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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创5 Z' _& |- U& F* r5 f. v6 A. i
■ ●■    http://www.NewWise.com 0 R* v4 A8 Y8 Z( D
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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; ?) A9 v9 T% v' Z# u" F6 I. A           洛克人 EXE 3 Blue 卡片组合
0 F) b1 F* b, ^
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版" ?' x$ m% q' i5 z0 R" I3 O' G6 s
大家要看日文版的P.A.或详细攻略,点击这里吧!

  _+ T" f. ?8 K2 A8 c2 _5 k0 P! _====================8 \9 B  v5 `  }# u: M9 r
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ b" u; a) A- _8 c4 w2 w3 {) ~  h0 ?8 m
以下内容格式如下:) t% S! \. m, q; c' g& i3 V

) h8 s. {1 c+ ]* E+ A/ K" |编号    名称
* r* O! U9 O- c# X" v: x说明; T3 P3 `! H. B! I
组合方法- R& U, E, z' m# i$ W* D
---------------------------------5 M0 t- n4 j  Q' {5 O, d- a
01    Z-Connon 18 V, r6 F% l6 H! l
Unlimited Cannon for 5 sec6 D9 B2 ~" r9 u# g* t
Cannon A+B+C- g9 G& Q! o" b( T6 r' S- |* b
Cannon B+C+D- n. B/ }% Z! y+ O) F4 b  {  M
Cannon C+D+E. |0 Q- |; E' L2 o( ^

: y. @( K( c6 V( T/ U0 R7 u- S02    Z-Connon 2  b1 u3 K) C; o8 Q5 w# s2 x. D9 H# G- }
Unlimited HiCannon for 5 sec5 o$ j" y& J; d$ \
HiCannon H+I+J; z  |; k/ T, P
HiCannon I+J+K
. P4 [4 V( |) [% A! f& n- l/ OHiCannon J+K+L3 s( {( l7 i7 X, g, ?$ R
3 q& b8 p+ P4 e, Q4 Z6 z" w1 S: \
03    Z-Connon 3. @3 q  W2 }% n% b. @, o6 h
Unlimited MegaCannon for 5 sec
; D6 [. i, m# @2 KM-Cannon O+P+Q
1 F- a7 P' _( `; O2 }) M" V0 mM-Cannon P+Q+R
8 A1 d7 m: S. z; s" w! FM-Cannon Q+R+S( k! ~7 c4 D/ j/ g( S

$ f' `( d' t0 G7 I1 i  X: l' g04    Z-Punch( b* @2 I$ Z0 T# b0 G% n0 q
Unlimited GutPunch for 5 sec, \+ O+ M6 L- h
GutPunch B+C+D
" s  [- \5 z) X# U/ ~5 mGutPunch C+D+E* C3 _4 t- ?& ^: \
GutPunch D+E+F
8 K4 p: H* x0 ?" U' u( C6 W& ]9 X" N. G# p# G$ g. M3 O
05    Z-Strght
* |/ |6 V! V1 @% P. sUnlimited GutStrgt for 5 sec2 \3 n: `: n' k
GutStrgt O+P+Q
' o$ q( u0 k2 }* i+ D* X0 g0 ]2 JGutStrgt P+Q+R
& P! b  r. u9 I0 H2 n- z# ]# @GutStrgt Q+R+S# C# @, S4 Z0 a$ h( t( Z% Z

! b: {! C) t& j' a06    Z-Impact
$ ]! q. z; O8 |- I/ A6 a/ PUnlimited GutImpct for 5 sec
2 w4 y* ?  g6 m' I: W; M0 M6 C+ fGutImpact G+H+I3 f! ]7 @% @3 h9 p3 S
GutImpact H+I+J) B* t$ K# J9 `  W
GutImpact J+K+L
7 r/ r$ C  L5 Q3 ]
3 D6 ^9 p- A( I( A  L07    Z-Varibl
% f3 k3 x5 ?' w4 O4 J/ f' OUnlimited VarSword for 5 sec
8 U8 z# X* c& I/ B$ xVarSwrd B+C+D
% ^2 I! w" p, J2 \6 |# XVarSwrd C+D+E* h  y# T& j' G! `) d' t/ ?8 }# k
VarSwrd D+E+F8 h/ g" |6 v4 Y3 |# e/ q+ r: A8 ~
3 C- r' X$ {4 v8 D& B) A* L6 L$ k
08    Z-Yoyo 1
) [' }# A, f3 o0 X) nUnlimited Yo-Yo for 5 sec( }7 w( b  E! N. ~! m4 N
Yo-Yo1 C+D+E
/ ?4 o1 Q9 B6 aYo-Yo1 D+E+F+ i; O% N8 A' I- O# o: _
Yo-Yo1 E+F+G1 F/ e8 d  E7 {
0 J" E7 M: T9 L
09    Z-Yoyo 2& H1 N$ A+ s! d9 W& d
Unlimited Yo-Yo2 for 5 sec
6 Y- _4 r" g. V$ Y1 xYo-Yo2 H+I+J# q0 O) o6 E# a6 C& G9 `& I
Yo-Yo2 I+J+K5 C0 V, G4 f. S" L; |5 t
Yo-Yo2 J+K+L) j! X1 j. T2 J3 b
  m9 z% V8 D* F  _" U2 C
10    Z-Yoyo 3  W+ F% p  k2 B$ R* X
Unlimited Yo-Yo3 for 5 sec2 t: u! S" Y1 m" J
Yo-Yo3 M+N+O
, [: u* e# y1 }  [( `9 s+ RYo-Yo3 N+O+P
) ^. F+ e: l& B% R+ x+ |- T; ZYo-Yo3 O+P+Q
5 z4 n# S: a9 a' J# V
2 h3 K: [( X( y: f11    Z-Step 1% D8 j0 W& K/ r! h8 w/ g
Unlimited StepSwrd for 5 sec' |; k! T2 ?. {: c+ Z. o$ }3 H3 q
StepSwrd L+M+N1 D5 _: I1 L$ m5 c3 [- U( x) O& \
StepSwrd M+N+O
3 @7 |; M8 f# n7 N: ZStepSwrd N+O+P
7 O& f* t. \8 V5 V4 Z2 U3 N& N3 V0 b5 u% G* v
12    Z-Step 2, y7 G1 F1 w! |
Unlimited StepCros for 5 sec
" X! S* j3 ^  O. G5 t) Z$ y; {StepCros P+Q+R/ J7 Z! ^4 b' b
StepCros Q+R+S
2 o: [- l. p- z, mStepCros R+S+T
, @' H9 B; g; r( H9 m0 j; I3 r
- X3 q' p! {8 t. o" U13    BubSprd* |) c+ \* f1 `
Attks w/ spreading bubbles!' g' W* ?; `* |# ~
Bubbler  C+D+E- C- }5 e, T" m9 I0 E: n- @
Bub-V    D+E+F
; ], H. z, g: N; n2 u  j4 g; xBublSide E+F+G9 ~6 [* e  L3 J
Bubbler E + Bub-V E + BublSide E
6 Z! q9 x- H3 G, H3 v3 Y
- C: C% T) K, v: E  _8 T. P14    HeatSprd( v- ?1 v$ }0 a( z
Attks w/ spreading fireball!  D! z5 `* Z* r) M. t
HeatShot H+I+J6 W+ p. H* N7 ~2 B  S4 I% P+ w
Heat-V   I+J+K, k2 U" I8 R, I, P9 r
HeatSide J+K+L; K1 ^9 k5 r: j1 \! p
HeatShot J + Heat-V J + HeatSide J
4 _2 X( A5 z7 n
! F# s7 Q% s; i. m+ \. G2 L15    H-Burst6 {) b1 Q+ c1 E! N6 K. o
Creates a giant explosion
/ @$ d( T/ e4 h# l! I% m% XSpreader M+N+O
2 v# N( x% W3 K/ q! p% zSpreader N+O+P- c2 n) C/ Z# {) z
Spreader O+P+Q
+ I1 h3 u1 P" h+ u6 P; o
7 v& L$ _! a/ `' F: C  s16    LifeSwrd! i3 x* o( w5 o1 \! l. g; G
Swings a huge 2×3 sword!
& H+ E1 C" t6 lSword E + WideSwrd E + LongSwrd E
  p2 |) T0 h: |  XSword L + WideSwrd L + LongSwrd L
; I2 k: e0 G' X6 q& KSword Y + WideSwrd Y + LongSwrd Y- d- d5 I, S" A  t) t! O8 Z, L
) C$ P- O* z8 ^0 j' C" K) \
17    ElemSwrd4 F0 S$ s6 b& @4 @0 c
Wide swrd contains 4 elemnts6 _( D( ~% j$ W1 ^
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# l' |8 `  j0 g, vFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 [/ u. C/ }1 ]- s  k( b

* z8 e/ `! k% r, W18    EvilCut- n/ f; k, t( d$ u6 K& e
Step up 2 & make 4 atacks
) x1 J, Z4 R1 W; k0 S0 D& B' dStepSwrd P + HeroSwrd P + StepCros P
2 N& z+ [' @- R8 m' U" i+ p6 v
0 U. b" R# y/ Q6 B' v# \. l3 F$ z7 f6 s19    HyperRat
+ \2 i" s  \4 x% E1 y% ~. QA giant Ratton charges!
% @# W5 T- m4 I' z9 aRatton1 A + Ratton2 A + Ratton3 A
2 ]: W+ O5 T; T2 P# C9 V# A- \Ratton1 C + Ratton2 C + Ratton3 C
, Z7 w& [& p9 R! p+ [( `0 s5 G9 K8 mRatton1 F + Ratton2 F + Ratton3 F6 O: M, r5 B- U' V' n

0 w8 x0 x6 @  j% ~' R20    TimeBom +
/ [3 p+ u8 z! S" p, QSets Time Bomb in enmy area
% q  i% M, R( `' a- t* `TimeBomb J+K+L: p* C% J- a' x$ w8 Y
TimeBomb K+L+M
# W/ u! A* ^0 M7 y% r7 M& n7 VTimeBomb L+M+N$ l' _4 i9 }$ k  B) C1 F
! Y3 @/ f' B$ m, Y% p# r
21    GelRain
7 d. L8 W$ E" pGel steals squares* U- x- z" j" g
MetaGel1 B+C+D
2 L$ S5 r/ F( F6 O6 a4 `: J$ J  tMetaGel2 E+F+G
/ t6 o0 j4 d! ~MetaGel3 S+T+U% j" g& Z+ K5 C0 |: M4 |" V

/ E1 a1 s. b3 L5 c4 B22    EverCrse3 s6 h; ~1 r. _) n
Shield chases enemies
# j# q) L) Q. A0 ZCrsShld1 C + CrsShld2 C + CrsShld3 C- S3 ~1 {3 R, a
CrsShld1 L + CrsShld2 L + CrsShld3 L) y/ h" Y5 g) u: X# _% U8 z# H
+ [& {+ k. {4 Q8 a2 j2 J9 R0 L
23    MomQuake
) F( v, U% [0 T- ^4 Q; m2 c# UAwakens Mother Earth!
) s4 e. v: t( Y3 P5 F7 KRockCube * + RockCube * + GodStone S) J6 X& H6 T6 a* A8 O. c- @

! `" L8 Y( e* @# c24    PoisPhar
5 O1 r/ r: Z6 x# dPharaoh generates poison& I' r  T* O. t
PoisMask A + PoisFace A + Anubis A
) u3 O& S) K: p- F% j+ g8 A- S0 v! q" J0 ~7 x- B, m# F. A! j% o
25    BodyGrd/ E. P1 _( c0 q" v! T9 O# w
Bodyguard takes out enemies$ W7 B5 z7 K  r
AntiDmg M + AntiNavi M + Muramasa M
9 |2 M/ B% [6 M5 x
  H; ?+ N  |' J! P- ^7 y26    500Barr% n0 j8 X* P6 w
Barrier absorbs 500HP dmg$ S/ ]  i6 W# r+ m! y& a# P6 {
Barrier E + Barr100 E + Barr200 E! ]! {3 M7 P; V: m  z; `4 z
Barrier R + Barr100 R + Barr200 R7 _8 W$ N3 S. v3 u- c
5 }9 k5 z. O  c" B+ G# A
27    BigHeart$ O$ j9 a# Y/ S" \) j; n( q
Attacks, then heals HP!1 N. B4 Z$ ?3 h0 c
HolyPanl R + Recov300 R + Roll R, d( w5 h: G1 v0 j4 M4 R: T$ }
HolyPanl R + Recov300 R + RollV2 R
  c# D9 v6 A9 u$ vHolyPanl R + Recov300 R + RollV3 R
5 N! k+ |' `$ K& S- I, J: K, z' N7 ~' |# r4 \
28    GtsShoot
4 i. x# m+ |7 r) p$ hGutsMan throws MegaMan!
+ W. a4 h) |8 u2 y* E) A' qGuard * + DashAtk G + GutsMan G
9 w9 k* `6 _) u& mGuard * + DashAtk G + GutsMan2 G
! t6 _2 M5 g3 t7 ~* b' L3 TGuard * + DashAtk G + GutsMan3 G/ H+ }( ]5 C, ?( s) n6 k" I! O: T+ `
Guard * + DashAtk G + GutsMan4 G
% Z. W! }8 l3 ^2 W3 w6 q$ y' H# `' c2 V. v, [6 D( E
29    DeuxHero
0 D/ {( L: D5 V7 n. rMegaMan & ProtoMan team up!6 O1 l6 n% J" W0 B5 O0 d
CustSwrd B + VarSwrd B + ProtoMan B
( m4 Z9 ^, G1 |' J3 bCustSwrd B + VarSwrd B + ProtoMn2 B1 S# X# I5 r( Z1 h
CustSwrd B + VarSwrd B + ProtoMn3 B
( b1 d8 z+ |! VCustSwrd B + VarSwrd B + ProtoMn4 B9 X3 G& u+ h% |
  y& e4 i+ p$ v4 Q9 v
30    2xHero
$ S: b! p' w; S8 N% ~8 lMegaMan & ProtoMan Dual atk
, p; F% K' M* w/ ?9 iSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 H0 u, T4 z) J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" [6 P6 a* W( \2 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& }8 R$ O0 Y' ^9 _- WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' u* h" H8 y  _1 G. E* F2 J% z/ r6 r/ b+ [
31    PrixPowr4 S, `: K6 u/ V- b, y4 W5 a' ?
3 Navis attack at once!
% @0 _5 x+ t: z* g& _$ c6 l4 eTeam1 * + Team2 * + KingMan5 K6 U+ F4 V, I0 e. F9 X
Team1 * + Team2 * + MistMan5 M
4 P" h3 [* u: x: n# G* s: ^% e( {4 bTeam1 * + Team2 * + BowlMan5 B
( F! E3 a- I- q5 g: t
: u) a! r/ G0 k* K32    MstrStyl0 u, K5 C6 b+ j
MegaMan unleashes his power7 h8 j5 a( e9 `
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 [6 c3 Q! K6 s; Q' P2 W9 h1 O
1 x4 l3 i: [- m- q  k7 F
StdrdChip (Part 1)& D0 U, U" M! i. W$ b
┌──┬────┬─┬──┬──┬───┬───────────────┐
# R; d( u' s0 |% l+ r6 B! S/ `│编号│名称  │MB│攻击│属性│稀有度│说明             │5 m* k9 @7 E; ^" ?" k" ^
├──┼────┼─┼──┼──┼───┼───────────────┤
" g+ W9 Q& L9 C/ O. _( m( A" |' N│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' P9 n: G; E' U) T0 B
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. P6 ]! v; {) Z; _9 }│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 N& I. h" Z! m│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │4 V$ `5 s, b! n* }, X' i( l
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 t2 o5 e( V  k" H1 G
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! r2 S! t  o8 V5 {, D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │6 P" B& I6 ]& M) J& i- z6 x  E7 ^
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │1 E  F# D! Z5 [' G/ o5 \, `; }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │/ d# m6 U; D9 V6 G( }8 [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │. O, }  K: h! H7 q$ b6 K  `5 s* W- G! m
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
: g/ s0 C1 I" [" _│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 @; f2 b5 F& c/ j: J
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  J8 _0 z  U- P4 ]; T│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  k1 K$ x6 b6 U/ ]) F% U! @$ L% f
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) G. H* R9 p' ]2 {* Q2 n$ {3 @│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │# v2 L, p& ~7 s8 f) G- D9 ?  d
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ l) u6 `8 Y& n/ P% G
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │4 b' v: }- b" O& Z: |) m
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 h) j+ G! y  ~' ~0 u. R* C- L│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- N( ?, L- ?& t2 S' S/ w/ d. Q% |+ r│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' f7 H3 n1 j9 D! t' P  U5 F8 f6 u
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
: p* g$ d2 `% C: B5 a$ V* K│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │6 m- }+ X1 b4 ~
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ W% H! ^# Z! ~( @! |. x5 a6 I% f5 G/ n( B
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │( V0 J, u* d& }& o" y  n$ Q+ C
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │% `# W! ~# [8 u9 b& M# S
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │! K$ b  i& ?& x" z' x
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │3 s& }& w) x5 H2 V6 @: m
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │+ X( j7 u) V. I$ r0 g! N
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │* V. u( x/ a4 _2 F
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │  h8 @+ z- i5 M+ `
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" t6 }; ^: w5 }5 `1 T" I. F! q
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │( j; }3 j) P% i# @  H( t; E, T
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
6 L6 D# B$ h5 J( l7 l5 F│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ M5 C, M9 z6 j$ f│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: Y9 B- g, q0 H
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( A6 F0 k8 C5 u( _4 k5 S( B% p6 l1 e
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( q& [5 U2 {$ q" _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ O( a7 n& S/ z5 j' _* j│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 j8 z! ?) m1 C; U, {/ j2 [+ B
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 Q+ L3 U) o. q, y7 A, H( E
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
& @! K& I% x" `5 B, k6 n│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
# `7 f4 m% h! D- F" r│44 │ShockWav│10│60 │  │*   │Shock through enemies     │6 \8 ~# s2 C  B. m
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- D% @& x& ~0 ]( C! x
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; y% C9 g' E+ T$ ~/ M1 n
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
% d$ _, X% q2 e; m3 |% v│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │3 m; V5 z! A7 y5 K0 U+ u: e6 x
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 Q& v6 E- Z& H) Q
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │) x) P5 @. _3 n' e- ]) W8 H; ]
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 I$ K0 S* i9 p1 T# T" n& ~│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │+ _, _! E" U1 _7 t5 F6 I/ H
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) U, y' ]3 V+ |( G7 h$ p│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
9 a2 m6 p9 |  o3 B. K, A│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │) a" d" B( N1 \1 J+ c
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ d0 a/ ]& Q; j% Q8 |│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& N8 A  Z8 [) S  v/ F
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 z* A! }- r9 P  O: E% N$ W/ p- B│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 h8 a3 P0 v# W7 R) t- s0 l2 c│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
! _0 H: A0 [# z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
6 T$ e- y6 ]: H9 q) ]* S│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │0 y. Q9 j4 W* I  F$ L
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ y/ \  u; F5 l4 X/ t
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# Q2 g& }5 Z, K  H│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 _; e: a  c  Q# M│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
) _3 h# o9 U* Q3 u7 _, t5 }" S9 V│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ H: d7 Z& U; @- Y/ u) b  V│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ Y4 i' ]* Z: x6 x$ c( m│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
" M& \$ Z; p6 F9 _; e+ J│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 S( z8 L2 h% F; [
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 W* w& h8 M4 c0 M& T, _
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │# {  L0 w: U, D  R: q: u2 h, _( g* g
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
5 R) I0 Y' Z% y9 _│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: L; C- \2 E# E9 A# N│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
4 B1 r4 H6 @" h) j5 C6 b9 W' Z! d5 ~│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 t% ^0 L: q" A- ]& B" j  q│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
( H$ a# I2 o& {8 D1 [* F6 F│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 o/ \2 X0 r9 L3 o, z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
  a8 M" F, Q0 |9 r5 R; v│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │3 Y0 W( L& d% u6 [6 Z; D
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
/ \4 y$ z' Y2 m6 P! @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │: D1 R1 e" m, V
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; z+ D6 x+ K! x+ D) t5 ~│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  z  D+ q" S. V# _) x
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │+ I1 x' b- ?6 U* f- R
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
' Z; v  n5 K! p│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# J4 e6 {- H7 ^& _8 s' o% U
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
9 r# P+ E4 Z- H  G4 |. M9 a│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 e2 E, w3 t: K  g# @
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
1 D! r$ w2 Q  ?' z% I│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 O+ k: I7 W" Y+ m) h│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, S' b$ @6 ^( O& p│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
7 q- p- `6 ?/ \4 x6 a1 @│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 ?( A" n, c5 A) z1 O2 H! o│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
: k' Q% B/ ^$ `: e+ a│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 r8 c: C' C; W
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
' h' ]5 u9 d/ x& g│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* f6 Y4 z, ^# m) g! \% W/ }7 I│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 b9 s2 N+ Q# F, w9 @) L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│' @8 e4 y# ~5 g) X6 u; X3 M, H2 Q
└──┴────┴─┴──┴──┴───┴───────────────┘
+ G$ _) K/ z) K6 w' x/ W0 B0 t" g* Z
StdrdChip (Part 2)
7 ^3 n2 H7 c% v' o) N┌──┬────┬─┬──┬──┬───┬───────────────┐
! R) Z# q8 _2 _1 r) f│编号│名称  │MB│攻击│属性│稀有度│说明             │0 E3 {$ c9 S; }
├──┼────┼─┼──┼──┼───┼───────────────┤/ ^# p6 C6 @$ T) W
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% E2 {$ A2 ?- ~: \0 l9 Y% J7 o! R│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
7 R) R8 v2 {6 ~+ \, s5 \3 K│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
  w2 g4 ^$ O) l* Y! B, Y% T│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# b7 f% W  u; M$ _
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │  U9 |& \& m( t2 S2 {
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 [- W  F# ], d' {4 k
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │. l: M1 a+ o. E2 v
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │+ W# k7 V+ t% p! _) g: x: d* l& a
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 Y8 H! y8 [$ F$ _: I; {' L( g│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │2 U/ i2 f0 v5 D/ @5 u# ^2 _% f* H
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │0 ], w' O5 ]$ @- T; n6 L* J0 [8 }
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
- a8 @  p5 k8 i! Y! ^│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 `# H- b/ C4 Y- a2 Y* {
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
  `- G8 p/ Y, ~) \6 ~! J│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │6 Y7 N6 ], }. }3 S  C/ g
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │. C$ g' T8 q5 h% g
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
! F5 f! H% \3 j3 y; d0 I- g│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │3 O) |4 n) C4 u- S2 ~. y
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
, \. k) N- ]* j* n, h5 @" c│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │/ q7 }- K4 R4 D& y( z2 S8 z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  g. U, W( a6 G% x+ x% u) b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
% u; W1 J. V% i0 @+ K1 d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │* w! B7 C. w5 K: |# Y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │! _7 |' n( e" O; e- b
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │$ d- J( P# J$ O2 y& G  V# ]
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- p) k+ R& m9 G5 z- E7 K
│126 │Rook  │30│  │  │***  │Protects you from attacks   │8 j5 d" E. K+ X
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
# c. Y- V* d) K7 x! M│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
) U  Y9 _, \0 d4 ]; B& Q% G  `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& C5 w/ ], R  t: |│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │; r1 W/ b& u7 d) T
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- I, R  p' i8 }│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
: x) q# g, ^$ W1 @0 _│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
) Q, ^+ c& u/ p+ C" g│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" n+ c+ @" c% q' d" f
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │! O2 }& E2 ~5 @/ `! u
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │8 o. v9 D/ f8 I# y9 k- n/ E
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │  P5 i0 D+ n. {2 R7 `/ j# |6 `
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ W% O, Z5 d7 n" T+ R7 M
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │) k1 T( m( `/ R% s# A  D8 c! o
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 A- m7 f" Q' _& l) H3 r& X│141 │Prism  │60│  │  │***  │Prism fires randomly     │' B0 ?. m5 Q4 ], s$ K
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 @  ]% h' H) ^2 c│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │% X0 Z! u$ K8 r' V  s
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │( p( K5 \$ p" q% H/ V6 k3 [
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
" k& j/ O' e8 j- L$ y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 F$ b9 s# A3 ~0 k  Q6 [│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 T) C- q( q" h/ g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' m+ g- B9 ~! ~+ B│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
8 k, q6 l$ b4 _│150 │Recov80 │20│  │  │**  │Recovers 80HP         │: [4 b! v2 g5 _
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 C- V7 E' r( x- C! j│152 │Recov150│50│  │  │***  │Recovers 150HP        │
; e+ o2 M6 w: K8 G. p1 d│153 │Recov200│65│  │  │**** │Recovers 200HP        │: P- u7 ]% m, m- H2 r0 o
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ ^  N# `7 B8 B  v4 ~* G2 T# Y│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! b7 c$ F1 S* T│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 X/ m0 W$ S' c8 M7 q
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% ^8 ~( k$ n! q: ?$ z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
) P% n% e  p% a& G│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, U" y! V+ Y+ |
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
5 s8 `  Y* i7 Q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │) q+ D/ N' d' V6 X
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
. ^4 p8 t8 r3 j$ u- k# j│163 │Invis  │11│  │  │***  │Invisible for a while     │) T8 r4 E8 f# C$ Y0 e  Y/ l
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
0 H4 Z3 ?: Z3 a0 a# N5 K5 o/ D/ H│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- v: H" `, H, \2 r& s1 ?3 y4 x│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
/ H' n# @5 s' Z5 [1 n. Y│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- F) r6 B7 m6 @1 ^8 ~) Z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │# F5 v& \8 ^$ U  q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │+ \: d8 m5 V+ {) W7 U
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
4 q) U$ C5 U* `1 G& j│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
3 t9 ]" B2 c  _( L. c, ^1 k│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ R: b; v5 \' n1 [' L│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
9 l5 _7 t2 M- j. |! m3 ]│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │: j* v; O# ~; t) G0 B
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
: a- _* w& `* B+ V( F│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" ]( O9 `) C0 m# G; j* R│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │3 u: {( j" L# K, k' S9 |
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 @- u( a% b5 p& t( P  [
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& h5 I7 M( |* e5 L+ T
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │! d# `# ~* K$ i. c# K) a0 @( y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 Z" L* A+ `* M' O│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │# @8 q  _/ t0 G# A" d
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
) r/ ]* @7 a3 u7 [' u: i- g│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
+ I5 C& g% e+ f$ Y$ v% ^│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: p- O( X5 z. j' U5 x* J$ z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! R5 [# R8 l; K) X8 f6 ]$ _
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
, z+ c; F- Z1 q4 |: M3 O│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 g+ D4 c- ^; Q( h8 A
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │% o. I5 J% |: {/ R0 N% t
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; n2 K* x( \: s1 i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# N8 O3 O. K) d│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) K  i( P8 L) s  i
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ j  g* \. y+ e* p
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 z/ \3 ]' i; q% W$ U1 E7 W
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( f( I5 ?' d9 x# u' R│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
: r& l- V8 A5 I8 E% x│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  m7 f3 L; O9 x/ F
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 h$ S) L: z2 k0 L& P) |
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& r3 O) [  Z6 Q; I- C│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │' s* b" X* j) b- D% @
└──┴────┴─┴──┴──┴───┴───────────────┘
# ~' t6 J( n/ f: y1 b- ~
; v1 H/ l0 }7 g, X0 G/ S" `
5 W* W6 M! v+ t* H6 C. T1 U- dMega Chip1 P* {/ I+ [$ P0 l3 X
┌──┬─────┬─┬──┬──┬───┬───────────────┐" _  J% y4 p! [8 p! s
│编号│名称   │MB│攻击│属性│稀有度│说明             │, g+ D2 o, k# n6 F# D
├──┼─────┼─┼──┼──┼───┼───────────────┤$ p) d1 ?1 n  [* K8 I+ R
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' D) {0 e4 L+ n6 p; ]9 S& F│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' p& K) c! j% Q; z% z2 O. Y2 k
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  @- `$ }* `; Y& c1 h, I0 z# |. J: k
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │& G  ]; [$ l( }7 [
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
$ s! K5 K+ o5 n  b1 T7 C% S│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! U5 J, H, m0 w2 N7 F
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
) A3 D9 x- M( Y7 `9 o; d│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 t& ^4 N! T4 t! T6 }2 C
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │, c' N0 O% z. m2 V, @2 t- E& _
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
( K0 N" F9 R6 a0 U- B" w│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
7 L/ O. \' p7 e1 ~* H9 {6 D1 K# Y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% L9 c' F1 L) ]( I3 E0 @
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* k6 i/ m2 c* G1 w! P: ^- @# W( \2 Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- k: }) c  X6 x7 h- X+ {$ j; ^, R5 Q│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │$ I* n% {8 O/ y0 }( W: w4 \& a
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │! E. c/ I+ X- j  g
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
& n" @& C0 s5 v& F9 G│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" V/ x0 H4 o2 Q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 a+ I6 d) x7 G) F( d│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 x5 N" Z$ @' Y6 `$ _│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
2 Z) G' j2 a: v0 C│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 o' N: I3 T- q6 J9 s  C# O* W  v│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │. U6 K% B; s9 z! c# @: y: w7 S: X
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
3 D- I' y( m: }& N8 V7 {& }' k│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │/ e/ S! b2 I# }: x
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │' N3 k  {+ d. I- f5 p  P8 b
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
$ W, d! W( A4 {│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  i& `5 [7 s, A+ X' D$ @1 g& K$ ~
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │$ _. c1 y9 n0 E, w
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
/ b& [- T* e- _* z. H. v5 N│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( S+ a2 j( U: T│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 C, E7 O+ q0 i0 O, @9 s
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 ?2 J3 o5 w' @" w3 d) ^$ B
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" @$ C' s+ ~! O! h, M5 g│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │8 \2 ~, J  ^  B
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
- b9 d* [2 x; {4 j) \0 ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 R0 ^5 A# r4 }* o1 i( W% K3 o│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' `+ G5 y' _: @- d! `│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
/ K" \9 x9 T' v: G│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │9 X3 l# e# [( i/ F
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
( w: I+ N" Z7 [│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 t# X2 G( L4 Z/ e7 M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │; c; J7 r4 I8 o4 \9 |: ^8 A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ a, G  W) g+ O. i; p" a" A
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) D# y+ D  d, [* Z; h│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │: I7 h5 n1 k- z# o' c
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 S5 Y8 f9 m! y  t! K, ?6 x* K0 B
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
6 ~5 t; a" ^6 T2 E│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  t4 P. ]$ V- z- G2 m5 ]* Y
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 ]  u2 R9 f0 Y* D" O' C3 I+ l+ d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& z% t* N5 E' @- j) U! J8 b│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 k1 T1 I: @; {& U7 P3 k$ Y* `2 _│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 @' ^5 ?# @- l8 M│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% V: @6 j; V) c8 _8 S$ w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. B7 }5 B( B5 s
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
) a1 ]# I, y+ i5 h" `" h│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
# k; S1 f+ N7 m$ u5 |│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 d2 W2 j3 M# ?: G& j* P
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& {  A& I& K8 v7 j; n6 |. z" R6 H│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ u. n) N6 ~* u# }4 }7 n
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │+ V" }$ P; T2 W2 L( h
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 D7 o( l9 S% r1 T
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │& b! b. w: }: [9 o  T! F6 ~/ R
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
% ?6 @9 g! V. D5 t! ^│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
1 H7 U3 `9 s5 P. C( P│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
! b5 e6 D+ u/ ^│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │( h( P5 j* u1 c3 U
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% U0 J& B- l8 j  |  @. P│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 A$ E4 ~+ A  L4 T+ X│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 Q/ A0 o; a! g3 F) n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │% o# w! b5 B/ m9 P2 N+ p' t6 A3 x' o
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 E' `" D0 m& I, q+ ^0 Q│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
& N9 T$ }9 Y7 B; D. p$ N0 e│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │) V/ @! x' M  ^
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) F- |7 c1 T: e; u/ @# F' O0 q│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 r, P3 H: {' U$ D& B: @( b$ f│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( [+ z/ F( ^1 t0 I6 h. \! ^# ~- O/ S
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │! B3 o( _0 W- g, |: A
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) L' Y2 y4 e! ]. }8 V9 _3 P
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 ~) \' }* _7 G5 ]- ^│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 J- f4 \- j/ N  ~& h# ^" C* i│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: y% O" D8 R. a│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │2 S- D3 G4 J- e. g# L  {5 I
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( \7 x( \+ ~/ @0 u5 @# k
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │0 S; J, V% [# P+ @
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 K* d& s1 F/ e/ i( i: M; a) I
. A& n. ~8 M) [7 M
8 c) l: O. V. e8 iGigaChip (蓝版)% X, L$ y2 i: _9 f: o
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 A# N2 X, Y0 f$ u' Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 E% T  Z" F8 d├──┼─────┼─┼──┼──┼───┼───────────────┤& U+ V; |& N! k
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
: \# U$ p- u4 E& Y! R# d% q6 Z$ h& m│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ f/ {8 a( o; F# o  f" ]6 _4 |- @: c
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │3 F/ l: ?$ L  O- M
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
5 l; D+ Q+ B* f/ ^+ c│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. }, e6 W$ H& x$ P: }1 p  J% s
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 [' U% j* u- x5 @6 Y5 P: m
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 k# M4 j  i3 N│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 ~% p+ Y; |. p0 E5 `
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │9 a2 J% j1 m" z0 W0 e$ u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 x  E. X! m8 \
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 d/ S8 A" K4 c$ C
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │% e# h3 @! R; V, e' ^( p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
& T9 M+ L: e* X│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
/ P0 f; _5 ^1 K$ Z8 l│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 v2 |8 I/ c9 n│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │) A' }; e8 i/ p, [* P( Y9 Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# \/ G1 Y7 U3 ?
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, t/ y4 C& s5 l│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. T+ u, G' A# K6 ]│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" U! ^) K2 ~: l0 A└──┴─────┴─┴──┴──┴───┴───────────────┘5 T6 C( O3 l3 T0 ]5 i* x+ V6 ^: o

0 Y' }- e; G; Q; r( \GigaChip (白版)(只列出与蓝版不一样的Chips)
# w  C- b7 ], k8 Y1 H- d- @$ W┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 h# g0 J7 {7 A# E1 W) o( z│编号│名称   │MB│攻击│属性│稀有度│说明             │
! ~6 d! }9 Q" S* K& ~: ?6 h3 E; e; V├──┼─────┼─┼──┼──┼───┼───────────────┤) E2 d7 U+ W2 z  ^. r! r
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# s1 ^9 C/ s5 |5 U│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
' L5 _. a7 v! D) Z│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
8 d. R% q5 u1 U1 r, ]' a│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! O8 C1 s$ B) Z0 A8 U# I& f1 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!+ Q. c& \5 [9 f
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  c' |. H0 i4 V# g: t
* i# J6 o! O- N- ?5 Y" O' _2 r0 c001002003004005006
' a9 V0 M3 t' k9 @7 l* h7 S0070080090100110126 S1 A  m6 R# s: z" m! d
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; C8 J% u) K) b& F* o2 q% A

3 B5 e- |. Y; O) j& z8 C' f0 `0190200210220230241 u) l3 W  ]: m1 h
025026027028029030
; m( C9 w, w, S0 i3 @031032033034035036
2 ^& ~" p2 K3 I- U8 g, }; Q1 {8 A$ Q( E. c. U$ Z" C
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) g& F: c; g1 n( z$ }5 k3 ~
2 z" ]' W1 U/ a4 V037038039040041042
; K: o& ^& I$ r) r0430440450460470482 L' `6 o7 d8 B. F* ~& |" x, a
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 K5 j2 h: D$ n+ ?5 _* a# f" a

& K( m& v3 C; F' ~2 v" n; Y' y' F055056057058059060
9 M: d% p! H5 Q9 v0610620630640650664 y6 f4 c! F: L0 A2 _
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  Z2 D: v% |+ u( n7 ~
  C' i" m' y' r* ~1 V8 _
073074075076077078! W* k1 s0 q$ \3 G- z3 [$ ?( T
079080081082083084
; ]2 W4 \9 K, O& d; ~  J085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! |% z# V8 K7 L- C3 n& e6 [

$ j1 }# a, ?% l9 R; F* O1 z. t1 i091092093094095096
8 f* T8 U* R' I0 e' F+ i097098099100101102# w3 `- U# E: j
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, [, @. R3 D- c5 Y5 ^; A' o, w! Z

4 V3 e, z- l, ]: x109110111112113114
% j4 h; a1 L/ q+ \1151161171181191207 E+ _# J+ c& j2 o0 t5 f) v
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) g  v1 Z( ?' B6 y1 q6 M
' h5 I2 R9 [) K$ `1 g' n127128129130131132! O& \  Q: w! D+ c) ]6 Q6 V
133134135136137138' Y/ G: S1 }- G) @
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 J% z0 I, ^  E$ ~, s
; K7 m+ m6 t1 X  t. R; b145146147148149150
4 ?! f0 Y$ `2 k$ \+ n" n1511521531541551567 ^3 h4 V& m  K% `" e
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, y2 |0 r: k# X3 k6 p
9 P9 ^9 j0 \/ Q, h163164165166167168
7 {: H3 t" ~3 F! f( I) k169170171172173174+ \; r" g7 m3 E  Z+ u" P5 p
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 s5 |( H$ f' F! Z8 _7 n5 C: I5 ]8 f) y
181182183184185186
! M& Y2 I4 l* }, }0 W/ U187188189190191192+ x, f* N4 m( ^. e  P5 ^2 [& a7 F
193194195196197198
; \- [1 `5 ?" x/ Q* k; ]9 W199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ f! h& }6 J0 K0 S5 U
' H( _4 ~/ R0 U
001002003004005006
% r  K/ G# @% G1 t: K, x: f+ K007008009010011012& p% [5 y- m6 p; Y7 n$ F0 _
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. D: R- p% }# K1 d7 ?" _: D6 L
( s& D! f( F2 \$ M
0190200210220230240 u* Y. P4 J! r* @' \
025026027028029030
$ _; M+ \* x8 ?9 ?" X8 n& p& R+ x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ [, K) b' e7 ]

% e9 J$ s4 O7 n( e: }0370380390400410426 {$ n& W8 X9 |* o$ _
043044045046047048
% Q* V. b) A# e) W  O049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( ?8 g5 N9 S/ k- Z2 X

. V. _% x  m& C, O9 d# i055056057058059060
. i. Z0 n; P7 b7 W9 c* U9 t061062063064065066
4 x6 x% r( j7 F8 G* w067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 m& V  D# p8 Y2 o# [; ?' j- D! o7 b- \$ ]) b0 @: N
073074075076077078
& u, a) G% D* _- h9 J7 c5 h* X079080081082083084
% n1 b6 _! A& O9 M085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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