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" P; k; W5 H- x) O■● ■ NintendoWorld 站友xliz原创" F+ B( b, ]& V; u$ h( {& g6 y
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$ J( l7 N3 P! ~9 M: K 洛克人 EXE 3 Blue 卡片组合
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5 p1 K/ `$ w' p: ~! {1 |$ `2 ]+ j# U# `英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
2 z) a B* A, x5 }/ R大家要看日文版的P.A.或详细攻略,点击这里吧!4 H/ s* ]* ~2 ~/ w# B7 G
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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) @- d# \7 v4 }7 h4 N8 Q! s7 D以下内容格式如下:
" n2 c5 {8 z: ^
3 `1 S% R7 [ r0 N编号 名称1 l4 J0 B% [0 E
说明# }% A% z) T8 t9 l3 `! U
组合方法
% K! T5 Q& ^8 I: c' H, \" v---------------------------------9 C1 h7 I1 k9 Q% S' |. O3 b# k
01 Z-Connon 1
; z1 N: e# s3 tUnlimited Cannon for 5 sec
: D/ c8 R* T* ]0 x" MCannon A+B+C# y% I% C+ y6 J8 s j _" W: i4 g( T- V
Cannon B+C+D* p) ~3 f1 a! }( @. z* I
Cannon C+D+E4 [! Z$ k, B9 ^: d# j7 Y2 D# }8 }
6 C/ O# C2 F: z* L
02 Z-Connon 21 q/ j* B) ^; A Q* o4 @
Unlimited HiCannon for 5 sec
+ |& d' m6 T) n! aHiCannon H+I+J* |$ _* p( S' y u
HiCannon I+J+K
, e: K ~% p! h- P* AHiCannon J+K+L
- I; N0 I5 k! ^( w0 b/ s9 K) F3 [& A- W" x( |
03 Z-Connon 3$ u! l/ [: i9 _% P \( f" K0 y
Unlimited MegaCannon for 5 sec, w- U" q/ y8 X5 |
M-Cannon O+P+Q T! n7 u/ s" H: G7 k5 a$ P& V
M-Cannon P+Q+R0 n e/ d$ m+ O/ j" G$ @/ i7 j' `
M-Cannon Q+R+S
3 _+ f6 @7 ]6 P. k7 f4 p7 d( m/ B& E' u: a. t1 e* F
04 Z-Punch
: h- ~6 C$ k8 _6 y- G3 b% B$ DUnlimited GutPunch for 5 sec6 y. ?* t# |( ?
GutPunch B+C+D; K. k: r3 a7 b1 ~" [: c
GutPunch C+D+E/ [4 e V1 f. R8 o! e
GutPunch D+E+F! E8 z6 k3 @6 c- i& }8 I, I
) c3 W& o( L$ F" ]9 o! B, @2 p
05 Z-Strght
* ]. j! M5 e! e1 PUnlimited GutStrgt for 5 sec4 S2 w6 @) S6 Y3 v
GutStrgt O+P+Q0 ]& q& K6 V9 V
GutStrgt P+Q+R" `3 P% V4 |% ` A6 f
GutStrgt Q+R+S
$ u4 X9 R2 x9 N* h
* _1 P3 Y5 t- J) A06 Z-Impact7 M# c( ~ P) R5 g+ @. Q
Unlimited GutImpct for 5 sec9 A6 j0 P5 O# P9 j [
GutImpact G+H+I7 M3 X& J" I# w6 ^8 W |( L
GutImpact H+I+J
' n8 N1 _2 E: {# N( B. }6 lGutImpact J+K+L
7 ?6 H; c; d3 n+ K( U2 P |- o9 o* o" N" f9 |8 u9 V1 C
07 Z-Varibl+ W* J+ V% s O9 u; x8 q! e
Unlimited VarSword for 5 sec. X3 b) V* l+ |# I
VarSwrd B+C+D: l; b* ~, F, `: a
VarSwrd C+D+E
+ |! n4 R; u! N( f5 H g% G/ \ fVarSwrd D+E+F* O9 |$ }, m+ {, B/ p2 f
" d6 Q" N$ m" s08 Z-Yoyo 1, z; i2 e1 S3 K& m# @
Unlimited Yo-Yo for 5 sec7 S7 L. ]0 |! Z
Yo-Yo1 C+D+E
; i' v% ^4 o, e" D. z5 }- oYo-Yo1 D+E+F6 t6 m8 f4 a0 g* B
Yo-Yo1 E+F+G- e) Q/ L- F/ X3 j9 P
) L* a6 |- p8 E0 ^( C8 ?09 Z-Yoyo 2
& f b7 f$ M) W/ a$ R( M8 Q6 `% U, pUnlimited Yo-Yo2 for 5 sec+ T' f4 |. f4 K1 h
Yo-Yo2 H+I+J0 s2 I9 a8 k' B& o9 Q2 N
Yo-Yo2 I+J+K
' m7 x+ {9 @( R; m) ^Yo-Yo2 J+K+L$ r" t4 R1 j4 e3 C. c; ]) G% e
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10 Z-Yoyo 3
3 w1 {+ ^' p2 S+ R; _+ TUnlimited Yo-Yo3 for 5 sec0 V0 C7 a+ f! t: K8 q( R' d
Yo-Yo3 M+N+O
- {2 ]2 f" \' c4 zYo-Yo3 N+O+P: f+ e3 x8 l2 I" Y( \
Yo-Yo3 O+P+Q
; G$ ~3 v9 c/ `2 `; V
Q8 u1 a6 A: S: S! [; K11 Z-Step 1
; I2 p+ { F; x( X' h. K& w, H4 m/ YUnlimited StepSwrd for 5 sec) H0 E+ k( _5 d
StepSwrd L+M+N! O& w# m( C. I; Q
StepSwrd M+N+O* _ R8 ?/ M$ w5 k! R1 n/ v! Z+ i
StepSwrd N+O+P3 J1 n, y& H! D3 ^' Z% d% U" ?
, C( z/ S# b3 Z. l9 J! s& o+ Y
12 Z-Step 2
2 A* d" q2 ] I: fUnlimited StepCros for 5 sec2 V9 ~: G( M: ~, \" M1 ^0 k
StepCros P+Q+R
6 v& r" q! T2 X! @" [StepCros Q+R+S. s0 n+ ?. ^) N5 i* a; f3 ?
StepCros R+S+T' h& {3 n0 h6 q4 R$ |' P* m
+ f c0 F: b" l2 Z$ R8 {+ O! Z
13 BubSprd
% ]7 u8 i1 T. hAttks w/ spreading bubbles!. G- Y! b2 \$ E/ W/ @/ V$ m
Bubbler C+D+E( z& p; Q8 Y( H
Bub-V D+E+F
; d$ O- r5 w5 yBublSide E+F+G' B% Y9 ]/ r* `& V m
Bubbler E + Bub-V E + BublSide E
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. [; \5 A2 V2 G' h14 HeatSprd
1 p0 w* Q' v( c* n) o9 Q' EAttks w/ spreading fireball!/ u. o* M; }7 E( P' a+ p& `8 U
HeatShot H+I+J
" a$ Z7 |0 M( N& T! l8 YHeat-V I+J+K
( E$ J& Z( j# H$ i, CHeatSide J+K+L
; X6 \" |& G) _2 o+ qHeatShot J + Heat-V J + HeatSide J3 G9 v5 b2 o( @! W, m
4 q p8 r% c5 b! X$ r! _* ?
15 H-Burst
% G7 [4 m) ~, \- K9 O' r6 Y; rCreates a giant explosion% V. j, p& O% Q
Spreader M+N+O
; C- n9 d3 q4 W- xSpreader N+O+P
6 C# B+ N3 f# z' x zSpreader O+P+Q8 ^* {8 j, W8 G+ s- M# s$ z6 o
* N0 J7 |0 w# g& x' j
16 LifeSwrd' a8 T) Z+ W# {" r: D
Swings a huge 2×3 sword!
* D: x& o g( D1 B* TSword E + WideSwrd E + LongSwrd E9 V1 q& B6 G B. w' _# w j
Sword L + WideSwrd L + LongSwrd L
4 b2 j/ q$ N- }& H4 nSword Y + WideSwrd Y + LongSwrd Y
+ l5 ~0 m; G3 v, W( o
; T! K7 c$ I, q: R3 W17 ElemSwrd' d; i- f" u7 D: {4 S* w
Wide swrd contains 4 elemnts! J% `, H/ v% W: o# \
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! ]. [: q' n( ?' i7 K8 |
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P* q2 l, e2 z- T2 B
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18 EvilCut
) [, F: P6 x/ o3 M9 F9 q) V% qStep up 2 & make 4 atacks$ x0 A8 R5 e5 S c" B/ m6 g
StepSwrd P + HeroSwrd P + StepCros P( X: D; s0 b! |/ {. m! v
Q$ c6 ?' ?" \/ }
19 HyperRat" v& E8 D* d0 q9 x4 @3 w! e
A giant Ratton charges!
U, h! T+ S" h0 P5 \Ratton1 A + Ratton2 A + Ratton3 A
; Y0 j" Z4 }. O$ DRatton1 C + Ratton2 C + Ratton3 C
) }) N& o/ k8 D) {5 eRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +- H% N- B- ?3 A/ ^, w+ v& M/ J' G
Sets Time Bomb in enmy area3 G# Q. O% G9 R% ^6 P7 q \; W' w. |
TimeBomb J+K+L
; j) C2 S4 _- ~- q: y {" STimeBomb K+L+M' D6 s W9 r1 Z; g: y
TimeBomb L+M+N
0 i0 U5 _& M8 s- a) N- g: v/ N
! p) P6 }2 _' T. w( t ]% `21 GelRain3 O4 X* e) y) m
Gel steals squares
2 X2 \8 J0 q7 F$ u! G5 ^, IMetaGel1 B+C+D
$ L; K& v9 T. F* e$ Z3 `- P/ N: iMetaGel2 E+F+G
2 S3 z4 g7 \+ @# VMetaGel3 S+T+U: X( y" N+ c+ b r3 J4 b& s
- O. M& M, H3 r0 B3 C. ?
22 EverCrse- _/ T6 ^7 x$ _% i I
Shield chases enemies
! }8 C8 B1 h1 m. A* A( U" C sCrsShld1 C + CrsShld2 C + CrsShld3 C4 N8 M) h* Z, R1 q
CrsShld1 L + CrsShld2 L + CrsShld3 L
2 b9 d3 J! X8 x* W- h# e' _8 Y5 j2 m$ ]
2 W) D4 `) a! C3 R' e0 T* n23 MomQuake
' p- l% g" l+ |8 {Awakens Mother Earth!5 k6 I7 T5 p5 @
RockCube * + RockCube * + GodStone S) U0 y: G4 ?* L) M1 V9 _2 a: O/ a
; z" T( ~/ f2 }! w24 PoisPhar, a$ [5 m3 T8 R0 D \1 L: l
Pharaoh generates poison
1 G8 Z$ v% y8 ~9 e( o! m$ B( IPoisMask A + PoisFace A + Anubis A8 z {+ v+ P F8 c4 X( \9 o
3 m$ R5 F- X9 k2 p' i. Q
25 BodyGrd
6 g# \1 }) P; h6 NBodyguard takes out enemies
8 n" u3 |8 L! c3 zAntiDmg M + AntiNavi M + Muramasa M4 |5 Y. }8 @6 Q+ P* C
: T ?5 Y: `* B+ ]8 @1 `26 500Barr
@% |3 K7 z# ZBarrier absorbs 500HP dmg
8 U4 p0 o7 I7 t @8 UBarrier E + Barr100 E + Barr200 E
6 m, ]0 Q; c, [' Q6 Z' P% zBarrier R + Barr100 R + Barr200 R# y6 T4 o) L: d( V
$ P7 R. O; V+ g8 z0 i
27 BigHeart
, _# @. s, b, K$ B% Z# T) _Attacks, then heals HP!
. \$ ^0 s, k4 k: E' EHolyPanl R + Recov300 R + Roll R. J+ b: V8 V( Y$ X0 o/ I5 l
HolyPanl R + Recov300 R + RollV2 R& S) k ? v! F. O
HolyPanl R + Recov300 R + RollV3 R6 U( M" ?4 Z3 z
9 M1 N5 M8 ~/ h/ x' }28 GtsShoot
! k6 x! A" q( }. H& p) EGutsMan throws MegaMan!
* \6 e) X5 A9 t# AGuard * + DashAtk G + GutsMan G" d: ^- n. `- R6 H5 k, j. ?
Guard * + DashAtk G + GutsMan2 G5 d$ N6 `, |$ ]; Y0 O# Z9 u, d
Guard * + DashAtk G + GutsMan3 G
: a( \6 J- }1 Z( }' l' dGuard * + DashAtk G + GutsMan4 G, J6 [7 x& }% U* n
" E% a$ x" k$ d) @8 M' h2 F
29 DeuxHero1 @) [! x9 p5 ?( X" y2 F8 L! |
MegaMan & ProtoMan team up!
- r& B2 k1 G6 p8 `CustSwrd B + VarSwrd B + ProtoMan B
* n7 \3 z. s' U3 q5 V2 q( hCustSwrd B + VarSwrd B + ProtoMn2 B+ i0 A$ ^# C9 k Y4 Y) K, j5 ~+ }
CustSwrd B + VarSwrd B + ProtoMn3 B) I, |; F) e$ t- u8 k
CustSwrd B + VarSwrd B + ProtoMn4 B/ h" f, v9 B8 Y& i
9 H1 i5 q$ b* D7 o2 J3 M
30 2xHero3 X# @/ p( u- V* b+ l3 Q
MegaMan & ProtoMan Dual atk- x" v6 N/ o U, X+ [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- Q' L$ U0 l! u% a$ o
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 g0 V: z8 T8 ~2 H# T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% Y, l. ^1 W6 I% A. |( F! ~- }8 O1 c6 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B2 Y. z+ t, L; K" R0 W0 a
7 X. S' Q* r7 u6 B" _3 K/ e$ y31 PrixPowr% r, Q) ?8 q' V& E1 N
3 Navis attack at once!
, |" C/ r S) I6 K2 Y* U* CTeam1 * + Team2 * + KingMan5 K
5 i+ I8 R; {8 Q2 @4 g# `Team1 * + Team2 * + MistMan5 M- M2 m; t6 V, ~
Team1 * + Team2 * + BowlMan5 B2 }0 d4 o7 n1 ~- R
$ ^- F ?4 U7 Q8 T' }9 n( O
32 MstrStyl
6 s" q5 j6 F6 l5 r, M- b) S. bMegaMan unleashes his power
6 { Q! T! o4 N2 [ p8 N7 wSalamndr * + Fountain * + Bolt * + GaiaBlad *
* i) n( ?" K z- t; T% _0 D6 I% `( u2 a7 |
StdrdChip (Part 1)2 @5 k* ]6 i* d/ m; |0 j" e# o6 u
┌──┬────┬─┬──┬──┬───┬───────────────┐
% i1 r/ F* |4 P5 n" L│编号│名称 │MB│攻击│属性│稀有度│说明 │
' \5 Y) a. k9 i├──┼────┼─┼──┼──┼───┼───────────────┤# B2 {7 B# Q$ N
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ A8 ]4 M" H/ H% j9 b0 j│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- q& @5 I6 z0 N B│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! r5 K! O# e* n5 a│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
' U7 V. _: z2 ~" `; t% ?& w& M2 _3 L│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! o/ j$ J# k* \
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! c9 u4 { Z" D! f
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
6 i$ u& ]+ K/ n2 S2 t F& R, q│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ H5 N7 B* I! f) L# `
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 j' F% H2 X2 `+ I; s. d% \
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
_1 g0 b+ q1 f1 ^ Z- |) c│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 l+ m7 k ^3 c' E0 w
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │* z V$ G/ W9 |
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
1 S4 Q1 O: q# ^9 \/ U% |│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ R5 A' f9 A8 V│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ L3 O$ B6 |" ]! u/ X: M
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │) L$ i7 Y4 P7 N5 K2 G. H# [
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
9 T1 U8 C. q) @0 T3 ]│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' p# Z/ L, ^- _5 ?& h4 E│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │& B C9 {" m$ B8 y9 I" O# k
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
2 u- ^9 \# l& v1 ^& L: G│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
4 V0 A- f% T" c5 Y/ N+ ]/ b│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
* Q0 j( A" W% i& \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │7 T% l8 E+ Z+ U/ P3 q( y0 @& c
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │3 G! _2 C3 R$ l- Z5 B4 p
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │ p4 z2 M9 g8 p. }1 h) P% K" L
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │' H/ j4 R$ i1 G1 H# h& Y/ R. d) | h
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
M& ~3 K) J; T( y/ P│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- @0 Y& z V3 O* r4 [& o9 V% g│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │8 z# u; `! H* f: H b @. |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% K) T" K" n* R; q
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │5 Y7 G1 {9 U n8 M# k% {" A3 B: W
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
3 F, i3 j3 [ l- a. t│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ l' ^3 y& Q$ [│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! I& x' X0 W+ f7 o C5 H│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
: x$ h+ W1 a' g' ~# i│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 Q' T6 W E# R m8 D2 T2 M3 d│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; H; P$ J4 @3 \/ g7 ~: a6 h│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ B8 c$ M+ V C& N│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" e# t' {# c b0 E- Z& b- u! \
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │6 _8 g, K4 R6 a0 V
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │1 P5 }. N) M6 S! D( M9 i2 o
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& }5 n3 W0 ]$ L! a- P
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 a- _# D; x0 b, O3 o) f# r" h3 T+ l) F│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 w7 p$ F2 T$ t$ K1 f│45 │SonicWav│26│80 │ │** │Shock through enemies │- A% V2 i, R) A$ x( \
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
+ a# Y/ C0 |$ J% j│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 {- o. N5 K. n& T% F0 Z. E7 t
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │* n+ l% g- m1 l3 I3 h# N& A" y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
6 p; R( E& ] q/ A% `│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
- Q( y1 t* q9 F; @6 L) x: [│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 {- D2 {7 E0 P' [; W: }# F
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) z7 w8 i7 d, e; r- q. @ R- ?│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# g' H, [' \) j9 C( e( v' B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
- R! f8 W+ x* D! ~4 i0 B3 R$ S# @│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │: Y) G& V" ^: T. M/ F& D8 {" L9 \
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │- Z7 P# P6 j$ R5 M9 |: G7 L- _ u
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │& g; w a% a; F: F
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
0 u, C4 W% _4 j8 y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │7 p4 K% _4 v: E3 u! Q8 A
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │0 @, Z6 P: Q4 o+ R
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
T: u- F$ }4 d& q' d5 X│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. z9 k7 v2 W$ y" `$ q
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
7 |' j- @6 c: ]! b1 L│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │: U7 ?6 a g& d* s8 k2 G
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; d# X, C7 r1 G5 L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
7 o5 P$ d/ X5 q8 c4 d1 E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) A7 z8 {* _/ w' [! H9 |6 F$ e│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 z5 w* \1 S+ K5 I! C/ m, e│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │" \3 z6 t. l. s, U8 [
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
! i+ `7 w& Q5 m' }3 S( D, r│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 N3 p7 W2 @0 t% G6 I0 f│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │8 s: a" }: l! [5 Y
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, H8 I3 V2 }7 K. t1 X; O- E! ^6 R
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. g4 E8 z( [0 u u/ N│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │9 ?% I2 Q; C' j$ a5 \
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │) H# `2 _$ q8 l- x0 Z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │8 M9 a& Z% t# v( ?6 L5 L
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! j: p6 X& E( _% g, ]; R, g6 i│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
4 E# A9 g& q3 p0 B# y) e" ~│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
, r% \" C M* n5 y- M# n│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │6 I1 _0 o- \) K) ?/ A' ]5 b% z
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! B' z) {. P; e% _' Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' ?, D5 Y$ A* H5 K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 \6 M: N5 }# [+ x) c4 N5 r4 ^│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; N' r- @8 X( C2 q/ n; C
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
o8 G% p4 P) Y3 \* {4 n│87 │Hammer │16│100 │ │** │Hammer smashes front! │( c. `/ P( Q3 l) G9 `& ]
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 @6 k1 u# X d! C2 I* S9 k│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% p, H* P4 r( F& [4 A│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
1 T5 ?! ^5 X$ J2 Y│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
8 _2 j) `% Z, x* O" S; Y│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │$ J$ H6 @$ @5 m
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. N* h+ h$ D# o% E6 }$ C: C
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% |2 G: M; \( \$ Y│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ v$ g6 L6 g/ i$ j# K2 N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
1 k! W/ k+ t k; a, O1 J│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │/ i V8 w3 v2 K& W! \- T* O M2 ?
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) n% k$ c* w6 m4 R7 d/ `3 j$ K│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
& b n9 k+ B+ T1 G. u+ s' L7 @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% w3 a5 G5 m( \$ S0 d. I3 |$ Z└──┴────┴─┴──┴──┴───┴───────────────┘
3 Z0 ]6 s. B& q% j5 L' t% G0 |: c$ w. @2 a$ ?5 P
StdrdChip (Part 2)
! b0 t* t8 k' r5 O1 h┌──┬────┬─┬──┬──┬───┬───────────────┐: w; Z. w4 L" P* y2 h' Y9 P' M2 T
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ p8 o. _- i" g0 R7 ]5 `
├──┼────┼─┼──┼──┼───┼───────────────┤
' {9 v3 c8 B% {* t. D0 B│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 }" B) {: X. Q+ U3 c0 ]# M6 D│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
( S2 k5 y/ n' K& C│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 U" A9 C# f$ ?- w* h9 y
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │' P! Z% ^: ?# n% |
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │3 L4 L6 M) @, H6 x
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
$ z' `) l: ~3 w2 }: ]│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 I' K. S& E3 \ V
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ O# h6 b9 H" d9 X+ F; R$ |/ q│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
1 _3 G) V* j% j4 J7 F) e+ k│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
1 b8 S' o& o# D6 O7 U│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
1 s. ~9 I0 b' f+ ]% w│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
7 p( ~* r' ?' d0 J4 v│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │1 k& a$ b( Y }% w6 H% O& \
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │# C* A4 J* B/ s0 c! b/ m
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
2 q. z: }( P7 h S m2 f7 ?% T│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 q2 k8 X% K$ z7 B
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
& h. x: a) \$ _$ n' C' T4 a│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
$ g; \0 m% I' z3 R7 k% f4 n) ~│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │, y- p5 }2 Q Y. y! s) p2 O
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
# H( x. f5 @* ^6 l' V9 g4 C/ B│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
; v- M8 D% r" D9 r1 E* Y│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │- h, W4 u2 U+ I4 N' W5 t; h8 K( W
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │ ?. e7 }7 ]4 c+ y3 ~
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 z7 P8 k3 ?! K/ ^8 t) @0 w; P│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' F, `4 E! x9 r& z) W" q0 u5 I
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. T6 p/ D2 V; P! a% D- u" B6 g, {│126 │Rook │30│ │ │*** │Protects you from attacks │
7 W' f* k; g1 k* Y, {+ h│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
2 b& \7 q& X4 t$ ~- F+ a( X5 j│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │, b' u8 Z! K$ k5 W% `
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │: n( m: H# y) m" u
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
! J/ O; U( D1 @# f7 b( {( c7 m│131 │Lance │46│130 │Wood│*** │Lances through back line │1 s! j+ Z8 O' m4 q% A3 {
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │- t: ^5 f5 H* W/ \9 w! ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │( C1 o0 \1 R% a: a/ C8 W6 L
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, B. R4 i4 w$ |% P# r. W1 X! T
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
: F) _/ a7 {8 [$ a& u6 r& A* c│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 c. i8 `2 r" `$ N4 g# j. D Q2 w│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │7 r0 Z9 r( P+ I( l; A0 u
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
C- Q4 [$ j( ^6 Q0 T, ^; A0 }+ S│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" c2 ^0 ~/ I* d- s$ G│140 │RockCube│9 │ │ │* │Places a rock cube in front │: @* S8 d2 r8 J% @% ]; v3 }7 D
│141 │Prism │60│ │ │*** │Prism fires randomly │- g7 z# ]9 l' |. U- X
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
5 V V3 h4 m8 y6 r6 N/ x│143 │Fan │14│ │ │* │Vacuum pulls enemies │
( M$ Q2 _# k" C5 T4 \7 Z6 G│144 │Fanfare │32│ │ │*** │Take no damage for a while │8 R% D6 Q" U4 y8 ^
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! N- ~! S6 C& t+ Q7 V5 Y$ q
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 x7 E/ q+ z+ B4 b7 q/ e
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( k5 M q, A) ^) x0 P$ ?│148 │Recov30 │8 │ │ │* │Recovers 30HP │
5 h1 L4 ]7 \. P _# Z& D" y│149 │Recov50 │14│ │ │** │Recovers 50HP │
4 A! ^& Q& u- }7 }- z2 t│150 │Recov80 │20│ │ │** │Recovers 80HP │
) ]+ K0 P+ p6 N│151 │Recov120│35│ │ │*** │Recovers 120HP │) R/ k' e2 l4 F& ^' ?
│152 │Recov150│50│ │ │*** │Recovers 150HP │
8 _ X; w {5 @- Y│153 │Recov200│65│ │ │**** │Recovers 200HP │$ o3 O: u& y. ?, K3 Z; O
│154 │Recov300│80│ │ │**** │Recovers 300HP │% n5 Z- J. i# P6 x! [3 M
│155 │Repair │8 │ │ │* │Fix your area's panels │) ~( v" v& l2 r
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* p: A. C! z/ j5 e3 w7 A│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
8 \( y* M" ^. c2 w* e│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# n- p* P5 Q% g% N! s# Z│159 │Geddon1 │10│ │ │*** │Cracks all panels! │( Z$ Y5 z, L" e
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; B* @) Y7 n5 I' a: Y│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
1 K t e4 |) r% |9 D+ V│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 ?4 \' o+ J# m q│163 │Invis │11│ │ │*** │Invisible for a while │, C6 S R6 W# B2 P/ s
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │* t* L& D6 w, B& l( F; [+ b
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │) H7 Y7 s2 R2 r- d( U* c
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) Q" ], a4 Z& s8 g
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │, f" {% F; K. c5 H+ y% Q5 w" B7 G
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │" L8 E. I- W7 C5 A, ?6 Z
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
" F7 o/ x9 O. v- Y; d( I- S: l4 V│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │8 h7 K* w6 P0 P! C2 w# Y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
/ J- P9 H2 p+ L1 ?% ?│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 z! P8 n* `2 _1 I; S│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 [: ?) X. z% Z& f& l* Z2 W# A│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
$ g6 U% g+ u, s, d1 P$ M│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# q' l8 a3 K. T4 H
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
0 P* J, s! j8 A# m│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 L+ O! H* M0 i/ k0 ]│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 G- S2 D, v( F- t( R. |
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- \7 V5 z2 w& G. X: n) \* Z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ p( ? @' g$ F" q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; Z6 s7 J' @+ T, g: _5 O' C7 Q% ?5 v
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
. F% @& ]# M' N$ o1 c│183 │Hole │55│ │ │**** │Open hole to dark world │4 ~' }- `0 n4 w
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │$ D% G" D2 U" M6 z9 m6 U" h
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 I/ ]; s+ q; z4 A' e( v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 e( v0 h n4 K│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 }' w) N) q3 f# E
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
/ c1 o3 b- e4 V' f$ l│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) \6 r2 j$ V3 `0 D4 x' j8 X6 I) B
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. L g+ j" S5 y& b+ U% H) Z5 c+ a│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- [' m* {9 y. H: I│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
. `# b0 A% T, H; ^0 p$ m│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ |4 e! [4 L5 R3 G v" a│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
1 ]& \6 l4 i% g, O6 U& ^9 z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 \0 f+ _' w( }' |: P0 g5 ?5 d) ], ?
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
' m p6 s9 I4 n4 S│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ |, s2 }* k* a5 l" u│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │7 r* k: m* U7 e* c: k: O: f5 S+ O
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │/ X1 \4 |( S% D, ?2 j: j" ] o
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ O6 V8 K* t, @: e7 b% f$ X" {└──┴────┴─┴──┴──┴───┴───────────────┘ q, Q# i- y" F3 ?9 y& @& u/ B
T& `- q' k: F7 S0 e7 F
/ F8 k' i1 _0 s5 }6 X/ u
Mega Chip+ P" O, k( F& \# p% A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' l h+ {) w1 |4 |│编号│名称 │MB│攻击│属性│稀有度│说明 │" \- H2 j& s/ A" ~3 N
├──┼─────┼─┼──┼──┼───┼───────────────┤/ R' I! R$ a. L
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │0 W) A5 Y D$ A7 q. u9 l% a- K
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
& ?! k: r5 h P, z$ `% W* Z│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │, u; n* B* l- G7 b
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
4 r1 F) v8 a3 x+ ]- e0 o! e; l( L+ S│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. J* D$ z5 q; G1 C
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) X4 E9 Z2 w3 M! M
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, H' C: r4 H& c, \8 `5 ~
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │( `3 _# c8 I8 G& G. C- r
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
1 g$ |3 j1 n. R* m! K│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; K5 _* [; {( }5 X9 b│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│- r$ G" d+ F' W/ H/ x
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. C Z2 s: j- n; T$ j, B8 G* E* ?
│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 H' ]/ l4 `- i% p/ n" p
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
$ \$ T5 z8 _' L; k6 ^4 K; w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: B( _8 v0 L3 |! K0 L' |" w& ?2 d6 e" U
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 L/ p/ |7 x0 F5 g! r& d
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
, U' o9 Q: f2 q7 R5 x8 W% k( s│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' J! E0 d0 a$ y- M
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
) l; d" T1 @" E5 X│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │2 ]0 q4 W" z9 Q" [# j+ L
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 o6 i! j& S4 L6 w. v& t│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
4 S8 L8 w5 I9 n3 |│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ z w* i6 t# W$ e/ f1 g│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 j, h f$ ]8 {4 L: I) {
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 w7 U8 N2 n: G9 x& ^│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" y* Q# v! C' N2 b
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
0 I, d+ L* a3 g" k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( v) i% e5 s: h│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
R9 l* i, X# W9 X! i│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
! r- e# S" Y/ q, a. P+ h6 ?# @' {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) x) O: j* y: O) @+ \5 A│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- A5 w; k. R+ {" }│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. m5 E8 J/ b6 g7 J9 u( _/ I# O2 u' C6 n│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
/ G* F$ n! [2 i4 i8 n$ A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( {- Z* u) A( r- ?- u* X8 h) W. b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
' X; Z8 K8 a7 T5 r2 v│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 b& w7 ?, w( B) N9 H1 I( H│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ n% O `# I" P9 W2 { j4 y
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 q2 l/ _' S% f; Z3 _* G$ w│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
) `- l3 j+ C4 S& Z& Y3 w6 {" @9 C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │4 L0 F: l9 t; T7 x" ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" N) }5 b. A! }$ R; @│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │- [. T7 h0 D6 [2 r0 I
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │- R; @" b8 D w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
_% F3 \. L) O* B$ _│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
" U. \% o0 O4 H2 l" V│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, P3 Y% |3 s6 r6 O$ D8 z
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │2 z5 {7 n. R1 d+ i. V7 r8 `
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' B3 w0 }8 y6 \) |" B4 x* `
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
% S+ {! a8 V2 H8 V6 [, ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* w3 \5 p/ J4 S( c3 r! J( r0 X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
* j6 c1 F2 w$ j- x# Q│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
/ ]- W: v ^/ _4 u│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 Z) P8 I! ^' h+ I* P* _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
: {' K- P5 C5 X! h, g│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 }6 O* j; Y! g4 P# q7 L D7 q│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! J7 q1 z) K( b# y8 t* M* I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
% q6 s* z# U c+ t, O" @│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! k" C1 [" P+ I5 u d1 F) B8 w# t
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! k6 W3 m" Q4 o* I: s) A
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │7 f2 q8 P# O+ `4 ? Y
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# V6 G! c0 H5 d9 G2 Y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ I2 w. n G: Z4 J( L! M9 @│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
& }! _8 W: o s3 V1 j0 S$ Y9 O│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 t5 x) p$ D% ?7 P9 T" Z* \
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 Y: ]- Z ~9 q! W$ a4 f8 n│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 Y6 r6 L/ t# V7 z2 t
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ |/ o5 p1 _! B; o; r* Y- H& f4 E9 Q
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
3 _9 Z* O% Y# Z- B2 Y8 g' v% w│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 F7 J* y, @( r D& L; n│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │2 x& b- Y7 ]$ J9 |$ G' x
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 y4 ^( B# u. X u# W. U, J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │1 g8 W0 y% C8 V' J
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
7 S4 H$ A7 R$ k│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 G- r4 J7 ]1 s8 y( ^/ ~% J
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │) ~) N6 O: [- k5 Y9 e% O5 u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
3 S1 u$ m- Q" \8 h" N│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
G0 Z5 X3 m' J5 K t, ^% m│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │' R1 ~! n4 d# U, F8 }
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │! I1 h( ?1 c* N- z$ d5 f; _
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" ~8 d' P; b/ S ]7 O3 B& a, v│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# s3 O/ K, D& L6 f4 D" l│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 r" E- j8 J+ j% C5 N
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) C6 P8 ^1 E9 _3 m; b$ n$ `
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
$ k2 b' w- S6 {- r) Z( H└──┴─────┴─┴──┴──┴───┴───────────────┘! y% j, G) W. P- d2 g3 k
8 M( t2 M; W% j% v
# K( j! ]* i, C" u# W$ CGigaChip (蓝版)0 }$ ~; T4 \) f: F+ C
┌──┬─────┬─┬──┬──┬───┬───────────────┐& O4 H0 P- h" p, n: X0 M
│编号│名称 │MB│攻击│属性│稀有度│说明 │# o4 _5 \! g- E/ L7 h
├──┼─────┼─┼──┼──┼───┼───────────────┤ t; y7 M: ~" \2 n* U
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
8 O2 Q' ~& O9 }& J0 f│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) R) F$ T# L0 N
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( e+ ]4 y; a% p1 e# H# y; }1 J
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! x8 u: b C7 J/ o, E M( W
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& b# |( }/ x, Q, |; U' v│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │1 e; D5 ?0 z9 b
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
( N/ f. |4 i3 |, C$ b% y: i* b│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │4 H c9 y' f, @. I% a' t* ~
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │ K! O# B+ I8 u" a/ h% y$ K- g/ | g& c: O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; Q- w; ]; u6 C/ E' V6 ^- \│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │& z3 g2 g' `. S5 ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, F8 Q5 L4 b2 r6 o5 X
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
% _. j( k+ J y8 {8 y. M│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
' _4 b- T1 s$ [9 x1 X: a; \│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- U( S4 D5 T3 y0 ]8 e/ V│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& n; a8 P* `) f+ J' N3 K0 |│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% F- Q" Q, s; Y. H4 r# e│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
* D: @; }+ X6 T# t# j2 u* B( B3 g│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │* w9 q. `& W# I2 Q6 I
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( [: I* j+ y+ q! K7 _7 J└──┴─────┴─┴──┴──┴───┴───────────────┘9 ~( n& W$ d% y' C$ N
8 Z- ?6 i0 t1 g ]
GigaChip (白版)(只列出与蓝版不一样的Chips)
! n2 `6 I ^5 W' N; d$ a/ A┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ `5 O5 L' M4 n% f│编号│名称 │MB│攻击│属性│稀有度│说明 │0 h# R4 y2 o. J3 z% @, v- p0 |* z' O6 P
├──┼─────┼─┼──┼──┼───┼───────────────┤% [" k9 m/ @/ p# K9 @. @$ X7 l6 y* w
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 I5 B( x5 j7 R' U8 g0 ^: T- H
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ U. y& E- F5 }" b7 X2 q8 V
│4 │Balance │60│ │ │***** │Both Hp reduced by half │. X3 _ Q) g1 J* \$ G$ u5 r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │- u; {" N! B) K' _7 r* N
└──┴─────┴─┴──┴──┴───┴───────────────┘ |