转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创; l; l# [5 k- `% N0 k3 Q6 W) T
■ ●■ http://www.NewWise.com ( H1 H; S/ M; q3 W' f/ ?% e
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( s1 P' _8 ?" _. Z, `# z
大家要看日文版的P.A.或详细攻略,点击这里吧! F' H* u2 ^1 V" ?, T
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:4 ]. t5 u- Y/ X* w: z
6 P6 l: Y( b/ C3 _/ A编号 名称0 m+ v- H: z1 _/ Z' y4 e4 ^% ^4 K' I
说明
. ~# q/ }# [. T/ m$ V" m组合方法
9 Z" R, T# ?* _7 x---------------------------------8 A4 T. z& ~4 I5 h( ~4 Z0 G
01 Z-Connon 1' ]9 j( L( \- a& Z7 w. n2 W
Unlimited Cannon for 5 sec
! i/ h5 O' v' X% I2 _! R# ?# pCannon A+B+C& v9 p; I* \* x+ x
Cannon B+C+D
% d6 i* ?3 U0 K: V/ uCannon C+D+E$ v2 U6 k$ b U( q! U
7 U6 X* F* ?$ H' m. v02 Z-Connon 2, \0 v7 m/ e9 w; r& g
Unlimited HiCannon for 5 sec! n" V! v' y0 L4 n: e
HiCannon H+I+J
" B5 E4 h; u$ O9 f8 I# l/ _7 EHiCannon I+J+K
4 z& |7 ?! a9 Y J% R4 aHiCannon J+K+L
& R0 m0 s8 x0 O7 Z/ N6 P p' F: i( [' ^9 M. `: E* x- Z
03 Z-Connon 3
# B$ V' A' G! yUnlimited MegaCannon for 5 sec
$ g- _; }# {% D3 R' c7 q) lM-Cannon O+P+Q
6 V! F4 h" N% ~% J* TM-Cannon P+Q+R, u# I* ?6 U) O' |& @
M-Cannon Q+R+S" D1 v0 d' {! G* j* G
0 u' k8 D; \. `' u( a% F I04 Z-Punch
" Z! G* M& c9 P- [1 fUnlimited GutPunch for 5 sec
1 \ ^5 S8 |8 o- L0 G& ^GutPunch B+C+D
2 o1 @* n2 c0 K/ @GutPunch C+D+E
8 X8 |- w6 L5 q0 wGutPunch D+E+F
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05 Z-Strght# ?6 h" ~2 U, H: g9 t$ p
Unlimited GutStrgt for 5 sec
" Q2 S+ O" Z# ?" ^% PGutStrgt O+P+Q' l( }& d6 \; ]/ W5 Q3 z9 a4 N
GutStrgt P+Q+R
" {3 p5 Z& T' ?GutStrgt Q+R+S
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5 Z, u9 }3 a# I w3 Z! ^0 \% N$ m06 Z-Impact
5 t0 b$ d* G3 a0 ]$ P5 jUnlimited GutImpct for 5 sec$ X* o, v- F9 Z& ~! B4 o8 }0 k8 x
GutImpact G+H+I: [8 }% S6 A4 N! C# A( T# I
GutImpact H+I+J
- {9 ]3 P; c# j7 {0 J( L/ aGutImpact J+K+L A% b, v1 I7 M6 v( S) K! w
1 E1 k+ |- w# ]& H07 Z-Varibl! V$ q9 ~6 x& C4 t9 V
Unlimited VarSword for 5 sec
8 {$ \% p. g" Y: tVarSwrd B+C+D
* n3 C' p# b" H: H e: jVarSwrd C+D+E c5 Q6 v* W- @; A# M: N# o
VarSwrd D+E+F j \* c) d& u- [
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08 Z-Yoyo 1
$ f& j6 q, X1 J! MUnlimited Yo-Yo for 5 sec
o2 D; Y. q) I* ~* Q9 A1 P! JYo-Yo1 C+D+E
6 c1 z6 B8 D8 S k+ w# pYo-Yo1 D+E+F. l( J% Q& L& ^- g* v6 B
Yo-Yo1 E+F+G
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5 L" d4 N/ u! h9 ^' o09 Z-Yoyo 2
9 K. c! a* V1 m0 x1 e0 SUnlimited Yo-Yo2 for 5 sec
2 b5 a8 O) {2 }8 lYo-Yo2 H+I+J
0 m% S. r8 S+ z d. V8 aYo-Yo2 I+J+K
: b7 d0 `+ J" ~* w9 sYo-Yo2 J+K+L
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$ \/ z0 A' W7 @, {& N& T w10 Z-Yoyo 3
+ n; a- G6 g+ C, k% @4 X/ v. VUnlimited Yo-Yo3 for 5 sec
8 P$ N' a+ p& ?1 |9 T+ DYo-Yo3 M+N+O
0 }1 s! z* Z ]8 B2 m0 MYo-Yo3 N+O+P
9 h3 W$ g H. H. N% h0 nYo-Yo3 O+P+Q
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+ a# R9 Q: ^' H8 x11 Z-Step 1
, \" `( ]+ e" T* xUnlimited StepSwrd for 5 sec m }% d! p% U7 R+ {: \
StepSwrd L+M+N
' a. q1 f4 R. S9 qStepSwrd M+N+O
6 h9 x b$ g& N1 Q* ?StepSwrd N+O+P
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12 Z-Step 2
" I6 U' h. V+ K5 zUnlimited StepCros for 5 sec
4 |! p$ q2 L" a( JStepCros P+Q+R
" w+ }; g1 h% t- t {* vStepCros Q+R+S# | Z$ J! r( e7 k' a( ^
StepCros R+S+T1 A; A& Y4 ~7 ?: N% {& M H
9 ?2 L; s0 _9 w5 v5 L8 E13 BubSprd# Q/ r/ F3 k. Y' m$ G3 C
Attks w/ spreading bubbles!
# l7 C+ O, W( Y, `& p# JBubbler C+D+E& I. j6 O" M5 K" `" E8 z
Bub-V D+E+F% S4 J4 [7 n1 n5 \% G
BublSide E+F+G3 S" [/ r# O8 C3 f# v$ ~( C+ y
Bubbler E + Bub-V E + BublSide E5 E, N% Y- l1 w4 C' v
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14 HeatSprd
9 F* e) }1 r2 t3 F1 u1 w. f hAttks w/ spreading fireball!
, |+ w% k, r9 @# J/ [HeatShot H+I+J# ~5 P( r H& L* y# A
Heat-V I+J+K5 L4 g) [+ |$ c! S
HeatSide J+K+L7 D' c* |; ?9 U7 P; b4 }
HeatShot J + Heat-V J + HeatSide J
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8 S/ d3 _ [# [9 v: p( `15 H-Burst
" w5 Q" |! B7 H- ]. b8 G( JCreates a giant explosion7 ?) W& m# ^6 [& Y/ O% T# B
Spreader M+N+O
- R$ r# e: i4 G: G, d" _. PSpreader N+O+P
/ g& y6 i/ a/ E% v7 hSpreader O+P+Q5 K% K2 e! Y. _5 y8 O& T/ J, b+ E
: W, D7 l Q- }1 e16 LifeSwrd# K. ?- r1 R9 ^# f
Swings a huge 2×3 sword!* r! }) i9 V' E' r# ?( l
Sword E + WideSwrd E + LongSwrd E* D, B$ I9 B! `. @; ]9 }$ s: b
Sword L + WideSwrd L + LongSwrd L
2 [# P$ A) P# n$ f3 x4 v5 |" CSword Y + WideSwrd Y + LongSwrd Y4 w+ o$ h8 X! o, d
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17 ElemSwrd+ {( l$ {7 |7 g f
Wide swrd contains 4 elemnts
$ I$ ?9 n& B0 f9 J) r. [# LFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N; u' d) i0 r7 d" I
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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% K4 h) f6 C+ o$ `3 J8 ~6 E18 EvilCut
) c# K% z. p# MStep up 2 & make 4 atacks
, d0 f2 k: T, y8 v) a+ e* GStepSwrd P + HeroSwrd P + StepCros P5 X% F/ o# t8 V9 [. w7 `% U" u
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19 HyperRat `6 S- O- e( t. x/ O
A giant Ratton charges!
8 O* W( M' O# S* }" s% j& ]Ratton1 A + Ratton2 A + Ratton3 A
) I. H5 C5 \- x3 ERatton1 C + Ratton2 C + Ratton3 C
& B* G) Y" H% m1 l, N) FRatton1 F + Ratton2 F + Ratton3 F) ^' O0 O% h5 X$ w# O: h1 C
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20 TimeBom +5 Y- u0 b9 g+ r# l4 R
Sets Time Bomb in enmy area
$ d. ^6 Y' R* d7 i8 T" v* fTimeBomb J+K+L6 T0 L0 i: _' j- g! g0 n
TimeBomb K+L+M9 ]0 t1 F1 E) ]
TimeBomb L+M+N
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" z! E H2 u. o21 GelRain
% k- j, {6 q6 _6 VGel steals squares: Q2 d3 m* e8 ~( ?: a
MetaGel1 B+C+D
! h+ d. w3 y( YMetaGel2 E+F+G
6 v; z2 ?3 v& U/ ]MetaGel3 S+T+U
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, V6 O4 O* m. X22 EverCrse
+ b9 `0 l+ u7 c( P; ?+ TShield chases enemies& z: x0 ^+ N O8 @
CrsShld1 C + CrsShld2 C + CrsShld3 C6 W: Y/ X3 V, d, U( R
CrsShld1 L + CrsShld2 L + CrsShld3 L
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: l2 i+ h' M3 ]8 L23 MomQuake
4 H9 D* Y' Y5 M6 Q; ZAwakens Mother Earth!9 J2 J9 r. o) d C2 n& b. N
RockCube * + RockCube * + GodStone S2 }" p. h1 Z9 B( K6 s8 g
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24 PoisPhar
1 R5 C' F( O. C: V& R3 C* hPharaoh generates poison* X7 `0 u2 h6 S- b
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
: y* S7 t m- b% T6 ^/ eBodyguard takes out enemies
0 l& G, ? g' N( V1 w( gAntiDmg M + AntiNavi M + Muramasa M
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7 ~# m. M4 E/ H9 P26 500Barr6 X ]" _1 ?' M4 W) N
Barrier absorbs 500HP dmg! |/ Y" s) [; {* N$ H
Barrier E + Barr100 E + Barr200 E, ?2 m' v% {1 U* g3 l. J
Barrier R + Barr100 R + Barr200 R
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' d9 ~* k3 d9 F) j3 Z9 F( K27 BigHeart
# n7 I/ n1 X8 h5 W" u7 k6 q" aAttacks, then heals HP!
" s( F' V4 S( _- kHolyPanl R + Recov300 R + Roll R
1 F! J6 O$ B$ X0 m/ yHolyPanl R + Recov300 R + RollV2 R
) x2 a) M0 t) y2 w& V# g2 n1 x, iHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
+ g; O1 z! v: n, Q9 ]4 QGutsMan throws MegaMan!
% d" O7 d2 j$ J1 \; cGuard * + DashAtk G + GutsMan G% U% U- ?+ a+ n5 ~2 o) j: b
Guard * + DashAtk G + GutsMan2 G: a$ T9 C( u$ k; G @4 @
Guard * + DashAtk G + GutsMan3 G. }3 L: K+ t# F# G; y
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero- q, ~1 \5 N. t9 u0 Z
MegaMan & ProtoMan team up!$ f, M6 [) E/ ?
CustSwrd B + VarSwrd B + ProtoMan B B3 n2 k# h, v
CustSwrd B + VarSwrd B + ProtoMn2 B
7 N+ x8 \; t2 J* H {' v! ^CustSwrd B + VarSwrd B + ProtoMn3 B- e3 P* @2 D$ [3 Z
CustSwrd B + VarSwrd B + ProtoMn4 B
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30 2xHero
6 y, Y$ @9 p5 b4 P" gMegaMan & ProtoMan Dual atk$ g" a' e1 g5 g I8 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B' y# @0 m* A: h, U5 v, x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 |+ Y$ J3 C/ T9 D) TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 G. g, I; d/ N0 Z% VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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' P; O% ?6 H/ {2 h4 w9 w m; e) ~31 PrixPowr
8 W4 G% U n) z T3 Navis attack at once!0 R( A; ~$ } H# C0 Y
Team1 * + Team2 * + KingMan5 K$ z$ E! H4 Z8 k& J$ P
Team1 * + Team2 * + MistMan5 M B% E% ?9 g3 N; ?# m
Team1 * + Team2 * + BowlMan5 B
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! o& A* t3 E, @* F3 R- W32 MstrStyl0 a- U9 B4 \& A2 t8 k$ B" }
MegaMan unleashes his power
* b- {+ U& u8 z ~+ [; qSalamndr * + Fountain * + Bolt * + GaiaBlad *. W7 V) e) d* E0 L- ?# m# }
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StdrdChip (Part 1). [4 O u1 e5 y8 Z% ^2 o
┌──┬────┬─┬──┬──┬───┬───────────────┐
% g+ E8 `1 o, R- n( C! a% g! Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
* k% {5 [# d" N% K% t├──┼────┼─┼──┼──┼───┼───────────────┤
4 _& \: l7 P6 Q8 H│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% c6 K$ g2 A* n1 {
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 g" y# U& q, S( K
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) W4 c2 q6 j+ [ @( D5 x2 N: ~│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 \& E' ?: G* E: i7 K @
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
7 q0 i9 x* f- n' Q# B│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 ^6 a1 W# k9 z│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: ]7 Z6 e) ^1 w4 X }3 S- B│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 D9 `5 |6 p" T: P' C% k! W
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
8 I8 q4 X. g7 H1 {│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │; |4 r) R$ E3 M7 q7 F. ?2 o. u) z) ]
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( T: C: Y* g. V6 Y! Z│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! e% p0 r: S& C. k; U│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │- C6 ^8 Y+ L* I2 o( A
│14 │Spreader│16│30 │ │** │Creates a large explosion │
) y- ]* E6 E; D, }* t* |$ `+ X) E│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
m* ^$ b, p, @$ g5 a│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( O) p1 z$ A! s* f5 X│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │# ^( A: F. b) P& S& t2 P! Q* n
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 C. N0 \9 X; m6 s6 G│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' |# O( Y: `3 C3 _4 K2 J│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
! s* z6 D$ ]5 ~+ u8 W5 d│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& L/ M' }" E0 z' t4 ^│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 K3 A; `5 z& W6 e! q5 Z; ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │, E( z4 ]. M; ~! _0 _( X
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ k; b2 H. Q3 _│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │% U) Y3 n9 Y9 |" j
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │7 l. q0 t8 r) T* ?
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% {$ d6 m, T7 Y- O5 G│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 P0 c% j$ H/ x! r9 b- [
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' z8 c4 r8 }3 z8 f' y6 q' s/ M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
6 u* C1 d$ l+ H3 u8 b│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
1 M3 {9 n6 @' B; f' v│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# e7 I* G( y% c7 ~
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: [4 m" E( M1 d2 } [
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" Q4 A: N" j+ W, y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
- ]& ]. C2 @9 ^/ B1 S( O│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
4 E _) o' \& q$ q7 V ^# p│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
/ |2 P2 k \, e) T│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* X* t$ [: g; X+ n3 \│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 o+ S, ^, x: Q. Y* U: c& W# |7 \
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 Z" C a( O) B# a5 n% ]│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
. _1 ?3 B( \) H, M1 g│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; B( Y6 T- C8 l* h2 u│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
" b1 _, C" ~: z O│44 │ShockWav│10│60 │ │* │Shock through enemies │7 ~$ _. l( X, S' X/ z+ I$ V1 E
│45 │SonicWav│26│80 │ │** │Shock through enemies │
& f7 E( I5 R% q# ~4 m$ i/ l│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ {# T# Q9 C7 j4 T+ N, P. @│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ M9 _5 v( y, H" t+ k) w7 T* ^
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ B9 X3 ], n3 O0 c/ x8 {
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* B: |/ D" y! @9 r4 K% s│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. o; X* V2 k; `" C5 |│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 M, [* I% N; u; f( ~" D3 @
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ |) w+ P, G7 u# q$ e' g│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# n# z* |' u# [$ G/ J# i/ D
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) _: n0 L# m( z
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
4 v: r7 n/ R( w9 y) b# i) |│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; p U+ \5 Z% J% E4 v& d7 g
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │6 X! N) J$ ^$ x
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │* l b: L) O. E4 ]7 d! \2 y
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │3 m, H/ }( z5 I3 R! y& J
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
, m* Z: b; W/ J, @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ b; l) w' B% ]+ G- s$ r
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │+ N) C+ D6 Q4 ]; `% O7 B
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 B( q: ^ ]0 K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │% T( ~+ g2 D \ l! O
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 Q! D, o g. b+ q- U, U9 o
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* o8 R; s8 Y4 V
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │: e, m; x5 H# V) J; m* t7 G
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │7 o& c3 s1 K; ^4 N: Z& o1 {' f5 L
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ x' D) s& n4 ~: K4 s/ j│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 T1 u1 G/ d: `" C3 o
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, Z: q% T1 i3 l3 ~2 y' Z8 A! i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 |4 t9 B2 R! k. T│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 E4 Y4 K* \- B& n
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
3 j3 q4 u; I% R, e9 s4 N7 K│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ O: D7 T. {1 P* ^3 y0 m' C│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, O7 t0 P4 ? N* m a│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │4 U& A/ e, ^# B5 d7 C, ]) [2 V
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
8 R- j- x& F2 m- y# I. ?│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
) h+ a3 |* i# Q1 [│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: G R$ q, a1 G& r( Y: a0 g+ y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
6 X; p/ D5 f8 {5 y: S5 a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
( a c5 c. V3 x# z R) S; r) W│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; Z- p+ H7 j* A│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
; n0 F9 r% [: \: F( i4 l j2 S( f│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 C9 E( _4 \6 @: D│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
4 H8 P) n% F9 w$ u4 A1 F│87 │Hammer │16│100 │ │** │Hammer smashes front! │/ N M8 q: P- ?6 Q2 |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! C1 M0 b; b$ ^3 Y9 P│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │: C5 w Y8 @6 m) x" R6 H: }
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: |8 y8 p: ~6 p/ T8 E
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
+ t# v3 r6 @* D5 K│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 ?% c, j3 k8 c$ E
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
# V2 f" S. _6 E- F' m, g5 c│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │3 D/ v, s. R6 z- _# N9 R
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" R/ \3 f6 C0 ^8 h8 b, p│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │6 \5 i$ W) T! w$ V" k
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
9 D; B. c2 `! O- C0 I│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 m S; Y; \* S* N* s/ y
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │' ^/ B+ V) w6 e6 ?% h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; K4 X! T* n2 I- D# x* V& N; q
└──┴────┴─┴──┴──┴───┴───────────────┘$ R! o7 J9 H6 E# O* A3 ^
( }0 n3 m* A" m( F& b# l& [StdrdChip (Part 2)/ a, ]+ }9 X8 J. }* S! a; C
┌──┬────┬─┬──┬──┬───┬───────────────┐# X8 B% J! K8 p# h5 R7 z, `3 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │" F# O3 ~: D5 k5 f
├──┼────┼─┼──┼──┼───┼───────────────┤' l0 \4 ~/ C) C8 U7 `3 |& r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 |' ~2 J6 I( A3 E, j8 a7 y( l│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
! C1 u" E& S& F/ Z* i+ Y# s│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 i+ O& p6 o4 x# o5 P I9 i0 c│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ f5 J7 q+ Q$ }. X
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │9 _1 k" u; n7 `. w# f6 U& O' y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │8 z, U+ o0 \- [2 q, x
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) _$ G8 ^9 ^# P3 Y9 y; x% @
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
2 ?/ h9 I% c9 Z) [% S. F4 D│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
# h F# H" }4 Y$ h& e7 O4 `│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ W% I- A1 w2 f- m1 Y; ?
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ ~1 z5 l& I. z; e│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 f7 p, I+ o0 X3 A
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
# c. g+ ^2 j) P│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
$ `; I1 ~ `3 {: t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 M$ V, x* k4 ?7 G
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 d: E6 ]: S/ U8 l$ A
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
: m6 G0 n1 F( B w* _/ j│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: c- `$ _, {) p, o! U
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 C* g8 X2 D2 o2 B: x│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& R) d1 A* \: N) V3 W. b│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" c# G7 |% T+ C* p& X( ^9 F+ E│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' Y+ t* _ y, y3 f+ F- F. r
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
: q! P9 r' J Z K4 b# ^9 B6 p2 F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │4 R/ Y6 r8 A( U, |' W2 ], F
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 [& g. [: K% Q. [
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │7 D' E9 t/ _! [( i- |+ w* x
│126 │Rook │30│ │ │*** │Protects you from attacks │$ S8 | b0 h E( x6 m8 X" @7 C
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
! o3 Y( k y. H% V% m& _│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ O! B$ o* i- s# t5 h& @/ J│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
T Y9 D* i) n7 _, m; k8 Y│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' @) ?+ {5 B4 O# Z4 Q& K: U
│131 │Lance │46│130 │Wood│*** │Lances through back line │
. a5 p/ G& u. P; Z│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
6 O6 }, t( Y* D' k$ W& E│133 │Guard │5 │ │ │* │Repels enemy's attack │
2 H& {9 c' k" V' H│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
' z1 q! n. m2 [* C% c9 O│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │5 f% @4 Z3 G; v: b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ F; b, p( x! X. e
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 q2 k0 u- z# U, h
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 H2 G0 z% b) K& G
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
$ q: v- R( y, S( i; B│140 │RockCube│9 │ │ │* │Places a rock cube in front │6 ^$ h; ]4 t( J4 B
│141 │Prism │60│ │ │*** │Prism fires randomly │8 R1 S& |$ ~: m
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 r- B: k2 U+ m│143 │Fan │14│ │ │* │Vacuum pulls enemies │9 D4 X; \) s' @# J+ O
│144 │Fanfare │32│ │ │*** │Take no damage for a while │. D. m( I1 l; n# @$ G7 P0 b$ \, P
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │6 R) L# g9 E( l% f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │% a9 D$ C3 T$ x! p" U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 e) N: z7 n& f0 L% m; r7 A0 J' b│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 F# R4 I7 J) t+ C/ p3 ^ G7 g│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ f% j. [. J; R. x9 _│150 │Recov80 │20│ │ │** │Recovers 80HP │
! k2 S" y* N% d) w# ~8 x8 B│151 │Recov120│35│ │ │*** │Recovers 120HP │4 _( y! ]0 x2 I4 k! V- X/ y
│152 │Recov150│50│ │ │*** │Recovers 150HP │1 l7 ?7 y, K! |2 e
│153 │Recov200│65│ │ │**** │Recovers 200HP │2 s( F- Z5 ^" V# S6 w1 o
│154 │Recov300│80│ │ │**** │Recovers 300HP │
+ G4 N% r l- t8 c, Z; j( X( v│155 │Repair │8 │ │ │* │Fix your area's panels │
: o) A- g. r# `/ J. c- ~( n- N s│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
8 ?5 Q: m0 N3 F│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
: m3 u1 l7 R/ F6 C│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 W7 S$ `1 d1 j) S# C( R
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 t% ?7 A( U( ]6 X( ?& \; _9 ?
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 f' F9 j1 e8 a4 ]│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
+ O* h6 L) i% m( g3 x│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ b s6 W' ?4 A: q
│163 │Invis │11│ │ │*** │Invisible for a while │
+ W8 c9 N8 q l7 e│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
+ n( s" ^% f; n│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
* c) X4 C1 V3 M$ J) B ~│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 T2 k7 X0 E) i0 j
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
^' T/ B% K+ I3 H5 x, T│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 d' p2 X% l* n% K+ D( ~# P
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │9 \: ]. D. \0 e
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
N3 e% J( y- k! `8 O│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 m1 g. f; Z! M: P: [( v3 v: w│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ ^2 l' [1 E2 k: @0 k3 ^│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' ~! R. @2 }2 c: g, c1 {2 g& j( i│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 l7 ^3 N- y7 i& B2 h│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │/ ~7 q7 I5 [- f" y7 o+ U% n; `6 g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
U9 g+ M$ T6 Z5 d- I n' m8 M│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │! e+ R2 S& D: n4 Z T; i6 ~3 W
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ s2 c$ l- K7 j
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- \ @- B/ p/ X( B( V- |
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
/ } J1 h3 [: i. ?5 {& M( c│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- V' u2 R1 F- r, L$ i- c- J0 [
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │" y+ G, F# K+ b7 r7 P/ S
│183 │Hole │55│ │ │**** │Open hole to dark world │
" X$ y( h4 [8 J+ f│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) \: E2 f$ s# c$ x/ U│185 │LavaStge│22│ │ │*** │Changes all panls to lava │- X; S( Z g8 r5 k9 j
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
* T+ y' s1 h4 Q) v; U2 z6 i│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) X5 X7 g% B1 f+ C/ B
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 y% t' r) g- w5 V: W y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# R: c X) Y! C/ T
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
4 T( W# L. p" G) e0 p2 q7 m│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" i; v3 s# u+ f" n2 X, x│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
+ [% k5 s) u8 e S1 Z0 X│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 k/ \! K* P2 z" ~ [' U* e5 t│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │9 ~/ J9 V0 M$ D
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
5 G' A1 r4 V9 J. c; k8 b1 C% V│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 G1 A4 d. H4 j I" I
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
l, h, E/ j ^! u5 [, c│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! l( E5 [ ^3 A' U' m- l% E) Y( X│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ w# `" _4 Z5 L* z+ e0 Q│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │. i% U1 m; y/ e* S( Q6 \
└──┴────┴─┴──┴──┴───┴───────────────┘
. t3 y3 W0 D: u
5 P0 {' [/ J8 Q$ D
2 E& ^ S: S+ y( P% b% v* |Mega Chip; W0 y2 C+ f$ }3 \
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 x% r( E+ @7 s* u+ K2 x$ X+ H
│编号│名称 │MB│攻击│属性│稀有度│说明 │. K% v2 [& J/ d& A
├──┼─────┼─┼──┼──┼───┼───────────────┤' q: Q0 O' ~1 L- [# e N
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 c% l: U0 p/ \( n% Y9 S9 O6 C│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │8 S+ W) Y! N9 M4 X
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' f* b; h2 B( c( `$ s0 c
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 Z; z1 h" f' H
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ j4 b4 p, L0 t$ z" M* D
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 [+ {2 E* v& H' @! x4 V
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 I$ C: _1 K$ Z
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! b/ @( v( Q- I" ~: N│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# q7 }% ? K+ z: e) S│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│( w- u$ @" l; f% v* u! d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, I! F/ `$ m2 B│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │' J9 e9 B c1 K: j' c
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
7 z) T/ D: I# Y( a│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' @" U! ]" Z( P
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. m6 r$ M. P8 M* A/ n- @7 ~) \│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 z% ^6 y |. b9 p3 R7 Y- |
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) [6 O: O# W. s+ Z
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │+ E4 J, G A( x- G J7 c: P
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; v: r0 w7 m4 E- b
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
' l2 B1 P2 B \! z) y' d3 F% j0 E4 Y4 w│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │) [" i9 u0 ?$ P* e
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │' t5 O1 ^4 ~- x
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
; O/ w8 c Q5 I/ @1 H' Z* `│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │, n! C' v; W$ K) G) C* n. D! p
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. {* E7 B7 |5 n" f4 V1 t9 O
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, j% m% p2 Z" @ p% i" O+ s
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" o2 r" i8 v" b; Y" `7 L1 ~# Y% O│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
: ]3 I! z0 i7 Z2 z9 a/ n│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( K& ], p3 V9 \! E8 \( ?│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ S8 q( D# Y7 Z: C│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │1 L2 p4 M. q0 S. U" b" Y7 s9 B
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
$ R8 v+ C' t* f% C1 i6 g4 }) X& t│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: q! X6 p" j# \' P# \ Y│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" b( h- P% N( y! L' o* p# Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
5 S3 O% Y) Y( s1 B0 p│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 l* K( ^6 C2 z4 E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. I9 J0 c, M& p; Y- w- j│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 B( |, }+ r% Y" f- M- \; l│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: l% p4 x4 F& B; I0 Y; q+ P│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ @0 M7 o8 H: C+ Z- k% ?│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
9 e2 D$ }* g, U1 P6 u$ w4 O│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& ^, w. L5 [; n# T6 e. r3 b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 D0 k4 p* m0 j9 P5 C│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │6 J O. x4 {( |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │; c' }6 i8 t1 H8 P3 J- m
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │! z0 p m/ S: g g$ I
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 @3 X. ]8 B. R" S$ `
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
4 c' Z. i& F& x' D j│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │+ p1 Z) t0 `. a, _
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 S# o2 \/ K) j* X│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
% |* C8 Z$ ~( u0 T4 }% g│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │- c# y0 W- n" O) i, x* J$ Z
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
/ x5 c; t; u8 ?! K/ ]) }│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" r6 [- h/ F0 r) i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) ?: @- ?. @4 n) }% C- ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │2 K1 l ]% [ {" u
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; w3 w5 `& B Y4 @9 W9 f
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
3 x1 E& Q" Y" }) a% E' [│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │' l5 }: Y/ H' c( }* R+ ?
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: D9 `+ F0 n2 l$ U# ]% L6 {8 _6 I
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 A+ W+ {# w8 p2 u" [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
T* ?) n4 [; ?$ K/ o/ o│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
8 q& G8 J( Q9 l7 a3 f) I$ r│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, T' z" }4 L) m│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! A) K8 l$ R: u' g# a/ [│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ J- | [) I( y. z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
x3 N2 z5 ?4 U- n" P3 G, o2 ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
( y3 I0 d6 k+ D+ U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │# n& {- T7 {: T# [4 s
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
- E3 F4 h3 y6 e% q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
- M, Y4 d) w8 m% D) w1 f│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
) G5 a8 R" Y" p" {! y' M2 r6 a) R1 w│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 @7 i4 f9 {5 T) S& I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 w: V' L( W8 z3 R; J7 l: o│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
! `/ B& {* L8 p7 b) I( j/ x│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
7 A/ }2 U/ E; I p. I8 f$ q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: W ]" W5 o* [& i6 ]& Y3 |
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
7 b* Q6 u2 J9 I! q# h. w _5 l│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) Y( K' s4 T/ s& C
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
5 I) c/ Y% O3 F4 M) F│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* F! N& T' f1 j
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
" d/ L8 E- i0 s( y& d7 ~+ [│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ @+ |# S0 ~: Q, d! U
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │- z; c3 w/ [7 J6 w$ Y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
- l5 _, B* Z& [└──┴─────┴─┴──┴──┴───┴───────────────┘
+ E+ z! G; Q/ y/ p" O; v6 b7 k# w8 p* D
6 G+ N+ R j" _- |5 ~GigaChip (蓝版)1 M3 R, v2 L; s# \- @2 h, w6 q
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 K# }1 @+ e% R9 K8 `; |' b3 [│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 w: x' ~: B Q" P+ v├──┼─────┼─┼──┼──┼───┼───────────────┤* k- W) f! u7 B- ?- I
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& v' ^6 ^: |% H9 r
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" E# H8 B( K& m│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │6 n, P; h/ ]9 J, k" W
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% ]4 m2 S3 e- \3 i' o$ ~3 n
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 C9 @' R8 J7 b1 W│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 [8 Q8 |# F5 B; q* g+ b+ w4 o│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │2 H) I- V3 V3 Q: |
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) F$ ?. n! L* J3 |& I
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! S" m8 }6 X# [9 Y$ |% W' C│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) [3 h8 v/ B9 J
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 l; v2 F/ R2 b3 l5 I│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 o4 ~- m- U# _ K: v
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# A9 q, R! `" p+ ]# |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: R8 O1 K: r' P+ r
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; ]# u/ V; t( x* n, f% h
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
9 I, R; P* p; @) B% k│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
& `* R) |+ ^! t2 b│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( O9 M3 X& t. X) w. z, q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: j, J R! z! B2 Q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 F/ ]2 m1 t6 G7 s$ v4 N└──┴─────┴─┴──┴──┴───┴───────────────┘
% S3 V6 D3 ~3 e0 n8 ~
D V7 O& @, o' `% v1 JGigaChip (白版)(只列出与蓝版不一样的Chips)
, @* L- r+ U* j# g- j2 h┌──┬─────┬─┬──┬──┬───┬───────────────┐8 S, p( {( l; l% m* H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) y" I7 L% a |* ^├──┼─────┼─┼──┼──┼───┼───────────────┤
' ^% [" E5 m* l) A: x" G% g│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
* j8 I7 L" |- ?9 f) F+ y& |│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 S' l2 s* n$ c- p* g
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
! H' G2 e6 [* O' D" O│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ `! e M5 }8 S
└──┴─────┴─┴──┴──┴───┴───────────────┘ |