Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16798|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 O- w$ B& r# a) v2 j
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 }; t; B. }% a$ G: i( g
■● ■  NintendoWorld    站友xliz原创7 i' k' k! i2 B! n. L5 ?- K
■ ●■    http://www.NewWise.com & C- K& S4 p0 A, R" O3 g  P7 J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 U* n/ y) x0 b  T8 Q% W
) n/ h$ f. d& B* I+ Z. `
6 Y* D# U9 U& U& s7 F7 p
           洛克人 EXE 3 Blue 卡片组合/ q$ V2 G4 h/ T' o- f' p% a5 U
% X3 E# a# @% k5 I/ @" A; I% N* P
2 F+ ?$ {- p" Q4 _5 x' ^7 _# r/ M" B+ `
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 l+ w, H# |6 z+ N# d8 o- W大家要看日文版的P.A.或详细攻略,点击这里吧!

! }0 V' Y$ D  J====================
+ U! l3 Q4 G9 X' b9 H; D; m4 G希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) c* Y8 \: T4 N  V8 X

7 u  A! K( ^/ [# D以下内容格式如下:
- G' @' E4 Y! N9 L( l! O& e+ p2 C; @# C* Z" ?* O
编号    名称( g1 z4 R' }: z1 i! J
说明
+ a$ B- \. `7 b1 o组合方法5 s2 U5 n0 R3 F( H& k
---------------------------------
4 M( E! T: u1 Z# {* E) {- @01    Z-Connon 1
  f2 A! x  T/ P8 Y  [Unlimited Cannon for 5 sec
. h) ]. i% |) z8 V8 s4 KCannon A+B+C; t" u2 D3 C$ h& m
Cannon B+C+D
0 ~- @# f; B5 R9 \/ SCannon C+D+E; B. J0 M+ Z3 n6 M0 r
9 b( E* Z2 B; I! o3 d+ ]. a# r; g, z
02    Z-Connon 2
* I/ F+ J+ n0 IUnlimited HiCannon for 5 sec
/ m9 d/ k. ~- _) WHiCannon H+I+J
, W# m& H$ j9 K; S1 T  A( s( UHiCannon I+J+K
0 R" G0 P% H* ^HiCannon J+K+L
( G! [9 |0 j; _' }0 ?% L, ~+ a; U
) c3 I% r1 ~- w# e03    Z-Connon 3! Q5 ^- ]5 @# L) Z! a
Unlimited MegaCannon for 5 sec
4 C, |' }0 j$ o. B( _7 O/ r. C) dM-Cannon O+P+Q/ \) i7 \  h3 @
M-Cannon P+Q+R) s( n6 Q, ]9 x, M; H9 }8 ^
M-Cannon Q+R+S3 p% ]' {) G# q; e
' {! X. {9 k9 B& v2 U
04    Z-Punch
+ ?9 U3 U0 c: J7 FUnlimited GutPunch for 5 sec
) d2 z3 s# ]" p+ h. `GutPunch B+C+D! |* Q& Y1 v6 F5 t6 k5 p
GutPunch C+D+E
8 j4 C4 |# j+ T9 R- TGutPunch D+E+F
" u" ^0 J( F) \# }* {! F) E, l+ d2 h8 V1 t0 ]! @' |' E
05    Z-Strght+ S- }7 O- G, S4 _
Unlimited GutStrgt for 5 sec' p$ y8 `0 A( O% L4 H! ^+ j
GutStrgt O+P+Q, y6 W; F( N$ z- i) g
GutStrgt P+Q+R: X" w! v2 V9 a" h+ v7 ]
GutStrgt Q+R+S4 k" w4 L( Q: U, D# m+ b; l. Z
* N8 i/ Y0 S- Z8 m" Z
06    Z-Impact
; I& x5 i; L8 k! P: l5 [Unlimited GutImpct for 5 sec1 o! Y' w. I. `& x
GutImpact G+H+I" t5 V- a  I# g( D2 ?: w
GutImpact H+I+J' N7 q% {# v3 z: m
GutImpact J+K+L
2 x& K$ f' |* R: i- {+ j& R% T: i1 T, L
07    Z-Varibl
) J* X6 q. ]! B: {Unlimited VarSword for 5 sec. A/ V# I  f1 H
VarSwrd B+C+D8 i0 u) j; [" C
VarSwrd C+D+E
; l9 k* k% S& k" [. JVarSwrd D+E+F
2 T6 P( u% ]2 o4 Y$ G. @3 |' V
& z6 ]2 U8 ?! J, f9 {08    Z-Yoyo 1
* L; }$ O, \  T+ Z0 `Unlimited Yo-Yo for 5 sec
( m0 b4 e. I7 C1 TYo-Yo1 C+D+E
7 ]" Y3 c; n9 k- o) Z+ m$ I; L1 w& aYo-Yo1 D+E+F1 s: K3 g% h+ J/ p7 Z' E4 r; @
Yo-Yo1 E+F+G
; _! S% b! M* |7 q- Z) l4 c- A' e2 p* x7 B# c/ Z
09    Z-Yoyo 2
1 T5 ?, R9 S8 c& Q- a) hUnlimited Yo-Yo2 for 5 sec
0 S# F2 C* H+ J! pYo-Yo2 H+I+J# d2 d% w, N) s9 U# B1 P/ ~
Yo-Yo2 I+J+K
; z1 l1 p) E7 R' D8 x4 r6 ^Yo-Yo2 J+K+L
6 l8 _9 m, K5 C+ K6 B
! |# m0 O% w, G3 X- p10    Z-Yoyo 3
4 x$ E+ y. [* J  tUnlimited Yo-Yo3 for 5 sec2 y. H  n' n8 }  T
Yo-Yo3 M+N+O
# U" k& {6 p. I/ Z% r1 YYo-Yo3 N+O+P
2 E5 A3 L. G, \2 p; HYo-Yo3 O+P+Q( W$ L' h, E6 M& A& i* `) R9 i
( ~( U' O( |" c3 P' ?& ?. e+ j
11    Z-Step 1/ Q0 q" f4 g- @* m7 U+ v
Unlimited StepSwrd for 5 sec' E" H7 K) E) l- g9 h) i9 s( f
StepSwrd L+M+N! {- p) N! a" I
StepSwrd M+N+O
. s/ Q) Y# ]  c- s. rStepSwrd N+O+P. E; u0 ]3 Z3 `9 l

0 V  i! K8 J" T/ b6 u12    Z-Step 2+ O/ ?2 G3 b" C5 I) I7 q* k; ?; J
Unlimited StepCros for 5 sec4 _; `& ]' O3 W) Z4 [1 S* h
StepCros P+Q+R% O- W& f  x( O- B' H
StepCros Q+R+S* W( O6 F* @! J6 i  `& |
StepCros R+S+T
& ^: p+ Y- @2 p8 e: ?7 z" S4 t
8 f) Q5 i; D# V( J8 E+ j: o13    BubSprd
7 z; v4 D# Z3 d& k' BAttks w/ spreading bubbles!9 r0 j- z! W( H3 H) e
Bubbler  C+D+E
: i+ k( o/ o$ M; m6 p  BBub-V    D+E+F7 g% h7 w9 t9 C& x
BublSide E+F+G7 q' x. m+ ?* \# W. G+ _
Bubbler E + Bub-V E + BublSide E) {( O3 l- i/ q9 I, p! l9 B, U$ U
' F2 q! t  l0 O% u/ u
14    HeatSprd  g& ?2 \& A# {* e: A' s
Attks w/ spreading fireball!6 t: g! |/ I4 j2 Z- P+ N2 @
HeatShot H+I+J
1 L# {  Q8 Z0 k8 X" @Heat-V   I+J+K2 R# R$ m; U$ @" s" o* Z0 H% C+ ^/ i& M
HeatSide J+K+L
9 |) N' I$ R4 @HeatShot J + Heat-V J + HeatSide J
- i- `0 G/ j' h7 U" ?1 w* n3 S$ c3 V# `2 w5 ?' I6 Q5 a, O6 m9 i' m/ B, E
15    H-Burst
* L! ~! \6 `) ^& pCreates a giant explosion  A, Z# Y) n3 S: ]0 w
Spreader M+N+O
+ X3 Z3 R' D/ m" DSpreader N+O+P. m" H) e( f: y% K+ L* o
Spreader O+P+Q
0 t6 i6 a1 E& c+ J+ ?+ R7 d, e8 W' I* n+ l; ]. a: E
16    LifeSwrd$ t( D# a0 k, S8 z$ z
Swings a huge 2×3 sword!3 C' a, w& f0 @+ k0 E% B
Sword E + WideSwrd E + LongSwrd E
" h, @; T, R* S3 `! l$ {Sword L + WideSwrd L + LongSwrd L; }1 c, {2 E- E
Sword Y + WideSwrd Y + LongSwrd Y
6 R& C$ k& p) B, x+ W2 B0 B  z: C6 i4 u# ~+ ]0 C' _
17    ElemSwrd
# l) T; l; W7 A9 X( d8 ^5 y* ~Wide swrd contains 4 elemnts
. q( {% x2 m  a9 s. a5 VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
' W2 {) E, R* t* `FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ ?5 k/ F" n8 _+ i- G4 |

) a+ i7 n; h) V' Y18    EvilCut
# |! p9 @& c! t! a) s; f5 f; \Step up 2 & make 4 atacks
# C- `$ d$ n) X# F  A5 WStepSwrd P + HeroSwrd P + StepCros P5 f4 U7 e* G. z! C
. B, [# X" k5 U! \, n+ v( C
19    HyperRat
) {, _, f. k3 a! b6 m  z, kA giant Ratton charges!
7 U+ u$ b7 ?9 x) q) @8 c5 dRatton1 A + Ratton2 A + Ratton3 A3 T6 O# O7 Q" h% \9 q: T0 x
Ratton1 C + Ratton2 C + Ratton3 C9 B9 h# ]* ]6 ?( L
Ratton1 F + Ratton2 F + Ratton3 F# `! O* ]- J/ F1 j* A& c0 s

5 k: k: R7 Z2 ?20    TimeBom +% D; s" R/ ?0 c# m7 R
Sets Time Bomb in enmy area" L6 t. W& I( c9 s3 Q. d& b- _
TimeBomb J+K+L
0 f' I% x! S% u0 ?( z. vTimeBomb K+L+M- [' c+ u: n& E! ]
TimeBomb L+M+N
, K4 }* T6 ?" v! s( ?
7 f; y- l1 E/ f1 t4 w21    GelRain
, p" C, U6 i! jGel steals squares
0 d6 S' ?) ^. Z7 H+ }# P1 d" jMetaGel1 B+C+D
/ F9 g* o* w- C9 G1 E" eMetaGel2 E+F+G
4 r5 w0 _8 j8 P8 J5 e: BMetaGel3 S+T+U
  ^$ k$ M) ^9 B: E- k* b$ F+ S4 q, S9 _9 G8 p0 I
22    EverCrse! V! t8 Y% `) e5 U6 A0 ?  j8 q, y4 O
Shield chases enemies: w/ I  }# ^$ s9 J! g% ^2 F1 j
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 k: ?& r6 ?7 }1 Y! F* ^. f# S" mCrsShld1 L + CrsShld2 L + CrsShld3 L
+ u8 ~9 ^% f$ B  H# r
: n8 X; y7 o+ M* J& L/ q23    MomQuake8 w1 ]: T! ~) b! n2 Z+ C' ~
Awakens Mother Earth!/ T# J1 b0 B5 g
RockCube * + RockCube * + GodStone S
6 K! U. F8 N' ?3 |0 O, ^6 x/ w% j! x) m6 H& O5 @2 q- B: p
24    PoisPhar8 S6 d  h( m5 M7 O  C) y5 y2 M# o$ u
Pharaoh generates poison
# |4 ?( d8 w, q6 y3 hPoisMask A + PoisFace A + Anubis A1 ~6 C5 U# O4 P# i& r" e7 g  W: \/ x1 a

) Z* @% P0 \( F2 l* a9 d25    BodyGrd; p1 Y) r* z# V$ p8 S! `
Bodyguard takes out enemies# b8 g1 C6 W+ J- O1 j: L
AntiDmg M + AntiNavi M + Muramasa M! ]5 ~+ w* U) s6 B( S7 {5 {
9 [1 U& b7 o( V
26    500Barr  ^+ ?, c5 k; z3 N
Barrier absorbs 500HP dmg
6 n4 j( r% b5 y% yBarrier E + Barr100 E + Barr200 E5 c$ Z# ?$ H" L: T) v( _
Barrier R + Barr100 R + Barr200 R
( l$ `" a: V- ^* ^' E- B  h$ {4 J6 _' S
27    BigHeart( I5 }2 ?+ |+ B5 c- R
Attacks, then heals HP!- z: n, P% g- k* |; c
HolyPanl R + Recov300 R + Roll R
1 Z" a& z, n' d* Q$ n+ h0 [6 tHolyPanl R + Recov300 R + RollV2 R
) o" R& J9 d7 n8 AHolyPanl R + Recov300 R + RollV3 R
7 z+ e7 p, Z& \2 {( n
0 x  p0 Z0 U# H28    GtsShoot9 D) Z- k* p/ k$ {
GutsMan throws MegaMan!
* Y3 @8 n/ J! f3 w( R' IGuard * + DashAtk G + GutsMan G2 i9 o0 r% O* t& |. |
Guard * + DashAtk G + GutsMan2 G% C: _; m# N+ W5 s0 R
Guard * + DashAtk G + GutsMan3 G' R' K2 d* P2 Y2 I( A) _! {! _
Guard * + DashAtk G + GutsMan4 G# I3 Q: d9 \* [+ }5 q0 V! X5 u

3 ?2 ?, X# \8 @3 ?# g" ]29    DeuxHero% I  _& _) j9 H& V+ P2 ]
MegaMan & ProtoMan team up!
+ c9 i4 m% \2 d' b5 n* vCustSwrd B + VarSwrd B + ProtoMan B
( z( K6 Y. V/ L( Y3 b9 L. q: `CustSwrd B + VarSwrd B + ProtoMn2 B
+ b$ Z3 x4 s3 ]  F5 LCustSwrd B + VarSwrd B + ProtoMn3 B% D, C0 @6 W0 I* _% y2 ~1 F
CustSwrd B + VarSwrd B + ProtoMn4 B5 j5 m) M2 c; a
8 E1 ~) R8 F  k( {+ @
30    2xHero/ c  ?1 S8 H- U; I2 ?
MegaMan & ProtoMan Dual atk3 n5 V0 [! P4 a$ m4 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* E" A3 N& w4 [. w: A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& H1 |$ ]& z, Q7 S  p; b* i# m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B6 o5 P( e7 h+ m* i/ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
9 V! N4 x0 o# ?7 I7 k
+ i9 X& R( o- A$ X5 \31    PrixPowr
, ?0 F9 k. g7 K% Y3 Navis attack at once!
. ~) x; d* {" n  u3 M$ PTeam1 * + Team2 * + KingMan5 K
/ W" T* w% v, ?7 x$ _. b1 |Team1 * + Team2 * + MistMan5 M
! a6 g8 c: `2 d5 l& {" m! JTeam1 * + Team2 * + BowlMan5 B$ l5 h/ R, |8 N' Z% `

% d/ {# o, E& R# Q* [) k3 ~32    MstrStyl& t- r' \3 C$ d) l# H# {5 n
MegaMan unleashes his power3 J- ], D; G/ z1 B5 u6 H: r
Salamndr * + Fountain * + Bolt * + GaiaBlad *
% f# g% I) _+ L! j' ]7 R9 b3 E5 Q* z0 A  W
StdrdChip (Part 1): a: }, @" H, W2 V  s, i& H
┌──┬────┬─┬──┬──┬───┬───────────────┐8 b& m; ^3 C1 [8 _1 j3 D+ \, F+ z
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, ^/ H8 j: {7 f1 n├──┼────┼─┼──┼──┼───┼───────────────┤
, E0 Z2 f5 N) b" h! S4 r│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; X, A1 v- {& ^3 M  U) A' Z) M│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
6 I9 q* F, Q) s$ m# u1 H│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" b4 s+ R7 \) y% i; B2 ]1 Y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
1 L- P! b- @( x' {+ ]  s5 [│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │9 e$ l( {: |+ W, A
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 x* J4 g) a: O$ R0 d│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! r2 C( o6 J+ m# @+ Y; c│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& u/ _" k2 ^: x8 o6 Z: W
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │) Z# @( q; b! \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" o- g0 V& D( ~: L* M│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" a6 T& I) T% }$ c; L
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 k- u6 ~+ M# |9 c; o
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ ?: ?' a; B/ W4 E: Z! I/ s$ n│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
3 `9 }) T/ |. J- `& A# R; n│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 y. W9 M- Q% q2 R4 H│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 v$ Z: X3 M( @+ u  K│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │, s$ {6 n# L7 L5 v% l
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
4 O( P, ?/ [9 p) H│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& ]/ j1 b1 c$ e, b. _" B
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │: s7 X. i3 |0 G( z! e9 |
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. }) z% q  y* W
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 M$ [/ |5 C. u& d' b& V│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
/ z0 Q" q; f: F# j) w" T% L: z0 a│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 u! d+ @" n5 M" X+ P│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │$ e5 Y" M  @( l
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
* \# E$ c& B, ^% g, J│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% ^$ i, Q9 }" F& A( B│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; D3 B: k5 t' [7 @5 |5 C. p, a; o│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( G: `5 O+ q8 A8 {0 A; a0 B5 P/ V. S. L( t
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │) Z; V. j" l3 G: s+ Z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │4 j! W; P0 ]  I- [
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │& z" s. V& V. c: g3 Z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 N2 a# e! E" s( h' ^& u* W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 @7 s' R3 o$ S6 w( ^│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 ^9 O6 m4 @: M6 Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( ]" Q7 r8 {" _' e. ~' ^  n$ N- z│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │% ~7 E, j; p! x& E
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │* E6 N9 C' |: y. \
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: w( {, a% E% g0 R8 y! R7 ~│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
' n: p, F5 e0 C- H3 X! r/ M! c│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: b  a& \2 j, ~4 V3 |│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 S" W; E- v& `% f
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │) L5 Y% Q3 a. _, n/ q1 r
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │9 w1 ]9 w% B; z: I
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │4 w1 l6 z$ N2 s. c/ ^
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 g& ^9 }2 D0 {8 A) A: m│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* S/ d' F( {* `2 S/ X9 q5 u│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! p" H! h0 H( v4 v# U│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │  R) i4 m5 u$ i: ~
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' Y7 k% ^8 [' E, a% ~$ P& }* w  j8 E
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
! L9 J$ N  B9 J) o, M1 _( S# o' e; W│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 k* ], W/ C2 c  L' x, h% u; g$ r* {
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* K3 \$ H! d$ T, ]+ d│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
; L- ^/ R. r) G( m1 y, P- Q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
' |/ n& ^  f$ M# R7 y1 O& G& n│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" G7 V: U& _1 M, k0 W3 \7 f- H  S│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
4 c. C+ J  n8 i+ j" d* B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │- R3 r2 s' _5 S# K! P' i" B8 R5 X
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
! _. I% R3 B, T0 W' C│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# v' b8 C4 a$ I- g3 e0 \0 |
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' @2 {6 d4 z+ j2 z│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 s0 c- E3 o& _7 I* W
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! T, S7 N  e: g, m│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 }* a* N1 A5 z! X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
' i' {/ g: S( L8 {0 ^│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 n! H2 E  F! S& e9 p
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 @: H* s9 {( D' @# y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 _7 G/ d9 i$ e' S
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 W8 ~. r  ^! p! F+ F# o2 n& [0 ^
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │3 F: j: Z% @; f6 l! r1 p
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 |/ U: [/ S9 D* q; X│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 D( K/ `3 w6 W& V# i│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& T  t* O' ^5 m( K- u# T* t/ n│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
( F& e; f4 H+ g* b, D1 h( u│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
" s0 C* H3 T7 E4 h% X; \│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
. D8 e) [; w& i0 q: H│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 ?  y1 ^' B3 a" G7 Y9 |
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 u) R; d0 O& }3 i' |& h, N' s) @
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
, a4 m$ U9 x  G2 M5 \9 K' i( B9 U6 R│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
! b- T! H( w- Q- f│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. t4 s5 J: w' l" f0 C6 A( Q6 O│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
& t6 B6 O1 r8 Y│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
$ M% n+ w7 f/ I& @) E$ |8 h│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 i2 R! I4 W# G) L; r% |. H│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
. ?+ O4 ^4 d$ {0 Q│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 u3 B  C  B( ~
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( `/ B9 ]# v- L. E+ v* [3 w( e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 d$ l  j2 @- N( S1 V3 r
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 [0 x0 u0 H& y7 H) H" H# |
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% J, _& f. b9 ~8 m1 b6 P. E7 V
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
( i, h5 s/ a. j- y3 w0 \6 r│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 M5 z) d: g7 f
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │9 J( Y3 o, [. @: T# B9 t* T
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │4 @+ [+ B) c0 w- p* `3 l8 Z+ h
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 M$ a" E3 O; p) ]) J7 [: [$ P9 ~
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
9 D# m# X( f. G│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 G, {) x( ^6 p$ o│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( h$ a$ ^% R% M. b1 ~# ?+ n
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
: D, W8 }0 {; K- s│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. l5 s+ z- L9 V+ ~$ i. B
└──┴────┴─┴──┴──┴───┴───────────────┘
6 U% m& M( o& L" [; A' c  f7 C
StdrdChip (Part 2)
1 c5 O# M) O. F% u1 B1 e; X┌──┬────┬─┬──┬──┬───┬───────────────┐
3 @# T4 l6 Y, S│编号│名称  │MB│攻击│属性│稀有度│说明             │) C) J9 M1 \, B- k* ]4 n- v# g
├──┼────┼─┼──┼──┼───┼───────────────┤* I5 e: k% ?' L+ I: N
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│- M* P; H! E5 q$ N) x9 F1 s
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* e8 T& {6 C& x│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
3 ?9 t  L4 T# V* f2 Y. r│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' l6 i* k# A1 T2 c$ l- D
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
( J% p$ r: [& C% o1 R│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% J6 |* {! a. |- g; C( Q7 \
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │0 j  J2 Q7 e* \
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# D' _: `' c) _' s) _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* @) _8 _+ N6 B- w
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
, M, H+ q. w" c7 m$ ^/ t8 g$ P5 P5 P$ e│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- w2 e# e- W) f, m
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │$ z+ a# W2 j' g) O0 w
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │$ H' I* _0 H& I) x9 g& k7 R
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" x* b" O! n6 D, c│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │, e" v# l2 n* |8 s2 G
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
* g0 {4 W, O7 u  d& \8 u│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 c' o8 R% p; I# j% ~( n) T  G│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │* M  v9 j5 k5 U( W9 J& ~
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& Z: J/ t0 a4 \
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 m% Q: K+ N6 p% g3 U
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% Q! [/ ~# y% M, V│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, D7 t- a! g. A' p; m% K
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │; O8 z( x: n8 f) {5 i
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
3 q$ t. F% u8 _1 J9 `- N6 p│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
3 R' J* @9 |$ r2 f  k& q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │- v0 z# I+ B: T2 A
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 @8 o' y7 p8 m) L0 |2 G3 e9 p│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
' n6 D' C, W2 ~( A- v! F: f6 r" Y│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │, C: v; n/ e. x  k8 _4 f6 M! S
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │, F( y: J/ F! U# \! }# O$ p! t
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
. e; D. H9 G  y2 T* E│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 A& h4 [( Q# N  ?* n
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
2 c6 s+ i& O& A) G8 ^8 U│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& Q9 E' R7 X' F8 L. Y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 e+ Y- u% v( V
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │1 n3 v3 g- x2 h- q- c( X9 F% }: u
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │( z" r7 X% n- T5 W
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
# Q# L0 u8 ]. y; m7 u│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ R" q+ m8 a6 B) i, B
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
$ H1 a0 B- H& Q9 _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) ]: M7 K& N8 i9 ?5 V' i1 T& u9 }
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
3 H) |7 j( f: ~$ k6 e│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
6 R; T# G0 P& o│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) j  v+ q4 X" k2 [3 f' k/ P( w│144 │Fanfare │32│  │  │***  │Take no damage for a while  │' ]# U; K% g  r5 a  W2 u
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 A" ]0 P- g* g5 J2 |' L8 P+ S, {* Y- z% s│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │/ V: o; X( i$ D5 G6 q3 |
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' y0 ?4 d2 z+ ~1 J
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
3 b8 E2 z, D0 B8 b. U1 P│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
2 ]0 I. M/ v! x7 m3 P5 I0 f│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" M& P) ^) z' j
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
$ S* Y, L6 l' A│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ c" v- P) n1 C0 g5 f# K
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
, m9 S* Z7 n9 R' O% [, b│154 │Recov300│80│  │  │**** │Recovers 300HP        │: y6 ^6 `" A7 U) W
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
: q0 `, i1 o. s5 G. Z/ g2 j; H│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
* b( k% F' U/ b. a+ m( x' C│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
/ p; x+ S/ j1 {6 I│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
, }6 o" p" S+ P; E& H8 }4 x9 `1 M│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! d8 u# \# y; W: g1 c3 X
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- w1 B0 ?0 ~! e  K3 ?│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: r/ T' h$ ~, G" N7 A( g5 u, R│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) n4 \' i/ {1 |5 j; `* Q7 k1 E9 S│163 │Invis  │11│  │  │***  │Invisible for a while     │( `3 d- s/ c6 o; O% P6 x* ^0 L) w
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* E# F' U8 \9 {$ Z( V6 u│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │, h/ W- c' t" y' ?
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# W" G4 h2 n, G' h) k: }* H9 }5 ]5 T│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │8 {! O4 m+ P. I& _& H7 |9 O4 W
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" @# _; S* S  G0 L
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, R! K8 S: K+ [1 \
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ j1 @. ?: ?- \7 c6 }1 c│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
# ^4 a/ I* c& i3 A│172 │Aura  │55│  │  │***  │Repels attacks under 100   │+ V6 y; B6 T# z5 f* e2 p
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │; i! g2 i' ~' f$ N6 I, R. V' L
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
4 m1 n; @1 |% `5 F1 @│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 e9 g2 n& x6 ~9 Z6 s7 e8 W% j│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │- i. g& L2 L# d
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
) U2 v" v, u2 d7 |+ F│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 W2 N7 V9 o8 v, M8 ]  I" W: t; A
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 K' X& A" j3 p* l│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
$ {2 M& h: g: B$ g$ L; J/ G│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
% _& A0 T1 s) {/ c( M│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 h* i, p' t3 T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% U0 d5 Z; h' m1 _│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │% K& h/ E  R; I
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ J! _* ?) a! V3 n7 j" R4 Y1 {6 a0 l
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │# V3 T: N  N0 C$ i( A; S! V! P7 p1 p
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# j1 T. N" N( z) r2 i9 a8 z│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ z: v6 m* x# A; ?/ B. B│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# I, v6 ^9 E8 k5 q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
4 H& N9 D/ A$ H& R) h0 g) F│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │9 y+ |3 H4 p& ?5 R' ?: y
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; T9 S/ G; U( K! E+ s│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 y3 U4 n6 E' `6 n│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │$ u0 ~$ g% x! z1 `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- s4 L3 Z1 o9 A8 O- ?" z│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │2 N! `2 N$ [  r1 x0 u" r
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │* }+ p2 p9 Y7 p6 Y
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 j. P; Z; d* @│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' Y  W1 t- I' Y% }8 o+ M# ^  Z0 o│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 W. P5 s: l3 s& U% ~
└──┴────┴─┴──┴──┴───┴───────────────┘  x; z) D6 r% k. C& S1 s5 R" X

$ u2 i. `4 x. N) P9 a. q& e2 X6 h4 N' b) Y3 K7 s
Mega Chip
5 A. Y2 r% m6 b6 U% f+ }5 m- v┌──┬─────┬─┬──┬──┬───┬───────────────┐
# N$ b3 Z# a0 C9 r! K) h9 _5 t8 s9 v│编号│名称   │MB│攻击│属性│稀有度│说明             │: b9 t8 c/ |; ~6 [. O
├──┼─────┼─┼──┼──┼───┼───────────────┤9 T: P5 z( ^" r5 Y5 p
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, j: ?5 L* n9 m, p+ x' i5 r/ |
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
" m" g; q* R8 F) ]" _  ~* X│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
/ _$ Q, v, h0 v% z5 ~/ N; u8 [│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │- F' H& J9 p6 X2 Y
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; ]$ i9 s! D- y# z) D' F│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! I  L2 _" H- j6 V% X9 I2 \2 m
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" k5 a- e& W+ b0 W3 n9 W│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) c3 s$ g; |# e, \% W& c
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │( v  [: j6 d, X4 o; F5 d: C
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
* L4 J0 X+ b& a- k│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 s' Z0 o9 v4 R* m1 j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) o4 D& ?6 K' y+ Z% A+ s│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: ~& Z; j- ?  i" g│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │  E1 X' ~- A/ N3 n
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 s' |2 r# j+ R# M7 t. `+ T│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │6 `& T- s5 _) C7 P9 ^3 O0 @
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │0 e) E4 M3 y; d( W8 K: \
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( E1 `, O9 e) x  H0 ?* [│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 ~7 F3 z) @* c4 C& r. q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 J. \8 d, v  j. W# N  Q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 X9 R% z; a4 n0 X) q
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │8 V- `) X9 P& ^1 V
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
) m; ?3 ~- |/ G+ P" O" S* a9 F│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
+ T5 M  g1 N1 V- {3 u: E- R1 ~│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │" ?0 k; Q$ @$ M+ l
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- k/ {4 s7 M6 e5 }: E' f' j3 E& H" q
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
* r9 M6 r  I$ m' h- @8 W│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
2 i' J  H: J; T, a# S│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ E" J3 D7 n  T│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: k, G1 d; e) M# \$ ~" H
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
# ?* D& p# l5 r3 s" ^4 h& i/ A│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% g2 a" c$ [% b4 B6 l2 g( D│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 Q  J% j0 U9 H: `) j7 e: b
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 F* y$ w. w; D7 D! M) J# N3 Z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │: \2 _& d% K9 c2 o; A
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │5 T' U0 x  {. @. L5 M% e4 o, N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 y/ k5 V7 `- ^! Y" V- {4 `
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 ^. {7 j1 W( ]! o7 H
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │7 L4 w2 B- C5 [  G, N4 D) G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! v+ k" U  G4 m% ]( G│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' l* d: z4 u+ _  D: I│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. U8 l+ g! x0 ]7 Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 ]- X- }- T3 n$ F# }  }│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │8 M& G4 ?# B8 c0 }( D: m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ Y+ _$ S# i2 d& A6 G0 Q, n
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │/ i7 _2 H' T$ J& m& ^' ]% l
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' h! z4 U/ b$ H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 \& v0 [1 Z: s6 f2 M9 q% Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* _" f' I0 t' M" v5 L0 P- e6 g│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 p* }0 Y8 n* A. O; x4 v3 U; E6 X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: a5 \1 q- b" _: u! U│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │1 f* C' M" R5 X+ g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 \1 t1 h$ J! U- E% s0 w6 O1 H+ m│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │& L, [' \. A( S# ^- K' G
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
) l% o. q; Z: Q│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. x- ]9 M( w" \, J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( W( m$ X  k; a( O4 b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
& X4 N) P2 U( N. w% W% o. z│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 }( ]0 j- e" J│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ @( e5 `# s0 E; J3 `( {- c│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; A2 Z- T- s1 y% A5 x( y7 C1 C
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
1 X0 C, |" Q) Y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 m+ Z2 K0 r- j( M  d  d│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │7 \( [+ z+ o" W. B" I
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │& I1 v  l) Q& J% c+ l7 p4 S3 }& D
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: s. z+ x: a1 L9 R0 D% Q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │5 P" u6 _  C$ s# x# V
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 K# G3 n1 T7 P: v' ]7 F9 V│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 `" @% h3 _2 K! J( F7 q5 s│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 _* J8 `# F* m
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
  G, _( s: k$ D│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: w& p) @# ?* N2 U- k, C
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ _. Z) W5 q! L$ ?  F% k1 u
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; T; L- J2 X" E) O
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │8 U, I7 G; Y6 G) A
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
2 s6 c" Y" s- V% ^│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( Z4 [: v& [" v: `* r& F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 ^8 Y0 ]+ f' z$ q: o) \' x│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │( _% H$ L* J4 I  g
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 F' \  L0 f6 C+ F; _  b) `' N. N
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
! L: }$ w9 w+ J1 |4 b7 Z0 e│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- Z; K- H. C7 C6 A' I; D- u9 n7 j
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; p3 n/ m0 F( Y# g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* b5 L" L+ K6 p; l" Q( R6 k5 s1 n
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 U& g# Z$ A% ~% |- N└──┴─────┴─┴──┴──┴───┴───────────────┘1 K* r! M$ k; l' F9 d7 u; a

* }$ i$ r0 p5 ^6 U& z) I3 u1 P2 s3 S+ I5 Y5 `0 U
GigaChip (蓝版)
8 a( o8 s2 Z: D. l- ~' d' p┌──┬─────┬─┬──┬──┬───┬───────────────┐9 S9 c( c8 w/ g( `) c5 x- M+ p
│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 Y0 d+ v0 q( }$ L├──┼─────┼─┼──┼──┼───┼───────────────┤
) U4 G2 A% y9 |% `0 ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 K5 H( i9 W* L3 f, n: l4 Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │( N; E$ ?6 a, T
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │$ b0 b, B% Z. f- u4 g% U
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
: j4 L" x- g# g! N( E& N9 t! z│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
- m+ H0 M8 a% h9 y. a│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │% H2 y; e8 m! A! X" {7 H' P$ [9 Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, p+ z* Q& a5 S+ ?9 V3 |! K
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 }8 }2 `  c1 v7 ]% r+ f  f3 O8 j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
0 S' C; L7 |+ E, j# \0 Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
0 ?- f0 K7 X8 z3 o' W│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# @- a* b7 Y2 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# A' X( `* x4 _: [, ^│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
! j% ~4 X7 G& ]5 z( ^│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 @5 D) ~' L8 n6 d; v! s
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& |7 W$ ]; t# ?3 j% d6 B& l0 W│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
; T7 h- F  J9 o* ]7 C! ~- q9 e│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │4 b: l6 U1 [; C8 z" j+ V
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │7 C1 |4 ~* ^4 P0 I( Z8 `7 N
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, C3 _; K: ~' ?% J│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
0 S( j4 m% s& N+ w% x└──┴─────┴─┴──┴──┴───┴───────────────┘3 K$ C3 s0 C5 t+ E

6 s1 y% z" s  F' q6 gGigaChip (白版)(只列出与蓝版不一样的Chips)6 F1 ?6 I% b( f6 t1 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐: r4 z+ p- |6 G: C: M; T
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- p5 H' b, l0 _├──┼─────┼─┼──┼──┼───┼───────────────┤
8 j8 l& v/ s6 ^" b8 ~* r│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
3 X  s5 ]- X+ A! u" W│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
( v( `( g+ z6 z6 ?3 ?│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& j1 }. s5 q; ?( M│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& [6 A6 ~8 v& n, j3 l( o/ w2 x
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!/ [) ?' u2 i8 N; I; r2 A: F
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  q8 J# k3 r4 k0 @' [
5 U! q) X& q4 M001002003004005006
) s/ I) Q9 j* u" C2 ]007008009010011012  I% Q& P, V) B3 L7 _9 ?6 F
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 o; w) q3 T1 w, Y" r+ L; M( B$ F, T0 d) C4 |. q
0190200210220230249 \2 o) W- f0 h
025026027028029030
& ]2 ]" F/ {' ^" T6 }# |( _2 F031032033034035036. Y# D, W! a7 ~  `8 d2 p! ?; G9 Z

" K' `! \) n4 s" p& ?[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ @9 w, _) }! @) k( M9 `3 ^2 q6 A3 y6 U3 u
037038039040041042! J6 C% X$ ?) C; @- M
043044045046047048
$ U3 d# c7 C3 E% t3 v+ @( M049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 x; ]5 A; S6 F& L, u( H" u" z( u
) A' A" f) `' Z1 E- B
055056057058059060# h' l/ p3 d- v1 A: ]" d
061062063064065066, r, A3 A8 [$ e# w
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- `5 W; e4 y' P0 ~8 ?' ^4 B5 l) H
073074075076077078& z: F+ y4 Z+ k5 l" s% ?/ Y" A
079080081082083084
, R3 C7 S* y4 s6 {085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 V' i/ b- ~# c
, o. c; m$ I4 e. n0 b0910920930940950960 R8 ^& i7 v5 @/ J! f
097098099100101102$ U# p: K+ a$ q9 a
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- @) G, t! R2 H  w
7 c' D) H' ]7 M. E1 D% O109110111112113114; L- _+ h/ G5 N! J
115116117118119120
" }9 x* L8 G. t% @- L121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ R+ N8 B3 G, S" V2 Z. M) t' o- C$ B- ^
127128129130131132
/ c! V$ d% ?' V* ]. Q133134135136137138
0 V) y0 x1 O2 M- t. M0 X139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- I2 p1 d3 Z" @% d$ V* F

+ e" {% A6 C3 R. e145146147148149150$ Q8 k$ w5 @- j! a8 b
151152153154155156
, J2 I, L) n, `7 e* F* o157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( h+ b! i% C9 ]9 A" l
, t) a. G$ G2 s( q  ]5 v163164165166167168! z0 }; n+ o7 }" S$ w& ?
1691701711721731748 q- P" A+ ~- \5 _2 S7 T7 f+ x
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- N+ P: |$ T) p3 E% C, W6 J
3 i4 V! D) a2 f6 U181182183184185186
) f2 j  e; f% y  x- ?- B6 O187188189190191192
0 j7 g/ [! _$ |: C9 u9 e$ \8 X0 a193194195196197198; h4 N# q: y. y6 U
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 G# V7 j1 h2 m2 S. v6 @5 K
9 I! w; F, j/ P: U& h001002003004005006
% b: ^1 F& V# @" i6 G5 y! V007008009010011012" L& Q: U$ N3 \+ T# a( E2 `0 Q
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ \& T, J8 ]* I
5 G- m# A1 o" U- W: C019020021022023024' k6 c& j- ]+ Q4 ~
0250260270280290301 H  V7 s) C' O  G
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) a; a+ m3 I: O6 p
7 t2 Y0 X2 U# A$ ?
037038039040041042
) @9 D; f" O. A3 o3 n043044045046047048
7 o3 [- i# \" W049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: p4 V2 c0 c% O; Z4 a5 ~  z4 T
* w" j2 L4 S, M
0550560570580590602 |' M% ?6 s1 ^
061062063064065066$ A  L  U; @; q$ N6 S6 a& f
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 Z% X& o" U' \( A6 \& ^, Z1 T" f5 F9 S6 J
073074075076077078
! s/ c3 e8 \2 G# \* E. ]079080081082083084
( x. I* O( ~6 s" J4 k3 ~1 U085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:5 R* f8 B/ }8 G# C7 ^* {
$ F7 N+ o, Q* ?6 m+ R' R
001002003004005006
: `; A& W% n9 l1 k# N, c  p" I! }007008009010011012
* l! G' H% t: w+ p013014015016017018
7 Y, ^4 M, I, h+ {' ?" h: h019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-5-15 00:04 , Processed in 0.049075 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表