转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创8 Q: ~$ `0 \) ?+ ?# Y
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合- A( I6 x+ \; V: A7 N
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 C/ c5 U Q' G5 |% d
大家要看日文版的P.A.或详细攻略,点击这里吧!8 A" k, I: q5 R! ?
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:% ?. K7 V }: g8 ^
+ `! e7 M4 z6 Y- p; i编号 名称6 j& r) g; U A- ]$ ]$ v+ h; R
说明
9 t# b% t3 Z( K) \. v+ O组合方法- w1 G y2 L8 h' q' J, ]
---------------------------------- U2 Q) f+ y+ |% `# _1 {2 k
01 Z-Connon 13 l; V* ^3 W( G0 E0 S2 M2 w' Z
Unlimited Cannon for 5 sec
0 M& G2 U. u y6 `Cannon A+B+C, d( l0 P5 r' a% E5 ^; J
Cannon B+C+D
% i3 C( Q( c# G% _* C, aCannon C+D+E+ r" w( [2 v7 r! H, c* Y3 L
0 z% o8 I! o% Y02 Z-Connon 2/ L& G# G! L' v3 l/ w3 s( D
Unlimited HiCannon for 5 sec! b2 _5 n* y; [% }$ s
HiCannon H+I+J4 x: J$ U0 P) l0 D- g- g
HiCannon I+J+K
; a3 Y3 r' z, Y* \0 o8 dHiCannon J+K+L
5 c0 J8 A/ B; E0 G% h! A1 T) @2 i, \& w/ K% z% U7 _
03 Z-Connon 3% S: s3 B3 L X" K
Unlimited MegaCannon for 5 sec* c n( }% `8 S) Z& M( y- @8 W
M-Cannon O+P+Q( r3 V. S- C% u) n8 ^. R" X9 O& N! E
M-Cannon P+Q+R6 [! |$ H2 }: S/ t) k
M-Cannon Q+R+S8 H9 D# ] ^4 h5 A8 `" H
) n v& v' G( o+ E4 f; r; I
04 Z-Punch
! u. N0 [+ R& Z: w6 `% aUnlimited GutPunch for 5 sec
5 Q5 T% _8 M" `% p2 VGutPunch B+C+D1 \, F; b) @6 L% E3 U
GutPunch C+D+E- X' `3 l1 s4 e8 F, t+ }" H. K
GutPunch D+E+F
/ T- w* S9 A/ g, o& m' U+ ?
. P; N- K& O0 l& b9 p05 Z-Strght8 m' E+ s" K# Q7 j( G6 _2 E/ r
Unlimited GutStrgt for 5 sec
" D( v( i, d" oGutStrgt O+P+Q! ]5 O8 \ Q2 x8 h2 b+ k$ I5 W. r' a
GutStrgt P+Q+R3 f1 y( h: E6 v- u
GutStrgt Q+R+S
8 Z$ d t; Z3 T$ B! \9 N7 D/ v2 l5 h7 y6 J8 ?
06 Z-Impact t, n& }- ?$ A1 R8 A% L
Unlimited GutImpct for 5 sec
: `8 y% y, }& x, cGutImpact G+H+I" ?0 n* g0 y" U7 f+ L( X% Z
GutImpact H+I+J
4 z, x; |. g NGutImpact J+K+L! u8 d% {: W5 I# @% V# s
0 }* _1 c4 Q2 i) z5 D5 V07 Z-Varibl
0 \( R+ h/ B7 C" u" |- \3 PUnlimited VarSword for 5 sec
( x$ \/ }6 |9 T9 X AVarSwrd B+C+D
$ O) }/ o7 D( b1 Q) d n1 ~" h4 jVarSwrd C+D+E
* [. ~; n& t6 |2 qVarSwrd D+E+F9 A6 X! l: W: E) T6 B2 Z
/ P, j1 p* m! U3 p) h' l08 Z-Yoyo 11 Q1 T% f2 w7 q d& C c# P' `
Unlimited Yo-Yo for 5 sec
& Q- K" I; p9 B9 Y4 {8 A: d7 sYo-Yo1 C+D+E. \& t. T" R8 ]4 E' I
Yo-Yo1 D+E+F( A% t+ v% j7 U V. |2 F
Yo-Yo1 E+F+G
: o/ ~0 r- e( ~+ i7 F
$ O+ k& k5 T' }, F09 Z-Yoyo 2* e7 O8 @0 d' @ j, B1 \# ]
Unlimited Yo-Yo2 for 5 sec
; T9 I& Y- p7 e+ f4 Q( q! eYo-Yo2 H+I+J
9 Y* j+ I$ k) `( xYo-Yo2 I+J+K
5 N8 n8 s' ?" \/ _: YYo-Yo2 J+K+L
3 A' ^& E6 s9 i; h+ ^, m
0 W+ K3 T/ l5 I ]% L" a' l8 Q10 Z-Yoyo 3: j8 y' g8 Y8 e: Z, ?6 t' t
Unlimited Yo-Yo3 for 5 sec
2 u# Q9 K7 }) m4 f+ u8 P6 H- WYo-Yo3 M+N+O/ a6 ?1 @" h3 V& e# N
Yo-Yo3 N+O+P2 l+ p; W. C- Z* B: M' q* i
Yo-Yo3 O+P+Q
6 H$ y! S* h/ \( o* S- z K3 u, O/ E- g6 O3 E) d" D9 y
11 Z-Step 1& r: K/ r S: Q& Y
Unlimited StepSwrd for 5 sec
0 r: V w" t( {( A% F& |: K* vStepSwrd L+M+N
( [4 f! o* G0 ?6 W5 pStepSwrd M+N+O
0 ^1 ]5 n( Y7 @1 I8 S1 iStepSwrd N+O+P
# K, S7 |, R+ E, }. z
, d: U( e: {- h7 g; \0 z12 Z-Step 2
% f2 y& b& s4 I: @Unlimited StepCros for 5 sec5 P6 q" ] z" F1 v( m
StepCros P+Q+R
7 g @+ Q {8 ^ |4 g5 {% [StepCros Q+R+S
1 M& f9 h* T( f8 P7 JStepCros R+S+T
; G% E! V4 L" R8 z6 `' C, o+ c8 D0 P, X$ l7 x
13 BubSprd2 ^7 c/ ~" l( n' G. R$ k2 P
Attks w/ spreading bubbles!* |" }! a R2 d: D& C) n
Bubbler C+D+E
7 W* S. z3 K7 W3 }! sBub-V D+E+F
4 |/ h! e( d% S# J4 m8 j3 u7 lBublSide E+F+G7 O& ?& b3 O6 ]. X
Bubbler E + Bub-V E + BublSide E
( c* ^2 m" ^! A0 d
) g) W' C/ W0 F( H. p% O) v14 HeatSprd
" ~& w. T* S0 `) E) j1 GAttks w/ spreading fireball!
% l8 B/ c6 l- b, iHeatShot H+I+J7 p9 a* W+ a( J) V) P
Heat-V I+J+K5 J+ w, z b h" ^) C. Y: |
HeatSide J+K+L r8 w ^5 ~7 I7 J; e4 _7 o
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst' l+ D5 i/ n% j+ k2 v# G2 E0 q
Creates a giant explosion
/ {" H+ ?3 e& pSpreader M+N+O. M5 c4 f3 i6 [2 Z, s
Spreader N+O+P
$ f$ L, t2 l1 k/ ] T# a L+ ESpreader O+P+Q8 N1 b6 X9 v( e8 j3 Z8 O. ` O ]
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16 LifeSwrd
. N, \3 C. e9 \ U- ^+ TSwings a huge 2×3 sword!
5 F9 c5 o" R2 tSword E + WideSwrd E + LongSwrd E0 _. n9 t% t p8 v; \
Sword L + WideSwrd L + LongSwrd L, P! s9 f1 t% a/ x( v, B# u
Sword Y + WideSwrd Y + LongSwrd Y
- m6 C0 `: G* s" \9 _( O
* i: g5 f- a4 b17 ElemSwrd
: H+ {9 S, S8 ~2 KWide swrd contains 4 elemnts
9 J- _% g) P* V2 v9 }; |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* S' ?) R3 q. g/ l' FFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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% B& C6 ~5 c) x" G3 C5 d& M3 `4 P1 \18 EvilCut9 m. D4 t3 ] h8 r3 M# |
Step up 2 & make 4 atacks
: J) f8 ~" O4 K o4 h A8 [4 VStepSwrd P + HeroSwrd P + StepCros P# f7 a! i$ u6 h2 c# M
3 c( Z! }+ B7 f' U. b' H19 HyperRat+ S% ?! x9 q# L
A giant Ratton charges!3 L. d1 \+ ^7 c' I
Ratton1 A + Ratton2 A + Ratton3 A: ~0 b) t1 q6 _* u7 W
Ratton1 C + Ratton2 C + Ratton3 C8 |* j) {2 L1 f1 Z
Ratton1 F + Ratton2 F + Ratton3 F
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$ i' ?" \$ B* y( G# o' a20 TimeBom +
7 @# K! L* U8 S$ j. m8 HSets Time Bomb in enmy area
, q1 D7 _3 |. d2 u S& C+ DTimeBomb J+K+L
5 u s: ^5 G @0 m- H2 jTimeBomb K+L+M/ x, q% F) Z9 ]2 z- A2 e/ l
TimeBomb L+M+N
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% x) k2 F' w: N- a7 ~7 Q. N21 GelRain% K. C$ z( V! F, Z2 }( k" Z+ i2 V6 f
Gel steals squares. P4 o. p$ N; ^7 ^# @% q
MetaGel1 B+C+D
, [6 x* {9 O! l+ B+ g4 U9 j5 T9 p: JMetaGel2 E+F+G
+ b; @+ [! U( ]3 x! w# [MetaGel3 S+T+U
5 w, B4 @; q; d7 d( Q* ~9 S6 Y" s# E. k. V
22 EverCrse& e7 Z# T: k% d3 v$ M
Shield chases enemies
* D" o$ y% M5 R, O/ |4 M2 n, ZCrsShld1 C + CrsShld2 C + CrsShld3 C
1 ?0 \: I/ d- x- MCrsShld1 L + CrsShld2 L + CrsShld3 L
1 i/ [- [. }! [$ e6 N/ k
& k4 |, P3 I8 O23 MomQuake
: i# |1 z, G) {, T( B7 wAwakens Mother Earth!) e! {" a! d, t* `( Z
RockCube * + RockCube * + GodStone S
5 y6 S' L0 o2 q
5 P& [( g9 V a* I2 @& B/ _24 PoisPhar# l7 P0 Z6 ?* W
Pharaoh generates poison
4 w, s c" A( D" B& D9 qPoisMask A + PoisFace A + Anubis A
' f6 e; X6 [( D. ?: b# k" W, s! A% H$ T
25 BodyGrd
- S2 w( A, O9 kBodyguard takes out enemies5 D4 v6 o" E4 N! A( m
AntiDmg M + AntiNavi M + Muramasa M
4 T8 o3 {2 t: m$ M1 C L0 {/ c6 R! { b- \& r
26 500Barr5 p2 T0 ?' y6 D `0 V
Barrier absorbs 500HP dmg
$ E* q7 P7 y; w9 M X: FBarrier E + Barr100 E + Barr200 E5 m& N! l2 E: C6 ]
Barrier R + Barr100 R + Barr200 R
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27 BigHeart7 Z5 W: ]# O0 P( p
Attacks, then heals HP!
# }/ o# A g5 THolyPanl R + Recov300 R + Roll R; b! q, W/ A9 [4 \+ Q3 w
HolyPanl R + Recov300 R + RollV2 R
@6 b- Z z8 _: fHolyPanl R + Recov300 R + RollV3 R
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6 R( q$ N% ?0 [- P8 g7 ^; R28 GtsShoot
# J5 B1 |9 P9 KGutsMan throws MegaMan!% d+ l; N* ]9 L+ ^0 h" }& f( ]7 |7 O
Guard * + DashAtk G + GutsMan G' v3 I+ k3 K' ~% I6 b& @" B! {
Guard * + DashAtk G + GutsMan2 G
- O/ x) j- R! t: ~Guard * + DashAtk G + GutsMan3 G
# L( Y9 _7 ~! `Guard * + DashAtk G + GutsMan4 G
* ]7 l w v2 X @( l4 r" J$ u+ Y! O% s
29 DeuxHero1 y4 c1 n. d& `# q, ~
MegaMan & ProtoMan team up!' k2 p# m" E: c3 w( [: V
CustSwrd B + VarSwrd B + ProtoMan B$ r9 ^ n, D3 q9 z7 @5 T
CustSwrd B + VarSwrd B + ProtoMn2 B
0 L Q2 S( b2 d% ?2 Z& r6 QCustSwrd B + VarSwrd B + ProtoMn3 B' J& O2 y [, I) g- C$ T
CustSwrd B + VarSwrd B + ProtoMn4 B
" A+ r! @" N5 E1 Z) R
" Q1 V: g7 L8 g* }( a2 }, ^30 2xHero
4 \ a7 Q9 R0 y1 m U3 uMegaMan & ProtoMan Dual atk
z! V4 R% O% i0 P5 r, B$ k z) mSlasher B + CustSwrd B + VarSwrd B + ProtoMan B9 l7 k$ Q X. J) x6 K- [4 d; g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
/ p) {3 }4 H- R P @! Z0 aSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- G2 r6 u4 v# ?- NSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 k+ _* x1 B1 @% j. O4 Q, o1 @
3 f8 u7 O- T% e8 R$ o7 ?+ c31 PrixPowr
: m# {4 b: v, m* q; K5 U3 Navis attack at once!
/ R+ _; @' [" F+ E1 [$ b% NTeam1 * + Team2 * + KingMan5 K, k5 n, m6 I( v4 N7 N
Team1 * + Team2 * + MistMan5 M5 c+ ~- I' V8 u# [! p
Team1 * + Team2 * + BowlMan5 B& a% G+ a. J$ T& N& P% ^
% v! U: \: E% d* ]' _- X32 MstrStyl+ a$ Y- c* Y* e! f% l
MegaMan unleashes his power7 b1 k. K# X. X* D2 n4 I% X
Salamndr * + Fountain * + Bolt * + GaiaBlad *' O4 o1 M7 q2 H' R
. ^, C' x6 d% b7 @! A: AStdrdChip (Part 1)
3 t! q) M+ U. _1 d┌──┬────┬─┬──┬──┬───┬───────────────┐
: b9 z8 T! A% d' z/ c│编号│名称 │MB│攻击│属性│稀有度│说明 │, r" O- r8 [& w7 f7 O' K
├──┼────┼─┼──┼──┼───┼───────────────┤" Q4 Z1 ?0 A# h" X7 X
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
: g, \$ B5 v1 _/ e│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" _6 H# C* C( K: C4 D' }8 u
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │% }; A7 L% O% z, w \- T* c
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" e* |% r, i+ q2 U/ T0 D. [! ?
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │, p+ F% L% {$ _0 p1 y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ n% N8 [% J0 P! _6 N, I- r
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 y' |1 w2 E/ T; R- K│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
L5 c% o0 f+ l: U' I; N- ^. H* |│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │/ C) {# i/ F$ q) J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │8 g. f' y" X' U q! f' g1 w$ L' G' v
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │( n$ N5 e0 W- [$ ^
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 J8 s! ^5 n- B- ]
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
) B: P3 G3 N6 Z. t│14 │Spreader│16│30 │ │** │Creates a large explosion │
& U7 i c/ M `- I$ n│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" g( r* i6 O7 f9 G+ s* g: G* y+ C9 F
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
) W7 K) D, k" b p4 Q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 w) d" f5 T {9 C% d- K5 J( }& A│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
5 h- A/ R& F: x│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! ^! ~6 y2 \. x4 }│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 s9 X6 h4 }# D" P- R) n# y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
+ Q% g5 [, [5 l" ^- E" g5 r* U│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- [+ P; a7 @1 G1 j│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │ }7 M2 A' b+ q {
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
5 R1 y& H$ ^# N9 u' F/ C│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& P8 U5 u: a2 C- w; p3 @│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; Q: \# _" a: x9 u) ]$ h
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │+ O8 X/ h/ ?: F( @- d
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │. K! a# D& X1 R. o
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
) u6 q* X& X% a, ^│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, X9 h% E6 b/ \2 X3 @
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │2 j& r9 ^6 O5 k4 b# a
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ J, u) e% E8 r6 m. c1 J. Z2 ]
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │* v8 K* M, d+ ]
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │. q. e4 `9 C3 Z5 C: }
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# E/ N! a/ F8 W3 I│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# \; t0 [6 F6 E: z
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
' s5 f; a3 A' I, `/ k/ N0 Q$ v+ m│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │ }5 F7 _% g5 O; R+ e
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
3 k. B3 u! [: X4 `! l! l' A0 h│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! U$ G3 X \0 u7 x0 |& ]0 M│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: `+ e* U K7 q) R" [% `! K│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
* ^/ i" j, V4 p* d│43 │Slasher │12│240 │ │*** │Cut while A button is held! │, }8 G2 q) w+ P
│44 │ShockWav│10│60 │ │* │Shock through enemies │
! ?' `- d0 d, R$ y│45 │SonicWav│26│80 │ │** │Shock through enemies │
% j# o' }1 i) L7 x$ w! v% N, n│46 │DynaWave│42│100 │ │*** │Shock through enemies │
, O9 m8 @/ U6 |) \7 ^│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 _- L4 _% Z& v' p% u- y
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# h+ h8 D f; r│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
2 N5 P, I- b7 q' h" z6 {$ q Y│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
A; z4 m: x- c+ e+ @& H. Q% H- H│51 │DashAtk │11│90 │ │* │Dash through enemies! │% X6 [, R7 J2 X5 t: q: m
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- o2 ?2 l& `) h. s/ R$ b n. s: k4 W
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │& b, h# m: l# |7 `6 t; t
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
" Y$ I, X# y! z2 K7 f9 x8 i" x# }│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
/ h1 A @; J" b+ D/ z│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* Z$ k; `% z3 Q. `
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 k4 U# c' L6 B5 S│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │' p) B4 H& U% G
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
0 w* S. v0 {1 f0 {+ _│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │% D" e: r: r/ P& h# E6 u5 H2 i
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ S: M& e. ^& ?& Y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. e5 }, ?" O, Z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 m$ k7 i! e2 ?. n4 Q, Z3 V+ L│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │0 C7 {3 T$ z @; E- h# H& r
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; _) u6 J3 b3 Z' W9 m6 T│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& d+ m2 n6 {& l6 F3 g" [) _
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) g/ {$ Y4 |% s│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 {3 K; x1 T( q& J$ \* ?' Q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! `6 N/ [# P! }: p0 x' ~% _│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
) O$ u" m. i5 ^│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 o5 p, X2 Z: F Q9 b; g1 y│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ h& J3 T5 q8 }* O│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │# x, ~/ L2 D5 k! H+ B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│3 U5 k" T1 a. i7 b' `& q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ n" D! @1 Q9 {+ d% l8 m) L/ M! T7 c
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. g2 J% }; h3 p3 n
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │, V6 q+ {& B6 Z. N7 A# H4 R! W* A8 }' P
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- Y$ a0 p) v1 u( r│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ s8 M! j0 w! L& J" m
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' r0 R* @" k* O! W$ o( B│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │8 k( l9 k9 T8 j: l3 G
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │; a! h, O3 l# w
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ q" g$ s2 c. ]2 p
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
4 P) i* z7 p# k│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* h$ X3 p/ F0 J& q% @
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 j' L! y3 f5 ]* j/ x, @8 U
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: ?; a- L# d: k) V' R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 C: H( s; r( Y1 S) W. j│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
* K3 m% D; d8 i3 ]# b7 i* P" B1 t. ]│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │) @ n( q @4 _( C! p B5 h( _
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │: m$ d n, a) i
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
, }" h9 X5 m+ ]$ z/ R( K│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, C. g) a$ ^: `0 I! t│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
) J B9 r% e3 h0 Q. [/ `│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) s% i9 Y& h3 [; L8 S; l│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ e* @9 }# M7 M/ a u
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
. X8 b+ u! @- Z1 N9 K│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 k4 g) Z( p5 y3 G: t" O0 H9 `/ w│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* k' J7 n3 V: C7 b' O! z0 H5 A) h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ q- [. I, X7 [/ _8 B3 ~
└──┴────┴─┴──┴──┴───┴───────────────┘" c0 N; B- b+ j7 o6 O4 ]8 b' w
: G/ k# ?4 b# f( g- {+ ~
StdrdChip (Part 2)- D/ U+ ~$ a9 U
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 d. r8 m- j' V6 K2 z; ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 K, @# z# j! Z' q! q├──┼────┼─┼──┼──┼───┼───────────────┤
, R- r9 [) n0 T8 @6 r3 C! q7 K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│ U1 G5 v2 r9 l! x% r6 v2 _
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& N+ [; S* e' s% i3 z
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 J, }; o' \8 h! x│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
7 S( M& \3 v" V' \& ]; y% m│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │$ w$ `+ D5 F6 Y# Z' `4 r
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ S. g' s* ]1 A' i$ C5 V) w+ I
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │9 X# K( h2 t$ c
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
+ q; V, c# _0 L8 e, N" f│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 ~* a1 A7 k+ `5 p5 d. e5 B$ d
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ y* z1 C- e8 ]# Y' @
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
( N" K0 }" M9 c$ c, @+ q9 F3 Z│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
$ l. T/ x/ d/ }, n│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) Q! m0 }2 u+ d/ G8 n. e. }
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# U. h) R3 Q. `7 @, O
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │0 `, ]% U. J" p2 {
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
( _1 b7 y- q" c0 \! r5 {│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │0 o" Q! e" X- \, p
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │: Z$ y" Y; W- W
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" M% f: j; j5 b6 F
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# T" s+ h' `5 O1 {│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
# K% ~9 \" \9 S+ n│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 ^, b+ ]; A# |7 w
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. [# A: k/ j$ Y- V c2 Y5 _
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 a \# @1 D5 k1 O2 v7 ?/ N* P1 u- N│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
6 k4 @' L( S" b) V% S, f# Z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* p4 @1 j! Z1 h+ \
│126 │Rook │30│ │ │*** │Protects you from attacks │. v2 R7 j+ a/ L: f8 j* B* X
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
4 G# f# v2 ]! b$ t│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! Y, P v. E2 N% h( ]' {4 y1 _│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
& W- U/ i+ H: x│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
$ c( k1 {. ]! ]' y! ]6 M6 C│131 │Lance │46│130 │Wood│*** │Lances through back line │0 g$ c8 p' j5 X9 s4 `+ ^
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) D: L7 R1 r. J" l0 T9 u# L
│133 │Guard │5 │ │ │* │Repels enemy's attack │- C9 ]) ]2 t9 _5 R; \- D. ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. |2 U# n3 X+ r) B1 m; }; s│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
1 R* Y0 a9 P9 O4 X. `3 I0 e│136 │PanlGrab│10│ │ │* │Steals one enemy square! │( b8 k" e$ W/ Y( h
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
# a% _$ f. Y# h% h│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 e% F2 N+ g% |+ ?7 d3 t! c│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 I2 T$ j7 p" Z; o& G& b2 o; c│140 │RockCube│9 │ │ │* │Places a rock cube in front │4 T# S! a+ L, J7 }6 e* h; H8 f+ f9 i1 `
│141 │Prism │60│ │ │*** │Prism fires randomly │3 t1 G* E( y$ y" {
│142 │Wind │14│ │ │* │Windbox blows at enmy area │% F# u! W9 h2 h5 W& {+ d' W8 \
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
" e2 I' b' `: \│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 T1 C: t' W2 @/ T y0 n
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 K3 u8 Y: U( A4 V5 e8 V3 i) p J│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │( |* ~# I: x+ G! u1 j2 v
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% n+ G6 M& D" ~- b: n+ _│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 P' R7 |* i0 @; A6 u, h Z│149 │Recov50 │14│ │ │** │Recovers 50HP │
+ H* Q( j' }9 c, e3 ~0 f. Q│150 │Recov80 │20│ │ │** │Recovers 80HP │
* D# S1 |. I3 @) I7 F1 Z. g│151 │Recov120│35│ │ │*** │Recovers 120HP │( I6 }, v' ] w' Y+ D, t* M- I- E
│152 │Recov150│50│ │ │*** │Recovers 150HP │; S4 e& l7 M/ r! d
│153 │Recov200│65│ │ │**** │Recovers 200HP │
- b* _! J9 E: h N. r6 M' X" |│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 C6 F0 b* v" ?2 ]7 S* K│155 │Repair │8 │ │ │* │Fix your area's panels │
3 T0 f+ R9 n2 A! t│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ U+ z6 ~7 ^1 M* J│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
6 @% @4 F3 A! P$ Z( `& B" Q- L│158 │Panic │14│ │ │*** │Confuses enmies if you are │: B5 m' a/ H5 Q, K5 o% a2 _* F7 n
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 K9 X% U$ z0 z5 B3 ]
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, @7 w/ N6 P0 |( ]( M│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# M, I+ W- `3 F# V+ d/ L2 i│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
9 c- V d' Z) m# \' d* P│163 │Invis │11│ │ │*** │Invisible for a while │$ {6 t `8 \3 M
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
3 \" D0 S# n( O1 a( G6 e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. a9 ~9 S. j) B" F: W: W/ j- c
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │4 w2 B, S, z* s6 @
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! k$ M4 k# y) ?. U1 X/ a% j7 D
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 d8 M8 j- I: {* A. D. Q& i/ f
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │; E F! D" F$ e: J0 q7 m( v6 |
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
% U$ P! ?* ~' ]& Q& ] A│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. s8 @- P" q+ J* E: v, r6 r│172 │Aura │55│ │ │*** │Repels attacks under 100 │
* U: }* G1 \" M' p! n; M│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- l s1 n' L3 h: T
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: W) a6 {# [4 A, p) O
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& t3 I' F/ k* v
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 Z0 G8 ?; r6 F0 x8 `
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% { ^4 ^. l+ b, z! |+ Q│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
+ E+ g0 M0 R' w8 W│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │6 S0 ~. b4 v$ y" ~& g0 @, o
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
. K# c9 @7 g3 z7 p- Y% _│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
3 j! x9 o6 M( N& I/ B│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 C- t, Q9 b, {; k
│183 │Hole │55│ │ │**** │Open hole to dark world │
0 ~3 T5 B* P) C- v( s5 B) e│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
( q( o. i6 t5 A2 |! l' b│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 [6 k& S8 F& d% Y9 E% Z
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% ~& R; |7 j" h: b0 _│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 X* t# \1 F( j* J( O% R( V: I) [
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. `" F& `/ D) H
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │" t+ s7 k. \$ o
│190 │Snctuary│54│ │ │**** │Change own panls to holy │# ]2 n8 F8 C6 y! k" g
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ O* \/ D& c" X' a1 r* r/ _
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
l F) V6 \6 A) J# b│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 D. s" f3 }$ O3 f9 Y) G$ L│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │& i$ ^2 g X% `0 f/ U- {$ l: s2 B8 j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
# j2 a& u. p' K6 O1 o│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │0 U5 O9 L& a; J
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; {, a1 V( V% H( l D7 a: V$ I) w│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │$ K1 D) u: i6 s9 o7 K2 K8 E) N! d1 W
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
8 q# e3 ~. [5 P- e- @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 N0 v; W' t2 Q; B) ?4 ?% D9 d└──┴────┴─┴──┴──┴───┴───────────────┘2 r; u3 p3 S7 r: C
) {! \: C8 O* u2 v( y0 x3 [! s2 F
h q) m( K) X4 z& g' i: zMega Chip
6 k( U( Z* L" {6 q┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 v7 u3 x6 y# z$ G│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 B( x" x% K: m├──┼─────┼─┼──┼──┼───┼───────────────┤
" |( U2 u7 J8 _/ `│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) a: m+ e X5 i( \! \│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 b+ h5 |: E+ k5 V│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 w1 |8 k. c# h
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │# w" N- C* ^! X6 L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 q% t+ t2 I r8 ~! Q# G7 _
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ g! p! m) i5 ]7 N/ d x6 i
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │% [! [, r. n4 s
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- d c. {( z4 K4 C, R
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │% x3 F9 k+ M( `8 O6 p% v7 X, N. `" \
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│5 w; P$ x4 i0 d2 ]
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
$ n8 X% S. U! Y, t- s7 c│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ \+ y0 Y0 b. K: O4 M│13 │Guardian │82│ │ │***** │Statue punishes when hit │
[& o; Y6 v: n0 P7 ]│14 │Anubis │90│ │ │***** │Anubis poisons enemies │. y+ i8 E. D( l) S% S+ [
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
) y8 Z! M0 @% k: A6 i│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │ Z& t) e1 x- P
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │4 \& K9 G0 Q4 s' b; l: C, I
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 I2 n, s6 S5 e/ `3 D' ?│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │4 U7 |6 x- l) ]( C& P
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │$ U# G" B9 E- ?* E. |# _) G
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 |2 i0 n1 u A% a X; R
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 j1 ?# t/ d) I3 w7 j9 ?│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ ?$ N: o: ^+ Z6 J/ m$ ]4 [
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" G2 F9 F+ a8 `1 p
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 }7 r1 B- _% o- ~
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ S% m2 p' E8 a# H. w* K* d0 }
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 W- d' t; L( O, Q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' F+ i; d% y" H1 i0 l, p0 }│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
4 h) K1 h O9 ]8 | n5 ]│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │# g2 A6 s; y! T" s- t
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
* ^ p- q, s$ n8 `│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │. F% O5 k# ^( i' n' J, d
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
7 A3 z/ o' t: `3 i4 ?│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) U: M- _1 R9 A) F+ z z2 b9 T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
# ^" o! y* d( n' h) R) ]! N9 D│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │6 B- c7 Q8 Q1 T" u, c. I
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
7 E; S3 X" Z! I1 E$ [│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │& q0 V( [3 M) r9 k: }( R; C6 o
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 e6 p8 F4 t( D, m& V│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
- }* b3 Y- ^# h4 P; S+ ~2 V# W│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 R$ S3 M' c7 Q; s│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
! s7 ]- R" V; t1 Y4 j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: ~$ P/ _7 a" U6 U│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 {$ K, v- ~* t2 R1 P$ _│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& K {# ~6 T- A: U
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& q! x! W. P3 U" M& d3 x
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 l( g9 j( k, J. B
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 T. B4 I9 i' J2 ]* l│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
" G0 |9 z2 D' i% M, h% |│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │* q8 v$ O& G1 h- f* P
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 d& X a$ S+ ]6 Q6 ^' j# \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 o+ h9 U2 x U6 S& `+ t8 { K: H
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 }9 }5 n* A: R7 R/ o│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& y, a$ C! @- E( |, x) T2 [+ R4 p
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, a/ l6 c7 E- a; Q. N│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 w0 H0 N& g4 X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) v! G( _$ \ q# E
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 q4 a" I# q) O* I% r) c. K t│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
. u+ s& ^$ o7 s- x5 l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ C& T: u: A/ l) o│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
; N. E. J& R& N: f& S│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │8 v9 P% i; b6 q7 `7 Y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │* }3 h, U. @$ q, n* q8 L" J5 v; n
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ w0 V# {3 \* u0 Q
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ Z w4 c3 a6 ` q: W. l0 _│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 j9 \( G# L4 o
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ f% {( j/ ~6 B4 ^2 O# \$ Z
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* ?: H& r G. M, i
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( U) J7 R4 @$ F! g; Z8 X; Z6 M│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ A/ O2 |! o. c4 z6 R8 y P4 x6 S) @0 ^│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │& U) Z! u t% P* u/ S4 G3 V( c6 r
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ Z$ ]2 j& A1 {$ {
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
! B& I- L$ E9 O│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; a% x2 Q7 q$ y9 e Q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 U" v7 C1 M. D& Y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* E- i1 n' }0 ~" w2 }3 H7 ~3 h│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 K, j1 s4 L4 }8 j% l│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ v) q; S( \6 c4 r* M9 q! e9 N& D│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
9 j5 e/ I n Q* K% W, v' ?│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: W/ c7 l2 Y& q: P7 J│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │0 {0 l6 {1 ~; ?$ q# B
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 ^ x+ V% G' Q, A5 T. F) j9 w' F
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& X# j: Q3 G+ P6 n" ^: `│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( `; F( Q: Z* y+ m7 \/ x; @6 n3 @
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │: g5 K: t7 Q; e* @4 Y
└──┴─────┴─┴──┴──┴───┴───────────────┘
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; y( u6 r7 i; i [2 A& r# R
GigaChip (蓝版); {. q% M, q) {% g2 {8 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ G( U5 X3 W1 D6 X$ ]2 |' V& L│编号│名称 │MB│攻击│属性│稀有度│说明 │
! a5 K' ^& Z5 L, l0 E% m9 ]├──┼─────┼─┼──┼──┼───┼───────────────┤
8 f! x, m# r3 L+ M+ z" Q$ z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 l: s4 w" Q- S1 e: ]7 y' v│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 B2 Y1 H9 b# _! e
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
) s# J, h: M) j' N3 h│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │6 X Q+ o& L* t7 i" p( R. F2 t! E
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 X$ \* _4 c( ?9 [4 q T│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) Z# |+ g0 x# `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* k& m9 a% {9 j( V4 i7 x0 g% @1 E│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 [9 A3 G# y# d ~/ A0 }│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │/ \5 v3 P; o Q- F
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ N8 B7 A' @8 z4 U% o. G6 j; n- S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
}1 q: H/ o: G0 e6 W. D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
" J7 C& G" d0 x0 W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │. I( b' ?2 f$ Y( ~( @- x' f8 e
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 H0 o; p. _5 U4 E, U
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
m! F$ p4 K* D│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │. [4 v; U* c* T' u+ ?* j7 V7 t
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, _$ i- h4 k' s+ n9 u! U
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 ]4 r$ T% p5 [
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │1 l2 u5 r( ^+ K" p# T4 n4 ~8 ~+ j
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │6 M; q: \+ [+ {5 Y X3 j6 y( g
└──┴─────┴─┴──┴──┴───┴───────────────┘
. @ O. M7 R, R+ M6 Z+ U$ F. ~) b( f6 |9 A( l; h
GigaChip (白版)(只列出与蓝版不一样的Chips)
, e- p4 J0 ^4 Z( v& S* _& H┌──┬─────┬─┬──┬──┬───┬───────────────┐3 c2 @. n6 w" c- i5 |) z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! D' V5 q4 n9 v; @/ L, {- k, |├──┼─────┼─┼──┼──┼───┼───────────────┤4 c# f# E0 k* g' t
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
; }- O( n- Y3 f6 s│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# d7 ]4 l0 d" N T" B│4 │Balance │60│ │ │***** │Both Hp reduced by half │! y3 G( E* X" w* w! t) v& z
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
5 A1 N6 X, C% ~, E5 r7 w# g2 f. F└──┴─────┴─┴──┴──┴───┴───────────────┘ |