转载请不要删除以下信息,感谢您!
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# j+ @" @1 Q! i* u■● ■ NintendoWorld 站友xliz原创
$ [0 i" a. K9 [- q$ F4 j■ ●■ http://www.NewWise.com 9 m# ~' q/ E9 c0 X
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合8 F# Q) t5 C' D# P: x
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
) Z+ ?# t, K5 g( [! b大家要看日文版的P.A.或详细攻略,点击这里吧!
+ m b' p# O3 ]% H4 @" q====================
2 |! C) m p- q) Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ T8 y% o0 J0 U
9 F Y6 G8 ^1 Y0 A f" j2 W以下内容格式如下:: ?$ G: R5 O$ L Z* T% C
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编号 名称
% j2 ~/ {3 t) M说明, ]8 K; D: ?. Z/ R5 G, ]" S
组合方法5 x* I, T; w1 r$ _. q; U" V- z% Z! N
---------------------------------( L( O" s! s) V! K; x5 ]+ C0 d
01 Z-Connon 1
1 d+ B# W; T) wUnlimited Cannon for 5 sec
/ l A, `& a7 a4 l; T& WCannon A+B+C! R1 |4 h+ [, M+ c4 [6 ~
Cannon B+C+D
* z) |0 T4 i4 c6 h1 L! F8 KCannon C+D+E; ~9 t; V9 a) M3 E3 L. T$ ? m4 L
q9 z$ W5 j# C" x6 C/ H5 L7 Y
02 Z-Connon 2
2 a' U) w6 J5 z9 ]0 L+ ~Unlimited HiCannon for 5 sec. V3 ^1 W: \$ M/ a, p; D) ]# I* |
HiCannon H+I+J m; r" m1 ~# r4 z0 y6 X, T/ N
HiCannon I+J+K
* f2 ], Q+ X3 QHiCannon J+K+L
9 @# d: x! M, `* d- v1 Q
' n v- |, i/ D03 Z-Connon 39 D7 Q7 ?: |$ n7 W$ H/ N
Unlimited MegaCannon for 5 sec. @, l% T& ^. q g
M-Cannon O+P+Q$ c; L' F! z' g) w6 ?3 d
M-Cannon P+Q+R
8 W7 ^5 D I) S! R. LM-Cannon Q+R+S1 l6 W5 z1 L- ~& q* q ]. f- h
" R1 z7 B, L) j* X: G: K% o04 Z-Punch
+ p* v& H; [) L' r, AUnlimited GutPunch for 5 sec" a) y! H5 R) v9 q6 |
GutPunch B+C+D; z5 i' |1 r: t9 c' I
GutPunch C+D+E1 u% a6 ~! W: |: G! b
GutPunch D+E+F
9 |3 k- `- J' Y9 C
, Z% c$ V# m- {, y8 p: z5 t7 }05 Z-Strght
v. Y3 G _$ |- Q# ~8 r! V9 `Unlimited GutStrgt for 5 sec: ?2 w9 ]2 B6 i' ~
GutStrgt O+P+Q1 }. {* D. q% t$ N1 i: w. T
GutStrgt P+Q+R4 v' g( s: [1 @9 m9 d
GutStrgt Q+R+S
1 I$ V- y& K9 N6 v+ L2 M/ H# `. |! a& s. G3 q, y
06 Z-Impact
' f; {# Y5 c, c4 F3 u2 ~3 ]Unlimited GutImpct for 5 sec9 u9 E: }# f5 `. z
GutImpact G+H+I2 h$ m q( R1 J/ \2 s, p
GutImpact H+I+J
% R+ j( B1 o. K/ Q+ ~2 K' h4 WGutImpact J+K+L
# A0 q, E q, p# \7 Z
( A6 n) y; z6 Q* v6 ]07 Z-Varibl
" e+ k# @- [/ _) t( i I3 }1 A% ~, JUnlimited VarSword for 5 sec0 w) Z1 a# F' p F
VarSwrd B+C+D4 j* q$ m- i/ i* U- N
VarSwrd C+D+E5 S; N! [$ G( P" I4 Z$ ^" W$ v
VarSwrd D+E+F4 T! i+ K0 G1 N3 p3 T
B# h& s7 {5 h6 |. S; R08 Z-Yoyo 11 H" ^# k7 X. c
Unlimited Yo-Yo for 5 sec
! |8 f0 o9 D3 D1 p# qYo-Yo1 C+D+E" h$ `: s1 h) R. B
Yo-Yo1 D+E+F
7 r3 t3 f: J+ T: ~Yo-Yo1 E+F+G
1 ]! i0 t5 ~( A' _! E1 r5 x! ]6 t9 V
" \0 L/ C1 l$ X$ o, j0 j# X/ ^+ }09 Z-Yoyo 2
) z; i) L$ R p$ TUnlimited Yo-Yo2 for 5 sec7 R* u: F: T) _. [' ^; _" N
Yo-Yo2 H+I+J
0 Y( v v6 T; ~Yo-Yo2 I+J+K
1 k! c k. T J# m& u, ]Yo-Yo2 J+K+L
/ K+ d2 C# X e, P% }6 L- f/ P& T# ~& M$ Y3 Y
10 Z-Yoyo 35 g) X! R1 ]. @" m9 L
Unlimited Yo-Yo3 for 5 sec' y' ^$ g; V/ P: c5 d
Yo-Yo3 M+N+O3 ]. S% x$ k- C" F8 _# ~" R* M0 w
Yo-Yo3 N+O+P3 _0 u) @7 H$ a' _) b& U) x: R: j
Yo-Yo3 O+P+Q6 ~6 }% p% |2 k7 Y5 x$ K
2 ] M5 ~6 @2 S$ g' E11 Z-Step 1
+ y) T1 E J4 p9 H. DUnlimited StepSwrd for 5 sec2 U! p0 j. l! ]8 y$ Q7 B6 t
StepSwrd L+M+N1 ^! I8 U6 v0 s
StepSwrd M+N+O
) f4 M: D% X5 |- i: [& PStepSwrd N+O+P
0 K1 b P+ A% a" k7 e, v& R; }1 I; H9 L+ Y; \" Z6 G' ]4 y
12 Z-Step 2
4 q" K$ M) j7 Z$ I7 ^. i( n1 e' E7 v) q9 iUnlimited StepCros for 5 sec7 r0 M# c8 ^) R1 x/ ~4 c$ G& M3 X
StepCros P+Q+R2 Y/ v, G$ P; T, \/ o7 p. l
StepCros Q+R+S! B6 I8 D$ p* {2 K8 e' |
StepCros R+S+T8 s- v* @8 D4 a& Y- S
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13 BubSprd
, Q- C% c" w! J3 VAttks w/ spreading bubbles!
+ x$ @4 d2 }+ a5 \Bubbler C+D+E
7 W% H1 @; q! `7 I( Z' D; RBub-V D+E+F
* v Q5 n# g& }; r1 k1 q1 w9 uBublSide E+F+G
% y$ O. k9 H- Z' @! N) l8 V( K0 J9 ]/ K7 ~Bubbler E + Bub-V E + BublSide E
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" u: g& G1 ^1 q& q3 x14 HeatSprd. Q2 s; {, j1 Z3 a: g, v
Attks w/ spreading fireball!1 A6 G2 b8 \6 |0 j6 }4 b1 P( q
HeatShot H+I+J+ E. d/ P, v* X; ]3 T8 ]
Heat-V I+J+K+ x5 e/ F" t- A% j0 Y
HeatSide J+K+L
! e4 y& e1 K3 l5 nHeatShot J + Heat-V J + HeatSide J
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15 H-Burst
* h# X0 n/ {! }; V- Q. }Creates a giant explosion
$ I6 _8 _# b0 C& ?+ s" OSpreader M+N+O
3 T# r; e; k( i3 c2 b" _Spreader N+O+P! V& f$ V2 ~- L3 _' L
Spreader O+P+Q& x6 J6 T8 H. l: V+ w7 \
3 `4 k3 O$ I; d
16 LifeSwrd
! j4 Q$ T4 x+ p: vSwings a huge 2×3 sword!
9 F: m; Y7 b, v; tSword E + WideSwrd E + LongSwrd E
" D& Y" D% [% q7 M$ O4 C, i7 J' TSword L + WideSwrd L + LongSwrd L, B! A8 b* G" o9 G+ i: p3 R
Sword Y + WideSwrd Y + LongSwrd Y5 y5 v8 z3 H q& |7 x
5 n5 v* }- E2 [! G17 ElemSwrd
( r, G( m; y# s5 KWide swrd contains 4 elemnts
; W# [2 C7 y8 ]6 S/ m4 v$ iFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* S- v) X& x; {FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
' H/ F1 T+ K1 |# |1 ^* @Step up 2 & make 4 atacks5 x' M& L9 r! K; u
StepSwrd P + HeroSwrd P + StepCros P( n0 \6 \2 ~8 z& M0 R' i4 S
. V0 d" ?: o J/ H% o9 [3 B% L: b19 HyperRat
4 H1 Z; F4 e) j4 ZA giant Ratton charges!" d! ?# o5 P0 W5 ~
Ratton1 A + Ratton2 A + Ratton3 A( q; p4 F+ ?$ o& D) o* w
Ratton1 C + Ratton2 C + Ratton3 C
4 x% b. J. ^: z1 _( KRatton1 F + Ratton2 F + Ratton3 F" m* k: Q+ y3 f! w7 @& _: \
6 o3 z2 b: z& z. ]2 q7 ~1 U, C1 E, y20 TimeBom +8 C3 v9 j9 z, F4 L
Sets Time Bomb in enmy area" H$ U1 \; S: g2 j8 F
TimeBomb J+K+L
+ v3 h8 H9 ~0 ITimeBomb K+L+M
0 O! V8 n6 K& C1 J" B( B7 b5 \TimeBomb L+M+N
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21 GelRain
5 s6 |9 S; b$ F" R& V" i7 yGel steals squares
0 O( |+ J5 u% _" C! sMetaGel1 B+C+D
4 l$ i% E! B# f8 X) r, o; y: PMetaGel2 E+F+G
" `5 ~ E7 ^) S8 W! w2 uMetaGel3 S+T+U- [+ Y' W. Q6 G6 e* D+ h
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22 EverCrse
$ ]5 _0 f7 Z1 o! d3 U! nShield chases enemies9 I% n/ L9 x2 V' O
CrsShld1 C + CrsShld2 C + CrsShld3 C7 |* \8 K) k9 d7 W- Y5 r
CrsShld1 L + CrsShld2 L + CrsShld3 L
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23 MomQuake% e, x3 Z' h; d0 \! N7 x6 C
Awakens Mother Earth!
% x& W" x8 R7 Q) a. J1 kRockCube * + RockCube * + GodStone S
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8 V8 g* D/ G* {24 PoisPhar
$ H! H0 ~8 O4 R% LPharaoh generates poison% R0 G k2 C% s' d! R/ G8 o
PoisMask A + PoisFace A + Anubis A$ y" f ~6 z3 q4 W( O
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25 BodyGrd: Y: d7 U( s! e# d* _7 Y
Bodyguard takes out enemies* w/ e" {; b; B! V. X% \, a& C, l- m
AntiDmg M + AntiNavi M + Muramasa M
9 d1 i& S9 z6 \- e% B5 l y# e0 W+ W$ F1 U( k; |8 ]9 C
26 500Barr
9 K* {! Z6 P" _9 G: F+ X; P! \Barrier absorbs 500HP dmg
3 {/ j0 D% f8 a4 Q1 p& f0 d! jBarrier E + Barr100 E + Barr200 E- Q3 ?! N+ c0 G& h/ S5 M: u S# _
Barrier R + Barr100 R + Barr200 R& a K# j. ~; ~: W8 G% W* a
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27 BigHeart
4 I2 u$ k) z! m0 l# m4 FAttacks, then heals HP!2 t8 X! t$ E5 B
HolyPanl R + Recov300 R + Roll R6 b/ D: H$ u F
HolyPanl R + Recov300 R + RollV2 R+ O, r8 C8 w& g6 ^9 ^8 h3 G' X
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
! }/ l; k& Z5 _6 @5 K# pGutsMan throws MegaMan!
' P4 C, W& f d! ~Guard * + DashAtk G + GutsMan G
- J, I5 h3 \+ \Guard * + DashAtk G + GutsMan2 G
% l6 X. Q& [! D7 E" `' C! o1 CGuard * + DashAtk G + GutsMan3 G
% E; b1 V. N' |0 p' ZGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
1 E5 X I9 k, j3 S- gMegaMan & ProtoMan team up!& I: L$ f. d) |: g! W* c& b
CustSwrd B + VarSwrd B + ProtoMan B$ O9 j% r, i, m, I" G
CustSwrd B + VarSwrd B + ProtoMn2 B6 D) W& S6 z7 r" Y- s% i
CustSwrd B + VarSwrd B + ProtoMn3 B/ K- M' s5 h- M# Y3 W/ x8 n3 \
CustSwrd B + VarSwrd B + ProtoMn4 B1 o7 m' E1 U2 z" p% |5 B/ h! f K* e
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30 2xHero
( U- f5 t" }) J. iMegaMan & ProtoMan Dual atk
9 q& P- T/ l- d* B7 v4 B9 wSlasher B + CustSwrd B + VarSwrd B + ProtoMan B. s; l' i: e. |& \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 G. t" q) u5 w5 y8 R! r4 M8 D
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
8 n9 U W5 e' e+ g3 V/ ySlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 r8 ~% N0 c, X4 f
) W% T( N7 C! g3 ^ b* O31 PrixPowr
! }( @9 ]: z. v6 t5 y6 O3 Navis attack at once!
8 _* l$ L% K) A$ b" J+ w0 ETeam1 * + Team2 * + KingMan5 K/ |3 k$ K, p4 T. @
Team1 * + Team2 * + MistMan5 M
' e1 p: d- X' V1 LTeam1 * + Team2 * + BowlMan5 B
% s3 e0 r! l5 D3 R3 n. o F \3 w
& u4 D) A _/ N, ]32 MstrStyl! J; m9 Q8 J' b
MegaMan unleashes his power. F5 t0 A% r C+ n# }( ?
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 [: T% o$ \8 t0 r0 Y
# j- y8 x$ c# ^9 I' c5 r/ XStdrdChip (Part 1)
' r* A% o0 D% {8 M9 w$ l! r4 ?4 r4 k┌──┬────┬─┬──┬──┬───┬───────────────┐/ m M* j+ R% d1 F" O
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ M8 C, A4 T. p, o; u6 A
├──┼────┼─┼──┼──┼───┼───────────────┤
4 J; a3 [$ e, c8 E' ~& N' s+ i8 h│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; Y9 e2 |9 k/ J" q! ~5 h+ V│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( t. r r+ O' ^, b, E5 z
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │# Q5 Q' ~6 O! a8 @
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 t' }3 a& W( {/ l
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │. o d* {. {0 A7 H/ e4 Y& @
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 b5 f; ]$ ]1 J; h
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; j* F! s# F: \/ h2 y1 N│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' |) v$ n6 [7 O7 C7 m0 y# b( h│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 Q' q% O/ r7 C4 Q7 \- p, F+ `+ Q# @│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 x5 W+ O1 C- o7 P" J* G; F% H│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 v% P$ Q; w9 T5 d% e) \4 F! \5 x) q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
9 E( _7 K) B/ t; k, E& T* a# X│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! X5 h8 i4 o1 a5 ?2 ~6 ^
│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ x6 j$ a! U3 d1 ^& W& g* `1 @│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │2 G2 j. D L; T, \
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' u# f* b s3 _$ d
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
3 V, f7 W ^2 M: k/ @6 ^' L Y+ b9 o" A│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' f+ d/ B) ]- m│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
, L4 O( }- `! K+ [- W+ z│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ q- ]" K' S# r3 k6 n: b/ f│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: D5 e$ ]3 }2 M+ B! e. n I3 U+ o
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) g- ~6 w( ^ P) b
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, }. ` Y5 S' w" b│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% k" u2 M# F, B& i+ A
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
" Y0 L. `; `! a5 E- j0 C) ?+ h+ v│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │0 t( n$ m! @/ H4 [3 n
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
/ \7 |/ K2 _ L: r, O│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │+ B1 z$ l+ u2 r
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ f" [5 l) ~' ?5 k |5 D: l- B* B
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │& H; Z% M4 M+ N8 W- K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
3 ?2 R/ b, {6 @│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │1 S; I. m# K7 f7 {" R7 _3 w
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │2 g% {( W. Z7 [7 n9 i. `
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
- c+ A3 `" f! M9 j7 v% ?' t│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 f6 c6 ~7 U4 r: h
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( x4 R3 p9 ~- }$ O* y
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, [; C* U; t4 s
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │3 G. D0 _5 C3 O" F A5 E
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# Z- N6 Y& S% u! {2 f/ T/ A3 Q
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 J* Y! J* y5 d. K% W1 _
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, u( }2 {3 }* h* i│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* o5 v- C% u: H" c6 C, b& T│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 B4 W$ g3 A M0 c' R/ v
│44 │ShockWav│10│60 │ │* │Shock through enemies │1 B, r2 g* j- u2 l2 _
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 v ?. ]" a& f: I
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
$ h2 R" x) M2 P7 w│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
3 n) ~2 a* d( X( V' B) ?0 @" M! ~7 D│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │: w1 P; w$ d& V
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 a$ D1 j9 t' y$ P* J# V1 q# X
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │; n$ D+ o9 m# u2 I1 H
│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 l& e( r; P/ |* c
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ x4 p. X/ B6 ?" U7 Q0 C' `: _( A│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! b! `7 C% S) `2 h% A6 F1 z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, J0 c1 Q n" c# T
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 k8 B* k( A/ S) u w
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
# p, T1 A% j( ^6 ^* V2 k6 \│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 Y5 {1 [! I( P n6 ]
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
M x# |) ]) f│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! B: _0 B5 b+ n2 v+ H
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
$ n7 R. ]* j# ]" w3 k│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │+ ]' `6 F% G) J1 F! _' A
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
) y! P+ F& b& R" h6 P│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- D( f. N( L8 g9 h% d│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
! h; \, l' Q+ h│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& g9 p# f. W/ s; f* _2 M- K4 W1 B5 D
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, `# B% m6 Y' m│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
% @" u5 [* A; Q* w0 v│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 T( j. B0 N3 Y7 T
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 j6 [1 e3 s. W, F$ S│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) {7 _/ z8 y8 @: v7 ]2 H. d: [│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( K: Q6 `- V) m* k- ?│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
% r1 ^0 ~7 s; }/ `9 H5 Y7 W: e│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; w5 K! Q4 X5 \' w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 i! a" p# x8 N: l" Y, k" ]
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. b8 t$ i, W( u1 e
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ I% J/ N, r# c2 ? e
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 ]( [5 K& X1 h8 u) I- V│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( v, O6 z: m6 R2 h1 i. f: T6 t" `│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ V' \- q' m! Z% a, I+ X l# o
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │0 ]# y/ z; u/ K$ w3 L! ?: i
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' J5 \$ u3 l4 U* b% {) G2 u│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
N" V E1 P. ~3 q' d: H+ [8 C! H│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │7 S, L. s3 I3 b- h: y% l" h
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
- T" a. |+ S/ P& ?! N1 U9 M- z, v! S│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │. a/ ]" |; w l+ T5 r# e0 v3 q
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) X6 b) u. f& B# b* h3 R; p5 j. j
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 M- a" \ z$ J) G! {" `2 L0 j' l/ d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │1 E0 ?# [2 N! }0 D3 K
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 s3 Y i2 l/ b4 \# ^, B" \: f/ s│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: Q/ G* e9 R' s; T& O: U! q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) ]+ i5 T w6 j8 P# b
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 r {) J7 A, [! p: y7 |1 ]! p8 @! v
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
( H3 }8 Y; `' c. w d│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* H7 @4 {3 R4 S `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │! H8 W; d/ t" U
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" _) o0 I5 l& b9 [$ q2 _. i& J
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- q! o' M) @' _1 a8 p8 R- r
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
/ t/ M+ L$ T$ ]/ Y) @* E, Y│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ a3 H8 x6 Z9 H4 B( }1 ?; A- I6 i/ B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ h {) e8 P6 n* m
└──┴────┴─┴──┴──┴───┴───────────────┘7 Z% M! l {# R2 s6 U. R" k
; `7 U$ h+ o; B1 Q3 J- |5 B8 @9 {StdrdChip (Part 2)
# x t8 E* h# T U3 u, N7 [┌──┬────┬─┬──┬──┬───┬───────────────┐
0 X! p) N8 K) K2 a! I│编号│名称 │MB│攻击│属性│稀有度│说明 │" m2 ]8 Z" j/ P% h! Y3 @# l* ~: j
├──┼────┼─┼──┼──┼───┼───────────────┤
! n# d; k( c# {5 P0 n│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- v1 a* V+ X+ t: o" n
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│" z0 V) B. o' _9 I3 j( n
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│, _. u/ j* h* A. V2 f. p4 D
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 B/ S3 z. z. G& F
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; O* N% b3 A/ o; \1 s0 w; t
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │! d. R( b3 c1 z; V
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- n: {. e, f; }6 U8 \│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
9 R" |4 C# }# T* i│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
) _, n; h) N' ~│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │" c7 R6 W8 L: V: ]8 ~5 w% u% ]# L* c
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │7 t ]) o4 b! `! ^) F! C
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' z6 ~3 D; r9 D" Q│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 `0 w5 G0 ]9 P: [$ @- C│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# T! K; E6 |2 z" W│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& x3 I! m/ M9 g+ O2 c3 v) @
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) k' W. S3 j; k& S
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │- U: I$ h) C/ k
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& K% p2 G$ ^% h0 y9 ~( q9 D│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; N: I; @7 k, O5 W- N$ c$ c; u, z: P& m
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- z O, h# c) X h- o, ^
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
8 g- W' c6 E2 x( Z R│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% G5 A! D! U& ~5 z
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 k, S% |8 Y$ U- Y9 }
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
' G D% b1 O6 K- A6 h% ?# o% C- C│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ c1 [2 ~9 L# N3 P* l7 c( A: f) T- x│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ \7 n$ J7 [% a6 f" }& u3 V
│126 │Rook │30│ │ │*** │Protects you from attacks │) A( p! y; d9 Z% N$ q* N
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │" }+ l* C& a: s4 V3 i$ o" {3 W
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │7 S8 t( F, s" s, A! B. j
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& v' ]5 P2 }5 Z- I, T% i$ E
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 V' M# ~: Y4 g│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ b9 A: @$ k) [. T│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! k- @8 S. D& s3 C
│133 │Guard │5 │ │ │* │Repels enemy's attack │* J. U6 ]2 ^/ d( e0 l
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 n& i* E5 X4 ^. k# U" Z( f│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. a$ O2 Q' K& i, Q( t│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ N9 H8 q5 f! l+ _2 d│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ q7 [% @ ^$ e
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
# w; b1 q" {& v6 M: p( b/ ?│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ A* ]- j! o( u( t, g& Q
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! ^0 H" d6 Z/ Z* S3 z│141 │Prism │60│ │ │*** │Prism fires randomly │
- O1 A* B: x6 {0 R$ {9 u* o+ [0 h│142 │Wind │14│ │ │* │Windbox blows at enmy area │( C7 I0 D$ B7 N
│143 │Fan │14│ │ │* │Vacuum pulls enemies │5 l: i1 W+ e# K9 G' j. T4 s0 W
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
' p* c0 A4 A [, `; u5 r│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; [2 ?) c' `' Z e3 [2 G6 Z8 @# N│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! F8 ~" u3 f9 n+ z2 J7 Y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 H: ~* j4 R% p2 V; L% Y% s9 q% o4 i7 P│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ I& c' f1 u! }0 ?) v5 h
│149 │Recov50 │14│ │ │** │Recovers 50HP │+ f; C, c R4 k# O+ j* ~
│150 │Recov80 │20│ │ │** │Recovers 80HP │( w9 s1 p3 Y5 u \+ G" E* N
│151 │Recov120│35│ │ │*** │Recovers 120HP │
! Q, \6 O( L9 D│152 │Recov150│50│ │ │*** │Recovers 150HP │) ^4 z7 h9 Q9 k5 o) o/ {8 g
│153 │Recov200│65│ │ │**** │Recovers 200HP │
6 b) ?3 b1 k( U! `: }8 G0 l6 A│154 │Recov300│80│ │ │**** │Recovers 300HP │# n5 y3 r; `* ]
│155 │Repair │8 │ │ │* │Fix your area's panels │& Y6 H9 o/ I' t0 _& [% F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
% {7 U5 N; M6 t- W│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │6 p& U& m' z4 H! H0 K3 R+ t
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
5 S3 \: l" n; h9 h: i6 ^8 u+ P5 s│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 ?- G9 Z8 I9 v, R│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 T. w# ^' e. f& h/ \8 q
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 T; O# H3 h! e( K
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 B3 A: S' v& S. @0 k
│163 │Invis │11│ │ │*** │Invisible for a while │
1 q: c) S% d" A! _. E│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │) r0 N* p1 x1 q" W4 |+ N9 ~
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
. ^9 D+ U1 ~/ t5 `6 U f( \│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 b6 z! O8 z' D* E) l; G0 d
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ N2 B9 @, k# c( L5 j+ c' J│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 C& p1 r% `+ E
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │4 t+ D# _6 ]( a
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# v$ c1 |5 C2 Z4 I! Q! Q) A" L* ^│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │# w% ~' d' C! K# Q, P. L! O7 G7 a
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 c X* n& e) L8 x% I! l( W│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ @ f3 G. j1 k: _
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# B% i* m- U2 E6 V+ t│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. m- h; B5 j" l
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 m/ e! b! P o5 X& Z: g7 k* L
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 n0 ?4 L& n: N! t# {
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │( ?3 r; m1 Q, a2 R5 l# @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │% P5 W: |% o4 n3 w: F4 g- G# A
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ l! V9 e, o7 f3 w! j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
) @: V2 `0 ]8 L! r q5 m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │. ~8 o$ J ]& _
│183 │Hole │55│ │ │**** │Open hole to dark world │6 b) u- B2 r: e
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
4 T0 \2 {# x8 M$ O/ y, b│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 O: j1 T4 d- X- J+ l│186 │IceStage│20│ │ │*** │Changes all panls to ice │
1 D* h8 R2 h% W! l, x1 l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
" j* T% ?* [9 ]7 W' C│188 │SandStge│18│ │ │*** │Changes all panls to sand │
0 d: y6 w! M- ?+ `7 W W│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ e' c; D4 t- N* b' H' y1 j$ r' y│190 │Snctuary│54│ │ │**** │Change own panls to holy │4 B# N: \8 H+ z$ {! ]) w. a
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 Y% Q$ |/ h) h0 m3 v# B│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: b: H4 f; T( i" c
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* N& [: }/ t9 x; c R" u
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" t: ^2 t U1 g& _$ S% U1 M7 ]( T
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' O. C* ^2 Y: X5 C0 w. H│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( C7 {/ y8 d4 X9 b│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. T) ?- l8 i1 n2 D }│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
$ M/ K) @4 H. a8 m# u│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 t' D# e5 W7 D& R' h( R/ T3 Q│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, a3 l' d h+ m. E. y- _└──┴────┴─┴──┴──┴───┴───────────────┘/ J7 G, H, D L( Q4 a
/ s# A! ?. Z7 i- Q
9 q! Y2 o; b5 b2 rMega Chip( u6 |" V! v( P2 @
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 E2 o. `4 o/ u! y4 y+ A8 [8 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │- g( Y1 {9 D2 c; J1 x
├──┼─────┼─┼──┼──┼───┼───────────────┤$ x; c( N) X! ^
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ c$ ^ w9 E7 h+ N% f" b, S│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
% N& m! G h# s4 D& v4 J$ {# L9 I│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- N1 J$ x( Y D│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
% }8 F5 E0 O2 J3 K( ^* |/ w; m│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
. r! _" G; ?0 D6 {$ P1 Z, |# g│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
/ m. R. Z/ U& f& z! E│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) H& N* |/ U$ }) [6 k
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │3 w( Z+ ^: T% r- z' [7 |4 P
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: o6 U$ `" L& q+ c9 n- G+ I
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 a# w9 A0 Y& f ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ N. L% Q4 _. ~( o# a
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │/ R; \+ Y! u1 Y* G
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
$ O& X& [- h& A T, O0 V│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- ]; k" Z2 z V$ u7 \% |7 A2 `' @
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │ T7 H$ F2 N* P9 J
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
`/ @1 L# t8 ?# S4 R4 [│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: K, G5 _2 A) {* t. u7 ~* A8 ~; m│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 Z( q2 y* D, m+ t8 q! O
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
! G' k- a4 U+ Q' v ^5 j) f) s5 x: @│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │& ^: G. Q7 b, ?; k; k
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
% j% q$ m( |7 ?) n; f│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" i' n: G, |7 H; W│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, ^0 t Z/ ^, |5 g/ E, }7 Q$ m4 I. W│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) E, d/ X7 _' u0 S
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ `2 N/ l, w4 r, P4 H* H
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* c! \! a0 e3 B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* w9 j2 u) k# l" k) U( m│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 P7 n+ h- L% s# N+ _│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
0 x" `' I& {7 s│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! Y- K0 h3 q: g# n│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: ]; _$ j. a9 k2 X6 r' I- ]
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │- {3 Y8 p3 a0 g0 q) C
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
6 J3 B8 N; m9 q) \│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │7 c: G8 W r9 L- g7 P, V; e% I
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ ^; J y7 U( s7 o U; z8 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
( p6 K. U) t Y3 Y│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ A6 @( Y6 _7 g2 d1 d
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │( N, F6 R( v3 C1 H$ I M; D
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# T( W6 R7 P% n: ` O
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
& v7 k$ q% y, @, g6 T6 v/ z3 ]│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │0 [; O3 W8 r% Y. S& ?6 p) c
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │$ v9 \7 X" A. T5 q* {9 i
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" `# m( J& L0 Q {5 r9 Z$ K│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- s. Z3 Q0 @( |- x; x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 v- m# V5 D4 I/ _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
; u' w: Z3 ^& C5 B1 ]/ I, ]) h' l│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 N" V. Z/ u/ q! {2 K. Y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 C9 n; O* i- ~, ^& Q. T3 Y│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. |; v! W9 \. q5 t
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
6 t2 F& I2 n. r3 S+ V7 q- I& o$ y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 ~- V$ L4 F& h7 r I│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 O& I2 v3 e/ r3 V3 |1 _/ O1 f9 M) x' t│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
5 R6 ?3 ?) K4 W0 }, U2 e% E│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
# O3 \6 }6 m+ G F; _1 a: v│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# B. z9 }5 Z: L3 K: D- t- N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │5 P) s2 J5 X# g' w" c( q! {
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │6 {5 Q) n' a4 I
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │: u3 F- o! U* W; O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* Z9 E, b b" b5 I: b/ g│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │: Z+ b4 X* @6 c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │, _3 w* P J+ z" \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( }# o1 i' b# c# V) @) O│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │( J1 L% N w& ^! m! P
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 Z6 r8 Z5 J# d│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 z* ^" P8 u$ S8 d# o5 B9 p
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │4 h( e v2 c' `0 m
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │( `. J( q) T' T+ Q3 ?
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
% O9 V2 [% g* H0 G% n│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ T* j% l) R! M4 q. _3 o
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │1 L/ i( j' j' l! ^1 N) s" f
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │$ p' f" N' ?, j/ j9 \+ Q
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
$ ?3 z$ N$ n6 q# h4 y" [3 m5 z& u│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 w: X, u% V w
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
3 W4 T4 J; \, r& l, H9 F│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
! {1 Q' S( V( ^4 L│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; @% s! }8 E4 u4 C$ C- _8 M
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 @1 U; P+ T. t5 |- j1 f) m' a
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- k7 M% [; \" ^# C8 R$ L9 V) o
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
5 {; u" ?6 L8 W* p" k│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 F6 o" X2 m7 V, _. {│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 M$ |' z' ^2 b! c2 r│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 K* U0 `9 {; P' \│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ X) l- T" N% ^4 \7 G' k! r$ V$ J! u
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │4 k) N: p" j% L+ ?# Y
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# G, v) M! Y% [+ ?) T" m└──┴─────┴─┴──┴──┴───┴───────────────┘
: C' @7 n4 w& W( I1 k) R' E
n5 _1 ?) R, ^# }& g* y4 E; ~6 g/ e( k q2 X
GigaChip (蓝版)" M+ b! z1 T% Q- {- J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* |9 h+ b Q ^. |1 l│编号│名称 │MB│攻击│属性│稀有度│说明 │
) w0 a$ m* q9 _. s* _0 O7 n├──┼─────┼─┼──┼──┼───┼───────────────┤
w1 j, A. P$ r3 ~. c; z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' C- ^3 G5 l, T+ @( P3 T' h│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
" A6 s7 d3 H. W9 e! X3 e1 ^8 m& }│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ Y: {& l0 i3 d$ T0 X
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
4 [ w; @" y6 [- \* j9 Q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
7 `& ?' Z" R+ s- }. }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │( i: {2 G5 C9 E* o. \: |
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 I# p0 R$ {$ F- |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │, F0 }5 u9 Q9 U. f+ D
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
7 ~1 V- V4 ?$ X }- Z9 h│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │9 |7 j. V7 ^* M, I: h; e
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) G6 x. W& R* E& e( G$ ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ H( N& N! f0 i2 r6 E( Q$ L7 b
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │( P! c# R! l' Y1 a
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, X x5 K" A2 R! a
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' @* U9 L0 n8 I6 k7 H│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. E% f, p6 u7 w2 {& Y+ R3 M2 o
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │- v# s6 X) y& r" Y+ ?, a7 W' n
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" e0 N8 r5 `, `8 N# e4 ?- }│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │, H6 _+ k/ j: E7 T' F* n7 h
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' x3 A5 n& G4 [└──┴─────┴─┴──┴──┴───┴───────────────┘- H5 W, x1 ~- N4 M. C+ M
. f* E6 X2 u* y4 n6 Z0 U) e7 n
GigaChip (白版)(只列出与蓝版不一样的Chips)
' e6 W1 k g8 Z2 J( v" K3 \/ z4 J2 u5 n┌──┬─────┬─┬──┬──┬───┬───────────────┐
& [* h# M( }2 k1 T│编号│名称 │MB│攻击│属性│稀有度│说明 │
; d, p3 B2 y7 s- U! }: X3 V├──┼─────┼─┼──┼──┼───┼───────────────┤2 v u9 q3 R' P- t' C v+ J l# L3 o
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │/ d6 R( H3 [' `& |( K" g( r
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 H& v9 l5 _! G* E: J' [1 |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, ^; y ~9 ]- i│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 a( x0 ]- v$ w& P1 ^ V3 S2 Q└──┴─────┴─┴──┴──┴───┴───────────────┘ |