转载请不要删除以下信息,感谢您!
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_7 A& @' b/ Q9 s: f5 a■● ■ NintendoWorld 站友xliz原创8 B0 p# W; u" d% O- P K2 ]
■ ●■ http://www.NewWise.com , s! R' I7 e! |* O4 m8 n8 m7 V
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洛克人 EXE 3 Blue 卡片组合& H+ O6 k& F5 l, t
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版8 A% `( [/ K8 o
大家要看日文版的P.A.或详细攻略,点击这里吧!3 p3 v) R# g# d& r9 n1 h2 A2 ?
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:" P, n" M6 w8 h) \7 n! a2 E
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编号 名称
# J% { \: K" Y, D) B( L0 u# t3 g' e说明
# M, Z" ~; ^. s8 i% F组合方法
# i( r6 w ]5 b. c; J! ^---------------------------------, L; x! [+ b, I/ {0 a2 B8 _0 w! P6 i/ E
01 Z-Connon 1! i+ P1 [3 ^/ ~8 f* t
Unlimited Cannon for 5 sec7 V* {9 F0 I+ F
Cannon A+B+C
6 o+ X/ I5 F, F1 o1 {Cannon B+C+D
+ k- F8 P7 o$ b+ FCannon C+D+E
- p+ t$ _8 H0 q
3 G7 G. U6 Q$ ]" {9 ~$ b02 Z-Connon 26 L9 k$ [( n) ~5 l$ d% v8 q
Unlimited HiCannon for 5 sec
! a# x" N( |) n3 DHiCannon H+I+J1 Q2 H2 V1 K! Z+ r7 t: ]
HiCannon I+J+K
- I$ Q" W- z4 e, S9 m2 QHiCannon J+K+L
( m, E+ }3 T! {! k
3 _, f" S1 [ E1 h0 S& W03 Z-Connon 3/ p, n$ {' w( Y% r$ ~
Unlimited MegaCannon for 5 sec9 c" x+ A! C ^& ]/ W$ I
M-Cannon O+P+Q
% p, u' `8 q, A5 {5 V5 E3 V& ]( KM-Cannon P+Q+R
: j. ?1 E+ V4 e" rM-Cannon Q+R+S
/ c4 c. u# k* B8 s8 Y; t4 p3 N# v, x* o2 ?
04 Z-Punch
4 d! Q) f9 L4 C# F2 PUnlimited GutPunch for 5 sec
5 z8 W2 S/ D. _# V. P9 o0 x# rGutPunch B+C+D& ?7 @0 q3 T% p2 L# E3 S7 K& W
GutPunch C+D+E* s& N: O% C- t9 z: t+ c0 A
GutPunch D+E+F; @+ M4 K9 G6 E* p+ ?/ ]
$ L' k4 }/ g: n6 F05 Z-Strght
# K* U3 b5 F" ^) Q4 A$ Q9 B/ m- ZUnlimited GutStrgt for 5 sec, P3 t; E' ?6 |( l8 a# W
GutStrgt O+P+Q
/ y3 c1 a* }3 FGutStrgt P+Q+R
, B8 A" Y) ~2 IGutStrgt Q+R+S
( R6 f' ?5 y; v. |# D& ~5 ]( l# I% e1 ?+ e
06 Z-Impact
3 F( r& q c7 \5 x5 j8 hUnlimited GutImpct for 5 sec
$ p5 I0 j/ E( R( F* N& I$ VGutImpact G+H+I
7 P1 d5 H5 |& {0 p' NGutImpact H+I+J
8 n% n" [) ]0 C* i8 t+ y$ Y; {5 LGutImpact J+K+L6 I z) `& m4 I% k d/ {
, S' Z, W' ]; [' k# C$ K07 Z-Varibl4 B( b( C) e: V% P2 A3 P# s3 ~* `
Unlimited VarSword for 5 sec4 q8 \ M% U. r7 k/ M* F
VarSwrd B+C+D
% ^* x2 `: a: ]VarSwrd C+D+E
+ ?- u6 L% p5 c- t4 [" v- N, p# TVarSwrd D+E+F w8 l+ \+ p3 ^* e7 d# z( ^
% L: s2 [! I' W+ p$ M
08 Z-Yoyo 1
% \3 W& u% ~1 q# d* z8 D1 n* }' lUnlimited Yo-Yo for 5 sec6 ?* P' t3 p( [2 U
Yo-Yo1 C+D+E
9 |$ O7 l$ }$ K! _6 vYo-Yo1 D+E+F6 f. Z4 ^( e% ?) l# a) W3 |3 j
Yo-Yo1 E+F+G) j! j5 m* Z8 b" i; Z+ H* F; V1 S+ d
2 D ?, ?! t9 W5 S1 `5 J
09 Z-Yoyo 29 w* }+ k8 ~0 b( _: F) q
Unlimited Yo-Yo2 for 5 sec
) G4 n8 M7 C5 z9 {5 Q" CYo-Yo2 H+I+J
# E. \4 f q0 GYo-Yo2 I+J+K3 X- C; C/ @" f \4 i) g E p [
Yo-Yo2 J+K+L
Q% u" }( R/ i/ ~( X. Q: `
- A- S) y8 O, K1 d/ k' W10 Z-Yoyo 38 X. e# n) j9 Z. R" `
Unlimited Yo-Yo3 for 5 sec+ P. o- {* j6 I
Yo-Yo3 M+N+O% I/ D' o6 P3 F& o4 a
Yo-Yo3 N+O+P B8 g( k: N& L* r& q- `
Yo-Yo3 O+P+Q% H* x! {6 C$ C& t
8 H2 b" S% B. ?9 {' l6 E3 y) k4 |11 Z-Step 1
* @! r& S' t0 j, B- [/ m7 a3 vUnlimited StepSwrd for 5 sec
! H6 J- I& p0 ?) `* VStepSwrd L+M+N" H+ x" Z2 D7 |3 d( }1 g
StepSwrd M+N+O
3 g( w8 V: ^$ N9 E0 G7 RStepSwrd N+O+P) f% K( u# }7 z9 X
' A- e. M! |- N W1 O k9 b/ ?( i: O1 h12 Z-Step 2
) X7 M3 B" d$ q% F, V% SUnlimited StepCros for 5 sec% I: n7 ]8 J0 n% m3 A, L
StepCros P+Q+R
. ^4 F9 Z5 G7 J4 eStepCros Q+R+S& W l) \; A7 O0 r
StepCros R+S+T5 U8 Q! e) B) M: q3 ?
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13 BubSprd2 |" F: d- g% x
Attks w/ spreading bubbles!
7 q" x9 F. j7 Q: R, bBubbler C+D+E' i) X2 t3 @/ N, P! d: M2 X" d, e* T
Bub-V D+E+F
" Z l. m3 S; rBublSide E+F+G5 O6 x, Y! d- H% P7 X6 T2 A: ~
Bubbler E + Bub-V E + BublSide E7 h- J, j8 [5 ]0 v
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14 HeatSprd
; w( L5 y$ F( Z/ k6 K, m% QAttks w/ spreading fireball!1 z9 s5 H7 P g) ^) Q1 x# F
HeatShot H+I+J
. f5 d. E+ L, MHeat-V I+J+K. `/ t8 |& b2 n2 [, f
HeatSide J+K+L
& F8 b0 ~% o' jHeatShot J + Heat-V J + HeatSide J
9 V! U: P- l. t, k
" l0 g! k/ l' d) s/ V15 H-Burst
* v: d8 y9 F9 }4 I: U! L2 ~% uCreates a giant explosion
% _8 }9 c. t' dSpreader M+N+O
) ]3 ~8 D+ Z" v* ySpreader N+O+P2 T; {9 ^9 e0 P' I
Spreader O+P+Q$ q1 e. f" H) d, k5 ]: k. ~
; ~& n5 C ~. R9 C1 s16 LifeSwrd
- C% @2 }+ |2 T/ ISwings a huge 2×3 sword!2 b7 C! \( e; R
Sword E + WideSwrd E + LongSwrd E6 \2 z7 [# t: \
Sword L + WideSwrd L + LongSwrd L
5 X }% ?7 e* L4 R7 xSword Y + WideSwrd Y + LongSwrd Y
9 h+ i. K8 d, h2 d- M2 W8 r# h
$ ~; k, E5 q% q, a) z5 ^' N1 Q17 ElemSwrd
4 G# \. d7 J6 ^4 C, w' G p$ q. O! dWide swrd contains 4 elemnts
' c! E# o: [, P; zFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 e" E- `8 x* U& X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut( k4 q8 h) P/ U2 V& A6 D" o0 O
Step up 2 & make 4 atacks5 J2 r6 j0 x# k9 Z! w' D7 s
StepSwrd P + HeroSwrd P + StepCros P! {4 d: I3 U# u a
6 e" W p4 V( L+ u8 q
19 HyperRat
& [$ `0 V1 u7 PA giant Ratton charges!
# `; p7 f$ G9 I3 }1 h8 E7 {9 \Ratton1 A + Ratton2 A + Ratton3 A, u J1 n5 r! U/ c% s9 ~# s9 u0 x
Ratton1 C + Ratton2 C + Ratton3 C
1 S% O2 S/ i" ]+ ] mRatton1 F + Ratton2 F + Ratton3 F3 c( f# h; ]5 q* O4 G% L4 k5 ~4 ^: j
7 }8 q& T8 U( H
20 TimeBom + C6 l8 @- o* [5 w; L$ j# m
Sets Time Bomb in enmy area
' L+ g# e3 o9 D' [. t, [8 dTimeBomb J+K+L
* r( Z ]: I) P4 T. DTimeBomb K+L+M* @' I1 t" @3 A% b2 O' l6 X# z) ~
TimeBomb L+M+N
+ m# i v( o5 \) T
6 S' T' W. ?1 V, k. y( U+ T21 GelRain& h, J) V7 s, h: L
Gel steals squares5 R) G2 L" n; y+ ~4 `
MetaGel1 B+C+D/ ?# P2 e5 ` O! ]6 R( W
MetaGel2 E+F+G
* G, X- K: d1 j1 v$ t7 L1 ^; `MetaGel3 S+T+U5 H# {4 F- m* u+ q* z0 X6 X9 H( T
$ B' N! Y* z7 ]
22 EverCrse6 P6 L; F: P. }& W0 l
Shield chases enemies
" ^+ l" l, K1 v, ^9 lCrsShld1 C + CrsShld2 C + CrsShld3 C
& i, V M% H& f, O" a) ?CrsShld1 L + CrsShld2 L + CrsShld3 L- f" @4 ?8 |' j: d
/ C$ T2 N2 h2 ~4 @23 MomQuake- _4 `! N. s( S4 H7 G0 Y
Awakens Mother Earth!, W- ]1 T* l( r( J$ x* u
RockCube * + RockCube * + GodStone S+ k' b& I9 U8 |' c' o
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24 PoisPhar
2 S b1 Q+ }5 G. D9 gPharaoh generates poison
1 u1 e8 W+ @1 A8 a WPoisMask A + PoisFace A + Anubis A
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- C; |$ K0 Y/ J4 D25 BodyGrd0 y0 }/ U' o8 e1 j$ I1 y& p0 s! S
Bodyguard takes out enemies
: w9 P; f7 p; w+ h( JAntiDmg M + AntiNavi M + Muramasa M
! ^1 m& I' P( [! I4 p9 N
- ?) m" Z. M4 B# P) v$ v! u$ q7 ~. w26 500Barr2 g- E6 i8 `. i1 C$ }
Barrier absorbs 500HP dmg
A, ~6 t( Q, X$ ?7 H! P* rBarrier E + Barr100 E + Barr200 E/ m1 Y& i: V* s" [; t3 L) g9 y% P2 o" a
Barrier R + Barr100 R + Barr200 R
$ T! ?6 [$ P3 g- c6 l" p1 L/ q
8 @1 c6 T" N# Y27 BigHeart5 m1 I( H2 y5 Q# @
Attacks, then heals HP!
) \5 H& K4 e$ \HolyPanl R + Recov300 R + Roll R
y- t& S/ H# {5 m ]; Q- JHolyPanl R + Recov300 R + RollV2 R
: J4 S1 z& c5 i/ ^HolyPanl R + Recov300 R + RollV3 R* r( }0 E/ I. d3 l+ A
% a3 X- S, h$ H: v28 GtsShoot4 f. Y$ f) y, V/ f; i' F
GutsMan throws MegaMan!
6 ?0 [0 a+ b" w: g% o- |6 kGuard * + DashAtk G + GutsMan G2 H/ f% N4 t3 G' `
Guard * + DashAtk G + GutsMan2 G1 i- M( _. P- L! p6 ^& E' q
Guard * + DashAtk G + GutsMan3 G
7 j$ L1 J, v0 K0 F. P: I: U% hGuard * + DashAtk G + GutsMan4 G
1 b8 O6 [) L7 _: u* W! x0 \( f; B" Q+ ^# V y
29 DeuxHero# W3 V/ ?. {% G& k: e* l2 i
MegaMan & ProtoMan team up!
A" `; r5 d6 `CustSwrd B + VarSwrd B + ProtoMan B
) D' ^' E& b+ T# w) ICustSwrd B + VarSwrd B + ProtoMn2 B5 y0 g, b ~; q# h
CustSwrd B + VarSwrd B + ProtoMn3 B5 G* K) i6 J$ S
CustSwrd B + VarSwrd B + ProtoMn4 B9 X" p# O8 v- D W* ^
* {; k1 y/ h: `) o& L1 c% F" i30 2xHero$ {( V7 K* [$ M
MegaMan & ProtoMan Dual atk
6 \1 a9 l6 `0 c4 d5 U& ]* \. JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 ]- ^! m5 i6 a1 t9 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 Q) \+ L4 z& I3 M9 Q* x/ _: A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* ]2 N/ I0 Y: b# U3 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( a0 s1 I, ^; h& H) k4 u' F, H+ R6 I2 _3 x( k$ R0 D8 T! m
31 PrixPowr
1 c% V% y2 Z2 Q5 ^% L: |, j3 c3 Navis attack at once!6 q4 f, g% Z _) ?1 B( c
Team1 * + Team2 * + KingMan5 K
+ O( M% a) ^4 U* l. fTeam1 * + Team2 * + MistMan5 M( I/ h5 ?" L. \) L
Team1 * + Team2 * + BowlMan5 B
4 E- D/ p/ P1 I$ V4 r( l& |# r- w6 J# n; d" k" |
32 MstrStyl
8 I' u: m, @' cMegaMan unleashes his power
& b( ]! B8 O3 O, mSalamndr * + Fountain * + Bolt * + GaiaBlad *
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StdrdChip (Part 1)+ p, Q, C# o4 K# ]
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ x$ O. N; P S' g│编号│名称 │MB│攻击│属性│稀有度│说明 │ T" [( ?9 K: X' ^! s. p; A
├──┼────┼─┼──┼──┼───┼───────────────┤
B) W" d9 `9 K; Y; h2 w: U- f1 s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; h) K3 M7 O" {1 S│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ D9 ?% g4 Y- w/ q; R
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ [: c {3 n/ g: x1 L( J0 I│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ |5 Y( ~6 g! n$ d* @5 w
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ B- x4 h: ~9 Q9 `2 f% o. l# m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
, P4 Y3 u" X/ C w│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 w- E) I' R0 g3 [! E5 K9 g
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ k g& H% b+ b+ h
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 a) z6 V# q" {
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 e% k N1 }" D; o- { ?) l│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │- `9 C: P1 `9 x; c* |2 P
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 _0 o y( Z" o│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' W; m; O5 R; F2 K
│14 │Spreader│16│30 │ │** │Creates a large explosion │# A, }* E+ [# p6 n' Z' }9 c! z& V
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- l* p- a4 ]/ N# h& q
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │4 L( C" T- T" {
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ M5 F' G- R+ {$ B) L
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# t2 ?) ^: M& V" `. H# ]4 i│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
( T/ I0 p& G! C, ^# G+ s; ]7 i: x8 s│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
+ `4 _$ }- p6 b" g1 \│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │7 P2 a% t5 I5 b! N) S! j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* ? {3 o$ W$ N% N
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* y$ U: N( \4 j6 T1 l* S4 L. @│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ {4 u$ P, U" f. K. Y/ C9 i' [* _
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 M7 C* q2 d% a1 I# n2 X( r│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │5 q% o8 A, {. C- a6 w; O
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 Z) m# ?! m1 y. a│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& a: x1 P$ v/ b# I2 w# G5 X│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ X1 T& [! L( }5 I9 ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │+ W( m, |1 |6 X1 `/ u5 K
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) U* j% {* R% L% s6 X' m* }
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
; P7 {5 p, `) Z) e' o$ Q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │* A; F, t" Z6 a' Y0 f) \( n: c
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
6 U D' \1 R% N) D8 j│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 F/ B* y3 ^) s0 N. |0 S% s│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
* S! p1 ^8 H9 u/ u. c# p│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; B, x y, e5 e2 |- E$ J+ v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# c, Q8 a2 e8 _/ B8 A
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
; j* f5 U6 Q: b/ J# _. w│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 T( A2 Q/ R# v) z1 X) }2 @│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
# ~$ B: ~4 u; S: t, d│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ q. I5 w& w2 c) u* F1 g$ K5 [ F& i
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- ~! u- h1 w* m' j y│44 │ShockWav│10│60 │ │* │Shock through enemies │
; ^8 X9 v# E3 J7 Y7 m$ P│45 │SonicWav│26│80 │ │** │Shock through enemies │
, J6 S3 X; t, f6 i│46 │DynaWave│42│100 │ │*** │Shock through enemies │" z! [3 b) Q. S, Q
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │# `3 t; E' S& m2 D# f
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 [6 O8 R' R- Y0 u6 W
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% Q5 ? B2 \# t& Q0 E9 x│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
% D: D* \+ X3 w1 X│51 │DashAtk │11│90 │ │* │Dash through enemies! │( W" Q# ]+ x! ], s$ X C; f
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
2 t% q6 h0 f% [. @. E Q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: ^6 x$ @- e8 \% t; B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │+ @" U$ ~6 }4 Y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 w1 t8 [3 j7 u6 Z1 G
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 O8 L) m$ \7 E9 j; x0 ?4 _│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
2 @7 b5 L( E8 T/ Z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
6 F# a+ R9 E& E R│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │ {: z+ N/ S* G9 J. P
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │8 G s& X7 H! U
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 Q6 Z( }9 i8 i
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
Z) u/ j T. W! u2 A) r: ^! e│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │9 J0 @: |, {4 s
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 \1 ~8 ]! J2 K% j│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 b" P* O; A X# e3 J9 S; U2 u$ d
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
8 a1 Z. [7 c- d│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │" g: w& i; ]2 o3 z; {
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
o5 l# r% j% f% Y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 i: H6 h" ]) K; Z f7 b
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │$ F3 b6 m7 {1 B) p& L
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 p1 ?) A- ^: e3 W& c
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) |% y2 G4 Q G* ^9 g│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
1 x4 C z2 H8 I7 i* w* e│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
( n4 \. Y8 x6 J3 Q│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( W, [; e4 _" e1 @0 U3 l% \# x
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ p/ c; V: { ?; H3 u6 B
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
. `* V4 z M! P* m5 R│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │8 y' V K5 |8 X" e$ _2 V
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* j) v9 D: y9 D- O│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │* b, e2 ?( U0 b0 @; G
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
) D" y( N9 K( E' ~- _8 u6 W│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
1 g( S e r/ K$ B. i" S, u3 ~│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" v/ Y+ ]1 j2 A2 V$ v( R% @│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 f$ d4 T. R% o Y' w* u3 K! l! _│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │, |2 L3 W8 S) }3 U
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; S5 | W& }0 `" F% d5 M: Z
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- e) `/ Q9 b( T5 @9 ?, i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
# }5 C" i2 e, U9 L* ]│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 T6 ?# G3 j) y) |* V7 ~2 v4 _$ K
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │+ C8 v5 n j4 G5 R3 S8 W, A
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
8 O' F D. T' ] B( j/ _│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
1 c5 x" R w3 e│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
U7 _* c( _# S& _# H│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │& |8 {; f# W( |) A+ ?3 B- K5 T
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, _7 \1 w9 t& ]" h7 G│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │; W9 o; o. f$ V$ ]: s/ R
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% B m/ V) c! h" p, s
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 i) S0 Q, v5 S. v) S3 P" V& i
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
# ^7 L: a0 x3 ]$ E! ]│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 f+ A. J* f* p
└──┴────┴─┴──┴──┴───┴───────────────┘- q& |9 v1 t3 Z! N3 }& n. D
; ^ N& _7 ^7 A6 J5 {3 z$ mStdrdChip (Part 2)
- @+ V7 _: c4 Q( x/ ]1 d0 n┌──┬────┬─┬──┬──┬───┬───────────────┐! ^) g8 W( _5 R6 K" V5 t
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ Q& _9 G Y* }5 @& {( w5 @- t
├──┼────┼─┼──┼──┼───┼───────────────┤
) W" V6 ]+ n/ L8 ?3 J5 X q( r6 V│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 \7 I: a! M: X* o( [. i* X
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- _+ ?6 D1 s1 `5 V│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 N- \+ ^0 q/ J+ D7 M3 d
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ y3 J1 f+ l1 x# n1 P% e L3 X" k, b
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │7 e: P- W8 Z7 U* S+ o
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
; E- W, K+ j5 d, h- y! p% ]& Q│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │7 w+ @1 U, I" W. M% E# q* y0 c
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
{7 H6 Z8 w# u! C" y W6 p│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │) Q8 k$ L. d1 A$ d- u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │! H# j; I& ]3 T2 M( [4 T
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │- o3 p. r8 s( B
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 T6 c6 U& D5 v5 S" g! W6 l, h6 T│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
0 \* ]1 v% I4 ]; k0 O1 h: g│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% J. B% O6 D, v1 [* M* { K
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 ^% U; o7 Q+ C+ X! m: P│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. [; |5 y) a( I+ |# B3 g5 \, o│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │! \. l c" n/ N, g& N0 m
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 h6 W- @4 g7 \* i% I" _
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& I9 A {: f7 J# R4 Z$ n# ] M│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
3 _, _5 d/ o' t- c6 `# m* n│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- y+ ~( F! M. e$ K- K6 N
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 m; m: H7 U) Y2 x7 W7 }" c9 `6 M* q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 J; v1 W8 o4 S: W' J. U6 U* p# ]
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │* _2 J6 }7 a4 c- y
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ ]/ g; g1 C( I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
7 Y% [$ u6 W) f$ t│126 │Rook │30│ │ │*** │Protects you from attacks │- n9 N$ D8 f# ] B. Q; z& O
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' j/ l4 H1 x5 ] ?- Z& l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 a6 n& k: Y5 c; m2 {- l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ h$ N/ ]9 p5 W, e& q; k* T│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
0 R* X C" }- o, }# |( K│131 │Lance │46│130 │Wood│*** │Lances through back line │
' `/ f n* z5 L, l; k( _* z- s9 d│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! ]( z! g' P+ N9 H5 @│133 │Guard │5 │ │ │* │Repels enemy's attack │2 t1 n3 ^$ U* Q x) I( {
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ j" G4 s' q! n. E8 P' c( l- |0 ^
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! R9 n; Q& X6 n5 h8 z2 f
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ k/ q+ D4 e: y; t0 v8 f│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 \1 s7 K! q4 T1 E/ Y# y( t9 K│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
. ~( d g6 T7 v, J: D│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │4 A( f) q' X1 S& C
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. N; K- J7 P: `) w2 I│141 │Prism │60│ │ │*** │Prism fires randomly │
! f1 l! _$ O4 c0 v$ y3 g│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: t- `% k c* R) B* S│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 x1 S4 _9 ?' i% Y6 l
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" Z- f$ A5 ~ e- q6 o8 q│145 │Discord │38│ │ │*** │Confuses enemies w/ music │ R3 Z4 c% D" i* i t
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 b/ {: `! s" {0 Z8 J│147 │Recov10 │5 │ │ │* │Recovers 10HP │
" Q' q2 n1 G5 `4 S5 P# n│148 │Recov30 │8 │ │ │* │Recovers 30HP │
6 h7 L3 v1 \+ h1 W5 {5 ~6 e( r│149 │Recov50 │14│ │ │** │Recovers 50HP │9 x' e1 Y2 { @' f* L; Z% x! d7 B$ j- X
│150 │Recov80 │20│ │ │** │Recovers 80HP │' `8 O, A" V; ?: B; _9 k# N1 Y
│151 │Recov120│35│ │ │*** │Recovers 120HP │
9 w. V4 i3 Y9 G. a6 y( U+ b│152 │Recov150│50│ │ │*** │Recovers 150HP │4 c7 }6 n; A" [# U: T
│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 u& [9 K/ }; I/ x5 E \│154 │Recov300│80│ │ │**** │Recovers 300HP │. a7 W5 ~ T d/ R2 ?
│155 │Repair │8 │ │ │* │Fix your area's panels │
3 `& E: {" k6 D1 Y+ ?# ~. J7 |│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ V2 H" J+ V8 `" |│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 h z$ h! b1 D7 |% F+ e6 h5 J/ s│158 │Panic │14│ │ │*** │Confuses enmies if you are │4 |+ R7 b B. F8 k- f: i4 ?
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │5 u7 w1 D9 _# S$ v; a0 [/ D+ s$ K
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 P9 |/ @2 X- g
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: H3 |& p( c+ z
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
6 y7 N1 V: k0 X5 Q5 H│163 │Invis │11│ │ │*** │Invisible for a while │
- C$ y: Y2 \/ q│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
8 i8 ~! u4 D3 S& X│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 M$ {4 ~' v2 p; L6 }
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% U2 Y+ N+ d9 l7 l│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% I3 Q# |, c. b; f7 i4 j1 j- H
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! k6 [1 ^& p, C9 F0 a7 q* s3 S
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
& X1 n3 R) j9 d9 l G, ^/ k( g│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │% s6 T8 o4 p# Y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
! P1 e; v3 a5 Z# Z- m. a5 H% X- o│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# n0 A; M5 F# w; p1 e& K" m* ]1 L, h│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │0 M& w2 b9 C- p4 W I/ K- R
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │* G e, c5 W7 q, Q; R
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
" _4 r) Z5 M. {# b8 ~+ G r! l4 Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
% @$ ~5 \& \, N( l│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( N# E X+ p) s9 q' V│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* Q3 A' V* L3 Q3 p. v2 O+ k
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │4 H1 A2 h! A0 V
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ h# ]4 A! f( \- T1 z% k# l
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* a# v3 g# A4 V' D" _: w% N- X
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
3 ~* _1 i: d }# H3 z }│183 │Hole │55│ │ │**** │Open hole to dark world │- I$ _3 D& t* m" u
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │* J N p2 [2 F _: p# H
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │' O! P; L/ }3 ~( N% P% E
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
2 H2 w: Q# i: ]- g│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& C1 H/ L* z' a│188 │SandStge│18│ │ │*** │Changes all panls to sand │. e! }# S* F/ s. V. v
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 L0 T# s, s2 p7 Q5 A, z, ]│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ w9 B8 D$ M7 P2 H
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
5 G6 y2 _7 z$ u# k( j9 d6 @+ F2 h│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& k. S: X8 l' {, F2 W* B8 m/ k
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
I: k c4 ~6 A U, T! [6 v│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │" u3 E/ ?% R5 R8 s) W! N
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
% \8 U& T) `3 _│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 U) T& F- c' c# C% h5 B7 ^( B; Z0 t. G
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- }7 p0 `* f9 \3 |
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
6 Q; c' n& G1 a2 U1 ^' Y2 X│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 f. X7 ^, ?" n/ S* E6 q│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ L+ k, P! k' P! b, m5 E' D. }
└──┴────┴─┴──┴──┴───┴───────────────┘( y: O; C4 \6 x- v- w( K4 b; r
4 \) O% {8 F' P
. p/ U. y- \7 E+ z- @( a: JMega Chip$ r$ \8 } K2 b5 c4 H# B& C2 C3 |
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ F3 f5 S- [# ?; Z8 L# w+ U
│编号│名称 │MB│攻击│属性│稀有度│说明 │, T+ R& E4 ^3 m1 d1 _! L
├──┼─────┼─┼──┼──┼───┼───────────────┤
3 p4 h R+ Q2 T I: \. r│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 M! U; ^0 @/ J/ e: Y# |│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ y& a1 `! k; {) \
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; p( Z' e ]1 ]│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) \* b& |4 N9 d$ S/ W│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
) ^9 W% S4 j3 r* i9 A│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │: m( |; t6 Q; u' b( ?/ }
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- ?, n0 j; y( L$ I│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( y& z, L2 \- h6 Y# C. R5 w9 \
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: R% f# o' M- z$ E! O. P
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ G! t' \5 n* H% N; o) D
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ J, d! ~( ]! D8 ?│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ v" s( ?9 |" T8 k│13 │Guardian │82│ │ │***** │Statue punishes when hit │' T3 u# M* Y) a
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' W/ q3 C$ H/ A* U; Q$ W. v4 n│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │& e5 z4 Z w* X- \
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │* b! e3 ]: V- h* V, ?, e: h
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 e- m9 M% G* V8 J│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │) N3 K2 c4 a4 p* k) i, A2 l
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 u) t0 a) {; q8 j; f5 _) c
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │: I1 @2 L! z! S. `
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │1 [- R! s( Y/ E! b0 l
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
8 A1 a2 C7 h8 K│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) e) r! K: D' N1 }; j! g7 T, v│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │# ]3 l. _% }7 {0 }+ @
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# T. d. d" H+ x+ i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │% g$ b8 y( d7 i. ]
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 c9 }- P3 l7 a$ J1 i/ v4 A│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# {2 O+ u7 A' ]8 \/ m3 y' A1 y" `│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 ]: g4 D# A& \8 J9 J/ P, [4 b( V│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │% |, }/ i" { D+ H
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
: s2 e3 [ t0 b3 E; e, f# h5 p+ [9 }; h│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │2 B' G O% T: ]$ R' S' k- ]2 v
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* ^; l" X; l( ?& a# g, x│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 z/ h+ Z. f! R9 }& a- c│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, c, {4 @/ s# N' F/ n8 V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) C# f* r1 L9 d- Q' Y6 ~3 |
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │, b; p- _* |, R/ l2 [
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% G/ W: i: M: C% H8 Y6 D/ n
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │; V6 R; n8 n: l; \8 l, N. T# |3 n
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │; I _# Z# ~* z/ G, T* i5 x f4 d; S: O- _
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, s$ S8 ?; `5 ~; |
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 I! w& G( m. [
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" `& B) l; N! k8 p
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* T( \3 s! |; M; }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) C+ _' t* X) v0 K/ r& G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
! v8 o' [: k& o. k3 g. j& k│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │: }: ^% s6 n3 Z, j3 s/ O& S
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 D' S* @6 S5 s4 {5 w3 L9 _│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │# w/ |2 A$ I) v' c$ T
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. c4 W* L' q, T! ]- E5 _) F│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
" P: r+ e3 l& @. O+ c│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 s b: q# t+ J: s# w2 T4 o
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 @4 i' S; D- i4 y│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 U( g( D7 u0 v0 d: C A6 r6 q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │" L p. ~% t) Z2 Z% d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; g5 M. d: e0 W2 @) h# o) I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │0 K/ C9 r( y! [. y5 |- C* W
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& X5 c) Z) ~& ~$ }; q
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* e$ b+ {+ a9 ?+ z( W) h* s│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │0 n( ?+ P/ u, G0 i2 C$ v$ k
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& _) F' Q& P. d4 L( r% H│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# Z7 @3 \, {$ M# g( j* U+ }│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 ~' w, Q; b v s; v│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
h8 m5 L$ s- `/ X│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │' u5 J+ y) e2 d, N: Q- t; o+ s
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! \" b3 A. Y, O2 B+ E# q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
, v2 `4 E6 l0 g* J; D│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │* ?6 x" a: v( u' m5 v w# r4 C
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │: J/ Z% w5 M9 d* t
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; F" W$ P: N9 P$ U
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │: R/ o! T% m) C, Y& v; [
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 {% L/ F" k( x8 T/ I' t
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) N; U; S( X! v* [+ w# L! V0 B% T9 B│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 v5 M$ y5 o, J# E' ?, M│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 W& w0 U5 P6 G* u5 L│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
! z: j5 @$ Q m9 S+ z# D- L1 @* z│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │# g) f, _$ b) g3 A6 K- q+ d4 P& ]
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │8 \ m4 f p/ g9 B! { B+ Z/ }; f
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │. `& J* ]2 m, x8 O$ F$ Q3 y7 |
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
% F/ I9 d6 Y$ z$ u4 @. C) @│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' i4 n9 _/ D6 X; e, X│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
* T/ h" V- P# j- b" K4 r│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
$ p2 Z5 G) K) |6 B2 _4 y. G* }+ x' ~│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │0 O6 ?& Q4 W) d3 a6 A
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
' J, t5 |: ]9 C└──┴─────┴─┴──┴──┴───┴───────────────┘9 G4 D5 u5 `: ?/ a+ a
# e9 K2 m9 M5 ]8 ]5 n
( z" Q% x2 ]4 x7 sGigaChip (蓝版)
9 L0 J. r. P* [/ S" C3 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐5 A7 A. D4 i4 v
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 C6 ~8 M1 d3 Y+ @5 l- i' ]├──┼─────┼─┼──┼──┼───┼───────────────┤4 V' J1 B- p. b' _6 [
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
, Y0 c3 t! D1 C# E│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ o: p U0 d9 R/ ]2 V2 _│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │7 a1 g6 S! c6 B5 p! Y# H
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 }9 M. \. h/ b8 U0 A, Q' J+ k9 e9 Q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 _& ~9 E& x0 L( A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ a; W3 c8 z! P4 I
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │" w/ S v* Z8 k
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │( G: |3 A+ B F1 L% `" h d
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. V$ K- z5 i$ B5 l+ H: x$ U! \. T
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │, ^, p6 [$ f6 l* d
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 h% S( l$ ~% F/ g) e$ H' e│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
4 w, @5 n2 d, E: o& x7 {# W+ U% |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 `6 `! h" _9 e/ N
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │0 v# U4 ?! b. e: E, K7 ~# ]/ ^
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
1 p6 c) W3 \7 y" i│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │% E6 f$ `& r% R: Z0 N t. `! w0 g
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
/ l* j- n3 ?4 Z4 J( K│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 ?0 z3 w' ?' j) T: @2 U8 Q+ ]% i│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ C; a# L( @3 ]( \' k8 l│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- X! P+ }9 T. e& U4 ?3 W3 j) D
└──┴─────┴─┴──┴──┴───┴───────────────┘- |# M- T8 X' |' P% y# L
9 y# R$ ]( ^9 S7 m6 Q$ r" yGigaChip (白版)(只列出与蓝版不一样的Chips)5 G+ ?$ B- g3 G; d* G" o. h
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 }' L$ r4 \( a
│编号│名称 │MB│攻击│属性│稀有度│说明 │" Y1 H: Q3 g( A) G- P
├──┼─────┼─┼──┼──┼───┼───────────────┤3 e0 C4 I+ a4 J+ a5 N
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 w/ n( c' t3 h( [) H5 k2 o/ S% G│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- L. @( Y1 Z# F$ ]' P1 z1 u│4 │Balance │60│ │ │***** │Both Hp reduced by half │1 W& X2 \2 [4 J! O" I. Y/ H
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │6 K! v8 h) Y1 @' N" a5 N; S: V$ p) ^
└──┴─────┴─┴──┴──┴───┴───────────────┘ |