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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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/ ^" X) b+ f. M3 Z8 q" A■● ■  NintendoWorld    站友xliz原创
# _6 u$ K3 f. a0 [■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合
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/ m9 T; S3 m% |9 {# m  |5 c4 G: E5 U6 L  [
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 u+ ?+ S) s+ C0 v( W9 W. p- q
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================  x  R: V9 Q; N+ v- m
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( o4 @! u" B# C) O. `9 T" g- U7 q# i# B

# b7 c6 X1 q# R- {& H! T以下内容格式如下:
5 ~: M( U1 ^% G
* i9 h& n2 O9 Z( V3 L编号    名称
, S  b6 y$ i2 j. n. e说明/ V  Z8 [) I3 h& }/ a+ @; s' E
组合方法
- x8 h8 U/ P. H---------------------------------7 y& e+ [1 t1 L3 w9 o2 ^( u4 K
01    Z-Connon 1
1 t; l) p3 }  Z" c( A# s, N( j/ ~Unlimited Cannon for 5 sec) J: Q: f% }, f( v# U- ^( |3 M+ A
Cannon A+B+C
5 a0 x8 ~* z$ pCannon B+C+D
5 o- E% A1 S0 B3 Y' |Cannon C+D+E
2 j# P9 R, k" h' d
/ n1 H' G- j6 |$ ?" U02    Z-Connon 2! L0 Y/ C& l. Q/ [6 l
Unlimited HiCannon for 5 sec3 i2 F9 Y7 v# ^2 S
HiCannon H+I+J8 Z3 r. V- z0 A3 J' {9 d) b) I
HiCannon I+J+K
* Q: ~* A: a/ T3 ~3 K3 S9 oHiCannon J+K+L
' [! G  u% M; s* x+ j. z+ J* H! c+ {
03    Z-Connon 37 x( i3 j  w2 V' l. K0 y' j$ N
Unlimited MegaCannon for 5 sec
" p, Y7 Z3 Y1 r3 hM-Cannon O+P+Q# Z: l) E( ]6 |; v4 x4 t
M-Cannon P+Q+R
3 D9 U; K, H6 q1 g( u3 {* bM-Cannon Q+R+S/ a- u; O0 p. ^+ I; w/ l

" Y% U. v+ s1 ^/ ^9 A  Y: l04    Z-Punch
: m( G& N2 ?0 V# z& {Unlimited GutPunch for 5 sec
3 u* s. \. |/ ^0 o1 X, |GutPunch B+C+D
4 T; F5 Y1 g! ]% Y) |# E2 @* DGutPunch C+D+E
9 Z  w4 y- D- x& |" @& X5 O& ^6 qGutPunch D+E+F9 ?8 ~2 X; \; L9 s5 N7 e

' U- ?* f+ x" ?1 U) U05    Z-Strght) o- s$ |& h1 F" K: T+ b
Unlimited GutStrgt for 5 sec
; U, W% _3 `3 Q" ~/ V# {  xGutStrgt O+P+Q
# k" H/ U' @; YGutStrgt P+Q+R
/ l3 \# V; h0 B8 G6 T9 u, |' _GutStrgt Q+R+S
8 V% e6 C+ P. e9 x3 F
$ r' f9 S. m3 e7 H7 c$ j06    Z-Impact, |' S* O; z* F4 r4 y; ~
Unlimited GutImpct for 5 sec
5 n3 l3 G7 Z: f) fGutImpact G+H+I' C5 w4 Z+ J, ?' n  E
GutImpact H+I+J# W- A" p& q* ]0 J; |, X
GutImpact J+K+L
3 I4 \  P7 h/ x0 V3 X& ]
) P3 n' _3 z% J( S2 \; U8 B! K07    Z-Varibl8 O' W, S0 K; t: X& V% p/ D* V
Unlimited VarSword for 5 sec4 }/ ?& ?$ S1 u, a$ G# z$ a+ p
VarSwrd B+C+D
" F2 I/ B/ P9 K( {* Z# G0 MVarSwrd C+D+E
8 M; _0 l# y$ DVarSwrd D+E+F
6 z5 \, A6 `$ @" z+ |, w8 U/ \% E1 v; h( A; j; g& X) t+ V4 T
08    Z-Yoyo 1$ x) ^# u7 ~0 l' O
Unlimited Yo-Yo for 5 sec
2 a% m2 n6 ~; e$ }8 h1 gYo-Yo1 C+D+E5 g+ u% j# h% }6 X5 v
Yo-Yo1 D+E+F
' ^4 ^# G) ^4 }6 \Yo-Yo1 E+F+G
  T! ^" J6 F) n( I" z
0 _: s0 \* X: p' g: `& ^09    Z-Yoyo 2
- M3 v: o6 J" L# d4 k) Y; uUnlimited Yo-Yo2 for 5 sec& Y) Z; R& ]* `1 q6 z
Yo-Yo2 H+I+J0 t, g  l0 k" ]- d7 y! E1 B! q5 k
Yo-Yo2 I+J+K
6 Z3 O- s- q5 ?) w+ A( F, I& s' fYo-Yo2 J+K+L
" e: `5 b; a% C( d& i6 R
5 \" u+ ]; l3 x( T; N10    Z-Yoyo 35 _2 y) _- F% I1 [' b8 |
Unlimited Yo-Yo3 for 5 sec
, _0 m# J7 `& R# TYo-Yo3 M+N+O
9 ]# z8 _! [+ h; F! vYo-Yo3 N+O+P
( D3 a7 y) G! NYo-Yo3 O+P+Q: Z: l, j! `( B! F
6 E6 o% F' ?$ t8 _) b* g3 U8 |, V
11    Z-Step 1
9 [0 s/ N5 U. }  @) xUnlimited StepSwrd for 5 sec; p+ y4 ^8 s  L& W  S: c% w
StepSwrd L+M+N1 q2 S+ h7 ^* o
StepSwrd M+N+O1 R5 @; e6 P4 S/ I2 H9 J
StepSwrd N+O+P
2 ~& X( K' A" {9 }1 b) ^5 O7 q, D$ X  O2 ?
12    Z-Step 2
1 ~) z$ T% Y) N0 ?! AUnlimited StepCros for 5 sec( `3 _! O4 m+ ?6 t" N
StepCros P+Q+R6 I% P! v$ R5 A4 q
StepCros Q+R+S# Q. \6 D" I* E' K5 x
StepCros R+S+T+ P0 x4 m) ]5 |5 V: l- \

: s  a, T: a2 ~- J7 n  P13    BubSprd" X% I# M4 Y$ R; h3 p
Attks w/ spreading bubbles!( h) e3 i" d' p" S% `8 N
Bubbler  C+D+E
& f+ E/ U: N& _4 PBub-V    D+E+F
5 ?1 y4 Z) Q3 s; G. \BublSide E+F+G, E& x! ?: c- \4 |% |, _$ t
Bubbler E + Bub-V E + BublSide E0 |2 \" @: {6 M& H

) U* J2 ^+ J" \; m( y14    HeatSprd
$ y, N* v$ @/ F3 r+ B1 |- tAttks w/ spreading fireball!
4 M7 H9 `+ }+ V: pHeatShot H+I+J$ L7 T2 y; J: C4 S2 e) s
Heat-V   I+J+K7 I- |  \8 l& j  Z% \
HeatSide J+K+L- l4 |, Z& D; T
HeatShot J + Heat-V J + HeatSide J5 w6 F6 O7 x" c' U2 T/ ]; O3 k

/ l4 a2 O- I4 j6 c1 Z0 j15    H-Burst
3 \5 v; R: a4 wCreates a giant explosion" R* f# G; u- ~+ ?7 Z" [! [
Spreader M+N+O
0 p8 q' @& J% R- }Spreader N+O+P5 ?% Q6 z0 s  O9 n* W+ X
Spreader O+P+Q
5 H1 r( k% p* r; O9 ?6 _
5 z+ C( a5 Y1 o/ j: w16    LifeSwrd
: w! i) y; K: K7 X/ S  B3 GSwings a huge 2×3 sword!
2 l* N2 z6 ~* C1 d* ISword E + WideSwrd E + LongSwrd E! w4 Q1 q: g. Z" ]% d5 f
Sword L + WideSwrd L + LongSwrd L( C! R% j" r# l7 C
Sword Y + WideSwrd Y + LongSwrd Y: g( Q5 j) f" V* W& e& ]) n
( ~8 t5 R+ c. H" [$ X
17    ElemSwrd
( E- u% R+ \9 kWide swrd contains 4 elemnts& Y, J/ T1 s9 J* j6 x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% C2 A. q& e' Y6 _& a* lFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ P) a9 B! p) ?# I" a% c6 U. z5 R

6 e! D1 j% ?9 B1 }& v) o, G  k18    EvilCut2 I! f0 Y+ _6 G% F
Step up 2 & make 4 atacks7 s0 [0 `8 E' X9 n4 \; ^+ P, @
StepSwrd P + HeroSwrd P + StepCros P
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% R7 K3 c( F4 r3 e7 p/ q- s7 n6 A19    HyperRat
0 k" B- G+ p$ C7 \) dA giant Ratton charges!- d4 |2 C: l+ g! @4 E  R
Ratton1 A + Ratton2 A + Ratton3 A
! r# ~2 `) p' K8 y6 `) j% ERatton1 C + Ratton2 C + Ratton3 C" U4 }: A0 ]! C2 \' T! `" E) G" Q
Ratton1 F + Ratton2 F + Ratton3 F
0 A- F+ e: ^6 Q+ R2 u9 A- ^* a' h; g' d2 s3 D9 c# _' Z1 Z/ t
20    TimeBom +: Q  G/ {0 X3 A
Sets Time Bomb in enmy area
' p/ O& d7 ~1 X" C; @4 ?% O/ GTimeBomb J+K+L
; q9 Q' D% e; {+ N% J: m5 PTimeBomb K+L+M1 K1 V1 D+ `* G0 e) F; Z7 k+ C- W
TimeBomb L+M+N
) }7 V2 d( U' F6 E8 _# L
& f1 L. T8 z" `4 o21    GelRain
! g6 t9 l! E8 R9 N  h. [Gel steals squares
  B# X" x. V- zMetaGel1 B+C+D$ k4 N0 ?3 y+ [- O2 F
MetaGel2 E+F+G6 k* c0 t! z( h2 }
MetaGel3 S+T+U
% `- M4 P8 h8 f  C+ S) s' y/ d4 W, k% T- r* k
22    EverCrse
2 I9 F. _& q8 O0 X4 E+ ZShield chases enemies& [% |; R0 g& c7 y0 h/ C* P2 e
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 O$ N4 N# S1 K; @CrsShld1 L + CrsShld2 L + CrsShld3 L
6 J  d3 U' t) z0 l
( d) M7 F7 C* C( U6 A3 Q23    MomQuake
& z; Q+ n) Y: U2 H& BAwakens Mother Earth!
; |3 |$ L% ?% b; e+ mRockCube * + RockCube * + GodStone S2 f& _2 d( Z2 e7 x8 i! w) }
! f) K( ^1 {, M$ C  h- p% _
24    PoisPhar  z6 X, ^8 j# {7 _! O3 q9 x
Pharaoh generates poison& A; O. B; Z4 j- T
PoisMask A + PoisFace A + Anubis A
+ h* h* _; j$ n& h9 w' w9 |9 x
  z' d1 x. t3 d% z- p25    BodyGrd
2 f  t% h% ]. p  q! g* f. SBodyguard takes out enemies8 t1 I7 Q. f" J
AntiDmg M + AntiNavi M + Muramasa M
7 {# [! p: q9 u" P3 S+ ?; J! I4 \# B% ?/ W+ p7 f) b# U" ~" i' x
26    500Barr
& [+ w! c; [0 f8 EBarrier absorbs 500HP dmg
0 Q' V% p+ t3 i; _Barrier E + Barr100 E + Barr200 E
* J( l  Y9 m+ K$ s! s+ JBarrier R + Barr100 R + Barr200 R4 _3 }5 k; ^( b: i. i
+ p# f- p& N, l9 M
27    BigHeart/ {2 S% @) x/ {. J$ M! q
Attacks, then heals HP!; t) h9 U, e3 _% b4 Z, D
HolyPanl R + Recov300 R + Roll R
$ Z' S0 f, Y2 }4 B3 @) D* B; E7 kHolyPanl R + Recov300 R + RollV2 R+ \+ }/ M0 n6 a
HolyPanl R + Recov300 R + RollV3 R, Y8 e3 t, b+ g) q  O4 j) p9 {
# q8 L4 \' K8 G' r% D+ V" [4 Q
28    GtsShoot0 c1 S9 b2 ~4 c" c2 F# g. U3 O9 h. l
GutsMan throws MegaMan!
8 [# W" [* u! B- cGuard * + DashAtk G + GutsMan G
2 _0 G- E. b8 Z% G, L# m. FGuard * + DashAtk G + GutsMan2 G
7 H" L6 y( H9 Y7 NGuard * + DashAtk G + GutsMan3 G
' I/ d6 n# j( m5 SGuard * + DashAtk G + GutsMan4 G$ n) s) x$ ^" z, ?$ U5 r/ ]

( ]/ V2 T0 h! q+ j" x7 ~. T29    DeuxHero; M0 n3 p$ d6 {& q
MegaMan & ProtoMan team up!
' G/ v# L* x. lCustSwrd B + VarSwrd B + ProtoMan B; M; @. Z( O9 X+ J1 q
CustSwrd B + VarSwrd B + ProtoMn2 B
/ H1 V8 Y% e) l- ~, `2 _6 UCustSwrd B + VarSwrd B + ProtoMn3 B# L, ^& g) Z2 A8 a2 L- l/ y# K
CustSwrd B + VarSwrd B + ProtoMn4 B
4 H9 c( l4 e, L. e/ L0 a, K1 Z4 i4 r7 n1 U
30    2xHero! H+ p& T6 {5 F  U: Y5 d& J  t
MegaMan & ProtoMan Dual atk
0 f- ^  s* a  ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 o) m; L9 K: LSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) _; t- S( J! u+ LSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 w) f. [  I" c9 t4 V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
& ?1 c/ o. A. u/ ]2 ?" @+ U
8 H! I+ ^) |7 D3 [+ y+ e31    PrixPowr4 C. j) x; v9 g2 C" o6 v
3 Navis attack at once!8 B! c/ ?/ W/ i* [# F, |
Team1 * + Team2 * + KingMan5 K
9 b. L- I- S8 o; p% a9 ?5 s/ P1 yTeam1 * + Team2 * + MistMan5 M
; ^. ?( s  c* r  R3 mTeam1 * + Team2 * + BowlMan5 B
: p+ x. i' [( B' i; F- }/ |4 [% B- i& g: g  b7 H
32    MstrStyl
  p5 }+ @1 x: Y5 b# _MegaMan unleashes his power% [; o. ]8 y4 l% n+ n* l0 \
Salamndr * + Fountain * + Bolt * + GaiaBlad *
/ E& V6 j# m! {$ D: X& {
* R1 G; c6 j; C; b2 nStdrdChip (Part 1)
: T$ J" Q4 Y. L1 _4 M2 v) G8 f6 i4 F┌──┬────┬─┬──┬──┬───┬───────────────┐
0 e0 s7 m6 D4 H9 W; o: e( }│编号│名称  │MB│攻击│属性│稀有度│说明             │
& y# A) W2 B- G# j% g├──┼────┼─┼──┼──┼───┼───────────────┤+ e0 T8 @$ H" K* w
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │( u4 [( \5 [3 l( B( _( _
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │7 Y+ z* R; J4 k0 E
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( G8 H) B3 f0 V& x! |  j/ k
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │2 K2 x5 G3 b: W
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │: k) s* |9 i. d# h* s- C, s
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │0 ~5 }& D) H) x$ w
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! X& N. ?! M3 B- z│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │& M' g4 J8 U; |( p9 I/ l
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │% P* \; F) P" G+ s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 Q, N7 r  U9 e# V2 }% ~
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │& k- ]  z& a7 x+ {& k3 O
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ ?: [( N+ `) z. S7 P  i$ \7 G│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 O" \8 d  U, r5 X│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 ~) @- f+ u* z0 `" e  J
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │% ?5 X! Z8 [) u2 x
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │9 J9 I  w. H4 m! o/ ]& s4 z
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- W* _  n% M4 M. `│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; w7 H5 i; a( x
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 H7 e. v1 h( N, ]
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" X% L; Q5 b1 g, G│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
  L. u7 j" o9 M& a" r│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* I% b' h) P3 S5 D1 _9 K6 c& u
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │5 x: T% f. G, c( I  d9 I; T! T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ L% q# G; f( O4 c/ ^0 [│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- s) ^3 y0 o3 g, U3 e' f
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
5 c( u/ o4 S8 |* b5 G+ k9 D* `│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │/ J3 u& m3 e  ?
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ x: p/ \# O# Q/ d' H0 m" W
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
5 [, ?$ h& Z. _. _- s2 ]& S│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- C5 B6 U# q% t% h$ b4 f
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │" t' V. a* w+ }0 u- ^- ^9 z
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! E# Q! d1 n* }" k" ^│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 m+ X4 V' }, I& a6 L  V" f3 i1 A* [1 d
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  z  n- m/ U8 X2 l9 {' q1 ]( m│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │8 @1 s% ~1 @5 e* t
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ t/ s- y+ s; g/ N1 `3 U
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │* O6 u; c2 Z  g7 }% e4 {' d, k% n
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ i9 K6 ?: b; y6 D│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  X6 l" @8 m9 j/ P6 \; h4 q2 W│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │" z6 |+ k/ ?2 z; D5 ]
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │) f# a5 f7 D0 v' w
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 H* }, B: L/ \; M8 Z& K│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
0 x: F1 z: ?& B9 K# G│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 \- N2 s# O$ i/ t& s│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
) O2 x  x4 G$ C- v  F) ]│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) q. k- C; {5 v" A9 o1 [
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: J+ J) |8 Y2 u, s$ n7 t% D
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! G( [' [; N; a, d8 s% \4 z│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
5 {' S: c9 m( O│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 z7 h( t8 v" Q8 I, W7 m│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
$ b* k* N* U4 P8 e5 H│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
) Q2 o1 ]1 b3 S8 d# s4 ?│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
1 h$ l# f) U+ U1 L2 X│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
5 n+ q' s* ~( M0 ]│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% }$ T- J! h* _, r
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
0 z, @( K9 L. r+ b! x9 I" f; h│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- C# U( G$ O( B/ D5 {: o│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
6 `3 H! I" Z# k/ q* a7 {│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │8 U$ B" r' l0 C* Y) J5 ]  D& R* m
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │2 d8 k& E, e# t8 j3 d8 v1 G  L' ^+ ^
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. Y) T# e' J2 g│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! O& y) g, j# }8 p% N) q7 \│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
$ j, D: Q. ]9 j0 B3 ~│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 v) ]" ?3 L: j' N( e│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& `! Q. b0 ]9 q- p6 J
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │" ?) e9 D$ \& R7 s9 U* Q4 R& {( s
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │0 ^0 u* h( B" t# K6 ]! e
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
) D4 l; l9 W, |1 T, e; G- s│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 s0 \- ]2 V7 U* W5 M; n
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 t0 J+ M; G8 M4 R│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" g. `$ C6 r; L7 p│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
6 s* P9 O" s* x, T- p. N│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
/ s! x% \3 g* B1 p│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ p! ^5 z6 d7 k- _$ `. S2 {
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
, X/ u% E7 K; z3 W8 s& |, c│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: T! [9 v( Y9 u7 t7 ^
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 t1 ^4 Z. Y' K1 a! _# x│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 w+ o6 W0 `% n3 L& w' }
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 w& M+ I2 B% j; T: b& [
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │7 o* w* z& X* S& M3 w. y$ F7 c0 Q
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' V2 D# k3 D. t1 l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 i  D0 F: A! `( W│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 U. V! b8 m& w" G
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
$ c' F2 I8 ?* ?* C│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
% O0 q; I& C' D$ z0 B│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! e+ ~3 c# g7 O+ Q* I
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! `& O2 u1 R) g8 r- w) S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │. l' z- j+ T3 \' T
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ Y3 m! V0 W7 h; S│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! n$ }2 P7 P9 @: S  u0 i│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
$ f6 B* _+ p3 q9 Y$ B$ o│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │6 P& K$ w0 F& U/ ]
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
, k, {# C, A4 O1 Z# t# R% V6 l│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! P8 z7 U2 I7 s* s" }
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" C' U9 S9 _, ?5 V% Q2 e. B+ g+ [│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │* L6 P: h0 F* v/ y% i/ \
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
- s/ S/ L& `7 e3 |' W│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │2 |( ?( P$ r# U5 a
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) E) N1 {% l0 m# U. t' _4 P) W" h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: E/ r: a7 j& y5 o
└──┴────┴─┴──┴──┴───┴───────────────┘
1 Y* V  q0 h* r2 c5 h# }2 \" T  \7 ^9 F
StdrdChip (Part 2)
$ V$ c( g! o! x5 Z; b8 `┌──┬────┬─┬──┬──┬───┬───────────────┐
7 k: p3 y6 i& Y' V$ i2 |0 L│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 J6 o" o1 a# D' l3 Z' H+ ~$ A0 _  ^├──┼────┼─┼──┼──┼───┼───────────────┤$ T' U, N. `0 J
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│# d" D0 l8 v. t
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│) r  x# H0 q- u" J
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
  U+ f. k/ G1 B( U' u. U2 Y% J│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
% }: k$ O3 s& h1 n! J│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │. `) Z) C+ l9 x$ |# O0 n
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" t5 X5 ]8 a3 Q) K: N% D* N. q( A│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 K: ^2 }! d8 J1 G4 h6 L* g│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │# J3 m: e( U2 f3 c
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
8 P# s+ [4 @/ z2 M4 O, ], z% u│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' d4 j3 y; O! K# z│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │' f9 U3 I+ l/ x- m9 U
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │; Q7 }6 t7 y+ K
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" P; G. k' ?8 X. A4 q5 g│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 o6 I: q9 t5 ?. K8 ?. g$ R1 V3 O│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 v0 p6 W- h4 T9 I
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" M2 }+ J" D6 o# d
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
: W- W" B- o; E│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  W; m* L, x8 Q# P  ^5 u! U│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& Y7 p" I# L* k) C6 [- V; H  v
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* e* w2 P$ C9 P
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │$ X; O& @# n1 ]) u& b, p3 }8 x9 D
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& R% G7 ?% G' Y) T* }│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 o$ o5 W$ F# ]0 s, t0 Y. ^
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 I7 c0 L* T4 j/ n# ~2 k│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 d2 y  j( x4 N& k, d5 z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │' v4 Q0 G9 K, t7 c) N* [* x2 P
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 G+ v: g3 g* M0 b0 k3 t9 W│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
2 f9 y# x2 K9 P; g│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │. _& Q9 T7 y9 }* ~; o4 L0 ~
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- [7 U" c( i7 t3 O7 N│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
, x! r2 i. r( u│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 k* r5 X/ m( g# Y5 L5 o
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 ^, i: j( L4 P1 }$ `. O5 N; W
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 A( }, I" A: o" n
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( p2 p0 ]) S9 X( d" x
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │% O! S; Z5 g% r. B% a4 j/ }! u( M
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
" u3 h6 P( @2 [/ i0 o$ ?│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" h2 C  c% y' _9 s# E  x3 Y
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │$ P  C' \* ~$ V6 B" I* l1 o* R( d
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 o- `' M0 C' X8 y0 ]
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │, a$ M1 f9 E2 {3 o9 i
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! t1 Y* m& b" A; r: B1 e2 R& O- p│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 p+ Y7 D- K0 F. m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │3 R5 i5 e* J  ?5 W3 j
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
8 H" y! m" v, O! d6 c, E* W/ {│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% N8 ]) r% s: D& E│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 E8 k- y, ]$ Z9 Q/ F1 X- k  U
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
$ k& C; z& W) U8 t│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 m2 s, h& p) z3 D
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │5 ^# w3 ?1 l6 N7 c- K
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  G# l8 j% |# f7 _0 j) X% d│151 │Recov120│35│  │  │***  │Recovers 120HP        │
' I3 a$ }( `! j7 `6 R* a9 d1 E$ H! t│152 │Recov150│50│  │  │***  │Recovers 150HP        │. p- C# W- r  E2 i6 w
│153 │Recov200│65│  │  │**** │Recovers 200HP        │, A' L# R2 H: f. m( J" Z' i
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 k0 h! `2 u: T2 O/ b  m! A2 f" ^" ]9 m
│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ m' L8 H* q# r* C
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 S% G2 a8 ?1 \2 h9 X, Y│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 A" \6 Z8 n" r) J# V( i& z! z7 G
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, P; z4 s& S/ i. T
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 `! r3 k; f1 w. \* f8 b* D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 i3 z( j. W( t│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 f, P5 ?' Y2 D* ~4 T# y+ i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 @7 N6 i6 w" ^1 W! T. ]* b: U
│163 │Invis  │11│  │  │***  │Invisible for a while     │) U1 O4 o  V' ~4 [: g
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
2 a5 E5 S2 C9 m8 H; r; k│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
* y' i- b6 ^1 _2 l* P( e! P5 n│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. t- R5 l! v1 P& M6 L2 M│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) [( K+ E7 i2 y# B, R5 E│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │/ ~2 z9 D  a6 h) Q+ e: Q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │, A5 f6 ~4 A/ q+ H! V9 m
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" E) A9 a( ^+ r& y% R! g
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" E- v4 t8 R+ O3 G
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
( g6 c: @. Y5 R1 P: `│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ U% c% U8 h% t- {* j
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │; i1 ^: O# w3 j" i4 b3 _
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 o+ V! }: L( s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │5 S: N) o* }/ h( n
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │6 R0 U% G. F5 o& Z6 m
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
4 I% M; [" C+ G3 G! |0 u' H│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │) Z+ f  U; p5 A- ~7 @. i4 j$ y
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 a* Z' ]0 ~1 A6 X9 J6 _
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 ]6 e7 c& O  |3 {│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │7 y2 s7 W" q# [( H* u
│183 │Hole  │55│  │  │**** │Open hole to dark world    │6 h) I& h' c! `3 o# H5 K; z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
& [7 a! R# {8 q3 R) K' A│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 y7 {5 U$ x( {
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 T; w/ _( _7 a/ W
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* c( @7 H! `+ B; O  {
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( u$ G% x6 \6 b
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* h1 i+ I0 L+ J7 i$ {# c│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 p% L; v2 |9 ^  U│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' S5 M1 m0 `1 _8 @& D, h; V
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │) e8 r" e# M+ B. k
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │& ^* N& I- [2 @) p
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- I* H* O5 x3 r/ v9 \
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
9 b( Z7 ^4 t4 q& Z1 s1 C; d│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ @: x/ l) l) t& ~/ a( P+ U
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 T0 b+ W) U3 V: N7 Z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │* N1 F5 J- E2 [; g; J* o
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
  ~' S, {" h+ A  J│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, y9 X2 x/ {7 \7 Z3 \9 @└──┴────┴─┴──┴──┴───┴───────────────┘
& r$ T. R& m" f9 @8 x4 h) i$ E9 e9 x7 k7 n# q/ M
- S+ y+ g5 ?3 P3 d+ q8 W
Mega Chip* h7 k7 p5 ^- ^5 I/ |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 z4 N* G) L* R  }│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 r* ^+ g6 [7 [& d, c$ Z7 T├──┼─────┼─┼──┼──┼───┼───────────────┤
) o6 `: j- E. \+ u& A* S1 ?│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
, [# n2 s+ ~* h* n+ y. y│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ b- E) b' d4 J; r
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │/ J3 j; k, c: A% C# s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
1 ]6 U9 q# W  _9 J; J9 _7 @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* w! F# E% J! C  D
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │: V- X0 c+ i" U. o5 j" i9 [! K4 E
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │0 U( u5 X  R! u- ]6 [/ W
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │) w# p" ]2 J5 D
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) J/ i. o2 y7 ]
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ }9 W9 l5 Y  T  y; s! r! |( o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 e9 [6 u  `/ V7 V$ p6 E. D│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 b. l6 I/ u5 z1 q" T- [
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# j7 |1 `4 q) p
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │% B! x: W: }6 S# `' ?* q! _
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" b  E. q+ I& |, ?) p! h5 h
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
: D4 {2 P8 t- n$ r8 e│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │, j  l: \2 Q  B6 r+ L7 Y5 p
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 J* X% A' m1 m7 R! r5 ~│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 E* V( H3 E) j, \1 c! @: _! x
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
; m, X" d. T  c2 o' }! `9 C│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; s  D! H# ~! {7 R. k% k
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
. q2 ?+ z/ ~# D" w( o4 D│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: |$ e( w$ _3 h  N2 w│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │( m& i4 P/ U+ n) u3 ^) y
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 ?+ d( O/ l' `% I/ N# L" ~3 Y
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │" q3 C2 r' l' Q1 I$ J: [! o
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │( P) {0 h1 U6 e) I/ e8 `3 E9 C
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' w$ x8 o8 a  ?- y6 R, \0 m# ]
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
, f) C* P* l- D; K/ {/ h' ~( B│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │: @8 W# J) L" W2 i5 J
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
% n% n) u+ a, {6 ?│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │6 r' }/ G, w/ R" I2 I
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 G" k; `" a3 M- M" L
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │1 c; Y, v2 F' K1 i2 t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 J. ]; ^# d/ T4 v* j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │. A( f3 |. B/ X
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ N, r, [8 q: i$ W5 Z% a' `
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, H# `& y* O1 \( ?0 u) Y. w/ v3 E. j+ d
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! m9 s! \6 K7 r/ h4 t' d% ^│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 t& K: |" W/ _" k' c- C│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. R; X& i' ^/ I& _/ r  i( ?
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │9 C2 u, P  h- }. M/ `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
$ Y. E! g, ~7 C# ]2 o# B, M- c" k6 \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ w! G# R# }& Q1 d5 K* ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# q  b7 n9 v/ j; w$ k, o6 E
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 f8 t( v# w. E" o% q0 a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
, w( i% m9 s, ^7 c0 j│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
; H6 U9 I4 U* ?* r8 N- R6 {/ m* t) Y│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- r+ ^0 I  J! ]) @  J6 G│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ u  X6 ^; b! A" x+ C  S6 B5 a( C
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │$ W1 h. }! m& n/ z5 ]' ^
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │0 l+ T; B7 A0 W7 r* C
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │# m2 @8 Y2 o+ {6 e2 r8 ?
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │& ~$ L% o6 \' s8 Q" j% p
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
3 _. B! ^; Z- X/ b! E% \. b│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" P4 h- `9 Y% A' J2 Q2 o5 H7 T) W7 v
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │- r0 G% o) D0 L. y2 G
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
* {+ s) G) Y3 H  E│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! H4 H7 s8 a3 z, P" k
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │: b7 e3 [9 N) z# g( E, u
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& w3 p. W( f6 p. ~3 ?! _  r
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 V4 Q2 y* \1 q9 e8 x│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │& n! `. ?  |' g8 G0 Y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
2 H. r6 O4 ]* f│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 Y" ?) U- M) [' e, d* D4 \) Z  i; Z; e│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │5 K) K2 }8 d" X& d+ H
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 j0 d5 y' b( S" F( L3 t- ?% ^│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
: H: N+ p* d; R! l& y' X& g& P│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
+ i+ g/ c& X9 o( T, l" V) i5 l│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
& M, K% u* g7 I5 m0 Q, Y# q% m│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 s! U+ L0 b9 v( J. H; u│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
6 m2 `5 c* w* R8 k# u│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 |! _! ~, l  I5 n. Y" L5 }. D
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │% z; s% \( h3 S' H4 X
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
+ S+ z" E- q% i6 M, H│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │1 J2 E+ Y1 U8 ^/ B' S7 [
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
3 b& p+ c( ~9 o" m. N& a5 `│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
( \+ S" w! {7 R" t/ j5 [: a│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │5 s+ H; p4 ^. C$ h  _/ E
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% ~% d4 U. ~1 t) g
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │2 k1 p( v  n7 z2 x) i- H
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ E9 j$ H2 r) P0 z* r& b3 m│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │! ?( F% w+ t: j  ]- D7 G
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
% ?  ~: }% N; Z2 o│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │+ s' M" m' ]0 |2 [8 p" G8 V5 d
└──┴─────┴─┴──┴──┴───┴───────────────┘- ?: m" V7 v+ H) ~7 f4 A) h

: K  s: f1 c2 [) ?# ^. s
# b& G0 H9 Z$ |2 aGigaChip (蓝版)* S4 b6 G1 q0 V' P; R/ h. E
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! \3 E; R, r# T) g1 `" ?& r│编号│名称   │MB│攻击│属性│稀有度│说明             │
% E, j3 u  _% W7 P+ ^/ A* [├──┼─────┼─┼──┼──┼───┼───────────────┤
" }6 e$ C/ v, c) I6 Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' c6 f6 E3 i  z" u* Y: ^2 e│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │9 ^0 T1 t$ G" W* F
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │: o$ h" Y/ g' Z0 h
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; s2 \3 a* U- o5 M│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │) S/ |1 X2 b/ n
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 X2 R! d/ }% {4 ~│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │. O4 R0 G& t. @/ a1 a8 @$ c8 Z) [" T* S7 l7 t
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 g$ H$ l5 T, u7 j, O; s: n
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
$ z% D& X2 f+ J: x& b6 C! i3 O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# Q& Y0 C! y; |1 s2 Z
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; l3 h6 a8 ~* h8 ~0 g" J4 b1 b
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
& r9 G/ `1 T4 j6 W: j1 K│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 _# I9 X; U$ P* [( z: l│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. t% L- H7 f% O2 v* p* ^│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 `: [$ }! p/ k% h+ F$ ~│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 D: T& e! y' F2 _7 K# ^* ?
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 l* B2 g0 V' }: t│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
0 F8 V& |. [% l│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │- B% v  `, K7 c) a
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& D6 i0 r; b( r8 v% f8 S
└──┴─────┴─┴──┴──┴───┴───────────────┘0 q/ x( K6 i+ O

( |  M  M! _+ T0 T: V  TGigaChip (白版)(只列出与蓝版不一样的Chips)
6 s; G* R" f! j  ^4 n0 S┌──┬─────┬─┬──┬──┬───┬───────────────┐
  y% k1 a. c4 G# j4 z% X1 z/ W│编号│名称   │MB│攻击│属性│稀有度│说明             │$ A% ]( ?0 |/ {3 a5 T" N0 U
├──┼─────┼─┼──┼──┼───┼───────────────┤" D+ D/ @6 a! o* \
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
6 a# Y! c* w0 E, ~7 d  Z│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │1 h( `& ~. n% i6 @
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
% M1 I. I, d5 h$ w│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 s/ T7 @9 x6 |) v8 {2 t! D5 s+ i└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" i8 _) D9 a3 s+ p( v5 r
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 ^( v3 g- Q8 u# _- H) }: G
* n& X) F+ G/ |" R$ r3 ?2 c9 M001002003004005006
$ \  E5 p- ?6 U! g; q  x6 R- K007008009010011012
( y# U- v  b5 Z( E* j* o013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 \0 ~3 @2 \( `0 F1 ~' \+ H! \' p( _% K1 Q, b/ S2 h  E% V
019020021022023024
6 i4 ~1 U9 t! M0250260270280290302 u" S* I# f' a- b1 K# v- H
031032033034035036* V6 ^! A; O5 Y) [/ v; g5 K/ i
: Y/ t3 v0 [8 T5 d
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; u& c( r. U1 J

; E6 x+ O4 l' Q% ^037038039040041042
( E9 h, B* s6 X043044045046047048
- I1 w! ~' n' f. z0 Y049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: G4 O$ `+ \7 g+ T* @) t9 f

. e# u/ |. B, P055056057058059060) d: h, L  T" F( @5 c
061062063064065066
( ?6 M, R# Y& S. w( S, W067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 u5 A" p8 n6 _+ ?2 N6 D! o

. L5 U& e0 l; U0730740750760770785 n# T3 U! f2 t! O0 i3 X
0790800810820830843 S& ?! X5 P( Y7 M. T  @( A- M
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 i$ C( {3 E3 t' T4 C

" H( H8 {% S3 N" c1 R# O! a" I! d5 I091092093094095096
3 [* x5 }" l2 V% a' \097098099100101102
0 Z2 b: i" G9 B( m6 K103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& j% n7 q) @: Z" Z( R) _

! b7 B* S* {: K6 R1091101111121131146 e4 P' g* R1 P0 y/ a4 ~
115116117118119120
/ }' h7 }7 m7 @4 K8 |/ U3 D5 b" a. j121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% t/ M$ ?* e! P/ j: l

3 V8 s/ H0 t/ F127128129130131132
5 L8 L7 m! z& j1 ^) l2 _133134135136137138
( M! H$ i! t. z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; S! L9 m$ ^; g) J' X; f" l' S0 m

- d8 p- J6 s; i  D( C+ s145146147148149150* O3 W/ z% v$ M
151152153154155156
- A& j# O5 _2 C! E8 T, i# A% C* F$ B157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! j" j- b$ D  e# O$ z8 |
) v) |! U% e! K  ?; e1631641651661671681 R2 n, a# ?/ q
1691701711721731742 H+ K; w) J7 o( ]" B6 k
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: ]) C+ r% E& N7 Z' |: l
5 V  ]" [8 T7 b9 z1 J0 j( O1 s181182183184185186
7 E* \  {! @9 n187188189190191192
0 ^$ p( t. W& @; T$ W193194195196197198& _2 K9 m2 s# l; T
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 M) z$ k- x1 {1 N6 |  b. ~. _" |7 G; D5 o. k- q' c% ^3 d: [: ~
001002003004005006
9 m8 _) A, X0 U0 g% _" Z007008009010011012
8 @' v0 |5 x8 w+ a- w013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 M$ T! u8 e( I- S3 p( v. I+ I3 k0 ?/ l2 Q! k0 Y
0190200210220230241 [. o$ I0 v+ a2 O! k
0250260270280290306 G' p9 W& R$ g: ]
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) z7 S+ r2 c  B1 }, P, y: _- M. s; h9 ?, _
037038039040041042
+ E2 Y$ V6 {% J9 s# R043044045046047048. h6 R9 Q6 Q2 B( w2 R: j' L% |& p
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 P' q- ], [% S' g. Q3 u$ e
9 g7 n+ R3 r; T: s' N0 X* z
055056057058059060, h) {1 K/ E6 ^- d$ U) [
061062063064065066
) u6 i1 \3 T1 Q0 S8 R( \067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 p0 ^6 ~$ i" _
0 c) ~+ Y! n* F, H1 ~0730740750760770781 h/ T. x/ P$ D1 l
079080081082083084
% @3 H$ m( ^- C5 K7 u% W6 \085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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