A9VG业界新闻
又是CAPCOM~前一段时间,CAPCOM欧洲分部某位人士曾发表了关于在WII上开发游戏总是实际比预期要低很多之后,CAPCOM官方澄清了今后还是会为WII开发游戏。不过紧接着,欧洲CAPCOM公关部经理 Chris Kramer再次谈到了“在WII上卖一个游戏是多么困难”这个话题。
“如果你不是任天堂,那么你可能会发现相比于给PS3或者X360开发游戏,在WII上开发游戏想赚钱是多么的难,”他解释道:“的确WII看起来有很大的市场因为他们的装机量是如此的庞大。。。不过第三方开发商在WII上开发游戏貌似总是遇到很大的困境:由于WII的用户群体所限,大部分游戏卖的都不是卖的很好。”
CAPCOM的回答很容易明白:他们在WII上出的游戏会有所减少,不过他们会确保给WII开发的游戏一定会有优秀的品质:“2010年,你不会再在WII上看到相当之多的CAPCOM游戏,不过只要我们为WII开发游戏,那必定会是大作。而且我认为任天堂会继续吞噬着自己的WII的市场,这也使得大型第三方开发商减少他们为WII开发的游戏,就像EA,ACTIVISION,或者UBISOFT。”
事情的导火索:生化危机 暗黑编年史
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Capcom's at it again. Following on from one representative's negative comments and the subsequent backtracking from Capcom Europe, director of communications Chris Kramer has talked about how hard it is to sell a game on the Wii. Never fear, though. He has a solution.
"If you're not Nintendo, it does seem harder to make money on the Wii today compared to the PS3 and the Xbox 360," he explains. "It's a very tough market to crack and is ever-shifting ... Third-party publishers are having a hard time determining who the Wii audience is. You can no longer say it is solely casual gamers or that only E-rated games own the space."
Capcom's answer is simple. It plans to publish less Wii games, but make sure that all those games are top quality: "In 2010, you won't see as many Wii games from Capcom, but the ones we release will be much larger, event-size games. I also expect to see the market dominated more and more by Nintendo releases with fewer games from the major third parties, like EA, Activision, and Ubisoft." |