转载请不要删除以下信息,感谢您! ' A: Q+ v1 a: R) X7 v$ P( D; E
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■● ■ NintendoWorld 站友xliz原创
# u: y; P( G7 |■ ●■ http://www.NewWise.com
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; |& @+ k l5 g0 W! v 洛克人 EXE 3 Blue 卡片组合& k4 J+ S- b. E3 ]
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* W$ d; {9 J* T9 a7 ?5 e8 O3 A3 X! P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 I: h, Q. A! y大家要看日文版的P.A.或详细攻略,点击这里吧!2 @, k4 S; [& G1 [9 L
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 D) L4 O4 n' B1 x9 w
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以下内容格式如下:
6 @* q5 K/ j5 T- ?- x) M0 t# r% x% X( C) G6 j
编号 名称; B3 x2 ]' k* R% }
说明
^6 v/ {/ C+ b$ `! {9 v组合方法' t$ H/ p# S" u) }2 j: x$ ^0 K
---------------------------------) x; [& Z3 K% i; V, l
01 Z-Connon 10 G+ {- e% [+ p
Unlimited Cannon for 5 sec
+ m3 q0 _3 P3 H9 n ^- Y: |9 o6 gCannon A+B+C
5 m. h6 G( H1 D; `. CCannon B+C+D
0 N. s% J" O$ @( s* MCannon C+D+E& I2 T2 y0 K, e4 }& P1 c$ F
8 |# \" C1 y T. `1 K
02 Z-Connon 27 o# y& w. n* x: M
Unlimited HiCannon for 5 sec
4 E! y* {- O6 x" u, Z- `: A( VHiCannon H+I+J
! c1 c' J' P- m1 n. J& OHiCannon I+J+K8 P& o$ w- W7 E5 L/ v. o* W3 T
HiCannon J+K+L
0 o3 {' _) z& j# E8 v
% n: z3 w3 G; A Z# I6 [2 Q" a03 Z-Connon 32 P4 H* O+ W0 H8 A0 m
Unlimited MegaCannon for 5 sec
9 {7 ~, Q5 O0 O- f" jM-Cannon O+P+Q
/ W `) Q; n4 ~& _) E: a8 ^& u& SM-Cannon P+Q+R" a6 `6 g' S; b! R( s: D
M-Cannon Q+R+S; g r* o) Q2 I
6 v( j( _2 s& L1 F0 j) W; ]$ M/ A
04 Z-Punch* \' |" O$ A4 w" i3 k
Unlimited GutPunch for 5 sec
- x& N0 i) D+ cGutPunch B+C+D' B/ x$ d( t. R, \0 r: j% V
GutPunch C+D+E
0 \: y2 w/ E0 P) u% V& XGutPunch D+E+F
# M" Y$ M1 s4 x& x4 p% z
) z2 ^6 q. M0 h" t05 Z-Strght& A1 r) o3 V2 F9 x
Unlimited GutStrgt for 5 sec# ~2 t0 }9 |/ Z( o1 I
GutStrgt O+P+Q1 J& X& x1 b& ~, n2 K- B
GutStrgt P+Q+R
2 c; }2 i W Q) ? eGutStrgt Q+R+S/ ^& T( N$ P I z) [
! `% ]& `, o3 m$ e) |
06 Z-Impact
5 n: v. B% S$ N0 NUnlimited GutImpct for 5 sec2 ~: P4 k3 K8 ~5 T# o
GutImpact G+H+I
! R' g4 X5 \) v# q# Y0 RGutImpact H+I+J h! i, e) g. D
GutImpact J+K+L/ d8 @3 F o9 m% \$ L) @
& U( e" S6 M, ^, r6 w* ]9 z4 q
07 Z-Varibl
6 ^1 n- M8 t, q% H" v1 WUnlimited VarSword for 5 sec
! l% Y8 {% |7 l2 p9 _VarSwrd B+C+D2 C: s8 Y4 |. [5 S5 q5 ]
VarSwrd C+D+E
( }2 I4 j, H5 v3 a" dVarSwrd D+E+F6 j, w$ B7 p" x- s* x) T
* T9 j- b+ e% Z; H' p
08 Z-Yoyo 1% V" t" p/ w) L- n+ v( `: |- q% I
Unlimited Yo-Yo for 5 sec2 ^/ c8 v/ B9 C1 L) N% o
Yo-Yo1 C+D+E
9 t. e6 x# p4 U% @+ Z6 ?Yo-Yo1 D+E+F
/ ~" R6 w7 m2 i8 `, zYo-Yo1 E+F+G1 s" k, r" I, r( z! P9 s
6 M8 R- F- f! ]6 ~: \
09 Z-Yoyo 2
$ p1 s1 |5 z$ DUnlimited Yo-Yo2 for 5 sec
: z; ~% w& M7 G# z" d8 bYo-Yo2 H+I+J
% F2 Y/ r. f6 i: |Yo-Yo2 I+J+K
h% m# ?7 h) L/ ?: q3 ?! QYo-Yo2 J+K+L0 W' a( ~8 i7 b( b6 r8 i
- E* P0 J/ P" X# ?+ F" W/ ^; Q- s
10 Z-Yoyo 3 x0 g4 P4 G0 W6 j3 _% K
Unlimited Yo-Yo3 for 5 sec: h: M% z5 M! J! x; R
Yo-Yo3 M+N+O
3 \# `7 }( b q# O) h+ a6 v) i+ UYo-Yo3 N+O+P6 C2 R& H! N2 m0 D; U w
Yo-Yo3 O+P+Q
- c1 r& N# k9 Z8 C
) N( t1 u2 K2 s11 Z-Step 1
, X1 g( K7 A& k0 {7 k- K1 T, ~2 KUnlimited StepSwrd for 5 sec
" t* k- A1 [2 [! ?9 L% `# b" xStepSwrd L+M+N
y) D) a$ s( g2 s6 s( U% xStepSwrd M+N+O
) T+ q* h) |; oStepSwrd N+O+P
8 }8 m5 S: G# f0 q5 ~3 ?
/ A( L4 h, }4 D. b12 Z-Step 2% W! N/ a& e6 |) ^, e* H
Unlimited StepCros for 5 sec
" _; ~: k+ q9 F/ Y3 V0 ?StepCros P+Q+R2 T$ n& i$ Q* F
StepCros Q+R+S( A- Z( t* f' j. a; I( B
StepCros R+S+T
: Y) i2 o. |0 V, d0 ? u% }! r4 f! N, i% p( f2 [
13 BubSprd
) r: H, i2 j& I6 c; D! t; M3 MAttks w/ spreading bubbles!9 ~( i# [2 U h5 A" ?) g
Bubbler C+D+E" s. h+ u8 V* e! I" c/ ~9 o
Bub-V D+E+F
o) r) c% x* P1 y# e% kBublSide E+F+G
: L. L5 Y! e5 N4 F- WBubbler E + Bub-V E + BublSide E
; e' Z6 Y# Z! d4 a: N- B0 z1 {6 v! X. A b# h
14 HeatSprd# d' U, ^) `, T6 M
Attks w/ spreading fireball!
* i9 o! C" c" I! V0 [2 `: s' mHeatShot H+I+J. ~3 s2 j* o% w
Heat-V I+J+K* h$ s, `% x6 j( x o% a5 J
HeatSide J+K+L, N& |( Y. c% E0 n! z0 S
HeatShot J + Heat-V J + HeatSide J
. f2 Q0 G: j& T: k: ?+ k
! B+ D$ ^( E5 e2 Z9 F3 A15 H-Burst
& O) s0 ~' L) q- _1 \+ i$ F4 [7 yCreates a giant explosion) J5 N# M: I+ _) P5 \
Spreader M+N+O7 U7 u8 e* E4 j
Spreader N+O+P
/ D5 S/ r+ x. ?( P( Q* KSpreader O+P+Q$ F8 v6 k4 Y* _- y% T% |
0 H; S( }' k% I u7 A16 LifeSwrd3 Y3 y0 |8 f: \4 s9 C, {0 N; F
Swings a huge 2×3 sword!% J# `1 @6 H& Z c, Z
Sword E + WideSwrd E + LongSwrd E
) ^' ~: V% p* g1 _$ g! n" k2 zSword L + WideSwrd L + LongSwrd L& i* X1 ~% E7 W, l" `
Sword Y + WideSwrd Y + LongSwrd Y
9 {! ]/ V, F9 y l* Y( g+ A, x+ u! e4 ^" \, p
17 ElemSwrd
3 v9 W: F! w9 ]) d: kWide swrd contains 4 elemnts
* G: ~- L; p* F, Q8 I; Z Z6 C$ U7 hFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 d8 {% {$ ^% E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 q, c# q: E! p+ k2 d! A, ^* e. G9 }! Z7 ]3 A5 Z' H
18 EvilCut
) z! d0 @5 D3 r) x* O7 s' y- P; y- ]Step up 2 & make 4 atacks
! _1 C' Q7 `1 u: y6 n) gStepSwrd P + HeroSwrd P + StepCros P3 N6 ]. Z$ `* e7 f4 R, P: @
5 }( }- P x$ c% Z19 HyperRat1 A! j! n h: }) ]- _) Q8 ?4 L% \
A giant Ratton charges!
+ S4 K/ {$ f" y @1 x# P2 H5 KRatton1 A + Ratton2 A + Ratton3 A9 _/ a1 v8 h6 T( Y
Ratton1 C + Ratton2 C + Ratton3 C6 z Y+ s3 D: X S
Ratton1 F + Ratton2 F + Ratton3 F
( K& c6 v6 f3 L# m, b( v7 v4 l5 G; O5 w/ ]; N& ^! p
20 TimeBom +
, Y. z# l7 R9 d; i8 u& _Sets Time Bomb in enmy area
" R% _. I0 B* T) sTimeBomb J+K+L
$ k7 _9 s0 d* K c% N! Y OTimeBomb K+L+M0 |: A! s0 j" O4 x( x4 u
TimeBomb L+M+N/ p( l: F2 H- Y
' o4 y8 n# D! |) I8 W/ D! d% l
21 GelRain
$ x; C9 P" W% r# b) sGel steals squares
* q/ j ], c3 |8 U. pMetaGel1 B+C+D0 u5 f$ J) k0 U
MetaGel2 E+F+G! r! w" `& Z! Y# u# a- q
MetaGel3 S+T+U J$ H1 v5 r; C
4 C3 i, a, f `. A9 ~
22 EverCrse( Q; R2 m' J8 k/ }$ @
Shield chases enemies6 Z9 _1 _4 p6 ]2 L6 ?2 O
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 f1 `& X) @5 eCrsShld1 L + CrsShld2 L + CrsShld3 L
" S+ C2 x. G' R+ z* z1 l2 p2 p, s% f$ c3 X8 n4 Z- Y2 U
23 MomQuake
) @7 I5 s5 y2 C6 ?0 j1 g9 y% t B$ J# YAwakens Mother Earth!
* l' M6 m# g* h/ c2 }- m7 wRockCube * + RockCube * + GodStone S9 _4 Q# b! c0 ^. p
$ u/ x; C: ^% c6 a& S: m
24 PoisPhar
8 r; {" {1 r9 X5 ~7 i' w7 MPharaoh generates poison
" h! q; \( u* vPoisMask A + PoisFace A + Anubis A& ?* {1 ~. B. x4 q" ~& V
! y$ @" q8 v& k8 t
25 BodyGrd
7 p& a, ?* [2 H9 [Bodyguard takes out enemies- J2 i$ c2 w2 [0 ^
AntiDmg M + AntiNavi M + Muramasa M# E5 D4 ^1 Z8 z! J6 h4 n! }
9 V( x! [8 J+ n- y) P26 500Barr
4 ]- {# p/ r+ D0 bBarrier absorbs 500HP dmg
7 W6 |; Q5 h" \& I3 e/ gBarrier E + Barr100 E + Barr200 E0 f0 Z* i5 n5 I4 ~2 |3 z0 ^( x( R" p
Barrier R + Barr100 R + Barr200 R
6 t! Z Z6 G! s, l4 W& o, F$ W: b- A1 J. y D, S
27 BigHeart, D8 n9 ~# p0 G) `
Attacks, then heals HP!
3 o- Y% p( {( T$ F" q, @7 Q) o$ pHolyPanl R + Recov300 R + Roll R! M+ ?' [! U7 T' B5 Y% C3 ^% G
HolyPanl R + Recov300 R + RollV2 R
( U7 ?: [. r1 \: b! c5 H1 \HolyPanl R + Recov300 R + RollV3 R |! J8 C8 Z S3 v' O: K9 G$ K$ O3 f
@4 f( ? C" l& R* y) T28 GtsShoot' x5 v1 J1 u( T1 w
GutsMan throws MegaMan!8 x" b% {/ }5 v6 z
Guard * + DashAtk G + GutsMan G
! \& E- H2 C7 e/ G8 R% X% }Guard * + DashAtk G + GutsMan2 G9 G$ K- E7 Y$ I( j, Y0 D
Guard * + DashAtk G + GutsMan3 G$ d0 E8 e4 c. I2 @$ c$ g6 J
Guard * + DashAtk G + GutsMan4 G- y8 ^# C3 c! c# `* D
2 F/ H+ i2 ~9 E, M$ C6 f
29 DeuxHero
9 y# ~. o S9 @. FMegaMan & ProtoMan team up!
( k8 ~7 @; ^$ M+ q" {CustSwrd B + VarSwrd B + ProtoMan B
( V/ \& Y8 w6 |9 PCustSwrd B + VarSwrd B + ProtoMn2 B
/ Z8 o$ ^. l6 K0 f8 b+ h5 F. w, fCustSwrd B + VarSwrd B + ProtoMn3 B
, m0 o- O/ z j0 ZCustSwrd B + VarSwrd B + ProtoMn4 B: n% w0 \. E& n9 p
6 J% C3 A' s! q( q; T9 G
30 2xHero& o9 m* m5 |8 e
MegaMan & ProtoMan Dual atk
R9 x( K' y1 D/ {Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! L& B9 E* k" K' O" a+ L9 i/ tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. D2 v2 N5 }9 G' O+ l4 [ KSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. f) M" \2 R9 A& X' m! W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- i G; Q) q. n. W: u
) n. M; ~# g* t/ f5 u31 PrixPowr1 y4 A8 W% }( ?+ ?6 I
3 Navis attack at once!
1 ~, L. v2 i0 |; U2 d8 O0 }Team1 * + Team2 * + KingMan5 K
' S/ I7 Y8 ]+ ^; B9 j5 w# ?Team1 * + Team2 * + MistMan5 M
6 u @7 c- V8 X5 b4 \' t8 Q% gTeam1 * + Team2 * + BowlMan5 B
2 Q: k' \: ]9 ^ S
5 y" V+ b) C. N6 @* {, P1 @- Y32 MstrStyl" u/ R( I" J9 c) p5 x0 s
MegaMan unleashes his power. s% y: r N+ O! m7 i H
Salamndr * + Fountain * + Bolt * + GaiaBlad *; j& |+ i% r7 C7 K
/ O9 _3 I: L( }5 u" v, o) xStdrdChip (Part 1)/ K- x$ W6 B/ c6 O; Z2 @9 i
┌──┬────┬─┬──┬──┬───┬───────────────┐
* G$ q# V& ~9 U& i5 \│编号│名称 │MB│攻击│属性│稀有度│说明 │8 C* S6 o, d. L! \- O
├──┼────┼─┼──┼──┼───┼───────────────┤5 ?; J& r- W8 ]* @$ c) f3 ?+ ~
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 y% o! S, N# p7 @4 Q│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
) f6 h8 b: p& j K; `. d│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
( Q4 A3 Q1 Y" v+ Y. ^" W│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │/ O7 F& T4 \0 H7 V" {
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
/ B. P' ~: }' J T│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 w' x1 e- |7 `2 d; M# w& D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. ^; A! w& n; w/ d0 G8 Z/ a2 |│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │& l' i* V/ `7 Q, Z+ {$ J6 L$ N9 Y- f
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 h" L. Q" q$ ^% b, E/ \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 ?! r! U; A W3 e9 m│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 |; j f: i( R+ `9 {" ]* v
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: G# i, r6 F/ c+ W; C% n4 n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: ]0 X" t" R: r7 l" S" n│14 │Spreader│16│30 │ │** │Creates a large explosion │9 o: o$ ]2 W1 {3 F! a: r, L3 D5 A
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* \ }$ T' r) V' s" G. ]│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 ?7 q5 w7 _/ M* q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 h% ]8 S p" V$ i" [; u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
2 o& j# {( T" z│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
" u0 Y, _0 G* \# j( C. t) U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 @( V8 l/ [3 X7 Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 T4 j1 H: e" P7 i3 `& f3 W) D│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# M7 m$ h8 s' t$ X. {│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 I) i9 H% G: i" k% d5 x│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │- J; k" e: w0 B" J- T8 P
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 Y9 O* g3 e5 K# m8 ?. }7 k
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! D m: g& |- C3 \3 g8 i
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, R# ~8 H4 t, l) f0 N; W+ _│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
5 W/ R t" B& b1 Y g+ O│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, }4 L' }/ P4 q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& Y/ I: J7 ^: D# W
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 u2 o- r4 y+ n( [; B
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 x: @: c# I8 q' C! Q, e* f7 n2 x│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
) P4 G& H9 p1 k4 y│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' @* t6 F" ^2 A6 n' M* Q│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- y( y# Y1 ~9 j/ \3 Y/ H
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, D: x8 }9 a4 A$ ?& P. W
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- w) W7 d' k) c d+ h8 { L
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 L6 R6 O k- ?: e; U) v# Q: [. N- a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 w2 g6 v6 Q0 R2 P; g│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, @+ _" S: ^: J+ m8 N) H! q- ^# j, m│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% A) [/ d. C" R( M# l% ?
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
$ o4 [; f1 F2 G8 {1 m: \) |│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
m/ Q( @. A* c% d* t" |. }; Y+ A│44 │ShockWav│10│60 │ │* │Shock through enemies │" M3 C- Y: z8 t/ ^9 Y. M1 h
│45 │SonicWav│26│80 │ │** │Shock through enemies │4 Q7 ^0 m& G u; Y1 }( J
│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 D1 V" y. D, G: @6 u7 f, R# P% ]
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │9 C6 a' f6 X$ V2 W2 r
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
0 g$ Y+ `0 `+ p9 Y│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ r: N) x* K, G8 k }
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 m1 [6 Q& e" P* ~' y│51 │DashAtk │11│90 │ │* │Dash through enemies! │: W4 x5 }) L7 j# H3 |5 s; j
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
& v3 Y! q1 ?# U6 g) z: i0 B│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- f: |& Z1 x/ A4 m7 c3 ?
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 c7 Q4 d9 P B5 N
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 C0 f( ]% ~. K \ l5 t3 w│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! E7 u. Z. F" c- ^6 B8 Y' g$ m; Q6 f7 ?│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: t" W2 @9 M* \. D( z/ c
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& d1 W& o. T5 b" w9 q│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 P% u; r: Z, p# A2 U1 c/ D4 C9 D2 u│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
j3 R7 c# V- ]; M) G- Q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 V1 Z( v9 `9 l, G z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' W7 s: ]4 t9 y" |2 _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │/ M+ \: y7 T1 L; v0 r) W
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 n6 [! _/ Z2 {& ]/ R8 x% X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │: o$ S( n7 n3 N! s6 d+ m$ j
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 X/ ^. x: r Z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │3 e4 V4 u" `' X+ u, R0 U S, U
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
; @3 ^& b+ _+ o│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │0 e" j( N5 ~7 j# ]8 d* d: U' J
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │: m9 H5 _! L/ ?) W4 X2 ~" v8 P
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
3 x4 T( K8 [6 E│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 p! I' }- Y- z; I* n
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: U3 e+ [7 w; Y/ ]1 B% ?. O1 X│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; @- Z ~9 m: M4 K. i. M0 E4 H│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% ~. J7 O* r9 v9 P( V
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; }2 f4 z1 M0 H$ p3 i3 t
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
& T5 h9 U0 L( t4 L2 d5 x" M. |6 w" t│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 U7 r% ^3 E6 ~7 y/ g
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ t$ s2 M! b9 Z3 f% ?( \
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │, ?/ [9 H5 T! q# h: S
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
, o5 N" q9 R" @1 {; a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
9 N) p8 q; T3 y! m. Q9 ^│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
5 @; H9 \+ g+ p" C# i# d, H, H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- L1 }4 a6 P9 ?% S: S9 G1 s. c& B│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
2 Z; n. P1 e% L1 T│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │! ^8 O6 g, O1 j' R4 I. x) v/ ]
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
9 j8 Z3 x( d! R N7 c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │# a1 J# r& x l! Z/ X# l$ _- d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │0 P- \( m* `: s1 x* g& g
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │" Y1 N9 x1 z8 k) h
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │" U/ {+ k& `' H2 O d H, E- `
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
3 F. |! Q, h9 D3 |8 _/ S0 x│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: r t7 ~) {! M
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, G, O3 D8 R2 y+ g z, B, m
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
3 U" |% X0 x: \) K│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% h$ D' [# m5 {" i& k) S│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
2 R; l \& X% Y1 O! c│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" J7 m9 y2 b" X5 Z$ s7 X; X│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
7 w0 M4 M% u8 E! |0 ~' I, B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" Y- j9 K; ]9 w% P& s
└──┴────┴─┴──┴──┴───┴───────────────┘
' y- j% v% m% d& U# J4 C) r, g) P
StdrdChip (Part 2)2 t7 |- Y6 \$ ~. A" t3 c' p$ _' s
┌──┬────┬─┬──┬──┬───┬───────────────┐# a7 \9 K! y& X0 T0 Q2 s2 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) T" W& @0 E& J4 o5 i├──┼────┼─┼──┼──┼───┼───────────────┤, Y8 Q- h5 M( ]3 B5 C1 i4 l& F
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* D: Q& D) A( M6 H5 J│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│9 ~7 P2 x b2 T8 M2 E
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) s+ r* k5 j. R
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 h$ v' M/ Q$ {7 l+ U│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. f: H4 F1 ]: u4 ~│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 Z d8 L/ u' g( G
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. m: D, a6 j' `+ F1 C│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │1 n7 w- Z. [& [( A
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, k+ {, Y" k. w0 m3 {
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% ]0 U0 w4 G9 {) f/ F1 M│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 z# s3 O& g9 l; Q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 I' u6 r$ U& g& ~1 {3 N
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 C9 e: X) a! L) L
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" o; v# |$ ^; a& n
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# b" X6 c# R/ g7 i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
+ e3 }9 @& k/ N, d│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; c. b$ v4 X% c│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 M: B1 S$ p, z│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ I6 [/ i8 |% X$ G; {8 d% G
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │. X8 B4 Y* W9 ~
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: v- P; p9 o% {) U( r9 k5 E5 t. n
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
: `6 O/ I5 S0 ^- F│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( L& l w% o, n2 ~1 |1 n
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │/ a) U" J; v+ ~. @% J. r6 X
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
7 F9 y% L# j! L8 l8 F# F8 z3 y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
& t2 D# Z* H1 _+ {/ x│126 │Rook │30│ │ │*** │Protects you from attacks │% I/ B, p$ Q* n( [0 s
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
' T. Q- `' E# W: U0 ?8 H│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) e- a3 X3 P5 Y# W
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& W+ ~! v* F& o# `│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" E: u+ W. }1 J- C0 d: L│131 │Lance │46│130 │Wood│*** │Lances through back line │0 E: e$ L: s4 P' x& c2 h# ]( q+ C& e
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
w: E: }0 ^# N# H1 g│133 │Guard │5 │ │ │* │Repels enemy's attack │5 J; \2 Z( N( E3 E2 O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 k' {6 M" J9 I7 b% V7 _
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ p4 k I8 x6 e+ B% q3 f5 Y7 |
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" j8 f' W; i& S6 J
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 m7 x0 O! q6 D m
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 W+ f4 l# M n: @│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( L, s( v* s8 P! }
│140 │RockCube│9 │ │ │* │Places a rock cube in front │" H7 _, ^8 z4 T% @8 e
│141 │Prism │60│ │ │*** │Prism fires randomly │
5 p( q8 K% O/ i% a5 A/ r: b│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ e! ^: k0 Y. J5 J g! ?# |1 F
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! {+ ?% o1 v9 }3 e; x1 \: }│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" ]3 ]+ u$ h* U2 N' Q" W: y+ C* X│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 g: Q' \( K) G0 z+ s8 H+ R│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 F; y# `* E/ p5 L& ?' \( N6 o
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. m) j% W v5 s# E! \│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 T# h8 v* j6 l% D% C5 z2 Z5 y
│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 o8 [' Y) ~$ ~7 d│150 │Recov80 │20│ │ │** │Recovers 80HP │
. h7 |0 j0 n4 z│151 │Recov120│35│ │ │*** │Recovers 120HP │6 ^7 x6 Y, ^$ B
│152 │Recov150│50│ │ │*** │Recovers 150HP │4 H; G5 w0 Q6 q7 W4 `
│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 |7 X0 u+ B8 I: l│154 │Recov300│80│ │ │**** │Recovers 300HP │
. t: `! T& w; P; _- C│155 │Repair │8 │ │ │* │Fix your area's panels │/ d: U% s6 G3 D
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, }& W9 F. F0 Y% \' \3 t│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 c* l) X6 ~" y+ H5 |5 Q( ?│158 │Panic │14│ │ │*** │Confuses enmies if you are │
! I( ?5 a# a& |1 N/ t│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: b, b0 T4 ~$ M1 n% E4 @
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 t! L' u" k: N3 |1 |6 Z- q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 a, k( P, e! Z C( H4 G% n
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! e1 }" ^1 j; m2 _! P9 \. A7 Y4 |
│163 │Invis │11│ │ │*** │Invisible for a while │
* p T& @* a" Q8 r# _8 S│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ \. Q) g! W4 H4 {│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# V0 a/ B$ K% F2 r% |$ W6 r" q4 N% w( C│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# \ J" n; K4 [4 O4 s
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 F x4 M" ?& d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
" P& V+ J7 [3 A; V* m3 b# `│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
0 V, [9 _# T' O5 v" _2 X: p│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
0 Q- |4 f+ g; |8 R│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 F X; c8 p1 a3 ]5 r
│172 │Aura │55│ │ │*** │Repels attacks under 100 │ q- r7 S' h2 F
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
$ i. r; |4 s+ M7 ?% W, w) i, O/ H│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. l* X* E* O! b% i U
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( {. r0 t" Z" ]8 q" d0 s; R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │4 K: \% o7 w8 O' ]+ o
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( U# H* M9 }' O
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │/ H/ |* y/ v1 z+ Z) K. i Y- d
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 w8 [4 m! u& v( f│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 o3 j) k1 N2 q* J' [2 U
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │0 F8 W, [5 ~: @
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
, {% P* d( s- N$ ~+ n│183 │Hole │55│ │ │**** │Open hole to dark world │8 ^; O8 e; u4 ?, L7 ? y Z
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │( g* l2 b. ^7 [% i
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 i1 B/ y4 D# L, A6 c# y4 f
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
& S( ^9 X8 _9 I, C│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
( m' {% u5 F$ j \! H: W9 R q7 c& ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │! m, y* J7 G( `0 G
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
* U Q" F: ]3 a│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 |0 S+ j% b0 w9 p" i3 v│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 N5 M" g% g8 [# ?$ d5 Q│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │" @1 W3 Q- y9 G, g) i) {+ m! D
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
0 r: u: Z) Q) X# Q0 C│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ z. [ N5 x) c; |. m& f- E* M" F! r
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: g U& @# i ]$ w9 o3 i+ d' {2 }
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
4 S) |) a9 @: K+ q% A! R% U│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- c: H7 s: P9 X
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │' W% S/ p. g' B# V/ u
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" `8 A# c8 M, E
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; o' c$ W) Z0 O% l* |; i
└──┴────┴─┴──┴──┴───┴───────────────┘
. g# J& v+ @0 z) g$ t# k+ K6 R5 {/ q
3 ^3 Y) q9 y4 v# L+ GMega Chip: Y4 _' a9 C. D: H/ j
┌──┬─────┬─┬──┬──┬───┬───────────────┐, [0 \' p @* n( M. V- S+ I
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: K! o0 Y. i, S0 z* t% j├──┼─────┼─┼──┼──┼───┼───────────────┤
8 A! `* N9 M7 z) W- N│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │5 x" J! C; x$ X1 z
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' L7 N8 i! F2 b, E S0 @: h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
% Y; l6 {9 V7 J│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ ]1 Z" ^$ g' K" V
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
& z) q& \& Z( J( _3 U4 [5 F│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
) C! Y0 M6 U& D6 ~│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
) y) f* `3 [2 r2 V7 p4 d F│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# M a9 E( W( o8 L* G% X│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
, U* e5 v# y$ I! z2 w9 S│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
9 b/ a% |: Z- o: \" ?│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ _; }9 L' J/ h
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ G1 Y& @) [8 L% K2 @( D│13 │Guardian │82│ │ │***** │Statue punishes when hit │) Q8 w' D3 x" T, \" N" Q! `6 V
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
) {/ T. z; d4 J2 B4 r) A│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 r7 d# s# b5 ~" |9 c% j
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
: B* O8 d% _& x3 U│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 P! z9 u" O0 }" z: F. m
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* O% K" }* G) A$ [5 i
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ Q% @3 w; w6 L8 Z: F
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 r- c( W5 a' O* e. y$ }
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 M* ~$ y2 [" e. x& J' H; F- d- t: N
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 m ~/ ]; c u
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │. v" J0 N/ p1 a' p( Q+ x& G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │ `0 H+ _8 N7 B0 A* ?! W
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. U B( M/ z3 G│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 S1 J) y+ K W e│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
$ P3 C6 h' E; ~& _" [│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │6 M6 C. j( X5 `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. s, z- c" x. t# h3 F1 X9 I
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │. Y) ^+ ^$ D/ w; h9 t
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 N2 _; R, ~: F( O+ q6 J( U
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
! P N$ S- ^( a6 P" M2 d│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
& h K+ h W. L# T9 U│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
# r' Z2 U0 A, B5 @; `│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
r0 F. S' _1 Y/ }│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
% L+ v6 _6 _7 T; ^ q│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- O$ f8 {5 `) m│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; ^4 M p( u, ~: D: Y│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ [& j+ R$ w: ]8 e- V9 g1 a│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
1 g% b' t% T6 z/ P) r│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ P% o! n" c% w9 T3 p# W
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. x3 t0 Y; U" T. c7 I│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 }$ X" f ]* E8 m9 B4 N3 D% D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% S+ f: i( g b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
. X3 Q$ m3 ]5 d) J│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! z) y) X3 _8 }$ M; M% Y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& @- V' I! h! L+ s
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 \( {: m4 c9 z2 b- x$ J│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# U/ d/ g+ T: g4 c; R8 M/ ?& J2 S│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │( m1 ]# E* ?# t8 o$ T6 g( {
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 Y/ g6 R2 |5 ^1 ]
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
% v7 O/ K$ o" F$ ]% b9 N6 ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ y8 a. x* |- j; U# _% {$ l
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) k) X1 f- x* ?& Y│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
2 X7 _$ J# s; _) \│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │/ ~/ g J$ F, ]/ H" x: A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 Z7 f! L& ?( `! r3 Z│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │; Z! e1 T& X# `
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( v) i9 {/ t0 z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │; j1 d' W, q( V$ S# Q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
* b3 A9 y: f6 `) H1 X/ ?│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* k9 ~1 [6 y' |5 k& \! w│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │4 K7 @1 z2 ~! ^$ T' L1 o& Z, o
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, q M8 f/ R9 G9 c0 f│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
- m9 e$ `3 e% U│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ T+ K) y R0 f# B Z" k│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( j$ j4 }5 o$ m
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' ]6 d3 u. [( S│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │& A* d9 w) W+ I9 h9 Q8 ^
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
4 v9 }& G3 @ U2 s- ?│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 a0 t$ @ Q* J2 k5 j& ?) v; g% r/ o│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; p+ W' K- y$ H8 d│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# _4 \6 i1 ]6 ~, d- r7 l│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 x: l1 p& q' t% z/ \2 k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │ j r4 ]5 Y$ t% `% r, z5 b
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
0 S5 j1 J4 N6 B. ^│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
. C2 [9 ^! b' W; `│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! b! }2 v$ a5 R* q# P; }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │" G. B: u6 k9 M) k4 M) _$ {
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
. X. i( F8 Y" J( n5 {4 W│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │) X/ }9 {% Q# _0 R
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │# \0 R i! j" a+ x3 F, X# K3 u/ w
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
r/ r0 `/ g6 s│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
b2 E4 o/ k3 M) [7 [3 N│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ Z8 F. L' M3 C7 J8 h! E0 D└──┴─────┴─┴──┴──┴───┴───────────────┘
4 a0 n' h) A9 X$ c9 U: p
. a" m" Q7 h/ m. l1 d5 a" V( g. G( _4 K# N" [
GigaChip (蓝版): D3 m2 L- A8 }% j4 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 q) V6 ?( S' p, z│编号│名称 │MB│攻击│属性│稀有度│说明 │8 c4 d7 W7 m8 S; G% U9 @/ B( v8 ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 z! R; D' u# n( u│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- v3 G& J9 Z) v- E; Y) v
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │& i5 c/ ?' C- M% B3 \: q
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ c6 l; v, s- W, W* t4 |& \2 }8 b
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │4 E& o% E8 }' n7 M2 C
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- N9 B- s7 t; A' ` A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" b2 m- j2 B& Z, C; B& q│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ o! V" o, ]5 g9 i- }: W7 c* l! f- h
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │5 P% d ^/ w, Q
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │: x$ G* L) m" s
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ G' e5 A- B( ~7 }
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* E: N) _8 s5 }/ p, [* @. ^4 j
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 O2 r- t. ~2 r# K0 _! M2 J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, N3 w0 u) [7 |( l6 w+ r1 {; \6 K. w$ {: i│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
9 a9 a& H+ g% y! b7 K│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; t K8 }! P+ `1 Q, L. |, e2 k& m$ o
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ O2 }6 r" t6 I& t' e# ]2 s" H
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, {5 I) s- x, }& S2 z9 L; R2 y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 C# M# P& m% T2 Y& X. g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# u1 u% q+ ]6 K* ?, S" O, x& Z
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
7 O) g: {1 v4 e; c$ u6 [└──┴─────┴─┴──┴──┴───┴───────────────┘2 q8 N! s4 Z- }5 a
' R& h+ c" [# sGigaChip (白版)(只列出与蓝版不一样的Chips)
* C: D3 `2 O) V, F┌──┬─────┬─┬──┬──┬───┬───────────────┐ n! F; P, G. d1 i2 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 i `, v, ?. O$ X, Z; d
├──┼─────┼─┼──┼──┼───┼───────────────┤( D5 k3 I. v5 Q$ X ^
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
5 @( u! L% w7 W/ h0 A: }│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
4 J: f1 I4 Z1 o6 q│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; ~' P7 g- t6 n, e) f+ @7 q1 T│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* H$ p8 C3 e+ J+ l) C& |% q) V
└──┴─────┴─┴──┴──┴───┴───────────────┘ |