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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( R, z0 A- `8 g" {0 g6 t
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★   G) W& K. z* C* r- @
■● ■  NintendoWorld    站友xliz原创, r8 ~. D. D. J/ t" m/ @( }
■ ●■    http://www.NewWise.com
& \  ~' R3 n: f/ S6 P4 _■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( Q* J, \- @% `6 F' T& C4 l! _
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           洛克人 EXE 3 Blue 卡片组合
. I" G6 E' G! f* k; e3 c& V1 }
) Q7 Z; T9 D2 J% V' A9 _! ?- S# _% p$ Z) W* H" D
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 s0 x/ }7 d5 R8 c& |: p. Z' q大家要看日文版的P.A.或详细攻略,点击这里吧!

( r1 X4 [2 Y: C$ s! h====================6 e8 ^- w, k/ o6 i
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 H# S% S( V- p3 c. d' }( y9 J
1 K9 o) N2 W7 Y; ?以下内容格式如下:
* {7 j5 T% `4 S" b7 Y
" S$ B: n' N* ?, v3 l. C$ E编号    名称
' \3 d( d; ^/ ]9 L说明
9 Z  ~2 S4 E) _- a" T* P组合方法/ V3 r0 H6 @" x" m" c- L
---------------------------------
1 Y' H6 \8 _7 B01    Z-Connon 1' {- [2 G/ D/ E0 f6 s9 N( R
Unlimited Cannon for 5 sec, j, L0 w7 J. @  V( }
Cannon A+B+C
1 _) K0 a) A  V+ eCannon B+C+D
. f( b+ _+ }) A* }0 N" `7 G# qCannon C+D+E
% v! |0 }1 }# b9 W- M  n7 N. `0 _4 i' r! A$ \$ W
02    Z-Connon 2
& `# `/ A& K% R5 w5 T: O; EUnlimited HiCannon for 5 sec
; L# s9 @( a  t+ ?- Z& eHiCannon H+I+J, G/ ]/ d2 y$ y6 D' s8 O
HiCannon I+J+K! M  O  h8 J% P1 ~$ [1 o
HiCannon J+K+L
0 W1 W2 K, d; T  T
% R2 h2 \( h" D: j2 a03    Z-Connon 3
, I8 O: t0 u2 m; {4 T5 f8 sUnlimited MegaCannon for 5 sec
' A+ C* o( ]3 k$ EM-Cannon O+P+Q
& P* H0 l2 q. aM-Cannon P+Q+R
6 E& {, u' Z3 w- f4 S8 LM-Cannon Q+R+S
8 J/ P3 Z% W  w; b3 ~$ C+ n4 m# C7 q, Z* W- {1 k4 k
04    Z-Punch- y9 T9 v# t8 J& }2 Q6 g+ K8 ?' E
Unlimited GutPunch for 5 sec
1 k& X$ g  w2 _, x& q* t) ^. V  AGutPunch B+C+D
1 X, W- \- S) ?' l  wGutPunch C+D+E
2 Q8 v: K8 K; R5 Z8 k% p) SGutPunch D+E+F+ y4 M4 {" P" D: w0 |' |( R
! C8 P+ ]$ O) q* |6 a" ~7 u
05    Z-Strght
: `/ S6 ~  k" i  o8 V* WUnlimited GutStrgt for 5 sec
8 L4 |8 @( p0 Y6 V" {9 _  |  LGutStrgt O+P+Q
! s, }" t  M, d- T. Y7 k; s2 HGutStrgt P+Q+R
- n5 b- d1 _5 Y9 w1 \GutStrgt Q+R+S
5 ~, n  |( }/ A7 q$ J
5 i7 N  z& f$ ]1 d. j; |" x& l* {06    Z-Impact8 m! U  |" j% j- }7 G% O
Unlimited GutImpct for 5 sec
# @9 T$ q3 F! V" b; sGutImpact G+H+I3 i) F$ [; U3 U# r1 ^6 C
GutImpact H+I+J% z0 `; ^& y5 A7 R$ |# m
GutImpact J+K+L
& U  Z- i/ {' R  w# D
7 I' e- B9 {' B07    Z-Varibl
) D; b$ ~/ ^! ]5 z# R8 _# ~Unlimited VarSword for 5 sec, F8 w4 a" V2 Y( T5 b) v
VarSwrd B+C+D' w; }) |; A' U6 Y
VarSwrd C+D+E
% v' w- @- S: L7 k: V0 a. @VarSwrd D+E+F3 d& I; z; t: B* U  S5 A

" b/ s& X7 C1 S+ e) {2 l08    Z-Yoyo 1
) J: i7 _2 i8 {% R, RUnlimited Yo-Yo for 5 sec
) J5 l. W8 j  NYo-Yo1 C+D+E4 `0 s3 l' }' b
Yo-Yo1 D+E+F; W( E6 \% e+ M7 G6 R
Yo-Yo1 E+F+G
  m0 t. x! I6 ^, D' u- ~! V2 N9 r
09    Z-Yoyo 2
+ W6 @- y2 @9 W4 GUnlimited Yo-Yo2 for 5 sec
2 s* a" i; j3 O* D0 N& D& GYo-Yo2 H+I+J
* a: u; e; R: s* VYo-Yo2 I+J+K6 d  n8 [! K2 W" @
Yo-Yo2 J+K+L( S2 z- y1 O) o' j& r$ G
- ?9 _& k% v4 s" f3 F5 R: }; G
10    Z-Yoyo 3
: k  `! }, e% KUnlimited Yo-Yo3 for 5 sec2 i5 }! i/ D: j( ?( m! F2 A4 I* L
Yo-Yo3 M+N+O4 e! q6 S. R7 |
Yo-Yo3 N+O+P$ m  `6 x, i: c* C0 S
Yo-Yo3 O+P+Q, F1 T1 H0 F8 d- x4 k

7 V0 l) ~( L0 R' Q) y0 y, O11    Z-Step 1
1 v* A/ O: G0 p0 VUnlimited StepSwrd for 5 sec, v3 i! X7 l# E: @, R$ h1 n4 G% H
StepSwrd L+M+N
) C9 o  w: E8 e) X! rStepSwrd M+N+O1 x, U) ]. l4 G8 @- ^
StepSwrd N+O+P
  \4 n4 P% G2 A/ D1 s- O  p  g5 \' d" y2 L- {4 u
12    Z-Step 2
' N4 K9 m( O& n/ jUnlimited StepCros for 5 sec
! J/ C. \( Z$ ^; [0 ~0 |StepCros P+Q+R
7 t' X, p" T) ~4 h+ k& {7 g: V) t, K* YStepCros Q+R+S' ?; y6 k* O* S2 P
StepCros R+S+T
' c% t2 n) p! C8 m( x. L1 [4 b+ R; T, C! D3 g' ?% _( f+ g$ a. J7 g" {6 L+ z
13    BubSprd
6 g, A1 }5 O" T! J' p4 gAttks w/ spreading bubbles!
, _- @" h  G# gBubbler  C+D+E
& T9 g, t6 h! O) F3 YBub-V    D+E+F
4 [: ^0 C  z4 ?  c9 i1 ?: A6 wBublSide E+F+G$ q$ c4 u) r, \9 M+ o$ |
Bubbler E + Bub-V E + BublSide E2 Y- A6 l4 o9 f, l; K% ?
. U; A- R' u' t# ]
14    HeatSprd
) m7 @9 A3 o# XAttks w/ spreading fireball!# d2 `; w8 [5 G4 w  L9 i" C
HeatShot H+I+J
" g& a# N. F. ^Heat-V   I+J+K
  B' c, B( W8 E8 Y$ u1 G9 j, iHeatSide J+K+L
" ~& {' e; q8 LHeatShot J + Heat-V J + HeatSide J
1 [0 {2 {: ]6 P1 t
) b6 M& i3 Y6 h9 R# y7 L3 m15    H-Burst# K$ M3 ?8 y# Q
Creates a giant explosion% g- ]6 Q3 U, O' z/ g- F9 ]
Spreader M+N+O
" u5 U! \  v5 A0 F) d2 FSpreader N+O+P1 H; A5 q: Y! A6 D2 A
Spreader O+P+Q
7 Z- @+ N, s+ L" t  H+ k7 ?3 M1 Q% R# S: |2 ^% E, O% u4 c
16    LifeSwrd
& E4 h. [# @. \# R( m% o$ SSwings a huge 2×3 sword!
* n& }! L3 M; q: L' \  y0 S% b- K+ ~  ^& jSword E + WideSwrd E + LongSwrd E
, l! p5 R0 z: E- \; C! BSword L + WideSwrd L + LongSwrd L7 L9 ?  J; q) W& i, _$ N+ z
Sword Y + WideSwrd Y + LongSwrd Y" W( V! r7 z2 S( u3 K
" v% d1 I! e7 C
17    ElemSwrd5 G6 X3 e2 q: x5 {& z9 \) t
Wide swrd contains 4 elemnts
/ x* M2 P- ]9 ~% C0 j6 |FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( X; i8 {/ S( U& oFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P$ }6 j! |# t* S7 r& v2 j6 V
, \3 s( V  ~  V* ~% w: c
18    EvilCut2 V5 k! X" R$ o' s4 b7 x
Step up 2 & make 4 atacks: `9 z) D( _- H& S1 Q! t
StepSwrd P + HeroSwrd P + StepCros P
8 ?5 y& Y/ c' U6 X
7 t5 s: N0 l- s, C5 _2 M7 v19    HyperRat
3 P4 o" D/ p/ G. zA giant Ratton charges!8 F5 J- |, S- @  B( ~9 ?$ m
Ratton1 A + Ratton2 A + Ratton3 A) g  `1 d6 Y( @9 X& F- j
Ratton1 C + Ratton2 C + Ratton3 C
: m( Y7 a( a0 ^8 |Ratton1 F + Ratton2 F + Ratton3 F
4 h( H. ]$ J  H$ E$ E. Q! W/ n
) Q+ }4 W4 W  P; B& Y20    TimeBom +& s' Y8 P( x: }" i- G/ c
Sets Time Bomb in enmy area
1 \; V! v8 |. fTimeBomb J+K+L
) [/ b2 r% H7 p1 `, CTimeBomb K+L+M
, u" I/ ]% J$ OTimeBomb L+M+N, l' r) }! \! [0 d% t) S
2 R# T$ Z5 @9 T! G# U& i: U
21    GelRain
" d0 b- C3 L. g* a6 xGel steals squares
0 Y+ v  M; k# R! XMetaGel1 B+C+D
: I; L" a1 Y6 G, a& N+ _MetaGel2 E+F+G
7 A! J7 l( }% I# Z* Z: hMetaGel3 S+T+U
# O9 v  ]) L- s% k
/ X# H/ c: C% a" o22    EverCrse
/ t9 v) j  R6 c/ p+ ?Shield chases enemies0 m+ \5 B* A; u4 i9 y( ^( `
CrsShld1 C + CrsShld2 C + CrsShld3 C
  q1 j- `/ |* ]* sCrsShld1 L + CrsShld2 L + CrsShld3 L
: E  g: ^6 m$ [5 O2 k3 ?/ I: n; p* Z1 F' C
23    MomQuake9 J9 a$ M1 _7 U  V9 F) z
Awakens Mother Earth!' C" o! V% G4 I3 h6 V5 |
RockCube * + RockCube * + GodStone S! y6 T# |/ ?) h+ N  u$ A
3 S" X2 S. U$ n) E' B/ e/ m* c3 b
24    PoisPhar) [* q: J3 J) i' F0 d; X* E
Pharaoh generates poison
5 w4 o7 l  ~  p: SPoisMask A + PoisFace A + Anubis A
; U+ w* P7 Y+ F: C" \( B  G: s6 l/ r+ ]/ v/ O% t2 @8 p# b
25    BodyGrd2 r5 U4 M9 \9 C, |
Bodyguard takes out enemies8 O, D, G. R/ f- ]
AntiDmg M + AntiNavi M + Muramasa M
1 p& `. D9 ]) s0 a. e9 ~( t! p7 g* E3 k4 m% D  e
26    500Barr1 k4 i# m0 ]1 Q( J
Barrier absorbs 500HP dmg- }3 w3 \! p& |2 b5 `
Barrier E + Barr100 E + Barr200 E
8 q! L- l6 b3 L# u# p3 `5 y$ M7 b, SBarrier R + Barr100 R + Barr200 R
" b" _- U+ q) D" j) R/ N" ^$ a( Y9 Y
27    BigHeart# D4 D$ E2 X" T1 M
Attacks, then heals HP!+ O- M* l! F2 i! ]" r+ n4 b
HolyPanl R + Recov300 R + Roll R, N0 ~2 D, U9 t$ D  c) Y
HolyPanl R + Recov300 R + RollV2 R
- m: W8 I0 L( u7 `( {2 v- Q9 }% IHolyPanl R + Recov300 R + RollV3 R5 N1 M* d' Q6 i

+ M% u3 {7 V6 a  d- h28    GtsShoot
# T; S( e! P5 J' N) zGutsMan throws MegaMan!- k5 |" t7 {1 z1 s# ]
Guard * + DashAtk G + GutsMan G
, r' D$ i' J$ Y- t8 p  {Guard * + DashAtk G + GutsMan2 G
* R% s. ~6 B( |, \, \# s, {$ Y5 fGuard * + DashAtk G + GutsMan3 G
; y+ y8 e: E  U$ g( ?Guard * + DashAtk G + GutsMan4 G
. q6 H) Y) j0 f! T
/ ?0 `% ]$ o; B% i29    DeuxHero5 p  F( A' v2 l, g2 t1 S
MegaMan & ProtoMan team up!
; n% q  e$ v- k( i* d3 g5 z. NCustSwrd B + VarSwrd B + ProtoMan B
* P  u# c! s1 B+ K6 jCustSwrd B + VarSwrd B + ProtoMn2 B
& Y! m. E" c3 k" x) {3 w# q, YCustSwrd B + VarSwrd B + ProtoMn3 B
" I" x. [4 \" E% m/ `+ kCustSwrd B + VarSwrd B + ProtoMn4 B. y& `8 z/ {/ F- ?* P& |
' {( v9 I* E2 r
30    2xHero* `; b  S7 w: k4 J8 L8 W
MegaMan & ProtoMan Dual atk2 }% a; Q+ s2 Y) J' q) R  T4 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
. c5 C8 t3 |: Z. fSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- J; _; ^7 p. @$ ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# V/ u" Q& o, ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
$ I  k3 d8 f/ w3 Z) g' {5 l# b& Y2 y0 r6 j$ q' s  b, `
31    PrixPowr* w0 A- e9 D7 d, t
3 Navis attack at once!, E8 e$ m+ G  }$ ^3 g2 `
Team1 * + Team2 * + KingMan5 K
9 s: ?6 s7 ]6 F0 L% G& lTeam1 * + Team2 * + MistMan5 M1 `( x( `8 `  d7 V
Team1 * + Team2 * + BowlMan5 B% R; _( Q+ T* d: d! w; ?
- ]0 l4 _5 _! r& H  |
32    MstrStyl
+ k9 O% {! [. x8 E5 G$ E3 nMegaMan unleashes his power
6 ~/ ]* E; J0 ]% \" ^2 i+ pSalamndr * + Fountain * + Bolt * + GaiaBlad *
. d" w" M8 l% o& F9 C! B+ Z8 J4 R. i' P7 e6 o! m, U4 F
StdrdChip (Part 1)
$ r0 R# V# @3 |! k/ r+ w/ a* G┌──┬────┬─┬──┬──┬───┬───────────────┐% g( _, k* R+ f( w7 _
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, v! r) q( P' c- D, `# {├──┼────┼─┼──┼──┼───┼───────────────┤9 f6 _) f5 Z0 k8 L9 H% i
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) Q' C' y6 Z5 u) n4 n- M
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
- O4 b: q" e9 q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │, I: ?5 [6 q, P& o
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 ?* y2 M/ ~4 F" M
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 w/ s, }' x* R4 e% L- ?4 ?6 C
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
1 A; l: @: o) m* j: X7 N) O│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
* s) M- T+ \% l7 U│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' I. p: M$ L( S7 m* T% a
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │+ H* k" @! w( ^) D
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ r( }" d! y2 b/ _; Q  }* s" j│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" c2 Q  Y; ?& D) m# l3 ?7 m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 w& q, {' u& w9 d& `4 {* G$ J
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. h- n2 d6 q# S  r7 J$ A. v│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
  d3 P% d/ p' a' @% R0 A' F" H│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │; o+ Q" r5 z; u% R
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
. }: {8 T8 j1 J! e3 L0 @│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 s  y- Y; N9 }9 w6 P: D8 R  M" b0 [│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ N' ?& `. ]: Z( s
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' m% `2 P0 r1 d( ?+ l6 A0 j│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
, S5 @8 p4 W7 Y8 m# w7 h. m│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │: \0 ~( N% P) @6 z% _
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 y* f9 q0 r% P8 g3 \2 {& ^
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │1 ~" f: U6 l. T: }3 w$ H
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │  D: @, R( d+ [- x& X" G+ m
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
9 c* i, M. i. A& H: [5 b│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │# I/ [" Y3 j" i1 d2 y8 K1 P: j5 x
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
! _# V4 F" p& P5 z* @$ i6 U│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
5 ?9 T5 O, b/ U8 A│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │* a& n2 X3 e6 \) \4 F, {/ s8 V
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 q/ m2 x4 T, P, b& a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
/ J; B# ~" {$ I; _" {: h0 O: ]! V│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │, b8 d. |! }9 ^; v0 @% b
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 I  y% e+ C* |( Z8 v$ U7 D. w
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
3 O( a/ S+ h# l& J1 t8 u│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
* U$ Q6 ^# c$ T1 R9 }9 S│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& i* s& P  F% ], H) E$ a0 k- t! K* G
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
" o" I$ [% {0 A& G. z8 E│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) e- P  N- F, }
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
4 p0 J; ?, S( I8 Q" M  Q* X* ?1 k" F│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
  n  {, p3 D/ {7 Y/ t: d│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │- d0 J0 B! V) @
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 t( N+ w% q5 C( m
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 J7 [! U; X5 S; x3 X│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ f6 e2 Y& E; t; J9 P
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
( ]& Q8 }/ \( }- s. D$ }│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 Y1 Q1 {  L! R; z; P' v; y│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │% u( g! x7 C9 g* _! @$ Z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 M9 t0 K$ X. [& {  v7 ]+ ]* z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. I$ p( x( a3 b  }0 ]) J│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │2 G2 g" f$ E# w8 V( z/ M' J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 m, I1 ~) r  m│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' n# t, A9 T  S7 i* ~
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 o; }+ k3 h, Y2 Q2 Y, l1 B) [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  X2 D4 n/ `4 l9 ?$ H  h, l; M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │9 g4 n0 {5 i3 H7 D3 i6 N9 B  j
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │3 W( Q& Z9 U4 Q
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
0 ]) m7 P$ M. Z4 l* R9 B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* @1 O8 L6 |$ y, I; A
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
3 L# [4 B0 ~% e" R9 F1 o; e│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
# n4 [* g8 v3 l8 {1 K9 L│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 E3 F7 A; t8 _" B: ~/ m
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! R/ u- f& Y# q, i│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ t9 F% ]& v: L1 y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │0 s6 g, Q1 I# H3 k5 A. h" J2 Y% g
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
! S7 a; G, Z- A3 x0 J│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- f* X+ e  l' @
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
/ [& Q; z. P9 V, T  c│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │5 z& K8 Z0 x* J
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │# \0 H# Q' @$ m. i
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │. K2 S, x7 e  H% Y, a
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
# Q  j( M9 u* M2 j8 g│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
2 c9 o! R: S; V│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: B# p; N, k( V2 o# b
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│% ~  y  R7 M3 [8 E* M" [8 o$ I, ?$ g
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
  A  ?- \) G* U  c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │0 Y# t9 u4 u# n% h" T
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 [3 B2 _9 M1 }! @0 s# m$ Q│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
7 u( o( M1 w* i; ~( S# d│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
4 Y+ R! C- {" s6 [  p│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
9 t" P4 G; ?* A/ E9 i│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
9 [/ Z4 P* ]! o, v+ b│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │0 f4 x% i$ s! k$ t
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │3 X% ?" r' C: R# s" ~* o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 u# P1 N* R% W│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │4 Z% T0 j' z, L. N9 O, q" ?/ [$ t" G( b' U
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
7 b- Y( Z0 O4 w2 d" B│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
) n- e( s5 }( G8 p+ |) G│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" `  O" W$ j- H. \+ |│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
! M/ ?' G% H9 i│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 O$ B4 D- I4 q& W- ~
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
. g0 y* {, B  b' z4 j5 |│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% Z: |' G% g& f/ e' i9 `* g│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( I. B/ A8 ?7 V1 a0 c│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* J  R$ n3 B% D2 B: D' `│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │5 `& m8 c8 k5 \4 D) g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! t1 m: ^. r! T2 P: j6 V
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │: V' g) b; M0 K1 `/ J
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. {; c$ |0 B- C- @" s# O2 L# f│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │, ?/ h4 y. x' f& ?& v- @  |( c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 d2 l: i  {9 ~$ {8 ?- c1 l
└──┴────┴─┴──┴──┴───┴───────────────┘  K* M9 g. O, p; r( i6 n1 Z' l
! z; C0 ?. d) R6 U7 b! U) |
StdrdChip (Part 2)
, n6 d( R& r4 Q. b  x7 i# ~┌──┬────┬─┬──┬──┬───┬───────────────┐: G$ c) d: ]; G8 y; \2 y
│编号│名称  │MB│攻击│属性│稀有度│说明             │  Q! |6 B  Q6 b: U/ T3 k/ I
├──┼────┼─┼──┼──┼───┼───────────────┤
1 L* i+ K# `, l' q5 N& Z; D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 V$ f+ w! @! A# i1 h* a/ z6 s9 i  {│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! z# k. ?, [5 K) s6 S- y1 K8 q* @│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
% j- J, \4 w3 R0 r6 a│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ O$ m, p# z1 a/ t7 O- w( u│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
1 [# g! L6 W; c5 r1 }│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 F5 t1 ?: x! C7 u( b# J" K4 F
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) @' a" E# ]% D' {│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
6 K/ y% v' x6 {3 g│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │6 I2 i- @" y7 ~, S& p- U' \' t, n- n
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ }' a+ t2 P; }. P; d; \" v% y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 W8 D) L& b; T) a7 f( M( p! C
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( T7 E+ K; g9 K1 J: n
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 d( K% N2 [' r4 o/ f  c│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ r. R9 X- L% {' h) T
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
! P+ f2 m/ ~0 m$ X0 U$ ~' t│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! H: l: j# L+ [2 c│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │1 X! S3 S9 D! I
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
5 t2 z' J- ^8 t" D* H2 c3 d" Y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │- o" i! G% ?- x
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
  _) X8 T! `' H$ B4 N│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 D7 g* |6 L6 d│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
) @3 j( o4 w! W6 }4 J. Y* W│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │3 V7 p) x3 J  W* v! u0 r
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │  u) O5 n. @" W! z
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! W# U8 L* I& `6 a- b+ t│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
' r) r: z; l# U: }! }0 h# z│126 │Rook  │30│  │  │***  │Protects you from attacks   │& X8 O  F* a6 I1 ~
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
. ~' ?" b, y7 d! N0 W4 z( Z│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ l  A( U, d" c│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │1 [% j+ j8 r3 t, t( k
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │; u* N7 ]4 Y$ f- v- t
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 C% A+ p% G( c* |" g
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │: Z/ S! v* w% p- \4 |* h+ P
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& F0 M  a4 n' _$ C3 I0 w
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 ?' |6 x" Y. a6 w: {│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
4 [6 @- Y3 e2 m2 ?( w│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" @4 Y9 {/ J* I' u9 }- W
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
4 [' {6 \& @3 w│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& m- v: d8 P' b$ s0 m0 e; B5 W% ?
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 t6 `9 J! z; ^
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) A" }0 }6 U2 w
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
" k: l. P- Y& I3 F& ^│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
# x+ r! e" w) z2 M│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- m0 u$ C- L$ t$ h" v8 A
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
; E  J0 l- G/ e9 A% X4 ^+ `& q│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
) m+ m' T! s0 A6 b4 D, z  P│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
4 Y& ]1 f/ ^# a# k; k1 W( a* X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
. Y0 U) [# V1 h, Y$ j. E, |% E│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: k& z" S6 n6 ?9 A" I
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 a, Z2 J9 k! ?4 h* ^. l5 j
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │. @4 J+ \+ h* d! i& n
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 Y4 Q& d$ i' [+ [! M* G- C│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 i+ |2 K. L' M! r$ b7 G│153 │Recov200│65│  │  │**** │Recovers 200HP        │) g, l( ^! b, N/ X* J
│154 │Recov300│80│  │  │**** │Recovers 300HP        │, b- i, V/ k- S' U
│155 │Repair │8 │  │  │*   │Fix your area's panels    │; }3 y7 G8 ]  V7 A+ U" H* M
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. g/ o8 f2 M( c/ Y. R
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 T- k; s! s" [) B, Q- t) L  [) [│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, W; Z" ^3 V/ r, h
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
- u/ y- L, W, x$ u- n8 B│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 e* V, x( s  U0 i: j) s4 |
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: P" S7 z/ P5 R! p│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │' k# [( ]) q  P, G$ m$ E# N; n
│163 │Invis  │11│  │  │***  │Invisible for a while     │8 t2 C6 l  a* e4 D
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( l  [2 U" H9 x+ j
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
& R6 c% D8 b3 T9 W" V# T│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
9 C/ F3 _9 J7 J4 X0 n# F│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │& ]+ q  s: C" d0 M, \" r
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
: E% h7 U/ l( }│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
$ |. B8 G6 Q" y! U! }│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
2 X+ |1 y6 l. C  |) I│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
3 e2 p3 j1 d. q' J│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
0 B4 @* d( i3 K5 j& T6 o: F7 p│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& C+ L  I( l8 B! p' Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
5 J: [' z; K" A: `( e# W│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │$ d5 I$ Y$ K* L; d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 B* h3 ^6 [- a$ g) ]7 X" f( i│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
: m4 o( ]: ^5 c9 z$ @3 `│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
) B& e" e+ r& u  z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │0 b. y, p4 \9 _# a: |' I
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │/ z2 `! t0 G& n- p% }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. O+ d5 O( ]; ]2 {, b) e9 k
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │+ i; l1 N# N& ~- O, w- R" R
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 [% e- n' V2 r4 g│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- c/ B; i. s1 l% ]7 ~) d7 u
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 U0 O$ L  ?  [; m  A1 S. ~+ e! d$ Q
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, A0 F3 J" N0 y. C1 T│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │) D+ v8 G. O# N, ~. c/ d( ?
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
4 K8 D% W& z8 v│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 P6 I1 j5 i$ t% F1 `  K. F1 w) x│190 │Snctuary│54│  │  │**** │Change own panls to holy   │4 G7 H& T. p; U4 B. n
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 ~9 e2 Z3 a- |. b( [) e( ]
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │7 e' H5 _0 L" o0 M1 c
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
3 u' [" P, ]0 M) ?) z. R│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │6 r+ N$ N+ ^$ j
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 q# {  R& R9 S' B│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
* o/ b, k4 }/ ^( w8 E" Y  K9 A4 N" l& t│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 M, Z% k& q- N) B0 p
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 @$ n2 `% h. v( e7 c2 z9 X& L& M│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
( o) r( m4 j. ~, a2 a0 H│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 r# o. w# T8 _└──┴────┴─┴──┴──┴───┴───────────────┘" j; P+ H' x% \! h3 y$ i& {: A
# w, G' q9 {5 ~& h0 O+ W

0 G: Y# f( m1 ^2 k9 ?& A; U1 DMega Chip
/ z1 l( D  [! V! N: d# Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 n9 a3 ~; G6 m1 R$ j# l│编号│名称   │MB│攻击│属性│稀有度│说明             │$ T  I; U: Z  k  Q6 L; Q
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 w7 ?, L8 r1 I5 {" U│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  C; k1 U0 ]2 ~" l" d+ v
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 p% E2 D3 u& G7 @, `0 b│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; u8 t% m- n! D+ X; t6 K
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │* h, ]5 J2 S7 U! p) x6 H
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- u( \' F8 {! f1 L5 N: N
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( O6 ]& z! C2 h3 F" p. c
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │& i4 D& e* P6 k# Q: v5 L1 t
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  d* j; D1 D1 e4 X
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 [; l7 Z: o  U' I3 Z│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! C2 M6 O: l! [; W: ]" O5 M7 U│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 j. D# v; g7 n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │2 j' |1 ]+ U- Q2 C1 @) N0 I
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 L3 e, S! `9 E. s1 Y: n│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
/ [9 \& a9 Y- L9 G9 }% s$ C4 \│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 E* I: _. P& d3 m; `
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │# z- l5 _8 y) r3 m" Y9 ~
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
- G" l! X! h1 S" `6 B6 R│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │% P# b* T1 N) T! S7 V0 v# Z$ \
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
6 i, ~( X% g  T, s│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 N7 s/ h- j' A( Q│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! F' k! F+ W: J$ C+ o1 J6 D
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" c2 k8 W' R" M
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 L1 \/ H2 ^3 ^( U% D1 [│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 q  e* ~) v3 Z& ^* [+ c9 v│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
  h0 ^7 o' _" }; s. |: I- b│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
) Z2 w; o- }6 ]) y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │6 H. c; U) e1 P3 r& Y5 P  b
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
* M. b. g; A' m9 t% P7 y3 G│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) H3 I. [  y( [& n
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
' s( o& ?# b* e# @0 M9 s+ m$ D│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 Y* X$ z$ r% u" e4 v* Z  c4 Y
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 P1 ?+ ^4 i# B2 {│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 N8 ?- I9 W% T- U0 l9 f
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
- g  P' I' r/ w+ b9 h│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 F( |& e2 o# U% ^1 r% L8 E' f; H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* J7 l' T* E( I$ s
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
5 t9 Q  o! c4 r) S7 t7 T# {5 ]4 ^│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │$ B8 {  Q, M! z% x. Y
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 f! f1 A, g. ^8 ~, _  A$ t
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │. T- E+ Z" f. \0 p( a5 ~- ]: c
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% g3 b! D) b" y( d│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │' T% _+ s0 m4 Z8 s2 m, X, F
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │: |1 x, [: R+ Q8 n: W4 R# z5 U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* A6 Q7 |9 {8 z" r: A│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ b+ v/ g& \; ]1 S* M5 g/ q( t4 }( C│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
. R" Q' x: O) [│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │* X8 F- X9 E  F
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
' z9 ]& P* h3 N2 g. T4 H" q4 h│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
# M& I/ w& c' Y) Z6 \│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 I1 z( a# o( y* {* f% @
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │1 @& b* {8 q9 K7 f
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │) q3 ^' ~" i: y5 R& k& E; ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ t- N: G& i$ O7 \! n
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 {; H6 v' V1 o' u2 g6 _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( W! E+ s  p; M3 }9 H4 w
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │8 N! z. z% i+ h8 E+ r2 P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& z' L, Z! ]3 `; s) ^│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- k4 D$ G" L: a
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& |: L8 W4 H* V* }
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  k; T9 o7 E2 Z$ U( n8 X
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& r; u  g/ K2 N
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │5 a# b( Z& V7 l( h1 A! j
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │8 a, P4 |- }" d& l& {4 h& [/ F
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │$ B. Q- S8 q/ v7 x; f* R( Z6 G  ~/ K
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: C$ W) ]! w% N  [0 V
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 w! Y6 V" T( q' V* f7 }│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
1 k: e2 s  d9 `0 l( A1 r│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
5 |% E  h. }% z9 }" b  o& K│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │7 L* U0 H5 e5 e) Z+ w
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
' Q, ?- Q$ e- A# o│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
+ U  X$ h2 O* I; c4 z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │; S  ~0 A- k1 ]! L1 b: }
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 G/ E, h7 k$ q7 s2 F# N
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │; u0 e3 x$ N+ E; h. B& o5 H
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
' C: }) o+ P0 b! `3 p  `9 x4 Q│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ f! a! F* }1 V& U: J
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  w- V" X* G8 C8 M1 I- U│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
% Y$ D$ u+ G, ?/ b0 z│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
2 g) I, t. f/ e( _& R# W│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 l: t9 Z  f2 P5 N│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │7 C% M6 t) ^: b
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │8 X6 d# J( R$ T9 K
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# H* ~( d- O: C5 v( l) P1 X3 E+ g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │1 Z' W' l$ k6 d
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
6 ?9 ^8 f- z, ~' n5 D└──┴─────┴─┴──┴──┴───┴───────────────┘
% V& N0 \! U% {
% }4 v6 ^/ V  H1 }+ R2 T: `2 H9 p4 a! {: P
GigaChip (蓝版)
& ?* t: N6 b7 X5 N5 v; d4 F┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ J+ y( u! t3 p0 n│编号│名称   │MB│攻击│属性│稀有度│说明             │% P; p; ?  G9 X/ x
├──┼─────┼─┼──┼──┼───┼───────────────┤  o3 F0 g' w; C: @# ]2 ^
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
) R' @: o3 _. x1 {" o│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ Y# E" l$ ?2 \8 [, i7 d│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" Z2 @7 A. p2 ?9 E│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
2 n6 }" T# M) Q8 @' y/ x│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: F% _$ `8 ]- b# J) @& S│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: H* b7 P! I+ b+ O, [3 c9 x│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ C; l0 h- Y7 h) q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │' I6 q. c( Q9 b/ |3 }/ j9 S
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- _6 Z* @3 [- h" G  ^: n5 f4 B│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# T- }; V3 e# `6 g9 c
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │" J# D8 q1 q! k
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
5 `  ~( i: q1 c3 s- u' g" b│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 `9 l9 a+ s$ {4 n" m+ b
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 j' v+ U3 r" W( ^2 b4 o- X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │& x1 o0 D8 t9 ~* B
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │  c, @. }1 n0 v6 ~2 Z% x
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' i2 j% f# M$ h1 W  W& T│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │) |  W5 |: A# O% b
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │' V" o$ A+ Y7 Y- {/ j+ l
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │$ ~2 e" X9 X$ M2 }
└──┴─────┴─┴──┴──┴───┴───────────────┘
# l4 s0 W: B$ v# B+ q% y$ x
& G$ N, L& i) uGigaChip (白版)(只列出与蓝版不一样的Chips): p  _: }3 Z. U7 r- q- q
┌──┬─────┬─┬──┬──┬───┬───────────────┐8 k1 f, M* I& O  R
│编号│名称   │MB│攻击│属性│稀有度│说明             │) F, `7 ]$ Q5 W6 T0 j$ {
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ W# o5 Q: {3 E  I, S1 {│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; w2 R6 A% V, R- Y0 ?9 h  [$ c│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
" `8 G$ N" H8 ]5 y│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# \; `& v/ s7 R9 L: ~( v+ v│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 k& [) o' J9 M; ?& ~6 g' L0 w; c└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 V. T( O8 l& E0 o2 ~
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 _2 x7 U6 s9 @  I. ?
2 d" H8 R. _, r0 A001002003004005006
; R/ M3 n  k( x# G/ h! ?# K( f0 v007008009010011012% f2 W% F3 r6 `7 B& J$ B9 A
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. M- J' E5 v; V. T0 A, Y
7 v- j" J7 m9 L2 K- a& w% B) |019020021022023024
9 C4 _) O) l) D3 P+ x025026027028029030
7 h& W$ Q/ o& p' f5 d! a031032033034035036
% z6 R. R' D- b$ g9 F3 D+ ^$ A- c- o$ T3 B/ e0 n5 h# _
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- w& T& }$ r, j( v, o/ C7 f: s$ L( l3 f8 j4 E. z3 |3 Q' ?' ^& V
037038039040041042
$ G4 H. c% Z) Z( m, T* y0430440450460470488 x! O# D, S2 _' X: }; g6 h! S: {5 p
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ `, Z0 _7 [: z' ^* n

% v; N- V1 q7 ]055056057058059060) k2 h3 J) ]3 ^& T# l
061062063064065066
+ k3 t# C( s7 W8 @' g1 [067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 e" c' v8 V- _  @- J
$ E, H2 o' P$ Z6 W: R6 Y5 U! `1 n073074075076077078
, `# w) S" _5 _079080081082083084
# k# }' {# P6 K! v1 k9 {7 X085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 s$ ]* K/ o3 {3 j4 J7 u& n8 V
3 n; a( x3 l% {4 b  V3 m091092093094095096
9 h+ i8 ^. Z  e1 @0 ?. u097098099100101102- c3 w+ A) n& b5 J
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- V1 V6 [+ G9 }- K8 t

7 m, j4 o/ c, o. j/ k& m" G1091101111121131148 g& j% c0 W! ?  `. j+ w. U& R' {3 Y
1151161171181191204 ~% i$ i: J/ E. ~
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 b* p6 c( {5 D2 O3 ^! r+ y8 n+ B
1 O+ i: o' ^7 f
127128129130131132' k" V* ^! _2 M$ A8 {# ]/ P
133134135136137138! x/ v7 @( x8 X
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 b$ J0 E0 J7 Y# H- |4 t9 @; V  _- e) x; L3 b1 y9 i
145146147148149150& n6 V' e; p, M5 L
151152153154155156$ e7 D$ y0 p+ V$ h( e, t! p
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. q4 M: ?9 K# z* s7 a6 Z: }! d
: d1 [, i: ?1 V& U; F. k6 j+ F
163164165166167168! s+ h+ Q- C! n3 I8 w' _6 Y% [# b
169170171172173174: A. o& a) ^+ w! H" S
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! q- @! @& p# _) g3 T5 z) q3 u4 t

2 P: M8 S1 ^+ B4 P181182183184185186( D7 m4 x% c$ h' O" a' N: i9 A& S
187188189190191192
/ s$ S. {: B$ |$ Q193194195196197198
1 c( G+ N- `8 Q% I* n199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 i1 E! A- Y' Z: G! D
  K+ a$ F( ]) k2 ?
0010020030040050065 Q; p! X+ ?  i* Z
007008009010011012
7 t3 F: o4 F+ B& |013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# {3 [! V9 r; _  W
  f+ S' w6 s1 C! T1 @019020021022023024
, x9 o6 t+ n7 J025026027028029030/ [& d- x1 J! \6 b) Z( o6 h
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ s; j4 V: }$ J: C8 g. x; X' k& T5 M: y
037038039040041042
& Q% W% C# m4 ?2 K) f043044045046047048
  p1 K8 W* C6 A8 u049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ a! S) M) z: T- ^4 ~, H* |
* K" D4 Y9 Y4 X7 T, m% ~0 s) ^' g
0550560570580590601 S. z  M  J, _/ Y8 S0 e. s
061062063064065066
, ~3 }9 \. L! b4 Q+ _9 i9 [  v6 w067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 c# T/ P: ~& g7 O( Z
7 L0 u3 g+ L5 C" ~073074075076077078
5 r  u& A4 v/ m: f" D, y/ b079080081082083084: u2 H# L' N, c1 a; n' p! b
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
8 B5 ~9 V7 t8 e: B8 z4 x$ h
1 W/ B7 Y" i# M001002003004005006
% L1 R" m$ F: E& e" P7 m/ S& M# a007008009010011012
, _& v+ [1 L7 o+ k; r0130140150160170189 ~, q& N+ L9 p8 j( @9 q' d
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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