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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
+ m9 w! k7 \. ]5 L0 S■ ●■    http://www.NewWise.com
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2 N2 \% l% J/ m6 ^
& l6 s6 L3 E4 X9 N. i& Q: b
) G/ @) o, m4 M. \1 b+ f0 g           洛克人 EXE 3 Blue 卡片组合7 ]8 a' A  \5 n  q1 Y
  {$ J5 N. n* f6 K9 V3 l  b8 d
7 @. ^! d0 f# F# _# ]
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ C" Y2 Q8 `. k3 C0 Z/ r, z7 L1 c# L大家要看日文版的P.A.或详细攻略,点击这里吧!
8 P* D  ]- G4 ~2 J
====================
5 P% a' w7 T- I希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
. r( k9 M3 E* h8 h" ?7 T* t
+ U1 r4 w0 v5 ?1 U7 d以下内容格式如下:
% n1 Z: c) k' W: W: I4 u5 k( \3 i) K- j+ Q: }7 i
编号    名称( q" x3 P- r0 x8 h
说明: e" d  t* q- y
组合方法
4 n- i* k" h+ L+ R/ p) l---------------------------------
, g# U' U; e! O3 O# q0 Z01    Z-Connon 10 R5 V2 s/ u6 o3 k0 z
Unlimited Cannon for 5 sec
$ H- n3 V1 S; c; m" c( N5 P! l# uCannon A+B+C
) o' i1 R9 N8 W8 b. p, w# I' Y+ q: ACannon B+C+D  m- r$ I( i4 E: z! c) K6 z
Cannon C+D+E
9 k) `1 i8 l+ h+ P$ _9 @5 {- t9 v5 ~* v$ a& o! d# c
02    Z-Connon 2
& b, [8 e6 }% J" l! D: f. aUnlimited HiCannon for 5 sec# L% I7 Y7 y  b! M# }6 i! Z+ c
HiCannon H+I+J
9 v9 T; {$ p2 m( _HiCannon I+J+K6 h  ^5 H1 K4 F4 u0 |7 Y; x: g- V9 p
HiCannon J+K+L. Q' i! B5 f- ^, h  ]5 R

  I0 @+ y, J, \$ R- K/ E! b03    Z-Connon 3/ k+ B, z$ s: y# w
Unlimited MegaCannon for 5 sec
' H! Q6 G8 M( W  Q+ B, a' EM-Cannon O+P+Q
) l$ Q6 i/ x3 m7 I( r* zM-Cannon P+Q+R
! X* h' N* B- |: {. ~% rM-Cannon Q+R+S' Q) X2 @4 W( w( _& z
9 N% Y% [9 f  g" T
04    Z-Punch
  B- I. F$ M, C, [/ J$ R# wUnlimited GutPunch for 5 sec
( Y  c& o' r9 W5 f/ oGutPunch B+C+D
* N( ]1 V4 [; Y$ z  YGutPunch C+D+E& X# H" q, R- _# n6 P1 i
GutPunch D+E+F# A. x, J' [3 M$ r
' N7 k$ S3 B; U- C3 a5 s% M
05    Z-Strght
! v9 U. x( f8 e' `. p8 j: M4 HUnlimited GutStrgt for 5 sec
% v( n7 Y  _! |/ ~- mGutStrgt O+P+Q
2 @# ]9 w( P% X+ W, cGutStrgt P+Q+R
- x2 z# h  y: ~5 l8 p/ P! LGutStrgt Q+R+S
5 W9 c9 j8 t) k# Q+ P6 H( \5 y7 M# C& `7 {' v5 Y3 z. t( Z# O
06    Z-Impact# m/ _* O$ Y5 P  v3 O
Unlimited GutImpct for 5 sec
/ u" y3 C- e+ c& ]# G/ QGutImpact G+H+I) M" c. Q+ e' s' ?, v
GutImpact H+I+J2 e3 Q. X8 Z8 w
GutImpact J+K+L4 P5 W2 E. b- n% }$ m2 A

- ~0 D9 u4 F/ X0 X07    Z-Varibl
5 A% {) W* d  N. M8 [8 N! jUnlimited VarSword for 5 sec# t2 |, h* G9 [$ f% a
VarSwrd B+C+D
: |" V. F2 }7 r) X- M6 y; z& \4 hVarSwrd C+D+E; S* v8 H/ y" X  J0 }6 N
VarSwrd D+E+F- ?3 O4 Q- P; ^% j

  J* B2 U9 e' E08    Z-Yoyo 1
* s8 H4 x* h# D+ R, g% wUnlimited Yo-Yo for 5 sec# T7 H$ p* F; A' E5 J2 g/ `: n, I
Yo-Yo1 C+D+E: n8 ?0 m, V" j' J& n7 F0 w
Yo-Yo1 D+E+F
/ f  H% p: V9 Y( D$ J; @" X' fYo-Yo1 E+F+G
9 H/ d, ]  r+ e/ }6 A+ b5 ?" E1 W) e0 U0 |' w  ]
09    Z-Yoyo 28 \/ J! l5 I( b9 R6 g/ {+ H
Unlimited Yo-Yo2 for 5 sec
; E2 E( s. V# m5 K2 w. q; YYo-Yo2 H+I+J
! s, @" a) W; }Yo-Yo2 I+J+K* F7 k# @) Z! c4 O+ z+ P, i
Yo-Yo2 J+K+L
0 V5 ?8 D1 ]1 O  c5 H
4 a; c$ m7 Q  b10    Z-Yoyo 39 D5 K6 s9 O0 S
Unlimited Yo-Yo3 for 5 sec
: E% ?; x1 g4 q5 ^0 x6 v; OYo-Yo3 M+N+O/ c' x9 Q( w$ S  l( F. l
Yo-Yo3 N+O+P' y6 F/ I# v7 _1 o, V7 Z% x. B2 X
Yo-Yo3 O+P+Q" E' w6 C2 N4 C+ Q6 Q
% x. ~/ ~5 r$ X! I0 \5 F
11    Z-Step 1
( j' x  v( `/ d; ~1 n, fUnlimited StepSwrd for 5 sec
) O4 ~0 G! t( T" q. _. I* }5 gStepSwrd L+M+N" Y' V( j2 Z% ]7 ]  D: u1 p
StepSwrd M+N+O" p9 p/ X9 }8 A" o( y6 m, o
StepSwrd N+O+P) _& p+ O' {; P% |7 d& M& I) D

. a8 [4 k. ]0 s12    Z-Step 2+ {  J) o7 `& q
Unlimited StepCros for 5 sec( L8 I: y7 k; `( M" d1 E
StepCros P+Q+R% B* b% J8 E! ~+ h
StepCros Q+R+S0 Q0 \  H8 C6 N/ ^3 B/ q
StepCros R+S+T8 M0 {% h. B; g

( F; L1 \* N& x13    BubSprd
. F. f# c* B, Y" N) VAttks w/ spreading bubbles!
3 B7 Y- V% e7 G/ kBubbler  C+D+E
' ?' c! V- U9 |) @$ O$ N" c8 s7 SBub-V    D+E+F
4 Q* i; p- f: v! fBublSide E+F+G! b0 L% i) V6 `6 j
Bubbler E + Bub-V E + BublSide E6 M. \7 N1 c+ H

2 I2 n4 z( n3 J5 R, A1 t14    HeatSprd! [% |# O$ _: @
Attks w/ spreading fireball!
& B8 ^* F, w; d. G1 l8 FHeatShot H+I+J6 i# ]( ]: m' v" f% |! P
Heat-V   I+J+K- x8 Q  A' @8 ]! Z3 s- x( E& W* N
HeatSide J+K+L
2 l; w' n" W, S& sHeatShot J + Heat-V J + HeatSide J
! G" m( v6 Q+ [: [5 g1 ]" v) m+ P# M' ?& J' N
15    H-Burst4 D9 H* [, @) g& I! i5 K- Y
Creates a giant explosion
7 i! X- c! v8 K" ]" a) X3 w, u5 PSpreader M+N+O* b, m5 U8 K6 T/ P% l2 S* {0 ?
Spreader N+O+P
) L2 k. U3 _$ n! }4 s" |Spreader O+P+Q
! {; v4 b, ?% D! K, H
* o1 ~3 ^9 s* m. j16    LifeSwrd
: W9 U: Z  o$ ^1 w5 h  O$ jSwings a huge 2×3 sword!
3 D) n/ b  ~4 [  Z9 ~( NSword E + WideSwrd E + LongSwrd E
- F/ o7 c0 X/ z, {Sword L + WideSwrd L + LongSwrd L
5 w' R# t* \# n) hSword Y + WideSwrd Y + LongSwrd Y
/ k+ A8 l0 H1 E8 Z! T& y: S' ]$ K% y, t, R! N
17    ElemSwrd
; \; h( i! e2 @! b& @+ G6 FWide swrd contains 4 elemnts
$ d5 f. Q4 [& \# S' w( ?' N1 g( EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* i$ j+ M3 |! y# YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 [- D4 Y" i  k! t9 V. X, j5 @/ Z8 w) ^1 }1 E
18    EvilCut
/ K2 U0 F) }; \7 P/ h; }+ V# bStep up 2 & make 4 atacks
! u3 w' V  X  \& C. cStepSwrd P + HeroSwrd P + StepCros P- H" I! q) w1 p! f/ B! {

; w1 M' o: J3 @) S5 ?19    HyperRat  P# f  P3 G( A* T
A giant Ratton charges!
" w' i$ V" |4 v7 ]$ [7 vRatton1 A + Ratton2 A + Ratton3 A1 b+ M7 z& ^7 `3 U3 E
Ratton1 C + Ratton2 C + Ratton3 C$ @0 r0 H- L5 B
Ratton1 F + Ratton2 F + Ratton3 F
+ Z* g" O" F! A9 A, x. z( J3 J# c9 i+ @3 I, |; v; s$ ]
20    TimeBom +! j1 O7 `$ J: g7 v
Sets Time Bomb in enmy area
4 Z& M  B8 |" d* U5 ~; NTimeBomb J+K+L0 n0 y# z+ y9 i
TimeBomb K+L+M
, P4 M9 m  {" v1 W: vTimeBomb L+M+N" A' [4 t# Z+ k( y2 O" q
1 g9 m) T# V! V: T0 Y6 ~
21    GelRain& ?0 q5 Z" F  s: i$ z
Gel steals squares- h. U0 G7 U* L( N; m: Z
MetaGel1 B+C+D8 Z: Q1 `% Y3 B& V: D; m1 X
MetaGel2 E+F+G$ s, I6 |$ U8 y$ s1 e. M. I. L
MetaGel3 S+T+U' \$ k) t- \: ]/ h2 `* Z8 E
  D# t5 v& ]+ t1 ]  C- }
22    EverCrse
6 u) w3 o: Z5 Z4 G  tShield chases enemies* b: J9 k8 j4 u+ a$ M) C* m
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 ?7 c4 |& N# S, C/ M; Q1 JCrsShld1 L + CrsShld2 L + CrsShld3 L
( x" y) t$ U( b+ R, I. ~$ H6 Z/ P: M  \
23    MomQuake
- r% c. |- c- K4 u* Z2 tAwakens Mother Earth!
; t3 X7 Z& s4 Q9 X1 i3 uRockCube * + RockCube * + GodStone S! x& \! x' ?1 z6 |/ p

' K( c% E" ^- ]24    PoisPhar
' o% i. @/ w- q1 ^/ C; `, cPharaoh generates poison
: P& T3 L- e& r+ RPoisMask A + PoisFace A + Anubis A2 A1 y3 d) H8 e& e4 X6 ~( a

) P2 O, ?, c/ L: y7 f' S- P& t25    BodyGrd: ?8 S, v8 t# a0 D$ `- h
Bodyguard takes out enemies
* @  p1 ^1 U7 ^' a6 ZAntiDmg M + AntiNavi M + Muramasa M
& p0 h5 N8 h* q+ n4 j' \% @6 B* U$ P3 J# L8 ?
26    500Barr6 W. T1 a2 Z6 f; Q, \
Barrier absorbs 500HP dmg: A+ F) U  S# X
Barrier E + Barr100 E + Barr200 E. |$ i' y% \7 p$ o0 X! L% _+ O* `; r
Barrier R + Barr100 R + Barr200 R
* v/ j6 ]. Q, \- K9 R, M4 i1 A+ O' M8 ^( A; l( q
27    BigHeart
) g1 |2 I& h% O& }) m/ k1 {: HAttacks, then heals HP!
; n% T' B9 F6 E) L/ @HolyPanl R + Recov300 R + Roll R
6 G: a4 u0 g4 f2 U6 k+ m+ |HolyPanl R + Recov300 R + RollV2 R
' f* m4 M. f# L3 i  RHolyPanl R + Recov300 R + RollV3 R
9 L! }7 p: ~+ F9 h% Q
/ D& u3 Q) ~- a" T! t- f28    GtsShoot: k" v4 p+ g3 j; H* V
GutsMan throws MegaMan!
# H+ S* |* ]2 V) ?Guard * + DashAtk G + GutsMan G7 D& W( p- |; f2 ?
Guard * + DashAtk G + GutsMan2 G" q. D' u4 x9 J0 j8 p! O2 v
Guard * + DashAtk G + GutsMan3 G$ N' [* m! h  J* ^4 j; V
Guard * + DashAtk G + GutsMan4 G* M+ A: _+ h; u7 `
" W9 m4 k+ D/ _
29    DeuxHero
3 o% w  g# `. N# R) iMegaMan & ProtoMan team up!$ U' B# K, L/ k5 [2 R6 |" h) h# {
CustSwrd B + VarSwrd B + ProtoMan B. T! P+ g. U3 T! P/ d9 g  f+ r
CustSwrd B + VarSwrd B + ProtoMn2 B
6 h( y9 \6 R8 b! B9 uCustSwrd B + VarSwrd B + ProtoMn3 B
# t3 L! W6 h% S/ H3 O6 VCustSwrd B + VarSwrd B + ProtoMn4 B, c2 x& ~& U  ?: F5 N+ l$ |

0 k( X" G! T1 q5 r; j30    2xHero3 ]) t% ]3 P) O1 Q0 |
MegaMan & ProtoMan Dual atk
1 a4 m! u6 n) \( nSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 ~# }  Z% b; x* A; `8 \8 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) Z' D; o) x  F) l* X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 a. f+ _) P+ f0 t$ f: z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- k' |" W, B% @+ M7 O6 c( f+ ^1 P5 F' P0 Q8 U
31    PrixPowr& }2 m. p, U- y- \3 E& o& W
3 Navis attack at once!4 h6 m6 }8 B6 N; a
Team1 * + Team2 * + KingMan5 K8 N3 a3 G. u! X5 i9 X2 k
Team1 * + Team2 * + MistMan5 M* m* i( _0 }( L% }3 z4 Z  r
Team1 * + Team2 * + BowlMan5 B
- j2 z0 \. m; g: {$ g2 i4 G3 K' N6 J0 B, G  \
32    MstrStyl+ v; p+ I- q- u' N
MegaMan unleashes his power
, y5 {- d; S/ Y; s- bSalamndr * + Fountain * + Bolt * + GaiaBlad *( M' ?/ b% d8 p. {: y6 ~& ?7 ?& r$ Z
+ _$ C: D: q4 q- i) n; I+ Z8 m
StdrdChip (Part 1)
# d, e& B& L8 I. @; Q+ {3 o+ U┌──┬────┬─┬──┬──┬───┬───────────────┐
9 ^0 _, G3 W' p) v' J) N& O│编号│名称  │MB│攻击│属性│稀有度│说明             │6 e6 P4 t; Z) M' N6 U* q$ H) R
├──┼────┼─┼──┼──┼───┼───────────────┤
% \- c: a; o$ P7 h: r( p. x│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ a6 A+ |/ d$ Y: h4 m
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' c" g: t. j2 ?* |│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- K; _: r/ J( F4 M$ B3 [
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ R6 A- [, i0 Z; R! {# x, ]0 Y
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 C: k- U; e% ]# b7 Y/ u, s│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
  e2 i5 [! j/ a' n4 q! `2 y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
% p  r; u( E7 t; {* S3 g( P1 E│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" F' @1 w4 f- b; h  N2 M2 l3 b& S│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 p, z$ Y9 q) ~
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
6 T5 ?# x" [; G, h│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
% y' B1 ^# R1 B7 u8 g│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │; ^/ O1 `4 y8 D1 X4 e- R. y
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 K) Z0 C: I9 {( E│14 │Spreader│16│30 │  │**  │Creates a large explosion   │% ^7 V& {# {( W% z
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ _0 `+ X  o4 n9 a5 ?* u
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │8 i! j3 w( j4 p0 }
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │2 [7 g8 ?. x9 W/ N/ a* B, l
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. S( _2 G( _- N3 N
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) V( Y) b$ y  u, X+ g* |
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; z  s0 c% z  y, n; M/ _│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
$ \4 o2 w; z& z7 }. b│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) r5 V! B9 t+ t0 e- c9 I; n  ?│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% T) Y1 j7 X! ~) T5 u" a/ @2 v│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
" L5 x  O7 [  z& F6 t1 X) B│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- j; {. d( p0 f│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 I7 s, L5 r( C& @4 m& \3 e│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) s: G; K* P- W, _4 ?6 c3 E2 A, r, u
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# V+ j& w$ W4 M+ b
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, O0 E. X& c% b│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% {+ \" f* S6 j- s$ T" k
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
8 t* B# K) v2 p│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! z4 J+ [6 S+ z4 B9 v│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │) s; ~7 x* z8 q, d. L
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* M6 u+ y& H1 W& S* k
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 V0 A3 v( s+ |1 {0 @│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 M9 w# j0 E- O
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 Z' J4 h7 `; [" r' u* t' @│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 j" w  _! K: D! r' o! A, A│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
; A; c  R- W& |% P. t│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
- d0 J1 m6 f; J│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. A  o0 l" q+ j8 z1 U! I│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 L3 H. ^1 E, a  p│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. ?5 j( k( Q$ ~2 [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
1 T. y5 f2 ^) f6 ?- t, @│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! X' ^- ?5 A, J  N/ S& d
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% Q/ J. p! @* a│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
4 c7 @- j- M. X9 C│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
8 H$ I  ~2 X) `$ g1 x0 o│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
" D7 ^7 p( s* p& C# H│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
7 h5 l5 ^4 I/ s) f, F+ z8 U2 |# ?- {# O│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- P: g1 q: d# y7 K% c
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
4 Z: X$ v) s4 y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 s! F! A; r/ V8 ~5 e: {│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# M9 D% q  w) c& L9 O8 g│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ I/ Q3 }  ]. K- R. U6 \8 p7 I│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 _$ S$ A! Q8 d! c, W5 i' k
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ g0 J4 d' l0 O2 d│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │. l5 \# I" s3 s" [7 ^
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │: T+ |2 _6 f3 v  [8 X
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: h* e! g5 y: i2 ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 H) x5 g$ Q' J* ~( X- [* i
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │; f) f0 j+ M- G! H, c
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 k9 O0 B  _: v* _! m* J  H0 n6 B) S1 z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ J2 @' N) p0 n# m4 {2 w│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │/ [/ G4 m0 K4 f6 `2 `
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, C0 Y: d2 w8 K0 {" [1 d; }4 L│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ D8 `. m* i5 I1 ~) V, [0 U│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ o: q6 D8 e8 `9 {2 T( J│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! q) x8 r' q# I- s6 E0 B! `' M4 J│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │% P' U$ Q. O; `! k, a5 Q5 R
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
! r+ p4 e- t1 t" t│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
0 p$ F, Z, C% S; ~8 b$ t│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! q2 W$ @" O8 b/ P, O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  c% w2 H1 U0 O  s+ l+ X0 ^4 I0 K2 U│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
- h8 O( w3 h  n6 \3 ]0 g! L% J│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │2 e; g  z7 K( G  S
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
! v" r3 K7 A9 h! d7 I│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 D. b2 ~5 I0 V% S5 g4 [/ s* V
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% Q" o% Y0 e) t. i' \+ i  s│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
2 T# t" Q7 K8 P; T│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │3 u$ X4 ?. U- W- d' x& J, b
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
" t  D0 q; F* I: r│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! X/ M& b9 F5 L* O) Y6 c" X│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │# _" `4 {/ c' _$ |
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │5 b  J  W( q5 S6 [5 {
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
3 `$ E3 v, l( \2 X- x6 X( q4 X! \│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
; x  V4 A' C/ `' m│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │& e  y* p! ]- @) s+ a  q+ Z
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* x% ^. O7 K. G7 d# X│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; N5 ]5 `' {& g3 X) r& T: j
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │& Q( o4 D( j# _5 g1 P) m
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- ^4 p, K2 ]# X6 d│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
8 N0 `* U( k' g+ u! ]( Y- K" a│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
7 c0 L3 _. A  D; f│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 E8 Y- W; I- y1 B
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. f) L# P/ p5 S6 b. i) B
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │( G! B* l' \, G: z/ z2 h0 a0 w! d
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: e' m# I: Y( B6 s- S, ~
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
% n+ k) x1 ~- n1 P9 }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) O5 @* ^+ y  w& d, @1 o└──┴────┴─┴──┴──┴───┴───────────────┘0 V$ j+ {- _- y% I: ]. Q
8 W7 [+ A  i) U
StdrdChip (Part 2)
! v, A* r( U$ w+ J0 @0 J7 I┌──┬────┬─┬──┬──┬───┬───────────────┐
# C4 @; w: k4 q1 `# Q3 m1 a│编号│名称  │MB│攻击│属性│稀有度│说明             │
' I, }( T( ?$ z5 j) F├──┼────┼─┼──┼──┼───┼───────────────┤) I( ^/ C, O2 j/ O
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* H. _: T$ S0 }* Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│- c: d' X2 o  u
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│* R( K5 ?# C; X1 i- @6 _6 w
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
3 [0 _( x# `9 Z0 C, I/ _5 ?│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 l7 B- r/ U8 X5 u$ {- ]/ ]' E│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │1 Z: f9 I6 L) H7 R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │( P1 f1 ~" ^% Y% Z. c4 f9 v
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
* A5 c! J* o! W! w1 @│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 g# ]0 R2 ?. k1 X2 p3 @
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! n( ^' o+ ]6 o) T% J- Q* {+ D
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
9 R3 m( ?, R* n# P; Z│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
+ S3 |0 b6 x( f7 L│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) e/ |; e- y/ P  ?
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
. R* J) t" q; E# }│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- R) V6 h8 I% k4 K( d
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │) O; O. l' y4 i
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 l6 \' `( Q+ K$ d│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! I7 P8 `0 P; |
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │4 K9 k4 v# R# [, [
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* ^6 G  W* {4 D│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ V( d0 H5 Z; v4 r1 j! A7 \" b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ B& {- t8 N) W. l# F6 Q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 W4 S$ V0 [4 M4 f4 i
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 X% z4 q5 v1 k+ E
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) t- }3 @& F- W% }: J" E0 k- g│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │5 M0 H; {# S  q- H' j9 j" c
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
* ?" m! M: h  s) Q* `│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 {; F2 Z$ p- Z
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │) T8 i2 i9 A; c2 t5 B* k( X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │6 h5 T9 ?8 ~1 i2 D& i
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
% Q+ Q9 o+ n1 z5 H- P/ _' l│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
+ i0 V. n- i8 z% _│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& v. a! E* m* p. l3 R1 O0 f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │* g; A, s7 v3 F* i' Q7 Z" |# ?8 Y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 S+ I% n( u4 z- L5 R2 u& a
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" D. Z; N: P$ D
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 @) b! x( A  h6 n│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │5 D$ [. {3 M3 m$ J  b0 b& t
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 V* U) A1 r- K0 H& t
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │* A  h2 C; w. v1 q$ c. N8 w
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │# u1 I: m+ `+ S. j0 X0 W
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 a  `4 f0 o2 t# d2 f│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 r( [6 }8 i. H9 L- w9 X7 A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │4 p3 f& Y& I+ P* d9 Z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ @; _2 |3 ^7 R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ E% M+ A5 D0 e; U- v
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, c( q7 l) S1 W1 E  G2 V! m0 f  M: _6 f│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. x( X9 u2 B4 ]: C1 l7 g│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% o/ M) \( f1 [3 t│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, y" D  f+ _; |& j
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ K7 y9 P5 ?: s& f, l; s- `8 Z. P
│151 │Recov120│35│  │  │***  │Recovers 120HP        │, K$ B; {: B4 E$ `. W! f
│152 │Recov150│50│  │  │***  │Recovers 150HP        │3 {2 s3 w; R. a% D, x
│153 │Recov200│65│  │  │**** │Recovers 200HP        │& j( o: C+ |+ i: N' S9 y
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
/ [$ k) x0 D! A+ |│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 K7 u# X* u4 u6 `│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
& I4 Z, y: p! g│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 ]- |5 `3 M" H, m- ?2 z
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
  o& G, ]8 O8 L8 M, u│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: p4 s4 H; s" G, Z9 |│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 z; G( n3 b$ n│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
6 k: Y# O! v: k+ G  i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 s( v3 a. A0 d  @│163 │Invis  │11│  │  │***  │Invisible for a while     │% ^0 F% V1 p: o; g+ L, R0 x* \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
% [& x; u9 J. A│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 h- p( U' p( N% r0 g( e; H│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │1 u) F% \5 g( V) S, k6 O  {* V
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
( C! l- q0 X6 l3 f& f1 S; ?│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 G7 q" c: ~, F+ Q' {│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( z* ~) S, K- W% R( ?0 K* S│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ y0 k$ h9 i' I│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
' u3 U% R6 |, J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
* d+ s" S9 x% Q$ K/ N! ^│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
" T, w: y: X; b, r2 h. Y2 ?! }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ O' y/ [) q* N; d3 H
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 W/ \) |6 p3 i& u: C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │) u3 G) ^1 r  W* e
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' H5 ]# ~8 m, w- y# }
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. l$ B) _" o1 G, V/ H4 a│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: o% V* P( c# a1 ^( I
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │, A' k* f& H  u8 Z& g" e9 T& \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ _6 v+ I7 `0 O' w& h& J
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
* c& ]! q# J' b2 F0 A9 R│183 │Hole  │55│  │  │**** │Open hole to dark world    │
# z- Q; m1 l+ q# I│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: ]; I% R& `) a$ a0 f3 Z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  j4 R8 n. S# S2 e9 }- D/ l1 i│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
+ g+ y1 x4 D, g7 K2 [. t│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  a6 A! |, _) K) @  L( g! @0 K9 W
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 S3 p9 U1 _( j. [) X, L# c
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* c2 O9 j$ a: w' t7 h│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
  S: y- y! m- l5 ~5 q  [│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 p% e+ J& e' |" X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
' ~8 [7 a) v1 `1 I7 @│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │& |, N; F: C* F, @& o# _0 a9 e& z
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 J: N  A. ^+ t" {
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 p- {, Z. ?8 |& ^2 i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 L4 V( _$ H& c│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
0 m# J. H3 K5 K, o' B  }│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 s& c  ]5 @% T. t7 w6 H* _* z│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( _! f* y; V. u
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 v) o5 b& }4 N' D0 `/ \└──┴────┴─┴──┴──┴───┴───────────────┘3 d0 Z0 a1 e  y- q! a

! u% i# o% @" |* o( f1 T( w3 s
1 [2 k7 c/ D- V& MMega Chip
* o, i3 J& {% s, e. H┌──┬─────┬─┬──┬──┬───┬───────────────┐  A2 H4 v  o  @+ j% }
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 A5 z. [  O# u, ~├──┼─────┼─┼──┼──┼───┼───────────────┤7 m) W7 Q0 @' O8 o6 x  ]
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! U6 r8 Z) h6 \
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 F! Z( K2 _* r0 e3 j5 f, }. |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- U$ Y/ F! z4 Z$ ~2 E
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
  N% Z; W/ O' r  {│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
- J# B$ z: I5 G) g' ~4 c8 J* B+ {│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
/ g% q4 q- T1 J+ O/ M, N) M│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │. s* K2 _  k/ y
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 z  c- s; b* z" |, o
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: _, t: d: u6 S5 x' A1 L
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│; V7 l7 g  K: \' c! K( a
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 v" d7 U: T- F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │' \0 |# f- w. j/ y; g, ~3 D$ A5 T
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
6 v/ {' a1 E3 x/ N/ U4 A/ ?+ e│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
( [8 t8 V# l+ X" Y' l) ^- c/ x/ u) E& d│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# E% Y) A+ j. k2 b│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 e% w* ?5 r4 ]2 S│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
, u2 X! }) }2 t0 o: B% Q8 G( c, E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │/ U/ F# ^  B2 N; ~$ n0 [# D+ `) @
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: j3 ^7 f( M; G$ a% X" a
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 L3 ~: V4 ^8 M# A/ }
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; V; D1 w2 r9 X. Z2 b7 I
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 `" ]- F& m! u0 g
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │, O5 N# N  _* V3 X8 Z: I
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
; y! M& a# c6 e│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 f+ M6 j  \8 H% B) C( K; i- f│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 G# d# C  p( ~) L& L9 @  d' s
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
: r* t" ~; c2 Q4 a' _7 }: r│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
; _+ O5 c% u/ s* u- q5 L$ ^5 s3 J│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
- t9 b. V7 ^, V& v: i+ B3 `│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 A+ G/ ]( w2 h9 t4 g0 t
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
: l, q! I0 M8 L8 ?│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 G1 u% C- G3 W  w& x│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* v3 d5 X7 @$ E+ @! I# Z$ K3 q% a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
; G) d" m) _& u# v│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
8 H4 t3 F' z, v, T+ p1 {8 F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
, m3 r2 o8 U$ n: ^4 [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │6 ]: }- ^' j1 g
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 W* l. A7 Y; K9 q$ p0 f
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │- s0 @+ G: b. q+ r0 X% Q
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& w) m0 p, x( K4 z
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! m/ p- A& p" P  h2 k│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
# X2 |, i8 r2 L( r/ T9 v# u) G  C│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │" Q$ |8 d8 j  b5 }1 [0 g
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 k1 M/ ]- [8 n, s. {! W$ z0 m2 V
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
7 a7 \3 \9 Q9 o; A/ I/ |( b) F│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │; A& w( W! ^5 c& W
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
* Z" n5 F* _) H0 `) }% I│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │% r* b: Y0 a9 z' |$ K3 J5 `
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
! f8 D8 x5 I; }( e! B│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
* C: A9 W8 e6 i1 Y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │, G, Z3 k. y' e  m8 o4 x( x$ P4 @
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# m5 P7 U; i  Y0 R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% r7 Q3 Z2 L0 N$ _) l# U6 K│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
8 b  A, M8 U; Y: U1 E│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( k/ F6 R" c+ }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 j5 Z6 `$ X8 [6 T0 w8 W* {' n  a4 H2 A
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ z- o6 i4 U' p1 m1 R& u7 ^* H: h│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- A  ^+ b( B  E# l; C% x6 }
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! {" h1 Z& p& ]1 n% ^* E8 B6 |
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 u. N# Z9 b0 o6 |7 U+ O
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │- |5 t2 J- i" `+ p( b% G
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; l- D: h, D1 |9 w0 y1 [│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ E, B* U, r$ S1 z9 A9 C│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 x' e9 w( N6 M# ^│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
, D; b- ~( ~4 z0 N- y, g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
" O, d2 ]( e' i( G7 R│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │+ M) N3 A" Q1 ^
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │% B* J& F; H8 N8 q- e5 n* p
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │& \0 E6 b# s9 s- J" z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) E& U" ~" _' ~9 L6 W2 `1 g│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- t' b2 u" K. S3 z
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
& X% M/ S8 [4 z1 _7 E9 Z│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ s4 a, ^6 Z' ^7 Y│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
0 Y% E* a  N* t' N. u0 _│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* k% G! s, \) P' D5 \4 ~│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! n( o* ^1 }1 K4 n3 t1 Z8 u
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
% I9 j/ y" B& {4 k! M" M│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │8 @) n2 J% j2 u  v$ }; e. e( H; P0 X  d
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 D6 C" V$ W, ^! R4 s0 u│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │# P; \8 g; ]! s
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 i9 V( H* @2 o8 i$ Q. |
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │- J0 I/ C/ B0 ]+ ?
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │8 M- \9 o2 u" ^; J" [- B  c' i
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │5 [% N/ z" U5 n+ S  ^' f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 j  |8 q: E- `' @% l; g0 v  l# j' O
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 ^+ X8 X& b8 x+ ^& S/ w) g* `6 n9 d

' M. r7 M$ }4 ~GigaChip (蓝版)
& m* @% d) Y9 @8 n" o! e" x┌──┬─────┬─┬──┬──┬───┬───────────────┐
& I$ E" b2 P* d1 i, G│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 t3 f9 t7 ^2 Q2 [. z# O  M& R├──┼─────┼─┼──┼──┼───┼───────────────┤3 d" d- k9 Q" \  c5 M
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │: m0 Q8 y1 j3 b( a
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
& e! v- `0 W  x+ d  x: J! q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 L% I( _8 P$ s  E# {
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& j8 k# w  i* I$ o. j. D8 l
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
6 B6 \( G, s  [. P9 `│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │* L# G! ]) O# w& N
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* w! |. [" }/ L/ y1 I9 b. u' k! d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │7 s  w4 E2 p/ F: ^; n7 O1 {
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! }! s3 u! i% ]! P+ t4 ^1 g0 z; a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, \0 S1 R+ V. ~  `│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
. G( p0 E& A/ f; T3 W1 \2 j4 C% x  o4 c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ `7 L. W" `( r$ x9 X" {0 t
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
8 s" ]( Z. u5 H│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
5 Z/ c0 @6 W5 r7 H' `/ u" S5 i│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ [9 F5 e9 C! E# }% s3 ~. [
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │* U2 V" G8 f/ ?# f* Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ h% m, `# s" n. ?0 w
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 y- I: M$ z+ y& W) l
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. W0 z" P- ]7 S+ D│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# E& g9 N3 U/ l: G4 f( J' B. ~" `
└──┴─────┴─┴──┴──┴───┴───────────────┘6 I9 f7 F9 t! C8 n# @- `; |

" Q7 V/ @7 X: W4 E, F4 ~" y, `8 dGigaChip (白版)(只列出与蓝版不一样的Chips)
9 w4 [5 q! l1 j2 ?" L2 p' U# }┌──┬─────┬─┬──┬──┬───┬───────────────┐5 @1 ^! Y: `' ?" }# N$ H' S
│编号│名称   │MB│攻击│属性│稀有度│说明             │, m$ F/ E4 ~/ r5 e% Y
├──┼─────┼─┼──┼──┼───┼───────────────┤- ?+ S, p9 Y- G( F6 P( }
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │. ]9 E9 N: N, S+ n
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 M4 H9 y3 H  T; @! }+ w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 ]0 O* J' x0 O# G; f% i
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
7 W; {' Y; ^; _  o: @- f└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  B8 F$ p; H% P$ b; L, [& n
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* M6 v) ~3 t+ f) J8 I' w& H8 t( f0 k$ o
001002003004005006' c# k+ [2 V; u5 q: a
007008009010011012
. h  b' k( \8 g/ {013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 w$ J5 r8 a' x5 ^6 d  w$ c
: Z: s2 V! B! r: \019020021022023024
9 s% k/ `7 i+ X% h6 C025026027028029030
3 a) e3 X8 u* H8 w% }031032033034035036( G  }' [1 a2 n- x& `: f

  g+ F  L- T1 Y% q, I[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; n3 n7 y3 x, N* `0 b
4 ^! E0 x8 Y" |037038039040041042" n! {1 i. Y& z
043044045046047048% u  `# s+ Y: V, ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 H, J3 e, N8 l5 o9 ^' K: F% f
) G$ Y* l5 a- t. o; j# `055056057058059060
4 Y% ]5 I7 k: F4 u) x; B061062063064065066
( C6 f. _- g. O* l8 f9 l1 ~067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) c0 f! l* n$ U2 J, Z; f, M
) K4 F) S  R  l" j4 G2 W* c  [( B% ^
0730740750760770789 {1 e3 g% E3 T4 \# \
079080081082083084# W* o/ L! q+ @+ G% s
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 A& d6 i( d1 z- J6 B% o! R# K, g* C( S* {2 d- a  |
091092093094095096
0 o$ r; R3 N% R097098099100101102) r6 N5 o+ u7 O3 E7 t/ c9 k4 n
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 J! J0 Q: E. W! a' v9 m- W( c8 V
2 N! y: l- ]; M! x) g5 @5 ~
109110111112113114: t& o# z) [2 ]8 ^3 y: z
115116117118119120/ |2 r1 z2 b4 y/ M( ]
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) ?# h+ R9 C# w, N$ ^1 W& ]6 G0 f5 O+ B) ]; u6 K& E! I: s" A
127128129130131132
. S: N0 f# l) P, |8 C4 h$ l1331341351361371386 {9 h7 W* C% B' h! Y
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. E8 x8 A+ L6 D% h% {0 M( L% @& Z6 W  D4 b0 G( S" C
1451461471481491501 f" M6 G7 _8 A* q7 \  A% r, k' ~
151152153154155156
6 Y3 s% G3 \8 f* R9 g. F! R8 {157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: R: }/ r1 |- \& E, w& e% k& {# p7 P1 ]6 O5 Q3 Y3 l
163164165166167168
; `. J; O+ i3 S9 _169170171172173174: |  e5 {1 C- w; i3 G# `5 D! a
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ I9 z& N7 v" N: g+ Q1 T
6 ~  j: M( U# s( S- e8 y/ x7 d( M( p1811821831841851861 P& N# ~& @% l9 ]2 V, @
187188189190191192* g2 I6 }) x6 ^* r1 A6 ]3 [
193194195196197198
3 n! y. E  M! h& ~( J7 _199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  L1 t- [0 I0 |% ]& a9 P0 p
- ~; a: w  _9 L001002003004005006; a8 {. J2 M# V# R5 ^2 {5 J: {! I
007008009010011012
- K. c4 d" L7 M5 G# C1 y013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 G' @' f" W8 N" g' P/ q2 Y( U6 ]& X$ {. y) T  P- p  l" |
019020021022023024) x* h9 }/ S4 m+ C% M" m+ h3 `
0250260270280290305 N: p! M+ Y# p& |8 L! U8 N
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" I0 j( V7 ?9 O  @% V7 H9 v7 h8 [1 N) f' }, z
0370380390400410421 l9 @- P4 h! r: e+ O# [3 s0 ]
043044045046047048
# l) X/ h; W* ]: }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 \" N) @/ T9 P. ~1 R3 s) V

6 r) u# j( I, o% }% n8 v" E055056057058059060
% u  P# F# @% V9 K! S4 p061062063064065066
" z& D$ H0 K' Z1 p' H/ Q+ \8 X067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 ]' a0 D) y1 d; a; i7 V8 s0 g

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079080081082083084$ H# H- V) W2 @1 D+ W
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:: t/ @, Z3 Y& U( C: \
. B, }% L3 T$ n) h; }* h1 K
001002003004005006
* o9 L0 x' g7 b4 N; p4 X9 z' Z0070080090100110128 o+ [, h) |  C5 X, I( c
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2 n* p& b( \# m. c5 M019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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