转载请不要删除以下信息,感谢您!
( D! ]+ p7 Z' m; G2 Y■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
4 c2 S% Y' e4 f! Z( U6 }■● ■ NintendoWorld 站友xliz原创
0 a$ D S' T% Z5 Z$ e■ ●■ http://www.NewWise.com 0 K+ O0 A5 K' L
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ I5 y0 k* v( i7 @$ p2 O8 K6 U
! J# V- S4 q5 _0 |/ m1 V/ {) r) g I2 M3 G
洛克人 EXE 3 Blue 卡片组合
) j. o; J4 T% c4 J- v7 y
! f8 E, z! S6 u& Z1 K2 Q- S
: N( g$ g4 z+ D f" E英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ \8 z: h$ j) K2 U6 e' ]0 U2 l
大家要看日文版的P.A.或详细攻略,点击这里吧!
2 @# z, B! Y7 T" Z0 @====================6 h) g) _) k1 w! m p8 k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 B- E9 H; p# M0 X+ v+ R
% n1 v0 Q7 {# {: ~, h# C9 m以下内容格式如下:
1 `; N! ~: a5 ~6 p, Y5 o0 H) b4 G) U
7 z1 O0 \4 d2 V7 s编号 名称9 [. r4 D! D8 g: R2 [8 l. F* r
说明
' }/ i, U' D8 U组合方法
, P4 y, [/ {5 B( m' }1 [/ {7 n4 d2 c" `---------------------------------
2 u7 q* V6 Q& r5 J, [/ w01 Z-Connon 1: o. I' C0 V: ^
Unlimited Cannon for 5 sec
6 T* i T8 ^1 o" M! k+ y0 }8 W4 BCannon A+B+C
6 h, t8 p+ D& |- E) ]9 l$ jCannon B+C+D8 x! R+ n3 ]2 s
Cannon C+D+E
; e5 w' B* x* K3 z7 a4 U5 K# f$ H
+ d5 q7 V# q( M( m( x4 ]1 Z& {( M02 Z-Connon 28 `9 a$ z& ^0 k' t9 B1 p& g
Unlimited HiCannon for 5 sec) a0 l# u; b6 e7 Q( \7 f' G
HiCannon H+I+J3 a* ?# c; e4 b
HiCannon I+J+K
* k5 g3 X1 i) J9 nHiCannon J+K+L' m) }4 V2 x; p5 \2 F- m" _" N
! V- u* m* m1 ~ G03 Z-Connon 3' S( x+ y8 O& N: |$ t6 y* f; T9 \
Unlimited MegaCannon for 5 sec
, W. [( a$ v6 P2 z: F! [* ]' \M-Cannon O+P+Q1 g: e; c( q8 U& n& ]1 U; _
M-Cannon P+Q+R: p( y$ l; h" a& _4 o
M-Cannon Q+R+S
8 L+ g" u2 U: o/ M. E9 N: ~1 Q: n- ?8 h8 {( B# l6 K4 Y/ b
04 Z-Punch) P3 j6 {4 D! \; a) {: X
Unlimited GutPunch for 5 sec
" `8 u: Z7 o$ H' C1 F! yGutPunch B+C+D. Q& e1 `5 I( @& u! D ?$ o; _) A
GutPunch C+D+E# Q+ r! r6 y: o3 h- |- H- c Y
GutPunch D+E+F: S" a+ P, ]8 C
3 h. {' F7 j# O' a9 M05 Z-Strght
5 A- `3 M! T1 e: S- MUnlimited GutStrgt for 5 sec
( v7 h4 ]! X qGutStrgt O+P+Q
1 Z' @5 n8 R! T+ N) R* NGutStrgt P+Q+R
- C3 M+ A' e% @GutStrgt Q+R+S
* ?3 @+ S( y. H4 ?8 b' k4 K N: f9 G; M3 F9 s
06 Z-Impact
$ r* s$ o+ N" B0 ]- x) h7 _Unlimited GutImpct for 5 sec
5 V! I6 M3 h& k1 vGutImpact G+H+I
y( d7 B& `7 n. G( z9 QGutImpact H+I+J) J2 |" A, C6 W) l+ N! D* Y
GutImpact J+K+L
. [5 U9 s+ C$ d& H, H8 S8 S4 R' T
* m3 d4 y4 D$ O4 w" y: Z6 L% M) ]07 Z-Varibl
1 _: B# Z7 b o F. Q6 x( J* kUnlimited VarSword for 5 sec$ K a; ^+ h- l
VarSwrd B+C+D' ]% I6 ^% o, G H4 _
VarSwrd C+D+E- q' R; t( H! H) V" w: T* d
VarSwrd D+E+F
$ Z4 s( g+ N( U2 @" Q P- q$ a: c& s" Q8 [: r! f' d, E
08 Z-Yoyo 1) V; `, f" \+ A+ s: p
Unlimited Yo-Yo for 5 sec
0 K- F: {) v! z. g# m; l J Z: yYo-Yo1 C+D+E& N/ c9 S# @& {0 [) t8 `1 J) z
Yo-Yo1 D+E+F3 {7 b0 }" o1 k/ k" u
Yo-Yo1 E+F+G( r6 h) [: p8 O# u" G/ ~
7 H6 W; ?9 U% S, s) A
09 Z-Yoyo 2
4 i8 u+ P: `. m5 c: FUnlimited Yo-Yo2 for 5 sec% _, _8 P. r e* y2 ? _+ o
Yo-Yo2 H+I+J3 q! J- a4 X6 `8 R
Yo-Yo2 I+J+K7 b, d8 [) J4 m5 r/ O; t2 X
Yo-Yo2 J+K+L
( i4 o I8 p; K# T; [3 v9 u, H1 G4 U
5 N* ]$ S. |7 K5 V8 {2 ]10 Z-Yoyo 3, Q; M( Y& |2 M5 c$ F) Y- j
Unlimited Yo-Yo3 for 5 sec
- V! W4 W: ~8 O# }- p1 R" ^Yo-Yo3 M+N+O ^6 |8 A. j, {; A8 v
Yo-Yo3 N+O+P
5 ], U$ o- ~2 v, E# S& n1 Z5 s* HYo-Yo3 O+P+Q
) y: M3 @& ~8 H$ r7 D. Z4 @% v3 r4 `6 S w
11 Z-Step 1 W/ |9 L$ P1 x2 U+ B5 p
Unlimited StepSwrd for 5 sec
# [& a, p; ^ J' X' uStepSwrd L+M+N
4 G: b3 y: Z9 w: VStepSwrd M+N+O
7 a$ C% B+ z" R+ f% Y7 ]! s1 mStepSwrd N+O+P" e0 c. ~$ o+ S2 g2 L1 f, w
( P8 V* f! v8 K5 h6 h
12 Z-Step 23 @6 Y& }- }0 ^7 ~$ R0 Y* _, c8 J
Unlimited StepCros for 5 sec
1 P. m1 T3 ?2 e. F; Z% `. {StepCros P+Q+R% a9 x4 S; u( q/ b3 s
StepCros Q+R+S
( B) H+ _# d$ L6 ]StepCros R+S+T/ `0 } h7 _3 d+ S1 g, R8 I
& m: _' T! n1 o$ ^' e1 b& C
13 BubSprd
9 E- G7 n! Y3 g: {/ J+ tAttks w/ spreading bubbles!$ V2 _& ?; A- |
Bubbler C+D+E8 [: ?: u2 m2 q: {! a
Bub-V D+E+F, }1 |/ r& y/ x3 B- v9 }% m3 b7 s
BublSide E+F+G
0 `6 ^+ E, A4 w. a* aBubbler E + Bub-V E + BublSide E1 W; o6 B4 Y& J7 w
, ~, Q# ]* @6 M! z' t; C14 HeatSprd9 j2 k9 R( V0 r
Attks w/ spreading fireball!- T& T6 H8 r4 g
HeatShot H+I+J' k$ L4 A4 ~# D v! |4 M5 v' S" B/ ^
Heat-V I+J+K; T- |6 x6 i3 d# a
HeatSide J+K+L
) O" |& T: D7 ~/ m; uHeatShot J + Heat-V J + HeatSide J6 D4 n, e* w, E0 m6 U
# N$ [) B+ \' c" g4 g# j' j% y8 ^
15 H-Burst
[- M: g% a1 f; k2 \Creates a giant explosion" j; Y; T+ `2 n& o, Z$ W# w
Spreader M+N+O
" w* V! q$ {$ A( f) M4 G% PSpreader N+O+P) ^- T- }( H, ]( I/ v+ _6 C
Spreader O+P+Q
" S4 o1 P# y9 L
+ Y( ^9 T5 e8 T- E* T) k16 LifeSwrd
5 s- l& ^/ f W' _% ]Swings a huge 2×3 sword!
) C5 O* [5 U9 k. y3 C$ L7 WSword E + WideSwrd E + LongSwrd E
. g8 S6 h2 l( J* {& N: @+ M3 mSword L + WideSwrd L + LongSwrd L
) i" y( P+ }3 h$ HSword Y + WideSwrd Y + LongSwrd Y( Q- M- r! x, M
! u w2 Y. r& w7 j/ }17 ElemSwrd
' t" T) X5 T* T4 e! l1 oWide swrd contains 4 elemnts
: E8 V( g9 J5 p1 V) iFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, i$ s/ I3 M% z f3 G4 uFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( ?& z! f+ D: Y1 H$ l# h* K+ t
0 W0 {- t) M" `- V
18 EvilCut s# B: _) L" S A
Step up 2 & make 4 atacks* S9 |, Y! k' d# D- x" ?, ^* Q5 c. Q
StepSwrd P + HeroSwrd P + StepCros P$ t8 _. r' d& U, Y1 Q3 X
4 |+ `/ }# D) @0 y; |1 u% K19 HyperRat. v \4 P8 ?/ a4 w/ y4 O" T
A giant Ratton charges!
! a. [% }* Z W1 ?" kRatton1 A + Ratton2 A + Ratton3 A
% a6 M- ^ g" V7 t, ZRatton1 C + Ratton2 C + Ratton3 C0 ~5 ]7 _* p- z0 W' T- q
Ratton1 F + Ratton2 F + Ratton3 F& s# |# F: n' _4 O
! ]+ j6 r: \) l v20 TimeBom +. u7 X0 D4 Q F+ \8 o
Sets Time Bomb in enmy area6 k0 H7 i M k" S
TimeBomb J+K+L- V1 s2 S0 c* r1 V3 t" l
TimeBomb K+L+M
" V" @" N- j$ {6 wTimeBomb L+M+N' ~+ E3 i$ \8 M0 r5 I" Y3 ]
* s. I: {; I7 u5 H$ I21 GelRain
) Q( k R k" `! NGel steals squares% }0 P" J2 K$ W! o) j" j
MetaGel1 B+C+D O n# {9 n! X: _9 \% J
MetaGel2 E+F+G
4 ]! w. p7 P" z; r7 EMetaGel3 S+T+U
( ]/ B) K4 a0 ?/ x+ [3 ~2 z* ^$ T6 {6 o: |( r9 i0 Q
22 EverCrse6 g% r7 L" ]( R1 ^: Z
Shield chases enemies* l1 G8 w6 _' I3 n; g! _, W& }
CrsShld1 C + CrsShld2 C + CrsShld3 C$ a0 G. z4 z# p; E5 x ?: X/ J4 A& k
CrsShld1 L + CrsShld2 L + CrsShld3 L
/ j6 F8 S! j, k4 W
0 _; l3 o0 {' C+ T- l23 MomQuake
K% X% L% b7 Z) mAwakens Mother Earth!. d/ U+ I# z \2 z x7 e; r
RockCube * + RockCube * + GodStone S
+ M9 C4 C; x) D7 h3 e, ]9 w; z9 t
24 PoisPhar8 r# n R8 a3 a. A( A* P; `
Pharaoh generates poison* Q* r( k, C: p3 Y
PoisMask A + PoisFace A + Anubis A
, h: ~, G& i3 \+ q6 ~
" r1 C1 N. a- T7 j25 BodyGrd9 j1 x" \; T V% Q# v v. B: `; a1 M2 L
Bodyguard takes out enemies
; U0 l$ [& y6 x+ VAntiDmg M + AntiNavi M + Muramasa M/ }7 k5 d9 o9 {% @6 x$ T" ]* x7 n
# C- u" ^' m( E$ |; _' R" ]+ }26 500Barr" l. }6 n# K7 E/ z
Barrier absorbs 500HP dmg+ o; O: R) [( ?
Barrier E + Barr100 E + Barr200 E
( s! I% m; w! `Barrier R + Barr100 R + Barr200 R
5 G8 e) X. G- b" X! F9 q% H4 }
5 y" K5 X4 e$ J0 J6 Y27 BigHeart
0 h! ~& k; }8 e/ s5 a5 @) Q* x9 v3 `Attacks, then heals HP!' V4 d1 x. D- b! ]3 ~0 v5 E
HolyPanl R + Recov300 R + Roll R e" ?/ H$ D3 k- e7 z
HolyPanl R + Recov300 R + RollV2 R
1 `, j/ d. \3 ~ q1 ]" ~" ZHolyPanl R + Recov300 R + RollV3 R
. g: d) x! @8 n4 U! X4 u
# R$ F# @3 [0 Y+ {% R28 GtsShoot0 O3 O' W% ^8 u6 W
GutsMan throws MegaMan!- q& D3 b7 ] b) _
Guard * + DashAtk G + GutsMan G
3 Y2 F [8 U. u2 W( {- n6 r; aGuard * + DashAtk G + GutsMan2 G
7 _) i* o) K+ LGuard * + DashAtk G + GutsMan3 G
% W$ o$ Q1 t' |! p' HGuard * + DashAtk G + GutsMan4 G
& x/ a$ Z! N5 z2 e+ W
% J9 Y6 k( y0 `* J6 \0 f29 DeuxHero
) j! j% T& K" DMegaMan & ProtoMan team up!
+ q5 d0 ?3 x6 L7 O2 X2 I- ICustSwrd B + VarSwrd B + ProtoMan B! W4 ^, u0 V( @' A7 G
CustSwrd B + VarSwrd B + ProtoMn2 B y8 [. H1 D4 T. C6 E. u
CustSwrd B + VarSwrd B + ProtoMn3 B$ [- t/ G4 i5 S3 \& b4 y$ Y
CustSwrd B + VarSwrd B + ProtoMn4 B
# u) P: E! K& F3 u$ k3 t
- Y/ c- y+ p* O0 a1 u1 M8 c! Q30 2xHero
- C$ S( m5 r6 \& \. BMegaMan & ProtoMan Dual atk& ^! a/ s2 H8 l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 p) T1 j+ Q2 t* q! T, bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' J; b: S- A2 TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' G. E, `4 L) G/ s" p1 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! U$ @4 q# r) m, q7 ~' K; k( f* Y3 \ N
31 PrixPowr
* V8 W0 V' ^/ U( `8 K1 M3 Navis attack at once!
' ?- h- w2 M8 A NTeam1 * + Team2 * + KingMan5 K$ N, A0 [/ D z" j
Team1 * + Team2 * + MistMan5 M& p; ~8 i3 f; U; U
Team1 * + Team2 * + BowlMan5 B
9 v0 t5 I+ H6 G) F3 C
7 |, N" b9 @& P% Y; w$ l7 D32 MstrStyl
# |- Y0 _; h" lMegaMan unleashes his power Z3 Q4 ^, Y( a4 Q J! ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 p' p$ @' y- o: L# u2 E) i, f
% V. c/ `% Y0 `# ^1 B1 [9 F3 r. xStdrdChip (Part 1)
: N0 Z* y5 R5 w3 e& _! E┌──┬────┬─┬──┬──┬───┬───────────────┐- |$ a& [3 x, v' p) W$ U% _" I! P" x
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 Z5 x$ |% v" K2 h% t$ I4 E( C5 H+ E2 ^├──┼────┼─┼──┼──┼───┼───────────────┤. K4 w# \: @/ C: m, d0 r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │% E2 ^$ V8 `3 v
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
( T! t/ |' f0 I3 E- f1 q│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │) V* R+ s: F8 I) ?% j& A/ S; T
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
! C' x! `- e) Y9 S0 w│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
# Q2 {" K, ?4 F, q7 s│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │, m' L- }3 {' j h* w
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │5 k! T; D, T) L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ ^' n6 B7 @" a/ l/ G' O& R│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 P' h' ~3 o% j2 ]
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 ]8 O5 t! d5 e! l; [" n9 j│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 g' [/ j# l# d
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
* u0 |3 c& s B; b& F3 `* O& G! E/ z│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ m: Q6 \1 S V6 M5 ]7 l- p6 I; x. |│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 L& i! ]5 Z. Z% a3 z( U" p$ t│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
2 E* ], I, R5 M│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
7 h; e8 m% N' Y+ ]4 w' H" R│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 d/ G N! T! |0 Z( z# S1 G│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 z8 w! V6 x& p# T3 X
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │6 l+ t( ~! S' s8 Z# S: y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; a8 O3 m9 h7 @/ t│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
8 r2 Z3 P8 p5 }8 Y. O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 x4 D, s4 S- Y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │* ~# P6 F: ^5 {6 B3 `; W! N# b5 g
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ l' I' }2 |7 X r+ e* u1 X
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 U& N& R9 S1 j, |" }│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- U, j' A- E+ A h2 ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ A7 d# ^3 r* _0 k5 C4 H3 I
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │3 P" o1 J9 l; B
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │/ @- `/ ^% C( V& W) [1 u; A
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 F) s2 o1 w4 X( g0 K# M0 r
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │% x8 W0 X/ U6 W
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 U* G {/ t1 O8 M! C% e0 u4 V2 }│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │ D x, _) g; @( W* T
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │$ p% d$ G9 D# Y. U- [
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │- ]- P& A* z' R& _
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 Q! @' A1 B4 s* W
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
/ `/ q! t* e) Q, i2 S│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
2 T$ k8 l; o; ?7 a, b8 }. l│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ F' f+ h) o+ c$ I0 \& e! n
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
- ]4 {- q$ n0 R│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │# U! \2 U8 |$ B9 V& A5 v; w2 i2 w
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │6 c' Y; D( H5 C, g/ i1 d. a
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
+ n% ~/ t4 S( c' A$ d│44 │ShockWav│10│60 │ │* │Shock through enemies │9 r2 k- [; D- W# H0 l7 i( R
│45 │SonicWav│26│80 │ │** │Shock through enemies │( b: q h; {3 E. c# \, ^. v
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ W- y' o5 d$ s' I2 ^* Q' E
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 S+ [. E$ R& K% Q l T0 {! o$ I( H
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
. ?+ t& ]" `5 u0 M1 E/ h- q# N( x% ]6 S│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
4 E0 \, q& L. n$ g│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 t. B1 _1 J5 v- G7 l4 J
│51 │DashAtk │11│90 │ │* │Dash through enemies! │* h% |& s) F; J
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: m! j' i* f) W7 `7 G9 y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
! {1 U. L; n% L- J+ J9 _+ y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
% X! N) w& V$ k9 u│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 H1 q' z% M/ s' K9 {7 G9 v0 ^9 h
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( b/ T" K4 J0 ]; w
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │9 A4 [2 K1 j/ ]. E( {
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 E$ w4 ~# V* B9 @- C│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
* K$ ]! x$ L" F- d3 b│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. M7 E0 y* F+ v. O, G$ [# V; R$ y│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
( e/ a+ z8 L r+ ]1 O. q+ @4 C│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
9 A) E( A* A% j* r7 ]! d# m│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │1 k8 c( [2 Q9 I U# v' w
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
3 w/ v9 H( y! R7 r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
# R3 S5 ^' n5 h' k6 z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- N0 e" ~5 e u2 N2 q& n7 |
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 Q3 M( G, J4 e5 F7 R" k& P. i│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 m( f, L2 V* a│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
8 o7 X. M% r. ]. f C│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) r/ C0 B, Q& J% ^3 L9 i
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
, G' u& _$ g9 h# k' Q0 m1 \, j5 E│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │; N5 J- Z# P: d+ |
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
( n5 S) U: {4 s- h│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: P) _) l" L0 P. ^! t) w│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 |" [: S$ B R
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
+ z) c, M1 ?. q6 ]7 Z8 i│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 v2 O; S. \! w( K( h2 S$ k
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
9 Z0 }4 U3 y3 }+ M3 ]1 _│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, K1 a/ I" q. q% k│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
. D( D( W) s' x& Z│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" t+ f: p6 \6 |! W0 \ v$ d
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │% J% \% B ^% [7 ~
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
1 e) m( m/ W7 h% `: k│84 │NoBeam1 │66│200 │ │** │Fires if something behind │6 l5 I) t7 X9 t5 ~7 f
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │& C' ?2 D4 r4 D) S2 }# C7 W% |! k
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, P* _- b# C2 y& P│87 │Hammer │16│100 │ │** │Hammer smashes front! │9 D9 G! [' ^3 J" B7 S3 V# ^' m
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 C" W# V/ Y9 ^0 A5 z$ @4 h i* z( M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │# @* z, I4 U1 t- s
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
- m/ }4 J. S" w( q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& D- u. q1 I1 U│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' T) `/ C4 _# T+ C
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │: k& [; _' n# J2 Z
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! P2 w7 }0 o+ Y! E$ J7 g; M
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% p4 B$ d2 T" [% P# N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
5 M2 V0 ~, t+ y1 W9 T" c│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, E4 P$ o5 D3 ^- x│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 \) P; O* P5 M7 `. [$ H5 g/ j4 X
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │5 y, F) z- }' a2 o; l
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! |) Y# f3 g% t; C$ `' G7 \
└──┴────┴─┴──┴──┴───┴───────────────┘& S C U" m# _$ t
, }4 `& ?/ `& b4 W0 ~; N- bStdrdChip (Part 2)
) h! ? g* v6 `0 I2 z, S┌──┬────┬─┬──┬──┬───┬───────────────┐
3 |; F; Q( Z: |3 r Q( n│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 a8 a, {! K% r4 c: x├──┼────┼─┼──┼──┼───┼───────────────┤5 W+ g" `9 m$ v/ j. {) e0 N: Q9 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
5 ^% i. r1 q. X. e: V│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
$ {+ `+ W7 z" y( T) O│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
* l% U7 K8 z9 ~/ [% V: S│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! h/ m6 h; |1 X( b│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# Q# A) P! j1 `' l/ K( Q/ S; n6 D
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │. k; u: x$ O5 v. ?& o6 @4 K8 H
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │$ g4 S+ A8 n6 m8 y% U) G
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* |% O+ \3 N, s% r6 N y) l│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │* L: L2 z. W4 {2 l6 A; `
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; P h0 S# \# y% {* F│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
) {3 p" _" V" q( @) J: T2 R+ @│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
: o: |* b% w# K│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │7 r; _' Z' q! Z8 y7 g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │; g s$ @' r! X; a- {* t% D
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 Y9 |$ G0 L6 V# E6 `
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 d' p, [: n% d, a1 A' q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 B- U; N# L" u t8 n$ n- B' O│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 }- Y, _/ y7 G. F│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │4 a% ]3 Q' e" e4 O! g0 j; H0 g
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │6 L6 r Y; s/ n
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │ C% C8 f9 ?0 r2 t7 }" m4 R
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │! N: I$ e+ `1 ?
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │( F2 r# O$ z( v+ n: j
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 S' ]- F8 ]: `4 \# L( C' n+ |, Q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
G* } b- E! [) p' q│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* z: O' Y) M7 X' t│126 │Rook │30│ │ │*** │Protects you from attacks │2 i* w1 L- b# n' e y, I
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; J, @+ B3 f/ Y& D│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
2 P- r+ [7 j3 P5 l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
% D2 W/ X7 h/ ]4 A5 g│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 Q9 k( e) R0 ~- Q3 B3 F
│131 │Lance │46│130 │Wood│*** │Lances through back line │, K2 g8 X T* u+ I1 _
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │. b3 D9 a Y4 R, x+ `$ L
│133 │Guard │5 │ │ │* │Repels enemy's attack │
e I6 U2 w9 w5 | k0 F8 B$ m│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, n+ l- N1 E0 o B# }* {- l
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ {1 l# A ?8 r. y; g│136 │PanlGrab│10│ │ │* │Steals one enemy square! │* e$ E0 M4 U- T# Z
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │+ {& q* D2 a* [2 R, b$ f' \. f
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
8 j. n0 J% _# r5 k) v3 B5 u! L4 h│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- R9 H9 h7 X. G {; x│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. Y$ k5 F' {8 j/ B3 \│141 │Prism │60│ │ │*** │Prism fires randomly │
! i; B! {0 ^2 u( \0 J│142 │Wind │14│ │ │* │Windbox blows at enmy area │0 p2 o/ S% S0 H3 x9 ]+ z6 f1 w" _
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* m$ a5 K( m( p7 q- k
│144 │Fanfare │32│ │ │*** │Take no damage for a while │5 ~. l1 s4 x- ]) u4 b
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 a' q4 V* @% z' ~, d' T% G. ]│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- Z" ]8 Y$ o( o2 W7 } ~
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. H P8 D9 E4 ~3 z' R# s7 Q5 d│148 │Recov30 │8 │ │ │* │Recovers 30HP │2 H$ [, A. C3 \" k. S0 _" D1 E
│149 │Recov50 │14│ │ │** │Recovers 50HP │
, n4 D7 }- a' @( l│150 │Recov80 │20│ │ │** │Recovers 80HP │
- s$ `! p& ?, P S│151 │Recov120│35│ │ │*** │Recovers 120HP │/ D/ p. p5 K" w e' P& r
│152 │Recov150│50│ │ │*** │Recovers 150HP │
% _) Y; ^% u( ^* [. [% g2 W8 n# P│153 │Recov200│65│ │ │**** │Recovers 200HP │+ Q z. c2 e. Z- r+ n
│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 b: W* o C# G│155 │Repair │8 │ │ │* │Fix your area's panels │* u% p. b. }& e2 }' A7 o f9 v
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ V6 @9 J# H# d1 ^│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
6 q& e h# k0 [& f2 B6 m7 A4 y│158 │Panic │14│ │ │*** │Confuses enmies if you are │( d, W* k- }( W: q- M8 G; Y
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( K |; ]8 y8 ?$ ^, Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 }% Y4 M5 |' m; r* Y! A' u0 A│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │3 L+ G* i& X( ?5 I
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" h" {, r/ ` r( q8 K1 E$ G. \│163 │Invis │11│ │ │*** │Invisible for a while │4 R: A2 e3 y/ x7 Y8 l. ]0 d
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 b/ s5 A! j, z3 \6 A! x
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ _7 \' \+ S+ h# ]* n
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │5 C- M- y/ q' g$ q
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. A1 n P. G* O│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
- h! @8 r+ ?" g$ W/ R" V│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ ?5 P: g! P! O2 I- ^│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ K/ Z; W) N: ~2 Z│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │7 A9 s5 B- _* v% Y4 K) T3 z
│172 │Aura │55│ │ │*** │Repels attacks under 100 │) D- C$ k% w( Z
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 w( P; j0 j3 E! g m│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& W- Y* x x5 ?- j9 x$ k* f$ j
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 F$ U" q4 U5 S0 c: [9 F& V
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 |9 D1 m" m R# y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( K" s2 \4 s+ v' E; G, B│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 i- T* r, V! N5 a G! E' B│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │ p' K7 J6 f4 O8 ?9 z
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │7 S6 R/ Z& l# s. q: n* f8 p
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# r+ w) H0 p/ d# Y3 C/ x$ m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 y5 A% `; n+ {/ h* J) E9 I+ x N |
│183 │Hole │55│ │ │**** │Open hole to dark world │
+ I) j# C( @# K( F│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │5 h: O8 Z5 _" j/ x' ^+ F) H) O# h1 t# ?
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! ?, k9 [9 _% @" {│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 x- U9 v( S# g
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │: @# K0 e% R7 u9 M. p( }
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 Q& _6 A ^3 l* W
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( g1 v8 k5 ^" y7 z9 y, W: [6 v4 Q│190 │Snctuary│54│ │ │**** │Change own panls to holy │
0 S `- f% f5 J' |6 l│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" y! D) Z; ~6 K# L4 t
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 p! o" I8 m' o3 b+ F
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( w, c( B" B- E* M2 X
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
- ]: P4 [4 L3 [ q3 b9 ~3 B, X│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
# o) d) ~) P9 |& g$ G2 O0 c│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' e$ R6 Q/ ]6 {( f
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
9 ]2 [& N9 F4 K& ~% q& f( v│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* d) r |( w( I$ V& Y2 t7 [│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" Y+ U1 [! v# t│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# P; E# t4 c" ^- b6 K& M; a- C$ E└──┴────┴─┴──┴──┴───┴───────────────┘
# K+ J! N1 i* u; q1 D. D4 S: P6 K0 h" \- s! y8 b; z8 t
8 {% k" v% h3 A8 N6 m1 ^Mega Chip
) a) i( k* M/ q: q┌──┬─────┬─┬──┬──┬───┬───────────────┐7 ^ t: P4 @- X5 H: J3 x
│编号│名称 │MB│攻击│属性│稀有度│说明 │* V5 D2 t4 A1 x& x/ \
├──┼─────┼─┼──┼──┼───┼───────────────┤3 w+ _ s! j2 X0 b( N
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │' L. |& z9 {" X# `, Y5 D, P( o2 T
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │# D: e+ ]+ l" O7 c8 V
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │( v: Z; z+ ~; h/ Y. V
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
) O2 t3 ~9 e, B+ y& K; r: j. V* o3 I7 P│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │9 i% V: z! @- P6 P0 M! a+ w7 Z4 Q/ E
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: \9 I8 Q7 J; \7 n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 m' a% W) H" I# n1 Q, B│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │7 Z- ~9 m# n. ]2 c& O
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 w% O D* W( e) h9 i│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│ [' L4 O( n0 N' s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│" p5 ~0 d- x" L, P) e* c
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. H; T- c' T1 N% o4 `, v│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" c! B2 k& R5 d. E+ N: u6 u│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, l: H- M- {5 s) Q6 o% k
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
$ Q* g1 ]" I* }$ R6 L9 V│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │) v0 m5 J2 t S& e, _
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │+ k1 ^* o' j. @7 x+ e
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
' b6 g7 X6 V( l8 y9 ~│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 t% e" W% g- J/ D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) A$ h0 @& G1 b9 c3 E4 T
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
g/ Z/ B8 j: C% ?" d$ {' H│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* `7 i1 _; I; I" K- D
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │# p- s: h2 z) x. @# d: S9 T! y7 ^
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( b0 X2 W9 R. p! d
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │9 [" a" X' }3 {0 l1 W" W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 t1 F3 ? m: z. V n. Z
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 s( ]( v% v4 k8 I; J
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │( A% ]8 w/ ^; V" P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
& a: H; c( D$ x& g+ Z3 r│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
& U/ }6 I; x, S4 c9 [( z│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │& u1 B; i% t" F$ D" t8 }3 G
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ V! P* t: |+ M8 d' r+ Q1 z, O2 |( ?
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% E4 v: g2 Z8 w. H$ } n
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ @! A5 l, u, H9 A9 ~! E: D│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │+ D8 C2 u, Z9 S0 T V/ Z" u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │# P; z: u# w# ?5 @: P4 `8 D# ?( K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* C1 n$ r9 c) \' N: ~( m' l9 X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 k8 T, p" l& m1 x│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
) K* U% y" T; L$ ]│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- g/ x( h9 p# m* J4 [2 S
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 j5 v8 H/ w3 A│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ M" E+ a: d: S4 {$ P0 R& y1 ]: R" [0 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ p: m: _7 {* U. j% f& |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( l5 r8 }! n5 W; @7 l) T# T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 x$ N/ ]. Y8 G
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 I6 k5 }# \- J0 P
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, X w+ ?' j2 Z: n. D│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
8 |3 r! H/ _% k( s. }4 ^4 T7 E+ G│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
7 t# r& K) i; u6 z c$ \│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ [+ k4 g" `* d. @; `* Q ~: y│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
1 S. o6 E7 L! m7 l+ A# V3 ~# X│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
3 G3 L/ r+ A) Q# |│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
2 [8 E# Y3 I3 o/ s│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; Y. e/ W( \' w d$ M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
, x* i- S) x; R3 @│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │7 W# O2 H3 b3 c. {# Q+ Y# J
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │0 \: v6 M& h# V* Q: V1 R! V
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │& k& E; S. e6 K' M! f
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 ?" o9 W Y4 x
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
) A/ `! }( N% a+ L│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& A9 B6 F9 h; E│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) n; ?6 V3 F; W2 _) |1 |! ]│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ T8 P/ V( n7 g* }& K" _# `
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. K; n- a" M# K3 E+ Z( M% t: H│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
5 L4 ?0 S$ C- \6 p, U│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
$ N9 j5 Z" I: `│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │4 G Z5 T9 S$ I0 }
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │0 I! n7 [# h1 s3 E$ X; v0 G$ A
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( I6 q+ g7 m* L' T9 j
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
; Z3 U; K4 p) k& ~9 X/ ]" B│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
9 [. v! ]# D2 {/ f( I# _' v* K│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
9 |0 r' v* g$ e9 f. S& ]│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
k j0 b0 z s- r) K. z: Y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 ~# n% n! J( W8 k' u1 }- ?) U; e│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ C0 H$ p/ h% h. _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 y$ f$ q- {& z! m3 b# I) s, O│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" e. y# g" R1 P. r* A2 x; k5 V│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 d& c8 L$ \: b5 ?: k│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
7 V% J/ }( u( `% q; J1 Z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │6 A- \) t' ^" @) d# I
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
8 u. W Y6 @. Q' T9 d│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
! P8 `' F1 Q, f1 D' C J/ h \│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ Q# `1 C) ^# u5 X L- D, ]0 } k0 A8 \8 S
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 u- S; E/ J8 F$ @( \0 `2 X$ {# r│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 a4 @' e& R. o5 W
└──┴─────┴─┴──┴──┴───┴───────────────┘' Z6 y3 {1 R8 B' U4 K9 N" F$ Y. h8 o
/ A7 i, K0 G: h1 g
& W7 _: L6 l% K# N8 M, |9 P3 z
GigaChip (蓝版)# |$ H/ N1 T7 A7 v9 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 ]6 v, o+ g. D1 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │% `7 B5 S! f6 f2 C
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 e9 @: \) Z% d$ [* S* j/ u9 U│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
% {: i' ~/ z2 i" [6 D│2 │BassGS │99│700 │ │***** │Bass' secret weapon │& S% r m0 x% r2 R
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
0 E" P2 j8 {4 @# P3 T│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
+ y+ R4 i7 w$ q* ~ Q( J2 _, M│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │% u! U3 r' X+ P: Y! ^
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │9 n8 z$ z9 o" R B5 y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* |/ A& x' z# d- l. T( S
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
' i1 C5 t- k$ I1 t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ P& K$ n3 ?: {7 Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
" v' m) l" [4 r a1 P1 S│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) c S7 ~4 A0 k; Y/ Y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ f, [. \$ s- v+ M3 i* w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 `2 o6 n+ N/ l$ A( Z' [│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; j% ]3 N4 |! K3 E( ?" b6 e│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 I3 A2 g5 n3 k. @$ e
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 u( `7 o [7 ]( q
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
8 W5 u& N* ~! D& f│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │& t! p0 P b! U$ x( T; `1 q+ g7 W
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │! J4 h5 o$ _7 G" m. ?( b- ^
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ v7 Q' z& ]1 q
└──┴─────┴─┴──┴──┴───┴───────────────┘
5 R z8 A& |7 \, J) e7 ^. E+ H$ @7 G, g! O7 y: a: Y4 |: u
GigaChip (白版)(只列出与蓝版不一样的Chips)
@9 g: a& t% x! |/ c/ p6 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐8 O, h+ q6 A/ U# _$ E
│编号│名称 │MB│攻击│属性│稀有度│说明 │* ]- D# f1 p( _7 Q* e" o
├──┼─────┼─┼──┼──┼───┼───────────────┤4 Y: s. G( m9 Q! u `/ ~+ B4 K
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ l+ m) z/ w7 J8 G A8 s( L│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- F0 v* m9 I! s4 \3 r3 c, Y│4 │Balance │60│ │ │***** │Both Hp reduced by half │
* v2 ^/ V; I3 n│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
) g3 A( x$ c* l% t" s└──┴─────┴─┴──┴──┴───┴───────────────┘ |