转载请不要删除以下信息,感谢您!
7 n# ]9 [5 G8 R: t4 ~0 P■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / R4 R4 q& u5 b( P" g
■● ■ NintendoWorld 站友xliz原创
; A8 r8 H3 D8 W/ O% n- Q/ g■ ●■ http://www.NewWise.com 6 ^# T3 t' J& \
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
. { w) V6 J" k* b" h& p* K9 k# C, r1 E- g6 \
& s( ]/ L; H( I- C 洛克人 EXE 3 Blue 卡片组合
% `. O, u% i' x- K% s0 ~ G7 X3 S$ O1 [
( Z! |3 Z: d$ A# u. r英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, |: {8 ]/ L0 x' k* F7 D大家要看日文版的P.A.或详细攻略,点击这里吧!
0 c" B$ w8 G9 X- V* ?/ V, r====================2 e2 |9 y% f' Y" s: \- v# d. w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 q+ F; m+ R, T0 y
7 @7 q8 X; x/ }$ t# P- y5 B0 O以下内容格式如下:
6 Q, I, L2 z q4 c7 m: A
; J% B8 \3 v3 I! t8 f编号 名称 J) |& A/ j" \& \ Z
说明
6 O' Q9 F$ x" b) J* ~组合方法
; N0 y4 p- G$ O7 n! ~---------------------------------3 J( |( |: v4 A: D. ~. }
01 Z-Connon 1+ C$ D! A9 u; V' H- G
Unlimited Cannon for 5 sec
8 s! |/ `' G k+ f5 _. P! T7 ^7 bCannon A+B+C1 o: H* q9 {, r* f, J/ o
Cannon B+C+D
, F. E" e5 z' l" lCannon C+D+E
1 W! o/ _* d R1 |: z; t% ^
5 F6 y* e. A. \0 N1 R1 m02 Z-Connon 2
/ {' j- u) }0 E, b* gUnlimited HiCannon for 5 sec) Y& c/ r9 B7 g4 s' e$ a. o
HiCannon H+I+J' }8 t1 ?, x( t0 ?
HiCannon I+J+K* H6 F" u" M: ~5 |0 A" B3 q# @
HiCannon J+K+L3 p, j% Z7 M: r$ Y' c: G) n! g
% `$ [# B) O) x) B# l ]03 Z-Connon 3
6 C) ? A) T. Y. L6 r4 y8 t; gUnlimited MegaCannon for 5 sec
8 K; ~5 P2 V( l* @+ w0 X. mM-Cannon O+P+Q* C( R7 e& B' Y( }5 M7 f
M-Cannon P+Q+R
5 G$ S: s$ h5 y: c* FM-Cannon Q+R+S
3 }+ f- M; J: r9 P+ |+ ]$ \- w3 x0 N
04 Z-Punch. _3 p+ i5 c7 N# `$ F
Unlimited GutPunch for 5 sec/ W: {6 ~+ t$ J0 O5 s. x
GutPunch B+C+D3 N0 d1 Q A8 y
GutPunch C+D+E! z. }& _7 }" s; s/ Z- C$ H
GutPunch D+E+F
3 _ ]) @* ?, t& Q, B! E4 C
- x( l) [ i5 J- t05 Z-Strght
- Y3 i z5 H2 e4 k. ?Unlimited GutStrgt for 5 sec
8 c) ?3 }, K1 t, U- z, [- M( h! AGutStrgt O+P+Q' B& p' V. `3 T4 I* }
GutStrgt P+Q+R
6 ?) L1 y' X* N4 m- @3 EGutStrgt Q+R+S, v8 _+ A- K |+ I/ u) E
8 L" g2 O- v8 j5 U06 Z-Impact9 h1 G( O Z5 [! `1 q# j
Unlimited GutImpct for 5 sec
' t- G4 ~! U; O) u* C" jGutImpact G+H+I X9 X( R& i. `8 _ Y% s
GutImpact H+I+J
8 O0 z, U9 W! pGutImpact J+K+L9 N; M7 Z" ]1 m6 @! I
5 E' M0 v) K0 Z) `* ~07 Z-Varibl
d) ~* z* f+ n' u" kUnlimited VarSword for 5 sec2 r& I6 T7 l1 Q, m. t; R; |0 c: b
VarSwrd B+C+D8 w4 k9 f% x, p; J* `/ d$ P9 p
VarSwrd C+D+E) Q+ k }; j3 k5 w3 s* g/ o/ ?
VarSwrd D+E+F
9 C3 d8 Q# n' f1 r- Q. {2 u, C) |9 c; X( ]( r l
08 Z-Yoyo 11 Z r! _7 F: I H
Unlimited Yo-Yo for 5 sec" }) k6 v2 N/ {6 }! I
Yo-Yo1 C+D+E7 o! L; E4 P' d" f5 b1 g- s
Yo-Yo1 D+E+F
( l$ X* I* w9 D" P8 J- QYo-Yo1 E+F+G
8 z8 E3 S ^4 d( Q( x
. G- N7 C3 z8 F+ G- J09 Z-Yoyo 2
) I( B' F C( x8 ]& @7 @; [' c5 uUnlimited Yo-Yo2 for 5 sec E& W5 C- ?" _, }7 n! r
Yo-Yo2 H+I+J9 d" ]: p: Y4 O+ Y7 K5 c- u
Yo-Yo2 I+J+K
, b, T* q2 c; D5 }& h% BYo-Yo2 J+K+L) H1 k, L) s4 A4 B& v% |
" k; T; w3 G3 M1 o1 [% {
10 Z-Yoyo 3
& N% @+ Q& o0 ?# D/ H, y5 v2 dUnlimited Yo-Yo3 for 5 sec3 w6 G0 N0 D+ y) B
Yo-Yo3 M+N+O3 Y! ?3 R7 _ \$ B
Yo-Yo3 N+O+P
3 w+ H/ R/ y6 l: a2 d( dYo-Yo3 O+P+Q
' E* P% p& R( b9 H" Q, ?
/ f+ t- o6 U1 p11 Z-Step 1
0 Q) \" H- @. B: `Unlimited StepSwrd for 5 sec3 P4 b x: O' F9 W
StepSwrd L+M+N
: N& w' T" P2 P& nStepSwrd M+N+O8 ]! ]1 D+ s3 t6 a
StepSwrd N+O+P
2 G" }( Z- r V) f8 J; _
8 J, _$ Y7 t$ _5 I1 @1 M2 C12 Z-Step 2
3 T2 ^( K* _; a- Q( [, |4 ^5 a3 nUnlimited StepCros for 5 sec
; z7 P/ F' B0 L7 x6 AStepCros P+Q+R0 `! w+ [3 m. ]5 V6 k6 @
StepCros Q+R+S/ `9 h# u/ A3 y' q
StepCros R+S+T
; C9 Y/ u7 R2 {- t8 L; q8 S0 b0 \0 [, E* X1 J$ d+ R! v" \" j
13 BubSprd
) U' J/ y- P" ^Attks w/ spreading bubbles!+ Y8 {2 M8 e" y4 v
Bubbler C+D+E$ d4 k+ s- R: a Q/ e' |
Bub-V D+E+F
+ ]4 ^* D) m9 z/ FBublSide E+F+G+ e3 b' \3 P( L
Bubbler E + Bub-V E + BublSide E
- @2 |) F# D& k- e) ^+ n+ v7 G* Y; [. p8 f4 a
14 HeatSprd3 }2 }8 z8 v( D5 Z" c
Attks w/ spreading fireball!, R. ]" ^9 x( Q" A
HeatShot H+I+J
5 t; g9 M7 E0 H4 v7 MHeat-V I+J+K
* U7 h7 v9 {3 b, Q uHeatSide J+K+L
+ v& V7 |# d5 e3 w7 }- D3 h% YHeatShot J + Heat-V J + HeatSide J" ~: r) o2 C9 ^- W6 U' P5 @
. U& X& W. x6 d' h7 d% B8 b. Z
15 H-Burst. U" R1 A( x: ~: B% ^
Creates a giant explosion/ P9 L) M' J4 r m- W2 `
Spreader M+N+O* _5 V" y+ j) Q8 }9 S: R
Spreader N+O+P0 {) d* t7 s. {$ k
Spreader O+P+Q" k5 }( V9 e6 ]# S5 e3 Y& k9 h9 ~8 p
0 V0 c0 R$ S- v16 LifeSwrd/ f: N, T: W/ t
Swings a huge 2×3 sword!$ O! l" r- _4 u7 [7 F n6 B3 m. f
Sword E + WideSwrd E + LongSwrd E
/ Y3 `9 Y, Z$ c" aSword L + WideSwrd L + LongSwrd L
3 J/ }) G4 W" U% o' r; uSword Y + WideSwrd Y + LongSwrd Y9 ]/ d/ i( _ M
3 h% }& O& l0 c, r
17 ElemSwrd" A$ n; B: Q9 g& S! r6 G
Wide swrd contains 4 elemnts5 U. H# k5 ~7 }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 ]5 M4 L. l; I; P5 z rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 X; l/ X) V: v7 ]+ W& q9 ~" @0 ]8 F8 K
18 EvilCut2 r6 Q4 h5 ^7 O* A! F9 y) q
Step up 2 & make 4 atacks
' L9 j+ e7 c! c% n; }6 UStepSwrd P + HeroSwrd P + StepCros P
0 c2 \' F! e5 Z5 L2 t5 W5 @+ c5 E1 ^9 X ?4 @
19 HyperRat3 w' {8 O2 m% Y, w% D( M3 U" t
A giant Ratton charges!
0 K! K# B3 V% U& F tRatton1 A + Ratton2 A + Ratton3 A9 B; K* j1 w9 c/ ^5 I' G, X( x
Ratton1 C + Ratton2 C + Ratton3 C
! R9 ]& I& |! V. \Ratton1 F + Ratton2 F + Ratton3 F
" Y% E2 ]/ B B" @5 k
! y7 u, y! F O) m8 E& `0 b6 y: |20 TimeBom +: I) L' R1 g+ k, h
Sets Time Bomb in enmy area& C. @! w) u6 B Q: T
TimeBomb J+K+L% |) T0 D! t* \& B7 C* e& n
TimeBomb K+L+M( E/ v- U8 f# r: ^5 a5 C* {
TimeBomb L+M+N6 l- {8 ^! Q ^$ y, y
8 t. M% [8 \ U- R21 GelRain4 C- [1 b S+ Q8 m
Gel steals squares: Q9 m0 N! a8 G4 L8 r
MetaGel1 B+C+D
# s. u7 \7 e/ h+ e5 MMetaGel2 E+F+G1 f6 o# z; G& G! \5 I8 k Z
MetaGel3 S+T+U
( \7 u9 H3 y5 L
4 Z- y2 y. A; e! a, X' v22 EverCrse2 A8 Y! w5 z9 [& ^8 I- a. W d
Shield chases enemies
/ V2 n1 ?; J& ^, ]) Y mCrsShld1 C + CrsShld2 C + CrsShld3 C
* G+ p7 K8 Q8 f' S2 H- P( ]) uCrsShld1 L + CrsShld2 L + CrsShld3 L1 G5 Q6 d% W+ X5 [8 Y6 {
/ i+ ]5 u2 i9 N/ j! |5 O. }0 b23 MomQuake
( B0 S$ b2 E, x) kAwakens Mother Earth!
( o; H3 |, {6 H0 Q8 d2 P' y8 ^RockCube * + RockCube * + GodStone S
) u; C6 a$ v2 n3 C0 t/ R3 P% p" {
24 PoisPhar/ X b/ _# k* R" g. z7 m2 P
Pharaoh generates poison. |- O* R2 [- |' D `. B
PoisMask A + PoisFace A + Anubis A! u5 R! _0 }. I' q: H
* b3 C" d* V6 X# d5 d: ^0 f- P: b25 BodyGrd
?, N) i( h% L- ?/ ^* CBodyguard takes out enemies1 T+ \3 f- ?. z- Y- ~
AntiDmg M + AntiNavi M + Muramasa M8 ^8 d, J! M8 @8 l
7 Z/ I0 t B2 W: U26 500Barr: p/ D8 l" ~" G6 ~
Barrier absorbs 500HP dmg4 e* _3 z6 {# v/ j- R& L
Barrier E + Barr100 E + Barr200 E. Z3 l0 {" k9 w( G
Barrier R + Barr100 R + Barr200 R
N; C7 |7 P: {! `1 _# ?; X- j& r6 H; P0 O4 I1 H
27 BigHeart$ P1 p/ Z. f- u6 S4 G
Attacks, then heals HP!4 U0 X4 i8 ~) d1 y, b1 V1 q. T
HolyPanl R + Recov300 R + Roll R7 D2 i" t+ q. b- A& K: k( H4 {
HolyPanl R + Recov300 R + RollV2 R9 Q/ W6 { D4 G, [' u" ~; h' t
HolyPanl R + Recov300 R + RollV3 R
! t% ]( v- h9 [9 _ f: X- e3 z, T" W1 _/ U4 x* s( E& p& C% k
28 GtsShoot5 [% V* B/ h; @% w
GutsMan throws MegaMan!7 w9 s7 F; `8 |' C- G7 k8 ~
Guard * + DashAtk G + GutsMan G/ T# T, N0 J8 J0 l$ i0 |. o
Guard * + DashAtk G + GutsMan2 G6 ]4 ]8 d- H! E2 [3 w" h, n9 E
Guard * + DashAtk G + GutsMan3 G' R& _, a+ Y- R5 r! n7 `9 e
Guard * + DashAtk G + GutsMan4 G5 W6 n$ D$ R/ w
5 M u+ T I5 u' e
29 DeuxHero
* n1 w, c9 U+ G; H7 G. y" yMegaMan & ProtoMan team up!
9 \3 E3 V* c( W" ?4 a- u' xCustSwrd B + VarSwrd B + ProtoMan B
. Y1 H0 i7 U/ I$ gCustSwrd B + VarSwrd B + ProtoMn2 B
( S! L g& w, [6 z5 _# J7 C/ vCustSwrd B + VarSwrd B + ProtoMn3 B
9 ~9 ?* X9 q: H4 uCustSwrd B + VarSwrd B + ProtoMn4 B4 a, e1 V5 d, a1 H
`/ ?2 c W9 X5 N8 m0 N
30 2xHero
/ H. ^3 m; s& ~- YMegaMan & ProtoMan Dual atk3 n8 L( |2 B. j* @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( M. O0 L# u ^7 E& ]# h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ h/ d7 P: B% A9 \% [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 q8 @" }# \8 l+ g: `+ U( C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" E0 Q! d9 n" p2 b
( ~! j; |) [9 H# e& _& `( Y31 PrixPowr; p) f- w. y8 K, a' u
3 Navis attack at once!
% ]; l7 v# }/ b( j% pTeam1 * + Team2 * + KingMan5 K
- D' a# h% g& STeam1 * + Team2 * + MistMan5 M; F: v, _# f5 X* X# X5 k
Team1 * + Team2 * + BowlMan5 B
& F& v2 }4 S; O9 W N5 N; r9 [, R: A* s
32 MstrStyl
( Z7 i% n8 O: v3 _4 {& T" N1 PMegaMan unleashes his power
5 i- ~9 j; o' a. j' S8 V* d m5 k& SSalamndr * + Fountain * + Bolt * + GaiaBlad *) d' c3 Y5 j9 |- z9 o
2 d5 o _0 D% T1 EStdrdChip (Part 1)
: A5 @3 Y& Z$ i. _: ~7 U┌──┬────┬─┬──┬──┬───┬───────────────┐" x8 u, w3 M: T$ z8 f
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( E* N6 l, V: N* u& @├──┼────┼─┼──┼──┼───┼───────────────┤2 J; Y4 W% |1 J
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 B, |& S8 e* I v* u
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 v8 W) s0 l# I4 L) E! I│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
/ _5 [/ U. t1 ~" T: N│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │0 T7 _( P# j1 ~5 \+ t
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 \3 ~, F. p' b1 _
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
: W: K: S1 o: U6 y2 W3 k│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │. g" S% C6 G& q
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ P/ l; |! A' x; i│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │8 ] k0 c$ j$ D* |7 [" b' @8 Y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 D% i4 h' d5 G$ v3 R& I, X
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │' O/ j( H1 J2 U2 B6 @' Z% t
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, j5 E! w/ W) }* ^& p
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
H1 V1 h. O8 q│14 │Spreader│16│30 │ │** │Creates a large explosion │2 n0 @6 B$ X9 D! p. Q7 O4 u9 v' y) ?
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" {* f: w/ |9 [, [% E$ A8 w6 M6 i│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- g" z4 l( L4 F# q7 X; K! A. g│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ l* Q1 [; G% t# U& \│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 f2 B% j. j% P" k( |
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ G# s+ C: a: f# ^; W" w5 a% \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) n3 R+ m: O7 q `, g0 y2 O, G$ ]│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 _- E5 K% j S/ v. \
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' M- x, B' g$ l9 C2 n│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
( _2 l& T2 b) _: `: z7 \& C│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
8 W* F; y; P1 K. Z0 G+ _│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: D$ F. i' ~* r2 E! ?( z│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ K, K8 i" @: C3 p8 ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ f% ~" ]& L. F( W. X+ d: r│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │6 d; W" m& a9 T6 P' L0 L
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
/ h! [6 w. }# G9 C6 u. Q7 p│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: {/ b0 i' d- F! o0 z) x
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
. f* d5 S. G" D* n0 |│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 m7 ~2 C0 ^- i6 e│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: W4 d8 U) k4 M8 U│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" z( n2 \ s. d
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │1 [* H9 {* c7 O' ~7 ~% d m; X7 z! i3 w
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( t2 g J+ @8 u' X/ W& }
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
6 E4 z% p" U8 c! ^5 p2 ^$ m' w│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
( f+ l6 C& n$ L }; b; U0 s│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │: M6 T8 p! g* |* E
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 L1 ^! N& c" ?8 S$ ]│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! W+ k6 {: H) u7 I2 o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 c8 \' x3 b3 _; ?, L* h
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ p- d( R6 d f4 Y
│44 │ShockWav│10│60 │ │* │Shock through enemies │$ t& y- H% E B% `+ K
│45 │SonicWav│26│80 │ │** │Shock through enemies │
) [' t( D# |; j6 P: w# A r│46 │DynaWave│42│100 │ │*** │Shock through enemies │
R: n4 H! J/ U9 u, f│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │3 p' X: q, {& c" z9 i" {
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │4 ~- f6 Z9 G$ Q! N9 F
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │) N3 I) m! _/ R) e* ^/ T3 d
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
* q k2 i' t& C% W( h# v& @5 i9 O│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 x" o5 z) o; A% f! {
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 w% m, U* s& x4 C ?& M7 s│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
% k" O8 |- [5 ?│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! W' D) i+ g0 E# d9 r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 |# B* w! w) y+ |' ]
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ ~. s; [( }" }' k7 m│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
+ E. y( {2 D. j5 o8 ]/ l. S# y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
: b" _) f1 ?$ e$ p5 d& t" a: \│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" j" O; G; n3 n8 `5 M│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' H, ?5 G/ K6 V: a│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( {3 u( G( h, L: S) D. V│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) h K. X( ?, O0 y# T
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 c9 F6 T4 I, L│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │$ u% K3 k. O) t+ P# m
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ I# R; U9 Z) U
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' p# b: [+ w9 M+ D│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
+ t9 \) {/ d4 [+ {% p4 d│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 `/ N' d! V' S) k1 `7 Q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
) `8 o2 l1 T$ C( `│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 E4 o( N( S6 t+ `
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
8 [" a9 A2 Z4 S+ P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 }8 A+ x% u+ w, @│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 V# n* a! U8 U
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│; V( E" d$ l) H7 i/ B2 k; o
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 E! W2 c S9 }. T! E│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 C' U) ^2 ]& { ]; \# T. f+ l│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
: a* Y1 d/ o9 {, {& V│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' D @* G0 g: g0 z5 m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
8 L: l8 H- E5 `4 }5 O│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' b+ x% b. E" c. O6 D/ U
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. r# Y8 k2 t) o* x│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
+ f6 n0 n1 ?4 `+ C7 }│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
/ `& `. h( g7 ^" D% {, r8 @, h r│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 y7 X. n: n R% y c2 i; e, d│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
" V/ I* M( o L/ A3 V│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │# D" H5 n. }: o- g. g, ?% f2 O1 @. \
│87 │Hammer │16│100 │ │** │Hammer smashes front! │, a0 I/ ~4 ]' @/ P) D8 p
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │, a' s# \" W& N& } f0 z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ {2 ~! B) u) r' ]│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% p& B0 _2 q& J
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- E$ g+ h6 Y: F
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. Z Y- `/ V/ X6 |│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
c q u7 u, M9 J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
1 w$ \+ s+ n7 I. ^: {│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 v3 m; l! W$ j$ J% q, T6 R% b) W; h│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 g$ @, U6 ?0 Y8 ?( E│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. d0 E! A" z0 U6 V1 A" K│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │& E/ L" z& r, w5 X' u: E: y, ?
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" H: [" R& ?( V7 T$ j7 x
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│' \0 p. b* D3 P) d3 t( ^
└──┴────┴─┴──┴──┴───┴───────────────┘
+ I$ n- P- H6 u3 E' f: N G# T( E: v
/ F# g$ e( d% f% pStdrdChip (Part 2): _ j; P: f8 ]4 p: S8 h/ o
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 e7 `; M @( I& p│编号│名称 │MB│攻击│属性│稀有度│说明 │
- c- [9 M6 {9 I7 _├──┼────┼─┼──┼──┼───┼───────────────┤4 t( _6 D- v5 S$ h6 K" b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. R. j% w: B7 O' B3 ?1 e' p3 @│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ @. t$ J/ ?: w- q$ f. a( I9 X7 l4 l
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 t: |" e, d+ @
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- l! y" j9 g7 L- k6 g│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
- Y4 I9 I$ g8 a2 E1 V: L: g│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │5 Q3 A' o* s' h5 D) T3 v. a. D3 a
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, k. N; c0 c/ L( ^) {! E9 F f6 m/ X, P│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! n$ [' i% k# _; @# I* g4 ^! m- ^
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& B+ b% s p. W0 O @
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 c, x% H1 a) i
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
3 l: z6 n" B- b( w+ ^. M9 M, W+ u│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: u6 O+ u' T1 e4 c│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 l# T& c% t7 ~# ?, T
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
4 l: A# I1 D% x7 A4 l│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
, ~ \$ [) N9 x0 R+ Z) U0 E5 [ |│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ n4 P7 j; `( R) }/ V/ D│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
c: ?: q/ [3 @7 c* c+ c2 ?$ s│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
n$ n& V- U: ]" R1 K9 L6 J│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
0 U% L u% V) X& Y( q│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 s" i* }4 b* G* U8 Z4 |1 u5 y7 D: o
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, `! L! Z4 S! g( }9 ` I
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ i8 M1 A: f7 A4 {8 Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
- _" k' R/ q- F* C6 } P│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* k0 c5 @8 H, G8 _/ X2 a) n! J9 N: @│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
8 |) | p0 q$ n│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! ` ]- K! C% f0 {) z* m
│126 │Rook │30│ │ │*** │Protects you from attacks │
7 H+ I; ~' \" k, c9 y/ A v, k/ W│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ a5 i/ X6 ]5 s0 w7 m6 t, A
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │4 I$ I( S1 Z. p2 U8 v+ i
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
+ n6 w) F7 k/ c e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! v; L6 [0 D5 w8 m│131 │Lance │46│130 │Wood│*** │Lances through back line │2 M4 Q; B7 Y# E! [4 J& j
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ f* C; e6 ^+ \9 b( [│133 │Guard │5 │ │ │* │Repels enemy's attack │" J; p) H' g* T4 l5 h
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ D8 q: Z2 k; |; x$ e0 d" t
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
3 V- D0 L( A4 g│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
0 Z; p0 b# |9 E' U7 i3 X│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │1 g, b4 d* m/ f8 y7 v) D
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
6 Q8 q d& w; t6 }2 O" @) Y│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ A, ]# k5 K( k7 {7 Z% N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 ~8 n2 E- _5 C8 Q4 _0 q3 f, ~
│141 │Prism │60│ │ │*** │Prism fires randomly │
4 }+ t7 j: L+ o2 h4 n│142 │Wind │14│ │ │* │Windbox blows at enmy area │; I' m2 N" S( G5 C# A( n
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% D( N% G5 W# O3 y0 a( U│144 │Fanfare │32│ │ │*** │Take no damage for a while │: A h# b/ H, i9 s7 y
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
* `3 E+ T0 ~5 t! `│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 v+ G# l$ F. b2 b9 Z1 B2 F
│147 │Recov10 │5 │ │ │* │Recovers 10HP │, K9 d" P3 |- y7 v+ |; u8 \1 F2 N
│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 s' v+ p$ i5 D- l) X% @$ C- J
│149 │Recov50 │14│ │ │** │Recovers 50HP │
1 z& W: A; j/ K8 S8 ]1 X* q+ e│150 │Recov80 │20│ │ │** │Recovers 80HP │+ S3 @8 _5 |- ^6 M$ q
│151 │Recov120│35│ │ │*** │Recovers 120HP │7 Z' Z% Y; U" N+ g
│152 │Recov150│50│ │ │*** │Recovers 150HP │
6 l. M: H- y7 @0 M│153 │Recov200│65│ │ │**** │Recovers 200HP │. }% o0 m* L7 Y3 a
│154 │Recov300│80│ │ │**** │Recovers 300HP │
5 ~+ r, |1 B1 n* W│155 │Repair │8 │ │ │* │Fix your area's panels │
3 s+ f" B# j$ M' q│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ O% {& t+ T" x0 k│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
6 l0 p |9 E& X' ~& w: N/ i$ b│158 │Panic │14│ │ │*** │Confuses enmies if you are │" Q! Y3 [9 C" D6 A7 b$ d9 H, N. @
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 ]5 i- y t% F# \3 b
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 F2 N- }8 P* }5 p' q8 N│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │. s! ?; K6 S/ |7 [ X
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( Q* c5 F) ^1 ?│163 │Invis │11│ │ │*** │Invisible for a while │
. a+ S+ ~9 A3 r7 M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ v. d9 C7 L _8 \, c│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# L- x B$ r' V. a, P│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
/ R' W6 k |8 Y5 s9 ], X+ [0 R│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
) C5 f* `/ M( {│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& [* L0 c. |, M: G│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( R5 U& L3 v) @ C! Q7 E
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! T6 i1 t, a6 e6 u+ d- K2 P7 @' o) @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
6 m5 Z$ M% _8 q5 O5 G│172 │Aura │55│ │ │*** │Repels attacks under 100 │
2 _4 O/ d9 b8 t7 B0 h* s6 F5 Z3 x│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │6 |: C" h$ V/ a: G) v, f4 v7 g
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" N9 Z6 h7 F( V2 h1 H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
u; }. I9 d# y( G0 T% B│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ X5 X) \& a# x* s4 J4 c e│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. |3 g W1 n; t/ V' `
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 D+ P% M! P2 Z0 i) h# Y, D│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 v1 l8 L/ w& R# B$ z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 G2 c- i3 H0 T% |1 b% _- h3 q│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 o* w k( R7 G4 {/ c5 D
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' o/ N3 ]$ N l
│183 │Hole │55│ │ │**** │Open hole to dark world │
7 G% C4 S2 \+ b% E8 ^7 `│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) J( I# G, A {' a& w│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
( r& M, |" X7 s│186 │IceStage│20│ │ │*** │Changes all panls to ice │
+ q/ f) k- B8 J) H. @│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 L" |$ v# h: {/ }4 l: h+ F│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 g) n/ c* |# K; v# ~
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
" f$ o% r" m- ` q: O! h6 S│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( F; l. z( t$ M% [│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ z5 u" [( X7 M/ B2 V3 \; o
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │( w" l' v. L, f" E! Y) q
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │* _. y/ B* l% `5 |% p: P
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' K; z0 m2 b7 r│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
" N% p& d. e4 ?3 e4 v$ t$ z3 t│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. k7 `" l/ {9 V, C: O V" a* J: f│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. ?! Y4 I& z7 `- R& O. X│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 M$ q8 R, e2 N3 [1 A│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │; M1 y8 x7 N5 N9 f5 u4 e
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
5 T# V# d4 n6 a+ r e! J2 V└──┴────┴─┴──┴──┴───┴───────────────┘! d; n: v4 [. h5 ]
/ T3 R3 v* T G* Q, \+ ]* g
; |! s8 m: w a. V* J$ R J6 q: RMega Chip
; |$ v; G& }2 k3 U5 a2 r┌──┬─────┬─┬──┬──┬───┬───────────────┐' V! W9 e1 ^6 \7 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" r! n7 L* p! m├──┼─────┼─┼──┼──┼───┼───────────────┤* E* g* T9 T6 Q4 X$ Y5 e& L$ E
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 i- N0 [: t/ k│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │: x' b9 M( N+ _/ E+ @, ^9 h
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- Z4 _0 a& O' B% x│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" U# \0 A2 |8 z% z0 o5 n
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
- a, z2 D2 v- j q$ [7 N│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! `) ~, z6 ]& e; y# i1 i b4 n# X$ H; t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
[/ @1 _' _4 S3 j1 e│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
+ M$ ]! b6 s' U2 W7 `│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 z" s& Y: I7 n6 n+ D. L5 }; b
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
% g, S9 ^( q9 l$ a E│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 f4 L$ ]& ?) u7 q4 C" v5 V V w
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" N. I( {: p3 v
│13 │Guardian │82│ │ │***** │Statue punishes when hit │2 q9 V: {$ f$ \ N+ _# I' s# S
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 q' Y3 _8 a2 c. U│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: u6 ]( ^! {, `6 Q9 U
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% K, Q6 u% h! G. c. Z5 t│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 [0 r0 n" k }' F# C8 S+ r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 F3 u& U. \3 s( J│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' ?% y* ~9 F7 |
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │4 ?& Z3 z* w0 h- m; V8 n( x# P8 S
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │) F+ y3 u$ k/ `' d9 f# [7 \: a
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │5 a; i* ]0 l7 X
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ \' W) k/ g( H( B# y" M% A1 j8 w/ c│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- ]% a* f9 \( r' U A│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ z& v1 B4 G# w: q3 `4 D: l, X
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# h0 L# w7 Q2 Q' E4 F: H* V
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 G4 U6 Z% N+ c1 r│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% n# f, n: f+ e( l/ ]6 a( U
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: d, N" P. A2 C7 h1 j* I│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
. W% J7 C, g8 x+ W! w│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 s, |" x% k' y S# I# C│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( u# x& ^! r/ z5 a$ x# p1 e
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │2 M# d5 t: D9 [; W
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' O0 w4 p" y8 p# A& l! T) y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, Q7 y: Y' Z; m4 N- q& y: s- O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# r9 o% c0 W5 \' y1 k2 X6 t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
1 B l! v2 T% ]# l│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │: s( o' @' {5 ?* `3 q
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* K+ O+ Y# e9 l# i│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 a4 Q1 v: m7 m6 {$ x# p. ^│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: R' ` [3 o. [/ O, v
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" L8 q, h/ j! S8 `) V/ m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# K5 R& [( Q* E- d
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* {* G1 C* S( X; k M' i1 q0 N3 \, F│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 p2 y9 c0 V# S/ ]. l│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │- [1 l7 X: C/ c" y& Q2 ]6 n
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │# g: r* k. i/ v/ n; f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
/ D+ }, S1 A, A# _ ]! u9 g+ d' P; M│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │% v# S# n, B* s: x: i
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( M7 Y( U3 K5 _3 { p W│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
3 M" b+ ~+ e% B% `! i% }│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
& D1 o% e ^& ~/ C& D( B% x7 _│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) g" Y3 f& q4 h6 j+ d# s5 @│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ s: Q5 [3 D, Z: M; J9 `│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │# Z0 C" y5 K P4 D% v" R( f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# a' b2 A+ b) Z3 M4 M
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │; U" W& _8 C0 [
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
7 r! M* x9 p0 B+ Y4 I& {│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 e+ b5 \# ^& B q2 K+ o' T4 g2 J8 i│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │- o8 u/ V$ w- Z8 e& Q
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# m) }+ `6 W- W* O7 M* P
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( ]! ]1 ^5 l0 v' K│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; U6 u$ a# L/ Q; M. g! ~0 C$ h│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. V8 F( X$ G4 {1 s2 ~+ M
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
. _! ~8 r }* K. e│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │0 }' R; @1 p# [% p' s( }
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
8 N% ]$ g8 N1 U& _' H│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: [+ M0 F! K: Y4 ^. E. _- U* H
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 X _0 `7 S* j! N│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& r9 `9 r/ h4 a) N6 c0 j" o
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* y0 o1 ?" n; C: M" B3 E& o; o
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 s4 T3 H: P G# z7 g* Q
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │" g6 u& Q9 H5 J+ q& {9 Y" l3 f+ |
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 G! c( z& ^4 S3 U│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 {( |8 I+ z- e! ]) m6 e
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ k3 l( }$ x; W│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │- d# Y& r* `+ P) D* _
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
?& {, v+ H( ~3 N2 Y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% @9 ]; ?7 j9 B# v5 t│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 s' L( X- y; Z' C- T│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │7 X" G7 s+ w2 c3 V1 L; \* c- F
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │+ F/ |3 U4 D8 L8 s# V- x& |3 L
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
, q" c) g( w3 q5 M) H) Q& _│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 L& I& s( b& v+ G│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* x3 a; I+ O/ {2 N* ^6 ~- |& a
└──┴─────┴─┴──┴──┴───┴───────────────┘) k+ q& A( S: }4 X5 I2 W% O
; e( G9 W9 e7 D
+ y" x) ]* C0 YGigaChip (蓝版)
: B* {! P- T" D/ N" `┌──┬─────┬─┬──┬──┬───┬───────────────┐
, {6 z* C n. G' T│编号│名称 │MB│攻击│属性│稀有度│说明 │6 k" l5 L' m9 o# F. }# o
├──┼─────┼─┼──┼──┼───┼───────────────┤
* e9 s: B) c3 z- L│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
6 f' u7 ?( E }( \2 o$ x& R# Q│2 │BassGS │99│700 │ │***** │Bass' secret weapon │+ ?+ M1 Z+ H7 \( M5 s
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* v/ A; \/ i' v! V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
5 t ^4 t( o# ~" I) g# g; P│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- S. c0 ^5 W( {0 z0 C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ _% z; p3 I2 I2 g1 \ J% C' s│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │3 { I5 d% O2 s( p% C
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
) r7 C# _0 O, o$ R1 u; \! V( n│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │: I& ]; g1 V% ~" _ ^+ I
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; f: N8 T9 z6 W; Y) T│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 _' f: i1 _* Q. J; @; I, E
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. ]% M2 H* c, k5 o│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
; t' ]5 D. M6 L│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
7 u2 h3 G/ O' Y* Z4 N│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
r- _& ~, K! D+ b9 L a( H│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. {" v! N: [5 P' w0 P│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │/ l$ g$ P) J$ I' I3 s) z7 `3 I
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │/ ?+ N3 O" ` W S9 |/ _3 B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
' V! ~( i. ]" h! ~│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. D4 s8 Y* P/ v U1 e' @# W
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 b5 S7 z# b) n! u* G
9 z9 v, f9 d* Q$ H8 }+ `1 [GigaChip (白版)(只列出与蓝版不一样的Chips)0 R6 ^" |! R+ G0 ^) H+ |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ Z: ?, s$ r& e│编号│名称 │MB│攻击│属性│稀有度│说明 │8 y/ w4 f' t# [- C8 d# y
├──┼─────┼─┼──┼──┼───┼───────────────┤" P! S( F( m: \1 g1 }& q) t6 }) ~- n
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; \; i0 T( V; o6 ?│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 s( r4 I1 k0 c b5 W, ]│4 │Balance │60│ │ │***** │Both Hp reduced by half │3 [6 \# I9 ?3 K+ V. I
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 ]/ O e' m1 `* [# f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |