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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ; W0 d9 H' T. U. Y3 P: S
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
, |: N9 l+ ^; e+ I9 o; j■● ■  NintendoWorld    站友xliz原创
3 z6 j2 m% M7 V2 ]$ D$ l# s■ ●■    http://www.NewWise.com
- ^9 o( U6 b7 `3 C■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& i5 B8 l5 p' i. {
5 j& z+ {, J3 N/ j6 U- }4 q  m! @( h$ J: ]1 s  `4 S$ A) w0 C) L- w
           洛克人 EXE 3 Blue 卡片组合6 M  F1 L, h- Q) i* A+ t

) N6 _: [6 a# N' `+ D' }0 H' b" U0 b1 |  ?
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 \6 O. P: `) d8 \: T% ^7 @大家要看日文版的P.A.或详细攻略,点击这里吧!
  d/ b$ h" k' L
====================
. c% H  H9 [2 F) H$ V6 s$ ?* {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 4 \; z. K8 ^) i& M$ m& R, C

1 i; ]/ u" ~* a, y, A' c, X, k以下内容格式如下:$ n: H# [8 l; t9 L( k

0 \5 x. G8 }: \- v编号    名称: d9 l9 t0 a" D) P& {# p
说明* t; n& w5 X6 D  X5 l5 s
组合方法
8 s. _4 A6 \7 M0 i( n: U: d---------------------------------+ ?' G+ f. v1 k5 j' i' ?1 a3 _: ^
01    Z-Connon 1
7 b" r; y, n% C3 R: |Unlimited Cannon for 5 sec3 ~' I$ a/ M+ I
Cannon A+B+C
+ K4 U$ o+ C" N# rCannon B+C+D
7 S7 N! O4 p7 Z$ mCannon C+D+E
) c- V) k! `4 V  y9 V8 r
+ Y. p  g# ^  y$ Q3 ^02    Z-Connon 21 g# R8 w8 h; Y2 a, W+ b) v, n
Unlimited HiCannon for 5 sec
) p/ I1 C9 J% U  w9 ?HiCannon H+I+J  X. {% ]; h# s8 J5 L* V
HiCannon I+J+K
$ u, [  B: ?# m4 Q; C  IHiCannon J+K+L
; V, t8 r! o0 t7 B( U( G+ s7 Y) @- `: `9 K8 d7 q% J% {* }; k
03    Z-Connon 3
2 o/ n( S4 r& ^7 g8 Y0 Z* yUnlimited MegaCannon for 5 sec9 ~. v: b& [' E" a; T1 v3 a7 v
M-Cannon O+P+Q! r3 Z0 ?$ L% r# u. k* a
M-Cannon P+Q+R3 d4 q3 n$ v, K1 ~! f
M-Cannon Q+R+S
, M% c) ?- E" i- i
) l4 ^4 ~6 i; K* w7 o04    Z-Punch% P# @& o3 Z+ F, {" {
Unlimited GutPunch for 5 sec
% A# C# c/ r% H8 @; SGutPunch B+C+D
; C" Q* I& A# T$ s5 o) I5 oGutPunch C+D+E; m9 R, E: d3 y3 |& s
GutPunch D+E+F0 }  v$ y) z. A- H

  a4 |' r1 Q' Y9 t' b; e6 ~( x4 Z05    Z-Strght; ]0 f. I, Y) y& L6 \- k
Unlimited GutStrgt for 5 sec5 y8 o; T7 ]( `; L, i! w% l
GutStrgt O+P+Q
" q9 @, Z$ v/ D) s6 E) _  {GutStrgt P+Q+R
! _. I5 f; F# C; TGutStrgt Q+R+S
  e5 G- V9 d5 \3 `( H, @; ?( c
0 X! O8 j* d# B4 @4 I. {1 K; k06    Z-Impact/ Z. M; d( c) a5 Y  n( U' |
Unlimited GutImpct for 5 sec$ ?8 p  ^9 b% p
GutImpact G+H+I
+ {/ X- N: i3 a1 X" aGutImpact H+I+J- o' p" c# {* R7 q
GutImpact J+K+L
5 s( g* J9 `; I4 N6 K
( g+ }8 B$ {- n' V% B$ l07    Z-Varibl4 e7 G% T1 z2 S% m8 w: i# M& d
Unlimited VarSword for 5 sec+ r" f& _0 ~: G! ~8 U0 l
VarSwrd B+C+D4 U2 j% e# ?6 F5 g1 f
VarSwrd C+D+E7 @% |( e2 v& Z6 Z5 Z
VarSwrd D+E+F, X4 K. y8 ]* Q7 o
5 Y/ }& |4 B, X
08    Z-Yoyo 1
0 M  J& z2 }! k1 @' G% FUnlimited Yo-Yo for 5 sec$ a) D. d2 P, B0 w
Yo-Yo1 C+D+E
. C' _! z1 G, b& [" X: YYo-Yo1 D+E+F4 }8 b* J4 y7 E# v
Yo-Yo1 E+F+G1 E- N7 S# B1 Z/ B* q' {; J

3 I7 y2 p5 z3 `4 c2 e- @; @, F09    Z-Yoyo 2: R) {+ t  y" f/ X4 a: O
Unlimited Yo-Yo2 for 5 sec3 T% j; K+ z. ^1 ?
Yo-Yo2 H+I+J
* W2 |- w6 O" z, ]. _2 m& @  g0 @Yo-Yo2 I+J+K2 E. t- r& C  x. y7 w: F. k
Yo-Yo2 J+K+L' B8 J7 ?" N5 ?% _" h1 m+ p

: n7 J5 |0 N! A* X2 Q10    Z-Yoyo 3- N  b4 x4 x8 z2 q
Unlimited Yo-Yo3 for 5 sec
9 Z! C' z0 N6 p9 Y  }" n& S1 ^Yo-Yo3 M+N+O
" |, c% J5 C( g; e) AYo-Yo3 N+O+P
7 d- u  n8 L, ], V$ [: n: v! ]; tYo-Yo3 O+P+Q! |( ?1 z9 o7 v' M1 I- ?
1 l2 o5 Y0 c0 \6 {) E. O5 p5 X
11    Z-Step 1: Z: f( P" `5 V  u# N2 C
Unlimited StepSwrd for 5 sec7 N- F0 ^# `, A  i5 ]4 `
StepSwrd L+M+N0 @2 _, G/ Z% ^: j5 f; V
StepSwrd M+N+O+ X) s, b" @7 |; K0 y8 b7 _7 n
StepSwrd N+O+P
& D1 p" o! K' p& Z" g& u: l/ f% [6 t2 n/ t+ x5 Z9 ^
12    Z-Step 2! s, B# }$ p+ C" v
Unlimited StepCros for 5 sec' k9 S: O7 h0 K$ z! ?% N6 |
StepCros P+Q+R9 u  j( ?, f, c( w" }6 Q0 }/ z
StepCros Q+R+S% i6 _* q$ ]  b6 L8 J
StepCros R+S+T0 @: C; D( H$ J8 b. d6 V

2 d0 o! X! c% }0 B3 U, g* x13    BubSprd
" i- g# x) h+ G+ l. z' oAttks w/ spreading bubbles!$ u, [, L/ ~+ W! |- S# B" ]- G
Bubbler  C+D+E
# n* a! D2 G4 k( G: UBub-V    D+E+F
! d/ M; d: j' e1 }& ]BublSide E+F+G
$ z* p4 F. X$ P, ~9 Q( bBubbler E + Bub-V E + BublSide E
1 s9 V/ q: m8 F, w) _
7 W% [' S( ]0 V7 p% Q! n7 Y1 g14    HeatSprd
1 `% z( j9 T1 p8 y( B  \4 h4 PAttks w/ spreading fireball!
) r: [! b6 w3 tHeatShot H+I+J
( J3 t0 o) n- j$ s. l% z- F8 @1 J: ~Heat-V   I+J+K$ n" q8 I" L2 Y9 j+ ]+ v
HeatSide J+K+L
0 j/ I* a3 \, z0 fHeatShot J + Heat-V J + HeatSide J
' i+ |. u' B6 V* o8 K
* S7 H5 }5 m7 t/ @15    H-Burst
: {7 @8 L6 x* ]" oCreates a giant explosion
" ?9 c  E, W, S0 h0 |Spreader M+N+O; u* b2 }0 E- {9 C, O
Spreader N+O+P
" N& W2 q- e" ^Spreader O+P+Q
5 W" A/ S: v- N0 Q+ r5 P  T# z$ X( b. Y5 c7 `- r
16    LifeSwrd! O2 J- v% S+ j6 B6 f9 `
Swings a huge 2×3 sword!" T4 O5 h+ M& b5 B" n& Y
Sword E + WideSwrd E + LongSwrd E7 s! t" E. ?0 f! \' h
Sword L + WideSwrd L + LongSwrd L
7 q# Z' O5 q, ]) V: L* k9 GSword Y + WideSwrd Y + LongSwrd Y
, @% D8 B! ?) U6 u% s  `- d, y
3 r4 H( z$ s) T' o& J% q17    ElemSwrd* N- Q* j& `$ v: W# X- S
Wide swrd contains 4 elemnts" J4 d% a1 G+ Q
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" G7 G  D5 x/ ?' T% `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* s6 V  c4 @* a) b! a4 C) j
4 c8 K9 j0 A! \8 b0 r$ n18    EvilCut
. P* x" {& z. u2 J$ D( CStep up 2 & make 4 atacks
9 E. U+ n* ?  Y" a. D7 \9 G4 G+ uStepSwrd P + HeroSwrd P + StepCros P
8 E' w; K; I& E# P$ H6 A8 a
! t$ o2 F7 p" R4 y4 ~/ y# E19    HyperRat6 n* D, |5 ^- i
A giant Ratton charges!5 f2 R( {9 A0 [
Ratton1 A + Ratton2 A + Ratton3 A
. _2 k, N, |; V6 z5 q% {. V/ w, YRatton1 C + Ratton2 C + Ratton3 C) e" x7 w9 H7 t" E
Ratton1 F + Ratton2 F + Ratton3 F
) ~6 z7 \( n1 h: _4 }/ I- q+ `6 C
20    TimeBom +  l; l9 w* ^: H8 U7 D1 \1 T0 z
Sets Time Bomb in enmy area" Q7 p" k) G7 p6 W5 X2 V
TimeBomb J+K+L5 K8 C) z9 A+ J' ^
TimeBomb K+L+M
# q* g  n9 l( O# d' C4 C) [$ JTimeBomb L+M+N
2 {4 [+ Z: ~  G: @6 h6 f: F
% f/ N, U* p1 c" a21    GelRain- |; r- Y2 d& c8 ]/ i2 h# d
Gel steals squares, s: }0 h: F) ]+ j" k7 x- u5 E
MetaGel1 B+C+D; x" _7 w  b  y
MetaGel2 E+F+G
" d. s3 g1 C) S9 p) x6 r1 TMetaGel3 S+T+U
& `7 x' ~) D7 ?4 ^( p2 a( T; B4 w3 E% V  }4 ^' D3 D
22    EverCrse
, n/ w9 m% x" v3 `) M. k" \3 ]" YShield chases enemies$ [, D' |) Y: Y7 W' F+ S) T
CrsShld1 C + CrsShld2 C + CrsShld3 C
: m1 E& R1 t' ~2 h6 o& e' _CrsShld1 L + CrsShld2 L + CrsShld3 L+ b2 e$ [2 l4 O7 }- f
7 B' e3 \6 g7 V* `- B1 ]) O- l
23    MomQuake. L+ p& d5 A1 V( e0 q
Awakens Mother Earth!
  l# T- d; G2 y8 `. G- I. a3 h; DRockCube * + RockCube * + GodStone S" u( k# c. _9 \( W' m' a$ h# O" C
2 S; M* ?; C8 I# V$ o
24    PoisPhar% h& r- L+ @. t1 C: [
Pharaoh generates poison. S1 i7 b7 n7 h
PoisMask A + PoisFace A + Anubis A
; x& Z! q2 P$ @- v& E0 ?. U) O  u+ F# L: W
25    BodyGrd
% X$ r% ~) \0 Z4 T8 YBodyguard takes out enemies
! l) ~6 x6 P% `0 R& a+ |" CAntiDmg M + AntiNavi M + Muramasa M
* D( z) A: Z' W0 o' y: F
+ i3 _/ `) s& x  a26    500Barr- |; _. R1 W$ i% u
Barrier absorbs 500HP dmg1 w5 i' w9 }& d  T, k
Barrier E + Barr100 E + Barr200 E
' H* ~1 s1 E( f! ABarrier R + Barr100 R + Barr200 R
; Z! Q- h" N% ]9 M1 ?+ o0 s
) ~1 X  X/ B( t5 _8 t$ y  W$ o& L27    BigHeart
5 ^, u) t$ k: v; g9 S0 X5 \Attacks, then heals HP!; I  H* G, f" B- B8 g% y9 ]
HolyPanl R + Recov300 R + Roll R" k1 K9 I% q$ q& x
HolyPanl R + Recov300 R + RollV2 R
( Z% f, w# V% G1 L' BHolyPanl R + Recov300 R + RollV3 R* s. @) b, o+ l1 K. Z0 O3 B

1 V1 R9 k) @! L& U5 {28    GtsShoot) n2 v6 n2 ^- H! \. j, m9 e5 R; {  R
GutsMan throws MegaMan!7 R4 a; r" `: N* }! ^3 f
Guard * + DashAtk G + GutsMan G; {0 N- @$ r' y4 Q4 x
Guard * + DashAtk G + GutsMan2 G) r; `' k3 S5 ?) o/ c/ w
Guard * + DashAtk G + GutsMan3 G" G$ }- Z( w+ K7 g1 [$ p) P
Guard * + DashAtk G + GutsMan4 G
% u/ m8 r6 @- v- T/ c! {
% Z& {( m; C6 h% d) O' {( P29    DeuxHero
. I2 W& ~+ K: w2 a8 _MegaMan & ProtoMan team up!0 F$ }: k& E7 Q4 E$ |3 c! N- H
CustSwrd B + VarSwrd B + ProtoMan B
" k; P+ j! K+ MCustSwrd B + VarSwrd B + ProtoMn2 B0 Z% Y1 _3 L; Z
CustSwrd B + VarSwrd B + ProtoMn3 B
& ~& B$ P, }  Z. G" SCustSwrd B + VarSwrd B + ProtoMn4 B
; N! R4 B* U* x  p- H+ n  |' ]8 o1 ]5 H
30    2xHero! F2 [& r  `- d9 [$ [: a
MegaMan & ProtoMan Dual atk
3 J& V0 a8 K$ c' L7 vSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 G- _) d4 Y. {+ S6 b/ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B# P$ q$ _" @, N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B& d- J. K2 h8 p. z1 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B! l3 x$ Y2 p, H# u! K# W
# s6 V: y& H, w! M; e8 e9 G3 g6 e/ @
31    PrixPowr4 j; d; G' s) p8 N
3 Navis attack at once!: b* ~& w' _( I( A! W0 q0 n# J
Team1 * + Team2 * + KingMan5 K+ |* }* u5 O: `/ |
Team1 * + Team2 * + MistMan5 M  F$ k) R6 Z9 ?0 n& e5 E8 Y
Team1 * + Team2 * + BowlMan5 B& L4 k" K8 |2 `& `1 P9 H( \( s' a

1 Q; _& W5 E. _- d# R* s; `32    MstrStyl
3 K3 q/ r  W, qMegaMan unleashes his power0 E+ S6 W1 a* z/ u
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; u; N, O) H5 x$ l- w* E
1 V. I6 T. z) ~3 V! A$ y. a" \StdrdChip (Part 1)1 R& l+ b2 r& ]) G4 h: D
┌──┬────┬─┬──┬──┬───┬───────────────┐
) H# a2 O$ l7 Z/ p9 C│编号│名称  │MB│攻击│属性│稀有度│说明             │8 w4 G. E4 L- e& ]
├──┼────┼─┼──┼──┼───┼───────────────┤
4 a% X/ q' \+ h2 ?2 M( h. d; T│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
3 w/ t- A4 f6 }1 K│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% T2 S1 y. b7 _│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) @, C5 o1 W! x# C- s% ?$ q4 L3 z9 p
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' j& e! \" l) c3 O5 Z1 F9 j  p│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) Q4 y, c( v9 w* i
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
0 d' b4 E( X( i; ^" e4 h│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 q( z' Q9 h4 B$ C/ r! E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
8 }( f2 i% q1 y$ k4 L1 t# Z│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 J! v4 N4 G& W9 T! z
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
4 k2 w" ?7 B: Y* p7 v│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │2 X( J4 z4 _* ?% F% o5 {
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
1 Z3 I0 p' |  Z6 ~& V3 f# h+ r│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │4 I, }9 M) y% ?+ L- O9 C
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
) g& W( s2 v3 F2 l4 u│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ l" ?1 {! L' K* ?, e0 u│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  c2 t' S9 F3 c
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
' y, q- k& Q& A* f$ v7 c5 o│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' ?0 o/ ^, N# L│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │4 z" n- b8 S, [/ e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) O9 [; x7 r3 O' ~' I/ S│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
/ L( x3 K: {, M│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │. Z% {( a7 C, I+ Y( f
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. h# v$ P0 ~5 Q0 U│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. ^( _: \, B6 O, }; @1 P: i
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- c& d3 _7 ~5 `% [$ U│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' c  m2 c- x2 ]+ ^# f6 w2 `
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 Q; o5 X1 W9 Z! R
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: r) {. Y6 J& h$ h│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
4 s/ x" V$ t4 u  }│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ h4 I+ A/ i8 A( Y
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& n0 t3 ~" v- {
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" Q/ s; P; f" }: A& r, ~
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' i- A% \) [. k+ G% t! w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
, P4 i2 |- }! I6 x/ K3 K│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ i# a) j$ h. t; d% Q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
- c9 P! e: T* ^│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 O  E, C6 s. X& [! H3 v" [  Y' V│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ U9 b' f: F# R. T# m8 g5 a, a* T5 o
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) u; g! B( p5 M5 F; b8 K7 N4 P│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" u7 M8 \5 I$ Q8 C. S, E│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
- u4 z# f" {) ?1 c6 B/ r│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; k/ o3 @; q- X) v0 g
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
# R" J" k# K: G3 x9 C1 |1 z│44 │ShockWav│10│60 │  │*   │Shock through enemies     │. \3 `2 b. L. q9 F! ~) W
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │' B- L: c1 _) \7 s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │3 q! D4 K9 v" R
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; a" i% i' L# j│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
# H" \) Y" Q* E0 T& \0 S4 ~│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. N! N, O2 _. ]│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │5 a5 W9 r$ v+ W7 o  }2 t4 J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 G1 @( f& Q+ Z3 `) Y; a; I$ s
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 F& D# T' c/ F# u& {│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 o; ^7 ^' g$ V7 R
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 {7 Q' W7 a6 v" @│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 V8 }; ~- U  F& |9 d3 D, B
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │; E9 \% Z! a) h. M4 x* @
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- ]9 l5 Y4 j; S
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │6 u( \. v2 S' \/ y( U+ g
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
1 h9 D  e/ T) S+ c) f│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 G/ s9 B6 i" r0 y, g  c2 K( Q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, V5 P* V! @0 @+ I
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │& Z' b; O" Q! j5 q7 Q, C
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& b. @4 ]) U- j0 Y5 j; W│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │, ^+ w4 ]: g% b9 N' W  h( E8 }: ^
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 G( f9 \4 s0 E) I+ ?3 P4 V8 B│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │+ B% t8 ]% S, v; Z  o) j& l
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ C) q% w; O( Y5 ?# p│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 T' K, p. i+ j1 b9 o- s6 H" C│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 E* [: I5 L8 L
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 q- ~, k+ I* {( M│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
0 w% k2 b. p9 q) e│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
5 X) ~! M* v: w/ p│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │, Q" f+ I( u0 }* ?: a
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, z2 `6 h( X- n. ^2 I" p9 a
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ h9 B! a! w( D) `7 ^
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
9 Q* M9 S# u& E2 v7 N" c& S│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; Q# i3 j: w* k0 U
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
' y6 N) ]1 V4 W# K5 G: E│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 g6 ^: n2 X7 K. J
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  u& _" Q9 d( d' |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
; `) a0 b+ j6 V" p9 U# a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% S- L5 G" x" `" ]/ U2 U
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 f: O1 k) d( O4 y- `. h
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" X: P$ p1 E& q- q9 X
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
5 b( p; L. X# C( ]4 B- o! Z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) a% c  R3 E/ N
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │9 w8 |9 C/ c6 `  q1 }1 K% e! [1 e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │! i2 u$ H: D- {% ~/ {
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │1 I! y. [$ E8 Q+ G  S2 ~$ B! Z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 x6 F& `6 w1 p& d. {│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 z  V3 {3 B" s- z# t% d  ~. n
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │" V6 q# A$ \: x; c' O* ~0 H  I4 c
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
: A" h. S" n+ ^5 L2 a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 ]) c- y2 C6 U' z* \' [
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% d" J" p9 S! u│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
/ _# u2 G, Y0 s2 b- C│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │( n2 W* Q) J' A7 t9 d; C1 i
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. Q  e3 O7 J( Q9 x1 B# b
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
- S! _% E0 g2 x/ f5 W│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, N: D0 w1 G5 t; x. Y, \% @& `└──┴────┴─┴──┴──┴───┴───────────────┘
# C6 F! }, u. @. a2 @3 Y. n
( v  `- R) ]  g0 |$ vStdrdChip (Part 2)
: Q6 F: |, {7 N6 I* \┌──┬────┬─┬──┬──┬───┬───────────────┐
0 B! _: R2 A. l; {1 y+ f: B│编号│名称  │MB│攻击│属性│稀有度│说明             │
. C9 y2 b' B* a1 ~3 V. ?├──┼────┼─┼──┼──┼───┼───────────────┤! x* L& D6 q' h, i
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
/ l& A& @/ Y: T6 R1 D6 \3 G│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
" }7 F6 _9 U  _/ l5 h│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
( F8 q+ R, h8 Y) \! x9 k│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. r. L7 m! }2 v- V$ q+ D' @
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 J( |1 X6 p* q│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# g0 ]' i3 ~( I% @) K; Z! Q' @
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │: W% e7 L6 U! }
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 }7 E; J( D. n6 e4 d8 w7 \│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 f' \2 u% B! q0 P, \( z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 V, `! X/ q' A$ _5 `- R│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; O6 n' g& g) Z" b5 j' c' h7 o│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 _  H0 c/ P. o# W1 n, w! R4 s
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 o. V7 j3 w+ Y. K* C! T' @
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( R& c& E- C& K; p/ w- F! a2 ?
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │4 O7 e9 u6 L7 _' k1 S
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( Z0 f/ }. A. O- M│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 f. g9 w8 s: E+ @8 Q* T9 e5 b* r│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 Z# T; j, p! K! u9 ^│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 O4 i' w8 R3 D3 R( ^- D0 p
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │8 |$ I% b7 p% l* q* r4 k& Q0 B5 `0 h
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 L  g, Z* n2 o2 E( U│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* G+ P5 _% b9 v) U: Q/ ~/ ]- q% j
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
( M' v. C9 `* \1 ^, W% Q3 m$ G│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; a/ x6 v5 x% |$ J9 ~
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ b* h' [3 ~4 }9 g' K│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │* a3 j" ^& I1 F: U4 i
│126 │Rook  │30│  │  │***  │Protects you from attacks   │: \6 u6 r4 I8 |+ ^5 k& B
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │2 U$ W! I$ [( K& z: S( a+ h
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │8 t4 A9 X5 H6 }  `
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% t5 J+ w' `5 |: u# M
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: H; V# b4 p6 D% Z1 g│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
& K8 k+ O! ?- @1 C/ P5 G1 t5 k& }) \│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. s5 e# ]1 |% C9 S7 \
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& v1 E: \' g& g% T# u
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │2 S: R) w+ x% {6 J
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% i. d! x: s* H0 j# H0 c│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
; C# w1 e% z, x3 [' Y* V* a│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 v% }4 N. ?3 }$ G
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │. r# e+ P7 P  X# p& j
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 I5 C, {4 y4 Z8 V2 P4 k8 @/ `
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 y2 |, r1 Y1 n( G! n* `& X│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 G+ `8 i8 G* `" N+ I3 c
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ T/ U; I) A* b│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# U1 o/ Z; p/ m│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 C6 ]2 ]# s5 Y4 y- ]
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ B2 ~  Z+ V: r5 e0 L" G) C
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │0 E: e) K2 \! a0 |' V
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
, W( n$ G$ T; |9 W' l% _6 f* G│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- R: d* m) o  ]& }" H6 n
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
- G4 l7 K- @; N3 x│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
. r0 `5 P. U( O/ Q' T│151 │Recov120│35│  │  │***  │Recovers 120HP        │& D' [$ o( }" [: a$ W! E; f- d
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 k$ V" k7 N. V" j! M7 c$ ~% Z│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ m" C/ c# K+ j; n
│154 │Recov300│80│  │  │**** │Recovers 300HP        │# w, e! K! h- P: r3 c  C* K
│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 `- `  Z5 k, W
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( r* R1 t( E) K0 `; e/ O│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 s( R5 n( A* [* X. }( Y
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │3 N: y& V5 X0 a& \' c
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( a( |* J- Y8 a! U# R; P│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │/ M' W8 A3 P$ [5 m
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  c) i9 f0 h( G0 U# V( p; ^│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │6 o4 U- q/ a6 O
│163 │Invis  │11│  │  │***  │Invisible for a while     │5 u/ z1 z0 N  V5 `1 @
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │6 O4 t# c7 U! K2 y8 y0 {" o; d
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │' f5 N) T" \8 y
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 j6 C' F+ W4 L, |4 m/ F│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
* a. O4 b4 Z- g/ A7 ?│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
& i* U' }5 z1 p; S6 w7 P│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 g) f  O$ {' C( M│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │; J7 Q0 W1 i* q1 i
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
* W5 n4 i8 ~  y7 M- k2 c( i" ^│172 │Aura  │55│  │  │***  │Repels attacks under 100   │; r; V7 w5 e: W; B
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
- j! {4 p/ l* U! r│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
. ]7 p$ n0 v4 f  o* J│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
; e- \: `6 j& T# G4 J% S│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │- _8 M0 j* R0 {$ G$ _+ M
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- R5 _* q; {& F$ n│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, k, ~8 n( k# g' I% z" e+ g
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ c+ N0 \7 T$ A│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
& W- [; b7 x) O* v$ h) K│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 l% F  d/ h& P, R9 i2 R  |" h
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
7 n3 a8 I$ N) G  N# r2 o+ [│183 │Hole  │55│  │  │**** │Open hole to dark world    │
1 N7 X2 R) B! J! W│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
0 k4 H; M% {& G2 z5 R│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │  K7 S  v# G+ C1 @/ ^4 O
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  d) g9 \) I2 L* _
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │' i8 Q- i( |/ t4 x3 I/ v2 p
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
$ V5 K9 {6 c/ F7 U& v  D│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) P% J) }1 u; e" r  p
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& d2 i  A2 g  S│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 q3 u5 D. F# r! e│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │8 j, Q  v* g; e4 l& S  W
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
3 O% ^7 N' X2 X; V( P$ w$ k+ X3 H6 U│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │2 k: {& l( A" m
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% \1 J" c1 K9 D* U! D
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │( D6 z, [  {; r* I- l, `
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │' w" K  V" H/ `# n+ [" _* O
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
. r6 i" j9 X  I. s│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │, k# \2 a/ h0 s" `. Y
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, [% F0 D6 Q" N└──┴────┴─┴──┴──┴───┴───────────────┘
$ m" j7 w; ?! Y3 w8 w; v& g9 {  N4 o) t
* |  ]4 F) y5 E0 g
Mega Chip* o7 U# J$ C7 D$ B5 n+ S9 S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! \: ^# q' ]! r* M- s│编号│名称   │MB│攻击│属性│稀有度│说明             │
  G: ?, l' L/ O6 h├──┼─────┼─┼──┼──┼───┼───────────────┤& d4 V2 l. H1 L1 R% n% I
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 `  o' Q, ?$ }% W4 p1 T
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 D1 t6 E" k1 _; o8 R. A1 ?* Q
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
& I: e7 a1 H$ L; ~  ^│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
: [6 s* U) M& e│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │% @3 v+ l: s, W4 ?
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  h- y8 k, p+ {1 i9 u1 s( ]
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
: M. D6 h/ h0 @; R│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
' E% n- q' _7 F2 L2 x│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* P' [( c; F& ~$ ?0 ^6 G8 d
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
0 e9 ~  ~+ u+ m& f$ J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 Z& |# Q- i7 o6 ]( d0 ~
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │3 K) z3 E* p7 e1 h% i4 Q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
+ H% Z( f6 J9 Y( P- |% y0 f│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 k' W+ E4 `2 y3 M3 W* d0 ^  T3 S
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ A6 }7 p# i& @0 ~$ y. c) V! I
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 A; p5 }3 _) ~, i# P+ N│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │# {' F" O9 n6 O% \, b
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ S. E5 r# p8 `+ f6 j
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │5 u4 L% }% j: A: |
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
/ I- R+ U: E" y+ F9 f4 W│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
1 c* h7 z) ^/ P8 e4 s& @" p8 {' f│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: b2 n" H7 b' i. F' q
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 G- x9 d/ I* A$ z. T$ i0 l│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) I# ]5 [/ ]+ n│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │! {5 l8 N  o4 w  T: \: P' m8 K
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  V1 a$ T4 H1 ]0 G0 p! z$ {│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ g- X; w# O, \
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: i/ f7 k6 l& J2 B% \1 y│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │% Z$ S' k" d9 l# i
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │# r8 Q/ x" l& {  l) Z7 K- W  Y
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 _* t4 N6 E7 @9 _% O│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 Y' a1 {2 r; ^5 g+ I) f8 |│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 d& o3 ]% Y, I; N! ^9 k# a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# X- B% I: }3 n0 B1 r! N, v
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 `. H. R  N% q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, o/ ^* {' O: V0 u. F
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
$ P1 k0 K* ]) A, X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │. A, H$ r$ j  E/ I+ b
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  w8 u5 }; ~9 n' N- O1 g
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
6 s$ j5 @6 N! ], l7 R7 z, O│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
) y; T$ G: }, B│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │8 m0 K+ u8 l# |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ m5 H. o0 j) C4 Y- f$ P$ y& Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
. K% u  x/ O: ~7 P3 c9 b. ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: B" f* H4 }: M. v( d  I6 N
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
; z3 Z) R7 _! e2 R+ D- B% S3 ]/ e│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 X+ Y) N. T1 f0 [' u. j' U) U
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. `1 B- {. |% \, |0 H$ V
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 }5 @9 Z+ W3 G3 Q& L" y+ l2 h) a
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
6 F, q9 ?, e0 L0 s+ J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │( G4 k2 T3 M7 P9 p
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) x( U7 u3 {$ H. i3 d
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 |3 P$ ?( U, r) q
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │) B  D0 h4 e6 u) \& I( {6 n
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* u2 ]/ ]- \+ y7 O* W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
3 {8 u- P1 ~) }) s! C/ J│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
! l* o6 z" t  C. D' L+ F│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
; n8 x1 n! n, I+ q# T1 u  W│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │5 ]" d1 ]' j, J" n8 H: Z
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: `, u7 R* x" e
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 Q/ s4 i" j/ \1 B, P│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 r/ C4 }8 A4 p
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │" `4 s/ ?/ o7 o9 J# x: n/ h) q
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
5 y" \( J: Y7 @6 Q) i7 N( {7 C' c2 Y│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! g0 A/ x4 H; Y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │" S. C! P: u6 [& i
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │4 `0 i, u( \- K, [+ ~& ]) r& p5 v
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
' p4 f$ ]" C; {: I  `6 B; _7 M0 q) Y/ ]│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) Q6 A" |% p3 r* \; S│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
: O( z! P) r9 `- |2 p│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │* P1 A2 R9 Y7 @+ W
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 z5 S, F0 e0 t, d. `$ g& B$ E
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ w3 E! B* Y$ z8 r
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
! o8 E, {" B. L, }2 k│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │  R: d- c- i$ {  L# F5 s
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
5 [6 R6 x0 V2 i5 R0 D) D│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 G" K' {5 S: p$ a5 ^
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ l. w( T) i# Q6 c
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │' R( v7 T; B) X* r' m, B7 `
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │, a8 C! v/ P% G2 p3 D
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │4 s- \0 U# }  A! |4 J8 [" E/ s% H
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# z( ^4 W2 U$ a- y
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │, M) N5 q/ h3 |. P+ E/ [' \
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │8 y  I2 I9 O7 f  s3 t8 U7 m, ~& [
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ u  A) x; p$ t6 ~& C2 o2 h- E
└──┴─────┴─┴──┴──┴───┴───────────────┘
: F, `1 U( j& B6 T; N. }7 W
; l% K7 e5 g, M' X, i6 q! O0 _4 s3 Q% Y
GigaChip (蓝版)6 N" @- p2 C, f# c5 F1 `4 Y) e5 |/ O
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 z, T% I3 R; w: O
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 y% _1 D7 t* D8 n3 c8 v3 c, L, X6 P
├──┼─────┼─┼──┼──┼───┼───────────────┤
# ?* n8 g! p; @/ _9 m( E, ^. t6 F│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │7 X5 m+ ?; f6 Y( K8 n  G
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │, R" O  b. I( w" [
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: @8 O3 P( Y* a# v6 G
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 r: h; @( l; D4 U% a│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# ~% Q* v5 K4 w9 @2 x, z4 r9 T
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
0 Q" e* m3 h" i) F8 d│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │) a6 d) S  E  d# s. M$ Z
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 T2 Q- |% \, T! o6 G' G│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 r/ e& q3 z# G3 l- V" e8 a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
! r4 m8 _: G! ^' K2 _. R│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' o% Q3 u+ G1 B" d0 p, B0 [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- j0 N8 {2 [) S. o* `│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │4 Y! |9 ~( m) z/ U
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 N7 I1 p& v2 f8 e! B4 Z
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- ^% X3 B3 t  l' g
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
' n8 S$ @4 B+ Z* H│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │/ L1 X' w2 N5 o  M) N, k5 @% E. F
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( A: v; d1 p6 b/ E% Z9 U│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, W* H. p6 c3 j1 ~
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
$ w$ d+ X) ~3 T; ]+ Y2 M% P└──┴─────┴─┴──┴──┴───┴───────────────┘4 _1 [% d4 P! T7 m8 T3 X

3 J/ b: p- d. ]7 X: C& ^GigaChip (白版)(只列出与蓝版不一样的Chips)
5 M. j+ w6 a, z┌──┬─────┬─┬──┬──┬───┬───────────────┐; v( Z% q( ^9 Q* B/ z! |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
. ?% C( U4 R/ q' a0 q# ~. c├──┼─────┼─┼──┼──┼───┼───────────────┤
% e) q$ _) E% e1 l  G4 A! k│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' Q7 i) J, ]: a$ [; }│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, P: I. D3 e+ r. y+ k4 Q" v* H
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& w6 O, s8 y; U3 }( f
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 o; j. k1 |( K+ Y* g3 r$ l+ m% d└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
9 h9 E+ }+ \  o' q6 k8 sMegaman EXE 3 蓝+白 Standard 级别的 Chips:% H5 N5 o# s) `! s- A3 a
6 I+ F+ V( j- p3 r/ d9 p
0010020030040050068 Q0 S6 M, `4 J7 S% l: {3 b
007008009010011012
. t+ y# s: l* v013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:( y9 T$ C) }1 r/ }/ @) Q
% c$ x; P. U( E7 n
019020021022023024
0 Q. N* S+ G  n025026027028029030
/ N- }- G# w2 Q' q, w& s031032033034035036$ `; y" t8 k6 o$ T$ q8 e

! p* K: L- y# [- m[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ Y: n+ N) f0 e& {

1 ?( H+ p# o# ?037038039040041042
* k4 @6 G% _- j7 y. c9 L043044045046047048
6 b* V4 L+ b3 A' N6 _* H' R049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; L6 S# g7 q* g+ q6 O/ \2 M; y3 ^+ r
2 k- e0 p/ ?3 Y& ~4 T* J* a055056057058059060
3 q+ r# w; M8 e" _061062063064065066) b  l' {- H% A8 @7 i, E7 \1 H( @" K
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 E3 R* Y' e0 G) J5 I
& `  b9 K. t' N2 G
073074075076077078& J8 ]: ?6 d" s: N) R
079080081082083084
# W, Y# [9 J* y: Y! R) G8 d  y% M085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% N: n( M( c  a! W5 }
" z9 ?. I) t: c: T  {
091092093094095096/ R, A1 i- ~$ x6 K+ z/ x
097098099100101102
: {! ]9 ]" X6 i# d6 D. @/ L8 r& U1 r6 n103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 S/ I# Q) |" V6 g, \( C- h8 w  S4 C) y$ |) q% a/ n
109110111112113114$ q7 ~' |* w4 I% s
115116117118119120
# Z& v' b6 i5 F  }121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 j: C% A5 ^1 B/ q# v; _2 B
5 I1 a& B. M& r4 [, \) {$ L6 g1 [
1271281291301311320 j* l1 O0 V8 o7 \+ k- V, h
133134135136137138$ G: Q0 }5 I9 B* @
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) P! ]- _8 V  t3 D, N( m1 I4 ?
8 T9 A2 a7 F; N
145146147148149150* ~/ I+ K& h# l1 d) ^, \
151152153154155156
+ x! H5 @' m$ G$ q$ R! K! C6 [: x7 _5 Z157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& T! w. R! `/ i) Q* }$ G; n. D; G7 V9 @" D
163164165166167168
+ p& T  T1 v/ Y2 o( g2 j; h169170171172173174
" C4 c: k6 H9 `* x175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% X& o) l& P* `3 Q
) w+ e) ]1 H0 J1 X
181182183184185186) I* s6 q0 i9 h5 }  ^9 @# s( A
187188189190191192
' P- N5 u/ X$ [5 m) z0 E6 R193194195196197198- D. V% @+ V% s4 D, l! L
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# \8 t- |! u" H" v
$ `# K; m3 P0 m! v0010020030040050068 K4 V! D& f: m( @5 v4 S
007008009010011012
9 F/ S3 S- Y8 ^013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ ^. m/ P) ?$ t0 H: R7 q) {6 V% U
' ?3 Q: p9 {  B& f9 D) ?/ G# ]
019020021022023024
$ P& a% I4 ?! Z9 }/ ]& e025026027028029030
3 \9 C1 h8 ^- B* U, i$ r& u, m0 i031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 g( q6 }, Q1 Y% a: w8 B+ j9 ~1 Q3 \) k; K4 |2 Z
037038039040041042
! {( \& u& d* ?% v043044045046047048
% U+ ~& F  H) F* k049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ G5 V" T% J6 v3 [: B9 r2 |0 R
2 R/ M0 }* Z2 W/ N9 n+ i% j0550560570580590607 ~" `5 K& n) j0 r- U
0610620630640650669 i9 X$ C9 R- N) l4 R. b
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: |, z3 ?$ D/ E# Y+ @) k5 T- J- z& Z, f6 t
073074075076077078
% W3 W" m  h) i" q+ F079080081082083084
2 a4 [# q( a- y$ J9 N085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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