转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创- B( \7 J' A8 d- y! ]- b9 l
■ ●■ http://www.NewWise.com
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& R" Y l/ @+ g8 e/ ` 洛克人 EXE 3 Blue 卡片组合
5 f" ?" @3 R0 @$ {/ M6 n# j1 @$ \. F. H+ C; M3 |
4 y4 y" @0 L& v7 N/ p. i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# A+ r; g1 @6 k# F+ h0 L大家要看日文版的P.A.或详细攻略,点击这里吧!9 n4 C. @- F' b, a2 Y' z% N6 o6 T" j
====================3 W% g6 T2 H0 S; ?9 Z; [) J
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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/ v, S. {" g5 }: ~5 O. e. C. `3 c以下内容格式如下:7 S) B1 f- m A) T
! m8 D; K$ k$ g3 o6 x+ V1 |
编号 名称- m2 t, V& e2 L
说明
# [8 ?- [. h: B组合方法
N. b [; L/ L/ m* o# _8 p$ ]" ^---------------------------------- I) r( |7 S6 x G$ x3 w7 S' c
01 Z-Connon 15 k% }, l5 m6 f; T+ t, o
Unlimited Cannon for 5 sec
0 n; H) H% i8 F- X, dCannon A+B+C
3 Q7 `$ p( L/ Q( M a& yCannon B+C+D% E. A t `$ D9 O
Cannon C+D+E% i0 U" J- {2 E! l+ Y. B4 g, J
# T" N$ B9 I$ Q. w! D& E- z2 ^3 s1 u, [
02 Z-Connon 2
/ |4 v0 D- Y7 p- H* g: GUnlimited HiCannon for 5 sec" w0 b7 _4 }5 ~! G) Z2 b9 y/ N
HiCannon H+I+J+ n6 J8 b5 @5 [' H9 _- e# @2 z/ Z
HiCannon I+J+K
) t& n3 q& D- O% F/ _HiCannon J+K+L0 |0 y3 q/ |( p6 f
! r! g+ @2 W) n( f; [
03 Z-Connon 33 m* G) ?0 s) R/ N; N ^2 W; }
Unlimited MegaCannon for 5 sec1 V1 B, B+ U m6 ?; }; z
M-Cannon O+P+Q* D: n/ T5 w; e! q2 {' u# n
M-Cannon P+Q+R
) T/ i9 L6 M* j! J& iM-Cannon Q+R+S
( z% {1 P1 \' o- Y g/ j2 W4 U+ q# Y/ H4 `3 |6 O$ H4 [& `6 t& G: o4 r
04 Z-Punch
+ [" p0 m* e# r9 N& y7 _5 sUnlimited GutPunch for 5 sec
; W5 q" K; m5 ~$ q }2 GGutPunch B+C+D
3 y) g; U U5 T3 Q( [. JGutPunch C+D+E
$ Y: ^: a2 @/ o' S0 Y' uGutPunch D+E+F, p2 V% Q1 x! G) Q9 X; l
: ~. q) q# u0 f, D/ _- z' h05 Z-Strght7 F: T) i! U& D: d2 O# V
Unlimited GutStrgt for 5 sec
# m2 W1 z3 E; X- h2 s$ XGutStrgt O+P+Q
( ?" {7 c" f: i5 |GutStrgt P+Q+R
1 e6 R J. m/ E& \) w6 |- SGutStrgt Q+R+S% h7 _2 H% b' v c
0 B' }' C' d7 J( r/ b
06 Z-Impact; P" r$ {" W \ U
Unlimited GutImpct for 5 sec
* g' o- R3 _7 H2 @, hGutImpact G+H+I: Z0 I; M. W. t
GutImpact H+I+J
& F- b% @) C; b' Q* MGutImpact J+K+L
' i1 ~: x- L) h+ i4 d
7 g7 _: F7 B, l: i07 Z-Varibl( _4 k/ d0 N/ m( L4 y- @! f
Unlimited VarSword for 5 sec3 J; W4 d' L- z8 y) ~: l
VarSwrd B+C+D
7 L; c: E! t' ^: s9 u- N/ JVarSwrd C+D+E# g# i. [' Z* {1 {9 v
VarSwrd D+E+F
X( _: F/ L- U) @( e2 g7 z7 ?, g% E/ W1 L6 a) h) o( J' C
08 Z-Yoyo 1
# K% Z* d5 i6 G7 [/ cUnlimited Yo-Yo for 5 sec
% P$ Y0 m( J; j; H$ v9 ~Yo-Yo1 C+D+E; k, n% e; _5 `/ }' Z+ O* D; U* X
Yo-Yo1 D+E+F" z" C# G( `6 ^
Yo-Yo1 E+F+G
3 b6 V+ `% a+ r( W
4 X1 J7 p' h5 U) T09 Z-Yoyo 2+ y- Q5 n j J% H2 m: d3 g
Unlimited Yo-Yo2 for 5 sec
% b9 e! n: {) o! d4 qYo-Yo2 H+I+J# U* z4 J9 u9 U
Yo-Yo2 I+J+K# u' k1 h7 D3 l
Yo-Yo2 J+K+L
7 f/ P3 m- k2 i% o, [5 U! N# ?9 z& l/ j& ~; ~
10 Z-Yoyo 3
+ X# v: g3 x$ K4 A6 R* bUnlimited Yo-Yo3 for 5 sec8 ?/ c. T! ~/ C
Yo-Yo3 M+N+O
1 J% J5 P) M) J8 \! jYo-Yo3 N+O+P
* _9 s a* R2 v( H/ ^Yo-Yo3 O+P+Q' M6 u- w+ g5 i5 o! V
( @! |( U8 _' X8 O& z11 Z-Step 1! N5 M# ^1 @1 T7 s' [, s4 q! d
Unlimited StepSwrd for 5 sec
, C& ?3 M2 n6 g rStepSwrd L+M+N
1 m$ X$ A% j! N0 A0 @' i8 Y9 C# oStepSwrd M+N+O9 v2 o" [( D. ~/ C( X: [. S
StepSwrd N+O+P+ }( p2 u; b& d
. c7 R9 H& Y+ v p( @( ^+ y12 Z-Step 26 \7 e8 A$ T! j2 [( c" f+ B
Unlimited StepCros for 5 sec$ c0 X3 d/ K3 O! a3 T& D
StepCros P+Q+R- \* h, \" F0 b/ l3 z, a( L% X0 w$ m
StepCros Q+R+S( Z z7 N" d. t# `
StepCros R+S+T" \* N( b$ o V& v! e, \, f, T$ X
7 v% Q$ | c$ `3 a# O8 o( i13 BubSprd; [7 H8 ^5 T/ Z5 E( \/ P# e# |9 E
Attks w/ spreading bubbles!
* o( }& m7 z3 BBubbler C+D+E
4 E1 a% n7 p2 L" A; Z8 H9 jBub-V D+E+F
$ F; g' `! Y: K3 i1 fBublSide E+F+G* t! P# ~+ u4 O7 G' t e
Bubbler E + Bub-V E + BublSide E
6 a4 Y$ S) I4 q- W. N
) z. D6 w( M. p14 HeatSprd" Y; ^7 Y0 _) l5 I) ^+ e3 ^
Attks w/ spreading fireball!# c( s8 X' b# p, ?' a7 N9 P: b
HeatShot H+I+J& ~' Y; w& h& E s/ J" K
Heat-V I+J+K+ x1 O+ ?. R# @ I+ l( F
HeatSide J+K+L5 k% Y) G9 Q( e2 r. ^
HeatShot J + Heat-V J + HeatSide J
$ T2 n! _9 J, E2 s( a1 M# Z5 P1 R
5 ]3 F0 j/ C2 I* G* n6 v+ W8 A15 H-Burst9 d, j( a& }# y* S: |2 S
Creates a giant explosion0 x9 G! W7 C, f/ j5 p! ?$ F. T, z$ z
Spreader M+N+O% W* X) ]* f$ y+ C0 T* Y5 l
Spreader N+O+P
/ A/ d5 b& }2 H+ C+ WSpreader O+P+Q U# q# [: d( w+ u1 P
1 p$ m& T# V; I, j) o
16 LifeSwrd6 c, J' L7 {( J9 A
Swings a huge 2×3 sword!0 r- C8 a6 O) S- z
Sword E + WideSwrd E + LongSwrd E& E& v+ g! b/ E- G9 V# V4 @3 E
Sword L + WideSwrd L + LongSwrd L
. @$ @8 s: k; }, y" P; a. cSword Y + WideSwrd Y + LongSwrd Y6 {2 C i( h4 w5 q- H) o
% C0 r, k Z; t. J
17 ElemSwrd
' X- t, B. N9 ^$ j: J' v# X* FWide swrd contains 4 elemnts
0 f! ?( ?& ~! V7 J1 y; bFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 T7 c9 r% Z, q) N% _FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. r# d' P: M. k
& s# N" }# k; N d, d- V; J1 t; s
18 EvilCut' ~7 Q; V/ a- P
Step up 2 & make 4 atacks
4 L& B% k. z7 f9 b3 A. e% ^4 uStepSwrd P + HeroSwrd P + StepCros P
6 j# `1 j# ^8 W/ S' q l6 v+ X' W- t% ~4 q# }
19 HyperRat7 n/ ^ g3 B1 x8 p+ U6 ]8 S
A giant Ratton charges!
7 {; p, E4 U# k3 R, }Ratton1 A + Ratton2 A + Ratton3 A8 W& b8 X4 {+ t% q
Ratton1 C + Ratton2 C + Ratton3 C; w( N. J. U5 b6 F& ]
Ratton1 F + Ratton2 F + Ratton3 F
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$ U4 C& o' |9 C) d20 TimeBom +. }( V0 I% L8 W6 H, F I$ y
Sets Time Bomb in enmy area
E- O4 |0 \; k$ b8 mTimeBomb J+K+L' }/ \2 ?- Q9 b1 q- e- k# H# J
TimeBomb K+L+M0 B/ ~ W" @4 c ?" l
TimeBomb L+M+N% j4 f1 Y! f$ N& P. r+ J' j
& C" I. d% O1 u% v: d7 N- t( ~% u, v21 GelRain
( b' Q5 g a9 {+ B0 Y" q+ k$ VGel steals squares6 }$ N) N1 `$ c* f+ t! r) W
MetaGel1 B+C+D# S8 p. F$ X: y3 D$ `
MetaGel2 E+F+G
~8 C8 j1 r& D" SMetaGel3 S+T+U
! \- b- v) g2 O1 U! J B: X
* ~0 f Z% `& v6 a- D5 Z22 EverCrse; `: `" p) N7 E
Shield chases enemies! T9 w7 a( e9 @7 e& r* ~1 C: {$ H* K
CrsShld1 C + CrsShld2 C + CrsShld3 C& `7 R: n4 G( A) b
CrsShld1 L + CrsShld2 L + CrsShld3 L2 P, h# K% Y. q% J) o: c7 \3 b
/ A0 L' m1 L9 `6 `& i* |* D$ Q23 MomQuake" L3 ]; a3 n- ~# W" v
Awakens Mother Earth!
, X& A# W) o5 E" @9 N) s8 oRockCube * + RockCube * + GodStone S5 L# |6 K$ p) B( r
' G; z# e9 a; |7 w/ M S# I7 `- M
24 PoisPhar
% F- Y _0 {. z) O. k oPharaoh generates poison
# r4 @: M2 T+ \% ?) j' HPoisMask A + PoisFace A + Anubis A
2 |- v2 J ^ j j3 A
! C' E. L$ j: b# o; ^2 e/ }25 BodyGrd
: t- W+ Q5 N- UBodyguard takes out enemies+ o( X1 |2 o: R7 n ?9 V' e( |
AntiDmg M + AntiNavi M + Muramasa M
& H8 x9 D( x7 \) a( o4 J! ~, Q. A+ l1 J
26 500Barr; f9 \! a5 Y- ?$ ~7 j
Barrier absorbs 500HP dmg
8 [2 s' o% [9 l6 L! b% |Barrier E + Barr100 E + Barr200 E+ w p) p7 T+ J* S- q# g
Barrier R + Barr100 R + Barr200 R3 O5 ?9 `/ L, v8 M5 {9 e
" ]9 S/ w5 q/ t27 BigHeart
3 E, ?0 |0 T# EAttacks, then heals HP!. H, h; q: t* }( j' _/ I2 d
HolyPanl R + Recov300 R + Roll R
. D5 b1 t" G7 k8 mHolyPanl R + Recov300 R + RollV2 R D4 ]2 U$ d! L4 f! y
HolyPanl R + Recov300 R + RollV3 R
. j' f/ x6 D" L) M" \: n9 p) Y! ?) B; Y
28 GtsShoot
p' c8 j3 y6 Y8 `5 C' fGutsMan throws MegaMan!& H2 i8 [3 m+ z& b+ w( B
Guard * + DashAtk G + GutsMan G
' y7 B; P' O. S6 ]Guard * + DashAtk G + GutsMan2 G' o. {* y- ]- j d* h% \
Guard * + DashAtk G + GutsMan3 G: ~' n9 V# q% T! H% o" `2 S
Guard * + DashAtk G + GutsMan4 G" I4 a" r. I+ a# |
) v! t, z* G4 h9 P
29 DeuxHero
1 {8 e2 R& b) i! vMegaMan & ProtoMan team up!; R/ Y* W, J w |4 r' s
CustSwrd B + VarSwrd B + ProtoMan B
% V, a0 v7 S8 {+ ~ dCustSwrd B + VarSwrd B + ProtoMn2 B" [; _6 V- r+ G+ u" V% E
CustSwrd B + VarSwrd B + ProtoMn3 B
) U8 ~8 |, h3 I# K/ YCustSwrd B + VarSwrd B + ProtoMn4 B! B% ^& f6 B: o( o
$ [9 U& ^7 `, |4 C
30 2xHero }2 `+ h4 V. @; Y' A6 {
MegaMan & ProtoMan Dual atk
) K, O4 h5 C. W" e! E2 w1 USlasher B + CustSwrd B + VarSwrd B + ProtoMan B
Y n- M' T2 |# p+ ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 F/ G6 O& e& D t" ]) ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 Z6 `$ Z3 {: H, x2 ?/ Z! W4 iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 P$ u% U! Y/ W" T' m9 t
$ C" `2 A1 O- Z# |% c4 g( h, c
31 PrixPowr
' A) L% W/ l M6 Q3 Navis attack at once!
9 x' t% W) t8 g4 vTeam1 * + Team2 * + KingMan5 K' k2 K5 x6 w1 R) w5 a! ?4 Y
Team1 * + Team2 * + MistMan5 M
1 f( V( E9 M( ^4 [; f4 ]( |; v+ MTeam1 * + Team2 * + BowlMan5 B
' f, B2 T* |5 I6 U! x
- @; J- a1 a& `. h32 MstrStyl
% L* @( }- p# `6 e% W( |MegaMan unleashes his power6 M9 a4 u7 J$ i
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ S% |7 I w2 C& d! L1 X4 W! N- u6 L: H+ a$ L% b6 x
StdrdChip (Part 1)
2 M: Z% t" q7 S. \+ b┌──┬────┬─┬──┬──┬───┬───────────────┐* v( e$ }9 J: S2 A% Y% u3 e0 T
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 a9 ]1 A! o5 G7 H- r- S+ _
├──┼────┼─┼──┼──┼───┼───────────────┤
8 s* e( ~5 P! F6 r│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 R( n+ B7 }$ O9 v: T6 B
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( e+ {0 h D! i2 _. d│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │/ q5 R; i7 R; k+ G
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
; q- D/ _/ d0 R! S+ Q) l/ D8 z& o│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │. q: Z7 W' Y& l1 ~3 O# W, `
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
4 s+ w3 U4 n" B. C }! e/ c8 _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
2 x: t7 A$ ^! p. P% G2 h│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: E0 w/ y/ ~. E" g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 s4 \+ Y& u& D. n( [5 j/ s3 ^
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 C( w, [& P# F9 Z; A8 B│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 n2 @7 A0 r d8 i" t% L5 l, f│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, O1 M$ W. f1 s7 P: w│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! Y: Q* d5 P, L& c( K6 A
│14 │Spreader│16│30 │ │** │Creates a large explosion │* t, c5 U# e$ y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- _& J _7 E3 ]0 k; ? R, ~1 y
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 |. F4 J1 p' D, c
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 u* A% }( j4 l0 x: c% J│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
$ o6 E, }2 i. x6 y: m* O│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& z3 z5 ?; f [; m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 }4 J' T$ m* w. u$ R# t│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
! {: Q. p8 h5 R" J/ a│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' M% U2 s% E: B" I: w7 v│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 \( z: G0 E8 ~$ C│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
9 J7 E' w: p, W0 C. O│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 [, w/ i4 {, o! U) Q/ G. i& k7 F7 Z+ d│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 O6 D- e! \$ U2 y4 a/ ?│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, E5 J9 N. U* w" u$ n: k│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 e/ Y' f) r6 e0 C, l│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 w0 J8 w' d# R# {* `- W( f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 i7 a4 x8 b# l
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- o+ k/ x4 T4 U/ D; @2 p3 G0 U
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
8 i" J4 u- D5 y# {9 O│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ [! K+ f* ?7 t: e, c1 F! @% p│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 L- x! J$ {3 c( F7 R; D. w
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │4 g4 _! p, h& k) H
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) ^3 I, O4 k M" J/ E│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& B; P" S+ A0 a/ P% n/ g- q│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
; v+ `& O' l" A7 [8 }│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
* D2 K9 v- j- C6 H2 b│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 Y& k% U0 @+ F: n2 C: s* u8 j# e
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │5 }, j1 k6 ~8 ] m. Y1 O
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
2 p9 d2 `7 n [3 S A p1 S( |│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
, V) w# n9 n3 L3 ~: u9 ~- W6 B7 D│44 │ShockWav│10│60 │ │* │Shock through enemies │% j5 `& ]+ s" e/ M. F# p
│45 │SonicWav│26│80 │ │** │Shock through enemies │
+ @" p6 l; T# W, e, q) f│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 y% F# \* Z, E' \: }) s5 V│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 q$ h6 C, k4 Y$ \- _3 a0 @: m' H' p│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
0 d& g, t9 \$ W4 g│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 i7 t5 R% v* T- K' |" Y
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 K' b4 P% O7 c" H│51 │DashAtk │11│90 │ │* │Dash through enemies! │1 `; J5 G( ^+ v$ U+ Q9 s: Q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │, F. u$ E" D; i1 {" n" E) j2 J
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ ]2 O( a" Y3 U% n# K│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │" b2 s1 T' C. i2 ~" S. ^/ Y' B
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, n2 [( e7 Y o1 U│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% x1 u J& d; ?) v" D6 J
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
W. r" C k7 u% i, o# k; g3 |│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 j! t- A& G" L' N W: a+ I" t
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
1 \. I l3 X; I) X│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 O: q& Z9 l+ M: x( W7 r% x
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │3 H3 A x& g+ E! C0 X1 y. h
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │/ w, `5 ]% H+ f4 ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 a- c$ M. d5 a! E3 P) Q3 `# I│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% G* D1 K) G, l0 L│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ ], B# R6 v- T, T% }# Z9 o1 `- m7 C' k│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │% z+ G1 T5 Z, j- H$ k& N" `
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │5 U' u5 t- X9 D! C: Y: {6 X
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
/ X4 r% A* h; U D2 O│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
- e4 F, x& J9 P) \ w5 J│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 k9 i$ u) P8 Z
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# O( Q9 Q/ c6 v1 X. W7 X* W" f6 J
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │+ f A$ P; W9 x9 d. T
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 v: _$ [5 `0 m# R! ?& q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│+ Z' c9 h! `4 I1 y& ^
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
3 l3 ]! g- ]6 j( e; x/ y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ c) Z" H5 S, X2 @3 {, ]
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( s& v ?$ y; T4 o
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
$ b5 S Y$ b" R- ~│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 U( Z L5 d' a! O) y- _
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- O" n, Y& E% Q4 ^; A
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* f4 @! {( J8 `# Y# ?6 a│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
& D5 o' O# v. j' {$ _( {│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# @0 l2 L% R" j0 K
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │0 m+ d3 R E# c" ~
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │8 H' Q; J9 U2 @* j( S+ b# z9 t3 g
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
5 ]$ H) x1 d5 X# w│87 │Hammer │16│100 │ │** │Hammer smashes front! │- c9 H5 K. V4 v6 ]8 j
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │$ X' P! v9 x5 c
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 y3 Q+ p( Y, @
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
; Z- A; i7 [) ]& L, d) C9 z, K5 @' F│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │ O$ I+ W+ I6 e* v" O2 J- @
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& f( y V! q c P& \
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
% K7 ?5 p3 C/ r% `% V│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# ]% B% T6 ?9 _4 M│95 │PoisMask│30│ │ │* │Poison area w/ A button! │3 ]' i/ i! n5 |# x: V6 Y
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │- ^/ L. L0 J" s
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 v- ` z8 T2 s3 p
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │3 R" f: z2 N" D0 ^# Q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
0 _9 L# b" W. B! o& }7 I& I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 L* F+ K7 s" R$ D( j$ A└──┴────┴─┴──┴──┴───┴───────────────┘
3 ^+ E" p* n$ q+ p% r! N2 a, ] Z# `3 j: X7 X- y
StdrdChip (Part 2)
) w! g# R8 E0 t6 b, m┌──┬────┬─┬──┬──┬───┬───────────────┐) f7 r# O* g6 [8 h& G+ {
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 {. t+ P' X, r0 l7 P9 P) d
├──┼────┼─┼──┼──┼───┼───────────────┤7 I- |, x1 _+ g5 h8 S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: j: [9 J" ?! |* I4 M- U
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
3 Q! y9 W w7 Q% h8 q│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* k0 C u4 A' F* [4 m1 ?│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │) H% I. O+ o" B' I9 l& @9 b
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │* e& y! y# d; r5 Z+ `4 j
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 m: B& f% x, C" s' Y+ A2 G6 N& @- W
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │/ I1 r6 ?5 s- k5 J8 U; Q5 |5 ^
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │+ e: d, G3 U( Q- ]5 Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ i; b3 ~; n7 G$ t- g│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( J% B B {1 |* n
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 O" C* r, X9 o│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │1 Z- ^- |4 r. \
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
& _+ C; m; t4 J3 X5 |; ?; ~+ I│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │( }7 e2 l/ ~. F: q/ q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- i' `; M' m7 |6 C* R
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" q6 {+ i6 M. s! L5 `2 [& G |
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
2 s( O2 V; k' c E& u1 S4 c│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │. R+ b6 d Z; U; \5 o. l
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │( F7 O) S/ U* C
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) C! c* [% D) s! C# W
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │. s0 J0 v) t! o$ K3 f& e4 H* Y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │( {7 o- u2 I# t' R1 o& P
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
! {, b7 V8 c* A! J│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │3 F; P& S. u# P0 w. V
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 E4 i4 z5 N7 C( |, v
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ s6 K" y' m/ p, M; V: S, f8 [
│126 │Rook │30│ │ │*** │Protects you from attacks │" Q4 D$ }( i8 k8 W
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 n' A2 w" ~- b- \
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │8 C4 g& E5 g- O' f$ v. D
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │, n: `. f/ q; h$ U3 Q
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
3 s4 ?# N& |" t, {1 m9 f; E│131 │Lance │46│130 │Wood│*** │Lances through back line │# N6 G, ?& W9 i& E7 @, p+ k
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │/ s3 g( {: N7 T& Y, j! @- Q5 L. V
│133 │Guard │5 │ │ │* │Repels enemy's attack │
9 N) K% Z3 w! s: @3 D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! S D0 f: m, C9 Y6 x2 s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │* e d# z" V+ k$ t
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" ^4 Q4 m6 r) I6 u
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. ^3 u7 T7 `: p; B
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; Q$ Y$ Q. {1 c│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 r, ~" A( R9 s2 [# [, T
│140 │RockCube│9 │ │ │* │Places a rock cube in front │: M" p& w- G8 E; S3 l
│141 │Prism │60│ │ │*** │Prism fires randomly │# d% Y$ o( j! o5 c( a) S7 j
│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 Q8 T# `' }5 ~ N1 x1 e
│143 │Fan │14│ │ │* │Vacuum pulls enemies │" Q4 Y' H- f3 a# P5 R( F
│144 │Fanfare │32│ │ │*** │Take no damage for a while │% B' B/ I9 q0 F
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ G/ t+ T& k/ A# [. d; G8 c│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 ^, H2 q" m$ A( o7 r, }7 J& s│147 │Recov10 │5 │ │ │* │Recovers 10HP │4 l" m/ x0 m+ j0 x0 p+ q" f; z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 t9 Z% T. v% Q( ]6 a G( q. O│149 │Recov50 │14│ │ │** │Recovers 50HP │
' w5 C) g3 @3 ]5 f) ?. T2 V; M│150 │Recov80 │20│ │ │** │Recovers 80HP │
; F' o# a: b, g- |1 l+ G│151 │Recov120│35│ │ │*** │Recovers 120HP │4 }( M$ n2 L9 o- r9 H
│152 │Recov150│50│ │ │*** │Recovers 150HP │
. B7 c! Z8 F+ u0 h! E& @│153 │Recov200│65│ │ │**** │Recovers 200HP │8 y0 m3 N; z& p$ F7 `
│154 │Recov300│80│ │ │**** │Recovers 300HP │" M1 r6 l" G3 Y: I- o0 R, k
│155 │Repair │8 │ │ │* │Fix your area's panels │
/ W M5 J3 T) ~: l- ?. C0 P- P/ `, @│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│- s4 ~0 x8 u0 w( l& X7 z1 {1 C
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 x: ?) F3 w% B' P! `% O8 L│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# f, u$ @; m: L( G( O│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 b2 c: e6 f4 E$ j2 W' z; Z
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │4 |' Y- M; _ q$ y6 P+ {: x# l
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │% U/ L+ l, E3 @3 P; B- t
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- O& J' O) B. j: z: Q
│163 │Invis │11│ │ │*** │Invisible for a while │
( U% {( G# |; V' {│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% z3 N/ _' x' T│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% [4 i+ ]2 t7 @. q4 E6 X& ^+ \4 ^
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │( F9 O: X3 b9 D9 L! n5 J9 A" F4 Y. k
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │: t, ?% D/ H1 C0 `
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 X" w2 R6 p* g/ s( r
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │) ~+ W& {+ S! o9 N0 W3 L0 |
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& Q5 m" V' ?+ J) q0 R2 O
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
6 N4 a7 ~0 u' A2 a! b: o* U) t# a* U. m│172 │Aura │55│ │ │*** │Repels attacks under 100 │$ ?. {( w5 r- c& y3 W& o6 [2 `
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 ?0 a, M. b: ~$ v; }7 b' k6 |│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
, D! p. d* |8 @; P5 ?, B│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
+ H2 m/ h z5 c9 F8 H& g9 t4 a│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │: b: b9 T' P5 U
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, u+ C& N2 B" J3 p│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │$ W p: E& z. Q' ?) T$ J) p( Z
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
! }1 a$ ]" E; j# K& H│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
0 Q: N! K, Q0 w4 N& f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# f* |" a1 J1 o* }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
0 o, _2 Q- q- V' Z' g. B│183 │Hole │55│ │ │**** │Open hole to dark world │7 z# v O2 y" {. G
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! t3 U$ T$ Q5 F+ Z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 ?! l' D: `0 i: `│186 │IceStage│20│ │ │*** │Changes all panls to ice │
6 R) L6 U* k- l N( T2 s│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ A9 y, M+ w5 H+ c
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
* Z% c$ X9 E% o5 C7 z│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 F8 Z6 B8 C" a( J2 Z' A, j: B* Q│190 │Snctuary│54│ │ │**** │Change own panls to holy │
" ] ~8 m8 A% v9 g8 {" V9 [│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 N& n ?% a) n6 L {8 O8 \
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- J$ F. F9 |7 B+ }5 v# J│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 j* @' X. C# i+ A' n8 i4 C│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │3 e( ~" W4 f s7 E
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 x- N- X) s, z, j( p; u$ ]5 o/ \│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │$ o- k. i L/ X) z. [# J
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 S) t5 y& J8 E& K
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. L, X5 V6 }) L│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 N, d, I. Y: \8 q4 T1 \9 ~
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
5 z% J% t3 [* R* `: ]9 U└──┴────┴─┴──┴──┴───┴───────────────┘
& [% m+ b, v' x* X, ]/ n# ~* J* ?" C
% N+ A( A$ o! x0 d( S6 o# ?Mega Chip+ t `1 g, |( i9 D4 D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! P E2 O; ^8 ?8 L3 M( C$ I& o│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ @& R* J' [; B2 G* C; X! f/ B* H: M├──┼─────┼─┼──┼──┼───┼───────────────┤
6 X8 ?) f& Z# T6 f& q$ h. h│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │6 B" B O- C( D. w0 S h5 @0 x
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │0 Z% R* X7 a! n% }2 J
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │$ k9 ?4 [' P6 O; y! m- T- p) j
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ j% M' u9 V4 p│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
# M: C6 C# ]+ J# O2 v# [│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
" D _% w- X+ ~" k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) ?1 R* z( x+ b2 y3 f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; R+ T- Q, p! `# V
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 p; T5 ?3 D# e8 l; |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
0 e+ g! k' z- ?( g6 X+ s/ ]! a│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 H2 R2 G$ H* k: c5 @" |3 S
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
# C M/ U% P* d│13 │Guardian │82│ │ │***** │Statue punishes when hit │9 _( e2 K7 i% _' T2 H7 m9 ]
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
0 d& q" b# ~! P5 z* N2 \& {; t! u│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
. T1 X* C# D: O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
2 \) W$ ~$ m) P! G│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, e6 `/ f% k' d: ^$ r7 F0 p│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
9 J0 E/ b2 S1 t│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ k y m; H% X: O8 T│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
; c( r/ I+ m+ V# j( [│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! z( a- m8 V8 l5 G
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │. B2 }7 n) R; [0 Q
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* @- P- b. a$ H9 a0 s4 |│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. l+ Y5 i I: |; _' x) Z. m6 y│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
F) w& t5 b0 n' z│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │! | k7 R5 E/ s e2 D* b
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 }2 Q( c9 T2 P4 x* A, Z
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: S3 u( ^" O- H' `
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │5 h) o" F$ q2 [6 h4 B* v! R
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
* c: v( k2 E- \$ ]7 d; _& W- u. z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
5 X T) Z; a- }, X+ |│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │) d/ l+ G# J, o/ J
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
- P# N$ H g- [│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
- ~9 B& q$ ~& D" d/ t ]% |│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 [/ n" z8 `' h, Z- @9 q# d* j
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) \$ V' }/ L4 q+ P6 N│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* b1 Q0 A3 @% t) W│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │1 t" P2 H' k! j0 }5 i+ J" |* k: S9 @0 i
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 n, N! v6 Z1 W0 @" i6 r4 t" c
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ Z8 h$ c: o9 s: k8 `│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. s0 |1 m' K0 w+ a- y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 J. P# _6 H3 P, }
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 ^0 }6 t$ q8 q3 ^/ F O' ]
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: q! z4 ]- W! a- G4 U) v2 ]: J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# g. H! j" t7 `( ~ |. k1 Y- n│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │ m' p" ^: F. T7 Q( b3 G( N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │# \ W) \( Y' l- \5 M5 U
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
0 Q& z1 ?( v' n$ W6 U: S8 C│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, v+ Y! f9 @4 t) C3 R│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │- w! ~5 H0 I" C C6 ^3 g
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) C& l* o* j: ~3 f# p2 M3 F
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 f) r, r. e' @7 n% J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 t$ y' n$ k! z. V* G: N
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ a& \6 c) K" M0 T│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │$ K) C/ T% K$ a
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │* }& }; n' k Q4 b4 ^& B
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ G! s, k. p7 U& p5 m3 {" G
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │7 q6 h7 X2 P" O4 }0 p
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: _/ P: e0 N/ y9 V F! }8 w
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
: z& M2 |' J3 u9 J! ~) K│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# K: R1 l: w$ j* h% j
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) S9 e' |8 u6 f* b% C
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 Y2 J) i) S# W% D& o
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │6 S& f- F0 T! {
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
! E% I: A2 p3 y1 d2 M5 j: m5 S│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ I- }9 F+ L$ e3 I1 b: g+ ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 \+ x/ U4 ~; p4 @1 \+ t: G│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( }* E1 f) j+ ^7 f1 u+ ~+ H
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
; {, O8 s" F1 p F4 ^- b( p│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ C( U; o" f4 P! D- m( p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. M" g! I+ L" L1 A
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │ Q7 ^" c9 D: B; I# ~7 q0 V
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. _/ h0 o$ G2 x9 w) c6 a│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │: E8 b, V( H5 B; {; [( @
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% D) \8 B. F: G, |7 X9 J' X5 {│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 x% r1 B( Q* `* X2 N- @/ Q│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) }+ _# |: g, s4 z0 I2 c│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
$ j6 c' q! C5 f│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │! _0 }# y. \2 c" {' L
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& P: `1 g Y8 C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 z& U2 H" N1 \. y│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │" ^* y" j0 a# Z# }
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
2 a) [# p' Y* Q5 p2 o4 `* `9 z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 O$ Z, J3 f; y2 q. d│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ Q8 {' L5 r7 B0 t1 |8 n6 x└──┴─────┴─┴──┴──┴───┴───────────────┘9 Q5 D( D. @" D' q
% g0 b5 r4 t% f* y
" b3 W e& G5 j, ~
GigaChip (蓝版)
u. h: ?# _# M! J) a. {+ N┌──┬─────┬─┬──┬──┬───┬───────────────┐" B& d4 m1 ^! T' y, L) m
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ w9 x" T4 J4 }9 q; A
├──┼─────┼─┼──┼──┼───┼───────────────┤) \0 c% {7 O- Y7 }8 e/ ~- R
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: ^. E$ Y3 \! s) |! t
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; e. P) H3 |6 R4 l) C5 R│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │* O# ]) h) E0 _% D
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 b- X1 I9 D# h! c│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │/ |6 b8 m. ~) T
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) I" L6 U3 }( q( l* }9 P$ ~
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
% t7 \/ R8 c9 n/ D3 `│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 h P9 k0 m# |( P2 O! f. N
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 y) P7 U2 C* a+ v2 _% P3 n( U│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
0 I4 f C7 X( L1 d M│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │# `! }' F2 I; ~" s& }% z+ O2 a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# g7 m1 x; i$ v9 r$ p8 F Z8 }│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 C+ Z4 |% Y2 ^7 a1 o8 r
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 ^2 \' [( C3 s! S3 s+ ^│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
+ P( S" ~' q% G│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │" n# G' r2 L. ?# M2 c
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ X" V- M( a7 e│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
2 N' J6 c9 F- V& x: n! y6 k* R" w│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
6 A7 R: Q: Z. ?7 k│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
3 g6 e2 W) y- F( c' H4 H: l└──┴─────┴─┴──┴──┴───┴───────────────┘8 L$ a$ X5 K+ D# T* K
( v3 S5 b7 ^ E J; q- G6 G8 \GigaChip (白版)(只列出与蓝版不一样的Chips)
) Z$ x, G( G( _: z9 g1 [/ g5 X- A. w┌──┬─────┬─┬──┬──┬───┬───────────────┐ o: N- P6 `# J& ^* `% \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 D' d4 d/ W# M6 Y├──┼─────┼─┼──┼──┼───┼───────────────┤
5 S' x2 ?7 }5 o+ O0 l│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
8 S" v0 G; E$ L5 s│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │8 O! Y- \' u/ o1 w* E. k
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 t" w7 ]: b! M+ a- ^│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% I4 _4 S: a0 Q└──┴─────┴─┴──┴──┴───┴───────────────┘ |