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$ K4 O" X: h3 U7 H) b■● ■ NintendoWorld 站友xliz原创
R/ q H+ F" Z N■ ●■ http://www.NewWise.com * Y) `# c) p L
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洛克人 EXE 3 Blue 卡片组合. L0 l' a- V: T) I* a$ ]
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+ q1 L4 t) z \英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版6 M1 j, ?! a! H, h# b9 S
大家要看日文版的P.A.或详细攻略,点击这里吧!6 Y- ^/ Z1 g. T0 W9 }( t. x
====================
3 o8 l. c* @- F4 ~1 j7 }0 |1 t希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) L" M( S9 @- v2 P4 Y! t$ }
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以下内容格式如下:
6 ?0 n/ |. K9 J0 e
4 g+ c1 C% @ E3 K: m编号 名称& f3 r+ ~/ F0 Y/ M; i9 [
说明
( Q# I$ \% Y7 P3 ?5 [& L组合方法/ M6 M5 o2 e# ~5 L
---------------------------------
% c4 ~3 b/ x: n3 }6 l% z3 m" p01 Z-Connon 17 t/ Y! N) ^6 W" ^1 w2 H
Unlimited Cannon for 5 sec r1 w; H" @ F0 u$ k3 P# }
Cannon A+B+C
4 F7 E) z# I3 K r8 I0 u& yCannon B+C+D
7 M5 V" P, O+ dCannon C+D+E. h' m/ |* B* I3 `7 ?1 R
1 B/ f" G* E( Z2 O" e6 F
02 Z-Connon 2
4 p. L h i" N8 gUnlimited HiCannon for 5 sec
: s6 v) ^% Y, V1 C; Q6 vHiCannon H+I+J( r9 W% u8 i9 H) l+ ^& I1 z4 U
HiCannon I+J+K
, _' x. n, V4 jHiCannon J+K+L, c4 A: G m, H6 e' W: M, s
( _/ M/ m. {" t n# V7 k+ p6 S
03 Z-Connon 3
0 D# D# t" G9 e2 HUnlimited MegaCannon for 5 sec$ D: u( p# D3 K+ F& v- I( i
M-Cannon O+P+Q' N9 Q- Q) f7 Z# \# ~, a
M-Cannon P+Q+R2 K2 m- t8 m+ n2 Z+ {
M-Cannon Q+R+S
; w, g/ X8 j$ ^" ?0 F2 l/ y4 V* ]3 n" n; E* @: |! a
04 Z-Punch
& n: h; J7 k. B; S- ?9 m k8 o7 BUnlimited GutPunch for 5 sec
7 Y# S; y2 D1 \7 g: y6 ]0 U2 KGutPunch B+C+D( E6 \0 z/ w$ t |
GutPunch C+D+E
8 T- Z5 U9 n1 AGutPunch D+E+F. R* B: r" h' a7 G8 K# Q/ b# z4 Y
! k& `, x- Q. }1 @05 Z-Strght
; ~2 ~( [$ z4 }7 z' E8 g8 iUnlimited GutStrgt for 5 sec
& X- W' L: H6 b/ ZGutStrgt O+P+Q
* b: Z3 b Q1 u1 Q. d: K8 X6 iGutStrgt P+Q+R. a- D% y, y! y
GutStrgt Q+R+S
) e6 ]3 E7 p" k; c* J4 ]" H7 o% _- N U# l- K' b8 f
06 Z-Impact* B, ~# i7 x) F ?
Unlimited GutImpct for 5 sec
( ]. I( V$ x( \8 S8 i; _1 [& l" {GutImpact G+H+I0 j7 w' t9 @4 t/ l3 x
GutImpact H+I+J) T+ ]* M) y& c4 x' Q: u
GutImpact J+K+L) L9 B- c" I- Z1 X' p
8 [1 I3 s$ N) G. A07 Z-Varibl5 r, V$ q1 g% X* A
Unlimited VarSword for 5 sec
0 e$ x1 V7 F% Z( pVarSwrd B+C+D) X+ d5 c: J- L7 L
VarSwrd C+D+E; A0 }2 @6 h9 ^, O8 o+ h5 D3 h
VarSwrd D+E+F
: S: h5 C, A: n* Q' L$ ?) F% q; I/ x) p' ~, z
08 Z-Yoyo 1
6 Z2 @, ~) {% j) V; QUnlimited Yo-Yo for 5 sec' I# P2 N g8 L+ R. w
Yo-Yo1 C+D+E) a( _' d: |8 J' C9 w$ Y; j
Yo-Yo1 D+E+F" D8 h# G0 f8 V1 M0 E$ Z
Yo-Yo1 E+F+G
, Y$ z M$ b4 y
' b5 C2 G1 i6 S. T' s/ @$ F09 Z-Yoyo 2
9 e' l, M, O; o! }Unlimited Yo-Yo2 for 5 sec- f7 c3 d' ?$ |! t8 I& z
Yo-Yo2 H+I+J
/ `8 ?$ A% f, |) U7 u" K YYo-Yo2 I+J+K# P1 v3 H) L6 y% H1 @2 X( u8 K! o
Yo-Yo2 J+K+L
. ^0 f0 M+ b9 i5 b
5 t" j9 D) |0 c/ f4 S10 Z-Yoyo 3; X5 b& F- H/ V) q! K
Unlimited Yo-Yo3 for 5 sec7 D* z ^+ I3 l V- W, Q
Yo-Yo3 M+N+O
" x" c' j; W+ ^Yo-Yo3 N+O+P2 X( M# u9 O2 w/ f: _
Yo-Yo3 O+P+Q o0 |; d: d; E X
+ m$ J ^6 I7 h: z: B; m, W. y
11 Z-Step 1
. {* }0 G3 q0 aUnlimited StepSwrd for 5 sec2 G' R9 J, M: x Y
StepSwrd L+M+N, \. x, n [3 y3 c( w0 [/ w K
StepSwrd M+N+O. E( h& y1 m5 q# @2 r9 G. }1 s {
StepSwrd N+O+P
% d8 E; \! w7 l0 M4 i! b" a) ^5 _0 W S2 J$ T
12 Z-Step 2
5 a! d* _3 j" y C! e3 v: x) DUnlimited StepCros for 5 sec9 S: `2 y- `. [2 T% U/ c6 C
StepCros P+Q+R
% E1 y# c& K BStepCros Q+R+S0 m9 h, T5 Z* e" G' ?+ T/ I. q
StepCros R+S+T
* Z4 d& E# c7 [0 F, l
; I: _5 |9 C% G* s. V13 BubSprd1 P6 M% D. R q* p8 |% ]! A& d! z
Attks w/ spreading bubbles!* i' [ ~! P9 h" H' @0 X
Bubbler C+D+E
1 T, v5 G/ ~ u4 K& {Bub-V D+E+F+ X; F) o# L1 @
BublSide E+F+G
% m" y( V6 _% W; g Z5 rBubbler E + Bub-V E + BublSide E
3 |; G+ q* c# r; P! T' {. ^; v/ O$ T+ E# ?
14 HeatSprd
( z) X R: |* ?8 J6 ^# p+ jAttks w/ spreading fireball!( [* o6 D, k: q3 F/ v5 o9 W
HeatShot H+I+J0 M1 A" }/ |% @
Heat-V I+J+K
! j; {+ z% G$ THeatSide J+K+L- H. ]# {* i5 T8 y' i
HeatShot J + Heat-V J + HeatSide J2 f/ M0 G% L$ p% G+ v1 a
. N* C' c; @$ ]( I
15 H-Burst
' o2 B) a& @3 k4 ?* q) @. ~" m3 _+ HCreates a giant explosion
9 q* ]7 v8 v# m0 CSpreader M+N+O1 f4 `; N& K' X9 m( g& C* @& B
Spreader N+O+P
" G" y9 g) v8 y$ h/ Q+ f2 w! e) PSpreader O+P+Q3 c+ T0 }2 b# f2 ~% t. m
* R8 P# G) `7 C& y8 f: S16 LifeSwrd* \5 t' q$ q0 _7 m- b
Swings a huge 2×3 sword!% m5 q5 a! H$ a. B( ]% V$ I
Sword E + WideSwrd E + LongSwrd E
3 f+ t9 `( l0 D* zSword L + WideSwrd L + LongSwrd L4 O# }$ |# t' \: t o8 Z9 E
Sword Y + WideSwrd Y + LongSwrd Y
, |0 f3 t# f; H) j3 v+ n' E& @! Z% q: {$ \8 R A
17 ElemSwrd
; ~7 `9 u( j1 pWide swrd contains 4 elemnts
( q4 H8 f) X9 Z2 D( U; fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N W& i9 k8 E9 w0 I5 D5 [$ Q1 s, W
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 w* l6 k+ s+ R6 |$ U, B) B: f
6 ~( M1 o* F6 ?6 q! {# X
18 EvilCut5 O" |, H* k, z+ V% |" ?
Step up 2 & make 4 atacks
; i8 l. ~# j; k" n9 FStepSwrd P + HeroSwrd P + StepCros P" e7 G1 u. R6 `' \1 p
* t+ c( H) I) R1 C: I5 J& Q19 HyperRat
/ p+ W V- U4 B+ q& v' G4 ]A giant Ratton charges!5 K; l' v! y* V
Ratton1 A + Ratton2 A + Ratton3 A9 t' k1 G; F& i4 C
Ratton1 C + Ratton2 C + Ratton3 C
0 A4 ?: ]1 x5 s; r9 oRatton1 F + Ratton2 F + Ratton3 F
9 [; U+ I0 w- ~: x/ h. b, x9 a2 A: h2 F7 T
20 TimeBom +6 J; G I4 b9 Z. K- m
Sets Time Bomb in enmy area
# m* ^7 ~: z" N! q8 g8 ]TimeBomb J+K+L
$ M; f6 I; {4 _/ p3 Q9 n" U0 eTimeBomb K+L+M' a9 z8 e6 v6 J
TimeBomb L+M+N
) V# T, }7 @) w' E. W1 f6 Z+ z; ]4 a. n% o* [
21 GelRain7 U7 U) i$ U* z- {8 f( c, ^
Gel steals squares$ X. z9 z/ a' p+ T
MetaGel1 B+C+D3 J, F( t2 h, Q
MetaGel2 E+F+G) B; o( v" F5 m# @0 j# c; z) S/ m
MetaGel3 S+T+U
- M Y- w7 l0 Z
9 V: z: s$ u! G0 Q1 k22 EverCrse
" z& w& g* t/ h9 }1 b5 P. \. tShield chases enemies
( c5 {0 c; N7 }) w. ]CrsShld1 C + CrsShld2 C + CrsShld3 C
2 f% U9 ?; e, H' GCrsShld1 L + CrsShld2 L + CrsShld3 L
# U: H* F3 f; r2 m9 C7 x
5 a- e% n- p5 R) K! d! d23 MomQuake
$ E8 u9 e! z" t5 [ Z# cAwakens Mother Earth!
; \# L5 ^+ g2 C) Y5 e- rRockCube * + RockCube * + GodStone S
; t: e8 l! ]7 ]0 ~9 S2 U0 @! ~# {- j* f) e
24 PoisPhar
% v4 ~' \# O' B3 |/ A0 {* S& ?; @Pharaoh generates poison
/ t. j0 o% K! Z9 MPoisMask A + PoisFace A + Anubis A
8 W6 D1 f' \" E% D- T! }3 w
1 [+ D/ o1 s% @2 P$ M- [: J. W8 ~25 BodyGrd, V$ l& X X1 L* q9 Q" W
Bodyguard takes out enemies
5 m5 [/ A) n. y6 E6 HAntiDmg M + AntiNavi M + Muramasa M/ i# t" Y3 x0 K/ L/ ]0 h
* v* \8 J+ p2 l2 K' `; K$ r
26 500Barr
4 b9 S6 B, _0 Q4 mBarrier absorbs 500HP dmg
$ k+ T$ ^1 U8 p6 H7 J2 D# ?Barrier E + Barr100 E + Barr200 E
; [0 ]) q) L* H$ rBarrier R + Barr100 R + Barr200 R
8 ~7 N9 b/ l9 }3 }- `8 F
7 Z7 C2 c( i6 b& D2 k/ ^9 t2 U27 BigHeart
+ z% S4 H: y- d( I& v9 eAttacks, then heals HP!
! e- X+ p! i1 G! n9 b9 z% V/ xHolyPanl R + Recov300 R + Roll R
" n: X6 j, {2 J: GHolyPanl R + Recov300 R + RollV2 R& l1 q( x3 e a! i8 {
HolyPanl R + Recov300 R + RollV3 R
& Z0 n) p7 Q# G) D9 V7 j) ?/ z: f( q' C; Z
28 GtsShoot
7 p/ s( q7 {2 E. R( ^0 H* sGutsMan throws MegaMan!$ f: `& ?. v! G' Z% n( }
Guard * + DashAtk G + GutsMan G; e- | N3 N2 n3 L$ l* s3 g+ |
Guard * + DashAtk G + GutsMan2 G
5 n* R0 {! B1 e' u5 X1 Z& pGuard * + DashAtk G + GutsMan3 G
' t1 h& \7 T1 l$ ^Guard * + DashAtk G + GutsMan4 G
) h# R2 S3 ^4 P' h, X
, Z7 Z; A% J" M+ h29 DeuxHero
) v* c! Y$ o/ [6 z; g, q& rMegaMan & ProtoMan team up!
/ n" R% w' @5 \ eCustSwrd B + VarSwrd B + ProtoMan B
, A+ x6 R1 D& V7 p* I7 X1 y" Z. PCustSwrd B + VarSwrd B + ProtoMn2 B
& M% C: }. _. r7 Z mCustSwrd B + VarSwrd B + ProtoMn3 B2 t& ]% c8 U5 w( O, K7 P, j
CustSwrd B + VarSwrd B + ProtoMn4 B/ f0 d* D& K2 V. Y Q) E6 w6 ]* Z
; Y- p" N& R w
30 2xHero
/ q, B7 n) V& {2 E4 q z! \! bMegaMan & ProtoMan Dual atk
/ U& h" F: M" v4 H) K5 c! f, JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* O# T* x$ a) X3 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 O) E( _0 }' p! R# `. zSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B2 k; ]; U* Q1 a0 U7 a$ ~9 R; O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ b+ S2 A4 g' d) k, N" e# T5 S) u
1 t: w Q6 Y2 ~6 m$ A: X( ~$ u
31 PrixPowr
+ ]5 C# S* M" l3 Navis attack at once!( _% e3 k6 i3 g' F) |- b
Team1 * + Team2 * + KingMan5 K
& }6 s+ J) ]7 _ ^9 x# o$ X1 ITeam1 * + Team2 * + MistMan5 M% k8 c* b+ } r5 X$ i' V, A
Team1 * + Team2 * + BowlMan5 B
) K# R" m4 g6 b1 y8 q. i, A# x) Y" x1 L& U2 R; j4 n9 c! X
32 MstrStyl
3 }, ]5 h. X: l+ N6 L- ?2 }MegaMan unleashes his power/ T3 _; i ?3 K& O! r7 ~5 `
Salamndr * + Fountain * + Bolt * + GaiaBlad ** J( F! M2 {. a* _9 {7 f- B. {* z
* l/ T! j5 }: Y, H
StdrdChip (Part 1)2 Y0 N5 j9 H2 h( Z n3 p6 A+ _
┌──┬────┬─┬──┬──┬───┬───────────────┐
! F' o( R' L+ j9 z, w& q/ T) d│编号│名称 │MB│攻击│属性│稀有度│说明 │
j- l; d$ y4 h; i( ^9 h& {├──┼────┼─┼──┼──┼───┼───────────────┤
! C8 K* _, b$ H! R! a/ [│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' j) e) O# Y8 {+ ]│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
! K$ X! k0 D. R6 _. v$ N│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │- i' g }% I8 [; z1 f; n
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
8 q1 L# D8 y0 J/ H# z! d; Q1 d- x│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 p! y& z5 d/ P7 _) X: Q- i/ y
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │* \& C* N+ F/ m }& O6 Q) g
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! }* G! w) z D y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* R% m4 W: F' s4 E" A
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. \; ^" g' Q0 l8 j3 s% \# Y* e
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │" t3 J5 z2 y9 O. |: t4 t+ h; e" r
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 L! o+ V3 H5 _" Y+ c$ X5 |. z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) Z `% |/ ` M0 f4 I4 C0 G
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ R& E8 R9 D5 O9 U: h: e& ]│14 │Spreader│16│30 │ │** │Creates a large explosion │0 z- d! _. ~4 U" {
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% o$ b4 j. E a# b! }3 I
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
1 k, n7 j+ j3 r7 O│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; i/ j6 Q6 O) R% s; F│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' V6 n0 S& s; S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* n8 \- D: U6 B4 ^. f) p2 I9 T
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │ @8 }% v( i* ^0 ?4 }8 G3 W5 Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │. _% G8 F. A' }% m& _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
3 [/ |! w g; a! M9 ?( N4 n' d│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
; k) z2 `0 R3 P1 H2 m│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
1 B) e6 k% d- v% K& u0 B│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │: p7 W) F" n) Z- f1 W
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
Q* y7 h8 s. j. c0 i- g│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
5 M2 G3 n9 a+ W1 I4 |# m: I│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( P8 ^0 w/ {6 {! k- N2 S$ I
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
9 u% ]7 K2 L0 a) E' w9 }- [# Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, l: d& p& G: K. e' P
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │8 ]% f! J5 n: r3 D! e
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# a9 j- h4 V5 k
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
7 N x2 Q. [* R: L( p# [│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: _- M% Q1 @: z9 P│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! z" N# O( h4 {# @│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │6 a: j: B1 s [3 E+ g1 a
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 q& c- ~ n; U7 A$ v│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, }3 x" j' {/ j4 O4 q│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 b, B6 \* H- U3 J' `│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# Y2 h9 N7 v, |+ K S│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 G$ Z4 O$ P# b' S e) u6 b
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
" h3 d0 c# r& U1 ]$ T% h│43 │Slasher │12│240 │ │*** │Cut while A button is held! │0 O' h, e+ @7 V7 g: ?9 b
│44 │ShockWav│10│60 │ │* │Shock through enemies │
* y3 t6 v2 ]2 T│45 │SonicWav│26│80 │ │** │Shock through enemies │* o1 h {, S8 r
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 G1 F! B6 i, Y+ q& {│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& j* N/ Y+ l/ o! z% x3 U│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ r" Z1 w- r; W" o/ L4 ?│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │ D9 d. O0 }& T9 U* Q4 B! w! c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │$ @2 f" {5 _ K+ A
│51 │DashAtk │11│90 │ │* │Dash through enemies! │ W+ q4 O" q) ]7 X! D
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │: L0 Q7 F3 z n- ~/ e
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
$ U2 g; `: b$ o+ @& l│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! U( b& |1 ^0 d│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 z. g* B7 B z2 G/ [, C* M│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │/ u+ N4 a, ~5 r
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. S& u* M" H( v7 n+ p│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
K) A( d6 ?0 E A│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) W) A V5 e/ Z r4 j/ S5 U│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │5 r- u/ |1 F1 o% |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │! Y1 h4 l% l& ]7 U O2 z& N2 m4 a
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │& Q: A4 k, R9 B, D% ?
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 z5 h; q3 o1 O" o% `8 {│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" j: u. j, J/ L& O1 ^9 C/ M% b│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
4 F3 ^* k R1 Q) L- j1 r│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 l( |4 C6 u4 r- f$ e$ b' C9 n3 ?9 h
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 B7 C9 a* m2 |/ s. c│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 p, t4 I: k7 y* ?. _
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │# K# ?$ f. {5 |9 C
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 u/ v! {8 `( u4 D) L# j
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
7 q' L# J/ f5 g8 i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │, [* s! i, p- v/ G" L. X
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" w3 Y) A" h( {; m; y0 q; q│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 @2 _6 F% Y0 b }* ?+ I5 {7 O. i1 X│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( J1 |2 Y1 O/ K( }+ Z9 Y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │2 u0 d# y2 ~+ V5 E4 v
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
4 A, p) D4 L, G& A4 Y# o. X0 y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, _ [& L6 B/ ^# [│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │: M5 t( Z1 n% I1 g" e2 }
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 N7 e9 `5 X" o* L0 m# L│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │! q: z& |; I7 H! }, N, i2 ]3 x
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │& b" Z- ?. C$ b% V
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ j4 z! n5 v4 H$ ~: n0 u2 v
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
( W7 j+ I/ N, H# j6 l/ p0 Z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ z( a8 F5 w; ?% L
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 N' {% e0 E8 B; ]7 Y│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ r7 A: i$ b+ y& i2 ~
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │) x, [& N" m7 b0 }7 k
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
$ @+ K0 q; n* l# B│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( k& s9 s; E" r2 X6 R# M$ ~$ B
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
% J. V5 U! W/ e6 X6 S8 f. z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* |. R* U6 P! C
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
Q) ]# @5 f9 m6 Z9 {│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ }5 Q3 x2 m' V, \+ \: H
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% z) D+ u& p$ ~& V/ c4 z' l│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# p% z) O. o" a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
B6 R: N1 c/ s8 j5 K│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │' j6 L+ B( K1 ]/ J$ G
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 A: l1 S9 B9 a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 }1 R1 O" X; d6 X6 h└──┴────┴─┴──┴──┴───┴───────────────┘
6 T# c5 G' N: k
" j" h8 ~. l! ]3 B/ U& MStdrdChip (Part 2)
5 `5 |, n5 l* \9 \┌──┬────┬─┬──┬──┬───┬───────────────┐
: u$ y/ O0 @9 K- K! r│编号│名称 │MB│攻击│属性│稀有度│说明 │
# s, [) i* Z( j7 A├──┼────┼─┼──┼──┼───┼───────────────┤
; d, q7 B' R8 N: ]6 U9 x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% j: B/ H" E2 I│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│( S: I. f& b6 |: d) Z' U2 u
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
0 W1 p' K( a/ M5 [; }; P5 P1 Q/ E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
3 x! G* p4 E4 C4 ~) c│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 f0 S! U* ?- c1 h- _# a
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. y5 V. Y7 [9 p# g│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │! J& _" J. M5 C
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │! ~) { W, Y: z8 A! [
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, x# j3 L8 H0 Q$ Q" [ m
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
8 T7 T( H$ A! z' ?5 ~│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
# J T+ A' \1 `) Y│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
" b1 G* q: g+ a, x- A│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │; N; j2 i) w+ k8 f& C0 z
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- |, x) L7 U. @9 \. b. H│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │: D; {6 X) U$ d1 T8 q; f
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 q$ N3 C/ e$ W2 ?4 c3 c
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │5 q, H( B! \" m7 G
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
7 v+ d, u- r" @│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │$ h& s. J4 W; l2 {- I5 U8 D
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │( M$ Y5 G3 l9 ]
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │% R8 l4 n" e' |, {* |$ ?& C$ \
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │" r2 V* f* u% ^ c0 n
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 p$ X) f) R* z1 _. H( o
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │) q, E' Z7 ^2 b1 [+ ~! o2 J
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- P0 s# n: d) H' Y0 y│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 g/ ?! O7 L- R1 B
│126 │Rook │30│ │ │*** │Protects you from attacks │
- r2 T. k& a! J* X3 R│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* h, n3 u- M4 x @) J│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
! `$ t8 b7 r7 O9 s% M│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │8 @: L% ^" w+ l7 S$ y; {
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │! z \" f" d6 [0 x) R; Y" }
│131 │Lance │46│130 │Wood│*** │Lances through back line │$ @3 z: m, A- W9 r7 c+ B
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; J- f/ X) K: F2 C# |* N3 f
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ Y z# G1 ~) H: i+ x│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: j& d" {2 i4 ]2 C4 t! R9 ?8 l
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 L; f8 [* I( `: ?/ X3 O; ^│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# l$ I/ q0 q) J9 i0 k: b+ |, _7 @4 d: D
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 t4 n( Y4 _+ a& N7 [
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 Y. |) C9 ~- L+ p│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
y0 d6 e% ?3 g! ~- g│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ {3 Q# U% I: ~7 `; d4 ?* [
│141 │Prism │60│ │ │*** │Prism fires randomly │
$ i( D- w- O8 \3 [+ s│142 │Wind │14│ │ │* │Windbox blows at enmy area │
- `' U+ @* f8 a$ p│143 │Fan │14│ │ │* │Vacuum pulls enemies │
8 d; ?. ?5 t& @│144 │Fanfare │32│ │ │*** │Take no damage for a while │$ L- @% _9 P" Q
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 } }+ w0 z' r! T& x+ \│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │. g% ?5 ?. B3 g8 e, @" h
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 R1 P/ K/ v8 e6 i* v% b│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 N" ~# `. T0 p, X│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 K6 X% G3 @5 S( i│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 D1 y/ `5 k, l│151 │Recov120│35│ │ │*** │Recovers 120HP │9 |) r6 e4 D6 o# r( |$ G+ k
│152 │Recov150│50│ │ │*** │Recovers 150HP │4 ]* o4 M u+ ~6 P& P
│153 │Recov200│65│ │ │**** │Recovers 200HP │, F. D% R2 W& ~+ v4 T: x+ f- J
│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 C. }, p* N, V3 L! C│155 │Repair │8 │ │ │* │Fix your area's panels │
3 \; B: ?3 F1 {' U│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- D! P! }/ J7 J) n) L7 e/ H0 [│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 z5 r4 {. B+ a9 ^, w3 D* J2 X│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# B( ^; L6 e3 T, F│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ \1 [7 h" c' ?$ I$ S
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │$ e0 `3 G+ B3 ?5 f2 f9 W
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 r! k9 D& I4 z; Z" H% c
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 u0 v5 o7 l; @6 c* A' W( ]│163 │Invis │11│ │ │*** │Invisible for a while │
) i* N, \9 i5 M4 p4 i' ^8 x( g3 o│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 T g4 c+ t& a6 C0 V: O│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( x5 } C0 Y i1 {% i( c│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 m) h- n! j+ Q# s# J+ u( ?% a│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
* ]2 N4 p: u# A# Y9 j" k# C2 q) {│168 │AirShoes│26│ │ │*** │Can stand on empty squares │5 m' y7 v& m! `$ p9 }+ y M8 K
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │2 P6 }5 ]& |7 N: s }1 @6 |
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │4 Z r! A& n. U$ P9 }. p& o
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 h5 W5 k/ m$ A, x: s9 g, U" S
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 Y' J X4 P- |│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │- o5 R# V5 A' U9 \2 V; d
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │ _% {+ m9 U6 _0 i
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# s5 B0 [# d) d, y# d7 E( N
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
( A- k. q% b- ^│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │+ ^$ g( j! }! {
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 ~9 P" J \' ^3 N A. |# L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │0 @ L+ U2 s8 o( d
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │2 P2 e1 z$ n: W/ B' H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: L1 l% [/ M7 X│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │& q3 `7 C& H9 L" T6 Z, ?
│183 │Hole │55│ │ │**** │Open hole to dark world │7 V K0 K7 Z- i4 s9 W' u6 M1 O
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 l# ~4 A* M' b│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
h: N( R7 A- B' I5 ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │" q. P. l; N7 W. M; A
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │) w- _0 a+ o0 B/ v2 U4 |
│188 │SandStge│18│ │ │*** │Changes all panls to sand │* Y6 {5 W# {5 n( b
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │& q+ [" i1 x% D; g. S% f% K
│190 │Snctuary│54│ │ │**** │Change own panls to holy │$ C/ h( v& N+ [2 j
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
* H. Y7 m6 z4 z6 Z│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │7 E s1 ?2 ^( i" M) ^9 Z+ l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
. y6 y2 y J: d; k6 A+ _# g4 m1 H│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) `$ t* m1 r! i+ e* J* k│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
- M4 v- E: [# f( G1 Y" U│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
`3 t; Z( X5 v2 Y3 q7 g│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. R5 R, |6 K2 H" D9 j│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 g8 B8 m0 K6 z" F; P│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! [! @3 o" b. d- t( Z; C│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 x, ~$ U8 o. q0 I% u└──┴────┴─┴──┴──┴───┴───────────────┘4 d- g' n; n0 d4 f! g$ U
# b0 |9 n: h' {% f
# z$ O& ~* R. g9 E2 @+ o5 aMega Chip8 _9 P+ e7 V9 J- z9 [9 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐; T5 Y- _( N; A
│编号│名称 │MB│攻击│属性│稀有度│说明 │3 x% y) _' c/ K# _; Z5 s6 Z. e5 c: L
├──┼─────┼─┼──┼──┼───┼───────────────┤
! Y/ \' Z. g, n4 e8 @! g: `│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
# y* S" d! D+ Q8 @/ J│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │( ]3 q1 N9 o' x/ g, }
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. H% G- i. E# D) m+ @4 Q│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
2 c O. M: M- d│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ M2 d0 T+ y U1 c4 V
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │/ Z! g& i! W! J
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
2 w; A: X7 A; \! `4 {) v; c│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │" t! B7 |( |2 Y+ X0 @3 T& f
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 V/ `$ i0 C+ O% b( z& J9 x0 u
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
" E3 |" v/ o: f. M# V│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, a4 \5 S1 V ?+ h4 L) b. t│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │+ @ n9 l' e( `% V) i
│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 N; |% R3 H6 u( N7 m
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │8 Y, q6 R- ?. n4 O3 n$ Q/ W8 _. S
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
* F2 `. g- _) k│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: b" V$ R( a0 T8 `9 `( x
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' ~& w' G% q9 D& Z) L0 d4 y, J│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# i0 q, `6 A/ ~( K% B
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 m& W* M2 w3 t k$ x│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( h2 E$ d$ i: e+ X% I│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │' k, Q" g5 N- p0 _. z7 T0 {
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │2 ?- c) B( U, n! d* r$ k4 `; t
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! j3 p& o- e) T' C, t: @│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& _- Y( U: A$ R│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
5 v2 ]/ S0 [/ g0 }9 D0 H# @│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 R. D' o0 [5 |4 e# ~: f; F│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: S$ V$ g2 k- b
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* E) f0 u9 V3 E& X3 b+ t8 A
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │) v8 N8 ~7 I0 a( B4 r O7 {
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │5 J7 u8 F) I. L& H m( E" u
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
O9 b2 E* }9 J3 [│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 N& m1 ^ j0 F0 Z│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 {3 w# T9 p: m% N- E6 r7 Z
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
% M5 e' f9 K5 @6 Z$ o& {5 l│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ e0 A: o- c L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │$ J, U3 H6 v& N2 S9 C$ C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% T: j, [2 q3 K│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │: Q ?9 ]- q6 `$ N# H% X9 k
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │- }1 v8 S% [# T, J$ K
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
6 X( Y# |5 ?) F" |2 u/ I│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │: q/ n- c! u. h" Y
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 [ a0 m; S [ }# ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# j8 l- `6 v" w: d2 q0 O
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │$ L' J8 [' p; R! F' D+ B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │; O; k# |/ K) A- ]- |" p! p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 G6 s9 c6 F' U9 D; X" ~│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" e: [* u, q' r @
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
' @. z; A) I2 f6 x% T│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │" {. h6 H4 X8 J( |: J
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │) m/ S6 V( u. c+ _. v" Y# E
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 @* d: I& U" U4 O│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, D$ s* i8 |( |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 e# G0 T" b. M. k# t7 x
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │ P7 c C9 n5 ~! D9 R! C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │' J6 a W( m* Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 @' d& k, e1 l& M9 ?
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
8 P, C8 {8 T6 J! _' q3 V! R3 T│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 Y3 h; W$ ~! n" v! s
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* c1 o$ U' O" B/ Z4 G/ D' x1 @│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- ?- Y8 s8 x }% P. N│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. _0 R) ~& @4 k6 @0 ]+ p# P( ~
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' Z. Z3 E9 E: P7 z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 S k* [3 T0 k9 s
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. u' |" T* D5 j/ r3 p; d) j. f│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 o* N' [5 M( B4 c8 z2 Z
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
; q6 q1 ]" z7 V. a( z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! o [% u3 x$ U
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
2 E* W# g1 t$ f) X9 Z: r/ I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% A: z7 q; [# i b4 C' L
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
: \: {7 I$ f$ f4 c7 \0 X│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │* t; C; F+ X L3 J" ~
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
6 C$ t, v" A ~0 k" I6 h* I% ]: l" V│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 y. M( f A( z4 d+ U( O. E│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
' K& r+ l! M7 y( Q( q' _$ J# G│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
$ k' ?, N3 S+ a, N! |│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) B! x- H. Q# ^& H
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │; Y0 r: d; l1 B) n: s
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 A4 ?4 h( Z; [! B│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │/ ? i5 i1 X" ?
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& ~) q; a& w. b3 B
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
H4 q8 _: C4 v. q/ ~│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 g! @& t7 X1 j9 G│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& G, V1 F7 c* t; P, d
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │' d0 f9 R% M( A4 ?+ }
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
0 t' s: k0 J) E/ F└──┴─────┴─┴──┴──┴───┴───────────────┘
6 k8 s% N* W; ] o) Q; ~6 `4 M+ B' R1 }* \+ a/ q
% ^, K5 Y% e4 y( L) C4 w0 hGigaChip (蓝版)
. o; p# S% b% ~1 j% @┌──┬─────┬─┬──┬──┬───┬───────────────┐: t/ }& u& a1 H! j B1 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │6 `, b9 I; f/ z* ?/ t& o9 g9 k h
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 @- G2 W6 ^! O$ A; r6 z4 q! o│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
* u! k- Q9 p6 L9 s│2 │BassGS │99│700 │ │***** │Bass' secret weapon │0 ^+ d0 |7 ?( A8 f) S4 j. |
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- e9 U9 j$ x, ~; F/ G! u: ^│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) d5 a. e) V8 O9 q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 \3 b4 P0 Z1 u8 S& `# d8 c0 Q│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
/ b: _8 {& z$ D│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
; p( E9 V" F2 e" R' s% E│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* @) d, ~+ _) t1 b0 ]+ X7 ^0 G
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
- Q( e2 |7 A) B p4 N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) Z# f+ r, V2 b1 j0 f2 x$ V│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
2 M' c) W" h, O% p/ C│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │9 L& E4 L* L# }" h% p2 c
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! j" R1 V N+ U9 `1 B' O- a
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
8 L% k3 I. w3 Q4 J) ?$ `& ?│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: s, H% v0 B7 n5 l' R! c
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 k$ V1 ?7 ~2 x- {' ?│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
* G$ G2 G8 e" ^│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ o& |7 X! _, w) a
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( I& F, O& k8 b* ]: G% N9 l1 i/ N: Q
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
H% x) c' G3 o9 j* ]└──┴─────┴─┴──┴──┴───┴───────────────┘
) k9 O! j+ _8 E" W. E8 j9 X
- m4 t' @6 _* EGigaChip (白版)(只列出与蓝版不一样的Chips)! m! b+ f; I. Q( A) M5 z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: b) E' s: ?5 ]8 D' x5 \% C│编号│名称 │MB│攻击│属性│稀有度│说明 │
( F% D9 S$ h- U7 W; j' ~├──┼─────┼─┼──┼──┼───┼───────────────┤$ d; z/ R5 w( m5 i* z. o( \
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) f. k" p; K4 Y! ~" f│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ u' s% D! \& c
│4 │Balance │60│ │ │***** │Both Hp reduced by half │( `) C+ B/ D' B! j1 Z: y; l6 S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │$ Z* ]8 N: y i8 c5 b/ c
└──┴─────┴─┴──┴──┴───┴───────────────┘ |