转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
, A1 m: @8 X1 w6 D. T2 k■ ●■ http://www.NewWise.com
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3 E: X# B0 I( ?+ X+ W" S 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 H) D! o* u( J( K" a
大家要看日文版的P.A.或详细攻略,点击这里吧!
7 l$ y5 O( s4 I====================
6 i# H) y- O. o9 M- e( L! d希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:. q+ b& f# k8 ~. B
) c$ n4 p; P) |1 @; S# P& X编号 名称
4 M2 H' z( g. n$ S9 D说明: t2 X0 Q5 ` L
组合方法) w3 `# O' V# w/ G" J& c( `
---------------------------------6 @8 h, a! R1 Q7 n% V7 g
01 Z-Connon 1) J$ y/ G4 _! Z8 N( }: _. T
Unlimited Cannon for 5 sec
. p1 |1 O/ t% j8 A2 qCannon A+B+C( A1 L5 e- Q- Y
Cannon B+C+D0 t u2 p: [ y& p
Cannon C+D+E
' h" _9 B' E! v6 C% N
1 r1 }2 d+ B9 j' f02 Z-Connon 2$ W. w) X7 H3 i6 X c% `! L' O+ A
Unlimited HiCannon for 5 sec- S. {$ a& m2 p. H" a' S4 ~
HiCannon H+I+J
$ ?" Q1 p" F0 p' xHiCannon I+J+K/ V& u6 f( t3 U3 Q+ l: x
HiCannon J+K+L
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: y9 g& N- Q% r1 v* T03 Z-Connon 3
1 p; M. M* {2 z& MUnlimited MegaCannon for 5 sec
0 [# Q1 I( V x# Y/ u+ YM-Cannon O+P+Q& D% c5 s* } T' H9 C2 P
M-Cannon P+Q+R- R. C# x* Z0 y# i( R" g- G
M-Cannon Q+R+S: R, u' r, D6 \) u9 F0 c& P" B0 ?
/ T* {4 }! L% d3 `) y04 Z-Punch
( O: ^' N; j/ Z3 ^0 s4 z0 ^, eUnlimited GutPunch for 5 sec* S3 _% o4 Z+ [# O, t; Q6 W7 Q
GutPunch B+C+D; l* D" q8 |$ a" k. W: h
GutPunch C+D+E8 ^4 T* ~; J% k( e; p. C
GutPunch D+E+F
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05 Z-Strght% D4 v8 e* r) |# L+ ]% r
Unlimited GutStrgt for 5 sec- |% c' s7 ^1 B; a6 g& V6 {* L
GutStrgt O+P+Q5 b; s/ V% w( D1 s9 A
GutStrgt P+Q+R
' t2 W; l) m) Z9 p6 Z% u/ _: FGutStrgt Q+R+S* N1 w: Z2 G7 M, a
; n2 f' k$ E! t+ C- M y8 T* v06 Z-Impact7 a7 [; q3 `- v' P( o& p
Unlimited GutImpct for 5 sec9 }4 R1 L' U/ M7 j2 T& c' m& d
GutImpact G+H+I
8 G9 o1 q& E, b9 IGutImpact H+I+J$ D* S- X! H; }8 S" `
GutImpact J+K+L
3 B. A) a: ~1 H! Z) N, J
6 V* @+ `5 q9 x$ y1 t* v07 Z-Varibl- K; _1 R& ~+ ~8 z$ N; s
Unlimited VarSword for 5 sec
, D( a8 g) X! k1 v5 QVarSwrd B+C+D
0 E3 l; B0 N0 a$ d, y, Y! h3 b: X& }VarSwrd C+D+E3 B9 ^' y9 p1 P" t
VarSwrd D+E+F( ~2 m6 U3 n& Y
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08 Z-Yoyo 1
6 W; h! Y! T$ h: G, GUnlimited Yo-Yo for 5 sec2 ], |. i5 f6 M: I) d. l
Yo-Yo1 C+D+E
6 n |8 U% `5 m' ^% C# DYo-Yo1 D+E+F
7 u6 j& L0 u) j- M# yYo-Yo1 E+F+G: J5 [7 z/ d( _9 [6 M; u
3 A! q9 ]& |$ L- [$ s2 o
09 Z-Yoyo 29 H) w0 O; y8 l
Unlimited Yo-Yo2 for 5 sec! ~4 c; f: {" b7 [
Yo-Yo2 H+I+J( _/ S. D- M$ A* l5 {, E3 T
Yo-Yo2 I+J+K
4 |: I$ ]6 J5 W* \0 OYo-Yo2 J+K+L
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10 Z-Yoyo 3
' | k! M- \! E& p! Q8 UUnlimited Yo-Yo3 for 5 sec. s1 R* L0 g; J' _' u0 I+ c
Yo-Yo3 M+N+O- s. \$ l* P& |( d+ F' ~9 t# y
Yo-Yo3 N+O+P7 I" y" I5 }! C8 o" C* F% X. R
Yo-Yo3 O+P+Q
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11 Z-Step 1
0 J& G% v) k9 [! n8 Y6 N7 hUnlimited StepSwrd for 5 sec2 |3 M- `; _8 p; W: h8 A* p- z
StepSwrd L+M+N
9 j+ k ^/ K$ G* yStepSwrd M+N+O
" Q/ B5 ^& j& DStepSwrd N+O+P5 s6 B: ~( s; e0 y9 _
% H+ \. t1 q3 V4 A12 Z-Step 27 V- t: O* o% s# V( t! O
Unlimited StepCros for 5 sec
! x+ U2 B& Y3 u4 Q$ I$ [StepCros P+Q+R
3 n9 r9 P! P& F: U% e) ^* C/ c) `StepCros Q+R+S
5 y% @0 b' f" y, e+ e4 i( XStepCros R+S+T
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13 BubSprd
) Z6 l) Z1 y! JAttks w/ spreading bubbles!
d" Q* P2 y' {: E) x* }Bubbler C+D+E
* C5 i9 b* j. SBub-V D+E+F
* D! J# a# ]! w I4 YBublSide E+F+G
. H1 S' b) M/ ~7 p3 G8 g! UBubbler E + Bub-V E + BublSide E
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14 HeatSprd) Q: x: G4 Y/ K; H1 a2 }4 J
Attks w/ spreading fireball!
. x. W5 v; }2 I3 Y" T# mHeatShot H+I+J
. t3 O: B+ z% X/ n6 g2 i1 l9 rHeat-V I+J+K
: `+ h0 U: `; T0 l/ R1 VHeatSide J+K+L
2 y; r3 F( I% bHeatShot J + Heat-V J + HeatSide J
3 I$ i, s0 g2 W2 y' W+ I0 E4 E- K# K+ r% Y( X3 G" [0 u% Y
15 H-Burst
/ J0 t V$ L) VCreates a giant explosion$ M& Z8 {% h% j2 b9 {
Spreader M+N+O
c& y4 e d5 C. W0 }5 F/ XSpreader N+O+P$ e: u# U9 X5 g
Spreader O+P+Q
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' }) x- I4 P f, L16 LifeSwrd0 c/ d2 }) F3 I3 X+ h4 }& |
Swings a huge 2×3 sword!
; i6 |3 [9 w: S# wSword E + WideSwrd E + LongSwrd E; ]1 f2 J% c2 D/ R7 R
Sword L + WideSwrd L + LongSwrd L% I/ S, Q( Y8 }# K* V6 K5 Y1 e1 E6 K
Sword Y + WideSwrd Y + LongSwrd Y% t4 J% @4 s- ^ |+ {. H
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17 ElemSwrd; \" W |4 n1 t. D: R& R
Wide swrd contains 4 elemnts
- h* f0 b, C) N, \5 w2 |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N q3 u& B2 H3 N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 [+ a1 ^9 R" X$ _
: z' V/ q1 b+ s% |$ t0 e+ ?18 EvilCut
1 Q* D/ [$ z: H: X+ ]/ pStep up 2 & make 4 atacks
9 |' F7 x) q) T: l- B' fStepSwrd P + HeroSwrd P + StepCros P
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9 c; m2 C; U- p' s, J/ F5 ^( P19 HyperRat' [7 d- s6 u3 N3 o
A giant Ratton charges!# D* s; ]0 d% h' i( T
Ratton1 A + Ratton2 A + Ratton3 A$ z% e, [" K) ]8 n( d
Ratton1 C + Ratton2 C + Ratton3 C$ u5 ~; g+ D7 D# h! d' b0 _
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
8 _. O. S+ b! S( m0 VSets Time Bomb in enmy area M: v* s5 g& ^; ^* F7 v
TimeBomb J+K+L7 \' ^+ H ^, m" `! @1 m
TimeBomb K+L+M
# t0 {$ G; C; {8 Y H! K! lTimeBomb L+M+N
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21 GelRain& P; O/ t8 X, C- f4 L/ t* R: s
Gel steals squares7 o# K8 X) X& T+ d2 x! s) l- A
MetaGel1 B+C+D
; L9 i8 P$ Q9 m+ XMetaGel2 E+F+G
+ K# T* y+ @0 q1 Z' d" rMetaGel3 S+T+U
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22 EverCrse
) W: \' j" |$ q1 [Shield chases enemies
% M7 Z+ D1 z) }CrsShld1 C + CrsShld2 C + CrsShld3 C
- ^5 X( E* c nCrsShld1 L + CrsShld2 L + CrsShld3 L
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' ~! _0 l. c3 ], d8 I" [23 MomQuake
u7 U( [7 c7 RAwakens Mother Earth!
+ q+ A8 k& O- H, fRockCube * + RockCube * + GodStone S3 `4 {6 R$ y: n1 ], C
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24 PoisPhar
; |$ e" ]$ p) I5 n' A1 i; }! m. ~Pharaoh generates poison
3 h" u, t) M7 K4 d* i4 PPoisMask A + PoisFace A + Anubis A5 A5 Q1 [2 l5 }
6 O. T8 {: i k1 n2 {; V8 P( v25 BodyGrd
+ {$ O: ]6 [/ [# b) _5 xBodyguard takes out enemies
! @9 L! e7 |( ?' _: @+ G. EAntiDmg M + AntiNavi M + Muramasa M
: @" F' U/ l. i, m
2 p/ O$ N6 c" j$ q6 A `26 500Barr
* W& \& c3 f1 L2 N0 R( s: ~! vBarrier absorbs 500HP dmg
9 L. k; V5 L2 a8 w/ m9 EBarrier E + Barr100 E + Barr200 E
# T0 I8 ]- @3 T1 {" C- LBarrier R + Barr100 R + Barr200 R
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8 M8 V& [# u8 m6 W' Q27 BigHeart
5 w! j/ m6 x+ j+ C' d! A! TAttacks, then heals HP!
: r8 T2 @) m3 D7 H+ a ~HolyPanl R + Recov300 R + Roll R
. S/ p, @4 x$ A( u5 l2 ^) R5 q2 dHolyPanl R + Recov300 R + RollV2 R5 g! q5 Q+ ~; [7 I. }" x( k
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot9 w [7 r* @5 f
GutsMan throws MegaMan!( g' d I& G3 A, I8 Z
Guard * + DashAtk G + GutsMan G9 N v4 ]: N) H4 u, ^
Guard * + DashAtk G + GutsMan2 G" S$ w2 M% l; ~1 d/ g
Guard * + DashAtk G + GutsMan3 G
3 ~$ b) S1 `) \3 a3 B& `Guard * + DashAtk G + GutsMan4 G* l. a: ]- r8 _* T
( d# T/ N% y ~. F9 b4 q* \29 DeuxHero8 @$ U+ T& K. R; ?/ [- S& v
MegaMan & ProtoMan team up!+ s. i7 J4 e# T
CustSwrd B + VarSwrd B + ProtoMan B8 A# {# z2 {2 t4 k) R
CustSwrd B + VarSwrd B + ProtoMn2 B% M' t/ A, k0 [, p! F
CustSwrd B + VarSwrd B + ProtoMn3 B
+ G G+ d9 f' H6 U- TCustSwrd B + VarSwrd B + ProtoMn4 B; |& f4 n2 P9 [/ O
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30 2xHero+ O. I& D7 \9 G5 [! H
MegaMan & ProtoMan Dual atk
; d6 |1 q9 u5 @6 ?8 x2 J ?& ^Slasher B + CustSwrd B + VarSwrd B + ProtoMan B" o8 F6 B/ R0 g0 g4 _# u! A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B e o) y% V/ r9 [7 ? I! i# b5 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" R5 | z) K9 h, iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 H5 ? R6 u4 m T. y2 K
& \. a7 F6 ?$ `/ y. I31 PrixPowr
8 p e* ^6 C9 Z, K( t7 ?3 Navis attack at once!
& |% T* M$ x% n% l- {Team1 * + Team2 * + KingMan5 K# M% T( Q$ c+ u8 Z9 @
Team1 * + Team2 * + MistMan5 M
( \2 m" Y; B- \5 \Team1 * + Team2 * + BowlMan5 B
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32 MstrStyl8 d: F l8 X* f1 n& M; c* ~+ h
MegaMan unleashes his power+ F5 p$ Q# ?2 T- P1 u- w0 Z" E
Salamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)
( b, M: L6 d0 V; T, m0 C: A6 M& G7 Y┌──┬────┬─┬──┬──┬───┬───────────────┐6 a" |8 N5 q7 Y% Z" j9 K, X' K
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ C, N. f3 p' ~+ K) L
├──┼────┼─┼──┼──┼───┼───────────────┤( Y/ Z" C/ Z; P4 Q
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# r* U9 c* U% E+ r. E│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │6 X5 _/ r0 l, x j
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ ^* {" p8 P, q4 @! r$ [│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ Y4 i9 P4 [' C3 o$ F
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, s) V' I; l# t! o
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# i( p% G; D( c# Y. S6 t% @│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
' {( z& Q; s& u+ q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
7 \) K7 e p; J8 H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 m6 f* E! ^3 p$ n
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 x0 a7 z/ @2 q$ s
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! M$ R# J/ [$ N8 Q& V│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. W6 }4 f9 H' t
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' y) ]1 J. x! S6 Y
│14 │Spreader│16│30 │ │** │Creates a large explosion │4 B; n8 a" T: a% x- G
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │' b+ Y/ L% _, Z# v
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& g6 M# p5 [8 Q' m3 z( S3 i│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, I$ x7 U; D- y8 K6 g9 N# @
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │, A# g6 K4 u: p3 T) i4 T( E3 N
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 _6 w4 [3 v2 }! D1 h/ k" H│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' z3 m# F* i- g J9 K7 F. \
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) r$ ]2 g$ C2 I/ \" `4 h, Y
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 S/ V+ p, e2 Q" \# p4 _* W│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │0 K* A2 R( F* _- U% n$ X f: @
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │; ~7 K* b9 O( t4 `
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ X; `! k" G: I- f
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 |% x: N* k5 ]( i5 K% V
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ C1 j+ W. `7 i4 ^0 ]& k│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
, p: l/ y9 Y( ], Y/ t0 g V│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │. c# E% I! K1 p1 t. }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │9 `( w' V0 s" H8 g: A& D
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 I7 T* u, H& f' B0 p0 m
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │0 Z$ h, Y2 [ i z3 U0 x" N
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
- A1 F5 x5 ]/ a' d" V8 q2 l│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │+ M, ]& d- l1 r$ E5 t7 E& O- [
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │/ k1 p2 U9 c+ ?; U
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 e; q; r! D4 E/ H6 Y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 A8 M# n2 p1 Y2 _+ G8 `& \& g! R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; Q9 b0 f- Z# k8 b) o) [│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* D. q8 m) f) G
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │/ I5 Y& K% q7 `1 a$ N
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
$ ?) a/ _5 z/ ^0 u P) h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% T* z# D' H2 L( U│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. g- B- M7 A( k0 R
│44 │ShockWav│10│60 │ │* │Shock through enemies │5 W$ z7 m) F) R" V3 N! e
│45 │SonicWav│26│80 │ │** │Shock through enemies │/ E" m l1 _1 z" s+ }6 S9 n/ ?& Q4 b
│46 │DynaWave│42│100 │ │*** │Shock through enemies │, Q$ L, H" V! z* B% o& t
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; E. d M9 `% Q
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 v: C8 Q8 v, q( }
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │6 y) e* |3 q9 a. P. A% B
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( g4 H9 V( Y+ }* q) B0 @. W" k│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 T" f7 e& ^1 L/ s% Z% z│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! c# p+ ]+ j' E. y( ~│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │/ h* T$ U8 ?, Q: ]; o9 y
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% n3 O. ?& ` ~) K' n
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ Q, q# ]3 e& ]. y; r7 Y
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' w; y: j$ n! z8 U9 e. n% ~
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% ?( C& P3 a! A& u2 E│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │, _: @ O- V8 D1 h; L
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 t9 e: J; {3 z* ?5 z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
2 n+ m) ?+ L: Z; [: b# a│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 h( @! C/ u' h! W! p# Y- B
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: v4 @" T" m) O│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, ~3 C% Q& ^3 Q `2 ?; A6 b
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ R& j1 c: g0 u. A1 q5 y+ X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │1 E4 Z+ n0 @8 |9 i' p
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. X; Y& w& {9 i! i! ~; L
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 I9 |2 q0 ?) n: R: d3 L│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* `) U' U6 x. m1 W: o3 h. e│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │# C, N$ d: f/ n* }, h* V! c) J9 K
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │$ } u& j, `' Z: `) h# T
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
% M/ y H2 ~8 F/ m$ R2 V│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
9 E4 o% e i' b+ N9 x+ D1 G│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
3 n1 A$ d7 X9 ?3 K1 m) B( b+ z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│' E$ i* k3 O& A
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │' I: A' e5 x8 |3 N# {
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │0 Y8 A+ q) p% K9 K6 t9 ~! B. G
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( d* O( _4 q) D/ ], \; t9 b│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
8 G+ s$ b3 |! u& _│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │' ` j2 p0 I" j
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
t S+ W1 w3 Y' [& p8 {│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' S) P! U# {/ e6 Y│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
; u# r( G3 _; V' f8 u( l2 {) s7 x: f# D; d│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │/ I4 _: f* x( O' V% n0 Q+ K) x
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" M2 z; _7 C W y/ ~; D. P│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# p' Z4 v! \0 N" U7 Z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 A. |0 x! }5 q/ C│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 z, M' Z; b: b6 B# |: y0 m. S│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% g5 f0 e; u8 v7 N: f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
& z% b) ?9 U8 c0 l! }│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; T; t% m( I- g5 {: ^5 m│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │* [+ Y) m$ I% s" c9 V
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
( H3 e6 r$ d- [3 k- m│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( a# b/ c$ _5 l3 H( A│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │1 n1 K* W: r1 y- |5 f
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │# n3 ] m& ]7 v% e2 N5 @% X) X
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 @, Y* Q9 e9 C: }, G│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │: u4 z+ a7 P* D* O9 i2 f; x
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& U0 _# F7 D" Y+ `& s4 o+ u! ?
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 X4 @, g2 ?3 m7 @6 h# {2 L p. v
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 ^! D7 H9 {' v2 j8 J+ Y( p) D, D" L└──┴────┴─┴──┴──┴───┴───────────────┘
1 Z7 v. |# R: i7 \4 ]. T( u" b" }3 a7 o- d% R' B- t" X/ q
StdrdChip (Part 2)- t1 |1 d5 @3 c7 V
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ C0 Q7 E( s N' p) M* n│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 _& w1 S: u" M, r4 w├──┼────┼─┼──┼──┼───┼───────────────┤$ g, T9 {5 I: a1 N5 d8 V9 }
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│2 |5 i) j! h0 K7 [" H' o
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│. C8 w8 J+ d. A( c
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: y& x1 T+ l* {) T5 d! j; R$ S│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. Q/ ~" }2 |6 t. o
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 u# J; b) E: t9 x6 |8 [
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 Y) n7 q, \) W, k+ _* y5 r
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 \( _& H, A- e9 M: _
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% A* K1 p* c# m# f│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
2 O4 V* \! N8 h4 x1 p│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, V5 Y- {$ h' e+ R4 L
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │) R% o, M) H* j/ |- m
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │3 ]. x' n1 v! Q! n6 N: s
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 t2 f; O$ ~7 }7 d. o1 F' R6 ]# M. O│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │+ }$ l) S q9 C! m& w* w
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │7 ]9 L3 i$ K( A# Z8 }; x
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │7 \6 k2 L6 @4 h- B
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │* [6 j, [5 n6 d* R" B4 _& c& r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) g9 H6 o4 M I8 U3 ~. H% r
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │0 |0 \! M5 N) x
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ I3 a! Z+ h' d% e6 k2 Y) s│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │6 s) ^ A t2 o( N' I" v
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
4 a! \( |/ [. |7 C│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ s0 d3 @. {0 e& |
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ X" h7 _: ], h& O; C; E" w% f│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" P% u" V8 j, R) [7 {3 q
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ `/ @) ?: T0 L/ K( s3 D
│126 │Rook │30│ │ │*** │Protects you from attacks │
0 T9 ?7 `( h2 o$ X│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
1 |6 z6 |! s" f" w5 |3 x' K B/ N│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
C4 P, C8 x7 v' ^. l4 k& [│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
o8 E) i' J' u. E0 v! s│130 │Mine │16│300 │ │*** │Places a mine in enmy area │% d& ^, x& C. G( a
│131 │Lance │46│130 │Wood│*** │Lances through back line │
. M+ Q K2 h) _& i. |- a) x( D│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 L% F9 k' l$ `- M O│133 │Guard │5 │ │ │* │Repels enemy's attack │9 ]. V: H+ L: } c8 |/ M
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │5 D: V8 y& K+ U: [' [4 F
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │; n. _. ~: ^4 e, M' r$ c
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
) c& j; F* s4 \0 }" P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. p6 K9 q4 P) p
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │# D- |* L4 e1 Y4 p h
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 s/ D% }# [# s1 j& f- f: }& M) ^│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: h! b4 X7 Z/ b! P. ?6 F│141 │Prism │60│ │ │*** │Prism fires randomly │, [* t. }7 x4 Z: x' p. {0 |
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ s' |8 I% U7 {% C│143 │Fan │14│ │ │* │Vacuum pulls enemies │: M2 d8 g% P2 n$ j0 G$ E8 w! b
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) I1 p: }3 Q9 |2 i. P│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ R+ k( }, _( |* ~8 X' x4 _
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 @* B, X X7 ]2 t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │8 T1 _+ N0 S/ T6 E
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) M2 ]9 j1 Y( d) z7 e' L│149 │Recov50 │14│ │ │** │Recovers 50HP │
- J3 R4 O8 e& [+ ?│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ k* N" u6 v% j& ?+ s: t( a" L│151 │Recov120│35│ │ │*** │Recovers 120HP │, R, H5 h# D! [! }
│152 │Recov150│50│ │ │*** │Recovers 150HP │, u3 }3 u# K( }9 }, p
│153 │Recov200│65│ │ │**** │Recovers 200HP │
. d* j) M. U, c6 x$ f│154 │Recov300│80│ │ │**** │Recovers 300HP │
3 w- x; L i; ]( `/ \. _│155 │Repair │8 │ │ │* │Fix your area's panels │- j, Q: c1 E) V* ~/ X
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 }& Q) m* u5 p% z9 K+ ]1 f, H- R/ s6 p: i
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
$ ?: O! A: G4 G5 T5 D1 C/ a& Q│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, |3 |: V# o6 Q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( C5 H' G& p5 o3 I+ G; X4 B" y' o/ t
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 X9 ?, {' u6 j, Z
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& m8 e* u2 |: x% w9 }2 c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │8 x1 m4 ^( o0 b F- s- f
│163 │Invis │11│ │ │*** │Invisible for a while │
4 c% p9 W# S0 z5 H: m4 f3 h│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
: t+ {) E! V f│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ J" ]* X/ L( a) W5 s3 E4 M1 e0 w
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
1 V! ~) t0 v- {* k& D: q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │3 c/ u& w. \# S5 D/ m0 h5 Z3 k, X
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# J+ [: b, M1 Q- ^ T+ B& Z│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
) Y8 H8 L# [- H' r0 |│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. C* B6 s9 K" g! k8 K
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 H- N6 A' Q) s9 T# j: w│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 q4 b, }1 g* r, `! E- P
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ M6 S' ~$ _/ U& X1 E& K2 G' j│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
" [5 H) ?" ?7 u│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
% M& U [, g$ c8 `: g4 q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( F& q) l7 ^% g) @! T9 H% l
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
- X& E' q& B4 u+ _, p1 p│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 X" f, ^$ ~6 G) D
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 N2 m9 ^2 c* _1 I; Y; W ^2 e│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 E2 S# k+ |9 i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: X/ G5 e/ E4 T8 v$ t8 Q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
4 \' _9 J" m, E0 r# V: M8 o# U. u1 G! a│183 │Hole │55│ │ │**** │Open hole to dark world │
1 K. { G8 a6 e│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
+ i0 x% X P9 C' K' `: v│185 │LavaStge│22│ │ │*** │Changes all panls to lava │" v" ]2 n" b+ d/ Z/ i3 D. x
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 g1 \- s2 \: a' r. s) m4 z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │, Q5 }% I. r/ X y# R
│188 │SandStge│18│ │ │*** │Changes all panls to sand │" j! g3 @6 H. |( D
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* V7 g* Z, j3 V' I) i
│190 │Snctuary│54│ │ │**** │Change own panls to holy │' z, S5 R0 Y5 r
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* _7 i2 o' x6 D8 e k0 D/ D6 `" V│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' a6 v, b; ^; f C
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
) B7 X! Z9 s. l' O! E6 {2 i│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
3 B# ]+ y: Z! a2 r Y3 ^0 R" x│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 A$ g- t, `4 Z( d. |( p│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
, k$ M" Q7 a* |│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 e, ^! i# v1 b1 B2 i
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 ?2 R" E; ]; a+ r4 r7 r7 O2 y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │7 n: x. h" r/ h, P: @
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │$ N5 y$ }5 n5 G/ y
└──┴────┴─┴──┴──┴───┴───────────────┘9 B1 |" i; E" ~5 B C
0 {$ w$ ]5 ~8 o
; L2 Q8 |, v, U$ r7 EMega Chip' K1 x2 f6 m2 J: B3 `8 r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 v" m4 g. w' K5 l# T8 `│编号│名称 │MB│攻击│属性│稀有度│说明 │5 f& ]) L4 {' D' u0 V- Q
├──┼─────┼─┼──┼──┼───┼───────────────┤/ L# Y" I1 p! S d: \2 w3 h! j3 J
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
( ?* D- f( ^6 j9 s# f│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# ^0 @5 q+ n( e* t' g9 a/ p# H4 q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 E2 D E/ V' Z│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& `8 V$ Z( _/ ^
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% J; U: {6 l& _6 Q$ V! Z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
+ J# O0 E% L( T2 ]. o│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │3 s# n6 P( ~9 r% w ?' g
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
2 k7 Z+ M! M* P/ b│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! ?4 g1 _$ R& ^" t$ K5 e1 F│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│7 N% I" \7 k5 R0 L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│3 n7 H0 ^4 Q% R# |5 Q* e: }0 ^
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │4 Z( |- Y% ^4 H9 W% n
│13 │Guardian │82│ │ │***** │Statue punishes when hit │8 g( H: ~; p' k8 `4 h
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& d9 n @7 J& w0 Q1 |& ~3 y
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* g+ E' h' D3 `' \, b9 b│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │+ U* X- d+ n$ k* }0 T
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 y1 _0 w. f a3 F! M. } P! M2 Z0 W│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 Q* S7 E2 i# m0 `│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, Z# t8 N6 Z- |& Q8 |│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │' ?- g' t; n' m% L2 }1 Z$ p! D
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 X! e o0 V" H% s1 @
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
, @0 s) n: G9 Y) I% j2 J5 K│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
$ r2 ]' N! j5 K( D6 B│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ U5 ]* k/ _! n4 \2 I! b
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 N4 p0 J7 `, B' R5 { S0 {% m X│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
' L; e4 Z; S1 T& T, p# q│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
! `$ a0 u* F- ?│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# z" h0 s$ F, R( T3 U( h4 ~│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 r n: |7 b5 s│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( U2 l* X# {. V' ~: C
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
& W. B# ], O! k% }; d5 g% T│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; K/ Y& f9 M1 m W" l9 E0 {│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │, ^- X+ m. i3 Y: X$ d5 O9 Z l' Q/ i7 R
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' @7 j4 z4 X2 k p3 |) _│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │; P( V1 n; {) r" o
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 j7 G* p% ?6 Q
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
4 u; u9 C# A( @! G. e( w% s6 {! I│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* }, f8 N) D2 K) B
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
X2 J+ p9 ~6 u% {│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* U$ W5 Y, h7 \/ Y( u0 W, n│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& m) U7 o% B( [7 Z6 a: R! s4 k│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 c8 Y/ }5 _" @- E6 ^4 p) h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 s4 Y4 F. G- W/ |! h+ ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
# {8 d- u% _ b6 D! J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │* M5 R( z8 w' u" |; ^6 o! K
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& L7 g* t- t% r5 m" s6 F│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │% }- i; L* Z- ?. _4 k& \
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
3 p6 Q L0 O P: r; n- j│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* N% z- t2 D# I2 {, X│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
7 B9 ~* Q& H( K│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
# Q9 L6 {/ O& b1 A" v+ ^# K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 j$ c8 I5 E5 W
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# I) }0 q7 R+ R" f3 J h/ {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& q- V; c8 r8 p" v g$ @. Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* x a3 q3 B% ^' b1 q8 Z+ }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 ~& i/ Z w1 T) A/ K# i2 j% ?9 w) i0 a
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │2 U$ Y: j' u& ~, ?0 P% J: p0 D9 S" v
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) `$ T" \' A2 X8 g$ y/ O3 S. q& S9 f│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
3 X+ Y" S9 D2 ?' u│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │( w8 D& V/ j) W! z2 g
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- D* s' Z: i8 R│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │0 o3 a7 E6 U5 f; U# f
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 D) L0 n9 i/ q8 U1 _
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 l5 m% G* q% A8 M7 L
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, d. q9 p# d7 n3 J# J6 {& |│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
8 ~# s; G1 h9 R* G- A; _* y│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │# x$ G" v9 U3 }# K3 F( M
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 `1 M% V$ ]' C6 P" e+ ]$ M6 t" t# S# S
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, U7 j/ i9 C4 V2 F# i
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
# c3 V W3 Y) E W│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ X0 y0 y/ P. A! N│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
( P# s, W. U9 W( @& }│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │3 x9 i: H7 c/ }* p9 R& }! t% h, F% C
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │% H+ t0 e. b) f# E- x6 X
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ c* n6 r! v: @9 W│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* S a: S9 k" \
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ v8 D/ ~) W1 c3 K- R4 g% A│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 N6 x2 @4 l: A8 u' p│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 S1 ]+ ~+ ~# K' O5 Z0 Q* ]( Q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
- c# W/ }7 g9 J& B. h" q5 j( A& q│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ K# S4 L( a, [) J1 ?# B
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# d' m* J' D; i& o- i│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# b2 J2 X) K) Y; i- x, v
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 R% G8 A! A6 g! @2 H# v
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │6 E9 Q! b( G. t9 }% C
└──┴─────┴─┴──┴──┴───┴───────────────┘
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3 m( w2 ^1 P e6 A! G
GigaChip (蓝版)9 y T8 P+ o3 H6 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! R( z8 w' n# s8 V) B; |1 r" G" G+ l│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 u# H; b( z9 \) z& n5 z) O├──┼─────┼─┼──┼──┼───┼───────────────┤' w7 L$ w g* i4 d+ J
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │+ ^1 y) r8 k8 R/ m: j4 M1 p
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │, P' P3 K, j$ c% s0 k( v _
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
# M8 w, ~1 H$ l i│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! X: D+ V% \2 u g" B; p│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
5 S5 w" I8 D! n/ H' k: J% P& I│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 \! H; I3 O4 i2 z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ p/ t4 m1 T% A; I; J│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
2 L( c& L; K- N6 r# i│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# L. v$ l E6 `/ \9 {│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │' X( ~* G6 m& S1 \+ I$ K
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 Q) E% S6 m2 v& o, Y- G3 V
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& `# z4 z7 e8 l2 m5 S# D. A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: _% C! k8 o K B' u- r
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 e; j% s: x7 X, O" J' }│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │ u9 h0 c( m3 F
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │2 ]1 ~/ E4 H7 w
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ k) D# N$ P) h' t3 D% x# w│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │3 c+ `% g( m, x) z( ]9 Q+ O6 N
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: A) m+ l7 @: [) _1 N│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │$ I* d% L+ x9 I) z, t
└──┴─────┴─┴──┴──┴───┴───────────────┘
' o% z# W; X2 k; F; [4 |4 L. h( Y
GigaChip (白版)(只列出与蓝版不一样的Chips)! \* d8 s- ^$ l$ U1 @: f
┌──┬─────┬─┬──┬──┬───┬───────────────┐" ^# S0 M( X0 |, u
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 k# X. r K) g+ c$ h├──┼─────┼─┼──┼──┼───┼───────────────┤! U E2 m/ m' f4 C
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 i3 \( ^2 {5 D: _' R( Q4 j; p' z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 C c( ^$ a9 I! h1 s
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
) l$ B- H$ f# F: ^" t l│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& w' o* W, u: R, X# m8 u
└──┴─────┴─┴──┴──┴───┴───────────────┘ |