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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % Q" _/ @7 c4 X2 v
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , {$ d- H+ p% M2 E6 P
■● ■  NintendoWorld    站友xliz原创. P" A% y# P( K' N7 u
■ ●■    http://www.NewWise.com
2 g( n+ O, J: w+ j■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( E) D: s" l' r

8 h* D! U1 f8 _0 J. Y* e  P1 \
4 O% x: l! Z: [& x  S9 P5 I8 V1 E           洛克人 EXE 3 Blue 卡片组合
: ]/ v' U- ^* h( q! ~0 C) J/ _. e- V& U2 }& M. i
/ ]% {. e- @! U- ?/ S8 _# ]/ _
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ a* @! d8 O' ~! n
大家要看日文版的P.A.或详细攻略,点击这里吧!
( i/ Z$ e) W+ t+ d1 N) V
====================
) M; ^8 A* g8 n! T/ Z5 {/ d* R希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: : F: J. F$ e: a7 y  R

7 j$ t' a9 c4 {2 m$ O以下内容格式如下:
  |, z( L; d& _9 o- r- f1 i. q# f6 l4 I8 b, F
编号    名称; [6 E; f2 v# X' R
说明
! C$ ^7 I' L1 o" s( I组合方法
9 U5 e% m9 R$ q( I1 R& Q" j3 u: s' P---------------------------------/ L. U7 w; B3 z) E" F% ?: i& L
01    Z-Connon 1
. C7 J7 d- G( Q8 ]  w2 r/ m2 pUnlimited Cannon for 5 sec1 d/ p4 v1 m5 P, h, h% K3 I  u
Cannon A+B+C
- S8 x/ a- a: N* J+ dCannon B+C+D5 p' J" D& R6 o8 U
Cannon C+D+E4 }* X! K0 J+ ~" H- e! Y/ X
# x9 c) S/ K- T9 U7 X
02    Z-Connon 2' j. u; I, w4 j2 }+ B# i
Unlimited HiCannon for 5 sec% A: Q" c. m5 {! D0 a7 X# U  M
HiCannon H+I+J7 {" W% n9 B7 x5 c) L# G
HiCannon I+J+K
6 k2 p; i# R# Z8 V2 c, K/ y5 UHiCannon J+K+L! J- d$ X! A: t3 M& O' I. d) x  y

7 X2 d: T# `/ v, J4 N- d& u( X4 ]03    Z-Connon 3
- S7 T7 u. D* |9 wUnlimited MegaCannon for 5 sec
9 v, o( U0 E+ ]* z' B" RM-Cannon O+P+Q: m. D' M7 m4 ^* A
M-Cannon P+Q+R
  u; w* j) e' h7 V/ e7 }M-Cannon Q+R+S
5 r5 V/ |+ W+ ?, T  m: u1 g
; ]+ R1 o3 c/ U$ N. u3 i+ z04    Z-Punch: R6 s) N. e- p3 }3 q. K- Y/ E! A
Unlimited GutPunch for 5 sec
! p% w, o6 l( e1 z, cGutPunch B+C+D0 n4 V7 x  B3 A5 M+ I# ^. T
GutPunch C+D+E
8 G7 x; N  r) E5 w8 SGutPunch D+E+F
$ I$ Y8 y8 J1 o( q2 [0 x; R' A+ h6 Q( U$ i2 w; p# R
05    Z-Strght7 S& p& T  l' x! j+ R. T4 M
Unlimited GutStrgt for 5 sec
8 v7 N6 a; {6 E; E5 z' a/ nGutStrgt O+P+Q
+ b9 w2 I* U8 l$ j/ JGutStrgt P+Q+R6 M9 z" g7 T% A9 O; f5 A3 p0 S! r
GutStrgt Q+R+S! `4 ]) z9 K2 J) K+ i
+ ~* T* m) y$ u9 e" e
06    Z-Impact
' M& v! B' j' Y* J# Z4 MUnlimited GutImpct for 5 sec
  Y  f' S$ d/ LGutImpact G+H+I: I6 w; }; Y% v3 q$ q" q
GutImpact H+I+J
1 A, [3 o: L0 H+ P% `+ kGutImpact J+K+L. @+ ~7 D& A9 u1 X

  ^( v% g8 b0 r07    Z-Varibl
8 k! Y" L, v, Y( x" IUnlimited VarSword for 5 sec2 s; u' U( W# Z" r
VarSwrd B+C+D
  l* b( ^6 F' }VarSwrd C+D+E3 z0 d3 e  n; W: P3 ^9 {+ n. k! `( f" b
VarSwrd D+E+F9 A) V7 q& R2 O& o+ S! u( l& m' V: m

( M- h, p: P, _/ f7 c" J  e08    Z-Yoyo 1$ g# Z5 i7 h" C* G9 Z
Unlimited Yo-Yo for 5 sec. z5 q# ~& M, ?% a7 N
Yo-Yo1 C+D+E! k0 n, z. Z# \
Yo-Yo1 D+E+F0 g6 \% d7 z/ k" R! D
Yo-Yo1 E+F+G( l+ z, Q9 s6 ]8 z% f

+ h9 V5 i" l8 f: h9 I09    Z-Yoyo 2
# p* K+ d9 r% v$ m% h. I# S! }  oUnlimited Yo-Yo2 for 5 sec: e5 b9 N0 K* S3 R6 S( p
Yo-Yo2 H+I+J- L; ~- k- Q$ ^) s6 Z
Yo-Yo2 I+J+K' \! O8 h9 R: e) v7 D/ ?
Yo-Yo2 J+K+L
; H( N7 w: {9 Q9 u* a0 R" b4 G9 s5 N: ]
10    Z-Yoyo 3! \, A9 K2 n: I3 f
Unlimited Yo-Yo3 for 5 sec
6 k  L$ n- j: o* T! N' sYo-Yo3 M+N+O9 F# ^1 h7 |. ^: [' b4 R6 U
Yo-Yo3 N+O+P
1 e% P: H) T, ~, U! ]0 t$ i/ Z, ZYo-Yo3 O+P+Q* [, U3 e2 k% D" ]* f' E& |  h  T
4 `; J( i9 l1 X# `+ h
11    Z-Step 1$ g  S/ d$ D8 O# A8 F' L
Unlimited StepSwrd for 5 sec5 s* q3 H6 h) a
StepSwrd L+M+N) ]' r0 e& p+ D! I! e" I9 M
StepSwrd M+N+O" g/ a  C  ~/ ]: @1 }
StepSwrd N+O+P  G* g; N( u+ e1 i% C; d
) m$ l# z: Z: ?/ x) G) Q( I
12    Z-Step 20 Z9 ]* e; z$ ?; i0 L" d/ V
Unlimited StepCros for 5 sec
) H2 |7 Z* u8 R# n- wStepCros P+Q+R
7 Q1 {1 d) x/ z7 G- @2 U( NStepCros Q+R+S
7 Y  J# _$ u- m2 \* ~  iStepCros R+S+T" k* V) Q) b" S6 ?+ {
1 k( Y, ~* `0 l. G# d
13    BubSprd
8 f1 @% y; M9 ^/ U" M6 Y3 E! `4 CAttks w/ spreading bubbles!
; f3 @/ l) I0 a/ |( r; RBubbler  C+D+E5 A* o, Y1 O& |; ^
Bub-V    D+E+F
" S6 N+ f2 M7 YBublSide E+F+G
( R) F4 W( Y" Q5 n$ _) VBubbler E + Bub-V E + BublSide E
) }& J9 d3 l4 E0 V9 i2 C3 x. W. X7 K' c) J6 X
14    HeatSprd
8 P2 D4 P0 e: [Attks w/ spreading fireball!
5 Q- K8 x) [. k/ _: F; t6 Z7 h* l$ THeatShot H+I+J/ r+ M  W! e/ O
Heat-V   I+J+K/ `1 L/ Z9 J8 F& L
HeatSide J+K+L
/ r: ~) v* ^3 S- @" Z( ]  w0 o3 O. wHeatShot J + Heat-V J + HeatSide J
- a, n$ F4 i) c0 l% s9 U) |) ]
, r$ [% z0 U$ V( C15    H-Burst* c, d; N; v0 |( c5 R
Creates a giant explosion
6 G6 s% S8 f( c: X4 Z, ]Spreader M+N+O
  i0 k2 _& C) ]( T% ]9 ^+ rSpreader N+O+P) t* S/ R) T$ q" t
Spreader O+P+Q1 E  J4 W6 E! ~
% N' P- I% ?  L! E8 Y* M' ~
16    LifeSwrd
. J% X9 H" m% @9 @$ |; lSwings a huge 2×3 sword!
7 n& k# s: a8 i& n, s) LSword E + WideSwrd E + LongSwrd E
7 [( }1 X3 {+ k/ M/ FSword L + WideSwrd L + LongSwrd L
2 U1 S+ w& a* F) T+ ]Sword Y + WideSwrd Y + LongSwrd Y. p3 r, S. R7 s( s) _  a+ C
% Z9 ^+ v& Z2 z0 M0 q( V& x! Y/ T
17    ElemSwrd# q3 c% L; m$ ]
Wide swrd contains 4 elemnts
( F; c- ^% T' Q# Z) O( e% `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 g3 Y  C' N+ Y
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ g0 M! a- \" B9 S
; U' D$ R$ J: ?* S' R' O& p18    EvilCut
1 y& R$ u8 I, |$ k6 C! xStep up 2 & make 4 atacks
3 r6 J. t) \; m, C+ i8 I5 V. RStepSwrd P + HeroSwrd P + StepCros P. {# t5 y3 u& ~- N8 R1 @+ A& u

' h, q* T) d4 T  N& G$ F19    HyperRat! U6 J* H0 R6 ]+ @
A giant Ratton charges!6 f$ T- T- T3 Q& @$ E
Ratton1 A + Ratton2 A + Ratton3 A# m- O2 T7 O! v. ~- G2 f
Ratton1 C + Ratton2 C + Ratton3 C
& ?8 F3 i. F2 H+ {) k! }0 E! q  E; ]Ratton1 F + Ratton2 F + Ratton3 F! V9 P) A/ f# l# v* `" T% @
, J) |" @+ G/ ~5 d0 Y% M# g6 ]
20    TimeBom +
5 A" E4 }- M5 A/ k( |) bSets Time Bomb in enmy area2 V( o6 I- O7 ~3 {
TimeBomb J+K+L
* P( o- Z) b* A* F1 Y! _TimeBomb K+L+M
  F! E: v, ?4 D9 LTimeBomb L+M+N3 `  q. G4 u& W9 c: ]
. ^+ r. u$ ^- Y3 r
21    GelRain0 k8 n# W3 E# |! ?! w1 S; K: U
Gel steals squares' g& Z( G4 V8 Y( o7 R
MetaGel1 B+C+D( U% A0 r8 l3 Z! H5 T! a
MetaGel2 E+F+G) a0 L1 \0 i2 n0 E% M1 m
MetaGel3 S+T+U
7 g& l* a# e8 T$ x0 I1 H2 ^- b$ L& E& k2 b: ]
22    EverCrse
) L/ x* L' n1 K+ E- ]4 k. ZShield chases enemies/ N, N% [& u* p3 X$ v
CrsShld1 C + CrsShld2 C + CrsShld3 C
; u1 `2 o8 D& L" t% L! Z% gCrsShld1 L + CrsShld2 L + CrsShld3 L; j! U2 i8 S; \8 {6 E5 r  [
- M( @6 V$ ~5 i% s" C
23    MomQuake
1 P* s7 Q7 ^* R, J. L$ HAwakens Mother Earth!
; F$ T5 ~1 `7 uRockCube * + RockCube * + GodStone S- R2 S9 |* r, F! t5 Q0 H
" z7 U  O/ V6 y
24    PoisPhar: T( o% ?5 C& N4 Q' {/ S
Pharaoh generates poison
, M+ L+ G6 A0 N- ^, [+ q) FPoisMask A + PoisFace A + Anubis A$ ]: a/ e* o$ K9 P+ ~! ]
: j8 i. A2 m+ W* n
25    BodyGrd
. P! V* g0 J: v3 U+ F# C$ oBodyguard takes out enemies1 F! I- ~( D9 I  [: D
AntiDmg M + AntiNavi M + Muramasa M, U/ B) I3 o8 F$ k. g/ A

. E2 Q) g3 m0 u5 }26    500Barr1 d4 q2 Z% n. a; o& T9 Q! u
Barrier absorbs 500HP dmg
6 A$ {/ J: a1 m8 I* D5 ^& yBarrier E + Barr100 E + Barr200 E
2 i( g, r. a9 m8 y6 b# }3 SBarrier R + Barr100 R + Barr200 R
. O* X) T: ~8 L6 J- T
/ C% @! m2 S* \1 c4 z% d; B+ h& ?27    BigHeart
3 j' r% G. A2 c8 ~) H" m' ?Attacks, then heals HP!. D% ^" l$ U1 A
HolyPanl R + Recov300 R + Roll R
+ y$ a. z& J% W$ v& M( o; {1 DHolyPanl R + Recov300 R + RollV2 R
2 w4 Q  v+ j9 c: I! p" HHolyPanl R + Recov300 R + RollV3 R3 [0 N, v5 J8 H2 A

+ N: Y$ e5 W% O" G. |* Y28    GtsShoot% c7 \  k0 h3 B- h5 ~, L5 v0 U
GutsMan throws MegaMan!7 c. g) f* h4 c/ m& R& C! c
Guard * + DashAtk G + GutsMan G
) K3 x' J0 U% @5 H6 mGuard * + DashAtk G + GutsMan2 G+ Q5 F- U7 n0 O3 g
Guard * + DashAtk G + GutsMan3 G
9 F+ c* F( R" CGuard * + DashAtk G + GutsMan4 G( F' Q, h+ J% E' I$ O, k0 q  G+ p: c
! e7 d+ F: j1 x# }
29    DeuxHero
5 [5 n+ d# D: q$ cMegaMan & ProtoMan team up!" }8 |+ A& b% G1 U: P& \! m5 |- T0 x
CustSwrd B + VarSwrd B + ProtoMan B% |7 B- f! d; p) ?6 ?
CustSwrd B + VarSwrd B + ProtoMn2 B
& ^1 O( @7 u" ?& s) M* _7 ?CustSwrd B + VarSwrd B + ProtoMn3 B* f6 X' O) q& H, \3 c" g
CustSwrd B + VarSwrd B + ProtoMn4 B# P6 f( w; n/ V/ y: x8 v

$ F4 r4 h5 y/ J' r& @30    2xHero  p, ~4 M% y8 B0 |# M7 G
MegaMan & ProtoMan Dual atk+ c3 T) Z& R- B2 V0 @' J5 U. Z* N
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
; o& j5 @$ M; J+ h, \1 SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* G* q: y/ G3 s2 E* g8 e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 a" O1 H  d, V- W$ [  A8 sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 H) ^) V5 K4 g* F/ L+ h6 ~3 a' B; u1 T; Z' Q6 p: w
31    PrixPowr% c6 h4 z: \" I2 T, |
3 Navis attack at once!
) r* _+ d: C- a, [$ J. \$ Y, GTeam1 * + Team2 * + KingMan5 K
7 f8 C/ b* l. u3 ]Team1 * + Team2 * + MistMan5 M$ p& J: V. d: Q& \
Team1 * + Team2 * + BowlMan5 B
5 c. ~7 X- i3 h. o7 k
* Q. _+ }& _, H: ]2 J3 F32    MstrStyl
4 x3 ]+ s) m0 XMegaMan unleashes his power
% u8 {6 }+ S* e( u7 RSalamndr * + Fountain * + Bolt * + GaiaBlad *: _; D6 i% ~1 X2 L- m  t

2 e3 k1 P/ H- t* w6 \5 FStdrdChip (Part 1)$ L% Q+ g! m# h9 S' k. A4 V0 F
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 E# _4 {7 Z4 @( V5 c  g5 B4 T/ ^│编号│名称  │MB│攻击│属性│稀有度│说明             │
+ V5 C# }. L. i4 f├──┼────┼─┼──┼──┼───┼───────────────┤
4 v4 R+ E2 c' C+ q. y8 u│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. C; K3 ^8 d% v& B; |& L, O
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* F% ~6 D9 c! v& u5 m│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │$ ~  k2 g! W9 T" W
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
# o% }2 X0 j/ |+ {- W' G│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 K. _( N$ e' \
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │* [( ^: u( E. t( E5 @! c
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ u# r- F$ V. r7 Z; F8 a│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 @2 L2 a7 G; [  m
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 }3 Y1 W9 B" K' _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
1 \( g# H, Q0 t- J1 Y% w│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  N% A0 a2 O! I& B7 _
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
* N- \$ |$ K' i* A3 o* i│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 a! n9 v5 R. }5 q7 u! ?( v' H│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
" z- v2 A6 d$ l; M6 I3 k│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
. r; V: n8 c3 h- G8 c. f│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' @+ C9 `  M) ^& _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 \+ |% z: j4 F# \' h│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ d9 p- c) S- |% h  F
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 K$ X/ k% x, |5 E& A% S│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
' s* ~8 h1 a" d1 f6 d0 }, z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% N. _3 }& j6 i) u
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │8 w; v+ p) ^) D4 q; k4 S+ @; i/ W
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 ]6 \6 q. Z8 l) I9 }5 m/ q│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
  ?# M; H9 Z  i7 s' D) |│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! |/ w, F0 a& G4 w# B│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ V" S2 L7 P# `" }9 r; V. ^9 g│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ K8 j! Q6 S7 h! Z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │7 q7 A. j+ ?, P$ P
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 W' e  C2 G; Z: q9 ]! P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 e) z: q% O. g$ }│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 q2 P' b0 R5 [3 N│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: l5 F- C3 g/ H# F. p; x│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ n7 v$ q8 M- D# J; K' {: J6 ]
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │' D6 N- [1 R  i
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │* u2 l0 O) V) T+ a
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
, u9 u1 |/ j9 Y│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
0 C- m7 p+ q" e! h. B) L8 Q% m│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) K; J7 O3 ?" ]0 j9 J, \2 m8 m8 U
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
/ q: a2 C8 S- O7 \│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │9 k4 N( V* {3 K# _$ R4 W; d" u
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- G4 J5 v( p3 T% a! v- [" C│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │% j/ f( M: a6 s" t
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 V7 w$ B# ^! x# @│44 │ShockWav│10│60 │  │*   │Shock through enemies     │- b1 x3 ^! R# m" l" w3 ]7 o' C& T) H
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% c5 r8 {* V% n$ a# O# C  N
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! K3 O8 b- W1 ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ R5 f. e$ @) O9 K9 u3 {$ q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │& [4 ]' Y4 P3 w4 ?6 _5 B
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
- v# p' W) e: l) [$ Q+ v% B│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# {; ?+ y6 g9 V5 n' k│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 C2 K  A3 m6 i1 x% N│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; C/ m/ p: {" X# y0 C% y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
1 |$ H) G+ }  G9 q2 y- {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
' M  f: |) g2 q8 Y+ o3 a│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │6 E" H1 c( Z3 l6 Q
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, I- {# I9 z6 u& |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
, `& p! r; r1 t: s" a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 U1 o4 e2 ?/ i8 k! W2 X& W
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │3 o* h) }' C% q4 P
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 }: h2 [9 o8 S1 w- w5 D2 x) l7 U│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │" [' N3 y. d& n9 P
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
* d7 W5 b' p7 p3 p; G0 T% r$ ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │- H' D  ~8 r, h0 _% `
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
& S1 V( \9 @) l) E, J7 Z( N9 y$ [│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* E! u* E8 ?2 w│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
; H& @4 I" `7 }6 R│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
* F$ z% J+ N! b- ~& ]6 r│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 q6 b4 h# u7 V+ t# G│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ ^; b9 N$ Q3 j. R' i6 q/ D; F
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 g3 Y3 e( C6 T- Y: e+ X
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* K1 ^9 U8 W5 j/ o
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 ~# x  B. L( e# ?  k2 I│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. U/ d  D% f2 W1 Q: N+ C5 P
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ {! }7 Z( @2 M6 n" F
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% ]: q' `% s. i, c4 s│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ ~" X8 W9 h7 [; u( x' A
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- S/ s: t4 T3 ~. s│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 V9 U3 b+ ?" N1 K4 r/ N6 v$ D
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  f, x  I: l9 o7 p
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
; a& E: {+ j* x│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ L2 ^9 A8 l) j2 }! l, L. m  A& X│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
7 Q$ L6 s, \7 a+ b3 y2 ~│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. Q2 w+ D" o5 O% \$ F
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
0 O) ^. `$ M2 d5 `/ @│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
/ H. \* K& @. g, X│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 z. l1 i2 X7 Q  M
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │- n! t$ H  q! ^& f1 x" i/ C% d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │$ P' i/ I. ^/ L4 k/ }( d: k
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) k$ `+ ~8 M6 Q* U9 d│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 m. j3 E- w* @& X* T: R3 @
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, i0 y& U, G# S4 D; {│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
& j' n" h( L; L$ ]│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 _$ q( A* \4 Y. Z7 D% r2 d
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │& b% @3 `% P& `: l  h
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │& d5 l+ Z& j; \
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# [, q2 ?4 v- \8 f2 c│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 b3 y0 P0 k+ u" ^0 _. z  G│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 \& v& m% y+ @- e│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: o( o  J' ?1 a5 B8 r# S$ S│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 a( v2 |3 U6 V
└──┴────┴─┴──┴──┴───┴───────────────┘( ~! F. |3 {0 T! o

1 X+ ^" ^: Y, C$ R$ IStdrdChip (Part 2)' D# x& s! ^  ~' J
┌──┬────┬─┬──┬──┬───┬───────────────┐! W1 Z+ t1 n: {5 ~) r) h; H
│编号│名称  │MB│攻击│属性│稀有度│说明             │
1 ?5 i; A, h" N' u% ~% R: w├──┼────┼─┼──┼──┼───┼───────────────┤
! m* E7 L3 _, ~3 {8 @! d│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 h' U( r$ @4 c4 i/ Z* i$ L│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 \* l) Z1 l3 x# B; v( E7 l
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 r! k' C' g; n: i' W& L
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ j! D* k, g$ T
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 |7 y* h3 S* b" g& T' X, k
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 F9 P& a' {% x( r" W│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; W/ v9 O+ @- p% G# S( L& q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 E8 e4 F3 S3 \* T. j, B6 j
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 L  |6 t+ I# h/ @" e0 L# S( m│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
# @, p* q+ b) K  J& a, P( v│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 [+ R' U9 a6 W│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
+ z! ~" M. V4 y6 b5 N4 A. q. o│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
9 \, Z9 t$ L  E9 r$ `; f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
$ C, S, g9 y8 ~* M3 i+ Q2 h│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 a( Z4 Z; s; w2 V+ ~│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
$ I! y& B' y& K0 s* w6 h5 G│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: R* ~/ P- s: J│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
/ v: f, @4 M/ O+ [  ]) W+ a│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* q3 J, d5 S& h; g% ]/ S│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# S  o( T& [' W4 H│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  b" p# ?; A/ f  L1 X: K│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, v- t% s5 j- w3 @
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │8 l9 R3 \% B( _
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& ^, P( }; H& e" `, ~; c  E│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 w: z% G9 X/ Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │! K) D  ~" P2 S) o
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
1 l# W- l% u$ _" |% O5 _│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
4 O) i5 {" M8 K6 ~# z! W│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 J% y9 S' _$ Y* H; Z8 P; `7 @- F! e│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
2 d/ b' v/ f/ w' \│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │! N* C+ y' S& }' `+ n. E
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* J% q( b' ^; w+ o0 v0 E
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
* p/ H0 T& |% C% e, s& n, p│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( C" W3 k' ?9 W/ b# B7 p& n  l│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 W- l' c+ G% p+ J
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. \4 v% C! m4 d, M1 U; Y. w
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 {8 y1 E) f4 K, Q4 d
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 k6 w3 e* c$ r; d4 H! F
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
& y* J; E% O1 m│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
9 H! z/ v% H* n3 v( l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │/ E$ c3 a' u9 T
│141 │Prism  │60│  │  │***  │Prism fires randomly     │, Z% P2 E5 [1 r9 j: ~. G
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
0 K3 a$ y, _3 R, _# \/ M; q" h│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │$ m, r, |7 R# y! M. N8 @
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' ^* f9 c0 G" J7 ^│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" o* ?0 g7 c8 Y+ P* I) Y2 [9 x
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! N+ d! F! ]8 e) [, B/ c│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
4 @3 K! V! Z% R/ n! k7 u; V# [│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
- H0 D9 g. T5 R/ v$ u( J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% `( {$ G$ }" F2 T. ~8 n/ \│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 W; _3 y: |; j│151 │Recov120│35│  │  │***  │Recovers 120HP        │
5 h' \2 u( i8 P│152 │Recov150│50│  │  │***  │Recovers 150HP        │
6 r9 }5 W$ E' g: b( x, ?$ ?│153 │Recov200│65│  │  │**** │Recovers 200HP        │
5 W% m5 N4 s0 G9 U│154 │Recov300│80│  │  │**** │Recovers 300HP        │
* l/ o1 C, ~5 z9 |7 R7 G) B* W│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, q4 I+ j. }2 s! [│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
+ b# E2 x8 c$ F& K1 b│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. r& `6 n( U2 N5 p
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) a% D3 v) r, n  L( m$ P│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 a, g( V' k& u# s
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 r  o8 @4 U" C: N0 `. C│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: [  K6 l( X( h% D+ P  n; [│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │  Z( |; R" N4 F8 E8 U
│163 │Invis  │11│  │  │***  │Invisible for a while     │
4 U: A- w) m! ?. k: G│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
  ?; @$ Y+ Y- b) u- D7 \' E( u│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │( N' N' ?% [- K3 I9 m, e
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. L, U0 t6 w) `; a' j( z1 T8 Z│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- G) _% }, O* x, ^
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │& j6 t% s4 S; G% K8 m# `
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │9 R2 V# X9 |8 p, I, G; l
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │, m. B5 w3 }7 Q! p- n. h; C; O+ W
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' p1 n/ \3 o* Q; ^  k" v
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │9 }) K; V& X* E* V& ?" B
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
  s: }1 b0 ~" L7 Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& g4 P7 ^) v. n│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( T5 r0 u8 W( y' t7 g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │- e' t% V% j2 ~
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
! E& I6 y- W' o# N0 z6 B* b5 I│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 K9 a( x! k; P0 I8 W( Y3 D( i│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
6 b& o6 W& O* B' k; c/ M│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. j0 S2 L. D3 Z+ ~: ~, C6 b
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# r& |/ j- E& T0 V/ Q4 `3 a
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
' I* ]& p5 q9 W' ?% m  j8 v│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ \* D* a0 R- j8 M# J' B0 J
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │7 Z$ i6 e$ ]; k$ d' W
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
7 `) L5 b' d1 K: Q( f│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ o0 [( Q! s/ B5 Q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' [# b/ u7 d/ h6 K$ j- C( W
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │& G$ l. @) K+ i8 v
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 \) f$ p1 o3 i- {5 G│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
- w- m  F( c1 S$ {│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │; s1 I; u$ P4 E- `
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
- P! [$ \4 ?/ D3 @6 P│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 B4 b4 U4 l( ~0 ]( K) g+ C7 Z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" C+ Q# C. ^1 J9 t* d& r│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 z' k/ F0 D% k2 K8 {
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 F! n! O* G3 R# H! S% o8 |0 f, R
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- e- U; c) ?! }# z* B' E# Q4 y$ U
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │/ \: _' L5 o7 M6 s3 B5 z
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
" c4 H5 j" ]6 Z# X# t& Q( o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 G! ]$ T6 ]3 u6 N* N6 G; l└──┴────┴─┴──┴──┴───┴───────────────┘
' P# r2 @4 T& s; |' W6 v* T/ f$ c; z  Q& ~! W

  q* M& a2 e* Y8 rMega Chip" @' H- y$ x0 T1 T( @7 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) m  T8 |; I% p+ }4 v" H8 K│编号│名称   │MB│攻击│属性│稀有度│说明             │. C# r5 [+ q% }6 r/ Q& r5 M
├──┼─────┼─┼──┼──┼───┼───────────────┤
* D9 O8 h7 w2 ?8 e3 e, @' T# T# p│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │7 [( X( ]* A; q/ u  X4 J
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 E8 s$ I' D+ R+ D/ h/ N( G/ [│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │2 X; o& r9 w! A& O6 g
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │  i) B8 [1 }4 C" Q7 ]+ {
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
: h: Y- t  u, L. Y0 _1 W5 L# ^4 m* M│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 h! O4 h$ H$ Y: z
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' _9 e- R8 e9 w: i; W5 ^( j( z│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
2 D: s$ A+ g9 c# x* q" `│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  P/ I2 e9 Z9 M
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│* @4 c( k$ t6 ^! k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  U& J2 j. G$ F' P│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- r+ ]$ T9 ?9 z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ Z' q: g$ p  I& |: \% y. p$ `) G
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
+ p) o; U* j1 h+ J6 N3 [: o│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
4 q: Y2 |6 H3 N3 u! j│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │. j+ E! x! }, D1 O( a
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
  z" i  x8 a4 f│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │- t9 u( }' K1 o) W
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- w# L* r( h4 N( ^
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
7 J* b( Q* R+ U0 u│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 I6 T3 [/ x: K( N- @: k│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │+ a( W# o0 T0 g) @; a& l
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 c  P, ~4 w4 h+ I! e; j6 Z
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' F+ T, Q+ I: o2 {6 n& B/ O
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │- _6 E9 S8 r! e! P' J
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* d! J" U( s4 a
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
- b: ?/ ?% h) \  |│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │1 m  W! O/ ]! E2 J! @
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% o2 O, I5 S- X) f
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │1 L+ g: g4 m% H/ ]/ _2 d9 {+ q
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" x) ^7 ]' R. ~+ V│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% @7 T( j+ R$ R│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
* Y4 P9 _) K% e  r│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │/ t4 D) k* W2 A0 e, S3 A4 u7 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
: T$ F" m/ v9 C│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 G- \" U8 \- M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 {4 x0 b- J9 b" u8 M7 |3 k
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 T# |( @/ `( q" O- b- d( C, v
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ l% Y1 e1 [9 {8 Q2 F" o4 H8 V, v
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 C& u2 `% k2 H5 Q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
3 j1 }" J6 p; I│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │4 L+ B) r' I( g% ?0 Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │' J$ r, c0 |! ]% m# c6 k
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
: e6 O1 Y% f- X  D- \│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, ?' p+ b  i: g7 |2 V
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
( u9 x! }6 j6 S# s! c  O$ f9 P) b│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 s0 Q# E9 x& V5 F/ [
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, k9 a. u; F3 T- ?: Q
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' Q9 p" i) O# u* h+ S│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 ?7 p: Q0 Z4 Z: I" B5 Y+ x
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 R: x4 z% c1 |; m, [+ ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
9 E/ R7 O4 d' C. W# ~$ c│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │4 {! X% @6 r. x% r) z
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ p( M) b1 p' x" U. S& D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 Q, j( w% ^7 m& a0 _$ M│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. C: }9 `% ?7 _8 a- c; H/ O. |│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 B- x# @# @! C1 O1 [
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
* G; A! S6 w; l3 b9 W2 |  m│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │  |% N$ j; [% g: }) P/ M
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; O7 k2 K& k. n" w- x" l: ^
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# [1 m/ q/ J% J0 r  Z& a1 {6 b
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, |$ X3 A5 [5 @/ R* F' u5 H; {│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 y0 B1 z0 K$ m
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& f  D# M; x0 {, Y, n/ M
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
4 v. {0 {& ^1 a4 A! {' Z0 l│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │% V% ~# D2 K9 K/ g
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; k; [6 X* p/ A9 ^) E! s
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) z+ I9 R" A, Y* `3 k│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ T$ T3 a( U, Y( L6 ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
, J( H  b+ h- w2 `& j% d9 l, V3 v│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; U; B% V2 Z8 ~% k2 C
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' K5 }6 q( L) J. W8 {" E# v
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ `( q5 u, E1 L9 Q6 U│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 t$ i: Q! [5 t4 u$ N( Q1 o( @% Y6 c
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │( L/ ^7 E' g% y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, x. `- i4 E4 W5 V/ g7 _│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% {1 N# {) w) v, W│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
8 u3 b. x; l7 R4 Y1 ~9 h' n( C│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  N8 ^9 Q% l( f8 B│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
+ D6 {. B( O% j. @9 G( b│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% d6 J* v9 ?) i; w1 n1 D( _& U
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 U7 S& F0 q& Y& {│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ b0 c9 j0 m" `/ U4 g│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ l/ z$ u6 l4 }
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" v  A8 f. O' i/ I! E└──┴─────┴─┴──┴──┴───┴───────────────┘
! W! j. w2 K3 Q( k, O# ?# K; @# {8 T8 u& W- `
& _4 U" L  F, j6 Z2 c+ `6 [
GigaChip (蓝版)
( |: s. I7 q+ C$ v┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 ^4 p* S, O$ f* D│编号│名称   │MB│攻击│属性│稀有度│说明             │
; N. M* D' q4 S├──┼─────┼─┼──┼──┼───┼───────────────┤
3 C0 n+ Y/ }6 b$ r" v8 m- N│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: _4 H: h0 \/ B' p/ z. l% S$ j' T│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 ?- Z# y% q; r# j, A
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │/ Y* v: J8 t  r7 e2 S5 c3 @: \6 z5 h& f6 T
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 v9 k  [/ r) n3 `% B
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
3 S5 i( m4 A3 Y; M7 W│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 P, W( U0 i0 ]. V9 }2 ^0 Q, g8 L│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) B* E4 C4 Z1 n) t* p1 ]
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' u4 ]1 p7 R) K$ k│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
" q" v- U6 b$ n3 m│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │% \4 t- [' @- U9 J" o! A1 o5 _, ~
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: t7 y3 w. M* h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- F8 D4 W9 [9 i2 D8 e│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ e  s, ~0 Y. T, p! G
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" u% Z6 O1 Y: g7 ?7 N
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% h0 ?/ V  _' A, c4 s
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │' h$ z  V2 o# g# P8 c" ~+ J
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
  U! E5 H* w( j! F, n% ~" a3 V│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* G3 D+ t1 Q/ Q# M: K│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
5 v% Z  _" N! o+ U│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
: L% o$ q' I5 I$ g└──┴─────┴─┴──┴──┴───┴───────────────┘6 u! X3 V" w  C: [4 q. U! R
! I. H/ _: O. Q  ~. k5 P
GigaChip (白版)(只列出与蓝版不一样的Chips); Q; F! ?* X# J5 k# T; y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ }9 V: p, `; ~9 p5 b. x: i  s│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ g$ m$ T# _" s+ e, L+ U├──┼─────┼─┼──┼──┼───┼───────────────┤. T( e0 I* M+ \$ z) f
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
  F; U4 o: p% r1 c  G2 o+ n; Q* }│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
8 ~) w8 t$ \" y9 F│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 _5 j" r; F' |( Y+ G│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │% n2 L) c% m; z  V
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; }7 N% M) N' m1 T) {Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 [( _+ x4 @$ i3 _. C/ M
3 U: h1 x- z3 I" d" ~( w/ B' r
0010020030040050065 m- I5 K$ [' x
007008009010011012$ n" k/ ]* L6 J' ?- d! d6 g8 N
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:& L. _& M6 h& Y" A4 P( R8 ^

# C4 p: J8 T" i/ U# j8 x019020021022023024
0 p; Q  h% u2 ~2 @) }" X, r% x025026027028029030. x0 q3 J, Z+ |, U2 X
031032033034035036" m2 V% Z+ @8 u( b  P2 g
. E! {6 I" H% J4 W
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& q4 [$ A/ O! O) i% }0 u" d" `: g9 D* u
037038039040041042
, D1 J" m. m% p043044045046047048
& q; z9 n8 X2 }049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 p. {( d+ e0 c' `* r2 n7 I2 F, o0 A+ W+ b2 c3 k
0550560570580590600 V, Z9 k! J8 |/ _
0610620630640650661 h1 m. K& W! A. D' z% }; g+ |0 e
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 O: C; ^/ q6 M1 N, r

2 L2 w( |- I' b0 ~! X8 p073074075076077078
7 p4 n7 j/ I; ]* }  r079080081082083084/ X% v. f0 M( Z' Q
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- U9 b4 p$ ^, _
2 W" J5 p8 ~; }% m& L+ Y1 u091092093094095096) u2 h! o+ }* @/ `6 |  A6 F* ?& i! g
097098099100101102! e( J) u3 g1 g6 Y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% |1 B# P6 m$ a7 |$ M6 l+ S3 d1 }# t! g' V6 N5 Q
109110111112113114# g  x7 H2 K7 h! ?$ g! z
115116117118119120: l( H7 Q, x( S
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 w% `) P# |  S% x
( |! q3 A0 m# k2 P5 s0 v% [127128129130131132. s9 A6 R8 N- x; P$ O
133134135136137138: \/ o2 V# L! l% h: O
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# i  b. [7 Q+ @# l# |) u" a" Q
* V, H' w. D: O- X1451461471481491504 e6 j) a4 ~3 G0 n$ u' s3 R4 f
151152153154155156
# i1 ^1 o9 I) j' q$ S/ y157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 U, ]9 l# W! L+ P
4 i% j# B. k6 }3 X1 H! j
163164165166167168  _, g$ l) |$ _1 a4 Z  A. n6 J
169170171172173174
- y1 {) Z; [6 V. ~175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; z5 k: e( q; B7 B- q  \" E& H7 L+ A& J' }
181182183184185186
  i. g9 g9 K3 ?& U  h- x187188189190191192
# W* e  J- W% {193194195196197198% \. [# h& P1 v  N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 R, y/ d$ K# J, t) M

3 P0 M9 ]+ z, c0010020030040050064 v. C4 D; G5 [
007008009010011012
: h" r. d/ L$ d9 w013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 P) Y# ]. h) j  |# P* ^, v
3 L2 T7 D5 f6 R% W/ d+ ]019020021022023024
4 K" c! r' j, {1 U025026027028029030' M* H  X! [! F, `, s4 v
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* U4 c. ~/ `5 R/ F& |% {+ N
* F& u4 v8 ]# ?
037038039040041042+ W7 `& u% K; ~. ]4 a* {
043044045046047048" T& T8 ~3 _4 k0 m! P! i( R3 E
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 V6 T7 D! [2 Q" f& S5 M6 d4 @( N" B
2 o, R7 O# x3 a* I5 s/ R0550560570580590606 t( G/ u" S* h
061062063064065066
( t1 U2 u3 ?! k, X' q! p1 u067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 e6 q) W( \7 [6 s# l

( W# u! W" @' ]1 T073074075076077078
, r9 Z2 P! [1 ?! u079080081082083084
# z3 ~# Y$ }$ F3 R& N085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
) x; B/ F2 x/ m  T! L, L
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