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■● ■ NintendoWorld 站友xliz原创1 g9 o e+ G5 @) U, ^% K
■ ●■ http://www.NewWise.com
* j0 C8 @7 m3 c+ t■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合
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" ^9 e7 }3 z% m0 e! d" h6 t/ F英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( O" W2 Z; c* r
大家要看日文版的P.A.或详细攻略,点击这里吧!2 A6 p2 y) P# c- S3 _6 p1 J0 p) }
====================
0 \; N" D4 ^- r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:# q0 C- a1 A4 b. o: e- S& J
/ Q& D; Q5 M/ I: S7 s6 o编号 名称! m$ h7 p& _1 [ G* F# ?
说明& j& R/ ~7 b, l5 v4 i. f" i. x
组合方法
8 s" p/ r- I) d9 }6 n- {$ y---------------------------------
5 ?* e8 Y( s* k' e- n7 x4 A01 Z-Connon 1! p6 p' S+ b5 t0 R* ~5 i
Unlimited Cannon for 5 sec
4 t! ^: M, Y" B4 o6 b3 O" @, zCannon A+B+C7 F! L; G5 E$ B5 f0 t
Cannon B+C+D% r" V, g4 Z+ A* E* ?
Cannon C+D+E
+ a2 A( C8 Y2 [- R. [& Z5 k' o# q2 \) T. ]8 O6 ^2 f+ y2 @* P
02 Z-Connon 2
' h$ @2 \) u" o! RUnlimited HiCannon for 5 sec( n4 a' P0 ]# y& Z% I8 f
HiCannon H+I+J
; b% {% I6 M1 FHiCannon I+J+K. P* C% i! m8 N# x" f- B
HiCannon J+K+L. |( @: m x2 {6 Z' T9 |. H5 E
& l: ^9 P6 u/ b
03 Z-Connon 3
# d Y; x: Q' D( D- TUnlimited MegaCannon for 5 sec
T1 E) q# c# m) SM-Cannon O+P+Q
5 J1 ]" q4 s. Q* F/ EM-Cannon P+Q+R. h8 c2 D0 U5 Y8 v5 Y
M-Cannon Q+R+S& e' k4 }# F( U! p+ z
. }! k' f7 ]8 M! Z# m) x04 Z-Punch
" k% ~' y9 G0 `) |" `& IUnlimited GutPunch for 5 sec
4 r$ S. m! k" \3 ?% y9 u5 LGutPunch B+C+D9 ~$ G3 ?+ S4 d
GutPunch C+D+E
1 j- o* R: p$ }. l8 t& y( TGutPunch D+E+F+ Z; Q* e2 l' L" n! w* k
' D+ D2 d4 t( I* i
05 Z-Strght& g( W7 a( q, x9 U' z
Unlimited GutStrgt for 5 sec9 c! n4 A9 Z1 o( w1 n
GutStrgt O+P+Q
7 ]2 h9 n: q* \; N9 wGutStrgt P+Q+R1 h2 k% c6 f3 R7 e) W
GutStrgt Q+R+S8 X/ Q9 @+ M! l& W
# _) i# Q& O4 B9 q5 H, m; b/ t
06 Z-Impact0 ]0 F, N/ z3 q5 G
Unlimited GutImpct for 5 sec3 m8 g8 t! N' G$ U0 P) p" Q: `
GutImpact G+H+I
- }; W. U" U( }: b! d' ^* fGutImpact H+I+J
: C7 Q8 H5 F' S' R6 u/ FGutImpact J+K+L
: r4 i7 t. o U! |/ M% [: U/ W; g: o
+ R/ {: l: K6 W. e8 B+ ]07 Z-Varibl
# `' v* Y# ^- p- t! Y7 l1 _2 H' PUnlimited VarSword for 5 sec! r" @: Y" ~. a0 D" o9 e) n2 [
VarSwrd B+C+D
! g ?0 ?5 c5 L6 Q+ x3 i. m5 s1 zVarSwrd C+D+E) G x3 Q- r# O- j" `+ x
VarSwrd D+E+F
# f2 g7 W. l& ]$ [* p- b3 Z; n/ G- w& `$ ^* X. p" O- l
08 Z-Yoyo 1' G1 {- ]0 N# n1 \ C
Unlimited Yo-Yo for 5 sec+ E1 Z3 T( @7 e+ n+ e
Yo-Yo1 C+D+E$ v* E; F7 V5 Z
Yo-Yo1 D+E+F+ x) X- I" }8 q" v. j$ V
Yo-Yo1 E+F+G
2 Y ?1 n' a1 K% S0 g) E0 P+ ^) s, ]0 Z9 l
09 Z-Yoyo 2
& f; D' ?5 p7 a& kUnlimited Yo-Yo2 for 5 sec8 j5 r$ q( e2 [, n$ _- J% v9 ^3 l
Yo-Yo2 H+I+J5 ], C8 W* b, m$ o$ i
Yo-Yo2 I+J+K6 |3 x! i1 v; `
Yo-Yo2 J+K+L
$ |5 H: r& C8 W2 L# [( y. N' x5 l' U$ y
10 Z-Yoyo 3
/ z5 n# v( Z1 R' DUnlimited Yo-Yo3 for 5 sec
0 K# `& T2 B* SYo-Yo3 M+N+O
/ p& r9 _2 |6 c6 c" W8 kYo-Yo3 N+O+P
: {+ n: {2 m( e% d1 GYo-Yo3 O+P+Q' V$ V9 v# P8 q
' G# B, n1 w3 G( d11 Z-Step 16 o( ?. z2 L. d t
Unlimited StepSwrd for 5 sec7 O: j' b9 Q% w; p
StepSwrd L+M+N# Y! M! C5 ]& k- W3 e, r8 B
StepSwrd M+N+O6 X& Q+ ^/ J" A# e9 ~
StepSwrd N+O+P
( g8 R( ~! w4 O: r$ t* g( [# x/ k U; P
12 Z-Step 2
9 P/ P1 D5 t% `8 w+ g1 h+ K* L3 ZUnlimited StepCros for 5 sec! @7 E$ P, s9 B$ l2 ~( D6 i; f" x
StepCros P+Q+R# C4 {0 Y, Q3 K1 j5 R
StepCros Q+R+S6 K; j$ o; d1 n5 _. \3 O; b
StepCros R+S+T9 k. S: p. J& R9 `% n
1 R! B$ E" q+ j, ^/ X6 a
13 BubSprd
% |6 }% ?3 P% p# h( ^; q% }Attks w/ spreading bubbles!
" Y* i* d C2 z2 x# ?8 x& CBubbler C+D+E1 G) U. p) i* o; Z4 ?
Bub-V D+E+F
6 C$ [ E& n5 O& V% `1 _BublSide E+F+G
& w Q2 K n4 @# g! L# O+ C- H4 UBubbler E + Bub-V E + BublSide E0 Y2 v4 j( \! a) x) U) X4 ]( O7 a. K
9 Y y% R" M/ Z! f/ x14 HeatSprd* U* d* f# y7 c. \3 B
Attks w/ spreading fireball!, E9 G3 z5 M4 T( J& F: g% z0 b+ }
HeatShot H+I+J
u4 L- ^% ~8 _: }1 oHeat-V I+J+K2 M4 R2 d W# v' d) \. Q% @
HeatSide J+K+L
. F0 H5 h' [- B' N4 n# UHeatShot J + Heat-V J + HeatSide J
2 X4 ~' O/ X4 n: A8 d
% O! [5 q$ }; ~" V2 N' O1 e15 H-Burst
1 f& m- V% `) }7 `9 N% ~2 a. uCreates a giant explosion1 j4 C$ v( F4 l9 N- i0 @
Spreader M+N+O4 v+ h# l& I a2 r1 G1 l7 H* x8 [5 |& F
Spreader N+O+P% V5 M# h4 p2 u: M( H
Spreader O+P+Q
, V1 C& F3 I0 G7 E6 X9 m
% L4 P) ~9 h) X, D16 LifeSwrd/ {% W- K8 ^& w7 E6 y* K
Swings a huge 2×3 sword!) M2 \* ?3 R7 H8 ~+ V" G/ d
Sword E + WideSwrd E + LongSwrd E8 U, X4 G% z! [' c8 K- p- R
Sword L + WideSwrd L + LongSwrd L9 |8 ~0 e. {$ Q7 [ N- n
Sword Y + WideSwrd Y + LongSwrd Y
/ H: j: D+ a3 B9 _: Z+ J, ?
5 z% R7 u8 Q. ?% C: S17 ElemSwrd; {' z0 K) k2 X. P ~
Wide swrd contains 4 elemnts
. d/ ?0 @7 A+ EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ T6 M" i6 G, E' {' I9 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- L. m- ^' H/ V* k7 [1 ~5 y1 ~
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18 EvilCut
0 z6 ?; E. l$ a# f- }6 TStep up 2 & make 4 atacks
% b+ `& R! g: P D. s( UStepSwrd P + HeroSwrd P + StepCros P9 Q, m! j: D' a% {
+ v6 Z1 ?3 K0 p5 g/ T' }" n1 {
19 HyperRat7 U% O8 {( r7 W" w
A giant Ratton charges!
' M* V, d3 H- ^Ratton1 A + Ratton2 A + Ratton3 A* C* r) K, J6 [( [8 v
Ratton1 C + Ratton2 C + Ratton3 C, u5 z4 \) R; P% X. }! W/ a& X
Ratton1 F + Ratton2 F + Ratton3 F' x; q# U+ g& T: R) q
5 B5 x3 b8 _1 S) x. S- E: g& `1 g20 TimeBom +0 Y. F) G- I- g$ F$ K/ |
Sets Time Bomb in enmy area2 R6 ?# }7 m# v
TimeBomb J+K+L4 }2 D; t; Z* P0 L0 f5 M) S! ?: I: g
TimeBomb K+L+M9 r0 P2 U, y6 p/ h z# A+ Q5 ^: Q
TimeBomb L+M+N
- a1 F) L3 b* N- f+ N& G+ z* H+ @2 _: E) i1 ~0 L, E
21 GelRain
0 h% u3 ?" ^3 ?$ D2 L2 g% DGel steals squares/ Q |3 ^, s1 W+ o: J
MetaGel1 B+C+D
y5 T! J+ N8 T3 f& i, g% \MetaGel2 E+F+G
. R2 p% C/ b. G( S' AMetaGel3 S+T+U# Q" h. ~6 c, m% h5 F/ O9 p
% m! L1 _8 \4 d0 u% q: o, g" I22 EverCrse
7 Z8 {4 z$ }; c7 i) |Shield chases enemies
- W0 m" s& p7 F; ?( tCrsShld1 C + CrsShld2 C + CrsShld3 C, r+ _5 w, h- X \/ h- z/ z
CrsShld1 L + CrsShld2 L + CrsShld3 L& S$ h; t+ D% @, i4 }1 X Q
6 \9 f- ^) z- ^5 ?5 `
23 MomQuake/ G% Q' U m* R J& p* J" k/ Y# v$ f3 D
Awakens Mother Earth!
# p2 h4 _. h+ z, o- k% ? Q0 i8 {RockCube * + RockCube * + GodStone S9 F4 R7 g) b8 W& [" \# h: }
) A6 |$ d+ B# J1 e4 i24 PoisPhar
. I3 A, g1 ?7 m( D6 F: V2 @Pharaoh generates poison% i0 f; s6 |4 n0 j% A6 _ `% d6 {
PoisMask A + PoisFace A + Anubis A
' ^! |* C5 I- @2 |9 L8 L Z& A
4 |/ `/ X1 _) \25 BodyGrd
% m+ ]: f, a% m7 Z$ MBodyguard takes out enemies9 r# k6 P5 v+ w* y' m# H0 H
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
! ~( {5 ]8 {% d2 _Barrier absorbs 500HP dmg
( G% ]2 z+ g" u3 y+ jBarrier E + Barr100 E + Barr200 E
, z8 f, V2 q- B. N3 H* HBarrier R + Barr100 R + Barr200 R
2 y* ]" Z6 d+ x7 z x. F, S
L) u: W; A" ~27 BigHeart
, ], H6 m( ]" bAttacks, then heals HP!2 D' _2 k' b1 E$ |2 o: `
HolyPanl R + Recov300 R + Roll R# Z1 _6 k8 d: v# n* Q. Z. K
HolyPanl R + Recov300 R + RollV2 R
1 W: Y' M7 J$ _6 lHolyPanl R + Recov300 R + RollV3 R
$ w9 Y5 J$ L+ i- ^5 o' f
" M @$ l& v2 [4 J28 GtsShoot
" B- `# D( O# [0 ^GutsMan throws MegaMan!/ g, t3 d) f/ K9 X+ F9 {3 _. ?
Guard * + DashAtk G + GutsMan G
6 f% F/ g) w6 z5 mGuard * + DashAtk G + GutsMan2 G$ p. O8 ]. Z) u5 N) U4 w0 _% I
Guard * + DashAtk G + GutsMan3 G% o0 l; x: _+ W
Guard * + DashAtk G + GutsMan4 G
, @' N7 z( I$ C8 @8 a X* m* ^
29 DeuxHero5 r0 L1 y, f9 \0 T
MegaMan & ProtoMan team up!* O, o9 j3 Y$ Q8 Z
CustSwrd B + VarSwrd B + ProtoMan B6 r& z+ e/ f) T j( @" O
CustSwrd B + VarSwrd B + ProtoMn2 B" [( h3 f) q9 q0 l5 j; l" `- ~" g
CustSwrd B + VarSwrd B + ProtoMn3 B
, @2 X$ a# d# [, V# Q- c0 ]CustSwrd B + VarSwrd B + ProtoMn4 B
' ]: x( \4 J1 d$ h. I2 L/ l; p8 B0 y) {
30 2xHero' Q$ r0 Z" k. E3 F- e2 U5 z4 u" e' T
MegaMan & ProtoMan Dual atk; }6 e* L& `. |
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B# L: ~1 q Y# y1 s5 I% H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 g z9 a- K& u/ j8 s' F3 [. W4 e A) qSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& X% b( J" n/ K6 ?8 MSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
+ x i6 n, J6 o; f: f' ^3 Navis attack at once!
7 r' p" s9 l/ ]5 m. TTeam1 * + Team2 * + KingMan5 K
2 P s4 ]7 \& W# T* WTeam1 * + Team2 * + MistMan5 M
: Y3 y' Q+ _, ~2 UTeam1 * + Team2 * + BowlMan5 B
8 O" X/ i7 t& M1 ?7 c% r- f, V/ v$ n2 l# p5 N/ ?" x; Z: k4 n+ x3 }/ `
32 MstrStyl# _1 a0 l9 I5 N# ^' {4 W9 x2 Y
MegaMan unleashes his power& F0 `% g7 \1 A+ s4 x
Salamndr * + Fountain * + Bolt * + GaiaBlad *! ]" B+ c0 R. E; S/ T
0 x V4 b- R% D
StdrdChip (Part 1)
5 p6 G# r! [+ Y) F6 D) @) R┌──┬────┬─┬──┬──┬───┬───────────────┐
7 c0 u) }' Z, x│编号│名称 │MB│攻击│属性│稀有度│说明 │, g9 L4 M# j7 h1 }
├──┼────┼─┼──┼──┼───┼───────────────┤. |) f* D/ f/ I# f, l
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. n5 _5 d. o1 ]+ R( _/ [) l) i
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ W# i9 W5 S! ^. e0 y/ O& `│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │3 p: {8 u) K0 o' K
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │5 O. Q8 M: n# u5 a, n
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 E) x, z' b' ^; s/ o9 H│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
5 N" n% M' n9 O7 T│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, {! T, C* E1 x( b0 l2 ]│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │6 P: K8 p/ h( O j/ `
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │- M# _( v2 L1 e
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% Q$ `: \, l% c, X; r! l) @
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- I& \, `) s) a! q2 b) X# L
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
6 D: o- Q( g; i; L│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" G, F, q& }4 d' B. C: g│14 │Spreader│16│30 │ │** │Creates a large explosion │& H4 f& A/ w# |
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │, f+ Q" q6 S( h, f) F6 Y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
' Y" {0 |0 W) Z! a! v1 V│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 S' D, A: W; H/ ]8 w│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& I* C3 o9 E/ v" D, N5 ]7 o
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& V0 \0 n2 e+ N* {9 b
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 i t0 D7 G- L9 Y1 [* K+ d
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, w/ Q) G5 Q$ H0 X
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │2 S4 y5 w8 I7 F5 f- }1 K
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
) y3 d9 ]- v+ {# P│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │1 @, T+ U+ a4 W" x9 B$ ]
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
7 w9 e: O& O; O3 P2 R9 v; U* u│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
' @" l2 Y" E' _│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 X4 Y- a2 j: {/ i8 u( |& W
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 d9 E2 v! ] j/ W, G
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
1 b8 ~. B" C1 L" N│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │# X3 x5 D$ z |4 E6 ]9 |
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 ]8 a Z& p) w│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │7 j+ Z! j+ G- N) n& d. k
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │0 @, }7 f$ u% Y4 O
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% N0 A- x6 Q) z6 q, \6 }3 X3 }- }
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
8 m. W5 Q7 e* H3 h) v/ G│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │) J! m" o1 g. a
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; S/ P* e" e5 @. \5 y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
! c) K- N8 W, K│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, D+ H9 }% U! G1 M) x& w│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │2 o/ P+ b- F2 p: h) d% }" q
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
! |1 ~& g& t3 E│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 w" }& l0 ?. b( x│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
/ S* b" p; ]2 l# P0 n# Y Q│44 │ShockWav│10│60 │ │* │Shock through enemies │
/ O7 w0 A2 e* z( n. M$ T1 n! ]: ?│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 W* n! {* l! _6 t* @+ Z│46 │DynaWave│42│100 │ │*** │Shock through enemies │- M7 x8 G8 s' B5 b/ g; F# |2 _5 X( D
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 Y' F, U% g3 y/ i; ~
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
5 F* F% c6 F/ g8 A9 ?2 C: w│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
7 K* Z8 V( `, \0 W│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" m& G* _5 e& P
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
# C1 P' p, C0 b+ J- s. k│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │0 R% R/ B6 G) ]3 @! L0 a
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* V$ j! T- s9 R1 ~( Q7 N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │, Y$ f* K: x) M1 C5 ]- M4 w' f
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
) k; d0 b4 l6 L) `3 r│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: ]( e5 Y7 Z% c* b Z ?4 l
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 z' J3 F" Z( g& n& Q) _- {: p |│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
' M' q4 a; r2 F3 J│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │4 s5 ?8 ~4 G/ Q( O# {
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' G: _4 s) x, ?) W9 e8 p# X
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │0 b) d% {, c; @% g) Y+ R) P; x
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 G" F, Q5 K% w8 ]; X
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 m4 [, g, O3 p
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) t/ B- j5 A4 k8 d' m│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │* K/ s) G# [+ k7 S1 a! @9 A
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* P" t0 d. K& P' E6 W1 Q( R A
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 Y/ a+ Y3 i1 `│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │6 k" e) W, P" ^. J/ \
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │# q w) t5 \* F# _9 B8 C( m
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 z7 F% g3 G: Q) k, \│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │5 |" i. L9 @. `) n6 l
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 g/ x( f6 h- t' H. a' p" P│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 l7 B1 w: f) w2 q1 ?! M5 V0 ^│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& N, t& w& ^! w0 P; d% x% X: U│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
[' F* n* p4 Z│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │ P* Z, K/ A0 h1 s6 i
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │% s& r) i5 W n( P3 |
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 D( F( R, v- p9 |5 u' o
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │) k# F0 d d E" v
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) Q5 P2 Q# C7 z0 y0 X0 I│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
: L j: l/ u5 r3 t│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │5 c' M- Z! i C
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! a! D: f* \3 i9 f0 B; E
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │* j* X# ~: F( |6 {! |
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │% p9 u5 W0 X y, m7 f4 f2 W
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; i o, V$ f/ _. s3 P
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! x) k( c) g1 f @7 U8 T: Z2 E: T
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │$ d& F$ n) U4 u+ O: S0 T s9 Z
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │ R, \6 N1 a R$ D* ]; B
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │0 {/ I6 s3 W3 n' g! H% \1 T
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
! i! h/ l& i2 H' q│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! p' [5 n7 [' w% A/ ]
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 J8 E3 j1 i- G9 ]+ f
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │. }0 z4 D0 m9 Q1 m2 u$ e( D9 E% }
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 u. _+ l- W2 J+ J& H│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" z$ f4 x) s4 I% G8 ?0 D! a8 V. B
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) C0 K" d1 V9 B7 p- z8 J1 ^│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │0 A$ _$ g6 b$ K1 P# R
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
$ V0 _: d9 U9 r+ A; K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! ^6 z. T9 c) M% Y5 p" _└──┴────┴─┴──┴──┴───┴───────────────┘& e* d% S8 `1 Q, i8 K. r& `4 I
( u* U( X+ h4 u* ^StdrdChip (Part 2)! J: J4 ]# ]2 Z- m, l8 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 p4 N" ~7 o, S0 b- y6 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 ~: h( Z% a' F$ p4 n├──┼────┼─┼──┼──┼───┼───────────────┤
* ^$ L! v C8 u, S4 P# }# c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 t# O) m+ c0 `9 K9 S8 S; q) a, {│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* q( b. P( j7 }& }5 G│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
+ h0 n" e3 E: W, e' f- |8 z│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) s3 U- \& b7 B. L
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
) K) F6 r h }( ~│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
, r; A: f- @. v0 a; W│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 K* y: [8 y6 x
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 } _/ u+ r; I3 Y, B) U
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
( X+ R1 |; t, E# {/ h│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) S% e( y7 O1 ^, {│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* d7 |9 O" U7 g9 o. E9 f│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
; Y" S: `! P' @( G3 E0 v! r" v│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │2 H, m0 L5 B' H: h
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 `$ t, L7 \# B3 q5 e2 e2 ~
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │! h4 L# ^% L* n4 \1 g: {
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 a' A( n1 W" W& s│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" ?' M- i8 F) n7 }2 P% H2 T│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 Y- k$ ]& ]& ~3 e│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, C3 r% J. L( j$ W0 K5 K* D
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* @( l' K; u* u+ Z& Z# Q│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
. T4 Q3 }0 B! ]6 k5 t) R│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │) N J6 P; V/ z- ]6 r' \) m
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
4 [- e( a5 ]' ?: s \* |$ W│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ Z% N2 a- t: h+ z4 e6 p7 _│124 │Pawn │44│90 │ │*** │Attack by pressing A button │# ~* B* g" `( r/ c4 o( u: a
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ o. z) U* X* }2 e" e! d) i5 k│126 │Rook │30│ │ │*** │Protects you from attacks │* K |- f' h. r4 H* d+ ]
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │& x: Z$ i, E; x; L& a* ^: _
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │# d8 g5 V! [3 z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) k) d2 t) g" L9 r
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 q3 x0 k9 u) H2 u# ]% ~│131 │Lance │46│130 │Wood│*** │Lances through back line │
. A) D6 V7 u, z2 ?4 @│132 │Snake │20│40 │Wood│*** │Snake from hole in area │2 i7 T! R/ W0 z" k8 U$ @: k
│133 │Guard │5 │ │ │* │Repels enemy's attack │8 l5 J% X+ R* s$ B0 w8 L0 ^$ j
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │5 B, `0 M$ v" z" N% q5 W
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
& t7 w. O% ~+ z5 f! L8 [6 m* m' C) c│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
_, i& E5 h: {3 M( T2 Y5 s│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 L) h5 ^- r* M% \7 M7 W' U3 f
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
5 C- i7 a3 t; V: S9 `) Y# k+ A6 S│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
: Y7 ?8 {1 z9 c2 R1 J, {% b7 Y│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 i5 y# E9 o: V! x│141 │Prism │60│ │ │*** │Prism fires randomly │
/ f# Y4 R- h4 V: b4 n# |- h│142 │Wind │14│ │ │* │Windbox blows at enmy area │9 |1 X$ |4 o7 @% ]) g* M* k- ]
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 A8 Z' V' _' Y7 y│144 │Fanfare │32│ │ │*** │Take no damage for a while │( U' C6 A/ H3 F1 {+ `4 o
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' Q" G) U; v d│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
/ \7 P' n: R y0 D│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) @; Z Z# o8 g X│148 │Recov30 │8 │ │ │* │Recovers 30HP │
: R6 o$ d& P# o│149 │Recov50 │14│ │ │** │Recovers 50HP │
- c1 a3 V; W: |│150 │Recov80 │20│ │ │** │Recovers 80HP │! s5 p% f! w; I4 B7 ?0 J
│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 F3 w( v" B0 C& |│152 │Recov150│50│ │ │*** │Recovers 150HP │9 ^" q2 X1 \8 f n; q
│153 │Recov200│65│ │ │**** │Recovers 200HP │
& |+ K1 X! ^) u, J│154 │Recov300│80│ │ │**** │Recovers 300HP │! i6 Z0 x' V7 u4 W/ |
│155 │Repair │8 │ │ │* │Fix your area's panels │
& r: b/ G# m9 E5 u! v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 e: m. [. \. d1 ?* T7 R0 ~│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
O: Q, ?/ W0 K2 G2 C6 L ]4 S│158 │Panic │14│ │ │*** │Confuses enmies if you are │
' `' I5 T7 l4 f% i0 @│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. L) S" g. J# M
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 D9 k8 T& `, o9 O e│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) _: J8 B) t! q, n2 o L9 T+ g│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% ]* l" @6 U/ X8 E# }
│163 │Invis │11│ │ │*** │Invisible for a while │
: F( E& Z# C7 I8 h! p│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. m8 O9 W' P5 f/ I) Z│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 q; j( [0 W6 a; \* ^$ q' r│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* k/ U0 F- G9 M$ U3 g" {) j" \
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ S# p/ ?7 C; @ [│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ \# J- H, ?6 X+ V9 Y$ d; x3 c
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
\6 Q+ K$ i) ], E3 T│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
( f7 A$ t) Y7 V( V( s' Q4 Z│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& A# W$ N3 |9 s( M│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 C8 D: n; \7 t4 }0 ^; F) `
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( W3 v, T2 s; B1 i2 Z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. l, I! x0 ~1 s6 k; `9 O
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) ^* e! D$ f1 G z# E( f, ^8 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
7 p Z% \: {5 ^$ p% u│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │. J3 C' B, [: H1 u& K
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │. B7 C# O. t/ S
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │' ?3 |0 l( x; B% R4 p+ s. y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
5 g* t" ]! w9 X5 H│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& k* I# u5 o( _5 |4 b8 x2 k, u
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ l/ U: s4 N5 H+ O3 _
│183 │Hole │55│ │ │**** │Open hole to dark world │! [" V7 F/ R# y1 u. x" |! P
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 q: \- w3 J- Q- W│185 │LavaStge│22│ │ │*** │Changes all panls to lava │. i- @$ x. [$ w) }: G
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 i; ^" M; Y3 S3 g4 B│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
, m- p1 Z3 y( e5 Y+ [│188 │SandStge│18│ │ │*** │Changes all panls to sand │6 O7 f3 ~- C$ A+ f
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 ~; u% j4 C5 C6 i
│190 │Snctuary│54│ │ │**** │Change own panls to holy │! d7 {% Z) A3 _& O1 L
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
/ l7 h9 P8 R9 x: P/ a9 D6 S│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' Z V/ {6 i; [0 B' n
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
' K: n8 X4 e6 a5 D- x7 N! m│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" P% H3 R( c" M; F
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │' n2 g5 ?) d8 e: r: Z. L5 S
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 ?$ `. I8 X0 r* h6 f- W- B8 x! e
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │! f8 G* w6 A" ` X+ L3 ]
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
' ]7 V- ] ?2 R8 d$ h! M- h: \$ T│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* ~8 }' ]5 f. r7 r7 L% c│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ o$ O* ~% [" u9 C- f" d
└──┴────┴─┴──┴──┴───┴───────────────┘
3 A5 d3 `+ C. Y- L; X6 ~8 j' P2 X- M8 U: ~# p' h- \/ K
p1 V& a* t7 i! t- d/ IMega Chip
- b. z+ P6 n) v: _┌──┬─────┬─┬──┬──┬───┬───────────────┐2 F5 W" L4 j4 Z1 a* H3 c7 k1 l$ Q; o
│编号│名称 │MB│攻击│属性│稀有度│说明 │! `# X# |5 @- p) n8 W
├──┼─────┼─┼──┼──┼───┼───────────────┤
& o6 K9 n4 d* U6 x; b" N; k1 w│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! J7 l: I* t- o, o│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ f" k0 o+ U4 J1 M) R( y9 }│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 f/ P6 \5 v! T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │- n5 Q+ f3 Z0 j# {
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │% }* q e' o7 T* v. B
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 i: K& P/ n- Y│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ |# e& m. {3 h3 j" [+ a, q, O
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
9 |3 x% p, l% H# }│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │- b8 B, Z( u4 J7 Q8 `* a' }
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
. I5 D( h, P" B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 o _4 z- n- ~7 v5 {7 ~0 E
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
7 U8 e" K2 c3 B4 `( s# C0 Z# n│13 │Guardian │82│ │ │***** │Statue punishes when hit │ Y$ J [: _4 P' s! l( M
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │" L8 q" Z3 H% X( g; Y3 z
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ z( f+ d, k9 g2 y, O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 J( _$ c7 u; G2 I, B3 O. F│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ `; G, ^; p2 P. G A* W
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 t" |1 b l! C: T0 z- t6 _
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │& b4 v( X! g {( j5 {
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
7 ?7 X X; c7 {" F│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 C z; ~+ |. `( r2 y│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
. ~' z0 K* U: d! c% r0 q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ P- Z- a/ i' R1 d( n
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │& v# j2 o( V) P
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 V3 t) r y1 o
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- Z( ~/ t" N3 }, B│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 l! c# C: t8 t: ?& A0 ~7 O ?│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( T4 Z9 j" `! [2 `: ?7 {
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │/ n6 T1 s' N. f2 G, f
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 ?% H9 G* y6 P2 [; H& \
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 H2 C/ j! |# h7 t; P│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │( ]0 p8 h) H9 E' d Z$ N7 g* B4 y
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ `+ U. p: S: H4 G3 ~
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
! q4 x' |+ M1 J4 L, [ Z% M+ `│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% R" @2 s1 q/ G! ]" e0 g3 v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' J0 m$ I" Q+ @% {; S ~│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# |; a; [7 k. \; b2 s│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │5 L& J* ?' x! a2 f
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) t4 z( \& T# f
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, E% ~1 C- l- _ @+ @│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- T0 @! b5 W9 s1 j$ q# Y9 V9 {" y) ?│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 @; o! \- G% |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 e! a6 r6 j- I- c; w+ y) m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
' g" |3 W5 U& g0 B- s│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
, K% b/ |7 A! Z+ s│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( Z- a' |6 S7 I5 O1 v│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │$ G- H7 j. ^, Z# D% f) I4 \' H
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 m! f( c3 @$ a. A7 v8 D# x$ {9 O│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% |/ ^. J: C4 d) f+ p% Y0 [* }3 T│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
e5 t p% }% H/ } L9 I│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 }! a# _) x, q( a│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' G& P) F0 |. s" x& y) H! j- F│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
/ q4 N& @$ `" l│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# N2 ]6 H( I1 U5 x' [% a- ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │3 X: e' L9 Q6 {, Y) R) t& J$ u* _# @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │( c0 Z. F# u+ r# i! C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │9 F5 B0 j! l! J# @( G0 T
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │ P- K/ ^1 Q8 M9 J4 j6 i) f: z+ w
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 E; \# @( C5 c9 L, g
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 b/ \$ S/ S" a6 Q1 y6 b9 {' h# W4 Q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( Z* C" o- B. K9 n8 E# `( z5 H4 \│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │; q: w9 i) M/ r9 l: S% A5 A7 [" a% w; ^
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 A3 t2 u7 |3 I4 ^% j2 F
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
" |1 I" G5 [9 I/ n9 P│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* _0 _( q1 Z0 o' j1 Z2 {2 Y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 w2 b' t, X% ]2 D6 n b4 r
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │/ d8 n- b9 r$ M8 N# n, k2 {/ s
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& T) o. R) H; U6 ]. u
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 Q% B! o6 z o+ i P' O│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 r8 q! e7 Z0 y% g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 j* y) Q1 N: S6 @8 ?% D│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 I- L7 V- e/ x5 o& d& I* e│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 c7 H' b) l( Z) t│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ ]- D6 r# X5 r% r9 Z( ]
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' N: Z2 h8 m6 X G9 Q9 M4 o│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* q5 D1 Y1 a) U2 s│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 k7 n$ d1 M$ D5 ?; Z+ O
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 l) j) P" z* R# J$ C: _2 H│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
7 C$ {8 j: t+ P│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
7 x- _8 N* S/ n. a+ F9 v" h│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
p; T- P# r6 _4 x+ q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 w0 Z7 H) `: i j4 M) s2 h
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 Q. t- E2 Q( R* M) X2 C+ r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
6 c! f6 T5 O3 n2 q( n" g│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ J# `0 j, ?0 \0 [
└──┴─────┴─┴──┴──┴───┴───────────────┘
% Z( Q/ l6 M; p
/ |- D9 i, z. ]& \- }
9 G" C6 S/ K3 v# RGigaChip (蓝版)" c% K- ^ U% ^3 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 l& l: |; ? q0 n$ C/ O│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ d, ~5 M/ e4 j+ o6 n├──┼─────┼─┼──┼──┼───┼───────────────┤- s+ V% W2 b& E2 O) A# c0 \% d4 x
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 Z# S4 Z W0 ]. w( K8 m
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │; Z3 I4 V3 Z6 X" _ f" X8 e; Y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ ~2 k4 [, E& | l+ a4 j
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
3 @+ X$ ]. Q* R- b( H│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 h! l' P0 L. G$ ]/ S6 y│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" H* e# @6 Y! T2 O# Y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
6 w$ ~' F- D' {/ k3 _5 M3 o│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 g2 ]' U/ y: {$ i" q1 ~1 M
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% P/ @+ }7 A6 q( F/ Q, l" U│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ c4 z/ B, |1 Q8 u' |7 c2 k│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" ?5 ?" B, M. _
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
7 Q0 c* `$ E8 X$ U2 p0 I│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 W& m a* z$ J. x) z/ q
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; X3 `$ Q9 n3 m
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
8 r3 [8 x& ]2 e t" _3 @│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
|9 c! H. Q# e) }2 ]& F! U│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" t8 H7 f# C1 {% }5 F6 F7 ?│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 m$ v& E3 q" y5 _$ R6 `/ U
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ J/ O1 y" b& k$ x1 M+ T│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │% Z! Y" t0 F4 T8 `/ s( Y
└──┴─────┴─┴──┴──┴───┴───────────────┘& T6 u+ [1 j# Q% C$ c3 o% `
: M g- d( s' w3 R/ w8 f
GigaChip (白版)(只列出与蓝版不一样的Chips)' n1 ~& B* N* C( Z" `+ v: L" m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 _9 d! W6 o: G' ~' _/ Q* C* A+ J4 J│编号│名称 │MB│攻击│属性│稀有度│说明 │ V. }: W* p; g2 p/ T- y
├──┼─────┼─┼──┼──┼───┼───────────────┤% u( }# H$ E" r. n2 q$ `4 b2 G% H
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 E! X1 K& f ?7 w) O- j( \2 J1 M5 S
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, Y6 X# s- P) _9 ]( G
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
( D0 N" Y$ |7 w" b/ x* u' y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
2 G# R0 ~+ t* T$ O' ?; O└──┴─────┴─┴──┴──┴───┴───────────────┘ |