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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 4 B5 K& ?- Z; {8 D# L. g
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  v0 \& \+ t+ {1 {$ ~1 C■● ■  NintendoWorld    站友xliz原创7 n/ r. U: l+ N% L- q
■ ●■    http://www.NewWise.com
, y9 U# l" t2 a! b. c* V■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ " E7 t" N0 M1 d( J) u
  y$ B# l: O# W+ H" ], n* e" @

# |. d0 l" v' [/ y- }' L           洛克人 EXE 3 Blue 卡片组合
3 V! N- ]: U0 K  V: w& D: G9 ?* w

, I6 u/ g/ i% g+ s! \: I英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
" r' ?, [1 _* [$ H; L/ e大家要看日文版的P.A.或详细攻略,点击这里吧!
0 v6 x$ E& m( w: ]
====================
' x: ]4 Y! N  q( [  _" `希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" S% M. m) Y3 m1 N! _
9 \6 o6 M6 m2 r6 o. q5 x: _7 |+ _5 A6 b以下内容格式如下:
5 g+ Z- I1 m1 {4 F1 ^0 a5 e: U1 l
3 m9 u- ^4 S0 i" E. E& F0 |编号    名称2 i" N' B" H6 ^' S( Y; \2 p% o
说明) _! _3 D6 B# p8 X% D0 E4 j
组合方法5 d5 {3 g! B7 ^# Q- B, e  m( _' u
---------------------------------& t2 M0 B3 r6 x
01    Z-Connon 1+ F/ D. T+ h- |& J9 V% Z
Unlimited Cannon for 5 sec# z2 O7 R: E: \
Cannon A+B+C6 l/ U8 H# {) b: N4 h/ g
Cannon B+C+D
  d! k" M& d7 hCannon C+D+E6 L+ A' t/ ~* j  k
  s. J% D  |" U/ |5 A. [; j9 U
02    Z-Connon 2
) _4 z- W% @( f9 B# f! o) q. xUnlimited HiCannon for 5 sec
3 {! t$ F3 O4 s1 s% SHiCannon H+I+J( I/ V4 ]1 k1 U1 a: U! }/ n! K/ G: R3 g
HiCannon I+J+K
8 v2 C( Q3 m7 ?2 i( p  u  u9 ZHiCannon J+K+L- {+ A# O" l6 B! T
2 ~' J5 M' j. U1 R( Y
03    Z-Connon 3
6 R, X% s  T$ h' @9 H" j0 B8 YUnlimited MegaCannon for 5 sec
/ B- q* ]  A  X& x. R8 tM-Cannon O+P+Q4 y- o0 j' Y2 o& n4 L0 [9 o1 C
M-Cannon P+Q+R" _* r% H4 M5 H9 o9 h8 _% ~! i
M-Cannon Q+R+S
+ S9 l1 g% e2 I. M+ B* A, h7 A9 Z5 j% ~) {
04    Z-Punch
5 }1 J+ K0 C  A. gUnlimited GutPunch for 5 sec
3 X8 H5 |* ~( t  c. }GutPunch B+C+D4 k; C- ]8 v6 d& `6 {& N
GutPunch C+D+E' _4 n9 s0 b. R3 X
GutPunch D+E+F
' \& N% j7 O# u; D/ q9 Y* {3 k, \1 X7 ^+ J) J& Y
05    Z-Strght/ N0 A  ^! w1 ?" d+ F$ m+ q$ |# X" l
Unlimited GutStrgt for 5 sec9 J- A% M5 T7 @4 w. H* z% |5 U5 E
GutStrgt O+P+Q$ k1 b" f0 V" X- ^  }( l
GutStrgt P+Q+R  t. {8 Q; f8 [6 k
GutStrgt Q+R+S
: N! i; F$ W; p% q0 F" R' ]; {7 G+ e
+ H/ Y- b/ i: r$ W/ [$ \! B# O06    Z-Impact
/ W( i) V' F, IUnlimited GutImpct for 5 sec2 M) x; S4 A* l% }3 V+ t$ x1 P( j
GutImpact G+H+I
9 Q) F4 V9 Q. y2 n! E# gGutImpact H+I+J6 F3 d, M0 u7 F
GutImpact J+K+L# w3 A" R' e( y+ d

6 F$ X( e4 M3 H" P9 a/ J07    Z-Varibl
' \4 r/ @/ }0 M8 X- FUnlimited VarSword for 5 sec
& P& V8 g% X( jVarSwrd B+C+D
( b5 d9 R7 {) G0 d$ [9 ]VarSwrd C+D+E
- I" z) d, n4 mVarSwrd D+E+F
$ [% }1 d6 h1 @! V" n4 z) R* [, q1 [
08    Z-Yoyo 11 }6 T0 C( l0 p+ P6 _- v$ p
Unlimited Yo-Yo for 5 sec
2 i, ~9 `* }7 X3 gYo-Yo1 C+D+E$ y/ ?+ [! ~5 c" t( V; D
Yo-Yo1 D+E+F
" I: X- Y* ?" k: u$ QYo-Yo1 E+F+G
7 }/ n: `8 D* U6 S
+ Q  {9 `  Q4 ]: E09    Z-Yoyo 26 i! ]0 m; U' |* X( I
Unlimited Yo-Yo2 for 5 sec* j9 @" M9 x1 x: B- a# i
Yo-Yo2 H+I+J: m# t0 \5 D, ]$ c1 _( z9 b
Yo-Yo2 I+J+K
! }, i, h( l4 @4 P; R9 h+ P5 x9 [. jYo-Yo2 J+K+L
/ q, O. u# K2 Z1 \1 h3 t, g3 J7 l1 }1 H+ a3 M, O5 S' w
10    Z-Yoyo 3
( O6 u9 x* E. D$ U- BUnlimited Yo-Yo3 for 5 sec6 k8 F+ c3 a- _
Yo-Yo3 M+N+O
! L$ a3 ~+ E, uYo-Yo3 N+O+P* G. ^1 J: i& s
Yo-Yo3 O+P+Q) j+ Q- K" ~; Z1 B% P7 h) f8 L. w

3 A1 M% t% W# p  a4 p: s11    Z-Step 1
$ [8 M+ ~3 M, i! d6 t  @0 eUnlimited StepSwrd for 5 sec
5 s1 S8 ~: W: |# w' PStepSwrd L+M+N2 l+ e; r! X! w# I8 q8 L: F5 Q
StepSwrd M+N+O
. ^4 B& K) J$ D& `3 J' jStepSwrd N+O+P, X7 r  C, d9 k% W

2 O8 A- N9 W: H/ F12    Z-Step 26 A0 V2 e0 o$ C2 C' f9 j, J/ x) B
Unlimited StepCros for 5 sec' r4 D( Z* ?" N. X. b1 R
StepCros P+Q+R8 S1 R. ~1 h8 b$ M$ \9 A
StepCros Q+R+S6 {6 Y$ P1 H- q- `2 U$ |" \" o
StepCros R+S+T
# ^1 S3 `% T, U$ T9 t( c) h  E1 @4 u0 K  F
13    BubSprd0 P( R9 k7 J/ o3 w. ~% [
Attks w/ spreading bubbles!
$ ~# |& g. H$ }Bubbler  C+D+E5 h" a' K1 I* C- r
Bub-V    D+E+F5 i/ g  T4 ?: m& ]" e; n/ M& B. O' d
BublSide E+F+G* ^  H. M+ L8 d. J6 o1 Y
Bubbler E + Bub-V E + BublSide E
4 \! ~, W5 Y; O% d" P, `. K! }" z2 o
14    HeatSprd3 b, l9 j9 g) h4 b! J
Attks w/ spreading fireball!3 N* {8 D% K' t* c; }
HeatShot H+I+J; b8 a$ Z+ c" M4 u( d, @
Heat-V   I+J+K# F5 T) t2 H6 q
HeatSide J+K+L. e7 H' K& _0 j8 e% d+ m: |& X
HeatShot J + Heat-V J + HeatSide J
4 v1 |* a) t& D: k: |) J* N. }3 W% H
15    H-Burst
9 Q7 |, J1 C+ C. t/ pCreates a giant explosion9 k9 L7 u9 o* v# g" o9 r
Spreader M+N+O
# f' e+ h0 i  i& l& W& T$ X. b9 qSpreader N+O+P% Z/ F3 N* U* z  T/ Z! }5 A7 P" W
Spreader O+P+Q
. L4 C. f- Q& d/ K7 ?; W# v, h# v. Y  W( C) E
16    LifeSwrd
: u' k1 w) d' N2 }% {Swings a huge 2×3 sword!- {6 G, ?0 m( j- N
Sword E + WideSwrd E + LongSwrd E8 f; D& x* F  i
Sword L + WideSwrd L + LongSwrd L( U* B- m' |- F: x) i+ e# H# b. V
Sword Y + WideSwrd Y + LongSwrd Y( Z5 I" G: L* l/ ^# d" h: P
% n, ^% b9 v& J9 W/ g6 O- p& B
17    ElemSwrd
, M0 r6 F+ _8 }3 E5 W  ZWide swrd contains 4 elemnts
( J" _7 X' x: J# ~FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( X5 z2 x$ b+ n  K" j+ E* o& [
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P1 y' ^* D# U& F8 R; G) X

9 c$ u5 h, `# m2 \: [  j18    EvilCut) ]+ z3 l; K# B" U% ^/ m: a" R1 f
Step up 2 & make 4 atacks. ?) W; ]! j' e6 M( l( A
StepSwrd P + HeroSwrd P + StepCros P
& s0 @% @9 o# `: [& L9 {
  n( C, B/ w- v) X: t! ^8 f9 C19    HyperRat
- }( A* K( O" uA giant Ratton charges!/ Q# p' H4 @5 @0 V$ N0 T) u
Ratton1 A + Ratton2 A + Ratton3 A
! ?0 _! p) o) K1 r% P- a/ Q. oRatton1 C + Ratton2 C + Ratton3 C5 z; C* L. S. O8 n$ G
Ratton1 F + Ratton2 F + Ratton3 F
+ w5 n" l( d- @0 {% ^5 Z
2 h  \* P$ T1 H2 N5 {20    TimeBom +7 O: k$ k8 g- W' u
Sets Time Bomb in enmy area
' p: l, K. Z& fTimeBomb J+K+L7 j1 [0 H/ t3 K1 h
TimeBomb K+L+M
+ q: x# s# x9 ?: Q+ A  \; c; fTimeBomb L+M+N
4 ^" S9 d6 q; n7 K8 o
' V% ]! h! u) z2 S21    GelRain
& O% E* N" F7 t- U1 {7 @5 `Gel steals squares
2 ~1 ]% b5 o; k: {MetaGel1 B+C+D) x9 Q8 Q7 z5 K/ N- U6 Y
MetaGel2 E+F+G# \3 r2 v& Y7 s' `) ]5 x7 g; D7 X
MetaGel3 S+T+U4 d  X7 g6 f4 E' d- x# c, H! F' k; N
0 ~7 c- O. A6 |+ G- i' K" [2 C
22    EverCrse
* c% P+ e( C0 P; R* KShield chases enemies) ?- ?4 f% }. d* m) b
CrsShld1 C + CrsShld2 C + CrsShld3 C
0 m* F( U; \/ Z& w8 X" tCrsShld1 L + CrsShld2 L + CrsShld3 L
8 h7 {& _  Q4 B  T$ P. j2 y. Q
; B( d! m& ^" y$ ]6 Q$ }- M23    MomQuake
& ^. t" V3 |. d' ^" c$ L- L5 jAwakens Mother Earth!
# {6 w" ?8 ~1 |0 IRockCube * + RockCube * + GodStone S$ S9 M7 t! q& C5 E. _( `

" t. v% u% \5 `( q+ ^2 @. @6 I7 b24    PoisPhar2 V7 n  x% p1 x
Pharaoh generates poison# C4 ~8 p& e  {& F- i2 e& j7 p
PoisMask A + PoisFace A + Anubis A, N2 _2 h4 v# J7 O0 [& I/ i0 E

& p5 f1 ~1 m# C0 ]25    BodyGrd; K. Z1 G# s; A& F0 N
Bodyguard takes out enemies
( L7 A. A0 @: D( Q+ `$ S8 EAntiDmg M + AntiNavi M + Muramasa M
  `! z7 D6 k" t  M- b  _" y: i( q; R, R
26    500Barr
+ b7 r, N# D* Q! s* q- t6 a5 V% GBarrier absorbs 500HP dmg5 A. O" N! X4 |) d7 r2 q3 h% Q7 v
Barrier E + Barr100 E + Barr200 E' l' P) L2 e: `
Barrier R + Barr100 R + Barr200 R
. x, T" n: [2 ^7 ?! S5 D1 H0 c/ i" z) S
27    BigHeart
. ]. S# P' M5 q  f  Z; o& rAttacks, then heals HP!
4 q- U; L& u8 R8 {# uHolyPanl R + Recov300 R + Roll R6 Q2 D4 D& V+ v- Z
HolyPanl R + Recov300 R + RollV2 R
4 F0 m: C, h8 \4 _, E8 EHolyPanl R + Recov300 R + RollV3 R' J; ^; T# Z2 S+ ]7 X
( a* W, x- \1 k  [
28    GtsShoot
* H6 ^% @; {) y* FGutsMan throws MegaMan!; \8 X) W) _+ E8 w' @) e. V
Guard * + DashAtk G + GutsMan G9 z* j. i+ S5 O+ f: k' {
Guard * + DashAtk G + GutsMan2 G$ H4 f' M7 x# Q6 }
Guard * + DashAtk G + GutsMan3 G
3 K# ^, Z/ R+ f& j* p  k$ UGuard * + DashAtk G + GutsMan4 G# A+ n' |' G) U: [
! B2 W9 @  H9 O1 v! l' z. A
29    DeuxHero+ q+ D. E" b7 X8 W+ t1 `& Y& N
MegaMan & ProtoMan team up!+ n" B6 `1 d+ ^* `8 T
CustSwrd B + VarSwrd B + ProtoMan B3 V) f% o5 @% B% y) ~! |7 \! j6 v
CustSwrd B + VarSwrd B + ProtoMn2 B% d! `) q+ b$ |7 l' w
CustSwrd B + VarSwrd B + ProtoMn3 B
/ P  w* T$ ]9 {CustSwrd B + VarSwrd B + ProtoMn4 B8 Y: Y; z5 w" y7 C& Z
( T! ~2 L, w0 |# s: R. i
30    2xHero: y& f% b/ a. d4 ]) _
MegaMan & ProtoMan Dual atk
9 A6 y1 I# m+ j3 t% h. m/ P' b7 ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# D1 Y9 p2 o1 ?% C+ ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B& L$ s8 ?0 O4 X$ v" N6 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B  |% f+ M/ W, M+ A$ C# T" c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
% x( Q: I  D9 }2 f: h% V; \& U, A- t, g/ s! z; W) q: p2 `
31    PrixPowr, i$ h" q2 I* |8 \$ t3 Y4 F: l
3 Navis attack at once!) ~) u8 I, W! ?# R, T
Team1 * + Team2 * + KingMan5 K9 X' z( D6 ?% G$ l9 r% v9 x
Team1 * + Team2 * + MistMan5 M* ]3 l" X% E. @& V9 r& }; G
Team1 * + Team2 * + BowlMan5 B! R7 T0 J2 y: X
% X5 Z) \1 }3 A- V; w
32    MstrStyl. m4 N+ m6 c' }4 j
MegaMan unleashes his power9 @3 \! O& N/ W# H2 x! F% I$ m- h! h
Salamndr * + Fountain * + Bolt * + GaiaBlad *' ^, V( r1 }+ k( A
# s0 \9 f( L: C& ~& x0 `
StdrdChip (Part 1)
4 Y2 {; B, ?7 |3 n8 w. u6 O; e7 X┌──┬────┬─┬──┬──┬───┬───────────────┐
0 |( [' {0 V5 X: D4 |3 d│编号│名称  │MB│攻击│属性│稀有度│说明             │8 f4 N, o6 g2 |# M, F, P* R
├──┼────┼─┼──┼──┼───┼───────────────┤
1 j3 |+ P. J# I* D│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │2 j* a( G$ N1 Z# e* t  Y
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
/ i+ S) s( O/ C' k- o│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) K5 f, i7 s# P6 F$ A3 {$ q5 M2 b/ N
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" b  K5 M' _) c  }
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# T- W- S* ]$ o, _5 x
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; i& G6 I( y' p7 d
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 n. Y. F! e; ~; O1 m3 A$ X
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
5 ~& F, g" ~* Q5 u$ z│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 J4 @) J3 h0 E; O6 M! |9 y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* s. W) j$ s( z0 g+ U5 U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │: d* q! S4 Z2 l4 ?) i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) j: M) d! }  O7 b+ z
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
) m2 I, B- Y8 N1 [│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- z9 c2 S& x6 [% m. q# r│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 T" _! u8 T. a3 ~- V8 c4 w│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
8 ]; s, Y. \0 }: ~│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │+ s- \8 U( e8 I# m
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 l8 W2 c9 O: C6 j
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
! T/ O0 K7 ?* a. [) f│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ F1 t# N( w, _+ F( X  [) E0 I2 ]
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# C/ i8 g1 D# I7 N; ~1 i% l: R8 j│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │; ]( U% Y/ B# z5 |6 k$ z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
% ~/ K4 w; _4 B+ J│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │3 G* N* [7 h; F. F0 E7 ]( v3 T
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, y/ m) s- |9 H# i/ q$ u8 r' _0 p
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │4 }/ S1 z* D) b7 H& n
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
  |0 v9 ^4 Z2 A+ P5 w& N* Y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │- `, y4 M, B4 H, E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ X1 f& t- p5 h# a│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ m0 {5 o% L1 [, M9 V0 s& A│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: w. T" K2 b+ ^4 q' r│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ Q2 T: G7 {( }5 l3 O│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │/ s" P3 r' _& A- }
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 J+ w' O6 n/ G, q1 y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 a6 X5 R: L0 R  u( R* h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 l8 B" c3 \6 E+ l+ ^2 {9 \
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 O: l% D2 Z0 y% b* [6 ^: m│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
* X1 |- M  ^, t; o9 ~│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) ^4 n! F8 R6 O) u! l│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │/ t; k% E7 G% u. i" d0 I' j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
7 @  c3 N" O7 u2 t4 L% @3 W( @│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% o% S, E: Z5 g. H% J2 h" A│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! J& Z5 y! O1 l+ o# _│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
* `: D) f8 H* o8 j│45 │SonicWav│26│80 │  │**  │Shock through enemies     │9 J  ]7 i. d( o6 ]( Q9 E, d
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │; h3 i& }- C+ M7 ?7 r% P( t" K
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
! F. @& I! y  c/ F" h  ^│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% {! {( l$ A- J7 H9 m! o  O│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │& U7 ~& B" P! `; e! v0 r% Q8 _
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 B: S: `, s$ o) E7 u7 a
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, v& X/ D6 i9 a0 R
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │9 i, U# ^- m2 y, b
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │& T# h0 C. i4 v" D- a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 |6 D' Y9 Y; z1 e9 f4 `9 B4 }- N│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 p( K- A/ D" g$ p  t' m( \4 z7 g' D
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, d8 A  x  G, m! p- `( H│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
" {. V# O( j, Q. [) e# i6 t│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │5 [2 T5 S2 w( _
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
0 h$ o, P3 I6 \8 n│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │! N4 L2 B7 `* m/ A0 P
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 U( E/ Z! S5 z+ U. w│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │$ }8 {# d0 E+ E7 X( D  J2 F
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │1 l: u+ |! T5 b
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │3 F5 N4 s/ k% j0 U# L1 V
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" \' o$ r6 v5 c
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
# Y, `0 @- q7 {/ x3 }7 X) \│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# {: S) [; t4 W" ?; L
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │( F1 E4 _  l& R+ x- Z; [9 O
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
2 `' [8 R1 M- H" D2 E│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ F6 w, b! S5 J; Z, A1 G7 J0 @$ |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
$ V4 h1 l, N3 K0 H' k│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │2 A/ |9 I+ w# F# l
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
8 c/ [( H. T; ?" O- T│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│& f- O3 t  e8 \
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 n* k# g5 U* C- O3 ^2 s5 G/ p7 q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  S" X5 r9 N% Y
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; ^) Y/ T2 |. K4 ]5 g# ^│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! @% B! f( p2 I│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │- w. D% |0 F# }% M8 Q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 ^7 `- Z) c2 X
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
4 _) c8 U( [- k. T' G4 j│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
' G$ d  T0 Z" L! e0 d1 R& _2 i│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 Q7 V6 }- a  X* d: |8 F
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& [- H* s2 }7 m3 @% N) W; w, E│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ |& `; w! |$ o- ^│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) h6 R# b3 j  l* K& H/ _│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
$ M( r# P6 y$ D" S0 r│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( j: \! S( @# c+ J. k│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │: R- O- |& }# I9 c
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* w2 H! z/ h, v' S( p
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* X  d0 T5 {& ]3 |8 e, ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │* Q" F2 f2 m% W! F; S& P; v3 i
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 D3 H, C# ]  y, ?
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  C/ ~4 F) z: i5 |- t: b6 C│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │9 I3 y' i) ?; [( S6 p8 k
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( Z) {4 n3 q5 k. m4 G( Z│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, ~* I, z: }7 A0 M& L1 Z
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: q, Y, d4 w+ W( z
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
) t6 s! y0 F7 e7 l: w& Y5 I: |│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, a' d$ }$ J) k2 T7 o
└──┴────┴─┴──┴──┴───┴───────────────┘8 K: n4 t0 P9 R5 l
6 g6 J5 \( W; R) e) U8 R, `
StdrdChip (Part 2)
9 r! y7 ]' I& p5 L! n  ]  l┌──┬────┬─┬──┬──┬───┬───────────────┐
4 P' p6 P' b& v: \  ~│编号│名称  │MB│攻击│属性│稀有度│说明             │
" [: k' S) H' P/ _' ?& j8 C+ Z) u0 s├──┼────┼─┼──┼──┼───┼───────────────┤
. j+ s2 T( z% @, g) e& X│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" ?: w. b+ v4 v' @7 n; x
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  p" W' g0 b) r  `$ O0 d: p  d│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│. u- l2 o6 a2 ~
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; C7 ^6 f- W& v5 Z6 \' r6 \│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │; w/ ?9 u5 |. {0 H9 w% ?
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, R2 z  u- C! |) y- k
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │* D5 e  D0 v4 I  n0 |) T
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
1 v) ~$ n6 [$ X) U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
1 i) w: I/ S4 K! b" ?7 s  k│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │7 H) N4 ?9 J% [6 G( s  x4 r
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
9 |0 `& p" V! ^$ |) v: b│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 P3 \! O" D/ q7 L│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ l! U! L% i5 ^& y
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
+ D9 n( h! ^/ m" o│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 q$ K/ h. a6 S* {! |) z│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- T3 F, k5 U/ c' R│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: {% Q; `% z  |9 J- T│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │9 p7 b7 v1 a! M
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& A1 W% g# F$ c# J: T1 }7 h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) b; O. K+ P, e│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* }# V- \; t0 E' X) D* b6 p, r│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
+ C6 w: \7 a& B! `/ {8 [$ i7 y2 q│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
4 G" m* n* @: _/ k; `6 E& X│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ U& Q- `' d# B9 P! L│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ Z6 w5 t2 L# F& c8 L3 p$ `2 o0 H
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  `2 N& X$ e/ \* \% N) F/ y
│126 │Rook  │30│  │  │***  │Protects you from attacks   │* Y1 a3 h# [6 b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │! E7 Q2 ~0 U4 i+ D
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │! _( P3 [. t0 B2 c- Z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │0 U- ^7 m0 Y8 V6 {" P
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
9 k+ w2 [$ e7 U' i8 |# M3 ~│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
- P+ S* c/ _8 h" ~( C1 W! T│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 Z4 G' C; ~% s& a7 ^│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
" n/ {; h& D, v, }# c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 S" `4 x/ |9 ~" A( E1 V│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │9 `7 r9 z6 D! @$ H! c$ ?
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 k& `! H" t! q; F# W8 t; d* a
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
$ I2 R: X% [" k' U│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
, Y% L, E; x4 l4 ?│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │; S1 Z; v, C# K: }1 n
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
! p7 F! D, R8 X4 E  k" j│141 │Prism  │60│  │  │***  │Prism fires randomly     │' d! i$ w: ~5 X9 l& T
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ Y4 ]/ h) d5 A% f5 M
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ y8 T& X% [  [9 H" n3 P│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 u9 R0 J4 e3 |: U5 D
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; s# J2 s3 {5 `: e1 V# A0 s: ]
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
, V2 t* j% z& Q) G" {  T' N1 V1 p│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │6 W3 B. ~3 l+ L' y" o
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ D5 b) t' M  U2 x; I& i& X│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 v' o* m7 n) |2 A" _1 U│150 │Recov80 │20│  │  │**  │Recovers 80HP         │% Q7 T2 p/ N, u% {% [: T
│151 │Recov120│35│  │  │***  │Recovers 120HP        │( }- v8 G2 q9 g8 ?0 \
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
+ j) W& @0 N$ \( O- s  t│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ N  x) \; {% |# d│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& ~* Q; m0 _/ R│155 │Repair │8 │  │  │*   │Fix your area's panels    │% r8 i  H/ Y/ _; f  X6 U
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- l& @# X- l1 k, R2 S% H+ t( Q; g
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
! {) b$ |$ v8 n) Y│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% p1 t' I# Y. M5 x" x) d6 I1 v* ]
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
( o# M( o! }. v6 C( ^│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
- a* \7 r2 }9 H1 M│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 f/ V, z/ F+ B. A% f# p; L
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) I7 A3 R2 `) M│163 │Invis  │11│  │  │***  │Invisible for a while     │! v. M  z% \; ^6 ?& s  t
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │1 X) A# {) ^9 T: w& O4 p
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
! p8 F" w& I" ~│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │5 E- b* d: F# G
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │( z" n8 }- k0 i* n" c: G! }
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │: \9 C' U) S, @0 j6 Z% L
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, n9 `# h5 p0 \  A7 a+ N
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  M' X- i1 q2 f# d1 j│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 X' `- ?8 z/ D: X# m+ `
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │! Q! r$ E$ V! B3 n% O
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
/ C: C" v' b3 `+ d, N, B) f, w! G" b│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │" H* w+ F- q5 n
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 B4 u$ q/ R! p6 r: o8 w  X│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
% G- K) w) Q" v1 U% F! ^6 J& M│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
; n; _+ W" Q' s0 k  N6 T│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
; G9 u& l$ S* Y- F│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
  z. A( T" D7 ~: c9 N3 D│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
2 \% e& _7 t1 P5 A8 B│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! ~% s8 j8 i) n  l3 p+ X: {
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │0 z5 X6 r! C8 P
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, }1 u$ X6 E2 c( B5 F1 Z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │: C; g  a. s' ]; d5 U# y
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 ?) T( ~6 b, q) F│186 │IceStage│20│  │  │***  │Changes all panls to ice   │8 _1 x; {( z  F8 l2 J
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 u8 w  ^" _2 e5 n  `- T0 r7 S│188 │SandStge│18│  │  │***  │Changes all panls to sand   │% V& E# F; G% G4 Q3 W) u# r" r' o
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 c. m6 m6 d: ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
& Y0 F1 w# E$ H1 I4 y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 H; M7 ~4 w* Z6 @3 X│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% X3 h* Y2 u  F, [* X" J0 O│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; q# `0 B2 ?. ^' x5 B) X│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │( }) j3 q! |3 ?- n  |7 }
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │! R3 W/ R  l' l  A
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 b$ r1 B# S( J2 v6 x7 P1 k2 ^% I│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& j% D% a* c! ]' s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 _: \& d  [% p/ B. A1 v. z│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
1 Z/ h; t3 G4 I2 R│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │6 m3 l) x$ `; o* ]: F
└──┴────┴─┴──┴──┴───┴───────────────┘2 ?( t3 J& Y2 F- X1 ~: m
& e, {9 s3 h% ?0 Q7 ], y6 e+ c2 j

. {- [' c9 o' _& W& P0 Q6 @Mega Chip8 o- e, g5 o/ N9 O: D1 C/ E4 y# W
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ T+ K: m- G2 i. H+ @
│编号│名称   │MB│攻击│属性│稀有度│说明             │" a+ q# y2 P! K5 @. i' e
├──┼─────┼─┼──┼──┼───┼───────────────┤9 k- X# ~0 y* s0 ?
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
; \3 v( f) M$ x: ]│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ a* o( T/ D5 R& ~! m│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 X7 v' t5 i# r' @! N6 l/ F  n6 [
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( {: q  l/ N1 r! Q5 \1 F│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │9 q+ s: M, a0 T9 {1 M
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
5 B4 m9 i3 n4 c% W│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 q" T1 z) X9 i, e7 O  L! n7 A│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
3 Q# e0 J* M2 K- A, ~│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ s& l, y. O# q) ^
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│- \. ~9 I( ~- p# X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
% }* u& _0 j) O$ L│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
; c" T) X: ?  s" ^5 E│13 │Guardian │82│  │  │***** │Statue punishes when hit   │+ d4 d8 o7 i1 y. W) n% \( y- \( T+ r
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │7 h' x0 d2 q/ Z* a* h! F- V9 b
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 o$ M+ E$ z8 p  x0 f│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 O& m0 S$ l: {% g' L* t7 r│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' a* H5 {$ ^3 U0 ~% K# r
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* N9 Z( J0 D6 [3 y# k& u) Y$ _
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
8 C) p& J( `7 A4 C│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
$ k. r: M" h  K  |/ ^% Y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │% _4 a' P/ ?" e1 ]) n' M' {
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: V* b2 I% Q( Z8 h; r
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
; x. j; ?7 ]5 J+ f) V* k* r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 x- ~. k. @1 i% w3 e0 u│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% n  X1 r( B8 L4 |; P% A│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │+ G  B4 O- F1 A; o9 }" U
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
+ q2 O1 [+ W4 M0 _0 \+ h│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! [* Q! W; ?, {4 |# s│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* {5 Y6 T9 x8 ], Y2 p: @5 m
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: E5 ]1 }+ f  j. }: J! @- x: L
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
$ a0 U) \; f1 H9 N. R7 n│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │- s. L2 H* h$ x/ [+ Y7 v
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │7 W5 `6 Y6 h- z$ M1 k, t+ G3 [
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
7 a. G- m7 W1 O2 w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
  S/ k4 J' t0 D" f/ F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 u/ D9 L- M- P8 ^1 L
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- l9 ~) Z9 H6 v/ L* }0 r- j1 x' }│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 S( |3 P6 b, q( H
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
" q4 A$ p/ y) S+ a8 y│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( h( W, d2 t3 o; c: v' _$ I7 b; k│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │/ Y& K5 a& I! @" _) b  H
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 \6 ?) B! \) Y) W│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 _$ k6 w" O$ p│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 j" Q9 A0 C4 g0 ]. J3 q7 T- m
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ b/ b4 b7 e/ d7 |! X6 s) c
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 e" f) n# r( h│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& W, O1 }  O2 _9 W3 J+ r# f1 E* e! C, r. k│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 ]7 h$ Y1 v' X9 T; F: l
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │5 e( d6 g, e1 S, ]2 M; U
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │- v2 d0 q* l+ O' c6 f
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 D- i! I5 v+ o│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# b5 J# y7 z. |& R4 E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* e9 W% a% X# D- k! b; w/ P
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! ^8 K7 @# _7 s3 i& o( I
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
- e. W! H; m! B. B6 W4 U│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( p* _! v- H7 T% s
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 O+ }+ n+ T1 q: W( q  s% d  z+ ^' \│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │, L/ v, ]: k8 Y5 A. E6 A  m
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 }0 Q& e# ?; V4 P3 ~│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ H- W. m) z' Q' u6 C2 c# F
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& A4 r' \& J% n/ i* S1 E
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
- s8 [. C* H& a. Y│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │5 G/ q- [" R8 Z, t3 G
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- R: z1 e4 y7 N7 W6 {1 i4 N
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
* L; o# i* ~4 t│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) O& e- I8 j  U  a: a│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 ~7 |0 E* a* k. _│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
: G; b$ X6 V' ^│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ y0 h0 s$ m. T4 V3 [# w│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 W# H9 e4 L- u4 A. o
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │5 O& A: m# J! t4 _) L
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
1 d; Y, P6 p- Y' t( A" ?; H│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. N  N/ |9 l+ @9 ?│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │) |% `$ E/ }7 Z4 a8 a% F5 Z2 f
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  G2 z; w  L4 S│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │+ l% e( P/ m2 Y0 s  I4 B* z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │& s+ K7 I- h% K! i
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! Q+ `1 L8 {  Y7 v│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
; i5 J6 I5 H* s8 Y│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& V- d& R5 V" o& L! |* n+ c
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 l# T! }& f& r4 {9 s
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │. C% d. J) c( E  @- U. i: q) I8 L
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
; v& }% y0 C4 z& G. ~( B  ^% V+ R. H│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │. }* Y( b+ B2 |7 x2 w7 ~" M: V
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 m- r% J9 N7 ^# B4 @└──┴─────┴─┴──┴──┴───┴───────────────┘
# M+ s9 w" \# h& Y+ o# ~! J8 P% `: D" G

1 p1 N2 I9 m9 M4 ~2 b* B' D1 hGigaChip (蓝版)7 B4 s& c7 _  V. Q9 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐! O8 E; j( j) O, ?: A6 G) ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │( h  `" {3 u8 N8 D% ]+ f
├──┼─────┼─┼──┼──┼───┼───────────────┤3 c2 ]4 ~# h" p  H+ |
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
3 G) O9 y- q) M6 D7 d* ?, N│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │8 t9 R5 v7 w% H. U/ M
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- d0 u8 u# S6 `* @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 V9 Y1 r8 l( L) J* X  `2 Z2 {+ e│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │& D* Y% u" H1 z% q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
& _  C2 ?0 s! @8 b│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
: R) z2 N* R) G1 T  i& Y│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │1 f9 B' d3 y7 M1 G- n8 B
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │5 w- A8 e, e) r1 o
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │! a6 {4 M0 O& Z1 j) A; x; j
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ C; g9 i5 p8 ^+ V# l2 a
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │: U2 V, y" F# L4 Q' j% T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) y5 M+ U- H7 D+ z8 \' U: ]% b  M
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 ^: c# e5 I6 L. s" A
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! Q/ W9 F/ M# r0 r$ V/ @" c
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* ~- |0 n! J, _/ J. V) k5 f│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
# e3 S6 }$ P, k# k7 S│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 Z* u1 }4 o4 C│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
- K; ]6 l$ s& F  V) Z& `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
' c% k, M+ s5 Y└──┴─────┴─┴──┴──┴───┴───────────────┘) E6 p& b$ C% [9 E* D+ i9 u. C
" O8 Z  }! H- N' E: Y
GigaChip (白版)(只列出与蓝版不一样的Chips)
9 K: @, C! u) i. ^( ]% |5 e8 ?┌──┬─────┬─┬──┬──┬───┬───────────────┐* |* ^) a2 z' f/ e$ P
│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 d* n1 r( Z3 S' a7 A9 A- ~2 D├──┼─────┼─┼──┼──┼───┼───────────────┤
6 _6 h6 W' A8 K# v. g% s0 Y3 P0 ^% I. J│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
5 f* i5 p% C2 j% p- V1 I* J  ?& o│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ C; G. e- m9 e$ w9 S& G│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! L. z! S) c1 P
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! p5 F. V- V9 Q1 A) C5 {+ Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  f* T0 S/ T1 I* o( JMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 x/ H$ W2 {* I$ l  x* o- K' C

+ N) v$ X8 ?3 o9 D001002003004005006
; D8 E4 S. L) U007008009010011012
4 L2 I" `0 I$ W! N013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:; O1 G8 w; R9 n( Y3 S6 M3 f, `3 n
7 g' {8 z4 y, G; g2 W& u5 K4 t# O! \
019020021022023024
! d  n' E* }" G0 R3 K5 x7 l, C025026027028029030
6 \; ]6 J- u/ s9 i! r031032033034035036$ F* K+ {' y- w0 L$ N2 }7 Z! j
0 D+ a; d0 Q2 h
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% X2 U9 b! Q* p9 M% n+ e& o3 R9 l
  Y9 s3 I0 s9 l% S" M/ G: p( j037038039040041042
( S9 Y$ |0 x# @- j/ e) _) j$ H043044045046047048
% r" i  I; `, z3 N# H049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 Q- \4 ^1 d2 j
1 b8 q6 _: v7 p$ S! |055056057058059060
/ [$ D; C, I+ Y6 ?$ Q: Z: \, r0610620630640650666 T* u2 X( o( j' H0 g& p
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 ]: e: }/ F( q9 \2 y6 |7 q

/ [  [- k2 V* h8 n073074075076077078
5 }- d, d$ L3 h- M4 ~0 M, e) G079080081082083084
1 q* t0 P, z3 Y) c2 X1 d  [085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 z( F9 _) e. d2 l* \0 V* [* }

4 J7 N; K& n2 f- E091092093094095096, k% t/ C( i& U) _
097098099100101102
2 v: p, \0 f8 X! B6 T1 t103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* }9 M5 t1 S; z0 z5 t( p3 r
) r9 {/ G# w- x1 `109110111112113114' g- {6 O4 w0 _0 Q
115116117118119120& P/ f: k2 Q; l
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 r9 t: N2 K0 k) b* K9 J* C* ~" [  a
127128129130131132
$ {7 u, X% `- \, m; I/ H133134135136137138) v9 n9 p( l; k
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 s. N3 W+ }1 D9 x7 e
7 j7 N! Z$ G. y5 c! e145146147148149150
( p& B8 H6 r4 k3 q1511521531541551566 q: E+ K/ }3 Q# i8 G
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ b) D$ Z& P4 Z' ^# `* v$ L2 y; E% _8 Y
163164165166167168% @- u7 I  d& [2 i' W% v
169170171172173174: G2 h, f4 d' ]/ R3 A2 d
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! ^7 g, F4 ~( [5 t( T

( j; d1 R) J+ s2 }$ Y4 u181182183184185186
; `( c3 E. W% W/ @2 i9 i9 l7 v187188189190191192  y) W! l' y6 h6 l6 d& V& i
193194195196197198) V& l6 j" Y+ I0 |2 \# V
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; |" m$ s' \: b) x: H! p  G4 c; M( J' B! T1 }* F
0010020030040050064 L9 h/ V6 k- l) f0 d2 K& ~7 i
007008009010011012
3 v" I6 R+ L. ]( f  E) e$ D3 i" Y013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. A: }8 E; ?/ S& J: [9 ~
6 n0 c5 {; h' ]+ C8 i1 Y  ]  w
019020021022023024, a" {& c7 u0 E
0250260270280290304 Y1 U! z" x# V. a
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* r1 Y# i4 t9 m
. L0 T4 j8 W. H
037038039040041042# C( n0 o8 E; }: t
043044045046047048
. f1 }) |0 @- [% ?) X049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 q$ f' K/ _% X/ d2 Z! C
( B* h' s0 \" |/ m
055056057058059060
+ @; F' L" c2 [0610620630640650662 g% {( M2 o) Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( e+ @4 ]: b4 D4 E
6 j* F! o7 _: W" X0730740750760770782 D5 Z1 C9 \+ y
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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