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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 r3 [" t) D$ W
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: T9 B/ E! b6 f( m■● ■  NintendoWorld    站友xliz原创
' t6 X8 T! U  a. d, g$ v■ ●■    http://www.NewWise.com 7 v3 `, K5 b8 {8 L  g* U) H" S
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           洛克人 EXE 3 Blue 卡片组合3 J" t4 @) o1 S* ]

% V% [3 y+ N' M
, d8 }& p! j0 Z0 M' Q- g' U英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' Z& e. l7 ^* t& }5 p$ V- r
大家要看日文版的P.A.或详细攻略,点击这里吧!
/ ^# T: D+ M1 H- b
====================( S) U* D/ F% r' H, Q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; M# o* s/ `( F0 ?

, w1 p4 |3 w3 |4 c8 c( M! o以下内容格式如下:3 s; I' j4 ?3 l8 R

8 V2 I$ e5 c3 f# J编号    名称5 s7 z8 y( H. x! k
说明3 X: p4 n0 ^3 l, S
组合方法
% O3 M8 b. {; ^! A7 ^) E---------------------------------2 f$ o! o7 k" ?4 n2 X
01    Z-Connon 1
7 G0 \3 t% l6 M8 sUnlimited Cannon for 5 sec
- {& U, `7 h9 C% ICannon A+B+C
3 M9 F! B8 [: g, sCannon B+C+D- V' z3 j: `# N. g! i
Cannon C+D+E
' n4 ^" S: ^, |. H4 V2 _
- Z, Y. B# K, z/ D% Z+ r02    Z-Connon 2
' B1 ]: O' ]/ ~/ eUnlimited HiCannon for 5 sec
# a" x/ z5 j- \) R+ s; e- ^) u3 OHiCannon H+I+J3 v  E& x8 B. m9 u) b' D" u
HiCannon I+J+K- a$ N( d7 D/ Y! m8 J
HiCannon J+K+L
( y, p, c% m& f" x
6 l2 A! D$ z& X" j" b$ Y03    Z-Connon 31 c3 T7 x$ i  `- `8 n# e
Unlimited MegaCannon for 5 sec( V9 }0 {8 {1 h  U1 t
M-Cannon O+P+Q( r9 }3 H$ `, |: y
M-Cannon P+Q+R  [) Y, j0 l2 h
M-Cannon Q+R+S# w/ e! n# N8 E& r- n) Z2 g- q! v
1 w6 b) L5 p0 d' q) N3 L
04    Z-Punch
6 d0 M& O/ E/ {2 K! d1 rUnlimited GutPunch for 5 sec8 s1 u' s0 s  ^# D# G( k- G: W# D) F
GutPunch B+C+D3 Y. W1 J1 L% h! H
GutPunch C+D+E4 [, A. _, z/ W
GutPunch D+E+F
2 X/ i" ]0 S6 |* J4 ^6 E- r+ G+ Y% h$ ?! _. k$ E8 a9 f/ s
05    Z-Strght! Y5 k! a. z! f& B
Unlimited GutStrgt for 5 sec5 a0 r% e6 n8 J. d! L$ W6 g: n' R7 _
GutStrgt O+P+Q
6 c/ e6 F7 Y" x5 ~GutStrgt P+Q+R( ]4 |3 O& H3 s( l. m2 J# L$ t
GutStrgt Q+R+S
2 p1 L& y/ \! R5 L! u
4 o+ u$ K; w9 W& Y) l2 d( d06    Z-Impact" a! o! H* V9 D
Unlimited GutImpct for 5 sec, `- N$ t: H6 \# V/ ~5 |
GutImpact G+H+I
, n3 v/ K5 E+ [, v; AGutImpact H+I+J
+ }+ [0 r4 ~+ g1 JGutImpact J+K+L
! l& ^9 G4 v9 d# Q
7 `5 C& `4 l& n2 `3 e  J7 E2 |07    Z-Varibl
( W( E/ I+ l4 K" iUnlimited VarSword for 5 sec
4 j- k% q) M, s8 a% Q( l( [& zVarSwrd B+C+D
5 c1 i4 f! y3 S9 r. s& Z, I# gVarSwrd C+D+E
; ]) V& t2 r9 m  h3 b# PVarSwrd D+E+F
5 P4 q( ]7 ^2 r# n& n, @# e
2 d; a! y8 I+ @. V- h08    Z-Yoyo 1, y% l+ H9 ?1 j7 S, X( `% @
Unlimited Yo-Yo for 5 sec
/ E/ |" }5 J- F( B; X9 m" a6 TYo-Yo1 C+D+E
3 w' t! X$ K' l$ s- aYo-Yo1 D+E+F
* H/ U9 `, d* O# f' I- A; ?7 FYo-Yo1 E+F+G  P: l) \; i. e8 p
9 L6 R  _% X( _4 X+ v+ X+ q
09    Z-Yoyo 2
& E& y: N  u$ _Unlimited Yo-Yo2 for 5 sec) G# |+ ~( v5 V3 |0 ^( h( w
Yo-Yo2 H+I+J
# A8 i: N/ @3 I* D4 LYo-Yo2 I+J+K: e/ a0 M& e& U0 q2 x& S, \
Yo-Yo2 J+K+L* y8 x8 m, F5 _
3 e7 L) t2 z) C4 P
10    Z-Yoyo 3# @* ]: Y% P4 p( u3 H
Unlimited Yo-Yo3 for 5 sec& ~& t& R- [# Q) J
Yo-Yo3 M+N+O
9 E5 h) _/ y$ h2 f' P9 vYo-Yo3 N+O+P
+ k4 S$ F) d' ^: y0 eYo-Yo3 O+P+Q( R( ^2 b& `& s% I, E
; f0 u; Q" v. g" C* D7 J
11    Z-Step 1
$ }5 D7 R; o% H3 yUnlimited StepSwrd for 5 sec3 Q5 [8 G  g1 J
StepSwrd L+M+N, y% }" T. ^0 V1 Y' P/ i
StepSwrd M+N+O, U2 n* v$ O# E4 j+ q9 l
StepSwrd N+O+P" T# G. O2 Q  I5 x" u6 S

! x* N* p: ~7 h- s) B4 \12    Z-Step 2
/ l9 a$ x1 N* jUnlimited StepCros for 5 sec  c& [! H9 F- h6 E8 [9 }
StepCros P+Q+R" c  M- o' M4 B& u
StepCros Q+R+S# c3 U, k- }; k# {5 y
StepCros R+S+T
/ U  C( ~6 [  y; ?) ], Q' O/ t
1 x( ]8 l) ?' G5 ^  e13    BubSprd
3 F3 w8 O- m+ W$ E. N2 qAttks w/ spreading bubbles!1 h! j% r$ C5 E' J6 L0 x
Bubbler  C+D+E
1 h4 a% J- T1 E0 uBub-V    D+E+F# N  m" L4 o: A/ k4 D) a3 s$ ?
BublSide E+F+G8 [1 Y) T/ X# m* S" H; V3 Q* q4 [
Bubbler E + Bub-V E + BublSide E# X# C4 R2 b! k9 O

) v% ?' ~  n) C  w: [14    HeatSprd
2 ~. c& z. L+ r' D0 o3 XAttks w/ spreading fireball!
) G+ t5 Z, ]6 C3 @! ?HeatShot H+I+J
/ i7 I( [' ]3 e. d# N9 U8 A8 MHeat-V   I+J+K
: ^1 s7 I  U3 Y# v( N" BHeatSide J+K+L
1 r; ]' `# D, }% o- b" [* eHeatShot J + Heat-V J + HeatSide J2 x3 |6 s8 E) H7 H% t' y

7 F7 R# U3 q7 |15    H-Burst
( x3 O% Z  L8 v" S3 {3 fCreates a giant explosion
7 r0 U7 Q* k& W0 \- D1 lSpreader M+N+O9 x8 p, \: a3 [
Spreader N+O+P
" E2 n) r0 L# M* M) m' j7 s0 tSpreader O+P+Q
4 d, ]5 ~" ]' J4 O; M) R# R4 P; N) z; n1 K2 T7 W2 m( {: l# ?1 l$ b
16    LifeSwrd+ b( H; X' D  v0 f8 K
Swings a huge 2×3 sword!+ s4 @2 n; j1 ?) `( Z- G
Sword E + WideSwrd E + LongSwrd E  J( c4 G# T. u; w+ Q' ~
Sword L + WideSwrd L + LongSwrd L
, Z9 Z+ P3 |4 ^% y% A% ZSword Y + WideSwrd Y + LongSwrd Y
2 l4 M$ N' d- K6 ^% D% a% s2 i6 o. a
* A' p) e" p% \17    ElemSwrd: [+ m5 v0 `8 T
Wide swrd contains 4 elemnts
( M8 \9 D7 n2 S6 |1 _- e" }+ tFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% N! ]' b# P5 ~% d: ?. n, e, w# Z4 `% m1 gFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: B9 G" E8 |1 F7 _" t2 `! u) `* m
) A: w: o7 x8 u: p0 C+ o" h4 C
18    EvilCut- g3 g" k1 f' m/ E" Z
Step up 2 & make 4 atacks  Z7 j( q0 r0 ^
StepSwrd P + HeroSwrd P + StepCros P# \, S" I3 e. I% A: d7 ~  s

  K* G- D) `2 o! o5 T. t19    HyperRat
( l) k0 H$ a3 }8 vA giant Ratton charges!
% f6 D. g9 `9 M/ C! I, mRatton1 A + Ratton2 A + Ratton3 A2 I% N0 f, F. `! ^' V% V
Ratton1 C + Ratton2 C + Ratton3 C
4 \9 l: C  v4 N, N$ nRatton1 F + Ratton2 F + Ratton3 F0 V8 Y7 |) N+ T# i7 H
1 Q8 ^' b+ c  m# h
20    TimeBom +$ F2 \+ `, Z. x6 V$ ]: y. y* d
Sets Time Bomb in enmy area- D7 O- ?4 l. n0 y5 t7 k  `# @% i0 u
TimeBomb J+K+L( X9 t0 i  S" M- O" [. U
TimeBomb K+L+M
- h, O9 O2 A: JTimeBomb L+M+N6 N4 S- a# \1 h# ~4 ^
. z1 E0 b7 B$ h; r* A
21    GelRain8 O4 d5 l9 a& w7 L. K* G  o
Gel steals squares% \7 R# f. h! E! q# T
MetaGel1 B+C+D
: |8 [2 H! i9 g( x' g3 xMetaGel2 E+F+G
1 e7 G+ P) i0 O, j) X4 AMetaGel3 S+T+U
" h. W6 i) y3 g4 V5 B  a/ P5 V9 }! R
22    EverCrse
. W* z2 G% J4 S; l% iShield chases enemies
4 G8 v7 I7 U7 n( }+ ICrsShld1 C + CrsShld2 C + CrsShld3 C3 [0 t# l; n# w" [. c  c
CrsShld1 L + CrsShld2 L + CrsShld3 L2 I! [. ^# {$ ?: W9 z6 g7 ?, K
  I: W- G; x% v6 J( o
23    MomQuake
* V( P+ C" |5 N) P) d- GAwakens Mother Earth!
* b* u# t8 C8 dRockCube * + RockCube * + GodStone S+ F. _# B& \3 U

6 o! v9 m& e6 E. U24    PoisPhar
8 h0 H9 m9 u, I! r! G, ?1 V- e8 d1 d% cPharaoh generates poison2 l5 @: }/ a( U* I! J
PoisMask A + PoisFace A + Anubis A
0 y$ t! y* V9 I! b5 {" a7 a2 m/ e) u0 ^3 Z
25    BodyGrd
* p/ y# z+ J# v1 CBodyguard takes out enemies
7 B9 ^5 H3 l" l7 F" G% Q$ |AntiDmg M + AntiNavi M + Muramasa M9 N8 h; R) [% A

" C+ `- Q$ A% u7 O' b4 N! B26    500Barr
- B& z' X% V: S* U* J+ O0 zBarrier absorbs 500HP dmg
. T9 {; H% @( S8 B3 g; iBarrier E + Barr100 E + Barr200 E/ G$ [4 K2 p$ T0 n  \0 |% d
Barrier R + Barr100 R + Barr200 R' f! I& a! n9 y" R

5 m* f0 k! W+ k' k! I) q/ d27    BigHeart( ?7 V( M' s8 X5 K" |! \
Attacks, then heals HP!. B6 C; i0 n: G" r. ^9 m
HolyPanl R + Recov300 R + Roll R" M+ w1 i3 ~! O! G
HolyPanl R + Recov300 R + RollV2 R1 r, d( r3 l" J3 P+ a* f
HolyPanl R + Recov300 R + RollV3 R
0 V2 w1 ]% m1 e5 O1 g( x& r/ T8 r# c# T8 v9 z3 d
28    GtsShoot
& M( _) U- n6 R/ uGutsMan throws MegaMan!
  X8 o; ]* m# ^7 q: k) BGuard * + DashAtk G + GutsMan G
" X8 R6 n5 H! v1 J% X& s( t8 [' oGuard * + DashAtk G + GutsMan2 G) c7 ]4 o3 w& [6 g, r9 Z
Guard * + DashAtk G + GutsMan3 G& z/ _/ X8 X0 r' w, d3 M$ d& z
Guard * + DashAtk G + GutsMan4 G! A2 B( G. O! \% U; y9 F" P( z4 D
  Y1 [6 }* \  [4 h8 C
29    DeuxHero
# \. p4 x% s" ]  hMegaMan & ProtoMan team up!( s8 Z% a& Y, J' r$ d
CustSwrd B + VarSwrd B + ProtoMan B
$ _3 B, V) B8 x9 C' g, eCustSwrd B + VarSwrd B + ProtoMn2 B
/ o; P& v: O5 L' R/ c6 e) V$ KCustSwrd B + VarSwrd B + ProtoMn3 B1 i9 T+ p( w9 D6 r- y( a) R
CustSwrd B + VarSwrd B + ProtoMn4 B. t- h! C3 H- Y. S
: ]9 i; _' q* Y' a6 q  g
30    2xHero3 O& V8 |0 |/ w. U) f: ~* h8 M
MegaMan & ProtoMan Dual atk
2 L! L0 m; u! ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 d/ @+ b$ }+ z. R' ^7 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ m* p6 y* z+ {
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( _# I7 R" \& B" [) m. d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
; ^1 a8 b& P4 c; s8 @; r
5 [1 M# S+ Q) R( z& {' k" b8 [31    PrixPowr  }. x; p% _% f" K- R
3 Navis attack at once!' P) I7 L% T, U( ~2 w% r
Team1 * + Team2 * + KingMan5 K
* R! Z& d. g  i5 e+ yTeam1 * + Team2 * + MistMan5 M+ c8 ]) ^& v; H; r
Team1 * + Team2 * + BowlMan5 B( p7 F& E8 l3 ~3 z$ T
5 D6 ?( h% s/ ~' W- Z6 W# h
32    MstrStyl
% |5 M4 J3 v" @6 t# v1 jMegaMan unleashes his power
, Y' i5 K  g/ j' PSalamndr * + Fountain * + Bolt * + GaiaBlad ** b& R: M" j$ h  _' }
) f5 I4 [7 h0 X
StdrdChip (Part 1)
  V7 v3 R4 K* p! n' y┌──┬────┬─┬──┬──┬───┬───────────────┐
  }2 Y. y: w. Z$ Q: H4 S9 ]│编号│名称  │MB│攻击│属性│稀有度│说明             │
* I2 R+ T6 S) A" t' J+ N├──┼────┼─┼──┼──┼───┼───────────────┤+ X# F" K/ b3 T" c% @/ h- L+ {
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: I% E4 }0 z9 X( B% c│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, |( E4 `! ~- {. f& f$ g# R
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% y. d8 O9 a8 T& L& Q9 @│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
- {4 e% l  M$ H: l! D7 ?6 B$ u│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │" {2 w- h9 }! W
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% F/ n6 j: d) t* _2 u, o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 ]3 R/ c: H1 R, V& S│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; i- t) z: x0 m/ |, ~* J" l# \3 e4 u/ J│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
" c% s# Q7 D+ l1 {4 O│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
0 U; \5 V" ~7 [3 R, ]$ m7 g│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& S7 v0 g& h% n* K- |' H│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" r7 E/ ?0 S: Q; m# W4 x; B2 h) [
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 t* o" p9 V# t# W0 y│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  Q" ~* D  G5 s, Q% \│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' w; R; R% N0 r* i& L7 T│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │* P! v6 v4 _. Y$ q1 ~3 f' _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% ]6 U4 x5 p, y- Z) F7 y  k│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ s: |5 o; i- c( k8 i
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 E. ], S5 v- y) {- K: v) e│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │  r+ z. x5 J- V+ p2 E
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 M& v( G: t( f$ _
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │3 t' U; t& p9 h1 y  M5 w6 a
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; t8 b' ]8 t4 K2 ^│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 u" H7 E4 {# S3 V$ `  b
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │  n4 v5 ?  F7 H" B
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │$ W. q& A3 R! w- N
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" L. H% o, m$ r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 t' I1 O4 S/ i$ K2 i) r- s" [' m
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │  E6 {. w$ y0 J. D+ W  d
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 D4 F6 b! f2 p+ X8 Z, }' x- W! \+ V
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. q- f2 x6 s9 N6 j1 C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
# P; a+ l4 R9 h( K, j│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% U' w" o+ m: L8 Q  i; q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ f7 \# O+ o3 c1 d& I│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │: L) q9 V0 S0 H' N6 n
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 w3 {- L2 E! C& A│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! z6 J% X  J& S* D! R7 P
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │$ i/ g6 M# A# g( G. Q. I" \. b
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ `: P+ r& x* g" }8 v9 f│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
: g, C* Z" {' W0 p" [: Z. I7 R3 ~0 h│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 J7 ^6 ?4 f" z2 @
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │6 {! [0 ?1 E. ^- {0 K, x
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) N- g" A9 \% u
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 Q: D8 X7 v" e│45 │SonicWav│26│80 │  │**  │Shock through enemies     │: m( p4 ^, z$ t
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# b* u7 ~8 q0 g
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 P* [. g. ]! q% [( \( L
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. J  n: Q/ A6 {# D4 ?│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 ~4 i( O5 ^- _7 k' i2 Z& Y" p6 |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% {) J7 O0 ?4 D0 p8 k; P+ l
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 L0 C, a- ~; Q# F│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* `2 ?4 ~1 k( \│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │. l! B2 c' O/ B' R3 Z. e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 Y$ G$ p8 ^- k) `3 h- h
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
/ y% M3 G2 x5 E7 q1 c/ v0 R$ _│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- C* M: u7 }" b& P& X│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │: G" [& y, _$ @
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ k0 e7 r6 f1 G% X7 Z9 a
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 O2 f8 i! k+ Q6 q/ c( ?4 S7 Q1 Y1 J. z
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
1 m+ |. o  c" K9 {& _$ A6 {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
: v5 p' Z5 B6 a│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ ^: u; A* A/ @+ B' O1 P. ?
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ G! G$ t9 e" A! Z5 J: Q# i. ]
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' d  Q. d' \8 f/ t$ K/ d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& n0 u+ T  o: ]* b5 p/ G
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 l9 _) j/ o' A% l│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& F3 p+ y" \! L% O5 {
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 R! t1 c7 I4 D; e) y5 V1 l- Q) G- O│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 X* E4 Y& D& s" C- G( M# n8 ^1 ?* S│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 ~- S( c* t  j4 h$ I9 W2 K│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 }5 o1 t  r; j  t: C0 ~& }7 a
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. w1 h. C' u9 t  R! o" ?+ D& z( j+ v
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# K- D& y4 q1 n6 s7 ]' {! ?9 ^  c
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' S" G8 B; U7 h& }2 t  o, R7 i│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │) I! g; U8 \' ]7 F
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
' a8 w1 T" ?% l" X8 ?│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 f4 T/ m7 T3 j- t' Y5 C6 H
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
  r3 l' t& B; w1 u! h│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
5 }: E6 Z5 D6 }) F│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │- t+ A# P7 q* ]8 s: j* K# G8 F  T
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 l3 l& Q% i/ _5 e& e( a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. U( L, `3 a/ P6 i9 d% Y4 z  v
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 o0 U  J; x& d1 G: H3 ^3 o8 o│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
) R4 I) v1 M! r0 h│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& F; O# f0 f+ t1 G, n: }% M0 y3 d
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
+ c" W( k  ]- U' l" H" d9 Z( r7 E- s│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" {2 Z( G. b& l* D: @' C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 a& H- D5 j* |8 F│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: C7 Q$ W# V. P7 O│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │/ Q# |! W0 i, z& y% b
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │6 X# `7 Z# ~7 d. u! w3 z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │# }8 k5 b9 Y4 y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
. \3 A1 I' y" H# |3 O/ R+ y│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │; M7 p9 T( J5 u/ B
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& y3 Y( p; U0 z7 ~% W│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 o4 C! n; Z3 ^1 l& J+ g│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
) L( K7 x6 M+ H! O- R* }: c│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 W% x# V0 x) R- X: S
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 g% [, m7 X- D" Z( k
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  ~# C1 X% s2 w+ J' p! T# d& `
└──┴────┴─┴──┴──┴───┴───────────────┘. r2 |  T* u6 H! ~+ n2 {8 e& V
1 X! W: ~% F6 ^# d4 u! Q$ w
StdrdChip (Part 2)
1 E5 z( z+ E, u# K( n┌──┬────┬─┬──┬──┬───┬───────────────┐
2 O4 v6 Y( `- Q1 m7 z0 i: z│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 }: L6 o# q$ \' }& t& A. U+ u' W& b├──┼────┼─┼──┼──┼───┼───────────────┤1 V0 }( d- Y( c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 ~3 @. c# {8 O│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│% |6 ]( h+ k) G/ A+ B7 g  `5 ?
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 d  l5 `$ A+ j+ Z6 ~  c2 Q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │0 m* f4 I2 X$ Q: h" l* s
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │$ M7 q  ~2 D7 c  C
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │0 J, U& ]! B  t4 C1 n
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
, b! _( ~: `: Z8 u) b# y  `│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" o) @5 J. m/ h( y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │+ H3 Z' w& C! y& I- Z9 o
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& `% B4 P0 @( J% W│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; _9 ~- h6 J# x│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# B; ^! q- i8 X; X. z
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; b. ?) Y! m' k- v6 E│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
! K+ N, a! ]! T: l2 d; s# ?5 O# g│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! S* G3 \( ?" S0 l8 J& M$ ]│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
6 d! z' y( x* J  k. c0 E0 c- D│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │0 L, @5 z, {- e$ J  T# Q1 z
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  q+ q2 I1 _( o5 M' K& A5 u- W
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
! Y' D* T9 U2 p6 d│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 P6 B8 w" K( Q7 n
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 Z9 J/ d3 M7 o' B4 _: A2 P( F" p3 F│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │4 v3 p' r+ R* |, X
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │( y; E$ [% j9 o5 D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │' h/ |9 t7 p2 r& m% i
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 l! h* Z( w7 M2 O# X& d6 d# K│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 ?/ [. ^5 H/ k# S8 B│126 │Rook  │30│  │  │***  │Protects you from attacks   │- g) M$ }' C$ ]" k
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, A; B8 W5 F, {' [. @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: d8 i, a* F) I! K) l7 G: ~; `% W
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- h& f# {" n/ f8 u│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 @) b# ]! h; l. ~" F/ `│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) w1 I  F& P! {  G* {# x: \0 o│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 q( y  m) ?6 }0 {; x
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& j9 \6 l9 w. P4 R
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! c1 t+ C/ b% t- k& D* V0 h
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
: K/ p* K; P+ p% h8 V│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- A! [1 y, t" j& d2 J9 Z8 s
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
8 Y: K/ K1 G# S' h9 I│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& e2 W; {+ l" {7 S. X
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │+ Z* A1 y) g2 h5 |& `& z/ s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 j% q  X3 @, A, o8 i9 W% e4 t" R
│141 │Prism  │60│  │  │***  │Prism fires randomly     │. ]& E3 _# Y: F% F. u' R
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ ~* @' k* |; j, b- m
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
: i) K& O9 L# g8 d│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! x/ V# |& ], W( r  U, A7 O- D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' @4 v8 |; ]. @3 E, U( F7 l│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, X! Y9 k1 Y' k0 d: ?│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  ~1 r" C1 X' G8 s! }4 m/ w" A│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │1 t7 e4 e( t3 W# z  ?( T
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
/ V/ q: q. }% `+ P8 c│150 │Recov80 │20│  │  │**  │Recovers 80HP         │6 T+ _. V8 H+ {1 q5 f) l: Y2 s
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# ]6 d6 R' I1 r; D# n│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 {2 B4 e$ g" I; A3 g
│153 │Recov200│65│  │  │**** │Recovers 200HP        │# _1 c6 l0 j. J
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 P. E. c3 E& k" m! j
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
7 P1 P4 M' T( o2 j2 O│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 S7 i+ Z! l; V* I: d0 y& |
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 u. v" g. o* a& S1 G* Q/ ~' Z│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 O1 X7 m9 {6 M* B5 G* {5 z
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │7 Z# p2 n0 y; ^' f
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │& o& i2 O& R! @7 q: y5 s% U0 J( `  Y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 S- ]% T$ d  ]4 x. C│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* F- w5 \7 I6 h7 Q│163 │Invis  │11│  │  │***  │Invisible for a while     │
6 l! Q9 T) A! ?9 X│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
5 W7 Q" Y* D( o2 {2 w. ]) S2 F│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
. r8 s9 r( L8 _6 c" [% I- ~│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │$ z9 P- d# W% f$ q) d
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
/ V4 s4 p" C' h4 Y/ n│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
( C; [% W4 s6 J- \% U. W3 t│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( q! I* H: H2 C; `+ V9 t
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  p- z' c3 A7 ^% W( R9 F8 H' Q' g│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
9 ~# [9 b9 r/ I│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ o. o" ^8 ^- U0 k5 U- B/ `0 n│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  }+ @7 a* G' s& _$ j+ w% g
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 A; M+ m+ L( f4 y0 W│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; b# C; W: G9 G0 w) _0 L& E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │' s0 k3 N2 N+ h
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 |, n4 Y' S0 X$ k│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. c2 q/ ^1 C& M, d8 w& s│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; Y' m4 c( s9 V- J8 P; K│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ g( ^. M$ H% X5 i( }% r4 t│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- k" ?$ Y0 G$ K1 w
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ L3 R1 m3 b0 z/ P" |) g: C
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
( R' ~2 t6 P0 f& @1 P2 S& l│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# u+ r" f3 w; ]0 H2 n1 X9 a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# F8 h" M* k: \9 f) p! Q' y; K│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
1 W% T: Z6 G$ i# f2 r! U│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 `" m+ L) ]. k/ d& }7 T/ t│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& Q) w% E1 u& P: {* V0 [
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 v( ~4 [0 |. J; ?) H/ t│190 │Snctuary│54│  │  │**** │Change own panls to holy   │3 g4 n, d: S* Y; j( m: t
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 n4 @' T9 \  S# B" z+ e+ Z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* [8 n# }2 \0 F4 t, T6 f
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" @& I9 K' [* l: W
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% S" I  l9 w& Y: x0 W│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
0 h0 W1 W8 W' s: `0 K│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │* x5 u  U6 X& m/ V/ f6 R% E
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
1 |2 P9 S  N. r2 e3 J│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 ^" {( {8 k, |% M2 ~/ J│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 s8 ]7 m( e0 S  E" B│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 t* P# U2 y- W# N) D; f└──┴────┴─┴──┴──┴───┴───────────────┘
2 r' a! \: S4 {/ Z1 _
0 Z# c+ Q8 B! ]& L7 F" r
5 y* O- T9 R% q- v& Y# B2 dMega Chip8 W0 @" ]- R3 u+ t6 S1 g
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" |6 z7 h# r, r; r+ o│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 H+ J/ F1 G1 s5 J, S├──┼─────┼─┼──┼──┼───┼───────────────┤1 @, Z, J9 @0 q+ @" i' H
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
$ a! Q) ^0 {  s+ l; d( n# l' c│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │) Z9 g2 X- |+ M
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
$ Y$ a. w4 H) H0 H* o' R│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 v2 y8 X8 T. [+ `" A│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
7 C3 s+ @" E2 t" C7 r1 r│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% S6 v' A: E' j. f4 E
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* o' S9 `: Q7 T0 D+ p) L, H6 d│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 l% K/ y! h& F0 c1 L│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
" c4 R; C- H( j2 \1 k; Y! i  z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 e$ U4 K3 f* _  p3 P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 ]& q6 X3 [8 J" @3 g│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
7 Q" F6 b3 c: E9 u8 l2 @│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ E" a2 I( Q$ E: A4 M6 N, Y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │( k) L  a7 o8 ]1 o2 }$ s
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  A& R/ T( N, J1 k2 q  }3 j│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │+ B( i7 F- ?9 Q" q: p% o9 J: f0 q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 `2 H# x0 S+ Q. P
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │# A* u% d: R/ t/ ?, ~: h) O. v
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │' }% x  b0 H6 l1 k/ L* Z6 r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! |, d  F6 q/ q! w  H$ D# X│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! L' `+ v0 [3 K0 L; }! u- x& \
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │' d& w9 m" r% |1 I( p3 o# O0 L5 x
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 B; B9 e/ ]8 x  y│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ }: h9 f& ~+ K! n2 }( x) b, ?│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
, E$ ?+ Q- b; \% @5 d/ s. N│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 \' z% a+ z& k& F│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. }7 z- a& u+ c3 w* P% n4 ^
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 L1 z, r9 r% A1 }: |) c' u) W8 S│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 N$ p( O# V0 r' g5 E
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 g' j% E# O. ?# {$ k
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │1 N& V4 t3 c- a3 }8 ~6 T! _. f
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 m$ d& c+ K& G0 O+ s/ Z3 I1 p
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. b$ [7 K9 n$ H' ^+ l
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │! ]8 P) Q0 ~) k  k6 m: B( x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 _8 x* Q/ j7 @0 Y( n' i" c2 s
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
0 k& G2 G- E/ I: i+ h! q$ Z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 V0 i$ a# {' V3 `│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 u6 b% Q2 z8 ~│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
* [9 N0 t, v8 k: k$ D0 [│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& `/ W  ]+ m4 k/ O* ~  \0 T
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' a- Z' L( j/ _, x│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │7 ?$ C# r: w6 Y, l% z7 e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
1 b  j. x+ M0 ~5 B. _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │0 s5 Z, O6 T  v6 L
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
9 o& K/ i- S7 y9 Y/ j5 q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 W  k& ^9 D6 k6 a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 x5 v; m/ G) t│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, \3 s, t" T/ ^- T│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! p& V5 B+ Y# Q4 R8 K│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: m2 H& |, ]1 _! _& V- m& ]8 [5 J
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │$ O$ Q1 Z& y7 q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 P2 Q+ e% K% w, h+ `/ ^" s
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ W5 e! H* X) {/ m( r│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
$ C) x$ t8 P. r, Z) @' [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 [. Q- C4 _' o# I7 p& H7 x│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │1 d5 K# A& U9 ~( c
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% w7 f! F/ }$ `" }* ?
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 W- d& G' v& a# |+ L# O& @" m
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │/ f+ l1 Q) r. m
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' |% e; M# A& A: o( H) J5 E
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │% p2 T! g' v1 k: O! `
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │- w. u0 g6 e4 o$ `  P) h) V
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# w" _+ K( f5 c5 W│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
  v8 q( i8 K/ u9 D. @) N│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; L/ k4 c/ h8 B% B- s  G" J% ~: |: g: J│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 `2 H% ^) c& s+ A5 G
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( e+ p) k6 W+ L: [│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
# C3 c: `+ U- V$ X! ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
# q, k; ]5 w1 k/ s0 c6 U5 Z) m( a; K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 R$ W4 J+ ~; z- X5 d' [! \
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
* _9 R9 e: ^. p1 i/ ?│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, B9 {3 m- D& }% `- m; g│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' Y' {5 p5 K% T# m- k4 \: }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ L) H/ y5 [, k│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │) H7 o% F* j0 r! Y, [5 o+ b
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
  _8 t3 d% c. S6 [9 d' x│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. |4 f+ R0 O& K3 z& w
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ j3 ?) Z  A9 V6 p! W
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  T/ D* w; p$ R5 F; v, q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
0 w- m& `! l- k# G6 O9 |1 |, K3 e│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- P: {8 J8 S: s; u% o1 k4 c* {
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- g( q* }0 }) W1 e0 e9 N
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 V3 f* B* D, O% N│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( d9 A. w) [5 R
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
9 a* a& ^; W( y2 A: `└──┴─────┴─┴──┴──┴───┴───────────────┘' |" m4 \; {3 U

& ]. e( ^& n$ w3 c- p) I' l2 _' v. U# I. B: L. T( h
GigaChip (蓝版)7 }4 r" a4 @% L
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 d- Y2 n) F5 R$ |8 a
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  j$ i1 v3 X, Y. N! a" ?+ R├──┼─────┼─┼──┼──┼───┼───────────────┤
# {3 O; i* m3 D: A* [; T! w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! }5 j. e' e2 R. o6 J& [│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 Z& D8 |  G1 j! E( F! G2 W& R
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 T8 }1 o' ?& \9 x/ X& ^3 A% F│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │- F% R) s+ A" I$ E  A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  z$ l2 c& k; `% k│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" z0 F5 _& ]( f. }
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, V8 S% D  @& o4 Y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 d2 G9 Q2 M- |) o; d% F
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
/ h! }7 \7 f* y& i│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. k1 S* D7 Z3 O& n│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: m, {* Y( A/ a0 e# \/ U) J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │# W3 E4 A4 h1 k2 p! S5 n  T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
, t3 S  N7 z! N' d8 b& A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ z' [& q) {8 H' x. z│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
9 q5 k+ |4 S5 |8 O  z" }│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
. s# k/ l+ S8 z& d# n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
" |) P% x2 N; ^# E2 ]│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 G! ^4 H9 A: _& Y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& O" ^+ F. n3 A' ~- m
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& _9 m: W! V' A% }
└──┴─────┴─┴──┴──┴───┴───────────────┘
, o7 ]) h; J. X. b
- a( X: M+ O! X# Q9 W+ UGigaChip (白版)(只列出与蓝版不一样的Chips)
" P( m/ W% |  [1 \( u┌──┬─────┬─┬──┬──┬───┬───────────────┐+ o& q. [8 v% R! L
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  K9 z* F/ J- x+ x# J( k# W0 Y' }; D├──┼─────┼─┼──┼──┼───┼───────────────┤
8 q2 w. h  Y  q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. |- u( m/ e" G% S& ]9 N+ ]% }! _2 t│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# m" Z9 `, A& b. g& o9 G
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 O/ Y$ C9 n1 c5 h! d0 t│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( ~1 g$ j/ @# r8 G2 j0 b
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
$ ~* [0 D, K' `' EMegaman EXE 3 蓝+白 Standard 级别的 Chips:- M/ `# r( f; w+ a6 N$ O

! H- F+ G, m! j: _0010020030040050067 L6 ~4 l4 u0 e8 v1 J
007008009010011012" z2 Q* ~! a' l- ~3 U- {5 x
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* y1 ~7 j7 Y3 H! G- H5 B2 _, Z! f$ H1 n: i
019020021022023024
* {: N4 Z0 N2 ~, C  X& _9 g025026027028029030
: I) ^( P' A( b1 ]+ I4 t031032033034035036! T, k* D1 u7 J, n9 [$ C" G2 N' I# P

  T6 A  S1 F4 r- F5 X[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  o2 s/ Z1 m% `" c9 N( X7 {7 C- T6 |
037038039040041042
. m) U1 x0 ^( \9 k* Y! F' ~043044045046047048% g5 {+ v/ _% x7 \
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 i) h0 Q0 w1 H& G) z: t- ]2 W1 K) q: t
0550560570580590601 L' e3 q, ~. C$ i
061062063064065066* B9 P; X) e( V# G
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) L- s* F, G6 v* ]

5 z' F4 h4 s, b7 O* y1 ^: r0730740750760770789 {3 g! p0 d; k5 F/ E
079080081082083084
' Z9 j/ Z$ w. z8 }* N085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; J" Q. t0 A. P5 x$ j
1 J/ i& y, q7 q* S; |
091092093094095096
% _; M6 l& l6 i097098099100101102
  m  q1 s  Z9 X" \2 D6 {  k8 ?! j103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 |$ n  T% u- {8 {! z9 K# X5 Q5 f" I% A: r4 R3 w
109110111112113114
' z. F$ K4 `: p! ~1151161171181191202 k" w* R- M" r5 j" g+ ~. ?
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 R8 n: A0 Q% ^4 M$ x
3 j! _8 O3 j/ W/ s7 D6 J1 D
1271281291301311324 G6 R0 Q5 L& T+ |8 g- a6 o2 _
133134135136137138
( h6 X  E6 Y% Q. z3 O139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% ^/ m6 |0 P, g$ C' j$ Q, ]. f0 W) V) R2 B
7 ^7 A7 d" m8 S0 ^
145146147148149150$ r2 I! f+ g  U2 n  l" j
151152153154155156
! Q' p$ z) \1 z; @+ i157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 W1 w' V# J1 V  V' a2 z( L! |; ~

, ]2 P- q9 c+ ~& c7 B163164165166167168
; E) z2 s" F2 x  z& b. M169170171172173174. `+ q2 F5 r* I: I
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) P) U. Y. _. ^: \- [# o. P0 U/ v0 R0 ]& D
1811821831841851863 `# F; D" @/ v" A/ ]- c
187188189190191192. R  N& @1 c. @7 E
193194195196197198) ^& I1 b) h1 v  y! H* q" \' o
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) X7 w/ J* F& o+ v& O, w6 L

! I8 U6 V/ g% h$ H- Y1 p001002003004005006
/ Q. o( Q) ^" e$ ~( j: }007008009010011012% m0 D0 K  P) W3 y7 K' c% x
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 k: W0 Q! q  d3 x/ T5 I6 N" [9 O' k8 Q

$ Y- g/ L6 P; R' H0 h& y019020021022023024
: M2 V5 E  ]7 P+ J. ]4 n1 ~9 Y" H025026027028029030
" y; c4 o; ]/ t1 v3 s* m: r031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' j: q  [+ Z3 h* B! i7 w$ x5 _8 M+ f. s5 X  o
037038039040041042$ a/ x+ f7 @6 E- V
043044045046047048$ X/ X" l8 s8 r% L, e
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% c% _! R( x) o1 X

/ y' n) {: \! \0 w/ H+ w0550560570580590604 v4 V2 J3 E( }7 O6 ?4 ~3 t
061062063064065066) G  h. b. f$ y+ ]4 c6 A; k
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 V* W4 w4 }0 {- e: J) ?4 m- r
- e% q0 N; P( K+ \( y3 Q5 D073074075076077078
, o1 \0 v2 m4 f7 t! J079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( U/ J6 c0 b  e- f% h/ J

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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