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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 j; p" {; }* I7 ]1 u
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 H6 _- i2 E8 a7 E& U$ n! T) X  X% \■● ■  NintendoWorld    站友xliz原创
  p; z" i) }! Q7 Y; {■ ●■    http://www.NewWise.com
( b( W# }* r0 v3 t% R" w■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 a3 [5 D8 f; n0 Q/ L  C0 r- _2 \7 `8 b( u8 l/ A# \' c" n
2 S% O3 Q5 p& \9 g$ l
           洛克人 EXE 3 Blue 卡片组合/ z5 N, ~7 [! ?+ b4 G
) U; O/ N8 z& i* }
: c; i  V- q5 |9 ~
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# ?! V9 L, u2 |$ v8 ?大家要看日文版的P.A.或详细攻略,点击这里吧!

% @  l) O6 l  {: K6 O7 E/ ]' g) |====================
) A* Y, K7 v' k$ H. t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 e7 A$ e% e9 V" _

) T) j  B* E/ S; S7 s* {以下内容格式如下:
. ^2 b& V) }8 |$ i0 G8 t' V" @2 i2 r9 Z; _
编号    名称
: O( z8 _# d9 g  o9 w说明
1 [4 b7 Y( x- d8 a; X8 G) h组合方法3 h8 s* r3 N/ m! Z- j  `3 N
---------------------------------
" Z( u' a2 e, Z, g9 A01    Z-Connon 14 l! g# D8 Z9 v! n+ B: Q! V8 E1 X
Unlimited Cannon for 5 sec
( }! c2 M6 ?: gCannon A+B+C
- v/ X$ e- X! z3 Y6 TCannon B+C+D
: H8 u! T7 L$ v! ICannon C+D+E3 i& d- y0 U' v+ e4 G+ o

, K, f( I/ P5 M% X' A; H# V! F: L5 Y02    Z-Connon 2
+ G$ c; v$ ]& Z0 Y7 D% b7 aUnlimited HiCannon for 5 sec
: l# S+ L" v. ^. u. Z8 ^HiCannon H+I+J
2 D+ K4 ^+ C0 wHiCannon I+J+K
  k4 |3 j5 s/ l% V2 w8 o1 [! }6 JHiCannon J+K+L
2 j* _( S; Q9 T6 [8 U
5 f, H1 x; P% g5 o0 |5 M5 N1 R  `03    Z-Connon 3
3 X* Q* S: s8 G3 J8 ~& w, BUnlimited MegaCannon for 5 sec1 }. _9 O1 m+ }0 Q- U% `
M-Cannon O+P+Q
# x( }" T% v, u0 w9 }6 {M-Cannon P+Q+R$ W1 w4 ?  t- }5 c
M-Cannon Q+R+S
9 ^- b( q; ~: L
  T& D8 b, ]' C2 E) l3 A04    Z-Punch7 |2 G  J; X: p5 Y# s9 m: A7 N  ^/ W( \
Unlimited GutPunch for 5 sec
% j% [( D4 v, u" f; y  n9 IGutPunch B+C+D/ W* \1 M1 Y" h4 {6 s' U
GutPunch C+D+E
; P' z) @: P9 ]$ F4 _! uGutPunch D+E+F
0 D8 L/ _  B% {: r: O& [- e1 L1 `- n" A8 u( b0 y6 E1 h
05    Z-Strght
8 q7 @# i6 H' x9 V/ m0 kUnlimited GutStrgt for 5 sec. G& x. ]. R' ^& w2 m
GutStrgt O+P+Q7 b5 Z* r. w5 X. w2 @6 k" r
GutStrgt P+Q+R4 }# G$ s' ^5 l
GutStrgt Q+R+S
4 A' c) M0 L/ o4 `( d. z1 m+ G. I0 Y4 B5 w: B! @
06    Z-Impact
; A- c! c& W7 R: X  _Unlimited GutImpct for 5 sec
* _( ?+ _( k" d) v* ?& S2 ^GutImpact G+H+I) I$ z0 B  g; K- t
GutImpact H+I+J1 x, V/ `; ]( m
GutImpact J+K+L
& P" G& U0 z' t
' I6 E& [. l2 x) q! j5 |07    Z-Varibl
4 B7 R4 W: N, r* G0 H  |5 ZUnlimited VarSword for 5 sec3 R# v+ z9 i4 {- e3 ^$ V
VarSwrd B+C+D9 b* q  n8 N. {  T$ S6 f, l5 n3 ^
VarSwrd C+D+E( y0 J0 U3 z# T/ m! x* g! }' a
VarSwrd D+E+F! {% k4 ^/ A1 d! W+ M
, }8 X: Q; V! F. I
08    Z-Yoyo 1
; \& {4 u9 M/ OUnlimited Yo-Yo for 5 sec
4 l9 {8 |0 w$ X" I& E: }; oYo-Yo1 C+D+E9 h7 @/ Y+ T- ?$ I
Yo-Yo1 D+E+F
; l4 ^: C  _# [4 ]0 o" k( }8 jYo-Yo1 E+F+G$ J2 E! `% a/ o  X7 I3 F9 n* I2 w

, C% ?) j; f/ n4 k09    Z-Yoyo 2# _* v$ Y. F+ \1 e; V. ]
Unlimited Yo-Yo2 for 5 sec
1 I9 R4 m* y% q+ J% DYo-Yo2 H+I+J
* e' V7 s" S6 b! O& u* r9 tYo-Yo2 I+J+K
# B/ I  g/ a' W" x5 `; v1 K' yYo-Yo2 J+K+L3 d* x: U5 u4 H3 M

" \0 S5 F  d$ V3 b& c10    Z-Yoyo 31 A. I! e" K$ U7 W% a. h+ J+ J1 @5 x
Unlimited Yo-Yo3 for 5 sec3 D, }/ O! l. D/ |
Yo-Yo3 M+N+O$ t* }* ?: s3 r% N- N6 j+ m
Yo-Yo3 N+O+P3 C; K3 e( y0 \& o  b$ [+ I2 F  d
Yo-Yo3 O+P+Q- p( j0 I+ w4 q. B0 i+ h
0 z3 @: _0 ^+ o  J7 x9 F
11    Z-Step 1' ]6 B2 c( [, o* J$ I, z
Unlimited StepSwrd for 5 sec
/ ^- {& L8 j" I# ]7 PStepSwrd L+M+N
* d  r1 k3 [7 a7 L  @StepSwrd M+N+O( ], h' z7 [6 j7 g' b! I' q+ U2 n
StepSwrd N+O+P. n3 J$ F4 i4 e3 `: W

  C& Q. Y8 l. Y; c2 c( T) D12    Z-Step 2
. B( W: _9 a, T+ I  b  KUnlimited StepCros for 5 sec# V/ w7 \' U  t% c# d- ^% O! H$ w/ Z
StepCros P+Q+R( _' X( d- l& K& g; ?! F% V3 i6 M% [
StepCros Q+R+S- ?& @% T" _0 Q" k+ N& t
StepCros R+S+T, r) s7 @. Q4 I9 V' E7 M$ M
) k$ t- i1 g) |+ v# u* T
13    BubSprd
8 I7 \: M! ^! y9 S5 H6 q. j8 \Attks w/ spreading bubbles!/ W* M4 |/ I0 V; H  u4 Y7 P
Bubbler  C+D+E
' w9 K, H& l, u5 T- d* XBub-V    D+E+F0 |- q) u3 o+ P2 e
BublSide E+F+G6 j) T! l' h5 g8 ~
Bubbler E + Bub-V E + BublSide E
7 @0 `. `" m, C- o; Q5 a6 n, C9 d3 N. ?$ W8 A; J
14    HeatSprd; V5 X; I% a, `* H- d& j
Attks w/ spreading fireball!2 w) j; G5 Z& V' y8 g( Q* ^- _
HeatShot H+I+J0 w. |" E; q+ \  e3 G6 Z
Heat-V   I+J+K' p4 w. a7 j1 |) t  v
HeatSide J+K+L1 j# o( I2 |9 G2 f) K- N1 G; }
HeatShot J + Heat-V J + HeatSide J" C2 ?; W# p# N2 T: @
: a. r. t, ]# U+ s( ]) {; s# n" Y' g
15    H-Burst
% A! H  p9 \1 d  wCreates a giant explosion
( S2 K# ^+ o4 A* o. jSpreader M+N+O
, M% n3 p# j5 J% ]$ }0 L9 GSpreader N+O+P
1 B+ E1 Q: ~! @1 CSpreader O+P+Q
9 y7 X8 |7 V  v% k+ d7 ?3 E4 Z4 H( M4 \
16    LifeSwrd) ~/ S$ S. G' A; G+ Z+ ^
Swings a huge 2×3 sword!
! `% |* m( x% R& bSword E + WideSwrd E + LongSwrd E
% E1 K- H" l/ b+ D2 RSword L + WideSwrd L + LongSwrd L" x: _. H6 z( s/ a9 ~% N+ a
Sword Y + WideSwrd Y + LongSwrd Y
' E: \. y- N4 ?7 o5 I8 s. y6 O- E! ^( S0 Y3 t
17    ElemSwrd
; c) ]$ P+ ]0 h8 tWide swrd contains 4 elemnts
5 ^& d: u9 G  R) `6 FFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N/ b& }0 N+ L( [3 f. \$ `  a7 C3 D3 _
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 h6 W; G( [3 _7 p. a6 z8 S( X. {+ ?+ _: n4 Y- ~3 v, p, r+ B
18    EvilCut( ]3 Z) ~# X  A+ m+ C9 [' s
Step up 2 & make 4 atacks
; F  F6 T% u& F3 n" RStepSwrd P + HeroSwrd P + StepCros P
4 ^( s. F% V# U7 q% z- y
7 {* n: V: @" j8 U19    HyperRat  M& O. f4 j, S' {5 n
A giant Ratton charges!* Z+ j& o3 `) Q( \3 X
Ratton1 A + Ratton2 A + Ratton3 A
- B# b, K/ J$ {, o0 n0 m2 c7 vRatton1 C + Ratton2 C + Ratton3 C
' x6 j1 i5 k6 ^  {" @4 c: bRatton1 F + Ratton2 F + Ratton3 F
$ x1 Z7 w# e9 I* K$ c8 i3 |+ d, ?7 a& ?: t3 O
20    TimeBom +0 l6 f: }( a& }/ `/ e# y3 p  S
Sets Time Bomb in enmy area
& V# Y5 l9 ?1 Q: JTimeBomb J+K+L2 C: R1 d& ]6 U
TimeBomb K+L+M
( _# d1 B% [& g/ k: }. I, d+ \& MTimeBomb L+M+N) w9 G! y) y% @3 A6 r

% ]0 J7 s8 y3 Y* q6 H  ?21    GelRain! [: c: }) k" G5 }
Gel steals squares
1 G+ R& B% w2 g0 v% ?6 X2 J$ iMetaGel1 B+C+D
. R" r0 c2 a, Q. d5 oMetaGel2 E+F+G
6 e" ], t* L2 v9 d! nMetaGel3 S+T+U
  y8 R3 e$ S7 F3 q' ^, R$ P
4 l) F: d' A- Z; A2 r( q9 W2 T6 W22    EverCrse
: }9 b. F$ M; \5 j/ yShield chases enemies
- @. M% A/ c: |  l2 y8 W) WCrsShld1 C + CrsShld2 C + CrsShld3 C
& [# n! _% k* L0 \; QCrsShld1 L + CrsShld2 L + CrsShld3 L4 c, B, a) r  p+ t* u
5 H8 s  q! q  K" F% v3 T4 O
23    MomQuake. G0 i8 U3 c  E5 F- M7 y
Awakens Mother Earth!
) J4 @5 m* B# k# i& t* TRockCube * + RockCube * + GodStone S' R/ |* K/ ]& I' Y

  e, U$ {, V9 F" V  F$ [24    PoisPhar  E) R' J7 ^: y& C. M* Q0 _
Pharaoh generates poison' Z4 r4 |6 L/ ^0 A
PoisMask A + PoisFace A + Anubis A
: v/ ~1 s2 b: }# Y& A& w( t7 o  }& T+ j
25    BodyGrd+ E! e6 s4 y4 a7 n- X% L: `
Bodyguard takes out enemies
! d- P) x" F; S! U, L5 F1 E( f: DAntiDmg M + AntiNavi M + Muramasa M
4 Y* X* r$ W0 A# Y1 o# G. I& O, p% m+ e* X: ]
26    500Barr* l5 d2 m) m+ Z' _
Barrier absorbs 500HP dmg5 h- Q; F1 v9 H+ g6 x
Barrier E + Barr100 E + Barr200 E
9 r- {, Q/ \7 K  f" SBarrier R + Barr100 R + Barr200 R; ]2 q$ W& D, p, M
4 @2 ^. J0 @2 }. o! u0 Z3 D
27    BigHeart- T5 c$ }3 ]- B4 U4 D  Y
Attacks, then heals HP!. e. N" P& ^+ `# i
HolyPanl R + Recov300 R + Roll R. Z$ e, |6 C% U$ L
HolyPanl R + Recov300 R + RollV2 R
( p" b; m6 @: o! _0 a! y3 HHolyPanl R + Recov300 R + RollV3 R7 Z0 u) v3 [1 J: S+ \; T
- ~3 l; Q) x% H* A( F% L
28    GtsShoot
8 {4 r! I7 C5 A4 Y5 j* hGutsMan throws MegaMan!/ M" x: s2 M0 e/ g7 z
Guard * + DashAtk G + GutsMan G
6 Z' Q* l8 K* C5 QGuard * + DashAtk G + GutsMan2 G
" {. D9 T. i( b8 i! t: D2 w" u0 eGuard * + DashAtk G + GutsMan3 G+ ~6 \" O  N0 `4 i, ^
Guard * + DashAtk G + GutsMan4 G. _$ X% x' M  x* E

* x# a: F" d6 C0 z+ h. }2 @29    DeuxHero
1 h/ U% L9 f) e- x# w+ m) h- |MegaMan & ProtoMan team up!$ p. f6 N6 n- K
CustSwrd B + VarSwrd B + ProtoMan B
' Y; W3 J+ F$ f  i1 VCustSwrd B + VarSwrd B + ProtoMn2 B
" y( U$ Q( ^' x* O2 R9 b8 HCustSwrd B + VarSwrd B + ProtoMn3 B
4 V/ W5 s( J7 h7 f/ CCustSwrd B + VarSwrd B + ProtoMn4 B
$ s! m, @; f& i# D7 V
" P: Q# H9 S+ u" B, N30    2xHero
' {/ B& W  R5 BMegaMan & ProtoMan Dual atk
# J( V! [/ F* m0 E1 K! g) c7 KSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* f3 _  b2 u0 N+ x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) s* `8 g' s2 L2 v0 c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; R3 s- m) s. }. F9 G! [/ v# e7 g$ W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B* V& V  Y1 Z6 {' C# Z
% [5 f; s1 }1 v) a: m4 f2 w
31    PrixPowr( U" x5 `! g. v: K1 B2 w8 z
3 Navis attack at once!
9 ]; ~' {2 a& dTeam1 * + Team2 * + KingMan5 K
( ?+ k; y( @% f' i5 C% b* OTeam1 * + Team2 * + MistMan5 M2 n$ @8 U$ p; H* r4 o
Team1 * + Team2 * + BowlMan5 B
  a8 y) q; j3 l& U& [3 o; e8 |( b- Y6 e3 {* ]
32    MstrStyl" Z# C, m9 C! Q, y; v% y; F4 ^. {
MegaMan unleashes his power
) J: d6 l! }+ C5 W7 g. p. ?5 ESalamndr * + Fountain * + Bolt * + GaiaBlad *+ ^4 _; z0 W( u: }; E

3 r4 H4 d% \& T6 N% L" G4 p+ HStdrdChip (Part 1)( L+ Z' |: k& Y' H& B4 c/ {9 ^
┌──┬────┬─┬──┬──┬───┬───────────────┐6 o# t3 j6 l2 h) n9 o. n/ D
│编号│名称  │MB│攻击│属性│稀有度│说明             │9 K+ c' ?1 m( b% B0 {% g0 A" B
├──┼────┼─┼──┼──┼───┼───────────────┤$ }% }  W3 I, u" b' ]
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
8 k- f, c7 ?: [│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 u) m, ~1 T0 S: A+ R& p4 M5 c
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  o, q1 T: p2 L) o' U$ O
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │5 a7 b8 H- {0 H: R0 |0 e( q! X" [
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ \+ e: D3 w" u! \; V│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
( {7 D4 u4 f5 B/ a4 L$ I│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- z: _$ {% Q% ^  p3 ^
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 i( V0 [- j6 n( q8 Q0 Y! R0 i
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) M% \5 [5 Z; x' a/ b│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │5 s: ^6 j8 R& M$ R7 a9 m& p) p
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* n6 b0 O  ~1 F; R; y( b
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │4 ]( P% P( U4 _! z& ~9 w7 N' O
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │3 B8 i7 j. ?) S& Z8 N6 G
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' D4 p' J  P9 l' A% H4 Q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& S' \. U0 y5 F4 i& H
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
9 w" ]  S6 j6 ~+ H4 M' L* N│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# d/ s9 H8 f) A& a│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ u6 n8 J( l6 I. {$ O0 D6 ^. g
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
1 a, r& M% N; d* I│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
5 H& U' f9 s5 P1 f0 W" h; i- M│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. v1 e9 [7 s1 w. Z
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) Q: B; o; @( a
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 B# V& ^. R2 _. F' X. `& B│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  J3 ~) M; Y1 n: w3 L
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 Y# @) b, i% S. Q$ j0 H, @* K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │7 l9 u* y1 C2 Z. D. P
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
+ R' O; D  l6 L* F$ z% ?; ^│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 r9 f" V( {! n: S' o│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │, _7 H! Q' N5 g# y
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 L( ]; G( i  m7 k( F│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │. i: F, o" Q. @; F7 `" |
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
: A+ A7 r3 b5 B4 ]. D" ^│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 c* C+ G' c! k" D
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
+ y7 A6 m: j8 u: K. }│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 C& \7 U; M4 N' @$ i
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │$ T+ @" ?* f! L; Y" e( f/ E  {8 ^
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │, B9 \0 _1 n6 Q' p- ?
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* l% \4 t8 \0 @5 F│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ _, E: @/ G4 a$ A
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │, u9 [- {( y4 }1 _9 @
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
2 O1 P" r' v( C│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
; f' V2 g8 o& G! V% ]. v│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │  F+ U( p- g# y, V
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 ?  P. O3 C0 f3 |* d; b4 D: W│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; _' D" ]8 @9 |9 c
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │7 h& D4 Q. G# P3 m& X. Z1 v
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │' J: r/ E( Z/ h: h9 y8 \- l
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
& T& N2 G9 N8 A; G% L, I│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ Y- p/ J* R: M9 M│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 T- p% p( }+ |, _0 ^& _│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
, s$ U, j# A1 h5 q# D4 A) B6 L│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │- q! d  P' G% S
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 g  a7 c1 r( t1 [/ u) |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) T" D, ?* `: M1 b
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │! {. ?6 P+ b$ R) r7 {" A/ Q
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │$ x$ z8 C; F* a* r
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 ^$ ]3 N- I! A- l, d, `│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& k  K6 b8 i- P8 s9 `
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 ?: f, W5 I+ Y│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. p1 O( \0 p* U* n
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) K6 q0 C. w# t+ z1 }
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │  E: I) j/ k8 t  ]" U
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │8 P8 a3 i, }2 r; G# Q" T. Y( Q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ J1 H. f2 D. O│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& Y  _' |# X4 g+ J9 m
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
8 S4 h2 Z( ?( H. q! F│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 C& M" U1 s( l; J
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 f) s0 Q, G- q! C9 @
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 V8 ]- o; E. M: F9 t│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 p% y( y; ]" ]$ @$ v│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
( H: c6 |$ E. H" A2 G) G│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
" s' |0 O& j" H5 L( W/ O6 g4 L% |│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │1 [1 _0 z# m7 w; X: \
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- K( B$ ~  \9 ]│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 u% s" j* S- e│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 t0 Y  D4 j" A0 K7 q│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 g6 D6 e8 U+ {% I3 g│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 a; n6 w% m+ g% F$ f" K" o6 n% m" s│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
8 N, ?" f0 l4 r, C. @- K, w│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
9 H0 g1 D& q4 P# K$ O% c2 Q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
( x, D' ^7 w9 ?5 T: ]│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 k+ L- z* }" ?4 B
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │+ I" W, L$ p9 h- Y% S2 }
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │/ ~$ J4 P3 y# ^( J% H4 o5 D
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │- T. s3 a/ O/ N! Z4 ~8 s
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* Q# E& l5 r4 C0 T. R/ _
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: C* }+ l" f/ {$ G
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  n1 @/ O2 P* G. i! N: d│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. d% ]7 X/ e( ?│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ ?9 @0 X4 F. R" K3 B& }  L' N│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ `9 V- h" p) e) ]  u; |" I│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. E' G. n+ Q. @: D5 V" h. o+ }8 h' ^; b│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
6 @3 `% g  {8 K- Y- O│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
2 c: I" U( b9 Q│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │+ E5 Q* F. K6 F
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ f/ |% X; o7 Z0 S7 ~% g/ g/ h, t│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │* F, X5 Y3 v6 N& z; ~6 L3 x+ N
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │7 A+ b9 _3 Y4 f, g
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
& y, ^6 d( S$ ~5 r2 U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* N6 O; \2 P1 Q( t: j% S- C3 j
└──┴────┴─┴──┴──┴───┴───────────────┘
$ b9 Q" t- Y" m+ z1 u) S  Q. y: B3 v3 V5 Z  h- q# d/ V) I
StdrdChip (Part 2)
, r! I, N7 L7 e7 x# {1 T┌──┬────┬─┬──┬──┬───┬───────────────┐) B3 |' n8 K' g7 E6 }
│编号│名称  │MB│攻击│属性│稀有度│说明             │
% ^1 {) i' e8 j' ^, s! ^* D5 g9 [├──┼────┼─┼──┼──┼───┼───────────────┤
( {# F+ \  \  I7 m│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. @0 T$ P' |2 j7 `4 S9 p: R' e
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 P0 |) t7 P2 @│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
- S0 C% q# ^1 ?) j4 X│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
( s% m$ T9 m- F7 P│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, g0 M: k' x1 U, \+ M+ h# O7 ^6 M
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
9 E; R; S7 D5 U  `6 ?/ }│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
9 [! H5 J1 ~$ a, T- h8 A2 T│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │- C& e1 ], ~" C% v
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
+ V! s: H; w4 X│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, g1 o8 |' U% D0 y9 d0 ]
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
/ R- o. K4 m2 {│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 d4 ?  U( V; u, s& ^. n5 R  x2 K
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 w; G/ T6 h) d2 _% a; Q, G
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 s& B# @. ]" V: t
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( C% r2 c; o7 N
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! ^+ V; Y& {, o3 l! P│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" g, X( S* \. X  }* [
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# V" j) T1 M: O- Q" A/ D. ~│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
+ c/ a. T$ d0 ~" U│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
. e+ b7 V6 k) g│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ U' K% m4 F/ f' k│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │1 p, E  V6 C( ^& L
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │" Q: I! E2 j7 g
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │) H6 g6 Y" M7 ~. }" E7 o- b
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
8 X1 L$ k, W# o9 E/ k│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
! x, n% ?4 i+ ?) F2 i7 n+ d8 y, R│126 │Rook  │30│  │  │***  │Protects you from attacks   │6 \9 P& \4 V. h1 V# z7 {
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! m. w& x- p& J3 P% |( Q: q: ]
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │5 _- n- w3 l  B
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 Z7 [6 d+ v# A0 N; a$ W: a# B│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
& l  s6 u+ J% M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │8 k+ G8 F  p8 |0 I
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 m; z% p7 f5 M( o: G, l2 g2 a. [│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 p- `$ A: e) g6 n; I1 k
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- Z( ~: X3 ]2 T/ B: r- z, |│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
! T. `; _3 t8 Q% C$ }9 i│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# y5 O& {  ~/ ~* o+ T2 |4 v+ @' T
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │+ A2 w# N: k  `( s; H8 C# }
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 t$ m5 h  Y" o1 m$ m  O, J│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ E! o) @! Q; ?6 w7 a, y│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; l$ m- J/ ~1 x3 j: v6 \
│141 │Prism  │60│  │  │***  │Prism fires randomly     │( `# Q6 A: G! Q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
) d! H$ P4 O9 T2 r/ l  z+ f│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
9 w% n' c$ q( t: O- Y. ~0 |│144 │Fanfare │32│  │  │***  │Take no damage for a while  │, q: a' @9 n" D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 \( r8 _" _. m0 y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 r& `9 l7 {$ y; |" B+ l│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( F" z" G6 b7 Z  h" G- `  r│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 u6 v/ l3 S' c7 J( x2 R
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │( Y5 A# W- O$ f9 D+ F4 K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │' T7 s: r8 D/ J2 f& J6 ]* \
│151 │Recov120│35│  │  │***  │Recovers 120HP        │5 a/ d2 R* g2 Z& b+ K9 U6 n
│152 │Recov150│50│  │  │***  │Recovers 150HP        │: g) y6 U& w1 Q4 D# O, k0 q0 o" p
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
1 U5 ~' f, C+ `9 q" i2 k│154 │Recov300│80│  │  │**** │Recovers 300HP        │
) Z) w' G" U& @  n# x# N) V│155 │Repair │8 │  │  │*   │Fix your area's panels    │; q$ s: \, ^# k. @+ V
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│( {; S" c2 I( Y$ Z6 q7 X
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 x. x( Y$ ^5 F/ @0 ]
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
, t2 ~: O/ \+ n! ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 P% @# O# D% p6 k│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
8 N# |5 r  T: x7 t$ I│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ t! ]# X$ }- H" g3 _
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! j5 d/ g. b# v8 F! S% w9 i
│163 │Invis  │11│  │  │***  │Invisible for a while     │: s( Q/ E  u" X) [0 U1 Y$ r3 k& R: f
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 d3 l( F* a' X4 `. m0 a│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
' H# h9 z2 X+ f- O' Z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
) M7 w( D4 q4 m0 ]# Z4 m) @* L2 t/ u│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 y1 l% D" L) D* j/ z/ E
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
- h4 f2 C2 O$ z" U│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 x" {5 T# Y2 g6 c│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
( v/ m- Y; {% V  I6 _: q* _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │2 I, Z& g1 L& O  c! h
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# I- s, X, ?) z2 D│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
. ?0 @$ w4 G2 }: Q│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
: |5 y9 f0 A8 G% q1 @. o& q│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 Y# s4 P7 g3 A! W; h( C6 @6 [
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │, y! B) b% ?2 M1 \4 J; @6 f9 }% e2 C4 o
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 d/ f5 Y% c; G7 U
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │* H+ M$ ^6 `! l$ m6 F
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
) G& e6 m5 U- f" }) C% M+ u0 }│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │5 A( v- W' s  t# p" w: v3 D1 n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 A/ f; i7 h9 L5 H│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( Z" X+ Y* @: _: V9 S3 k5 K% ~│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 c: w! f$ ]( G5 {3 t
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 {/ P( ~9 d, P
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │/ V2 E0 _# h  a% `7 y5 L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │; r- f/ K9 Y9 J1 n$ o& Y3 n' i
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* [: }6 {$ T% F9 R7 f. L/ H
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ c) C2 l7 Y3 O│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
7 }) D6 a( o& S$ L9 y│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; l$ R' e% H# Y/ T! E: y2 @& k│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │. O; }: H+ z' @3 d5 j
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; D$ I" ^! v) Y7 p. J. e
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ f0 Z& G* M) X+ t# o+ a
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 ]/ H" N! |) E5 l& _, E│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
+ o/ g) d2 R9 E( z( Y' G; l│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │) X/ P  I  Y$ g( }4 E$ q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; A7 D$ p* l3 b0 y) k, k. k8 A; s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │0 B; \, J# I8 A2 N8 B
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: O( E# h; b; T( J: P! M/ H3 k
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │% n. F  Q3 O& ^2 {3 V3 n4 u
└──┴────┴─┴──┴──┴───┴───────────────┘# ^& N7 ~. G. c
$ L. E: t$ k+ j3 T" {# O7 P
7 [" u0 I8 U6 W+ w$ `* m5 _/ w
Mega Chip+ S+ V6 z+ @! i5 h8 o7 k
┌──┬─────┬─┬──┬──┬───┬───────────────┐) {+ U# W4 b4 ?5 ^  [$ e; x+ ~, W  h
│编号│名称   │MB│攻击│属性│稀有度│说明             │# l9 ?* S( Z8 G* O7 Y) `
├──┼─────┼─┼──┼──┼───┼───────────────┤% {6 o/ t9 Q' _
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
' z2 H. ^* i3 \" n9 {│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 L7 l5 }% C! u/ X- Q6 @│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# C5 X! A9 Y- ~1 M* s3 D
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │8 G# f+ [) Z1 a& a. n: C! R
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │$ H2 _- d0 V; y0 I8 o* d9 T5 _, |
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% [! {5 s, G- `- i/ Q, z5 p4 A+ [8 e
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 z. j) K$ O+ ~0 ?│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ D4 j1 ~4 }# w+ B
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
, I$ }) e, f( `. r* e│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- d' B* D: E( g  L8 {% ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
9 I$ y* c  Z( s- x$ P  U│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ l% L. W7 d0 }/ S8 j│13 │Guardian │82│  │  │***** │Statue punishes when hit   │. J, d# B" N% e, m. w# O2 S
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. ?) U! P, m6 e  W3 u. T! N
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │: M, |7 {! s% J
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │9 D8 W. I0 D  [. l) y
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 H0 J) d# l4 }& P# z5 `- ]
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │  m  e4 ~4 X( b3 E& C, R) l& t* G
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
1 E0 l, O; D$ ^+ h* L/ N. s7 ?4 e│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% S4 c+ o7 T* |& ^8 q" h
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
. ]# D8 ^( [( K9 S7 W3 c# G│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 i9 k2 V! m; s  p5 A/ g
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │1 N8 {, z& _; i  N  t5 T' H0 z
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │. n% U. x6 |" Z, j# b- @0 @
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │: K+ q% E! q) f! x) @
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
& Q/ ?4 E6 C4 i: P* A8 e│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │: f3 ^+ O% ?! Y
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
3 i* v6 p4 o1 r! p│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 j5 J% N5 G$ u$ I% C7 Y7 y│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 V) Q& r- s  |' V" l! _+ N; L
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 b) w$ }8 G) }* q( g) s│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │4 ~& |; t, |  f! `7 }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! S. j+ L) T' G8 V$ m│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 C9 g  x& y: }& y2 ^/ o. e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
0 A' i( _6 q1 {│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# \: F8 P  k& S+ B/ n7 y* _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 g% Q0 N, ^7 b, N6 S( W
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 N* H3 x4 R3 u1 f: O- ~1 s# E$ I│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: d7 s7 Y0 @( @  G3 G; a│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │1 d7 ]" O1 @& [" G8 n, j7 l' }
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& \/ m0 g6 j+ L│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 b9 ~- t( D0 G( R6 m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& J4 _3 G1 I/ o│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │4 q6 [' S2 _" s7 Y* X. g' u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
. K2 G/ S  p0 j│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ o  p) _$ V) @) Y0 I│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
% X# f$ ?. s' o* ?& Y! z; A│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. }; y! v( u- w2 V- t: A' N│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
+ }4 `6 o+ L- Y% g│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 D) n) d: o9 o4 L$ \9 N, ^! d│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
6 [/ }: C1 R0 q6 @: ]4 }( d│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" f) g8 v* A& L8 x
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 Z6 d% o; n8 \& F/ _' ~1 l1 Y$ M│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
; T0 I9 z* J1 L, C│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 W$ ?7 X$ F8 e4 d  t
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │% ~' c4 ]& g% f4 a, K, O+ P0 x; O
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │! W: E) N* a3 k1 G7 M
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
. d3 d. Z0 I; H! ~│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
* }% w% J& J* V4 u$ @. F│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  x5 h6 g( c9 p; T3 d; J
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" t, |( u" l0 S1 ]+ I8 Q% E2 v│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
' Y; V+ Y# u. t3 S' }' T# b│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │; N4 n; ~$ Z7 K9 s6 l
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' N% p$ M) U8 a' u6 K
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │3 {9 B9 r! h; R5 B- `" j
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
% n7 T: m) t' k$ \7 y* g│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* p8 A3 V; Q' t- l, R7 M# d- s│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 J" S7 g+ b/ D* O  Z│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, v! F! A% ?" {! ^- [
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- \) Y2 {2 M# y7 x! k
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │! x  m) Q8 S. \% V7 @7 G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │7 @1 H, `% i( w" k" ]
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
* T5 \* T6 {& i4 n│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
1 `. N2 _* n$ ^5 j+ ?" T% R! q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
: @1 s1 t# Q& O" \; K4 W) v) X│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 U% d5 F8 q% G6 a0 w% k- A" i; N│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │; i6 c2 e3 {: ^( M. V+ S
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │1 G: ]% `4 d* H  b! x2 `) G
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( {$ d8 R! l% _" U  P│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 v# E% k9 w1 W! o+ K
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 `" W& a4 r8 K0 m. \
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
6 _# x. ~! R* U1 U7 G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 [0 K: _& P( {2 @│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 l% @7 P- x# `. F* Z: A+ G" x
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& b% ?! j: u3 [& H5 K- v7 ~( d└──┴─────┴─┴──┴──┴───┴───────────────┘# O  e  }) m& g' k

; ]4 y5 z9 B# s' d& t- L: \4 V# k; A) `) j8 }
GigaChip (蓝版)8 t0 J; z  K% I5 e! J3 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 r( g6 A! N( A7 U' W+ x& k& Y! q│编号│名称   │MB│攻击│属性│稀有度│说明             │
% _6 r( f  x+ R├──┼─────┼─┼──┼──┼───┼───────────────┤5 l7 w, t* b; \6 z7 H& V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 ?6 b5 F- h: d* |4 w
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │5 n9 f( T- e8 d
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
5 [/ N; y: Q* j$ ~8 E8 p│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; J+ U6 a( j' ~$ M0 }7 e% u5 a│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ M: t$ q' L' r2 k' b' m
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 Y) `; V' O7 ~# Z│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. F0 `$ N( L2 J. {
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. v$ B% V6 ?) X: i7 D$ L│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. q3 }% @, \9 {  }- `3 @" \4 t/ |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
$ M) T% C, V" F4 C# F3 l. G│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; X5 H4 B. S. F7 l! D) d
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │, {8 W; R6 x/ I. j1 c4 \& F7 R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 @* `9 I+ w9 t# }4 }2 |
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │4 Y6 l" W2 {' }, \" w$ f
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: J; {" _% T+ q2 N, l" i) ]
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 S: E2 M0 z) e9 ]# r% ^* \3 M
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: N* q$ D& y! {: q+ B0 K+ m│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
. v$ m6 `! W( ^) H+ y│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
: i! C% }# {9 W2 L6 _' c0 `: V│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 ?1 h, B) i8 U$ [+ f/ z, j6 S└──┴─────┴─┴──┴──┴───┴───────────────┘
1 p, I) V% E5 g
8 T% a$ R( c6 B  [8 |: t! h; a: |GigaChip (白版)(只列出与蓝版不一样的Chips)
+ Z0 X& L8 r- W5 w2 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐3 @& `6 _( X, C1 J4 k% T+ o
│编号│名称   │MB│攻击│属性│稀有度│说明             │! D" s, S% E$ a  ]# b- b
├──┼─────┼─┼──┼──┼───┼───────────────┤
: z+ Z- U% s# S! G' |│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
& u: y4 O* n+ z; W6 f│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │: f/ R3 H# E4 ~. l- M9 r9 k" ~
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! o' f. \$ w- ]
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% ?  @$ w; }, v. ?, J% p  l└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( l* R! A  u/ j. z, tMegaman EXE 3 蓝+白 Standard 级别的 Chips:
# z, s/ V, d% E0 y- \  a( v. T' D' f$ L  G8 S- ^
001002003004005006
- `" S+ H3 Z  Z! S6 l6 [0070080090100110126 \4 m* _' H8 E2 k
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! t) l+ I  R( T" @
5 \! e" w3 @5 I$ L  U! @4 N% Z8 q- W8 i
019020021022023024
6 l$ ?" h7 @' Q0 m: [025026027028029030
# t% j) q# _0 e031032033034035036; f7 S6 A2 y( L8 c5 q
  X( O1 d0 M- w
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! C3 d4 H$ f/ Q- ^' ~1 O) E

. d5 O1 g! x+ h8 K; K5 S& @037038039040041042
7 _( V! W! i* ^/ R8 A043044045046047048
+ a1 t" F! `& E' {8 k+ H) i+ u2 E049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) ~5 d: U8 Z4 w3 W( S' f: t
% i( O' P9 m. P5 F8 L/ u8 h
055056057058059060
& S4 W# B4 k& y: N9 h6 |" C061062063064065066
0 B6 P* H: r, @# ]( u% O: C. ?067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( F5 y  I9 z4 o7 W( A

5 Z1 {) t' R, l/ {3 Q073074075076077078# m2 f% k/ E4 |& R8 L
079080081082083084
$ {: ^2 F& e0 M3 t, ?( M3 Y7 I085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( i5 I/ ]& t* d0 k; M, T

7 ^( o7 L3 C! ?5 A) |9 U' E0910920930940950964 B: n/ E1 F; [' a! L( X
097098099100101102) u2 k2 m  \6 y$ i& N; I6 }
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 i3 k5 P4 T( D# L) r
( ~0 l" m# T5 G5 W! z+ p5 M. {  b
109110111112113114
9 s4 T% P: @/ q4 j0 P0 o115116117118119120& Z9 `. \; r/ B' ]0 x" r
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# I8 k( t2 n7 h/ g* K

8 U( u* l& C+ H' _! e( V127128129130131132
6 l6 R' L0 @- T+ O8 m133134135136137138
: [. C0 q' k4 H. f7 I3 b, R139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 ?+ }! u8 C2 f# L+ d

& G. k% U# T  k$ c. l6 W145146147148149150
/ k  D+ d& r# x: N: Y151152153154155156, C9 f% O* z9 d/ {" u6 k
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- ]! N* k% g! l1 Z" C6 |+ G' n
! a) |, S  S6 m+ }163164165166167168
, Q+ ^* j0 D0 [  S$ |6 @2 K169170171172173174+ n' B# {; ~$ B/ \5 I
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 U! i) p$ ?; e/ J/ c& L
& h* |( Z* j6 x3 ^  J: A) q
181182183184185186/ I+ j1 Y! ]6 K9 @0 I
187188189190191192& K5 d% G+ K4 o
193194195196197198
: r2 y4 A! ^$ J% @& s$ a# b199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) [+ [) Q2 t6 w/ k5 X) e4 h; |, \$ |

6 F" R. G% Q9 w: F001002003004005006
1 ?+ |2 o3 J# p2 N007008009010011012
+ p' J- i) R% ^) C9 h- `4 T# Q0 d013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' L! Z' \: F0 ?! P: D
; f6 L: v, G$ R% ^! {' h0190200210220230247 g" r$ I2 d6 V8 o9 T. H9 e
025026027028029030
- }+ Y; ^5 q+ ]" `8 N* q031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) t! m& h" \2 m) r( ~
1 B0 [; \+ q7 E# `8 P4 l$ ?) j037038039040041042
! u3 k( T3 m; f1 \; Z* }! ]6 B043044045046047048% _" b6 ~; M5 d/ L3 K% J
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% |5 A7 S" p, ^0 x* M
3 m8 _, S. A( E! U; {055056057058059060
4 s1 u. r) c' j$ m5 a0 @% w061062063064065066
. W1 r+ }" B, j! f' ~6 U* c$ K7 N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: N# v; L% ]) I6 S
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073074075076077078
4 j! r. |, `; E( W8 X079080081082083084
/ F- q# B" L  `4 L4 p; a' ]# E085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
" g3 E# E% U/ D( l* d& X. G! I4 _3 Y5 y
001002003004005006
1 `' Z' r( }3 m! p- A  {007008009010011012
" ?; x5 I& N& |& X1 G- z013014015016017018# L6 U# c7 V5 |1 V
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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