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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
l' Y- Q& v4 ]" ?# O. v% ?& \大家要看日文版的P.A.或详细攻略,点击这里吧!
' R% m, O1 R: m6 ]5 D! I5 d `====================
" ]9 k. f. g' o' g: L. }! u4 }希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 [, R+ z* m+ w6 q' D8 a$ X
. ^8 y8 T0 g. H: |% A以下内容格式如下:
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编号 名称
2 w: Y9 j' E, j- z7 b, w说明
5 @; b! E* G' u1 B, e7 d5 _组合方法! R, J: {( B7 B; f# @3 g
---------------------------------; x* U, Z( [% B
01 Z-Connon 1; u1 r( _- W' `+ ~5 r
Unlimited Cannon for 5 sec
5 O/ w6 U, z; m9 MCannon A+B+C! D9 X% ~6 H' L2 Y: T
Cannon B+C+D1 M K, Z/ S. b1 D
Cannon C+D+E+ r4 y0 u9 g) M6 d6 ~! Q1 L' z/ A* p
) F; E- w/ j0 @: A: {' {02 Z-Connon 25 t3 w2 I8 F, |& r
Unlimited HiCannon for 5 sec; q- M5 b/ @, S' b4 b
HiCannon H+I+J& y( Q( e: O. I8 Y- Z- a
HiCannon I+J+K* n7 E6 R. v# e+ v( E
HiCannon J+K+L4 A" h B& l- N0 |( _
. ]& O# e Q( E
03 Z-Connon 3
2 z4 g9 B$ f' t5 f" @1 d% tUnlimited MegaCannon for 5 sec0 t; |; P# q5 c B! ~2 X; i( R$ Z
M-Cannon O+P+Q
4 U. |+ k( U4 @7 a% y4 SM-Cannon P+Q+R$ }7 \) F3 C" O: N( }# i0 |
M-Cannon Q+R+S
1 p0 w, X8 i, V; V
: I/ b: a2 } i }5 ~04 Z-Punch
* {, ]9 J$ I' {! Y2 c# {/ IUnlimited GutPunch for 5 sec* N4 ]( F( t$ U- s
GutPunch B+C+D$ l+ D8 m& M; `/ D
GutPunch C+D+E/ Y- }! K, j& w; A5 v7 \7 }* M( e
GutPunch D+E+F
1 D+ `( |* W* G
# Y2 Y6 ?, a$ h! u05 Z-Strght
& r/ P h% @+ b( U' ~' y3 r; b3 W9 |Unlimited GutStrgt for 5 sec
) l% g9 ~1 g0 N! M" u0 i% ?, ^/ UGutStrgt O+P+Q
# x. O2 `" A3 dGutStrgt P+Q+R; {& K' l" t* _- \
GutStrgt Q+R+S
- F$ ?( W2 f% r) b
3 @! U9 p2 n1 ]# \- S06 Z-Impact" K3 v5 o7 V& b5 J+ w2 f* F
Unlimited GutImpct for 5 sec
8 b8 P! l' s! g3 \. Y5 ^$ l5 t) SGutImpact G+H+I! L; }, ?; t: O
GutImpact H+I+J
5 _9 A% E% H* C# J: f; [GutImpact J+K+L9 x4 E! ]. }+ \0 ~5 C
. a7 z1 z; [- g/ a! L1 k" R
07 Z-Varibl& q& v) O6 p( Z% T5 \1 c6 m
Unlimited VarSword for 5 sec& }4 Z/ e1 s8 q& p
VarSwrd B+C+D4 F4 q4 p8 Z0 R$ p2 [' W
VarSwrd C+D+E6 o$ Z/ e- k! ^
VarSwrd D+E+F! X$ v5 s; @- M$ H& G' x. k9 D
$ _. P! F# G) X0 m; [08 Z-Yoyo 1
; v, ]1 V+ f8 l, TUnlimited Yo-Yo for 5 sec1 m: W0 i0 x% u7 Q( i& U) I* B1 P
Yo-Yo1 C+D+E2 M+ H+ G4 I5 s$ D2 Z/ j3 a3 B
Yo-Yo1 D+E+F
j4 v7 _5 B+ e& e- pYo-Yo1 E+F+G
# u* b& Y7 b5 ]8 A6 w5 M/ C+ R, A' E: a$ a) t! {2 |
09 Z-Yoyo 2$ O! k+ g" U$ K& d% J, q6 B! Z
Unlimited Yo-Yo2 for 5 sec0 k7 }# J* V; r9 _4 r2 Z. H5 d
Yo-Yo2 H+I+J6 w& a8 A3 a: E
Yo-Yo2 I+J+K& `: ]: C3 q L7 }4 i
Yo-Yo2 J+K+L( W# w9 M9 ^6 D6 F
& M# w& S, O! e3 h" b
10 Z-Yoyo 3
9 ^4 I" r9 y1 y) Z: a, G" OUnlimited Yo-Yo3 for 5 sec
& M5 {- |# ^. zYo-Yo3 M+N+O4 r5 r: \" \$ D, E
Yo-Yo3 N+O+P g6 U- j V' s/ B; }2 M- g
Yo-Yo3 O+P+Q
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11 Z-Step 1
3 N0 f- D* z' xUnlimited StepSwrd for 5 sec
; Y/ S! H: {& \StepSwrd L+M+N2 A+ }* G6 m& F- ?0 f. [
StepSwrd M+N+O
* W( o! l+ J5 xStepSwrd N+O+P7 B0 v7 t' P# F* h1 b% @* z$ }
4 ?9 V$ @: f& X6 G7 r12 Z-Step 2 _' l- s* c( P8 z& G
Unlimited StepCros for 5 sec
( j$ d8 M- W* J' \StepCros P+Q+R/ Y4 S9 j/ `% A
StepCros Q+R+S3 M1 s& Y* y5 j7 _
StepCros R+S+T- f' t3 y1 P8 y( D3 o* J ?$ B
# A l( V; F% _+ w0 U( F
13 BubSprd
) o. C9 f( h/ X5 ~- }Attks w/ spreading bubbles!" }9 S+ I$ f W) g4 ^+ U
Bubbler C+D+E! V+ W* ?+ `. ?. I# z; c0 O: M
Bub-V D+E+F
5 U7 P/ s0 j0 d9 ~BublSide E+F+G
$ j! H4 D5 B4 X) o) R% ~* F, oBubbler E + Bub-V E + BublSide E. P8 m: k, Z1 V) o( X( ^0 ]
% ] B. U) ~+ @! _3 c- S7 m14 HeatSprd
& p; u8 T2 F1 Z9 N' o2 \Attks w/ spreading fireball!
) J! A6 a* g$ Z6 N+ W7 C5 l0 E5 ]+ {4 KHeatShot H+I+J
! h2 _4 M. H" W; P( g) THeat-V I+J+K
, D) D, ?% N, J& CHeatSide J+K+L& }7 P& g2 K" F, _% E" t% q# y7 A
HeatShot J + Heat-V J + HeatSide J
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15 H-Burst
- h6 d7 f b7 r( \* _Creates a giant explosion
' E6 s' r) t4 @$ ^& O aSpreader M+N+O
; q7 g# v- X3 v$ A; q; @& ASpreader N+O+P
8 W$ w" m6 n& r# b$ c: H, [0 HSpreader O+P+Q
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16 LifeSwrd4 f4 s, e B6 ~1 M& I O% \
Swings a huge 2×3 sword!% u$ R1 [: Q2 F1 G
Sword E + WideSwrd E + LongSwrd E
* I# c3 F6 l2 W7 ?0 ]Sword L + WideSwrd L + LongSwrd L1 Y8 U# L4 S8 i: `
Sword Y + WideSwrd Y + LongSwrd Y
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* \. p1 }3 U9 ~, @& q8 K- T1 P17 ElemSwrd
" L) y. [% w$ M' g0 w: h$ U' n* wWide swrd contains 4 elemnts
* i# T: R* N5 D# u* U# c. wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& o% E$ L& j7 d; P+ W! D O F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ A7 Y r7 F7 l, C0 D
% H) L" Q# U! D18 EvilCut' l( K& e3 a: P0 Y- j p* V0 D
Step up 2 & make 4 atacks* Q f! e9 [9 C) A! J) U5 @% f
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
* D8 u3 Z4 J6 c' a" T) S+ @A giant Ratton charges!
3 M; C& w+ f* K6 U. T8 o5 URatton1 A + Ratton2 A + Ratton3 A
/ D" W& h+ }8 |0 |* A V7 J5 bRatton1 C + Ratton2 C + Ratton3 C
/ s. s" O9 J0 ?9 _Ratton1 F + Ratton2 F + Ratton3 F$ n5 @6 Q, V) \' `2 A' K' i/ W! I
; D: _ r- }# v' ?8 M1 q ]/ {( [20 TimeBom +2 x! s8 B3 f. P6 ~" {
Sets Time Bomb in enmy area
# Q+ h7 ]6 F$ c& QTimeBomb J+K+L
1 M7 o1 r8 q4 f C# WTimeBomb K+L+M: { X/ Y4 t" s9 L% O. |0 [) b+ K. l
TimeBomb L+M+N* B: Y' c5 r2 [
& U. K$ e& p% ~2 Q2 q2 G21 GelRain* V) U5 X5 j8 |; D; q( Y% x3 t4 A
Gel steals squares
' d4 N3 c* K" K0 s9 J* a% XMetaGel1 B+C+D2 j: Q! v4 B- P- d1 }
MetaGel2 E+F+G
& n# |) R$ E% RMetaGel3 S+T+U9 ?% Z4 e0 M+ |3 k
9 }9 B6 K E8 S& N4 d22 EverCrse& z3 a: u6 S% y2 ^2 k" P6 l+ z
Shield chases enemies
9 G0 c y0 ` t& fCrsShld1 C + CrsShld2 C + CrsShld3 C
0 |. K# m9 P7 a4 v" S; tCrsShld1 L + CrsShld2 L + CrsShld3 L- k0 I2 C1 u9 y) I& v. e
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23 MomQuake9 L8 }( w+ u7 U+ ^! r
Awakens Mother Earth!
1 l9 l8 o7 c h/ ?2 f2 e% [# KRockCube * + RockCube * + GodStone S( b+ a( a0 W8 y7 J' t+ C
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24 PoisPhar
4 p5 N* t; v) D8 `# TPharaoh generates poison
! Z; N- m) L0 o s2 r- ~: a W. e' [PoisMask A + PoisFace A + Anubis A
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/ v1 M8 v: w6 y( B) Z25 BodyGrd) v6 i" a+ L( m1 x' q! x8 h+ \
Bodyguard takes out enemies
/ t8 f2 F7 w4 G! D, x h* qAntiDmg M + AntiNavi M + Muramasa M0 [+ R% o" d9 B5 A
s$ L) M: }- W3 i4 C! r26 500Barr; F* D/ [& i. R2 { \
Barrier absorbs 500HP dmg1 f1 [3 l% Q6 `2 C
Barrier E + Barr100 E + Barr200 E
0 v' c, W8 _- u& C C( xBarrier R + Barr100 R + Barr200 R# N/ ~0 z1 B7 L5 L- z6 x2 Z- i
. _& G" h) b5 u* n. i
27 BigHeart" }/ P- s" `0 N+ _
Attacks, then heals HP!5 X f r% r; k$ H. I2 y v
HolyPanl R + Recov300 R + Roll R
* H! |* A; Q+ u- |! a1 b! E" cHolyPanl R + Recov300 R + RollV2 R
% m- M. l2 _1 a; `) T4 |0 V$ THolyPanl R + Recov300 R + RollV3 R
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. d9 r% ?! } j28 GtsShoot1 K1 R! k! Z- S+ b; g
GutsMan throws MegaMan!1 ~ _# ~, n7 Z
Guard * + DashAtk G + GutsMan G/ r0 W: B8 l4 C+ g
Guard * + DashAtk G + GutsMan2 G+ f6 F' V. U: m
Guard * + DashAtk G + GutsMan3 G1 r5 [2 V+ K/ j: {2 p: N4 ?
Guard * + DashAtk G + GutsMan4 G
$ y+ s( l$ }7 ~& ^* g# K
# B6 ? _- \! y* P29 DeuxHero
5 _+ l3 H3 F. o( r$ ]MegaMan & ProtoMan team up!3 Z/ O9 n6 e* `: y( ?
CustSwrd B + VarSwrd B + ProtoMan B
4 Y. o) e8 C+ g% I0 [CustSwrd B + VarSwrd B + ProtoMn2 B
2 [5 Z7 U# a# x' j1 @ |CustSwrd B + VarSwrd B + ProtoMn3 B: I4 D$ `' U |; f9 R' q: c# X
CustSwrd B + VarSwrd B + ProtoMn4 B
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3 {+ K$ _1 a# H30 2xHero4 U; x$ ?3 ~* x6 l
MegaMan & ProtoMan Dual atk. \+ W5 Q# u" Y3 A% v/ A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
( H! ^1 @% u. o- ~8 N) hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" p6 ^) l' z7 b# BSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' b, d! ?, c9 H. U1 ~ R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 L$ [$ M; j0 Q$ D _; `% q
. n @) `! o) n5 ^: b31 PrixPowr
4 U& h' W7 E" W( x3 Navis attack at once!
4 P4 T3 f, c! h# K2 p6 i. ZTeam1 * + Team2 * + KingMan5 K2 ~, ]8 D- f5 g8 o. L) B
Team1 * + Team2 * + MistMan5 M
2 r& b! x) @" v9 u5 a1 aTeam1 * + Team2 * + BowlMan5 B$ B+ M6 L0 ^. Z' w; c* n, y: |
6 P* ~7 q: j8 \1 v# U2 m) Y3 d/ |
32 MstrStyl4 Y+ t8 g& B! M! a* _( K" \
MegaMan unleashes his power
: q1 c! f, `! P: nSalamndr * + Fountain * + Bolt * + GaiaBlad *, U c+ _; D9 `% h9 U
. a5 [4 x) T$ L$ O" k+ iStdrdChip (Part 1)
. [5 @; ^8 q2 s: \5 i6 {6 u┌──┬────┬─┬──┬──┬───┬───────────────┐
m0 g2 V9 w# e/ P7 q8 e9 U/ h│编号│名称 │MB│攻击│属性│稀有度│说明 │0 T: b; P, K' @( f, P
├──┼────┼─┼──┼──┼───┼───────────────┤5 A Y7 A2 c }' r( Y" L+ A
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
7 ^; Q! Z3 a' S! U- U│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │# ^3 ?* f1 m# _9 A% c
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ n/ w9 l9 h: c5 |
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! ?' w0 C, [4 E5 c/ c
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │0 B( h% F" M7 D: E8 [) v Z
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
$ {! F$ v8 v" i5 h5 F% g3 ?2 W1 ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 J( x4 W/ m4 L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# J0 d. z G6 u& K1 t
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
) V9 i" H* f0 |# w│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │5 @% z% ?! F K T
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ q+ j* B) f, G" V1 V* s, N
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 u- ]7 e. Z9 ]" x- ]- ^
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. F$ P3 H' M, X" T" u/ o3 c
│14 │Spreader│16│30 │ │** │Creates a large explosion │
& `, T6 v# g! u7 l1 [% o! v+ v│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" ]; {1 J) `" ]5 e$ Y+ E│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
{4 z' J* e0 d8 C; V9 Y6 ` C│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 C0 k {. X5 j# `- t│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# Y' }/ c- C1 M9 {' L/ G/ j3 b│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 K" l f8 O) G, h a, T. f6 B
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
3 | X W- Q$ N9 p+ Q0 }│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 S3 m) T/ V+ ]# Z3 F4 O, @
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! r, m+ Y, t* |: p% J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! _/ d& }/ h- R* I0 o0 t│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ c2 H: I" O; T5 s- U
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
, Z( r$ g9 W0 {$ @, J& [│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! I% B0 u% _3 {9 C
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
+ o* y0 @- ?* P1 Y# A│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 D$ i$ N& I/ K: Y4 H1 L8 q│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 Y2 B: x- O. L2 P
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │" R: V# R5 I1 H4 [) `
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 e/ b8 m" O, ]3 A% L: K
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
+ q; s9 m1 s; o' }# o! V+ L7 p│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 {6 V6 t$ d" A p( D' P│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! b9 P, G: o- d2 e# U│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 P8 t C3 G( g6 M. w
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
j) w" e& Q/ L! u& W. C│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
& N9 C3 O' U2 f" A3 ^0 j9 y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │# @' {$ M0 i/ t/ I! [1 i
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ I# E0 u6 Z& @0 ?" ]# K9 @$ S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
& _: A3 q1 v- {7 m8 d, H/ g│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 O% A. c+ ~( D
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 k, I+ u3 |( ]4 w L* ~7 Z& R7 J
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' a8 q% w6 l5 |3 E% d│44 │ShockWav│10│60 │ │* │Shock through enemies │7 w7 [2 Y" C" y. P. Z `, R
│45 │SonicWav│26│80 │ │** │Shock through enemies │' p/ h) ~) R/ I3 u7 F2 Y+ w( l
│46 │DynaWave│42│100 │ │*** │Shock through enemies │' i H6 `% R. J9 m# i
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- s# G0 {2 ^3 [1 Q7 M& W% [- ]│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
! u6 j3 _5 N, ]( E! H│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
( m5 J l% _3 q" T# [5 w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: Q. m: O/ ?, d7 p
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
7 \5 G# J$ {& I% `# J/ |! {│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) r2 U+ W2 f; y0 N+ }; ?│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
3 G5 X: v0 W& G( b5 d- G│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │6 |0 v. \ ]5 v# h. h2 ^2 \' V& ~
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │. Y6 C0 t8 s: S
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │* x9 ^, I2 e, e
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │6 n4 g7 @1 \1 G5 ?! z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 w9 B' O& Y: d7 j- m│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │8 F. A' r' e0 V8 P9 ]1 p# @, ^
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% Y( U& v( _1 r/ j. E│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
4 v0 t! W. {7 u6 d" h% k│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ x" `0 N9 w- g, ]7 g% {* V│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 [: `; s+ |9 t6 K│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 |, x0 a/ E1 |% c$ M. Y/ s│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 |4 Y. X: _4 s$ r9 p- y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │; T7 Q# o' z/ W {$ r5 }, G
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 ]: Y! k. i' J: I│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │3 Y1 h$ C5 K1 T: i% s9 z4 `: k
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ ^" S$ r1 `( d: D* o* ]( O% u0 i5 \* x! @
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
3 \! V% |, p* J- A, C│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: h; y5 H; ?$ ^' T* }& S/ R│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │9 I7 W. t3 V) P B+ t
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │( e1 r/ z8 q* {% p! M" T; R* {5 s
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│4 M* f. I5 g9 P: w5 Q1 F
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │: D5 l' t- l# m$ |( `! w- j
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │; `9 p* u1 @& o7 K2 r, {
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │' V; a' q; r* D0 j9 [) w! [
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( c% y5 O8 `2 X3 N$ g
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
, p! ~4 g, U @3 C6 ^/ J│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │/ y% X0 p( w2 w9 y5 `6 M2 r/ x; \( B
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, l" J C6 \7 X- g; G
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
^! t3 H& g" f, X! w│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │% i4 u2 X) s3 |5 \
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) M" C* _. n) @, B* Z+ T0 p% v( T│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% S) w; ^' n9 W│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │/ @6 w& [- {4 m- z/ n5 E6 ?2 q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 x2 S# ]$ [5 O/ K- S. c# ~│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
, s& A& i! U+ t4 l k1 W│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. _+ X' k1 e! l4 g C0 {│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │ }$ s4 q+ c! P+ }) _% c- `8 Z6 W& C3 R
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) W `0 a2 s; \2 t4 s! L3 Y: ]
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# Q: h" y0 f$ S4 B/ C
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │& p. R+ K+ M; o: ~& O* |) b2 u
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. x5 C# |1 i ?│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& g; {5 M0 J4 D, y│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; ~; _; j2 \2 D7 f$ a/ N# Z/ [3 _1 h4 w│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) x8 v' p, X8 ` [# L0 o G/ w
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
0 E" R$ [& @# U5 O* W: _+ ~│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │( {. I- L# y& C# p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- M9 q1 k8 X! y% w└──┴────┴─┴──┴──┴───┴───────────────┘
w3 E7 Q. y) Y0 f5 D0 r
. A2 m& Z: A( D% C* dStdrdChip (Part 2)
. w& Q# s8 f& y7 x @┌──┬────┬─┬──┬──┬───┬───────────────┐
7 r" o9 {5 @6 Q+ |, {% d2 l# E; q│编号│名称 │MB│攻击│属性│稀有度│说明 │
' s$ t; ~9 t5 |( U├──┼────┼─┼──┼──┼───┼───────────────┤
' s: |9 S3 [% o3 `$ l8 v# s: G│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) ?% O! U7 t1 C; d
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 m2 H+ r- A- i! J. ]/ L
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& ~7 ~% l5 I$ \2 L$ i3 e) l: E│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
5 R2 x+ P, B" }0 y( I* A: S│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │1 c7 Y: k5 M+ M1 h S% _/ j; W
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 b: r* Q: ^9 ]
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │0 r, g$ G0 m7 t. E
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 f {" T/ b$ L! G: E3 p2 S% d2 r│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
/ N% m" ?7 w7 [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, E( m- |- t) c$ W \3 A$ V& v│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! H4 S. s% M9 p! K. c│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │$ w! @, b: x1 y( ~/ ~. i
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │% t3 g j B4 y9 M
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
; n8 S1 }$ ?0 a& l2 l* p│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 O4 D+ |+ ? W. i; h
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
3 g9 W+ W5 |3 r8 ~: q2 U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. V0 d$ ?* i* J/ R$ B9 m3 l
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 v6 i8 B& r4 v" ^│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │. y4 ~ `, q) A V7 i4 c0 ~
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
4 V+ K+ F, V5 d$ x│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: @# J- C y; [6 ]/ [1 ^* `
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
; t) }# y1 u1 W. @* f, h' W│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │. @* I3 g, G M4 f
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
% B, k2 T7 _1 Q% E" J' a│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& O! ~4 T- `" i1 y T│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │8 w2 r7 ^: I( ^2 g2 n
│126 │Rook │30│ │ │*** │Protects you from attacks │7 T. D) z1 u- P: y5 j
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" ~& ^, h5 @6 K; Y1 B& ]7 U│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" L& @$ ~1 V5 K3 N/ n$ g
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
1 B; m( h o1 V# V \│130 │Mine │16│300 │ │*** │Places a mine in enmy area │+ d& x& i7 S* o$ a" ?5 K5 T( O' r
│131 │Lance │46│130 │Wood│*** │Lances through back line │4 R/ \- S- U- x: r4 ~
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
3 a4 I7 ^% a5 ?6 m│133 │Guard │5 │ │ │* │Repels enemy's attack │# v# t% F% d& i8 R6 I
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │: {# e" U* |. _$ ~$ A+ ^( s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: u$ E' E0 V# P7 N│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
7 }! T4 {( S( I) W│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: i; [' O0 Y( L9 t
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( v/ r5 G; V% S. C" f1 t│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' D4 j" ]5 V6 A9 M% Y0 U1 L│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 s4 p* ^+ [& t8 {) M
│141 │Prism │60│ │ │*** │Prism fires randomly │
5 K% j; B# P+ C1 o& s: X+ D l│142 │Wind │14│ │ │* │Windbox blows at enmy area │7 ]' t) g, g0 ~2 G
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
) l0 Q7 B6 N6 ^4 j% u; v- O│144 │Fanfare │32│ │ │*** │Take no damage for a while │
, D+ \; J, {" p* t│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( R' f. P9 D, q) [+ e6 p
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
c. B3 b: _/ K5 f" p4 o. v│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( Q- m" G/ B f9 t& m7 O1 e7 |) F│148 │Recov30 │8 │ │ │* │Recovers 30HP │, Q& s$ ?- }( ^! e- n
│149 │Recov50 │14│ │ │** │Recovers 50HP │( M3 z$ d/ f$ u" Q! C* w; r
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 s! w' P' m; O* o; d, o0 y8 ?+ f. I│151 │Recov120│35│ │ │*** │Recovers 120HP │+ t' |( k; w4 G3 p
│152 │Recov150│50│ │ │*** │Recovers 150HP │
! i/ z: g# ], h H9 q2 N│153 │Recov200│65│ │ │**** │Recovers 200HP │5 C. Z6 L( t q4 T6 D! [- d6 Y' U
│154 │Recov300│80│ │ │**** │Recovers 300HP │
; }: t Q2 `) a# t/ B1 [2 | z│155 │Repair │8 │ │ │* │Fix your area's panels │: L8 W: g5 c3 z: q' p' e( i1 v$ c
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. l2 J/ W1 y7 B$ H│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │7 d, x$ k' ~& P( y# ~
│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 }/ K1 R+ ]# j2 F
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │) g7 A9 r' `7 X# u& w) i M
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
' U2 s0 w- a" n) d, q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, h/ q2 r6 r- y& w; I' e│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: k; _% h; j; |/ x1 @) d
│163 │Invis │11│ │ │*** │Invisible for a while │
( s4 Q6 L) L! t, @1 r4 i$ h│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
V3 [( `5 J7 y! a. q& z* K: I│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │- e% S0 u- `4 p7 r
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# c3 S& R6 P" i! b, {% p' [6 p- t│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 F" `: k u" n
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 ^$ v6 X' i* X
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* h T H0 z1 E3 T0 L9 c9 X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 z) W) v0 K+ [; K: R b& z│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ F% S! a( q4 g6 d│172 │Aura │55│ │ │*** │Repels attacks under 100 │
' L6 |3 O q5 t) _9 {& N* ?│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 R" ?, T3 m! Y4 t│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
# |. e [6 l% \% D, P3 t4 k│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 Y# ~& |: a6 A% y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" Y1 x8 d& A* o- v│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. E9 _' a8 T: U5 W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 e! l( R+ x+ l( g
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# } y- ~9 d6 ^: B9 J
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
$ D6 b* G, o) S V│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 P x& s. o! A2 ~+ @
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
) V) `$ j$ F) ]" r│183 │Hole │55│ │ │**** │Open hole to dark world │& P- O' S! z: m1 _
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 r. c. G/ S1 \. \6 U│185 │LavaStge│22│ │ │*** │Changes all panls to lava │! w7 U7 M- p' p0 B( Y
│186 │IceStage│20│ │ │*** │Changes all panls to ice │# W7 y2 x6 \& i% c
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
; S; K" _) U1 y0 M* x: ?│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 Y+ [5 E Q3 q! T, S
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. Q* I& x3 n0 S4 W' e
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
: K" f; W; I6 B' }! j│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 v+ A/ J$ z) E* }& {
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( s5 p0 O; E6 N; q4 }5 W" c) n│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
9 k/ Y, @. R; q+ M: B3 U8 o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
' w% U* e) E9 o, b│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( f8 M+ D: b# i4 G9 j5 P6 D│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
4 _0 B# t* G: Z0 v│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
8 n% v" J0 K) r( Q+ K( F' x│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │8 [9 x' t% U: c1 ~
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
' F5 K0 F9 G% J$ ~│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │8 }5 T! V& {$ V0 z% k
└──┴────┴─┴──┴──┴───┴───────────────┘; t! F. x' Y& o' Y, c4 {$ U5 y- D- O
8 j/ u6 W; f0 R9 e+ s! g5 G
$ D [6 Y* ^7 @6 M1 _; Q0 fMega Chip
+ N" ]- \$ ]) O( p) S8 O* N┌──┬─────┬─┬──┬──┬───┬───────────────┐0 _5 F2 p" o7 w7 E, V+ o8 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │
* f3 x& H+ C+ }, Y% U' _) M├──┼─────┼─┼──┼──┼───┼───────────────┤
/ e% }& B9 q" c+ a1 [6 Y$ K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
; B+ [( C! m- P5 s3 o# s& y0 @2 Y% U$ i│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
* k# w0 e. H( N│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( K0 B' x3 C' I% K│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │$ J, o8 K5 q9 ` [3 W1 t
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; k8 x7 R' r. ~. I' K│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. M2 Z, }" g) {
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 v }9 i/ |; M4 p
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │9 l* \8 U8 b& H v; d/ u% P7 V
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
) h% {. ~- t- q3 K; p/ B/ G4 h│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
- P8 E6 x$ e$ y, u│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ T C& R9 a% P. v# o) d" A│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
+ F4 c" i! z0 q: G+ }/ ]│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: q; |! \6 O0 ^3 {0 F8 W│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 N$ ^# D# Y) [2 Y8 K6 v6 s. y, ~
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 y$ {5 h M2 c# S│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │) T8 N3 O- a! v
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
( c, d5 i6 d* |. r: N$ @│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
) n! A5 |1 S! ~: Y5 w, n/ J# ~3 A5 M; w│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │) T# A, H' H! ` D
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ g1 a- |8 n* }# K8 g$ N
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 T( b: _0 Q. {
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ W% A4 D h. U0 R* n( E% l$ o6 k
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │& D% a* P. V0 e, A) r+ q
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │: F' p) w/ C2 V# b3 r' F( v. x; }
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │: g8 U( D* N- J) y& @2 r3 F. ^' c
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │1 v/ Q% @/ q2 h0 I" Q
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
3 a4 C) f- g, _: ]. U) C# y, v│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( y' m! k) n2 h( Q$ q│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 _2 y7 O8 x9 U0 i% C
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
- @2 M) T7 o7 l: ~│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 I/ d2 {. S; Q( z3 l" x* C
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% U4 \& e7 C: n1 ~! x2 r! l l! M│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% O. B; b5 Q5 G. e│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │; i0 Z$ D$ }* h0 r2 A0 h
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
+ n3 m4 s2 c( t' b+ v│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
) H5 D1 X/ S6 j* W│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* @! c: c; ^; |5 Z) [; U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ G2 m# S- b' _$ N! L8 x│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 i c* m7 P& H" J1 {1 k/ U
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, Q% g& R: a. s7 h" D│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │8 u. V$ d3 Y4 t6 P
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 n9 t" m9 v% Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& c# z1 @4 {; k. W r
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ h% ?- z+ ]$ K7 R7 u* J8 m/ y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
0 _' o2 A s( n: A! k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
# D0 S0 K* y) X! h. _1 R! T2 c│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& a G% a( O- Q5 d
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. u* x' Q5 {+ S│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. b/ M4 \% R) Y. v; I# h7 C
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 {3 t3 ~0 o$ e) P: t) N│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │; E: q& r) P( V) e9 y2 h
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 y) P* t. r: y! A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# I) i& G/ y/ ~- d A
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; d/ p$ x# E0 `4 z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ D. b# t# K4 ?* J, A: S7 T6 c) _│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
0 c$ }& M% D& |% z- w1 D│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
' Q. O3 D; U* }( h' \0 r! J│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ c) B2 I: @7 H7 M: F3 L7 ~│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* P4 R1 {7 _ L* d+ l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 Y; _' B' V. V│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- U' N/ h) s' s5 B8 z
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
6 O2 }& F6 u& U* S7 H│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
: |- s" P$ j7 t9 m, s( ?│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
3 {. `& o5 n+ J│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; J; l3 R( n3 i│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( v$ y3 Z( s/ R3 h1 f# T│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
! F( x, T4 A# Y& y! i│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. u! Z7 ?9 T u" U9 ?/ ~│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │, X% f( w k$ i
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │' v: \, m7 ^7 i' T- O, z
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* y% P k" V9 f* B* }% S4 @+ A│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
; z I7 _; @2 T1 A2 E│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( p2 P6 @$ J8 ?7 r& V* ^8 m) X
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" f, s9 m6 @/ y _% X0 t│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
; Z' K+ t2 h" ]' c! ^/ H; q$ q│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │' s9 l% p3 I# |* V* u3 {/ a
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │6 X9 Z' d" f; h
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
2 K" B( d) {1 A& m│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │3 ?5 s: _& d; |3 Q& u( `7 T# g
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
: f+ X" o9 D; q+ P. H: P) k│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
- u5 t. E. l* S│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │2 D+ x$ ?0 C9 ^# C/ k$ d
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │% C I2 |$ v1 r, a) G
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" L# M6 _/ U7 ?- Q! ` h4 c│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │, o3 M0 w: c& H7 i
└──┴─────┴─┴──┴──┴───┴───────────────┘$ P; o1 `, |, v! W1 J/ y6 N
4 M" q6 b' {9 _6 @4 |
! L6 P8 p, w) F5 O2 jGigaChip (蓝版)5 h1 e4 W! z9 m# Q' I7 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; Z% n A$ T& J( k. D│编号│名称 │MB│攻击│属性│稀有度│说明 │$ u6 U1 t* @) ~5 ?( G0 G8 |
├──┼─────┼─┼──┼──┼───┼───────────────┤9 M0 F1 \+ D9 C" z7 z4 A
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │$ S1 ~, l5 @) L2 G
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
# L) c4 H8 G9 ~. [0 E$ W/ L1 b6 C* L│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 e: W* I8 J) ?
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 b( i! h5 N/ Q: K0 W" P, a
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
s7 e# X4 N( @8 g, S$ r│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
% b0 | U6 n" o- U9 m7 ]│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │' S; C5 u) g) s, _; V
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │- ~. R9 \ P. m# E
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
9 z$ q' h8 p* z9 O! z" v) l│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │) x+ ?2 ^/ t! G
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" `, f1 Y: J0 ^/ ?9 h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- \( p O! `. J7 t1 ~8 P; m) @& I1 w│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │% E! D! a2 v7 w* x. N! S: A: X
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, K! {3 h3 Y7 Y- m" m& _│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
# y1 o2 j+ @) c6 S9 C/ z) J│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* ~% ~% j# e! ~ R* U5 d+ M6 P; \
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │) o" `5 `* _7 z7 E( T" }
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │, J# g- m, ?$ K5 e0 n
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
N0 q% L# q/ u: Z1 C│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; a+ X. U% Y1 Q$ ~$ [
└──┴─────┴─┴──┴──┴───┴───────────────┘
. R0 Z" \& ]/ X" [8 D l: h) Y
0 o& A2 W- u6 J" r) q5 DGigaChip (白版)(只列出与蓝版不一样的Chips)% n9 H+ i4 ]* q% Y& u* Z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 O1 ^5 k) y( J) Z3 F* [│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 B1 C# H0 c7 x# u4 P+ a9 a5 A& {8 D. _├──┼─────┼─┼──┼──┼───┼───────────────┤
, L% H) `: K, y E9 C! ]: \│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │4 _; E) y, f: |- C, E9 Y& c/ Y* Q6 U
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# X) [' T/ x& v, e' ]1 m│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 y% f% z' Y; K
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │2 F& N l- G4 l
└──┴─────┴─┴──┴──┴───┴───────────────┘ |