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■● ■ NintendoWorld 站友xliz原创
9 a: s( e1 [+ N( K) C■ ●■ http://www.NewWise.com
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6 C, y! M% W3 P( t2 C/ s 洛克人 EXE 3 Blue 卡片组合& E2 V' S. t# r# E0 s4 l% Z: z& b
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# R# ?2 R# b( A6 P; w6 N3 J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ p, O* U+ w+ W$ M% n* H' J0 R' L; |大家要看日文版的P.A.或详细攻略,点击这里吧!' m) z, j7 {. B- G+ j `* c
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* ~" H) k# P3 ~, { h7 h4 x$ S7 ]希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , J# V; e; v1 v8 ~
- P$ r( ?5 L8 t" C4 B+ G以下内容格式如下:. \' a; r; f% l7 u
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编号 名称0 h2 |% K+ _5 F6 I+ b7 Z3 C% \3 `
说明! E( ?4 P/ K, M ?' A6 O) D
组合方法; c2 k _) z( A- S: E
---------------------------------: U5 D' N, t" ]: V! v* c) ?% P
01 Z-Connon 1
# T( W- _1 |4 t. d& P+ LUnlimited Cannon for 5 sec
9 P+ c( T+ Z- u: f8 TCannon A+B+C
! D( Q3 s% |% V! G( p. ACannon B+C+D! F7 q- ^+ @! W3 O6 W; c6 M
Cannon C+D+E
9 P. Y: H. J4 m2 j/ E2 e
5 X0 O: \& o& I6 o02 Z-Connon 27 K# [: h) p; ]
Unlimited HiCannon for 5 sec! Q7 T8 G. e c6 {1 W+ U# E# d6 ~3 x% T
HiCannon H+I+J
3 I4 U/ u6 ~$ G7 b1 tHiCannon I+J+K2 D5 E% B$ S' N ^, k/ V* X
HiCannon J+K+L
$ g% h- ]: k" p& P. V7 K) j+ x4 O: d7 {4 Z) {; c
03 Z-Connon 3
! U; ~4 Z$ ~* k, }- l7 a, ?Unlimited MegaCannon for 5 sec
, n$ O& C- D1 SM-Cannon O+P+Q
# _6 ]8 h3 u; {! [6 r qM-Cannon P+Q+R" y' r7 p% M6 `8 X7 v4 w) s
M-Cannon Q+R+S" S: D0 s6 [, D
- K0 ]$ l" ~5 t
04 Z-Punch
0 c9 a" V$ @/ z/ ^Unlimited GutPunch for 5 sec
% z$ J! Q- V, M. o; o# N6 p( ~GutPunch B+C+D
: w' l/ h- B. A0 ~8 ?8 j( S+ c7 tGutPunch C+D+E2 n( x B) [! e: E; \
GutPunch D+E+F
% v& L( R) q8 L$ F! I4 D. B! o2 `$ T% z
05 Z-Strght$ E/ j0 d) v* [6 ?1 [
Unlimited GutStrgt for 5 sec
1 P2 m, I5 F; I& F9 q$ a8 PGutStrgt O+P+Q8 _5 D8 p: [4 L# x4 O" x- u
GutStrgt P+Q+R
0 y4 }/ O5 k8 P7 CGutStrgt Q+R+S X, f S: o& D7 W: |$ w2 Q/ M
0 l4 b1 i# Y7 J+ }5 M, D7 _06 Z-Impact) D& A" [$ L) M4 h" Z: E) R8 d
Unlimited GutImpct for 5 sec) ?# c8 l# u- t' ^
GutImpact G+H+I
; B! U8 A* b" N/ M! f& B) FGutImpact H+I+J Z3 Z L# u+ t' T
GutImpact J+K+L
$ l/ p, ]) v' Z1 m- `# ^' N+ w! b
07 Z-Varibl! e, z7 Q! \9 ]
Unlimited VarSword for 5 sec
9 `/ B! I8 m$ X) q+ d1 CVarSwrd B+C+D w; {: K; v8 }% }
VarSwrd C+D+E
% m8 v0 _; e. C7 O. C! u- ?VarSwrd D+E+F
' D- I& x7 `6 d$ [/ q! @( t- X# F+ K6 J# p9 ^/ N7 m8 p0 j
08 Z-Yoyo 13 E: L! s+ Z- j/ a% f. {
Unlimited Yo-Yo for 5 sec
r- n$ C; h# B- [+ u `0 Z/ LYo-Yo1 C+D+E
3 y7 b/ H% {( ^9 Y4 X! CYo-Yo1 D+E+F
& ]" J$ e0 A; W7 w9 N- `; |Yo-Yo1 E+F+G% J$ q! w5 B; }% I" ~1 M/ m' V
* y4 `1 ^# Y3 Y09 Z-Yoyo 2$ o n) e7 I* a" F5 j
Unlimited Yo-Yo2 for 5 sec
8 }$ Q& h I1 k) L$ W, ?Yo-Yo2 H+I+J8 r7 q2 ~' s( v& G+ \
Yo-Yo2 I+J+K
. H0 ?( S" X% EYo-Yo2 J+K+L. j/ O' Y- j6 k+ E& P: \- g! e
. a5 x! C( ?( q' A5 w. x; S
10 Z-Yoyo 3
( h m" Q6 t3 v: j! c6 g9 `0 y3 J! fUnlimited Yo-Yo3 for 5 sec
2 X0 L I. K4 fYo-Yo3 M+N+O1 }' d, E6 t* {
Yo-Yo3 N+O+P
. g( d9 U9 W. x4 j2 c) Y1 k n0 MYo-Yo3 O+P+Q. M& |6 U- ] k
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11 Z-Step 1
# @3 r# |2 n1 d: L# u" KUnlimited StepSwrd for 5 sec
) ~; ~) L$ w) H( o% R8 D0 ?6 mStepSwrd L+M+N
. h. T1 M; m5 p6 L! B/ o* j9 n6 z( jStepSwrd M+N+O8 e) [0 R+ [' v4 |0 E
StepSwrd N+O+P
" X g* v2 F' J
* [8 ? G. H! N+ y4 t12 Z-Step 2
& W( }* B1 x; Z- t# {Unlimited StepCros for 5 sec) w5 V( h; u! f5 y
StepCros P+Q+R& p/ Y' G# `# i) C3 I9 j, D
StepCros Q+R+S
0 q [; Y+ C$ l/ MStepCros R+S+T
+ x) `. [! ]; m
) m! m( X3 K+ C5 ~! C13 BubSprd
. ]1 Z' D) w- {# o/ _Attks w/ spreading bubbles!0 z6 `: p/ ~, O) G
Bubbler C+D+E6 |: o! ?# {' f9 s
Bub-V D+E+F
& o5 p% a7 e% s2 k* K& ^BublSide E+F+G, L5 N Z; P) O7 X+ Y; m
Bubbler E + Bub-V E + BublSide E
( G- n) D \# f" n+ `) r" ^) I
/ T$ Z) P$ ^) J14 HeatSprd
5 e( f( ]# y8 n: ~" S& DAttks w/ spreading fireball!" f ~" \! w% s" _0 g
HeatShot H+I+J: y8 s1 j# Q! j- V1 a7 M
Heat-V I+J+K0 ~* [* N1 {) X' ?, {$ g
HeatSide J+K+L
1 K; o; m! B5 ?HeatShot J + Heat-V J + HeatSide J
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5 \* l% G# @# [: D15 H-Burst! j& ~* C! }3 {
Creates a giant explosion
( x# H a' s$ W, K! p% j9 zSpreader M+N+O- H8 |- h1 _. v0 u! e0 O
Spreader N+O+P
, D3 B2 ^& D, y: ~Spreader O+P+Q# G1 w' @$ Y5 ]7 w6 h. T
" u0 M n! L5 N" ?' q) _16 LifeSwrd1 T) f8 y/ {% z) I: {% g2 }& j
Swings a huge 2×3 sword!
. }" n' f( F# H- G* Y) I3 B* dSword E + WideSwrd E + LongSwrd E
' S$ ]# v( g% gSword L + WideSwrd L + LongSwrd L( s+ t, R3 x; u) g; p: O& b2 M
Sword Y + WideSwrd Y + LongSwrd Y
* p1 [" U% D' s
4 |& k, @& V( d$ m7 N3 L8 L17 ElemSwrd
3 s6 h3 z) G5 ?: xWide swrd contains 4 elemnts$ ?8 o* R) O" s0 k# D2 ^, ^ W1 ^
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 d1 m& G. `# A l) ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 z" Z' J& g+ o/ @5 a% L6 I; g% @4 B: U3 L2 E9 E/ F h7 N, ~
18 EvilCut
" p; T7 R: x4 {( Z2 ^# lStep up 2 & make 4 atacks
3 ~: S0 m' t" ]5 i: u& o' O1 yStepSwrd P + HeroSwrd P + StepCros P1 i+ P9 {& H! o! _
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19 HyperRat- O8 h! j; @$ Y" f' [
A giant Ratton charges!
( ^( p X: u& I$ r3 r% s9 TRatton1 A + Ratton2 A + Ratton3 A; _/ e( h* @. c m- P/ w3 Q
Ratton1 C + Ratton2 C + Ratton3 C7 p( h% U$ M/ Q( @' T+ `8 c
Ratton1 F + Ratton2 F + Ratton3 F
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* x- J* _! G* x0 h20 TimeBom +
* o7 u. H) i$ c; o# B! pSets Time Bomb in enmy area
6 j. E5 F) v/ m1 N" Q# dTimeBomb J+K+L; a$ X2 j7 j. Z8 O8 u8 V
TimeBomb K+L+M% F/ y% W$ i4 d4 G- M. E
TimeBomb L+M+N8 J) D% b R1 W" P5 J# L
" {% ^2 x& I1 @3 r9 }6 x
21 GelRain
" D' |: x) }" jGel steals squares
0 r: R0 ^6 l9 @. P8 k* m( I bMetaGel1 B+C+D
2 q* B a, Z2 K& I* _; i8 V% y$ sMetaGel2 E+F+G) ?6 V5 E$ E. A2 C/ j
MetaGel3 S+T+U3 Y' z- C; F9 h+ D
d% X9 Q8 M0 k% g% E' u. [% e) ?22 EverCrse
1 x1 @4 g3 _$ U9 Q4 o# LShield chases enemies
3 W7 T: O6 m" o( U& F/ N6 {CrsShld1 C + CrsShld2 C + CrsShld3 C
, H$ t9 M6 n: M" x" p4 z1 X' rCrsShld1 L + CrsShld2 L + CrsShld3 L
* }. H. J7 I- \+ k
/ b: Q, G$ w) D7 b9 o4 S3 h23 MomQuake: }4 a8 }, I1 [* |; B, x
Awakens Mother Earth!
C$ B2 ~; K( f% @8 URockCube * + RockCube * + GodStone S2 U1 I( Q% E s5 ?& M
3 w3 T5 ]; ]1 r3 m! D( @24 PoisPhar
4 b( G. o2 L% M3 d; o* j! pPharaoh generates poison
: c5 Y7 _& X \6 b# P8 d1 _" WPoisMask A + PoisFace A + Anubis A+ m& f; j) I6 o& W2 V5 N+ ?
9 B j( e* H y( V+ y
25 BodyGrd, d9 t% z$ \6 {
Bodyguard takes out enemies. E$ j: P1 i( c: b
AntiDmg M + AntiNavi M + Muramasa M, D+ J2 q9 B6 ]+ p& q. H
" q1 o! L3 s8 C+ H- t5 B9 p
26 500Barr
$ y/ G/ K! O! a. rBarrier absorbs 500HP dmg( z; q1 _* t3 V, \" C' y& D
Barrier E + Barr100 E + Barr200 E
A0 @0 w# J7 s: GBarrier R + Barr100 R + Barr200 R
5 A, v( O, H2 Q: G$ y+ \$ O$ v. o3 n# a0 ^- [: C) l0 K
27 BigHeart0 ?' f4 `+ y3 x! `$ { v" W
Attacks, then heals HP!
( N# i: B8 Z$ B* B/ Q0 ?2 ]! GHolyPanl R + Recov300 R + Roll R
4 i* Y+ q7 ]+ f& KHolyPanl R + Recov300 R + RollV2 R
0 X9 O1 s0 p) e3 u- n& o) H3 T! IHolyPanl R + Recov300 R + RollV3 R- _ h( J- I' w1 |8 L1 U2 X& I
5 B- @- H( m; N: }- R- t& i' y% f
28 GtsShoot( I! R/ K% B& _% l+ R6 v1 Y$ n; u3 }
GutsMan throws MegaMan!
# H1 J# l9 L4 j8 {) T* BGuard * + DashAtk G + GutsMan G, e' I! C0 |8 S2 N2 X8 M
Guard * + DashAtk G + GutsMan2 G, h* d. m* h# o) a, f8 I, g
Guard * + DashAtk G + GutsMan3 G
" n3 q1 }' ^( l4 ~$ c( ^Guard * + DashAtk G + GutsMan4 G- x9 m3 B* D: b, {# ?
! s5 }9 Q# Z6 F29 DeuxHero
9 C6 l, L! ^5 B& A2 }! L3 ]* w8 ^MegaMan & ProtoMan team up!
3 ~ a/ o3 [9 ~CustSwrd B + VarSwrd B + ProtoMan B
& \2 Q! r/ T2 L+ xCustSwrd B + VarSwrd B + ProtoMn2 B
$ b* @8 [ E: l9 p1 XCustSwrd B + VarSwrd B + ProtoMn3 B
J/ M9 s* T! N% pCustSwrd B + VarSwrd B + ProtoMn4 B, x/ f' G3 L4 s6 b
8 R, \' N0 L* v$ ]+ w
30 2xHero& I2 I3 }" K% \ C$ g- Q# Q
MegaMan & ProtoMan Dual atk1 |! T7 t7 {( o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 W/ U f: {) }) `' t7 A$ TSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
! P* q) F# [# H& lSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# |/ C5 q& @- `# n4 b% TSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 j; U0 |! V+ Y6 L. |% X' e. r" B* B: b( x+ p' a; a
31 PrixPowr2 @2 `! I- o# n* b7 [. _6 |
3 Navis attack at once!: g0 t) [7 E8 D4 N7 P9 ?
Team1 * + Team2 * + KingMan5 K9 T% W5 B1 @$ J8 r. n
Team1 * + Team2 * + MistMan5 M2 U* P z4 \' ?
Team1 * + Team2 * + BowlMan5 B, X8 j4 y- ?9 V1 G" B& I8 _
! V& y( q3 ~ A4 }
32 MstrStyl& r B3 D: c5 D% `; Z5 r* [7 ^7 E
MegaMan unleashes his power% j& P+ O+ {$ R' Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *8 _ J! w& _$ E! P" ?# ~
0 O# ]! V- ?4 y9 d
StdrdChip (Part 1)
# I( M% _& r) j┌──┬────┬─┬──┬──┬───┬───────────────┐
: c5 P: P4 a' ` s│编号│名称 │MB│攻击│属性│稀有度│说明 │6 X) U: O. C- g0 n+ D
├──┼────┼─┼──┼──┼───┼───────────────┤
4 k% ^! i, |% \% w7 ?│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
& \1 W5 J! g( k, t; Q" P, ~+ e0 g│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
$ C( f' D% S3 `+ {- P│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! l6 ^3 Z v+ ^│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │& \- a b1 _1 `
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 T. L0 B' K5 y* r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
; K# l- R: k. h│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │4 k' d, \- G& s. i1 t s- G
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
X4 }, S. }- ]6 {8 u0 ]│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │$ w, W3 l9 e) o7 \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* s) v# D. t" A* x. X; i
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 ^% N8 l7 g5 X. F# B% K; r; ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
( d+ @; S f/ z7 Y/ I│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 q+ P* N# p3 E5 K0 W; i* m# N
│14 │Spreader│16│30 │ │** │Creates a large explosion │1 n& s& ^! B- G# u
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 K, F- k+ V Z9 s│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" x9 \' R5 c7 y; F
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │, o0 }" p2 F {6 e, D8 p0 m y3 l# ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
* ^& F! W" W/ [8 h│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' y3 G* b Y8 k
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 o* A# s+ Z! O a/ H2 I, _3 s) w% y│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │( A/ _" N5 l( v+ A% ?+ I0 ?
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │' b% z* E+ M U( i4 B. f
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# r% n p3 P0 Q" H6 P│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. S/ r% B3 c( H; }2 X9 V) U│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% T% z! F! f, u3 |6 a9 i│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( g2 s \1 ]# c9 V│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 J! K7 ]6 Z2 s$ A5 f) w! m
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │4 M+ L, J/ o0 Z/ W2 {5 P
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
; d. J- p7 n" _# D│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │( _2 e& y6 @) Y. w1 G- b' Q2 ?
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" i c( r7 N* u- b
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 b# S5 x0 T+ H5 O: _8 Q# S4 X" }│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; z& m- L4 |* {, ?
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 {, C3 \% H5 O/ H" I4 d
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 c+ l5 L# R1 }- @+ g2 t g│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 O {# i6 F# m! R+ m│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │; s! ~$ u3 |$ Q4 l$ V2 P0 f
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- h8 c# s3 |+ t7 ~ A# A( m2 l# `+ O
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 C* l$ [) u# J, O" J3 T│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 g& y' e; R4 V7 K& g; _ T$ M ~
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │9 S( i$ H7 U/ o+ B
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
& G3 ?% H1 O/ }9 L6 x! X│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 k0 x0 M% q( q& f' z& l│44 │ShockWav│10│60 │ │* │Shock through enemies │7 @; e, D% `' @$ [
│45 │SonicWav│26│80 │ │** │Shock through enemies │
1 L \0 L. F% K/ m0 q2 Z' h│46 │DynaWave│42│100 │ │*** │Shock through enemies │ c: t5 a* J, M" q( f+ c8 Q7 y
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 y3 x" e& e. O! f) t+ }; f
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
+ I0 X% O% s" ~│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
- d* p4 ]- n$ W. F( G│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │! H+ E7 A7 h- X6 q
│51 │DashAtk │11│90 │ │* │Dash through enemies! │8 P4 s/ A% g6 K, y( R$ ^" f2 }7 Y4 q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │1 K0 z8 {2 K8 Z& p. H
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │- ]6 H* Z# D. {! F; S% C% J' ~
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
* n. w( r% ]) k│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
7 y1 m F+ S. g& g/ w2 }0 _% ?│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
8 ^; @, r: O0 @│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
5 Q4 G4 D! E" C9 E- ~9 h+ a│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ w6 q1 F5 g* D' w) }* @# L4 Y; }* J
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! F; d" x9 N! o" V│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 k" ?5 j* s1 D$ X, _0 |" {
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │( K/ Q. m4 O/ `. G: o$ z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
7 t8 e+ j$ p+ Y, o8 G5 O│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ U* @0 K; P: c) N│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- M( r3 Y5 J4 s( N: A7 T│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
& i9 T1 }) n% S1 B2 [5 w7 z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) {+ I t7 [! X( E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │) T+ U7 \0 s3 n3 B5 n' B/ f
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │7 r" P1 d; j; _/ K& b1 @$ R
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" a3 g! ?1 P/ u& J$ v/ m w( Y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
+ n- _! i( R$ W" I3 _│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
! U4 ]$ K/ K6 t2 x8 H6 q* k+ c7 K│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
8 o1 V& D- J+ V+ g& K/ V" G) Z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │& l i9 f% s* F' w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
2 W/ E1 B' J: }: }2 t; g│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 Y& Y. `$ @) ~* A2 V
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │' X) I' M1 \9 Q! Z4 x6 M( U; b
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
( B8 H$ F2 I7 [( e. h+ X4 v│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
3 ^3 `5 j9 h6 W6 t# z- S│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: h$ W6 ~+ o% x4 a( Z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 _! z5 m3 @% O│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │& z* l/ U* g: V& ~
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! D' [& U; C% g1 z& [# B3 ~9 u+ ~
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' x- F4 d) J6 j* p9 d4 ?! `! f# \
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ f, _9 R% g8 s1 H│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 @, V7 c# r9 u% T3 A1 v
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! \: O: \ s' |2 E6 R│87 │Hammer │16│100 │ │** │Hammer smashes front! │. q& c: N' A; f1 \
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) E3 n1 M: O/ Q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 [2 @9 w) T/ a2 W' o│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; H+ m3 B5 Y `) y: c) M
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# L! l1 d5 k2 b" r8 |/ ]( Q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │: y" U) K% Z* V0 f- `
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" a* C- U. ^: n, R+ N+ O- Y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 Z. a! u" ~( n) b8 I2 ^% [) {
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' }% Y# W Z5 P/ P) @4 q! X
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 K0 ?2 @; w" S+ M
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
0 j% c7 @/ |) A. ]% G4 x: o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
6 z/ z+ V4 f X! v. m8 ~9 J│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: C# U* a- w+ y/ y' J│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% u& s4 v" K# Q1 c. ^& \/ R3 c0 K% @
└──┴────┴─┴──┴──┴───┴───────────────┘
' ?1 W! h+ A9 o0 y" v9 Y: Q! W$ G' `3 i7 c. Q b2 q$ k4 {
StdrdChip (Part 2)
( X/ S" ~" B" d# P R┌──┬────┬─┬──┬──┬───┬───────────────┐
0 y4 g' t( w8 q# T% O* O( ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 j6 u4 f4 a$ @6 E. K. L6 L/ t3 D├──┼────┼─┼──┼──┼───┼───────────────┤
1 ~% W& g _" w1 l. A6 i/ K│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 b4 I5 V, f* d- c
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
b% R% v' O4 u, E! V |; V, J│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 U: \ ]0 |; t% V) q% m4 T│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! r8 V4 v4 s: ^2 Y
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
, @4 Q+ c2 D; Z4 V. H) P6 n9 \│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
; ?. ]5 m Y9 j3 A│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
4 J- B" J( W8 _' L, Z; g│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
% I5 O9 Z! e) h│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 v+ t; J2 X! R6 ?9 R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
; D* f. z5 k' h4 U+ \) W. {: A│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │0 ]8 }% l. o* F( ]$ O
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │4 j/ p' ]4 ]& {3 X0 X( r9 v
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) w% s. [% q( [' G7 S4 l% s│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# o& m' ]3 a% z+ V1 l9 | K/ T│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │9 \0 Y/ _! I% T% j' a" B
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │3 t9 w( H, }) R4 I3 w8 t
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
7 Q* t. x4 u/ k8 c, O5 a7 \0 v( u0 g│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ H* \4 ]" \8 V5 W- J│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- V1 g" J/ b. A3 L) n3 n* X& V
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ g) v& X( M- Y! a$ O B) F I
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 g( s* j: m, U) ?& O O2 w
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- i+ _% @2 e: p7 w+ S$ R
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 ~2 N" _, [* L1 s2 i W│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │; w; z4 l% p4 R) {8 u* ^# q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. j. t' X; x+ h( g0 _' t2 X
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 R. ~4 I3 o) H" g1 k/ C- g
│126 │Rook │30│ │ │*** │Protects you from attacks │5 t, o2 x7 `2 S: R3 `* i4 V# E
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' z8 ^: \6 b' |; {/ c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 a& [- O- p) I5 V
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* b, R9 e0 T; q c
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │) c# @% B: b: Z0 B6 k
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 \3 n! O& U8 U5 t6 e
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │( ~2 M+ V* U( d) c- x
│133 │Guard │5 │ │ │* │Repels enemy's attack │/ S" B# p# H' e/ U4 ~1 T2 [
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │5 u/ o, {( Q8 l. [- W
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │: q# ~- v2 w1 F# ?: G7 l
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
& t. C( o) Z7 w) e+ u$ \│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& P Z8 t" P( A* \7 W+ U│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 L y1 l* U% l0 C( H, i- ?
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │2 {9 C) |: f/ ], ~2 d6 C; i5 p
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ @* I# y: c% T1 P/ U│141 │Prism │60│ │ │*** │Prism fires randomly │
% f0 h! s7 o7 ?- U5 I! w# ?) Z* Q$ H│142 │Wind │14│ │ │* │Windbox blows at enmy area │" n3 N# L8 c& \1 y# f2 D
│143 │Fan │14│ │ │* │Vacuum pulls enemies │! x; g; l( c! Q6 R0 G3 \8 ?
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 Q* f+ j8 f7 R) ?: M1 P) P) G│145 │Discord │38│ │ │*** │Confuses enemies w/ music │- L; X6 h+ @) B) d+ C3 i" U/ a' H
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 e5 j3 _4 s) E! Z/ T
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 @3 q! \* W! o; a) ^│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 X6 M% B, |1 m
│149 │Recov50 │14│ │ │** │Recovers 50HP │
8 Z" C8 q# ~ a# Y1 |, `8 k│150 │Recov80 │20│ │ │** │Recovers 80HP │! `6 |: U9 ?% b
│151 │Recov120│35│ │ │*** │Recovers 120HP │% C& s9 ?$ @2 y6 u
│152 │Recov150│50│ │ │*** │Recovers 150HP │8 Q* T: P. u3 @9 u2 ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │" ~* |% r4 D4 L5 y. a; s9 J% a: a
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; y0 |* n7 ?% f2 X│155 │Repair │8 │ │ │* │Fix your area's panels │
, v6 [/ F& Y, R│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
: G# `# D8 t6 i9 C9 l% }9 \2 B│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │. j+ a% A! q8 l' _; a6 m: D
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. I3 ~& }- {, h. u* [% R/ V$ }7 e│159 │Geddon1 │10│ │ │*** │Cracks all panels! │1 i: a0 p% ^# I ?7 r
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │/ Q b& b' \6 D5 H1 k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" r! J( l+ x3 S- a9 m7 ^ t$ j& ~' _
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
) t5 ^. { O. C0 g7 } c│163 │Invis │11│ │ │*** │Invisible for a while │
& l* J* q6 w1 \2 K& b" j4 G' L│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% ?. M2 k9 V; J' ?; y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │3 B& q& _% I0 A" ]% f4 R3 u8 a
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │* o- M8 D* C, y- w+ T
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │7 X, A; ?- U% x, T" A* m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 P4 ]( X* I" s, J& O- `; E
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* a' a' `9 d# P* W+ i│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
# Z4 Z) ]! ^- \0 f& R6 F│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
. a2 u! Q% x" L3 t│172 │Aura │55│ │ │*** │Repels attacks under 100 │- U1 P+ T9 o3 j/ J
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 H1 N) p; _# l. q! Q, s! @. c│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; |& \ O- j7 A S: J
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* U9 y2 w4 ^6 ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ k+ v! }, s+ b" r2 k$ ~" H( s│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, H K$ s# B1 `8 l│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
# s3 b2 B* _+ T: `, k5 d│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
1 e, B5 {; {: }! _│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │; ^* Q4 G( i1 x4 {" X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
9 W& u' C1 f/ M. c# G( A- P│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ ~ k* z2 {% f" s0 ?│183 │Hole │55│ │ │**** │Open hole to dark world │; w3 y0 q6 P, |
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
7 I6 U2 S2 Z ]( H0 P$ Z) j│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# j! n" b9 j3 H" F
│186 │IceStage│20│ │ │*** │Changes all panls to ice │" S" C# G* E# Q1 b/ Q5 Q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │3 s: J* y! Q% U) R- W# X6 H
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
5 A7 {- s: G( W0 _, {! Z% j│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
9 {- g5 V; B4 c│190 │Snctuary│54│ │ │**** │Change own panls to holy │
* E+ h( I' E* J, X' B│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% ?- k! P9 a; c; Y" S6 t7 `; j8 }/ d│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ [# o2 e/ a. M. j6 X- w" L: A
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │' m+ n; ^- A, p
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 |$ H: _. x( D│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) W Q8 g* g+ `# G9 Y4 \6 J3 J$ W
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 c" N3 B- {0 Y" V: |6 p│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 M+ d6 h- L8 X9 H$ Y- S│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │) d, |; j1 B5 K* C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
; ~: \6 d$ Q$ w& e% i│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 c5 T8 a& P! C" _% C: B, H' z
└──┴────┴─┴──┴──┴───┴───────────────┘
$ A% L) S, z& N8 ]' O
6 s/ o* Q# X! d& J5 T2 [: X- t( Y+ H( g$ m6 w8 o
Mega Chip" C% W( m$ S2 y. M
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 E" p( K2 N+ ^5 x* V- M7 r/ J; b
│编号│名称 │MB│攻击│属性│稀有度│说明 │. X$ N* v6 I5 \" M& N8 Y
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ c9 h( w: P2 u. R│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │% q7 d2 F+ i4 m- k# y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
- M' N% _- b, \' h│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
3 j" ]7 @3 H0 f0 O│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
m9 z( j: J, Q4 e* ?. ~│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' e; s- r3 Y) R- v
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
, t. r2 Y+ w2 R4 y6 v- z( s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ m2 s7 `" V9 H5 t; v│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │+ E) t& K) u" S- l- ]$ W8 I1 W
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
6 g$ p; m* P& A! S│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 Q* l) v T" ^( o3 b7 w) l; r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│5 _3 K* v5 w2 S* A4 K( D
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │! X4 v$ n! o5 D5 w# z Y' f
│13 │Guardian │82│ │ │***** │Statue punishes when hit │2 Z4 g7 o1 h. y, a
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# p- [" A% Z' r0 @- a
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
3 K. E" J9 X. x- O3 ]: u; b8 u! [# ]) [│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 y8 Y" }3 J, L$ g8 J I
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
: T/ p: X" Z, [ x9 i1 [│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │% N d$ H# H, p; W
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │7 r0 r: n) X. c- h
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │1 B9 f/ i0 c+ G1 M3 T% s
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 [3 _( I0 X% y- C Q- H
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
/ I; @" y+ X9 j: l│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ e9 |5 E4 a- `4 v
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │7 Q0 K' ~7 J. q; D5 O" P
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 E0 E- q5 w% j$ L8 ~+ n
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, Q; U( e; j$ m$ L# T& v% _, x│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 A2 v5 i; Z% f1 J: o2 l
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
; f& E) p( k0 [$ |; j- {+ X│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │0 Q5 h5 x# I1 q6 ~! v
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* J1 X4 g" s! T {2 [! h, B# h8 C
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* u( X$ z) ]! E
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! | H Q: A9 g: R7 @% n
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! ]+ T/ J! |3 k3 \
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 |+ P# _9 d& X% x# ]4 a+ R5 F
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% f+ P0 h3 }9 Y. l7 `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% M0 n; z! v+ H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# J& m* W; b+ C5 ]│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! R" i6 O: Y: o! z/ [$ U│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 D1 P, I# l1 k3 t9 L0 T" n8 Z
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. w% ^. C' K$ ]: e6 o
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 v. P2 K( `# y7 K7 T5 O& C& `
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ U2 E, h2 ]' y# P* d% m5 U8 j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │" l! Y8 G8 w2 @# u/ h! N
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ M2 ^' w$ u/ {/ \: {9 y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
4 J8 c' x0 @7 ?│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │6 j `+ U# Q$ m& r
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* J& d+ X& J3 Z2 h5 [1 h* c" x8 _
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( z$ P; U0 v6 `, @: b4 l│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
) K) E5 r, g8 F, C! `│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
- @( T& a! V* K; ^; [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │: [ B) r7 g6 Y( i8 u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │" y* A9 i+ j9 |$ T4 X* F- H: `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 W2 J( c7 ?4 P+ F5 _ \
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- F* n( G2 Y: Z) _│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# v$ c: O# ~) M7 F8 E9 N' S5 ^│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 S- ~: |& N) y* _# X* ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 A# k4 p0 E! v- E g; e
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 U- Y4 N3 Q) w5 s9 b6 h# l5 g│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │: e* k0 ^& K, {
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 q0 Q2 v2 @2 T- l+ @- Y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
/ ?* K% G5 Z& g* t9 k$ a5 n│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
* r: T* g* m3 M- C# \/ G- Z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
# H, d" i4 J Z% U& t; ^' K7 I│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │* H% ^! ^- ^& `- R9 b8 q8 d) u Z' h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 K! J5 e4 o1 j% q# M│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 W! z6 V* @! b- h" m4 e. N
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
* Z$ }# G- m, Q8 I ?│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ I/ _$ a( e+ T. i7 ~, G U8 `
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( }. k9 d2 ^2 H2 s) y: p' e
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, K4 h2 \+ ]1 K7 R' g! G6 x( y! y
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
& d3 Y) r4 y( c* \│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
[5 V9 z: A# l: M( V│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% s& {0 V. P: z3 A# D, ?1 J│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │& X; C5 ^8 W: d, l: o3 @) C5 T8 }
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ l+ `: Y* y+ i. B" d' b' M+ _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 G% x6 o" ?; H6 t
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, w8 ^4 c6 L6 }* _6 w3 y- A│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │. g+ Y) P; P# \- `9 p
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │* a# z% D0 k' R2 a
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 V; W% E, U% K" Z7 ^/ e$ i( y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │1 }& _8 f0 ~, J) @9 H
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 t% W6 G; G. p* k- f│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │4 ?( A9 a/ A# a0 G5 Z d
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: x) N( Z$ w4 h& g1 _
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. _: w* Z( x1 {4 W
└──┴─────┴─┴──┴──┴───┴───────────────┘6 c" @4 A! D- x( r
8 ?: W" L. l: t2 W
, N$ ~3 a. |2 `$ T! Q' j4 K
GigaChip (蓝版)
! K( ]" w) ~' {& _; `$ e# ` b u0 \3 v┌──┬─────┬─┬──┬──┬───┬───────────────┐& Z( e, r4 D- r( A, B) c5 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# c1 s- H5 X, G% R2 U, s├──┼─────┼─┼──┼──┼───┼───────────────┤, g$ V7 _) e* W8 U3 @
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │& T* D1 Q. [4 n3 z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
; l' R3 N4 @7 P5 d/ ?) n- ?│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │% U" a- ?: ]8 Y4 W" n+ I. ]
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │0 v9 N5 L/ N. m, F/ s
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │- v$ w' U6 `0 L. Y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) f8 \' w( _" T1 V1 ~
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& o! f" a5 O# L
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- F3 V3 p Q' U# O8 ~' Z1 a0 k│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │" ~3 [. n' }- }6 S
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& d3 D/ K7 E* O3 N│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │! z! G# R2 Y. b4 _ ^4 _# z# T1 [. s6 b5 f: i
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; Y; S8 k! V' N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │8 [0 }- c% O0 W
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
) }2 B( p( r k$ \1 u1 P│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, i. f' n5 S: X7 m5 ^( K
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │, ^9 p Z5 d0 h, p5 t: E- R
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 |) V% t* L5 d! ?4 U
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
! y5 M) d1 V8 Z/ i b9 V. y. F│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ a7 f) O+ w# P% u! O- ^9 z│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ Z, ?5 W1 M8 E& G, R+ {3 _
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 X7 V+ v. D$ o
& W" [& r5 C7 w/ b- X( I% CGigaChip (白版)(只列出与蓝版不一样的Chips)
: C; `$ O2 i. s9 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
! ^% W% |, x6 b) H# i│编号│名称 │MB│攻击│属性│稀有度│说明 │( m8 s9 D5 x0 \/ Y6 [
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 y8 R \% X& y8 }│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, y* F% ?# z* F5 Y! Z% ?: `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
, X5 B# i/ s; T0 m# u/ _│4 │Balance │60│ │ │***** │Both Hp reduced by half │ A3 w4 S& e! O& r5 u& _
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
* |: j' W! {! U0 z* o b) c/ M└──┴─────┴─┴──┴──┴───┴───────────────┘ |