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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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% @. J, e; h1 v+ x■● ■  NintendoWorld    站友xliz原创$ q  }1 t0 Y% {
■ ●■    http://www.NewWise.com ( ?; c* w9 Y# K" U4 q- Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ & u' u( m8 c6 P: z1 f# Y
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           洛克人 EXE 3 Blue 卡片组合
9 ^+ G0 ~( ]( s9 n6 q2 i: z
: w. D0 m# g, C4 B
. Y* W9 |& ]; o: K- e- `7 ]英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# @; f- E$ P$ }) E6 Z) p- L大家要看日文版的P.A.或详细攻略,点击这里吧!

7 G% U/ r* J: Q  w( i====================# y! t& ], @+ b1 R
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
  g$ _5 C7 x' r
7 q& A% Y" S$ G& d- p. r# G; ]3 P( e" F以下内容格式如下:
" i. }$ [/ \. {! Z
0 [* d0 `6 @( h8 o* N编号    名称2 u7 D* r/ S3 y) [( d$ `$ R
说明* }" y& N- t( Z: T8 o
组合方法
4 V- d$ k) e! Y6 D7 v---------------------------------9 J# l9 B4 h: _7 y' O; d* i; {+ l
01    Z-Connon 1
1 q) ^3 U) l/ _3 l9 ^Unlimited Cannon for 5 sec  ?- [; e1 v9 D( m* O
Cannon A+B+C3 I& e7 u7 B, S
Cannon B+C+D
( [! O- ?( ?, T7 ?5 d+ `' T& _Cannon C+D+E
3 B8 e- j) c- L3 @4 p2 Q: i! M$ W5 M4 Q5 \: p" ]
02    Z-Connon 2% `: R" N1 K& @1 `" C) i0 l! n
Unlimited HiCannon for 5 sec. K  b0 t% \! P- m
HiCannon H+I+J
/ o7 |2 [5 d# z6 s2 k& `HiCannon I+J+K7 p9 u& H5 q: b4 X4 A; x2 m: d
HiCannon J+K+L) S" s% l+ S+ Z8 H

; E. s( v/ c- w: V03    Z-Connon 3! M8 x: j: V3 O7 P, }
Unlimited MegaCannon for 5 sec+ p7 G/ `  \; W# k5 p, o' V8 M
M-Cannon O+P+Q* L' B0 n+ W+ ^/ e9 R
M-Cannon P+Q+R. \" R1 G6 S% m" z
M-Cannon Q+R+S
$ B# w+ ^! ~2 V$ W
( L4 \  V2 W) [" e! b( m04    Z-Punch
+ [! h$ N9 m2 l& g& ZUnlimited GutPunch for 5 sec/ `9 R9 F$ ^4 X: p4 P8 q1 o8 c" t
GutPunch B+C+D
: x2 W/ ^0 J3 R; e: R+ eGutPunch C+D+E
2 f! @2 X7 W8 P# VGutPunch D+E+F
2 y2 M! S6 [% X7 M2 A/ r2 X6 x0 }0 }! ^
05    Z-Strght( ?1 n& F2 ^# |& |8 n' C
Unlimited GutStrgt for 5 sec
/ v7 o- ~& @6 v4 `. Z9 oGutStrgt O+P+Q
' a& j7 [: v* a) ^3 KGutStrgt P+Q+R
& `; z! ~) t' h* WGutStrgt Q+R+S; l6 d8 f0 G& t* Y

; I" {9 p# K* b! P" }) j: k06    Z-Impact
7 a1 L2 N7 e) e3 f+ `9 L2 UUnlimited GutImpct for 5 sec
" |- P5 x- E4 |GutImpact G+H+I& \; h$ u  o. s! G* f
GutImpact H+I+J2 j2 y% R2 Q) M; C: t8 }3 X5 y" f' B: U
GutImpact J+K+L2 g# N# r- l! \2 s* E

4 W$ M" a& A( ^: j- r' O8 X07    Z-Varibl) M5 m* H! ?7 ]/ A5 g
Unlimited VarSword for 5 sec1 I) q/ U: K: E/ y
VarSwrd B+C+D
9 O$ `$ f3 f) _2 L  rVarSwrd C+D+E
7 C& t- ?; X" R. Q* \VarSwrd D+E+F
& V- I. P- k. m" \  z" d0 F) m( d
08    Z-Yoyo 1
9 e7 y* g& ?8 kUnlimited Yo-Yo for 5 sec( U$ J% r8 O, B, a' Z" X$ \. k
Yo-Yo1 C+D+E* i; _' z  k4 I/ P4 _* E
Yo-Yo1 D+E+F1 G$ |8 n& A9 B
Yo-Yo1 E+F+G+ r$ j4 n7 C0 j7 t8 T
6 o9 P5 g4 H; B% H, d6 [1 e" o6 o
09    Z-Yoyo 2
) Y( g/ x" D7 V5 uUnlimited Yo-Yo2 for 5 sec
+ T( ~% `6 q0 z( D1 o% m8 MYo-Yo2 H+I+J
) b0 b5 e2 D  O7 i. d$ h  a" aYo-Yo2 I+J+K) ?1 m1 y5 T9 v5 ?! [
Yo-Yo2 J+K+L4 I. n+ {5 P" n/ W
9 i/ `4 q6 z# @1 p* c
10    Z-Yoyo 3! Q7 D- J& G+ \
Unlimited Yo-Yo3 for 5 sec
2 w9 O5 b' h; d' _2 qYo-Yo3 M+N+O
7 G) o- E5 R) D# L7 K* N9 h! EYo-Yo3 N+O+P( P, f; D6 m+ M/ d8 Z: j
Yo-Yo3 O+P+Q
0 f$ N$ d5 J8 r4 X4 d) G
; t- [+ z1 t' x# _  l3 [' o11    Z-Step 19 |$ z* F" I& [" x: E! A7 `0 U
Unlimited StepSwrd for 5 sec
' h$ T) C# i0 H- xStepSwrd L+M+N8 N" J7 [8 k; k) a6 h6 E( r& m
StepSwrd M+N+O
0 S; w  U5 m5 ~" q2 CStepSwrd N+O+P
% h2 @( V& v/ A& ?! P0 L% F% F% Z: J
12    Z-Step 2
$ M, P: g" n. ?2 o7 OUnlimited StepCros for 5 sec
+ t& {- V7 A- _, i8 ]5 J2 `! I! AStepCros P+Q+R
; s0 Q1 f1 x7 i6 R/ i) a, [2 E2 yStepCros Q+R+S0 r. A& Q: Z9 C, w6 {6 N
StepCros R+S+T
; N/ J! L: b' u* n  @+ {
0 y7 u6 ^  g1 J4 e6 g* l1 s% A13    BubSprd
* V/ X' R3 d9 B& K- ?2 tAttks w/ spreading bubbles!2 M. R$ Y. o1 p( r% h
Bubbler  C+D+E
5 C% a: \, t3 o) y% {Bub-V    D+E+F1 `( S  T; f; g" d
BublSide E+F+G
0 J9 M% I1 \$ m/ k5 Q9 CBubbler E + Bub-V E + BublSide E
! |6 `+ _0 L( S% M/ X5 \6 ^( v
14    HeatSprd0 g& O5 Y, q/ g5 l* l! C# d
Attks w/ spreading fireball!
: q5 c, {* [6 SHeatShot H+I+J
# c4 Z( ^1 z, L( y7 I& L5 S# gHeat-V   I+J+K- V- G2 {8 D5 n' N) A* M
HeatSide J+K+L- z6 \+ r+ r8 Z9 ~
HeatShot J + Heat-V J + HeatSide J
, p% p6 I1 E$ Q! f1 K$ i$ u
$ @9 K: K+ }* ~( W15    H-Burst
. X8 x5 B. j* ]) R1 v* tCreates a giant explosion( ~5 z; s, m* k6 N
Spreader M+N+O5 _/ F' A0 x- S6 G
Spreader N+O+P
# [- q7 e' C0 N" M* @& gSpreader O+P+Q* u0 v4 |- [- {3 F& a

+ C8 n. j! K' _) V+ v16    LifeSwrd
3 o, ?: W+ q+ ^' FSwings a huge 2×3 sword!
, ]5 ^6 I! C/ A" G/ L6 CSword E + WideSwrd E + LongSwrd E% j5 E0 \9 ?( N6 M
Sword L + WideSwrd L + LongSwrd L
' X% _: g5 d' r1 X+ ZSword Y + WideSwrd Y + LongSwrd Y
+ `* g6 F5 _( w6 J4 j' V. B% W8 y
17    ElemSwrd# I. i6 K$ ~( f  v% ]
Wide swrd contains 4 elemnts3 C" t* d  a- _& P! |+ Y4 n& W8 Y; k
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 I0 T% }+ T$ q0 X4 [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: ?% o6 Y  T4 G2 i2 L+ v- P
, L- O4 P) F" i% M& x* s! K. z+ a18    EvilCut
. g" `- h  L7 \. j) [1 ]- FStep up 2 & make 4 atacks
' b) t8 h9 m# f# E: VStepSwrd P + HeroSwrd P + StepCros P: Z8 @. D) F% @1 X3 |; a
0 X; X3 Z8 ^& H7 I  x- q
19    HyperRat$ L) b& K0 h8 g# C+ t& h
A giant Ratton charges!
& d& M: U& g3 O- m, y: \) M# W+ ?8 R' {Ratton1 A + Ratton2 A + Ratton3 A( B- p0 ?6 ]3 C" ~. o# `' y5 k
Ratton1 C + Ratton2 C + Ratton3 C
( Z8 r# Z: t( h4 T2 ]Ratton1 F + Ratton2 F + Ratton3 F
; ^- N7 ~; \. ]; E6 g0 U# g% k
; }. g3 z" X0 X1 Q) H+ }! m( i20    TimeBom +, J3 j- F$ B+ w' i7 C! m, h& }4 ?
Sets Time Bomb in enmy area
& {8 d" N# L( W  m) o+ zTimeBomb J+K+L
. u) M- F7 ~1 l2 L: iTimeBomb K+L+M9 ]! W) P8 k) x0 }6 @% R* F3 p" ?
TimeBomb L+M+N0 k% `! z# ^& w+ Y. }
( D# ?' c4 B: z% [# g" @
21    GelRain
+ Q1 d1 E' x6 @8 d5 W0 M3 Y  VGel steals squares
# m+ K( Q3 k/ ]+ ]. k8 cMetaGel1 B+C+D1 A: O9 S- k3 P0 k9 L6 M0 q: j
MetaGel2 E+F+G
+ c; W& U+ `. I( d* O- HMetaGel3 S+T+U* Q/ |5 Z" O. Q: [& n) s; O! w7 Q
% g" \/ P$ ^% _: Z% W
22    EverCrse! ^# a7 }! [0 D' D8 t9 x6 H5 O6 _( ?3 p
Shield chases enemies" J! M( e  I6 Q6 j9 H
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ j7 U  e) i$ `( v( C2 RCrsShld1 L + CrsShld2 L + CrsShld3 L
. S; G' Q, \/ ?0 p
! @6 Q* t. T- p4 P% X23    MomQuake: B& N' c$ _7 G# s
Awakens Mother Earth!
/ I1 `" [% O1 ~: L3 \! s& J9 hRockCube * + RockCube * + GodStone S7 L* k: r0 ~0 ~9 x$ u

  m( o" l8 f# X* }24    PoisPhar" N# ~( q7 U2 W, k& M
Pharaoh generates poison! _  ~9 {  v2 O  n& M! L
PoisMask A + PoisFace A + Anubis A
3 ]9 M- Y6 l2 Q/ e& Q9 m/ Q2 v, O2 Y* [! [! R- J* V
25    BodyGrd8 \6 A  A. O1 |" i% K6 V( w
Bodyguard takes out enemies
; S+ T- W2 Z& d# O- g. d( ~AntiDmg M + AntiNavi M + Muramasa M( T" Q( |# v4 g. O; L
+ W& E6 r7 Y" l3 \
26    500Barr
7 f) \/ x4 j: R5 SBarrier absorbs 500HP dmg
) @/ K+ c' w, o, QBarrier E + Barr100 E + Barr200 E
; e# @, [' g6 q( A# {Barrier R + Barr100 R + Barr200 R
$ |, t0 r; O/ }/ N5 m3 C& _
' G( l& a) ~: \. L27    BigHeart' f8 X9 t. c7 `5 C* E2 e' t
Attacks, then heals HP!
' T0 D8 {7 s$ f4 ^HolyPanl R + Recov300 R + Roll R% V, |7 J$ l) L- T( @, b
HolyPanl R + Recov300 R + RollV2 R
1 T1 c# a1 A! s( ^, p, z" rHolyPanl R + Recov300 R + RollV3 R
# n3 O4 R" C9 a; l1 F
7 ~  T+ q4 y. G" V28    GtsShoot
3 e% P  q# C( R* ?1 w" Q" j( jGutsMan throws MegaMan!2 C# a9 O& g& B  z. {/ h
Guard * + DashAtk G + GutsMan G
. K. O: j: ^& X8 S& x# U: `, bGuard * + DashAtk G + GutsMan2 G
: {4 f$ X/ |) B' I' G+ sGuard * + DashAtk G + GutsMan3 G: Y$ N. z8 `0 P  o  B
Guard * + DashAtk G + GutsMan4 G, v$ ?3 W6 W* ?$ p" h  U! ]* C
1 J  Q; p- j% z# O
29    DeuxHero% c4 K' m& n7 b! ]1 f$ R
MegaMan & ProtoMan team up!
$ S7 q5 C( n  [+ \" O! q3 hCustSwrd B + VarSwrd B + ProtoMan B
5 u, s) Q+ U& }6 [# ?& uCustSwrd B + VarSwrd B + ProtoMn2 B
; G2 V; w6 u* lCustSwrd B + VarSwrd B + ProtoMn3 B
5 S* }( q$ h% W) d! G+ @CustSwrd B + VarSwrd B + ProtoMn4 B( c! F8 G! n& b
3 \' E0 u: k8 H: X3 H
30    2xHero: U" D* d7 R. q" Y' C
MegaMan & ProtoMan Dual atk
' A6 G0 j$ I6 n4 F+ D; BSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
. x2 a& e" S3 @" \* d' q9 ]. v2 x  ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" |* O$ d3 Z5 ~& I. P2 p8 Q) {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
, I- g& J% O5 H3 W8 X! t# b+ mSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ ?/ W& Y, Z7 G5 m' c  s# \/ x& P

6 z* f+ |" t1 F% Z& P+ B- F. l31    PrixPowr
& x5 Z9 I+ x# z- b' y3 Navis attack at once!8 q6 s$ r4 N4 i0 Z5 `
Team1 * + Team2 * + KingMan5 K
4 y3 I9 s9 @) E& q1 U: c1 m7 n1 v: _Team1 * + Team2 * + MistMan5 M
8 L( ^. F! a* {& B, R" UTeam1 * + Team2 * + BowlMan5 B
' @# @$ F4 _, J9 ^% Q+ v5 I- T& o) n! n- @/ M3 n& Q, W* o
32    MstrStyl6 s) _& R. Q/ f' b2 b8 P, H
MegaMan unleashes his power. G8 z% Y6 l4 g, K$ _* G  ?
Salamndr * + Fountain * + Bolt * + GaiaBlad *
$ x7 V! Y6 U2 P- ~2 B+ G8 r/ B6 u7 U7 l& s8 A* P3 I7 `
StdrdChip (Part 1)& x, p9 O; n/ Q6 n
┌──┬────┬─┬──┬──┬───┬───────────────┐
& _0 ^5 k. O# o7 ^9 w& q& T│编号│名称  │MB│攻击│属性│稀有度│说明             │) j  E5 S! n  x, G
├──┼────┼─┼──┼──┼───┼───────────────┤
- ?5 S* m. c/ `0 a  F$ U  ?2 B│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
6 @2 _0 @+ D1 A│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 j0 Y0 V, _) _. J$ ?1 ?( u│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │2 d2 m. ^/ S. ^. ^1 G7 o% ]2 D1 J
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& M( K, ~. K9 t
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& e7 n& C/ M1 ~  w- a│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 h5 Y( x. e- q; a$ |2 t│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 M; L2 c+ v' ~. m  M% q0 e
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# P5 U3 y/ Y. T2 S1 ~
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  X  K0 S) l% D  B* T% k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 Q1 Y8 ~5 ~" F4 `+ l3 k
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │% p3 O7 M6 E  u
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 F  |# \! b6 O+ P* h1 y2 v
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% B4 T: C+ G2 m, h' }' x' N; y│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( i3 L1 I& v) P( B" l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' M& l' |( M' A& s" z7 F/ T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; F# c1 [2 H0 z! F% d" o
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: l7 w* K3 N3 Z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ |, {' ~; N4 J3 @+ b: I  D, f│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
$ O& O- y' L' S7 U' ^' M│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: w& l  b" ~4 b0 o│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  e/ z9 a# E: t% O│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 f; U8 `0 m% D8 n
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │$ g0 J( T% ~6 F* H2 Q2 c
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 F% G# @6 I! n; r/ E
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
2 ]9 C: K& [+ z" z6 g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 g9 z3 G! n* @6 q$ n│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" Z& a: r1 H* e+ ?$ C( t/ `+ r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 U' T; y- g# }' N8 I│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │1 F8 @7 e2 H8 t% ^" t; e$ C
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 L9 X4 p1 _, S│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: b( U# X% g1 x! R- M│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 S7 M( d0 x# A+ B& M; H& o
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* }1 T& H. h4 ~) z7 u" f: ?' K│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 {. Z/ B" q" z* V1 r4 e│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! P( ~: ]  m; r$ h/ w5 y/ x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& F! N5 ^7 D  z8 u
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │4 R; p. o# g& w3 S
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │. d' g+ Q' x8 h4 g
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │6 B% z* ?; Q7 z9 g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 w) L2 W& e9 F- g2 v
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │. F) a: A$ j+ k# C
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
# Y3 {) `' Y4 C* ^│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 e" M; Q8 P# Z! k│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) l& v, r2 m# F% o. F. }0 r2 x│45 │SonicWav│26│80 │  │**  │Shock through enemies     │0 a5 P0 R- S7 s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │2 A) b+ ~9 q4 a0 u
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
& W9 y* D7 }& d2 n+ w$ E│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │7 {+ W, t6 _, D6 n' x; M
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │' j$ _6 G* Y  E9 ]
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 W, g% \1 {9 }│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) [1 \2 F! `/ k; }$ U9 k
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* }- y9 J4 @; p4 Y$ l' r, H0 I$ n│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │; S# v# p2 L4 t6 E$ e7 w
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 Z( ]  H9 N0 N: v3 ]/ v0 i9 y- t
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
. ?; o) U% t" a+ y  ]│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' V( Q! X) z& p3 @. E8 |
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
0 @# D+ d6 U4 V- p$ O6 m│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( {- m# o' k* P│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
- U2 f9 v$ D# t- ]' ]+ K7 m│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │- g0 ?7 c0 l. h
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ G/ h/ P, c  [  A. R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' v! O$ m: R" p+ }
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& I% s+ E0 X- H$ T! y) P/ Y3 {/ W│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │5 `8 Z1 A# L. S
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │; m5 ?; n8 v# V* x7 N
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# B. l! Y, Q& W
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( Q& R5 d7 H  Z/ f2 ~│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
1 E( q" O# S# p0 Z  w│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │% `% I" K2 p) O) K4 y7 m6 m
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
0 z  X+ S. N8 ^9 D% d* k4 w6 c│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │, e0 B) {: D( [* j" q3 l' @
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' ~- s+ w; `: O
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* e* j' E+ O, _8 \/ S7 c4 t│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, l# h" p& E# z1 Z2 d
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
$ Q" j/ F9 [$ u! q3 E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  A( y$ e! Q! z8 N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  `) @% w% Y0 i! L' @) g' C
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │+ R% B. p. |$ M$ U
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% |* ^5 M2 @6 k+ F) L# T│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  ^) k5 g! _" E4 K# F3 d+ z- C2 z- P3 S│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │0 z, d5 f& u, W1 [* A: x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │2 F6 n( D0 ~- f$ ]3 z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 F& a: Y3 }" O, K! J' ]" T  \5 V" e
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 S) i& E7 a- L; ]│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
; r" }0 E) f2 c/ Y. u/ X& J4 K5 u. _│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
* b& B+ ~5 X& P3 z8 I│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: T/ c4 E. R( ?) G6 ~( q' n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │/ @6 k# P) j5 s( ]' u
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* `0 S: K1 s9 q( A│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
9 [$ \2 ~% ]* u6 R/ J# `1 s  y0 p9 S│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 m0 Y( T: j7 x2 J│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 t1 N! E1 \: E: V7 I9 @5 _│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
2 ?5 ~. x8 E$ T/ q2 n: Q( a4 Z│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* X* d. t) ?& W& f: U7 Q- L  X6 R│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! |5 ^- E/ h) t8 g0 y9 e│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 V0 d2 d) l& _3 e, i, [- t0 E2 h' G
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
2 x6 ^  e$ ^7 `6 @* u" s│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
& w9 q/ X) D, d$ s5 Q) \! `│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; n6 p' e& D3 U+ f5 N4 P3 V( W. [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 J& ?9 O' a3 \# F; G8 |└──┴────┴─┴──┴──┴───┴───────────────┘' Z! J4 H! B" ~+ B1 M
& R. p+ ?' ]3 B$ i4 B+ v- b) t
StdrdChip (Part 2): R1 Y) l. z$ x" d7 i/ |" m
┌──┬────┬─┬──┬──┬───┬───────────────┐
% ?( V; o2 ]2 Q7 {; `4 [│编号│名称  │MB│攻击│属性│稀有度│说明             │
, s# ^' L/ Q5 [# V# P: I├──┼────┼─┼──┼──┼───┼───────────────┤
7 z; o1 ]9 B$ [+ [9 ?( b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 i/ d- L" m( D& D│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│+ Y, Q" B2 g, ?! @7 [( Q1 ^
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' _6 j" p' j6 I0 d5 t1 e│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! }5 A7 N) q9 D# N1 ?" ?4 x│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
3 [) f! f; I  `5 u│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
; M* z8 u) s& J/ ^& B│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │, _( D% R! `3 m0 k
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
- K% s" j! y+ [& t" u1 Y2 U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 W& r' V9 L/ p) I3 ]
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ q$ T* t% b* k4 }7 T( o│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │0 y7 z; q4 |2 Y# l
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
+ ^, }, }% T# T# Q│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) f- J- m! C- v& V3 w' e│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │' T) J0 _, N: n3 j( u( q0 V+ Y! S
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 p# C. k3 a" h) Q3 R│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │1 @5 o. a% b, s3 L9 H* t+ J
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! u2 t) d7 v; j# ]+ B& K. v" B% f│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# u/ G9 j2 e9 ^3 {7 F" K: Z│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │9 S% u) O: t. f  j& ~' r5 E
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- w7 S0 }0 R$ x/ ~/ t" W8 Z│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 E1 \' b5 j6 }  w  G$ ]
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ ]. E: J8 }9 @$ h: o│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! m: o5 K2 u6 Y* O# f, {2 F2 T│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
# i7 H8 F# w6 @  e& B5 n- G│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
2 X% y9 e1 T+ }& c1 P7 @) J│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- j; I, f. o7 Z) ~9 @
│126 │Rook  │30│  │  │***  │Protects you from attacks   │' A$ j8 S( }- F6 C4 Z! h
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
; U/ w0 i: }' I$ ]│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* s4 z) w/ ^$ R/ h7 z% V% Z│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) w3 w+ O0 _- T% @- k% f- ?│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
! Z4 {8 l- {3 j7 y+ o│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' ~. G+ {: {+ R1 ~7 H$ C. N( Z2 x# S% {
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 K" d1 u+ N7 H; N% z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
. {$ S* Q) k4 y/ s│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
0 q7 ^/ x: ^! k% f& z2 P│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
3 I0 V# w: L4 L* y│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │3 Q8 n% e7 I; D$ q- ]& G& D2 q% \
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& [2 Z- H, ?; l- |) G$ Z6 A, g│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ E$ a5 V# ^3 F9 f8 {│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 `9 @( v+ {; ^- J$ }  N│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 E) F. B2 E/ L/ u9 F- R│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 P6 Y" p1 T* m' R. [% O6 O# r' C│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 @/ h% Z- G' r& P# V+ J2 V
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 I& Z* L" t- W" K
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 K' W6 g( v! W- O
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 x0 ?8 K( m2 o' f2 l9 [" K
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │/ S, Z" S" `. i' z( W1 `' r
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 S1 D8 [7 Q2 C' f  m│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 }" q; U/ |% H7 |% X9 l│149 │Recov50 │14│  │  │**  │Recovers 50HP         │1 ?8 B, D: z* z0 v
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" s4 u' J, Y2 s& o4 g0 O0 t8 {
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 P7 \; F" t! A/ ?8 T5 T/ L4 ~4 t│152 │Recov150│50│  │  │***  │Recovers 150HP        │* r% f# [  R* U: }
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. I6 g, x1 h) o# {% k! ~7 _│154 │Recov300│80│  │  │**** │Recovers 300HP        │8 V! i' k% d7 i# }$ D
│155 │Repair │8 │  │  │*   │Fix your area's panels    │0 o% Z* J9 H; ^1 |
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- _$ h: H( [) R1 S  Q! p' k
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: Q3 P0 ~- F) @) g, ?9 L8 X8 g3 l9 B
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │; R/ k/ Y& |6 z: Y9 i9 l
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 x' o3 U& }  B│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# L9 [- g' ?/ S1 @, G7 _│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │6 ^  {) r6 O& v1 e1 @# U
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, m' l& z2 I. H' u1 x  T│163 │Invis  │11│  │  │***  │Invisible for a while     │& n$ Z5 @6 f. f& ]0 Q/ h9 B" T) g
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) y. G3 y1 J7 A" c* W
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  q8 m3 X8 W6 i* d1 O; K
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* l# z# @( G: ^  W  ~7 t! r│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │# {- y) w8 \  n
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; {) [1 Q8 [: g5 J* M│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
0 Q' k% L8 l- R: d8 V# `: A, C( }5 F│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │. p8 O- O3 r1 m% ]4 K8 q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 H; V) D+ P2 \% A
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
  T5 d+ N/ g/ y0 e: y│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
+ ~- |1 c6 a7 _: r* z: D/ q1 H( g& O│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │& Y1 {! I. r, [/ D7 Q& k8 v
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 B  H. T& {$ O/ }. }. G3 M- `│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
, n3 C. V$ P% X+ R8 K│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
0 c) O: R5 ]( ~! b│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
, j. o/ i( `  R) m6 k4 D3 c0 m│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ e; W$ v6 K2 o+ q  }+ B0 g. ?+ y│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% G* E1 b  A0 f) B& `  C5 M│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# [* M3 Y# q5 b5 c- t$ z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
. d# L) H: s7 D2 ~* y│183 │Hole  │55│  │  │**** │Open hole to dark world    │
5 e" Q" k- i; D) S4 U4 t  Y│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) z  T' b3 u7 j* D7 l│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │% y/ f2 d8 Q- E+ ~( Q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ Q! F2 A: L1 J3 O2 r# B0 C5 ]│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 S# R$ b3 w! S) P
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │* s/ p6 w  ]* T8 |& b
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( F& P6 {  y6 ~$ h/ L0 ~0 e7 s
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │! q/ z- g+ a8 ^& r+ A/ O& _: l
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
* i2 W. R+ w' |; C5 s5 U" F4 t$ R; d│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
! Y3 W  J5 v6 D( I1 G│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& u' c5 I2 f+ b& V* @* S│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
+ E3 U- s" n6 }* L6 C2 D  a+ f│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │, C6 l7 `! C3 e4 P$ k, W0 C% |# v, `
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 Z0 V  S( d1 u3 B/ m' L- o$ i7 g
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
1 f" C( _6 S7 P. Y. q* Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │7 R1 x0 _. z: z: \1 j
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 T7 Z( u0 g1 q% l7 J4 r0 U
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
1 Y3 |" M# {9 i$ J9 X( S( v└──┴────┴─┴──┴──┴───┴───────────────┘  t" C4 p7 ~, B4 F- q8 o, O

$ _7 _) p* F3 L0 p9 z! N4 g& y1 D# J' I: N
Mega Chip
2 m. i) }& ^+ ~+ K  y┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 ^! F( P2 P4 ?& J4 w│编号│名称   │MB│攻击│属性│稀有度│说明             │
* A; K9 v% N  f& \; i: b├──┼─────┼─┼──┼──┼───┼───────────────┤, y! h; f! W6 T6 E; e
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │0 e; [9 K$ o7 L: v9 z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% W# Q) r" o+ y9 F
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 Y, i  r7 z% W. f! Q% z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, n# B# t  Y" B8 K4 {$ _4 e│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
8 k& H9 N6 b5 P3 A│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; O' o7 Y" |- D+ q
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │0 O0 P! W& \2 }: Q+ u
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
) _/ C" a4 Q5 `, E  D│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* h% s9 U3 b+ A& P2 K
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% ~4 `% l' Q: g0 h, A
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 e: W$ ~/ i2 w" G5 P' I8 F2 _
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, C/ ^8 F/ r/ |+ G; }9 Q│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
% r! |* Z( j# U! s/ Y# B  Z; v9 G│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
, n$ Q; V9 E* F  t1 k+ h9 j│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! U5 J4 ^  Q" z  o; P│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │9 n/ G: I9 T4 v3 X# z6 N4 V- q! {
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │5 H7 n1 M& u+ I$ {
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) k2 T$ X6 Q3 L$ ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │- w+ A5 O0 }! G. ^) a) G5 g
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │2 v1 b4 V, f% ^8 Y& ^4 |- r9 {, e
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 w5 q: V6 Z, C: y5 w
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 [9 u6 s& N' N( n! F
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 Y4 @* F$ x# V5 }( C: c' y% k
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │2 F: k) f$ [& d
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 J* d" x/ e: ^│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 d( e+ z( I4 x) _7 G6 n
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* G1 g/ z. T3 {; }& g" f# R│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& ~3 o# }" P3 c/ m, n
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │5 h4 j/ h% h  B2 @2 l
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
, ]- z+ R$ U& X# q│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 D3 ]1 a+ X3 C( K  ]│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% W( f4 s1 V2 X% ]│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' x; ]; ?9 s9 e8 ~: {2 j2 P% C* C5 [
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: v) O* {$ A0 ?$ t) S6 Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! r# v# A* y$ r' |& n: z5 x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- {' b, g+ W2 I  D: g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! X: I& C* H+ Y' ~5 C9 M│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ F3 u9 ^) k6 e+ ]; Q, b1 y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 f( b6 C1 K5 }# \/ C
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │8 c  ]$ z$ E% G( w  \
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' f; U- R8 O8 Z1 m$ y& G9 N& L) R
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( t- R. e) q0 G" j' @, Q) Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 I5 u$ w2 P5 o0 [8 ?1 I' y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │( V4 O# o! T/ ?0 ~% _3 ], `
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
2 x/ P$ @& f/ q! j' @6 W│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. G+ h. }2 B! C" k! p/ G│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' ~; p: p& t$ |
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
/ C; x. t" W) \3 Z6 o  }│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │* g/ x% e5 T1 ~: m0 W& {. L
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
0 f5 S) |1 v# {# U│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │& b3 a" Z2 L8 A% @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ `! S  p3 _* B; q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 |! Y+ r  o4 `- c
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
4 m+ f/ @( @5 P0 i1 }7 w5 h│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 t6 [# Q" ?* x. R- P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" |2 k/ k3 K5 U
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │/ E: \& ?' f6 \. Z" F
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# w0 v% ^3 U: a7 s│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │* ?. F: `% ~1 Y4 q$ Y9 @$ N: L
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
1 e4 I8 O6 A. a/ E. |7 U" ~│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
1 V! Z5 D7 P6 N* L│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 x  q; E- O4 O3 [3 k
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 `* F  q9 _) w0 \* h! z
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* ]. F+ k1 l$ d1 B1 k6 C$ t
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  ]4 v# e2 Y0 v$ E6 l
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 [; ]$ k! S3 x│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │, g7 ~$ Z" b- U& ]5 j
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
0 @8 |3 o- t! e; _, l, p; l. q9 w0 x/ J& _│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, T+ p4 e9 Z6 Y4 M2 V2 J8 u
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
# Y4 c0 y$ C8 O  k  _│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' j1 m9 @+ Y( Q6 }5 `7 e  Q
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' y% U, n) y( @$ K3 |$ T/ S" O│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 R$ U. ?. a0 H; ]
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 \1 _. K) Z2 P8 Q3 y/ t0 z
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │6 a! Y7 S: G6 B  s8 g
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │9 a! r+ H* G& V* I- ]- I1 ~
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 h) M. |/ h( U! H
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
( R! V. g& e; k% `. Y% Z7 b│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( d+ m8 T& X" q( i9 i! E6 v" v
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# m# d" I! L- c' l6 D" X1 v9 s. p│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 Q0 Q3 F( d+ r│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
, s5 W, Z1 z& C2 ^) V│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* u8 q% ~. s" Q1 ~  n) {2 O% a. J& b│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │0 {1 A3 z* l& b5 \0 h
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
; i" w  A7 f7 ?0 d. i/ G% @5 ?└──┴─────┴─┴──┴──┴───┴───────────────┘$ p7 f% \" w% o! D  c/ H" [" }
* b5 m# P+ h4 Q& E! n- J  e  U6 H+ s

  B3 M& z! w8 I# vGigaChip (蓝版)
% |& q5 t1 X, _, c6 w┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 u/ d" ^5 i" L, k0 w│编号│名称   │MB│攻击│属性│稀有度│说明             │
: Z. j9 N+ [' J3 a3 @+ o├──┼─────┼─┼──┼──┼───┼───────────────┤8 J3 U9 S) n9 i- [7 w7 b
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
; _; x5 T3 T$ G, ?- ~; _. Q  P│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. Y! o$ D5 s: v/ }3 |5 n│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
$ ]4 V, B) |% _. F; v0 [│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │8 _3 O0 y6 z' Z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! A( A( e1 }8 J* |) E│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
- U! b1 ]4 U0 {: E│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) D. n7 [. @, `8 h│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  e: }* ?. e* S4 S9 s5 t
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- J  u2 |) @& h0 d│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 f, O& k; j1 C& O& b. G
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │( b% ]# ~& `$ c% z; |& ]9 x- |/ Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 s: j5 \: ?$ x4 c5 v2 }. G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& I% s- G- |/ P+ u! j6 G│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
# s7 |' H1 T8 l5 J│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ |4 n1 u. x5 V, o0 z7 ^3 B+ A! r│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 G) v$ W/ f, `* b9 H! y│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
3 M, D& ^" D2 f3 F3 k│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( ~- i, t: o& _- T0 ^, h! `
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │8 R0 [/ X5 x$ D2 O! {
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
3 G  L) W" [) D& J& |0 c└──┴─────┴─┴──┴──┴───┴───────────────┘4 t( H$ {6 z# e3 e: M* t8 E
+ ^1 R9 k; D- `4 q
GigaChip (白版)(只列出与蓝版不一样的Chips)
. j) f9 E! C, c* e┌──┬─────┬─┬──┬──┬───┬───────────────┐+ C+ x: [9 Y: Q! I( I3 K! Z$ y
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ F& k  J4 j( Z5 V# X( t
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 ~0 j" B; |" i( c: w# H│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- \" S. l8 c% f! {, f. i7 x( T│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
7 v) |" ], ]5 l! r' K5 ~! ^│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
! n7 n. b* Z7 n1 w. [│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 L; r0 i. |- L8 Q1 {  Q+ E
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!% E) V' o) J, _9 ]7 ~( w3 R% K/ R
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( u+ ~4 k3 X$ a' T! R9 `
0 v3 y  ~9 L  O' {7 f% u* ^001002003004005006: w# d& r; d3 B
0070080090100110125 F0 A* x& `  }: i. C5 X+ j% r( q8 Z
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ a# i! x1 L/ L7 d
3 j. g& H9 u# h- S7 e! M1 C
019020021022023024
8 {3 W4 O# O) @025026027028029030* r( _' e( M7 j. T7 p& O
031032033034035036
# T& Q; Q" T3 x0 u$ _5 L0 o( m6 i) d" {
" x" p/ }8 c1 E7 ^' n2 h, @- S& b[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- h* k5 B' S# w7 c8 v, I. N$ r1 @. Y* l- F" M- ?" g- p
0370380390400410424 U6 T, _4 n0 w( A9 M
043044045046047048' C& q( }( A/ G
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# _7 N7 c2 m( \# M, @& o/ I3 B1 R) ~: G" q
3 t" K" X# \! }- Y7 Z
055056057058059060) U4 k/ X) @0 P8 y/ _
061062063064065066( ^- S5 q/ a, s) ^# t# C
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) [* H7 G3 i1 a# L8 m0 U: u

5 T& H& z3 p0 ~- g! l2 ]073074075076077078( Y; A  g# t9 M5 b) N1 m
079080081082083084
& V* T- l& D; f6 g7 v085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 C! Q  G  B' W) U3 C
1 v7 `( q# a" t4 c
091092093094095096
7 Q  O( V' ?# x) o* F% e097098099100101102
* k( d1 b: }, q: p% e5 A8 {103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. @; r; J8 _: T% A, |7 P

  o: c1 s8 j- K1 C- C3 n109110111112113114
7 E" V; p) N3 D, M  }# y. f5 t115116117118119120) q, Y" T, f0 ^. M' e6 }
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 A! Z6 M& n9 H4 q2 g( [- B( ?  G* K8 i# p6 I" N7 Y
1271281291301311321 j" k/ q  |# p7 Y. J5 ?. |
133134135136137138. S5 k9 x, Q9 k  d# I
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; N% o3 ^" V' E' Q

- _& z7 A4 b( q" @* E1 Z1451461471481491506 F! _& w) ?7 J, i; r6 o: R
151152153154155156* B# T/ I8 v4 w+ C1 c9 o8 ]0 y
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: [/ ^6 k9 Y5 D9 l6 L
# ]- _7 z6 O/ Q) s- w% X163164165166167168; x, M4 O" q. W0 M5 x$ x
1691701711721731747 g, d2 O8 z$ R6 m% I5 o% _
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( A. D, n# U+ m3 ]; X! x
2 m, w$ U1 E0 m7 u3 _3 a181182183184185186
% K' r8 C% k, B' C1 ~. {187188189190191192! O6 v5 N. H+ D. O, c9 k; e( _2 Y' E
193194195196197198+ Q2 _# f8 q9 ?
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; u2 R& K2 t$ P$ V' L9 I% Y1 e1 g9 L; t( |
001002003004005006: b- I3 o6 O/ z2 o3 T" W# Q. e5 `$ O
0070080090100110120 Q  c1 n* c* m+ Z! ~
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" A) p* y% J' B( q5 v
6 L/ C3 k3 B* u" R* Q: p% k
019020021022023024. ]+ b% o9 W6 t3 w
025026027028029030
0 f! H7 w- C$ h6 v: a4 [- _031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, B  @  h- n% G6 {" V8 ?& O, Y3 m4 o5 k4 }1 ~3 J6 h4 L
037038039040041042
' S7 [' i. ]1 l  k  k8 e! h' }043044045046047048, b3 m. {( m' S+ g# n- `
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 n- a% y( V/ J6 |) F! Z
( i/ d6 s9 y$ f' H8 A8 I6 n+ l
0550560570580590609 }  \7 T+ \: z2 z3 J! P9 O
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) l/ `6 ?, r0 W7 |* B: @
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 P9 Z2 t  ]% m( d$ V' ?! I+ T1 y
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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