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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 3 X2 j" j3 ^3 g* Y
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' f: T5 d5 G6 A0 y' ]1 {■● ■  NintendoWorld    站友xliz原创
" h5 {. {# ]- }+ L- l) ^■ ●■    http://www.NewWise.com
1 f& M+ s5 A% j, |9 f/ v( m, v■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 ]) K( _* k& M, [
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4 ?: Y$ I  d, {" l           洛克人 EXE 3 Blue 卡片组合4 y' R2 o6 T' ?

# q  H: n+ G: M' }& Z! k/ Z# a; u
5 e# k% q1 M( @  W英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 |+ T# S3 p2 y4 X) s, d1 k大家要看日文版的P.A.或详细攻略,点击这里吧!
0 t7 O. r3 J" Y
====================1 K/ ~" g: Z% Z  [
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) W) b; B" h% Y+ n9 E/ l4 d% ^, X/ V( g/ H( V0 M
以下内容格式如下:
$ e8 b' p2 _, Q  ~# f4 a* M2 c# y3 J/ g: c+ x# g0 k: h" A
编号    名称
- U* w( K# V6 z4 ~8 ~: r5 G说明5 Q0 P8 C/ W- ]2 l: s3 J, A$ Q! m) @
组合方法5 s: m5 l+ k# |- w# B
---------------------------------6 W, m# ^3 y, B
01    Z-Connon 1
- g7 {  @2 s, n9 q0 o7 ^! ^Unlimited Cannon for 5 sec1 K5 m+ c+ v2 G" [! C- t" R
Cannon A+B+C" `8 y# s5 ]' J3 |3 e
Cannon B+C+D
6 `7 b  P0 r" d+ B' G! f: QCannon C+D+E
3 X% q& U& k- }9 M" _$ a! B
$ ^9 B4 _0 M* {4 s' M& r% w* R! C02    Z-Connon 2# k* j! F( [0 M$ d  S
Unlimited HiCannon for 5 sec5 d2 B7 [3 S$ R2 J, ~, N
HiCannon H+I+J) N. U5 z0 w  g* {* Y0 c9 c) ?! o
HiCannon I+J+K
; w6 h) j+ H- w- {6 ~/ f1 gHiCannon J+K+L
: }+ s, Y0 x+ P) X8 k* \% x  t; n7 r7 e" w+ c8 M5 F
03    Z-Connon 34 J. h- F. G% ^9 A1 g8 i
Unlimited MegaCannon for 5 sec
  i2 p1 R4 q7 \% n$ rM-Cannon O+P+Q, X: m7 k  a0 {; e  V: D1 e
M-Cannon P+Q+R. x3 o5 a, `: E1 s9 ]4 \7 x: h
M-Cannon Q+R+S
3 ]( y5 w/ y* Y4 n- {
0 ?8 i* H5 c0 n04    Z-Punch
9 z, j, G% L+ I4 P* `( ?5 S4 \8 S$ ]Unlimited GutPunch for 5 sec# w2 d" O" Q  k5 I; U7 m
GutPunch B+C+D+ d% m- J. b  J) M* I
GutPunch C+D+E
/ {2 i! k3 S0 l' X8 A6 EGutPunch D+E+F
4 W6 N! ?3 x+ [! W0 h% q
: c( Z2 S0 y) K) K! E) f05    Z-Strght3 ?. D+ v) I/ N' w! J: h1 Q) e
Unlimited GutStrgt for 5 sec
1 x- K7 i/ l, s8 A1 DGutStrgt O+P+Q
: S- R' D& b  gGutStrgt P+Q+R3 X. f- i) i5 Y) G
GutStrgt Q+R+S+ {- c+ U% Z" l5 K, c' B1 O. Z* A0 e4 U$ ?
! _  w4 B) ]* m4 X' n
06    Z-Impact
7 D) Y% |" J* L. e' _Unlimited GutImpct for 5 sec
9 D, ^7 R$ F/ fGutImpact G+H+I$ K# h* j& \- x4 G3 r4 p% D+ ~) |
GutImpact H+I+J4 f6 N4 K# w- u0 @: V
GutImpact J+K+L! m2 I% ?* v; j7 v7 _% Z

0 Z6 {! s) v- D, e# w8 o07    Z-Varibl9 K9 o! e  E5 ~8 I
Unlimited VarSword for 5 sec, w: q( D$ H  H1 v) o' A  ]1 K+ G
VarSwrd B+C+D# e- y) |( z2 C  \5 M2 n
VarSwrd C+D+E5 l' H( s! Q" p, `
VarSwrd D+E+F, m  v/ d1 [0 J$ K. A

0 ~* O! M# u0 t$ j! Y08    Z-Yoyo 1
) \+ U9 ]: h' R+ w; U  w+ Q" xUnlimited Yo-Yo for 5 sec0 P9 w: z+ K( h: X& q, y/ e
Yo-Yo1 C+D+E4 b5 e3 C% m, J, H2 A- z- J5 e# |+ {
Yo-Yo1 D+E+F' m% R: C  E5 e' v) W
Yo-Yo1 E+F+G
- q8 e0 s% n3 O% \$ v% t8 S$ Y
9 I+ Q8 E+ a4 O4 Z( j7 N4 ~09    Z-Yoyo 2
  v9 m0 `" e; \, p' q8 \Unlimited Yo-Yo2 for 5 sec
5 S4 A: @! a4 N0 mYo-Yo2 H+I+J
/ H  w9 W. I7 N* u" J- c9 V. oYo-Yo2 I+J+K5 G& U; g+ F: y6 @% I
Yo-Yo2 J+K+L
0 I/ j. @5 w# c$ B/ t& v; H& [" d, z9 h) @/ M2 G/ _0 ?
10    Z-Yoyo 3
! v! {4 v2 P/ G/ g2 u! gUnlimited Yo-Yo3 for 5 sec& o6 K1 n" n, V( n2 W: t$ P
Yo-Yo3 M+N+O) |& @" D' |" `% V  Q
Yo-Yo3 N+O+P
* [6 T  [3 j/ Q* CYo-Yo3 O+P+Q
+ ?0 i2 K5 Z/ X& `. L# r, q$ ?1 Q9 w! M# R7 n
11    Z-Step 17 v. N4 K% v( o6 N
Unlimited StepSwrd for 5 sec
: P. g* i6 H1 |StepSwrd L+M+N
  D1 O/ Y4 P% ]+ Y7 _StepSwrd M+N+O
3 K8 [  t; Y8 V6 p" UStepSwrd N+O+P
* `) o# g+ p: [8 B9 j7 N
/ V- ?* r8 o. x! f12    Z-Step 2
' i7 J% l9 Y( O4 e. f  WUnlimited StepCros for 5 sec& z2 v# U2 F* S  t
StepCros P+Q+R, U7 B# v  K, Z) n0 C$ p: @
StepCros Q+R+S
, c8 m" d9 F8 HStepCros R+S+T
. i( S, f/ F9 @9 `/ x2 r# l% x: M+ ^, Y3 o4 U
13    BubSprd
% j5 l  P# F1 aAttks w/ spreading bubbles!
  S8 u- B# {# _# C# vBubbler  C+D+E7 K: A) I0 V: R6 I2 j6 {$ D* C
Bub-V    D+E+F
1 B. ?; w& ]  K- E- WBublSide E+F+G% q: B( J/ U( D/ \/ o4 G4 v$ _
Bubbler E + Bub-V E + BublSide E& D6 S8 ~- X+ {5 f; N7 @

: z$ ~$ {3 L% L5 V3 Y# S; Y. d14    HeatSprd
( `2 t/ ^. G; p3 v. P9 Z( M6 [Attks w/ spreading fireball!
1 ]3 b0 E* ?; B( T6 mHeatShot H+I+J
8 ~9 y  H# T( F- ?+ W3 S: |% oHeat-V   I+J+K
# h: f5 H, P6 M9 C: _HeatSide J+K+L
. S) Y/ x4 x* RHeatShot J + Heat-V J + HeatSide J
# ?8 m, s( g2 f) G% I
7 V) N8 e# a* b; ]9 _: E: o; G7 l+ I15    H-Burst; R; [$ C9 y) y1 H6 ]7 E6 @
Creates a giant explosion
' G8 d" R& |8 ]2 Z  W( q7 M* GSpreader M+N+O" A5 m7 y- \9 X$ }
Spreader N+O+P
; a( `* ^& Y6 U$ jSpreader O+P+Q) Q& W/ B# E" a6 O

1 N1 f4 b: L) i, s/ X5 c16    LifeSwrd
1 t& `9 I' U6 [Swings a huge 2×3 sword!4 Z, Q2 I) h  M" ~
Sword E + WideSwrd E + LongSwrd E6 J9 q9 k" b8 f5 J4 h" c, X0 e
Sword L + WideSwrd L + LongSwrd L* p% l# b  n. u
Sword Y + WideSwrd Y + LongSwrd Y
. N8 R1 r* q! }4 c
; n- j/ a) _% ]) n17    ElemSwrd
+ k' f, O; p1 `6 e  N5 TWide swrd contains 4 elemnts* Z  X- ]$ y8 s+ i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, C; B: c4 X3 O& `; W: ^2 H6 R0 EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% q8 Y& U8 |9 A5 T1 |" u

# {% h9 S, [' b* t- {, h# O& p( g18    EvilCut$ K( R3 E! }& c( n
Step up 2 & make 4 atacks1 _& w. B7 V% J
StepSwrd P + HeroSwrd P + StepCros P
) F. l7 B' B( g9 ]6 a  h
. g# F  _! y6 l' ^19    HyperRat
. P8 p8 C6 i, T6 gA giant Ratton charges!6 X% x5 h9 M0 D$ O
Ratton1 A + Ratton2 A + Ratton3 A
  H; q# ^) h8 q/ Q6 N2 bRatton1 C + Ratton2 C + Ratton3 C+ W- [- h8 A0 t& Z3 W2 x
Ratton1 F + Ratton2 F + Ratton3 F
7 U5 q- d$ f/ ?1 a9 L3 ^& `0 @1 Z' N% g; L
20    TimeBom +7 R$ d8 X, _2 r, I7 N5 ~$ H) v
Sets Time Bomb in enmy area- N, k% s5 F) V  T
TimeBomb J+K+L, b; x3 ~* m5 F/ j
TimeBomb K+L+M
( Y% d3 K6 Y. Y$ K) ^TimeBomb L+M+N
6 K. a+ T0 n6 H4 g3 ^
6 m" P/ t& f- r2 @: c7 b  q* d) j) V21    GelRain
' K6 X5 s% [5 d3 D+ W  s* C7 N) g" QGel steals squares
& n; |: f* s2 QMetaGel1 B+C+D
6 k& I+ X0 J6 Q# @MetaGel2 E+F+G) e4 l% {. l$ _, K: K6 K
MetaGel3 S+T+U9 E. g; H: x. `$ ^
. @( I% a+ u4 f2 f9 u2 j5 s) N6 b
22    EverCrse1 v: W, u" R( Y8 U. k7 \/ L
Shield chases enemies
5 P4 Y; `( b0 a7 E% f4 oCrsShld1 C + CrsShld2 C + CrsShld3 C9 Y8 K; y0 x/ G# ?
CrsShld1 L + CrsShld2 L + CrsShld3 L2 e! @! k9 b" q( ^% W/ {( o

( k7 A7 ~. f2 k8 l6 K5 Y23    MomQuake
# u1 M6 T. d& @" p; E9 D2 wAwakens Mother Earth!
# d2 c$ {! i3 zRockCube * + RockCube * + GodStone S5 m' g$ f7 z$ A  Z* J+ @
1 E5 S% i' t1 A- I2 {
24    PoisPhar
) j4 U" h4 @0 @& _Pharaoh generates poison4 U& j' O2 }( }
PoisMask A + PoisFace A + Anubis A
* x4 I6 M9 V! t, H
6 ]1 {8 ]- j! Q* G25    BodyGrd
; E* W2 Z4 g& O9 r6 LBodyguard takes out enemies. h2 `2 ~, R% @* F" G  a2 ]( h
AntiDmg M + AntiNavi M + Muramasa M* \; ~$ D: j. c4 h4 X, b
& P# t5 H* Z0 y" }. D
26    500Barr: \/ h% g3 Z8 l; m, n2 t, e: Y  _
Barrier absorbs 500HP dmg2 `5 ~4 ]7 m- A  h  A% X* l4 u
Barrier E + Barr100 E + Barr200 E
  Q* c4 b0 L/ b8 R  F6 vBarrier R + Barr100 R + Barr200 R
  B  `0 [3 m, ^' z& j& N1 {4 @2 c: o/ Q, _$ m6 ]
27    BigHeart
$ _+ z4 ?$ K& {( |  ?Attacks, then heals HP!* x# i: s/ t  p% Y  C
HolyPanl R + Recov300 R + Roll R
* [% F0 N0 K1 p* q. QHolyPanl R + Recov300 R + RollV2 R$ X) p3 i/ u8 M+ \  K* M& i
HolyPanl R + Recov300 R + RollV3 R! K) @6 V9 c# O) W! @# {; h

% E. ?2 g0 y0 ~28    GtsShoot
/ W. ~* i6 N# r& E/ }9 t+ K9 ?GutsMan throws MegaMan!
4 M% c* }! h% x& @! yGuard * + DashAtk G + GutsMan G& A7 e( |7 |8 Y# L
Guard * + DashAtk G + GutsMan2 G
! O! F% I8 ^" N1 S' ?' lGuard * + DashAtk G + GutsMan3 G( L* a6 Q3 j. k  r
Guard * + DashAtk G + GutsMan4 G
9 J; T0 n  O0 o/ G6 {4 N
' u' |7 {: n- h- V  I29    DeuxHero; e  Z$ v8 q* x2 s  ?" W
MegaMan & ProtoMan team up!; i% }; I0 A9 t1 J! x7 @
CustSwrd B + VarSwrd B + ProtoMan B
1 u, L+ \" z0 V0 [) h& u$ \CustSwrd B + VarSwrd B + ProtoMn2 B
) C$ o2 r3 `) ]+ g, x3 V+ JCustSwrd B + VarSwrd B + ProtoMn3 B, |: x8 {4 @* G4 b' \6 r1 j
CustSwrd B + VarSwrd B + ProtoMn4 B8 Z$ `" ^& _: l' W2 M8 W
1 Z% y' n1 D) K6 R
30    2xHero
, W  B- `2 a4 W  u& ]MegaMan & ProtoMan Dual atk1 E- J% O, h! O) ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% {, F5 Z0 Z, Y) N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, u+ G/ v: s4 e* B* h/ Y1 A3 }$ LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 u. F1 T" ]7 r/ |' ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- i: ^, Q$ r* Y! l8 X

/ ?  a8 d5 c3 e& Y' d31    PrixPowr. ~( K& Z: l9 \2 v# ^* C
3 Navis attack at once!
! F. R  G( C0 \  R2 m& vTeam1 * + Team2 * + KingMan5 K1 c* `: h; G, i+ ?5 x1 R( w
Team1 * + Team2 * + MistMan5 M
3 [4 T+ K/ A+ ?# ]8 }, fTeam1 * + Team2 * + BowlMan5 B% r( G# I& t$ U7 z# I! S

$ _7 @9 Z6 N* K% k32    MstrStyl
) {- C2 x+ H; ?9 hMegaMan unleashes his power0 H# n/ i/ O; a7 N0 N& ~
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 r* S8 \+ |' u  Y1 V0 s

0 z7 l# a) P6 a4 ?! H! f2 yStdrdChip (Part 1)* K* ~- }/ r% P
┌──┬────┬─┬──┬──┬───┬───────────────┐
" Q$ ~4 S( R& A0 r) _" R* W! t│编号│名称  │MB│攻击│属性│稀有度│说明             │6 f3 ?7 n0 q, y; o2 }% {
├──┼────┼─┼──┼──┼───┼───────────────┤
- D3 ]) U  N* }$ d1 F. ^│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ @8 M2 Z- F. a( k% g. K' }! h' S
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' o/ G9 }! Z( S( w5 A6 H, p6 N# ]│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- M4 P9 p1 k( Q' K/ h% k/ B
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │5 `, P9 r. G4 F. ?- E9 ~. ^
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  T( _$ v. I0 P│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 b' D  I: p+ A
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 M6 Y( m0 \7 W" d0 a│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ |4 h2 g6 y4 V& }: |2 H
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │. Q0 E- N- y1 t
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& C, O- c3 A/ G│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% C6 H- l- y& }│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
' @& T$ f5 [1 t+ M│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
2 E2 y6 [% M/ P' ~│14 │Spreader│16│30 │  │**  │Creates a large explosion   │# M/ h$ G# d2 ^2 g/ j. Y) r7 E7 w# n
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 m( L: R1 I. L: X# M' C│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │9 k" }- ?4 F0 B5 R( g) Z' K
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' a8 S. |$ U: r│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 S# {' v4 ?( V0 {# G│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, H% c& K3 Q* j
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; l& S/ O! ~2 B6 ~
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 H+ g4 b" E( `6 z( ?3 c# U3 j
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
8 X) A! B; A; D' L& Y8 |│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │! ]5 j" K) S, R3 M4 d" t2 q1 z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 u" J; D! V1 e4 s/ e4 q; Z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% l; H2 O( Z* ?6 C3 c- E! x
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# q$ o; L9 y5 M2 C) X  }│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 q! D* d% [2 }% h/ X+ s
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( i- g- \0 }& y0 e7 H$ X; k│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* Y( D& }3 B- j5 \│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 h# s. w9 _8 n2 \6 z4 }│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 G7 K1 X$ m) [2 T1 m3 ~
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │- ~+ n- ~& a) Q$ O# y! @
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( W; q. V" X/ Q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │- L% Z, ?$ L* \" Z
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) W# C; D# e3 E' T1 j7 A# F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │, Z4 m& S; G4 y# ^# G
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* H! n. s& T  o3 E4 Z' @' |9 q* r
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# |* m  x7 k) n, `1 c
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
' \$ e- U/ L0 p│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
( k' H0 j9 r2 N3 Z│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- V; ~' c4 R" g& i2 K│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
" {" n- |3 o% p3 b4 v2 a* ?2 ]2 j- ~│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 ]7 i4 q  I4 _2 k5 u; E  |9 k
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 N  u' `* i, }/ E: ?* P( Y( |│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
3 M# n4 Q0 f! B& _7 `" s% W$ Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 n6 Y' n/ Q% r. j' n$ a/ k│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# b& [) G1 h9 C& S│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& _& I4 C+ u" u! g. u# ]
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 |9 B4 x1 V$ Z0 i0 R9 K2 n  k
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │- q! Y% u& k! O5 L% i
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
& d5 J+ D8 q) c+ e% O│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' b% }3 V+ A8 k2 |' ~2 N$ F
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 X, x9 i+ C: ?: l  y8 @' z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
. R9 n! l8 b. ^% V/ l9 x. d( q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" M9 y* W0 A% k" y5 Z2 ]" Q0 p+ p1 x
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# m# S+ N3 y0 T- h6 {
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
3 G  `' \: |. x9 l│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ E2 K5 d: C. U( F& U
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& ?0 o* s' u3 T( R$ A│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │9 P) {; v7 }  q9 E2 b7 ?
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │0 U' U! |( E; I% T+ Z6 {
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │5 u3 u: O& F& n- @
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 U. c& z2 b5 l6 [) }- E$ [
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ B. _: Y, f+ G$ q. Q, \│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 ]8 P0 I! }, \* B
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# y2 h9 |* D" [+ b│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# f, |" I0 h$ D( r) z: D; @- D
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
: w$ d& ~1 m* P│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │+ v% I& A6 X0 y; v' |
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │3 C" m; D# i' U8 d) S% M+ b
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* J; b6 p4 y& T. j/ _│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; `- a) j' W: a0 C+ i7 }
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │7 {- t. T9 H5 j8 C1 G
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│9 A/ z/ z  c' A$ |8 x( \; F
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" w4 A4 n# F1 R' ^) c( `$ k│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ D7 k# D3 [5 k, F8 @# k6 |' W+ Q
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │- ^: A2 j. L1 h2 {( F/ n
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) [  G! Z3 E: R* p& r" z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 D: e; a, a# `" U0 h│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; ]; Z) {" h) B6 S4 W7 ]* }% \1 P9 S
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 E& Z1 y- c1 k9 u
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │+ p5 \& {4 d7 f  g
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: d9 @; F* _3 ?3 e: [& |0 ]9 H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
6 n" ^- k( [5 \4 n+ s3 k' b) @( y  Z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
- u" N7 ~9 `+ G5 ?; H│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' R2 D, r1 Z) \│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; z5 |3 C3 T+ H# U0 v2 }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) f* c* n  `2 \│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
9 U0 S7 a1 ^/ R0 U8 N│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
8 ~: J: X6 O, h) }│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 G( |8 A5 N* _: a2 C
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 y! v+ ~# R3 ~2 s, }│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. j- U5 v( j0 I+ v│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
) I( [$ r6 `$ G5 w- M│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ ~1 E# B) W: p
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │, }2 `7 ^: f  k) P0 ^- o, r
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │/ z, {) }2 U$ `+ c8 `+ @$ A7 `
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
! m- @5 E6 L' d; r4 N% b8 l2 N3 o7 h8 B; W│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 X. {) Z% a2 K9 W) g2 |2 }, H
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ l5 v8 G- `& B( l* G: ~, J$ c
└──┴────┴─┴──┴──┴───┴───────────────┘  X0 v2 ~2 j' k( y% T6 f
, q( u) ]- ], q2 X
StdrdChip (Part 2); N7 y, _) p# l' n2 m9 h! j
┌──┬────┬─┬──┬──┬───┬───────────────┐9 l* s( x/ F0 l8 r/ l
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 O8 B* W, J* ?+ r$ w├──┼────┼─┼──┼──┼───┼───────────────┤
. q5 W4 X9 o) O6 p# z( ~* e│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  s/ [! ?7 A- o+ ~# Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; G1 h# U* b, o│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 E" R/ J, m# {$ ?│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │- q, L/ @* F- P( Y& R
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. N7 G0 d3 `& z& z# s5 l$ Y  F4 q8 l
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
! w) W( w, s. z7 @" o, S2 i5 {│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' C( |$ \# j& y8 y│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: v# m2 [; u  s6 x# g) \+ i
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 X" A' c- M) V9 [& E  P
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ v/ q( U3 y. W. F- w8 u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 T( V/ H6 b* z1 l9 ?  d│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 j" k) ?9 `# o3 T% ~% \
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' X# T( o, h4 B: f% x7 G0 `$ O│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) W0 D* |4 B; [: P# u2 }# j% O# j│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
% l6 u9 E. L2 n# n) t; ~' X1 U│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, p5 I# _' b0 `; }9 p( z
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& S# }, w! B0 P9 g% Y- l│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │& x0 ~" o/ ^1 `. u
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │5 x/ P/ \7 ]; z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
/ D2 X4 O* G' S2 x, c2 M" t% d│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │. D% ?: q. {4 R7 r  [  @
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# S6 N  ]1 L0 R! n  E6 V% B+ F
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
( g- x7 m; q, [  h│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; g' k. E' \# T' @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! E  Z* I# p4 K2 ]
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │2 Q- Z+ j' t# @8 K
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
* v5 L6 |7 F$ J! b│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: f1 U7 V% G$ b, Y& A
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- k4 o8 N" |  y& |5 S
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 I8 K' Z" Z7 n│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; a; X4 W# c3 l9 L2 Q│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# f, Q: m2 N- W. K2 U- @7 a8 z  n│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, F" o: P1 U1 ~1 k4 m0 e
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 _. X3 h3 q3 u. j: J, }
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" T  _# V$ {) v! v; `( L) ]( f1 k) R
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& J# V$ x5 s' q3 f3 q: B9 {│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% I9 b* a! x8 q7 y3 O
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( ~- S9 }1 p& I
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, v& o1 r' z% w* `
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │  z' s. H# Y: r; {6 K
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
& M1 J% l9 P2 L! W: k; M% u# o4 I│141 │Prism  │60│  │  │***  │Prism fires randomly     │. \2 _# h0 z" K  L  d9 y
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
: _) c7 F7 O& k* X7 H% o5 A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │" ]0 [# h" [6 @4 p/ q+ y1 S4 I
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │; D- ?; _* ?/ o8 ]2 }
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
6 [6 F% q8 h# O│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 J$ R+ z- h( S$ l* _2 n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │* g$ K  ]1 s4 x
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
# `9 k$ J9 J# r6 p│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 p$ e' M. I6 v; M! v( P│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' O& l" O- l" Q  j( [│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 d1 H/ s0 Q. O# s│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 P( A0 u. Q9 q4 P% }2 i: `; c4 ?
│153 │Recov200│65│  │  │**** │Recovers 200HP        │) l( L% ~" _- ]9 r- j! }) z+ f
│154 │Recov300│80│  │  │**** │Recovers 300HP        │( E, E6 d8 ]/ [/ X3 r7 z
│155 │Repair │8 │  │  │*   │Fix your area's panels    │2 ^9 v1 A* ^. _! u
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│9 @( h3 k& Z, {0 o
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │! a5 u- X( ~. ^8 v- |
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
/ I9 f7 N+ b& y( g+ f7 V+ j9 n8 l│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& E& I& v2 O( Q8 [) Z│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 p2 ^/ u0 e, I
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ L4 v, d& S! U6 ]: j( f
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │. {6 ~4 @% v  p( l. d- ^
│163 │Invis  │11│  │  │***  │Invisible for a while     │/ A3 d% O  s: J8 I
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 X1 r' S3 b0 |: k│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │" t) U, Z; V2 C: G' _. W' i
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │1 {/ W* U/ ]2 j( o& V  v( N
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │( f5 p3 M% s, E! X; h, \
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 W& x0 U% @. ~; X3 k│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 o) ?& h. W) T5 [& h! j7 }, K1 x
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" ^& |0 L7 ], O$ z- L' P* V6 g6 t│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │# I( L' B. R0 B; G
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │, B- F8 M2 _' b; l; t5 Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │& Z. v8 M% R4 k/ i$ t! Q, P& @
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
5 r4 k' G# T+ u8 i│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │/ [, W* h0 d, \: d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 k3 \& I) A' j$ e, ~$ W8 A% T│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 M7 C2 U/ @/ I3 @
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 y* e* C5 ^0 }. C/ }│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# q- o, q0 M. b5 D6 E. O' ^
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% B6 g: z" o; \  z. r2 D( X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) y$ G5 b' x# N! \1 j9 I; m( w% e  }│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │9 A9 M- U2 m- i! ^+ [" [: R
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( V7 X2 A; i) K
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# |2 x- q( G. Y2 F4 E8 Y) g9 P
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ O1 _0 b8 c/ s│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 C9 P% s0 U$ n
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
, J: h" Y% W7 ?" }8 D$ ^  ?│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- d' @! A  ]2 c+ R
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* G0 P* S, X7 V3 v) x) s│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
$ o+ Y* Y0 z, l5 q; D│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │% r  {9 v- N+ k# e
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
8 c# k  {; k+ p* l6 L/ K8 F│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
$ _6 T0 \/ A& R7 u" z: E│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 Y- k. q+ b8 t6 X
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! b; O; [, D/ z6 Z5 L│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │% A) _5 C8 z4 c# [5 W0 j+ @2 j8 U8 ~
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
! r+ z: [0 c: C: G1 \│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
1 `% F2 T, J! _│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) ?7 \! A! {' q. R
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 {! P7 _* B- d4 p+ j5 Q# ^+ Q└──┴────┴─┴──┴──┴───┴───────────────┘
& q( c" i( [8 r: p9 m8 O
+ d9 R7 k" C% ~3 i" }
' f* T. k. `, `Mega Chip4 e0 D# H7 @' k4 ?; M; x/ M
┌──┬─────┬─┬──┬──┬───┬───────────────┐( \6 f4 ]- s) x0 q) c! V2 S
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 J. [8 N& Q0 U( |! F├──┼─────┼─┼──┼──┼───┼───────────────┤
& l, l' d5 t6 Z- U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │% s2 D8 |% J2 C9 ^9 G* `
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
0 X$ e4 t! J. g6 ]│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- Q7 E$ g. l; F0 t+ y
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 ?* j, H7 g" n& {$ J: }: E) U│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │# T# u1 p. ^3 ^! z0 b
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
0 X; |8 |1 q* u, S" ~& w│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
  F" f5 D+ B1 F, j  U│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 D+ s* Z) u- |6 ?$ k2 c
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ \5 S! z# L) ~7 c# I4 R5 F│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; A1 w& `4 ]) ?9 A+ ]! A% |
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 f5 h* A0 {8 I& @1 K# s! J. K│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 U2 m$ I0 M/ t
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 r  m* T# ]1 a
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │* z1 A" Z7 i, C1 }3 j( P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! W5 [% J+ a7 P9 C9 S│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │; Z/ N+ r" d& j/ S  q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 T6 P* [( Q: O2 v7 j$ Y' ]; H
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
' _0 Y" |, P; C( A& Z$ \) n  ~5 w│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │0 |- [9 A7 T: W( R& P" I4 B' b
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │) B$ o2 o; s: \
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
5 [/ X5 h. H' q, W/ \% q│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │6 }4 z1 _2 S7 f/ j" H
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 D; E+ Y6 g, i+ y; n
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
5 |8 z" @1 e3 N& t* [│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │% ]& h9 L" q& i" {7 K8 V
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
# q2 M$ |' A2 b" s1 T│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! y% [8 M# ^( ~5 |1 v
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │2 g. r& |9 @  F# \" h
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 K% P8 q  U/ _) N
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
. Z: i7 T$ k6 ^0 Y9 @# H. c│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │- y5 u! E$ o2 {* D
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │8 W6 [) B! g3 |$ c2 i5 ~1 D
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" R3 U! ]" W! Y  X
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. T7 ?1 K& _! Z& W4 S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
& \3 P) p! \! ]; L- U& h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ l) h& }3 ?- \6 B
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# Z7 K7 W& g2 E/ s│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& x+ K" B$ d, o- |: W- F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
0 R# G% K5 [. ?6 ^; _5 w6 F+ z% K│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 \9 {# X6 G0 C) C. b2 l4 p" Q
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& n8 j5 G5 V6 u9 f
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& C8 _  n8 p) B. N1 h& v3 D2 E% Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
0 n6 `+ e& Z3 x. O( ]3 P  @│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │  ^' [8 [; G! T! D( ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
7 t" T/ h9 N0 l1 X( z/ G! w│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: d0 X' z0 D8 {8 u+ _│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
: v, `( {: b- U* ^│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) a; l9 d5 C& ]  ]; N3 M" g7 y
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 Q1 W; j& k! @/ ^- Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 `+ R( k6 K% R; s8 Y5 o! [/ B│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, S& t3 G" G8 p│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │* P7 V& B9 {1 ~. m. \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │& V* K! Y6 \; H/ W% |4 L- B; N
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: \% X" r3 {; k" z( x
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) Z% u* L, J; d( ^% x4 P! |2 g│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 r; F0 A. H; d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
% o" i( C$ }( h8 e- e0 [% V) G  T│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
9 _( o4 }3 J  K& K- ]2 T│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* ]3 t  ^+ A$ }3 L
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' r0 M& [. T: z
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │0 W5 j: ]/ E8 }$ {% D
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 W) p/ d/ f6 a$ b  H│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% ?5 c7 _1 o+ L. R
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
* y5 d# i7 k) D, z# q4 p5 @│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 }2 X) Q& Z$ J│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │- p$ d+ ?/ @) `+ G
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* m  w) ^+ o6 I+ c# T$ z
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │% C3 ~; u- D  O* n/ o- l" v& K3 Z
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; d% t2 [; t6 N* F( u$ f. ?9 C6 \6 ?
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% l. S# h) v2 ?
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │/ ?! x% V9 I) `% y% J) X
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- Z9 _! f' b: Y' I. W" u2 @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. L4 o2 }7 x! F│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
$ ?3 N1 N; v2 ]. v& j" B7 S│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 _% M7 b. w+ S
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# |1 @! D! X2 H$ n( N│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │# k' a  c4 V; z
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
. s2 t3 L  i' A' g# z8 E│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
8 B( T3 }& C0 N7 r│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │/ t. M0 \# V- P4 E! a! ]
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: d) P- ?* l0 q5 s) l' m│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 \4 I* T( {2 y; A│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 a- ~0 t" Y, c& ]( ]9 K6 }# T5 c│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 g  o! O0 @7 H% `8 l5 J
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │3 s9 N- v+ i3 I2 @) d
└──┴─────┴─┴──┴──┴───┴───────────────┘: E. F2 e- _% M  v1 u! S
( K. @1 q3 S5 [7 w2 R( K

* f% v% V4 w: f( A/ |9 ?6 M& }GigaChip (蓝版)
! n$ Q/ x) E# S8 f$ ^: @5 x9 \8 [6 j┌──┬─────┬─┬──┬──┬───┬───────────────┐( h0 H  {7 s/ z3 E$ X: j- h/ C* G
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 d4 i0 A  u" z0 P& O5 H├──┼─────┼─┼──┼──┼───┼───────────────┤
7 c3 l$ n1 y! Q: I│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
9 k: [' g, U! w1 y$ `5 W" Y: N│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
! o/ p$ U  M0 u│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. l9 l4 T& K, E, S& V1 V│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 q4 p) q, V6 ?- Q7 d5 E
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, P0 S3 b/ a( w
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, ~8 [1 |( q3 H' k7 K  z
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
" @# W+ W* k, }7 v$ _8 q& O│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │' A) _8 ]* V' N8 T9 H  m9 L
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 o9 d) K- q% M4 F3 c+ o* ^
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 Y& y6 K9 q  i3 ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 w% q1 F% I# H: s
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
0 w: l: r& e* |1 J; N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │( K2 f+ h( Z9 {% W+ G5 b
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 q4 `" ]$ Q) [) m$ [8 f6 |/ L│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  t# p2 _; D% j; \% X│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- [% X$ u! y5 d8 F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
4 p! v2 Z2 J$ n" Y/ @│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 l! h0 o" i* F6 O' y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ C- w" C$ Q, E( a2 v│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 `. ~' z% `7 g9 M1 i└──┴─────┴─┴──┴──┴───┴───────────────┘
' ]( N$ p, O. [8 w
, A$ t" F+ m# D7 h3 dGigaChip (白版)(只列出与蓝版不一样的Chips)3 w. Y0 X* q$ R/ t. V) I5 G; {
┌──┬─────┬─┬──┬──┬───┬───────────────┐: t' B* l- p* Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 N% f3 s% W4 q) @├──┼─────┼─┼──┼──┼───┼───────────────┤
" [# ?& l; ]) h) f- Z│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. D6 f4 k, a; D
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
( O0 E1 r1 P6 X7 t  X│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& @: M* o/ }) n" `/ |
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 B7 O" J+ r% d. _% m2 z( _
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!3 j* o* L! O) b/ r6 P  |6 g
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ I. V; [" v0 X9 W" \7 e8 g$ s
- F9 D) W' _; a# `5 C7 V  E1 l9 h001002003004005006# R2 G- F" d/ B! {7 @3 p, m- d
0070080090100110128 u( n- [6 N' ?* N3 b
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, p- M/ [# l6 I/ j) }4 F3 M

2 [! T: Z: s  I0190200210220230241 d) ?8 f0 W) o# Z9 X! Z; Z
0250260270280290308 Q7 S- H6 ~4 X
0310320330340350360 n* J+ v4 ^8 u9 Y, z
; q; R4 S, K$ J8 o8 C) S3 Q* v
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  \* G1 q; G. X" G' \" d& z# X) y: Q3 P* W) m$ W6 y
0370380390400410426 ~" }; M: l" E
043044045046047048
! [& M! X' G7 d% R049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 K. q$ D* t. f+ |) \5 S% w, J: m1 z8 ?: _" N
055056057058059060
' t8 }- s& j$ s: y" q! D5 f061062063064065066+ A: p# v* L% h3 I8 D' X  ~1 ~
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 J$ A& w/ ~" I1 I/ P1 t% |
; J# E6 f& C7 c( v. ~7 A073074075076077078
; B- m" Q5 m9 y, l079080081082083084; b, F! \9 t  i& d# k
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 V; X4 T2 L) k' x
# h% d2 F! S3 b091092093094095096
& H8 P  x; ?" _, V4 J  l+ d  A097098099100101102' y" z) g& o7 z& a& H, u
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ x2 O5 s) i  s; F5 e
  S# G; D+ c$ i: T2 H9 X+ j2 B109110111112113114! a2 {2 H: X5 `, H( C+ _
115116117118119120: B. T  A- f% k/ z# _+ w0 Q. u
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: x2 o9 f; f: Z
5 s5 x3 a/ N" D* Z( h+ d/ ~6 s127128129130131132
7 Q; t0 {0 s9 k) o1331341351361371387 d4 x$ p, Z+ Z8 r  N# z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: b" U6 v3 T6 y) z3 O8 m

4 w3 @/ Z# g7 {1 L/ s) V' A1451461471481491502 a4 W0 Y% G6 M& Q8 L1 J
151152153154155156
) m" C- o; U, f, b2 o7 e157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 W" ]3 p, Q! ~

  ^/ [2 L: c' E6 f* p& V163164165166167168
" B% y+ |% X& h$ l7 h4 S$ M* u: J169170171172173174, E4 L+ K. V: x/ S
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 u+ p1 ]3 g& X2 B' T* t
% ^0 x. n; Q& Q, F$ A181182183184185186, q/ ~% C, V# ?# m. q# n5 J
187188189190191192" d/ G9 ]- h1 H  b; N! s. `
193194195196197198* y* f# v" ?# Y& k
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. j4 n% m" N7 d  s7 t) v2 W" D
& T+ `3 k2 j% d+ V4 h$ t9 I6 F001002003004005006
0 P" H, i- e7 d3 m& O007008009010011012
0 C* @; U, x/ B% h013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& p, P3 n% N7 G+ y9 _

( b8 G7 i" K, u5 z! ~3 B9 A019020021022023024
% M7 K9 b* O2 M& e6 n5 v" k025026027028029030
) \: d# c) a0 Q( S9 f$ Q2 `" C6 C031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* ]# e& x& [# E, c+ ?

5 u9 N" m, U$ K1 u. u/ r! h) x037038039040041042
# q& u7 z3 [* T0 S& z9 R0430440450460470485 ?9 h, u: H& y$ g
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 ]* F4 M1 X- A0 _1 s6 Y# |% H) {$ ?8 z: C$ [3 H# D
055056057058059060$ Z6 u4 S+ s5 _9 U, C
061062063064065066
6 T/ k  d- N( p& E0 \- P067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 S( G* X, J. q# m- }( A1 w3 Y% _. ?5 a' H- ?/ J
073074075076077078
; E+ m( j7 {6 m079080081082083084
4 I: X' C( y5 Q$ a; u5 a085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:7 g' N! x5 r" F; e  `/ }
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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