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GBA-<通灵王 超.占事略决2,3> 抛砖引玉心得(未完待续)

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发表于 2003-3-26 03:03:43 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
/ p( v9 P; O5 A■ &nbsp; ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
7 U0 ^* Z0 V* k■● ■ &nbsp;NintendoWorld &nbsp; &nbsp;站友林森原创 ) f1 Q) M# \2 q$ A1 |/ g7 b+ F( X
■ ●■ &nbsp; &nbsp;http://www.NewWise.com 9 P  d) T' x8 T. f* R1 ~! ~- o+ c
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GBA-<通灵王 超.占事略决2,3> 抛砖引玉心得
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第一次发攻略,十分紧张,下面的疏漏错误之处望大家海涵,指正。
/ ~# s+ `, K  B先聊一下,在下学的是视觉传达专业,希望可以成为游戏美工~~~~~,本人是卡片游戏狂人,能玩到的都玩过了,游戏王系列除PS2那个全玩到,决不吹牛,相口袋妖怪卡片召唤王魔鬼大富翁不在话下,能搞到的都玩了,(NewWise.com原作者林森)为游戏王的OCG起码花了****元和***小时,通灵王我先玩到3,在去搞2的,感觉战斗的爽快性和激烈程度更胜于游戏王,目前愿望是完成安娜的那最后几个难题和买到通灵王的OCG。; V/ V' W3 j" K1 \
(很散乱,对不起了)
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3 o9 [5 U- y. ~  r  @% U. e0 U' l一 初步说明
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1 卡片详解
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8 X! @+ ?3 n( z. x6 Z+ ^- f角色卡:
" P" K% t/ {# a2 u" i  w5 q+ n左上的数字是召唤灵的个数,可以通过特定附加卡来提升。右上为召唤力,一回合内通常召唤的灵的召唤值之和不能超过这个上限,(NewWise.com原作者林森)可以通过有气和能力的灵把已经召唤的灵移动到攻击位,召唤位空出来后,已经召唤的灵的召唤值记作0。角色在战斗中攻防为0。& m( c: L8 [8 S0 q# I3 B' m

8 F& K' r. g& w" A8 z% Y# M密技卡:! j0 f6 F, q6 Q! i& [. T; Y
紫色,上方的星为CLV等级,LV2的可以直接使用,LV3,LV4的必须要附加在LV2,LV3的密技或附加后发动。
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( J) F! M. v6 p3 v* `" B& h: [附助卡:! c7 q+ O3 E! H: n" R' K4 y' D. p
黄色,左上是为附加角色提高的攻击力,有的左下有+*,是增加附加角色的召唤数,有感叹号的是有特殊作用的,CLV遵循密技的发动。
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  U7 Y/ }8 _) M3 O8 [$ C- z2 `) U" w必杀技:
) U- v) ?9 F9 n# [9 l3 K  u7 B& g6 _橙色,数值,记号,CLV同上,但有的是供角色使用,有的是供灵使用的注意。+ U8 Y# L, ?, d; I8 o: K
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灵:
2 I; I& ]1 s: C1 O* {+ R分人类灵,动物灵,精灵和SP灵。左上右下数字是攻防,右上是召唤力。SP灵对应特定角色,召唤角色对应时,召唤值记作0。
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- n% [6 S, J! T2, 战斗详解。 战斗时右边的那个表是战斗步骤。
' G9 {  X# Q* G7 p; L; _8 D2 \  t(1) 将已经召唤的灵移到攻击位
1 U$ a5 A* T* b/ z  o6 o. i(2) 抽排,将手牌补满8张,如果手牌大于8则跳过。% b3 g, s% ~8 |* }2 L* ~
(3) 召唤。
2 p" m7 z7 I" R(4) 巫术回合1( a: a/ z8 s( d# I/ `4 w; B, Z: p5 m  c
(5) 攻击回合1: Y9 D- R6 }) T9 d/ l$ f- F
(6) 巫术回合2
/ y$ d( S0 U% P; g(7) 攻击回合2; ]8 @0 P, c- {
(8) 巫术回合3
( F& Q7 z2 m% P& k(9) 附加。
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6 F0 `+ F# ^/ B+ M: Y3, 卡组。32张,必须先选一个角色为STARTMAN,其他可以任意放,要注意平衡。但见过高手在卡组中只放角色卡和附加必杀巫术的,一个灵也没有。
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二 战斗规则
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0 p4 v" g$ F- [% \ &nbsp; 1攻击判定
1 w( ?' n- v# l) C8 m6 `2 P攻击方攻击力〉被攻击方攻防之和—— 被攻击灵被消灭,持有者生命值减去被攻击方攻防之和与攻击方攻击力的差
) N9 w0 [! C  i3 W, @' B! ?% ?2 m5 k  ^攻击方攻击力=被攻击方攻防之和——被攻击灵被消灭 * a3 z. f5 |& z& l' J/ y+ [5 w5 W' K
攻击方攻击力〈被攻击方攻防之和——被攻击灵后退到待机位
2 `7 G7 o$ P# a, C) A3 S1 P8 W/ \6 @攻击方攻防之和〈被攻击方攻击力——被攻击灵后退到待机位,攻击灵被消灭,持有者生命值减去被攻击方攻防之和与攻击方攻击力的差
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(1)(被攻击灵被消灭,持有者生命值减去被攻击方攻防之和与攻击方攻击力的差) &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;0 ?: ?: {9 k+ G( H
(2)(被攻击灵被消灭)
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(3)(被攻击灵后退到待机位)
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5 Q+ `  {" g2 m% m& D$ P9 S0 a(4)(被攻击灵后退到待机位,攻击灵被消灭,持有者生命值减去被攻击方攻防之和与攻击方攻击力的差)
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&nbsp; &nbsp; &nbsp;灵在攻击后要退到攻击位,使用角色战斗遵循以上规则,同一人和他的灵在一回合只能攻击一次,每回合的攻击回合一必须攻击一次。(www.newwise.com)
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9 n4 w1 ]8 \, T5 y( u/ ?* h2 胜负判定 &nbsp;一方所有角色HP0,负。
8 v' G' c7 d% B &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;一方在攻击回合1时无手牌,负。+ _( h4 R  ^" R6 r! F
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3 附加 &nbsp; &nbsp; &nbsp;灵或、角色在攻击时必须使用一张卡(必杀技,附加卡),手上如果没有符合条件! ?& P  i# s* z1 Y  W: P' D
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;的,在一张卡上按“下”,那张卡翻过,变为(攻击力加10,CLV2)2 q2 [9 t2 ?9 t% k  ~

  a6 O2 v% _+ K& g &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;附加卡只能在附加回合附加,使用如巫术“ふかす女番长”可以直接附加,使用时) M# _7 k4 K, y9 Y4 x% a$ {/ f
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;那张附加卡在画面最左下,可别找不到(汗~~)( l2 u0 u% c% l+ n. L- \
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&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;一些必杀或密技是不那么容易使出的,如李白龙的连续技,需先使用道润的密技
* q/ h* m. \# i$ @* w &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; “中华连续技”,再按CLV顺序附加,发动。按“SELECT”仔细看好条件。
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&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;使用角色战斗时,附加和必杀是可以连续的,啊,一下子说不明白,比如:用道润
5 C7 Y) L- H% c! ]5 \8 I2 ` &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;加“妖雷击”攻击道莲,道莲加一张翻卡出场,(NewWise.com原作者林森)这时道
* i, m& R/ }% T7 T &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;润可以再附加一张卡比如“鬼火”…………明白了吗,要注意,这时的附加也遵循  B1 h8 t+ i' G8 ?
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;CLV,CLV2的可以接着出CLV2的或CLV3的,同LV最多2张,但不能向下连,如CLV3的
/ y0 }% w& j- C# S/ ]* y; q1 r &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;不能接CLV2的。
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4 弃牌 &nbsp; &nbsp; &nbsp;在最开始可以选N张手牌弃掉然后补齐8张,要灵活运用。
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5 每个攻击回合必须攻击一次,每人及他的所有灵每回合只能攻击一次。
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三 心得$ i8 W3 m! g' z/ ^: @  i9 F

4 c- T' z% u0 H5 D2 x1, 有3代的一定要搞到2带玩一下,打穿后把2中的GB系列卡全传到3里来,会有很多奖励,比如2的“メフィスト.E/看护妇/ェリザ”传到3,可以同时得到EX2系列所有卡一张………………好幸福。0 N' y0 s$ V8 S
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2, 每代的ァニメモ-ド最好先完成,难度不大,还可以顺便重温漫画剧情和得到珍贵卡片(来回打可以重复得到)
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$ |5 v8 p) N! p+ k1 r0 ?! [3, 3代中设定中スキツプ和フェィズ建议设定为ON,(NewWise.com原作者林森)自动跳过无效回合和自动结束回合,超级方便。+ Q) r- V+ P: @4 r6 ?+ o* M9 e
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4, 安娜的卡片修业初中高三级PASS后出现的ァルティメツトモ-ド是我心中永远的痛,哎~~~~到目前为止,只解出第一个,希望大家帮帮忙,中文日文无所谓,我实在搜索不到,也解不开.- h( H) r7 k" b0 U3 H( b

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# C4 L* r1 K! J  ~$ j第一问:召唤回合,跳过
+ q% W+ x' t' W9 b0 B巫术回合1,使用美笛妮姐姐使用ぉ经灭对手一灵,发动附加卡能力不伤HP。美笛妮姐姐再用ぉ经消灭另一个灵,自己死亡。姐姐的忠实奴隶发动“命的雾”,分10HP给姐姐。' O- b; c2 I4 f/ t$ u$ m
攻击回合 1,用天使附加翻过来的姐姐的SP灵攻击“木口木口。7 c6 ^) |* u% [: M6 g; E, R
巫术回合2,发动“无底的沼”,使用“ふかす女番长”为姐姐加上那张附加卡。使用“ハンドヴレネ-ドX”,再发动附加卡能力不伤姐姐HP。发动“黄泉X的交涉”复活姐姐的SP灵,发动“气合的番长”把灵提升到攻击位。(NewWise.com原作者林森)发动“判决死刑”,“木口木口”死。/ B" g" L+ v6 }( N
攻击回合2,打死道润(我哭,道润命~~~~~)
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希望大家帮忙补齐。
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5, 战术:气合:利用气合的番长,尾张等等提高攻击速度。3 I/ o9 E5 P: i2 l4 ]
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&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 反击:每个角色几乎都有反击技,利用密技操出反击敌强我强呵呵~~~5 |* c# e9 g# u2 [# n* V

; U6 I" q1 D: l. Q; i &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 大往生:利用ぉ经,道连的地藏,复活系魔法,“女巫的拔”(呵呵,懒得去找那个
4 A( k8 G4 J$ A+ K  Q" V: v &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 字了)调整场上的灵个数,发动墓参,大往生,超魔法阵……我的最爱。  K, G# l( I. ?* h5 R& o

: e8 a# d4 T' {5 @5 c &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 勾玉:配合气合系,复活系,大往生系使用…………
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2 D" J7 F/ y9 m6 K' V- O &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 进化灵:首选阿弥陀,攻击力150外加气合,要配合占事略决使用效果更好,但要注
" n! Z' z" _) f" s1 d8 J &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 意比例。
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& b  ], q, K7 P8 d: L/ A; K &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 还有很多,我只是把基本的列出来,大家多多补充。
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6, 强烈推荐卡组:道莲1 道润4 骨肉的勾玉3 超魔法阵3 无底的沼2 武将尾张2
; {2 g" b9 T9 ?% W  T) M* h &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 蛙1 马1 猪1 烟罗烟罗1 化的提灯1 武将马孙2 李白龙2 (其余的建议加入8 C2 ~3 S9 u# t" v" [, S; H
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 召唤值20上下,攻防稍高的灵,(NewWise.com原作者林森)且每样一个,不
$ r% r8 O& w; Q# i/ L: B: L &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 要重复,巫术多再加两张)
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&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 如果先攻,则弃掉重复的灵,如果道润没抽到的话考虑扔手中的勾玉,如
5 l; Z+ g8 E0 n: V &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 魔法阵有重复的也可以扔一个,剩下三四个灵和一个魔法阵或无底的沼就: K3 ]5 H8 R: d1 |; r
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 行了,道润前抽到的李白龙要弃掉别舍不得。之后就稳胜了。
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1 v4 e2 D9 u" R) p5 M* L/ r &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 后攻的话,一定要第一时间抽到道润,建议除猪马蛙和(无底的沼/魔法4 ^, |5 V" Y2 T, K" G' h1 v
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 阵)以外全弃掉,道润不出来很难熬过下回合。
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# S) e9 v6 _( x &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 这个卡组打AI只输过一两次,对战80%胜~~~~~~8 K) h  P. K% m7 x
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& ]: X3 c9 y2 Z6 A1 \0 y( O &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 到后期可以改为好+仓麻叶明,好的SP灵能力超高,明爷爷的召唤力和HP超
+ C7 d# N9 r& R: f &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 高,虽然无SP灵,但有大量普通灵为补充,吐血推荐。当然,可以恶搞一
% j" U: _& @- ~8 c1 g2 d8 O. X0 H &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 下,比如木刀龙+李塞鲁达的吐血BL组合。
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希望大家帮我忙啊,谢谢了—-—…………5 G% t, f" e% G$ K9 e9 D9 b

+ j. `- V( ^8 g0 P& h我正在做全卡片表,但是最近很忙,希望能在过一段时间完成,(感觉一个人完成不了的,我有好多卡的来源都忘了,要重新开始……,希望大家帮忙啊,谢谢了)

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在商店中买东西的倒数第二项是用对战值换卡片,其中甚至可以买到XXXXRARE的占事略决,进化灵,但是并不是随机出现的,那些格子里的卡片如果不被买走,就会一直被原来的卡占着,最好把便宜的卡快些买走,下次再来看看………………
9 L- t) F( P' L卡片的价格是随着张数而减少的,像魔法阵如果只有一张,(NewWise.com原作者林森)竟然要1980P,有三张时,只要470P了……所以不是急用或SUPER RARE以下的还是先别买了。 * S0 g% V: W+ v5 j
战斗的胜利程度也是获得战斗值的标准。
1 i9 H8 B1 X! u2 E两个角色HP都在75%以上 到 一人75%一人50%之间为————超,乐胜 2 h" n$ J# M7 F  i
二人HP在50%到75%之间 &nbsp;到 一人HP在50%到75%之间另一人HP50%以下25%以上————普通胜
' z  b2 e: z/ T二人HP50%以下————勉强胜
7 K, b5 G* V5 G0 U( C* l5 N以上情况如果死了一个角色评价下降一级
  ^8 Y6 b. y& H( o' H; i3 F- P4回合之内胜评价上升一级 . x# W7 r- {2 `2 B! Q9 n
普通胜勉强胜情况且是对方在无手札攻击情况下胜利的话评价为——依靠卡片张数险胜
' j" B$ X6 H  M$ u' g超,乐胜情况下不变 ( x# [  m/ Y. m4 c$ P" k

2 f' s5 g4 U. y' Y- m- J(HP100%-—75%白色显示 &nbsp;75%-50%蓝色 50%-25%红 25%-0%深红) 8 x1 ~" N" O& J. E6 P/ V4 ?
5 H. }  E! y3 P- O+ c+ d/ E
我一定努力补完!!还有. ~: Z  H1 V; g
安娜姐姐的那几个超难问题麻烦大家帮我找答案啊,谢谢了
' F1 y1 C8 L9 t* c6 Y. F- p
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' n& H2 o: F2 r; y卡表放出!!!!好辛苦,以下是按系列排列的,S代表珍贵毒,SSS最高,SSS的一般靠剧情和在商店中用对战值换到或交换到。数字按左上,右上,右下,左下列出,具体作用在攻略中有详细说明,角色附加必杀默认CLV为2,别的级别会特别说明。还有,(NewWise.com原作者林森)日文太麻烦,所以有一些地方用卡片的编号来代替卡名了,请原谅(在卡上按SELECT,左上有编号). _  K& p7 }" u9 k8 m
VOL FIRST
( \, E* w" s0 z" ~! M种类 &nbsp; &nbsp;名称 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;说明
3 O7 }$ ~: p, d角色 &nbsp; &nbsp;麻仓 叶 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 2 30 250 &nbsp; &nbsp; S &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
& ]/ M1 l- C  h &nbsp; &nbsp; &nbsp; &nbsp;道莲 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;3 40 230 &nbsp; &nbsp; S+ k0 A8 O1 V' J0 ^
&nbsp; &nbsp; &nbsp; &nbsp;恐山安娜 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2 50 210 &nbsp; &nbsp; S
8 [+ h$ X% z- r& e &nbsp; &nbsp; &nbsp; &nbsp;ホロホロ  &nbsp; &nbsp; &nbsp; &nbsp;2 30 230 &nbsp; &nbsp; S4 Q+ b% X( x9 m; P  ?5 D+ s% I" j
&nbsp; &nbsp; &nbsp; &nbsp;フアゥスト8世 &nbsp; &nbsp; 3 40 210 &nbsp; &nbsp; S7 c: z5 [- i( j0 g3 i7 q# K: {
附加 &nbsp; &nbsp;麻仓 叶 10 &nbsp; &nbsp; &nbsp; &nbsp;10 +30
; p( w  Q6 W4 N &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;20 &nbsp; &nbsp; &nbsp; &nbsp;20 +20/ h& ^+ p7 y( P- b; n% R
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;30 &nbsp; &nbsp; &nbsp; &nbsp;30 +10 &nbsp; &nbsp; &nbsp; S# }! k- H! D' c% |
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10sp &nbsp; &nbsp; &nbsp;10 +1 &nbsp; &nbsp; &nbsp; SS- A/ o0 c9 ?9 f' Q. r# P) S8 H
&nbsp; &nbsp; &nbsp; &nbsp;道莲 &nbsp; &nbsp;10 &nbsp; &nbsp; &nbsp; &nbsp;10 +30. z! S3 }" J, [$ q2 E
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;20 &nbsp; &nbsp; &nbsp; &nbsp;20 +20( m. w* m# l1 g
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;30 &nbsp; &nbsp; &nbsp; &nbsp;30 +10 &nbsp; &nbsp; &nbsp; S
3 C9 v& X, c: M- z# I- y &nbsp; &nbsp; &nbsp; &nbsp;恐山安娜10 &nbsp; &nbsp; &nbsp; &nbsp;10 +30
( }6 L  e. v# P4 X+ Z6 L &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;20 &nbsp; &nbsp; &nbsp; &nbsp;20 +20
% f8 g5 w' d! i1 R* S1 ` &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;30 &nbsp; &nbsp; &nbsp; &nbsp;30 +10 &nbsp; &nbsp; &nbsp; S8 k  L( F+ b6 n1 N& T  {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10sp &nbsp; &nbsp; &nbsp;10 +1 &nbsp; &nbsp; &nbsp; SS  n: }' n% t$ D3 Y- z# m  [
&nbsp; &nbsp; &nbsp; &nbsp;ホロホロ10 &nbsp; &nbsp; &nbsp; &nbsp;10 +30, u6 B1 A2 T8 y. |4 m
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;20 &nbsp; &nbsp; &nbsp; &nbsp;20 +20
- i" G3 m  L% r0 S% M4 e &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;30 &nbsp; &nbsp; &nbsp; &nbsp;30 +10 &nbsp; &nbsp; &nbsp; S" g" P0 |8 M6 D
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10sp &nbsp; &nbsp; &nbsp;10 +1 &nbsp; &nbsp; &nbsp; SS7 e3 V( y% s9 j0 d- c% D* ]
 フアゥスト8世 10 &nbsp; &nbsp; &nbsp; &nbsp;10 +30
: t' ^) @0 h( _* y &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;20 &nbsp; &nbsp; &nbsp; &nbsp;20 +20
' a3 q& c+ K; h" n; [ &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;30 &nbsp; &nbsp; &nbsp; &nbsp;30 +10 &nbsp; &nbsp; &nbsp; S
# Y+ h" \$ L$ D, Y! C, ~' Q必杀技 &nbsp;灵界使者 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;角色用,+60 SS
# w$ B8 O5 r7 c, l/ E4 y &nbsp; &nbsp; &nbsp; &nbsp;ォロチ降临 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;CLV3,角色用,+100 SS
: p0 K5 @2 i3 i( n  [ &nbsp; &nbsp; &nbsp; &nbsp;佛陀切 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;阿弥陀丸专用+50
% r# ~; G: ]1 Y% `, c4 z3 K% { &nbsp; &nbsp; &nbsp; &nbsp;中华斩舞 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;马孙专用+505 S; ~$ d9 U3 s" u- j  B) Z
&nbsp; &nbsp; &nbsp; &nbsp;モリリクルシベ        コロロ专用+60
( T4 }% B) u( h$ v$ M &nbsp; &nbsp; &nbsp; &nbsp;爱的XXXXXX &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; ェリザ专用+50
6 p, H& S& V  ^5 o# c  U &nbsp; &nbsp; &nbsp; &nbsp;影分身惨爪杀 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;必须场上有忍者且使用后忍者回手牌+60 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 7 r9 ^* Q" {' V0 S
&nbsp; &nbsp; &nbsp; &nbsp;影分身女剑 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;场上有くの一使用后くの一回手牌+70 SS
; l" G" g4 L& Z) s &nbsp; &nbsp; &nbsp; &nbsp;忍法爆炎击 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;忍者和 くの一专用+603 G0 b1 E" d9 c* N6 d# p: M
&nbsp; &nbsp; &nbsp; &nbsp;援护的一突 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;场上有武将时才可以使用+50( K3 i  ^7 i+ E+ V- Z8 p
&nbsp; &nbsp; &nbsp; &nbsp;一击的矢 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;场上有武将才可以使用+80 CLV3 SS, I% x# A$ f- o% o# L+ w3 q
&nbsp; &nbsp; &nbsp; &nbsp;风灵鬼火剑 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;侍专用 CLV3 +60 S
( G# g/ P3 q5 e7 z &nbsp; &nbsp; &nbsp; &nbsp;XXX!“电”庆! &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 场上有坊主时可用 CLV3 +60 + z$ z& e8 X, C5 j- r5 ~: h) `! [7 v
&nbsp; &nbsp; &nbsp; &nbsp;鬼火 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+207 V1 ~% |2 p; d! h
&nbsp; &nbsp; &nbsp; &nbsp;风刃 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+30
/ ?- i8 F: c, J7 w3 o &nbsp; &nbsp; &nbsp; &nbsp;妖雷击 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+40. P$ r0 B$ a; K$ A
灼热地狱 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;+50 精灵动物灵专用 S
/ t/ v9 [' w: X2 ]9 E) u3 M7 H, A秘技 &nbsp; ピソホィソト   &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;  对手之前出的攻击卡无效(以后所有ピソホィソト与此相同).# S  U& {, S: {/ [6 K1 y
&nbsp; &nbsp; &nbsp; &nbsp;金刚返 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; CLV3与对手交换攻击力,对手出击破戏的话不能出攻击卡(以后所有金刚返与此相同)CLV3
. T! H' P! z/ l9 x: g8 K &nbsp; &nbsp; &nbsp; &nbsp;中华二连击 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 攻击力2倍 CLV3 S7 Y* l, b! x5 V# [* B3 U! e
&nbsp; &nbsp; &nbsp; &nbsp;九龙返 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 同金刚返
0 D( q% Z+ m; R, F4 \8 M &nbsp; &nbsp; &nbsp; &nbsp;佛坛返 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 同金刚返
9 M. `8 o7 p& F! c9 N, A# p0 w &nbsp; &nbsp; &nbsp; &nbsp;046 FIRST &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;同ピソホィソト S
) P3 V" p/ `. }; b3 R &nbsp; &nbsp; &nbsp; &nbsp;幻的左 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 同中华二连击 &nbsp; SS: M7 `% d% c! g; i
&nbsp; &nbsp; &nbsp; &nbsp;048 FIRST &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;同中华二连击 &nbsp; S/ F* X! b; X; s* A
&nbsp; &nbsp; &nbsp; &nbsp;049 FIRST &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;同ピソホィソト 
7 g6 O0 W. ]; Z &nbsp; &nbsp; &nbsp; &nbsp;恶魔的气份 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 同ピソホィソト  &nbsp;6 E% j8 C% B, A1 k! V
巫术 &nbsp; &nbsp;白衣的魔天使 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 舍去手牌中与场上相同的灵,该灵持有者HP加舍去灵防御力的50% S
  d9 k/ `$ N0 W0 m3 B &nbsp; &nbsp; &nbsp; &nbsp;骨肉的勾玉 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;自己场上的灵多于对手时,自己灵全部回手,对手HP减去回手灵数*20 S3 H/ Y# T. F7 F7 M1 f
&nbsp; &nbsp; &nbsp; &nbsp;口寄 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;恐山安娜专用,从自己墓地召唤一个灵。S
5 i, G) K9 ?9 C- A: e% ^ &nbsp; &nbsp; &nbsp; &nbsp;054 FIRST &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; フアゥスト8世专用,从自己墓地召唤一个灵,附加气合。S
8 Q# }" x% M3 t3 ?# H+ A  s &nbsp; &nbsp; &nbsp; &nbsp;黄泉的交涉 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;自己场上的灵在一个以下时,从墓地召唤一灵上场。SS
# F  U) i1 R, r1 y& P9 ~ &nbsp; &nbsp; &nbsp; &nbsp;056 FIRST &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 从山札选一张牌加入手牌,然后对手任选一张弃掉。8 d  q. q$ i6 @* P
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明后天我会把全巫术卡表放上,没有时间了,全部卡表没有时间写了,而且除了巫术卡外好象别的卡用法很简单的……………………大家需要吗?
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( E: e* Y# G# t$ [( I4 S; k

2 @  a) S: ~7 m( o( B站友<span style=color:blue>dei</span> 原创心得:
" z. T. Q# I0 M3 \! p% A
7 ^5 J( U* m4 n, n &nbsp; 大家玩通灵王 超.占事略决3都知道里面有一些同一个通灵者(シャマン)但召唤数召唤值很少很低的但HP较高的卡(明显是持久战用的、对超魔对骨肉的上级者用卡),例如ファウスト8世,葉(HP300、召唤值20、召唤数1、)あんな等不知道大家有用过吗?还有古之超魔法阵,传说之骨肉……等诬术
6 I* `7 @7 X) [5 @3 T# b2 _4 @# b  N, R
&nbsp; &nbsp; 在3代,用超魔+骨肉是很容易取得胜利的,但大家试过用一些数值较低的卡去取得胜利呢?7 b8 _* n% }6 T! r5 U+ V
当然要成为シャマンKINGGGU并不是说要用一些数值较低的卡去取得胜利,而是作为一种挑战难度的做法(虐待自己的BT做法)。
4 o: l* a5 H9 A. n4 M' `2 v6 H; @2 Y3 B% N
今天我就以GB里的葉(HP90、召唤值10、召唤数1)
& j3 S+ o' m" V  N &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;あんな(HP120、召唤值30、召唤数1)
/ E0 _( Y3 Y; c在行脚静冈A里像很强的人对战( K' i0 b+ w8 L5 a# L

  j! m- m9 C0 i  j组合如下:葉(HP90、召唤值10、召唤数1)*1
# D) W' e2 q& M" s &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;あんな(HP120、召唤值30、召唤数1)*2/ v- B; K5 S9 E% A
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;阿*陀**2
( `5 u% I* Y8 j0 P- U9 _% j. l; x &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;进化灵阿……*4
: X& i9 g# D" S; A2 N6 { &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;アタックSR20(葉)*4
, o. q! ?8 a( b: A! R! Q &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;从灵界来的使者*12 R' u/ ~% m7 h7 w0 L
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;真空***切EX(必杀)*16 l' d% c5 x/ E; r, G
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;大后光刃(必杀)*2
% r, C& [1 o- t. ]% g &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;ピンポィント(击破系)*23 M* E4 f0 ?+ A2 T3 m9 _
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;金刚返(返还系)*3+ q9 @* j4 ?& t% g* {# q# V% b
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;乱れ击ち*2
' L* M& T/ l. B" e% @ &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;気合の番長*2
/ C' }2 Z9 t, D5 _5 ` &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;墓に参り*1
" q5 s& K/ o$ d1 @: W  Y0 W( X+ i &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;无底沼*1
% K4 d* d6 L2 F &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;超 占事略决(葉)*4
7 M; \3 M2 H9 k  z: n &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;リップとラップの予感*19 S% k6 [* L: y, k8 x% z3 Y
&nbsp; &nbsp; & n- j& ]/ l* M5 s+ R$ Y/ f* O
战术:, ?( S! o0 m5 x" \9 q
&nbsp; &nbsp; 当以进化灵阿***攻击后以気合の番長或超 占事略决把进化灵阿***再次召出防御,再以金刚返防另一个对手。あんな是人肉盾牌……出不出来没多大用。不过如果对手用骨肉,HP90……等于即死。最后以5战2败告终,居然还赢了3场……太幸运了。每一回合都令人紧张刺激啊~~~~~~2 y3 w# ^; C8 w( m0 D7 K
真的很过瘾啊~~~~~。1 s+ W/ \; d! K) z: h: U
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&nbsp; &nbsp; 另外3代的AI喜欢用ぉ圣,之后直击玩家(不让玩家用灵防御的机会)。明显比2代聪明了,不过一样有规律。不然哪有那么易赢。我真的很希望和其他玩家对战对战,究竟自己是什么级别呢。我行脚攻E区中,除了静冈A(差一个人)和爱缓,E区就攻完了。特别区已攻完了可惜没林原惠…………/ W* Z* K5 V7 F

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. L$ G' P# N4 l0 }[ 本帖最后由 hwz1015 于 2005-11-9 01:16 编辑 ]
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