转载请不要删除以下信息,感谢您! ) \2 i- C& q, C: F* B. R
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* |/ W+ C) ~6 R$ z7 y: Q% e■● ■ NintendoWorld 站友xliz原创
4 J( J/ Y- g6 }2 P( Q7 Y3 J■ ●■ http://www.NewWise.com , X2 S% E/ ^% i, ]4 [
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洛克人 EXE 3 Blue 卡片组合. V: ? g5 y/ J8 V# o
+ D ]$ P6 u! E8 b) v) ~: J/ q! t0 k2 }4 f
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) O( a) C& _- t6 s5 n2 z/ B# z+ w大家要看日文版的P.A.或详细攻略,点击这里吧!" a: j; Q1 S$ E# L1 Q a; L
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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% D0 F. n/ d, ?; }5 g/ w! z* u以下内容格式如下:
9 N d2 a3 l) X+ ~2 t U) C7 i0 x3 @9 ^1 r- r
编号 名称
( E& h, S" f; p, w, q+ B3 i说明* k8 h( c' e* t8 C7 w& M" E( p
组合方法
1 C* D6 x" q7 Z# B5 @8 Z' N" E" S---------------------------------
# k2 ~- D+ a! }01 Z-Connon 1
- o0 m" V7 P) }1 ]Unlimited Cannon for 5 sec
8 L- E. ?; J7 T3 c. I( H1 GCannon A+B+C
! p' m% z$ R2 J: i. _4 l8 q' a; j& OCannon B+C+D
2 H' v* N$ i+ U# I5 I. b9 E% RCannon C+D+E% v/ z% j% ]7 f# s( \
) |5 L& b, ? ~1 E5 o7 W1 ]: Z
02 Z-Connon 2
; h/ Y3 ~1 T. k# i' a4 bUnlimited HiCannon for 5 sec- u! c- B! K* x" m8 V( M
HiCannon H+I+J. K: \) z% e9 j' W
HiCannon I+J+K
- I: e0 \/ b0 F: n3 PHiCannon J+K+L. d: |' O6 e( X' [0 i
- e3 l. _. q4 B2 f w03 Z-Connon 3
% b0 P+ L4 G, V2 }( _) T0 W6 }Unlimited MegaCannon for 5 sec
% _7 U3 Y7 P7 M" I0 mM-Cannon O+P+Q5 {7 Q7 q- w o& K9 `
M-Cannon P+Q+R; H7 E6 T6 L/ E' [* O) J( c/ S
M-Cannon Q+R+S8 j/ A+ L/ Q1 i: p; @8 }
) i* O$ u. f# g
04 Z-Punch n0 ~9 z8 h2 S0 j! u
Unlimited GutPunch for 5 sec7 T6 e7 }. m/ F! i, E6 n' R' v
GutPunch B+C+D+ e3 i* s5 X7 V7 N1 r: I
GutPunch C+D+E6 {9 |' W5 a3 a1 ^5 d5 Q
GutPunch D+E+F3 x& R2 n. T" |
+ h4 b0 M2 z* K! c5 L
05 Z-Strght
1 w9 x) r8 K0 ]; v# @, k- iUnlimited GutStrgt for 5 sec
" n5 T- E2 i9 A' }8 S+ V: SGutStrgt O+P+Q1 N$ m3 o: a2 ~4 r7 m
GutStrgt P+Q+R
+ `& I s, n7 iGutStrgt Q+R+S
9 ^5 o7 f. V% ^7 J! \+ y0 G& J% f* M+ o, P0 z7 c; ]4 p* b; m
06 Z-Impact
5 V( O3 u9 W. H6 H8 D4 n1 C; hUnlimited GutImpct for 5 sec
# f/ l1 g: ^. y5 S# HGutImpact G+H+I4 Q" C( F; e& E; i {3 F' Y
GutImpact H+I+J: m# C% v# g* n
GutImpact J+K+L6 Z4 Y* W: P' ~ j; F8 W
4 k1 M7 c2 `! p9 k7 S% D9 |07 Z-Varibl, l" q# l5 h0 S% f
Unlimited VarSword for 5 sec0 Y8 I$ t0 L5 d9 G% Z: t
VarSwrd B+C+D
$ V) V! A2 F5 [) k' J" n8 _VarSwrd C+D+E
* i+ V, A1 n7 X$ a: D% CVarSwrd D+E+F
) p ^& x7 `* `. O9 I( W9 x! R# n( ?+ w' z6 |# z! v5 {
08 Z-Yoyo 1! U6 H8 V, H! g
Unlimited Yo-Yo for 5 sec9 m8 D l) t/ A3 H0 ~, N( W
Yo-Yo1 C+D+E
8 c$ O2 K E/ P5 A' YYo-Yo1 D+E+F
7 s8 e! K1 x7 iYo-Yo1 E+F+G
. m2 ?" L. b- c$ X
! R' r; D9 ^7 K1 w$ `+ y09 Z-Yoyo 2
7 @6 X4 |; d) E* {7 u, U+ yUnlimited Yo-Yo2 for 5 sec5 ^2 [0 u% I- p$ h
Yo-Yo2 H+I+J
. B4 [9 P, g( qYo-Yo2 I+J+K
( s. l/ u' A, Q/ a! DYo-Yo2 J+K+L# m6 D3 V$ Q$ V4 @3 e
# U b$ z; x$ X8 r- a9 b10 Z-Yoyo 3
]& ]2 \7 S& C e) C: L2 l; b' zUnlimited Yo-Yo3 for 5 sec2 X! X |7 I% T; c$ ]# s5 a
Yo-Yo3 M+N+O7 f% y- a- C& M2 m8 Y
Yo-Yo3 N+O+P
3 X- A! H8 e2 ^) VYo-Yo3 O+P+Q; `2 Y! H4 p2 z$ w7 _+ C' M9 t
/ p" h# X# ?7 L* U3 ?' _
11 Z-Step 1
5 d% j% v' q8 S. z3 a) kUnlimited StepSwrd for 5 sec
5 P0 I8 H& A% \6 A/ V, ~, nStepSwrd L+M+N
# u: e1 j6 p! l5 ` DStepSwrd M+N+O- { |7 ?) ~* `2 c6 p0 f: Z
StepSwrd N+O+P5 r0 f- J7 b( N; ?& N
8 w A" a6 v) ]- B9 g, f12 Z-Step 2
0 ^% @ s" _3 s' V5 S% W6 D& ^3 HUnlimited StepCros for 5 sec' Z& o8 N/ \, }
StepCros P+Q+R& p) @" R" |1 |' V
StepCros Q+R+S
6 W( Z; z; l5 y( r( hStepCros R+S+T Y8 [ Y& ?: X: ~1 a: X+ N" M, A @
7 ?/ [ ]. }% g/ h+ \
13 BubSprd
# Q7 J# ]& S( JAttks w/ spreading bubbles!2 A% g8 U: R @1 z" t6 }) C
Bubbler C+D+E9 m* `7 M E8 I9 W! x5 s+ `
Bub-V D+E+F
9 x& a+ U# Y1 p iBublSide E+F+G
% `+ c: r6 r, i" m% q, zBubbler E + Bub-V E + BublSide E( l# ^" ]) A& A- t& r; P3 Y, p( ?
9 B8 v& a f! q: i# m! O+ Q x* |
14 HeatSprd0 D' T" a2 B5 E2 H
Attks w/ spreading fireball! n, E5 c9 p% K) X2 K* w
HeatShot H+I+J
+ u S& y+ ?4 ]+ s2 kHeat-V I+J+K
8 U! C& T/ ~9 `9 p$ s- w. MHeatSide J+K+L
+ u) O7 G. S/ k9 e) D. K( `HeatShot J + Heat-V J + HeatSide J
. ~6 P1 f2 X( S; h K! m. ~% y- M- ]1 v* H& O Y. Q
15 H-Burst
7 N+ P) G5 [7 NCreates a giant explosion2 x4 l6 D% g" x. W
Spreader M+N+O( L$ W) f4 S0 j- H! Y- W
Spreader N+O+P! u4 O0 v, q# P" y" Y+ \5 l
Spreader O+P+Q$ b( u0 |* N; x$ r
2 Z/ A5 V- ~+ E16 LifeSwrd
, q. ^; ^' O& X) i0 xSwings a huge 2×3 sword!
/ W8 ?/ x" V: tSword E + WideSwrd E + LongSwrd E
8 M8 ]) C" l1 p4 i* A3 f7 o% KSword L + WideSwrd L + LongSwrd L6 {4 H" {) k0 V) x2 {" a% Z9 e
Sword Y + WideSwrd Y + LongSwrd Y2 K, [9 V# Q' E: F
2 ]; C1 `" G" q! l# L3 @
17 ElemSwrd
: F% w' J( y$ W7 h9 d- i/ @Wide swrd contains 4 elemnts0 s+ J; ~$ o! y+ D1 U1 i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' V# x9 M* q1 ]
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 o# K' O4 U$ V. E" e% b
$ s u( h* t& p9 G4 p18 EvilCut
8 B; d- {% E( FStep up 2 & make 4 atacks1 ^& A5 _4 j$ y2 \- Y
StepSwrd P + HeroSwrd P + StepCros P" k/ c/ h! t6 a" a9 {& l2 z
" t) q3 u# b6 l3 E' p1 X/ _
19 HyperRat
+ u9 E. L; o. yA giant Ratton charges!
# c0 I2 l% o$ l0 g/ HRatton1 A + Ratton2 A + Ratton3 A
3 n4 d6 o2 ^5 P5 cRatton1 C + Ratton2 C + Ratton3 C
+ ]$ `+ k" h8 U. e3 jRatton1 F + Ratton2 F + Ratton3 F/ Z* y6 x( p. k6 S
9 G' Y0 O6 s$ d$ ] ^4 k! b
20 TimeBom +! P, @1 L9 w, f0 x
Sets Time Bomb in enmy area) w e" L/ w$ [# y' m! a
TimeBomb J+K+L
! V/ }9 d1 Z( QTimeBomb K+L+M
, H; v; m6 o+ YTimeBomb L+M+N
9 y' u( D- b; S j, D' G1 ^# O/ A1 r+ v% p4 T5 p
21 GelRain
2 ^' ?* u5 j" P2 `% ^Gel steals squares o% s$ T' N# `
MetaGel1 B+C+D4 J, F: R$ C( h& I
MetaGel2 E+F+G
4 b9 A G9 X+ z1 |. MMetaGel3 S+T+U
( h7 z9 D1 A4 x' u& T
, m: _, [; G @) n1 l) m" Q& N4 \22 EverCrse1 L1 ?- b+ B& @$ i+ S% w
Shield chases enemies- B2 Q7 V( Z( Z- y- s2 Q" {; Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 y+ L! Y3 Q1 c1 H" q8 v4 a0 ZCrsShld1 L + CrsShld2 L + CrsShld3 L/ Z* F7 E! {% J, ?. v
" f# T2 ]( q0 W# N0 j" H+ V: X& e
23 MomQuake5 I" ~; m$ F8 T2 y; S( w9 K; h
Awakens Mother Earth!
, f: B7 J7 ]5 F! ?RockCube * + RockCube * + GodStone S
5 [$ _2 v7 ]0 j$ ^' g, M7 F
1 G( Y8 J/ v" I! X3 Y0 @: L24 PoisPhar( D2 ]5 v) f" K. F; o3 C' w
Pharaoh generates poison& z5 P) i: o# ~3 b3 h+ {$ ]
PoisMask A + PoisFace A + Anubis A
; D6 X* w( X* D& m& f
; k9 J4 {; t- F, f9 G/ c J; Q25 BodyGrd) I& ?% a+ H" h% {5 Z
Bodyguard takes out enemies2 F# T% j" a! r/ I6 e
AntiDmg M + AntiNavi M + Muramasa M7 c2 H7 Q( r0 ]1 L7 }
[1 J! y- Y. X7 [
26 500Barr% _5 k* A& E. |" p- B( y$ I6 j* M4 o
Barrier absorbs 500HP dmg
9 p) k+ S' g+ g! \. nBarrier E + Barr100 E + Barr200 E
" I# i! M) J, M& OBarrier R + Barr100 R + Barr200 R* Z9 y* D9 g$ V$ Q
+ H9 ]% _ |- q) u
27 BigHeart
! c _; E' Z- L+ xAttacks, then heals HP!5 ]8 S, K1 }6 B7 `2 |
HolyPanl R + Recov300 R + Roll R( k6 |( n# @* d6 r, z& {& ]
HolyPanl R + Recov300 R + RollV2 R, A5 \9 ^" H, G/ _+ f
HolyPanl R + Recov300 R + RollV3 R, n- ?) z/ ]6 D \( s% L) p* b
# v3 F4 F% H! M% k. P; P
28 GtsShoot1 g3 S* n8 k' n/ Z4 I, u$ E
GutsMan throws MegaMan!
9 z8 L; I) d) E7 W7 e' xGuard * + DashAtk G + GutsMan G
% }! i& [& ^ J# J* UGuard * + DashAtk G + GutsMan2 G( V7 F9 ]' h9 V. r" j0 b
Guard * + DashAtk G + GutsMan3 G$ A' E H" M. C
Guard * + DashAtk G + GutsMan4 G7 N0 t4 q% g/ @7 K& J9 W6 P* h
! @3 P5 D1 o) S$ p) @+ S8 {29 DeuxHero
- h5 t2 S2 x0 F6 J6 X% X( f- U2 aMegaMan & ProtoMan team up!! m8 U& p$ P0 D
CustSwrd B + VarSwrd B + ProtoMan B
8 e B5 r l( L/ FCustSwrd B + VarSwrd B + ProtoMn2 B
4 D+ D% k I# CCustSwrd B + VarSwrd B + ProtoMn3 B
# X/ ]( m, F9 b d5 P0 k5 \! W1 G( J- ZCustSwrd B + VarSwrd B + ProtoMn4 B3 e' x. x8 d3 o- h5 r: t: D5 r
! Q3 q! x' l3 u
30 2xHero0 V% ?6 ^# l4 D9 w# p* x: x
MegaMan & ProtoMan Dual atk- L8 I5 y7 `) Q3 u- O) d8 @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! V! O- X- N! a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ A3 K ]4 {+ ?9 @; F& I8 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' ]' i. a2 y: l7 P6 b" Z0 F: B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ Z4 ~! g; G7 n( I/ g
; Y9 b, l2 m. o1 N0 {31 PrixPowr
) b$ V- s0 h. |9 } v( T3 Navis attack at once!
, S! c, X2 R' S% w1 ^9 x; j5 p3 X# gTeam1 * + Team2 * + KingMan5 K
0 u% ^/ U& Q( z7 w- R9 E& r; BTeam1 * + Team2 * + MistMan5 M
, S- `- I; X. UTeam1 * + Team2 * + BowlMan5 B( P$ G) {! K7 O5 `, Z- L
8 m3 ? u6 |& W: @- i# X, q" {
32 MstrStyl
' S g* L" [9 H" m' YMegaMan unleashes his power
' U; m4 x" u; O; ^% I3 d' dSalamndr * + Fountain * + Bolt * + GaiaBlad *6 ?( c- ~& ?$ L' `9 S+ F
$ B3 F$ o1 K: l
StdrdChip (Part 1)
; x7 i9 N8 S% K1 S: `* J┌──┬────┬─┬──┬──┬───┬───────────────┐2 n, k5 X V! c, C* `
│编号│名称 │MB│攻击│属性│稀有度│说明 │
. B. q3 X$ d+ A+ {$ Y├──┼────┼─┼──┼──┼───┼───────────────┤% J3 V+ m* l% W* r% q0 ^: r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │( s* v: s' W3 r, A' k( c# k
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ w3 V# i" u$ I) u3 O
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
e+ e5 Y/ C) l/ ^│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' b' h( M% i% U0 F│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
& z9 P' f/ @4 L' t- j+ M* t│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 t8 n% p# t. @4 ]
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 S6 Z. v7 B8 P9 w6 h8 I) H: Y' d
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! @0 A9 T$ e& A7 t# {│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │$ D i; H/ x: k* \7 _9 K& I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 s5 t) o, g U4 _7 s0 F5 ?
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
! q; R1 n% W; P3 c3 a│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
N" E( D: p0 i. @3 A│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
. l, w8 l0 @! T+ c│14 │Spreader│16│30 │ │** │Creates a large explosion │
) z" b2 R4 l! k│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │8 g2 k" e2 [6 o# B9 k s
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
3 I% t. h, d7 ]# e$ l5 ?│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
c1 J& l ^5 W4 c4 { D│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( H7 a( t+ _+ }0 I/ h/ P
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* H0 K P% @4 P# i' o+ t& i│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │+ }+ {" o! J" p
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" r, U5 p% I( M6 T│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │- f! o+ f( M: j1 o# |$ ]
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( y8 g* M! r$ {, }5 f! i7 ^4 C& p
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, c, ~% S/ S) \$ Y( X+ Z( ~│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# M1 k/ Q1 {) w' R│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
6 s3 L+ |4 \+ G/ f2 G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │1 y/ f9 u) N1 e
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 d& y8 L7 X2 n! e6 g0 a' y% a0 ]( Q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
) O1 ~7 g$ A0 e7 U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 M; }. }$ Q: T. Y( L& g4 y6 M% [│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( E9 l3 Z- y/ J
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* d* f/ I& n! _4 X) ?│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" T! r- a# f0 U6 O9 B: h K* D. g
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 c' X6 G4 L) I- S2 E
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. l0 Y! ]3 c0 W+ C│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │% L1 G) ^& U" J6 v
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' r4 X8 n2 X1 D2 V5 k( f& t│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
0 G. [! K, A B0 a% i- i│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, m5 ]! C' I* J" ]" r; d│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 V; e% M: G. N, T n( y│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! P( h. b, H( t; _6 p+ ?│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ [0 p; M5 b$ N( Y7 @& j- S" U5 |
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' i% d7 }% C+ E5 s" D2 S! W
│44 │ShockWav│10│60 │ │* │Shock through enemies │ G3 V4 Q- Y- ]; k
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 [9 n B T& |& G, R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 u4 T! s4 b9 J0 k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
. E- g& u, R; k0 b9 N4 D│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │) D% D! R4 E: ?
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ z4 h0 U3 g! U+ `- O5 [( A3 T│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 x) y, d, P P│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 D" E1 y# P. m, L3 u- v3 c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
# r0 {- M- S4 Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │% O8 w: O6 g+ ]# ]
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: k l2 g" l9 h* l$ @│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( R8 a+ p% ]' f9 M2 e
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" n! H' {; M2 U1 {
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 o. b% g' r1 ~$ P
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
1 V: r0 m8 u7 ^: k* u│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( Q- F& v+ `! M% b" C9 I1 Z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
& Z+ G1 C4 Z. ^ {# D│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │, b" C) s/ T. J. S5 P
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
! Z* S* L4 f3 O: X/ i5 h3 t. p3 {0 b│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │* |% f# t/ |& ?0 h1 J: t
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! U+ Q0 ?* u. ~! X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │+ I) r# T# O! h2 f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. p/ F0 M$ Z" w
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ N; T3 [ X9 Z7 g5 u
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* p0 I2 F O3 _3 G& s│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, u3 h- `* X- M( B$ A0 V I3 i* W# @
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 g# f0 o4 x6 V7 W( I+ H- _( R
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
* c9 }7 {+ n) D- W1 ^│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ f1 k: \+ ~, p: U3 x- e6 Q0 }│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │$ K) K& _1 n5 `
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ k7 E: l* g' h& I; U8 I" j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │: S& l/ D# R! o2 ^5 U4 c
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
9 R% L: J5 j5 I4 w8 @9 f$ \" U│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% Z# v O7 s/ N4 k, \1 ^
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, c }- b2 e: S( G1 C! O│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 [! w( _* w2 t) R│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 D1 K' B/ Y' l' y8 L: a2 n│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* Z9 @; `! W3 O; }9 n│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 Y3 P4 F/ y- k8 K T5 S/ K, ^│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │2 Z: y) f3 k6 R9 {( H( V. I
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! g! o. r. `% U# w: G1 @│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 ?$ u( y$ F- C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 |# \$ X" \, \: l
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! @; E/ O/ O: u2 P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │# G4 D% g g0 w3 j7 I/ S
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
; {) {3 D# s& x. l+ a│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
6 P# t" _+ Y# [, y) W8 n! J, {│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 E# v" o1 R! q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# V4 H9 c2 g: k5 I$ j
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 ]" b2 A( L3 g, p; d4 i│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ ^0 u* ^* k$ [7 ]+ ~! E
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, I7 a- x+ Y' w! T3 s5 D! `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
% O4 {* c4 Q6 {& ?│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) k0 g2 H i* y% ^3 y│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
' A0 p5 E1 f c, r│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │0 x! r* F0 l) M$ l
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
3 ]6 F4 I4 o" e: I, {& s7 @# h└──┴────┴─┴──┴──┴───┴───────────────┘; q- q* R! G+ t7 J) t- J U7 |
1 |" d1 O% s! D, {( K0 nStdrdChip (Part 2)
8 i- s4 @1 B0 U┌──┬────┬─┬──┬──┬───┬───────────────┐ ~# D( v( B) ^) k1 K) ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 I* c7 `7 m+ k
├──┼────┼─┼──┼──┼───┼───────────────┤" r8 Q5 }8 E/ ^4 J) h( W6 @
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ k$ |% A5 S& z! s; A
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ [: A( I; ~8 g: K
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 N8 k4 F- i2 o" C│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │, Y' x+ |& h8 r0 k% }+ A# X& }7 I
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ s9 w; X) g- K6 w
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" a. m/ }. T4 b( M8 q" s1 ]# q
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: X7 o$ K. S7 p# ~1 y
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
: n- c- i* d0 y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% `- }4 L% }2 M- ]1 i- b│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 a4 y4 d9 ^ L% A3 S
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
0 N% e9 A. l, T( i. H% i4 n│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 M) a R8 C6 B1 U- [$ S) B
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* Z* l$ G0 {2 l& M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# h! r# o/ Y' Z+ U8 x0 g G& @
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 z) i6 D( Z" m9 q) ~: g* e
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
$ ^7 v5 Z9 K+ n+ f│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
* Y' K: M3 t2 r! S5 d5 D│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ i" z( B n. T2 Z5 e
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │: L$ r& ~$ ]0 O
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 a8 H/ x$ [6 v0 R7 T& h│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 q- W1 @$ x& p$ e│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │0 O/ l- Z& y1 V- z6 }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ X; i5 G; L6 w) }* u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% z; C$ G2 Y3 X2 p* W8 \│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 B0 s0 u2 E S6 ], T3 K- ^
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 ~* @2 H6 g2 v" q( o│126 │Rook │30│ │ │*** │Protects you from attacks │& k3 U* p0 e# ~3 p3 ^2 Z: u# B
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- k M7 x+ y& d9 H; n; ?/ r& s. @5 K
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 T5 r; X1 h5 k" u* T1 X) ^4 D
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │% g1 ~) E: L' L; r+ o
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │2 F$ ^, G+ m9 e+ }$ @3 |2 i, \
│131 │Lance │46│130 │Wood│*** │Lances through back line │
4 O) _3 H& ?- w& Z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
* T& k# I# \+ f$ b( j9 |│133 │Guard │5 │ │ │* │Repels enemy's attack │
0 v' d4 a7 d% J* C1 `│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
; s2 e4 x! j9 z! q│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: o8 H6 e0 W, O5 r│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 B: i% x. L( x4 t4 G* C│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │! N0 s0 o! @7 P
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
" |6 s8 L# u+ a( f( g" e$ W( d│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │: @% e3 @3 n3 n' k0 l
│140 │RockCube│9 │ │ │* │Places a rock cube in front │! X' N1 c5 [ T' K7 ]
│141 │Prism │60│ │ │*** │Prism fires randomly │ H! v- o6 A; d7 |1 _- Z2 \: }0 T
│142 │Wind │14│ │ │* │Windbox blows at enmy area │, R( m; W" C2 q9 n) p# w
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 W% l; p8 Z/ n3 V│144 │Fanfare │32│ │ │*** │Take no damage for a while │! T; O' M7 Y5 {! B. C
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │+ [" @2 k, n9 j& a) W6 ]
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │9 J+ \7 U7 \8 D t
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) c* R1 l/ @2 y0 k│148 │Recov30 │8 │ │ │* │Recovers 30HP │
$ J% j: P) B i. ^' J$ P│149 │Recov50 │14│ │ │** │Recovers 50HP │( W5 e f" Q) i7 G
│150 │Recov80 │20│ │ │** │Recovers 80HP │
( r' R) c9 Y: F* U│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 @. `$ ]4 {! b2 R│152 │Recov150│50│ │ │*** │Recovers 150HP │; T6 l( z( l, y
│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 |0 B3 m- G( E% A& l& q│154 │Recov300│80│ │ │**** │Recovers 300HP │2 o6 @+ k$ A& t' m {4 @% \
│155 │Repair │8 │ │ │* │Fix your area's panels │- t2 [6 _- l* a6 G) A/ a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: t2 B0 u! Q% q! f0 Y' `4 y5 H m5 d
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# {' _. \# ^2 Q# {1 p│158 │Panic │14│ │ │*** │Confuses enmies if you are │5 g# o. z. C% S
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& @, o5 l6 V3 p0 m, f│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) c* r% E4 b3 w7 h│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ [2 j. d8 m8 i ?& P4 w
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
, b1 R- o+ K& J+ K. d│163 │Invis │11│ │ │*** │Invisible for a while │# |4 F6 q, O/ G0 h; v- e
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
J) m3 d8 b- G4 V+ k, m% I│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 O/ T& K6 D& s1 H│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
+ C: l0 s' W) M4 v& y0 Y1 j+ g│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 z/ M/ ]/ n: k7 M1 Z
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
; X; l1 }4 P ]9 L│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% |1 f" {7 w$ _
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
: {% I% ^% d# D, ^7 p. Q│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │0 K8 }: I6 D: |6 q [3 U
│172 │Aura │55│ │ │*** │Repels attacks under 100 │8 y1 J! ~/ v5 |+ [/ r* }
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. A# |; R7 ]6 w/ }* F- _% J
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 L% _' r r+ ?" E
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) u" x: i$ @5 |; T│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
$ h% X4 K4 p' i5 @3 D* s│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& \) D- J( i& ]6 e
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 V3 @* z$ I; g# X6 o2 \. j5 |│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- M! a# H0 X, ]: j" U, z) m│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │' f) O# a4 m* G
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% E0 l Q" B( P( E│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │0 L& D, p% I+ w/ m$ V
│183 │Hole │55│ │ │**** │Open hole to dark world │
0 }1 l9 I' T. `9 D) \│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: T @, Y t2 X8 d. W4 ~; w│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
, D9 x7 [) h% l, _│186 │IceStage│20│ │ │*** │Changes all panls to ice │3 L6 f( ^1 @- Z0 J
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 D2 H5 [9 ~: Z7 S' c: `( p│188 │SandStge│18│ │ │*** │Changes all panls to sand │, n- s/ {- z( t5 @% j
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
4 j0 p, ? `" I3 \3 c! _- W- r│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 d* e2 _4 l7 y$ `│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- j! @- g7 A; x$ Y% t" t- X, \│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 ]$ O R! y: z! `3 e9 @) ?
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: n& ]# O/ G* G" d2 W4 p* Y, ^4 n
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
4 ^# v% N) S) A9 a7 H. E/ [│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 `* k; E6 D% d3 k) z; \# W# B
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- ^, h% C6 }+ o! I, D
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
/ f6 `$ L5 V. N5 q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
7 {! }8 T% Z$ H3 S/ ~3 Z4 C│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" k$ d( ?( ^% ^% m1 [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
" K# q8 Z9 V/ H; l9 @: |└──┴────┴─┴──┴──┴───┴───────────────┘0 D z* \. }# B4 B2 @7 f' S
+ ^* r; f4 N0 c5 ^( z9 [; U1 d+ x% k
3 U5 X' v, V9 w3 FMega Chip8 V [' y% m7 U! a1 l! a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 M0 l0 z/ Q0 B6 O- c% Q│编号│名称 │MB│攻击│属性│稀有度│说明 │) ?8 @0 L' S. k7 Z8 H. R
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 Y" e; f# l: i3 Q+ O5 P; ?" h│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 X8 a8 F! w4 E
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. f) ~3 @; f* H6 I! @$ F& }( S
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 o6 ?+ r0 Y* p- @% m, t- T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ y+ L# n$ @7 X3 @. W$ r4 L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, K% t. {* b. A' `! L3 o│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) m5 J( D. [3 {, B# E) I- c- J
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
. |1 k* U8 m, C: L9 @% Y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 J3 b# ?7 z' j" O
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │ `9 A. J& T3 z3 C, R3 O
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│" E7 ~, A. [$ v4 H/ l
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# ?8 h9 O. w% h( q8 w/ h% A
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 B, u8 e* |6 v5 n0 N5 Y* c
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
% T4 H5 d% M" s/ c- s│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
) ]/ f8 l& o9 X3 s F% p$ u│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! Q6 K) ~: V9 R9 z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 q7 K4 A: ~/ Y' R, f1 }
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 @. |- Z, d+ I8 O' M. d9 Z" W4 _
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 |+ n' X& j* E: |! Z6 H6 l│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │! @" {, @" B9 z+ f. o- l$ y4 y& t
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 Y& x- u8 I' P2 o2 G9 D! T
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' z, P7 L7 `* ? f8 [│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │+ {$ ] }; u E) Y! |8 u' V( U6 S
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ l" f8 G; a. z+ T- f│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. }6 r+ A3 s x" p/ P' n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │" H, R* S; [4 l9 v
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 \) r& _& i m3 E│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 V7 n1 c3 z. {8 K: J│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 p' h( b2 ]& s( J5 }( f* y( {7 m/ Q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ y9 X- q( q4 N" \5 p4 s, w: x
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& F1 e1 C! S! S, P│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
?6 T( I, ]- l* I│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! f/ y( J0 G. d7 c
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
( f/ [9 J- u, S/ z% A m3 U│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │: z5 ^& g6 F, H2 J
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! y# W6 F+ M4 U0 o$ i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │( y4 X6 ~& g9 m- l4 K( n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │4 _! G; T2 y. K) @( d' n
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
. @# |7 j; }, B+ |5 P, {│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 r6 o; t6 P$ T+ F \
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: X+ W d+ T/ @% h. X│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │" ]) I: F5 P; U% H; C) T) E
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 n3 `; f* m; m( _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 v' W3 t7 x2 W, K0 @; D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │# P/ k) c' ]' ~+ j# u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 P; ]1 Q$ w1 Q: E9 c6 N( N│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. y6 L) K0 c- d
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
3 H0 U5 ~$ |% m& @8 a│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
& @# D* T5 c. N5 U# f9 t, c│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% U0 E1 A* V* o' h& A) e$ y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
* d2 S; d4 h2 A% d- P│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 g1 }3 b5 B7 z+ V( E* S2 q k. Q" v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │% J% ^5 g2 d- z+ G& p! Q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
1 G0 C5 A0 J) p! d│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
* V1 I4 \* ]5 l1 Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
/ P4 A8 `: l( {3 A- T│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 {6 {& I# A0 u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │* C/ n* T+ C* m# p! b
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 {/ [6 N, H. U- G0 S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" _& j& a" n" y5 v
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 G6 w. n+ z. K+ q" d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 d, c0 x" z% o( S6 }0 |5 f. L9 ]
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │# O- [' H1 v9 m& I) ?0 e
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
6 ^ P8 ^8 Z" L, o0 a│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
: Q- T/ w7 S5 \: h' `│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) r' s! p; ?( i# A" Y4 Q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
- T& e% C' b) p# R9 T9 @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ R8 J2 F( j: k) x
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 E$ W! l7 d& O0 G$ H
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │3 I5 c; B" M2 g+ B) D( O+ [
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
& R( V7 B' ^* z9 _7 N│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │6 X& r6 n! N2 `5 }4 j R' F% y
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ n9 `7 }+ A3 x0 a& E│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
; g" S+ t8 B0 H% L│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( c( l( h2 g: p+ I, G" N8 }/ }
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, p& q4 y4 ]4 c
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
% ?( @+ b1 ?6 ~' W│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
# f! V0 Q/ s5 J6 e) r6 ~│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
# E8 B7 O0 u* I/ c0 h! b3 {& v: O│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 j6 ^) `# b1 K& [9 g4 J. Z: Z, j│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │+ |) @, Q S) T6 _- d
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │' `2 g, t% j z1 j5 g+ E7 s
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │. b, n+ V9 B2 U6 k
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │7 ^; i; [% A9 X1 W: B; o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' x, Q2 f5 ^4 ^: `& q% N$ w│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │+ X) b2 Y+ |" S
└──┴─────┴─┴──┴──┴───┴───────────────┘7 ]% }/ w' E8 E
) A, q+ { R4 L# J* Z
1 Y6 N! ]% h4 z2 K, s/ H5 oGigaChip (蓝版)! z5 C1 f+ T, w$ A/ T
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ U' O* M, H. _: h! y: U( ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 {7 i* W4 D- N( _+ U├──┼─────┼─┼──┼──┼───┼───────────────┤
4 g# R" ?1 |9 {' r$ ]7 \- t/ H! d c* A│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; `2 c9 S- b: T
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 |$ g4 u& z9 w+ a# ~│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% X6 x& D% Z. U9 l2 ^│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) g( S9 T, [4 `3 s. U( z$ G% G│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
$ T+ m7 n: T& m; L! m# ^│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# K$ n; `/ U( p6 v- K│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │# ]5 E; L: ?3 t/ |, @3 M1 y
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- M: c# @ s; m9 U
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 y% T/ r# k: ^( }# J+ d* Y# Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
x5 w- ~& f2 i; l1 A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
Z5 b3 U+ A. `0 [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: n0 L* F8 w9 x+ `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# \: _/ ]5 {4 \. f3 b6 e+ f9 l- c
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ | [7 u* y/ C5 l- K, v+ t│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% c6 T x& C7 B6 W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │- {0 K: o$ p8 ] D
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 {, _5 b. S: ^# G& E1 e7 b
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │/ H: i4 k, u7 ?- b9 o! K1 G9 J
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 L' x0 g0 p) Z; `8 s
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 y. h8 Y8 }' X
└──┴─────┴─┴──┴──┴───┴───────────────┘6 Y. K0 R. K% P7 ^& o; y5 x0 n8 a
9 [0 T9 \3 P% f
GigaChip (白版)(只列出与蓝版不一样的Chips) L* B" o$ F i8 |! S B4 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐& J8 Q+ j" |& L+ w8 x# y7 B
│编号│名称 │MB│攻击│属性│稀有度│说明 │% j* m, k5 U* I- p1 a
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ m6 H+ w, P; I- Q! W8 n│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) E: P' Z3 D; g! x6 W' m V
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' s: B0 q; ]* a6 {- ?2 Z/ H5 C$ W
│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 W9 a/ U$ ?$ L8 w9 A$ J" J
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. L* ?' {2 ~3 h! r6 i! b└──┴─────┴─┴──┴──┴───┴───────────────┘ |