转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
6 N G" z- P/ w2 C+ t■ ●■ http://www.NewWise.com " N. {8 b0 a0 o; E1 W/ U' N; L$ [
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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( n0 F8 ~1 w3 A; S5 a4 H 洛克人 EXE 3 Blue 卡片组合! a8 P# [2 T$ b9 N/ K9 g
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( g, z' m3 o+ M& q f4 r; P- S大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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0 x% m+ T) j# |' K; Q$ P以下内容格式如下:, ]' m0 L- [. U& U( P$ Z7 {' ~2 u
5 {: M( x% m9 C4 ~% ~
编号 名称5 i1 L. g1 B% R4 i: v" t [
说明5 d# h2 P& K5 ?, m
组合方法
& [ P9 o2 C; W2 u9 k5 ^---------------------------------
e6 N5 r' w. U) r. z( a8 v01 Z-Connon 1
9 r. F3 ]0 R; f& o( c3 J/ W$ c& z0 b M' qUnlimited Cannon for 5 sec) q) h0 G5 C1 ~( C
Cannon A+B+C3 x$ A! H* E4 ^6 I5 ]
Cannon B+C+D. g/ g; M" G& J
Cannon C+D+E
: O- x' Z5 C7 Z O% o* ?: n7 t' o- {$ `3 C: ?& p& i
02 Z-Connon 2* O$ P3 q, A1 N) c4 z
Unlimited HiCannon for 5 sec
; Z- W8 E1 T/ d4 ^ V: ^; QHiCannon H+I+J
- C, v, [- R3 j$ C/ t: v7 G! \HiCannon I+J+K
7 c8 B- S3 y; t/ ~: \; \0 ^8 {, FHiCannon J+K+L% w" {* U3 _4 D. V
; S Z% ^) Q5 S& y. c03 Z-Connon 3/ k7 e& }: L: f
Unlimited MegaCannon for 5 sec0 {0 r, b7 S2 ~! V7 w
M-Cannon O+P+Q
/ c1 t% e+ l4 s2 Y5 IM-Cannon P+Q+R
7 c: t# y/ N' oM-Cannon Q+R+S
, D, p. f: {. p/ G' F8 N
, G' v0 T" P& k04 Z-Punch
( X/ I/ K+ e/ I& v% @: P' PUnlimited GutPunch for 5 sec" y. Y- |6 J* P$ G8 ~' a" {
GutPunch B+C+D- R+ O5 K% ^3 \9 W/ t
GutPunch C+D+E
6 b% s3 ]9 b5 m) X( D+ ]GutPunch D+E+F
N$ z$ H5 _/ Z6 B- T1 f
2 b) B7 |6 ~, ~; R) G05 Z-Strght
7 G4 I3 k2 V" i9 RUnlimited GutStrgt for 5 sec
) j5 H! [( ?- B9 y5 V. [+ a5 _7 }GutStrgt O+P+Q
5 n) i; ~1 d* y# ]8 ZGutStrgt P+Q+R, O2 R2 ~4 [1 |/ u/ w
GutStrgt Q+R+S
: t+ X# }8 |! @% P" C4 H9 M/ [; |4 T3 d
06 Z-Impact
6 W U6 P; q' k$ J/ \( fUnlimited GutImpct for 5 sec( V* K* z+ }. P- y
GutImpact G+H+I9 @6 M* o* |! Q( y* i3 n& [2 i
GutImpact H+I+J
4 a7 c; v0 S& F* @' F& k5 \, Z" BGutImpact J+K+L
4 _. \+ [" H9 w3 R% N: Y% l: T$ }3 e, o( v/ q% e
07 Z-Varibl
5 e, `% u6 M0 g( _1 nUnlimited VarSword for 5 sec
" b- P. U+ v0 R/ N; e. \. oVarSwrd B+C+D
5 ]6 ~+ i6 D6 ~3 r v6 T( p$ P( W" UVarSwrd C+D+E5 z3 d5 t8 w% P( B8 F5 S: d
VarSwrd D+E+F$ b, E2 G: q& |/ ?) t
( S. p4 I( K: j/ N$ N
08 Z-Yoyo 1, C1 d0 p' @% R# e+ {9 ^, h; Z, [2 b3 x
Unlimited Yo-Yo for 5 sec# R* K1 g" k* B
Yo-Yo1 C+D+E( o1 O. {8 `4 w
Yo-Yo1 D+E+F3 e5 `! K# N% R$ p9 h4 L8 k& z' D
Yo-Yo1 E+F+G2 y* G" n0 E! W7 `! b6 J+ S
2 W6 ?" Z2 U; T* @2 S: Y09 Z-Yoyo 2
* L0 N. a9 w$ j" E* [Unlimited Yo-Yo2 for 5 sec, [4 ?6 Q1 |# s) o
Yo-Yo2 H+I+J
6 s$ z& L' f m' Y+ r3 uYo-Yo2 I+J+K0 B0 o+ _6 y7 E- L3 U) O
Yo-Yo2 J+K+L, Y3 u1 L0 F* f! I6 C& M
i$ x0 \2 Y) J9 e10 Z-Yoyo 3 f$ u, l+ q+ E
Unlimited Yo-Yo3 for 5 sec
/ x6 o, L. q: C3 u) hYo-Yo3 M+N+O, P4 z: g' B$ l# g1 S
Yo-Yo3 N+O+P5 ^, O" ]* f0 ?; K
Yo-Yo3 O+P+Q
7 S: |% w& h% c5 f! ]
2 o: E5 ]8 d) | X% w11 Z-Step 1
& s& e; r& T' o0 W# T& _Unlimited StepSwrd for 5 sec9 B- R( {1 `- A& @. v# }( t: |
StepSwrd L+M+N% f3 Q* A$ Z) D
StepSwrd M+N+O4 @) f8 D2 ~+ k3 a
StepSwrd N+O+P& {8 Z* t" a1 h; b
: O( A/ t! ^5 W: _1 u6 S* j7 Z+ Q2 C12 Z-Step 21 x1 ?; W+ d9 g* P1 S5 W
Unlimited StepCros for 5 sec
4 U/ {5 q0 G8 C/ IStepCros P+Q+R, m) o0 H$ m9 k& a4 K p+ J' p
StepCros Q+R+S! |9 d. F8 d5 j1 `9 R
StepCros R+S+T
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1 E8 M/ r) ]# D$ ]) `13 BubSprd
# F' j) @. Q! R+ E* v5 sAttks w/ spreading bubbles!
: Z z6 ]3 _( R' FBubbler C+D+E# `4 x; r& G H3 b
Bub-V D+E+F }, {( L7 ]8 d, H0 m: f- Z
BublSide E+F+G: r( o0 W$ e7 h, ` g1 `8 U
Bubbler E + Bub-V E + BublSide E' |$ ^' f# s4 Z
+ K* M; F! L( N. i0 G( Q14 HeatSprd& Z* E2 ^- p. \, b
Attks w/ spreading fireball!
$ k9 M }/ ^+ Z6 DHeatShot H+I+J+ K3 L' P! X2 U/ v; m+ a( W
Heat-V I+J+K
* a( e% M% u r- o2 b. @HeatSide J+K+L
7 r: V0 y7 Y! ]% z- vHeatShot J + Heat-V J + HeatSide J( ?3 ~: z3 [1 z1 f3 P1 I$ n
) _( B2 k; J+ e0 U6 c9 S R15 H-Burst
2 e Y. r; W) |8 P8 I8 ]) XCreates a giant explosion
1 n; `) Z8 D& kSpreader M+N+O
$ ~* P: W' }8 b6 q( Z1 k- e- c& fSpreader N+O+P
) D1 ~5 ?+ i+ G3 o- o/ I6 F" ySpreader O+P+Q
5 F! d0 Z* Q$ [9 L* Z+ Y4 y+ }2 O8 F) O2 X6 M4 q: u1 O/ T
16 LifeSwrd9 Q) t. t8 ]4 K1 j: ~- t
Swings a huge 2×3 sword!0 Y1 R5 `( {2 F0 c2 q
Sword E + WideSwrd E + LongSwrd E
* M3 k. Q" J0 C* e2 e7 bSword L + WideSwrd L + LongSwrd L1 M; K2 j* ?' g! Q. s) N8 ~; L
Sword Y + WideSwrd Y + LongSwrd Y
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2 k9 r! U1 P) {+ q4 Y6 x" a17 ElemSwrd9 g1 T0 R# Z! k9 C4 ^' P/ P
Wide swrd contains 4 elemnts
$ z/ x& J6 L5 n7 _4 ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 v7 U# W1 o! C, a: I5 |/ q& F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
1 {; X! m$ m( [7 l0 T) iStep up 2 & make 4 atacks
, S( ~, y! g2 m) r2 s! F; H$ `StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat: h, w" k9 Z* \; @8 L
A giant Ratton charges!
2 m! P3 m1 l' `# [+ n# fRatton1 A + Ratton2 A + Ratton3 A) ]/ y& n; f' w2 f- w5 c
Ratton1 C + Ratton2 C + Ratton3 C( _$ v B$ L# w$ l7 ]' c" d
Ratton1 F + Ratton2 F + Ratton3 F
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' W/ U" ?/ X2 r* R, L! y, E20 TimeBom +2 f& Y+ V) h7 a, m
Sets Time Bomb in enmy area: ]' _0 a$ T1 K
TimeBomb J+K+L
V, l- O% y' t# ~& KTimeBomb K+L+M: _+ k' T# q$ Y3 B7 ]9 B$ O
TimeBomb L+M+N
1 @, }) k: A$ L0 c8 N/ c' u/ R7 w# `7 D
21 GelRain5 U& |* {/ t. N/ z/ t' e
Gel steals squares5 S% c) a6 }# ?" u. Y% [ ~4 E& d) i
MetaGel1 B+C+D* U( _; z; Y- p2 x9 R( k/ S
MetaGel2 E+F+G
* V8 [! n0 J. vMetaGel3 S+T+U; V' G5 ]0 j2 |) N
$ ~, V# x$ ?- u1 x22 EverCrse
4 y% H: m# p m* hShield chases enemies/ Q, _; H8 @- }% T9 a5 g
CrsShld1 C + CrsShld2 C + CrsShld3 C5 B, @ }: j8 k
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake
% P/ A3 E \! \Awakens Mother Earth!# x& X+ o( m _2 N
RockCube * + RockCube * + GodStone S2 q' c. @! u, I2 Q( ]
! C' ~3 k0 U% W# F
24 PoisPhar% r A& [* ]' [. C2 s8 Q6 C
Pharaoh generates poison4 M5 _4 W; e0 k' W# u/ w" j; W
PoisMask A + PoisFace A + Anubis A
# g I4 s# s$ P. d& {
5 ?$ X' G, Z, N1 T. E& m25 BodyGrd
* Q- \- C( @# h6 ^- iBodyguard takes out enemies) Z# s& m! X+ N! Q# b* y$ v9 s3 X# c
AntiDmg M + AntiNavi M + Muramasa M) `1 a5 G" s6 Y+ R7 n
% |) ?2 A# d2 g) h& F3 b* _# s
26 500Barr( ^ o% J! E8 u) N% k3 N
Barrier absorbs 500HP dmg4 E- \$ Z; B. c
Barrier E + Barr100 E + Barr200 E! n5 A9 {1 a/ L) L
Barrier R + Barr100 R + Barr200 R
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) `( J0 |0 L4 s5 J$ b/ _% }27 BigHeart
4 \1 \ {1 a; R. @8 D4 Q. BAttacks, then heals HP!
7 L8 V, e7 S" jHolyPanl R + Recov300 R + Roll R
; {) t h- H- F4 p( }$ J2 T& lHolyPanl R + Recov300 R + RollV2 R
, C% u% F/ s3 J1 P. H- X7 Q xHolyPanl R + Recov300 R + RollV3 R4 A) Z. ^: ~! g) k: g' x
9 s3 d4 z. b$ ]! a; N% I: u
28 GtsShoot
% @1 V! g! _. H( u9 YGutsMan throws MegaMan!
8 \4 z" k5 t+ l y! TGuard * + DashAtk G + GutsMan G4 h4 t1 f+ Y% o5 }# S
Guard * + DashAtk G + GutsMan2 G: G# {* g/ D% D+ W O' G4 F3 r( e
Guard * + DashAtk G + GutsMan3 G
0 ^. H+ t& b! o- ~! i! vGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
+ o5 J9 E, @% a/ u- ]' K: ~; aMegaMan & ProtoMan team up!, Q) }" {' s; s2 Z, j9 K4 b
CustSwrd B + VarSwrd B + ProtoMan B
6 v* Q) D! w3 aCustSwrd B + VarSwrd B + ProtoMn2 B
6 {% I$ l: {! U: VCustSwrd B + VarSwrd B + ProtoMn3 B/ i" \' X( o0 @+ v0 |- j
CustSwrd B + VarSwrd B + ProtoMn4 B! H, s; {& b. \2 a5 i
% c4 H7 J G& V$ l30 2xHero- H5 L% V: H( G, g5 ?
MegaMan & ProtoMan Dual atk0 W: s* n+ [( d, o, l" A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! n; w/ Z: _. I9 ^2 |% F; l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, A! z% [& A' j& V' gSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. h9 }; w# \% C9 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. A. X$ J' |" d/ U; ?1 Y/ J% f. l% @" X* V
0 L% @% H2 j- x* O+ `31 PrixPowr) s/ p$ p) x6 O: Z2 P) J
3 Navis attack at once!
, j4 L: I- W7 ^# NTeam1 * + Team2 * + KingMan5 K
6 J. p% ^; F8 uTeam1 * + Team2 * + MistMan5 M
) Q* V) c; y! O+ gTeam1 * + Team2 * + BowlMan5 B
4 R$ z3 b. Z# @: u& x
$ W$ h$ a) U8 a0 ?32 MstrStyl# m# m, H9 T4 s: Z
MegaMan unleashes his power
, [2 l4 l. q. T# T5 JSalamndr * + Fountain * + Bolt * + GaiaBlad *9 S- O g) t4 v8 R3 L4 }& g% S% y: n
$ {" T; L3 D* X( `
StdrdChip (Part 1)$ F* Z l9 t6 S3 m
┌──┬────┬─┬──┬──┬───┬───────────────┐& e% i! f* e4 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 J6 p( J, _$ G$ i( _& O├──┼────┼─┼──┼──┼───┼───────────────┤
I( i# E7 t. [' o│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: K2 m6 N4 Y) z# O│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* m- K7 S4 u5 q6 n; i1 c6 x│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │ O W% @: k9 Y4 f' D* a
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 \! e- S& ^7 F6 i9 }
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 T! ^; m0 t, a* z9 R7 H/ Y│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │( R' X6 y. ~4 q( u6 l6 s r. e
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 ^7 ?" T- ^! a H6 t: N│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │0 H, Q, z% F- g2 V& A- \6 G1 @7 m' L1 L
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 e4 p, J3 R- {( _) s" G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* }, J8 u' R [& V
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
) ]; }0 A6 L0 ` g│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │$ l, x( Z( q3 e, ]/ f. g$ U1 ]9 d/ g
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
/ }6 g8 J; O0 |. ?- x│14 │Spreader│16│30 │ │** │Creates a large explosion │* ^$ a, s4 ~: d5 B9 T
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 r+ Z' V0 ]; _1 c8 l! O8 F│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# F( [ B X- X i│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& R" c( F- f4 v( M( k! b2 C, l% I5 R
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" V+ n0 ~% k2 |; Y4 F- h
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 _" Q4 j; D/ D+ n. ^* a$ [
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' j2 ~+ k! g1 `( a. M
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* `3 k3 h3 f" \6 M6 _│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │$ F& U5 T' h4 j) [* @
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, W* O( q8 w6 y; d) u: I│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
5 i; x& ~* y. @# j7 x5 z│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
' F" r" x# p* |5 Q# w/ o│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. t2 p9 Y3 s/ Z |
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 o4 A/ g! o$ P) o8 i* a& \# |1 X│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │; B% i6 e; v2 W
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& k+ M6 p/ W8 g# ~1 U& X# R$ q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. o: [% D( S5 W6 P! S│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; g: d9 {: l; p/ l1 K: Z5 v h│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ ?8 `, F, J- M3 ?% _) R# f P│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 R. |6 E, h( ~8 a* T& n& u7 F; Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 g' M4 b% I' n7 I" U# Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 ]( A- j8 E) `! y( K
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 Q& @# m8 [; B% ?, K% C0 q. Y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& J" d/ [* f3 L3 G5 O5 S
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │/ } U- c- }; T" k
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
|% O. l& Z1 Z% `* Y: l9 d6 ^# @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │# a( N) e+ c/ r3 o
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& G+ S: Q( v/ ~4 w5 e% o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 b+ W* a8 @) Z Q
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │; K4 x* D8 U+ e% ?! X8 w6 S" f& h$ ^- X
│44 │ShockWav│10│60 │ │* │Shock through enemies │( F4 @7 h f0 ]3 P) B- I/ a3 d
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 c/ ]- V2 M3 K! \. _│46 │DynaWave│42│100 │ │*** │Shock through enemies │
: y1 I" P/ j4 T9 [+ I│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# x: N- {$ u0 v0 p! a. J. P" b│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, x; m# M# m! I& s2 g# J4 {( ?" w
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │" T( d4 Z$ r# Y+ u) ]
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. z8 N; M/ a) s& b
│51 │DashAtk │11│90 │ │* │Dash through enemies! │" l c. [6 i6 l0 K- G& b
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │. f' j. x9 W: N3 o7 ^" U% Y( e
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │, S4 F, W2 q1 i* J0 t0 R2 r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
1 x1 P! o U+ g4 V5 x│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
0 E& r! y; }. p3 @& S, C1 ~│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* l, d! | m2 Y4 o8 v9 F
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │" j/ \# m; m9 s2 n, {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │, Y& e7 M8 o+ z0 ]
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │. B$ d* G5 f# y# i& T9 c: a& o. J1 G, [
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. P" t# m5 F0 L6 b: @$ w* o
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ k& w5 N! P5 Z4 A
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
+ s+ `; o, j$ s) T( `│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, u2 ^* m6 M! y M│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) v1 E6 b7 E+ P" J+ c5 Z6 A
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" I r6 Q* W4 T2 a# S1 D│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │9 K O7 H7 }- w g
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │# T; L, o; E' w/ Q+ r
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │/ l: P( d- ^% {
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 V* {0 u4 }& Z" u" b+ K│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) `* {) P3 x1 e
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: a+ u3 t/ E* i* w8 l8 i( d6 q# K│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- s4 t: j# d- v/ _/ J9 b9 w$ j
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; O: a$ H2 A/ L) p
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 _9 I# b8 o( S- x D7 ?│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ g: B' ~( p4 Y t. Z7 q
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │ J- E+ z7 y/ O5 ~$ q' O# F8 D! O
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) `7 J" e4 D) m' _7 ^5 A
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. P# o# P8 S1 F" v) |" J' C1 m) U
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
1 a/ P: G. h4 ~6 V$ P0 K6 Y% Z7 e│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ w1 d+ d, z1 H; A8 }% {9 L; h
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │5 L% t& A( W% t3 C4 F& J$ M6 O
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │1 T- Z- k- j& E# [0 U% E6 h
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( q( f9 B: B) B- I2 x. S, O% ^6 o
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 [, e+ I) Q, ^1 Q$ C│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
! d4 F- h1 r* y$ U l$ S' e│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 _1 z0 ?; _) Q│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! z) U+ Z- P* d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; ^ y0 D, g) Q. A" Y
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ A# g5 V6 o7 f( _
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! Y% @) W9 l; w2 U9 h% X0 ]5 c0 [/ F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
: Q& U- S( f: Q# ~& Z$ t│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* @$ u% \8 T# W! n5 u |; l3 p% O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" q7 ]9 a H. z c7 ?6 S
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
$ m ^# \$ ^- h9 A1 x& V; L" `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
B7 m1 X- P6 a5 Z; |│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
b: }. Q& U& O/ ]' S5 X7 x: ]. o- `│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ i, w2 [/ T! a( p$ \$ M
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │$ I; b. q8 }4 j8 {4 m& }" V( j
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 Y( }7 g- n# d1 |! Z- h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 O! q& \* H0 {
└──┴────┴─┴──┴──┴───┴───────────────┘' y$ N$ s' e" R5 K/ b2 U9 b
( |1 |" w8 n% S, ]) j: X
StdrdChip (Part 2)
# D+ M( Y0 R7 }5 z+ u- j┌──┬────┬─┬──┬──┬───┬───────────────┐/ G" Y' {, D2 Q9 J$ ]( S
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; K" E6 @0 r p7 w├──┼────┼─┼──┼──┼───┼───────────────┤8 _, N0 w2 h) b5 H/ f j
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 m! I( I* ^) N6 G. g" d- M
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ u" j2 N& o7 y" m3 I/ t8 I: q+ K│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 U( ]6 o( k2 }7 _│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
1 l8 x0 e) z: X" i│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 b: H6 h$ H; h* Z" J+ a
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │* j3 S2 B6 P) b9 \: m2 z8 N1 O& t! _
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │ }' _& \* ~8 o
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │* h2 J2 y( X: n9 W7 I& X7 y8 c6 Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ u6 `% s! E) j, e│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* r2 _5 ]" i3 i ^│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │- I% t( N. C1 F# d' f$ m
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
( C' f" T" b3 m! Q& V2 ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ j% \; Y6 ]2 m @. d│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 x6 m. J8 r/ l* r! _& {8 b7 Q* b$ `
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 L! ?7 c e7 Q! y. i' |
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* N1 ]: J, [6 R! G
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │9 f" R. G$ v2 n6 c. I; g5 F
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
% L" Q9 V( y1 o1 J* e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
$ I# Z! m' X: p7 y/ V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- F3 Y9 U3 M, L* N! G( w& C/ |
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. k1 K+ _- \9 |; ]& f2 G
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │. R2 B" u! q" z% w) A) ~3 c6 [
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 E3 Z/ G& E( b- H" `7 o& U│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* k0 O9 z% }. O: O1 `│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ Q) K( I7 A9 L2 `/ K- l. m│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& T9 I Q: p& i6 l8 m
│126 │Rook │30│ │ │*** │Protects you from attacks │
9 g2 F- [; q; T. C% k! ~0 h│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 ?; ]0 \5 @; C: f6 i) E( E│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │$ u+ J+ z- |7 k4 ~; N, k7 z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │! Q }, f7 M7 V) h
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │+ x, s8 \* P# J8 k6 F( Z
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 X, ?' U- ?3 |" E8 A- V
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. p9 I$ e8 G1 u$ T
│133 │Guard │5 │ │ │* │Repels enemy's attack │
1 o! y- I% f! `: I│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: C' L0 \9 s& W8 d│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 ^, P; q+ b# R) N" T│136 │PanlGrab│10│ │ │* │Steals one enemy square! │1 f/ H1 [- u! z. \" m
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │; B- c6 f/ q) A8 P6 M
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │- B$ w' t( h! D1 e
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │3 W9 V6 f3 j) H# f* P4 o
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
5 u4 _! F6 O! b/ Q│141 │Prism │60│ │ │*** │Prism fires randomly │6 D6 Q/ _0 ~4 D$ Z( Z5 T' a. ~! f
│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 x1 l& O) h- d5 C) q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( j- l; ?, j- ?│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 R. b) l7 {* W' z. R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( H! c5 ^% k* _. L& i+ R│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
9 H0 n, T9 R; K│147 │Recov10 │5 │ │ │* │Recovers 10HP │" }0 i- ~$ p7 g; i ~! n
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
7 b. Q- D3 b& t│149 │Recov50 │14│ │ │** │Recovers 50HP │
% U9 z" v9 H$ l: f5 u; E Y) U5 _│150 │Recov80 │20│ │ │** │Recovers 80HP │+ I5 v4 }" ~; J7 L' J: a- H
│151 │Recov120│35│ │ │*** │Recovers 120HP │
0 R, Y3 \8 q# b0 h) @8 d% Y│152 │Recov150│50│ │ │*** │Recovers 150HP │5 p O; n" f- D/ E
│153 │Recov200│65│ │ │**** │Recovers 200HP │" e' H0 o- C+ g$ C6 G
│154 │Recov300│80│ │ │**** │Recovers 300HP │
/ F- u5 m1 C( Y) G0 o│155 │Repair │8 │ │ │* │Fix your area's panels │" `' ~/ _5 b' q
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 y7 L% I, J0 n$ ?3 R/ J: k│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; p, n4 {& K( `│158 │Panic │14│ │ │*** │Confuses enmies if you are │
* y0 m1 S5 C4 O& h│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
$ u1 m% A& S' c( G4 F│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: M0 A) B) p, a: C7 K, n│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │1 g+ B. [- n/ }6 W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
4 \/ x* O: P) K0 n; L│163 │Invis │11│ │ │*** │Invisible for a while │
$ D# H5 h7 R) Q+ Q" i- W; P; I│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │4 u) B! ?3 j$ V0 ?, _
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ s- G$ V# P! g0 e% {
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
l' R+ B3 G0 f' Q1 E│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │ ~9 _3 |5 A& I/ x3 P, S
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 Q- n5 o( z# a! x; e
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
3 e! [8 V6 b* W( i' \" c│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │" W k: g' M. ]' ?* W. L' `5 G
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& k0 S1 I/ q% G; j; Q: R- ~6 i
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" @' u1 U+ j% K0 O- ?0 ?│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ m5 k) e2 j; U6 U6 G" }
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
2 z0 A/ \ E- r2 q│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
$ P8 e I8 X$ L6 |+ w. i+ s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
: j" Q1 d1 M# I0 t) K( g│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ z' N9 E+ n/ J│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" P: D3 t7 `1 S9 @& n% N3 F│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 v6 ]+ i8 {9 n* R( ^- u# _% g│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ m0 @4 U9 {; T
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 R3 C' M, Z) F% [3 y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
- w0 S9 Y6 _5 H3 T9 F2 B0 q│183 │Hole │55│ │ │**** │Open hole to dark world │
" x- D* O4 s" O; S9 h( ]1 K│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │& X# i" l% @0 N. ^- h
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 l4 P$ B1 t3 h
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% c4 G1 R3 U% t│187 │GrassStg│10│ │ │*** │Changes all panls to grass │# x8 q8 R# n" {/ V; S& B
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( L) t, u+ [ J3 v6 S│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ s; q! {- }+ m) K: n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │. w: G6 S7 H: a$ u( L( o+ j$ _
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& d& a% w0 ?4 V! G8 _│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. R3 n3 X3 }; q% s
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │# z+ X. W. r. q2 x- N0 m$ F
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% |# }( u/ T0 ]1 G" J. E│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │- L) x! A4 p" ^1 M( Z& ?7 n
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ h# s' d" C+ z7 Z, D
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: O* h3 h. [! E- q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 Q8 Q: i0 d$ L) ^' ^* q. n│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │' F3 J# D! |. L' @' h
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' y2 J B( R) V, `7 s: N└──┴────┴─┴──┴──┴───┴───────────────┘
6 h- n% _, Q3 h! m# z
6 r/ Y/ l9 e: e( o7 S9 U
# q! `: `8 z- L) e) k' n9 M! A1 ~Mega Chip6 J" d8 K/ U2 n; B' m& {) [
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 i. ]# `1 s& \
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 V `6 p/ r q: k* E8 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ Q9 u" B$ ]# i7 ^6 w│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
, u$ [; U3 n1 ]! \" J4 F* v│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% ]& F+ v) v C' |
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │! g- h) w- m# M( Y* _& j
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 F; z) _6 i' a- f; h* F$ r" f' f( r( X2 r│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
1 `7 T5 D3 P1 a9 i" E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" V$ u; _* C. S
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! Z/ C k0 E* a& G8 z
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( X2 A+ K; M! |; S: J1 A, S1 ]
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ b6 Z2 j: z* g) t3 l4 O& Z$ @! O
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
: M: V7 Z2 D- x. Z7 O6 e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; Q; e4 Z; [9 O1 O' z( c# u @
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! \& b0 q" M2 ] O0 ^
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: `: L. j# K* b│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) y g- j: j! b$ D, X# F. Q+ G+ u
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ O6 x+ {" k% k5 |7 X│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
$ c; M$ B# A" e+ C$ r7 J) {1 k│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: t7 U' }- w* ~ Y7 B: i: P) y
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │3 c$ Q8 e) A/ l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' f; `& K$ ~1 k% e5 ^' M6 h, r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ L a. w9 T% p7 g: |! W
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
0 {# G$ h9 Z9 [' A* b- J; ?│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 g& l! P* E, G- N& ^$ i9 p│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: M. s4 T, s7 F! G2 C$ ^# `│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- B3 F) U3 B- Z* D, R$ y│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │' q& ]+ [9 p' b* e' f2 J, p
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
( ]: O6 i2 K) m( J! R- \9 L│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 N/ V0 a+ s6 o( M9 i
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 O' L* s& Y: m- {0 F( D# f$ W% r# f│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
3 ~6 Y0 C0 m) j* q8 H│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) z( V9 _2 d' X. d$ c5 p
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │$ V+ Y4 H# X% _
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, F5 B9 O- @' b3 n5 a+ n9 _│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 H, Y6 @: J! d: V3 \. J q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 n8 I- c j& M& v│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │) L# J* j H/ }7 b' E3 U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: P0 x# B7 ]0 a" |- @# g [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. C B& | k+ A│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
* S: n6 |% T7 M/ `' ~2 _( j│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │+ w2 L2 d( z3 B$ l/ [+ O
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) `1 }# ^" Q( B& y" f│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& j$ Q: g9 o) l% f, a% R8 e" A│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* c: y9 r# C7 x5 B8 V$ w
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
# r4 s9 ~* {2 {2 S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
! K* z1 f# W" {6 ~│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 H" C9 h/ P2 M; M* N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) W* G9 F$ ^+ n4 i2 |$ d3 u/ R│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
J" h* Z6 A. G0 D* Q9 {$ I3 l, O, T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, M. S: J' j+ `2 ]( J
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- t2 i7 D/ H% z7 E6 j! W│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 g; n( O1 b3 ?* k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ |. @6 l+ X, w1 r7 s/ D! K1 G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │! A/ n% J5 A- V( V6 U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 c( d H% M* E4 B* D' Z. F│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ [: Q ^* m% J( X1 _( Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 x8 m" q- {" F' \. X- h8 r9 C' [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ {7 v! v8 ?) p) c( {: E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 r2 @ ?& S8 L$ M8 P+ k: I% X│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) E) y3 A5 T" Y5 H, r( z│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
8 N) Y+ v9 S1 r! ~7 [# O3 j) m* ^│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; b( x1 W3 ]! S" J/ }
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ B; `; b: R7 J* |6 D! b6 [+ k│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
% z5 g3 O3 M9 J5 k6 D│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: M" `$ E5 U2 R5 f
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
! O" c6 n# }0 G9 Z+ ~+ C& e│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
6 E j9 ]6 r/ ^! Q6 \# u% ?! f│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* R; {8 R' h" e* ^" d* q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 z' s b. v0 c0 P+ r; R, [ p│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 O4 o5 Q8 m, x/ ]$ T( u6 ?/ D% S
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! @5 @% t7 Z; w# m
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 E: w" t' ^% m. Y- R n
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 i- T' o, s1 q, ]! G) e8 X8 i
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% N- L& ~+ Z' l( T7 f e( h
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │ s& W, D9 H" ^/ r: v( i6 m
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 p& j" u# W0 H; H, W6 `│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: C. h# W% n ]$ T) J8 ~
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' C g' Q2 }) y
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 m1 z4 k. T* a│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │% X4 p6 I) \- m9 S! F( y- @
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' q( n( x" P' L# ?│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ { M4 M( F( T' e! F' d% M│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: i7 }' J' v' x. R$ y( T│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
. W/ `0 K- |! ?7 j: p( N│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( ~: ?$ ]9 t4 @│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( }3 \& @5 P$ y |1 p8 t1 d
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 j: h: ^- i. A `5 l
└──┴─────┴─┴──┴──┴───┴───────────────┘1 h, A1 f8 w# m: w
) M. b2 }; @: f+ m% W
( \: O+ a/ S) O' _. rGigaChip (蓝版)
' p: K) {, X1 Z$ Y& I┌──┬─────┬─┬──┬──┬───┬───────────────┐2 r* i6 p, r/ p& l" m# G; Z1 r$ y3 m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, J: N9 ^, n$ u! x. s├──┼─────┼─┼──┼──┼───┼───────────────┤
- e* {5 L. Y( Y/ C: n│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 x( D9 \8 D4 e: C0 G│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 v, v" T8 k: B6 Q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 ^0 K) ~1 r9 O! j( V- q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 G. o( f+ G6 @; g5 k│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ Z) a( T, _. \7 e) ~- Z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: D9 n$ s) ~3 a' X1 }& X
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │5 s8 u, z2 b9 i: E; ^& a T
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* a! t# ~) k. l# T$ o' c0 z
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- }8 x, z% n+ D$ y# c( m: U2 d* |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- W9 v+ Q% ?7 S1 B8 c' N& [
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ Z; ^8 ^8 q P, \: |$ {, M+ z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! T+ g* X8 k. ` M2 Z& O: P│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 D* T. L: u' A3 @: D
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
& l& N3 F) e4 P+ ^. l6 _1 G│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │3 X! `9 q/ U% O$ X" r, M) Y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 d# m% J% O8 M* w) j- c- G" f│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │* P8 r) ~2 a8 c5 L" W9 |4 t4 [
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, O( n' F6 T0 s: X8 D│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% Q1 V2 K7 o$ u5 {( V w/ ~4 ?│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 C) K5 _8 |$ o8 X; w
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 v! \! e' s% q0 H x2 U. e6 j6 |2 `
GigaChip (白版)(只列出与蓝版不一样的Chips)
' x9 }8 L6 e. V5 ]: u' o┌──┬─────┬─┬──┬──┬───┬───────────────┐$ T( U3 k/ ]- z5 F& N$ }
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" j* Z/ H. `4 Y# y6 \├──┼─────┼─┼──┼──┼───┼───────────────┤ L! N! a' E1 g. f! c
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
- L, z5 p5 Y/ r3 }# D! y+ i q│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
2 v' _! I6 H1 `" i# a+ w│4 │Balance │60│ │ │***** │Both Hp reduced by half │
7 B+ c; P: Q" [4 D. e6 n- W3 f│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 D% J0 q8 j1 N! l! u. a0 W
└──┴─────┴─┴──┴──┴───┴───────────────┘ |