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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 0 I2 j# z1 e1 U3 |+ S
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) I% F" f4 D  ?3 g+ x
■● ■  NintendoWorld    站友xliz原创
9 Y9 _; h8 S  W4 [  t■ ●■    http://www.NewWise.com
/ D. e. ^" p: R: m■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 y% `& A) ?6 W0 {6 E
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           洛克人 EXE 3 Blue 卡片组合
5 f% k6 S: n7 l4 W; ^  ^0 S) z
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; r/ c" O1 x2 [9 t! T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, s6 n" b8 ?6 `; e9 @" ]6 d大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ) g' L- |! g4 T4 u7 ~

# ?' w* n* f& ^4 a0 @) ~9 Z以下内容格式如下:
9 o, r3 ~6 a% g
0 R" y: j7 n% {编号    名称
# i2 b- u: n( s  A说明5 k9 r$ b$ D# n- a  X/ ^
组合方法5 Q8 s; W/ t/ u# ^/ D
---------------------------------2 c7 u" H( V- ^1 A3 G1 ]
01    Z-Connon 1
9 k. ~" h4 A- H! ?# o* c3 WUnlimited Cannon for 5 sec; \, a6 o, j6 r5 Q8 Q
Cannon A+B+C
( E5 f' d1 t/ ICannon B+C+D
# F  N9 Q1 ?- a$ bCannon C+D+E
% I: \( D9 A5 j# o
* L" s0 }& p6 @% f  {; A2 @02    Z-Connon 2
% f+ [0 O$ a6 }' n# O2 ~Unlimited HiCannon for 5 sec% R5 b# o% S4 v, T% p5 w
HiCannon H+I+J  {9 L* L) ~* E9 L3 q
HiCannon I+J+K' T8 @  S1 }5 Q8 V
HiCannon J+K+L
- A6 f/ j, M% x# ]2 C* n6 H: w3 m( \3 p
03    Z-Connon 3! ?% `9 _$ E9 I7 b1 R/ B/ R
Unlimited MegaCannon for 5 sec
) R* k* B: z8 z  n. V- WM-Cannon O+P+Q
4 a+ ~; H! G! K; l- o; xM-Cannon P+Q+R
/ D# o4 Y( x  C$ B( b6 XM-Cannon Q+R+S( f: e5 Q7 J/ [% L, `2 i) O

/ d! I- F1 J( Z9 s1 q' i! t04    Z-Punch
& m& S+ O: w  z0 I. l- VUnlimited GutPunch for 5 sec, T; |* @5 {% ~$ Q) G( |; x5 {
GutPunch B+C+D9 E) x4 Q1 I% r! h
GutPunch C+D+E
) ~! Z0 k- K- S$ n. g2 |GutPunch D+E+F
# d# X" R9 T& l$ ]/ x
2 x: ~% A0 J! U0 M$ |05    Z-Strght/ p7 J0 H4 D: M- h2 j% H5 F# h: o
Unlimited GutStrgt for 5 sec
5 ^: O  ]4 y6 C9 @# m9 xGutStrgt O+P+Q9 d$ E# V9 @5 J2 w
GutStrgt P+Q+R
/ I4 Z. ?+ ~+ t) Z7 h7 L8 BGutStrgt Q+R+S
) w4 P8 t% f/ ]" v& S5 v
- [9 i7 l/ j/ H5 T, g( U06    Z-Impact
2 _1 @$ V% {# C1 z6 XUnlimited GutImpct for 5 sec
: X4 q2 _+ Z. p% zGutImpact G+H+I" D) _' p- Y, \2 a! Y/ W5 C
GutImpact H+I+J: w2 m* c4 T- B; h. g4 g% _
GutImpact J+K+L& B+ `* J, i; h* N
3 i6 A% P( s$ r
07    Z-Varibl
4 W+ b: Z7 L; ~+ H4 I) tUnlimited VarSword for 5 sec* ^9 u7 e7 n3 K$ [. ^
VarSwrd B+C+D! ]1 O# _; P0 I3 x0 r
VarSwrd C+D+E5 X: {4 {! w: {( k4 X
VarSwrd D+E+F
: f  Q" W2 K5 B, F0 a. D+ b- |% [, R: k0 Z" G( A
08    Z-Yoyo 1
7 Z  g; C* E$ {9 P4 ?: ZUnlimited Yo-Yo for 5 sec
9 D) o0 m; \1 P- W: ]+ z0 \Yo-Yo1 C+D+E
$ U! Z7 D7 G' T, HYo-Yo1 D+E+F
- i$ ?! K7 e# b" [0 L8 yYo-Yo1 E+F+G8 x5 k5 u2 s* F* g1 F

4 ?7 y+ g8 g" i/ g5 o09    Z-Yoyo 2
$ _" S7 s2 H1 Q' A& _% RUnlimited Yo-Yo2 for 5 sec( B$ z( ?/ H+ n
Yo-Yo2 H+I+J' c/ F1 K& ?0 D- [: W4 y
Yo-Yo2 I+J+K
; K  B8 D. b1 n" s# f3 UYo-Yo2 J+K+L
8 M2 Q$ Z/ j! R% }0 z* K  D! j6 h/ ?$ M! B6 S
10    Z-Yoyo 3+ W( I# t9 e1 c  d+ r& |
Unlimited Yo-Yo3 for 5 sec% x! s/ P7 q) z1 b/ `& h# u
Yo-Yo3 M+N+O
9 y: S# z+ E' kYo-Yo3 N+O+P
7 U; S: a8 a4 q0 w" E! xYo-Yo3 O+P+Q
6 J" |5 G2 h8 I- ^' Z. L1 K
" e" o/ q# s. C3 t" ~! j11    Z-Step 1
- ~+ J+ z9 y; ?! O. [Unlimited StepSwrd for 5 sec- e" e1 ~" `6 Q% R1 ^
StepSwrd L+M+N* H6 z. `- L8 b' Q2 K0 C. |+ M
StepSwrd M+N+O
/ e6 ]9 E6 M7 s, G; ?# T0 rStepSwrd N+O+P
* p8 \+ t  |& n6 C- }) y, S
2 j8 \# ]: r# P1 x12    Z-Step 2
  Z" ?1 E! @, {5 dUnlimited StepCros for 5 sec
5 V4 ^2 `+ [. t9 EStepCros P+Q+R3 {* o5 U9 h- I0 k/ n) G
StepCros Q+R+S8 z5 t: b1 V9 g4 ^
StepCros R+S+T
0 G0 o# q) Y* l3 G( h: S4 M$ @/ v- q; `0 N% P
13    BubSprd1 j/ M% v* F" I, [- ~0 F+ s8 B1 o
Attks w/ spreading bubbles!7 @6 w' C' l% F: E8 K# i5 ]
Bubbler  C+D+E
: ^8 a4 C( h2 Y; uBub-V    D+E+F6 G' w) C6 c1 S/ m  U4 [4 E: W
BublSide E+F+G
: [  D! a3 T$ Z' l8 K6 P) ]5 BBubbler E + Bub-V E + BublSide E
+ c6 t# a* P3 @+ p8 n+ O
+ T: ~; o8 m- z# k$ {14    HeatSprd. ?8 x6 b& j  M/ U; _# x+ r* N
Attks w/ spreading fireball!5 P: |/ |* y1 u% V+ J
HeatShot H+I+J
- w& j) ^7 Y& c4 `: uHeat-V   I+J+K$ D  t: k3 J2 V! E
HeatSide J+K+L1 j5 s/ P) Q' J4 w
HeatShot J + Heat-V J + HeatSide J3 X6 N7 x, D/ @: u9 p0 v
. e; ~0 D6 c  V1 o" [
15    H-Burst) w3 \; q$ I( `$ l; r- Z( a5 m
Creates a giant explosion
6 v. I! g! \7 q5 ?- U  ~7 R- aSpreader M+N+O
) Y4 B: u2 y' TSpreader N+O+P; f8 C" E+ s0 p
Spreader O+P+Q0 D  b( j$ K2 H1 P! `3 Q6 J
5 ~7 [8 @5 V! O5 X9 ?' A  O$ k
16    LifeSwrd$ t4 ]  x$ l& w8 f
Swings a huge 2×3 sword!
+ M/ U6 @; W( O( oSword E + WideSwrd E + LongSwrd E3 ^3 a& H5 {  X3 t
Sword L + WideSwrd L + LongSwrd L+ r7 z  h8 e% \3 B3 ~" o
Sword Y + WideSwrd Y + LongSwrd Y& C3 I; M# f* t; _3 `) F2 Y& Y

, Q. }7 x6 `" }17    ElemSwrd
# T/ t4 q% b( E. Q4 t$ XWide swrd contains 4 elemnts% t$ W$ y& s& O: a8 S
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, x9 L$ e1 R% ]0 s$ d$ WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- R( ^' R& e5 {- H/ ]/ A) i) J9 x

7 G1 S* j* ?9 f1 G4 K18    EvilCut2 X6 I+ v& a1 b. X5 t: v( C
Step up 2 & make 4 atacks9 @( @3 t2 a  X/ X2 ?9 o: E
StepSwrd P + HeroSwrd P + StepCros P' [6 I3 Z/ ?+ f' F/ v

/ e9 y: h) Q( V, g19    HyperRat) e& D( r& f. }) ?
A giant Ratton charges!0 t1 v' N4 Q4 W1 {" S
Ratton1 A + Ratton2 A + Ratton3 A9 j( k- u; ~+ M
Ratton1 C + Ratton2 C + Ratton3 C
3 K% P% K+ X% j7 }" j, F. YRatton1 F + Ratton2 F + Ratton3 F* n2 z/ f. R* R3 Q) G
$ S: v# |# y; M2 V, g: X7 x
20    TimeBom +9 `! g* M, m' y! k. N7 U
Sets Time Bomb in enmy area4 F) n% k0 D  }3 S7 I
TimeBomb J+K+L9 k0 p. ^, y& b/ V0 T
TimeBomb K+L+M( Q6 ^5 ?7 `2 @/ U9 k0 p4 Y
TimeBomb L+M+N9 Z( L  o+ h" g

- c" W" Y9 r% k21    GelRain
$ m, k2 l: N4 Y6 u* nGel steals squares1 ]! l) e$ x% g
MetaGel1 B+C+D
2 l  ]2 E& N- _% yMetaGel2 E+F+G
3 s7 B# ]4 k  _' w7 {# DMetaGel3 S+T+U& J/ `, _% F2 M" v* g
6 Z$ I7 p* A* P) ~% R
22    EverCrse
+ u4 L% l8 O9 x, n; }Shield chases enemies
- v' B$ D5 @) G9 Z. \* l% u6 ACrsShld1 C + CrsShld2 C + CrsShld3 C
0 Y9 `: q! k1 {. u- L  M: rCrsShld1 L + CrsShld2 L + CrsShld3 L, E( V5 t: ]/ Y% O4 _
6 G  v. z4 i0 S" x/ Y
23    MomQuake
$ g0 Q: y( y& {$ V6 RAwakens Mother Earth!
5 u5 J: z- t* d6 U3 GRockCube * + RockCube * + GodStone S2 [4 R6 \, h+ Z* V
+ O. |. [* u% L5 Z
24    PoisPhar
' \' Q3 Z/ a  L2 i8 B5 G2 mPharaoh generates poison9 ~) [: t4 ^  p% c2 ^, x
PoisMask A + PoisFace A + Anubis A( f8 f/ o6 O! U) |9 Y

- H' L% l* ^1 N# ?. W+ v25    BodyGrd
8 t$ @6 Y- L5 s1 YBodyguard takes out enemies+ ?# a8 K! j4 z) U; ]
AntiDmg M + AntiNavi M + Muramasa M
- A4 E) E1 V4 p3 z# B
4 i; M3 l  x+ ^. g26    500Barr. Q& D6 k; c! v) O  _0 m+ n, z, C# |
Barrier absorbs 500HP dmg% _( i7 ~  k5 C. d" d( q
Barrier E + Barr100 E + Barr200 E7 S- k* a/ q8 r4 r5 Y+ I
Barrier R + Barr100 R + Barr200 R
' `1 {) ^5 D. k7 C# J2 k
" `7 M  x% W5 Z$ h+ R; _27    BigHeart
+ T4 x2 @$ {+ p& D8 G6 \# ^, r7 DAttacks, then heals HP!7 A+ e. k5 ]6 a8 B* I; |
HolyPanl R + Recov300 R + Roll R$ h6 O) n) e) R8 B
HolyPanl R + Recov300 R + RollV2 R7 |8 d3 X  G6 a
HolyPanl R + Recov300 R + RollV3 R( l6 {1 |% M/ v2 M- K

/ b9 C' I8 W! t3 G( P/ z28    GtsShoot8 q( k- i9 q+ C( t6 w, u' M
GutsMan throws MegaMan!
# u) b6 V$ N# T+ U$ uGuard * + DashAtk G + GutsMan G" T: C/ T6 t& H, U0 V
Guard * + DashAtk G + GutsMan2 G
$ I, L: X9 y; D* y! P. fGuard * + DashAtk G + GutsMan3 G, Y) o9 D) ?# |% u) a
Guard * + DashAtk G + GutsMan4 G
9 i& `5 L( ^' W: O& P
* N6 ]' G, Z, _, f6 r3 @; x29    DeuxHero
! H) _+ y7 R# D/ ?6 w/ XMegaMan & ProtoMan team up!6 |2 f6 h! {, h7 B
CustSwrd B + VarSwrd B + ProtoMan B
; _; K$ Q/ v" k( Q6 gCustSwrd B + VarSwrd B + ProtoMn2 B2 o0 E* G8 n/ v1 x
CustSwrd B + VarSwrd B + ProtoMn3 B
( p2 v; p( }/ `( @! Q, H4 hCustSwrd B + VarSwrd B + ProtoMn4 B
! B0 |2 H& c3 v( H) A) f
, m$ u0 P) S# I' x( B30    2xHero+ \* f& M6 Y$ Y+ u
MegaMan & ProtoMan Dual atk
1 J* b  v7 F+ K& I( W4 z5 K9 e* y6 QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B2 G: v& @9 _" @! |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; N/ }: q& d* }7 `# k! ?- ESlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- ~4 S+ n. B3 b- I- a% \& n" v. P9 oSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 k: H% Q7 r+ `* D; D( N0 ~
$ R( h; Y- x: n* [, V& |
31    PrixPowr
! d# n( u9 _* B& o/ X: b' ?' A3 Navis attack at once!
' v; H8 N6 `/ K5 ~Team1 * + Team2 * + KingMan5 K
# k; u, s. I3 U8 y. N/ w# r* C* `  rTeam1 * + Team2 * + MistMan5 M. x0 {, Q" ]2 L1 A
Team1 * + Team2 * + BowlMan5 B
9 F. }$ p/ n+ N, \" K
. P' _7 i* Z' i8 w% S! [32    MstrStyl
8 t: b+ F  D5 ZMegaMan unleashes his power
$ r( L: v$ U1 r2 `* R7 r# }Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 o8 \+ ^+ y1 o6 @& D- k2 T. b
  \5 [7 ?) P7 W0 b( zStdrdChip (Part 1)
6 v* j& u2 r! s" F. q┌──┬────┬─┬──┬──┬───┬───────────────┐7 ^8 l9 I+ g+ {" |4 q0 y# g4 C
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. ^3 z3 u+ X: R* C8 E" s1 V├──┼────┼─┼──┼──┼───┼───────────────┤# p( t% E! C0 J) E" j5 b& y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: Y' C) f1 ?8 V+ G1 x$ c│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 t: i6 Q: t8 [% C/ {* v
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │- t$ k! i5 C+ p! Y
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │3 Q$ m. a1 t0 Z6 l6 d7 L1 H1 G% n5 B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
  l7 h/ P% w! A3 `) b│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" X$ a3 Q4 H! T4 U! ^, L2 O1 `
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, i: s, O9 F* R! A& D8 p8 i% a/ w│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │. \, p# Y6 A7 O5 x5 z4 I2 t5 S) m
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
4 {2 ~" @0 y8 I) K* F, _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │: t5 i; K7 G9 Q: U
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
- S* f6 z! r) _( ]│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" e/ A$ `7 T% H3 M$ E" d$ g: P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 ]. c' @5 E1 S│14 │Spreader│16│30 │  │**  │Creates a large explosion   │" I% ?/ I7 U  U) x
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
9 P. G  Q! V6 h) s6 W5 Z│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │. S% \: y8 L& N# m8 |: G! I3 Q* I/ ^# y' a
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* Q, A! }4 W2 V' j$ j0 s; ~
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ }$ J7 U, Z! m5 o│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
3 \3 `5 ^- @  _' S7 `+ Z$ X│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │4 ]; W& d$ ^5 p) {( v
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │( A, L' V; d, [
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │$ {+ N" i4 z- i& P, D  T& o
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( v0 l5 a- r# \( `
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │* ?( o' B4 r6 h
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │: S# G7 E" A' e% n" {; j: Z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' Q' i# M2 O+ B│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │  w6 C2 b  |4 x5 `* s% g- y  T
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │: D" e; ~$ n' Q# S" B" V. T1 S
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │9 e) A3 _( l; l$ \
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │% B$ _8 ~) t2 b1 G* P
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
4 y1 p( o5 e. B+ r8 l* b│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │4 v( _4 Z7 o) O( J- \* X
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 U: S" I/ Z7 d6 l│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
" {+ ]7 Q. S& Z/ W# Y% r% F0 A│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │2 @% ^6 c4 f1 g8 i: k/ Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
: ?" @0 c5 |: H2 A0 Q0 U% W│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& Y" X) V2 `( p" ^. S) y+ L9 G" l9 w" f& U
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: e% q' o! ^: z0 B
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
" P3 \. E, [/ r$ H│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │( p: |8 P' f0 U) [  Q/ z- U
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
' B. P: ~' a0 l: m8 r8 V│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 q4 S1 x, l' D* }; K9 C│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
3 `8 A" Y- O1 V5 P│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
" u7 w! `" e/ T, ]/ _. r│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
- Y# F. m" y9 p& B7 O$ }5 Q│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; H! r9 O5 s* t. E! z│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
. `$ n' f, k# v2 W; ~0 w1 b│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 k( `4 C2 \3 D+ d# H% r
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │9 `; o! ]0 i' z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 O: E3 P+ W4 J8 Q/ [1 d) c& v
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │* W9 o. X. k0 h
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
8 U5 ^. |1 c( H1 K" V& ?6 x* \) j│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 n: x/ b$ M, `8 {# M/ q│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 r/ w5 g. M  T+ x, n# o4 `│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ I: ~3 F- u4 A8 L/ i" \│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │1 ?! M/ z5 A3 `3 z  t- S4 W9 f
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │2 y$ d7 ]* O& c% ~6 ?7 D0 J7 L/ j! z7 w
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 T6 {- j) d2 b- Y
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
* C% R4 Q- L, Z" [│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  w- W; \+ k. Y( V( N│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 u! x2 x- q8 p5 c' F$ p, P4 l: M│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │! }, Z5 q4 X) O0 Z
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 A# h; v, q- \/ k( b* {│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ T- ?$ }7 U: b4 n* M+ s│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 {  C2 w1 m) y  o! Z' }
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 j- j! P8 U) r( H│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, m0 q- H9 U. H2 O0 f│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │- T+ ?" r$ G- I8 J4 `
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 H! A4 I' j( L& x  p, @: k5 J7 D
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │! Q' s, ?0 Y8 K9 ?' F; H
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │* }! z, X6 T1 _) G- Q
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │, Z: T% g; l: F, y' Z
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 p8 h' Y* p5 }- j2 f
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 f: c2 ]0 A8 w0 d& [) D( ]: W│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
7 s7 J' u' p1 \8 B5 S% D│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 b$ l. k. |( S) w: c5 Z
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- F3 [: |* K& Y* R│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
- T& z4 y  {9 n/ N  f  {│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ k; j$ K5 a8 B2 v$ h. {│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │  q; B1 F$ K1 \$ H3 N+ `8 I0 ?
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 e' U7 B$ r9 h9 }2 E( @│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │0 v! Y) Z0 g" D0 s1 i* U
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │$ S% o/ ]$ r3 Y: {) i6 z
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │! V. e) ?) m: V6 y( D0 a
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* f# B) ]$ Y7 z- M
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
6 Q* M  Z# m# j│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
6 z% ?* K: M3 i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% l9 k! r4 N1 I  s- h& c6 L' f│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │' `9 }2 z, y1 V, Z
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 \2 b! ~7 v3 Q+ w│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │4 C) b$ J( p& w3 f: ?
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 a" T8 s6 |: {! R9 }: a│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
' L$ y" u  k2 [│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 C( }4 \3 L& j( Y
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │3 D" z5 S, x8 T; E  _, o
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' \& [9 Z$ U( p# p* A" |
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │1 y$ O# E6 L. B" M" I% K
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │, q& k# b5 h0 E
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │. ~; I; r7 v7 u3 K% c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 O2 k2 i' r1 E
└──┴────┴─┴──┴──┴───┴───────────────┘
0 s1 i( S- `% V' Z; r$ h, x! z0 a2 G* k$ T2 B
StdrdChip (Part 2)
0 m9 O% P$ q+ Z" k. M; S7 Z┌──┬────┬─┬──┬──┬───┬───────────────┐; O( \( ~. X" N4 f
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. e0 G5 f7 b) c0 w1 u1 q* s1 P' l├──┼────┼─┼──┼──┼───┼───────────────┤9 N8 D$ s  M/ G
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 g) e+ p+ g5 O: q$ k  m4 q: |
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│8 Z, J8 G+ A- i, A. h
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│- S* I# K. g! B' p9 d4 @
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! R% t2 Z3 n& Y6 q/ N9 b│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! G5 K/ k" b" y0 A│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │+ p# Z3 \8 ?; q0 u% O% Y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │& I; R2 [3 U  U1 W
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
5 I. d& u# e; z' c* n│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% V9 w0 U6 ~  h! Y, y0 U
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │8 N7 {/ R4 O% K. ?3 n: y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ C* n$ n+ t4 [+ _6 l│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 e, U5 w1 b/ ]& G! i. b- H│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) v" K2 W8 Z7 @% K) b# D& N- @  T
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 v. r2 `- h* _6 U* M" |- `" U5 ~- Q: N
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
7 N5 l+ s2 e6 Y/ Y- R: S│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ k% M* y1 u2 x
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; Q5 O/ T/ Y, y% [  x( U│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │2 V% s' w4 A) E' g9 e
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 e. X+ x9 [, s6 h│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
+ @& c5 i5 o% \& Y) v0 w│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │! \! {, }( f; C; g0 ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │; x0 D! v) ?( u* N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: }+ W/ P6 B7 L' Z│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 v: n( B* A5 H
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
7 a- v  g% h" s9 A- W7 J1 u│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │$ a% |/ K( j0 Y% K* k; E
│126 │Rook  │30│  │  │***  │Protects you from attacks   │8 h: w+ s- D9 O
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 G+ q5 w6 s! D# k7 O│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- w) B% H4 W" ~" d1 U) S│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% d# G/ ~* t. |. P, p│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │" A* m) Y; C: q/ k" d$ V
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
3 R5 G6 S& t: t1 G8 k. l. D│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
6 ~/ D: @  I( z  ]│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: H' z2 J+ ~1 [
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 }$ S- s. X7 i, h- M│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │& M" y/ ?, \& p4 J+ N  N
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 L' G) b# E2 a( R; E- o│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │- T/ b4 b* h: R2 v
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ N9 x4 U5 T/ b0 f; o3 K│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 ~. N, ~  u2 V; P: _" r+ [│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 x% z8 j$ F7 g- i; Q│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& Z5 k2 `# |# J# s3 f, a- P+ V│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& s2 X4 B" @$ T3 r% v. `- p" }
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) H/ q2 v7 r, k0 k* Q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; p7 j7 m# L3 g3 {/ |2 U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │9 V6 _7 q6 _  T: @! k
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
6 B1 F8 \7 l% K│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ |: A& ~1 u2 P) X3 U7 l│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) l- `7 d8 s; d7 g1 |
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: J1 H: i, ~& k( L/ o
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; }' k. a0 h# K, L$ \│151 │Recov120│35│  │  │***  │Recovers 120HP        │' ?" A! W5 o+ b  v) F4 P8 h
│152 │Recov150│50│  │  │***  │Recovers 150HP        │1 g2 w8 u: l  _* g* E4 p
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
$ g( M- O: n. q; X8 v│154 │Recov300│80│  │  │**** │Recovers 300HP        │
8 m9 k4 V% s' T; C│155 │Repair │8 │  │  │*   │Fix your area's panels    │
- Q- e. F  I! z6 \│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ ?6 R4 l$ Y( c. E. f' a6 N2 G: k: y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 M! D1 C8 A& g2 Y0 e/ ~* m
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ J# j8 [8 M) q& l2 p│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 Z9 t$ [( k" z% W3 G  x│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
, b. a, T& U+ t# G8 x│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! W) I  N; E6 k) m, }# L+ i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │; i' p6 x( n; a* Y' T# O, o5 B6 k; |
│163 │Invis  │11│  │  │***  │Invisible for a while     │
' F7 B  r  g% r# {│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
) X# @9 f* l' q4 Z5 v& R3 e* _│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
, k6 c/ x$ {1 x│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │8 j% `0 R2 {4 x5 b$ P: ~3 ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
5 H/ R4 c+ I7 s6 ~" \: y2 }│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │4 ^) M0 a; w) K
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) d) w, F. W# h! V  u# G│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │& S6 E4 Z3 A/ n9 O, H
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% [) @  B: l) z│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 m" f& T% V- |1 r
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ k& {+ U, p  v+ W. T6 i│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
5 Y" H' }# g/ N3 f) r│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
4 t1 h/ ]# n4 ?│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; ~1 Y! T3 l  H. e- [
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 Q5 R, m& ^# S: d; O/ \5 j
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. c4 X- |0 p2 w0 z3 Y7 H
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 Z9 z1 \2 E4 V& q+ H6 A
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" ~. P' V1 E& j
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& x" D7 {; P) {+ X5 z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 G! X% U& |5 T* |4 ^+ D4 p# ~
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 O# I/ @2 e/ n1 e│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: t! B& @4 E; d& Q) W) ~" j3 V/ v│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' C. C! ]# t. X7 h0 U- \
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │9 N; ]/ W9 f9 [2 v
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 d8 \2 j- z% \& Z│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
+ C( @6 y* p: e* s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 q2 b0 b) t; D  R' t! |│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 }/ j- T# F8 b6 v' B  P' m9 o. x│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& d2 M" A) K" N, M  p│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
% B# x$ W: y+ S9 H7 \! V2 M│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 L. k! W" o/ ~' }  D) L  H. P│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
0 {4 T3 n- l. F& i│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. O: D  o% S1 D; ?$ P$ f$ I│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 |8 ]7 N8 v. j/ b- E
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 C4 |+ E% I% S: |, a+ |
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 v" K& t7 l1 Y% D, L4 F│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 d( {& Y8 e1 l& K, j6 n" o) o) [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 g! s4 H6 ]$ q' Q└──┴────┴─┴──┴──┴───┴───────────────┘! v' g: |9 z$ Z. l- G; V( M3 D' g
7 a7 Q) P) d1 B' M2 _
. d& e: S: m. z; P1 T) U
Mega Chip
- @  [# o; L  ~6 [6 u) L7 p┌──┬─────┬─┬──┬──┬───┬───────────────┐* j/ n% Q2 v: _
│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 _* H' Y9 t7 ]$ P) L' `├──┼─────┼─┼──┼──┼───┼───────────────┤: L3 V; s8 E2 I( n
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │2 z* J+ s0 }% O3 S1 v
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │/ \  ?# B+ \, \4 ~
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
7 [8 V6 M1 L$ C│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
2 {+ g# g! G+ A, z│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 a3 M6 X3 b1 {/ `9 T│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
  ], ?& N' H& T8 L│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 z3 o' _; g; L$ C│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │' l+ p' n$ m* ~  e4 p
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% x6 V  Y3 q  j$ E$ u( A; K0 M4 O
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│" O4 p' w( N+ v+ K
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
/ b9 A( C. w/ ]; B4 H, Y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │: Y! u( C8 _, D: t4 r1 G; c
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
; l( E  w6 a- o  j- {│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
  F8 H1 l. @: }9 G: H/ ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 u' D. B4 T8 u1 d- I2 z3 z
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ F2 f) h0 ~' W  t│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │$ T3 ~( s9 _; J% @' Y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; x4 N( h" J# R) A# J& a8 E' X+ p
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
( @" k# \2 Q( f( {│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! i# N) r# V. x0 Q3 D│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 q5 `+ `2 t- t" V  f$ i& I
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │3 l/ t0 K5 P- P0 A2 J) V
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
9 _/ [8 H* Q/ b/ e* g% z│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
$ X- @9 ]$ \' U3 Z' N* y( G, {│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. p( x# Z/ r, G" I9 q7 h0 }│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, K3 ^. Y8 I5 f5 Q. j. g) N│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 z; Y# A2 ]$ b( T) p+ w% m3 C
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! V; N% B0 E* x6 {( m8 d+ P6 M│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │6 @7 D! O4 j3 K8 N2 I
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
/ [6 M* B' m3 J4 x2 M: a6 P3 I" O5 J│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 T( z; |# V, x( h. c% M│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
7 x9 L+ z: t, S$ C9 b│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. I" S' b6 N! \" A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ ^/ H7 \3 V, }  L6 i! C% H* a. n* ?5 T( K
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, i7 \0 t6 Q4 w4 R8 H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, I( O! {! b. Z8 Z5 J  N' s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 G( U  `/ t4 P  H│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
. G2 N2 F" W1 j2 b# a│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! A# a8 E# Y: I  z9 n$ m$ z│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 K' c' y4 ~# e$ o# T│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- {4 G3 {1 h7 R9 E1 V* {9 m+ B  k' ~│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
. v9 F& B4 \& i* e4 _4 u0 q1 }. {│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ D- ?; u, e# F) u+ T7 q/ h
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: `' p6 |/ p# F1 \* {
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ ?. u* s% _' e! G: H6 y4 Z4 h% B│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │, A, a) S- `1 T
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" a, X' @: x5 Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 F& F( }. T, v+ T3 P1 A: J
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
6 R9 M, }( _2 t+ K) S/ X, ]# y" `│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 d( K$ O9 T: N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& X& I8 V% @7 c; V% E' K9 @│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) o' m  T' z$ I: l7 @
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 }5 w+ p* U. c( a
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 N; v  t9 ^9 G% n0 s
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │+ Z7 {8 `; D- H0 [% j0 ]4 ~
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
. u2 V2 L- o0 Y5 _│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │- m( o8 L9 h4 o- \6 |" j1 y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- B" {+ ^# }! _8 S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 N- m, M- u, P& N& X7 g9 ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ V5 g5 h7 O8 U1 J
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( c/ [" @- A# E│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 ]1 ]2 n9 y. A' K/ h
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ i4 J7 R& X; w( j$ P│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; e. t( x, L' ^8 V, M* X! [│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │7 A. h6 J" Y% F+ u! r6 C3 ?
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 p- S: ^9 R) A9 `2 q3 E; n│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
$ o  l1 ~4 a  H6 s3 o! B│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │! j7 }& z, c( W: |$ y
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; ?" W( L6 y! U( F* ?3 k+ J3 M
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 u1 W  A" P% f2 u# [  ]/ [│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 M" v4 J! ^- z" M. C
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# g6 |, {4 C3 h0 A) R* l│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
* `( M, d# ?  H  i$ k( m│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
! A$ I* H8 h% H3 b; B│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
. t  k$ p$ w% B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │8 }) k" m, Q0 A0 F: [
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │# i) T$ L3 Z" B2 B
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ R% @, y* i" q3 K; t/ D" t│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- Y, G- s* e9 x+ a
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 @3 ]& _* U+ B4 k! S│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
- Z  S+ m& V. y. O$ q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │$ L$ l1 K9 {$ B& s
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 Z! _# N6 e+ n* }
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; x) j/ J# G. D' g│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# U6 H: @# ?& L. i! E
└──┴─────┴─┴──┴──┴───┴───────────────┘3 ^/ q# h1 \+ T8 z2 b. k
. r" J8 M! R) i0 ]3 z+ \
! W! N6 h2 [) d0 P4 z
GigaChip (蓝版)0 h! Y) n; [$ i9 `# B% F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. f0 g. s! H! \5 Q. k7 F4 `4 G│编号│名称   │MB│攻击│属性│稀有度│说明             │
* e2 H- T$ S( x% _; w├──┼─────┼─┼──┼──┼───┼───────────────┤
. v9 N8 J! ]4 T, o0 g' ^6 `│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- w, j4 _9 ]! t* E│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 u/ y7 x0 c  M# k$ E8 x│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │7 V- ]7 c; C" ^* s/ S. x0 H
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │0 s2 o4 `9 E7 C0 E
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 x5 {$ w" H$ b: h, Q│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
6 C& [# w/ u; U! W5 C8 b! e│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" ], F8 t, d: m; T7 g% \# R
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) I  [' F# I$ l
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
; Y9 S# ^0 L) y/ g/ N2 w" `│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
; X6 _1 \& ~& x  e( I6 S% g8 z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
5 R1 l5 [5 N" k  ]) i│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │- [7 q( w( h) e! a& W. f3 n
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │. f9 G' w! \- r! U; J
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │" }  ?- n/ D0 C- U3 Y- O" N3 p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │# U+ _9 L9 A9 j( f3 r
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 E( r9 U1 `$ |1 i4 j9 D│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │- v' b: }- ^: V, r1 F* K- f  ?
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 ?' Y7 U1 `' u) v8 a│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
) V" e8 w8 x  s: d9 K( _9 C│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │5 V) u' K' X3 s7 H1 [
└──┴─────┴─┴──┴──┴───┴───────────────┘1 j& n5 S8 P; P3 Q" D2 p9 Y
( o& z0 D9 J0 c4 K7 G/ h2 r$ Z
GigaChip (白版)(只列出与蓝版不一样的Chips)+ T6 u9 O5 n# Y& M3 R4 t
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 \4 l9 h' w  r& r│编号│名称   │MB│攻击│属性│稀有度│说明             │
* H. Z- P  n6 m' `, \  r% p├──┼─────┼─┼──┼──┼───┼───────────────┤
: D; \/ G0 N& f. n! {" d/ d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- E# h9 b8 @6 m. d  B) D3 ?* s# q" ]
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! P( e  f7 \% n6 ^! w9 m; _│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
) V: g! y9 J" [│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │1 R2 `3 k; a- O, J* ~+ k( I
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& `3 x7 y& e1 T8 ]/ M2 Y3 iMegaman EXE 3 蓝+白 Standard 级别的 Chips:" s3 D: ]) r+ `* t/ Z/ G

$ g) s9 l' F, G) k8 z7 o# {8 W001002003004005006
5 h, h$ e+ F0 a  d# u3 Z" H1 [007008009010011012
2 M! @" y$ E7 i0 |7 I8 ~: [013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 c5 H! ]" I' l! _6 o; ~0 g# v: S8 G( q- d. j8 L
0190200210220230247 P" j) O* W6 n3 m2 F  O
025026027028029030  g1 w& g, v0 y% ^
031032033034035036
& S4 ?$ ]+ U4 B- `
: C( u1 E7 t# d1 q% M, d5 Q[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 p2 u+ m5 b9 Y" {8 J, B; }8 {5 t( t# Y9 g

( {# Y( x0 p/ h3 H$ z) t, P0370380390400410423 k1 i: j# \* ~
043044045046047048' l0 N) E' f/ h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' ~5 F3 f/ m: Z- h9 ^
* t4 s! w' z0 o& b5 H0 S5 N: \; b7 T055056057058059060
9 Z% J* \6 Z4 D# F3 {' y061062063064065066' K/ }8 N# y/ ^" A
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 q: b" c8 {3 z! `
9 l6 }, w9 S( `# ?; N073074075076077078
6 b7 B1 ~4 _; t, U$ ~0 f079080081082083084: w0 G$ H+ n) B( ^# d  u# {2 T
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 F- i+ y1 u" h8 X" A5 p. R

  y  n' o3 D4 G5 j. y0910920930940950969 t( S6 q3 R/ X2 A3 }; L" t& G1 g
097098099100101102
9 w6 }8 b4 E: i: z# F103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 K. T0 x; K3 Q' J3 W
7 O( X; |& G: q109110111112113114
# J+ ^1 i# ~4 W$ u4 X1 m115116117118119120. p  G6 `+ ?. y
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 j$ [  a5 I/ e, V, x
) x4 m4 F# O- o/ S0 |1271281291301311325 L! m/ e  r* p% p
133134135136137138' z% w4 N8 `+ s5 \% J+ q) `
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  z9 [# M6 V6 f3 c1 c

- K( G; q: c$ f! G; g+ K145146147148149150
8 J: P7 L0 G0 C+ O$ ^. J4 R$ z+ W151152153154155156
" s  O7 D9 }+ L! }  q3 x157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ S2 a6 H8 v6 V  P  H& O- |2 @7 R3 k3 E. m  o
163164165166167168
" ~5 S; I& b/ M6 j+ w. J1691701711721731745 A5 C8 s+ C, e; f9 T
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 T# E% p' T& E8 F0 I) f
& i* N+ D0 k1 {' P. N; K! _) }1 `
181182183184185186
' M: i* U  o: u+ J! {187188189190191192
9 ^* t8 l" M; G3 _! h+ T) n* [1931941951961971986 Z1 s' d% m$ Z6 U2 i5 `
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 P. H6 @. A; Q5 a/ ?) l; a3 M* n5 A. S) Y! p$ L
0010020030040050060 [" A" g( t8 a  v
007008009010011012% E+ d- i5 T2 [4 O& }9 K2 _; J
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 E& g* f* E3 k$ s; C; }* E) r6 D7 \
9 \: G! o/ L6 o: _4 }! M
019020021022023024
0 F1 A5 ^' h1 F* Y% B- G) m025026027028029030
, D5 ]1 W+ }# H( @( l) h031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 G, C5 a* L3 L+ |+ d

( z6 U8 D& q  r$ {2 `7 L  X037038039040041042% G  ~' t/ e) ?
043044045046047048
. e) C2 t& B; D0 z" D5 \049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: l* \5 V- Y7 g0 I

, Q% ^3 ?3 S) N055056057058059060; }9 ^4 r" R' w6 t
061062063064065066' E! v1 c# z* Z  J
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 R2 S  M1 m2 S* d; @
) @0 G4 Y, a, l' M3 t- X# D073074075076077078. {; Q0 E9 f- O4 s# B
079080081082083084. z/ Q) D, V$ l! g. z8 ]; R
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:% O! C4 ~. X+ b
; L- @7 c7 d9 {
001002003004005006% o& s8 Q1 Z2 y5 n/ W
007008009010011012
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