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[PSx] 史诗级RTS C&C续作 《命令与征服4》 公布!截图放出+官网开通

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发表于 2009-7-10 20:20:38 | 显示全部楼层 |阅读模式
C&C4 官网正式开通:
http://www.commandandconquer.com/cnc4/index.html


首张截图放出:

设定图:


平台:PC (暂定)


EA Los Angeles Announces the Development of Command & Conquer 4

Next Game in the Best-Selling Real-Time-Strategy Series Will Reveal the Epic Conclusion of the Tiberium Saga



LOS ANGELES, Jul 09, 2009 (BUSINESS WIRE) -- Behold disciples of Nod, the end is soon upon us. Electronic Arts Inc. (NASDAQ:ERTS) today announced that, after almost 15 years and 30 million games sold, EALA is bringing the award-winning Tiberium series to an epic conclusion with Command & Conquer(TM) 4. Shipping in 2010, Command & Conquer 4 will introduce a multitude of innovations to the to the classic fast and fluid Command & Conquer gameplay while retaining the core compulsions that fans have come to love over the series' history. Introducing new class-based gameplay, mobile bases and persistent player progression throughout all game modes, Command & Conquer 4 offers players new, innovative and compelling strategic depth.

兄弟会的门徒们,最终章来临了!美国艺电今天公布了由EALA开发,走过了15年历程,销量3千万套,广受赞誉的泰伯利亚系列的终结篇命令与征服4。命令与征服4将在2010年给玩家带来具有命令与征服众多独特快速流畅特点的游戏方式。同时系列剧情也会令Fans激动不已。所有游戏模式(例如单人或多人)都将引入新的"经典-基地"游戏方式,可移动基地和实时转播功能。命令与征服4将带给玩家新且令人炫目的战略深度。

"Command & Conquer is a powerful franchise with an amazing 15-year legacy. We are thrilled to bring the dramatic Tiberium saga to a conclusion in Command & Conquer 4. This game is designed to give fans all the answers they've been looking for," said Mike Glosecki, Lead Producer of Command & Conquer 4 at EA Los Angeles. "With its objective-based multiplayer mode, persistent player progression and all-in-one mobile base, players will experience Command & Conquer like never before."
"命令与征服是拥有15年传奇历史的经典系列,我们很高兴把泰伯利亚的传奇在4代终结。游戏将为玩家解答他们一直以来的所有问题(先回答我为什么出的这么急先)",EA洛杉矶命令与征服4首席制作人Mike Glosecki说道。"伴随着‘基于任务目标式’的多人模式,全程实时游戏转播以及一体化移动基地(UAW?),玩家们将会体验到前所未有的命令与征服游戏"

The story of Command & Conquer 4 takes place after the events of the critically acclaimed Command & Conquer 3: Tiberium Wars(TM). The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions - Global Defense Initiative (GDI) and the Brotherhood of Nod - inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. The unthinkable becomes reality and Nod's enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies' base? Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans will learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane's motivations behind his decade-long plan.
命令与征服4的故事发生在泰伯利亚战争之后。2062年,人类即将灭绝。泰矿只差6年就会遍布整个地球,地球将无法再适宜居住,两大对立阵营,全球主动防卫和兄弟会不可避免的发现他们因为同样的原因而处在毁灭的边缘。末日变成现实,Nod的传奇老大凯恩飞行前往会见GDI高层。凯恩到底在GDI的核心计划着什么。命令与征服四描述了泰伯利亚宇宙中的传奇般的结局,玩家们将会了解地球,Nod,GDI的命运以及凯恩长达几十年之久的重要的计划。
In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command & Conquer 4 will also feature a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command & Conquer game.
包括可单人也可合作完成的GDI以及Nod的史诗战役,同时命令与征服4提供了新的5v5任务目标型多人模式,强化团队合作并带来前所未有的团队即时战略式命令与征服游戏。

Command & Conquer 4 is being developed at EA Los Angeles and will ship to retailers in 2010 for the PC. The game has not yet been rated by the ESRB or PEGI. For more information about the game, please visit
www.commandandconquer.com or follow the community and development team on Twitter at http://twitter.com/ea_apoc. The July 24th episode of BattleCast(TM) PrimeTime will give fans the latest news and exclusive information on Command & Conquer 4. Additionally, Gametrailers TV will exclusively reveal the first cinematic trailer for Command & Conquer 4 in its July 23rd episode on SPIKE TV.
命令与征服4目前正在由EALA开发并且在2010年就会在PC上发行。游戏暂时还没有分级。更多游戏信息请参阅官网,喷人请去
http://twitter.com/ea_apoc.七月24号的 BattleCast(TM) PrimeTime 将会透露游戏的最新开发情况。, Gametrailers TV 也将在23号的SPIKE TV里特别独家公布命令与征服4的游戏电影预告片。
About Command & Conquer

The groundbreaking Command & Conquer franchise was one of the first to introduce players to the modern RTS genre, has spawned over a dozen PC titles, and ranks in the top 5 best-selling PC franchises of all-time according to the NPD Group. Command & Conquer 3 Tiberium WarsTM was the number #1 selling PC RTS of 2007 and won numerous awards, including the "Strategy/Simulation Game of the Year" award from the Academy of Interactive Arts and Sciences. Additionally, Command & ConquerRed Alert2 and Command & Conquer Generals were the number one best-selling* PC RTS titles in 2000 and 2003 respectively. Command & Conquer(TM) Red Alert(TM) 3 won the 2008 "Strategy/Simulation Game of the Year" award from the Academy of Interactive Arts and Sciences. Collectively, the series has sold more than 30 million units worldwide to date. The franchise boasts one of the largest and most active fan communities in the world. For more information on Command & Conquer series, please visit
www.CommandAndConquer.com.

* According to NPD Group

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA(TM), EA SPORTS(TM), EA Mobile(TM) and POGO(TM). In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is
www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile, POGO, Command & Conquer, Command & Conquer 3 Tiberium Wars and BattleCast are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All other trademarks are the property of their respective owners.

Photos/Multimedia Gallery Available:
http://www.businesswire.com/cgi- ... 6003241&lang=en



SOURCE: Electronic Arts Inc.

EA Games LabelKerstin Mueller, 310-754-7200Sr.
Publicistkmueller@ea.comAmanda Taggart, 510-428-4698Sr. PR Managerataggart@ea.comTammy Schachter, 650-628-7223Sr. Directortschachter@ea.com



原文来自官网。翻译转征服者。
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发表于 2009-7-10 22:51:06 | 显示全部楼层
沙发...  RTS的画面引擎哪...  还是等SC2
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发表于 2009-7-11 00:26:53 | 显示全部楼层
沙发...  RTS的画面引擎哪...  还是等SC2
Nightmage 发表于 2009-7-10 22:51


画面引擎,虽然EA是老引擎不停改装。但是还有比SC2画面和系统更糟糕的RTS了吗?



当然,如果你的SC2是指的,超级指挥官2,当我没说。
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发表于 2009-7-11 02:24:31 | 显示全部楼层
不好意思SC就这渣画面也是世界第一RTS,也是世界唯一的流行10年不改版且继续一群人玩的GAME(补丁版本升级当然不算。)
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发表于 2009-7-11 09:39:59 | 显示全部楼层
十几年前的游戏画面当然不怎样了,但这么多年了到现在每天都还有多少人上战网联联SC
SF4才跑得到30祯的人继续等SC2
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figure9 该用户已被删除
发表于 2009-7-11 10:24:06 | 显示全部楼层
看第一张图里的机器人感觉很有临场感。
现在我玩C&C3都要找人借电脑才行。看来换电脑是需要放进日程了。
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发表于 2009-7-12 08:50:05 | 显示全部楼层
SC2画面不好吗?楼上有几位喷的是啥?
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发表于 2009-7-12 09:16:03 | 显示全部楼层
不知道sc2 现在还不知道怎么样  但是blizzard起码没让我失望过。。。。。。。 sc2我还是会继续期待
ps我现在都有时候会和朋友一起pk sc的。。。。。。。
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发表于 2009-7-12 15:35:22 | 显示全部楼层
西木的经典系列放EA手里就变量产烂作了。。。早晚会出C&C4资料片的。。。。
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