转载请不要删除以下信息,感谢您!
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. `9 ~# [4 ?) x0 _, h& H■● ■ NintendoWorld 站友xliz原创
/ H3 P9 ^7 {1 a% L6 @3 d6 J■ ●■ http://www.NewWise.com ! m: z; N" d1 u' e
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洛克人 EXE 3 Blue 卡片组合7 j4 f F4 \: z* `/ p8 k
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: C2 \. r+ M: _3 f- r9 q大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + m# u9 `8 N# Z
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以下内容格式如下:9 J6 S7 C0 E/ I) U
+ S, d: R, M: B$ M$ `4 S- W/ [
编号 名称2 |+ l' {: l7 r" s1 v) \) Z% g
说明8 P# e2 \* H1 S& ^
组合方法
, d d8 D$ ^0 A' z---------------------------------& c; k3 q$ Y7 G+ j, Q* D
01 Z-Connon 1
X. A; c2 O: h, |8 Z2 CUnlimited Cannon for 5 sec9 n. [' M1 g0 i
Cannon A+B+C. u$ ]. \0 Z. @' y; x0 U1 `* _
Cannon B+C+D
1 z' F5 ~1 p% i I5 F3 C, ?Cannon C+D+E5 H) |$ G( K2 D+ ]
; r3 X6 @8 E3 g1 x02 Z-Connon 2" H2 t9 q) x* Y3 i/ F
Unlimited HiCannon for 5 sec
( W6 j' a$ ^2 ]1 Q3 `) t6 BHiCannon H+I+J) `* j" X% Z! A4 _( M: {
HiCannon I+J+K
5 R/ s6 ?, w ]9 ^1 ?$ GHiCannon J+K+L
3 M/ b- q* f8 k! ?. ^- r& i* h& e2 C7 Y2 O- S# U
03 Z-Connon 3
9 B# E- x+ |! KUnlimited MegaCannon for 5 sec) O$ m) K$ W" o+ K) ] I* p( x
M-Cannon O+P+Q5 a2 l4 I \' h6 y4 L) n7 m' V
M-Cannon P+Q+R' o) @; J2 e% [
M-Cannon Q+R+S7 w8 F! Y, t2 L( P# L
9 O! r; t/ z( ~( y: ]' x
04 Z-Punch
4 ^' o' R2 T8 l* n' t* K% [Unlimited GutPunch for 5 sec
. F0 f- E3 R. v7 |7 {$ D0 x, {+ hGutPunch B+C+D+ a; W8 B f2 c2 H' ]4 ~; D
GutPunch C+D+E
8 [+ u4 T1 K4 i2 v. \1 [GutPunch D+E+F
8 q, h5 e! _2 x- e! {0 {. O- z3 y8 F( k9 |( G1 _3 W8 `( | I, M' i
05 Z-Strght
' X D& a8 W1 rUnlimited GutStrgt for 5 sec* h" B8 s& ^" D5 }$ n
GutStrgt O+P+Q" a7 P" H) I1 h8 l
GutStrgt P+Q+R
& \: q9 G* N3 _+ K! B- RGutStrgt Q+R+S6 [1 x `# ^$ V& l; _
' m! t7 s2 A- F0 G06 Z-Impact
3 |; S/ p: N, j0 ~# [Unlimited GutImpct for 5 sec
0 T6 z3 L8 |% z5 s# x0 f1 YGutImpact G+H+I
" t7 P4 f! i6 N: ?6 rGutImpact H+I+J' n- m: H% O3 |2 ~* c; [- e0 e
GutImpact J+K+L
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07 Z-Varibl
; V( T9 W: ?6 T D- D* }$ b7 TUnlimited VarSword for 5 sec
% v S A: H# U9 X4 x* S* n9 eVarSwrd B+C+D
* H/ M' p/ n4 d! E6 gVarSwrd C+D+E C9 l. D: ]2 `; Z
VarSwrd D+E+F
4 @* Q' K$ o, s+ v6 O! L# m5 B! |) E* n3 Y3 n
08 Z-Yoyo 1 ]7 r& m# Z* g# G" n
Unlimited Yo-Yo for 5 sec
% I7 i/ l8 c; ~2 c4 _' f" cYo-Yo1 C+D+E
# V1 J3 g& _. C# WYo-Yo1 D+E+F
! K' u3 a- B! M, f1 _4 T# LYo-Yo1 E+F+G' e! c+ e6 | X' W( G% ^3 m$ s/ K8 g, q; y# G
- A+ a Z- A( e* e( |# N# E
09 Z-Yoyo 2# W& x/ S5 C, i! Q- Q. F' f6 l7 q6 o
Unlimited Yo-Yo2 for 5 sec
+ ~8 @; T! u6 I* S; u' U3 ZYo-Yo2 H+I+J
+ W/ {! `4 `1 e" I; @Yo-Yo2 I+J+K/ E9 l. j1 x' ^, Z1 z8 X/ l2 ?1 Q
Yo-Yo2 J+K+L% A. q3 ^9 w4 x7 Z
$ R8 o5 k* ?/ `2 S5 X10 Z-Yoyo 33 }1 l, f+ ?/ ]9 d
Unlimited Yo-Yo3 for 5 sec
3 B: Z4 U9 o6 |2 Z- kYo-Yo3 M+N+O; _0 e4 A2 @' t( ~/ R7 ~5 |
Yo-Yo3 N+O+P
! V- W* E0 f% q9 J; qYo-Yo3 O+P+Q
6 G. m% F5 N$ z6 T
$ ~0 c1 f# s2 k% \! V11 Z-Step 10 B$ P, j1 V" M
Unlimited StepSwrd for 5 sec
0 A3 ^% z. D! ~! _" [. PStepSwrd L+M+N8 H" x' Y+ `% W! z. L k- s$ K) I
StepSwrd M+N+O
# T: F5 R7 K# j: X* o5 Y) xStepSwrd N+O+P
[3 G3 k! N0 w) v( V1 ?2 l
; d) l m: u" q, l$ Y: \& g12 Z-Step 25 [# Q9 P' ^! c* m
Unlimited StepCros for 5 sec" G( C5 U. }- T+ D* h( Y
StepCros P+Q+R+ Q, ^* z' {: y, d) @9 K1 Q5 M
StepCros Q+R+S
V6 o+ `; n2 P- u" xStepCros R+S+T
6 k5 \9 D5 X! `$ I2 _2 \; T3 h9 Q) ]. E* e6 U. u
13 BubSprd
3 F4 S/ H; n! E& q7 @1 hAttks w/ spreading bubbles!$ o- E0 X. | l! W
Bubbler C+D+E) E U' V& a4 e3 ^( ]$ D9 R
Bub-V D+E+F! e& C4 T2 h( W3 L' ~
BublSide E+F+G9 R3 y8 U, R+ W2 ?5 s J
Bubbler E + Bub-V E + BublSide E* H6 R5 e2 U0 j. G9 [, k. p8 S
& Y# E8 p1 C/ R( {5 o1 l14 HeatSprd
5 H9 E' s6 M6 w; `3 N# gAttks w/ spreading fireball!
7 j8 N! [/ j1 c9 X9 S' d F" UHeatShot H+I+J
& z1 G2 Y& n2 C9 p) i3 s2 p# sHeat-V I+J+K+ |. a B5 y X+ E% f2 G
HeatSide J+K+L
2 N/ K5 g' ]" y' P7 UHeatShot J + Heat-V J + HeatSide J
3 W& `, C* j9 U; z, _
% U, e# ~- C# V/ N5 Y15 H-Burst
4 l: V4 `! \! `8 g) h2 d# x4 l$ w4 hCreates a giant explosion
n& T0 W% v, n9 v" ]) Y) WSpreader M+N+O
! E( ~6 p/ H7 a! l: W- T- YSpreader N+O+P6 R2 ?! o: X& @: D
Spreader O+P+Q
0 {) u s! u7 {" a! ]; p9 k1 g& v9 N) W( g! H
16 LifeSwrd
G& P- b9 i' I* w+ S9 i$ V# zSwings a huge 2×3 sword!) P) k0 g$ G: u8 O3 w% r5 f" |. V
Sword E + WideSwrd E + LongSwrd E
" \" t- Z- l: v" b! o( @) a, ySword L + WideSwrd L + LongSwrd L
# L1 ^; N9 n% P( B& B/ f1 s4 m$ _. K JSword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
) P- a1 A. [2 `$ z& A( zWide swrd contains 4 elemnts: R# c: i0 ]5 _- {! h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 S4 P. ^: g! w8 f1 N# d8 r1 w$ BFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
# o3 w& V" q* n7 v" t) ^
! J4 q7 A* c, {) Z; x18 EvilCut
/ ~, `, R9 p! w Y& aStep up 2 & make 4 atacks
; l% U2 @8 z4 Q: P, k0 `StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat& S, A8 b7 z; G1 X4 `! T& F9 f
A giant Ratton charges!- t: z3 a7 X$ x: P2 {( ?& N9 @
Ratton1 A + Ratton2 A + Ratton3 A
0 b3 ^/ N) I1 E+ l5 Z0 LRatton1 C + Ratton2 C + Ratton3 C: T: D" o$ X$ X
Ratton1 F + Ratton2 F + Ratton3 F+ A6 v, O1 m/ y* h
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20 TimeBom +# Q( F2 N0 a& a5 p2 x, H l
Sets Time Bomb in enmy area* }8 V+ I. j8 z$ k
TimeBomb J+K+L* u& @; f/ C5 Q
TimeBomb K+L+M
+ x. M9 o6 Y& V$ ]6 W6 k2 x% eTimeBomb L+M+N
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. [4 L9 ]/ D7 s/ v9 n21 GelRain5 |) L N% ^; M8 j3 T
Gel steals squares1 [8 i7 x8 w1 K5 T
MetaGel1 B+C+D; m: {( S/ l4 ]4 a* F8 _, U
MetaGel2 E+F+G
3 Z9 Q4 N# G8 [. {. F$ GMetaGel3 S+T+U" e$ [6 h1 I+ G( U% f4 @
7 d; N, m5 H% h4 w22 EverCrse! P) T3 ^. X: b3 ~" \# s
Shield chases enemies2 _3 ~, M5 I5 H6 D/ {! F! f
CrsShld1 C + CrsShld2 C + CrsShld3 C2 c& y( x; m% k) r
CrsShld1 L + CrsShld2 L + CrsShld3 L
- f& H c" \) H0 x4 C/ {4 A, S( G+ I% p o: [) c' g J
23 MomQuake2 _% u4 F7 o4 x+ f3 i
Awakens Mother Earth!
7 Q+ D9 c& v; w8 J: aRockCube * + RockCube * + GodStone S2 Y3 S9 p2 D. y6 k
8 C/ b T. y& @24 PoisPhar
" }0 c8 P C9 U9 Y, p1 o0 IPharaoh generates poison
& q, z' j# s z2 U2 ^# N+ EPoisMask A + PoisFace A + Anubis A. M* h4 ]8 w( N/ x8 \
; E' g0 T% V, d25 BodyGrd1 S/ T4 ?% }, Z% P7 g
Bodyguard takes out enemies7 s t# b; }+ S1 v% t9 r' g8 x
AntiDmg M + AntiNavi M + Muramasa M
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0 O. y- L5 i0 c# Z# ?3 X26 500Barr
! H- _7 C( S/ _8 kBarrier absorbs 500HP dmg3 p# S& K! C/ P4 {. p
Barrier E + Barr100 E + Barr200 E
2 p& g4 k9 k1 ]Barrier R + Barr100 R + Barr200 R* ?" X9 @' i7 Q' b, l
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27 BigHeart( E7 _, b( `/ Z4 p
Attacks, then heals HP!
: p4 X. y: Y. k$ r/ [HolyPanl R + Recov300 R + Roll R
- {$ i, A( O0 c9 @6 k1 OHolyPanl R + Recov300 R + RollV2 R
3 V& A1 n+ J; K9 L, A( IHolyPanl R + Recov300 R + RollV3 R. K/ z& K) U6 \
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28 GtsShoot
( v7 j6 c% J8 E h. l0 W# yGutsMan throws MegaMan!
! C* }! \: o' z9 u: i- HGuard * + DashAtk G + GutsMan G$ E T& ]' P# z _% W) F+ ^4 a2 w
Guard * + DashAtk G + GutsMan2 G
5 g9 x0 K0 ^# t/ h7 ~Guard * + DashAtk G + GutsMan3 G
2 S8 ]' @' `- H% O+ A) `: t. K0 ?4 j/ sGuard * + DashAtk G + GutsMan4 G
3 f$ k& ^2 R: j( E+ _7 L9 Y
9 V" w W' c1 U3 f6 l9 {6 u( X29 DeuxHero
; k! B9 ~9 ^- K- [MegaMan & ProtoMan team up!
5 L/ A' T5 C- C: _# hCustSwrd B + VarSwrd B + ProtoMan B
; w; K6 W* F# gCustSwrd B + VarSwrd B + ProtoMn2 B7 M6 N) c; ^$ e) s4 q
CustSwrd B + VarSwrd B + ProtoMn3 B
+ j$ n- n( W w& i, i q* r8 mCustSwrd B + VarSwrd B + ProtoMn4 B
& L& @ B9 K s) Z+ M# l4 P$ C# n1 o7 N
30 2xHero7 _9 d0 U- m( i J) b
MegaMan & ProtoMan Dual atk! N9 O# l2 c: J& |) w
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 y. B1 ^8 L( v1 b1 Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 e# u/ A' |+ F2 [+ ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
U3 }" [2 J' {( ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. g4 q7 N3 s$ K* u, b1 _
9 Q- e6 O1 Z, ~ W, \
31 PrixPowr
' o% I1 `) [) C3 Navis attack at once!! } K6 e8 T3 C0 O
Team1 * + Team2 * + KingMan5 K" `9 [3 {( U) q- J6 z
Team1 * + Team2 * + MistMan5 M4 _7 k4 M: N. g& B- k
Team1 * + Team2 * + BowlMan5 B9 o$ \- \+ Q+ |3 Y$ s& d
' S0 C% s' M' X; r
32 MstrStyl; }7 M7 _8 V2 Y v; {: I# n
MegaMan unleashes his power
3 h0 ^' N: G/ D. s( RSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 y: ?+ i. R, @- f! f7 i# {+ V- m2 J# o
StdrdChip (Part 1)
2 P2 B6 I4 G/ d( D# O6 p+ a┌──┬────┬─┬──┬──┬───┬───────────────┐, h( K4 Y! A, s1 L# s
│编号│名称 │MB│攻击│属性│稀有度│说明 │: _- B; c) g) V/ k' b- g
├──┼────┼─┼──┼──┼───┼───────────────┤2 A+ W: s) ]" u* ~ U/ r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ G. T. Q9 W, Z/ L+ l. `- ]│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 y7 t0 t- |0 N2 E& w│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
1 d, E- a" u3 ^3 _3 Q│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( y S: K0 F, L- _- A│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) F& Z3 H2 b* K9 w& X
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 e8 z# H& M) `- j5 ?- R% Q6 ?
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
! U8 V9 J9 q2 X) k│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ p1 ]6 `0 j* ~+ `( D
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. v/ }7 G0 w- _8 A$ x* W# V9 G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 [- F, V+ B$ H│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( [9 b+ k9 ^1 h `4 F
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 J k! j, q; n! }, e6 f- G' W│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 e4 w2 C( v6 i: B& B
│14 │Spreader│16│30 │ │** │Creates a large explosion │! l a9 m9 w1 J) b: e' ~
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ [3 I0 t# n* e7 m- r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
0 [6 N& {: P+ q7 \" t│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ V9 {0 h9 N5 V- |; l5 C' ~│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
9 O+ a" M3 X$ D4 E1 D0 [& s* ]│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ e5 [- N! W4 V3 H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 n+ E4 z! a# W$ r│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
6 \1 l0 F2 `# \│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │/ r* w" V9 C0 F
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │7 U* U- H2 F1 }
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
: J8 I z) W* @( }+ ^ d" d: L│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │6 _1 M$ [. P" Q1 z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │6 z+ D1 O, G- A# T9 M5 I
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 U& L3 {6 w2 q! w
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 s; Y) _& D$ @1 L' r4 F│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 Q' h/ w" x4 \9 [9 }+ R/ I7 I│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 u; r6 b$ S; ^1 o: }- \" H+ r│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 a5 y/ E/ W4 o8 Z& H, I' T
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' Q, s3 A& ]1 N4 x1 Z: s│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │' {% Y5 a7 U4 k
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
5 ]# P7 b# z5 G0 S│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 O) A. L( A4 K) X: A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( W- S% n$ t4 N
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' I) i7 o; e1 z' s- W1 l1 y) L
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: f8 I) v' c4 W; o5 c
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 ^4 t# v" ~/ [# k/ _: K7 d4 V/ x
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │, Y( o2 S; e9 N W* B
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
1 h9 w( N" M* d! D9 s│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ C. t: e' c c% z0 x/ z# w
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* Y1 X4 w) a# Y, v7 Z& S│44 │ShockWav│10│60 │ │* │Shock through enemies │$ D) m4 u, i; E5 G: V' B- r9 T
│45 │SonicWav│26│80 │ │** │Shock through enemies │3 S K! Y! W+ [+ D. E1 R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
) J1 C C% K% m3 W│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
$ O; `/ B6 w0 R7 D# W. m+ M│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │7 @. e, V/ M4 N
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) l* d$ t. O" n! P
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │7 J( O7 z0 e3 r
│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 [- o: M T3 c/ R2 c' @% H
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │5 l* S0 ^) S- l1 [; U- j- K
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │. ]$ [0 d& Y* h9 Z" g1 d7 X( u5 `8 c
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │. ]- ] g5 M1 _( l* t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# U( _1 R$ z) j- h" l) Q) b* V│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │. D+ i' k/ i( Z4 f: A: h5 y
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" j- H3 s! O$ P0 ~" \│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% q; b4 {0 ]7 c% c
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 \& y% x- a6 c9 X. t v
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( Q0 W J) `' W4 F
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
8 I0 S8 E4 X# \: t, H│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ N5 N# ^6 ~3 m) D$ j+ y
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │2 ]' w F# o9 g0 V( [$ [
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' \3 F' }! R/ c+ w/ v% o) [
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │+ e2 X; P3 H3 n' D& A9 N
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │) L5 }- v5 T2 l) @9 ?
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 I" L8 w- |' T! c O5 f│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
* S' w3 D2 L- G% d/ y4 J│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, ]0 u% G) e! S* ~* h* B0 t! I
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
% S& V4 Z! j. d4 V; X! s│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
" z3 r. l3 A1 W0 T2 w, k│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- M( J8 V) B4 z/ F. S- Y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ g( Q# e- o7 R; S, h" E9 A2 }( O│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! I7 m' A0 `4 Y+ F/ v/ P% N│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
7 _ B( X- r# ~7 Q* E, X# a N│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
' w- ]. p4 ~! i# k3 u; D; O│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
) _8 P9 Z' {5 U' m│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │2 x( f( B: R$ C; I( q
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
. m/ l: `# [, V2 W│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ G) {& o4 {5 V1 W, m
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 }7 u( H; h8 A
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
3 ^$ z' X; t* Q! ~& ?7 t7 `- J│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) @- f9 y8 V- e3 R
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │: i9 r* A3 E; i o% t' J, ^
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
) V2 [8 ?* o$ O8 W│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
9 f" P* P' w; n3 o) L│87 │Hammer │16│100 │ │** │Hammer smashes front! │& K& K$ B) v7 o4 d- D/ `7 x
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 m: g5 p5 J; b$ \9 Q1 x. U. v. b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* g% B& Q) {; C
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) h4 _8 i* o+ H! p" M- P0 d1 W
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │2 S6 b/ b( V; H5 N( j- Y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
6 |3 \% {' K) l9 O│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 v; K& C v5 @6 R5 b+ C1 L│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
4 O- J. U1 `9 l+ ?2 i│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; J+ A* O4 X8 k5 j1 s& w
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: b+ e% _* \$ d( i* @: H
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │7 ]$ e1 L6 s, i- P
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 N4 I+ ]/ r* D0 P2 e7 H! Z
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │- c3 D) x5 h6 B8 h+ _, o8 q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│9 s$ x: Z9 Y' G7 g. R
└──┴────┴─┴──┴──┴───┴───────────────┘
0 K. Z) N/ p; C8 d% I3 d# n6 v: e. T% M! r
StdrdChip (Part 2)
* B. H4 g6 T" f┌──┬────┬─┬──┬──┬───┬───────────────┐
+ X+ g, _& j. e% z│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ A4 `/ c z3 U- ]6 W# i- ]: N├──┼────┼─┼──┼──┼───┼───────────────┤ `7 ^' z& H2 _1 d" J0 Q5 N) h8 n7 w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, \9 D1 h9 Z0 W% F% t- K' i
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# v3 P7 b* ?9 Q$ d0 e% `. u
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
- z o2 f/ q6 r( y1 R ]│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │ j/ A. k9 L7 }6 S2 B) f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │, Z+ ?& f' O: R# U# I/ R4 f7 H
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# D6 z$ |, C+ Z7 {# y. r. _' \. E8 K Y
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! ?5 r. `" X6 j│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ R" v- P3 F& M( M& G
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │/ g* b1 Q1 O- {6 g2 R o! R) j
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% X, X$ ^+ U5 `* S: |, k
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │" J* n+ t( c3 r5 V$ l
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. A/ y3 l4 o& _│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
# h/ p" d4 D' p0 v7 y) D│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │) C& _& U7 z9 H: u4 E0 B+ t
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ B, e/ x. x# f/ t' R) ^( D: m% e│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 H2 R9 S, v9 y4 L9 `│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │' X$ R; [$ E7 u8 J9 b7 J
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 ?' _2 m c8 H8 g1 R; D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
8 C: @9 l7 {/ ]5 ]" I" Z5 i│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 z/ f8 b' Q1 |
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* J# G7 d. k! ~│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) c+ H) v4 k0 I$ t: o/ M│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; t; V$ }% E) C! r│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! p# ~3 J! L B1 u& }
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
! B+ ^5 |$ p$ C: D6 j* W7 {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# e) r! B3 M+ ` H) _: d1 R│126 │Rook │30│ │ │*** │Protects you from attacks │
9 w$ u, m+ U$ l* y4 |- D) s│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
$ }. D; f" `' v, i8 i1 E& \│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; B. z' C' y9 O# {│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │+ F6 w! S6 r( g+ I
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ V# ?7 @4 ~9 i0 X& R& e│131 │Lance │46│130 │Wood│*** │Lances through back line │6 k. U) d( A, g* s& S
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 l+ J1 x( k( w( S: |1 d# H9 r
│133 │Guard │5 │ │ │* │Repels enemy's attack │
K; W9 k* a8 j( I0 w& ~│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │4 e3 ~9 O$ G. A) h+ m: i
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │: k6 Y5 B" [6 k/ s
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │4 H! F- \! f3 @$ M
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) p$ k+ D9 }: [" h) ?# U7 v$ R
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% a( d1 ^6 S3 J2 W8 L C' z│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │' m: E$ `) }8 q0 s4 [
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
/ I# U1 _* z, R/ W, s8 T│141 │Prism │60│ │ │*** │Prism fires randomly │
) Z: ]4 D& [" L; l: U4 ]* H3 k ]│142 │Wind │14│ │ │* │Windbox blows at enmy area │
0 d# ^, P1 X- {9 T6 y1 a│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( K- l% a( ]' Y" K6 j+ W│144 │Fanfare │32│ │ │*** │Take no damage for a while │. g, i) G9 X. ^, E/ z/ w9 [
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& X3 X+ y8 L. c9 i' u- z3 j│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
% L. {& z9 S- R _0 x│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) X7 l8 \4 L2 B5 X/ W# O│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* `/ R4 Z: p. I! }2 U) z* l2 r! R│149 │Recov50 │14│ │ │** │Recovers 50HP │
/ \0 A$ V0 `' @ [+ Y2 I│150 │Recov80 │20│ │ │** │Recovers 80HP │- [4 }- D! x; N6 N5 M9 ]% b
│151 │Recov120│35│ │ │*** │Recovers 120HP │( Z( M2 M% k& z, c# H4 J, G
│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 H; N' z4 v7 ?( l" y│153 │Recov200│65│ │ │**** │Recovers 200HP │' L' o/ _* _. L0 V! N
│154 │Recov300│80│ │ │**** │Recovers 300HP │1 L) x1 {" v" o
│155 │Repair │8 │ │ │* │Fix your area's panels │' X# | E; \+ m9 O
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│8 }/ h& i/ {/ W5 q; B. m5 s
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 o* F0 F# K+ F5 q
│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 D9 B2 g7 ^) c( P
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │$ q& v4 q! p) Y, [- Q0 D
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ b1 X7 O* [9 c2 A' ~: }
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! V8 p' |- Y) [7 y/ t│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
4 {5 c1 Y, E4 a$ o9 Q3 ?│163 │Invis │11│ │ │*** │Invisible for a while │
6 ]) ^ S, h% U9 J│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; S: }% @$ ?6 i; i0 F' f0 v/ L% _
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, j: l% S* p/ j. R7 R9 `' _│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 `" V- e1 ]- |* ]; x) s│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# e9 ?: t. X i; _
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! I7 S0 `" F5 J. H' ?& m# o
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
( I4 P7 c* @/ X, R2 n' B│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
, ^* p2 J i" I# c# f' p# ~* R│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │! ]: C( B9 D" V, L$ C3 P8 R
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 D2 u; L5 M0 a8 X│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
+ z" m1 B8 U0 ^3 x6 v│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
* n, w4 s: g/ Q│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │0 I9 m/ X( \% o; w9 {; i; W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 D" ?+ N1 \3 u' q* Y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; h) k4 i b9 T* p3 k
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │3 M4 H8 p- d; h( }+ u8 ?
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ ]3 W, ]+ v/ {: p1 K3 s
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* N& [# m" [2 G6 H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& }, S/ @8 R$ P% N│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
" B6 |( `) y* ?- i7 S2 Y│183 │Hole │55│ │ │**** │Open hole to dark world │
/ R% y7 o0 p9 m! U! M. T+ r' E3 M/ b│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( {# J4 \, ^, z2 Y% Z+ s0 Y% ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
4 d9 e; q( Z, {( R* j0 B- V│186 │IceStage│20│ │ │*** │Changes all panls to ice │
4 S, X, K: M' F3 s│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! }5 G; Y3 e& ~4 ~. Y
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* X2 a6 @6 K4 q│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; H) L, b {5 O
│190 │Snctuary│54│ │ │**** │Change own panls to holy │ t. z* A/ o7 P% ]! P% u
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │6 E. ~! H5 L3 D0 e5 X8 j
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; b& B/ q. {+ z│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │9 @1 _' j3 ]% [
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
Z4 ?/ z: q7 h% [│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 u/ D$ e0 _- l2 ^/ E7 w+ l│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 W* w+ X& y- s$ |! r
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. g9 }8 l+ r. v/ x h5 Q B5 y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │: s4 m- v, i% g: u+ f7 S, K& {/ F
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# O6 m* e* Z* [/ L' @& A) {8 p│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
: H8 w9 m# y. W$ L└──┴────┴─┴──┴──┴───┴───────────────┘
: F. X' B) {; F! P* X0 x# ^
5 _# m5 G) |% c4 l$ G
8 {' z/ }: s7 g# l9 KMega Chip
|% [9 e6 ^) _┌──┬─────┬─┬──┬──┬───┬───────────────┐+ A5 A, ~* J6 R4 y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% q1 T8 b) ?7 O, t├──┼─────┼─┼──┼──┼───┼───────────────┤
/ G. A& ?/ c+ R3 y* v: q# U│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 H2 f$ K6 o& w$ I) {: `5 y- X6 K│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" r/ e+ y5 R$ j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 O$ W' D3 v9 P" |7 X
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 Q! w; V* F2 q& L7 n
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ _9 ]$ \- h. E8 c" A8 r│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 u. ^1 v: Q) b
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ C) ]! Z# z8 J" |
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │7 d& F! W5 R' p/ q
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) I# l7 e$ A( f│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
9 O* o: q$ H9 n" B8 U$ s# K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ T6 f2 N6 W7 h6 z" i7 w! o% g│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
% c }8 {+ _5 v- K% f. E' X* l│13 │Guardian │82│ │ │***** │Statue punishes when hit │
9 E9 \- b& n! J% K7 T│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' [& o% ]+ a- \1 C* g, \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" i: N, Z! H* Q8 ^│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 e" h; ^' x+ l0 S9 Q9 L│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │) W3 s% L0 ?4 `% k: K) u
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ H. y% z6 y4 @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) t2 G- a9 D+ {: h$ u& s
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │& P0 F9 i+ ]. {- b* t
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- R& b; `, b: a; ?! w: [: K2 F
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 E+ J1 d+ N W; f& \
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ O( ~* j4 g; ~+ [│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │. x5 f" I G. }0 E7 A
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
+ V/ g' a) m r( Z( c- x5 I│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ s7 y% r# k. I) G│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │2 P: B8 E( U7 O/ M# }& z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 x3 E+ d9 H, X7 v; @# o
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- ]4 Z" @. t, Z/ |│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 K: n) T# `( Q4 ^. X7 [
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 x# F. l. u. U( c1 T
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% z# e( w D/ z" g1 D│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │. \9 `) V9 [( R: @" h5 y
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
* `8 ~; ?% m! O7 _) Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
T9 D9 V; V3 o5 j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* c( d. c/ n$ A$ o6 M/ [8 S│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 D. a/ a8 e5 M" R│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( Z8 _7 C2 ^- n: h* q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
0 u; O g9 o3 Z│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
- X0 \8 W1 x* z│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │* X- g$ s0 ? D, i+ R
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" _( ]6 ~0 r6 P8 @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) f- i$ U. E2 ]* V E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │, `9 l8 y& r w2 `( w" d+ v
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │" F' @) q, C7 N! H9 L8 I$ U
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │* S+ D2 E7 h9 W
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
5 C+ m/ A# c1 Q, p( @! e! Y' S│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! u% N2 X4 G, E: X
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
6 I9 g% o/ u; y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 f' O. Q0 m/ m9 m4 j% W$ D
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │6 S0 X2 B0 o9 M( N5 k
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ D+ O4 e( v/ c. i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; B9 y6 g) \+ w$ T│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
2 |" g) B, h4 O6 \; n0 `: J" Z# Q. e│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 C' E0 f4 Z$ ]% F( m6 V1 H$ u5 d; j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) N- s8 F4 f7 C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 `3 F" W& d" t* a│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │9 C' C i$ g: |- g- N- i7 e! h
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │7 U. F0 L" |8 X9 d9 a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, X+ Z% h1 V6 z5 ?. l: y. ~1 T│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 n" d; P9 G Q; @/ E4 N3 k; A. j+ r│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- O: ^% W7 J5 z7 |│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 P9 u; `+ x# q( T) E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# r0 g5 `& W- r# I: H│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! Z7 i+ O7 B5 d
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) p1 N8 c$ k4 O" i% q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ x& ` G8 e' ^2 \# M│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
2 Z1 V' d! C. G& O4 @2 m' m/ ?9 w│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ c3 F3 u. a' b) l& ^' I) v' H' j│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ @- A: _" f9 `+ x, `% u5 I/ \
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 C% [! P+ ~2 X1 E) h: C
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │) h0 @8 e7 o0 n$ R; I
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │4 r. z& g7 T( D
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, n8 _2 p' \, N3 y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* K' j' p) o* v3 H6 i# p2 p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
1 N+ h0 R/ D" I9 U│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 d8 S5 V) x4 ~4 W1 B
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │2 M* I# C9 a Z0 ^/ s2 B
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% W/ u& _0 M8 u- t
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
, A( g$ ?5 h8 |│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" w1 z& D! _! U, H$ x│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: [# i$ U- q6 L1 m" a5 j- y
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │! J9 L6 V+ F5 ^6 }2 Q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: b/ G( [* q& o9 e) D" ?+ n3 N: K
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │! e6 v3 M2 t, ~- R
└──┴─────┴─┴──┴──┴───┴───────────────┘# d1 l4 X: O* F! j" L) _
* d! b- I5 M, K6 X& Y, p U7 I4 X% n2 P' [1 c/ k8 I
GigaChip (蓝版)% o. h$ p, o: G* O7 ~+ b, E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 a3 e1 Z/ X+ M& V5 m7 l9 g3 S4 y│编号│名称 │MB│攻击│属性│稀有度│说明 │; K5 G' y" Y% q! U C T$ B5 U' Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 u4 l. o7 }/ \. z6 H│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) N" k# Y# F: D+ |0 O
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
H: n) g; Z+ @) X│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
, g5 l5 x- {" w0 E' G) C│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 B, @+ V8 a- X- q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 h: U8 ]4 o4 @│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. X- B) W' g; u
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( S; A2 s2 s: a│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │+ p, ^ D/ e0 ]2 @1 v
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ f+ ^+ t7 \& I/ x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │$ k' G$ Q, k0 r5 A$ D& k2 g5 g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 R: t/ E& o- t% s/ Z; m; ^- ^3 \
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
1 z' Y9 f% Y( T9 u" j% E- q" ]│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; P4 X' F* V3 C% A│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
. j" J. e& k# h! f; U│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 D N) A9 X6 `, S
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 R2 U* k- L1 D- k& m; Y# x
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │9 P! j1 T7 b, ]% I. [: M7 E! L
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( @' Z) f( y0 }2 O- |& y" C│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( F. b! F6 D' u
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │3 Z$ ~6 _8 [7 R) {
└──┴─────┴─┴──┴──┴───┴───────────────┘' {$ R- @# A; B) C
; W2 w, t4 g. Z" EGigaChip (白版)(只列出与蓝版不一样的Chips)
9 N0 f* m6 `& h┌──┬─────┬─┬──┬──┬───┬───────────────┐- q/ g- @- C7 p: G+ h
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 F8 @! q7 i6 U4 k# f* G" S
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 K( S* T: a! H% Y @│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; z; i2 ` j" C" o! D│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
1 h S! w" s$ V7 C7 ^5 ?& T│4 │Balance │60│ │ │***** │Both Hp reduced by half │; o8 |9 B- X6 D' n! X+ V8 R
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 w8 m# |( V) `$ A8 C└──┴─────┴─┴──┴──┴───┴───────────────┘ |