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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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$ C8 D8 t* D2 }  L* @4 K■● ■  NintendoWorld    站友xliz原创
- ~5 V9 s/ r/ o+ f■ ●■    http://www.NewWise.com 7 w/ T2 i* A4 e( _& @$ d
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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. T8 J& x7 U1 O9 }3 h2 V% t           洛克人 EXE 3 Blue 卡片组合/ G; m3 Z  W; S5 |5 z  k" t
9 E4 W& [) u5 R$ \
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( F3 O: B1 ~4 A6 Q- J( H2 M* t$ G
大家要看日文版的P.A.或详细攻略,点击这里吧!

* D9 [% I& z6 D0 j- H1 j, L====================, G! m0 A- q3 W2 W4 [. ~; [; v
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % L& n$ V: Z- b: ?) A% j1 B

% ^9 B1 o; C0 k5 w' L, ?* w6 {以下内容格式如下:
* m9 K4 f9 Q& N' U, n  z6 X2 s. B# w0 D) Q- G' c9 v' ]' [
编号    名称6 Q/ b7 U. b& j- }. R# U
说明$ C! x6 A+ w: g5 x* E6 z% Q
组合方法
7 Y  a& h" N& W2 b  I---------------------------------
' \- `8 C( H" _! Z4 s& D01    Z-Connon 1
& S: ?8 `$ y, |. W! zUnlimited Cannon for 5 sec
3 ?. [" a0 ?1 [) ?% c. Z+ }Cannon A+B+C$ C" N! x  M3 T6 o9 S& K
Cannon B+C+D' r" B! j4 m) I
Cannon C+D+E& b+ h" V" |0 E, c$ n
1 u$ e- j# _$ V5 ?' u  G9 o
02    Z-Connon 2
* e$ Q5 r2 p# ^8 N+ f7 rUnlimited HiCannon for 5 sec0 Y# M1 r) {% R; }* R
HiCannon H+I+J# a1 Y/ l( o/ [( l6 }% h
HiCannon I+J+K( ^  ~6 E+ h4 E' Y" t
HiCannon J+K+L. c- \/ F$ J/ U/ u
4 |! J* ~' n7 m+ o# Z
03    Z-Connon 3$ d6 L% P# f6 g1 Q/ F& D. w
Unlimited MegaCannon for 5 sec
/ F* H. a$ }; A- V4 `M-Cannon O+P+Q
3 B0 I9 r# E! U0 B& c$ cM-Cannon P+Q+R
5 G; @; W  G9 M7 iM-Cannon Q+R+S
- z* d- S8 ?' f- t) h1 V7 x0 ]6 _5 \, @) l9 {5 j
04    Z-Punch0 |, ], t  `- b  t0 i5 x; n
Unlimited GutPunch for 5 sec0 J6 l8 M* l9 [  v: S
GutPunch B+C+D2 D6 V. ?4 }$ W5 H/ n
GutPunch C+D+E
1 b& s1 _4 q+ `, L4 wGutPunch D+E+F
& y& J$ g) {5 p8 o  z$ {
; q8 _& T1 Q! A1 G4 p, h/ z05    Z-Strght, Z& {/ f) \) o0 ]- f+ u) R
Unlimited GutStrgt for 5 sec
4 r! w6 Z7 D4 c) J  t# \' lGutStrgt O+P+Q
4 H; a- T; S! n, sGutStrgt P+Q+R4 o+ l/ e) M6 e: A
GutStrgt Q+R+S" x9 |+ x+ o' k/ Y) j4 [
6 W2 ?- W3 s( K# }( H% ?6 w
06    Z-Impact
/ e! @5 f+ q( d6 OUnlimited GutImpct for 5 sec2 {- g6 O- {1 _
GutImpact G+H+I
/ z2 z( B8 f8 g8 B. \GutImpact H+I+J  M' m3 o3 W- t* Y' ^2 o3 A% a
GutImpact J+K+L
4 J6 b+ G% G9 m8 ]. a& u( c; g1 y0 v) c
07    Z-Varibl
- w+ b9 E/ F) BUnlimited VarSword for 5 sec% ^* N( i, x: Y6 P
VarSwrd B+C+D7 N; ]" V9 B6 X: l% y6 N
VarSwrd C+D+E
/ H3 T" `+ s" k9 _7 U9 O5 JVarSwrd D+E+F
9 Q  y1 w0 A  i0 J# O4 f
& k! D9 e2 E) v6 ?; m) [08    Z-Yoyo 1# A, G/ g; n% b. S7 _' Z8 O4 \
Unlimited Yo-Yo for 5 sec. E& Q0 [/ L6 x
Yo-Yo1 C+D+E: d7 K1 M: p2 [
Yo-Yo1 D+E+F
7 U, y# L( U& fYo-Yo1 E+F+G
- V7 M4 c5 w, H7 Z1 l1 v( a# }8 c: u0 v% H" X
09    Z-Yoyo 2
5 K! b( w" D+ k$ UUnlimited Yo-Yo2 for 5 sec# S* q9 `! g( w& c: ~8 ~* b
Yo-Yo2 H+I+J6 _, c; g- f) m; ~* X: p, h
Yo-Yo2 I+J+K
" o1 }  ?6 E" JYo-Yo2 J+K+L
3 h2 V) I+ V& E0 l" ~1 s, C2 y
5 q" u  N3 x( `" g: }6 C9 f10    Z-Yoyo 3! K; x0 I4 e1 t- X* }* w
Unlimited Yo-Yo3 for 5 sec' y( I7 C& M2 l8 [' w; ~
Yo-Yo3 M+N+O2 }; X/ @# t3 w/ F: l0 w9 J
Yo-Yo3 N+O+P% Y" c' \1 E; E" Q" }' N% X, c
Yo-Yo3 O+P+Q" O0 T( p* [$ @) m. B
0 c+ I. f# i# |8 e) ^
11    Z-Step 14 h. c% j$ n7 E6 a8 W
Unlimited StepSwrd for 5 sec
  i  _( I# L8 a9 Y9 ~% VStepSwrd L+M+N; v) {+ j% d1 h6 W
StepSwrd M+N+O
# r3 h$ W( m# ~) S* i# p" {StepSwrd N+O+P. s5 V6 B  Y) C+ {' x8 L
+ f8 o/ F3 B" u- f) v. m1 d" k
12    Z-Step 2
7 ~1 N* s- s2 M" v5 |7 DUnlimited StepCros for 5 sec
% \- h: z6 C: S: T* A! H3 ^StepCros P+Q+R* {5 N+ S' Z3 S  z8 S4 N% d* T+ ~
StepCros Q+R+S& e# H0 }1 A5 w
StepCros R+S+T8 D7 {# ~! K7 D: S" j! g8 R+ k
$ T% m% O& m! C3 s' C8 d
13    BubSprd  Y- ~1 R  p: M2 P5 `+ ?+ M2 }
Attks w/ spreading bubbles!0 x2 z6 m4 |4 ^7 h/ k
Bubbler  C+D+E1 B9 c9 I  W: X/ _
Bub-V    D+E+F
4 w& Z- v( v9 \2 k) Y6 l3 Y: TBublSide E+F+G
- Q5 \0 e4 f. W* G5 B* A: J, uBubbler E + Bub-V E + BublSide E* ~+ I1 ]! {. R

9 Q3 x# p- L7 \4 ]$ a/ x2 B5 s- J14    HeatSprd" o' M) u: s7 ?$ m
Attks w/ spreading fireball!
' e6 K- W! L* B" f0 NHeatShot H+I+J
; R2 f1 h: V$ Z& K' aHeat-V   I+J+K9 ~6 ?5 W% o7 _* I7 j/ o! @- _
HeatSide J+K+L6 U4 E  @/ y8 g* h0 I" Y
HeatShot J + Heat-V J + HeatSide J/ L: W5 j; p8 u* j5 y& a9 }' o

" L9 ^/ I; O/ f2 Z15    H-Burst
1 ~6 B5 A; {; ECreates a giant explosion# p! u) y) K; K/ e; |9 {
Spreader M+N+O' i, N& x# Y- Q9 d7 \& n
Spreader N+O+P% l$ j4 p) y8 M$ o$ H
Spreader O+P+Q, Z% S0 P. e: ]. m
. c9 y) F  V" Q6 u" G3 E
16    LifeSwrd6 c! S$ I9 B- |( T3 |$ n9 W
Swings a huge 2×3 sword!
6 a0 f, d' i- w" G: I- dSword E + WideSwrd E + LongSwrd E
: b9 n* @  }; t/ W1 R3 d. y0 `. OSword L + WideSwrd L + LongSwrd L
& ~3 \/ v- b, @: \9 BSword Y + WideSwrd Y + LongSwrd Y
* s  B6 A6 F; X- T" B
, s- B; J- \5 E. C17    ElemSwrd
4 P' Q% f# e* d- p* fWide swrd contains 4 elemnts
! S. t+ R1 ?# U1 `: _# HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N% ]" r+ q6 u2 |3 X6 `$ c. L
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 S5 j. U% ~. Y$ D1 o/ P/ E! o4 ?* U& D0 L9 |  E, x
18    EvilCut: P/ N9 i; w: T$ I2 b
Step up 2 & make 4 atacks
+ I1 R; E. a9 D$ `StepSwrd P + HeroSwrd P + StepCros P4 g' e" }! K9 a' A( U; j

3 M5 b  a, [. G0 I19    HyperRat
3 A0 L! I; I8 ?A giant Ratton charges!' ?+ @6 d3 d. B8 l, A
Ratton1 A + Ratton2 A + Ratton3 A: ^( ]1 P' H+ p# g
Ratton1 C + Ratton2 C + Ratton3 C
6 o$ S& M2 w1 ?+ }' g( t' FRatton1 F + Ratton2 F + Ratton3 F
6 C# F1 `' i% G9 o' T; X  D6 Q* z: ^0 A# C7 g
20    TimeBom +
$ S3 w* M5 S" E5 m0 T/ NSets Time Bomb in enmy area
; p% p; p# n8 d- _. g! p/ VTimeBomb J+K+L
/ r9 v; Y- O: Q2 ]. wTimeBomb K+L+M
& I) @% f& U% r8 T- ?6 ?TimeBomb L+M+N- C1 U6 s6 k+ V/ M
5 d7 N0 c. h- |$ d% C, E6 G
21    GelRain$ E5 J& }: T6 r, r+ R, X. T& Y
Gel steals squares
! U) v/ {/ X* zMetaGel1 B+C+D
" E: ~- ]( \( H1 p( J% xMetaGel2 E+F+G
( p& u0 y/ r4 |, E* NMetaGel3 S+T+U4 f3 \3 A1 \' @- [3 y

/ J  l, G; S9 D9 M& k# B7 ?; q) G22    EverCrse
: C5 e8 Y: [: q3 n! s' b' f) rShield chases enemies
+ ^. W6 [) Q: i# ^6 S- ECrsShld1 C + CrsShld2 C + CrsShld3 C+ l9 X0 s, |" ]/ T! ~
CrsShld1 L + CrsShld2 L + CrsShld3 L
, P. N# Q7 L2 W  Q
' q4 {2 W$ L4 R23    MomQuake
* c2 o5 w- \1 `0 u- ^Awakens Mother Earth!
+ X; M  f6 L+ z" GRockCube * + RockCube * + GodStone S& _1 j7 L8 x' n: n5 T
9 k: j. G7 H% Z  h$ _' s: e
24    PoisPhar
6 ?, {& \6 K$ G' |4 k* k: H9 OPharaoh generates poison
' z( f+ f, _( yPoisMask A + PoisFace A + Anubis A* B/ o; U: _/ I! |2 e* G
4 X* L0 ?1 m+ A% Z  l9 ?: m5 r" Y0 j* P
25    BodyGrd3 L+ \9 W# O3 O  w
Bodyguard takes out enemies
+ W, F, k+ \* y6 x, y8 ?. yAntiDmg M + AntiNavi M + Muramasa M4 a' d4 F/ ]% `0 {# ^- f/ E4 V
4 d% `& U# T* B, ~
26    500Barr
3 Q; q0 o% n+ h2 ]4 V4 k7 L* DBarrier absorbs 500HP dmg
( v) `# a& b, I; l: y" E7 K6 NBarrier E + Barr100 E + Barr200 E
" J7 l" a7 R2 A6 d1 `  _5 `Barrier R + Barr100 R + Barr200 R
) v9 }5 h: p9 h
* c7 l2 C2 a! |1 u5 n27    BigHeart8 _0 h& k, ?2 U) ^% }( k
Attacks, then heals HP!+ ?* G1 F7 J! ?6 ]) N# ^
HolyPanl R + Recov300 R + Roll R1 }6 v% `9 F5 e
HolyPanl R + Recov300 R + RollV2 R
' ?) V7 E' G9 Q8 Y8 GHolyPanl R + Recov300 R + RollV3 R( O; S$ p+ u- K
% A' J! L/ n& Z$ z& w" T
28    GtsShoot& g  \* K- y. K1 t
GutsMan throws MegaMan!4 Q( o9 _  C' {, @# z' q& a( e; n
Guard * + DashAtk G + GutsMan G
5 o5 S& A' I& qGuard * + DashAtk G + GutsMan2 G; T/ `; \/ i6 y+ U- V$ U# C8 R4 Y
Guard * + DashAtk G + GutsMan3 G# _6 Q* e( W7 l+ l
Guard * + DashAtk G + GutsMan4 G
  Q, i9 P9 q9 s3 l6 M* Z6 N& h: v7 n  y/ K% K* [8 z; B: U
29    DeuxHero
9 f% ^" b/ T$ S# y$ @MegaMan & ProtoMan team up!0 b8 Z3 T9 M( Q, G6 g/ s
CustSwrd B + VarSwrd B + ProtoMan B' T0 S# K! y4 v9 z/ E3 c  n- g( Q
CustSwrd B + VarSwrd B + ProtoMn2 B7 m# A0 \. W" ]9 P
CustSwrd B + VarSwrd B + ProtoMn3 B+ W; r: S" F5 ~
CustSwrd B + VarSwrd B + ProtoMn4 B
  D' f# E- h% [, _% Y1 x
5 ?& q& d, L# g4 N( [/ M: R: m30    2xHero/ T- y% g4 |8 ~* Q5 H1 Y7 m
MegaMan & ProtoMan Dual atk4 l" W- f& `5 I) O1 @* n: C1 A7 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 p* m: z$ s6 S1 A8 F, e/ E3 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
  {& b! A# [4 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 k) }/ c) F2 ^7 I; D; Z  U/ C+ ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* m% u; L8 U& J) y8 b  _0 w+ U' q7 d0 z* U. t
31    PrixPowr* W. q1 K. h" \) R
3 Navis attack at once!* s; a; R% T$ y( z' e7 ?. y$ x* m) r
Team1 * + Team2 * + KingMan5 K
( v( ~( D! B& {/ l( u2 i7 G1 n, P5 gTeam1 * + Team2 * + MistMan5 M
  K" S+ d7 X- [: c6 r$ n" G$ k6 HTeam1 * + Team2 * + BowlMan5 B0 s3 x% Q9 Q; G  g+ D1 o
; F  b* H  m$ t% J3 j
32    MstrStyl# @: q" @+ {! X- Z5 _4 C  A9 _" I
MegaMan unleashes his power
& p9 W6 X: L" QSalamndr * + Fountain * + Bolt * + GaiaBlad *0 n% k# C. F2 a$ L8 q- C
5 h9 T% k  [0 j0 _" Z. Z
StdrdChip (Part 1)/ K% B) h' ^4 I1 p3 H
┌──┬────┬─┬──┬──┬───┬───────────────┐
% Y/ L) R; y; \8 r│编号│名称  │MB│攻击│属性│稀有度│说明             │# B5 x- w8 L/ l( k9 h0 e, M
├──┼────┼─┼──┼──┼───┼───────────────┤% N' E+ ?7 o. P2 H
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 I' b2 D& D" N9 T9 w# d│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" i  d  x" y8 ~% ?( n│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: M/ u  `# e" _' [7 G8 \│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, g# _. V. [  s$ P1 T9 E│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │5 T8 }/ l/ c2 O* ~
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: J! K# a2 l5 ?- L4 P│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │) O, [2 Q, e: L  ~0 J1 }
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
. q7 v; O# j" A5 q9 R7 C: W- `│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ R# I8 f5 t' b& B- R+ i2 u│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  }- u5 F" c7 I. Q
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' @( ]" w9 V8 y# z6 k
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) n$ O! ^- I$ {6 S7 Z
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 H4 K. P: x$ e6 q, a0 `, u% R│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% d# X) j. `. e2 @7 J+ C; r, z# b! X│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  c" E( L  J+ B8 `% h8 G3 Y& l; Q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! }( l, P3 l. T8 C- {
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │- o1 k3 @$ s: S, I
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │, R2 U0 N7 S- X  |
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │) F% J1 }, h. R# `1 C. r  H
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │$ V& ]3 ?6 j- L; H* ?
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
2 ~# I& ^. Y0 y% d- u& h│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 D4 |! j! A5 u! v
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │/ d2 ]8 H! }, a8 @& e+ g
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
9 S% D8 J0 k, \. D+ }& L│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │* c; ?  q. W- t8 Q7 R1 f; V; ?/ m
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │' [; n# n: b, {* u. \6 b) j
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │/ o1 V/ }% O5 Z6 n3 `6 h  d  f
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
+ U- h- p* J* A, m: ~2 c; M. O│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │# t! B+ ~8 _9 {! o
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │" m% y. A' T; {9 {/ `2 \
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: ?4 n+ N  }, H. I# S│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 u" V" ?! M0 R; [7 ?4 E) }, V1 F$ B│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
+ U7 p+ X5 [, a7 G6 a* J  E; G4 A│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │7 s& l0 ^! `% {+ g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
) U. g- q1 g& w# c( M7 B( x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) h( J6 z7 Z/ J5 a; v+ P) q# ^│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │! i8 E9 Y& F, F9 }2 O: C# n' m
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 x2 O' a9 Q1 T2 g4 J9 J
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │  \* ]  ], a/ f3 a: H( g
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" Z$ Q7 F2 l) l2 J│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │6 p3 f4 E5 W0 `1 V0 V
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
/ r& x4 I/ T5 B+ N: x, Q8 T│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 [: Q- t5 J# j! L4 v# e9 @│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
! {6 \/ h2 o3 d! R* ]9 x│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 `2 C% `3 A1 H8 K  S
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │! [; G' R  t, g
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
- B0 l8 \! o1 Q4 p6 ^│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% A5 w4 n, v: b3 Y5 l  p7 l
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) |+ W  ?+ S* B│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, y, n+ N0 _2 ~
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) d; w4 I: K8 _  i: K, i
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │; u' @) P! ^9 q
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │+ w; Q0 k# N0 \( }+ O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ H7 }, I1 z( o% E; l6 x
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ t% @" Y' p" {$ T  w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 ~$ f+ S! B* j% a/ \( y
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
: L' h  j) ]* J' s# B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
: q2 s% R9 ^5 @( m( p# S; o3 m│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 Y6 o9 s$ L5 @│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
4 @6 [6 e, D' ~+ f; F│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* F9 N/ z& K* K8 j6 b/ n│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" \- K/ m0 y# [│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │4 |  m& `; G4 @( h& O" X! _
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │* i! l9 {" w9 M8 q) O3 y
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
; u# l. e- s& w- x7 O│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. r0 G9 I% V" o
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
+ o' n7 b9 t- P, j! {  R# T+ T. j; j│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; K3 T# [; n3 L% l3 r& ~│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
) M0 K7 Y1 e- {" T6 U. ?│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │% ?: Z9 a' @) R' }4 ~
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# G8 G7 n. E! ^( V- }# F0 H, |1 E9 W│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; ~" ?! J- H  T+ p0 D3 t: N8 [│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" d8 y" k; D% H( a+ s
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
$ h4 L) y+ b) ~6 t$ ^: j* H│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
; u; v' o9 i; ?$ j* U" L0 J│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │) m) q+ |! ~$ R4 ^' u" K
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
  t2 c. g; s; c│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │- \; w+ e/ I6 D. x" t) U! x0 J
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
! K2 h6 I) x. X, e# g7 r5 |│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │" M9 A- P/ ~  `
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │9 ~" K* R0 U9 N8 I
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 Y3 N5 q( \3 ^( R" {
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
/ U8 J' i* x- H# c7 G. V3 o6 L8 D6 w│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │9 k# ^* t6 a' v% c1 i
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │9 ^8 \- g5 M9 L# [
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
& _: \6 t6 z& B' G; J│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  W5 P) W& l) Y9 ?+ n; _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
3 L: g) `' L" y* S+ A5 ?9 J& W│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; A) F6 L) _( h0 t; F* y
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 c) j# R5 Y, u
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │# r/ ~7 M, ]% K6 m( {% T
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 Q: D$ R# V3 A3 B7 i
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 T$ z6 o) N" ?/ V
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
6 h4 u2 u4 {' C  j& {1 d│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
) E- k* r, a) A' }3 c- p9 Z│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 l4 |( \6 S1 ^+ G+ Y9 O/ t+ ?
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 s+ ^' A6 V; ?. U) K; d% M8 r( @; F
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% a& \/ ^0 x" W6 e) w│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
. g! x7 J* E9 l8 L) o│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: C( y& \1 s! a6 i% w" i/ g6 t8 Z└──┴────┴─┴──┴──┴───┴───────────────┘* u3 C" K5 A& Q2 |
9 h" p) ~! ~% t9 |  f$ n
StdrdChip (Part 2)* i) _; n% q( q: ^. V
┌──┬────┬─┬──┬──┬───┬───────────────┐7 v# M" t0 _1 |3 P0 f/ L% u5 E
│编号│名称  │MB│攻击│属性│稀有度│说明             │: o% P' F: P0 C9 m1 ~7 B  W
├──┼────┼─┼──┼──┼───┼───────────────┤
# h; Z0 W# F4 S3 H# x0 }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% I2 {# M  }2 D: h5 j, f
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! ]5 w0 z6 t- N
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. S9 ?$ r7 i2 {│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: \, Y8 {  N- p│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
1 R- R# d) Z/ w7 `+ Y* a' D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 w+ N9 R1 S% s6 X- p- p9 U+ i, v│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │0 x/ M' X6 e- v, g7 W5 y
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
) S7 A# e  J2 d2 G1 _# F$ X│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 V; ^( {2 v2 D2 b( Q9 y0 n, R# @│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 x+ u0 j6 L8 x* L4 D( n
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ g" J. Z1 B8 b9 H
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │  W7 r6 e+ A# g/ ^. o6 B6 q
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) g5 ^  h7 @" g" }│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
' l& w; v5 Z7 H2 d( R3 I: p│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ p( J3 k3 q4 H; h+ Q1 J│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" j( s/ |; k3 C  r( v
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! [; j2 t+ m: P3 v; |5 `
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# M) {9 F9 L) h; P. t; y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │+ U+ O% j  H7 _2 ~$ K3 o2 J5 f
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
# p, q, S" C3 \) W% P0 C0 Y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
2 C0 M5 j) b( F) T( r│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' [% R$ h9 e3 T
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  R$ C6 g. K) `: L2 e! j( D  T
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ M1 b- }# J! c) H│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ s- Y7 H+ v% J5 T7 {2 o5 _' e
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │: L2 Q( T, J* |7 t
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 u) e, F( X/ R* @% w# [│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
/ d  I- m. _; }; g3 G3 N) B: S│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │2 N( [5 t' a& y/ n) Q; k
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ e( V- `2 O! \2 s6 o
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
5 r# l7 C0 t9 g7 v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
0 U# I% T) x) E* i│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
4 H2 m+ R8 b1 S& ^  t│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │. s9 Z- C( L* S, Y( _
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; X9 Y2 w4 R/ b│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
. j1 r1 z; X. [│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │5 g6 C' G) {* I! |. @
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
0 v! x9 Q! {, h! r│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │4 |- `+ W7 E) s0 m
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 v  q7 s/ A/ g; L: o│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 A, B- P0 N& z1 r│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 `: _5 N% I+ {; E│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
8 F# ?+ C/ \$ q5 _│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │; y. q+ ~" k1 s( @& e; V! J& k
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* B" ]& N- T- O1 O│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │4 W% G0 [0 c/ Y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │. V$ b0 K8 S/ Q6 G* I% C
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
  M) P: B: {; u9 o1 F- {4 V3 A│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  A; n$ L  X/ p: g, S$ J( L/ N│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
( \3 l( W' Z( Z* h. v5 @6 _│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 V0 X. r. h5 B" t  t' `
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
, q% I% h& m, K; i( T│152 │Recov150│50│  │  │***  │Recovers 150HP        │2 d/ ^! W5 Q. b  m
│153 │Recov200│65│  │  │**** │Recovers 200HP        │+ ]/ T& _  E6 `0 H1 ^
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
' N% g0 {3 B5 m│155 │Repair │8 │  │  │*   │Fix your area's panels    │6 [/ Y- I0 j4 `. A! w' d* Z" \
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 z' F' S$ X% ^0 G9 O; U
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │* w/ N% G1 ^# W5 g# d
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
5 q1 P/ P; y+ u; L8 m( F; i│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 |" D# L: L0 ?$ W2 b. X% a
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 D! k: [* N( e
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
  e5 X( E: }+ J│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* O# Q1 \4 a5 k; N0 C│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 [: x% K5 I( x& X; S  z! L│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ ]2 D+ {" u+ w│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
8 l5 w% g* Z. H7 i# ?! F" u│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  d/ G# L8 X1 _8 g- L│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ {0 f$ c" k+ ?) B8 s8 v  K- w│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
1 E. ]5 y# Z3 D, B/ U│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, K% H9 M) h. s# _8 k6 t
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( b/ k) @/ F9 ^* ^# u: }; r( E: r
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% N+ u' X* z4 J+ [* P9 p* s│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" K. n! G' J- r" x│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
7 s3 W; w  S- L  \; d$ L( W│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* ]- R) N% j. J( Y- E6 N! e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │; Q3 h( E( s( R! {+ y3 W/ ~
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 E; t  n1 p8 I1 O│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
9 J: l" t5 N$ t" T│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& E' `( ?, I) m7 B4 f6 a7 j$ l$ r
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 e; K1 s4 o! f
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 }, Y( f5 M% e9 N" s- C& k# w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. G9 b2 `' c& `0 z2 B9 p3 e7 e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 G9 v( }! U' m7 w- Q) T1 t
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- [& J7 T2 ]* [" y' c- p│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# y/ d5 q: t; ~& o6 E5 f! b
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │$ E* f9 y4 x! v) Z" a
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; N% \1 H6 C6 O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- c( i! ]) s: I8 R1 V│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 z. m& h- g8 O1 j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 g: L: U+ D, T2 R7 G1 e│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
9 p- z# k* X9 e0 y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" F3 G7 S# C1 Z/ [│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, T7 j$ r! i2 |9 I4 R) n3 h* i, ?
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │" F. T+ M  w' v' r+ t( O. o% ]6 x
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
" @- `% m$ u4 z/ D│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 w/ c) @6 k2 L0 A. P  m  D│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 q* \) A& n% Z# h1 B│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
/ k! V0 S9 x! B- v3 s│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( C: }4 ^, k* u# A│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
9 j) V. r! }/ E! l( k- I│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, R0 L7 _  l9 g" u/ V└──┴────┴─┴──┴──┴───┴───────────────┘
2 B( n% m3 l. ^( r8 b) z! B3 o# Q4 W: t& Q% X% S  y

# n$ _/ K8 f5 Z! j/ lMega Chip
/ D/ M3 }. j5 ]) _* |┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 y/ d: `: l: S7 A: ]/ y# b│编号│名称   │MB│攻击│属性│稀有度│说明             │
) O; q  E' m( T6 [; ^1 D6 F. J+ N/ d  v├──┼─────┼─┼──┼──┼───┼───────────────┤
& g5 w, `4 X. G* \│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 K9 m0 X& e5 u& Y+ p: c; U7 C│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 q+ P2 ]# S6 }9 n4 s│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: _2 I# X! C: ~4 r3 D9 v│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( Z7 Z7 `% K8 H+ Z. A5 I│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 O, D( C- z6 a( V. C
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! M5 p+ J# F3 F
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
% W5 V3 O" w4 Q$ \( T│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
  q& S1 g. D/ A4 e│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │# e7 i. r# D* I. F/ Z4 Z+ i7 T
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; J2 F1 y* B$ t8 M4 W3 x' _, x│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 M  w4 ?; n, l/ v  \0 j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │6 {$ q7 ?5 t' A$ q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 S( K$ {. [% K* u. x; l
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 V4 l; F9 }7 C7 H; `+ }. p│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │# G6 K3 l* x, K0 c; }
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │3 R! L( x7 y, B" _0 d' X6 q
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; I9 m1 \8 i7 Y' U+ k  s, t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
5 w/ \/ {. U/ v" ~2 X│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │% {6 {% N' ]) z5 w+ x& t" q; U
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
% Y. k2 ]# }; I. \, v│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │1 n2 J: `& D8 \* X6 N
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! P. `% m4 I" {8 F) |│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" W- S  s% {5 x1 v' U3 ?" r
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
" @- T3 w7 |4 K& S- Q% {9 \7 T│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  P* k" i5 R8 q- r1 }- h│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
! C6 h% T1 d" m$ Y$ }/ c│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │9 x8 w2 s& m: S$ r& |/ U2 c. b
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
4 B. R  I6 ?0 N! S7 l7 u│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& Q0 J! n& L8 p3 A
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  |0 _8 j* C# X; [* Z' ~& b" z& u
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
: D. |0 W- R) G1 v! d3 j( h│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
! T" ?" o5 v* z+ v' P+ m│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │, V, ~$ S) F6 _! s
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) r8 k( e5 G6 G! _. _$ }% y" `3 X│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- u8 ], d! a& ^: d# t* e! V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 D6 H! x) B3 Y" P8 }8 \' Z! O
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
  \4 C' k6 _2 R9 T  n2 q) f: N│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 i) W/ c. I6 [- @3 r│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
6 g7 m" w5 J2 ?" ?3 F4 D- G0 d│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* H" p0 X* F# N2 s
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 k8 N3 c: A8 {4 L3 b/ y│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
$ P; G3 N$ |  {# l5 T4 F- l│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │7 \8 K, c9 C( r4 y9 I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │$ ]4 O- Z. u5 Q9 l
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ v' i1 o0 h0 a$ |) y" H
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. n4 |$ N& c5 ^- W1 k7 `8 L( w│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
# G7 B" l1 r5 J- a│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
2 o0 ~+ }, O" W) h- W, n$ b│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
$ q4 u5 Q5 P5 e* `│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  X4 B3 p- Q, U& ?/ o
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 I0 ]( V) T! I  `6 y
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
, U+ t3 L6 c/ M( O* _2 \│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  `) O( \# z9 ~! {1 m6 ^6 G' A│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
; t+ s' q( z4 r/ y+ v# l│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │) u" }5 [$ k9 E2 q7 v+ E$ K1 ?
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 d# X* f) z  i+ e5 d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' C' y' _2 K6 X: ]# N│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │4 q. }" q" N* r' `( [- g
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 O) \& J, p2 W/ w: x│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' P$ I8 O# s& ~4 N! d6 {4 h2 l7 b
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │7 H9 ?5 X3 R2 ]4 i
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 F( [) Q0 }- Y/ x* g5 K  u
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( y( D9 S/ F& }9 P% w│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, |4 s! {) g5 G4 {& |
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" Z2 m- m- D, I( @4 D$ b
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │& m+ G7 x+ v+ b
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
, ]& W) H# R0 p9 v" y│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
( K+ g( Y" b4 X│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │# {, T4 a( z1 Q4 Q& P; j
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
& n8 ]/ L+ g; h& b; b8 t9 ~( Z│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
9 M% S# n  x' B( L/ s4 E│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 N6 f: r' Z$ e2 N3 i' i( g! b│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │+ ]* B1 x' ]4 W" w1 R
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ A5 L/ n# D& y! T2 R# L/ M0 |
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
! l! |+ L4 i; f  S) x: W1 ~│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, X2 p, q: y$ ~# l│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 M5 n9 F# P0 v1 x- q$ j│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  s! w9 N/ s; R, K, y│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │/ T7 |% ~& T! f9 e. \% V" M
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │9 U- S# E( R  \# C, @5 d
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
& o( N  P7 W* ^4 `7 n# V│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. H4 f' e) S" C5 R7 T5 b0 B1 a│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
5 v. ?# k- l0 O9 {1 Y# ]6 K9 V│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │, \5 x# I) X6 V& N
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 O) s- k1 g; k# r  {0 L3 |1 ~└──┴─────┴─┴──┴──┴───┴───────────────┘
  t, [9 _6 Z$ J, m5 U: s6 ^. P2 h, e- y" y
- `) @4 m! z0 {
GigaChip (蓝版)
1 W0 d* h  }1 @  L, z┌──┬─────┬─┬──┬──┬───┬───────────────┐- o+ k7 S6 ~+ s3 }% M) i
│编号│名称   │MB│攻击│属性│稀有度│说明             │" {( u9 n, \+ U: U9 i3 P6 q
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ e' v& H5 u4 N7 q2 k  G7 G2 H│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% v$ `* P' C% q1 M' i4 R│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │! {) f3 g' U+ w' r) o
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' R  `+ p; l5 l3 B5 h│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 [' `# ]1 S& s1 q1 I7 D6 W
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 N7 m- H( c8 L) D
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: O6 E4 J% y7 p3 f  a. d7 _
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ d1 H+ M4 C, R9 @! _7 C3 p: w
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( M. h2 E8 ?3 T0 h, a│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 i0 J, r: D* h: \. [4 ^9 a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 d+ v8 y* F2 \
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
9 f5 n, h! g3 j6 P$ A, \* ~3 j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; f- o, Y) W# e' _7 {7 D' G) g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
/ s' }5 O& k3 i) j│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
1 B* I, f: Z: E" ^' v6 b% r│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
% A' n; x! B' `! Y0 O4 T│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ f7 n( c/ u* D) c; m& i, P" X
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 j# ?  u0 r9 A1 Q2 s3 w: t/ ^
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │+ H& s3 m% D8 s- R- j
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, g( _# G6 Q/ @+ H9 S6 G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) s( a6 @0 I8 o! |+ y2 ^/ E0 ]9 G└──┴─────┴─┴──┴──┴───┴───────────────┘
& F. K! \7 e: ~' F. y
. f( p4 w' T* w, h9 f3 ^3 U' PGigaChip (白版)(只列出与蓝版不一样的Chips)1 S4 D) V9 {2 _2 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐" }8 l; X- B0 _5 i* @$ }
│编号│名称   │MB│攻击│属性│稀有度│说明             │
* |. v! N% b( Q" d6 |├──┼─────┼─┼──┼──┼───┼───────────────┤
' y, x' x& o2 q3 f# Z  Q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 c" j8 u/ v' t/ g
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │6 w8 m! D$ A+ }! Q6 ^* p+ z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 m1 Z/ x8 R$ b3 C│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │( _; d' T) U. ^' @% q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) Z1 A) [* b) v- ?  ?% Z' e
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; T  o  H, B. ~. L% E$ j+ ~* {' q5 P
001002003004005006
  u1 F2 I/ K, I. [+ Q007008009010011012: b% L4 k8 `2 D4 [% f1 H0 H/ r# K, a
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- M7 b! N0 l8 U$ k
' A  ~4 r4 @" F
019020021022023024
, ~+ _7 v5 a0 H4 P6 z; i: j1 b0250260270280290301 D' i6 b7 E: d% S* i
0310320330340350363 T# m; {) P, ]) |4 W$ B# r
4 X" U# l) Q& Z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- ~$ v  a+ S# ~" V5 t/ G2 Y# c( N' M! f, W! B5 P
037038039040041042. Y; E1 Q8 ?  _, ?% m8 k& u% r
043044045046047048$ w4 s# f* @9 ~9 \; }% k& c
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 \; i. K0 s. E9 s

9 T8 o6 A7 o+ t! F% Y! ~, L055056057058059060
5 s- \, z8 S% y' U061062063064065066
# Z9 G6 w' L: C% z  o4 P" B067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* P: L% F/ a- Q% P9 u" @
4 X1 I% o! `# P, E$ Y6 B, E
073074075076077078
8 P) ]5 V, A: A8 M9 ?2 V079080081082083084
/ d. G0 {- [2 A# a8 X- N085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, X+ q' W! u! y8 S2 `, B' ?0 l6 Q+ \! Z! [0 @7 ]! @( U
0910920930940950961 ]+ g* C( {( @- H+ J: Z1 T% Q4 b3 d
097098099100101102
  h: P% }! u9 E# ]4 J3 N103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, H7 E% F5 m* i  |9 c( f: I( g
109110111112113114
: H; @9 e3 D" A9 B$ @; I8 \115116117118119120# K1 F/ d1 `1 N: k; L
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- H( H6 Y+ I8 Y" Y9 o$ \
+ H$ Y& d- a5 {; r, |! S
127128129130131132
6 N9 a' q( ]1 }5 k! O1331341351361371386 k- B' x, q& |7 Z+ G6 b
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 D* v( Z) P7 }/ l) a: k! C$ P
9 y  ?3 d7 {. p1 Q0 g) m145146147148149150
! z% G' M9 [9 z; R151152153154155156
" W9 i, u" s; `6 B" u# r157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 w6 D4 M. [2 E) l# v
) k, P# H! o. n+ G1 H3 ]0 {9 p7 L' y1631641651661671681 b+ l5 E! o; ^, n
169170171172173174
( v- |3 d6 Y1 F175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 O2 {$ S# \0 w& J; \/ X+ x% X% N* p9 ~
181182183184185186
- j5 T$ x% X9 W  r" a1 o$ y187188189190191192) U  C" D/ B! P$ _9 h6 f) D5 Z
193194195196197198
' \9 `9 _/ w; w199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) |: v2 u+ G/ G, x/ a
! Y; y4 k$ P7 i  e
001002003004005006& F& A5 t% w4 h% J3 s' h
007008009010011012
8 F+ x% f3 ?9 L0 [) \, Z# s- t013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& w8 m: d0 b& J4 G! o1 ^# l9 S1 v- f) n# Q
0190200210220230240 \' N1 ?" Q" `' Z1 ~
025026027028029030
" {  a3 l: l8 n6 z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 g, x7 q) k) P' h7 s
, a5 M: A0 L* X. m; d, F037038039040041042: R; r( l- `' L2 u3 `# T5 n$ U( s" H
043044045046047048# ?! }, A: }0 H
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 F9 _& e1 D! Q5 ^( H/ n

" P1 b  S( l. t( G9 b7 q055056057058059060
. f% T3 v% u, s061062063064065066
2 {& t9 k" U- E' E3 e067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' t. K' j/ H$ U4 W! g/ `3 ~2 u
# O% k( w5 i( ~7 z2 {6 i0730740750760770789 e  |- d3 a" Y7 k4 W. a2 c7 |0 K
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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6 B5 S) W$ e# Z1 Y/ T2 \% d' U2 X001002003004005006
( u  R: r! L; m# D007008009010011012  U: P% X7 ~6 X9 L9 z
0130140150160170180 w" j! Z& i& z* p( D# _; U
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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