转载请不要删除以下信息,感谢您! 3 o3 e7 @! I3 O0 s1 g
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , T5 f6 P4 a5 P0 N: h5 L1 n1 w
■● ■ NintendoWorld 站友xliz原创
; y- h/ o3 C4 u& b/ q■ ●■ http://www.NewWise.com ; l6 c l/ n. P. E$ i7 ^+ A+ g0 {: O
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * C/ L# y9 p7 n
% J& j7 [7 u+ X, Q
6 k, y( T8 S2 I/ `3 ]7 A* F; i# v 洛克人 EXE 3 Blue 卡片组合
4 b" N% i3 A3 e' {
4 H2 Y) q) v2 h- g4 |4 n. N
* m4 P- B& E e, S, b4 Q* t* d3 ]/ e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% d0 T9 m7 J8 x* X+ T大家要看日文版的P.A.或详细攻略,点击这里吧! R u& w; V+ N( g
====================1 y r3 i4 n4 t4 D7 d) {
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 y9 @* N; | C5 J: X, H$ b5 J3 q0 r3 r' ~
以下内容格式如下:* e# N: ]# }5 `, ~0 E( T4 g h
# A5 {( {& Y, t# _1 x/ ^
编号 名称; n" L$ g$ ~( {3 D
说明
! F# s& w5 o) z6 o) u. Y7 F$ P4 H5 D组合方法4 V0 ]$ R4 t! u4 c/ c z& {! `
---------------------------------( G! J3 Z& P1 q
01 Z-Connon 1
p) ]1 v I/ F5 CUnlimited Cannon for 5 sec
2 u8 I% [6 g$ _8 RCannon A+B+C
8 _" z m3 ?3 \- L2 @Cannon B+C+D
9 }2 E- D- ]2 G3 H d8 N4 QCannon C+D+E
. \7 n+ w+ w( m! F( o8 h3 O0 x6 a+ C; c" q
02 Z-Connon 2
' {; n* O& J# P# Z2 EUnlimited HiCannon for 5 sec
* \! e/ X% m# ^% V9 R: EHiCannon H+I+J4 `9 z& [9 I, S/ S
HiCannon I+J+K& H4 C3 a; K; r) V
HiCannon J+K+L' T* E( B' w% T% B- E; Q
# j3 e2 }3 H: z% w03 Z-Connon 3& ~0 K0 ?, o( F: B" {" j
Unlimited MegaCannon for 5 sec
U( K# Y1 U- U" X& B' v' x8 Q- rM-Cannon O+P+Q
+ a2 _6 F7 m9 F& g2 |3 YM-Cannon P+Q+R/ n* W5 O0 s+ d6 \& S! x8 q6 d
M-Cannon Q+R+S
/ Q9 @ t. a8 h# U, Y; O5 T( i$ |* Z/ B n
04 Z-Punch8 {( g- J. g4 c* J i- J9 }' E( V" J
Unlimited GutPunch for 5 sec. H; H o0 [" G4 J
GutPunch B+C+D
/ e, N# Z) z3 K' g& TGutPunch C+D+E
- X, c' U( L7 p! E$ B1 c- qGutPunch D+E+F
, Q! n0 q. f2 u
/ ? N# k. @9 _. @# C05 Z-Strght, `) X( v& a) e3 F* r9 U7 n" p/ p4 z
Unlimited GutStrgt for 5 sec
1 K8 i6 z" B# A2 |$ w( \% E4 [! KGutStrgt O+P+Q
& k! E4 p3 s5 G( QGutStrgt P+Q+R3 Q1 C7 q4 D% H6 @: @* L
GutStrgt Q+R+S& ~% g# q. K, t
( [, I( a; p1 M* h! R; o* ?/ [. D
06 Z-Impact
7 D* q) s# y% X& K) U, _Unlimited GutImpct for 5 sec! Q2 }; \! Z6 }( g0 \7 }9 E8 ?
GutImpact G+H+I) z$ u; J' ~. n
GutImpact H+I+J+ R; T+ U1 ?! E1 G! s& M9 N
GutImpact J+K+L
1 |9 f- S! p7 H. G
* E/ Z6 j* o* B/ u$ o& e9 r07 Z-Varibl: U1 Q5 m, C1 I' m7 _
Unlimited VarSword for 5 sec; Z& p7 r+ E' V6 a
VarSwrd B+C+D6 j3 v0 o4 {& P7 B8 K
VarSwrd C+D+E% j! _5 U( ^. W5 A6 ?
VarSwrd D+E+F! ]9 n2 m' [; \! V. ~, W
$ e+ L8 R2 o' o2 C- `) k/ `4 q- s- R08 Z-Yoyo 19 s$ n' T: @3 S& X) Z2 l+ }2 j; L
Unlimited Yo-Yo for 5 sec& F+ k9 a) e5 ?/ x
Yo-Yo1 C+D+E
/ z: `) Y4 y/ IYo-Yo1 D+E+F
9 a: e( ?) N. [6 U% m0 NYo-Yo1 E+F+G
5 C. q6 b @1 R% U: b2 i: k: m% ?) l1 i+ m
09 Z-Yoyo 2# r: v5 w4 U: t- J" X- M
Unlimited Yo-Yo2 for 5 sec
: }. X6 F( ~2 `- {! BYo-Yo2 H+I+J
' w w" ?; D1 _9 r! j) o" M; T! r AYo-Yo2 I+J+K- L) V/ i" E3 z" K3 U( V& ^
Yo-Yo2 J+K+L
. l j4 a' X( }2 H% Z# O' {# h5 L: h1 f" p: p
10 Z-Yoyo 3
; [0 n- G- z- h! t) N/ g' |9 j5 g! vUnlimited Yo-Yo3 for 5 sec
( ~& F& ?+ s: v3 e' C( kYo-Yo3 M+N+O
# X- G( V* d% ]. _& Z& WYo-Yo3 N+O+P
& s( c ?3 v4 ?Yo-Yo3 O+P+Q1 e' y3 k- m& o& _( r
: b7 P9 b- c0 }' Q# ^11 Z-Step 1$ m0 @3 \3 h. `, c J5 O: W! v
Unlimited StepSwrd for 5 sec
7 G& C% c8 D3 s3 b6 y% y+ kStepSwrd L+M+N: l' P4 S. C4 s- a
StepSwrd M+N+O6 C! Q6 b% ?. q9 Y$ H/ n
StepSwrd N+O+P" V# V9 Q% u8 J1 u! m7 @5 ~5 c: M
. q; p' U6 g, O% t- ^
12 Z-Step 2
& S+ R0 M; n9 d/ }, n7 r0 LUnlimited StepCros for 5 sec
, C/ A9 C# x, {* V n- SStepCros P+Q+R
7 }! h) N" c3 N2 g/ LStepCros Q+R+S
6 i4 C9 U3 ?8 {1 x: h o8 r& b# T' ]StepCros R+S+T
- J2 r/ r6 t$ Y/ p
: y3 J8 t2 w2 V1 k2 A13 BubSprd' e Q. E; }2 ?0 J: S! T
Attks w/ spreading bubbles!2 C1 N+ R) }6 w! T0 Z' u% l
Bubbler C+D+E( @/ o6 N6 ?. D
Bub-V D+E+F
& g6 k Z0 Y' Q' _( bBublSide E+F+G# i% D. m3 s# b I0 E4 W" f! [) z
Bubbler E + Bub-V E + BublSide E' y2 y/ X5 N5 a
) J/ o! ]# D9 X ]9 C( D% C1 v
14 HeatSprd: k: D ?% b, [% x% N* n( ~
Attks w/ spreading fireball!
, k' b; r, `: A1 D; x/ dHeatShot H+I+J
" l) B, l* Z6 F8 Z$ m5 X* SHeat-V I+J+K
" V0 G! V. R d- [ Y# WHeatSide J+K+L5 k. o; E1 u8 g/ x
HeatShot J + Heat-V J + HeatSide J# k' {) g- f# y l% i& Y: G$ X6 e, D
) H' {$ I0 B& u' Q
15 H-Burst/ H: N3 T" F; w6 _: X
Creates a giant explosion: s( }/ G" w7 J7 L0 P) `
Spreader M+N+O$ g, L* U+ J& F$ }1 ]
Spreader N+O+P
2 M6 g3 A5 i! _5 Y# ZSpreader O+P+Q. H' K" z( ]2 q2 y3 y
1 c# k. H, t( n( G6 t- y8 T. v7 i
16 LifeSwrd8 s4 |5 a B' d8 M. l) k
Swings a huge 2×3 sword!" }# m% f& D2 n4 ^5 x
Sword E + WideSwrd E + LongSwrd E
! {; I @6 ~* {" Q% Z" SSword L + WideSwrd L + LongSwrd L5 ~4 x+ N: {! K, H" ^* }2 z& b
Sword Y + WideSwrd Y + LongSwrd Y
" |" e/ R6 G/ d9 Y0 e+ [6 `; v8 _; F6 M4 u5 l3 {# H
17 ElemSwrd
4 m( q1 j, N! e7 QWide swrd contains 4 elemnts
: W a( Y& X( m' F) x. aFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" ?3 t- x9 J. {- [& V/ ]( Q3 m. S4 _
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 @% N, o" x+ j: e
' E1 a* O' P! A* A9 r18 EvilCut0 w, Y- ^& o% n I
Step up 2 & make 4 atacks
3 x; \6 e8 Z9 H6 f4 Q) S: A6 w, iStepSwrd P + HeroSwrd P + StepCros P, [; _& \) _6 I J
: z+ E) J! G/ `% T19 HyperRat
! N& O- }6 j2 X6 @2 k, kA giant Ratton charges!
0 z, v4 T: Z6 w3 w! Q2 NRatton1 A + Ratton2 A + Ratton3 A) |# D+ J* I& C5 ^9 d% Y; V* q0 ~
Ratton1 C + Ratton2 C + Ratton3 C, R; r* g; {- \3 G$ H
Ratton1 F + Ratton2 F + Ratton3 F) d5 Y- [, E8 V: F% T
. S$ [ [7 R( w3 Q
20 TimeBom +
# j! }! W; K: KSets Time Bomb in enmy area
# m/ L+ k% ?6 tTimeBomb J+K+L$ ?$ ?* p* j) u' D! G- `. e, q
TimeBomb K+L+M1 K& {7 q2 K# l8 F
TimeBomb L+M+N+ Q6 r: `8 U+ s& c0 x* N5 i
9 n+ W1 \# V8 f: D) B0 }7 l21 GelRain
4 c! r8 h1 U. W1 R7 o; NGel steals squares9 n1 [: M+ t5 r/ m
MetaGel1 B+C+D
" L; X& O1 g8 x/ \MetaGel2 E+F+G
. n( T' W T" g0 z2 qMetaGel3 S+T+U
+ R* I$ J; ]5 o% E; A& Z* u+ B' H1 ~- _
22 EverCrse
% [# D' t$ o0 J" K. `Shield chases enemies
+ ~0 v3 ]; k# b, G2 VCrsShld1 C + CrsShld2 C + CrsShld3 C/ ^! e* _0 ^9 b; O6 L e" r
CrsShld1 L + CrsShld2 L + CrsShld3 L
2 ]$ k$ {9 f0 t! A5 b# Q3 y
. C5 T8 S/ i3 D$ B2 j) k8 B23 MomQuake
6 ^& k8 d. x4 x, u, I; h+ QAwakens Mother Earth! Z% W) v+ G( `1 ]; N& Y: J* v
RockCube * + RockCube * + GodStone S
2 M3 q8 `; e3 d+ e2 I2 E/ c. k+ K6 q+ C- @6 u4 n
24 PoisPhar
* F% Y; F4 A, E: M+ r- ~# hPharaoh generates poison( `! a# e( J. T& d5 C, |7 K( u8 \+ ]& S
PoisMask A + PoisFace A + Anubis A8 x- A, X' G }. |6 Y- k9 z
. v: h* l7 u& w+ N5 ^/ l/ E25 BodyGrd9 @3 X& ^! T. `0 ~
Bodyguard takes out enemies) T+ c d$ [: d/ g' |& R% j. Y
AntiDmg M + AntiNavi M + Muramasa M0 X+ M* ~$ F V4 ^& L0 x% ?( c a
' {! j$ C) k* o; F0 `6 k
26 500Barr. O Z( f# s! Z
Barrier absorbs 500HP dmg
$ W. G' U" [: G8 D4 G4 OBarrier E + Barr100 E + Barr200 E% {# f1 w# T/ a9 q0 {
Barrier R + Barr100 R + Barr200 R8 X" K# V2 U: j0 S7 i& `1 w
% N9 V. w) ?. _' E& E
27 BigHeart/ g# c8 u3 p% ?. h
Attacks, then heals HP!
# ]. d7 n# ^* J, D; SHolyPanl R + Recov300 R + Roll R
- H9 z! s% C* HHolyPanl R + Recov300 R + RollV2 R
: k; {6 P8 h1 p; T" g- q, I3 O) cHolyPanl R + Recov300 R + RollV3 R
! |' D5 I p6 e1 q$ B; o0 I! i6 ^
" S( z5 p( \% Q/ F/ ^" Z7 r28 GtsShoot
o0 e( [3 V* c. b* sGutsMan throws MegaMan!5 E- @# b F* `, W. \
Guard * + DashAtk G + GutsMan G
6 d! r5 ?8 c; L! V) iGuard * + DashAtk G + GutsMan2 G' A5 R- C" l4 E3 c# n7 x
Guard * + DashAtk G + GutsMan3 G9 ~( @' A% _0 d) r% X
Guard * + DashAtk G + GutsMan4 G8 I% b! c) u/ \8 E4 h+ g' H! q
: `; \, Q5 z& p( }' b9 V29 DeuxHero
X& J0 b' u: A% Z! M) Q3 ]MegaMan & ProtoMan team up!
3 v, b$ o# m- l6 I: h: U; ]CustSwrd B + VarSwrd B + ProtoMan B
: D- ]; O% |8 z2 lCustSwrd B + VarSwrd B + ProtoMn2 B% P- M; q7 H `5 W. T
CustSwrd B + VarSwrd B + ProtoMn3 B4 e) `" g7 n: D9 B; D" P/ S
CustSwrd B + VarSwrd B + ProtoMn4 B
# x' p( W# @' `
# K/ z8 v) U' c30 2xHero& ]: {( G! R" r: G
MegaMan & ProtoMan Dual atk
) R; P+ o( n$ k$ c0 ^( NSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 U( k( c7 O9 }$ b- Y( ^4 T( QSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 x4 k' o' l- H3 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 a2 O) a! z" g# K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 K% t2 w0 @# L. P+ H& O, ~1 P5 B) o
h! t! ^0 |' H2 K, S6 P C' J31 PrixPowr
$ J, w* C- x/ m3 Navis attack at once!
1 D- r b* ?+ [0 X7 YTeam1 * + Team2 * + KingMan5 K! B; s/ h6 d- G' j
Team1 * + Team2 * + MistMan5 M
; P! Z& V7 h- S" g' J$ ^' lTeam1 * + Team2 * + BowlMan5 B
; h5 Z9 M1 k/ B7 N6 }/ h# n5 {
0 F8 B3 b0 R- x32 MstrStyl
3 l" s3 K. `3 K: X/ Z3 }* [& ~( MMegaMan unleashes his power
* t2 V! V, v8 t5 a, F% Z- _Salamndr * + Fountain * + Bolt * + GaiaBlad *7 q7 h0 S2 c' W% V0 e' M
' q, G+ c9 ?( B0 x9 A6 }
StdrdChip (Part 1)4 e' [2 Y1 a) o
┌──┬────┬─┬──┬──┬───┬───────────────┐
& c: y% f4 s7 f5 `│编号│名称 │MB│攻击│属性│稀有度│说明 │+ q' Q1 v) K4 Q& D
├──┼────┼─┼──┼──┼───┼───────────────┤* }9 z" |, b6 b3 N/ u: J
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; b C) C. C2 t
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
+ Y0 P! }$ Z3 C│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. a; z w. v/ ^, l9 _- `0 \/ `1 y9 V
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
- [ _) O& S( q; Q7 z+ a2 n0 l│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" ^+ m' L5 C* }7 g4 r+ w│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: r; t; E. f6 J0 W& q) O! {5 h│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │9 f) m' S/ w3 Q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 t' o P1 f7 S+ G3 T8 E& Z│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. h1 X- n2 ~ u$ W
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │: S. g9 z# z- E: D
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ ]) o4 C" j2 m" h" ^5 Y% e, [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& V2 l: R2 q+ l# H+ W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ R- K$ {8 g; k8 T9 u
│14 │Spreader│16│30 │ │** │Creates a large explosion │% c- @8 Z+ q5 [
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ `' P; \1 b& H+ C$ g' f
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
# e, v" V9 _: G* t│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
# F2 g+ O: G1 M; \0 L: p {8 n│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
1 M4 l" i, y: E$ x/ c% Y# d. R# ^│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 p( O' T9 R$ g│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
* \2 C- ?" f' x& C& s5 L│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 v h& \4 }( v
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' f" J7 M4 ~1 X+ O( o3 {
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ x. r5 ^* [' F
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 Q( e. w$ h% \" {3 c8 y" z2 m
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
) n. g9 o+ f) @2 C+ X5 z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
. j% E7 d" ]+ ]3 d7 G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" K1 }9 @; ^1 g# U, S5 y% Y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 b/ P- c9 |' G$ h8 L! P; z! q. d( D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! ^& Q) W4 ]2 @) F( L$ G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* W8 g8 O* C5 ^: n+ J, c* t
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, u" Y9 M7 O2 y5 b5 i9 p* [│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │5 I+ x9 C) A3 e
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
) }+ |& ^5 g- M6 j% n @5 u- J│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 y, F6 \: p( J4 F! Y! G* k/ H│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ \* A6 U4 D. A, J% P/ j
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 J! r" t8 ~ U0 W
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! v0 V: b9 Q! V, m* Y8 ?! r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 `0 m1 Z# ^( z, T2 d
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 S3 i) j0 }/ }" w: C3 X
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' v9 u. I- q, x% @$ h+ b0 o
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, @ r/ e0 I: X8 ^4 S
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, H6 {7 u$ K O) N/ o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 E* E- \1 r1 G5 t1 K
│44 │ShockWav│10│60 │ │* │Shock through enemies │; I8 n' \# ]& W# G% S1 x
│45 │SonicWav│26│80 │ │** │Shock through enemies │: }; } m7 {6 y; J; {
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
; I) l! b/ Q/ Q, j$ i; w! w│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 n! a3 f9 H* T│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │6 }& ~! p/ \' R
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 G& f& ~+ P. i! k5 F
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. f O# _6 u/ N7 A+ Q│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ G8 [$ ]4 ^4 c. y; u# Y│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( V% Q. S$ x. H# q1 s
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' _# v0 y0 ~) Z% d4 ~" b9 S' B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( L! t8 Z! R. N2 Q# E6 m
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
; B4 t& L' S+ B2 @8 Y+ ]6 {5 ?! Z% F│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │6 a7 j& Y5 o+ M: A1 _- S
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 l- o9 u, c4 w* M/ ?- _7 S% G
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" |7 j- h8 h3 \9 w2 {! y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& L# t G* `4 D6 B6 R! ^( E│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" J+ R) \& F. k$ L. i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 {) {: K2 B/ B$ n
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
d7 Z1 s8 O; X1 }2 e1 Z; M( ~/ S! a8 L│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" h+ Z+ f: L5 y$ T- [│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ G8 g3 `' G& V% n( a' b* s7 W
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
) J( l$ M5 ?$ ~, M% `/ L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 v% D% @, t. w, t2 [: |5 N. V│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 A& y: U2 P- O1 b/ O. v
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │9 X% W( M& V+ K0 h7 @% \ V
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │ @* @6 W( j- k
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- _' B; A0 q7 q- K" S2 l( e
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │1 O0 |. D; {9 a( ~( f
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │5 e U! {7 l, D% ]8 T8 u4 u# x
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 ]9 K8 \ F5 F7 H6 g7 j, v│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 m% F& K+ i( v. t; r
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
2 M0 g" r7 V2 s" u8 h, V$ O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) k9 T7 E- V) ~7 d! _+ y |
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# U* O* F1 h( V│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │/ n2 s* I* D# G$ w7 n. Q8 e
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 ^' Y# m4 Z) N│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ f$ r/ Y% \" x6 X p9 ]│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │: E+ V" G ^: [) h0 ]$ |
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. ]" ]5 B4 V0 U6 z( Z3 S: o9 \0 z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# S8 ^8 h# Z" c3 N* ~# q2 C! _
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 [5 ?. t5 Z1 ~8 ]8 G# `8 F& r│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
3 v6 f/ }1 s1 b- l# P8 J│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 Q4 N a1 I; P3 ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │
! p" j+ K( c1 I6 Q4 c% }) W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │5 s- y, v6 }7 V) z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 K* V2 E7 a- W: }
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ m- `$ Y- Q. m/ [( s│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
- Q; o0 R& l0 N# c% j│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- r2 e5 e6 J1 U: N# S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
) s# ? _ s9 G t, Z+ H; _│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ e% t+ E' O- a
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: I) `3 h) e& I( D2 @) J& _% ^
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 I- T/ U; r A4 x( W' a5 v3 v
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) I; ]) Y5 \& @$ ^0 E& M
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 s# k( r2 r/ J2 J# C7 S│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
9 y5 ^0 Z; Y; ]$ h6 n6 F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 A+ X6 U# }+ C└──┴────┴─┴──┴──┴───┴───────────────┘; @% k8 V9 ]6 T2 ?- D
, P2 h: F, O# fStdrdChip (Part 2)+ G- S& d+ Z6 o! [) y$ \* \8 p
┌──┬────┬─┬──┬──┬───┬───────────────┐4 U$ Z7 I, z9 l9 E# D9 D8 o
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 m4 x. d$ p2 x8 w├──┼────┼─┼──┼──┼───┼───────────────┤
8 \: x# l9 e$ f9 ]- S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' r$ B {+ l4 `) S7 i" a/ W
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│% B# p( g4 l k5 ^' H: P" H+ z/ j
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) z6 e- t# }9 V, q' U+ M' }. |│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 w- q ^# J: w: T& M5 q* T│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │1 m- q# t$ |' L8 y6 d& I0 J) m; Q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │ \$ y, z3 v' w( U; z! r4 R/ Y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
" X/ c! m; x& `( J. j│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! X* }8 [3 D w, K0 N, O v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
0 f* W- U" q! l4 x│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │5 o; T8 g& x/ r
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 q$ Q' y" g f/ s
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ }' t6 c4 M0 Y% g; D$ h# O3 P1 W9 V
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │" f8 W* q5 C) R, v! O
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
( P$ L7 j" R- I& i4 W j, N) D│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; t! y9 Q- K# y( n; Q, f W1 X4 V
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& {3 B; p! O) K. Z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 ^3 D% g+ B7 C6 L4 r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( D, m5 }, [1 S+ A5 \│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │/ D9 ], H$ R y2 q% i' c
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; T& p' j9 H8 d6 E1 Z* Q3 e( c│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │2 h3 n- u, x# _0 ~/ ]
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 @, Y2 }% U" J- D/ z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 p- W7 h3 z' m4 \/ a) a* ?
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
3 A5 g0 u) G6 r& U7 E# k: N│124 │Pawn │44│90 │ │*** │Attack by pressing A button │+ e/ `, j9 M6 ^ T( k; c2 a
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │0 r8 N% x9 m* X' L: d( I
│126 │Rook │30│ │ │*** │Protects you from attacks │
' I; [9 b) }" K/ p8 z" L( s; i5 f O│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' h1 ]5 D* T/ V+ i9 R# e; i# v0 ~% _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 G, v) y$ z9 a4 u2 }│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
6 u" t$ D$ l; u F# ~' c1 z( A│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
% D1 H4 K- k) ~1 ?6 w" c. |│131 │Lance │46│130 │Wood│*** │Lances through back line │
' _% X3 O0 @& A│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 v1 z8 ]+ _- t7 p
│133 │Guard │5 │ │ │* │Repels enemy's attack │
; u- _" r* {$ A9 V: t% L- y3 N│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 V8 b; S( A' d5 D3 G│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │% c5 X; x H; P
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 X5 R1 W' n8 X9 a& M1 Y7 S" S0 P# }; ^│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 r( u; J, l7 v& H
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
6 Z, A- C) q$ w% k3 I( c│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
; _; r" p+ i% U o; z1 F│140 │RockCube│9 │ │ │* │Places a rock cube in front │8 S# B8 R/ Y4 ~) O" g' {7 G* O- s( G
│141 │Prism │60│ │ │*** │Prism fires randomly │
5 l4 Y9 X4 r# D, T X│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( g O3 a, b, Z. ^$ ]│143 │Fan │14│ │ │* │Vacuum pulls enemies │% p0 H( v" C7 b* R; F# G8 P5 w' M
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
& `8 ]. f w' c: C) r│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 o/ k) B3 B) o8 _1 p# f- D8 Z3 T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ c% d' w6 y0 B& A3 P2 q│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 Y, H, t4 n6 z! b: f! o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ y% s8 b! c' P4 e/ U- V5 G1 r! @$ X│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 @& A* N/ ]; ~* B* _│150 │Recov80 │20│ │ │** │Recovers 80HP │5 H0 P8 {" h$ X: V5 D& i
│151 │Recov120│35│ │ │*** │Recovers 120HP │
2 S% \8 U o* M J8 t8 V( B│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 M& k8 Z8 N: R3 G2 W│153 │Recov200│65│ │ │**** │Recovers 200HP │
3 B2 A2 C E/ c# ~│154 │Recov300│80│ │ │**** │Recovers 300HP │& C* Z/ p" Y1 u" J- i
│155 │Repair │8 │ │ │* │Fix your area's panels │ T" I! t, v, j/ l+ }/ I$ S4 @: l
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 y) n& a8 Y, Z j1 `7 D
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
; E' |7 Z, ~+ l* Q2 |: f( c2 }/ ~│158 │Panic │14│ │ │*** │Confuses enmies if you are │# F9 S( V! _2 ?7 J9 m6 \7 L
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* o' V7 G) z- s7 p1 B
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( x& o: e) @ M ?. W- | b│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │( c6 V% ~+ o" k( r) h8 ?
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 \2 l9 ?/ h z$ p1 F2 d
│163 │Invis │11│ │ │*** │Invisible for a while │3 J) b8 l' c9 F
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
0 B ]# m% F+ @' E1 `3 e% p│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
$ u+ ^7 v3 W5 p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 E3 \: ]" J; I│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 Q, d+ v% x) R$ _
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
7 g& a+ ~0 h4 ~. S$ q# N│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
k& t4 ~ ^4 s/ ?& i t8 k│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% k4 s0 x0 h9 l4 E' K/ P, X
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 o7 i2 _2 ~- s: |( Y. f
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" I7 f4 o( q) z4 \8 h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. D' f! y* ^4 C5 ~$ V
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 U) k- c' i- G│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
_' F) A# m' Z1 b9 I7 O+ H( I│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 l( d7 y1 e8 e7 B
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 I7 B# b6 \& L5 V
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │5 u8 J a' g. I. k4 X
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 g7 ^0 b$ B4 a│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ m N; l# Q, W1 t( n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ _! E: o% A6 v' k9 o; _
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │9 z/ B+ R& L( W" R
│183 │Hole │55│ │ │**** │Open hole to dark world │
; [( k: I% k' `( C( |│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) S- F( o7 G5 ?/ {│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
0 n8 g# A0 E+ T6 X: ^; Y! t│186 │IceStage│20│ │ │*** │Changes all panls to ice │
D5 ^) }& S# n y+ E* i9 u. Y│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 ?. O, e( @9 k/ ]: z/ V4 `
│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 L6 D# ^* [+ Z9 c% C( t. }
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
, V8 q5 w' o" z│190 │Snctuary│54│ │ │**** │Change own panls to holy │% M( i9 y; _ T H, t" g1 H J
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
9 T- V. L9 O1 I# e5 F$ N│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 N; q z6 P: N8 q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
: }7 J0 X7 u# `, C; o8 R% j0 Y) P│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% Q+ A1 ]7 G' w6 d8 k8 b. [# S
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │! D8 E E0 c3 J% E4 G3 |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 N. A; |* J8 l* D- q! C' M0 E
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
9 c, }' i# _! \( W0 n│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# V! @( X o1 W( u' D
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │+ x& @4 V( V" F! {, y
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& y/ m/ i- {. \2 s, ~% X
└──┴────┴─┴──┴──┴───┴───────────────┘
* s, Z- P {; b, Y( k1 G2 B2 e: F* a0 h/ R# ^: D/ B9 O7 a( }
+ C3 C$ p- Y2 O* KMega Chip# A: a3 ?1 z/ m$ { V4 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐" J* u4 w) E0 y% y; t7 X m+ _
│编号│名称 │MB│攻击│属性│稀有度│说明 │% S7 D3 L: ]; m9 b; B
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ j/ `: m# r* h│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 q8 S9 j6 a4 v, H3 v# @2 j
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ |5 ]5 f d, K i, f: U r│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │$ ?" ^/ ]) |) m/ b+ P( r
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; I' p; D3 ]) J1 b; _, W│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& `) L$ v- [- D' l# m4 i│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ Z: M3 m; J; P, {& k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% h7 K; z. a% n7 K- `$ z( r
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
* E1 o. z8 O- T, J% X5 C; r│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: F5 [! f: B, V/ J$ s
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 u% Z7 S r |! B
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 |4 Z% O' G+ W* r& x1 O% _│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# N: ]; i0 x5 q7 |│13 │Guardian │82│ │ │***** │Statue punishes when hit │
7 V4 O7 `: A# t2 L K│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ P- C/ b* T7 r1 \) G" R; ]4 B
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
, B' a% J3 _: o" b; i3 |│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 L+ S R1 u* Q6 p- h( `% k8 ^
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
7 V- j2 ~* P0 U8 d* c# j) P* b+ U│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 ^# L( ^% z0 e+ K$ W│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │" G; ^) G9 p+ }8 w4 {8 N8 m
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │. u. l; ~0 N: z( \' [1 J
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 w3 r" B" o- d& G+ a. L
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
3 _, m- m2 W/ Z/ U* g0 G% L│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) x, U8 I$ ]* i. x: N│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 b+ a. L' @& b7 I
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* h. ~9 @) N5 {; x
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 |% k6 E8 j) i6 o! N) |/ c
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: l' \: x" h! d" @
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
; I" [% q" M- q8 L2 d! |; w│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; M" A" o R& Y- V│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 e, h% ?2 ^. Q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │6 u- z5 L2 p4 d" V# d
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! C! w2 e6 v; `. D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# S* A+ L" ~- H│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 R5 V4 c$ [4 p│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 u9 E& x3 ]3 W3 t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │: u- h5 @; }! W' v& [
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │7 O8 Q* D! H, f# M0 S
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ G% k! |* t" {# {│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# Z6 f; Y+ h# f; y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
' p- C! v, G$ z, Y8 Y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- @4 j5 Y s- A4 ]
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
) r: B8 u# f. P, f7 a! u/ I8 m* Y/ {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; t5 F$ D* f+ q1 v( l h│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% m i7 _5 o" D
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) A; X/ A( p5 l' F│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 D8 o9 O" ^1 @ |$ c2 X! j! q& J│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 G& r# ?5 E% t1 n+ J: m│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' p3 E2 E' q% ^/ v& H) d6 y0 Z! [* I│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# ^& W! R! n6 `$ Z" Q. q \1 S
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ C4 E2 s m- A W( M Z( J( @6 X! D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 K1 C) B( i1 T│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, D9 I3 T: R( C% n! {" e7 m( ^% Y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │" [' Z4 L& M0 H/ ~# H' ]1 F
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' V& d3 b( M' r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; p- c# Z0 R) D) u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& N( L$ C$ ]9 H7 O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │. k2 b8 O8 g7 n
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
C' H; M# T$ P! v( L# a7 `& @│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) g: q1 O+ F8 Y$ T
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │. z* B0 D H" E1 Z/ m+ m" X! O
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ p' Z4 F% F; g8 P│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │" {9 i3 a* S ^8 S' S: u3 E+ l
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ B- M3 ~7 R' U5 l. I! P1 z# ]│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# ~' \9 B* y+ w: f/ y) d8 o│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 e% k( t+ b% h) V/ V│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │3 C+ V- j7 q0 P$ g4 |- \7 n$ g0 i
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( B6 {8 @& {% m+ {│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 `6 z, {4 t6 Q+ f, d
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- Z- a3 c w, i; F# v. n
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ M; R6 S/ |/ `* s6 b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ c8 |5 Q; b: y) \2 x F
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
j' s9 |8 ~% O/ ?* N│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │' `3 n2 J) k7 E8 ?
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. b4 l4 I, a5 ? Q4 B. |* Y, N│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* g( L+ E4 A, b( S5 r' `4 h│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │! c# D% V$ s% |4 m
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 c2 x! B- ]' [1 X# R( [% d' e│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' \ Y5 d; r# g/ E$ Q( t7 b
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │5 E# b/ H1 i Q. P* x: A0 D
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% V5 M$ a) J# Q" J1 U! D8 p
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! A+ I) j& E9 u/ u│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
{8 b" W+ R" ?; [! I1 ^- i│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
- h" G( R. T7 m2 q6 w' |+ |│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
/ v$ e7 O. |, [( X' |% h5 T│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 j$ O- C- v1 Y└──┴─────┴─┴──┴──┴───┴───────────────┘
6 i9 c4 ^# [: v4 Z' j- v K; _3 z/ o; u5 w" y( |6 |* ?
8 L( R5 B% V$ X9 T) v( H2 M' L3 [GigaChip (蓝版)
- l5 O$ D" `/ |1 h6 w3 z) w2 @: P┌──┬─────┬─┬──┬──┬───┬───────────────┐
" q& _% U: B+ W1 V│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 i; ]9 ^0 D3 F4 ~1 J, j' U0 S├──┼─────┼─┼──┼──┼───┼───────────────┤
4 u9 L6 ?9 ^( J! Q│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │ J6 x: k L i! m# D$ V
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │+ _0 i' W1 T' J$ w
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 `. A3 w1 c& u' s2 b/ H0 @; M8 O│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ w0 o! p7 F* m3 x7 f│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 ~ L7 g" n6 I7 r' U, _│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │; H: [4 ^9 ^( ?" l* c# p
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 k9 @. x. p) O
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 o. y7 B) ]; \9 E1 m: T- U! S
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 x C9 h" \' Q w/ V3 a0 }│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ A, H2 P- O! [
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
* Q& e5 l& A |3 x: Q& p: C│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │* T8 e+ s+ v) x+ f
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% I: _. W/ z1 {' B" L) c9 D1 ]8 O│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │6 V$ S, |7 c0 ]1 T
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 J2 C& E6 v% f% `: d│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* T" Z m- q; A7 k│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& }+ ~3 S" T5 f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! W* c& a1 `- O+ z( y│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │2 B! L- l! z# z' {
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 C3 C$ ^7 x, S1 p└──┴─────┴─┴──┴──┴───┴───────────────┘
7 j- B& g; i" |. b% I% _/ R5 u1 U( ?( ?. Y* a( e! o
GigaChip (白版)(只列出与蓝版不一样的Chips)
O2 [0 s4 y# s3 I* |┌──┬─────┬─┬──┬──┬───┬───────────────┐
& p2 q; j4 t0 Z9 x│编号│名称 │MB│攻击│属性│稀有度│说明 │
, J" b6 t, w: x( D8 k! L├──┼─────┼─┼──┼──┼───┼───────────────┤3 D; S. S3 A7 o( K1 c: u/ |4 c+ j
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# n( p0 L, w. C2 }, t
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- l, k" x' I. D/ E( V: U5 Q│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 f- z; o1 J' o- R) X; j) w) e# X│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, a- n1 S% d7 b$ n- C; B
└──┴─────┴─┴──┴──┴───┴───────────────┘ |