转载请不要删除以下信息,感谢您! ! L0 e. j1 R0 ?! B& V* a
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! l; _2 N3 A' V3 X6 R■● ■ NintendoWorld 站友xliz原创' l6 c) I7 [% ]* i- s5 g
■ ●■ http://www.NewWise.com / e3 m c: I L$ T
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洛克人 EXE 3 Blue 卡片组合9 ~9 r! W0 u N' d$ m" Y
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 W, J9 g7 H. S2 @. ?大家要看日文版的P.A.或详细攻略,点击这里吧!
# ~/ ~+ T5 ]6 ?; x% A0 `2 c {9 d' b====================
" ~' p1 q( V. b3 L( X- G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:0 H6 u8 X( u4 G7 l5 U
! g# t0 W% {, o4 x编号 名称% U7 w+ P: V; ]8 j) r2 v
说明- Z- }2 t% P9 `
组合方法: X+ x7 X V/ i( h) ^" \- h+ h( i* T
---------------------------------
. L W- I$ A" ~1 Q4 l01 Z-Connon 18 v# X3 R l; n" h$ y
Unlimited Cannon for 5 sec: H2 |2 }/ ~2 n
Cannon A+B+C
) g0 T' `7 b: LCannon B+C+D
9 ?- A) d2 h' B3 H$ x7 d3 r) NCannon C+D+E: k' r( c. z2 ^2 S
! M5 s: n: g* K02 Z-Connon 2
$ W# N4 E/ L! @, |9 S5 E+ B, i N0 c9 |Unlimited HiCannon for 5 sec4 s' [& e. [" A4 a9 b
HiCannon H+I+J3 V/ k. `( W4 ~
HiCannon I+J+K
, [1 J( l0 l/ l! z J+ zHiCannon J+K+L
( X- t: p: k% C* V* Y: W1 U2 H ~6 }' I' {% g8 p: x: P
03 Z-Connon 3) ^( T- `- v7 c$ E9 |% }
Unlimited MegaCannon for 5 sec7 v2 p: H* g3 d; i1 w P
M-Cannon O+P+Q
; x- x1 o1 @9 X% J* B4 a5 WM-Cannon P+Q+R
- E8 O4 p; O' xM-Cannon Q+R+S
: ?% w) W6 ]) b% F, H0 c: \! [2 j# f' U2 v
04 Z-Punch
8 m* `5 B5 o# X3 l4 CUnlimited GutPunch for 5 sec
5 Z6 `. u6 ?& H9 o7 w* n! t: P/ OGutPunch B+C+D! T; u, B/ n3 R: ^* d0 [% e: `
GutPunch C+D+E1 J+ I9 ^- v, m7 n& @- r! q
GutPunch D+E+F
/ a _1 s) p; i( f8 H- j
' S0 b% g! h( ~" u9 D05 Z-Strght* W; Z* d' {" p' b- _% ? S- d0 g, i6 Y
Unlimited GutStrgt for 5 sec2 s% E; Y/ F% x" x: [* B
GutStrgt O+P+Q" Y6 e, w1 ~+ a$ g4 ?4 o2 ^+ ?
GutStrgt P+Q+R
# q( {0 f3 X. |+ u* h7 aGutStrgt Q+R+S
1 A7 A6 Q" L/ r0 X! }7 f3 @& A: q' ~( c; v! s
06 Z-Impact
7 @) w; R: i9 E1 ]: k6 N8 k* {Unlimited GutImpct for 5 sec+ z+ f' p! q/ ~! y5 W; T
GutImpact G+H+I
/ r8 T+ h1 o. b% P: l p, YGutImpact H+I+J
. J$ ]. q' Y8 k# Z. q4 Y+ C5 u, WGutImpact J+K+L- ^, I+ w" f* t
4 t5 K( S4 V" l) B2 `! d6 V+ A* I07 Z-Varibl0 z: K$ Y4 G3 H8 b7 |9 \
Unlimited VarSword for 5 sec4 H, m1 ^6 y* Z" w5 D) F$ m
VarSwrd B+C+D- Y! N4 a& G$ Y
VarSwrd C+D+E7 k; v# `+ Y2 H" \3 Y
VarSwrd D+E+F q' F! b9 p" F# f( }
, J4 ^' ]( j* e* y; z08 Z-Yoyo 1
: s6 I7 Z) h" Z# S; i* NUnlimited Yo-Yo for 5 sec
; q) Z p3 M7 g& G9 v6 o/ w. uYo-Yo1 C+D+E
, l# q( X w3 |/ a" z5 |Yo-Yo1 D+E+F
! ^4 d! m# V* B, `5 m) d6 WYo-Yo1 E+F+G' `5 U0 ?/ G% r/ n+ c, m$ a
# y6 k8 Q* b+ t
09 Z-Yoyo 2/ b2 ~2 ]& M" Z) P/ X5 z; P
Unlimited Yo-Yo2 for 5 sec" u8 p$ w9 o& D+ |
Yo-Yo2 H+I+J! T/ j6 Y! r4 }1 e1 E$ f
Yo-Yo2 I+J+K
9 Q% B$ X+ B# H7 ZYo-Yo2 J+K+L
0 u) Y" v! c& W6 I& v) a) ^# S
! @# r" q9 H* e/ ]1 n10 Z-Yoyo 3. m$ ?5 b6 W0 U. L; b' ]8 [( K
Unlimited Yo-Yo3 for 5 sec+ M5 ^8 _& u% \! H8 `. z: i
Yo-Yo3 M+N+O: ]0 T: m8 B: Z! O
Yo-Yo3 N+O+P
: V7 Q. ?9 z6 XYo-Yo3 O+P+Q, ^5 v) ~$ _$ H2 ]3 W
3 _9 _: l' w6 M1 v1 q3 }/ i7 m11 Z-Step 1
, i, Y6 g+ K; \5 n/ o( Y( BUnlimited StepSwrd for 5 sec
' L" r6 s. W) c6 D; N! u% I& DStepSwrd L+M+N, N% |! O9 J" F" O: ?# l* @
StepSwrd M+N+O6 \2 q7 F1 w, t3 a1 `6 C* O
StepSwrd N+O+P- t/ V2 ~# g1 \* X0 h
' A0 I$ I) |" q
12 Z-Step 2
3 f8 T( ]2 D' {: nUnlimited StepCros for 5 sec7 t" C- |7 ?' p) X0 l4 r1 S
StepCros P+Q+R
9 r$ |0 I$ |/ W. L" L& [" ^ DStepCros Q+R+S
/ V! T8 E5 \1 cStepCros R+S+T
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3 e" v9 \& C0 l0 d: Y# t13 BubSprd
/ \$ r: n, x* N# ?1 XAttks w/ spreading bubbles!
% [6 {* Z ?3 q$ vBubbler C+D+E
$ {% X5 l! _! d5 Q! Z2 \8 RBub-V D+E+F
8 u( F0 ?" p6 \& i8 ^4 ?' ^BublSide E+F+G
- c6 \/ s8 P" ~% M; dBubbler E + Bub-V E + BublSide E
$ B1 A. `2 s+ r! Z/ W: x# Y: h) Q0 n
14 HeatSprd
3 }! E- U, S) P* M4 ^Attks w/ spreading fireball!
/ {- l" A. z L FHeatShot H+I+J
( F5 H8 G/ W/ a5 v8 K. r# d" o* T: ?) UHeat-V I+J+K
- L/ U5 n- b0 X6 [& ]+ Q2 EHeatSide J+K+L
3 g: e: @# H8 H! h, U" L( x' O. kHeatShot J + Heat-V J + HeatSide J
7 N% a/ e) c1 P. b( X3 I* P5 w, Y
0 L1 |2 R* O8 j1 X4 E/ h15 H-Burst* t0 }: W T2 v# R- b! ]' C' g/ n
Creates a giant explosion' Y( v6 }8 h/ |
Spreader M+N+O$ |- m- U4 Z3 q8 l5 h: m
Spreader N+O+P
/ {6 R1 v4 o h- [Spreader O+P+Q, N/ Q" u% }! X% x$ r. N2 M
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16 LifeSwrd) H1 k3 z$ W8 Z% G" K
Swings a huge 2×3 sword!; K# ?4 ]8 P! N
Sword E + WideSwrd E + LongSwrd E
$ m$ r, h1 v" z% pSword L + WideSwrd L + LongSwrd L- p Z1 f6 A7 h3 ]: E% s
Sword Y + WideSwrd Y + LongSwrd Y, t6 @ Z5 Q! Y5 Q6 U) M- c
; y; U) C4 n* l5 l: k) M17 ElemSwrd
, ?3 V1 b% K/ \/ |% jWide swrd contains 4 elemnts8 z5 |, V* C- L3 l# f) ]6 c
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 ?/ {5 [' n2 v7 u+ Q6 NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, s. e3 \: E7 I
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18 EvilCut3 X4 ^6 `7 \: b( i
Step up 2 & make 4 atacks9 J3 q K8 W8 _: z/ v
StepSwrd P + HeroSwrd P + StepCros P
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; O) M! P+ y3 G$ T! c2 g! f19 HyperRat! l8 j6 t3 R5 B! K
A giant Ratton charges!; Q4 c, H9 ^" g. G$ R' ?
Ratton1 A + Ratton2 A + Ratton3 A
# x- i( l% O# t+ o ~+ X. bRatton1 C + Ratton2 C + Ratton3 C: t+ @2 d# p6 R4 U/ M" z
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +! b* p* v5 Q3 }' l
Sets Time Bomb in enmy area
. y& h6 m+ ]" A0 I) ZTimeBomb J+K+L
$ F, @0 d8 w) | L& X+ STimeBomb K+L+M
! j+ ^) q/ {: }TimeBomb L+M+N3 L" v# O! s4 |- D$ B' U1 V; P
9 }! c: ^4 r8 V5 \6 J: }1 F21 GelRain d. T7 u& o& J, J8 {7 [1 L' H: J
Gel steals squares" p! R$ D2 P$ Y$ c2 |
MetaGel1 B+C+D
$ h0 _; x- U3 `1 O4 J) AMetaGel2 E+F+G
/ i0 J$ S/ e9 L2 [ ~8 bMetaGel3 S+T+U
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, l1 u8 U) e; n- L5 I. z22 EverCrse
/ r7 G+ _8 V8 M+ F5 YShield chases enemies3 W/ v0 Y/ e W6 V
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 P( L |2 x1 r3 UCrsShld1 L + CrsShld2 L + CrsShld3 L
) s, M& {: H% b5 n @( r9 s' N% a4 `- q/ C, s
23 MomQuake e9 c' ~3 P0 A7 ]0 n
Awakens Mother Earth!
% v) h) N3 D/ j- ^* ~* ^RockCube * + RockCube * + GodStone S
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24 PoisPhar
1 c! l l# u' p N& [' RPharaoh generates poison( W; x3 J V2 l* P4 t: Q% K
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd$ l5 ` }% x2 f, K
Bodyguard takes out enemies9 _. L' {) {3 q! \% K9 `: l
AntiDmg M + AntiNavi M + Muramasa M. f0 c% C7 s0 w9 U* H
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26 500Barr
- S' I& g3 N5 x5 f: t+ W, @2 ?" VBarrier absorbs 500HP dmg) j6 x: y$ @# P$ |9 G
Barrier E + Barr100 E + Barr200 E
& S% |% m& y2 P* P% B' R K3 ^* GBarrier R + Barr100 R + Barr200 R9 Q* S) J3 _5 O
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27 BigHeart
2 ?* h0 Y4 M* l! B5 `4 n8 ~7 aAttacks, then heals HP!4 W! c4 |' v' K( D4 N$ R% w$ J
HolyPanl R + Recov300 R + Roll R
$ Q8 t; g) g; Z! R- uHolyPanl R + Recov300 R + RollV2 R- [. b- k% O) u# [* H
HolyPanl R + Recov300 R + RollV3 R
0 c. p8 j: ?( L' B, q
+ n7 f1 q: K3 s* A7 M4 N28 GtsShoot
* h# B# _6 |' w: g6 bGutsMan throws MegaMan!" t( w' \6 }1 k
Guard * + DashAtk G + GutsMan G
% M- R- x) N" m8 r. A EGuard * + DashAtk G + GutsMan2 G6 r8 g; Y2 J2 N& A
Guard * + DashAtk G + GutsMan3 G* q& f5 i1 B$ L8 n3 z
Guard * + DashAtk G + GutsMan4 G1 c% B3 N [: S" J5 d
5 f0 L/ ]2 Z5 U5 L! s: O, J8 f
29 DeuxHero" V1 Y0 z) N0 @# n
MegaMan & ProtoMan team up!
# L8 C, O3 b7 c: y$ A( J0 _+ uCustSwrd B + VarSwrd B + ProtoMan B9 r' O5 m+ _& y( X% h
CustSwrd B + VarSwrd B + ProtoMn2 B
" p1 Q' M: p4 H% \ q) s8 ^CustSwrd B + VarSwrd B + ProtoMn3 B
/ v2 _8 T/ d& X9 L( g3 [# A% lCustSwrd B + VarSwrd B + ProtoMn4 B
4 }+ E" M+ O! U C! i7 m& t* H3 |
30 2xHero9 t+ q- j+ y2 J, `; z5 S
MegaMan & ProtoMan Dual atk
. F3 G* z' p8 RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B C, t3 X9 u( v) M- g2 G* t( o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# }0 T2 a7 e" P( _Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. M! z9 T( _* k C6 Z$ KSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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( J, e7 P& u' U% B q31 PrixPowr
* N( q2 W( I- B2 b, K% S* j) I' `3 Navis attack at once!
) y/ Q; i( e# ~7 H9 B, A3 V! M. TTeam1 * + Team2 * + KingMan5 K
3 `$ y1 h5 N# G( MTeam1 * + Team2 * + MistMan5 M
3 `: n- H4 n6 T1 `0 pTeam1 * + Team2 * + BowlMan5 B
# r! l& e4 a9 f9 \+ t7 u3 p% ]/ M, p- Q* y4 R9 T
32 MstrStyl
6 ` L2 J2 ]+ a; k RMegaMan unleashes his power" B7 f: x4 s; c2 A
Salamndr * + Fountain * + Bolt * + GaiaBlad *
: _4 G F6 |7 ]9 r
7 m7 l# _: q( K4 Z1 r& cStdrdChip (Part 1)
2 A, m" K: H% G4 |7 S" }┌──┬────┬─┬──┬──┬───┬───────────────┐
& G1 ~0 C* j4 [" ^; n8 @│编号│名称 │MB│攻击│属性│稀有度│说明 │+ W$ E+ y$ W9 v! b8 m; l% {
├──┼────┼─┼──┼──┼───┼───────────────┤
) e b9 q/ ]7 [) ^│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, ]8 H6 a3 p! \( u, j6 R9 e
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │1 v a9 N( q$ g
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ q6 p" M, l4 Q9 x3 `1 Q0 ~" D│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │- k" F. k8 N H
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 t0 W6 r* a* L) [- m! x
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 n/ }2 s$ _ \' T f│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ K1 j( Z5 v0 d, o' I( F c
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 M& L ]" Z+ {! r6 j7 K
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' ~. h" z8 ^ @: V: c' |1 ^ g│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. T6 @: x7 E. ?7 A7 P7 ~/ [$ h7 B6 n│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 }2 q) M; ^3 f+ G" }: ?: W) R' [
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* W' ~0 f& g/ }
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │+ H. N2 q4 O: Q# `0 e
│14 │Spreader│16│30 │ │** │Creates a large explosion │% r% k+ L9 {, b4 Q6 W; N' x5 w) k
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
, l7 C) R( P) a) f: U5 S" h│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
! ~1 I2 b7 Y; C! q1 Y) V│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 V! N* M8 O8 e, k, w│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 k% E2 P8 k3 u2 ~0 a: E
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ E. s) G- y, g. o4 y" e( s- [0 Y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ q+ p6 L2 b( t3 w0 [. J│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
+ |. u3 F7 E. x4 G i" O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
0 t2 Q& `1 X% Z! {9 k2 r3 ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
2 G" p- w2 q. H8 [4 `│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
" g* v0 A2 s- d6 H│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
* c) \$ G, Z4 Z) N/ @* [% h│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 K) ]- r9 |$ \4 o: H
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" K0 W* M2 b5 M1 C7 z3 M
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" X$ z4 W5 R; V│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │, C: E+ |% Y1 u" R
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. s: p# p4 G: v' l/ N
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, x0 D8 [: o$ n) v% S│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 _# Q$ G0 \9 V│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. h, M; a, s" q) E
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │, a! x; `7 r2 g7 Y/ a8 S# M2 @$ m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
+ A& n0 h' D' j! L; `│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. g0 H" l. f% [; s! e8 C
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
2 }( [) f% Z7 \- \3 O% Y; M* T│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& N. s: U% Y6 Q0 y r, Z- m│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │* o+ I- ^0 ^0 f' ^6 ~
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │( c7 U' f; h3 ?: I
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 G& K8 l' `/ G" l: c6 ?( `. @│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
& ?* n: W2 {4 |' [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( v( _2 S1 i' G' g
│44 │ShockWav│10│60 │ │* │Shock through enemies │3 f G8 S) Z2 X6 G3 u+ K% w
│45 │SonicWav│26│80 │ │** │Shock through enemies │$ B; I8 z. s9 |! l0 t2 _: O
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
2 J3 b, t/ x6 |; [4 i4 g, @+ G) u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 r5 ^9 S9 k. S4 |3 t4 Q# ]│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( T; J& H3 T% P/ f n" ?+ p+ e
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
( @% o* ^ h( d8 V2 P( P) q' \/ n│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& r- P$ }3 P" x6 O: v( S# _│51 │DashAtk │11│90 │ │* │Dash through enemies! │7 M4 s6 v8 w. ~
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
( E1 G+ E; h$ p9 n; c│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ y; g8 s" k- f. ?* F7 B' E' L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │: c! t8 m5 P e0 a" Z9 W- r
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
3 c! X* y. U" Q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 w$ u& L+ Y! R│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ X4 ~2 {5 }. z9 S; k│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │. s1 M8 s* P* X+ s" `1 h
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │2 t- i+ |" l) [, z+ g5 f5 `/ C
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
- [! P: n% I/ V* d7 R2 G│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( z- \+ l! j- n1 s9 N│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% J ^. g, O4 b# K( x" V
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 H% M+ F( y/ U
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* q, f7 h/ x# Q7 P) [
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │! @0 U- ^* m4 [
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 F C& w6 H. C3 G4 K7 i│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ J0 m& H' C" g! \9 B# f
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │" p. C( D" V: T. Q; J
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │6 K( {7 z9 r# y! e# W
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
6 }& {- d9 g1 _1 ?8 p0 @│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ ?" r0 g1 J7 h e9 W/ E) s9 m
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 o2 M: B: U, q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: C: O. p* N3 g) \' i G│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│9 o7 @# k+ ^" O, i6 k
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 V" Y4 C/ Q. c' R3 M: W│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( V* V! X) `+ F- _+ q( O│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; O- G+ H: [# Q
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │+ J9 Y0 S3 x, ~# j/ x( W. X
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ u T5 E+ g' F2 u" H* A
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ w5 o) m. }$ Q* V0 j2 S6 M6 B1 x8 w( P4 K
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 t2 y8 S& h5 e% g& v
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
, {% S0 i4 H6 V: G0 H# P: [* d│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │- J3 U$ ?7 L: j8 \: b" w
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 ]/ u9 M/ C: l│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 w' c( N1 ^0 d: V% K' h9 R; Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
. Y0 o" N& a9 y: A9 \. g5 ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │* `. |" T' n% h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& W, L; _. ?' d6 R│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │; Q' G' V# i# I I
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" ?! _+ E% q' b: V│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ [' y# E+ L) I- H
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 D+ z. b: D' X- e
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! _# q4 i) j* c2 @- m│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
4 D4 Q3 i0 K; D; U# e% N│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% h! q! d& Q/ @* M" m6 ?2 m
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) i' s4 Y7 b4 V: T4 L
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* M) @5 V" Y) D3 D│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 E4 P; L* S% _6 K│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 [2 g4 W" _& ]; \
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; w6 ^# b' }& i3 D1 f
└──┴────┴─┴──┴──┴───┴───────────────┘
& g! ?, _6 e# g/ N5 f8 ?
1 L, _4 |; ~3 m, h- @% q/ g! Q8 MStdrdChip (Part 2)5 K% O4 X5 x* N" S) B$ M5 n
┌──┬────┬─┬──┬──┬───┬───────────────┐
9 V- H2 i f2 \. P3 j2 [│编号│名称 │MB│攻击│属性│稀有度│说明 │# F" U" Z% E' s9 b
├──┼────┼─┼──┼──┼───┼───────────────┤
1 _+ w+ n* F0 A; l! t& U7 B4 F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- [1 X' z9 S# l/ C│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 h( C1 w: [7 Q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
) D" \; P$ b e! V. R3 c- G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │9 J# f2 G! y* O: q- o) ]! N
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& t) `# x7 O+ U0 m" z! L9 c│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' S7 B$ L8 P t% V- c: M5 B
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
; s% a+ F; x5 V; Z- L5 Z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 _2 i$ O3 H! \# n. x│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
6 z2 A4 @* K$ F9 @│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) g+ X" E5 {. ^- `7 m( _1 {
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) j& M' j) j$ r! o( J│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
2 y( s# @6 S! z, G, ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; v8 D8 ]5 P# K! z│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- p7 m8 j& C# y4 |5 k│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
' ?0 _) Q5 B% T8 z+ ~, j│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │: k4 f+ `' E2 {* y/ e) [6 V" a8 `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │& g4 r% r2 B* g! _7 o G- f3 e
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! Q/ U) F$ t5 D1 z Q5 X) E+ J2 B: E
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 b7 I% |! p0 B+ m2 B
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │: n% ]4 Q6 J/ \
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ N9 G; T8 ]# p$ p! ^& Z' y! m
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* m' a; z) \+ ^( J U0 n│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
k- t" i w9 c' u7 i& P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │/ j5 }; r# `5 U2 {* z8 M: x7 R6 k- T
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 h2 G3 J' R6 u) e% u9 ]. X. ]5 a
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │- w3 t4 x& ]6 A/ ^4 T8 P( R
│126 │Rook │30│ │ │*** │Protects you from attacks │, @) B8 I+ C2 r4 C h
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& a9 M& A! J/ e6 }- w+ [9 ^3 \
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
% T0 b$ G7 j; ?& }│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 e% S1 `0 M; a) ~& j8 O; N8 d│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ u) m- @6 l+ E, @7 Q│131 │Lance │46│130 │Wood│*** │Lances through back line │
& a3 |5 t( O. i. Z! F│132 │Snake │20│40 │Wood│*** │Snake from hole in area │% |0 ]4 {4 y# ~4 L6 m* J" H
│133 │Guard │5 │ │ │* │Repels enemy's attack │
* Y* {2 ]3 {6 d+ o│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │8 v" x7 L. X% s7 |. D3 }3 f$ Y8 ]% r
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
5 ]0 U1 W* X& c│136 │PanlGrab│10│ │ │* │Steals one enemy square! │6 g* Q& p9 C) h! d& g0 B) o& w$ ]
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
- r" i; t+ N3 g' k& q' d/ x│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 A+ M F3 u8 s9 A% @& h│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │5 W! \' p9 P ^
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ Z1 J# K+ Z7 i# p) D! k/ D│141 │Prism │60│ │ │*** │Prism fires randomly │
6 s3 D) L; G- T+ E& H n: T│142 │Wind │14│ │ │* │Windbox blows at enmy area │
d# |, P, D/ [( _│143 │Fan │14│ │ │* │Vacuum pulls enemies │
; a1 @4 _( w) d6 n6 w8 t│144 │Fanfare │32│ │ │*** │Take no damage for a while │
0 G- \9 R3 b7 e+ e8 C│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: A& f4 H$ p9 L4 D│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 Y X) I- G7 K3 {( ^+ O│147 │Recov10 │5 │ │ │* │Recovers 10HP │
8 i, E% R- g$ x* N' \/ G│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 a) d, u- F' V& h" v│149 │Recov50 │14│ │ │** │Recovers 50HP │2 z7 K B P: ~" T' m6 ^- K9 m* c
│150 │Recov80 │20│ │ │** │Recovers 80HP │3 ~# _3 r- H- H1 i
│151 │Recov120│35│ │ │*** │Recovers 120HP │
: I- W8 Q- d3 L, o( Q' F* N! k; d│152 │Recov150│50│ │ │*** │Recovers 150HP │" a1 {- H: x }9 j( |2 v& P' g3 E/ v
│153 │Recov200│65│ │ │**** │Recovers 200HP │" O J! V5 E' P1 F
│154 │Recov300│80│ │ │**** │Recovers 300HP │
/ e) j6 o5 M) I' t9 ^* ^0 Q│155 │Repair │8 │ │ │* │Fix your area's panels │! @0 ]' G* ]* A! o v+ y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 p' n1 B0 h3 @/ e
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
$ m, A( p$ j: G│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 p4 A; r3 P1 X& a
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
5 Z5 P# Z) F+ @) X k$ F3 N2 U$ H- `│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 n; w. b$ e$ ~" l6 s+ @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
% ~9 `. ?6 ~) v; s│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( h; X, d1 l* E4 O( {; q│163 │Invis │11│ │ │*** │Invisible for a while │' g8 q I- v& Z+ D: I
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │ A) E. I' P3 {
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
: x; ^- c( g" \7 ]│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 K w: l% |6 n4 D: {' i│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ z0 L- I# m2 b! F( L! n│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: `( d s: Y! l: C
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │/ q3 E* X0 D1 \0 n7 Z) n' q6 Z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 o, W5 c p' x- S5 @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: A. A9 O" P- v/ l│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 w: s: H. n6 P" ^
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% A& Y( W( w) ]1 y; a│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │- T# t- p" W/ o7 n: D
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │7 N+ ?4 ~7 _" D* U) M# C+ i7 w8 I
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: |, j' r( {# S" k. `% I8 o
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
/ [& I" J% s* e│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │; Q' q; [: f1 |0 t$ R8 o6 i( a6 Q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" k7 K; M0 u" B! `: }" U% o* \│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │; G1 a6 D: ]: L5 L! D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, M4 _4 ^4 }0 F2 _5 M2 \+ g
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& X l5 L' {0 z1 N" q│183 │Hole │55│ │ │**** │Open hole to dark world │
* E* H$ K" y, I+ ~, {0 h) A│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* s+ w4 g& e, m
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ R! T7 {3 T, V+ `# B7 J. C
│186 │IceStage│20│ │ │*** │Changes all panls to ice │6 G! e+ W0 E9 @/ j1 ^7 E
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, z9 @/ P. x, a! q1 ^# J│188 │SandStge│18│ │ │*** │Changes all panls to sand │
y( G0 K( ` M; X% S0 q/ i) g0 i│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% L5 P2 P- f+ ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
# Z1 d5 h d1 n/ l4 s& u2 I│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │/ ]7 f& b/ O! q. u9 Y; v% a
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 ~6 i/ Z/ I! O+ C( @
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │7 s' C% H- e8 k
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
4 ]8 Y0 O+ ~& H! c! W* n7 _│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ h0 O0 I$ O W! N/ D4 V│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' X; d7 r1 j' o8 n" q+ X" O
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
9 l2 ^. N/ b2 |1 P0 m│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
, G' I) E" P; `* T+ v2 u; b│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" G4 Q; Q4 u0 i% I( s│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- a+ S2 A; a& `$ y& T└──┴────┴─┴──┴──┴───┴───────────────┘
: f! z7 p% Z; k# _* z! ~) Z
) o/ u6 m0 X8 I& W* L
# ^& i; K! @& q5 o0 TMega Chip
2 R: H2 z6 h# j3 Y8 m8 |┌──┬─────┬─┬──┬──┬───┬───────────────┐! h. \' l" f) k+ k
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: g R% T3 i# o) R/ j+ b j+ x├──┼─────┼─┼──┼──┼───┼───────────────┤$ a5 E" ?) k( p9 r3 `6 k' O: Q
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
j4 N: ^% l) i' i, L5 \' T* w│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ E+ g: b' O- U: [6 g8 o" _1 O: O
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 x# s9 i! k) y. [5 u' Z: G" C│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 S; A4 z" y' X( h% `
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │( P% B8 ]* j1 h4 u- K( u- ^
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 C$ E1 M2 _) K& A* t9 F5 A
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │+ ~! q7 {& ]* d" b6 G2 m* i
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. g- M; I! O4 y2 N O7 z! v( i6 G
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 t _ F4 F! o+ [. G│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 m3 x7 h4 u5 E: n7 w3 _7 U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: g6 A! B' F* W3 c* _% M$ w# ~
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
1 K' {; F! D" k& f! G│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 D* |( P. f2 F& s/ T
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& ?0 k# g' y7 l, d9 |
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │) ~* w% l* f. ?$ N/ x$ c
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
/ }7 D3 Z6 f4 D3 T$ v│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 C7 ?# U1 {' y9 v* ] L4 U│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
# c3 u/ i+ j. \, g! \│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( p/ D# l4 L, ?3 O│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: j8 }7 t9 `: i8 y' d
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │8 l5 Z$ T; W$ i3 I l
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 Y- p% V" |2 y5 a$ i& I" V; m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
% K7 l6 `' j' T- L- |7 K6 P│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │3 e( c7 V4 x! N! ^7 {" d; a% O! a
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# m+ _( E0 B/ ?- V) m
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, r. ^& Z0 D, {0 G3 v% r
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 N: \0 J7 g4 E5 }: I
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
7 ?* t$ t" ?. I│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 S0 A1 x' ~/ T7 F6 m) F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 \7 l% F5 A* {) e( R9 E, ?6 n
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
( d4 Y8 X2 ^+ i/ P5 ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" r) I k) R7 z1 G; v( i( Q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │# t* d6 s; O4 \: A6 y8 E2 A
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ W4 B5 s& L- o0 ?2 Y4 R/ O│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
q) h2 N E! w; S│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 B, P9 i- W- W! l9 H% b" `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
, Y2 a9 A5 ~* l+ v w4 M│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │( L6 N0 Q2 @2 E1 I' g( ?4 u) Y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 F n( C% D: F ^" I
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │6 x, V2 O1 c3 g4 V2 _* [ z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
% s! h4 y! P- t2 `│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& @7 q# l" a( u+ L6 o: a9 N& M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │8 }9 E3 Z4 [4 g- R7 b
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
t: i8 r1 a% A: u9 w! E; h' T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
) K7 I) n$ L. y) `8 S' @│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 Y' p8 n# n" ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 K5 |# c3 v1 h% m R" r9 ^
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. @" e- f+ r w4 p( O% U2 \6 U: x
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# Z* g/ P& m/ c; k+ F│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: _) F* q5 H; q, ~│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 Z t5 d! i q) }# w3 r│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, b( }6 v0 {6 D/ _( H0 q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │9 I+ |5 A9 h# G( w! K; T4 b# i; A
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 b* F3 t; j$ q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 i3 _) G n/ z% F
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! M; g5 c; a2 _9 `$ q" k" `# ?/ S; k5 J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │2 `- o; ]. D- p) S: j3 e6 w
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 t4 x6 X* D' K
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 ?5 @, Y5 Y; j4 D, |│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │7 I- F2 l: A: Q2 v* T5 B& {) N$ |
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 s$ _* ?; y* F* y, V4 v" L
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 H* [! @- x) i* a' G│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
9 r! s' i+ R5 ^; L+ }, M( k│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │# S8 }: J1 C( T9 U5 p& K2 v
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# C5 ?/ R- d) Z6 P% B/ K
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( r4 z. D% f0 g$ O6 ~- X5 {, L8 x│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │7 ?0 S" n. r3 ?) r4 o+ T
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
8 Q# y. ?' I4 a# ?0 S6 q) |3 I( q│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │9 d) u; R$ D0 ~0 z( p2 [
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; B$ k& O* q/ x; Q$ n& x$ I& S
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
3 I) I* w% @0 `" q" O' j' ?│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. N! R0 e3 B6 w- L
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! y, @" |) s! r; c+ {' [$ x
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 k# y6 } M* c: g4 U s
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) B R1 R# o% s' @" a
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; _. u$ }* M" I; w9 s' _7 O
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │: c: N* F" C8 [/ J7 @) `
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" @6 e5 U6 ]7 h! ~
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
8 j, Q6 Z5 z$ E' A5 m- |# M│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ P: z" o+ I9 t2 ]* [) O# e│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │$ `" K/ B D6 S
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: f! E) N- N0 _4 V# E0 j│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
6 q% T/ b3 G. M' n│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% o7 a7 e$ L% p2 L│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │1 J0 |: X3 s, C5 o+ M
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 d/ b; {1 M% S
# A, ~" N7 O% J% v( D
) {" A+ R- W2 ?GigaChip (蓝版)
# ]* @( E& b" }; `8 e$ P9 @┌──┬─────┬─┬──┬──┬───┬───────────────┐
# ` X- R. C) n! A |8 R V│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 o* e5 G% m. j, [/ Z├──┼─────┼─┼──┼──┼───┼───────────────┤' t2 }* R9 s, p" _& [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
+ `3 x+ c2 |9 P' u│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# E# K, S8 e# D$ o│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: B' J; t1 I- J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 V8 |0 g, x' H" t- Q. e
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │2 \5 v- Y" W/ D: |5 M- W+ L4 o% L
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% E# F/ W+ N. O$ N* |. L# c│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │$ r3 `- q4 E7 s1 W
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │! a! }" }+ U ]+ O
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. v p8 V$ a" S# @8 Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" G5 N: B9 X: T- g& ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
0 z# F) i4 y* w3 d% h│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
/ K3 B% _8 x, l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. i: ~* y k& }; R9 y& P; S. ?
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
: S) N) T. O x! Q% c, } c5 @( z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │7 h! T& R' Y" f5 B% ^
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
- e% l) V5 x/ i│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ t: D f+ t: O1 ~- C
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& M) u A) J d2 i; U5 b6 t
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& |. k$ a$ d4 H3 X# w, f
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │7 |, U3 \8 b7 E6 Z( \' `
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ {3 V& T% T" J& Z$ G0 _8 ?0 h8 E. ^" I3 c2 `: W3 ]- e
GigaChip (白版)(只列出与蓝版不一样的Chips)+ O! u( e* j% G3 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐. D+ b2 b2 M3 Q' ^% b
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' B6 j* V% U1 r├──┼─────┼─┼──┼──┼───┼───────────────┤5 y! r% Q9 ?# c# u; L& e: [& y
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; i8 h) U6 ]+ l│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
" @* q0 M) |- B│4 │Balance │60│ │ │***** │Both Hp reduced by half │0 `5 D% J/ D4 i7 m1 o) m. Y4 _& P
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& _6 W& L# D4 h* R( I' v- A2 _└──┴─────┴─┴──┴──┴───┴───────────────┘ |