转载请不要删除以下信息,感谢您! " w8 Q# X! O1 ?0 m. H: k1 v! g
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) b3 u) L$ q5 @5 b* Y3 b2 F
■● ■ NintendoWorld 站友xliz原创2 H4 F. K; G0 c) p2 `
■ ●■ http://www.NewWise.com
* |) L8 f9 x+ C* L! ~ ], g% _; z1 o■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - P+ @" M7 Y5 K4 p. y2 m0 u
' i/ h* X3 _, L# @/ j/ A
$ ?3 b( W* r5 i+ s/ S
洛克人 EXE 3 Blue 卡片组合6 o" l$ C8 A" J8 V
. k2 K* ~: l% G" I5 s- o
4 S2 |8 \+ |4 o8 i8 ^% z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; G! R. r" u% a7 c+ b( z
大家要看日文版的P.A.或详细攻略,点击这里吧!2 i+ \/ _& ]6 z& K
====================
3 N( _; S, V$ e+ O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
, }" y2 K9 D% b+ W: e/ p, T5 [& h: O8 p+ I# b3 A H! p
以下内容格式如下:7 c7 `; I1 `& g" I0 i, I0 q
. s& Y: F0 t7 E
编号 名称0 w3 X1 i0 p7 o9 p
说明8 x) K8 q5 z) D! w( i* ^; v8 V
组合方法4 I7 l% {6 c. R
---------------------------------
- {0 n% ^0 `& l: ^, a! {/ ~4 C" d01 Z-Connon 1
' h! G! n! H. Y2 k0 V5 N" UUnlimited Cannon for 5 sec R4 r+ Q; y# u# @
Cannon A+B+C, ? g7 {0 I5 M3 V
Cannon B+C+D* l, j0 j7 {( `& F2 a8 G( ]
Cannon C+D+E/ Q# y& D z- S$ j; ]8 N0 v$ D
& D% s. n# @, p$ z' q3 j02 Z-Connon 29 _4 ~. Z' e* S0 B4 v
Unlimited HiCannon for 5 sec% c( Z( M/ d: ~. |1 t4 ?& q# H. Z
HiCannon H+I+J- s/ m5 d) n [" n" ?
HiCannon I+J+K
- b! X2 ^0 a- n. f" y' c2 E$ Y& YHiCannon J+K+L
v9 f. e; c5 x
4 }; y; V$ U0 I8 Z4 W9 u03 Z-Connon 3
7 e; p% a$ Q0 \6 ^Unlimited MegaCannon for 5 sec
4 F# d/ r8 k% I7 ~; t4 FM-Cannon O+P+Q* v1 a( ?/ n2 ?! x5 |- |! F& t8 ~
M-Cannon P+Q+R
7 D9 D7 F' O- S* u$ [M-Cannon Q+R+S
+ l3 x0 t) F6 ~0 ~" t8 }$ j5 E7 l' p3 B' H5 ?: @( I) \
04 Z-Punch
) k, N; v s2 F. }Unlimited GutPunch for 5 sec8 m' {5 d! k- _
GutPunch B+C+D' h0 N9 V4 Y" B$ t/ |
GutPunch C+D+E: E; E: N9 T8 M9 U: y
GutPunch D+E+F
; ^6 v( k5 b" \: p; K; y* Q& y' A( J% }8 R
05 Z-Strght
/ b# i, z! |' p C! M0 IUnlimited GutStrgt for 5 sec/ V. J" t. A( B% R7 c! u- p
GutStrgt O+P+Q8 y. e1 N+ U) W" V) ~
GutStrgt P+Q+R
. M: P# ~3 h; R# UGutStrgt Q+R+S* ~' f2 w9 X! S* E# d1 F; m
+ b. B/ \0 f) i; p/ B; z" h06 Z-Impact
- @$ S+ \( K$ `: U: wUnlimited GutImpct for 5 sec
" v9 X- J5 H8 \* |GutImpact G+H+I
0 t( j1 Q, [: g& ^1 AGutImpact H+I+J( D5 R1 A6 g" c) B4 K
GutImpact J+K+L
! F! d( p: t# X3 s1 p0 S6 D: u
07 Z-Varibl2 W" |" t, W6 {' E% z4 n3 S
Unlimited VarSword for 5 sec. v: |" a0 f( m7 d( ~# F
VarSwrd B+C+D; ~5 C% s( x9 L0 O
VarSwrd C+D+E) G( C* A1 j3 y2 ^
VarSwrd D+E+F
9 G0 l4 |7 k2 Y: K
8 J" F2 ~3 m- j" ~08 Z-Yoyo 1. I3 R" i8 K# ~% x: ]( e: x- r
Unlimited Yo-Yo for 5 sec1 N5 c( X9 o$ u6 l
Yo-Yo1 C+D+E
7 k4 }8 E0 l% [7 [3 Z. k/ k3 V" IYo-Yo1 D+E+F
: L- T+ o; i2 C' h4 q C) sYo-Yo1 E+F+G
9 W1 u, R) G! ?- \0 I) p' W. ]
2 \" @0 ]/ X' @# @# R n09 Z-Yoyo 2& M) x( }* l* J4 r
Unlimited Yo-Yo2 for 5 sec
, T2 X9 F8 X" ?! R% @7 fYo-Yo2 H+I+J! O! O0 ]' d; c7 X1 p* w M7 m
Yo-Yo2 I+J+K! u( s( o6 |, g$ m8 Y- o% u3 a
Yo-Yo2 J+K+L9 ?, i' T+ v8 n) X4 _
2 n% K' W9 s9 _ ]; j8 Y10 Z-Yoyo 3
. w1 W& |! X9 t3 ]# v- m7 ~Unlimited Yo-Yo3 for 5 sec5 C$ D* x# W% y% L" r: M
Yo-Yo3 M+N+O
" f7 Z5 B- h$ C( g1 y0 _+ vYo-Yo3 N+O+P. A! N7 `) u" G) Z# m- E0 [
Yo-Yo3 O+P+Q% Q% A7 N% m3 z0 m
. v/ j+ N' f- J% q& j
11 Z-Step 1
( L3 U! D+ E+ o: y- g1 w1 }Unlimited StepSwrd for 5 sec3 E# }1 h6 F1 ~$ n; h5 I" w; R. a K
StepSwrd L+M+N1 j/ E% j/ R8 P& c
StepSwrd M+N+O
0 ]& }* E" J+ f; ~# yStepSwrd N+O+P
/ R3 X9 ?% C4 j9 _( | Q2 V+ F# q! |, S8 Y+ Y
12 Z-Step 28 U8 H# [* \8 M1 r
Unlimited StepCros for 5 sec
7 l5 }2 h6 D1 U( j- d: T- ZStepCros P+Q+R
; G9 m* G, }3 a( sStepCros Q+R+S: b' H% g% A1 N, G
StepCros R+S+T
6 S+ h/ y3 ^3 A
: L/ q7 e6 G' `3 `0 ]. C13 BubSprd1 l% H: A, N9 }' @9 h
Attks w/ spreading bubbles!5 n3 A8 Q. }9 J4 B
Bubbler C+D+E
7 {! ]& N1 b4 O sBub-V D+E+F
& F6 F$ i8 G! y! qBublSide E+F+G
0 C! J- ]$ F: Z8 Q, R0 |% ^6 E& QBubbler E + Bub-V E + BublSide E( {! A( w" m( e: d) C/ d2 ?
9 c- j& n, C G1 U1 D14 HeatSprd
* C1 j- T3 v1 v/ @4 JAttks w/ spreading fireball!
- E4 r9 I" t% f9 fHeatShot H+I+J
4 O U' ~4 m& t' j$ oHeat-V I+J+K
. K b7 ^3 o$ h2 l2 oHeatSide J+K+L
; \$ \8 x# P/ W- M4 P/ VHeatShot J + Heat-V J + HeatSide J
, t8 ]; b8 m. H" a
& V( ^! ?5 W8 p* Y" X$ B15 H-Burst/ g# J7 ` E( F1 y$ {4 x
Creates a giant explosion
5 e* c& t# d2 M/ V% b8 O% G3 t6 uSpreader M+N+O
& @. u. m" F5 d- s3 L* u3 YSpreader N+O+P4 J D5 o6 L! V V( ^
Spreader O+P+Q7 T3 m/ W6 X* ?0 P! }! T
* f8 K, B+ u O% N16 LifeSwrd- c/ T8 `# V' a3 Z* k9 q/ v1 r( g# [
Swings a huge 2×3 sword!. a9 P: B& ]! ~' w. V
Sword E + WideSwrd E + LongSwrd E8 |# X% ?; j* ?/ t9 W$ X% W- n
Sword L + WideSwrd L + LongSwrd L, P& }. v* A/ X/ m$ n) r$ K8 ~1 t
Sword Y + WideSwrd Y + LongSwrd Y
/ _' e( T0 x) U" `$ ]9 M; S% S! b1 D" A+ Z/ @
17 ElemSwrd" ?% s0 ], Q G# r
Wide swrd contains 4 elemnts6 f7 o& x9 k) n- T2 ~* c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
g( n) R' g; R! iFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P0 W0 X7 U4 _& y& B w
A5 P! }' ^( i18 EvilCut
, d1 b* n4 H3 dStep up 2 & make 4 atacks7 V+ H, X) g+ j5 C/ S
StepSwrd P + HeroSwrd P + StepCros P
! \: S% f& m4 k- k( A- l1 _/ k8 `# o+ J8 C' @6 D* c) j
19 HyperRat
! b( Y s9 t4 Q+ ^, q w qA giant Ratton charges!
: \: W* j- Q2 ~- X- U7 T; v( [Ratton1 A + Ratton2 A + Ratton3 A
$ V0 t% c% w: @4 c7 nRatton1 C + Ratton2 C + Ratton3 C, r* }: v/ [+ s/ W
Ratton1 F + Ratton2 F + Ratton3 F
9 I3 A; i1 U# b# \4 M- \: _% |* f5 m
20 TimeBom +
. e+ _; H. n$ U+ WSets Time Bomb in enmy area `1 g2 a/ s0 L& b0 G; d
TimeBomb J+K+L1 N# s2 a0 G& R6 ~6 j% w
TimeBomb K+L+M
6 p* h7 N. X' f- l1 n3 \# \) nTimeBomb L+M+N- n+ V) ]( y' d/ |+ q
6 j7 b D$ d( e( ^
21 GelRain
' O- G, e/ D f1 c, S9 O& LGel steals squares! R' h4 G' r9 n8 ] e& J! ?
MetaGel1 B+C+D6 f0 |! m: X+ Q
MetaGel2 E+F+G
6 e2 B& R d% v7 D: U) L8 RMetaGel3 S+T+U
! D. X6 L, p9 T/ _' C5 A" s6 y% u6 q5 T( g: W3 K. k
22 EverCrse5 h, o: J/ a8 q8 O
Shield chases enemies
4 _1 z2 W4 M& v7 Z v; t2 G1 ]9 u0 U5 sCrsShld1 C + CrsShld2 C + CrsShld3 C2 ~* g% e8 t n" j h+ N; _1 {
CrsShld1 L + CrsShld2 L + CrsShld3 L
2 j; V" N0 `" H( P( E
3 b) S. e3 V4 s8 n2 {3 Z! z23 MomQuake
' C& ]4 d6 A/ Y/ {Awakens Mother Earth!
9 i. L0 P5 O5 O rRockCube * + RockCube * + GodStone S
: r% S1 a% w* ?4 P6 p. c V8 n
2 M! }, {, Q$ g v' G24 PoisPhar1 S1 p( _: ^6 u
Pharaoh generates poison
& x4 x; j. m: p0 x& p. m; @: RPoisMask A + PoisFace A + Anubis A
( C2 P2 f+ i- K" A& N5 G) P5 _7 J/ P/ ]2 C: I; T' B2 y) V
25 BodyGrd
6 C9 H& Y* A* t6 ?- \Bodyguard takes out enemies
9 e- M+ q# b% K l" ?% mAntiDmg M + AntiNavi M + Muramasa M
$ @' G- g |& V8 Y' n' }3 X2 k3 J# _8 g, [
26 500Barr
* l0 J+ G, g1 d3 s$ NBarrier absorbs 500HP dmg+ s, u: P+ G$ d. p( F8 t' n8 D+ k
Barrier E + Barr100 E + Barr200 E
7 W' ~% E) E7 Z% q+ W4 oBarrier R + Barr100 R + Barr200 R# }' @9 n4 Q: P/ |2 w4 ~+ y5 W9 O
; z: C) _/ E$ r% ^# X
27 BigHeart" J5 R/ }) P9 U, g D
Attacks, then heals HP!# y1 N d2 b1 f
HolyPanl R + Recov300 R + Roll R2 x# \- `4 r3 o4 V
HolyPanl R + Recov300 R + RollV2 R! w% K0 S4 i( ?( z' I) J
HolyPanl R + Recov300 R + RollV3 R
* q* B0 e9 [' g' |/ s9 t
( E f2 G9 W; }( o# ^28 GtsShoot
) \, W4 h+ ~; [% Q$ Q: bGutsMan throws MegaMan!/ b, f& S6 x' W9 H+ T3 y8 s4 i" y
Guard * + DashAtk G + GutsMan G( v8 q# n/ \+ ?, s$ V! c' t. E+ Q
Guard * + DashAtk G + GutsMan2 G4 d7 Y/ t5 ?' x2 R6 O8 k' T! H3 L
Guard * + DashAtk G + GutsMan3 G A4 R: r* K4 x" c* ~$ l' n* s: ]
Guard * + DashAtk G + GutsMan4 G
7 m5 T1 t' h5 ]. g; C0 ^0 y: E) d6 h% \; h1 i2 W6 \0 n. ?0 E& z
29 DeuxHero+ S0 ~& R: {6 z6 S, u3 d; s# f1 C! @$ U
MegaMan & ProtoMan team up!$ f/ O l1 S, M! B: _
CustSwrd B + VarSwrd B + ProtoMan B
4 }% b+ [ b& V# _' x8 P: g4 KCustSwrd B + VarSwrd B + ProtoMn2 B
8 L+ W* p' X$ z# j) c+ WCustSwrd B + VarSwrd B + ProtoMn3 B' D" _4 i& m5 N1 r
CustSwrd B + VarSwrd B + ProtoMn4 B
2 y9 I4 j( {% ^4 u6 Z5 @4 T8 ^# v8 g- o' \
30 2xHero% Z+ X6 r3 Q7 ~( G2 P, @& R
MegaMan & ProtoMan Dual atk
* d) y- H1 U5 P R1 j( d3 gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
% a, M& y% D; y+ L: ]0 `4 L2 RSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" u% q Z8 [ y6 I2 F0 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 r! T, ~4 L- M; k" qSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 V* O7 ^, c* A1 {
, ~* V" i1 \2 Y1 w- Z31 PrixPowr9 m% j( A7 C1 w0 w
3 Navis attack at once! J3 K6 Z7 ]3 } f0 ]0 O: C: a8 P
Team1 * + Team2 * + KingMan5 K
) e- N3 h* f5 c' ITeam1 * + Team2 * + MistMan5 M
: R* L$ i" ?7 s& g: W8 LTeam1 * + Team2 * + BowlMan5 B4 t4 l" g: l+ D P: G" c
6 x$ B+ m$ o1 v- a: [7 m% C5 @0 a2 s
32 MstrStyl, [6 k1 }3 I# z* I. Y
MegaMan unleashes his power' g4 i" {$ R# c
Salamndr * + Fountain * + Bolt * + GaiaBlad */ P# `7 I4 N% l5 R4 n
! p' W+ ]/ \& ^* {
StdrdChip (Part 1)3 @/ y& u$ @" v' V, w# Q" e5 l
┌──┬────┬─┬──┬──┬───┬───────────────┐
. R g3 D4 ]3 Z: k7 A' n/ T│编号│名称 │MB│攻击│属性│稀有度│说明 │ G- l- Y6 t& O" u
├──┼────┼─┼──┼──┼───┼───────────────┤
8 y& M- Q3 a! k" }3 M+ n│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' K) j7 \) c b│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! T+ m, _# j$ p- ]9 L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
2 }9 M3 y* l9 O5 X. v│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' g3 u" e# a/ D+ S( y0 I
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
) s8 p$ P! w6 Y A2 C│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ I q- G/ K) G% ^1 ~6 f│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* i0 F+ {: {; Q2 L" [; Z│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! {8 s# q8 W5 Z/ `% S│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
0 n$ O, j9 `3 M- c. u│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
$ S& D) f' H% n! \* e8 V' d│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 _5 w$ g2 U% J- s$ {
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 ^8 V2 B; N9 i7 v0 w) d│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │8 X+ ^# z" V: C3 f
│14 │Spreader│16│30 │ │** │Creates a large explosion │ j5 l) H4 @+ k& Y3 g5 _, d$ j
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
2 r" R6 ~* f5 g# ?+ h" V6 N+ P│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 E9 a0 N! I) w' x# Q
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │ k/ X7 e8 K: O4 v' i; `
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; `! X! x5 g2 x1 `% Z6 o│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
( ^* \7 `* W+ s│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, C7 }# m& M! n# j+ ]
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 ~* i4 A4 |# I# w│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 ^5 b, U: @; s. T│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( O* [5 d. V0 w$ y
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
2 L# n- S0 D1 r8 d4 V6 G; Y! J│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 n" D7 ]/ N5 O6 d |3 I│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ m- y* R5 i5 J1 r/ J* Z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │, G: @* M A4 `
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) h" x$ ~0 L6 y; A, ?% \* i│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 W# J+ F: ?( C$ t- h( \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
' v8 n# J* T6 X! f% u│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: T2 i N# D) V0 _3 O
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% P1 Z) Y6 V! I8 K
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: R4 n& v+ D% i5 w; t( k
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │9 o5 i' p/ ~! o7 r9 I
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ s7 m6 w! x! G) ~3 ^, d6 D3 ?5 y
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; Z! U" A9 `' L& |: N
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! P$ t" T% W. S2 C v- P% F
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* x. I) L v' U, ]0 \│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
# U) a& O8 i! o! N4 O' W│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
+ U" q1 }+ M/ z; k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 N5 q: ?2 U! I
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │* r: {7 ~) z) B9 \- P$ g
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
5 c' Z2 {1 p5 b$ X3 Z G8 C0 ?$ W│44 │ShockWav│10│60 │ │* │Shock through enemies │* ?% a# Q( f/ T0 I5 h! {
│45 │SonicWav│26│80 │ │** │Shock through enemies │
* j7 X) [8 h9 A│46 │DynaWave│42│100 │ │*** │Shock through enemies │* m u% W) g |1 L9 J4 M/ \
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ D Y- K/ R+ R2 f
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
- w" I" L% z0 V% H6 e/ D% I- h |6 D4 P│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │# v, o( o; I2 q6 o. g* {1 h
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 w, n g% C- C: }
│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 Y4 w& m% q6 e
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% ^8 z" C# ]8 k3 h2 o( w% R
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 Y- R, }% d5 v6 x, N( H5 A│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' H1 b } d& l* {" P5 X1 A6 `' c+ }% v
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
9 w: ]3 B. g( E& }$ E! m5 w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 }/ C& j$ U6 d$ I/ d│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& p) l7 A# O5 m# V. g! M8 Z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# j" W c' k/ ^. M9 H# n$ R9 x6 Y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 T9 _* ^6 e$ L/ u' `1 B# ^│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │& L- i* r3 A+ {8 x) C
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: R& z3 o3 B2 S2 g* C* _
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 R2 J0 R; X- ~9 v4 J& Y+ M0 p│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │& X' e# n2 d; g
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' S3 Q# Y* U& Q7 j# D
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │6 E! |& j6 t: m" W' V) s
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
3 S$ P# M+ D) C( P1 R│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ A0 y, a, u3 ]1 B* M
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' z. g4 s4 O) v% B& J/ Z& j# M
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 Y3 l0 f7 L. ]# w2 J1 Z
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ f+ f$ _6 E% R│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# l! _5 b! z( Y4 t/ V7 m1 ], t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. F, R& J* H* K. z( M
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- P- ~6 C2 |7 W# ?; c/ y& C
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; ^7 H+ _, Q; u
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
& z8 I% p8 r/ f# U│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
6 l2 i& t0 L7 s: t9 d% |│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │ E6 f& q, K: l
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; _6 s3 d6 `3 T Y! M' u! B
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │+ i" |3 e% W! k' m; r5 A
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │, I1 ^+ Q2 Z/ ?! J& }; ]
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: A# T0 V/ T- M0 S4 j( A5 @│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" O! [' L# N0 {3 ?4 _│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ ^: l B) M' b, Y% W5 m3 I│84 │NoBeam1 │66│200 │ │** │Fires if something behind │8 t$ b- `$ O0 B3 a- r
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ j+ {" i |2 s% K( ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& v0 D3 r% p8 l9 z' X
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
( g6 j' k# _# O, A│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 J: I* W' w. |; q& f
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& Y" }, a U4 R0 p
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
2 p) \& {. r3 f; P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 [$ i7 K- v; o1 R. I0 F5 u│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 l9 g& C/ F0 V, c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
6 d! ]8 D% a6 l z# Z" M│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- C* m) P' ]% N! v1 V/ G0 W│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ m' S. |) I& n" M5 o
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 X! m6 T4 R- \4 @
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
' |5 J( t4 ?3 L L1 {% n0 V; t│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ w" a- U- k3 i+ D, L) V, ?( |5 H
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 E3 n% k* a) o: E
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
) u" T, J+ _1 ?* d1 o└──┴────┴─┴──┴──┴───┴───────────────┘. f- S, N5 f# g* }2 C9 _
3 J% O# Q8 z4 kStdrdChip (Part 2)7 L" S1 q( F) Y, K- K. z5 X. v- V
┌──┬────┬─┬──┬──┬───┬───────────────┐; \1 m0 Z! m/ ?' @# y
│编号│名称 │MB│攻击│属性│稀有度│说明 │* F+ T- E b7 W% O7 q
├──┼────┼─┼──┼──┼───┼───────────────┤
; C! O% m. I# f' q3 f│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
H6 }0 ~9 L/ a) ]* k* a& E* o2 I│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! U' `% G8 I! v1 o4 T7 @: l
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│- I5 R- J2 g8 O8 X E4 ]
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │( J( O) e1 I' O/ D9 q5 i
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
! F1 b. a$ ~( B0 e" v│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) A, G1 c' s ]$ l# i6 M k│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 e8 T, s+ V9 b X2 r│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 }4 z n1 u7 B│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ [& L( ]+ r( c4 ]3 c
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │ F5 j2 U6 M& G
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 ` D* l* I5 _7 j
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
5 r3 E0 k3 ^4 ~' [3 s" t│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 Y% ^6 A4 n$ \* j# t
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 _- s% r. { K& y$ K8 ^( T
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
4 j) O/ P8 c* P M│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 ]. X6 }1 f y8 d$ k│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
) ~+ b/ m. X2 T! M3 T$ S│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │7 Q4 E, H8 N' t8 p$ g% ^
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │1 p9 B1 X4 E9 N
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 Q7 u* V+ C$ v2 y! Z& K" b- c│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │7 h: r G$ _3 F* @2 K4 i, m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
. _+ @2 W& g, |5 G. _/ \7 Y│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ r0 ?+ p: i: [' ~
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: K4 ~) k! I! U│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) V& }8 u1 R D- ?) a. B
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* `8 x* B2 x( |7 B9 t│126 │Rook │30│ │ │*** │Protects you from attacks │
v3 o% _# K* Z6 Q│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; i8 p9 c8 V8 q; C2 ^( g# V│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │, C/ H( g' X2 U
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
: T/ v; {7 `2 G" ~│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
; b% A" {+ X( M+ Y; O( j/ Q│131 │Lance │46│130 │Wood│*** │Lances through back line │* Z; m/ d3 T! d8 ^0 c
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: Y# y( x- Z2 d# U: u7 P│133 │Guard │5 │ │ │* │Repels enemy's attack │
- i1 O+ F, Q, j" h│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
$ r; q5 }9 x9 n, ^│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; x% k* V: i: a│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 z! w8 Y7 ~- {: U) z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 } `6 y1 ~# y1 J9 |) [% c# X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 T+ c; h: A2 |7 _' J
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
7 U( H- i0 a( C! Q│140 │RockCube│9 │ │ │* │Places a rock cube in front │
) _8 P# \1 n2 b$ e' T│141 │Prism │60│ │ │*** │Prism fires randomly │
5 x I3 U3 L& Y# v+ Y# `0 M. y│142 │Wind │14│ │ │* │Windbox blows at enmy area │, `# Q4 j$ M2 O
│143 │Fan │14│ │ │* │Vacuum pulls enemies │- t1 J N* _- {" e( X" H
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! _9 ^4 Y+ N8 B$ W! d- K│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) J; S. ~* }- m& k3 p0 z9 S2 ]
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! f) {7 Q% s7 m% C1 B1 W
│147 │Recov10 │5 │ │ │* │Recovers 10HP │% j4 f. M; I( i! L
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 H4 _9 Y( B( X4 _1 `1 L9 @- p6 h│149 │Recov50 │14│ │ │** │Recovers 50HP │& G& Y/ d5 `4 W# l- T
│150 │Recov80 │20│ │ │** │Recovers 80HP │
- D) J( [# u3 l$ B/ R$ I│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 `1 M9 B% @, O% }7 z│152 │Recov150│50│ │ │*** │Recovers 150HP │
, f1 E; w4 t& K. ?% s) Y│153 │Recov200│65│ │ │**** │Recovers 200HP │) Y; K% w( _# b2 m1 Q% f3 P
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; S/ f+ W2 j" ?│155 │Repair │8 │ │ │* │Fix your area's panels │
5 ?0 \0 Z3 x2 Q, z│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 p. A* n& d/ o
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; E1 _8 u5 _7 r; z; Z+ U) ^│158 │Panic │14│ │ │*** │Confuses enmies if you are │' K7 d- i% p8 i! I2 G6 {/ N
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
: t, b8 H2 U3 j- a& Z# D│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 ]; g- Q9 f2 [, C, g
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 T; V+ v7 K9 }5 e# D) x% W│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ C- S1 o3 f+ k# N; O
│163 │Invis │11│ │ │*** │Invisible for a while │
n8 |5 p( W2 ~( Z│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, \) Z% N/ _0 C' x3 f- e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ C" @9 T% I. y) _7 Y# ]
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │" X- F. ]6 x7 T- P, b0 h
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ ~6 x+ _$ w" ~& K8 f
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
( s3 U* D! }$ F│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │# e# s6 h! J. ~# H- e# V
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) Q9 D: l. G7 _4 O7 C│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ q2 n h! Z; h- T+ w│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 e( d* H( q9 H- k│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( F5 T' J( e, o
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& b0 D' L0 c( I, V) p│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; b7 O5 ], B0 L& @# P( m
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: D$ U/ G9 ]1 { I* B. W( s│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 k. x6 H, @! e
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ s* O6 N# f! Z1 ^│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │( k a. m/ k I4 l, d
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
d A$ g9 e# w( ]: T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │2 i$ C6 n" a% y; `' P
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 U& A0 O4 P/ E7 S, k- y
│183 │Hole │55│ │ │**** │Open hole to dark world │# N/ o7 ^, C5 C
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& h( m3 w2 ^' X, j) l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ s" E! M$ G0 p/ R; t, Y# o
│186 │IceStage│20│ │ │*** │Changes all panls to ice │0 y+ d" m. V/ G8 Q2 T
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │; M7 }& b. b9 D! b
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 Y. n: x# ^! R9 R0 h! \│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 V5 l% r9 W( |6 c9 n" f│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 U9 N- e1 S p v0 K
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 u$ A9 _/ I2 J4 @# P
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% N3 C5 O- p5 W) B( u: z7 H5 P│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
! @3 @' n$ q9 Z8 ]' w% O5 L# |│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
6 l3 }( d$ L' ?- j# n" F: ]│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │; H- z& `7 k. p& i) G$ \+ K
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │( u8 F" \/ _9 L" p; i9 t1 D+ ~
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' {3 r z8 b) K& c│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! [, A& C( ~0 P4 {6 M! x
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' ^! G p9 [3 u4 E' m│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ \% q+ V# p$ X' r- y9 {└──┴────┴─┴──┴──┴───┴───────────────┘3 Y! \2 e! C* c" z
3 j% m0 R- R5 E' ]6 M$ X9 B3 s' k
" x5 j5 o3 O' o h7 FMega Chip: l* z, p3 P& x# V
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 r$ P' [* d" n& B Y/ q8 Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 Y' I6 H4 E6 r A# `5 X) q├──┼─────┼─┼──┼──┼───┼───────────────┤
6 n' {0 T$ S/ p4 _│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 b; X {1 K# }. y) W( E1 H
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* {6 x5 {! C1 X% \│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 i) ?, g$ C& n0 i" ~. }│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
6 T! Q% D- z& Y' Z│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. K# e( |$ F& A O3 U8 U1 z5 |│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
5 k/ G$ I+ p- h5 r, R/ j│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 q' b) s9 C- ]
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │) A0 X0 z3 d0 v1 F$ {8 Z9 {5 l6 ]
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
7 J3 A" n" f+ l" X5 v0 d/ K6 t) O│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 ?3 R5 e1 B$ v: ?/ U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- m0 z5 o! u8 s. B% b5 n! O3 U M0 v
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( m. ^& ^; [4 ]! Y: i3 @* R│13 │Guardian │82│ │ │***** │Statue punishes when hit │! r h. l5 G7 z& H
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │$ f8 F4 O1 R, e+ g ]) d4 j9 s1 J
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 m; k2 @9 z% h. a2 o│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ G/ C7 Q2 ^; z! s8 o│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ {7 j9 j8 q( v$ C3 b0 l2 D5 ~0 H
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
+ p+ {- V8 n9 R5 j│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 _8 d" f9 d! e' @# z│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* a$ ^5 R/ n! `+ v6 K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │# [4 D* V4 ~# u8 ~
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
$ {0 u: E+ e7 G% \6 B* H, Y+ o0 G* B│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, B# G) v7 W# O, F% a│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ w* ^7 i: h* {/ J
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! \2 `$ l7 \- i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 m0 o2 i8 s1 A9 ~1 r6 J6 u2 l, ]│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 q+ I& K: }6 s% E│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% H! x) R' T) T2 _) g
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; V0 A1 H4 `+ n7 ` ^
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. @. W8 X! ~/ c8 W8 U$ k# T│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
; J: ^% x w; O. _│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' K T, s. r* i% e: O4 g0 e
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" a' A9 [& _0 g4 Q; L/ o
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │7 Q) t2 m" b& Y) \! I( N, M; u6 i
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 `! {" B6 T/ }* V9 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │ C" L0 e+ ?4 G( D b
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, g+ T4 }( d7 J
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │ G! O- `- F, h- H
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- ~4 s7 H# @# ^
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │( S' f1 z, z! R8 f$ I
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │+ q" X" h4 w* o" ^( E/ t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
5 z2 K; R0 `* K/ D$ b. ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │' j9 b; D8 i4 h5 u5 ^
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 w+ P" e& M+ t8 ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
2 i. z; {8 u" Z/ q+ K0 r│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, y, }& V8 s) B+ `│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! B' U' B- _# {* d
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& N: c# Q* P. V, S1 z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' ~7 R6 I0 g$ c& z+ E& i: D
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 h4 u- T/ h% T( [) x│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( }: G) ~' j7 v! z3 ]8 d/ [" i( H
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │( A6 F1 E M, K
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │4 c, z- u( u7 ^. J. P4 r: o
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
! T) r5 o- z' |: N, {9 x& L│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
5 x7 ~' y( n/ E│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 H; @4 }4 L! [% Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │4 ~0 b5 q I! V r, P# o+ _( ^
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: T9 {: A& R: D( {* `
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. D, y2 J# M. N i7 p* R& F/ X1 m│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ q+ J$ }! _0 y. K8 e8 ?2 R# M
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; g" t. c8 B1 h, n. H
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
. a x8 @( [* L' w9 h' S│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# T3 S! J7 z( @/ C0 E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 P& W# `0 Z7 N* }" r│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- t) [+ w7 u" A2 w6 x' A, p│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 p# ?* M+ ~' \, E# F! j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* G" B& Z# _0 K" r8 P# W% A _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │, _3 p! ^. v+ z ]) e3 \3 B; i- w
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
" ?$ M0 j7 J! b6 M$ n6 b; ?│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │0 ]1 Q4 n/ G( ^9 S! {2 y( x
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │# S" l: m: k5 | ^
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │; r) N" z3 L" D3 r/ \ F
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │. i9 k, B( D, O3 U
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% l# F4 ?( K! P│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) A% ]( w, G: o
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* e4 e2 v9 ~3 }/ }│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' J, i7 }# C1 H6 g$ Z2 Z0 h/ {' q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 M& c* ?6 T) M8 r
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% F* J' L8 [) _% s6 D│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 J8 W& K- S0 s9 o2 X7 f3 |
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 z: Y( a- E1 l% b' U6 F- d│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 Z# C- f6 b) W6 N, B& W" s5 m" |
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 g! ^1 M3 G" K4 ?
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │8 @2 l0 B* x/ Z6 t/ k/ Z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. u4 Z" `- O* x# m+ Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
! e$ x7 k2 g$ o4 P/ e% Z2 V2 ]6 ~* o6 g2 Q) ~
% @6 J; R5 H% VGigaChip (蓝版)
% T/ }7 C* l0 O7 }4 K( Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
: t) H8 z' U8 J2 Y) Y$ G│编号│名称 │MB│攻击│属性│稀有度│说明 │/ G1 N; y# Q# e9 \* Q# z; @
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 Q0 V# [. L$ G2 Q+ o* h2 E│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
/ W* E3 L7 c) H1 L$ V/ F│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
6 o' t3 h% I* ]4 @│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │0 H5 g4 o( Z- F7 O/ `$ \2 }
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │. {$ M9 n d: `3 C
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │# I$ @5 _' p- D9 Q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' z8 v8 a8 G- c0 l
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) _1 s- v5 y3 P' l1 H6 H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
9 X" X" ]1 t7 m│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! j9 k& w |- J. \+ p* n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
f5 r& x9 P2 {" b│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
) X* Q9 H, e/ ]& f- ]+ E& n; E│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ ?* h1 {$ f& x" f" k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 G! n" G7 O0 T3 @1 c# A8 m* M1 B
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 |: i5 W. N; m+ C" ^- S│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │$ v5 V- [8 O$ ^0 _2 @ O
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 A* x4 b( i1 g5 X# {( g
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │8 e d3 y/ e' s; F% `% N$ Q
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 b! l( R. m/ |1 m1 g, D! U8 L
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │* `2 B. w1 u9 }! C
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 c* d% c+ ]- y
└──┴─────┴─┴──┴──┴───┴───────────────┘6 p+ j/ N, _3 D# M# i6 t: A1 f0 Z, X
# c$ y0 A( w1 L$ [$ A
GigaChip (白版)(只列出与蓝版不一样的Chips)
0 \" p* w4 J: Z3 ~+ {┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 G% S3 \+ J" [3 k1 ^. g1 i9 `│编号│名称 │MB│攻击│属性│稀有度│说明 │
]( S7 y; W7 l6 `( m" j├──┼─────┼─┼──┼──┼───┼───────────────┤
2 A+ ]; M# p- Z* }3 z│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
$ Y6 X8 t$ Z1 N5 `4 N$ f; Q% L│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │& W. A& w/ U3 f2 t" t/ e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 h4 b: O& Y! \' R* u│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │! k4 D- V4 d) _: O& n- b+ p
└──┴─────┴─┴──┴──┴───┴───────────────┘ |