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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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! K, n8 m! S% s: F& c2 S6 M- p■● ■  NintendoWorld    站友xliz原创
) T9 v+ R: n7 J$ X1 i' F3 ]* `! ~7 s* \■ ●■    http://www.NewWise.com
0 K0 U3 l/ Z1 F# b8 C! I■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 b* u9 a+ x$ f: Q$ ^% Y% h

7 J7 @1 G. T) @6 D9 k2 p/ k6 p$ t
7 ~0 w# ]/ F0 L' r: @           洛克人 EXE 3 Blue 卡片组合
8 B% G  `2 c& x* a- s8 U' O& \" {
' ~* ^# I) e+ P0 e& k$ V
8 n# A* e2 p; e8 m5 Z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
5 q- d2 C3 z( m. A* Y1 Z大家要看日文版的P.A.或详细攻略,点击这里吧!

% Y9 a( N8 m/ O8 P3 K====================' T. m* d3 f# d7 r* S+ F8 P! Y9 c
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , F9 c/ c+ T! u8 c0 U! p

. Y8 L$ {3 Q! Q" V9 i+ ~以下内容格式如下:
& t8 y6 H2 ?+ q+ R
) v! \$ M! ?: P, `+ r7 l编号    名称# A* W  y2 \: g  T( j
说明+ ]2 K$ L: M+ G7 s% G9 ^$ j
组合方法
6 W) ]" p, A, z$ h---------------------------------
' ]7 u# q0 l, P& x. p7 @01    Z-Connon 1  D3 I) s# l5 q8 X
Unlimited Cannon for 5 sec
. c5 Q5 S, Y  p% F$ R, H: \; oCannon A+B+C! Q& ]/ v. n! o: B6 B7 n6 m
Cannon B+C+D0 T- [# U6 r$ t3 l( V
Cannon C+D+E
. t* q# A+ h9 l8 V% O
9 w6 F9 a5 t- j8 [# `- R- w02    Z-Connon 2
) o0 i' G( I4 ]1 l& R5 @% [7 |Unlimited HiCannon for 5 sec
# B9 Z) ^2 {% G  @) L  C9 ^HiCannon H+I+J# r- j6 Q  k- K/ p; O5 W
HiCannon I+J+K
: F, e: i; p: G; d) I+ W! FHiCannon J+K+L
' s; i; T# ]" V. O9 ]1 G" y+ X! `! K2 K$ T1 J
03    Z-Connon 3! W3 B; a, M8 H
Unlimited MegaCannon for 5 sec
" b0 S7 _* b. |M-Cannon O+P+Q
$ U" K$ W* J  Y6 N! h% `, UM-Cannon P+Q+R
0 @, D1 t. n( o( E: lM-Cannon Q+R+S  I/ D# B* A5 O/ Z
. v+ ?4 b3 }, r# J
04    Z-Punch) R7 D1 F3 M3 P5 r, `, F
Unlimited GutPunch for 5 sec. _: f- {4 ?/ ~: V. D
GutPunch B+C+D3 J* `# ?# {; c; B9 w
GutPunch C+D+E3 Z. Y1 P- ]/ f( x3 p
GutPunch D+E+F9 O8 u" c" l5 t& ^
( m% i( P: P5 Z; a
05    Z-Strght* {' J8 y% A. t6 q/ `
Unlimited GutStrgt for 5 sec
0 c4 ^- n, N& k) u! H# o$ ^GutStrgt O+P+Q( t2 u7 y: R- R
GutStrgt P+Q+R
7 r7 |" _( x8 b- ?: T  j1 yGutStrgt Q+R+S
) f  n( t7 c- K4 f) M, t) t* N; N/ o
06    Z-Impact3 Z6 n. _3 Q4 X* [
Unlimited GutImpct for 5 sec8 Q2 X& x( ^' w
GutImpact G+H+I6 {7 E1 {. }' I: j
GutImpact H+I+J7 R( B+ ]+ e9 M' |! O. `! B
GutImpact J+K+L
2 R% v+ i4 b+ K6 r& `8 M+ c! m0 B; F
07    Z-Varibl
9 a, p& K4 Y& s% ~2 E* v6 E+ b1 J  ]Unlimited VarSword for 5 sec8 g3 H' h# J2 K6 C! f. |
VarSwrd B+C+D
/ x. Z% R4 H6 `# @: A- AVarSwrd C+D+E
7 g( b3 H9 _3 {5 XVarSwrd D+E+F7 P4 a) U1 l! y9 q) v# _/ h

+ A$ y4 u* t( z6 ~6 @08    Z-Yoyo 1% D7 I" e& t2 X# J6 {
Unlimited Yo-Yo for 5 sec
5 {- s+ n8 _% p0 `! vYo-Yo1 C+D+E
5 p0 t% k9 V' M6 O  h( e! Y& mYo-Yo1 D+E+F  g5 `! U: a! s2 b; {/ C) ?, W
Yo-Yo1 E+F+G
4 ^* o2 _4 n. p  Z" ^- V( \# I+ a8 }
09    Z-Yoyo 2
7 m( G( t8 a2 B( u/ C" s' BUnlimited Yo-Yo2 for 5 sec
" {4 e0 \  R2 ?Yo-Yo2 H+I+J
% l5 q" e5 V9 xYo-Yo2 I+J+K
% u$ H# v5 o3 y0 _2 ]Yo-Yo2 J+K+L+ A* K: b0 F. y  _6 i) Y
# b3 n& e% }) t% ~6 e9 j6 b
10    Z-Yoyo 3* H( G4 C3 F( [$ w" i& H
Unlimited Yo-Yo3 for 5 sec
# T. ]' ^8 `3 E. p# _1 d9 n4 g" gYo-Yo3 M+N+O
- M$ J- E0 P/ |4 m* h; xYo-Yo3 N+O+P
' W+ V) Q4 ^( p# _% S$ e# u5 @Yo-Yo3 O+P+Q' _. s' x- w6 F; {4 q2 u
2 }" {* D+ J9 r7 J4 |
11    Z-Step 1
0 h" i! p$ R& V4 p8 bUnlimited StepSwrd for 5 sec
1 n+ Z/ m: ~' v  J. h5 jStepSwrd L+M+N0 N- s% O# d  {9 |
StepSwrd M+N+O( c2 M/ t6 P( _& ^3 d( u, o; E, ]
StepSwrd N+O+P2 L2 M! j0 I7 s) r( L' e3 u
; H+ t* ~( U( t0 `/ i' T5 M: N+ _6 q
12    Z-Step 2
8 d- n7 \* p! P1 \! l4 w$ RUnlimited StepCros for 5 sec% W) \; I- Q( ]  K
StepCros P+Q+R$ i% v, v4 g+ \* m0 Z5 z
StepCros Q+R+S. r/ [% f: ~! F3 L# E
StepCros R+S+T- \$ S7 N6 j% |0 u+ o0 Q6 p: S

8 P$ a1 G  x( C& C8 x13    BubSprd
" H+ w& J  ?: }2 e0 S9 \Attks w/ spreading bubbles!/ O' Y4 Z$ [: o  h
Bubbler  C+D+E
% b0 ?0 ^* a! h( O( ]# d+ VBub-V    D+E+F( P( v7 ]' u/ Z" {: \/ Z
BublSide E+F+G
0 l' w4 V) O3 L, O3 @$ r+ CBubbler E + Bub-V E + BublSide E# r' e3 ^( _4 W! e; M9 T( ~/ R  ?5 t* r
8 t. q( i( p# j! G5 Z1 A* k$ ^
14    HeatSprd3 r7 s+ z9 Q9 P$ ], V0 \
Attks w/ spreading fireball!
' C, E6 ~* y+ KHeatShot H+I+J
% r/ f' K4 U0 Q$ |- |Heat-V   I+J+K% `1 G) Z/ I* c! {- r/ [
HeatSide J+K+L5 j1 _& t9 k: J) S8 y( `% j+ Q
HeatShot J + Heat-V J + HeatSide J
5 p  n& [3 m! R  D( |
4 ?' Q# T# ]' i( f9 \15    H-Burst' T9 Y9 X0 Z0 ?7 J0 L/ a2 o
Creates a giant explosion
3 R2 N2 ]! N, R! G2 e$ qSpreader M+N+O$ l2 y" B: k( e+ C0 o
Spreader N+O+P
7 A# C' P, H2 \8 u/ XSpreader O+P+Q/ G  f; w  c' a9 ~) t

) X  |9 p- E* |16    LifeSwrd$ C4 l0 {/ u* K. _7 G4 S
Swings a huge 2×3 sword!: V- N# g( `  J! u6 t+ j' k
Sword E + WideSwrd E + LongSwrd E' v& l3 U3 C$ _+ e/ V' y% r3 @
Sword L + WideSwrd L + LongSwrd L
6 m2 R( [( b7 q% eSword Y + WideSwrd Y + LongSwrd Y  ]. k! c/ ?$ K8 k

5 V5 a/ O, F4 {) E5 T9 u17    ElemSwrd
( X3 y) a# @  |/ g2 A+ X2 KWide swrd contains 4 elemnts
# N& G- K. z# W  K5 c' QFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 c6 s; E. I( s6 p) k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ i6 J4 M0 _( Z$ k& X2 C! L: R+ `8 ^  g3 x
18    EvilCut
# K  {) X, O; r$ H6 F/ E8 CStep up 2 & make 4 atacks3 j1 m! t) r  A' s$ q. z
StepSwrd P + HeroSwrd P + StepCros P
1 {9 ^$ z2 `! i$ _
& D7 A( k' i4 @7 K. r19    HyperRat3 `2 J4 ~4 x, d
A giant Ratton charges!
; z) {) S# b8 y3 YRatton1 A + Ratton2 A + Ratton3 A
: G. [2 x5 }$ Z* FRatton1 C + Ratton2 C + Ratton3 C
, Q( ?# }; \' N3 bRatton1 F + Ratton2 F + Ratton3 F* r3 V. P2 O0 g5 ?" m
! o" |1 g" {# k1 ?
20    TimeBom +
1 T) Q# M' i, T2 lSets Time Bomb in enmy area
! a/ H+ \" J; H8 `1 |TimeBomb J+K+L
' h! Z6 {2 {, G, i3 i* a# `TimeBomb K+L+M
! Z: n* }" ?1 m# ]7 eTimeBomb L+M+N
0 D' h0 O8 I" r* M) i: n3 o4 T! j$ {4 _8 C# K
21    GelRain
- i4 ^5 [! d8 y; b5 m/ xGel steals squares
4 ~' L5 i7 t3 S* B7 b/ `MetaGel1 B+C+D+ g/ \! |; i8 c: i- K# `
MetaGel2 E+F+G$ ~% i8 ?8 n7 k
MetaGel3 S+T+U( c! |* S, b* e6 h

7 [. e# d& k  U; E, e- r22    EverCrse
1 ?8 w" e) L  T$ H. RShield chases enemies
6 [; D1 k( L4 T" v1 FCrsShld1 C + CrsShld2 C + CrsShld3 C( M# h6 O4 N, u2 t/ U, Z
CrsShld1 L + CrsShld2 L + CrsShld3 L
1 @! X4 l/ d  _: W8 u
' J# y) A3 ~6 v' ~23    MomQuake
1 I* K" m3 W+ l1 `' G+ KAwakens Mother Earth!) p8 M) \- O( q: ?8 y2 N; }, C: ^
RockCube * + RockCube * + GodStone S
! Z: L1 b0 M  S: }( J
- G- K, w. |! U24    PoisPhar8 v9 E6 W7 X$ l0 J% j0 \
Pharaoh generates poison4 t9 k9 P( q7 Y- J9 H
PoisMask A + PoisFace A + Anubis A
3 O4 n, @! g6 f3 H8 t$ G( j' p7 T; T1 Q) o. z
25    BodyGrd5 c+ I0 y% [9 e% a; b. k5 d
Bodyguard takes out enemies0 {% U% g' x- G
AntiDmg M + AntiNavi M + Muramasa M8 x* X1 v0 O. R. f5 H
& T4 M/ P2 w0 k5 y+ V$ Z
26    500Barr1 ~0 S+ @! m6 {; n% d5 N+ b3 f0 \
Barrier absorbs 500HP dmg* ?) M2 C* f+ K6 a) \# w9 z
Barrier E + Barr100 E + Barr200 E) Q  F. Y* ~8 K- k
Barrier R + Barr100 R + Barr200 R! `5 ]# `7 m6 W) o5 ^/ [- f. o

* C0 g; M, x! }( _* S+ _6 i27    BigHeart
0 b4 [0 s6 j& h5 |3 z$ x$ r, RAttacks, then heals HP!, u4 J% S7 y" G; ~1 w
HolyPanl R + Recov300 R + Roll R
- B( M! B3 @, H) vHolyPanl R + Recov300 R + RollV2 R0 X  L8 f+ G  ^
HolyPanl R + Recov300 R + RollV3 R
, L! \( A% I2 ^5 _1 f  w7 F% V* S9 V3 l. X& w! k
28    GtsShoot/ j; z, T5 E: {" ~
GutsMan throws MegaMan!; X8 Q* c8 ^3 J
Guard * + DashAtk G + GutsMan G
( b; k5 M6 b4 F" N! l4 D* I2 ~5 ]Guard * + DashAtk G + GutsMan2 G* }1 x* j% h; J# {/ t+ I2 E
Guard * + DashAtk G + GutsMan3 G( p$ Z& H7 ^, K
Guard * + DashAtk G + GutsMan4 G
$ {; a8 A% n) {- S
# J9 C  G) i+ H; s6 E29    DeuxHero/ U8 p1 V  Y. o) `: L
MegaMan & ProtoMan team up!
, o+ c+ @6 x, c8 [$ y; k5 E- c9 s3 LCustSwrd B + VarSwrd B + ProtoMan B
: }5 e, Y' d: c1 m- g! [CustSwrd B + VarSwrd B + ProtoMn2 B7 M& D0 |5 J% k
CustSwrd B + VarSwrd B + ProtoMn3 B1 Y4 ]- z7 D+ Z2 X& v1 v
CustSwrd B + VarSwrd B + ProtoMn4 B! }4 z2 W! i2 h7 C6 c: u+ [  Q" D

5 O: a; v4 L8 c7 m/ |. D5 u30    2xHero
1 H5 m# x6 i: q8 h0 J7 K3 UMegaMan & ProtoMan Dual atk
" G! A& T' |) U$ iSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ Z$ G) @/ p! h; j: X7 a% ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 ~' Q9 A) q  T  ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: f- Q) l  N3 @& o" q+ S7 C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ B& `* O$ R0 A6 ?2 v5 E
. W3 d* O7 t. }! K; t
31    PrixPowr+ E1 u3 |4 d  J; ?% k1 ^$ X# k
3 Navis attack at once!
. f& P$ R: z9 K: z# r5 OTeam1 * + Team2 * + KingMan5 K
. J8 z, K2 v, _) A( c6 ?' vTeam1 * + Team2 * + MistMan5 M
) x- f) W; w2 m/ Z. WTeam1 * + Team2 * + BowlMan5 B% S. W  i% x3 B+ L

& m% R+ g: B7 w4 {) L* b  ~/ c. i32    MstrStyl
$ H) r- A5 \( e% M% ~  L7 ?8 VMegaMan unleashes his power) g0 |" w* m9 c" ?6 L1 c3 v
Salamndr * + Fountain * + Bolt * + GaiaBlad *0 _* q! K" L5 U
$ [3 Y, X5 W/ W, b$ A8 d# T$ m
StdrdChip (Part 1)
! ~+ B( U$ T8 M& O1 A' r& B! D) ?┌──┬────┬─┬──┬──┬───┬───────────────┐3 J8 T+ W' E0 D+ F
│编号│名称  │MB│攻击│属性│稀有度│说明             │
- M+ ?' b0 C9 v. h% R├──┼────┼─┼──┼──┼───┼───────────────┤
% a! T+ L3 p5 B5 Z6 P│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
. s3 l' W1 g" f( m& g: y1 s1 [│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( I9 M5 t: z5 P1 n5 ?6 g3 ~- P! H│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; ?1 H  u7 p% `│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
/ m6 U2 g* _1 z5 E6 S│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 c! O7 A) e" r0 G' v/ j/ f
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
8 E+ j! q, N) Q6 Y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
7 Y2 C$ A9 U) `4 U7 b│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
9 `. C+ l! S4 T" j& I8 n│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 @* a% B5 J- T# ]) ]6 [
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 A8 l2 \7 r; W1 V# s" n1 U6 ^
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 J3 Y7 h# ?& J8 v7 l2 S, k) J5 T
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; O! z9 l( `( I" g2 B+ u4 K│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
* z7 }6 K) y1 H. c8 a+ ?│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
! G( X* R6 d( w: q3 Y, X# I5 K│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │+ R( u6 ~7 m, Z1 I' t; T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │% P6 V+ m, B9 t& `5 h
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# ~0 U7 r# j; d8 k. r. S# ]
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │) x$ c% n) v% x9 J6 G7 g
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 J1 |+ m4 d! O0 I( V- B│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
) x; O: x! G5 l│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
8 j  D# F4 k  ]% E! ]. x& J) H8 ?5 N│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
5 `; o; q. e1 f; R, N! |0 R1 p│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │  t; r2 P6 x* z0 U
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 g) U/ v9 v) L0 v" M" C, O│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │* J( _  k5 G4 N
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# _, B! t8 m& }
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& W& \7 s4 u. `' H: A  K/ R# v│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 t+ l3 H& s; T, w9 y9 |- R
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 W6 w% t6 |& [+ L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 q! L6 d; s$ W% Q* q│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │( j# _) ?; V# Q. ?
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │( E+ r9 G: u( c4 \- t
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 W3 [0 l  q4 l* J  F3 `0 f│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │4 ^+ |% v  c5 S' Q* s
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 v1 u/ J& U* |* D
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │! z+ y0 R: w% A' B, S5 B
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
& P( M" d4 O+ y% m; U$ B; a│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
# c' A( I2 ?8 p: L) U  [7 V│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │. k+ E9 t. K7 ^8 w" s( {* }
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# q1 @, M" q6 I" c│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 G& Z1 B6 |3 }+ S- ~$ J
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 i5 e) J+ u9 L- N
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │3 P1 v9 e4 o1 K8 u" X* i' _. [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │! \; x) Y" V9 o9 t
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 |, B2 h* _5 p( A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │# ~7 j$ I$ G' f
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │$ w. j% e. Y% ?/ J# U
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 {+ G" T* N: u0 Z' ?│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 f7 b  M' |( M  ?' G$ Y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  H, a$ j4 k( u
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
' m' `8 Q- N3 }+ ]! ]│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& o2 ?3 \: J7 K7 n
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │8 ]1 J2 S$ Q- Z; r* ]1 d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 j, R' g7 O4 ?& A* @
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │$ ]2 X2 J7 V& \; g
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' [9 Z. l3 f6 }, O│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │, ]7 ?* x6 a( K3 t7 k4 S7 N! F7 t$ A
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │& y4 H% }8 r/ y% v6 @( O/ [) S
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( Y+ c# v6 Q0 E! o; R2 [5 F1 R│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │% |; ]; b' \" r( F5 Q, m
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │+ k5 X. R6 z1 v5 ]. c
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
- U! l# R# D& `' |$ i7 |; U$ l│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 E0 Y% C$ S0 d& L6 G8 V│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
9 c9 e5 L8 G  F4 {( x2 E4 m) Q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' R4 L0 Z0 z6 P
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
; X$ q7 C8 C( B/ P│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, N& `3 N4 y- k4 Q  ~' q" o  R/ ], l│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- V9 J/ a; P' Y" l│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │. b, F8 Y: @/ |" Z
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# A: |6 T/ l+ C4 c# y7 Y/ S0 q, ^│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │& c8 O2 R$ l5 v6 N
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 {0 `3 X4 x0 s  o" e
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ e" A' }1 L* A, c  C│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 ~# g8 P& k* c+ V
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% T% k, K2 s2 Q+ q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │8 L, |5 [) b6 j' i$ C+ G1 X
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 R  v# k3 B6 W
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. \3 h4 U' a0 R, D  j' O
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
( D+ l$ l* F- a4 l│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
  C% v" [; e5 R' H* q│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 h1 U. t, Q8 C│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │  z8 k1 s5 x% j
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │! ^( @% `5 _& Y; S
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
# S8 _: H- g0 B1 j  J│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( t# C/ M+ U  O* T% N│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │0 v* N2 P, K6 W0 Z  C5 {& o
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │8 [2 w3 ^6 z# l1 y0 C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; w5 h  |: }: \+ D6 Y# P
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ D/ m7 B- b# e# x3 ]
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# V! @) t* Z  w" F; T0 s
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
- {) t5 g; `" A6 U1 ~│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │1 F; Z- @+ }: s
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │0 k0 j$ z* r4 u2 ?) {
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% M* s, L- }! J% B" ]$ m/ I  H, P│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │, o- H* J% l% L$ }) F0 S
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
' j% m, e' O1 `. w7 I; E+ y8 [│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │/ }% y  ^; S* S) r$ h0 ^; ]  T5 x5 S
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
! j2 p- D  o5 C5 l0 f│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' W5 I1 _2 I( H7 a5 H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# e: B3 a9 d' T' }* Y# o└──┴────┴─┴──┴──┴───┴───────────────┘
! i0 C; k' g& S* T6 `* q6 O) R# U4 J4 v
StdrdChip (Part 2)
$ B9 S" M+ `3 ^- I┌──┬────┬─┬──┬──┬───┬───────────────┐) M; |8 i- B9 `# W& M& F
│编号│名称  │MB│攻击│属性│稀有度│说明             │3 _1 i- `; r* S# b/ |9 k
├──┼────┼─┼──┼──┼───┼───────────────┤& L& L/ t7 n  v! t( O
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  k$ Q7 O' G5 e" G│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 r2 `' J1 F0 B│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) ^0 s& f# v( x  S2 N
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ w# D4 ]) b1 b6 i# v4 P, e% Q$ P$ E│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
) C1 }2 |4 N8 F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) R" @9 v" ~8 t
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 a- H5 B+ Q, h/ N3 l│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
, \5 T/ X; O6 U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- n7 ]% P& y; `# T9 a
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
* l( }6 a) j8 B! x2 \  l│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 j7 H5 P7 k/ [& g% {1 z  {│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" |/ s. N* d! h' Q3 I
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ w' o2 |. B- I/ \- \
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 a7 ^( K, P; O) A/ S│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. T9 L, r" A3 \6 P│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
- |" Q1 T5 C: {1 h" f│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 C1 m0 \* ^/ F3 X" j
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
& B$ p4 f; z: N4 h2 R  p3 m│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │3 o. @) M) b3 v. d5 n9 E
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │+ A: W' \4 [/ ^4 Y
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' |% J% t( e* Y7 b) U8 w3 M
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │, U$ h$ N/ _" Q) O
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │: o9 y1 i8 h. E
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │# n: u% A. ?' `  `; y7 F3 F9 `
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ ]" c# P$ p. H/ j! T1 ~
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, H2 m/ K1 \9 x& Z7 Z1 U
│126 │Rook  │30│  │  │***  │Protects you from attacks   │, W9 C% q0 J$ }/ {) a, L
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  f% J( x4 h2 [. y+ L) H
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 {9 w9 M" o" X; T' q& r$ ]; K7 F) l│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
5 P. r  r& D( Y; J/ `│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
* |4 w3 {+ Y. n: x4 t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
* }' D! v; H6 O* I│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │) b: |) f' H  X( R" C. I0 S* V- ^
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" `2 ~" F9 j  A" x# C$ u% ?
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 H: P, L/ F, s8 B) j
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
  a* o; }! m' M" G4 v│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │- o" t! _( A, E" D
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: M" d; o# Q) _, }1 `; B' n
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ ~$ v( }: R9 p$ K' H( f+ n$ H│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
. S# B0 P% f. g# C$ ~│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
% M4 Z' ]5 X5 V3 w│141 │Prism  │60│  │  │***  │Prism fires randomly     │
8 n+ J7 t0 j2 r! X$ O4 e! |3 v  S│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& e. T; z3 B1 e' c9 K│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- d9 Z) _# W5 ?) r4 ~
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
4 {9 |4 }" U6 t0 P0 ]% S8 o  b1 M│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) ~$ T; h7 e; E( n  e5 h" D1 q│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
7 ]/ c& V( r, e! Y. K- Z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ Q  U& i4 o3 y2 J! f' B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 _1 b* Y# m8 J& p" R
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
" Q; p2 g+ e7 E( |. [│150 │Recov80 │20│  │  │**  │Recovers 80HP         │. A8 `5 u# |5 I
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
3 K2 C5 n9 b7 [4 j5 n│152 │Recov150│50│  │  │***  │Recovers 150HP        │2 O9 _; o5 |: ~1 U" G' q+ B
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
& ~: A# N, @! x* K: F│154 │Recov300│80│  │  │**** │Recovers 300HP        │( w7 D6 q$ R3 C7 R
│155 │Repair │8 │  │  │*   │Fix your area's panels    │; F; q, w5 x/ R+ u
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│8 L: J5 ?$ o, |# t& o
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │, o7 E6 T1 s0 v
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
& x. X" W4 x4 P/ G/ ~│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
% w# a) v, d9 G: K$ \│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- o( Y# A4 _8 [& Y
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 ^4 j( v4 [! m; f│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* }' r7 Z6 e) X! ^: F0 @│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 j% i  f9 W3 h% V6 l2 p│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
! s8 W1 k& F# e│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) V! O: C# C: l; @* c( f│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
+ Q1 J: E. {0 k' s5 }│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │2 H* @; s6 U+ f& z2 K. F
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │' Z& Q# E& D' A7 O& E) ~
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! B0 r0 D2 Q$ A/ Y$ h% g; l& ^
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
! l- r" F; a! n: r7 D0 M│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% R9 v* c9 ~) U% ?$ D│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& O7 A6 J- s: a. A& O│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 Y3 p; b  c% T$ ]│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
$ N, q& C# F% ?& e│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
5 j, I! r/ P/ @4 B9 }, f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. N) s0 U* O+ r' G0 Z. u+ Y2 L* R' I
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
2 ^8 s5 o6 m3 H% Y2 ^4 x│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ P7 P0 A! R1 j( O5 h
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& U/ N6 z8 Y5 b7 ^4 M6 ~
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │% B- Y# ?/ H3 C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; E, G9 g/ k5 a( F! z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; z2 o: k. x1 T3 z1 K- R3 G│183 │Hole  │55│  │  │**** │Open hole to dark world    │! o) o& @& [5 \4 w- L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ b7 A  s' q0 n9 H0 ?8 [
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
9 o/ z9 u6 I  n1 P; @  V  z- r│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% T7 h) o# M$ m, b; ^/ G4 a  c│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 l  [: J! R8 w- u4 ?
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' z# R* D/ H: y; y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; r5 F/ ?! ~. g* ?/ E" V8 B1 v│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 P5 t1 {# L. D8 b$ y+ _8 d│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
8 N4 \6 s1 Q. \2 p+ t; E$ {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 e. ~9 s) Y6 T" H5 w( ]3 j7 x
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │1 `. e+ L; W5 |  p8 f# Q& l: B) T2 ]
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 {: p! D0 Q2 q- a$ b5 t│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) E6 L' G! {; R* I
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
6 \% p& t$ s" {8 E: n; _) i2 l│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 ~, X' o. }. z# Y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
; v, b- y9 T0 Z: G3 y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │& ^+ _; F9 m: |# l: i/ Y
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
  S; }7 t% j; i, o# ?; q└──┴────┴─┴──┴──┴───┴───────────────┘* E  ^# ]; d1 }+ ]. b
; D% z) ]; y; }' Y( m3 r

$ g/ h- u, Z  Y* D# sMega Chip' \9 h) @" o) _" Z1 t; ?  q
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 D' Y1 r0 B$ e3 [
│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 J4 G' c# G. C$ y├──┼─────┼─┼──┼──┼───┼───────────────┤
: }' s/ c) }- R" j5 w# q( N5 t│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
- N  T8 N. _4 x│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 C! E- A2 t: y( T7 U1 Y: p
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( I# ]! D1 ]4 s9 K3 c
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │7 @& g% w( I/ `1 M3 a
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
& `7 L0 c' G+ w1 B) u* ^│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │) J. U0 b/ q  o! j
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │/ z, a6 f/ p, s2 _$ P
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) Q2 O$ s0 S4 ~. u) l. Z+ |$ D% R
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 O, d" S+ }8 m4 _7 v
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! i! g. B, p9 g+ y' a; v8 v$ c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 W9 M8 b! i% x3 D
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 u* ~& W( l8 T) ~9 z2 a2 M' k" \│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, W, Z0 g" Z/ |│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
/ V. q5 {' y0 e9 i2 }0 P│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 x% }; G( h' S! x3 |8 [│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 ^- {) P) C8 I7 s7 H: V0 Q1 v│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │; j' R7 h0 `2 A8 ]2 }' H2 N0 e
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! }5 a5 Y" R% [4 U% D2 i1 x, l│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 s0 _  r- W9 X! U
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │: ?1 |( i+ I' h, |' ?  Q% \
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
' {8 ?8 Q1 Y( ]7 [( c+ ?│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 n% @& w+ T$ \- K2 \  \/ X+ R
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 g: W9 t0 n' n& ~4 V│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │  x' Y, [! H) c0 H  b) c
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
! S6 Y1 v8 |. W! G# _: n0 c* ?6 C│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
  T3 d* V# F% h6 \0 K7 Y7 g+ t│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 h! y" ?' e: [7 ~. ~% O" V. k│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │  E4 T. ]  U# ?, a
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │2 m# x7 b# Z/ @$ t0 A
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& R9 J/ w4 f: |8 Q' ~
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 t3 n, F) K3 Q% n$ t4 P│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" B, U1 f  P, G% s& c
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 B# X  M) {: F/ Q1 ]0 Z  A│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
# b9 s7 ]8 e- X& z9 a7 b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
3 ~& A8 z* E$ l8 g6 Y2 o9 v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │; T) @2 i1 h: B. I8 S8 K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" Q; r, K' ~7 h) b
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 }3 W' r9 E$ U│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │. I1 \4 A6 {. c5 J2 C1 T
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& W- }0 W0 y7 y, {2 c2 d( `" D( _│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
0 A2 Y( Y5 w2 G- w│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │; c$ i) S" d' d4 _# q- h
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │9 b- {) @4 g6 ~9 A: k5 [1 ?% S
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
0 d" h& [5 D- \. T* V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │8 }$ c8 F7 Q7 V: P4 A
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% n: b5 w- p1 K
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
- M, n  `; [8 w) ~3 w6 [/ `7 P% W│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │) _4 B2 i1 t! b  }# ^1 ^
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 g4 z& [3 Q* R9 x; ?│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
4 L) d* A. i- H/ {, h0 m│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
% s) v8 c* J5 B& v: Y8 B2 s│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 D! ]2 F7 W9 p( A! J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
1 q. r9 `2 R7 R3 n│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ s! L2 `  z) |( z0 q" j2 J
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │& L1 B& s& y# k5 E! H- x  v- @
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 j' P: L! g" W- N3 j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, e. t* U7 u9 b3 P0 C4 D│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
4 O. B1 W' [; E│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │2 Q6 O: b0 U8 B& w, F, `+ q
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, d: V, D" N3 y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 |( r5 v0 P+ S  q
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 z. q: c5 m$ J# _4 K! m# b. E
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 D7 L; B$ @/ ]; Z  i) f' d7 z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │- B8 w3 U1 s5 r6 j
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
4 l) I, h# O4 z" m# f│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 h( j4 d7 f. ^2 {/ Z
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │9 c$ B. Q( f! A0 h& c0 k
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
) u9 e$ V# B" P/ _3 d0 f2 g│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* m3 x$ B& z# M8 |│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ K! k! E( V* w2 _6 T9 p
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
, i3 h. A4 p) L, k" _- h- j& t2 D│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( f7 ^$ [* R- Y9 M
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) M4 Y8 U9 W2 N( V6 |│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │6 M) y. O# k) l- f+ R. b4 p
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │# i7 `$ c  p7 u, Y- R( w6 A
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
: T2 O$ c+ V8 ^( o9 H, {2 D/ `│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
, T4 j, f$ V7 k, Z) Z* z7 c│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 w& G* o" A1 g5 Q8 ^0 j) N4 c3 b) n
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' x# K0 o8 ?' V" l1 s. e│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( W% X2 x' [/ T$ a8 x
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# j$ ^( k( h- m5 Q  c' T3 M
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
7 p* s. e: P' @│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
& u4 I8 k" ]. x│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │, [* x/ l0 S3 Q, C- j+ n: y$ B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 @1 z3 c% |/ \+ {└──┴─────┴─┴──┴──┴───┴───────────────┘
* {* ]: {( i6 m0 ~
+ g' f: n( o3 j
2 m6 _8 j3 u( v7 k, s& k7 GGigaChip (蓝版)5 I; ]: Z4 d/ B* ~% v9 I4 p9 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 ~* Z! t! K$ f6 A) w* O$ ?/ g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
  W+ K2 }. |% P/ D+ L, N& C├──┼─────┼─┼──┼──┼───┼───────────────┤: C7 J5 L2 d% V- [* j9 B2 \
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 `9 E: w/ P- U& v# N/ A│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
, |" R- A) u" P" u. ]6 h$ n0 v5 Q' |│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( X6 A+ T! F/ S( n│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 @  D  e$ b4 {1 H* }│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 a2 V! @% w6 X
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# {5 \) ^  @% y* q│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │4 p8 {$ ~4 p* Q: g0 r; j
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
( e0 }3 |3 W* G' s) [│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& J) B4 N. c' i% k) I  v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) Q* J9 H/ K6 E7 i( R│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: N. N- D- l1 q3 J" p* v! e& e│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ x" g! Q& S% v) c# }3 f) x% c
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │/ D, u" G7 [7 I4 l8 K2 h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │+ A" w. }8 b& ~" S" h3 V, [
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │/ R" H1 L0 I/ O" `! ^  n8 M, A, U
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
' o# J3 w+ ~, a1 r* t0 }- K│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │3 h! {9 g0 t, w! ^
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
# S$ ^/ h# |% x0 n) X, n& k│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ ?$ N+ o; \$ I0 f% B2 _│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
; A, j" U6 H/ L# J6 x6 d) K; Z└──┴─────┴─┴──┴──┴───┴───────────────┘
) M/ S7 x. B& ?+ t! u) C1 O3 ^8 w! n$ L& X3 c2 z
GigaChip (白版)(只列出与蓝版不一样的Chips)
( }7 w$ p1 T: Z2 l( L2 g; _- O┌──┬─────┬─┬──┬──┬───┬───────────────┐
) p) K1 U  g* U* Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
: ^/ \# z( `; }4 ^( w├──┼─────┼─┼──┼──┼───┼───────────────┤( K& W6 T2 r+ ?
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │1 v4 n1 G5 w+ q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 E/ F' ~) W, y
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
6 m! S6 B$ ~4 ~& a" |│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
0 d0 V7 S5 L( ]! r5 [- a└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!. a2 m/ G/ x1 v% n2 b/ |
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. n/ ^, P  D5 ^3 O- K. X

3 Z9 A2 z% b  z0010020030040050061 I4 W+ h0 e2 Q& ~8 [
007008009010011012
3 p9 e0 K. t5 \; K& s; U2 x013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ u, ?* r7 d: x+ A8 D  x( B5 z; m4 Y$ d+ {; H+ p" ]  u8 N5 b" t
0190200210220230248 [" q$ A5 p0 |) B* z. v" ]# C
025026027028029030
  H! @! `$ q6 c) e$ Q- k. E031032033034035036
" f8 }: s* e, p8 t& g$ C9 w
, i+ F1 T* h7 W" G9 _. T: F[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 X2 L( }2 Q6 Y
/ u- O' u' a5 s
037038039040041042, ^9 d/ {& i4 D, A
0430440450460470482 o& M- r. U$ U5 ?
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" P8 R1 f2 d8 y# h$ O( K8 j& B4 y
055056057058059060
& O. Y7 E7 q# d, T061062063064065066
& V! r$ {5 H( O+ p$ H067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ j8 o! W/ x1 n* q3 w" G# ?+ g: |
5 O4 y6 u3 X) }* |) C3 {
0730740750760770785 H/ i  a7 A$ ~* U7 f9 `5 U" }& j
0790800810820830846 d3 y' b& K, `, w( q, Q5 X7 d
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 q+ ?' u4 n. p$ C0 o
: A- L# g& P# o6 m091092093094095096/ H, V1 _: w; O3 k* k
0970980991001011026 s3 A7 t  O+ p. J9 y8 ~; Y7 A
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 j$ M0 P2 i, G* N8 R3 H* A1 I) o% I9 R
109110111112113114
# A& v* q# X5 V* `/ ~: I115116117118119120
  |# l9 V# `$ o$ S- e. v( t2 L& f121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 N# u  V* D. c) H: i7 f
  M3 ^- s4 _$ ?% C3 C% }* P) }; h
127128129130131132
. o( X1 y# _) {133134135136137138
5 X: t. P% {9 d4 f8 B* u8 z" k7 I139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 d) G$ [/ R; P6 z
! E# f' X( @2 P' {; i( S5 }1451461471481491500 a) {" Z- p9 d  a8 ^4 N
151152153154155156
& N( R. c3 h% n157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  ~/ y5 R. z( j; t

# t2 t5 o  V; N, K8 E! L) a2 B! g163164165166167168
4 p& R- b/ r* ~* p# T169170171172173174
+ M( L5 U) f$ ^: s9 |% p6 C0 V% S. x2 K; L175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; L& o/ Y0 |4 z* _
+ i% ]! M$ ~/ ^3 b" f* ]% w181182183184185186. z7 U, D9 p+ o/ n" |  H5 T8 g
187188189190191192
. B* `: ]3 `# H1 F' R193194195196197198$ e4 o3 Y: z/ X% T
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ `+ }, Z# R: s# H1 @

' Y! i1 x; H, B* u) Y0010020030040050069 \9 E3 \8 G; S) b$ a+ i# N% M
007008009010011012
: m4 ~2 U# \5 ~/ \  \: j0 R" j013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# n. Q) s6 N' h# Q! a. Y, x* j
# ~' D$ L9 L$ P+ G4 w
0190200210220230246 x1 q4 T3 f$ B! K/ h( _- f$ |
025026027028029030% p6 ], ?" O* J
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* M" w9 ]( h9 ]& n# U( @

: c! F3 \" E/ C7 @4 k( Q037038039040041042
" ]$ T" E& ]0 @; ^0430440450460470486 T) s8 S& h& P; \; X& T8 c; o
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: T0 f9 k5 r) u  P
# I0 B# S: w; ]  R9 l% s( g4 v; i055056057058059060' D* U. r7 E0 I
061062063064065066( g& z$ `4 p6 r( G! ?" L! G
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& b4 l& h! g, y1 r9 S6 H7 r' Z, J* h
073074075076077078
+ U0 m) r# f' v2 _( i4 P079080081082083084
9 y1 `* V  p0 O% e085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:* _4 f  q- \& n

5 i- T" O1 x  o- m0 ^001002003004005006
( C2 \/ [& P3 d- C$ P4 S% l/ K9 o007008009010011012
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