转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创0 R" \* r9 n! M( K. q) p
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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1 B% F( B( m2 W3 G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版1 T/ M. y) R& _ `
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
l/ J, } o }
/ f1 F, H& O4 V6 t/ b2 f( x. U0 n编号 名称
3 d8 @9 T* L0 U( w; N" V% d说明) d! H& b& K8 F7 r( B/ K1 O, [
组合方法4 P5 l3 v; f% x
---------------------------------
5 J! {- _" l" v" \: d! g01 Z-Connon 16 E2 D, G. z! Q$ y
Unlimited Cannon for 5 sec/ _/ L# [0 N3 A; R }. i
Cannon A+B+C1 U- @! C! Q+ g; i( L) `
Cannon B+C+D
4 p/ ~$ I( u9 n! A2 w% ICannon C+D+E
. V, i+ F4 E* e; v- K/ @. Y6 U; A3 P
02 Z-Connon 2) C0 X" o) W! O2 g$ C
Unlimited HiCannon for 5 sec4 [, b9 Z+ _9 i! b1 A1 R: ^$ o5 B
HiCannon H+I+J# W9 ]1 J3 P+ l
HiCannon I+J+K/ L) Q$ _' K) w
HiCannon J+K+L8 M8 ?( t3 j6 ]: s
* \7 b- t O$ ^: G; s" j6 A1 T: e
03 Z-Connon 3
5 F* Y5 E' |* S3 m1 n7 j8 wUnlimited MegaCannon for 5 sec/ b1 \" G# ^- Y
M-Cannon O+P+Q
' v) c; A9 ~2 i- N5 H; ?7 O5 pM-Cannon P+Q+R9 l1 l$ @* N6 G7 Y3 e
M-Cannon Q+R+S+ V& j4 N3 k$ B3 T3 z% g+ K
% o) N: B$ V g* k1 `
04 Z-Punch1 ?! r R' e o' l" n
Unlimited GutPunch for 5 sec0 j/ f" j# ^1 Z8 F' r6 x
GutPunch B+C+D% r. K: Z; c; n
GutPunch C+D+E
+ J4 @, q8 ^* _7 C4 rGutPunch D+E+F
" z2 y3 P* |9 s
* m1 i8 `4 ~( X/ B05 Z-Strght
( F% t% a2 p2 M( x; _0 H8 F; F% _2 G9 HUnlimited GutStrgt for 5 sec
3 m2 C. _1 N" ~4 Y+ |GutStrgt O+P+Q
3 N7 W/ Q r& f8 xGutStrgt P+Q+R) ~) y) g, H) a& r0 S
GutStrgt Q+R+S: v9 |4 |; @' f/ G( p" M
z `7 Z; n* t# Z
06 Z-Impact
: [$ v% M; ~0 |: V9 `- {+ nUnlimited GutImpct for 5 sec6 |2 @# g. c7 N" n
GutImpact G+H+I
$ c; r7 e( u, E8 N; iGutImpact H+I+J' O$ e3 a6 `1 D: b, U' k! n
GutImpact J+K+L/ H* B C, V8 l3 ^" d, `
+ w- n9 K/ M# q+ Q5 [& c1 a07 Z-Varibl
8 b& w5 G* h8 X; c3 WUnlimited VarSword for 5 sec* D1 ~! G% o# Y2 s, b
VarSwrd B+C+D1 t8 L+ U2 N! q, |, t9 z% L
VarSwrd C+D+E
) y9 `4 f" \* ^0 `; u. r/ ]$ gVarSwrd D+E+F8 h8 o" J ~ D2 V. |
1 |4 ]1 _. C% p7 i7 _/ J08 Z-Yoyo 1! _8 D* [1 ]/ t: f0 p
Unlimited Yo-Yo for 5 sec% {' {% `2 H* p; D, _4 e
Yo-Yo1 C+D+E) X7 b* G* E5 ~! M
Yo-Yo1 D+E+F
4 d, i( w* I- \& k. }7 l! RYo-Yo1 E+F+G
8 k* \9 ^2 J- M7 h
% f* }1 s, I( f& |09 Z-Yoyo 2
& o8 E1 [& j2 CUnlimited Yo-Yo2 for 5 sec( W) W* e7 g2 |8 ^% O* f v
Yo-Yo2 H+I+J
8 x! g5 o1 `3 I+ ?* M6 DYo-Yo2 I+J+K
& d) o5 e' {; _! ?% U9 Q+ w7 X FYo-Yo2 J+K+L
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; h. `' g# j- p10 Z-Yoyo 3
" f4 y6 V( h, m' i! e) d. ]Unlimited Yo-Yo3 for 5 sec
% G7 N. ?! M+ O- H- _Yo-Yo3 M+N+O
0 j- Z/ A$ }2 Y9 s' R: X! ?: S* eYo-Yo3 N+O+P
6 j; I1 N! \4 ]6 M6 V+ WYo-Yo3 O+P+Q
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11 Z-Step 1
8 r8 g5 E9 P3 [' l% ^5 JUnlimited StepSwrd for 5 sec0 B# Q: n- Z5 U! Z. R4 L$ y" C) T
StepSwrd L+M+N
2 T# t h( N6 `' R, yStepSwrd M+N+O
, b) X1 ?& o- i' M$ U- uStepSwrd N+O+P
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12 Z-Step 2
( B5 T* X3 }( M" q* h! DUnlimited StepCros for 5 sec
3 i+ M" O2 L) U) M) k' p" g: PStepCros P+Q+R$ ?$ Q5 z: t. ^6 w1 G
StepCros Q+R+S
3 q( ?7 K% c' l+ x& m: E! |8 m: t' oStepCros R+S+T L( K; L7 S# G: C) w6 D
. O/ S+ N) D& y! ^# ]/ _0 b13 BubSprd! D2 ~* |* i% |" k) f
Attks w/ spreading bubbles!( ^# C) D* I4 {3 d9 b
Bubbler C+D+E6 U2 y; y0 i+ F# r# l. q
Bub-V D+E+F
" H7 R9 ]& r6 f' Q3 q u9 F1 ^BublSide E+F+G8 e* k' V' I/ @' {" |- P# W% H
Bubbler E + Bub-V E + BublSide E
2 }4 G- I: x7 \2 B
: x5 V; f) k% e3 D: s14 HeatSprd
9 a4 Y7 J* S! i' R! SAttks w/ spreading fireball!
* \1 F3 I! {( }% {5 ^! J0 b" WHeatShot H+I+J
1 X" [+ x! B7 A2 |9 \Heat-V I+J+K& q/ O F, p& O/ [$ t0 Z* K
HeatSide J+K+L# }5 g0 s* S# K/ }2 a" o8 H
HeatShot J + Heat-V J + HeatSide J5 i% i8 c, ?1 R- {0 |8 o
2 p% y0 ]$ k0 w! e$ k o15 H-Burst/ ]6 E" q1 \8 O' Q! F0 W' K, D
Creates a giant explosion; }# i6 v8 x. C# f$ q2 }+ }4 w
Spreader M+N+O! W' S& q- j3 ]3 [
Spreader N+O+P- y/ M: Q; x( j: b
Spreader O+P+Q
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16 LifeSwrd
+ t' W+ x* L0 a! DSwings a huge 2×3 sword!" ~( q, v. Q3 b8 i
Sword E + WideSwrd E + LongSwrd E+ {( p+ P' d7 G. X0 j
Sword L + WideSwrd L + LongSwrd L. L: I: e" J3 a& ?# R! J& b
Sword Y + WideSwrd Y + LongSwrd Y1 {9 i7 V V/ M ^7 `; H" |9 t6 Y+ A
6 J+ J. O' y: ^2 b5 Z/ z17 ElemSwrd
; P) H Q0 p) `4 T' F+ {% gWide swrd contains 4 elemnts/ U) F8 G$ {- s% @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' @: j# r% U! d. N8 d
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 k, m1 F( i5 ?+ f6 S2 {$ Y: w
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18 EvilCut1 }; w6 ^, o6 B4 Y/ P% S% e* W$ F
Step up 2 & make 4 atacks( R5 z9 N. r3 }( W0 I
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat* u- w! `) E7 n/ N* T; t9 {
A giant Ratton charges!
% r, t7 k# v8 n4 h/ Q' y5 yRatton1 A + Ratton2 A + Ratton3 A
% ]( N% S( _6 t2 n4 G7 DRatton1 C + Ratton2 C + Ratton3 C
/ R5 ~ Y( |; |* n$ T+ a% URatton1 F + Ratton2 F + Ratton3 F
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$ r* I5 ]- T0 {) n9 d% g! N20 TimeBom +
: n$ V$ E9 y4 {; B0 c. p5 PSets Time Bomb in enmy area' y3 N: E2 R7 ]8 r0 C
TimeBomb J+K+L/ ?$ D9 ^2 ^& M9 r n+ v
TimeBomb K+L+M5 P) V( H- X: p$ C6 H
TimeBomb L+M+N4 ]7 M: Q- P4 |; e8 B+ e2 E( F7 H
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21 GelRain! L+ Q' @, h9 `
Gel steals squares# ^" k) u% L" U+ p- }
MetaGel1 B+C+D
6 L, o3 W A) i- |6 @. n: ^! tMetaGel2 E+F+G5 t6 @6 O# ?9 J+ ]. i
MetaGel3 S+T+U
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# f& ?2 M$ M5 U d a, Y22 EverCrse
4 X) M5 p2 u. ]& {Shield chases enemies8 ?3 s4 u0 s2 P" o
CrsShld1 C + CrsShld2 C + CrsShld3 C
' t. g6 P7 W$ sCrsShld1 L + CrsShld2 L + CrsShld3 L8 i- T0 x- H/ L, c, G5 d$ c
+ W3 w7 U( ^) i5 o# C4 w1 y23 MomQuake; [6 _- G3 d* E; G+ d4 s6 X* |" l) ~3 l
Awakens Mother Earth!2 L$ r$ I# W5 C
RockCube * + RockCube * + GodStone S) c! p6 p2 }$ }' `! H* e+ v$ } @
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24 PoisPhar$ ]% i+ Y. i2 P6 _5 R2 Y3 I2 i
Pharaoh generates poison0 Z# O5 r& B1 M0 M+ a
PoisMask A + PoisFace A + Anubis A- K, D% ^) X3 d7 D9 ]
& n9 ~7 s. E; J1 P, C! B
25 BodyGrd
# a0 i9 z- A+ O w" NBodyguard takes out enemies
) k' v8 ^$ \, I, Q6 o8 V0 N DAntiDmg M + AntiNavi M + Muramasa M
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! i' K: `6 u( X$ l) }6 q26 500Barr
' ^$ r2 p- u/ y- X) A7 hBarrier absorbs 500HP dmg
1 z3 l8 H% P' V1 a( B M; xBarrier E + Barr100 E + Barr200 E" A+ i: S4 ~( S& A. N
Barrier R + Barr100 R + Barr200 R
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. y: Q m1 N" j# p( P9 ~4 a ?27 BigHeart
: G; x' w+ J& p5 F$ P. NAttacks, then heals HP!
: B) i2 T( A- |. l' E* [+ x" R- OHolyPanl R + Recov300 R + Roll R
. X" {; v# t! W; MHolyPanl R + Recov300 R + RollV2 R8 s/ N5 [. g I/ R
HolyPanl R + Recov300 R + RollV3 R8 j+ {5 m. J& I! v; u9 P& n' [$ v
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28 GtsShoot$ b) d$ |8 b* [; T5 _0 T
GutsMan throws MegaMan!
" E! v2 ]- l( H, {2 oGuard * + DashAtk G + GutsMan G u( \& q. `( g
Guard * + DashAtk G + GutsMan2 G8 T9 ]& @) E& f) |- Y2 j
Guard * + DashAtk G + GutsMan3 G
1 ^9 ~# r' G7 U: lGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
( e2 Z5 g* V' K, X$ U( X5 |/ i2 bMegaMan & ProtoMan team up!3 e9 t# o/ k; m1 U5 [) K
CustSwrd B + VarSwrd B + ProtoMan B3 z9 J* \" {" @5 ~& l0 L
CustSwrd B + VarSwrd B + ProtoMn2 B
& V7 l( {9 _% G6 G0 m. wCustSwrd B + VarSwrd B + ProtoMn3 B0 B. M. p6 K$ l0 q/ ~ z' Y& J( t
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero0 s! B( `: _' ^
MegaMan & ProtoMan Dual atk) q* p. B; q7 H9 p x
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) ^8 j8 @3 s& {8 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 X) M( X: x. E& c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 w# i' ]9 r ^, }( M2 D4 Z' l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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- T1 h! M6 u1 C# l0 d. J31 PrixPowr
5 M4 l# m1 D. l3 Navis attack at once!
i' D" b% k/ H* e8 c3 Z7 C( QTeam1 * + Team2 * + KingMan5 K" [8 R w6 v( @$ R( l" [6 L) z
Team1 * + Team2 * + MistMan5 M
7 \' I' |0 |' l. x G) {" ETeam1 * + Team2 * + BowlMan5 B
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32 MstrStyl8 M' l; m! ^; j7 b `5 |' n
MegaMan unleashes his power* E e& y0 o$ M- w3 c$ B
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ O5 a8 i6 o2 x5 I( f7 v7 [
5 x& C5 P" H" P! h1 n3 A( H0 H
StdrdChip (Part 1)
) N( {: o7 n3 Z6 F* B┌──┬────┬─┬──┬──┬───┬───────────────┐
7 |. u3 B, Y$ ?/ c( v4 X2 y' `│编号│名称 │MB│攻击│属性│稀有度│说明 │8 X8 \7 A' P! U; L& E
├──┼────┼─┼──┼──┼───┼───────────────┤- M$ K, b) c1 J; o+ Z
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │# y5 V( C; d/ w" Z7 [' ]
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │0 R- D) N! A7 X( l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
Q. i1 o( n; v+ v0 s│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ ?* j1 |" ~- X# o. }
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │6 j8 b/ q# i( \4 a1 p( p+ @
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │- V5 j+ i' m" S8 A; g
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 v" S6 m3 J- i4 A/ r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
: g+ n7 `' }$ {4 a: U│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
/ Q" M9 r. X y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │4 D1 e# z% M$ Y K, y: {
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- i# p C; z! Q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │ ^* H4 w2 h8 w) J
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ T5 W' `# }. i5 E) i. w- u│14 │Spreader│16│30 │ │** │Creates a large explosion │
/ |0 ?1 |) V' {7 R│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │& v- G: s$ o7 e* Y5 n) V6 n
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: {7 k/ i5 }' O# p2 M2 h( }( N│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 A7 H$ n* a2 M4 F8 G
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
; @, W/ y9 i9 _! V3 H% L│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
0 Z! E6 }) i4 L9 w. n- |2 V│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% n, L3 L" ?5 O│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 |7 [; X& d/ W- [│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
3 \! s! v: e8 M9 ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, F0 o6 i* |# m1 |/ l! J1 U5 X, p│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. K% w8 A. U4 |$ K│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, m# C9 v9 k H8 R: J! [6 f
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 f' o! U& @* @; N( B" J% a
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 c' s# J# v h│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
$ I0 N( B6 s( P0 j0 J│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 l2 N) Y' D2 l, |- `│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 V' [/ Z; c% @8 j6 p4 q$ W│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! z; S8 R2 M( |6 n. |3 Z! [9 H' l
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 v$ A7 I5 J9 i│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( [0 a3 N5 E2 t8 \3 S( z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │ B1 O+ F# h n- N
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
3 I, V3 H- ?1 b; }) j4 l│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │0 e) e, G: K* s w8 Q. F4 A9 r
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ S0 p7 w8 N ?: g. x
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │. |: Y+ X _% C, r1 n
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │. A3 j, i1 a3 E+ W) {
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% a7 W* r, ]- U+ [" J! F
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& F8 m% z: X; b
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │4 d/ }* S* y Y Y2 N
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
$ G+ R6 H' Q1 k' @& R$ P( h8 l, P│44 │ShockWav│10│60 │ │* │Shock through enemies │" g/ _' [2 T0 z6 x7 R
│45 │SonicWav│26│80 │ │** │Shock through enemies │
8 r, e+ W: U2 P& N/ G5 J; w! R│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) E# k. |! K- E- `4 D: P5 y* W7 h│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │0 J/ _1 r: ]& x6 M% q% Y! i
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, V) C4 P8 A/ Q; }/ F9 G
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
3 T" t: z7 o: O% [# V5 @│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% d% a- Y) R2 D, C6 y& v2 u4 R
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ _, \" X. O: T2 p│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" m7 V: o. g2 B& O5 `1 \; F$ m2 M│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 @2 n# t2 `' p# G7 t2 g6 E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- y+ v. _3 e8 q; {% J- c
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; d2 G; }- n1 J- D0 Q4 k+ A│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- Q J# \3 E! y; s: o1 @+ o, ~ ^' ?' V│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │5 b) {' Q3 Z! f: B& q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │) J5 t% t/ W) H$ y, t& I
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
, V' k0 F/ u, u9 ]│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 R! Y7 @/ t7 X9 `: z) c
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │+ k5 y i" o. R
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
; i6 k% U. v. ~ L5 B9 w M│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │+ F$ U, q. b' ]) k- L" c
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; V, B/ k* R% P* n- W. Z* N
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: N$ M/ I8 w0 c; q+ R+ s
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
! h/ i3 l2 `7 U( D0 o* N1 _# a│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
5 ~$ A; @8 f2 `* t1 V: l. u8 M9 b│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
. j% A8 M2 {4 b) a7 M│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │* U: \) [4 X6 w! d
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
' N+ G! q+ g2 x% W! ?8 D( Q% a│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
J. P9 T5 b9 k3 r6 L0 }8 w│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │4 ]) t7 {2 Q/ b% y. I) m
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ K0 ^3 y5 M( Q: t( W│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 w2 `; M+ e, d9 m+ e1 _0 Y$ V│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) G. m- l" R7 ?$ |& b* @. m* Y
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
' m; z1 `# O+ W; I! _& d5 R! _│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │# E/ M* r- z6 t/ l& T5 i! o& _" k0 I* K
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ d' i7 o. J% B5 f. L│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 r- G0 E' o! r0 r' i( J' c: }% @( [
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
" }) m# Q- k/ q+ G5 R6 q│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │/ g1 i: u! g1 |: Y3 U. N3 l% L
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 H9 I, v! x g' r k9 ? e8 u; y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │2 q7 Q& i7 n% ?0 M" \0 P) M
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
o8 ~ P; s6 P& `) z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) m+ l" D) W# l+ Z, S& W2 r" } Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
6 B! w8 T0 E" W# A9 z2 O│87 │Hammer │16│100 │ │** │Hammer smashes front! │2 J* k- }& w9 R* l+ V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; I ~7 p0 e4 h3 g7 `* j7 J: k8 a│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │& A8 M4 ], R, u- U
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) k( m0 Z: _# `' V0 T
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' ]1 A9 _$ C) [2 E; X# l) h
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 W8 K- ?. [# k/ O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 a+ X, R6 @# F7 b
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 U: j6 Y @& J6 V
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' f* s/ Z0 e3 J; e1 W
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
, L9 f2 d3 ^0 a( l0 H│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │7 {' y! r \* q2 m
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 ^& }9 W9 w% G' V- T│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 Q7 z/ ~( R- F4 M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ r3 {: Y! e3 ]3 }; A8 b n
└──┴────┴─┴──┴──┴───┴───────────────┘
5 O9 {( R, W/ Q8 a) o1 p2 t) i% c% P4 b: B5 Q
StdrdChip (Part 2)2 l' S, P# o! m; j) K
┌──┬────┬─┬──┬──┬───┬───────────────┐
! w F4 C% W3 O│编号│名称 │MB│攻击│属性│稀有度│说明 │$ q; v4 I" L/ @8 R( Q% f3 S I. K
├──┼────┼─┼──┼──┼───┼───────────────┤( B* u4 }$ h; G9 @# @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ Y% S A; h3 ?+ I. Q' x
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 R. C, h( X5 ^3 q+ j│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
1 G0 R* W+ o" t/ A% L p│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │- @' v! h4 c0 [7 D5 {0 Y' R
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │( x0 ]( [& Q* }; l
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, l2 |3 M. ` E/ ] A" B# r│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
3 Z6 |1 b$ ?, b9 x1 t│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │( ?3 {9 l* ?( e" \ Q; r
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ \$ c4 N9 i3 ]3 ~% }
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% W' y9 X) j9 o b
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 ?7 z9 r9 L% U. |│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │$ J+ l; z- S6 N
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 }9 ?0 L! ~1 v
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& @% S* S( k) N! g8 {│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 H2 Q% r4 t4 t/ o│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 [3 K" h7 s' K% m│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: n$ ^/ e7 U2 l* h& Z( ?│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 L7 m, B8 R& e( G" k│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- _ b* V- Z% t/ [1 y8 v d
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( z3 p" \2 w/ v│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │2 ]4 p/ u9 @6 G* @/ n# y( ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& S4 }* P, u* H* O$ Y0 |) q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 E5 l9 }) c6 \" _0 U v i
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ Z f& _5 h% H( j9 R4 @8 B
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
( I: D6 j" b' T, u/ h│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
7 l$ t8 L$ R. o+ E1 e│126 │Rook │30│ │ │*** │Protects you from attacks │0 ?2 L9 o0 n: U- m3 w# @1 i$ D
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
: F$ ]1 O. H; G' v/ K! I│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │5 Y1 i! Y6 u1 I8 Y" t; z+ n1 M
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │$ \/ L6 U) g9 g b F- |
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
+ f: s6 d, V: A A) m$ ~1 M│131 │Lance │46│130 │Wood│*** │Lances through back line │
6 Y2 n+ ]1 V! A& w1 k5 g8 \* a# p│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' F1 L } s1 D$ ?│133 │Guard │5 │ │ │* │Repels enemy's attack │
) m9 F) C, U9 m) B│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
E+ _$ h3 K& k; b│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ j) ~, U' |/ Y3 s
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 v3 q( S8 a3 \( N
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 G, S, V& o) D! p' p3 l+ C│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 }) H0 |+ ~& O6 d$ ^7 F│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 m/ A, Z! x2 [8 ^* H/ P2 ~# V│140 │RockCube│9 │ │ │* │Places a rock cube in front │
\" z1 @/ p0 g9 K) I│141 │Prism │60│ │ │*** │Prism fires randomly │
, ]3 \, o6 L9 m( G│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 o; O! M# b7 c" R5 ]3 r% U, W
│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ ~" j7 q) X9 Y
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
# v. \3 ~6 }, x5 B9 y! N( J│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
# z9 S# q h4 ]1 X7 ^0 S│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 r1 j( h/ a. u; y- f& p! o. {
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 q E8 {" F" E0 Z) b# l│148 │Recov30 │8 │ │ │* │Recovers 30HP │. y6 F- ?- _+ J
│149 │Recov50 │14│ │ │** │Recovers 50HP │: c, V6 d4 N* M! N7 D
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 d3 v% A" v) [% p' t. b7 ~2 I2 ]│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 R4 N$ g" n c# ]) q1 V- w, Z( J" W│152 │Recov150│50│ │ │*** │Recovers 150HP │" E9 Y& C$ [7 n1 ?& c( [+ \
│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ W# F7 {4 v8 t+ ]0 X│154 │Recov300│80│ │ │**** │Recovers 300HP │
( y- Y( K+ K6 Y0 {* }│155 │Repair │8 │ │ │* │Fix your area's panels │
0 Z3 C3 ?9 D) b% D│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
4 ^# D9 ]' L! ^ Y2 l% A│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* T% O8 ]% P8 \│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ _2 z: c [" v4 b+ t* T
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% ?1 |& Y6 z3 {% Q3 q1 X! D
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% Z6 I( R$ `( L8 m│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ ?1 Q4 V+ Y% t8 {
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │0 ^8 R* E! F# X4 S9 c9 R: X4 @
│163 │Invis │11│ │ │*** │Invisible for a while │! \. }" A' r& X( n' @; C% k# {
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 p! a* w5 z& `- I* k9 c
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 @6 [- j$ y( w9 O│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! J/ f I) C5 D, U9 ~8 S' z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 h0 F- G; | t
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 d& t d0 }! Y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) w0 J c+ _3 x; w
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. A7 p0 d9 S# G5 T9 l3 c│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 ? p& |! d0 F: x5 Z8 S0 X0 y% y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │: R! J# v; O' }0 l5 B7 ?0 J$ @* m
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │" i( ]7 T/ W( H1 Y* y! B X/ c, c* F7 f
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
9 h9 D$ I* f" ]' y; j$ ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; `( m. X5 e7 S1 ?) _9 D0 R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 ~9 X( G& l4 k+ G; _) w│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │2 x# m: ^! J7 @& N, s8 a- v
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: U- _0 a1 v V& q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 ]; i" j( f" u+ h1 B2 B│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
" V5 ~- y/ H: R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 W& I6 m5 A9 j3 S│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- J: X5 }' B# g# M9 W# |2 F$ m│183 │Hole │55│ │ │**** │Open hole to dark world │- J! k5 g7 P4 x+ n
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" x* U) U* R1 y) Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* X/ ` w9 ~: a" ^3 \│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& R E# W) Q9 t% F│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 j d& q. F& {9 K* g│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 A$ [: O6 T) n8 e/ l, \
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 o6 P( y" O: {. D
│190 │Snctuary│54│ │ │**** │Change own panls to holy │7 L$ U# m0 e2 ~, _0 V6 m4 [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │/ Y* ~/ w& I& \! {$ B# B7 W. R
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- Q& I- m. ]) j9 H4 B, @0 }# Y│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 M+ N$ S7 W2 o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │4 Z0 X9 A U1 j/ A! H0 N: V- m7 V
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ b* l+ }- Z5 X1 k2 l4 [$ D│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
4 Q# i, \2 U2 R2 [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
: n, M A: Y' L& s/ O# i, M( _│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' a0 r) D0 Q9 J2 u- g
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* v; H4 O0 e- l6 v4 {- s
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
. E8 G: R, }# ]└──┴────┴─┴──┴──┴───┴───────────────┘
8 E. j6 o' |7 C+ a) U; v3 i) y; |% Y+ W5 P# G: _
1 A& r, J q( c* g! H6 d
Mega Chip L- n( l3 u1 z+ k
┌──┬─────┬─┬──┬──┬───┬───────────────┐# `3 F- w5 |4 Y0 H* p5 W. L
│编号│名称 │MB│攻击│属性│稀有度│说明 │" O1 A- \* d4 L0 `
├──┼─────┼─┼──┼──┼───┼───────────────┤0 \% Z8 M8 |; c
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
% o: F( m% Q) u3 R! u b" M7 W│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ T- G/ I5 K3 o1 A ^) V! C
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* x6 d1 d7 h3 r1 v4 n│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ h7 A7 i! k7 v│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- A% o" J$ @8 J$ @( ?3 p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │- l1 C0 h* l4 J2 I5 z
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" |* `( _, h0 t8 P│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! z V; g7 H6 P8 M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
: G# N0 k% d2 ?- g: Y5 d3 y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
# J3 ^) f) R& l4 G* N│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ u' b0 e; M6 g# ~' C- y9 x
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 _, o+ f3 C! H2 {( i│13 │Guardian │82│ │ │***** │Statue punishes when hit │
8 Y3 f0 r' ^! n5 S( i( Y7 e│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 v: `8 ?& C, b# `! T, r* P _│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
1 p) T; U* T- I k! k2 r│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │! i, L! g- R8 f, B! w |4 o
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! a& G4 U' q8 N2 I│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 C6 s: @/ t" s│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │1 x+ u0 J' {) A! l6 v
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 \& ` m1 O$ T9 k1 p8 B) d4 y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: q* l- [% ?7 X4 m. q
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; r6 B# {6 V+ B ?9 `
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 P* [# d2 t/ I( x' D
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( t8 g3 Q2 O& c: s
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │- o& {) J8 ~9 i+ Q- s1 y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; Y9 r' T" D$ f' R8 O│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( o5 f6 f2 |6 i7 j5 M6 B, L. |│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │. a% t% I, N) _# a X3 Z7 P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* [& l* l+ Q, C! N: p, X│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( Q, o, I: j k
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 W7 ]# W1 { b* e
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │1 b+ n$ E# P/ P
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ m9 s1 l% e6 q% Q8 Z5 |0 N0 A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 g R* P" [5 H: }│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
0 W4 q6 j8 l% Y( V1 {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │: }) r' D6 m5 L' m, Y7 S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" H1 u# n3 o" v7 A
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
& j2 `: r/ p( x- L│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
, I0 M8 `8 [9 ` T│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& @# y! R& }6 c3 I8 [
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, w& f% Z1 k# M3 W: z! i, R7 x# Q
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" N# x- ]$ ~" c1 B5 x0 }, o6 ~, `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 ~( u" R8 o8 X( s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 P* O" P2 @ H│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 ], Z0 @; c8 t2 c- A& A
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
$ \* w) }! U; v; V. ?& o4 x│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 {7 Z$ z0 Y- u: p
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ ~# L; W' x H- p- ~, B+ d│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
U3 @0 e/ { p; Y. ~; M/ ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, S* Y. h6 Z! d
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
+ l/ E! O( v" y; @2 U) G$ |│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
1 n D" C; a; k* V9 H r2 [. O( K│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │; ]6 D0 G1 O7 {0 V* o, `
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
, v7 j# D. e$ w: E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
' v" W2 ?: G" ^7 {) @" ^8 D/ \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 o6 y7 @) w" O& A! s% t3 c│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, O5 C9 u, j: h$ G! E4 Q5 N│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 T, G6 W1 t4 M8 ?0 v& D
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ N3 I! }" t5 g$ K; D3 b3 S( N│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
' [" V+ p# k8 m1 C$ \2 s│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │" v! U @* [$ A) O+ d+ s5 S
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │# q0 N* t* S' `' F, \
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! ^: R+ J+ X" i/ A" Q7 l- v0 @, {# z
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 C$ @9 E ~( X! ~9 w│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
. [! w; ]7 B) ~: H# I3 h│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │' I( g) F8 A# `+ o( a5 o0 p# \) P2 R" x
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
6 b( i* }4 u t- T, H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │/ h, {% Z! }8 \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │) O) a. A- e5 [: o P
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( h8 y8 C" T; C/ N* B O) ~4 m$ G│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 E+ t! ]( p+ k, {5 v
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 x( W% d! d3 X│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! t- t% Y; p5 \. w) O
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
8 ^# C+ b8 H+ E│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' n' h4 D1 Z& _& S. `│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* n+ w% \( X8 k
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) ?& h4 i' g9 s/ M│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" W, k6 |: y- n3 F. i' h T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
" c4 }" i/ U9 R7 d8 C│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
; d6 x9 p. ^7 B, V5 `! C# j) ]│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 h% _" S. [& g, V8 \+ O/ s; e
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: S: n- x1 B+ U( f0 W! O& N
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │' {* e3 N9 C: X& D7 x
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 g: F2 t- b; D: u
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ k' n. G. C& ?3 h9 S4 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ ]1 d& q' m! @* F5 [4 l& f9 _* d; |0 x) I ]3 D- d
7 j4 L+ H+ [. [! Z# [0 AGigaChip (蓝版) ^, W2 O1 v# |9 F1 f" W" G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ T/ \, [$ u8 |0 a/ S│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 p3 q! U( `+ _( U4 O├──┼─────┼─┼──┼──┼───┼───────────────┤6 }1 K0 x+ }( s. X' k: b
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │1 k/ e1 |: P+ H( s) o8 o
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- O5 A% i6 a" M, C. M" I│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
$ K% t% g" `& e3 [; G3 Y5 e│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 A2 t& S: T5 D2 f
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 |: A- f+ R7 [) C9 d│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# |* i+ `2 y8 x5 ^3 K4 e7 M│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ h; L) K0 K) ~7 |! B2 G│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 [. r, E! o# L% r
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
( G4 K5 s% P: A6 H│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. @" G; r3 U" C7 E
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
9 D: K. C" D$ t D' ^6 Z& e" [/ z! K. d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
$ F9 F$ z A4 G9 m1 j6 v│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( _ k) l# J' {+ P- ^│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 T: `5 e& ^1 f* l F
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │# a! \- U" I4 ^
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
1 U, m5 Z. k4 w/ u/ v: {│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
: `! X* b' t( w" ^│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% v9 P9 e& p$ J4 i, X. l
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# {5 l( I% y# t# `) F* s│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 T# L* r8 r) g- I F F4 Q9 c└──┴─────┴─┴──┴──┴───┴───────────────┘5 Z: S' z( k; \8 @7 Q# |' o# w0 o
' z8 @5 H9 m$ O' x& U
GigaChip (白版)(只列出与蓝版不一样的Chips)! h! `6 `9 i) P* O1 {$ m
┌──┬─────┬─┬──┬──┬───┬───────────────┐5 i, }2 v% J2 x0 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ ?& c. n$ [9 g. u5 I5 x
├──┼─────┼─┼──┼──┼───┼───────────────┤0 f/ z: _6 i- F$ k; Y) u
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 o0 |1 A f& u- T" Y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: E8 o9 y( C" [, @│4 │Balance │60│ │ │***** │Both Hp reduced by half │# t, o* A) _; R, d9 u r- ~
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
4 p5 b$ m: g" a' o2 Y; o5 Q9 f└──┴─────┴─┴──┴──┴───┴───────────────┘ |