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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
0 C% n& P7 F2 c4 ]. D1 G0 G6 F■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 ~( ]  i! }$ L0 _0 @5 O) k2 B1 p■● ■  NintendoWorld    站友xliz原创' t+ M6 D: B6 O" l$ b8 m; O: N
■ ●■    http://www.NewWise.com 8 E( N* D2 R/ j# f
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
) F; i( [: @( O4 u, B% Q- n6 C- z" p9 [& q' s  I

. e- g) g' l' [* N. g; r) y7 ~           洛克人 EXE 3 Blue 卡片组合
( m* L% ]. {3 Z7 z" Y: |* B$ [: q3 u1 I: p2 j. g" z8 `' [

& o/ C/ G& H$ d  B  d7 Q2 X: q0 S0 c英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 z3 d4 c' _' b. z$ y大家要看日文版的P.A.或详细攻略,点击这里吧!
; i2 s4 z& |' r
====================
* t0 W# U  j" Y4 u. b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
! f( A* I  D$ M3 e6 l8 L/ v1 `* k: ?: p' G6 L1 y  }
以下内容格式如下:
  K# J6 q2 B3 ^7 H+ V7 \. {. g/ M% D" l
, q5 U* I8 p& W- U2 Y' }编号    名称( K; g$ K) j; \4 T, t. [8 Z
说明. c; n! D0 X, A9 M9 ^4 q8 i
组合方法1 I+ H0 C- ]& h; @% N0 W1 e0 a
---------------------------------$ j2 a6 W6 r6 W+ ?7 e
01    Z-Connon 1! c+ r% C5 E! r% d3 n3 S/ c0 X7 \; v
Unlimited Cannon for 5 sec
. P# l% ]3 G% p! {, M6 sCannon A+B+C
7 e) g1 H" e% V: aCannon B+C+D
- ^* S- y, F" [+ R9 f9 `  KCannon C+D+E
, v/ Z1 q; x& O- M) \5 j
" M: e) P2 K9 R# o; W02    Z-Connon 2
; e$ v: @% _4 ^; |5 E1 z7 iUnlimited HiCannon for 5 sec
& k, h5 H  Q' SHiCannon H+I+J5 o  v2 w# K# J% Z) [# A2 r+ M
HiCannon I+J+K
1 Q* R' {) K0 |+ w; V% }HiCannon J+K+L$ k( T* p% E5 t( E( ?/ `
" A6 C) ?4 v9 i) i( c% O
03    Z-Connon 3
  t# I0 x) B8 e8 c, S. D/ [' B  H# WUnlimited MegaCannon for 5 sec' L& ~. q- l8 @+ S) T5 b, }
M-Cannon O+P+Q. ~& w! P- _0 W. ^8 }4 ?* W
M-Cannon P+Q+R
( y5 q: Z, Q. I/ i2 t  E: oM-Cannon Q+R+S
- }" _4 d/ n4 O5 I: ?5 o8 Z8 k: t" _' d% ~
04    Z-Punch
# v0 P# ~+ l9 h) GUnlimited GutPunch for 5 sec
$ [. F& n$ u7 D# t; n0 |0 Y( oGutPunch B+C+D
3 r3 u# P2 R( x/ X9 o, G0 |+ g( GGutPunch C+D+E0 V' g) g+ F( H; O
GutPunch D+E+F- M. i" X) o9 H# ?  H0 O! p; i. u

: ~3 F; `! J. ]- D/ g, E05    Z-Strght& k- j4 e3 B' u9 ~; s6 J
Unlimited GutStrgt for 5 sec
9 p" I$ ^/ S! h5 {$ y2 a& F6 y: dGutStrgt O+P+Q
3 a/ E  A6 a1 a) y1 GGutStrgt P+Q+R
0 J8 u1 x1 w' d; M( xGutStrgt Q+R+S/ k/ Q: e" w3 C, i7 t- f' L
' Y& T3 O, R$ o5 B
06    Z-Impact
3 [+ R. n  L0 U; P; o" WUnlimited GutImpct for 5 sec: L# T) [$ U2 w1 f6 `$ x* B
GutImpact G+H+I$ T0 t; X! v( Q& C4 [# C- E
GutImpact H+I+J
; [  {1 b; C) _+ ZGutImpact J+K+L2 K* V  |! l. ~8 B

# o/ z% J% L- ]5 @8 k. t8 w5 i07    Z-Varibl* k8 L4 m1 m1 E- O5 @9 r  g
Unlimited VarSword for 5 sec
* f) l/ _! F' B  D5 _: F6 d$ J4 c$ nVarSwrd B+C+D
3 f2 X, T% F; ~' tVarSwrd C+D+E
% `0 Z6 d, Z; ^8 n$ U# p& L0 `VarSwrd D+E+F0 n+ M1 H0 i8 D. r  A4 }) `, w

+ L! F0 a7 M$ ^* W6 c7 I08    Z-Yoyo 1% t% y5 c# q1 S
Unlimited Yo-Yo for 5 sec/ T# x- P2 u' P* l
Yo-Yo1 C+D+E6 @" w4 b% a- ]& d. m1 p! c  Z
Yo-Yo1 D+E+F
9 ]3 E9 Z$ H: Y8 k9 v  l7 iYo-Yo1 E+F+G
4 l+ n4 ]7 i. Z) U) j5 O- _
( i; V, C: t7 r7 B2 n! C( Q3 ^( o09    Z-Yoyo 2
& o2 Q% H+ M& F: {Unlimited Yo-Yo2 for 5 sec  R7 H" |3 h' X! u% C% S
Yo-Yo2 H+I+J" ^# Z( U9 `+ u( R8 M! V, k6 X! T4 U
Yo-Yo2 I+J+K
+ F" r! w* r- u0 L7 `7 q7 aYo-Yo2 J+K+L: X0 l3 N: D- B# n% \& ^! o: Z

  x( C' ]5 `* f$ L, d7 q2 k10    Z-Yoyo 3
* o* k4 C. L; M8 I9 @Unlimited Yo-Yo3 for 5 sec' S1 Y) R* P& N
Yo-Yo3 M+N+O" }. l! l4 ]' I# H# c& \" L$ Z
Yo-Yo3 N+O+P
' X" Q! ?+ s* zYo-Yo3 O+P+Q) E  o1 i5 \. A* Q6 H9 O
+ v* O* b, [9 @; T. u6 e
11    Z-Step 1# M+ n0 Z& m& b) U) V; o& e
Unlimited StepSwrd for 5 sec( F$ |2 s; G8 G
StepSwrd L+M+N
1 E6 [8 F% L5 ^$ i! I/ `StepSwrd M+N+O
: V( P! A3 d; T! _StepSwrd N+O+P
$ v5 ^" a/ L8 W( h. _7 ]* p1 J  `4 e4 ~
12    Z-Step 2
) a6 `6 v" P9 x: h/ a" _Unlimited StepCros for 5 sec2 m% ^7 n) U; I
StepCros P+Q+R3 y2 X) B) E' V" K8 @( p
StepCros Q+R+S
) m5 q; b8 u5 g( B; ~; sStepCros R+S+T5 a& A( {7 T$ ^( q9 V7 O. ~. L
% @# x! h; K% `! U
13    BubSprd+ Q  T' k6 Y: q0 s0 Z: [4 J
Attks w/ spreading bubbles!$ c$ H  d: \! {3 ]2 N& G  Z& w
Bubbler  C+D+E
. d9 P% Q, R0 tBub-V    D+E+F; A& c/ [7 x+ P: t( U5 U
BublSide E+F+G  W8 p& s6 k+ p6 v" y, P" v
Bubbler E + Bub-V E + BublSide E0 F# J" G/ h0 A5 N7 F# R4 h

3 w2 q; j1 [5 I1 X' W0 [& c14    HeatSprd) J( K) n9 m' W* {2 Q& h
Attks w/ spreading fireball!
% [0 ~1 Q! u1 o0 Q" y7 ^9 mHeatShot H+I+J
0 F' v1 @- ~8 n! I; S* KHeat-V   I+J+K* g' S+ g6 y1 q' l4 Q+ S# w
HeatSide J+K+L
: O. m# b. s. P! Y' G4 r# r  [8 SHeatShot J + Heat-V J + HeatSide J
" _" n, g6 n0 N; c. u
6 W: B/ j0 N: X15    H-Burst
  l4 n# s" B- M9 G9 x* _4 zCreates a giant explosion6 I% L! ]% S0 q
Spreader M+N+O
$ |, P( `4 ^" Y8 m9 VSpreader N+O+P, F5 `  U: G" X1 n* ^2 T/ T# E5 a4 `' m# Q
Spreader O+P+Q0 X+ G' J0 _) ^2 ]% Z4 o1 }# Z3 q+ G
# O: y% E4 l' @* v7 j" t# n8 e
16    LifeSwrd
, H% l. `6 k; S1 E* ?8 BSwings a huge 2×3 sword!% K4 [1 `* U  Y; [# U2 h
Sword E + WideSwrd E + LongSwrd E- ?; E" n" Q/ ~$ b' j5 g
Sword L + WideSwrd L + LongSwrd L6 X  ]# n1 h) ~% c1 O
Sword Y + WideSwrd Y + LongSwrd Y
2 }: k2 }3 L6 v3 M- O# n! Y: h6 R0 Q1 h4 Q
17    ElemSwrd
: J0 c' }3 v' s* ^6 @Wide swrd contains 4 elemnts2 B$ X" ^( w  a0 N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& q% P6 K/ T- O3 e' J
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 G3 g, G, Z' Z6 J! C! A% ^6 U6 @. R4 a3 F
18    EvilCut
4 e) b2 F5 s% c3 O" e- IStep up 2 & make 4 atacks
9 r$ e9 [+ I0 ?$ D: RStepSwrd P + HeroSwrd P + StepCros P
  I2 q4 p- {/ V% k" n8 v, b4 P
- J, @; }2 u4 j2 ^; s19    HyperRat
8 ~  Z' W2 H" h$ N6 R' z) K* X, eA giant Ratton charges!8 K& z. d  @/ e5 u
Ratton1 A + Ratton2 A + Ratton3 A0 ^& x3 I/ S: }' s
Ratton1 C + Ratton2 C + Ratton3 C' \! s2 [+ h& L9 r
Ratton1 F + Ratton2 F + Ratton3 F
, y$ L# z9 z" Y1 F& j
3 K) U4 w) D/ H* L1 ~# j! M20    TimeBom +
8 d$ R; m2 x" Z% ySets Time Bomb in enmy area' E* X5 o9 {" x& K+ j6 A* V) B5 o
TimeBomb J+K+L
0 ~& _% J  [3 G% ~+ @2 \TimeBomb K+L+M
  ]4 h4 c' Q* v; OTimeBomb L+M+N$ t. x8 H  j* j/ M9 j- N7 K( r
3 @7 k) s5 Z# u( g% S6 W3 Y/ x3 G
21    GelRain, u" g2 [$ P; b( E; E+ f6 q: S
Gel steals squares* q  Z2 ]& S4 `
MetaGel1 B+C+D$ v+ k5 h1 l) {# K: v, I6 o# P
MetaGel2 E+F+G
# p- N$ ^! G" ?9 S6 kMetaGel3 S+T+U
* C. \8 g1 ]$ \  _9 Q& M; I$ A8 S( e  C' n# M, [
22    EverCrse" z! T8 q$ f* [) K5 J- J' x2 r
Shield chases enemies' r( S. Y5 H: S/ _1 }7 ^
CrsShld1 C + CrsShld2 C + CrsShld3 C
. P: `" \5 U1 J% t" ?CrsShld1 L + CrsShld2 L + CrsShld3 L. h/ R2 h! W/ A6 f+ e- D3 P: U

. X' |$ F. u& u23    MomQuake" _9 @- k% ]6 H
Awakens Mother Earth!
  V: r, \. [7 P1 o+ LRockCube * + RockCube * + GodStone S: _# M) _8 ]5 x0 |, @

/ R5 h5 {. Q; @9 K24    PoisPhar
7 u: ]% U- p0 ~; H( }Pharaoh generates poison8 b( B+ {0 }' K+ t; l- k# P
PoisMask A + PoisFace A + Anubis A0 k5 O! G1 s3 T/ ]; }5 y

+ |0 l' D% `7 }( w. R& T25    BodyGrd$ \( ]* ^3 W6 k+ Z- R- r! Q
Bodyguard takes out enemies& T( Q* `3 v, D8 f
AntiDmg M + AntiNavi M + Muramasa M8 f' G4 e, W  q* Y) x# |/ y
! }" s; r6 l9 s9 R
26    500Barr
; I6 W8 p# ?5 X  R$ D' ]& qBarrier absorbs 500HP dmg; B! F* y7 [- T
Barrier E + Barr100 E + Barr200 E% V$ f+ J* }3 @' A: z9 {* O
Barrier R + Barr100 R + Barr200 R
# M$ z7 i, [) [
$ c3 o& t! @, f3 l27    BigHeart8 u7 W- g0 U, S+ ]" ~. X
Attacks, then heals HP!: B4 z0 c0 }2 b; L! ]- h5 h; ?7 [
HolyPanl R + Recov300 R + Roll R
4 ]7 J$ b0 G% l" \7 |HolyPanl R + Recov300 R + RollV2 R- E0 \* o" J6 `5 f' @
HolyPanl R + Recov300 R + RollV3 R6 o2 O2 u. b9 h+ i+ p
/ j( r0 q! D) Z8 T
28    GtsShoot
1 S! x- u$ s/ H( ^- nGutsMan throws MegaMan!$ s% N" g) u4 m- p$ f' E
Guard * + DashAtk G + GutsMan G
- I. i! Z' }0 R; s0 b: k# RGuard * + DashAtk G + GutsMan2 G
  u, B, t6 V5 ?2 B: v6 \8 q9 |Guard * + DashAtk G + GutsMan3 G; ]. v8 B. `& I$ W7 ^( N, {1 J
Guard * + DashAtk G + GutsMan4 G
1 N' [3 i$ b: H  X$ u' G* C. O+ Q) ~% q% q6 D2 {, s1 }
29    DeuxHero4 [% k- s; r& _. H4 [9 }
MegaMan & ProtoMan team up!
1 X7 b; {& |4 W! ?. c0 U1 ECustSwrd B + VarSwrd B + ProtoMan B4 I/ m& ~$ w  Z$ ?1 Z. O, f
CustSwrd B + VarSwrd B + ProtoMn2 B4 ^) u, T% w" b
CustSwrd B + VarSwrd B + ProtoMn3 B, T9 A2 b9 }' o' }
CustSwrd B + VarSwrd B + ProtoMn4 B4 b& i& ~* g6 t1 N
' I0 N1 A8 l: [5 U
30    2xHero) q. k- ?8 ^& C* F/ B  m7 |
MegaMan & ProtoMan Dual atk
! u* ^. g4 a0 L! ?. Y3 WSlasher B + CustSwrd B + VarSwrd B + ProtoMan B! Z$ b$ c. o- I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# O2 q% `/ V4 s# W+ }. ?2 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 T- I4 ~. g7 ~5 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
  j" v: l( d$ C* n/ ^( L  m
  W( r8 P" \- W1 t+ ~31    PrixPowr7 h5 j: l* R' z2 d- ^- t, f
3 Navis attack at once!5 e! I2 O7 E2 i+ {
Team1 * + Team2 * + KingMan5 K* K8 x% f% ]( v+ x% ?
Team1 * + Team2 * + MistMan5 M5 c: o' k/ k' m: A
Team1 * + Team2 * + BowlMan5 B
8 W% W) y2 l$ l' E. z* ]
2 I  f0 ^, e& u" o3 i32    MstrStyl3 \% A7 _" l* Q- @9 u7 b) r. E
MegaMan unleashes his power
+ s8 G7 E0 X- C; |- @Salamndr * + Fountain * + Bolt * + GaiaBlad *
! t1 T# b: j; Z: d3 Q5 T# `8 l
/ y$ P  l  E: X5 n' R) p- E* O# P- UStdrdChip (Part 1)
* _; q) j/ Z- V$ E7 L  B┌──┬────┬─┬──┬──┬───┬───────────────┐
, k1 D9 p( S" |) e6 V2 Q! H8 ?; y│编号│名称  │MB│攻击│属性│稀有度│说明             │! j, f; Z0 O4 D) X3 \' g# I- P7 W
├──┼────┼─┼──┼──┼───┼───────────────┤+ u) }! x! u" t" x8 A& p
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. t5 d5 s$ Y) [2 u$ [. g6 B) i│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 x, \: ]0 I1 W! l2 c│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& u1 i3 C$ N! F) M( c$ x
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │: J! I3 G% X! c( j" T) @& i: T) o
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ N: a' J6 }% P& P' R- b3 n9 F1 a│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 Z- t( y1 w3 i% o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │5 C" m0 r% {) l, R$ v
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- a# R! t6 Q! |0 }│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 e) |, h. j* w% q* f8 g: Q. o
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ ]* o2 H/ m; d
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 K% R6 x, q4 {7 m8 i8 i0 a
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 [8 ]. D- K1 R% S; z1 {│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │# j9 y* G. o' A- t: Z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  u" N/ K) O1 O: b5 g: W│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 w  ~% B/ d$ X/ }5 H# _│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* O; ]/ x6 T9 ]0 @( l" C" B, H2 p! Z│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 n! f4 f3 E7 B2 b3 _8 n│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │% h6 M- j8 l2 ^& h
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& ?# x) b  h& ?5 S  Y
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
& D9 x* w6 q; D+ }8 @' P0 L│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% x; ]3 p: g% h! |; K
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) |5 m: x# T9 S& |6 o, s5 w
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 _1 j1 y# V; S) Y4 I( o1 b│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 B& J9 F3 c3 L
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# E+ j; l4 ]' {( I. q7 }│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 H2 s, m, J) C* s% g6 Q% M+ f3 Z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
. g' t, B3 r+ f8 j4 Y2 m& X- L│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& a8 k/ m8 I* Q, Z
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- I9 ?$ s9 Z3 V3 B│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: b4 }7 P3 f" f) U* l│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 Y5 I; m! q/ |2 _, ~: c8 l
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 U/ O5 U6 X1 u8 E
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: j7 M0 ~/ f& B% {5 f7 a. j! W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │/ P* H1 {! I! z7 j( U, j  W3 e3 t
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 K" n; m3 {) J& y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │- H7 O1 A$ v8 c+ l1 g' K
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* f$ B5 Z0 ^# E! I0 X& Q9 m. K# v
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │- T9 E/ s% b" l% k5 I' @. v
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 W! x  j5 S6 o: h  S│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ j' x) ?9 M" C8 V) o+ ~! n│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% n6 H0 B4 N2 n, f' a6 z+ c; V  m: g
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 p0 s% W9 I6 f│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 H: S7 Z) i" _
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 h! i7 M' G3 k. H( s
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │6 d, F% C+ d0 K0 w) g& |8 D
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │& Y. R% E( v: {" j/ R
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 ~) P) `+ R; I4 I- l! E; F4 C4 a  R
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 C  a& q* d! {+ \/ y6 [" d, ~│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
* M! }+ d5 X( A% g) I3 G: o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │* [+ D' j2 i% ]% Z: a5 s/ `) Z' V' f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% s: W# }2 W# d- A# A1 Q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* i4 D7 Q9 n+ t$ o  o4 O│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │0 I/ ^2 A% N$ F( k; i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │4 T1 ~- N' Z- ]' D4 L( s
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │5 W& d7 j" T6 H7 s# J
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
% v0 ?+ [. I3 B│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │2 Z# z5 Q6 W2 r  `
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
4 b  M6 _* S# I$ A│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( e! e0 k* M, B│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ A! K$ i4 f/ a: a) G1 O0 m& E
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' g6 _6 O" E: U
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: o+ ]7 i! U/ x, D- Q3 e
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │6 I3 ]0 ]) ]* M( q( _* W' V) M) ^
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
) j, |4 u/ H- l# e$ H0 w# M2 a, g│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 z/ m3 W8 X2 }3 H7 J│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
( f7 i  Q7 y" k$ I│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 b6 _% F) w! Q8 M│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 t6 W! `/ r3 ^
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 d  t: M( K, O! D/ E
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
4 I' j! n  N- z4 J; J9 f│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 f* D0 b# R9 e; P│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* }7 D# u2 u* v
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │0 _2 j  @: Y  b8 P5 l6 b6 A
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
0 B! o4 r9 z: P2 o( f4 ~│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │* _2 p' U" }* F2 l, h, e& j
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 J( \$ x* U2 C+ k$ I4 |│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │' t! W1 G+ @: ^' |) ^
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ Z$ o  J- b6 k2 ?│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
2 S) v: s" n: b# h! r│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │. [, h' `2 e# w
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 i( v+ W, d; S% }' x2 @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ Y% r: ]. \) N2 |2 X0 {│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │6 z7 O1 O  g9 x& s; W, Z2 V
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │) y+ u- x+ S  l" C6 O% x2 ?& D
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 F! e  G: h% g: k- p│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; [% u" ?* e" `& i% ~$ v3 W
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
# c8 v/ `$ y2 |3 ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 U3 k- D+ L+ [& A) P- e6 [│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
% ?$ K6 ?" S' k: d3 P│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │3 _- J. t; Y) m7 o2 ^3 w9 Y* b
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& D9 p9 A+ q: g# ?1 `│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 |6 S6 g3 S- y3 c2 J3 |. ]! z2 o, G│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* n& |- N/ G8 ?
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: t& z7 t7 j8 U│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 p7 N: E" M; y2 n& Z6 |8 j│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ l, C  c% h& R8 q; t
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 J+ e7 V. ~. c. J
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 k2 P, e& Z/ q9 J* z0 v│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 C+ H# `' |8 M2 B- f! Q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' w4 M# X  t' k' Q5 }; d3 r└──┴────┴─┴──┴──┴───┴───────────────┘
8 x; r5 F6 i1 D; Z3 R4 e1 j: X  F2 @1 r4 d) v, o) B" R7 I
StdrdChip (Part 2)
/ y( h2 e4 \' I+ k* Z┌──┬────┬─┬──┬──┬───┬───────────────┐" x2 j2 k- Y6 l& t! ?! C7 M, M9 X
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 T+ V8 P4 ?  x. W2 m├──┼────┼─┼──┼──┼───┼───────────────┤  t  w; |" o9 S% v' e: _1 F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; Y4 p3 K# `. C) Q0 U; }
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 K( a' |! ?# G! N1 E- a
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ U) e4 n5 v# q: n9 f  j
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │  ^# O) I3 N; a# N# E- t
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │7 q! c0 s' e3 w4 d7 a. C
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 e6 b0 }: Z+ g  ^: C% W; _│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
/ o# r) ]4 C& S. Q# s& x) W│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 r5 M' R0 U1 l! F
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; |. x2 E8 ?- F
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │0 j3 B6 @* P7 e3 E
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 i; e, Y9 Z0 d1 w, q9 ~8 r! b: K
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" N# M* e% ]+ ~1 ^' M' O│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
4 h$ f( }/ n- ^3 @$ O│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │2 p0 o# ^+ k4 j& p7 a
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! ]6 B' \8 |7 L0 |; k│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ F7 G7 j' j) G. y. v  f│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" s& H8 G7 [: c# G7 n0 o$ H0 f
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
0 _! k# h' H) G( |& d% J1 S+ Q9 K- L│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! L8 r. _3 N+ g% {3 ]$ {$ |1 W│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# u3 k; P. _% B" B' a" u$ v; d1 x6 S' S│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │+ R) w4 V1 n/ M8 G' I- p+ i0 A4 T! G
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 A- [6 ^0 A  N+ C9 A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 v' _1 U6 r/ j* f
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │- M9 I3 X/ n' D2 x6 H+ z  _( o3 ?
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( _. H& K# |- l
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& S- A0 j" n0 Y1 @& Y; a1 V
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
* D( t) k' v% E│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, M6 J0 v' _1 ^/ H7 c
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
6 d9 r7 u. f9 d; c% @+ F7 O! X│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# Y) u0 C- o) Y1 p
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 Y  |* ?* F5 |8 m0 \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* l, z% ~! ^3 C3 i, n: B9 e0 l│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ f+ K/ i) `; f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │1 y8 g' Z: c! [: B( r- {, o9 Z
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* D7 P7 b$ l, i4 _! K: S) Z% w6 H│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │, Z4 w+ l& T* Z: z/ C- T
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% {0 S7 B  y) T1 B: D( @/ j
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* S4 g  o9 }1 ~0 C
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
0 s$ @' r1 f0 z. {3 K/ @2 O│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 N* z1 q6 y, T/ Z│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 d7 N- B4 b% S: L│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 ~, H* N& J$ g7 C3 `- W1 X( {- U│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% w7 q  N* D+ O│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │% Y2 ~" x* q% U( x
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
" ^/ c9 M% k! o; S│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
; v, A& D' o0 O3 z; k│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │8 R# O- V, d' Z/ y0 \, j) Q2 f
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
; B2 |' k4 n! A$ U3 q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 M$ o* P6 g- ?: J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
# f' S+ l6 y& U9 K" l1 r, s│150 │Recov80 │20│  │  │**  │Recovers 80HP         │, N7 K6 Q0 u1 ?5 t, Y
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ Y  P1 ]) f* G( O7 n│152 │Recov150│50│  │  │***  │Recovers 150HP        │) q" i1 P8 G$ E5 @* u4 Y
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 ]  o) ^2 i' J! c# p│154 │Recov300│80│  │  │**** │Recovers 300HP        │+ s3 H/ D' z5 b, H
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" C: i+ B5 I9 `│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 J+ v. k% H% a- i" A
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │; a+ t; g" |9 Y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& x, k. C" K1 ~) h│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
) U  {+ c5 x' i& L│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- i' }+ Q: X2 u, Z3 ~+ D│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │. ?/ J  p" |2 N* L* F$ D7 L
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- h. Y& V7 ]( |# m( k. J7 I
│163 │Invis  │11│  │  │***  │Invisible for a while     │9 f3 B! _) t, y  b, f0 `
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 y4 G9 P1 A- L│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
" w* o# M& i% ~; j1 c, c1 ]; C│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
0 |# k' b/ c3 z$ K/ ~$ N│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ M8 k6 y" ]: P* v; T( N5 [% {
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  c+ ~: x4 K: U4 s( n. H# l/ F1 ^
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
' O7 w4 }: `2 J│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 [) N" Z$ n" y2 j4 m
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) W" L3 Q* Z$ c3 B0 [1 E9 P│172 │Aura  │55│  │  │***  │Repels attacks under 100   │1 r( E1 T. j5 p4 h! |" y  b
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │# H3 S- s/ q) g4 S/ |
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ ~6 {* t& V2 p. z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- G2 `1 V3 \( b; m- }# k& B' g6 I│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
0 O$ D9 O6 J& P│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
2 k3 N7 F0 J, F' l: _9 \│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  ]6 Y. [% g5 d' d
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ o. `# [, B  k' \$ l; D
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& [3 F7 w% h% {/ U4 V& C│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- f2 e. d; z  U8 ?& e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ j4 ]5 N- ]. K2 t: A│183 │Hole  │55│  │  │**** │Open hole to dark world    │' O/ H8 v, _  P6 R' D* `/ r
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
' O4 a0 L0 U+ r( `│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ }- k% `5 v  ?6 [7 L- Q│186 │IceStage│20│  │  │***  │Changes all panls to ice   │" f  M0 a" p5 k- Z; B; c
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& S! K* R0 m9 E+ n* [# L
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
* h0 U; ^! k; G  x│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │! T& ~, |( f0 U4 W  ^
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │! |2 H5 ]* w  d3 q" T7 [
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │$ `; r9 p6 C! w% ~0 }
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 [/ M5 q$ u  D0 V
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 s' L$ e' V6 B3 J) D
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │& E$ y* w; g: K: e  A
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! W$ G/ a. v. H# V2 \
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
% }( {; a( ?5 x5 V│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 t" y# F: U) H2 \* {- a
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( W0 x+ m: ~$ w# `0 J* s; e8 k│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
4 l- B, k% J1 h5 E) D4 f│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │4 @, ~2 F# b# D# |5 I
└──┴────┴─┴──┴──┴───┴───────────────┘
/ C$ b0 }/ ?/ t' i' ^- [1 X5 P& h5 I
1 J$ y9 U& ]4 }: G) I
Mega Chip& I) f- A, r, ~( j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 M: b  k. y* u$ a, D4 w│编号│名称   │MB│攻击│属性│稀有度│说明             │
! j6 b9 }' W6 P├──┼─────┼─┼──┼──┼───┼───────────────┤# I+ e2 z# E) E' }2 H- u6 ~
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │- R3 Y7 b* U/ Z8 {! [, T" y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │8 o# h4 {$ w. x1 E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
) n' R7 e8 H  [3 o" P5 V. Y( Q5 I│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │# ]5 u, |; N' Q( X- G# r
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
) Y; e, R9 x+ L│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 o0 @# r- s. r  k- s4 t
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
$ o% m+ ]( B$ ~/ y  a1 ?1 p$ {│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │9 g. v3 f1 r  |4 a7 w
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 G2 O' b  ~0 T/ J│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
9 |1 H" Y0 I, i) t& F│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) q' Q6 x' K( w- u2 s& p│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- p7 D# i2 _  n│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& A$ I. g2 R6 h3 x3 d( r- ^
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ b9 ~% z. A% T1 f" [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# A: M; a# r7 I" n0 C0 \; ]" O│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │6 L8 n! N3 H/ @7 h1 J) V
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
. [: b: _! g7 v6 o; v5 F│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( k  U! F& U) t│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. [& a. M% c1 A+ b
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │* T- a9 L/ m0 S* {/ h; W0 j
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │/ p5 _. J/ G' s* \9 N# f, Z* o- g
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! j1 `0 V! f/ Z
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
1 m. _2 o2 f* v) w) c│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
% S/ O/ Q* w9 c4 j& r│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ w1 Z1 x; ^, X1 Y# @7 j3 H
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │" x5 e% I$ w* T9 c6 b7 j, Y
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ J0 q# _: a* q) G' V- c% n
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: i$ W* j0 G* [4 X9 K
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' I: d% m6 o- S$ g' n2 ]- F│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 @% [6 s! \9 b0 A│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │7 Q1 c* {9 e6 y; Y" q
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, c/ m' d- Z, I; L│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
, Q- _: z; N% Z, z& n" Q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 y) q# ]! V. E$ ~- V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, n! x6 u- m0 z6 @8 r; x6 L│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ ^4 |2 `. o  }: D; Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
* z1 S& z& w6 P, D* D- A│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* C) N2 j1 z( x# o4 ?! q1 W│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. h: s" }; k0 g5 Q/ y7 m. ^│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 }& g! s4 Y; }, C& I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( T+ }8 M1 [5 Z8 V, j; \0 Y2 U│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 V6 D) b) q6 F; G. F8 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" l) C7 i+ c& X  b' X5 H* ^& O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │& R3 {. H5 l8 \: A, x; y4 B: e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 J8 H" B, W3 X9 |+ }# h* `7 y5 n
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- [+ v+ e. r4 ^+ J4 `│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
1 B/ ^: y; X  m8 p│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( e3 B1 B8 v' M5 I$ F" K% e│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │" x$ ~9 j- m/ e3 e' e
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 Q; R! Q' ]/ R2 e5 |  \9 J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 d. Q# z/ w# Y( n3 m- c" B│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 `) ]2 z' p. e1 ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( |) \" g/ \" y' [
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 n6 d) v3 I& @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 ]% W4 K/ ]5 g% V5 j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 P! `8 {, V) o/ a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 k1 D4 c) _% u) A) B5 T8 i│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* q5 c6 b/ Z: b- Y& E/ S" G7 j
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │6 ^5 U' _& S  y" x+ n
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: y( X8 O0 u2 x) i! w2 h
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 U4 m. W( Z6 F, B' s9 q3 l9 l/ l
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
/ j+ _, w* z8 {6 L5 V) D│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │% z0 J9 T& y$ O9 U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 ^1 y# y3 j( f) Z2 z$ E0 u& o
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 O. f1 h7 t5 Z, X│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  d5 F2 S! P# T+ o+ E7 M│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 `' a) x2 x* ^/ T  n4 {5 ?│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  I) n$ H, V( G1 I│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │* J" P" {, w* Y" G
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" h$ ~! }7 Y: e2 w) U9 i│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 B! n& T+ K1 L+ t! M& O, r; Q  A2 _
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ h+ D8 x: ~2 L. d│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ j) B9 k8 Y3 H. g* @! U( n2 \
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  b" s7 a& B1 S( T4 t9 D│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
, M& k+ `0 {; M% Y2 I' Z1 z│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │  v& Y! H2 E( f1 ?9 @, {1 b6 g) f
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 b( S" J4 k1 K7 y2 E+ {) I: M
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
9 ?, l: |# R7 \& p% d  [" b  h│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
) E" W7 W( @  s6 D* k9 `) a│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; W% w' ~5 E4 N3 Q: n+ w
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 q: {5 y; U% Y8 l! w' `" i# a$ l$ {: f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
( n5 v/ J) f1 J│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- j* y  R- E0 Y2 w/ x# |2 o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │9 s- i6 c% q% I# [" O0 k7 q
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: G( ^" X4 j" T
└──┴─────┴─┴──┴──┴───┴───────────────┘. v8 D8 D) n" \) L$ H, N$ K' _
- V9 b; c# J- r
) O2 g6 A. @- y8 y, h
GigaChip (蓝版)
0 p& Q- t" i; Z- ^2 N# v┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ i0 R# s9 i/ d' g# J/ y│编号│名称   │MB│攻击│属性│稀有度│说明             │4 ^! Y! e* A/ F& Y8 T9 a" F- c' r
├──┼─────┼─┼──┼──┼───┼───────────────┤+ q8 ^$ }5 _8 M# d
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
4 \$ U' X8 |0 D& x$ s0 r- P* j│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │# b! S# H; T/ l+ @6 O
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │, C0 D9 C6 D4 {! u' Z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  l. ^8 D4 B9 |4 L8 Q" b
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 G1 o/ Z+ i. c' R6 y  x/ x/ j! H│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │8 l  _$ Y8 m% J. C
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 u& k- i9 I% w1 A# q+ R. \│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │# Z1 x) j  X/ p8 u! ?  L
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
( v; W  h1 c& Y, y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# A, q9 x# a( {7 y% z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │& K: X, \4 c8 ^# ]% I% ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │9 K) ^2 s, K% M. [# v3 T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ T% V. T5 A7 c1 ^
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( c0 A. B4 }8 d1 n+ ^. a│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │' r4 A% V: {- T; F7 d
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" J4 F) `4 O3 q& T│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% p7 E1 V* _9 n. C6 Z( u
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
) V1 I4 \3 i2 @( _4 C; Y5 V! O│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' `9 t$ N6 D: [* [4 d2 S6 K3 E% r│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 |+ Y# m2 g2 S+ n4 y└──┴─────┴─┴──┴──┴───┴───────────────┘; `4 o1 c2 A- F, M

% X+ t; B, Q+ _' X2 E  }GigaChip (白版)(只列出与蓝版不一样的Chips)& v9 R, `7 D2 ]3 ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 p8 t/ W2 V  {0 c# W8 x│编号│名称   │MB│攻击│属性│稀有度│说明             │' |) D! u# E8 x+ X) E
├──┼─────┼─┼──┼──┼───┼───────────────┤; f/ v+ [' C* X6 F
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; Y& J( u- i# V│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │1 i; H) o8 r$ }, U2 L# K
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │3 R5 T9 W0 z, e* i% p$ M
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │  q# Z/ S: ~# E( t
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 V$ {9 d  B0 V- c, D1 ?  kMegaman EXE 3 蓝+白 Standard 级别的 Chips:4 T. k: T" s6 L' p& t

2 z8 K. [7 O" f& r- P! ^- }( w( i001002003004005006
6 C; w, ~" s% [5 W" T8 q0070080090100110122 h; h5 I6 L' g/ w
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 X' ?  d7 i& T0 L9 V+ y2 J
' E5 t3 D0 j8 L" e
019020021022023024/ D+ o7 C3 X2 j$ G6 e" l# e; M
025026027028029030
; H+ n) U# A1 h$ s5 Z031032033034035036
: ~4 j$ g3 m: F% o( F0 M( {, \6 u/ c$ ~3 M) y% f/ x( T1 w3 d& X: j
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) F+ u! h; I  e+ n- `  E  d8 C6 D* Y. M% r. I& I- o$ Z* e3 H; t
037038039040041042- s* g, Y$ o" l, [  y. p" _
043044045046047048: d: b$ K# D  u% d
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; F4 k, Y0 d! L0 w8 E$ J; H( S
6 V* n% s- m6 V: B/ U
055056057058059060+ z" x0 ?& o! ]6 {) Y4 ^8 u6 t
0610620630640650664 E6 O2 W, o- E2 k* \; }1 q0 @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ L8 h  r3 s7 z( \( U9 G
' w6 t/ R, t, H# P2 t. w) V: [
073074075076077078
4 U2 p9 t$ q6 C079080081082083084- c9 }, d. ]& U
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, t7 i9 b% [& a! p
) t" u: N! ^+ x, [" r1 U) q! m
091092093094095096
7 U* t  ?; Y* s1 h1 a097098099100101102
0 Q7 [* f# r. y1 K' w+ K103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- @( }( C5 ~4 `" E8 @" h
3 P6 ?  ?' s* D% k4 j" g
109110111112113114( B5 w' w5 U6 ^  i. O
1151161171181191204 P+ {0 r' u9 }: a% G* S( |1 ]% A
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 n/ h+ C5 a! o  `
- l/ a  F9 U& _& }& n- ]  q
127128129130131132
8 b& H  u: P$ X( u( s133134135136137138
8 V6 r6 e: O% M, \: y. r139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, o, I! o2 u$ t' j9 `
; P5 o' r5 F$ S1451461471481491504 O! s8 r4 ^. o8 c' X7 ~* c' G
151152153154155156
/ u& f/ ]( f0 q$ s2 v. f9 P157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 A9 R' `/ ~* u5 t+ g
9 P4 G; e+ _1 x6 F- M# d/ `/ `1631641651661671683 `. t' j, m( ~$ N& G# |
169170171172173174( Q; V0 R; I/ _1 E5 k, R- H# i
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  h" t: H/ Z6 c# D0 k1 Q2 W) H/ n. N' _! w) ]1 p9 P
181182183184185186
) K/ n& ^5 i8 }) }6 Q( U' t* e1871881891901911924 `5 ?/ Z3 r" B& P3 |- f3 B7 K4 q0 ]
193194195196197198( z2 J9 L1 M' J! t
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- r4 ~) B# ~+ e2 o0 _
7 k1 L( M9 }( u  g/ ~2 J# V0010020030040050060 Z% G! I+ I/ Z$ ?4 h$ f- F
0070080090100110129 K" F+ r, |6 a* F
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 N0 g( T, H! a3 Z3 D; h4 z$ x( N4 _9 y* e" }# [+ x7 d5 U
019020021022023024) v- H8 i* ~* Z
025026027028029030( ?/ }/ w6 q# H4 ~
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 p- M; W! X! L, V, r2 _! Z' P: w7 g0 a4 c; A0 y
0370380390400410423 f0 T' o* ^* d6 h: `: h
043044045046047048
% |( w- j! `# d: Z% Z' s049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) o* P5 h6 l& ]! H% }

8 R; f- u6 Z. ?% x055056057058059060
6 c4 c& I1 v, C" b061062063064065066
& _- e" G" Z) M2 i: q, l/ \067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 Z2 d3 d$ n) A- M0 O+ q* ~: c

; L8 ]9 r# X# e9 M0 z8 }073074075076077078
+ k6 u- @3 \4 X0790800810820830841 q* g+ x8 H. W) t
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:# i6 o( C: q& \, T7 q

, g: ]4 W" ?/ ?8 K001002003004005006
( F& D7 R- |5 ~; N0070080090100110128 a9 Z& ?0 c! @* ~9 s/ E! m9 O
013014015016017018  i3 S( F  z4 f# V
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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