转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创; B& H0 N# b" o: m, w [
■ ●■ http://www.NewWise.com
% X2 \7 P# h) f# Z" K■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # t; _/ C) |4 V$ x3 A+ f
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洛克人 EXE 3 Blue 卡片组合4 q# @" |. ]1 Y" q, [
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; {4 _9 D1 N3 @% H+ E9 ?! `9 v
大家要看日文版的P.A.或详细攻略,点击这里吧!9 l8 W! ?7 _: \+ C* a3 a! o+ Q% F
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/ Y5 r& P6 t. r. n3 c希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:7 B4 K. |# H6 ~
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编号 名称
. q) I! m- c, ~, X说明" n" w' F8 }$ _* d: K% K3 U
组合方法5 j4 [# G/ ^) D/ \( W
---------------------------------
8 e8 |9 J# S5 K- g5 }& o0 F01 Z-Connon 1
* t6 u5 N0 q9 M& gUnlimited Cannon for 5 sec
* u( t- w. A1 p( F! P/ FCannon A+B+C
% G' P9 W" K2 G }' S$ |9 r9 ECannon B+C+D s/ l* N0 N4 n% L) Q
Cannon C+D+E
7 {; ^, g' x% A' M S J- G( _
5 A) s" b5 r- M1 L* J02 Z-Connon 2
, \0 D+ J7 u* D: \9 W Q) w# H1 ZUnlimited HiCannon for 5 sec% C! a, [9 k4 R6 Z( J3 U" F
HiCannon H+I+J# j P6 g7 Y3 P0 T; ~
HiCannon I+J+K
$ a6 ]- r$ `( c7 n( r H/ Q* XHiCannon J+K+L
, S0 P4 \7 n G# Z, W3 c& |. ~2 I6 ?) I( i6 I1 o& Z6 o# N
03 Z-Connon 3% G$ D0 V8 |; E) Q
Unlimited MegaCannon for 5 sec
2 U6 i5 u# ^5 b3 ~M-Cannon O+P+Q
# f0 K: v6 S, Z% ^+ h; @M-Cannon P+Q+R
0 n8 ]: K& ~$ u+ jM-Cannon Q+R+S! @3 M& l: s, x6 {
* ^, n& V7 b7 H04 Z-Punch
% J8 |. N4 n/ n& ^1 } Y! OUnlimited GutPunch for 5 sec) {7 F1 U9 m2 s9 s! p$ T
GutPunch B+C+D+ {# D/ g% j+ i$ A
GutPunch C+D+E2 D5 B+ L# {! _) [5 _0 s8 E
GutPunch D+E+F1 b1 I( K; n( }9 Q/ {
5 K+ j% x9 E' b7 R0 f* a05 Z-Strght5 e# K3 ]& Z. V; W/ y+ Y
Unlimited GutStrgt for 5 sec
* q9 @: C# C" C/ K9 \5 }6 lGutStrgt O+P+Q
3 N2 C8 } N8 VGutStrgt P+Q+R
8 C7 l5 T" U$ O; H2 R9 B& y: D, g5 J$ LGutStrgt Q+R+S' D# w, l! u. c% g% @0 Y
3 I; P, j( k, D
06 Z-Impact
3 K* X$ Q( X Y1 X+ wUnlimited GutImpct for 5 sec
( `) Z' i: y T; j5 JGutImpact G+H+I4 W" \2 h+ Z- D# G. T8 k
GutImpact H+I+J% P4 i6 ^8 Y* I6 A
GutImpact J+K+L
8 p! u( G8 }. ~8 S4 B, d2 H' A- n3 [) N' L3 |3 l& n2 P4 L
07 Z-Varibl
# [2 [$ Q8 v! @( RUnlimited VarSword for 5 sec
: y+ B3 g/ f j4 w6 mVarSwrd B+C+D* L6 V) \4 I' E$ \# J$ I% W7 I
VarSwrd C+D+E
0 l0 Q% ~# d' d+ aVarSwrd D+E+F
& Z7 K) j; ^* s0 W6 q& M$ l- D- ]# L9 d% M4 @+ j2 \7 ]& ]
08 Z-Yoyo 1
0 f( k% L; |/ eUnlimited Yo-Yo for 5 sec
2 A! o! m0 `1 ?$ s( x% D UYo-Yo1 C+D+E
/ Y8 I7 u& [8 j: j* }" H- b* hYo-Yo1 D+E+F, Y3 w& S( c, v' U# @
Yo-Yo1 E+F+G5 j1 M3 L. x! s3 G( ~8 B% P+ Y) z
6 P0 P9 E& d# j" m6 c2 `; V$ s
09 Z-Yoyo 2
. e' A& Y+ B- l- HUnlimited Yo-Yo2 for 5 sec
' ~" U4 s7 Y$ k. Y5 v" P& X: u; kYo-Yo2 H+I+J
; w5 e1 u+ z, j4 BYo-Yo2 I+J+K: Q) J1 a C2 D( J
Yo-Yo2 J+K+L
# C7 E2 n: Z# K+ g4 R
7 f+ c8 e4 N; I" O: Q9 \2 A/ [10 Z-Yoyo 3
$ Z8 O k5 {: n( kUnlimited Yo-Yo3 for 5 sec
- M! O* C$ |- lYo-Yo3 M+N+O1 b* D7 g ?+ O9 n+ P q- Q- i: }
Yo-Yo3 N+O+P
* B5 c4 b6 o9 ^9 F5 `# FYo-Yo3 O+P+Q$ o" n/ s: U; t! S
# o3 w7 O3 T. ^1 W2 ~# a- m3 D11 Z-Step 1$ ^/ G4 ?; s" R) z6 D d
Unlimited StepSwrd for 5 sec
# N: z' @; m) W F ~% U+ yStepSwrd L+M+N8 h9 z9 K2 ^0 `! A$ J- C
StepSwrd M+N+O) R' s& a5 j h. h6 j
StepSwrd N+O+P
6 R2 s" B! x* K2 y
9 T7 m! ^1 r# O* O& P& l* f3 W1 ~12 Z-Step 2 y$ \7 o' W0 {' Q
Unlimited StepCros for 5 sec! F& s9 }4 M% _: F( M! S& }
StepCros P+Q+R
8 x$ i# L+ z2 l* [9 pStepCros Q+R+S
* L% t s. B1 t* tStepCros R+S+T, ^& u w- e0 z% ^
5 A. Y* d% s& C: \4 T7 b2 ^# T/ u7 H
13 BubSprd
6 M2 q# Q- D) |! o8 a7 ]Attks w/ spreading bubbles!8 {2 `- W( Q3 F+ X+ r8 ]: ~5 _
Bubbler C+D+E$ I$ G4 v0 a! {
Bub-V D+E+F
0 g2 Z2 m0 l5 }" c" H u; W4 [BublSide E+F+G
- a2 r" o; N C, [; K8 ~' Q4 k! FBubbler E + Bub-V E + BublSide E) M# n0 l) `6 s4 q1 L
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14 HeatSprd3 n+ r7 o1 r, G& [% ?
Attks w/ spreading fireball!8 L4 C7 y# N6 f& d% g" R" t8 e
HeatShot H+I+J+ o; b& O) `) a$ Q
Heat-V I+J+K
$ n0 L4 P7 c0 [( fHeatSide J+K+L( ]' L. a# k' F6 t
HeatShot J + Heat-V J + HeatSide J
4 | E8 Z( }' E9 r3 y6 t5 w# x8 ?: Y) ~* P* t2 P6 g
15 H-Burst
( u) b1 g& q9 T# kCreates a giant explosion
2 E% [2 `* f- t( q5 K0 ISpreader M+N+O
+ D$ u" r2 f6 v& qSpreader N+O+P+ A2 Q! }( @4 ]/ ~' A, z
Spreader O+P+Q
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16 LifeSwrd
: L% b2 K4 F" n- L a* N6 c/ RSwings a huge 2×3 sword!
8 O9 t" W0 d7 H( R! Z+ KSword E + WideSwrd E + LongSwrd E/ w/ ?/ C1 l& g% ?# m$ N3 e
Sword L + WideSwrd L + LongSwrd L! n5 \: s' Z; v( e
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
5 y( W. {3 `! J ^7 B+ RWide swrd contains 4 elemnts0 B8 ?; k+ u" S/ t
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 G% F+ R) |7 cFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
( W* g& k" E- p+ c: JStep up 2 & make 4 atacks3 w/ {$ ?( I1 [, p/ C# S6 _
StepSwrd P + HeroSwrd P + StepCros P
$ |) L9 A4 w' g% o' U5 `8 H b! X( h+ w% F F0 J9 S+ o: _
19 HyperRat
: j7 Y) L& J- H$ OA giant Ratton charges!
3 D0 q, J/ L6 R; dRatton1 A + Ratton2 A + Ratton3 A
. f6 e7 u4 D4 ]5 r* f, v; q' BRatton1 C + Ratton2 C + Ratton3 C! d6 I# _+ ]; i0 D/ n( X+ u
Ratton1 F + Ratton2 F + Ratton3 F
0 v- y c! K4 B H; I+ S# z& ~/ q
20 TimeBom +# ~5 L6 o' |0 J3 A5 V
Sets Time Bomb in enmy area1 [8 k9 o5 s+ \+ d
TimeBomb J+K+L8 j+ i" I/ p( G, ]
TimeBomb K+L+M
' R6 a% s1 _" n: yTimeBomb L+M+N
R# u+ v$ y0 ~) e) R% o
' j1 {. F; e8 R& C' c( B6 U4 U. v* w21 GelRain
4 D( z# Q% ]' i. MGel steals squares
& u: d6 I) w& H5 j# `6 KMetaGel1 B+C+D
8 `! l f$ B$ Q7 U' m0 S* G' uMetaGel2 E+F+G' X" P1 B* q' G
MetaGel3 S+T+U
0 J6 \0 g& X4 v2 g1 `5 ^. I& v6 T) p: b
22 EverCrse
4 g$ `: V( d' W$ O% k7 ]Shield chases enemies ^* j5 G+ \# w& v) `: W" Z; }# V
CrsShld1 C + CrsShld2 C + CrsShld3 C) X7 O1 ]9 c( T' f2 H
CrsShld1 L + CrsShld2 L + CrsShld3 L# G" }! [! X* e0 e: E E' j
0 W" _. t1 L* r5 u
23 MomQuake k% o/ N* L1 v6 g, }
Awakens Mother Earth!7 g4 C/ @+ |; l, ]2 B
RockCube * + RockCube * + GodStone S
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24 PoisPhar% B" E) k8 }6 q8 j+ n7 m) ~
Pharaoh generates poison5 S0 @$ t) x9 b3 V7 d
PoisMask A + PoisFace A + Anubis A
* L+ n: j* h/ `8 y, b6 ~1 C% F' H0 }2 q0 H' G
25 BodyGrd6 A" @0 T8 O2 l( `- P$ C; B& l
Bodyguard takes out enemies* S9 G$ ]' Z) K- f; t( |
AntiDmg M + AntiNavi M + Muramasa M8 U. R/ d. [" e" ~* o
% N7 S1 F4 J1 _$ A* ~8 q0 x# c
26 500Barr
+ p0 q0 S- B1 H4 m% B, ^Barrier absorbs 500HP dmg
1 u) \. M% e* B! \/ DBarrier E + Barr100 E + Barr200 E) a; S$ t0 l, k5 h4 N: g/ W
Barrier R + Barr100 R + Barr200 R" N1 m4 V9 z( a) O
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27 BigHeart
; m8 n, t: q, s/ a" n6 q. U; Y0 lAttacks, then heals HP!
+ N( A0 }0 i9 m& p0 vHolyPanl R + Recov300 R + Roll R$ A I# I! ?/ W0 t' k. Z; B6 W
HolyPanl R + Recov300 R + RollV2 R2 ]; W( n! _+ G# ?) @1 [, u/ j
HolyPanl R + Recov300 R + RollV3 R) q1 `3 d4 N9 L! z
' M# u1 R3 J- r28 GtsShoot. A; K7 X, f/ i4 X" Z
GutsMan throws MegaMan!, R0 {; f+ u/ E$ v
Guard * + DashAtk G + GutsMan G
/ i. U/ G L1 |0 U- S# VGuard * + DashAtk G + GutsMan2 G
# s$ r/ ^8 ]& T! `Guard * + DashAtk G + GutsMan3 G3 ~- `; W/ ]& H( p
Guard * + DashAtk G + GutsMan4 G) y, M+ Y& T) o9 a) L: E
4 ?/ g% o: C" }2 I( [29 DeuxHero
3 v2 t! }+ m1 k$ R+ i. Z H, hMegaMan & ProtoMan team up!7 [% K0 _* I' u% i% z8 P6 `
CustSwrd B + VarSwrd B + ProtoMan B
) F# r% [, X6 X6 d7 UCustSwrd B + VarSwrd B + ProtoMn2 B
' |! j& q1 T+ t* g' L7 @CustSwrd B + VarSwrd B + ProtoMn3 B
6 R' @, t9 p! y7 O( C ?0 w6 BCustSwrd B + VarSwrd B + ProtoMn4 B
) T5 d$ j6 L* _& A3 F3 z- X! \" n) e
30 2xHero2 {+ E J3 H/ B# \
MegaMan & ProtoMan Dual atk% W3 {9 l! W% q2 w6 u. t
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( H+ z/ N/ |& e" B3 W* F, k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" P1 U# f8 R( Y( t& \& g1 u0 aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 \3 @5 u7 y2 E9 d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( f2 F1 z8 |- Q" R$ `* I
U. G3 z/ M6 j2 I9 ?. i
31 PrixPowr
: E* b" Y2 c4 d$ C8 o, U3 Navis attack at once!
9 X" ?9 ^- C8 ]# U* C% w# V# ~+ ZTeam1 * + Team2 * + KingMan5 K
6 x# N7 ^' V2 |1 y. G/ tTeam1 * + Team2 * + MistMan5 M) C4 q- X0 q4 f3 h4 F7 T" q1 T4 d
Team1 * + Team2 * + BowlMan5 B
1 }% P' c% f: I' V2 q
, h# s1 e8 ^! h$ U9 x32 MstrStyl8 C+ t1 |2 k9 n2 d' O$ z; i
MegaMan unleashes his power
2 V" j( J: i% Z5 j7 `( OSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 ?5 }7 [) g: _% V9 r+ i i; ~' G4 N" Q9 _
StdrdChip (Part 1)( K: E: R8 @7 x& l4 @1 f' u
┌──┬────┬─┬──┬──┬───┬───────────────┐8 e/ @6 U% v8 w |
│编号│名称 │MB│攻击│属性│稀有度│说明 │ S2 f* ]4 V9 L
├──┼────┼─┼──┼──┼───┼───────────────┤
# D# @: ~7 ^* F, _' h3 d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
$ S2 s j4 B5 R9 D│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' d; O: X0 K$ r8 `. G* O! a7 Q7 }
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" M1 C2 U$ W& S" {" x M* S9 ^* T& S: r│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( u, f$ ]6 N2 I$ }│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
0 p/ s F- ` j│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# `$ y/ V' F+ {0 E6 A+ t6 j
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
/ U& t! c5 U& a7 }│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ A2 ]; ~- k+ f. U" I V$ Y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │5 }& l. f2 `7 P3 d A1 e8 E
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
3 k& v5 @, Y$ ^│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │+ s# {( |4 v2 Q3 M G' l$ s
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │% K% |! |" f3 t/ F9 e! I6 L
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │* f; l, c' D* }
│14 │Spreader│16│30 │ │** │Creates a large explosion │) u/ |' A; b0 P; p
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! O2 }) a' y9 m. h
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; S8 I. q7 `; j1 U1 F% r$ ~│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) I( e3 m( k- ^% p9 U, y3 ~
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) N1 [6 J# ^$ Q3 O0 y
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" L# ~1 Z& u6 ]6 A7 \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 M) ]2 L& ?+ G8 {" Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* r, o' ^1 T% E) G│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" L8 m$ {1 Z8 l# C2 {; Y│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │$ v9 W' x6 i2 D4 q4 y7 x9 e
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
q! m5 y0 w- s) b│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
P/ B; x9 [; y- X5 y! z6 y│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ |( C3 Y' C; U, t" `
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │! p0 F' |& C( T" Z4 e. Z, b
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; I1 ~4 _9 @9 B( _% L5 Y: r3 G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ v+ Y2 Q/ F# S' Z9 i" P# V; l
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) {% p& u6 Y# Q, n3 e% ^) y
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
. m' ~9 I- g* V│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 `4 C+ P" `* E
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 s, O9 t- W" Z8 z) d7 ^7 j# b
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 w5 R5 R$ J! Y5 A0 |% u' Q* O
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 \6 N. C! Z) l
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
' F& v9 n2 _. E! ~# W+ }7 Y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ j+ s l+ ` Y7 m5 m6 C& M
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# `$ s9 O1 i3 c3 U7 E│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* q/ S/ h, v2 M# m. [, T7 \8 y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 [3 S3 d0 t* |) ^│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 X3 o9 a; K- L│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
6 ?2 x( }$ m3 b% _& C│43 │Slasher │12│240 │ │*** │Cut while A button is held! │: R9 M' P) a3 Z( l
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 `6 ^) i' {: s& Q* S3 T- `- f! W/ h
│45 │SonicWav│26│80 │ │** │Shock through enemies │; m9 V* p! F0 [: l; {$ P
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
# {4 N' z3 B! v1 q& L6 P│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: K( o: g9 f# {
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 q9 e! I& B5 o; ~1 A" |2 O
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% b: j2 t2 T8 G& c; n│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" P. X1 F! q+ O* Q7 G9 S
│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 l+ c4 l" i9 U
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
; @& C4 k5 W" X! q: P│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 e' r/ v! x: k. Q4 n1 g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% u. g& A: e, }2 b" G4 w0 m9 R. v│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# Z5 n- G) i; w% D! a8 u1 X. s│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 e/ P" u# h3 d8 _) y( Y│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
: x* |0 ^) o9 j" O% u; w│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: ]8 X7 t( Z1 @* i$ x│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 X) }' Q5 a5 d6 o. B) {│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% X; m0 s5 e) V/ H0 s│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │. i' T% N3 W/ s
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ r2 `2 o4 }7 `3 W2 l; S
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: T& \& {$ `7 R: R3 @│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │! ~7 A" `& d* `3 _7 a* \2 k9 H
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 G- W) K' e0 o: k1 o3 j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
( N h3 R, O" v│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; m4 v4 U a: {/ C6 j│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
+ W' I. h' E$ J, ^│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │5 I& [( q. l( E# ^4 `$ l
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! p* [3 r/ l6 n) P" `+ m$ G│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
& ?! K* u# K4 H/ Z│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 }* ?3 I$ d( ^- b4 i; O5 u, @
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 ?$ Y5 v: ^: X+ ], d│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ d1 s5 h( D: D$ {4 _1 L, Q3 K; @
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' P8 ?4 k9 c9 E" b$ [, g/ Q
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# h6 M0 }7 n: j0 _6 V, m│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( i& F! i5 C7 C; N& ^│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │* X- H3 m, g9 j" h: ?
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' e1 D# E6 J+ f e9 E" A n
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 W9 e4 ]& g6 i# F: J│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 b1 E! c- ~) m% y$ c│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
" }/ a0 o2 S! R. m4 i( @" W q. c│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 Y; `% _0 ~5 D- r3 `
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# F+ Y! z( s" \+ W│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ J& ^- i1 i6 k+ u+ U
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 e& S$ Q d; J
│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ ?: V2 J5 c2 W: u, C7 C1 m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ [& e6 Z/ B% g$ [7 R1 e* k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! ~$ p# w9 k v( }4 `
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! t/ } M! ?% Q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │ [# D: V* x" O; f" Y, O3 E, l0 @
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* O, H& ^6 {) q" w* [4 e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 V9 a$ g" l4 C9 t- a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │% V5 m' H1 t d% t) l
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 X% B6 f+ j% ?% `4 \( {" S
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │* {8 u5 O. H5 P) j- r& `
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 |* L" L/ {. ^1 ? ^│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
; b1 t; m( x8 o8 D( S│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │5 a1 ]# P1 B$ G2 V9 p" Z. Q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 M* U W. i ] d
└──┴────┴─┴──┴──┴───┴───────────────┘" L m. l" j) H- K: B5 j
1 P8 H1 m% m; G+ x L& M
StdrdChip (Part 2)# N/ C2 E' K' T$ a+ W0 i2 y3 t
┌──┬────┬─┬──┬──┬───┬───────────────┐
- @. K0 k& x" l( W│编号│名称 │MB│攻击│属性│稀有度│说明 │6 A4 H' z& s4 u% L8 |8 T+ Q; W4 y9 Z
├──┼────┼─┼──┼──┼───┼───────────────┤
: [2 V. `. l& _1 K C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. z* M" }0 G5 K( }│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% z" B" e3 |. U/ C. t: ^7 L& p
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│% J( }5 R3 l3 {: Q5 w7 N
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ P6 N. [0 P2 S5 A0 e$ i
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 v5 D3 R1 I6 p0 Q: K│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ h E8 L: L0 h& C3 Q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │5 m, ]$ \! S9 D* d3 X8 m; P
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 T. {& y# T: }: h) {0 u1 ~9 |/ R7 g7 L
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │# c, ?2 U0 U& B( }
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 N$ [4 T/ }. t3 F" D8 v│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 S- ], D' W' v4 B- ~1 ?│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
$ a- q6 b5 P3 R9 [: N5 i│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 [* l Z. H2 ?$ K" e% Q% q" w
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ V! V. m! F3 G7 p2 @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ y* [+ C- p$ \- N
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* A( ]* ]6 _& ^% Y, W
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* ?+ Z/ Z8 W D* e" x│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 {8 t9 h5 t. d& d, ~
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 |% v6 P" E% x E
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# r" w6 Z7 e$ i j. g6 n│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
: Q; J# z3 P" A│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- ?% w, |7 ^# F' S7 C( A% D/ X
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 x8 C U# J+ _1 }$ c% d5 [8 o│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
$ W8 x2 \5 o# e' b& i) T│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% E4 S0 P2 I. w4 p" e│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │) B9 [* O2 ?3 U1 V8 Y1 o
│126 │Rook │30│ │ │*** │Protects you from attacks │
* F9 e" S; v9 S│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 e9 L# n2 H# ?) z ^1 \
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
9 C8 i! O$ v0 c3 {4 }- t( t│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( d. d: G( z6 s7 J5 y# u5 J! x
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
. `* e' P( ?: q }; |( U* }; W│131 │Lance │46│130 │Wood│*** │Lances through back line │
$ L# @5 h& n7 q" ^& y% _│132 │Snake │20│40 │Wood│*** │Snake from hole in area │" g' G8 J6 }$ l; H; S4 Z. q! u4 a
│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 M( B/ T& w9 s, l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& `" J) `* E4 U, D; [
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │1 ^1 o" o4 `* }+ [0 g/ a8 K
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, U8 d4 v/ Y' @- p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 _# x% h: m( \ L: R7 p4 d│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% D7 s' Q6 {! X. t; f0 W W# W│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 _, u3 s% K0 D) a
│140 │RockCube│9 │ │ │* │Places a rock cube in front │' f; {# a) O. b' M( t4 a
│141 │Prism │60│ │ │*** │Prism fires randomly │0 k% W' ] O& @& @ {8 R
│142 │Wind │14│ │ │* │Windbox blows at enmy area │# @' G. e' H0 O& {% ^9 k. @5 |
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ |# \) g& g) d1 e; V8 \│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 C6 ?! z; \4 U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 ^; ~& k( y D8 k. O│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! T+ v+ Y( x" W j2 F; b│147 │Recov10 │5 │ │ │* │Recovers 10HP │
: k, t/ j. P! {) s" k" j( n4 ~│148 │Recov30 │8 │ │ │* │Recovers 30HP │- z0 O" H+ O: H; @' N
│149 │Recov50 │14│ │ │** │Recovers 50HP │# Z5 i, ^( n4 m- s
│150 │Recov80 │20│ │ │** │Recovers 80HP │) h' ]! l& t5 S% N" v) |
│151 │Recov120│35│ │ │*** │Recovers 120HP │9 k1 s$ B0 r8 p
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 d* e3 }% d$ i. l% b9 B
│153 │Recov200│65│ │ │**** │Recovers 200HP │ m4 Y: w/ E+ ]
│154 │Recov300│80│ │ │**** │Recovers 300HP │2 S7 X3 J3 w# k4 ~# h& @. a# R
│155 │Repair │8 │ │ │* │Fix your area's panels │ N1 ]- \( a* j0 w
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ b }, `1 U; e" Y8 ]│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 |1 k/ H0 y3 q1 F3 T8 Z
│158 │Panic │14│ │ │*** │Confuses enmies if you are │" O0 m; G7 i: k8 N6 G
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
2 } J6 w3 \( h/ B( h. O│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
% r6 V2 w+ p' j; g& n0 W│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" O* l& h- o1 p( c6 m
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
* _4 P2 _$ U( C8 _│163 │Invis │11│ │ │*** │Invisible for a while │
5 Z& T0 L5 O& w6 Q- t│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; h% @% _, |" }* H
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( m1 W9 ~- d6 }; f, g│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │' n6 ^( z: N( z! n+ z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
# _5 E/ @% Z0 s1 T' Z│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 @9 ?- u1 w7 l│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
' D* u$ Y/ t, Q: P7 f- L, ?- f8 u$ _│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* W2 o+ \/ I9 W- m+ K [0 g
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ @ _& v( h+ i) p- F
│172 │Aura │55│ │ │*** │Repels attacks under 100 │. r1 X d0 S, i* O: h. W3 Z8 z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 G) q7 v% Z* S$ R( v1 `
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% n* [/ k5 W( l3 ^; H( v
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( Z! U! z" j5 F, L) w│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, y9 f3 O: M, G0 N' V! T. L& Q4 \│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! a( H: e; @, C8 v+ L
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- F* e }% b) i9 `4 O
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 m# D4 O$ g; K& E2 V+ I* i! V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 q' g: v3 ~4 {5 q4 ~: n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* `2 f% z* e3 `8 C+ a│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; e# |4 X& ?4 L
│183 │Hole │55│ │ │**** │Open hole to dark world │
( M5 Z+ H, ]8 m/ _0 _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
* F7 C8 I9 L* m& `' ^* d│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 G% C( M, E: J" |+ O; F
│186 │IceStage│20│ │ │*** │Changes all panls to ice │( _$ i* l1 G' C" k
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) ^) Y8 l( K. P) d4 `/ G' x
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. l0 m: d7 P3 `! P
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, s( o' v' c9 D4 x6 r
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& Y8 z% e# V0 K( m1 n* Z
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
5 b1 F$ p+ V" `: g# u, N, M│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │9 P( x: }! p) t! i7 ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& a! f* P$ u s' e│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │0 \9 V% N( J' }* K* x8 A* t5 I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' j6 J" p5 j" Q1 a2 {│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. D4 |3 |+ c% l! B. i9 W# p│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
0 m& h/ H) P* U/ c' |0 y- K│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
5 C: Q# l5 |+ }$ E) ]│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
) A! D* J, R& l; G! u% P│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 J: b" i/ `- W% S) z4 A9 P# U- S
└──┴────┴─┴──┴──┴───┴───────────────┘6 }, Z9 H# L& X+ R1 }; L, S
4 } H: W- S: C' ]8 R2 Y3 ]2 s
1 B/ a2 } f. C/ bMega Chip; }6 v [# S9 Y$ ~& ^/ o) d4 K) e6 U! v2 m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; L! b! ]9 x# h* H& L) J0 E│编号│名称 │MB│攻击│属性│稀有度│说明 │* m a1 Z2 |$ G7 g3 p. \8 U
├──┼─────┼─┼──┼──┼───┼───────────────┤6 m3 B; w$ A, w K- b1 e
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
1 S( H6 l1 K$ ~+ @) W: D│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( s* o1 \9 C8 L5 W8 v3 w
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' J' X7 z8 c- K* @
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
$ P( s# F: d$ X: i8 q: q│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 ]$ h2 V" Y; s; Y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
+ Z; x, O8 O. O│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ o6 X( o0 r& I9 C) x6 }; E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 M( R i' s; X* B) @4 I1 J│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 G4 H1 w- |% g/ ]# t; U- k│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│0 d8 Q! M; Y6 w# x8 r$ E
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
) Q+ K! D3 i8 v" i ]2 D│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' G W+ [$ g& h8 c; ^; q4 H: a
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
! z# c. {; |7 F( x5 K6 ]│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
; ~% q# U( O. Y( e& J5 b1 d$ \, K│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, h' w0 |& G1 N0 }' C
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 F* k+ B) [7 Z/ ?% t: `8 K
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' B% t! T7 {8 c│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │, F) r( R v) Y4 N9 M3 L3 A+ P# @; q) @
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 s3 _* z/ ^# H( X2 j$ r/ Q: R4 g1 {4 d7 b│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! G) I; t" r$ S0 D2 N│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 @# r; J' A# t
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* e2 @! h, V4 g' Y
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 h- K& n) ]* P$ T" ` W7 R! l│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" A, n: Z! K+ F* N. g
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. |/ j% t$ W! Z0 `│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; n! f( B, t! @$ ]' X│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
2 T' p7 D6 D/ Q6 K" o. C8 Y$ o& J│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, h( M2 b. R: @ h+ M3 e│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 Y' W' G$ j( t5 c- q│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
: M' g$ M$ w Z. A2 B1 c│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' Q+ M% f8 u7 f1 l) n3 M8 d8 }
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 N+ Z# T, ]7 p) E: y- i# M" \5 F│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
; A Z$ }5 R; V- n7 {) m, Q" c; P* }│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( Q5 ~9 F& F$ k" F: u& s# I/ l( T
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │" ~, {' }1 a* Q$ Q: T, s- s9 f
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# u t' Y' ^9 S6 O9 Y- I0 h
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │1 Q% D. T5 ?$ b" L
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- f. Z% S- k# G
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( Q; g; @7 P! R% y# h( J$ j+ Z
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. S% G- @% ~, m5 a
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │# a1 c( u7 B; w2 z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 k- z& F, h+ e: |) g+ X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 g G" p' C' H/ t3 d' m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ }' B& c: d5 n8 g$ v$ f│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
( w6 x. x# \: F; W$ K* ]' S│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │% D+ f7 s" K# \& E! V) a! [
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │0 J8 m- Q# z j& K4 Q
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- W3 p$ A8 C8 p* r1 u0 Z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% s. Q! w r4 G: C│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% b1 O& a; ^$ l j' ?6 {; x
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) f% _# L. V' `% b" H+ L
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' j- x4 s1 k( g; U( Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 B, i* H5 ~) `: l6 ]# g% G│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 A: v; Z+ t: E* L# |" U, I
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, s- \0 ~) b( x│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
( _$ ~5 P1 ?$ a6 O: R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- z7 a5 L3 J3 Z) w& u│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
# E6 j: G( |. g) O9 G│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 v# [2 u1 d, |/ |& f
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 b- K9 b. B$ [2 L1 L8 u
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
) E8 |: U* ]! o- \│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& M+ ?2 p1 }0 _. H
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& L; @ {5 s- P' P. p3 `- h│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% ~) Z- D4 A, F f
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
1 E5 }6 f8 { C6 q( H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
1 o& ^( {8 x, v9 H, b0 B│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ v, L) D n: E& m
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) c6 ~1 }( w# q/ n│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 p/ M, I/ b7 q6 ~ @ M$ X% D- m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
" B/ q6 r4 s9 m1 J│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │8 O/ C5 n" @9 i; L% s# U2 v
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# f7 q! a' a4 ~) b2 |! u2 K│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 p+ N! Q! E0 P- z# K│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │- e9 @$ g" i8 V4 ^
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
& u5 ?( r+ v q) M5 L│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 z. M6 G1 G' s7 \│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │ A- V& y% s1 J" g* [6 w# c% t
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ g g4 W2 ~; b5 }- u( N, T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( L! M6 u: ]: i( E' v; [' n
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ U& g1 V# M4 p. v$ f│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │3 S* q0 K/ D$ _8 s z; ?, r
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. ?* y8 W' Y6 k# K M, h; d
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( u* W2 c- G+ ^: Y) B1 m# y4 b7 P3 i
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │& n) n5 i2 N' A: S1 p6 ~2 h
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" {" v& j% S# _7 _. r1 K└──┴─────┴─┴──┴──┴───┴───────────────┘
/ ^" |9 h1 Z$ c+ y7 S* E! `. G5 H
% G% p# U3 u# a# B; A3 A
) J: l. ?. v/ t3 |4 t1 ]! S6 LGigaChip (蓝版)4 V, {1 @$ n! j* K6 J8 F \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ y, l6 T' d1 Q( T6 J& @│编号│名称 │MB│攻击│属性│稀有度│说明 │
% m; }" T9 V1 X& J; O├──┼─────┼─┼──┼──┼───┼───────────────┤
7 R7 X- ?2 m1 F4 ?│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 D6 C; X/ u( d# z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 L! ^* ~0 E# v6 g$ @& D
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │# A3 ]+ D' E0 |3 r: v8 J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 Y/ b! h9 l" v& T5 H! _( H│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 L; K0 g, J% \: R: @& m7 ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 M1 C0 Q* P0 d│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' B" I5 n& T% r, k! h7 o* Y
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. I4 F) q) K$ I6 s) A
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │" B/ {1 R" z$ k# N0 u3 q1 J+ p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │7 n4 _" U' V& ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
& g- \- ]/ ?+ o+ r4 N│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │; ? [ s; c2 W! G" x R! V
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# ]" [% W. s4 H0 l
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 L2 ]/ J' l: a' n+ F1 f3 {! ?) r
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
# G0 B$ \' e( a! I( \7 I6 ^+ T│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
/ l% i4 ]1 R4 x6 o6 e/ N A# y# }│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% k, U# H5 i. W. t│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │7 h4 g: M2 i) B- K% j" s
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. Y! h7 o8 S2 p/ P" X; A4 p
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │+ M& E2 W, U! @- N/ T
└──┴─────┴─┴──┴──┴───┴───────────────┘- W( Z* g. ?' B
% r% U9 d+ E/ b1 X4 ^. M- y: ?% G# b' K" nGigaChip (白版)(只列出与蓝版不一样的Chips)
' L% t9 f# ^# i( ~/ ?) V- J/ ]┌──┬─────┬─┬──┬──┬───┬───────────────┐
# Q- F X! ~; J│编号│名称 │MB│攻击│属性│稀有度│说明 │$ M( E! A4 E3 e
├──┼─────┼─┼──┼──┼───┼───────────────┤
( g0 L- y0 I0 L" E! D9 ^│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ v: e7 O9 s% K: D/ y: {│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% d3 f g3 C* W7 e- l! B& b│4 │Balance │60│ │ │***** │Both Hp reduced by half │- h% E3 H3 G8 s. s' q7 w
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- k7 O% m u5 L0 ~# c A0 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘ |