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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 0 q' P  V0 q6 ]" f5 P/ j. ]( N3 p' E
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 Q0 Y( K% |: w: j; S% ^/ D
■● ■  NintendoWorld    站友xliz原创
% H& W5 e5 _, k( {7 W5 v4 t+ n■ ●■    http://www.NewWise.com 7 v9 c9 F, B( r  [, h: h2 \% O
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 e( q' J$ V" _! T- o2 J+ K

" d! b+ E, g2 F' P
+ W/ y2 o$ f2 j% [  x! F- U, E* B+ v           洛克人 EXE 3 Blue 卡片组合
2 J5 K) P5 n) P& e7 @
" ?0 l5 [* w- a7 v' e% n/ V
) }. ~2 `; @3 a英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 ^3 @5 S% q" H6 G3 {大家要看日文版的P.A.或详细攻略,点击这里吧!

$ s: D. S. X- l( f( R5 |====================
3 @% p0 D* I8 C- G6 _希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 b/ ~9 i6 Y( A: L. y4 L. P0 ?, N9 O' T, q$ h
以下内容格式如下:
7 Q5 A  I( U) D& D9 X4 D5 V% G0 m3 Q# V/ w
编号    名称1 j- b1 M1 e* E' i, y& k: S$ Z
说明
. \+ }% d9 T* `8 n6 h0 Z5 d  o+ ~组合方法
4 d. u$ q1 r: @4 h---------------------------------
2 j; `6 t& p# u0 u01    Z-Connon 1
+ {" |# g4 e0 c# ^- A; dUnlimited Cannon for 5 sec. Z) K' G# j( f: `; ]
Cannon A+B+C# k/ Z4 L" N3 t7 x0 ^5 U' t- H# f
Cannon B+C+D
* w" |! G" L6 `4 a* U% g: D' H( B- WCannon C+D+E
' c4 ?( _- N! \: \3 O
/ G# T, w2 `/ t0 y. T6 Y02    Z-Connon 2/ F3 Z+ S) I% ^4 G$ ]: `5 P
Unlimited HiCannon for 5 sec, l5 C9 F+ U6 X- R+ X& Y6 S1 A' E
HiCannon H+I+J6 k5 [' R' s# F0 _
HiCannon I+J+K5 _. U# k0 \: f; F& a
HiCannon J+K+L
8 [8 n9 t% u6 g4 F, y5 c
7 U3 b) F6 u6 _' K0 l$ Y& `3 y03    Z-Connon 3; ^" C; ?4 g& I9 k+ T8 L
Unlimited MegaCannon for 5 sec
! B* l  O, u, JM-Cannon O+P+Q
3 v5 _+ W7 \) ^6 J# uM-Cannon P+Q+R, Q( ?9 F0 [& q* ], ~# @
M-Cannon Q+R+S
6 L2 J2 G7 q1 f4 O
/ K1 |9 D/ \; m0 n+ Q8 o" C: T04    Z-Punch: o' G* m6 k: p5 _3 i1 M7 o- s
Unlimited GutPunch for 5 sec- L# Q) _) q) }1 I/ k7 X! b1 {8 r  S
GutPunch B+C+D$ L  Y2 n& A' ?) d5 _0 f
GutPunch C+D+E
& B5 J6 n# ~! [: x9 w  TGutPunch D+E+F
# P( N. `; i$ s" V2 `# a" L) a8 }- W. w, j) T' x, V. V. q2 G
05    Z-Strght
: Q: ]5 ^8 e% e; eUnlimited GutStrgt for 5 sec
/ D- x& T) M5 l' L* z+ XGutStrgt O+P+Q
8 E$ W2 Z; d, [- f8 q2 K& ]GutStrgt P+Q+R
, w" S0 B+ j; d. U" U+ N6 ?GutStrgt Q+R+S
- {) r/ z4 C7 K& z2 W0 e7 T$ r- i% M6 F; G0 y6 H  k
06    Z-Impact( ~/ i$ w/ L+ l5 E$ Z; r" x! b
Unlimited GutImpct for 5 sec
2 e5 _5 R2 K1 A8 D4 y; H6 F" ~: ~4 `GutImpact G+H+I
3 f# {8 X3 N( nGutImpact H+I+J" I- _: J1 p% y* X: Y5 x4 ]
GutImpact J+K+L
+ a1 e+ S3 R3 S/ I+ g- p
$ W, j% P) l$ z0 r1 v07    Z-Varibl
/ \9 M4 k( S, W, T) _Unlimited VarSword for 5 sec
7 g( l9 S3 J9 u. v& vVarSwrd B+C+D
4 b. U+ u" l3 w, fVarSwrd C+D+E
5 G, I# F- K5 O2 rVarSwrd D+E+F
! U; k& K' P; S! G3 O+ L( J1 m- E3 g2 M
08    Z-Yoyo 1( M5 u' ^1 @' n
Unlimited Yo-Yo for 5 sec. R, ~1 V( \  b3 v* F- f
Yo-Yo1 C+D+E
  ]4 R. d" |: X+ _0 r7 s' D6 w6 `Yo-Yo1 D+E+F
; {/ {) ~, n( m0 fYo-Yo1 E+F+G
: B' W9 O, s% ~) |; V4 V# y9 R4 G- e' t" e* }0 q
09    Z-Yoyo 20 z3 x9 ^+ y3 t) }& c, r2 D
Unlimited Yo-Yo2 for 5 sec6 j, \2 L  o% W6 w- a5 I; D( D
Yo-Yo2 H+I+J
/ P/ f- h3 e5 O% s/ P  vYo-Yo2 I+J+K
; D+ w6 C# o/ zYo-Yo2 J+K+L
3 Q5 |7 F" Q3 e$ b& U5 f6 o5 a* ]) E% t: H
10    Z-Yoyo 3! l7 e1 ]# ~/ R9 O
Unlimited Yo-Yo3 for 5 sec
1 u; V* _/ E; V0 d% @Yo-Yo3 M+N+O# r% n1 I! a+ h. W* I- |
Yo-Yo3 N+O+P9 z; }7 D* ?7 x# s
Yo-Yo3 O+P+Q
8 ^4 O6 B+ R' v( f% \) ?* e+ a# b' o4 ~, g
11    Z-Step 16 j4 y1 j8 r. r& d- @! F9 R
Unlimited StepSwrd for 5 sec
6 f, C. N3 L. T5 Q# X/ h5 Z: D% tStepSwrd L+M+N
  p: p. z. N% Z4 A8 t& K: ~StepSwrd M+N+O
+ W9 F4 i+ B2 n! [4 v0 d1 S5 R9 H9 NStepSwrd N+O+P5 N* U5 o6 l- {7 T" s* J

' a2 ?$ G$ R6 ^12    Z-Step 2# Y9 e2 {. [* J5 A  v5 ~5 K
Unlimited StepCros for 5 sec$ y. B. G$ I  V9 m# y4 J; N' F. H
StepCros P+Q+R
+ N5 Q3 S) z, S: c5 yStepCros Q+R+S
& w  h+ a8 s# |* r3 zStepCros R+S+T3 D9 w/ ?$ ?) O

: K7 _& e; h( |! G9 z13    BubSprd
$ N; \( ?8 |  y; W. Y, EAttks w/ spreading bubbles!; P3 y; W& q6 G# W; f1 a, p
Bubbler  C+D+E# }7 r0 L5 W! T  a
Bub-V    D+E+F
* J- P5 W$ L7 z+ ~$ H% RBublSide E+F+G
) ?7 t6 x0 p8 O6 MBubbler E + Bub-V E + BublSide E
: h  ~  F- A% @$ H; {
2 A  M1 x2 g8 g/ E14    HeatSprd" l; {5 o& c0 M* [* r7 t0 \' I
Attks w/ spreading fireball!: y/ b. ^/ D1 G0 A) K
HeatShot H+I+J6 E! R5 `" h; d, x7 _8 m
Heat-V   I+J+K+ ?. C" }9 s+ r& Y& o) c  \
HeatSide J+K+L
7 {8 b2 {- q" T' t# HHeatShot J + Heat-V J + HeatSide J' k3 M, s. b4 N7 `" U& r8 p
0 v* e( ?8 H  I! l
15    H-Burst3 k0 P0 Q. k# d" L" N" \9 X
Creates a giant explosion* g0 b+ O9 S) \: ^/ Y: z3 d) E$ r
Spreader M+N+O3 N$ x1 N& y5 @
Spreader N+O+P* }- E4 g7 ]1 W5 l% k
Spreader O+P+Q
5 y  [0 U* K2 h; |2 r
- ]( k' Z8 {6 s& }/ L+ E7 X16    LifeSwrd
# J, C. `8 p' ]& l  t5 ^Swings a huge 2×3 sword!  ]7 W/ C2 Q2 T0 i
Sword E + WideSwrd E + LongSwrd E- Z: @4 \7 O2 M8 F
Sword L + WideSwrd L + LongSwrd L( j+ A3 Y; S1 R, W9 V* {4 u3 m: i
Sword Y + WideSwrd Y + LongSwrd Y4 Q& }( u' r5 r# B" q5 C/ _/ s
) Y9 T% W! f7 ^# |1 A4 @% B
17    ElemSwrd& |( ^/ @9 N( w9 v. X
Wide swrd contains 4 elemnts5 @4 X  I3 i9 I+ }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ _% X0 I, U8 }  p5 D6 ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* @& Z5 H" p7 e4 q% X: d5 \9 }
+ ~9 @# M. \' H, \7 b3 h9 r
18    EvilCut
% O. U9 U/ c5 e8 b' a' ]9 hStep up 2 & make 4 atacks
% F9 k1 U8 K9 AStepSwrd P + HeroSwrd P + StepCros P
! F7 Z$ Z1 ~, G# J. A; H9 |; }8 d7 {* t: X
19    HyperRat
& l6 s/ }+ w% J2 J& S: YA giant Ratton charges!# }  H+ Q0 Q5 e, m
Ratton1 A + Ratton2 A + Ratton3 A
9 @9 D: J9 J/ Q! T$ t) P1 ]Ratton1 C + Ratton2 C + Ratton3 C
7 B7 V% y# K+ n' E& jRatton1 F + Ratton2 F + Ratton3 F
4 d6 F, d7 m* s7 d
! C7 S# K/ w- p0 I# g20    TimeBom +/ h) |0 o/ B5 h5 C" q  v9 o
Sets Time Bomb in enmy area
! h; r5 q. X7 RTimeBomb J+K+L
( d; B4 A: i2 p, LTimeBomb K+L+M9 q* N7 r- y* F, @+ D5 e) C. M
TimeBomb L+M+N5 V1 O$ w, Q$ n

' E2 f1 @- N4 B8 V5 j+ m6 D& o21    GelRain! `# k2 Q4 Z/ B0 Z0 B; Z0 s
Gel steals squares
8 y: j; `  t4 N2 {+ M0 S0 l5 }MetaGel1 B+C+D2 Q6 n3 t+ {1 @! W5 S
MetaGel2 E+F+G
. U2 N1 s- ?  EMetaGel3 S+T+U
2 V7 n: R  l0 G  @# D
; E+ j5 l4 f- |# S! l$ n0 r22    EverCrse
6 {2 ?( ?: D) G4 t+ zShield chases enemies" }& p% v0 p% J$ j- G
CrsShld1 C + CrsShld2 C + CrsShld3 C& p& b- d4 P4 p
CrsShld1 L + CrsShld2 L + CrsShld3 L+ G: R' e' I6 Z# r2 b* d: o
& Q" d" [- j3 ]3 L. v. @% h
23    MomQuake
1 s3 c+ }# k; @" A- z2 n) ]( PAwakens Mother Earth!
3 H/ P* D5 V2 \% Z! o* Q3 m6 sRockCube * + RockCube * + GodStone S
3 d7 Y3 |2 z9 s
& W" N9 [8 Q3 B3 y4 t' _24    PoisPhar" Q# M5 ~* A8 h0 w0 x" x
Pharaoh generates poison
( P2 Q6 j6 w3 YPoisMask A + PoisFace A + Anubis A
: I9 q, u0 v; d% z: a9 c6 y. c7 v! k$ a9 f' a! v: s
25    BodyGrd0 o* A# y5 {' @6 _6 t% H3 s
Bodyguard takes out enemies3 [7 L* a0 R( G! X
AntiDmg M + AntiNavi M + Muramasa M
' i! F) v. F4 f8 p. m
- F& R2 g% Z" Z4 I- |, ?3 h26    500Barr
7 b& A& s2 Z! s2 s2 V9 j8 _! ]Barrier absorbs 500HP dmg  {+ B1 H5 A0 q0 D; I2 E
Barrier E + Barr100 E + Barr200 E
. p% N* N4 F0 N3 ~2 V' _' HBarrier R + Barr100 R + Barr200 R8 `3 Z! E' M, R" C. W6 F8 J
& [% h' W# H) R- w4 D
27    BigHeart) q/ _! w- W0 N  a0 N( s3 {
Attacks, then heals HP!; Y$ F; j- m2 G" o* n+ S2 i- Y
HolyPanl R + Recov300 R + Roll R$ |, Z) ]. ^! q+ V
HolyPanl R + Recov300 R + RollV2 R
1 _; L) l9 z4 S, y5 zHolyPanl R + Recov300 R + RollV3 R
7 D2 y, Q- w  e$ B- U! D7 Y, m9 b+ Z8 U3 o* w4 l
28    GtsShoot* J' K# l, ~2 H  l0 f' L5 G
GutsMan throws MegaMan!3 H- i5 H8 J. L& M4 {/ c
Guard * + DashAtk G + GutsMan G. ~# \% W7 u, U) O: [$ y* r8 H
Guard * + DashAtk G + GutsMan2 G! U0 S: z" N/ K" p- _
Guard * + DashAtk G + GutsMan3 G( @1 N, K7 h5 T! v! m
Guard * + DashAtk G + GutsMan4 G
8 g' S' c+ Q" o9 ]" h3 h. J* {1 _! M$ k$ m( b3 F, p5 [" K
29    DeuxHero; V3 N& Z: x% F$ s5 S8 G
MegaMan & ProtoMan team up!' ^& ]) m6 Y5 B
CustSwrd B + VarSwrd B + ProtoMan B/ W7 d! _8 y9 x7 w, T
CustSwrd B + VarSwrd B + ProtoMn2 B
3 p0 J- p. J3 j2 oCustSwrd B + VarSwrd B + ProtoMn3 B' p! C- Q( P; H4 j4 d1 c! d
CustSwrd B + VarSwrd B + ProtoMn4 B
  o% h/ F2 c5 u5 ~* I; }) U6 [! q2 Q" G
30    2xHero/ F0 Z# w, r# I
MegaMan & ProtoMan Dual atk* V! |) ~1 R  w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 B+ f6 [6 q2 V, J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 e+ S8 e7 f% D( `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
2 Z8 f" c2 g: D! Z# XSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  W+ x4 Q$ `. ]; \

5 O- l9 `& A4 E$ @/ F- e; c31    PrixPowr
) E) B! R& a/ D, V/ ?/ O3 Navis attack at once!
6 Y  @/ r% T7 E: l8 V3 p6 A& H0 ~& Z2 \Team1 * + Team2 * + KingMan5 K! x+ h* }6 o% B8 _' P& `! \5 Z$ k
Team1 * + Team2 * + MistMan5 M
. o( m: M2 k( i" |0 VTeam1 * + Team2 * + BowlMan5 B
- g( Y( r& p! k( C3 H& f
5 g/ N- [" A7 _32    MstrStyl5 f& e! n1 M( b. d0 I2 `
MegaMan unleashes his power) [& }6 D0 L/ J% X; m
Salamndr * + Fountain * + Bolt * + GaiaBlad *
0 L3 R: r7 Q4 Q8 B. P4 n6 {$ Y( i
StdrdChip (Part 1)
$ [( L! m6 k/ |% |5 w7 B% V) ?┌──┬────┬─┬──┬──┬───┬───────────────┐
% u; p* h# f4 G- F' P* S│编号│名称  │MB│攻击│属性│稀有度│说明             │
' o/ _3 d" H( x6 p' t├──┼────┼─┼──┼──┼───┼───────────────┤
; `. w) _* f# m4 o: {2 p  W! K│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 Q* @" U6 F" a/ Y5 m│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │+ r! M% @: `6 m1 f) h. G7 {( `
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │0 P& b' N$ U% ?; m7 B' c: ~! t
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │* i+ Y) @, d  y# S$ V3 J* Y
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │; W+ a1 r' t/ Y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
% Q/ ~( z+ o- I7 ^, Y& Y, o│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │+ T+ t! z' ?" M2 v$ `
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" I9 M; s- ^9 q% k6 S│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- J' i6 `6 {' [8 K/ q  ?9 N  {+ r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 }7 q) Z, r1 o7 `" f: }6 O( b7 d! `* B3 h
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 c. f# v0 U1 G' w8 ^2 k2 x
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 J: C- b/ ?4 D$ S: A$ b. E5 C0 e
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 n- N6 n7 b1 m! X8 W- k- p% @│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 O, O; Z7 g. Q( g4 W9 c4 S
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 n) f) l! k( K( l
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 T5 m' E8 n0 c- @* w
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │! m, P! N1 w* z0 }( y% X3 \4 E
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
6 h! L8 ^& k1 B) J) X│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 k9 E7 E- H5 ]0 B, x$ Z& g2 A7 T│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
6 n5 A. d7 e5 ^8 ]. c│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
8 t! \8 y9 k9 q6 T│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 e. d% G' M% a│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* Z4 r* k3 h( Y$ y: O
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
( u7 O) U1 K  N) Z. T│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
( \$ y1 X. ^; z: X│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │! e* g/ N! }) \" J
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │( [% x; e9 R0 \8 _9 F
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
. F: V3 C. P2 o' ~+ P% s9 X│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. ~7 d; Z7 k* _│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │5 n3 j3 b& T0 N  w) t+ l5 q0 F( n7 G
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( p7 z8 W: ^; C+ y│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* B5 s" c) c+ `│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( c5 p4 u3 y+ J9 }6 U
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* {$ C7 a: @/ ^1 f% f; E/ a2 m
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' S# x' R* X$ t* q; `! ]/ @
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │; E0 n* ]6 F1 v" w
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
2 a8 ]# W) {* l( B$ }/ n- v│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │5 }* h, Q: x. u4 g. a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │8 a. Q1 O- Q& g; O2 L1 `' ~# G
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
$ F2 c; a" M7 ]9 e│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 E) S* e2 P: f: X
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │& b, @8 Y! K3 j* z! ?$ }/ V( G  R" w9 z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │0 A- `  S  {- @6 G0 j9 u* T
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# q% m1 A# r. ?9 Z/ f! \
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 I3 b& w9 y1 t: |8 M6 T  Z│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. r4 o0 D0 {0 r- K  |3 P
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) @4 m! U/ f" n. }7 a$ L* o+ j
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
- s5 F- Y  u+ i: |1 c│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 e- t) t+ {0 X$ g6 a
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, \$ S  a8 r( }│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │( v" H& V$ {/ c+ O7 l8 ~3 g
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │4 S( J) h$ Q/ V- i
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
- I) ?  i' F& R- w& r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* b1 B: W+ }* I' l5 W6 P. k# o│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 d2 w$ w( B/ R
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' ~8 }3 B( R( ?/ s│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
$ I* f3 `& y' e1 }$ y7 `│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │4 A- {% `' \5 B. P% l% b+ w1 ]0 Z
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- f2 w6 I" a, ]+ N4 G0 s0 D" B  E
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
+ @  d' |/ O/ u│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; c, C0 y) J- D% k0 T│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ g) e. J8 G4 c3 n/ o! P
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 ?" O4 h( w3 }│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │' l% _0 I$ y2 H" |) R5 Z. r6 F
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 m' q/ O+ t, t7 T6 J$ K# L5 j) L
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. E* b0 U! f5 n+ E
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │( R+ E% E+ A9 O: K% M
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
. t0 \6 a  `+ F$ x. u( d' X# I│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ J' v4 [1 F" E) b
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
( z4 ]! S/ ]0 A& e│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │7 J8 |) X$ P% e% U8 l! `
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) @3 U# J7 i& d
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │- {2 g* D2 e5 ~
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│$ d' I5 Z! k, u8 ~/ E! {, o8 b7 P
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 `. r/ \' Y/ ?
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │1 I9 I! S  u, y. m3 P4 M6 n. C2 g' ?! j
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
, h* |4 v5 W9 A7 E│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ e! o' h- v. N4 P; P│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: U6 u  K8 F0 J1 f. j
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
/ g4 J9 k2 H3 N+ p4 K# k2 g│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
" C! C  I% l+ S( X4 F│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( |. _! A, h, ?! \( f│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
3 y& g4 X4 N+ b9 n7 k. S2 |│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 G, B5 H4 P/ L  k% p1 l& r" z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
1 b+ T9 |% c* ]; n│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
+ m0 u3 \  v& r, u2 K│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' y* {  D$ z$ F" Y/ M5 J│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │! t! Q! Y" h9 J) I1 O; `/ b
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 Y% L) \+ I8 ], q9 W8 V2 V
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
. o0 @/ z- P8 [5 S4 X│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ _8 I* O/ Y0 s( A3 N  B, y( t" L4 Y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. M! q4 U! t4 V) Q% C* @│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' a9 S' X/ v5 f│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* v4 q8 E! a+ U5 R3 n
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( Z/ i/ v+ @) `9 h! T% J2 V* z. |2 C
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │# ?! Q  p" g9 \6 g* Y
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │7 y' b& `3 G- m
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 v# }* t4 a  j5 R+ ]0 K' l+ C
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │' E  z7 w  i0 I* ]8 C. X( G
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" G' V/ p) O  A9 L
└──┴────┴─┴──┴──┴───┴───────────────┘
. H) X7 Q4 X5 r4 F' u8 e/ A9 q0 o' `1 q5 W9 z9 v
StdrdChip (Part 2)
. u% {6 x  y3 Z; J1 @* W/ i┌──┬────┬─┬──┬──┬───┬───────────────┐
# o- V) d, ^+ ~+ L│编号│名称  │MB│攻击│属性│稀有度│说明             │3 m3 t+ Q0 u! T6 `% ~6 Q" Z3 k
├──┼────┼─┼──┼──┼───┼───────────────┤: |7 p; u2 ?& F, @4 ]
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. i9 J& [# J8 K& G, e1 W1 x3 M│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 K! n! f; d$ N  E  V│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
+ i+ k- D0 B& `│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
# b- l6 \% n( ?* D' T│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
3 [1 c& H) E5 e0 p8 `. X, b│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
4 }. _1 H# k/ t3 Y: {8 Z( d- u│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 P$ k9 q9 H. Z
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) M; Z3 E, Q5 G# E% W+ k1 i1 N
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 T  @1 q4 |# q. Y7 ]- D, i- E4 ~4 M
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
6 ]. @; k9 F8 h│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │! d# M6 {, ]. g3 H6 ?  m; X
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │9 e; n7 J  W: f- V8 A2 a
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 p  c) \; T9 \& u2 p
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" @6 R: J' G3 ^: Y+ y  T; Y│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
6 @3 b- j. f0 v% L  t│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │- }6 C2 |" b% \* W# X% B$ }
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
* _6 M1 q, E! Q. `│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% x5 M  U1 s9 C- N3 e; L
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ b. J1 B- _5 u) Y1 Q
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 r/ X& t  X# o# y+ q
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
+ K- L1 O& Q6 N; m$ r6 w│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
' g; }8 W7 n* ^( L* u- `│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& N( o+ b9 m* }6 r. i+ }" f│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │4 @: H5 \4 A" J0 a
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ k+ |" G+ _) J5 g│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- O+ A( \9 ?! a/ }3 b. }% s
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) j$ m% z& n! M7 t$ b, ], I% z│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 u" E) v; W: j1 H  T  d" {* ]  A
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ _* `+ t% W! _2 k& Q│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
2 L+ B' G1 d: ?  i6 ]; p2 b2 E2 I│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ E% q! S# m0 |  }% @1 a/ h│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 s3 G( \7 I* ]9 p9 W0 Z& T4 c
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │( t+ A+ }! I: s1 k/ x+ W
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │; f* U9 z( Y: B( R4 e% R
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, _1 F  K4 w( s, d$ v2 H│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │( D% W( W( m8 V/ v( i4 ~- k
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( |5 k3 J  |' D( l$ J: S
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
9 K# n4 W* d) g( W; P+ V: r8 r│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ U1 D8 H7 p; N% f% l
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- R+ l% p5 }5 V. a  L, |4 M│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
, T+ n, m% c; D1 i│141 │Prism  │60│  │  │***  │Prism fires randomly     │
: ^' B, C1 x- M, V- c│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
7 g4 S+ v2 [4 N3 S$ s' E* q% j│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( h2 p( U; U( V. k4 ^" D( W' Z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 S/ k4 B4 N) [
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* c( I8 P* |; c1 g│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 R8 O( W+ a6 _9 O9 T6 ?
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( h- L. ^+ b8 D6 J
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) T0 h* S- _! q$ v+ ]' F: A
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  j, U% @) ?1 m# w' s$ v
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
$ p* a1 B+ A% ^5 t! O. p6 C│151 │Recov120│35│  │  │***  │Recovers 120HP        │% j2 i0 S, g' A/ v3 U
│152 │Recov150│50│  │  │***  │Recovers 150HP        │- K. n9 ?9 _$ G5 s2 h- i
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, V6 U! J6 t' V* a│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* G) q* n2 ?7 S  m) X$ T, q│155 │Repair │8 │  │  │*   │Fix your area's panels    │$ O) h( F% l- E! @* ~+ W0 R
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 k8 w. Y. {1 f' i│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. a) g' f* _! E9 B3 n7 k- D/ ?
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │; w" g* l# g. Y3 W& _* G+ u
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, k6 q$ n& {- N4 N
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 H% g& ?& p7 R
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* U% t% A* B4 g2 }( v, r* q│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" M0 R/ W- f# r1 L│163 │Invis  │11│  │  │***  │Invisible for a while     │8 m2 K! l& I9 u. N2 P- K
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ s4 b  i+ N- B7 x8 z; e, o│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; s* @7 A7 f4 p│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │$ m! N7 E: `( m0 R( m
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │$ Q; J- U& i  }7 z2 F
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 G) |3 ?: M9 U1 ]6 o  R; h) B│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  ?) O! K  a) U# _2 ^2 [
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │7 T1 r) u- ]6 y9 a
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 X8 ~/ h8 c8 x( j│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
( D5 V1 O4 `% ?( H4 `. n( }│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: w9 k" k/ V: Q; _  J2 Z
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( b+ g% y  X# a8 Q+ b4 \% W
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
- ?5 G3 `8 s, m$ |│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* h8 Z. \) V  e6 P│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& U4 {7 {8 W+ b8 b" q+ h; P6 x│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
# ^" s8 f4 R7 Y' K; P8 V$ v│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* T+ s7 o$ X) v/ c$ q# \│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
  Y# r1 c/ f6 V& I4 Q9 E) o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 _% F: E% G( a# W+ f8 o- W│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │, c$ Q6 d+ [/ X
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
  V/ K6 [" b* s8 m; t│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │8 D. _4 s6 _1 e7 n$ E
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 `8 z8 L; X# P* {
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │; l; x3 e9 p" D# I! D1 Y
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ Q4 J* |, y2 i│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' F7 h, d2 \& M: q% _7 O! r1 A
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │. Y0 v) x1 p9 m# r8 v# s( h
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
: }: w- \+ ?7 z( _, D' @│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
' \* z; S; ~& U│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │' g' y- ?5 a2 K7 W2 G
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
2 K6 }: G  f) s2 C+ T│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" a( Z, S( a$ c- C0 L4 h  T5 s
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 v& i& e3 l5 f* P6 U│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │6 N# d5 f+ G, k
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
# }/ q! h$ J" s* W+ C│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
) o3 b: K& |. T0 H! G: r1 m│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( I2 W: q! T: V/ b
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │4 H6 K  l$ r, J
└──┴────┴─┴──┴──┴───┴───────────────┘
$ @# n/ k% [5 I- A* Y% l& \
: @3 E# P$ E! |6 t! r8 o/ V
, V$ b% _# N; I( Q% YMega Chip  N" y7 {( K0 H# {( F8 ?) x7 @" T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 t3 V' b, z5 C  k4 K8 O* r│编号│名称   │MB│攻击│属性│稀有度│说明             │1 e" |% ]( p) m6 z* B% j
├──┼─────┼─┼──┼──┼───┼───────────────┤5 z* E3 ~/ L3 H& T/ t# p# i
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  `0 k4 H1 \: m) e/ e
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
; G$ l; [& t+ n" q│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- u6 t1 [4 m9 z  k: t0 H1 o
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │9 [6 K& x8 D/ r: z) B
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │% A8 d# x" v2 V
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 `8 u# B) i5 s$ z% V. ^  f- m
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 J+ n& w) [" l: Y4 @) V: G│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
; T# W, h( E9 A│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ ?! M, z' n2 y' I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│1 D2 I% _7 B8 F2 s* R6 Z
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  k7 K/ i7 W0 D: {( G│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
7 ?7 t- ?& w/ }! ]2 E/ `( j│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
/ `7 e! X1 a+ u8 p│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. W) h, p" s& Q' c) x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │$ n4 w+ s' `: B# p9 s
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 I5 z+ c0 v* `' P& a
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* V9 y- Z7 \6 H5 M
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) @4 n3 r* ^) W: o1 J/ n
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
. x: \+ C- u" Z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- O$ v' x0 g6 K2 ^# k' [6 P2 Z│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
3 E5 f9 A- W7 K, {, l4 G│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* J7 Z5 f( n4 Q& E) x; D# S│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 j9 M+ v8 e. F! n; }2 |0 Y
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
6 d. k0 Z5 j  p" o: a, B│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" c2 @3 k8 E5 b( z. v- u% J6 h
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 ~) z4 S# f- ]. b: b1 l  o│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% [% H$ x% I8 j2 a# V+ J" `│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: {. W' }8 h  C│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) J% U& _- i6 C3 V% V
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. N2 c' _0 X9 U- d
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
: D, U, t' }- a& o: O5 E, f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) [% Q8 D: S' I. y0 z2 }0 m
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │- w0 y: P! i7 K3 r
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 h  Q' X4 }  [6 c
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
" p# ]" a0 P1 X( W# C│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- k+ a, s5 l% V; s6 C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
% M7 C( T. X8 Z" T$ C│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* L* p" x  n( w3 ]
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# b# L1 H* m, h  X# |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 a* K$ E' T7 T+ o& d│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; r- H" H; P# n+ Z5 Y' u8 s/ n% }) [│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# f) d: g5 ~* x2 e, Y6 p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; T- v, g; _, o8 K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) c, |0 J# S" {8 ]4 J, g│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ {6 G7 f) B4 i/ X│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │9 X( U5 \; x0 z4 l+ U7 B0 K, z4 `
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │$ }3 R' s& @/ z; E
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 z$ F% Y; [0 J4 |& _+ o
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
/ \4 \: j" c6 D│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# X. X2 l4 q! }% G6 R
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& m2 I& Y6 N) F: }% A/ t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
* d! `. M* ?  a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │7 W% P/ h7 ~7 g; X. S4 B2 g- y+ {" H
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
3 t' a3 y1 \! C0 E: r/ H│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ b/ L6 B- l( j7 X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 Z, {0 x. q3 A; m9 l* h: n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* o9 E5 \$ W) A7 |5 h9 _
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
0 m  f% j* y: v: j7 ^. S, [  ]│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% m; b; |* Z) u' T+ S
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 w/ Y, E; u5 Z8 w8 y) ~. }
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" h3 M2 q: B2 A6 B: j" _│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
8 O  F0 X1 @& V5 x, _2 Y( }│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* S  l0 R' J1 A+ a1 c8 N* V) y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: d  X/ {. Y' ^/ J" S
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- f" f$ P+ i7 F8 @5 X│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │$ _- n5 Z, e3 d6 C( R! x
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │) [. Z) `. r, S% d2 \2 T) Q% U
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │) U4 Z& N8 z; y6 v6 s) {; M
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 s! i' m' W0 T1 m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ h) m1 n0 p8 M5 i! _5 a) F
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 ^: R0 o$ E/ H
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 i5 {) ~& d7 _
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
; X7 [6 ]9 m% x│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 |" q; I9 ^6 f8 M7 c0 _( Y/ S8 |: M│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! H$ T/ i( q( Y! x5 K│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 l  v1 p' ^% {" [) f
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │$ h; x& K/ {& z( u# f
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 G7 H. u# `* p* L6 Q7 F" r
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! C- S2 t, ]( x# S
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 X; w6 V6 P' r│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' _3 y0 E7 x3 U; C  M! H: y8 W
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
/ U- Q9 A! ?" n4 L4 ^- N; h│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 `1 S/ o/ X1 U9 s
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* y( }; [7 U& a4 v; M6 H9 S% S5 n1 K
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
' V& g5 u- z- ~, Y5 \! t└──┴─────┴─┴──┴──┴───┴───────────────┘
" a) r  L$ ?2 h! f: `! X# A. r" k8 ^6 x
( d! S9 V5 l6 p1 ?* Y1 k
GigaChip (蓝版)' t3 G3 }$ s3 F7 N, k$ ?5 d$ Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ b& c7 @' O3 B; ~6 f: P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
: ]. {" H* w# N- N8 T├──┼─────┼─┼──┼──┼───┼───────────────┤4 e; `0 H. t5 a) e. z- o
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
; G6 E5 V+ J1 H/ i+ S1 n. l2 n│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; w5 {. N) H5 W+ B; R$ b" n/ {│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
. V4 U8 y1 W# `$ k! z│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! [7 n5 A' T( N/ [│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │- N) l/ W3 b  h
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │6 ]- \% T" t; R' Z
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" ~( Q$ ~; h# j( P
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  c4 J. }) J( H
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
* y2 k' T. N( Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( k1 ~  i4 c  S* f% R7 a7 x# P
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │6 t. F& u! W4 z) \$ Q4 B1 f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ j+ v: N" `2 N( h0 C0 [
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
) |* l1 T) `8 ~! O/ \' d  U& L│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 k9 a2 b) u1 X│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
, Y! r: g' ?( w8 Z( W- _% B/ ~│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) S% P, ]2 S1 N- B│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
+ q  a. P4 P* G$ E│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
6 i7 V% }  k, ~# R$ D│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
& h; u' P- b; d+ K: S: x│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
- t' e7 t- {' m, s  h" y└──┴─────┴─┴──┴──┴───┴───────────────┘
7 N) x+ \8 a$ q! U$ p) r" Q1 \
+ P: A$ C- M" F2 i: cGigaChip (白版)(只列出与蓝版不一样的Chips)
/ d6 [) [& w0 [: C$ q7 x7 I$ j0 ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
" U# i$ U$ O; n/ Z# Z0 r│编号│名称   │MB│攻击│属性│稀有度│说明             │0 [$ X5 E9 p& V; [1 v& D( P
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ o. K, m7 G$ ^4 a) C) I- V* l5 x│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │8 g, G3 ], U7 A4 \, V
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │- E" F, w# l, S0 u7 i$ u
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& d' e! q; k' q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
: V8 c( G2 h" t5 J. q- d└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!, G% r( i* N8 A1 f* c5 ?+ J6 V% ?
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 [$ d2 D- c$ `( i2 Q- u& P5 r
7 _* G! e/ V* f$ i; L
001002003004005006
# L& |# O8 ~# @/ b0 x# I4 e0070080090100110127 F$ i7 H9 y$ E4 {
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; G/ u( E1 }, P8 B) z3 D

6 Q! S- l* g6 ?: \4 n7 O6 ]& h019020021022023024- ?, t( u8 R& g2 @9 p8 l6 U( d& h
025026027028029030
2 u4 c' W/ r* k! n/ s" l031032033034035036+ j- c: x, w$ k, ^

9 \9 ?$ ~) o- h' c# Q# t[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; }6 c5 }. i1 U% y) V9 e

7 v' E; i4 j' o, g037038039040041042$ v% U8 {& z- U7 T6 f) W" X
043044045046047048
, d; ^; V) y2 n9 H+ }9 z049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! S' z( w  y7 n& v" K5 b8 y  w* {9 P7 D
055056057058059060
. A2 N! r; b1 t; q1 r0 q# s061062063064065066) h- ^3 J. S  t- W2 W; Q. g
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 e' Q0 p& z! K2 W) d6 J
) _2 x2 L6 k7 z6 d# T073074075076077078
, N( D" ~! k) C6 j( Y079080081082083084
6 F- g% E7 ]8 r085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- H" v5 N: _: {( \$ [& V) ?7 }% P
9 ?7 J. b  g& R) n3 b0910920930940950966 F  Z. |" O8 J
097098099100101102* g6 e, d9 O4 f7 T5 w
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 s% b2 _- w; v# l- p1 Y$ a, z; ^
109110111112113114
0 ~: s3 {0 D8 {6 k3 y115116117118119120; d6 B& E! W( N# T% X, J- o- x( W  o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) k  C' p  H' z1 J0 P, F1 h: j7 U# H7 g& G* n2 r# P: p
127128129130131132' m# a3 s) x3 a; J) W$ D: g
133134135136137138
0 i4 w, v: U2 X: N139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" ?7 D" Q4 N' ]9 n! O% f2 e: C: S) O/ h
145146147148149150
) z/ a/ }" S; U) ?$ |151152153154155156
* C/ C- ^2 X1 d. B0 k3 S/ a157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! _  b+ X# j8 r8 X0 d' K# B

5 R$ V% u/ P0 ]& N$ ]  {  y, Z163164165166167168
  u1 J' g8 d- i$ y$ Y. G1691701711721731743 `& C4 \" D+ ~, [( \
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" ]" B6 H! L# e6 Q5 s& i; b- {( O/ q+ K  m* h
181182183184185186
8 h7 c6 ~! S! f2 W) n8 h187188189190191192# m/ C5 h" H! Y1 w; \! q& J
193194195196197198
: U! o1 f3 V( i199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 Q! P! f4 i. h% n! N: }
* Q+ J4 g' D: C6 D001002003004005006
3 x0 F% L0 x3 l% v4 H: K007008009010011012) s" L8 a# M: Z% O; x
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) S* @0 P6 L, m1 s: v; y3 q4 r) z- Y" R- F
019020021022023024
6 ?1 e4 r$ e* I- X$ @* n$ K( r025026027028029030
( }! r: |/ C" V" ^031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, m2 F9 f6 v. M1 R) V: Z: k8 y4 x* l" W3 m6 t* ]
037038039040041042+ w5 I( p4 |. X( {6 F/ Z/ I2 F
043044045046047048
8 E4 X1 g. e/ f! T" I5 y6 Q- t049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! b$ ^: w/ v* i* e8 }
8 F5 _. U  j' U  p2 o+ O! O& i. w  v055056057058059060
$ I0 p* D9 ^# n8 k; D7 Q$ j061062063064065066
7 k7 i1 s& f- e067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 g- ?0 l8 F7 c5 q

( w2 u9 m' U5 [% p! u* b! v073074075076077078  E4 ~8 ^$ _$ Z# f
079080081082083084
% x/ p. V/ O2 d4 Y7 F7 F0 d085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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