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■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) B) S. W& M& h6 c3 s% }
■● ■ NintendoWorld 站友xliz原创
9 ]' M5 z2 O- S% X' |■ ●■ http://www.NewWise.com
7 o! P) F \! g9 x- U■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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& g4 f m* m: x+ I" p
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. n& S" `4 a& d大家要看日文版的P.A.或详细攻略,点击这里吧!, N: B4 o& j7 t# U/ V# c0 b( N
====================
" ?# Z# b- ] H1 n8 I希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 S) e6 O2 ~. z6 k
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以下内容格式如下:; q( w. _/ j& `( z( k) O
! T9 j. F; z9 n1 [; [4 V6 V& E% A4 T编号 名称
" A( j- Y2 ?" {* o说明
" c- x4 Y/ |8 A: P" T( i3 u组合方法
. z1 Q3 i6 ?& e3 `( E---------------------------------' C2 }6 m7 p! K& F* F, D6 N( c% |
01 Z-Connon 1. w3 R. E) j4 x' l
Unlimited Cannon for 5 sec
9 i) d5 Z$ ~( S% v- jCannon A+B+C
M j' ? @& P; ~4 P BCannon B+C+D
% }5 {) Z+ G XCannon C+D+E/ R! C: ~% l8 W9 h
. n, {8 C/ Z$ D. x9 @8 Z& Y1 p
02 Z-Connon 2
& M6 N9 u: `0 N% S7 [# v# ?8 hUnlimited HiCannon for 5 sec+ P' w. |, T) `& ]7 f5 b3 R/ K
HiCannon H+I+J5 Y& d$ f6 b4 g7 A4 Y7 B) u
HiCannon I+J+K
- C$ B4 x: L& ?- T/ A$ RHiCannon J+K+L
# c& d5 m2 [- d& O1 v- H/ v3 ]8 L
$ V7 U- t5 e6 p F8 L8 Z03 Z-Connon 3, {0 t' q9 U i0 L7 f+ l1 q& u
Unlimited MegaCannon for 5 sec
% f3 Z S, C" o" x0 tM-Cannon O+P+Q" B" @- Y l! v' r
M-Cannon P+Q+R2 y) g' f+ Q( q, ~0 h. c# R
M-Cannon Q+R+S+ m2 s7 S; W4 W8 B/ f$ k
6 ~3 y1 e9 M# s. U ?( c04 Z-Punch: A& b. K9 g: x1 P: t9 i
Unlimited GutPunch for 5 sec
- x6 {& Z8 H, F0 |( f) VGutPunch B+C+D1 q. Z6 s0 v! ]4 E& _- u9 G7 I2 ]8 F
GutPunch C+D+E0 @5 n* B+ F7 y, R" b2 o3 ~
GutPunch D+E+F
2 S8 j/ P8 s4 N4 ^7 l( q' d7 C8 q# \5 p% D; u# J% ^
05 Z-Strght
7 C+ \" n) g8 t$ eUnlimited GutStrgt for 5 sec
# M# o, Y. T: \GutStrgt O+P+Q
% i' g, |5 h3 V4 I8 KGutStrgt P+Q+R
3 e! s5 l# A. ~3 P9 NGutStrgt Q+R+S/ B5 T' K+ f, v
* [; r7 ^6 g) o5 r2 Y( u# m06 Z-Impact
0 d9 p, b3 p2 I( \9 \Unlimited GutImpct for 5 sec6 l1 a* u' [! L. ~
GutImpact G+H+I# [! l0 C+ }( @ K9 x( a' p& ?
GutImpact H+I+J+ a% p6 ]% t: r/ C$ s
GutImpact J+K+L4 h5 A! F- R* \( t
6 E2 E6 |# j3 V# {, P1 B% D07 Z-Varibl- l1 ~. m% a& \7 G' m8 a+ x' k6 _% z" c
Unlimited VarSword for 5 sec( e2 m: c$ \" E# l( b: A
VarSwrd B+C+D
K9 k" l3 d. ^! S6 Z5 I: p& cVarSwrd C+D+E5 O( A! i2 u6 R) J( e% |# F3 @
VarSwrd D+E+F2 q( R7 Q4 D- }6 d0 b) j
' h- r. ^8 P }( Y5 n08 Z-Yoyo 1
% t0 W# j% }! `Unlimited Yo-Yo for 5 sec: Q7 V0 p! F6 c
Yo-Yo1 C+D+E
' I+ q8 T" ]5 t6 yYo-Yo1 D+E+F
/ {6 U; |5 t8 O( dYo-Yo1 E+F+G
* J7 O! L2 Q" i+ [5 {" i3 I3 R* y4 L. a+ e
09 Z-Yoyo 2
) n& w' b' T% Q3 g6 E$ hUnlimited Yo-Yo2 for 5 sec
5 ^3 K- t& {0 ~3 XYo-Yo2 H+I+J8 l; V8 y* b' x& g r! i" e1 E
Yo-Yo2 I+J+K
5 [+ s# g3 X# k, `. ?* BYo-Yo2 J+K+L. Y7 B) N M/ u0 c8 ?
" m. I+ q$ F) X10 Z-Yoyo 3
' U, O2 m _ T% cUnlimited Yo-Yo3 for 5 sec! ~. K4 k8 @: |+ w
Yo-Yo3 M+N+O
# {5 H0 p" j' w6 F6 Z: bYo-Yo3 N+O+P
( q4 X2 s+ D8 H$ A9 A: z9 jYo-Yo3 O+P+Q* e5 Y* z* O- M( d, G
# [; `- U) d# ~# k8 L- E$ X: S$ ^
11 Z-Step 1
& D( l) ~+ s& M `$ k; D, h/ r* NUnlimited StepSwrd for 5 sec
, {6 H$ p9 d9 c/ b' CStepSwrd L+M+N! n7 Y9 \# K/ ~! j! J
StepSwrd M+N+O4 e; e* |% d& S$ r) k
StepSwrd N+O+P/ e' R! o; n2 |& X
x0 C5 L3 I/ `* Z6 Y8 N6 o12 Z-Step 2+ p+ M4 W3 ]8 v o: Q
Unlimited StepCros for 5 sec
* x' c7 A. Y8 K" h( a- Y- R$ K1 HStepCros P+Q+R
; [7 g8 F! K/ E: F) r5 _StepCros Q+R+S, T1 g$ P* k, ~" e, _5 s2 U. t% Y
StepCros R+S+T
( ]8 |8 j" ^% C; ^( I# n) s
! w6 P* S& L- P# G% \13 BubSprd
7 x m, [- p( n! TAttks w/ spreading bubbles!' R+ D- t( g. R* O8 n
Bubbler C+D+E
) O/ x4 t0 d* T7 `Bub-V D+E+F) y+ N! ~' t3 }2 ^- T9 Z1 m
BublSide E+F+G% x, l8 S3 g4 @, Z: e# q/ C/ c; o
Bubbler E + Bub-V E + BublSide E
' T: _$ }0 q( k. s/ e- S8 J* J* E& z- @! T# _( c! d) V
14 HeatSprd# L, E' U' L+ k3 N$ E& i( H
Attks w/ spreading fireball!0 \! }( U' a1 f
HeatShot H+I+J
/ e% h* G' k! a; z/ h4 k' _Heat-V I+J+K+ S5 ~0 N5 o& \; ^
HeatSide J+K+L2 h2 |' k* U N$ j, K: N
HeatShot J + Heat-V J + HeatSide J9 e: ?0 B/ y! [; {
$ S% Q3 O1 p9 h* D15 H-Burst" D: M0 t: O3 M$ x) h
Creates a giant explosion& B. p$ f _4 A
Spreader M+N+O+ F* K; j+ [7 ^- C
Spreader N+O+P A1 {" R) h* {3 ]/ P( p/ Y5 F
Spreader O+P+Q
* D3 Q0 }: b9 e& D- m
9 Y/ A! _ f! @( w+ u16 LifeSwrd5 V: N' p7 z6 M9 Z! \, f+ y3 G
Swings a huge 2×3 sword!
9 m3 ?, J/ W' Z6 n8 \: WSword E + WideSwrd E + LongSwrd E4 `$ c5 l5 I4 X( n- r1 h' t
Sword L + WideSwrd L + LongSwrd L
( a( T8 l( ^+ a: \( C5 ISword Y + WideSwrd Y + LongSwrd Y9 }6 H' F) `; p% Y
. ^ F$ V* v& z
17 ElemSwrd! R2 M4 d4 h N6 k- W X F
Wide swrd contains 4 elemnts3 U5 {% j. o+ R. s. a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N- L& }4 ~( z1 u' U' C% R* r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) X$ ]1 E! r0 N# X4 q2 M
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18 EvilCut0 b" t9 n' r* m T
Step up 2 & make 4 atacks
8 E, q+ x2 ^1 g; \% jStepSwrd P + HeroSwrd P + StepCros P: y( ^; G1 `7 e2 P/ c% m
8 `: c9 t7 o# s2 q4 F; ^. n' M2 i19 HyperRat
: O6 h0 X5 K6 ]: [, EA giant Ratton charges!0 [; f, Y1 _) s% c
Ratton1 A + Ratton2 A + Ratton3 A. L- p+ }. f& F! J) d0 Z
Ratton1 C + Ratton2 C + Ratton3 C
! b6 U, \1 ~7 `! URatton1 F + Ratton2 F + Ratton3 F' P* i% |! L7 ]: M$ B3 Q5 e$ ?
3 x: R! m R' C; S# y' I20 TimeBom +3 }/ @, V; ]% M8 z. G* |% }% u
Sets Time Bomb in enmy area" F8 ^- s! p) p+ m; Q- v1 H
TimeBomb J+K+L+ H8 a4 ^7 |5 ~- H
TimeBomb K+L+M
0 Q1 p% y, s* n# C, ^) O7 w S9 m$ QTimeBomb L+M+N
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( ]; D9 ^- ]4 b I, v* \3 {21 GelRain
3 N1 u% W F s( eGel steals squares
! Y' Q4 b4 i/ e; ?9 OMetaGel1 B+C+D1 c6 `" x2 q' [ e& e I- U1 Q
MetaGel2 E+F+G+ m$ g9 B1 K* M$ x& }
MetaGel3 S+T+U
# ^! k, i1 i, ^; v ~' X
, k2 g/ L8 F1 v: P ?1 z2 g+ X22 EverCrse4 n: ~ }( ~0 O" A2 d$ P+ T7 N% x
Shield chases enemies
- Y- ?$ [9 F* yCrsShld1 C + CrsShld2 C + CrsShld3 C
) x( ~! _3 Y$ d/ D4 u7 ~1 xCrsShld1 L + CrsShld2 L + CrsShld3 L$ [: t ?1 l' j
+ ]. \) a& F: Y! \1 ?6 I
23 MomQuake, I% z/ e& U0 E/ u- H+ K
Awakens Mother Earth!
9 U" L5 W, x- c8 H6 Q2 @2 bRockCube * + RockCube * + GodStone S8 b6 O4 K, p% T5 D& R
3 G$ ?# f K: t8 Z! r- g24 PoisPhar
4 k3 K0 G: u2 @" r; iPharaoh generates poison* C& \# S& I3 \/ H
PoisMask A + PoisFace A + Anubis A" `8 n3 k+ x& y f) G8 ]
6 B+ F+ ]# Y1 {" X+ t7 I25 BodyGrd, s1 s( s# L0 h# t; G
Bodyguard takes out enemies
+ N% a2 m: o* b0 W# V' p# KAntiDmg M + AntiNavi M + Muramasa M, l) V$ h* q, j0 i' x
# h" o+ b6 ^. D, Y" Q" l
26 500Barr
/ p p! w5 w6 LBarrier absorbs 500HP dmg+ E: J# a) j l1 B) g2 w( D, E" @4 E
Barrier E + Barr100 E + Barr200 E2 U: a5 x3 Z5 A+ ]/ \' l0 ?7 E
Barrier R + Barr100 R + Barr200 R/ c- i2 u0 z; ?1 h) l) U$ g
( a9 y. O- S a( j27 BigHeart/ q( Q7 ^5 l% n- R1 h& C) C
Attacks, then heals HP!* T; s9 i* l) W9 k0 N/ _/ N
HolyPanl R + Recov300 R + Roll R
3 p8 b7 B* M Y7 gHolyPanl R + Recov300 R + RollV2 R
J0 j, P% p6 m; aHolyPanl R + Recov300 R + RollV3 R
2 }# r4 p2 k5 } ]) Z
# c2 }5 k8 ?- |28 GtsShoot* u8 ^, K: f1 q5 O
GutsMan throws MegaMan!9 U' r8 B/ |+ a c2 I
Guard * + DashAtk G + GutsMan G
$ U: q1 Z! ?7 f1 b! D$ c/ \Guard * + DashAtk G + GutsMan2 G2 F5 ~% z4 h* b9 S) J
Guard * + DashAtk G + GutsMan3 G, Q& F: G; c3 ^ h. G" H; q2 [
Guard * + DashAtk G + GutsMan4 G9 }) ~) {9 k- V5 k- c( T( @
& a% q7 V* f- T( y5 T3 M29 DeuxHero) j( |6 j4 B* J$ M! E& V3 t
MegaMan & ProtoMan team up!3 }4 {' t2 |6 _" n2 Y, V- q1 V
CustSwrd B + VarSwrd B + ProtoMan B3 E1 `0 s \& i: B/ {
CustSwrd B + VarSwrd B + ProtoMn2 B
( a; w% S7 `8 [; z/ f; f7 z5 Z9 WCustSwrd B + VarSwrd B + ProtoMn3 B
. S. j; b2 ^* b2 m1 \4 t) CCustSwrd B + VarSwrd B + ProtoMn4 B. Z1 B1 f5 T! z8 f- F. l
/ U8 q4 b3 w. t# z$ x' C- r2 R30 2xHero, Y5 C) Y# @) W. j" s
MegaMan & ProtoMan Dual atk
5 W, L) g8 U% F- RSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
! Q; ~9 \. a* c. W- \/ N3 W( q' a, {$ H xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ q& y- P# H7 y1 ^; FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 w9 A! `* x* O& R+ }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- h1 e4 q) s$ J) N5 Q% O
) N2 O2 W' [, c31 PrixPowr
7 R, F" r1 b! N# t$ N3 Navis attack at once!, J. L. P5 B& t* [
Team1 * + Team2 * + KingMan5 K
& m4 c2 |' ]4 \. R: }& x+ CTeam1 * + Team2 * + MistMan5 M
: l$ f- E! F- z0 _Team1 * + Team2 * + BowlMan5 B
q. u3 \& q5 B3 L( q( g% f# W& p8 y v p+ h$ P% Q
32 MstrStyl
9 x, H6 K) ?$ c" C- t- ?2 o- F0 zMegaMan unleashes his power
& e m- Z; W5 o/ ]5 h) _+ VSalamndr * + Fountain * + Bolt * + GaiaBlad *) M p( {4 P4 r7 k \
7 T5 b$ X6 j1 T/ r
StdrdChip (Part 1)
& E+ o: A: b8 c* O! X┌──┬────┬─┬──┬──┬───┬───────────────┐
: e' a1 F. C. a│编号│名称 │MB│攻击│属性│稀有度│说明 │
) w' J% e# G! P% s8 v├──┼────┼─┼──┼──┼───┼───────────────┤8 W7 |: W; ~9 D8 F
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ N- a2 w- C, a0 g
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
8 g$ @8 W% h+ w% o│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
4 V1 L0 o7 ?8 o- G& X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │2 [; x1 c) V0 I$ q, |
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
" Z' `* }5 ]/ y! s3 ?( y* y│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 L) a* r% @" s7 ]9 i) ]│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: U$ d+ k/ h E/ J6 m" f│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; P' [8 q' z" M y, A0 ]
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │: ?* K5 k. P$ T7 t; o6 f1 U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ l1 X' l' W8 K% [- }
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
0 V% g. W( H2 K& O7 c│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ d3 {- k, Z- K$ H% F4 I8 J# [
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 o& O9 M# T" Q# C2 @$ Z o│14 │Spreader│16│30 │ │** │Creates a large explosion │! t; {# K, ], ?+ J/ H; q8 E+ d
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ Y: ~% b6 S3 O. I; L- P/ ^0 E
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │# c0 Z: \$ s8 J" d9 R% F6 S8 n, g# ^
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, V* T$ j6 I* H
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │- m1 H P+ p$ P! ^
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 Q! O9 ?& F3 R6 g& K( E
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │/ i% N) b7 X4 M- |) n9 K/ d! H; h
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │0 U9 L: q; S& W
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' X) w. Y1 {6 O, `
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │3 c( a' T- o" I a7 P9 \" u& N* s
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
6 A+ V+ P! X5 K5 U* H. R |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │# t6 R' A, a- @
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ Z2 }8 h4 R( `3 @9 C4 a│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │6 F4 D0 S* \" e+ W
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& o2 T* I5 Z! V' ]$ T' N* R* i( _│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) s, o6 r7 C' j% o, `
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. O. D/ ~/ e1 T# C
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* N9 d4 h; w8 g2 H" t' o/ A# {
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; p; L( x0 }. _" M
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
5 s r p! _+ g: K6 a: [│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 `1 F* a6 { k6 ?8 w h
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 U- b9 T; P, _5 V: H│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 ~: N8 ?% A; |: a$ e8 h n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │- ?6 O" O7 Q1 o! ^4 g% a2 ]$ Q1 ^
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 a$ U. f) o g2 L. C4 F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ G. a @! D$ B2 m- J- I
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
( \! E( X A2 T9 l6 x│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
% n! |( B* o. ]: [5 U│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │. ^( p( j1 W9 W
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
q% c9 k2 i! _1 i│44 │ShockWav│10│60 │ │* │Shock through enemies │& u1 w( l1 M! q1 b& l( l8 L
│45 │SonicWav│26│80 │ │** │Shock through enemies │: y# z& S, `! M0 Q r% {- _
│46 │DynaWave│42│100 │ │*** │Shock through enemies │( d: M( f, }' }3 N* O
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, n' ^7 D# \. i `1 x5 Q% L' |│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% P6 j, ~; [/ o: E b' Y. q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 A9 V! o* a+ E3 b' w9 v R% w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │2 {3 P& i$ Q+ I* A6 `! r& Q6 J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
2 j3 P+ t: h1 q! M T: i) N% G│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 {8 S; L% r- y; u H│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
8 s7 B- t8 l1 k' e Q0 ?5 @! j│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" y' O! z- y, P6 t8 X! q│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
2 A) d7 B, h9 {7 G: I: ^│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ m; K! r, i7 K A) h/ x) h: d
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ L* Q& R1 i }
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 k& b7 @0 K& {│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ M- K5 D. K; j W/ v8 e│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 F3 S, N4 A8 E2 E4 [) P: G* r
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 m' f6 Y/ Z" N2 f0 Q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ r$ i4 [2 a2 ^. n4 h│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │! D, x. J+ w2 b/ ~
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" e( C9 u5 ^6 {& h9 F8 @
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │. N7 y+ c6 S1 T) d( t6 S
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
- ?) N" D$ w8 O! W0 x5 V7 ]│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │! M7 Q5 N% x! r% Z
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ T; ^( x3 Z$ U0 ^+ e! c5 J│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- Z9 T$ \' l; s- D+ G
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 }6 b; Q4 W/ x8 u
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) k8 l" Q( a j. ?- W8 k/ p$ f; N│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
4 z( c4 C6 a- [8 C; x8 I│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; ~6 I1 K7 G8 N+ N# u3 r
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 Z' {# V8 W9 f3 ]1 d│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 c" u7 {" ^) A( q& a5 W! c7 N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 t: K* a- P4 ?! I│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │3 V- g8 p$ p; W" G5 L1 p/ }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 W* T" {( T4 N) B) g0 v
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │( P/ i0 p& V) x( G
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │& k9 `/ G' _/ c, g/ |
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
" |3 B! l& b7 L0 K5 A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 p# ]& l+ T( Y3 J& g
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
+ L2 J* j8 @* O│84 │NoBeam1 │66│200 │ │** │Fires if something behind │4 x* t7 ?& \4 ~% K* {/ R
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: w0 {& L: {, ^6 I9 |
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
$ n& n- g; s8 i8 d│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 C; r4 S' b4 D) v. a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │! v0 c1 ]/ _0 o
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 ~3 g9 u5 ~! {. H1 V0 e, ^│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" W4 p# V; k" R% B) l7 y3 n│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
_$ J$ ]2 J) y% v/ Y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
3 z" D( c8 g0 F9 b│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 N- M% i# H0 M6 l! a, |│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" A! I4 W' F1 d- G9 `9 }) H│95 │PoisMask│30│ │ │* │Poison area w/ A button! │) v# | z( ^& p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
: Y9 q; s. P. {2 E* Q) E. [│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │! [ U. G O. O0 n+ }7 {, |
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
. P. ?9 o9 d. d/ J: x* x) [1 V( G' S│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │+ s5 o# f+ ?9 h; Y% u
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! T8 f& S4 f3 Z5 ^
└──┴────┴─┴──┴──┴───┴───────────────┘/ a' p: i2 M$ N3 n! ]% t0 | c3 \
. ~0 G& X1 ~ `" [3 M) UStdrdChip (Part 2)6 z+ ^+ q* K0 V$ t/ S
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 N. M9 Y$ ]/ f5 [$ x# b* B│编号│名称 │MB│攻击│属性│稀有度│说明 │
: P: N+ I: i& H3 q6 t% I+ v1 ]├──┼────┼─┼──┼──┼───┼───────────────┤
8 M3 E3 W( _! Z9 d0 D* N! U8 l0 q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- V- e8 h. m7 O4 @" M/ T$ l4 H
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- x/ a( R0 }1 e) v/ W1 [" W│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: |, {# J# t- g2 R* p
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. m8 L! W+ U: r S2 ]/ x' ^
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
$ P7 W' s" V+ c9 {: v8 b0 `│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. O- d3 Z' @: J$ U& K3 K3 N
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 s# T% s2 D6 ~- ^" i: H
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │' A/ F( Z y& h) j0 P5 L& K2 X& K- [
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 L% x. F9 t! s. g
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │; F4 o- |: [3 \0 |: H5 L7 }
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ X8 g& c( {9 Z# a7 q& E8 L4 D│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │. k7 i8 p0 H2 g! F1 o
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │' q1 C% o( k9 M3 x) N4 [( v8 ~
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
t+ v4 i& Y; a. \1 ^. i; p, p│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │% |6 @# {; d2 v! c! h" f4 m
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │' `% |0 _% l/ [$ R
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 i7 t- X$ T( L6 D& {0 j* J' f
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │; F X! T% ?0 q6 h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# X$ x m7 [$ G) X' j' _3 g, e1 T; S* L
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │; @, E% w% Z6 n2 f3 n \: f x
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │/ J: w/ o6 A& d8 y4 ^+ n( b
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
; t; M8 g' s5 B4 J3 x' [& E│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! ^+ r! H. u3 w G! W
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 v2 c* {5 L( g1 S│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% V: X. f4 {8 v│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
4 o: _. O) {' P* y0 a3 S. a│126 │Rook │30│ │ │*** │Protects you from attacks │% Z3 J9 {) Y% B, ?; T0 F
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" P+ @" t1 K ]9 j: J, j│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
( |- [' `( k$ D3 G4 P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
( b; ?- @8 d* k1 ~1 n$ S│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' E8 W! H$ y3 j, K7 e
│131 │Lance │46│130 │Wood│*** │Lances through back line │, z; U$ ?" L/ `( a! ?0 l, f, N
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │1 ^$ z! b8 j X3 d+ w
│133 │Guard │5 │ │ │* │Repels enemy's attack │
K( K( j$ P" c3 @│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. l/ ], F7 Y* q5 o9 R$ C" r│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( `: l- m* E: t# w) D│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ q: f/ C8 y5 ~
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ ?$ Y- G9 `8 g, R' z2 v
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
) K- V- `9 [3 o/ s1 Y" b7 B5 \│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 f# }) m* ^/ y
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
% G9 Y/ }. X- o# E│141 │Prism │60│ │ │*** │Prism fires randomly │0 F! J3 t& H5 E9 N
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
1 g! T r5 N5 q! V" v│143 │Fan │14│ │ │* │Vacuum pulls enemies │' E. F. J/ r2 E7 U
│144 │Fanfare │32│ │ │*** │Take no damage for a while │" Q& r$ A9 p: q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │) W! ]4 J$ r" B! w5 j
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │# h: g# W& y* f6 @' Y' `2 j% t8 q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │0 ^& T9 m) P& \3 x. e, `/ `( Z% `
│148 │Recov30 │8 │ │ │* │Recovers 30HP │& K& s' z; R1 N4 O- f4 z
│149 │Recov50 │14│ │ │** │Recovers 50HP │
3 D2 W! C9 L1 A$ M│150 │Recov80 │20│ │ │** │Recovers 80HP │, ^1 [/ t- V8 `3 E
│151 │Recov120│35│ │ │*** │Recovers 120HP │- I0 c$ w/ e- p3 l- v' r
│152 │Recov150│50│ │ │*** │Recovers 150HP │
% J( h% }) V+ D8 L+ Y: P' L. b│153 │Recov200│65│ │ │**** │Recovers 200HP │ h e& |4 `; R9 ~
│154 │Recov300│80│ │ │**** │Recovers 300HP │
( n6 Z! N/ O/ p│155 │Repair │8 │ │ │* │Fix your area's panels │
6 M$ U1 u" c) v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; Z+ C/ p1 Y8 j& U$ o8 Q
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
! {8 E2 O0 C+ h @│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ P' e6 o+ q9 Y3 u( B) F
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
' E$ M& o& V) v, h7 M│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 \! Y9 a% J9 _( t( l9 h) i
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │# E( V% O+ m( R; x
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │2 Q8 a2 `7 y" Y. V- X
│163 │Invis │11│ │ │*** │Invisible for a while │" _; I! r$ q1 J. j0 b8 S
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
6 L- ]$ t9 q) E2 ~ S( J│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
% c' j9 l, H/ T7 x4 r9 Q│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" E {/ j) |3 N& B& T) R E8 M! R2 N│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │5 Z/ R9 e4 E# e* w1 n: @% f
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 M& \9 C y7 x8 _! r' o5 |( S│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │- z7 V+ B' K# f1 f: I: D; b
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 a. u- \, I* u( K% r; E4 N│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │" n* a/ Z" u1 V ]: k9 E
│172 │Aura │55│ │ │*** │Repels attacks under 100 │- Q K, t- ]5 h" W3 }0 j' o+ H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* d5 k0 f* t. `│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
9 ?: g& P7 w5 {+ E│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │6 t' N3 ~; m4 E! K/ |. E' n+ `5 p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" F( l Y9 g5 k ^+ X│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
+ ?. [1 Q) Q8 R' {5 U% ?. z |│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* B- q# [. ^- o6 ]- Y* W. a│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │( P2 Y7 W( V/ r7 A6 J- q
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │& V, |9 {0 E% r3 `0 {
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
* ^& L4 u( i2 t' A$ f. u. h│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) ^# q6 }+ M1 p: O/ w5 B
│183 │Hole │55│ │ │**** │Open hole to dark world │: D. W% R, p/ V6 i" Q
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! O& _/ f% \+ k4 q/ T
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" h: b! W9 ]; j/ b% n# F7 ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │7 G4 D5 ~$ |6 L( r7 z# z$ v
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 f7 m4 V7 \# w4 P( q( a) l│188 │SandStge│18│ │ │*** │Changes all panls to sand │% O% h7 y* N/ O8 {6 L, F1 Q; p. o
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │% A# q' ]+ l, l% ]
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
/ n8 n* Z7 c% s3 J- M│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 n, S8 z) R- r" a( R/ b1 `
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
% \2 t. W( U. V2 G/ I) ]! j' E│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( m7 {4 i- g* y
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
P' f( E6 c& _0 V8 g& o( ^- K│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 g6 m0 S$ }0 O! S│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
" h" u! h6 f( u3 x% o) N& l│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 \' H% x3 C# y& {. e8 [│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 o, m; h7 X2 l) \│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; t" d% p- W2 R y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │; V# x" l* x; e) D
└──┴────┴─┴──┴──┴───┴───────────────┘0 A" W0 X4 N4 `4 `
9 y2 i8 J! _: M' I- k5 T' a* a! d
# D, I y. k; C: A7 M$ j) PMega Chip1 z' s! y/ O* F+ G1 J9 L+ F
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ~, b a/ F$ V& b
│编号│名称 │MB│攻击│属性│稀有度│说明 │: s) \2 q2 m" w: G; j4 y
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 [- `0 j$ {) b2 N7 g│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │9 w' D. C# B( V- i# D/ R
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │7 H; C! \9 R2 }4 g$ G" |5 o
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; ]) {. j! M2 X! E7 z, C' s
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 F3 g9 J- H, z6 B2 B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, l, ^6 r8 f$ n2 s2 z: j3 r, E│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
& E. C# e6 h6 z" n% S F" _. a│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, j+ L5 O8 @% x5 b O0 k9 |│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │5 c1 `; j/ z* a7 Y1 Q4 T
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │1 G/ z$ t( ~. q% q$ Z* ?
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│5 G A) Z4 @1 {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: ?: V4 m+ n( ^. n* M9 S│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# h8 }( v, k! G9 ~2 k6 F( |; _│13 │Guardian │82│ │ │***** │Statue punishes when hit │# C9 E4 V% [( I
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │( ^7 |) P7 Q8 A9 V. g
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! h( z* [" h; z: y7 W│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% j5 b% L0 ]2 C$ r7 `7 `) w% ~│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" l3 @! u# H+ f( A2 a" }│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
, v3 ]& d* P1 I5 ^0 i* ~9 }' l│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │% J' P& G: R m
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 q9 d2 F R m5 ]1 t! i; `' F
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- W0 G8 k6 }* v' T2 s+ o, P, G( F│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 O; `' O, K2 z+ v' m│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │6 y7 h* W9 R1 v1 P
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 n6 ^5 h* l9 V, z6 Y/ `# c5 Y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. l: `% Z5 K8 a h" }; c8 S- N/ L2 E6 n
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │9 m. B, o/ g; O4 p' f O
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 [& R" }- \ w3 l9 \
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
! Z! R9 }5 v) X+ X# I0 ]1 \│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
$ f0 s. Q- a' Z5 L│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. o# J) |2 J7 y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# b1 G O' n1 j+ ]/ s$ ~
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 t8 _' h2 m6 Y$ x" L |2 }! B
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' Q+ c" Z# n7 _* ]6 b8 l( Q3 q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │4 }- A8 e s" Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │8 N! x* ?9 h* G1 K0 _0 T% ], C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │& ?0 b' s0 C4 n3 ?7 |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" e/ b+ \& ]" u9 z+ k `2 d
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 @& O. Q) [4 X* ~: [# l
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │6 G- a9 p/ v1 [3 B* b+ x' P
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
: I+ L. H9 r2 J ^│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
8 @/ Q- |1 `/ {│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │6 U) _5 K& L+ O+ ]$ d! z2 S
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │7 b% Q9 j; F* G9 ^' o1 F& C1 s. _+ S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │+ V- M! q1 V1 ^) W: k+ i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
8 [* ?% B! o5 r│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& v1 U3 o+ G& S0 D6 O
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │( s J4 Y- w$ L& V% J4 y
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
6 s( P9 M% `, i9 t0 O│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ U" J( F" `; |│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. [* G! S8 V C: V; q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │' W/ P! h0 E8 y0 w: T
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
& \' Y- n3 X3 {│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 T- @2 g+ u T \5 j- g' j7 U! w
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
) L$ N- X! r: m1 I3 N) O2 x/ ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# q1 v- B# y+ T, V, ~. Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ ~! T: E' L9 h: j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ D7 H0 V# F' v* ?│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 U, U6 k9 X. ~, r( W1 r│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 E i" D6 s8 t1 ]- `$ t: G% A│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 g2 ^* P% w* n7 X9 K# s
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │2 _, E1 T4 R- b7 M% \
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- ^) N2 m$ s. P│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ m J/ l2 f+ r! H7 ]1 u4 v1 w5 f. q│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
( D0 Z$ H( x. _; v: R│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ T- y) V$ D$ @& n& L: B
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │* S7 Z# f' y& t8 J
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% x1 x# U g1 S│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │- S, S* g9 N" h2 Y2 h+ i; d
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │; ^# V; f- n" k4 b) ]
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& W% {8 T" K- u9 T0 D9 q
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
d V9 k) L2 | c/ o5 L/ r│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
9 @4 I1 Y! T* V0 o# f│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ @* @- [4 T. ?. v3 c# Z7 }│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
# @- \, ?& }# u @/ M% P) b│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. [- n4 y; i) m; w: d
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* l% {0 U; \7 \. G$ y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
: ]1 o8 Q2 S" H│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ s# B2 U0 h( q3 A, e, M- i6 E
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! e+ S* l0 C! I3 x- N4 K/ {6 Y
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │) i3 u# |( J6 \$ E6 t( V% s* P. n
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 T# K6 q1 ?5 c8 f│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- |$ o0 E* D" g7 ^6 W9 q; E│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 I3 S4 r: V+ M; r5 o2 }9 j+ d* S│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( O2 E% W5 s' B2 q' k. |
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, z, W# q4 b5 E└──┴─────┴─┴──┴──┴───┴───────────────┘
2 i' M7 s4 y7 k0 u! r3 A6 X, b1 H# O+ I: @% l: N6 J+ I1 A
4 B1 H% I' n$ u+ O9 k) D/ i1 m
GigaChip (蓝版)
& e! e% i \0 V g$ G0 S9 G1 u# K┌──┬─────┬─┬──┬──┬───┬───────────────┐# w9 F* k: j% {3 j
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 V4 P" S9 l: {, p├──┼─────┼─┼──┼──┼───┼───────────────┤, L) H3 D: N, B8 `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) X8 J3 L0 v" I3 \+ i$ c$ ?│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
2 A F% m' L' g3 h3 \% G: ^- g│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ e: d7 W7 U# m5 N
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' V1 G& Z+ ^6 D1 m J│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 W& U6 z' h& D& A! P; d5 c
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
; t. t: |. U) _% }* O* J/ d5 l6 k* S│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
3 m5 N5 x$ ?) R' z3 p│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │. L0 u& z4 u: {6 \8 E
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 {2 l ]+ ?4 n5 Z) y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │ W( @$ H- F, h4 L5 X* ~1 L
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │7 z" _5 w" j; c) |, O l9 y2 }6 X: c7 T
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │4 s% U5 x) A' r
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 W/ |; z$ G- @$ e! a+ C9 k- c2 H$ T
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │4 c. b3 S! q; p
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
# c' x: M3 X" O│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 ^, }7 w1 n k* w- w+ E; I; B+ N│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │& H, E6 y. }1 a; J
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │" \" J0 v* H+ `5 g) j
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
: C8 h% v$ X( V+ N- b' ?│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 s5 h9 f2 C6 E( W2 h/ S└──┴─────┴─┴──┴──┴───┴───────────────┘
B9 \' h9 w, \; N% R) Z5 K/ M. e j- M9 {7 P. d0 P$ f
GigaChip (白版)(只列出与蓝版不一样的Chips)
- l7 l: Y) D' H' L( { e2 u┌──┬─────┬─┬──┬──┬───┬───────────────┐
' o: E' X X- x; ?, \+ y│编号│名称 │MB│攻击│属性│稀有度│说明 │
; n$ j/ v2 G+ }: v, N" {├──┼─────┼─┼──┼──┼───┼───────────────┤
# G1 H/ E6 k# k7 z) X$ y y w d│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( F5 v3 j- U1 C9 z- H│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │- ] a6 u8 q8 Y% ^! G: P$ x
│4 │Balance │60│ │ │***** │Both Hp reduced by half │) Y X& r Y) |0 H
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
9 K7 P) M0 _& M' s' J8 V1 ?' p└──┴─────┴─┴──┴──┴───┴───────────────┘ |