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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 B) |% N. k& S! H
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  d5 c9 c4 c8 j- q; s1 q9 F■● ■  NintendoWorld    站友xliz原创5 r1 u" ]+ s& s4 _
■ ●■    http://www.NewWise.com : P3 V8 O/ D% {5 M8 Y# ?! y
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: L" b- }- B, ]
3 |8 d+ _. }8 m$ C5 V           洛克人 EXE 3 Blue 卡片组合
6 ]9 P+ \* [( t, L3 ~
: z1 i+ g3 K+ N1 Q; M
) b& t" _/ y; I3 |& V$ {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: m' b" f1 @. T! ]) G% O- e
大家要看日文版的P.A.或详细攻略,点击这里吧!
' C- O, g; b4 K- ~0 c5 u# o
====================
6 f/ d  r+ s, C希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
- I- v- ]& {: h
+ {- z! A/ b- i* {3 A# q' c以下内容格式如下:8 M! f1 `1 V; c/ Y3 ~

9 t* D  @- H3 x6 W: W编号    名称
8 `: y8 Y1 d7 I) P4 p4 r  U说明
5 Z# y8 x/ V8 U% h- J- V组合方法
  i8 v0 ~' _) f( [* H. }---------------------------------( m4 S1 C$ c, x9 T
01    Z-Connon 1  P0 @# N. P$ _
Unlimited Cannon for 5 sec( w: `5 H( H- `  l" S2 D
Cannon A+B+C9 \: j1 D* O- T( Q" z
Cannon B+C+D, x/ B4 s) ~9 _1 M
Cannon C+D+E5 ~" R: b7 Y8 d

2 c( h1 g/ r% I# P; {% k5 n6 g02    Z-Connon 23 }; R7 B+ x/ m
Unlimited HiCannon for 5 sec& L6 A" F! d5 b0 n2 i
HiCannon H+I+J# @! f) ^. J6 k: h" v
HiCannon I+J+K  b# O/ ]3 h  k* E( p
HiCannon J+K+L
! e- Z: G- W) E. O
$ c; u- K+ H3 C/ B/ c9 L! b0 M4 {03    Z-Connon 3
( n% E4 E! b$ u3 ^Unlimited MegaCannon for 5 sec
$ P& n6 E+ ~( {- Q, z/ v7 I' TM-Cannon O+P+Q
9 }' o" D  E: M$ @7 ]" ?M-Cannon P+Q+R) w0 K4 C0 g" f* j; O
M-Cannon Q+R+S! Z, `* L% W9 O
! g: g( ]; }- |. N0 n0 j( Q. a
04    Z-Punch
& ?- E8 v- P4 F5 I* q& |+ Y& mUnlimited GutPunch for 5 sec
( u# ~/ f6 x; o4 ?- P/ q  RGutPunch B+C+D1 U$ \4 N4 @( C( E: }
GutPunch C+D+E* N. f# O) w/ [. P
GutPunch D+E+F' A: k, M. m7 k* K

3 x: A. c4 z$ w0 d# e05    Z-Strght
( A2 Y. A9 I! CUnlimited GutStrgt for 5 sec' ~2 `" Q0 i# ]
GutStrgt O+P+Q$ B$ y4 M$ k4 T3 I) d# m' {- C
GutStrgt P+Q+R
4 d3 O; E) d. p! [0 D. }* {GutStrgt Q+R+S
  l! ]" o( c0 l5 c* U
# H$ t* p# r2 O" ^( R3 X06    Z-Impact
5 n/ D: B, ?6 b4 g" \/ n9 oUnlimited GutImpct for 5 sec! w5 `5 ^. q/ |5 L  R! m
GutImpact G+H+I
. j, B- E) p- o2 eGutImpact H+I+J0 Y. B: m- E! W* e7 X1 j" u5 a
GutImpact J+K+L& u3 l, Q3 a! d; K
7 P4 I1 J$ \# N6 k. H
07    Z-Varibl$ N3 Q* i" d; Y% r
Unlimited VarSword for 5 sec
6 u% {1 Z) u" \2 O! X! PVarSwrd B+C+D5 E+ ~) V& o3 F  N6 N
VarSwrd C+D+E9 ]6 z* a3 M* D  G8 h
VarSwrd D+E+F3 L: P1 m- ~/ `% L
+ g  I9 K5 Y& U8 }
08    Z-Yoyo 1
3 y( n" E% u: _1 uUnlimited Yo-Yo for 5 sec% A1 ~3 H* ]$ G8 _" N  ~
Yo-Yo1 C+D+E0 q# L8 T8 E/ C' l& S
Yo-Yo1 D+E+F
' Y% E. H, a! a% o3 ^, [+ FYo-Yo1 E+F+G/ J* J) [, b, ~$ P4 m
1 P/ L6 z8 {# P! A
09    Z-Yoyo 2. m8 a5 U8 V" Q3 Y
Unlimited Yo-Yo2 for 5 sec
! p7 g7 x; l9 G0 ]6 V: h! q; Y9 v2 AYo-Yo2 H+I+J1 O, u" r) Q- |# F/ Y
Yo-Yo2 I+J+K- h  N) {, g+ \" c  p9 z' J
Yo-Yo2 J+K+L6 f1 X/ p- [" X7 I( i+ {! l& e$ {
, T2 v& o8 f' d4 w. B1 e
10    Z-Yoyo 3& b8 M1 L/ [, W- {: n7 P
Unlimited Yo-Yo3 for 5 sec9 d5 Z' N0 T( Q0 C# ~" B
Yo-Yo3 M+N+O
1 D( t# b* j+ i2 G% qYo-Yo3 N+O+P1 u% d+ `$ r0 S/ g0 [3 C$ t
Yo-Yo3 O+P+Q
( G  x' Z; ?4 }+ t- d" U6 l) `
) l1 C6 C# b) F8 p4 K11    Z-Step 1% k# n& c! ]* x2 r. d
Unlimited StepSwrd for 5 sec! Q4 b$ A- `( X  c: v
StepSwrd L+M+N  j7 }6 n  _! ?) J* K
StepSwrd M+N+O
3 M1 x6 X1 a5 OStepSwrd N+O+P
  j. y5 ^8 B* p! h/ L
) |' O6 Q' c2 Q$ O12    Z-Step 2& ^4 f/ q, L7 ]
Unlimited StepCros for 5 sec6 N+ `+ x- \( u, k# M, a, s
StepCros P+Q+R0 h& k  a# B0 s' l. K4 d$ f
StepCros Q+R+S4 f$ G" h( G* \" s* E9 p
StepCros R+S+T$ D" {8 j! f- O  f, k6 {( u

8 ^0 J, M8 h+ K) {13    BubSprd3 j4 u$ p4 p- |" x- U5 w4 Y
Attks w/ spreading bubbles!; N' ?" R/ A* V' n4 R% m
Bubbler  C+D+E
. ?5 o0 T/ B& J' eBub-V    D+E+F6 _, T3 ?6 `5 ?6 G' x5 ^1 b
BublSide E+F+G
) k6 `$ a; b* g7 @' Y9 m5 ?Bubbler E + Bub-V E + BublSide E/ l# ~, `. _$ b

- u" `( {$ S* ^/ c: m- k14    HeatSprd
2 T( h3 K( r  }; X& a; jAttks w/ spreading fireball!; w& v# |* U! U2 n" f/ Y: e
HeatShot H+I+J
% I4 A0 j) \8 w2 g+ U# ?2 }Heat-V   I+J+K
2 p2 F6 U" C# o' e' l8 U5 ?HeatSide J+K+L+ w' R% ?$ i& S, N- [! P$ J
HeatShot J + Heat-V J + HeatSide J: b, A) n' H' F7 k; u5 b- a

- x1 R. M0 Z2 h9 t' `' r5 E+ o15    H-Burst+ u  l" B+ X  J: |" o2 p$ x+ y
Creates a giant explosion8 l: c1 f: s7 t! E8 `$ L; i, V7 p
Spreader M+N+O  [) `2 F( l$ \9 x, f, @: p' w
Spreader N+O+P% s5 ]1 M2 W; P* O% P/ i) w! e
Spreader O+P+Q8 r: L! j+ k$ |7 k
  t) T# r# _. j
16    LifeSwrd
4 d+ g: N; F, K9 |; C  t0 NSwings a huge 2×3 sword!
1 m0 B' {( K' v5 E; FSword E + WideSwrd E + LongSwrd E& h9 ^  L" z5 g
Sword L + WideSwrd L + LongSwrd L
* y# R, q' q5 ]) _9 p( zSword Y + WideSwrd Y + LongSwrd Y1 P; ]' H  d; `/ E
1 b9 e/ i' z( s4 T* ?: R# X
17    ElemSwrd
/ c$ n) H: V: T' o) G7 KWide swrd contains 4 elemnts
* q! p+ V7 l2 S1 D2 z  h- h. [FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. Y$ F# J' b2 s8 tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ L/ \, Y' W) L( z% D# K, @
8 ]$ {( z" j/ t7 F9 I3 A# d
18    EvilCut
  y; t- ^7 {- e8 O5 GStep up 2 & make 4 atacks& w# A: @& I9 C1 L  s# C
StepSwrd P + HeroSwrd P + StepCros P& F0 z/ \: }9 p9 e

5 }' Z* S8 F6 q: {19    HyperRat  S! {! j) l* x' L
A giant Ratton charges!  V+ c. ?( f+ X/ ?" q8 m+ V# b
Ratton1 A + Ratton2 A + Ratton3 A
9 `# r8 C" |, gRatton1 C + Ratton2 C + Ratton3 C  M2 y7 w7 v3 L* x- C
Ratton1 F + Ratton2 F + Ratton3 F
; r; q+ K% r) ]6 T5 i) {; r, I: k6 T# j
20    TimeBom ++ D+ K" u+ k8 r
Sets Time Bomb in enmy area! E. I, a, x2 v/ q, L2 F
TimeBomb J+K+L
2 A  A- V/ h4 Y6 `TimeBomb K+L+M
- {9 ^4 J/ d1 z# W, i! ITimeBomb L+M+N
5 I. l2 ^3 E) [' b
, ?# v! {, L0 _4 W+ g( E21    GelRain
& l$ z, O* T- M2 D1 bGel steals squares) z0 i$ }# ]. R& S: y
MetaGel1 B+C+D$ j. D  X! b, Z; w) B# n
MetaGel2 E+F+G
5 ^" d7 U: j7 H- KMetaGel3 S+T+U
/ \. A5 f! X) N4 M4 f( A/ }5 b2 b; x' j& U- V- e" P3 E9 L& @
22    EverCrse
' B' M9 c# J1 [8 d, ~) V& gShield chases enemies9 B# Z! c9 l. W1 f- Y% _' m) S8 B
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 Q  _. A% E9 Q+ A) |4 @; S' h5 yCrsShld1 L + CrsShld2 L + CrsShld3 L7 v5 `2 ^7 ]1 W  }* ]1 w+ L/ |

3 M  k6 P. e4 V" j7 v3 h23    MomQuake9 e7 [3 n6 r( g1 A5 h
Awakens Mother Earth!
& V. a+ x4 Q( @RockCube * + RockCube * + GodStone S
% i, C# h$ b/ j$ d5 g  j$ B
1 X+ P; y1 R3 M$ `, I- v& O24    PoisPhar
% \: ]) i1 l* k, |Pharaoh generates poison
' w6 e# r& C9 YPoisMask A + PoisFace A + Anubis A3 _" H: i" @- H

, c6 V1 L# _! L! L25    BodyGrd3 V- e; n" B/ y# h
Bodyguard takes out enemies
+ U( Z3 P4 }; N, Q' sAntiDmg M + AntiNavi M + Muramasa M/ |/ }# I8 r& ~' k- ]
4 w/ C% }+ U0 H: K# M$ T; Z% B$ D
26    500Barr& Z$ R! l+ F( S) G# c1 W4 G
Barrier absorbs 500HP dmg3 g. _, _5 @& Z/ C& |
Barrier E + Barr100 E + Barr200 E7 z! Z: g9 X' a+ [- F! }" _& U" i: X
Barrier R + Barr100 R + Barr200 R! r6 S& c& t" V& C" K
9 V% H6 f# P! m. ?2 }# \
27    BigHeart" ?9 K6 S8 z+ _7 Z- a5 T
Attacks, then heals HP!, |1 s" J& s4 o4 Y  @8 h
HolyPanl R + Recov300 R + Roll R
0 s* L" I" e/ b, q- Y3 [, CHolyPanl R + Recov300 R + RollV2 R
% @, P0 g- e6 {6 JHolyPanl R + Recov300 R + RollV3 R
6 P# Y* t. I) ?3 [, b, ^4 m* b
: r6 G$ y5 k$ b. L- \( ~0 t28    GtsShoot+ F5 c& \! K+ s9 B: a/ o1 c# s
GutsMan throws MegaMan!) I$ p5 n1 A7 \7 z. [5 k9 |- T
Guard * + DashAtk G + GutsMan G; c8 R, d5 z9 O, \
Guard * + DashAtk G + GutsMan2 G
" u8 j! @4 B" [' K0 {% BGuard * + DashAtk G + GutsMan3 G
6 M& d4 ?4 b& D! a5 tGuard * + DashAtk G + GutsMan4 G
; h- c/ _3 I7 [6 ?. a* H  |( E: L# y3 A- d4 Z
29    DeuxHero, O, `' o3 f: e) z& ^
MegaMan & ProtoMan team up!3 ^6 T7 M$ u' `6 y7 P
CustSwrd B + VarSwrd B + ProtoMan B: M3 [" p) r- d  ]$ ?
CustSwrd B + VarSwrd B + ProtoMn2 B
. T( k$ S' Z0 t6 ~CustSwrd B + VarSwrd B + ProtoMn3 B
5 x+ u. l' _' C2 ^  ?8 o- H; {CustSwrd B + VarSwrd B + ProtoMn4 B
" l5 R) p4 O$ p9 O& C7 {
1 @1 z: K! C$ t% A30    2xHero2 `! H4 A% W: e; Y6 D
MegaMan & ProtoMan Dual atk
3 c! N; d  Z0 y% Y' V# l, zSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
  e# ?$ U3 p+ I& i$ C9 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 i& |) G4 u* x" }" _Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 _: h* N; K2 i9 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 ?+ i$ }. v6 M$ q" ~
/ G! J! U1 Y0 D# t
31    PrixPowr
- [' j/ j& u1 |, F  n4 E3 x3 Navis attack at once!
6 @/ Q* j5 Q9 s7 z: zTeam1 * + Team2 * + KingMan5 K
, O' p% i( }9 ]' fTeam1 * + Team2 * + MistMan5 M
* s' l" O; P- y- c$ r- L/ P7 ]Team1 * + Team2 * + BowlMan5 B
* N5 G2 I) V( q$ o
% x9 s5 G+ m7 t/ S32    MstrStyl/ X& X0 O% I, t9 Z' r. _
MegaMan unleashes his power
6 F3 |. S: s$ j7 J+ w" iSalamndr * + Fountain * + Bolt * + GaiaBlad *
) k, s  a7 S+ |  Z
7 z' E; X2 x" N" P1 ^# KStdrdChip (Part 1)
; D0 b9 T! _$ h  W) \' m3 U0 u┌──┬────┬─┬──┬──┬───┬───────────────┐
, `0 J* b: h; M& z7 t0 b│编号│名称  │MB│攻击│属性│稀有度│说明             │7 O% q' j" I% p% W" F" f
├──┼────┼─┼──┼──┼───┼───────────────┤
: _0 \- k& o5 \7 q0 e6 I1 _* K3 m│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# V! b: A. ^- B2 J7 ^│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
. g+ D! K9 I  P8 y8 I│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: ~" s$ J1 m' o5 }│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │3 t' @/ E2 Z% w! L+ e. w) d
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ ^( s& c# k/ @% m
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' Z6 B8 S  b/ y9 L( F' ?5 n7 E  H
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
& }5 X9 m' r& j  u: v' ?│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; U* q0 l7 n+ u2 t3 G+ l
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* J$ n4 K* B' a3 j/ {5 l) x  H
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
, `- I' t; _1 \5 C: A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( i: y. y9 z! G* J│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │  F: I  b3 e' A% P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ K, q4 Z5 y( e0 x- d
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  h* C" v) b% V& ^
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │# D0 `  v6 y, |* e* i0 y  T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │2 i' x! M8 |) r
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
* |! J  h- W2 t3 U4 _│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 d6 N/ O( T9 w1 U2 M& K│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │1 S/ @0 b- b7 n7 f2 H" `
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │7 W9 W/ z7 S6 P9 d8 |2 ~2 r
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
; l7 R! T6 `! ]& O9 [( L$ P│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, g4 D/ e( D" `6 \│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 E0 N- e) P# z2 B1 T9 G% f
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
! U4 K& s0 ^# }) b1 i5 |│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
6 T3 u/ M! }8 C2 r# f  U│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │+ j! [1 ?0 c& S( X* N  k- ~
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 a: m8 ^: w; r4 w9 ?+ f│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │5 G. Z) z0 ~$ a) |! D
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │! a8 o- {; X5 G1 m: t/ L# T
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │: ?6 @7 R3 R. C, Y4 g! l
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ t/ W7 J7 F4 g8 p) }2 _│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  n" N' Q- w3 B! I& f- m
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 v" i8 v6 i; {# g$ D5 s! h
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
' ^" a$ \, v& H5 P6 `8 R│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' q" V8 K$ d8 B│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# O2 P  n' U! O
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* {4 V4 p1 F8 l
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: g" X& U. o8 t+ A& V
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ a' p" x% Y; b: k: f7 A! m; {│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ v$ ~( ?: q9 Y  L( c
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, {) u4 S9 z; E: Q8 E: ?9 l& n. k* ~" h
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
8 [# W9 u1 b& Q│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' L1 F: p4 o% P* f3 n- U3 P. z' t│44 │ShockWav│10│60 │  │*   │Shock through enemies     │0 c& r0 p. x* K- E* T
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │8 ]; C: c: p0 r* u; q( H
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ h3 l4 g+ ^% }7 l/ }' O% j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ w' W5 f* o2 I
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, A( U! n# S% |9 ^# _
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; P( C. x" I' l. Z1 \+ ^7 U
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
. D# T* ]  E$ _% @/ ~) [5 P) {1 c/ c│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; }0 {9 L# h; Q0 o& B$ L/ T" f
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# E9 \& n8 q7 o& w: K& r5 o: B% P6 D
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
; p3 F) j  G5 o& W" [2 N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( y! m8 P4 \+ ], Q7 W( f7 m! h
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 O; V% l  V# L8 k3 x/ k│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │0 `9 S4 k( V3 s
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │, Q, A& H  F% ^# G' c! d
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
9 k# T6 \( j. ]/ Y$ f$ V│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │1 q% D  x5 ^4 p% M/ }4 V; m
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# [/ ]; v  ]1 |. X0 _0 m2 u2 G2 |│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │1 d# u  B/ ^/ z. f- F6 L8 O7 ^
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: i- O+ ^2 n/ _) H/ z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │/ j' N: M/ X5 J5 n# c
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │; d7 w- f5 r0 g3 B: C! L  S& I6 ~" a3 L
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. E6 D" U5 b$ z) @5 z/ t  k9 V, q│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │+ C* _: q1 }4 p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
4 |  V# i' V  V4 ^│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 ?+ x( H: ~( o8 q# F: ^5 K│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
7 ]/ H  T+ Y6 U* c' V. S│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │( S/ Y2 d+ Y$ L: ^: z
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
& h; `* v: k! ?8 K│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) ^" p  q: q2 ]1 D9 ^; M│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 q1 {7 W) S: `0 t│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
. d* Z. y$ x( B3 T│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 h& g2 @$ G8 \; n│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% |8 W; J0 ?  k8 V4 e3 L
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 H  t( \7 n( X3 z│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
: e  b' c$ R# B│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 ?0 y- _- ]% u; I& f% ]& b. Y7 X
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: _! x, E0 K- G) l7 I! v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, Q" f8 C  W6 b
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │3 R1 I: A* a* A% P$ a
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 a& [& R4 D0 ?4 Z2 [│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' [9 I/ p7 ^' J7 `, d
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% T$ v! z0 a7 B│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 ^* ~& C; }& z7 V2 T5 `
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ |3 ^/ O; ^8 ~9 f│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 f* N/ \7 o! H* @6 d1 `: q│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
6 I7 ~- e  p# N│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 d& {) P) q+ Q' j* ^1 k. \, C
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; z8 l& Z2 L  Q: `
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
/ g. W" K( d" ]8 H, n4 }2 K; Y│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 {5 `  A5 r9 i' u. y9 l
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
. M0 X4 [/ y  ?5 D2 ]+ Y4 q; J( d│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
* l) A! L5 x; M" R; t  _. j│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │/ b! F, P8 }8 r! d
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
3 |; ?& h* O# I4 M│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │* [8 s& N4 t) G6 Q  H1 ^; V
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 g* Q( H9 q5 q# ?  ]# C: S
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
- k+ j- l4 @; g" v└──┴────┴─┴──┴──┴───┴───────────────┘( M- d. F- g0 [+ _" O7 s0 R' b
  M. }7 K4 [. _4 V
StdrdChip (Part 2)4 e9 |8 `/ L7 R
┌──┬────┬─┬──┬──┬───┬───────────────┐7 R" m4 x+ [5 a( t
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 Y: {( G# X4 H6 n+ m: C├──┼────┼─┼──┼──┼───┼───────────────┤
: s* C5 \3 x; v* T, ~" \. d# X9 T. @│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% X  F0 j1 A# _: Z/ p( T4 f
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) ^5 C6 x$ ?7 e: u# h+ r; d0 ~* ?│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
4 j' w7 H, e  V# _1 G│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" o8 {0 E) A% m+ e  B4 r0 N│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. K! M" j( S6 y( W2 x$ O" y
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) p2 X. U9 A% ^, m* S! i# \/ y# H
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ j7 y# S( J* J8 t│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │: A7 @, E& F+ y5 C2 G3 j% ~
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │  d! S7 _9 D3 h( P, F' P
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │3 E+ r7 G& n$ o
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
2 D# n3 ]/ j4 u, h0 o$ R│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │- e/ q3 {* q5 d1 K
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
; _# R( w& z' e, F, D0 h: j│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 y( q. G, L" v. H- f: _. C6 r
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │9 E( f: S. e1 Q6 L- e) U
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 C6 t6 w* k3 q+ y) Z% S
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │6 i! O4 _* w. `/ E' e7 ]' a# k
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │6 M. `! `# C+ y: L! \
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 h  q5 w2 C/ H9 K; j& w│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │) m! N; T( t  W0 v7 w6 \+ E) J
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 }6 d0 J0 t9 @2 S2 u& v! V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, i7 N2 y7 ?) x  ?  H2 q; e. w
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  n; r) l3 E) i, `! G; _│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
: @$ ~6 k( U# Q9 ?1 R4 |│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │  I5 I( ~' S" p' s2 W& \8 U5 t
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 E, Y9 \4 b, c* _& C: }
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 T8 O( I7 e/ Y5 [* Z│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" J" D. A) _* \│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
% Q3 b) z- ?. s/ ?! p# Z3 z  l│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 v: s3 U' Q# M5 R3 t( n0 `7 D
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │, v" q* W' M; A* e3 C% D' O
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& }. w6 c3 e8 K& o3 i5 }. ^
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
1 y- E2 Y5 T' X0 ~: |│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' ^% @6 w  z% v1 |# Q' M% j│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │! o$ z3 G. |) U1 q2 D) M/ y3 F
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │' A5 P# j+ v" k6 w
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% c# o6 c: \7 K, W  ]- b
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) P! _6 {4 n% Y2 s* F9 `/ U; J│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
* _) I, b. J# s6 k. F│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │, x+ h% L; G) e6 `, L& h7 i
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
0 O5 L2 H5 ^1 \$ D│141 │Prism  │60│  │  │***  │Prism fires randomly     │
0 z8 J6 n1 v0 ^0 ]& A! D7 s1 T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* ]9 J; h" L+ Y/ `│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& w5 F( J+ r" n6 l8 |. @' k7 v│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  F: X/ p# k% j5 V! j1 G7 A3 A│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
# E- `; i. o9 y# O, X2 }│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! g% P" p; U" N5 j) X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 V( ]& V. @. g1 L8 G- U│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 y; i( q3 Z$ a│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. |1 }" ?* i$ Y% n/ Q' x1 ]│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& Q, s* n$ j2 |5 }$ R
│151 │Recov120│35│  │  │***  │Recovers 120HP        │+ ]8 ^, `) ~9 N4 B
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 `7 [( M: H( f/ w  a4 `% Y│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 v2 `( p; F: N- s* b; O( \( d│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; a* [" d2 C/ Q( B/ T- F│155 │Repair │8 │  │  │*   │Fix your area's panels    │9 c. Z- }2 e& j! c
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│  i5 J* }" R1 l! c$ }
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │' X, u9 P" |0 {9 \* @
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' K/ q0 u: D6 r' P/ s
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │, N+ t0 D- b* b7 ]  L8 y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 h, w2 ]0 ]/ k1 W0 P+ t│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 k1 k; u5 L0 {3 V2 A6 C6 G1 v│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
$ D7 U* f- m, L+ q+ T│163 │Invis  │11│  │  │***  │Invisible for a while     │- A5 y% ]8 x& i1 r- Y) I  |" X1 V
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 }2 G# c9 A7 W5 l( z4 T
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# T% ~- o& z. O1 i: W, z│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │! K2 Z8 M: x* t) y8 @1 J
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
, `, l6 C7 k3 Y, t) o" g0 k│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 }; E0 v3 C0 f( }/ I& r+ \
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 J3 k$ c* F% y4 t% Z: w/ C│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │& W+ z/ Y: o( F7 u0 o% E" j- n
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' M% ?! l1 d3 s
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 f* D( T# @3 p* l7 e% Y3 B3 Z2 I│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
( `5 Y5 j# c# X4 @% F; r9 f│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
4 t$ t6 _8 l0 |$ z: i│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
* k* |6 d+ D* s& P│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
' p6 L1 `' a* N$ D  D# w│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │& j/ T- t; J+ c$ p6 z) u- t7 M5 S
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, E5 x% B( E/ N- x* t
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
* D2 k9 p0 F: c* n8 X; {& T│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) Z, T! e; t7 J* i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- L# r& f2 a9 A! }0 p! c│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 Q6 e) n' T* r; V, G│183 │Hole  │55│  │  │**** │Open hole to dark world    │* V8 A8 m- C0 ]4 j1 H; s: }/ y' r. \5 ?
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 u  h; @5 A4 }│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │5 b: _8 J$ V) `, r% j
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! {! ^+ Y+ f( ~& V) r+ H' G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* `" p/ m- F: v) `3 S, g" H│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- W/ O, @- d3 k* [7 D6 \7 n& Y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, M+ u: o* y7 @4 V* }2 B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │' q7 s3 T# b& S% n
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. Z" o0 m6 k1 C│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │* @4 l- e9 S  s) z7 h: J
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │+ D' f8 i, ^# P" t% e
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; D' p+ U& i0 t& q. f! k6 {+ Q
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
1 c: U( P: n! ?- F, \4 L│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │: o* x+ g3 {  O1 a. z
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- R  f7 N' W: ?+ @7 E. Q│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
  V3 @9 K8 r9 P+ E4 X│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │4 o2 n. b7 b5 W( V; }  t8 g
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) `" ^$ h# H& k1 q└──┴────┴─┴──┴──┴───┴───────────────┘
: U: Y) d0 d+ i0 ?2 [2 v( r
# E: W2 a8 b9 F& ?3 o+ _* D! t$ v: A+ Q1 I# P
Mega Chip& ?0 u  G" t8 c: Y9 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐, Y+ E4 m6 G& k1 i
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! G& ^1 S+ l8 O, Q0 r9 }├──┼─────┼─┼──┼──┼───┼───────────────┤
8 D( V% @) x2 Y0 W+ z$ E│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │) _' h# a* P: S  _3 T6 {
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
8 P/ y* [+ V5 V. p│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) H6 U. j  L8 x3 l
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 O5 i' \7 K  G- P1 ^& j) \
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, J0 K( I- x3 X3 i+ T│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
' k( o% M; j1 J0 b$ l& w2 i│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │1 @- `3 z+ A* i( ^! `0 q( f" a8 E
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
& y' g& a" s( T! _: c% i│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
3 R+ z+ i% n2 l( [" A, T  g│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! y2 v4 O$ S7 P* Y9 F& X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 _* y3 H& r" W, M: R
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) V) k5 x8 f; `) ^
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: a6 `- y1 T: r" @; B2 ?0 ^* j
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: ^4 H& j1 {0 t/ Y  |# F9 f
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' _  }( ~8 j( B2 ]0 R5 q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │6 a$ o" v# O3 ?) s6 u( z6 [% a  B
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
1 W- q3 t- d+ V' P, G) q5 f│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
3 E# ^$ w+ j$ ^7 t) J│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │$ j8 m' c/ ~, [8 U- ]
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) t0 |  N% ?, o1 S  x1 V│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
" |) a& H  U4 p0 r7 S1 Y│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 Q& i- @6 B3 g4 {
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 o7 \6 I! e9 G: c
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │! W. E$ b5 K/ d" `4 L( ]0 R
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │- b" u% Z  L  Z' q: {" H3 \9 A9 k
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │" [9 F4 T6 l/ i3 X
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
4 \: f8 d8 H  G$ f( U; ~│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │+ |0 p$ e7 B$ L$ @. D& s
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 P; D  P& t/ P& x" @( |
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │' j: Q6 A+ {0 K+ K! S& \: j2 ^
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │! [# S* k9 V" L
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ z7 X9 d) n8 r6 g' l│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* ^" B  z$ x# F8 [
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
: u' d' X* ^0 O; o5 p& Z) r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
) l( N+ v2 }+ x2 ^* S% U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │2 a. @5 k9 q- x( W8 ]
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ T. E  s4 _6 j8 E
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% O  g# B# s- V/ e1 N% j" _
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 Y3 U" D% P8 \/ r2 F) c; {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. D' Z5 t$ J. \, ^. J
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! A% w# p( A. q│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& A: ^  |& R+ ^' C! Q" @3 E│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │4 x# Q7 r/ r( b% {! Z5 V$ `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
0 A+ `8 }: v9 p' H' [5 b. A8 d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 e% k$ X' I, G9 g/ M7 _$ v, s
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │' `0 S3 [, k! _1 T& y  D3 K
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, `& C: q' L. h" c
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
: j0 U' `# A/ u1 _  |│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 G# T" r. C6 z  ?0 ~4 ^' e
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │: v  b- U+ a) V* W, Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
9 T+ U" N2 O2 P9 m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │: l  C' u6 x7 H7 f" W+ c+ d
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ s6 F: P5 C9 I│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 e8 c& F2 U6 F" o8 e6 ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
- p' h6 h& V- B3 e9 b  ?& T+ P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 e* f* o- }8 f7 D! \9 a8 F│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( G: r5 q+ k# C
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │0 E8 |2 U2 Q6 D+ }5 y$ R
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
  S4 x5 b. I1 {9 P│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
" f6 {* e. g: ^9 c│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" k8 @4 d7 J: A" L% h│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │! O# Q& j  m7 [  i- e6 w
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' Q+ q6 ?  j" P/ M: {# H7 y8 K
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( i6 p" m0 ~+ f7 h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
) u$ o9 P9 a3 P+ E* O: w% P+ F  H│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 z) t/ r1 |' p. A% ?4 @  x  ?
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  n0 e& H$ t1 i( g. T& C
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
/ \8 ?. p: e( h/ v% ^│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │( h- x) k6 E5 ]+ h0 d+ U
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. A* R( X& X$ i# K& g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
; v# N5 D3 j6 A1 m) M9 {$ {( `3 b│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( c0 ]" `0 G9 k% U; x, e" W
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
0 F* w; M$ z' ]6 T: ^│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ [( s1 B6 ]; `: t5 n: I│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │$ w9 `3 S% h5 k- w: h, W% v& Q
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 L1 L/ Y$ c# u
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 Q% B4 u  J' a* ^0 a0 P- X# G( \│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │  t) y% m! g! N
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ T/ e3 K- U, p8 Q/ {$ f
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" H3 }, d( [& Y, k- e" I( m│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
, F4 ?6 D% u( Y: v│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) G; b/ e2 a- d+ [' {+ s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
3 U' N6 w7 _. z$ C( w% ~│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- N- u( p( r& n/ [. _4 f│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │  i6 H  P. c" `0 e8 m4 y
└──┴─────┴─┴──┴──┴───┴───────────────┘7 p) x* z* O8 j) W7 g$ k' \
- E, T1 Q4 v: i* k$ o  ^/ [8 ^

7 D: |" }% ~; k: GGigaChip (蓝版)9 L$ k, E3 Y" Q2 o5 D  ?# U" j. x
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ w2 P9 X7 U3 P* Z% _" X, ~3 l; [
│编号│名称   │MB│攻击│属性│稀有度│说明             │: D9 @1 G# a' M8 e
├──┼─────┼─┼──┼──┼───┼───────────────┤. ^. V' b1 V" O, }$ a( i
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │6 I: g' J/ M: B; N- Q& J; @2 A
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 d" R2 v  W9 r( b: E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │) R; Y' S+ R' a0 ?# K
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
7 I+ M# Q9 H( t. _3 H8 q) [│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 ?, h/ s( Z) E4 D$ [│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │* G( ]* P5 Y$ D+ O. ~
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
5 `- ~2 o# N. s  N0 |5 w* n│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. X: w0 c3 U1 M4 V│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
' I+ b! R0 w1 ?│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 m" ~/ C: I6 t' B
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, \% i$ ~- k9 z, Q  e, l) U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │) ]( o3 K5 x3 j( Q; A* s4 T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 M7 N! J: H2 M. u' T) P9 Q. o# e│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
  `' F( X1 F6 O% k7 r; ]( e│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; b6 `' l3 D) P│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 P) b, ^0 h/ ~
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │: t6 ]. g1 @3 j$ a
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
4 I" b3 _  ]* [│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
3 O, v9 a+ X6 n3 _; H% g5 t│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │1 E6 s* [6 A( N& U8 D% H8 M
└──┴─────┴─┴──┴──┴───┴───────────────┘/ R1 h" ]6 h0 j8 y- x# D
- P& V  L# E/ X% x
GigaChip (白版)(只列出与蓝版不一样的Chips): |' C4 O0 @* \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" l( s6 b* B7 I4 v" V, ?. o8 W│编号│名称   │MB│攻击│属性│稀有度│说明             │
" q9 O+ T% V* j* j) h# v5 t├──┼─────┼─┼──┼──┼───┼───────────────┤
: {) T; g, d7 t│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
* m! [- f$ K: B# l$ c7 B: H$ F, K│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- K/ `; E! q8 X/ _│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
6 M& a7 C4 Q5 u+ o│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& H: E/ ^4 H! G% C
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 w6 U- W7 [4 D3 b+ _
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' w+ U6 |- `3 S2 s
5 o3 u; p+ L! }# H001002003004005006
0 x" I5 A8 t4 S- h* O- [7 {# d1 q0070080090100110124 z8 {# D6 g& Y- H0 I
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 {9 ^! n- I& }

& L' p% O3 Z6 @, w019020021022023024
& \9 A* M2 ?8 w9 M' ^/ A' u025026027028029030
# i3 n5 V7 W3 Y031032033034035036
9 x; N9 P, j" o# E+ ^  C3 M
7 o4 |1 B4 {( g[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& ]+ A4 a+ S" ?$ ]
  Y/ u3 d4 I! ]/ K037038039040041042
' P! ^- B7 b& N! \043044045046047048! T1 [7 }5 H1 y$ s0 e2 P. D9 l
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 V' }' n! b6 A$ |  `! F1 D4 O6 Y& P
055056057058059060' K8 K4 u. B* ^; H; M5 s  @
061062063064065066( I, @5 j6 T6 h% R" @% ?7 q5 {, @
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; K/ {0 Q& d3 c7 [2 h/ J0 g; E0 Z; K
0730740750760770783 J( m3 K# K( @1 E1 B! {. g
079080081082083084! U/ j6 ]  @) A1 j  A
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) N  M) P4 K, ?8 N7 m0 r, P, w

* k/ x/ T* `% B" Y- `0910920930940950962 j0 \  c5 n, L, [& I6 r; ?% m
097098099100101102; t) ^) o( [9 ]' ^7 Z# E" s
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" {3 |$ U. [! R1 s, G

& ?1 f5 c1 E8 k& T4 D) \! @109110111112113114
$ O+ W' T" z$ u7 {, J: r% Q( V115116117118119120
$ [+ R, _7 I, C' H4 D* e$ Z121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) \" o" e5 q% l  E# x
6 ^& W; V# S0 k- C9 j
127128129130131132% y3 g0 c; D9 h8 O3 X
133134135136137138
& H2 |0 w  c* \/ G4 D4 ?139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" u1 K9 Z+ x8 H/ G% P4 ^: q) a2 i5 U7 X
145146147148149150
0 U& w$ i( f4 P9 y! H+ H151152153154155156# t  s% Y$ u/ W: \( b
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- |  Z! F" ?0 b- g, p; t- c
: u  u- {2 q# z5 P& U1631641651661671687 j( y; d% d; V
169170171172173174
5 S% U; N) H+ Q5 Z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, }' E6 u9 O% U& g9 O( K5 j" V

) _( k3 I9 Z3 ?/ _, V181182183184185186/ C7 q* w  A7 R& ^# D3 n
1871881891901911924 Y) H% P7 d- z  W
193194195196197198
; @% H9 N5 F" |1 R$ ~199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. k9 V0 }9 h1 @0 j6 b- K/ R1 B
001002003004005006
3 M# ~; U5 c& ~0070080090100110124 S' Q  L. I. ~! }: D4 Y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' W% C4 _8 J, O1 K/ g, L, T
1 s, T" x; _, R! A
019020021022023024
, g, \5 ^* z2 u5 q, C# f# h' L$ B025026027028029030
) E- d: i$ p2 G, t) L1 F: l! G; [031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 u) ]% L5 M+ V7 U% f! F3 |7 N. X+ d# B) l2 C. ]" f0 w7 a
037038039040041042
) p$ }1 H8 x. r7 x# W043044045046047048" t4 D! R( ^& F& s! {) H5 u
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  y1 M* h0 ~0 l. I

2 _& F. u: v9 j# c0 }8 E  _7 A! i055056057058059060
, Q% x- C7 G+ s2 O2 r' ^0610620630640650662 t% Y' ]: q4 a* M/ K# N
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: L: v: K  P4 T  v

% I1 g/ f- y8 R073074075076077078! H; m$ X) `+ e" h3 Z3 N( ~4 _
0790800810820830843 c7 S) N0 J) `  v2 u
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:1 D# i2 d" B( R: q% |0 C

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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