转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
( u8 E* |; F9 P: c E■ ●■ http://www.NewWise.com
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5 a+ L3 ^6 m0 k, H8 v 洛克人 EXE 3 Blue 卡片组合) { Y7 }: F' {
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& s7 K C" t" _9 I; o! P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
! o9 W. S: ]: {0 e6 p; [6 P大家要看日文版的P.A.或详细攻略,点击这里吧!
' `1 N9 y& ]5 O: d c; ~====================0 T; H! r! V' A0 J) M" B. I. ^* S
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:$ |% S/ a+ D; \2 ~: Q! _' f( g
2 ]- q" r5 q) a' H2 F- \4 D; ?编号 名称. m# ?# O+ ?& p: [) e4 f
说明
, M! a: I2 d2 d' I3 z \组合方法/ v4 k q, d' o
---------------------------------
# ~( ]* \* d2 J) G L01 Z-Connon 1" n0 q- `" V1 D1 Y3 \7 p
Unlimited Cannon for 5 sec( N/ U @# e! l. h- ] Q
Cannon A+B+C
- b( \ E1 z- z7 v; [. X9 {) w! SCannon B+C+D; N4 z: ?: A, ~
Cannon C+D+E' C) x' g8 Z0 ]/ i) `! f
1 U) A, P' h7 v02 Z-Connon 20 Y9 C; k. Z c* q! P! c
Unlimited HiCannon for 5 sec; a( R3 y% P8 N) \. G- Z% M. c
HiCannon H+I+J3 }% O! U+ _" O! `
HiCannon I+J+K
; Y! B( ?1 S8 {' L; ?: B( KHiCannon J+K+L; E c; w7 f9 Y1 e3 {0 ^
6 W) v, k; G- C) `% {7 [0 f03 Z-Connon 3& s* W. x! r5 t1 t0 k7 a+ V" Y
Unlimited MegaCannon for 5 sec
3 C# d @$ x9 IM-Cannon O+P+Q
& a' K9 R$ D" q6 D* [7 x& sM-Cannon P+Q+R7 E3 ]$ h2 j7 U: d: _
M-Cannon Q+R+S& V5 H1 W8 h1 C3 {% s N, B
1 \2 t, {8 V' v4 X& z, K9 ^/ D4 Z
04 Z-Punch
3 Q$ E# O0 l2 a" z5 [Unlimited GutPunch for 5 sec5 j. U4 m5 i* M) M: N) v$ l
GutPunch B+C+D
2 w- ]3 B2 S7 q9 b0 f9 rGutPunch C+D+E. a& Z/ d8 Q* L' E0 k( U5 @
GutPunch D+E+F/ d1 v9 ~$ z. f
% u8 d, @* Z' Z2 G: G% g05 Z-Strght( A' ~2 U# v# D& V* R- D
Unlimited GutStrgt for 5 sec
2 A; @! n" c2 b* J I" kGutStrgt O+P+Q1 I/ X/ } G6 |4 c
GutStrgt P+Q+R H/ |4 ?, u; L8 v8 Q. T! g$ d( J
GutStrgt Q+R+S
. k* j; F7 P# O$ ? \- v6 }* R% N; i* e5 W6 A- e: `$ i6 L
06 Z-Impact3 w$ n, P5 X5 l" s- [; K
Unlimited GutImpct for 5 sec$ |' `, Z+ Z7 J$ ]# p1 m3 D
GutImpact G+H+I
5 q' M/ c. u" F' g$ _; ?' cGutImpact H+I+J, `0 I# \& C$ W% I/ h5 @: C
GutImpact J+K+L2 f! n2 Q! F2 i
. z5 p) A" j3 M% A# Q07 Z-Varibl
0 S0 F+ L( b/ [5 p( jUnlimited VarSword for 5 sec9 o& m, |2 r( Q: i, Z% M3 R$ l
VarSwrd B+C+D! a! J* L; L% h( \, f, E
VarSwrd C+D+E
6 T; s8 @% b' w7 {( O2 G# UVarSwrd D+E+F; m/ D. b6 b4 l9 {4 R
& Y1 V( g; m T: Z
08 Z-Yoyo 1
" }/ H' S5 [0 i2 d" D2 ^: GUnlimited Yo-Yo for 5 sec
, L: G8 G# j5 e. g. SYo-Yo1 C+D+E
0 }# W& B$ X* P$ h- ]& }: qYo-Yo1 D+E+F
6 h9 Q, R( ~+ pYo-Yo1 E+F+G1 c7 T! `7 O2 u
& j, I/ A0 A2 M) f* B' Y, h09 Z-Yoyo 2
Q- C/ `$ |& ?Unlimited Yo-Yo2 for 5 sec
8 q1 z' E. P' g5 t, m* w8 v3 {Yo-Yo2 H+I+J" D/ {/ y5 T0 J( o# }8 ]* x. l
Yo-Yo2 I+J+K
4 T$ H$ v! a" a6 V W/ QYo-Yo2 J+K+L
: Q2 U) k, e6 z& ~" A. |" a, y: s7 d4 R8 V; W4 R
10 Z-Yoyo 3) m; B$ P8 ~) o2 K( c) R: e
Unlimited Yo-Yo3 for 5 sec
% X/ w& Y0 L6 s T+ o* o1 `- _4 jYo-Yo3 M+N+O7 D# B" k% m+ {4 X4 E
Yo-Yo3 N+O+P$ w0 y5 r; p4 j8 w4 W M
Yo-Yo3 O+P+Q3 L$ r) r3 ~" j9 k1 L/ a( m
9 u- [1 A& P+ l2 S0 k8 A: N
11 Z-Step 1
; k7 G7 }$ b7 c4 }) Q2 W4 o- E1 U; ~Unlimited StepSwrd for 5 sec
$ u+ ]( p6 |8 E4 J% Y+ `StepSwrd L+M+N
; B" J8 `# J3 W- Q" `! nStepSwrd M+N+O
: f$ v$ \9 x; X! W" v, e9 Z% jStepSwrd N+O+P' ~1 X; b. ]- O6 I
8 g& C0 f1 k3 N- M0 L: D& e; z# n12 Z-Step 2) f6 c! \+ j* Y0 F
Unlimited StepCros for 5 sec
! n1 W' p( [ T% x1 y7 b$ X' NStepCros P+Q+R i. D. N x9 s# l$ t. X' \7 H
StepCros Q+R+S
' b: j4 i3 z. t3 C7 rStepCros R+S+T
4 b: i D( t; E$ \; G1 `
, Q5 `6 W' x$ k/ n( d0 R: J13 BubSprd- X1 v( R5 N9 C
Attks w/ spreading bubbles!2 x5 v. F7 h9 M' h4 y. C
Bubbler C+D+E
5 w' z" v- A7 \2 a! p, _Bub-V D+E+F( @" @ B. ]2 W
BublSide E+F+G1 i& {5 x }. U4 ?
Bubbler E + Bub-V E + BublSide E
4 z. g' Q7 R: Z1 |4 o/ I
0 {$ S8 O3 ?! L9 a8 Z14 HeatSprd7 b C5 r$ g9 g
Attks w/ spreading fireball!( i% b# z8 p5 A0 G
HeatShot H+I+J
& e8 Q' ]( j2 H- j/ Q4 bHeat-V I+J+K4 D2 ]1 ]% V1 b% ~ c
HeatSide J+K+L
: [0 `/ I) f# d" Z" KHeatShot J + Heat-V J + HeatSide J: }3 d. p0 y& J. K0 L
2 x3 g% K5 ]: D, e" @8 ^15 H-Burst2 Q' T- |8 V- W2 [8 F' i
Creates a giant explosion+ c3 `+ t: g/ b" c; @" x6 M
Spreader M+N+O
6 @5 M' x7 n9 c" `+ t( N5 MSpreader N+O+P
5 n$ P( e% h- G" E4 d( b- Y* |$ hSpreader O+P+Q5 S* L: q+ u" f: `( {( P
* W9 e) k. B$ r% k; Y& C16 LifeSwrd' y' C+ } c$ J: t
Swings a huge 2×3 sword!' e, L( ]+ ~. u
Sword E + WideSwrd E + LongSwrd E
1 h1 A- f9 I9 gSword L + WideSwrd L + LongSwrd L& \( |" ~6 a8 z0 a2 W
Sword Y + WideSwrd Y + LongSwrd Y
$ w6 {6 u9 }& V; \: @# J2 x2 A
( g9 K( {( G7 ^) q- W0 ?4 G17 ElemSwrd; ]( O( Y, _3 [6 ~8 X
Wide swrd contains 4 elemnts
5 f+ u" L) C. [% fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
} _6 k0 ~5 J3 h4 \. V+ wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 }% t( E. B# T2 Z) Q7 `1 I1 b
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18 EvilCut3 v( S: n. t% O* F
Step up 2 & make 4 atacks
0 W4 ~( }3 J* a {+ D6 _" P/ nStepSwrd P + HeroSwrd P + StepCros P3 p# N% d1 P- v8 _3 z/ C
8 X' I2 N# G' i+ O& U8 k" j19 HyperRat
+ O# v" c6 }2 Q; o/ ^/ E' }A giant Ratton charges!
6 |+ ?( |% h- N& U* O8 RRatton1 A + Ratton2 A + Ratton3 A4 K6 H3 m( s& r' |8 q5 J
Ratton1 C + Ratton2 C + Ratton3 C
8 w0 G9 ?5 Q" r$ e: A1 PRatton1 F + Ratton2 F + Ratton3 F
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# j d2 m, q4 D p9 P20 TimeBom +" M0 q- S, R0 r& e8 l0 ]
Sets Time Bomb in enmy area B4 K4 W% }. c* w+ O" O, W# C
TimeBomb J+K+L: C) H* H) O- ^2 N
TimeBomb K+L+M& }1 w4 ^' j c$ o* M+ \
TimeBomb L+M+N, W6 S4 L# p0 u! a( Z+ e
' c; S2 B- r4 B) s, h6 l. l. l21 GelRain
9 U+ g$ q5 I0 S- }, n7 Q% ?Gel steals squares
W# o) x% P! U6 }MetaGel1 B+C+D
5 p8 Q6 L2 @* x1 ^3 KMetaGel2 E+F+G
/ ~1 [/ ^; N& ?! bMetaGel3 S+T+U. C: u6 Q- ]: t7 O6 p8 M
4 H. g( L9 e' W
22 EverCrse
5 H8 S( K( o+ v5 s% z$ d: XShield chases enemies/ s7 l2 T u$ Z* a
CrsShld1 C + CrsShld2 C + CrsShld3 C
# S* Q. `- E: Z% ?- bCrsShld1 L + CrsShld2 L + CrsShld3 L
2 f5 \ `' ]; \& v' I8 }( G4 A& c
* N4 U: \1 f! j# d; |# D7 X/ s23 MomQuake
! B5 R$ V) \# n1 m6 X) H& iAwakens Mother Earth!
2 W7 N$ P4 d' u& Q+ YRockCube * + RockCube * + GodStone S1 X2 b) i* D# n0 M- H) J
4 b9 x" n X2 m# X6 L; T
24 PoisPhar
4 k) p5 K& b" t: I' n2 l; tPharaoh generates poison
5 @ a: q; l. o/ v2 sPoisMask A + PoisFace A + Anubis A9 r) H1 `8 H) d' i
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25 BodyGrd& \1 A. N, F* I/ ~
Bodyguard takes out enemies! x' ?/ N) C1 R0 ]
AntiDmg M + AntiNavi M + Muramasa M5 x+ S9 R @" ~- G
( @: k# X+ L) f1 E
26 500Barr {1 o' Y% L3 B; f: b- F
Barrier absorbs 500HP dmg9 X7 q' K: F% r3 f1 f
Barrier E + Barr100 E + Barr200 E; F- T8 I0 ?: X, c) q' p
Barrier R + Barr100 R + Barr200 R' P, A) \! V1 g( g$ T0 p
0 ~8 J$ X# d) b
27 BigHeart
, h. L* d! S4 i9 w. D: o# gAttacks, then heals HP!
$ `8 c, s- X+ |8 w* k" o; \+ [" \3 EHolyPanl R + Recov300 R + Roll R1 {2 r$ @) f0 m3 F
HolyPanl R + Recov300 R + RollV2 R
$ @: x P J# S8 j% x6 BHolyPanl R + Recov300 R + RollV3 R
- Y. n6 d( l% f! X I" ?8 }! F5 R2 T/ L: X7 S, B2 F) K
28 GtsShoot4 o1 q& U2 x' C! W$ Y% E* v& L
GutsMan throws MegaMan!& c2 k( m, |6 D
Guard * + DashAtk G + GutsMan G; }' X s( Z0 h* d5 j
Guard * + DashAtk G + GutsMan2 G8 C/ ~8 X7 q' s9 {5 D8 C
Guard * + DashAtk G + GutsMan3 G$ N, t6 Y( c' e1 w0 z. O# V
Guard * + DashAtk G + GutsMan4 G
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7 r8 v1 q1 ~. ]; M* I+ E/ U/ D! v29 DeuxHero ~( l/ h$ I! G$ p
MegaMan & ProtoMan team up!0 f; M/ w7 M' @. A1 E: q7 h- M$ J
CustSwrd B + VarSwrd B + ProtoMan B- M2 b1 ^3 R4 G: a
CustSwrd B + VarSwrd B + ProtoMn2 B
, ?# |: K. `& W* W: WCustSwrd B + VarSwrd B + ProtoMn3 B
; o! j+ k+ X7 I% f& R3 LCustSwrd B + VarSwrd B + ProtoMn4 B5 ]' N: P% S& P$ j
5 v2 h; b0 W. f* z" n9 A" `/ u30 2xHero
0 o/ h) @" t! bMegaMan & ProtoMan Dual atk
1 O) ^( x5 t H; Y3 L6 {, y1 R6 D! ~4 I YSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* n5 {; }; Q2 M* J6 }% ]( zSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 I4 U/ A# H- {2 h: x8 D }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! {- i4 k" G, x: @( P/ c0 a$ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" Q: T3 z0 i* P) Z
* Q6 h2 } }/ l, V1 K; V
31 PrixPowr9 ?4 V. X& T# T; [ I! Z
3 Navis attack at once!" c9 X4 o2 b4 g2 U# k
Team1 * + Team2 * + KingMan5 K, ^' y% B& E) p9 y8 j
Team1 * + Team2 * + MistMan5 M
* B) g% j1 Z- aTeam1 * + Team2 * + BowlMan5 B, {* n4 o- G! D# Z) g) U
9 ~7 o/ M2 i3 y32 MstrStyl
& ~% P- u5 ~' g5 bMegaMan unleashes his power& R) O% @. B) b7 D, A! a% S
Salamndr * + Fountain * + Bolt * + GaiaBlad *; z# C: d2 y; F* L
* o, ^4 w( ?( H; y3 H" Q" n
StdrdChip (Part 1)
/ R# X# u9 L- t) f0 A0 G3 k# N┌──┬────┬─┬──┬──┬───┬───────────────┐& \' H6 E& [8 x3 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │) U. N- l+ C+ F5 |
├──┼────┼─┼──┼──┼───┼───────────────┤( F" p9 ~( i5 e/ e% d
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │7 b+ M, q, F i! ~
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% J5 q1 d, J, ^0 ?! n. `4 ` p4 v
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 I6 X- S9 j" h3 B' a" `3 d$ K
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ z& \$ S' q! u
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 K$ t- G" Z+ @& `0 u
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
% D! e: P/ ]" Z( `8 B│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% V! b! a/ E6 R) F6 V$ z│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) L W; U" E% r1 ^│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' b. c! z) E( o7 y* }# j
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, ~; _1 R' a, |7 D! A/ q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* b `7 q- W# T5 n' D) N│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* N" g) V, W; _& v: X7 x, M# @│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │5 m, |5 G/ H/ X! r" A
│14 │Spreader│16│30 │ │** │Creates a large explosion │! p3 t# _0 S, W' P
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │9 T. c0 R: K9 D
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 `# J$ H7 H$ A! N' t
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
% {- ?8 b9 e. ]4 G i h│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 V7 r% |/ }6 N: s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │% ]9 y5 @) v1 _2 _- h( T6 F4 t
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
. ~" P, I0 \* \* k1 N│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │! @) `5 p! q; U2 }3 R" x
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 C1 N* H1 |& D$ l* ~3 Z% } Z8 z8 m, C│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │6 v( y4 n4 j! F- _* L* d
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' t1 g! @; k, }% _$ N5 U6 G8 b│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 R3 e: x& k- {│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ D2 c6 [, L6 N& m% `' k; w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ r8 _( z# ~ v8 H; u: a- ~│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) X1 f8 V0 e- z* H- e( O) c3 W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
' C6 e5 h& ^- Y) z5 C! [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
0 V; R2 l6 p4 q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │. D& g& y8 [7 K5 f% `( x! ^! t
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │0 c- W) p, W. E/ h' m" B& L3 u
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
) i+ W9 u: @/ E│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. R+ u5 y% l8 Q2 N% u z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │: ~" M2 a( l. C2 ^
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 Q- a, C( G* V0 h4 B8 p! Z│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │ f) |" G9 j4 L* |9 t4 `
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
5 k5 w3 f1 x; \! @: Q0 b" K& j J│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 f# @* Y9 H, G6 ?+ j- B" y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- ?, d3 F3 K9 F* |: |* X
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │: I9 ~2 r- E" R' \$ Q/ U% j" H
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" s5 F3 c; k! u4 }* V) H│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" g4 N% M" h. ~, `8 L$ K
│44 │ShockWav│10│60 │ │* │Shock through enemies │$ E; y! ~7 v7 v e U- S, i, H- z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
$ S8 q. S9 y4 O" \# K│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ X4 s9 O! H1 ?4 M3 c6 g│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │, H7 L/ D6 v, E% Y) {! j
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 t7 P0 x* F* s+ t! `. R v
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │5 r# ] C) r2 e" o; L
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 P8 G8 T2 n& Q7 N3 n
│51 │DashAtk │11│90 │ │* │Dash through enemies! │* q( Y( o, s2 t, s/ X+ `! V# ~
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 y- S2 }5 w) `7 m
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ D6 T7 o7 m# P! ?" } ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
- R; A M% ^0 \ }: \- d- n$ E│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │* @& J( @) s _4 @5 S! P
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │" k4 v: D3 v* T$ K
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 @: b% ]3 G8 x$ F% H* e
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │4 e! V$ \! i4 x3 e/ f' ^
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
- z( _3 J/ s- R│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
7 x" ^% W: b4 K( A: N│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' Z; ^; n3 v/ U' f2 e( _8 u5 j" C
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 w+ }* R/ F3 l3 k
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) \( @. C* v- O8 s! G, J* }
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 J' w9 F6 a/ k6 c9 K│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* C4 t8 ~/ |- K! l
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
l$ R2 i, }% d1 g5 v│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 c! R" q0 {& t/ C0 [8 q│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 n0 e" _" B0 L* j" G$ Q- |4 ^. y
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
3 D& B9 [: P3 B. q6 ~ C* }3 \│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) m$ H; f" m7 H7 U
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) q( b) U' @5 d* k& c
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 \3 N' v6 {" i5 x2 v
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
+ a- L4 l: j3 m. L│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│0 W8 `' U0 k! a; \; j
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
/ d5 `9 s* c7 `8 Z7 W│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │0 s5 o' s. |- Z+ p6 v Z# e
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) O6 {+ v; U- V, R
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
6 b! J+ \' R* G/ H! H) |2 N│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │- q& M" m( T6 W8 k% h
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
- ]7 ?9 k, |" O" R7 m" |' x│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
- J8 y; M4 t! Q- G│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │5 H5 Z0 T9 Z; t
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │, ~0 {! @5 W$ d5 Z$ v( p
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
" a! Y& U+ H0 G/ N# }$ i. Z6 ~│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 K0 V) ~" Y' s8 ]% c( z W* p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 g$ D9 B) S( s: t
│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 u' ?5 }% c' ~/ Z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
" n: D3 G* Y. q! M* W2 f│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 J+ p( `: ]% P) p. d: v│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; K% K. M/ V, Q$ C, P4 F
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 l& n0 \$ E3 z1 m5 j0 R
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 @/ ?4 G* Q& J7 x9 h
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
x7 G2 K1 l( j# [│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
5 r0 F, p# X [( g│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 X9 X9 e) e1 B/ X$ B$ `/ g
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 @8 t# l9 j( b9 K, h$ p! z│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │& a6 E* |1 P7 F9 o% W
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. U' H: ~" v' Y6 o# v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │5 r$ A( X& `4 ^" w0 S/ B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 H8 l' |( l& z K" h" Q/ C# l: O
└──┴────┴─┴──┴──┴───┴───────────────┘5 T7 p9 t6 Y* |# ^: g# }
/ r/ f/ l: W7 \4 u" s2 a) K0 B
StdrdChip (Part 2)5 C: [4 h, Z/ P9 k3 K2 t: l% D9 c# ?
┌──┬────┬─┬──┬──┬───┬───────────────┐
% | q% d1 g# M) t$ d│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 e8 E+ {6 y- h& }. ]) E$ @. v0 h+ m├──┼────┼─┼──┼──┼───┼───────────────┤
9 H/ C6 V8 o. c* F│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! Y/ o* z1 v% @& e4 E
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
, R% J L, w9 b│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; \% p, P0 ?- y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) O0 C3 G3 O0 g4 C. ^2 `
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
" M, B V: o F9 K│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │' u* S v& ~& z$ W
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 k+ ~$ S! `, v" J& r4 b- g- ~│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │7 ?) o6 k- ]& ^/ ~5 \9 C
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ V( }: o# C! w9 i; V \% [
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 F+ ]$ r, V8 M% p0 Y$ U
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │1 G1 |' I/ b7 J4 l0 l
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" r6 T6 _& s2 P+ m9 v
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
7 R* q5 d. O" P4 ~9 i: O│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │3 |, C0 x3 z) A+ ]3 X& x6 L- z3 [5 C
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, \1 b* { W% a1 E- _. M│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │) N& E' X/ y! B# ^1 S/ C- {0 V
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ u, P. e/ N4 _, N# N X4 Q
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* l$ V3 Q b' a│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
* r1 \8 R* d) U9 T3 w) p│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 f; B& \3 `; u( j8 Y, @8 u% R
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- l7 o1 k* r, B# M
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" i$ x! `9 s5 @* P( t3 {) }│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
: I9 k3 j, [* w8 z" x. Y t% }│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 a* d# C- m, a/ W$ {, v' r
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
* H& d# p( ~3 k" A+ c4 t2 ~3 e* |) M│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ ]1 N; F. G9 J$ R# U* V│126 │Rook │30│ │ │*** │Protects you from attacks │
; E$ a) A: R$ y1 {│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
! N/ ^) j& |- H+ B. z9 J% g7 ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) P* A. J& ~; T5 D( m+ t8 o% h! q7 x│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# ^% D/ Y4 b: U4 I7 }$ s
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 w X- Z$ {+ v0 \ L7 X# t( E│131 │Lance │46│130 │Wood│*** │Lances through back line │
" o! l6 I( ^3 J9 d3 N│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 I/ K: w& ]$ @! _! a
│133 │Guard │5 │ │ │* │Repels enemy's attack │) y+ D0 c! C+ Q" ^: P" S* [( @
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 f3 E6 g, V5 S; o# G% K1 S│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* {( c' v+ g6 i4 E. r9 f
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
, h6 C5 }( W1 |1 I3 b% u( |│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
( Z7 M9 P* \% o% `( d1 k│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( t( M2 l; m1 E1 ~
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 W2 j% `" ]5 I; k. @. I│140 │RockCube│9 │ │ │* │Places a rock cube in front │) R" w3 x o" T' d
│141 │Prism │60│ │ │*** │Prism fires randomly │
# y) k; J9 \4 E; ?3 ?) d. v: _│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 z4 q f; g5 f, i! q
│143 │Fan │14│ │ │* │Vacuum pulls enemies │% M- R5 f, U* @1 c
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) o' n3 E/ Q& B! `( u% ^6 x% l│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! g0 L8 }$ ~3 J8 |' f# F$ G8 b│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 \! y; b# C \: e# [/ m
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" E0 C% a, q% ]* o9 i. I/ \7 X│148 │Recov30 │8 │ │ │* │Recovers 30HP │- U, t+ [% k, o; e+ f, g
│149 │Recov50 │14│ │ │** │Recovers 50HP │" p( E+ T; _2 x/ K3 D% p7 B" Z
│150 │Recov80 │20│ │ │** │Recovers 80HP │
6 G) g1 C5 ?9 B, l7 x j. \ ?│151 │Recov120│35│ │ │*** │Recovers 120HP │, e( s Y o+ E* u! {, h, A
│152 │Recov150│50│ │ │*** │Recovers 150HP │% }$ j( W8 Y! L9 i7 ^& s
│153 │Recov200│65│ │ │**** │Recovers 200HP │& X9 u0 S) c9 ~+ G) { q' R
│154 │Recov300│80│ │ │**** │Recovers 300HP │
B' Q% s5 K2 j+ }4 n│155 │Repair │8 │ │ │* │Fix your area's panels │
, a+ E7 [0 f1 o u/ l' E│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ ~5 F+ @7 m% U- }: y- O│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │( O# E& M! ^+ W3 N$ ~4 ?
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 F+ P8 \( F. O0 Q│159 │Geddon1 │10│ │ │*** │Cracks all panels! │/ q% u& j7 @+ l% P$ a7 f
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 ~2 {4 P5 W9 V& n) K- U. H│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │5 T7 A) a; [6 H1 N. ~* t
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
3 E8 m- y8 ~- X1 _│163 │Invis │11│ │ │*** │Invisible for a while │) P& j- a* O# l4 V2 a
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
, N: w) V. ^9 b0 |+ ]6 d! e1 B! w│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
/ A. P+ s3 y5 ~│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 S( H1 F- p& S8 n4 r│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ n" E+ y1 t- y9 c# }
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 n8 U; e2 M) s+ l% a
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
% `9 }7 z; g. V: z) i4 o│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 ~. P6 K6 D+ G1 ^' r│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* G+ a) j* W' E/ B$ ~9 z7 S│172 │Aura │55│ │ │*** │Repels attacks under 100 │6 g$ Y* x* v1 s* A$ b5 b+ e! y6 C
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
1 E) @% |# N. T0 t, @7 \1 B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 C6 G/ E$ u5 q
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) T& _8 I6 C$ t% v- s. g│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │( R, j# R2 ^5 `' b0 A
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 A8 I- L `4 p% q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 y7 ~+ E3 r! I2 _1 D
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 [) f; m) q- I5 U: v/ F
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 q0 i3 F) v6 Q7 u, K. O! H; _# K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 J5 S2 M. g4 e& c4 E- _; ~│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
5 ?1 ^* J4 O9 u3 g3 S3 R& T│183 │Hole │55│ │ │**** │Open hole to dark world │
' h: E) Y3 c. S4 _4 G│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │6 u; u i. Z) ?) l7 h, {
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 W# H! A% @+ ]) ^! f6 n
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
- y# e* k- Z* L0 _. H0 l│187 │GrassStg│10│ │ │*** │Changes all panls to grass │. i. s' T$ f+ K$ g6 T0 W
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 ]. X$ u9 `4 y& u│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. x1 k2 ~# q. l: m0 r7 j+ {% Q6 ^
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& V. I2 E$ `/ x; k! c
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 i' W. G8 v2 s. ~( @7 c9 a
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* h7 i! T( w; s1 i9 g- h5 K& {│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: I# A0 i ?$ ~9 n: N9 U4 e
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& Q2 S# ^* S" S% A8 N t│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
0 A: g8 T; Z# `: c: ?4 `% u│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │5 q# G! K$ [: y$ J2 s
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& p% c8 R; X* r+ Q
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; b9 O" N' \* V" X" Z4 L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │: f' o) o; K$ q: |: H0 h
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 G; _9 L) A9 x. W/ a
└──┴────┴─┴──┴──┴───┴───────────────┘
3 R ~. Y/ H f7 L! P" ^
* d8 V6 G6 g* @$ x' d. [; w% o) c9 v* n: O, z% x1 a k
Mega Chip# o q& M. f7 ]$ f# t- e& V& S0 W% l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! g6 B7 A! m6 }* I% |" a: j│编号│名称 │MB│攻击│属性│稀有度│说明 │* o: l- f0 { y' S: j
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 Q' K* l7 [& K) ~& N8 n│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
+ K7 l6 d* x7 ~, B/ ~│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 r+ |- L0 _$ j4 D# Y& D( v
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. v+ ^8 ^: v' A, z
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │. d7 Q- H9 h. j- u
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │ `0 D, W6 C* d1 p+ S* N# X; V
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 S' }* x) v% l' v( U0 a8 H) {. Q
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │( f8 z1 p0 k$ X3 a
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
2 u( M% d* L. u# Z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ b& C4 @5 L, K, W9 d- G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& _& f5 h3 ]& [ x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: O. x. g3 A0 i/ Q% E' ` [( ]│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# D: q! @* P: |$ |4 `" x│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 `$ o+ O8 w: h8 k) }, c! [3 w│14 │Anubis │90│ │ │***** │Anubis poisons enemies │& A' {% J9 V( G# w
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │3 P4 Q5 E: l3 z: Z
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! c$ ? \9 ?' p│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- u* L& h" c% y& L* e; d1 r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! t1 T) S4 b: d
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 g- V6 b7 s% K│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* `! Q' {" Y. N( j! E│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
/ v! e: L D+ m# P│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │, J8 T8 i- o0 [: ^) ]' u
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ ~- j0 [, z- |0 X# k8 j, j! u |
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 r& o1 L6 M# d( @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 c( P& |, h8 M
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │1 D, p* h2 d, S8 g4 s8 c4 C
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ Y$ c! e Y* L& M) L. ^9 Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" N; }3 `" W9 T, M% e: Y
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
! v/ o0 t7 f+ k: J7 P│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
6 i/ E4 L1 i0 O# r( X│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' j8 \: q+ p& v5 L; p3 S
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
_, f# f* H$ e9 {1 X9 w8 F│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. a( F( R7 M/ \6 V│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
$ V Y; u9 S3 z8 e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
2 O: }, W `" \. L5 M│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! \) e" S5 F* M6 n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ A8 M7 G" _3 |4 ~! E
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 V; W0 a% E3 I& p8 |$ F$ D│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# ]% m; N' ~/ V5 [! j& P; j+ f4 m/ V$ d
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( j6 f" t( L$ C: M6 x! r7 Y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" r8 r/ g6 G8 V│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
* x. d( s, c& N│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( @$ r+ W( {# z3 b8 x1 K8 p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 \3 F3 p; m. s│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │5 K+ l: l4 h2 \/ G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 j: ?% L7 `0 Y; G8 O; @( H# T( n│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
+ X5 d3 R# g7 w( s│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# }, ~' _% Q* Q' Z- j: X' m6 |│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, \! M4 V3 R1 B' ~4 t* b! C u8 Y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 B+ N/ d6 Z& z- B$ ^8 ?│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 N2 B! Z- }% J, M$ m. c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
5 Z5 m0 r/ x" f) ?& X" M│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* \* f8 D7 L; B% }2 @
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 h7 D( \/ L5 v9 l9 N% z6 y: i0 G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ `& N% y' _# ^; O6 A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │: A8 ?! Q0 `4 ?; r+ K6 u4 d/ m Y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │/ r# \" c! Y, O5 c
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
$ }& y- w- l2 j9 J. e│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │0 u/ y/ t; U& g* R0 `& B6 \) Z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 o. }/ M" f8 l! E
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ b3 l: h$ d6 U9 y$ }0 ?
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ Z& z! P# c+ T2 f, m
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
0 z1 C8 G% t. L1 S│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% r3 y% v& r4 e) f( i$ |
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
( }4 _6 Q$ J5 e. U: @, n6 N8 r│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
2 F; g8 s# ~6 d& y9 h3 i1 g/ k* @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │: m' N5 L. \+ o5 t% p
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │5 T& a5 Y Z3 T- W6 U& s( B+ N1 D) @
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │9 ?' H5 n8 F/ P! P' d" [ u( p
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 t/ l7 x0 k9 U2 D! t│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
+ J7 z0 U4 i8 T" S│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
G8 k! O4 D1 F( P4 r f7 O9 I9 j3 {: E│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* q+ h& K" p8 n7 j. q9 U2 H* `│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │9 n2 O4 a4 y0 D- X$ X
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 v n& y9 w- p2 f7 h; @2 F1 k│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │% A6 B" G ]: |
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
. s0 ~+ i8 h+ C7 L+ H9 n. L/ h! }│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ o g% X; M$ Q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- _5 N! t% f) k0 P5 n5 R+ j3 a$ ]│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 Q. l; D0 a# \/ D│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
2 ^, |5 E; E. B9 J- U4 O│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 v9 B' y! H1 E s8 i9 G│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 E' V, Q$ ]+ b0 `$ ]: @9 {; O o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ s G! U& b/ |( w+ i1 y2 M1 A
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
L; {, g% P% G. N8 \! f, ]└──┴─────┴─┴──┴──┴───┴───────────────┘2 v+ Y, p w2 k' R
7 ~4 k' U) l& t* i% I7 H8 V: H9 u0 r) ]. @
GigaChip (蓝版)/ q3 d8 I& \% @& t
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 W; ~+ ~# F9 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │1 N, R) K: e1 }4 N
├──┼─────┼─┼──┼──┼───┼───────────────┤
; j1 Y M. @$ m! z) @) r# K4 q│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
) o0 K9 f( b1 K│2 │BassGS │99│700 │ │***** │Bass' secret weapon │( C/ l3 E4 \/ e* w9 D7 l6 b
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
% [0 L+ {- _5 L) x│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
6 t8 v/ v+ c- L( E│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
( Z; D* H1 w" b5 N$ J0 U/ O│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- ^5 f& f% T5 x5 K# _7 Q2 `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ c% c; ~+ `0 Z+ @+ {: A5 K( u6 n8 Y│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
/ a' f7 I* j3 c6 @3 s9 g│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 z' R5 v! q! u0 `7 J A5 ]
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
: t8 G& R! |' }2 d, T│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
. S, Z7 M- b, ^: @! V│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
& Y$ h$ a0 ~% N5 i( c" p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
( d! N* E9 O$ n, W! w( i│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ z" T8 S |5 ]* e; k$ V│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │2 j) X! S4 q- G4 h3 I
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 c5 B; L: \" d) ?; I│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 E1 `; i/ D9 u' ^5 ]│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 Q# L* m% f: u5 a8 ]+ |7 i
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ u1 ~( `+ _) T% u/ D1 \8 R│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 I Z9 p" `2 {( L! U
└──┴─────┴─┴──┴──┴───┴───────────────┘7 ^: A% H" e2 S L7 _
1 ^0 e! H7 t! s3 X' [$ v
GigaChip (白版)(只列出与蓝版不一样的Chips)
: c" l k* V! h. H7 Y e- j8 f┌──┬─────┬─┬──┬──┬───┬───────────────┐" w3 [- N* z0 \% B9 m+ Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 a: M3 `( A+ O/ p: Y2 \
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ d2 x; S: d. p│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
( l5 f( r, f( D8 a│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
: Y9 p S; Z. u% N8 q: h! ?│4 │Balance │60│ │ │***** │Both Hp reduced by half │1 D; I' Z. J; n9 v1 T" Y: y
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, u1 e5 X2 f7 u e; _+ f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |