月神侠 发表于 2007-5-6 19:26:11

NDS专用GB/GBC模拟器Lameboy v0.4发布

NDS专用GB/GBC模拟器Lameboy v0.4发布,前几天版主已给大家介绍过了,这是一个目前非常出色的NDS专用GB/GBC模拟器,新版变动如下:

- 修正了Zelda Oracle 画面当机问题
- 修正了GBC画面优先权问题

http://www.ds-scene.net/images/screenshots/smurfy.JPG

About 5 years ago I have wrote partial gameboy emulator in C purely for fun, so it never gone public. To try some NDS programming I have just ported it NDS. As there is no DLDI emu realesed for NDS I decided to add support for it and release here. Rom selection menu is based on work done for StellaDS by spathi-wa from r4ds forums.

Some emulator (mis)features:
- no sound emulation
- no or incorrect serial/ir/dma/cpu emulation
- no realtime sync, game will go as fast as it can
- full speed for games that use less than about 50% of GB CPU
However some games are playable anyway.

How to use:
- copy rom files to /lameboy/ dir on your flash card   
- run lameboy.nds and select rom
- in game keys:
-- L+R - back to rom select
-- Y - switch fullscreen upscaling on/off
-- X - save persistant ram to .sav file

将文件打补丁后放到储存卡里面,在跟目录建立一个lameboy文件夹,把GB/GBC的ROM放里面就可以了~
使用起来跟那个MD模拟器没有什么两样拉~

进入游戏之后,Y键是切换显示模式,X键是存档,L+R可以回到ROM选单~

模拟器还不支持声音,不过贴图错误比之前的那个模拟器好多了~~

5月5日0.4版更新~作者的速度太快了……

Hi

Here comes first lameboy quickfix. It does not help for Zelda Oracle's nor Pokemon G/S saves though.
Also forgot to mention in the first post, maximum rom size is 2MB (16MBit) because it has to fit in DS RAM. Same applies to roms stored in .zip files.

0.3

"ADD SP, #xx" instruction fix, (helps many games compatibility including Pokemon Card 2 and DK Land)

CGB HDMA bug fixed

MBC type 0x13 correctly recognized (now save works in Pokemon Red/Green/Blue)

added some powersaving when NDS closed during emulation

0.2

zipped rom support



How about this, two releases per day. Now Zelda Oracle of the Ages/Seasons goes ingame.
Pokemon G/S still hangs during save for some reason.

Changelog:
0.4

fix for Zelda Oracle hang after first screen

implemented GBC tile in foreground priority attribute

0.2版支持读取zip文件
0.3版修正了口袋红绿蓝的存档错误,提高了口袋卡片2和大金刚等游戏的兼容性
0.4版修正了赛尔达死机的错误。但是口袋金银存档时仍然会死机……

http://bbs.emu-zone.org/newbbs/attachments/forumid_137/20070503_f702fbba13afe5473e0eH4hR61rY5mbY.jpg

http://bbs.emu-zone.org/newbbs/attachments/forumid_137/20070503_5bff489e62029be7b16dpyUO3Hde6P5e.jpg

[ 本帖最后由 月神侠 于 2007-5-6 19:30 编辑 ]
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