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$ ]4 a4 v2 f$ b. Q/ G- \■● ■ NintendoWorld 站友xliz原创7 k9 K8 a S! m! k
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合# c& O' _/ x5 f/ }2 b6 M/ {
4 h- r: d! }3 j5 w' u0 Q
5 |# _' A j5 a) } i6 ^4 M英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 \) i0 v" ]) M' e( b: p0 ^: L大家要看日文版的P.A.或详细攻略,点击这里吧!
# P% i% m6 p( k4 r====================
1 N/ w' C* c. e; s/ s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 v4 X3 k7 W9 C: R
* [8 r; P" V) A& P* C" C. S以下内容格式如下:
! O4 Q4 N( I2 S7 j8 o, B; _% s
$ U4 P3 `( u2 U7 w v6 _+ @编号 名称
8 `' a5 ^& P; R4 B6 w说明
+ G0 j+ d' s* N9 w& R9 F组合方法* X* h" S' C7 O6 t5 X6 D
---------------------------------
! r% y& h- Z6 {& X8 v1 Y+ y9 m7 g01 Z-Connon 1
' }% s$ @4 ~$ G: h& @Unlimited Cannon for 5 sec
3 g) Y( Q* O7 V8 j' |1 _7 WCannon A+B+C
: J1 n: P5 d# u. s4 Q7 V' V2 o8 kCannon B+C+D
1 l. z G' l" I* g: {4 W! ?Cannon C+D+E/ I8 d2 D* y- \4 Q' `! a3 }2 N
2 p9 W9 H( y& R+ F02 Z-Connon 2
$ e' S: E# [4 Q- {Unlimited HiCannon for 5 sec
6 U! w) S% j& k: |, o/ w% z! A: LHiCannon H+I+J
/ J- K9 E4 V% S% H$ E0 N' RHiCannon I+J+K
9 {) U3 O4 k0 J- e. A8 C9 IHiCannon J+K+L: s; D5 Z6 u I, P
, ^& Q8 ]- I! u03 Z-Connon 3
, u3 R# V2 a/ y9 I jUnlimited MegaCannon for 5 sec6 {# x7 |/ Y- w
M-Cannon O+P+Q
" T9 o9 c+ t# e+ XM-Cannon P+Q+R
. l8 W2 v e0 ^) _# p* U6 qM-Cannon Q+R+S$ G G9 `+ B8 i4 s: `4 f
- G7 U7 C4 A8 c5 z3 T" n04 Z-Punch: P- D' K5 T- I7 o4 s
Unlimited GutPunch for 5 sec
5 c7 n6 N- j b; CGutPunch B+C+D% m2 Q1 ]' f* S
GutPunch C+D+E# N2 j# q* M! R$ i8 w3 ]3 s' z( w
GutPunch D+E+F1 P4 p* V0 `( C5 J8 o
. \* R4 @! G# g2 q05 Z-Strght
$ g: |% {9 C: S* j6 {2 s1 `Unlimited GutStrgt for 5 sec' o Y7 C8 q. F" G
GutStrgt O+P+Q0 p* `9 A( r; x- g8 u1 m
GutStrgt P+Q+R* w" m2 L$ ^( Q; ?$ \8 |
GutStrgt Q+R+S
: {! H& N; v+ @- {: U( P; d
, f0 t4 C+ f) k5 ~06 Z-Impact) g3 p6 ]8 K9 \3 Q+ \* |
Unlimited GutImpct for 5 sec l( D7 M+ r8 g
GutImpact G+H+I
2 q: B3 h5 `0 UGutImpact H+I+J
5 F; p# V. j# BGutImpact J+K+L7 p# a/ |( F# }. _1 _8 f" }7 j) M9 ?
9 q8 K- x. D' N& X07 Z-Varibl
: D5 y3 _- k4 n4 Z* WUnlimited VarSword for 5 sec
4 V; P! m' X( _/ V8 s/ E! {VarSwrd B+C+D4 D0 |, _4 o- P1 x+ f' ]5 U
VarSwrd C+D+E# d9 K! n3 d: d: Y' N
VarSwrd D+E+F
" z0 {- w4 ]. U3 F) D8 T! G* o2 H" K3 c" n
08 Z-Yoyo 1
- A7 h# S$ x% g; B% ZUnlimited Yo-Yo for 5 sec; i. e) V0 B) x0 n8 P' F
Yo-Yo1 C+D+E
. K' V1 D3 U1 F2 p6 P" dYo-Yo1 D+E+F! q- _3 O7 H9 H! g
Yo-Yo1 E+F+G$ O6 m" q' |: ], G* e
) A' Q2 e8 q7 z9 T6 W09 Z-Yoyo 2
( Y5 h) y3 |9 l& k8 y% [) N; D1 _Unlimited Yo-Yo2 for 5 sec
1 |. l* ?# j3 a, |2 @. zYo-Yo2 H+I+J
9 d. u7 Y$ X4 MYo-Yo2 I+J+K% w& E. d* e9 n1 J
Yo-Yo2 J+K+L
7 Q* D1 i, B7 L% @% n, Y( `/ ~2 z
& V. q! t3 J9 l8 _9 ]* Z: t10 Z-Yoyo 3
3 x9 h; _; L v6 fUnlimited Yo-Yo3 for 5 sec
( s. e- Y( }% u$ r: @, s+ jYo-Yo3 M+N+O, X4 K0 v. j# ?! N2 h
Yo-Yo3 N+O+P
6 C, Q1 y4 Q) w3 F* ^7 Q3 N3 oYo-Yo3 O+P+Q
. \% l, D. {" l; `: H9 M
( g% y, z: w* I: S11 Z-Step 1
- C, W1 b0 [5 `6 JUnlimited StepSwrd for 5 sec8 ^" K0 k. k- H+ Q- x; F; g
StepSwrd L+M+N8 }# e7 I; E q: Y0 I3 d! i) L3 h
StepSwrd M+N+O
, J- c0 f, O% }2 R1 rStepSwrd N+O+P
% \7 T5 |' b6 a. E2 l# M! u: i5 A+ r1 f
12 Z-Step 2
* n0 ]* I* p! _: b, w0 aUnlimited StepCros for 5 sec0 \7 B9 g/ e9 P v( x
StepCros P+Q+R
& P& e% E6 |$ O$ W% A9 UStepCros Q+R+S
( I) x* v- y# ?$ X7 ZStepCros R+S+T
9 m+ S9 w* C: C
0 h# \4 F9 } \ H! |* O13 BubSprd
G0 [6 T/ F, l+ [Attks w/ spreading bubbles!- e; s6 y2 ^& u1 F# _3 S
Bubbler C+D+E
V e* j7 Z; tBub-V D+E+F
7 r$ Q" A- L9 ]' {3 HBublSide E+F+G
- W! S$ P" b6 RBubbler E + Bub-V E + BublSide E4 o1 W9 r5 O/ _3 O! v3 m
" K y# s8 g0 C% g+ J) b
14 HeatSprd# A" o" e! H" j; |* R
Attks w/ spreading fireball!+ U5 Z9 Q3 |* z8 G$ Z) w
HeatShot H+I+J9 i% E' D, N$ @* s( [& w
Heat-V I+J+K5 B/ p- F( ?- c8 T9 k$ y
HeatSide J+K+L
7 N$ A* m& p, j k9 aHeatShot J + Heat-V J + HeatSide J6 R* U2 y! u) u0 s6 W6 e- X z
% C& }4 m8 i# l& A [3 O% t7 f
15 H-Burst& V7 @, m5 y% ?; f
Creates a giant explosion
( ~# G W5 s- {4 USpreader M+N+O' j6 E. T3 [( D3 R
Spreader N+O+P2 H5 U/ d! ~, H2 Q+ D6 m8 z/ c4 v
Spreader O+P+Q
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A% {/ l) u- T! }- w16 LifeSwrd
, I, n7 A! f+ x% I$ GSwings a huge 2×3 sword!7 Y/ P0 m- V! K H
Sword E + WideSwrd E + LongSwrd E% t+ A+ F$ }6 c1 g' z
Sword L + WideSwrd L + LongSwrd L3 z j" V: t+ [
Sword Y + WideSwrd Y + LongSwrd Y
3 H- u+ I0 f, Y, D! U
" J2 q, o q8 d17 ElemSwrd' a3 `9 d7 W& q# L6 m
Wide swrd contains 4 elemnts* L* H0 D7 y# \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N) e' i2 }' T8 N7 w/ Q F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( O$ d: N- _, `1 ^4 K: v- U& r
; X. H" \ W7 F* ?* m2 [; t18 EvilCut/ i! u2 k6 o8 S& O4 s/ z0 C
Step up 2 & make 4 atacks
& E& q! { c: |, h5 @- M0 h1 Z' [StepSwrd P + HeroSwrd P + StepCros P. n5 \* e4 U4 f8 R7 \
( H& T- M6 X1 Y% B19 HyperRat! Z# [) R, b! T w! E- h
A giant Ratton charges!4 j' t$ ~; N: i
Ratton1 A + Ratton2 A + Ratton3 A
! F; ^* S' v1 J3 o! Y- T- kRatton1 C + Ratton2 C + Ratton3 C
, U6 n ^* L+ Y. ~; t/ C+ TRatton1 F + Ratton2 F + Ratton3 F
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9 h& p8 R! b+ K# s8 C/ V5 e' i; p20 TimeBom +
7 J- c9 J% M" H* a8 a* q( a' [9 h' HSets Time Bomb in enmy area( N+ Q( v4 t B
TimeBomb J+K+L; O/ u! b* }! r0 m- V
TimeBomb K+L+M% t4 t: _- q. L( d
TimeBomb L+M+N
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21 GelRain
- A& J4 _8 M# H7 s) r# [Gel steals squares( Y5 D( f2 l/ V( y" Q
MetaGel1 B+C+D
2 f6 S4 t) [- L% eMetaGel2 E+F+G" s' R& m5 u6 X7 L, o
MetaGel3 S+T+U$ a# U. |$ O+ U% y: K
% y# u6 B: G1 B, l2 Q
22 EverCrse" y- R% I6 b% v7 A7 f' C! o
Shield chases enemies
5 C! A8 k6 R/ BCrsShld1 C + CrsShld2 C + CrsShld3 C
: v, z# R. _2 V$ o/ s( v( VCrsShld1 L + CrsShld2 L + CrsShld3 L
5 Q# z( ~. _1 ~" I) Z
# @ r. ]3 }, H7 D6 }23 MomQuake
o/ ~6 Q8 @( V4 I2 A, R6 S$ H- }Awakens Mother Earth!- H& D6 O3 U9 t* E' x- o
RockCube * + RockCube * + GodStone S
& q3 ^9 \* L: L/ d+ L, J( W U' H
6 o" [2 x" r4 R24 PoisPhar1 O3 i/ l4 Z8 _! i" W) A
Pharaoh generates poison( O( |! f1 q, O& y
PoisMask A + PoisFace A + Anubis A% m) d) Z1 a2 }% G; |7 @
; i, O7 `. w9 |6 Z25 BodyGrd1 b6 n: y, [6 T @; v* z6 B5 `
Bodyguard takes out enemies' l C. @6 F' ? D
AntiDmg M + AntiNavi M + Muramasa M3 F5 C! ] J! T V* r
7 N3 X6 o/ H* t
26 500Barr
+ `3 W7 Y' V& g4 y' w4 JBarrier absorbs 500HP dmg
0 ^/ t3 [2 t- p( P/ d/ k" M% XBarrier E + Barr100 E + Barr200 E* k8 F6 }6 a# e
Barrier R + Barr100 R + Barr200 R; L# R- W0 q7 ]1 A, y
; a3 j- U }2 l) D) a27 BigHeart
" \% b7 ~4 m% UAttacks, then heals HP!
6 J8 o. s0 \+ |" [' M; }HolyPanl R + Recov300 R + Roll R
6 P" d4 ~ g/ l3 W( q- uHolyPanl R + Recov300 R + RollV2 R. |( C; S) Q# x3 w' k: T+ J( q u
HolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
# j: N, {- f( ~! g' e" S% ]GutsMan throws MegaMan!2 T2 M# ]) v$ g" x, A
Guard * + DashAtk G + GutsMan G; R1 S2 S! b& ^* @0 E
Guard * + DashAtk G + GutsMan2 G
& H5 z& R _9 x( kGuard * + DashAtk G + GutsMan3 G
+ m3 l9 @, A6 a1 l! o% g# q) [Guard * + DashAtk G + GutsMan4 G# L5 j0 C' l$ \
. Z9 A: }/ P" e* A3 ~. O
29 DeuxHero
% T0 R4 y% ^5 H. \" I+ B; YMegaMan & ProtoMan team up!
: [ m1 d; W/ W+ D1 Q4 v D @* `6 NCustSwrd B + VarSwrd B + ProtoMan B$ |$ |0 Q5 V& ~+ s7 [5 {
CustSwrd B + VarSwrd B + ProtoMn2 B
( R* E6 N2 d7 n0 z; F1 L4 ^CustSwrd B + VarSwrd B + ProtoMn3 B7 C6 y/ Y! M( X; O, X6 K9 G" l
CustSwrd B + VarSwrd B + ProtoMn4 B) W' i3 R: v5 Z' l7 P; T e" X
' V$ l% I) n5 j. y4 B) H1 j
30 2xHero5 z& Z# R2 w1 i9 }7 H
MegaMan & ProtoMan Dual atk
# b9 c$ y- ?( G9 G" MSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 ?! z& N! x% ~9 tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B V& w8 x5 o4 `6 M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
s, e: C; [0 y2 f8 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! Z" f* {, v/ G: W9 r7 Y# l& b+ r S8 Z( @- ^# M* m6 |
31 PrixPowr% q0 w! h0 P& z" [: s/ b+ T& t
3 Navis attack at once!
& B- `! H$ G0 u3 X& w7 P mTeam1 * + Team2 * + KingMan5 K' X# i! v# W. ]6 x. d w
Team1 * + Team2 * + MistMan5 M
, d7 Z# a7 M! q6 P& eTeam1 * + Team2 * + BowlMan5 B& p+ T% v; K( b+ E
, {( {2 f5 T o0 {# g D, w
32 MstrStyl/ ~( @8 G' l2 ?$ x2 n
MegaMan unleashes his power6 F! }. {3 d: e
Salamndr * + Fountain * + Bolt * + GaiaBlad *: @/ Y) G; t. Z1 i
+ k% H5 u& s; G; G
StdrdChip (Part 1)% x# T" f; H: x# A b8 `) `
┌──┬────┬─┬──┬──┬───┬───────────────┐2 Z0 s8 M) \* n% ?5 h) K. X& t. U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
k, J# R$ u8 ~- h6 L$ V) @% @├──┼────┼─┼──┼──┼───┼───────────────┤
. F7 i/ K& k6 m& ~6 H! t% x0 q$ g│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │3 m K* o6 ^1 g1 g- H/ g
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* K7 s& }9 C2 [+ \1 P│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
. F& o' n. x: G; _* ~" M; Q+ l│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │' c! {% }" z4 l4 y: F7 h
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 N. t& {) s: F# r- H
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 _& b) \1 c% k5 K, @- N# r8 w
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 o& |; C. H% R& S7 z
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
, ^8 ~! f, \, ], \% z4 J- Z% Q│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: w4 e8 s$ M; x/ ^│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │. [& t. V& @; i z4 l$ d8 O
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: C+ V" k0 o& q│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 v5 `3 K. r2 u: s│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
: r( |) V9 Q! j; w│14 │Spreader│16│30 │ │** │Creates a large explosion │
: W) y6 j$ g: Y8 t$ |│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. m0 s0 R; m8 o4 Z) p, f& E0 J
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │* R7 i. x/ I4 Z- ^. B% g- @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: {# N u* G8 P0 k1 g0 N3 c│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 k! D7 w% q6 K2 Z. S│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 e% F e2 s% ~7 x1 }9 R4 Q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* B' [ C+ F! e4 L: p
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, t9 p/ K9 \6 k& \7 K
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 Y4 t- H' p4 [/ ^" a# R; z" c, P3 s' [
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* X: X) q/ t- X4 F+ u2 X% J( O/ o- v│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& G' C1 E( v: B# E│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
( n$ J! v2 i3 g7 X! d1 B│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; n2 ], h4 ~8 l2 Z. J$ s* ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │$ t% _0 I3 M4 m5 Q& |+ j
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 W; i. C- p+ L. E
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │4 b+ ]5 P1 u4 M, }( a
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! k5 u6 p' j7 Z3 x2 |$ z0 i, X
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* G# k0 i* f5 S: j9 w7 [! p; c
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
7 q- y/ r/ `$ q. B& E" F6 y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' L9 B; g! U4 d6 W6 m5 R1 k│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. b6 a) e( Y. v# ^" t│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │2 v! x4 |, O2 l" q
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
. j& o% h+ K) l8 S" g% Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 ^4 w Y; W7 J0 u) M/ y/ F6 ?│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │5 m) |% a- p: Y! x* ?, c
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 S$ B+ }2 j: [
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
U6 D' _" R% d8 \7 k( j│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
0 f8 h4 j: K7 o# ~5 p& j. U1 w4 u│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' H2 k; ~5 V$ m7 m│43 │Slasher │12│240 │ │*** │Cut while A button is held! │) u) W4 H" @" C7 h3 f: Y% u
│44 │ShockWav│10│60 │ │* │Shock through enemies │
, R& _% {' P) z7 u' {, C/ }- F│45 │SonicWav│26│80 │ │** │Shock through enemies │# C+ X! B( N0 [5 M, U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
" V7 W, s6 l$ P1 c$ _│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 w, e# Z: `) G" @3 x
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ i3 O. f9 K" Z3 m& b; w' z) M8 \
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │2 A! g5 {/ o' M9 p; ?
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │) y! P; Y9 r4 C* Y1 O' n
│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 |+ ?! C' ^2 {- q1 G9 ^; V Q% U
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 h+ X! v5 }4 s3 D+ ^# Y│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
# J! O/ o* `- M9 N' Z│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
( @; Z/ f' |8 O# ]. F│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ w; ?# D, [" q; o4 f% u. s
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
; ^. t7 y3 w* w, ?. q; _8 c│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; T# A3 }2 ]( j( O. w0 X
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │0 M% C1 F( {) o9 A' N1 v2 ]& D
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# ^( _$ |. B! h+ L6 X8 f& ?+ M│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% w- M+ F' j' |* j2 V/ ^" u│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │) [6 n) Z3 G- t$ S! z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 q4 ~1 v% s. F1 J( m
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" o9 x- s- X3 I1 X; [/ l
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- `) C0 B T8 P B0 B# c7 r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │0 w) D n2 m% o+ t
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) M0 \' F8 r# m+ d│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
( W2 v n1 N6 `! H, ~9 X│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
/ m- n7 _' F5 d: Z│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │) j; d# \* z- [4 G/ E
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 w1 I3 N3 B- q│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 M9 u1 Y/ v( K0 r% y8 l; }│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) F' X `% `* T% s4 ^9 _0 @
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
7 D1 f; B/ ^0 k5 n3 m│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 l+ P! i) F9 \$ `4 K" o. ^5 [│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │3 _+ n! F3 B4 v- C( P/ e1 i4 o$ o: w- a
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! [! g# j; w3 E│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │) u& g, n7 c# u6 d' n
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( [* z* j+ e4 T" ^4 L, h│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% j; k3 W4 A5 V# M+ M8 M$ x
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 |/ p5 E t# }9 i9 g2 ~4 [│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 ^; p; \: u& p- F* H│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( r! C4 L6 P b- y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 q' M7 d5 _/ s: R0 w* D
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │+ P, i h. p, o% @4 m3 W/ I; v/ k4 I
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
* n& t4 _+ o6 M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │# w, V+ a. T: Z. T1 [
│87 │Hammer │16│100 │ │** │Hammer smashes front! │2 e0 O- A2 s' H5 D e$ c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │' I$ L' ^0 T: x+ ^5 v9 b) j
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 b+ x& j0 ]4 ]* l│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │7 O( a' i$ j7 J: X9 _4 k
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) K0 l" H% f, r; x│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ R! j- S5 y0 i9 q- n
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
. E; G! p' ]* T│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 ^0 R( H4 O1 t3 `! U
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │; L( N9 V# ?! [' b+ `' v8 p
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │5 v" F3 u4 @5 L x
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 F# d! q4 p+ }- e0 z+ n
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ B, L: k; @; q- E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
- ~9 ^% \; w8 S" U8 \│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ u; R# ? T6 s: c: B% u# r
└──┴────┴─┴──┴──┴───┴───────────────┘
+ z5 A% D: y: _3 G, V
9 i4 g0 c* l" QStdrdChip (Part 2)4 A, q- q! m# S1 _/ q7 t
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 j( N+ \/ M3 _, Y│编号│名称 │MB│攻击│属性│稀有度│说明 │
) G; c9 X- G& { b├──┼────┼─┼──┼──┼───┼───────────────┤
. j- S0 l# n* p5 ?│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! t" c8 U1 Y. K9 c" Y v4 w# ~! V
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
1 ]) g( n. S+ _│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│8 h/ ` f& }! ]" }& g
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │. F, x x2 f# {7 t) }6 g T/ U
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │: H: j1 N _6 k/ F v
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 ?6 |' {' o k, s$ ]
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
. H0 V% ?+ v8 [ x% f. I3 }│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ r$ t1 a$ G7 o% I7 W
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% V$ Z7 W: D% o│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 s( \" n6 V$ k+ [' O/ h3 \, g2 a3 l│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 g3 O7 u( a1 F) O2 b+ a│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
9 _8 k' d. g+ l" J( q% \│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
1 i9 P& z0 e: B│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
4 } S+ C7 A2 n- V8 w│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
1 A1 J2 X" z7 c9 g1 w4 f' ~' G│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 [0 e8 N) n" a& D; j; ?3 ]
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
5 o8 \( r3 p8 {5 o2 T$ j1 W6 R' D│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
6 E5 S9 ^& Q/ m" c7 n│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │! X" V$ C2 Y% X
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ J3 @! K8 T& i, i
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
6 {+ J1 ~5 {1 A# t: H( h│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 [( _, d- `& t% n, ~+ z+ t; @│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
7 f3 u! {3 k6 E n8 a) x│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
3 a" D1 S4 X) i1 B│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. D/ x, W& V, J$ U3 {8 V* b. @ e
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# \, h0 n: m/ L! Q- z│126 │Rook │30│ │ │*** │Protects you from attacks │
9 U } z A0 F% E" c│127 │Team1 │16│10 │ │** │Powers up when ally is hit │5 J* x1 O% ?/ T U5 Q
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
e+ {! T7 O7 K' ]; n) |│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 K$ D2 D6 |$ E* ^│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 q, d1 s# S7 a+ M' X. \
│131 │Lance │46│130 │Wood│*** │Lances through back line │# @4 P( A" n# E2 C' x! j& v% t# }
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' |' c) F, v# I! ?7 b2 J│133 │Guard │5 │ │ │* │Repels enemy's attack │9 ?9 O& r# E4 n) D8 p9 J
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
7 ^ ]9 z3 J5 a, o│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! |) P) P* g8 V/ Y. g
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │- f" l+ N% y6 B3 G# a/ i% M2 {4 E2 d
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │/ _: ]; R7 V4 q. @# A
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
0 S' c1 m) x! p `2 P│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │6 c4 ^# h" R, E0 d/ N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │5 l1 F* k& s1 G' o7 F
│141 │Prism │60│ │ │*** │Prism fires randomly │* t4 ?% C8 Z: q; }& p+ m7 }
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! B1 e; h& {. T x% i% M- i0 ~' R│143 │Fan │14│ │ │* │Vacuum pulls enemies │- |6 F6 f) a' k# F
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
0 R+ |+ H! ~. D* V$ G' Q+ c9 `│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
; Q0 y- w- n+ U! H+ Y1 y│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
& N# z* [3 d- j4 D& A2 p9 U│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# ]$ I8 V% l# ?. E5 G: I6 _│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 Y5 H' |( N& d" w9 Q s- y│149 │Recov50 │14│ │ │** │Recovers 50HP │5 r* ^( H5 T+ {$ u& O7 r4 @
│150 │Recov80 │20│ │ │** │Recovers 80HP │( W- Q+ a! s6 c6 m5 G
│151 │Recov120│35│ │ │*** │Recovers 120HP │1 p! I* Y( C$ M* D9 p1 j; O- k
│152 │Recov150│50│ │ │*** │Recovers 150HP │( W4 B. v3 i) w. L# e9 U/ R
│153 │Recov200│65│ │ │**** │Recovers 200HP │
' K; _$ F1 c( i+ c. u│154 │Recov300│80│ │ │**** │Recovers 300HP │8 S, J% t: z" o t
│155 │Repair │8 │ │ │* │Fix your area's panels │4 T9 s2 q) K* F1 l) t* j1 ]# k) P
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│) V# g+ ^+ Q3 `4 K
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# ]" Z5 a3 s* k, v│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 v# g- ]! N' h8 |) b2 |, C; j
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
% z: ]7 q: a; k3 F# c$ j+ F│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │3 b& E7 Z3 K. k
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; b% Q0 N& B8 N: t( L1 `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 B4 g( Z6 W/ [( o8 w│163 │Invis │11│ │ │*** │Invisible for a while │
+ P2 c& o# y5 Z4 I$ K1 H% i│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: Z2 T; k2 c- W W/ D
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 r- E( O- b* ]1 r* d8 U
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% Y: c- ^ }1 S- y' }
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 N) P1 Q) K: W* J* d│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 W: l1 l, h3 o8 l│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( L5 @% d; P! `, L
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │# r" b3 W' y6 S x- q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( {% d% d& O( }6 w0 I│172 │Aura │55│ │ │*** │Repels attacks under 100 │ h7 P+ l, g" i) c* k
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# e7 j# |4 F) t5 B! L│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
1 y7 E8 b& c7 \& C│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
y7 _& G$ m6 \4 M9 v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
' |/ P; ]: Q& ^$ L* a│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 c/ r/ L. H' g4 f
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
/ g! _$ }& i9 P) }2 J│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │ ]5 l2 `2 p9 S0 ?
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
2 b5 K2 U6 n6 t8 w7 D$ m│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! H+ K* H7 y. m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ g6 s$ X8 {2 H1 \
│183 │Hole │55│ │ │**** │Open hole to dark world │8 Z* n8 i* @& T: B4 W
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
$ E. u# |7 ~# ?& D5 ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) Z0 a, W) z" \! S│186 │IceStage│20│ │ │*** │Changes all panls to ice │% f, H. [6 h$ a$ T% X
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │/ g T( A" |) Z9 ?: o+ T9 w
│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 a3 X/ H* j/ r
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
7 |0 E$ _, @7 p7 u7 Q/ `│190 │Snctuary│54│ │ │**** │Change own panls to holy │
8 J* b5 ]% |1 N! C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │- h" m0 f. K& W( e
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. Z0 m% u- @0 _8 w) M│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: T! s/ H; v! u/ Q
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, a+ I% V" C9 K0 N A, L1 |) V* j
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 }1 w. z3 P& d│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, v% R5 J& q8 x6 F$ x
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. l" X" j, a7 k8 j: L│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 X$ U! x& y6 b! h9 H7 Q- s$ j
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* |7 F5 t+ r8 x. N: Z+ O; t
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 m% `9 n) |6 t- q- c R
└──┴────┴─┴──┴──┴───┴───────────────┘
+ T" B3 }" F% J( y- {
5 C( D6 c" b! G1 B* O7 \' C
# n# E2 z! @3 ^6 Y/ h. {Mega Chip- G5 G. a$ I3 o& l: Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐% }0 D# y6 G; O: s
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 m, b" b0 u5 k9 Y ]! j. n├──┼─────┼─┼──┼──┼───┼───────────────┤
( i. ^' Y8 H- h$ @# K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: A$ N/ r7 n+ V/ G3 Q# b│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" o' q' H' O- `0 v
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ J7 Z. Y% x5 Y6 }2 T│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ I' F5 h% q/ K" w! T, y6 A3 B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' Q# c& ?6 m3 M/ _; ~6 L1 w
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │5 r. Z+ t' u% d9 T" P1 G
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
( S, Q2 M/ R& o' g6 J│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │ s+ w0 m( I& C* |$ B% R, Y
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 @# O1 i+ z9 w, H$ x9 u2 n
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) f5 {) z- c$ a6 I N│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; i4 o3 k4 k3 Z1 Z8 b% b3 Q│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; ~5 R5 L9 f, |$ o: u5 S$ r$ ^+ z0 n
│13 │Guardian │82│ │ │***** │Statue punishes when hit │" N0 d4 x8 B8 o8 r& `* q: M* F
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
+ A7 q* r, P* _# v; b5 Y│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │- i2 q2 o6 x+ A) u k8 I
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │5 H" Z. }% f- B" ~' _9 o7 ~& d/ r
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
$ G* `! w7 K# y* v│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
' K3 _1 o2 d# e) F! } ^7 j│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │2 a1 y# ]2 x7 Q* u+ ^' e4 e
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 \/ Q ~: C. P9 T
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* p* y: X1 {$ b5 `0 d( N$ i7 U3 ?) a* ]│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 p, B* B4 X$ \│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
A3 b& X. M4 ~! @5 a│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │9 T& I6 h& b2 T3 @: o5 ]$ E
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │7 Z: O7 A1 t7 Q9 w+ g9 g" O2 s
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │1 f8 V2 E. _+ d
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* a3 t) b; |* p6 x9 L1 T2 B│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* q3 Z/ z0 D! F2 w. P6 z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
9 u5 _; M0 l. S! V8 M! k│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) l6 Q+ b* m7 l" Q' \
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │' v+ e R, d4 U# t; m# ]
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" c* X6 e/ _6 a3 ]1 u; `& p8 R# R│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 j7 G+ q! A5 X% S, m I8 v
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 j0 [! g, M3 N2 ?│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │0 a0 F* c/ Y( o. i5 t9 d
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │1 p: g0 l, k4 p& _& [# J4 d
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" l T; ~7 E6 } W# i
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* o ]; k' _5 q ^3 K
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │. k/ d9 ~! d0 b& |* }
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, C4 l9 ~. E5 a* o6 P& J: P│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
& U, [. B* I4 R: R! m3 G. C" W│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ a' u) J1 H8 q- D6 w0 v+ g0 Q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& c Z- |1 P- b3 c. r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 ?3 T+ h8 q# V3 W/ ?
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
3 V( `. `0 e J│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
3 q7 n' a( x1 D│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │6 R% c9 ?8 v3 w2 Z; o4 R
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 |, `: |, q1 o4 _
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
/ t3 s: ?* H/ b$ N3 E& u│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( M! d* n" \$ [, E│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( Q$ L2 C4 n! g+ z; y1 u- b. e1 r* [2 B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
0 h2 I P' r4 {. Y3 p% X. q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, U+ F( j& i" x8 J│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │" H+ k3 Q# y- N+ j3 W8 c; E. ], r
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ r/ J* a* f( _ L& q. |- I# A│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& @5 S2 V9 _' S5 c& D" N& m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' U0 R. W' `. G; a3 r! L
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; d- A8 I! j* l. q! @/ j! ?│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
' X! }/ B! _& F│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ ~- l. G$ |7 _1 J1 m" B. p│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) z* M; P7 M; F; n S
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │7 B4 L8 G: Z2 M$ A# a
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
, z& z4 b; m/ @1 V4 Y│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 _2 a) ^- L, s$ |, g│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │! r- J0 s- p8 r8 \
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, k' H* K9 t7 _1 ^, t8 Q8 s
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
0 m$ w, A c, \+ O│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
! @0 H5 m( S1 m9 |' [) y│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │ O; f8 C3 F2 k7 B
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
O6 K1 J5 _( ?0 T# D│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │% [ `5 W2 k1 Q6 m- R' i
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 o( U! { l& f) Y- v│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
) L7 O5 M9 |. E8 }3 f- y│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │. F" K) R; M. L4 E+ V
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
3 s2 _4 I" ~$ r. W9 H│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
8 @" n! F0 H s│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' c- y/ b5 k. m! w, F+ a
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 c# F0 W3 f1 O( F4 L0 C3 H│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
6 d$ k6 i2 O$ Z. a& H3 l9 s│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
8 z/ @* O8 n# [3 Z* d* C/ a C( n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 K7 g5 D/ i# O& |# v& r│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( i K4 {" ?) J│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ Z! ~9 h5 h# k4 ]+ t# k9 C
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │/ n$ N# B ]: w
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ k0 H1 n/ p3 j+ s: h, u8 v# T└──┴─────┴─┴──┴──┴───┴───────────────┘2 D- y' ?1 i7 B0 [
. f$ B- P6 P Y3 D1 {7 B
! G* Z' l% ~% W# a( ]GigaChip (蓝版)
. l, U2 S# p% {$ N┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 G8 x+ _* D+ k& r│编号│名称 │MB│攻击│属性│稀有度│说明 │/ G, U2 x. r9 i( b
├──┼─────┼─┼──┼──┼───┼───────────────┤3 |! ~9 v$ G$ z
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' i( x9 b7 j, f( U/ [* C│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* D9 e$ r4 e X$ s5 {! C
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │2 p) C: X9 p0 ]2 m1 {9 x V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
/ P( q4 s$ p8 C│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
$ {; z% E- C y% q│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! W4 Y2 F3 E+ Q0 Z! K│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
2 Q( f- J: T. E) _0 R. D│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 q" n; _) H: ?' l3 b8 h( Y- [│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
" q& u' q& {1 h4 }' O* d, T│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
O R; W9 N) U│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) e6 e% Q4 e" j0 D: z- X
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │. Z; d' H$ e8 _% t
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
+ t) w% g+ s& v5 ?0 D│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │9 U+ u% j& ^# K( V' R- }' F. N
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
4 Z; S+ |* _' @1 b7 H" P+ L│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 X; d9 I* L) D7 J" |- }│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │2 u( z! w# N, S0 ^( b& r
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │8 |7 f6 k9 I! m1 h' O0 |' Z
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 V' S E; J* m3 b│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- P/ j% i* M, e6 E
└──┴─────┴─┴──┴──┴───┴───────────────┘( A8 a H5 j2 F6 S$ r
- N' V* n4 v- {GigaChip (白版)(只列出与蓝版不一样的Chips)
0 H: t& J d. X- P' I┌──┬─────┬─┬──┬──┬───┬───────────────┐
Z4 i3 @+ ~1 m/ Y% N│编号│名称 │MB│攻击│属性│稀有度│说明 │
# n, k* m( h: u1 s├──┼─────┼─┼──┼──┼───┼───────────────┤
! l' C, x) q& y' T, `2 n- ~1 D│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
: k, I/ m9 Z' h: Z: t│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
. B5 V% p$ f1 p1 n; p6 \│4 │Balance │60│ │ │***** │Both Hp reduced by half │
. b) F% T( W: ^1 c% m1 P U0 Q│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
7 [8 {4 l, f# O└──┴─────┴─┴──┴──┴───┴───────────────┘ |