Reggie问
http://multiplayerblog.mtv.com/2 ... o-reggie-fils-aime/
引用:
“Why wasn’t ‘Resident Evil‘ and other key Capcom releases that are in the marketplace now… why wasn’t there a Wii execution?”
雷奇:生化系列和其它关键大作的正统作品为什么不在wii上做?
CAPCOM的市场传媒总监Chris Kramer给与的答复:
http://multiplayerblog.mtv.com/2 ... on-about-underwear/
引用:
Chris Kramer, communications director, Capcom, responds: “Both ‘Resident Evil 5‘ and ‘Street Fighter IV‘ were designed for high-definition graphics systems using Capcom’s current in-house engine called MT Framework. To get ‘RE5′ or ‘Street Fighter IV’ out on the Wii, we would have to create all-new versions of both of these games, which is something we’re not opposed to doing. So the intention of both ‘RE5′ and ‘Street Fighter IV’ was to go for graphical showcases, which is not what the center of the bullseye Wii is aiming for. However, we do have a lot of ‘Resident Evil’ action happening on the Wii and hopefully we will have more in the future.”
发言人克里斯回应: “生化危机5和街霸4都是我们用当前高清游戏引擎专为高清机所做,如果想要这两个游戏在wii上表现出令人满意的效果,需要我们把高清版已有的资源全部丢弃重新搞一遍,所以我们不太愿意这么做。并且,双版本的RE5和SFIV的卖点从很大程度上说是画面,如果只是简单移植到wii上,会难以凸显wii的硬件独特性。所以双赢的局面是:我们正在为wii做真正的原创生化危机,现在不只一个,以后还会有更多。
以上是英文原文,LZ的英语水平实在是令人怀疑呀! |