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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 0 K: e; M* J* T: M! V' D
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
8 j1 k- G# K% g■● ■  NintendoWorld    站友xliz原创
' P1 g+ n9 ~, P+ h" d+ F5 |■ ●■    http://www.NewWise.com
0 Q6 I2 {, \' m; F0 _% m■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ a3 Q( k; f  {; }
2 k2 K9 K% F4 K( _9 E

5 d& b2 T+ ]- ~' p* L1 p  ]$ p           洛克人 EXE 3 Blue 卡片组合
) B( y1 F5 K  j1 J1 c( K1 }, w9 O) E0 O! I" v9 U3 ^. H

( z$ M, Q1 c1 f4 b4 O5 k/ l英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 I4 w3 F: f' J; ~大家要看日文版的P.A.或详细攻略,点击这里吧!
: f! T+ K6 B  A* s/ r- p
====================
( o5 K3 R9 d. S6 |, y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 B5 {( r. ~- C; x* j7 V" X! x
8 [% {" i1 n' x以下内容格式如下:
, \7 ]7 O8 }2 W' j3 _7 ?7 q4 p& f: j* H5 [" A" _' T# o- }
编号    名称; r1 L6 q$ O' d8 Y7 _# x
说明
+ c; b1 B# o: b& n" @组合方法
4 i0 J/ @6 j- i& _---------------------------------
( T8 k, B, r0 ?$ w) K* D01    Z-Connon 1
- v* v  x2 l( J# ZUnlimited Cannon for 5 sec) T$ g4 f' `, y, n
Cannon A+B+C
" H3 Q/ Q4 v+ K! ?4 y# ACannon B+C+D
1 R. B  o  i# h/ n; v  I/ JCannon C+D+E9 O7 o1 g/ X+ V1 M+ E/ P# a

' n2 f5 }8 I7 A! R8 a02    Z-Connon 2
7 N, e1 T: C8 z- _: L. z% MUnlimited HiCannon for 5 sec
  a6 b4 y0 _8 ]  _$ q( n' rHiCannon H+I+J/ k* P; ~/ n9 K" x- A
HiCannon I+J+K3 v+ w' P! y/ p$ r% q/ ]
HiCannon J+K+L
9 Q" @- w/ C* p
- G* ?* ]5 {( _  z5 J  t' }03    Z-Connon 3: J9 j% J  Q" a& r8 z0 b
Unlimited MegaCannon for 5 sec
( D6 h" m4 P' {, O% `  JM-Cannon O+P+Q3 u" y' |2 G$ j" z( D
M-Cannon P+Q+R
% W9 y# {' e7 d. }( zM-Cannon Q+R+S
  X: o  e* T- }' L* T1 ]
6 |# A4 a" j- W0 }04    Z-Punch  X# p4 J6 W/ y- q8 {
Unlimited GutPunch for 5 sec2 `" O7 x/ F- o6 u% G/ o
GutPunch B+C+D
; J0 K7 a5 V2 U, f" zGutPunch C+D+E& ^$ s  H6 E6 m1 U3 `2 i
GutPunch D+E+F
; t* m7 j* n2 T- b1 Q( i
) p5 n4 n/ R+ e1 t: H05    Z-Strght2 _* W0 v' k5 n8 i8 c& c8 C
Unlimited GutStrgt for 5 sec/ Z. v. b+ N. e9 K
GutStrgt O+P+Q7 `. c3 W0 ?0 M# s
GutStrgt P+Q+R, g, c2 |4 X+ N) w3 I
GutStrgt Q+R+S
# f' v2 S( F' O0 }3 _; u; i' Q8 c7 ?7 g$ ]. X7 J
06    Z-Impact
4 f% i& w5 V- O. c2 C, v; rUnlimited GutImpct for 5 sec
( ^0 r6 O9 z4 p! S+ sGutImpact G+H+I: o5 t! K$ p3 y2 v
GutImpact H+I+J! ?0 T( J1 R( y8 y1 b. v
GutImpact J+K+L( m6 U3 F" K- e+ e6 K  b* w* m; w

; r6 O3 y+ M- d( G8 E07    Z-Varibl
" g/ t5 ~+ e% g' U) T. [3 mUnlimited VarSword for 5 sec
2 }7 z4 S2 g+ V7 }- J! c" Y# y+ M4 @VarSwrd B+C+D0 o* a. ?% \! M+ a) S/ d
VarSwrd C+D+E
% I4 i! g! s) \8 xVarSwrd D+E+F
/ y4 @: {# s7 a
) ^+ U. b& T" D5 z" o08    Z-Yoyo 1! E( I: H$ m/ @7 s. @
Unlimited Yo-Yo for 5 sec2 v3 ?, s" }, q( k0 c$ R. k
Yo-Yo1 C+D+E
  x4 w0 Q+ z! i6 T* V* X. TYo-Yo1 D+E+F
* B! F: Q. @5 w. Z5 F. }& }Yo-Yo1 E+F+G' a+ v% C0 r( N% |5 @- l* |' ^0 A0 m
1 J2 ?7 A$ c1 V) K4 ]
09    Z-Yoyo 2
4 Y1 Q5 U6 C7 y" n1 m1 _Unlimited Yo-Yo2 for 5 sec/ u4 H' a  F. Y# W% G  _
Yo-Yo2 H+I+J* S- g3 T/ U# v1 a- v6 y# h) M
Yo-Yo2 I+J+K5 e4 F- J% o/ W. z5 U& B
Yo-Yo2 J+K+L: J+ K0 s' S8 F
$ p1 |, Z8 Q* m! _: k" M
10    Z-Yoyo 3( }( b6 T4 \) g" V$ C% H
Unlimited Yo-Yo3 for 5 sec5 _6 y3 ?) O. a# {: v
Yo-Yo3 M+N+O
' a# s. m4 e* o; F' [) XYo-Yo3 N+O+P
+ ?% K, g2 J8 ?3 }2 zYo-Yo3 O+P+Q! Y: c7 {5 z0 V" l- _: k0 l
2 n$ L$ ~4 o2 O: Y
11    Z-Step 1
. C8 C  `" j( N% O& ZUnlimited StepSwrd for 5 sec
/ z; K3 l3 x* _$ ~; PStepSwrd L+M+N7 \; W+ h- k! N& G; a2 s$ K
StepSwrd M+N+O) l2 ?( v8 t& p8 B
StepSwrd N+O+P! t$ X0 r+ l3 D% Q
( s5 g& m3 q3 d; t- e2 a# J( [* _' q
12    Z-Step 2/ V! D! q+ r2 ~% b+ T& p, M
Unlimited StepCros for 5 sec9 [, \. x6 d' M7 M
StepCros P+Q+R
3 R3 `. W& |2 x9 t8 ^: ^- q6 c7 ]& L7 TStepCros Q+R+S* l% P: X0 K# Y* @
StepCros R+S+T
+ Y4 m, s+ g1 {4 u4 C5 B8 `, E. i# B% B9 n$ `% V- C/ j  r: l6 O( Q9 J
13    BubSprd
/ C1 p& Z- |9 `. f' |: O' pAttks w/ spreading bubbles!$ \) Q9 V" \& v* w
Bubbler  C+D+E
; o: |0 b9 [0 A; oBub-V    D+E+F
0 x3 w6 ?+ `4 Y0 U7 T: OBublSide E+F+G
6 U; p0 M4 L2 C; J2 S7 R: ~Bubbler E + Bub-V E + BublSide E9 I4 V( K9 l9 g; |

* _& [& p/ p  O/ P9 ]14    HeatSprd
2 h7 l. i6 w, l2 m7 b: c1 }Attks w/ spreading fireball!
. u) h, C# g9 ]/ `HeatShot H+I+J- F! I) }3 g! @; O; `. ]% X
Heat-V   I+J+K  e, R+ S3 y% S0 l& y5 F
HeatSide J+K+L
# l7 }: ~% `8 J1 b6 z# Z0 \HeatShot J + Heat-V J + HeatSide J
5 l1 O( S( d; Q% H1 N0 p7 H* U1 R
15    H-Burst
  x) W. ]! G; S7 DCreates a giant explosion
& X% X# g5 V# U& P& CSpreader M+N+O
9 r# O5 Q/ u, _; ASpreader N+O+P9 S1 u0 [9 {* S
Spreader O+P+Q8 S) s7 l; G( S* C; Q% ?% h
  e* x' r, V$ V- R# V# p4 b' ]
16    LifeSwrd. [' M+ U, ~& A# w: T# L' d$ i
Swings a huge 2×3 sword!
% G. S8 k$ a  c. @( V8 qSword E + WideSwrd E + LongSwrd E
' z  b0 p% X6 z1 LSword L + WideSwrd L + LongSwrd L
8 C4 V- s+ g. ^8 B" S. c* i) PSword Y + WideSwrd Y + LongSwrd Y. e6 e% b5 ^. h+ r
2 z5 D7 U3 f; v8 L
17    ElemSwrd
% ?# G4 Q8 h. G( P4 L3 t- jWide swrd contains 4 elemnts
4 j, {& z& C, ^1 {; c* l' ]: uFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) S: W; ^2 [% l; b% x  B* x( F3 G
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; t: f* V; N# Z1 }( {- b( m+ C3 y' ~5 J, a  V% A$ ]- k( w
18    EvilCut
) z$ |. i" A3 J2 r8 `9 U- SStep up 2 & make 4 atacks9 [2 X/ y2 K2 ]. `
StepSwrd P + HeroSwrd P + StepCros P
7 {- V1 c2 u1 }
( L; f9 F: Y9 z: }19    HyperRat0 b  \* W! |9 _) E. [& I
A giant Ratton charges!
! u% O) X: {0 N+ ~9 D2 [Ratton1 A + Ratton2 A + Ratton3 A: B7 f# n& W6 ^  x5 l0 e2 O( y' \3 ?
Ratton1 C + Ratton2 C + Ratton3 C! y& k6 `4 m* u7 y; X7 x
Ratton1 F + Ratton2 F + Ratton3 F
6 N1 w7 J) r: V" `$ f! [! x
6 Q& w2 {1 M; _1 K) U6 v+ [20    TimeBom +
+ A! v3 l2 L9 Z1 O7 ?- ISets Time Bomb in enmy area) @9 |$ k3 ]  ?' n: k5 V
TimeBomb J+K+L0 H3 \; Z) f3 o
TimeBomb K+L+M
+ B- z" T/ |7 M$ h& b2 Y; o6 YTimeBomb L+M+N
* |6 t0 E, v) j* Y7 T! D7 @7 I; O3 d. C2 H
21    GelRain
2 J/ ~8 V9 L3 }7 M4 L$ O/ iGel steals squares" T+ v1 U# ?) e
MetaGel1 B+C+D/ Z/ j5 f. w4 d- ]" D
MetaGel2 E+F+G# r" A/ F2 Z# C# n; O" f
MetaGel3 S+T+U5 ~* i- W5 {  N* E) Y  C
# v# n7 f5 a; E2 q
22    EverCrse
9 d! S+ f! t4 z: {9 N. M" S3 {Shield chases enemies
: T+ l+ x! h7 @. x1 X" i& L8 z2 {! gCrsShld1 C + CrsShld2 C + CrsShld3 C) Q2 E; x' L( E3 Y) U/ y8 c
CrsShld1 L + CrsShld2 L + CrsShld3 L
8 M, t$ u. ?6 P' @4 w0 [/ Z1 m7 `" @9 _+ {
23    MomQuake4 J. I/ ]# h- _9 G! ~7 z
Awakens Mother Earth!
& l. S; V5 {; L/ w, {5 VRockCube * + RockCube * + GodStone S
: W; }4 R) d* C9 x3 o: h* M
" u0 @8 z. M: _0 l# y24    PoisPhar
+ E0 a2 U) H, n' Y* dPharaoh generates poison; |% {; [: K; L4 Q& Y' Z
PoisMask A + PoisFace A + Anubis A
% i2 A8 z! b* M! ]5 D
+ o* {2 J5 N  j. Y4 M5 M6 ?25    BodyGrd
% Q! E$ a/ X- K* y- I( }Bodyguard takes out enemies0 }: y/ R) L; M6 _7 ~: u4 L
AntiDmg M + AntiNavi M + Muramasa M+ y6 Z6 ~) ?- {+ \! `
& _) B3 g/ i1 G. o+ E" f$ f
26    500Barr& ~' g3 z7 ~* ]/ W+ |' ~4 Y
Barrier absorbs 500HP dmg0 ^; q* N% J0 |. ]9 K
Barrier E + Barr100 E + Barr200 E/ o3 i$ u4 N# e0 j% M3 G3 \3 }
Barrier R + Barr100 R + Barr200 R6 N5 w9 o- N# A

4 ^' ?2 y  |  Z0 l' N: S" h3 Z' ?27    BigHeart
& s0 j* A0 c8 k" D& e- R6 LAttacks, then heals HP!- d5 N3 |. ?9 j$ F( o7 h$ e
HolyPanl R + Recov300 R + Roll R
4 ~/ N3 g7 k* J/ Q8 J8 K% NHolyPanl R + Recov300 R + RollV2 R
( s6 A* C9 h) GHolyPanl R + Recov300 R + RollV3 R. [' ^6 d7 Q$ A- U
/ i( g% S6 G7 J
28    GtsShoot
1 p# [4 H) C1 k3 vGutsMan throws MegaMan!! s# N4 s; ?* ^' a/ ^
Guard * + DashAtk G + GutsMan G
# q0 s5 |. ]$ t% kGuard * + DashAtk G + GutsMan2 G0 C- {- P1 N5 g
Guard * + DashAtk G + GutsMan3 G
; _6 x) d5 N7 b8 K! X. jGuard * + DashAtk G + GutsMan4 G* L1 l2 l& M5 X; W2 a# d
! y% g8 g+ j1 \' J3 S" \
29    DeuxHero* M" D& \2 N' |2 a1 H7 j. i& G
MegaMan & ProtoMan team up!
( x/ z* c5 p0 J6 D7 X& L' w; jCustSwrd B + VarSwrd B + ProtoMan B
/ U# r) j! q0 Z) }; ?# d7 [CustSwrd B + VarSwrd B + ProtoMn2 B
" P( f$ U( Q; [CustSwrd B + VarSwrd B + ProtoMn3 B; ^2 Q& l8 a- d: \' I% i% d, U7 w/ I
CustSwrd B + VarSwrd B + ProtoMn4 B
: [! U8 ?$ n# E) {! J; r/ U( S  t- U8 g  g! t! z
30    2xHero
6 I& q2 s, E, i  d. X! c' @- m3 dMegaMan & ProtoMan Dual atk
9 f6 Z; P( L* fSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 d+ y3 ?( i3 @$ J& i! O" X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 u* ~. m6 d8 Z5 i+ NSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
0 y4 C8 q( N4 c5 u$ ?; U9 nSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# N$ }, u% K6 \3 V; q

7 Q6 q! m+ r$ ~' {1 n31    PrixPowr
: _- n: t; ?( e& R- z' ?* _4 x3 Navis attack at once!4 j+ T9 ~1 [9 D6 ~# [+ q
Team1 * + Team2 * + KingMan5 K
' U1 L3 I# L# S, x) i7 ^Team1 * + Team2 * + MistMan5 M
; g) s+ [( T7 x! TTeam1 * + Team2 * + BowlMan5 B& ?, B, s5 ]$ U5 T1 a, u$ a

8 L. \2 E1 B$ E1 A. Z1 [  P8 W32    MstrStyl$ L( t( Q* \6 ~+ ~
MegaMan unleashes his power
/ |5 m6 W# x$ m* [+ FSalamndr * + Fountain * + Bolt * + GaiaBlad *
1 R) m8 c  E$ }& T) `
7 l& A0 L/ c! S' Y. [9 E- DStdrdChip (Part 1)
! C; p; X& K! Z% a┌──┬────┬─┬──┬──┬───┬───────────────┐7 X6 H9 i! r+ T* F! k
│编号│名称  │MB│攻击│属性│稀有度│说明             │
) S. n2 Z% X! f3 V  y├──┼────┼─┼──┼──┼───┼───────────────┤! r: `/ F+ i+ l0 g& F7 d6 o
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
) x3 k. O; d5 _$ m; g: Z- p8 P9 Q│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │, u3 j# Z0 |2 v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 z$ D. E3 H/ e5 V│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) `* D7 r, k# A* K1 M6 p
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │7 ?/ m  X+ K! g  ?6 D
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 i) B$ x! z9 P& n│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
4 g. q  ~2 y( m) c8 i│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 G' h' J3 ?$ H, D5 ]7 V6 V│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 q% O& W9 u9 a" ~. ?% w  [) u│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" H/ c! T- ]% ]3 \│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; D* F1 R1 m/ @1 b. S│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │+ i$ h$ n/ {6 D6 P! q8 T
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │: r$ l' S. F5 {4 _8 N) o+ C
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │9 Z, X- i, R* D4 Y* Y
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │5 X6 \, ^9 m- n) A
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
; O1 ^! Z9 o# b# g* [4 ^│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' k$ {. S5 \. w8 `( E& O│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │9 o$ r: t* I/ \. _
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' O+ W. \! i& Y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
7 C  p* n$ d0 d' e1 Y│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! f3 I& }6 O/ x0 ]+ o* O: y
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 d3 w# ~  G8 i
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 p% i6 R! C7 z* e" b$ U/ P
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │% [# P- H) L- f5 F( P
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 l4 o, Z1 k( m
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │: x! t+ C9 w: D& j4 D  g
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 S6 X  r* Y( I7 I│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 ~! r% n; Q! M7 B
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
2 M6 y1 Q' C; {! V, C3 @; G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; z( g8 N2 F! Q% k* ^" w2 w
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ R$ b) z4 _; F9 S0 [9 u│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' Y- \, m. A5 Q3 y; ~' v
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, C5 ?. o) F9 o+ T2 v│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( i# ?5 c/ e6 d2 o" ~9 ^│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 G# c3 g) Q0 ^+ A# I/ p- X
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( g( x$ x# G3 w4 ^: o
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
  A( h* |( Y5 o* B1 H9 f4 R0 H9 b/ H│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
  [" V/ |; q" h3 @" h│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% o! o- |) C8 X# f6 v$ V$ D( q9 R│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
: c7 c# T& r' N' F│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, t# o2 q2 c( X
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │0 g( {, T9 V% w
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │8 u, D) w9 d$ G2 `1 C, }' z
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! t! S5 \, L, K6 e) `9 D' {1 a# N% L
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, R: r/ b! D' C& Z/ o9 J( {# N│46 │DynaWave│42│100 │  │***  │Shock through enemies     │7 m" \  |! c6 E8 S& u6 ]& h8 t
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 O7 v0 _: J+ j' O8 i0 m" _* e
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
4 ^) j" q' @6 p5 `7 E│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; ^6 k0 y* X. K& L│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │! U3 q3 i) f0 w' z, e( |9 h
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
6 z9 `8 g3 f% `" K" R. ~│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │8 r6 o/ d4 z9 b  X
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
& e7 R9 f( L+ F│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: X, `( _5 h( d( n+ S% o
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
  C9 e/ J+ i1 b: v9 ~" L6 l* `7 k│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │' w9 x) Y$ Z) U( \" ]4 P, R
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │# N% I% V0 o$ ~
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
3 Y9 ]" z/ x, C2 Z│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
" N- @8 X! Q# b1 X│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
; a; E$ r# s- c│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' X2 F$ f9 h* o' B4 A* g
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
0 i' V$ ~7 k, Q7 @│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
3 G( C% a2 r$ g│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# E8 P1 q7 D! e* R3 _1 Z. ]│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 j0 u; a7 P; }) G/ s│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
+ N# i" r! Y7 W( _+ b│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │5 Q, |  b1 D+ q7 ~
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; k0 B$ }4 j; W% u7 a8 z1 {│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │9 P9 w( G2 p: `5 O0 ]# p& W) S8 i
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ `3 M9 M+ N% {* }8 R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 [+ K7 p' {! E/ [" Z* J  S│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 q+ r6 ]9 [- ]│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │5 R6 D. J) S' e) B  X
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│' S! P( Y: L. G6 U! S1 [9 N( A
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
+ z7 ~6 K6 X1 n6 U. h' E$ Z8 q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 t5 s) D& H! Z( ~/ C8 _- `│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │- p6 f% Y# R1 r, l
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │) n$ H  [" |: T! C/ ]' x
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, O0 e1 G- f, Y. d5 C1 r% E│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' A6 ?$ V4 u8 i; }
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) ~; V5 I! i2 _% @" `
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │! O! e/ f1 Q. t: S* g% b
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  @2 g5 v" F2 K7 d8 q* K│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │* y8 K+ E3 q. @! g! j
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: }2 r* ?) M& V  V+ U; y, e│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │1 E/ D# W0 S; S: r8 ]
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: w' W' b" B' a3 m0 T$ _: X" V│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 t& K# F0 n8 I5 a9 ?" _% D; Z│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 U' e, }3 P0 o│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 b8 Q4 Q, B7 W- s9 ?+ x│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
# S: E6 P  e( M, B' n* Y, ^│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │- \- A) E+ g2 z, D: g" M
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 Q( k$ G. i* M6 Z
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& x/ f5 E  \& m$ K9 u, W* m' n4 ~│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
! Y" Z1 ^% i9 O4 Y; S' Z0 M│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
1 ^# g* p( F2 J2 e! D* o│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. F3 u; O& F3 g2 e( x│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: }, {3 l: `( A$ G: P$ B│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │6 X2 k( w" M, ]/ A0 M. b$ T% n  T9 N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 Z* h3 Y6 R: q) n% J8 L└──┴────┴─┴──┴──┴───┴───────────────┘
* L3 S  ?2 \. j! B% C( d
+ T0 A' K! `) n4 }2 ^StdrdChip (Part 2)
3 z: g+ d) L0 M* H5 A- `+ n┌──┬────┬─┬──┬──┬───┬───────────────┐
( j. y( R! K  g% L* r, p8 A│编号│名称  │MB│攻击│属性│稀有度│说明             │
. B( W: E7 _, p% N3 H8 k6 t! ]7 j, [├──┼────┼─┼──┼──┼───┼───────────────┤
6 o$ y/ }; X, j# [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 V2 ]9 ]4 K# I# A
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 t4 m% H) ^" P6 K! Z4 ^7 H
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: D( v6 V% v/ W, O% T, ~+ v- V5 ~" f" s│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ ^5 E% Y$ ?2 ^8 M. c+ }' G│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 H( I5 @  v& J3 M4 m
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 ^, t0 L6 U0 ?% l! k
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 h- f( Y: D6 Y1 g( `: [
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 j$ J; w9 D% T) R- [# L│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 }2 k5 M/ r& a
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, z7 C( n( m! l# @3 p
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │9 P) @& Y. r4 o, d
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 j9 ~* t+ D1 [5 }! f4 N' f9 p│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 \$ Z; @5 s% s+ D2 f2 Y
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │+ f# X  ?9 C: g2 B0 q! ~
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │# ?* U$ h! O, k) s5 n; F+ r
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
/ O+ K% }8 U. F3 g│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; \0 u( {0 R$ J/ Y! P$ L; X│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- C9 p5 N/ \# P. t
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
4 r$ j- x6 e1 I5 t! s│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ K) q8 \( L; C% F& }! ?│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │2 F) q3 ?% Z, ~
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
! J' F- h% T4 R; B2 z- q, h  ?9 b/ n│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% [4 j/ `. i; R3 }
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
0 \* _* i- ?2 n3 r│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │& h9 I5 d# \; D) G2 q
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, O+ L- _3 X- f: U4 m8 X7 f
│126 │Rook  │30│  │  │***  │Protects you from attacks   │  ]) }5 X) o. ~, w5 ~
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  y4 `( ~6 g! l
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
9 f4 y# d' z6 ?$ ?│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 c! C- w) s8 H* P. m│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
" E" Z6 l2 N' j* J/ f8 E" k/ b( g% |/ D│131 │Lance  │46│130 │Wood│***  │Lances through back line   │7 h. e+ l9 z# P/ Z2 B+ r
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
3 [7 q0 Z& M$ y9 y1 u- ?│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │! _5 C3 o1 G1 w% i6 Z  l! ~
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 ]8 F* G+ c7 K3 k4 F+ M
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 G# z, `8 }0 _) X& s6 a4 s* j
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
2 q3 \: f8 w* g9 ]# \# s1 \8 H│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │) L9 \: G/ F. }0 `+ l- j
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ N0 }* v0 S' S│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │" H1 U8 B8 d/ q3 M! e: Q/ f
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: |, |; J7 _2 `3 B1 V: L
│141 │Prism  │60│  │  │***  │Prism fires randomly     │+ R) Q5 k1 k% f" c5 A# a0 H4 t8 p
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
( h. X& [6 X/ t5 j( i' c; O│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) Q& ]& a5 M" O1 N. }* Q8 z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 J7 v1 d: u! H1 d8 {│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
4 @% [6 q& V+ E0 }7 J1 Q; t* s, F│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │6 i/ p( G6 f1 i
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │3 l5 T8 S  {: u  H
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- |( C/ `1 k* S' Q# D
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │  [; h0 W" v; w; P; z2 S
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( J$ ?% X0 k1 B5 z5 U│151 │Recov120│35│  │  │***  │Recovers 120HP        │
+ Q; f! u  s; K/ n# k+ `$ \│152 │Recov150│50│  │  │***  │Recovers 150HP        │
+ M/ a/ q, T4 H! B$ h│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ [( y1 J9 u3 F# C8 _) G. e5 F│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; C( m) z  D9 ^' l- y+ d5 `" P  V│155 │Repair │8 │  │  │*   │Fix your area's panels    │2 G. T7 i9 f  [& x( G) J$ g
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) }. R3 v6 A4 X5 C; }9 |8 ~│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │3 Y2 f5 T9 S6 M) M4 z, N& z+ _
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' ?. y4 ^/ e6 d' z  Z# z, Y
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
) I. b; }6 G' T5 ?5 ^; m( }│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
1 a1 |" I) d5 _/ g* S7 W│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* @) ~1 u' C3 W) w& |3 o│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 M! s7 L6 v9 ^4 d0 a' M( E
│163 │Invis  │11│  │  │***  │Invisible for a while     │
, a% o/ |, v0 J│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
# Z& _  N" D* N- {4 s7 U; }% J│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
1 m8 Y1 E; E3 x! g  t8 E│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ A6 J4 L+ c& O+ d# `6 p│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) S' G) A; f% \; @& Z3 B- ~( C
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! W+ ^) o% p' p) [1 p
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 M6 M3 b: I' q* c* n" ^- b  V1 _│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │. I; y7 n$ e" P$ N% i" Q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │$ J* s" G, N) p- D
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │& _7 D. V5 k, l) G
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* }" O# h2 ^5 Z' o* K' J1 i
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 G- ~; A$ i4 i/ p4 f+ P7 _
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │+ ]( o7 P9 w% k: }" r" b5 W
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 Z- h/ ]7 h, v3 A" C; V9 D# y│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 [) R, J# P' M' f# A! u│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │8 }, D; O, Q5 i. L6 @" a
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) p  X$ H  g/ V2 T# u; E& j  Q  A
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │6 x6 ^# k; y, W. D" G! ~# V* C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │  ^: r8 B$ z" p2 @% s$ \/ }
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 d8 j. s* e1 X/ m- M( ?5 P$ @
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
. y1 u9 Y; _& J* `  x│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 m/ M7 Q& y% [0 E- c
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# }; J+ @$ l$ j  m6 E+ l' H4 t│186 │IceStage│20│  │  │***  │Changes all panls to ice   │: I' o) ~. z* e. l" S
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
: I/ C/ W- K1 d' _: O│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 d( [( J: V- s' d4 n│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │/ T/ j1 d/ g& V9 \$ @: }  _* h
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 C, f5 ^3 F2 q' f& ]9 \4 M│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │7 j* e5 j* j9 _+ @" ]! e
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& i! m' E* K8 c) H1 o3 T4 E│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │$ S1 L# `+ i4 F3 X/ a; V
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 h6 k: ^' R1 \4 h6 a" X│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 j! d, p; y/ J3 x5 X! O2 T
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 e, F6 _5 ^7 r# |+ ?: `4 Q│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- c  y$ v3 m. U  W2 p
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
% p( {! z2 R4 l; [. N0 B4 R│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: W" S7 h2 B8 V9 f3 ^│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
" [% x3 K3 `  y2 X0 n└──┴────┴─┴──┴──┴───┴───────────────┘% V2 K4 |  j; {8 l" p) C
0 q0 O; n( {- i' D% s

9 ~* u) b3 Z& A. M3 K8 h5 sMega Chip
' K* \) e* a( |& b% x/ ~┌──┬─────┬─┬──┬──┬───┬───────────────┐+ @* j: J" T* p: Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 E% M0 E' e) n! s) `├──┼─────┼─┼──┼──┼───┼───────────────┤1 M3 w) Q! ^/ l9 J  ]7 j
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 A6 U9 _: c5 e: {) G│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │' q$ {( Y/ a" x6 S2 ^0 ]% s; d
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ F3 o# ^8 t4 Y' F8 y  h
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
; N/ x/ Y7 a$ I: o│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ S3 Q4 A. X. K' y+ ?" D  D0 b0 q
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  w$ A8 H& H& w* k# D( ]
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
; P$ Y; q; l# j) o3 Y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
3 n; p' w2 `/ o/ N) v# c/ O' a│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
/ H2 a% {' T+ Z$ g& w4 U  J│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 v5 I" R+ M" J, Y7 \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 f- H% L7 h$ W' u- ]│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  s/ r" G2 A! `2 r3 x0 r│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 l! [& l2 T7 o' S│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │. A9 q7 ?- d! g/ _& E
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( u7 F1 |6 B- D2 e8 ~0 m- W! L( r( B6 w
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │# Z0 \9 M% N8 F
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │+ f$ c3 M# d! a% x( B- G
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! u! C0 D7 D7 \) p* d' Y│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
; \6 ]) R* G# w│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 Y4 @2 B% e* r+ ~5 }6 {$ e3 t. ]│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ X8 w* N  f- l) F; o" {1 T, F  K
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 ?8 a# C7 G  H$ F
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 a8 _& f  @: R│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │) b5 U8 d9 l$ s5 z$ y! ?
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
8 G. ~$ f$ g: A7 G5 U│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
$ a5 g  O% S0 P. S) z1 d│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 ?. |& t+ J: U5 C3 _
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 `. V( p# x) P2 h│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: i" |# L& Y# C8 U│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │, Z! x7 ^/ g8 I6 v% r
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ K0 }# J1 h( L│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
' x. X! B/ b6 O6 ?  L  i│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 X& f% R1 ?: g4 {+ S% l7 W! B/ i
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │; }3 q! [' f. o# ~: X5 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 o0 m) K) ~! K" E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
. `" \3 N7 v9 `: @, U* A│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( m! `/ j+ }. q
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
& l$ a' t8 }/ Y+ e* ~│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ J3 ~9 I. |- ^8 Z
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 O# k& B. i% m5 g│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │% k# V# w3 y7 r) W- I
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. \9 Q0 s; C1 U' u1 o5 B1 I/ ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 q) [! L: t" T! i# V. _. ~
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 L! M' H0 `6 ?" p& b6 [
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; s+ K) B% p- l% v# |' ?: i│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 I! a7 Y  i( G$ a* r│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │$ ]' e+ M& f7 o3 d1 _  E/ j
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, `9 H$ {. D, U: G& G; i1 @0 U│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │% a! h# D+ r* y) A, u
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' S$ C, W* z- a1 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" D! j# T! k' B; d7 D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │  h8 O% e. E, ~$ [: N6 _$ e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! D& \0 j/ R- t; O3 ]- o4 \$ B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 Q( ^; a  y( g" d# a! x│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │: A+ j7 Q6 ?6 @2 E1 s$ C5 U; ~* Y3 [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; P5 B* q+ h* j6 q+ ~  e
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& l2 L" \: ~. }! f( Z5 q1 X6 ]  s
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
$ s- _' ~- {+ ^3 A4 B│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
' ?3 o8 C" o/ N: R│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 Z5 ]/ X9 g, k! C# a│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# W- `6 _, g6 A: b
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 A# x  g! @( k" v3 |( M│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 l0 D3 G/ \5 r, u! w4 \│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
2 f# k: Q) b: O+ R6 ^│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 Q! }; z/ U/ _4 h+ P. ]
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 g6 y6 O5 _. T0 {& r# h' d4 q$ a" H│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
- U4 j6 I- q6 z; X/ M+ R# U" J│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" r) ?, M9 ?$ ]
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
3 }- F2 ~# e% o" N( }5 Z2 L( T$ ?│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 M0 L# O; h9 l
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 N9 |, s# ]- [/ _7 V│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 i' W: u1 A! ]. l# z
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │7 e/ \3 S8 S$ w1 s7 i* Q
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 P8 J9 L5 ^- ^( L" }; }0 Y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ W9 n0 F( F$ ^8 w5 j7 U+ A│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 e! d( R: D+ I/ K( {. e│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& ?1 A9 q3 U, b* ~" F" N│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% X4 M/ Z* f; p/ s4 O0 b
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
( o4 x/ j% P* ^7 f& M6 \│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
: D( [% V( O2 I" b1 i│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 F2 M- u4 |% w6 G, d' k│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
, H/ N2 W0 s. L7 M8 |8 M│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" n2 _) A9 x7 M# P0 S1 L8 L" [│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │/ s6 I1 y/ L. M1 R
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& ]% U* L3 d- z" U
└──┴─────┴─┴──┴──┴───┴───────────────┘- [0 Z! ~* `& A' K
8 P* P2 l9 b; S" Y" f9 w. U

& Q. ^. z- N, Q7 f. gGigaChip (蓝版)
# `1 Q9 ^. X; k6 V: z, N, \( @┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ T) ?- N' D0 Y/ J# [8 A7 k4 _2 o│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 \2 C! L1 k' w2 z* k& `# D: ^├──┼─────┼─┼──┼──┼───┼───────────────┤
' A; i0 y; g+ F7 @/ k3 A│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
" Y9 O3 t& U& U7 ^/ c│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& n4 p; z2 e; B- _│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- U( K% }) L. [1 }% x" E% b( K
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( X  X# ^1 Q8 |5 W
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 P& ~! M+ [: x$ ^│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │+ \$ M% d# A2 f- h% X9 J: H
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
* t5 J+ p$ c5 S! U  ~/ G│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 @: R5 J. }$ V2 e0 _  v│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. R/ m- Z; f; v" W3 W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; p. z% U4 w/ o9 o5 o6 g9 B9 I* C; s
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │% D; l. P: Y. h  @! T: R( e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* T7 W8 d6 S! [. H│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
1 v( N- Z  D" J$ y" n) D│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ c! x; Z  E- J0 Y
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
6 L% I- S. z$ E+ a0 q│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 a  _: `& Y2 Y) ^' [4 |$ S
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │6 D, g" L) j- y) P( E# q' y) l
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │- p- Y3 v/ U, X7 _* z- A
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
0 `' B. X0 v  U  e8 p: \. A│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* {0 r2 d! `3 j: S3 W└──┴─────┴─┴──┴──┴───┴───────────────┘8 a+ u: y5 o6 r* ?( p

( _" \# O8 f: K6 X' S  aGigaChip (白版)(只列出与蓝版不一样的Chips)
% W* w7 _* H2 |1 \) D! t┌──┬─────┬─┬──┬──┬───┬───────────────┐
: S% d; q7 {. \9 o- A│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ b' B( u2 S& T├──┼─────┼─┼──┼──┼───┼───────────────┤
. ]+ |, Y* n2 l( `" j/ u$ l3 H│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ l7 [" A3 d* o# M4 h0 y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! M  \# Y! ^  x3 Q│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 r* Z  }! [+ u  d. {, f  z
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
; O; O; n7 S5 t$ \+ C└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 Z! D3 c9 P4 a! l8 H7 _4 F4 n
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" I& T* i$ z' Q/ w( O

; a: F1 L5 r5 h: ~1 ~2 q001002003004005006: z" E- z  \0 k* T! u  \: l! P
0070080090100110122 D; Q  q$ {1 K+ B; F! E1 c
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 J7 k0 g: ^! b7 {3 }
2 u) V+ {( S2 K  H2 k* j
0190200210220230240 O: N( ^8 l9 }3 J: D' }
025026027028029030
0 h0 a( F% ]/ h( B: ?+ C$ n9 w0310320330340350364 }9 a" ^! h% Z7 q6 n

% X3 B( a8 A) L. W2 g7 A, w3 s( s[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, F% B$ M& z5 H1 H( [9 E
* i: T/ i: t$ q0 A4 ~- E037038039040041042
+ o) X% H8 m) @3 k/ R4 h043044045046047048
7 Z5 z1 I1 j* p# [: L1 i049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ~' R+ t: z: E% {- g3 `

& Y+ O: J+ z. [4 {- K6 G7 g055056057058059060. _6 j, h( S, g' ]6 \0 K
061062063064065066( a! v7 e, D3 N2 L9 k
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' }- E& E: g' F' _
0 I/ d! x! f! W% A% Y( r- p4 j
073074075076077078
! U3 d4 z7 ^+ j' }% o079080081082083084
& W) P- r9 ?- s085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 ^  U% U* Y3 a7 }+ W9 `5 k" v0 D) j- l0 i6 [" \% R; O* G! a3 E2 E
091092093094095096
# e$ j4 n9 I! j# j. E6 \097098099100101102. S) S* D4 O: t& r
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# }/ `& d  c# Q0 Y9 A0 G
  Q% a9 q3 c' {/ `8 P" A
1091101111121131140 x* M& a7 Y% @; k  r
115116117118119120) b# K* y2 `+ Q* c+ w5 }# q
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. D1 M2 z9 l: p

" H5 s! }3 w) z$ s* E, @8 P1271281291301311329 u" \  x7 z- i, j4 }0 t3 Z
133134135136137138* P' z+ l6 j6 `- X( e: a( N6 @6 G
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 ?0 ]3 L3 R+ a. n, z+ _
+ D2 b/ g7 n) S) D# i. N. V
145146147148149150
4 @# O* u3 F* Q- {9 i* W151152153154155156
9 r; H3 X9 T0 h2 v$ o% _157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 G$ E+ A- ~( ~( I2 ^8 u* y

3 j3 O8 O7 }# F3 P) K3 P1631641651661671688 C+ j5 `! W4 c$ B
1691701711721731743 G3 D# e2 G4 ~6 l# E0 |  ?
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. A4 g/ ^& z; v" q; c5 g' m3 U8 L6 u7 B2 h
181182183184185186
8 |+ T: f9 o5 S187188189190191192
5 x# C" s9 u( }; R3 c193194195196197198
+ ]) ?) j9 u; o  n# I. `199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; [6 y1 }7 t! g/ R
, [# N+ [# E4 ^: t
001002003004005006) j) @7 P( V- c8 a- `# J! r
007008009010011012
4 ^" y. u# A5 o$ D, O. l; v013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% ]. d" R. a. C% Z: t) R( N
6 K6 m( C8 d& {0 I4 P% @
019020021022023024
& v& N$ q: M! w% P9 V025026027028029030
+ j# U3 U/ ?7 y/ w/ ~: V031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 K" Y- |/ d" l) D: o- T
, A) E7 @% \- d: V4 T7 d0370380390400410429 h& S( V$ ]5 E6 e5 Y
0430440450460470481 A8 S+ d! \6 _% ~; ]
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& n0 j% ~8 @. r! d  Z  y  i
9 n* y4 D& [7 S, Z- ~$ t055056057058059060
5 f9 h3 u! y$ }% M7 ]061062063064065066; h) ]$ e# k* A4 @5 y/ ^# T
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 c; Y, I: o3 N% L0 B
! M! U8 m1 Q6 n- g073074075076077078
# n0 X; N* Z+ ?5 B# c0 V0790800810820830847 C' p! }7 y& u! @3 ^2 w0 |! C
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
1 ]. O4 f3 Q7 G7 p: }: t  E
+ n8 q- o5 r2 ]8 U# f' |001002003004005006
) J8 M# I  B* o' Z7 a6 d007008009010011012
4 `$ p$ Y) T2 G& ]) v/ k) ]013014015016017018, ^" `- K/ P3 c" n5 t: n
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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