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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 b7 N' E- \% ~2 l& V
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■● ■  NintendoWorld    站友xliz原创
/ X) g! O% i; }■ ●■    http://www.NewWise.com ) w$ r6 Z7 a8 Z! ^
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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# i9 ]/ k) n9 Z! W1 M           洛克人 EXE 3 Blue 卡片组合
& p* m7 J! g; y) Y# z0 Q* [" r' A) c
! ^( p" ~: @! ]2 q+ z! E; z- Y
" ?, f6 |3 {) R/ S" n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! C% k  u$ U4 E+ O9 r* A& S8 ^
大家要看日文版的P.A.或详细攻略,点击这里吧!

, Z8 A2 H" x0 K0 k9 j====================8 n$ z$ D8 p$ @4 F- j; Q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 M- O) b% H) S! b  H: D7 F' S/ I

5 C1 L* V$ ?7 N5 `以下内容格式如下:
# C9 H6 a- B- y1 b
, r/ N; I( i  e% _; E编号    名称
& m! s% R( l6 H  i- c说明& n9 o+ L# p& f3 B  x7 \3 l" _
组合方法
; H6 I% \' |+ Z, K---------------------------------5 Z( [- t& B+ t! U5 v& N+ g! j
01    Z-Connon 1
! Z3 C; E2 W5 ]) K# I0 mUnlimited Cannon for 5 sec
# s+ O. j+ t6 X  Y3 t  t/ ~Cannon A+B+C2 F! t% Y/ T4 O
Cannon B+C+D3 G& Q5 w. V3 F' V6 n. G3 @
Cannon C+D+E
" v. A' O7 ?0 x" i! b7 n, t
/ M8 j8 |0 O: Z9 ^6 I02    Z-Connon 2
/ T' O: A) }* A0 |Unlimited HiCannon for 5 sec
2 m/ I9 Z& d. v& PHiCannon H+I+J
3 \- a  m* Z9 j( ^/ UHiCannon I+J+K
5 I# U, a) @5 c7 ~: q+ V! t# G) OHiCannon J+K+L( s3 f5 B0 @' `  I( e
$ Y# P8 s4 a' ]$ b, I2 f. B
03    Z-Connon 3
( R  v8 ?( X  y/ B3 EUnlimited MegaCannon for 5 sec
5 {2 ?/ B# S5 j2 w5 hM-Cannon O+P+Q
) l  l4 E. S4 |) zM-Cannon P+Q+R/ [7 R" X1 q+ J  n0 b3 f# ^
M-Cannon Q+R+S
# d5 I) v, A3 |2 ?; y' M
8 w' ~, o9 [7 x. ~0 C# b04    Z-Punch
; @, s$ m6 z8 t/ X* gUnlimited GutPunch for 5 sec
! V5 F8 j3 R, k( y+ a' j! U* aGutPunch B+C+D4 p; O8 F( p4 i1 m7 C: M9 d
GutPunch C+D+E
; ~; ^3 o' F; b9 P: M- T  C  F' TGutPunch D+E+F
6 ~) Q' h+ S- T6 V5 [
: J( }9 P/ Z) p8 j8 D2 v+ `05    Z-Strght+ I; [4 A; n! i9 Z  Y
Unlimited GutStrgt for 5 sec
+ C8 T7 j# Y, Q- ~) z* `) wGutStrgt O+P+Q8 L. o$ v2 a/ P2 g
GutStrgt P+Q+R+ C; Y6 w8 x. E1 N$ t2 X
GutStrgt Q+R+S
& _/ ?: G- i0 }6 K8 ?0 n+ M  v6 o8 N- L3 }; Q( ^
06    Z-Impact
. [' U  I# O% z8 j, aUnlimited GutImpct for 5 sec  }$ I) f* u' h4 z9 q2 L7 J
GutImpact G+H+I
7 t& D$ h/ D6 W" g% J0 @: Z9 lGutImpact H+I+J  a2 u9 {' z8 D& V8 _
GutImpact J+K+L
9 C3 `- W( k3 P4 W8 w4 Z& m
7 m$ m1 l6 e! g) O07    Z-Varibl
. v. X  r2 @0 O  eUnlimited VarSword for 5 sec
  u/ p- k# W. q( q- NVarSwrd B+C+D
+ @2 v; S$ ^; `3 bVarSwrd C+D+E7 [2 M+ p/ G& u( z$ x+ ?
VarSwrd D+E+F
' }% x( k& Y+ a5 m
4 k% l: m" R- r6 Y08    Z-Yoyo 1! |1 I5 F- K* W* z
Unlimited Yo-Yo for 5 sec
$ j$ C0 L7 I6 w5 L- J' jYo-Yo1 C+D+E
% m* x) Z' a) F! C% U' xYo-Yo1 D+E+F
" w7 C2 E( U- v" M. X# N. ], E# gYo-Yo1 E+F+G9 n# }5 h4 q# u+ Q9 f
1 X* r+ z, O% l2 Q5 E! v
09    Z-Yoyo 2, ~7 e$ n% m9 [2 V& h' [
Unlimited Yo-Yo2 for 5 sec
! g9 M* Z' O/ e  pYo-Yo2 H+I+J# S/ a% M! E, T* x1 k% N$ a
Yo-Yo2 I+J+K
# W1 u0 T- m6 d1 x5 g0 T6 n$ D" GYo-Yo2 J+K+L9 i8 ^& }- e/ {4 S; u1 V

0 P/ K/ s# |: h1 l" @, k+ y* @1 H10    Z-Yoyo 3
* v  h6 R. w3 ~& c- }) O. j% i% f& y* iUnlimited Yo-Yo3 for 5 sec& O. w* o$ h' X' a/ r3 p
Yo-Yo3 M+N+O) P! z2 T  `( r  P2 j( V
Yo-Yo3 N+O+P) w! v) Z' U/ W& E5 \
Yo-Yo3 O+P+Q
* y' s/ k' X5 x2 K2 T
9 e$ |  @( Y  Z5 k5 T7 q11    Z-Step 19 V; D+ o' J' B) z" n+ {8 I
Unlimited StepSwrd for 5 sec1 ^# R1 b  D4 q# d4 f5 J6 }
StepSwrd L+M+N
: n# d; W! \+ O. }StepSwrd M+N+O
! U5 V( s% i+ X6 W8 x- Q5 z# uStepSwrd N+O+P8 ?1 d$ a8 W2 ]* f% ]! s! m# @* R

. v! d1 x7 |! X6 G% i  x+ g+ q12    Z-Step 2
& Y- y/ D5 s3 |$ _. z9 aUnlimited StepCros for 5 sec
) y; [  k3 N7 B" D+ S0 L6 ~- [StepCros P+Q+R9 A) O2 Z' g8 N8 M0 e5 \
StepCros Q+R+S8 r, p& D- V" U! G
StepCros R+S+T5 t* @- C6 K) x

& w  i4 \3 ?  W0 l# n13    BubSprd
4 k3 ?& ]5 H/ uAttks w/ spreading bubbles!
. Q& \6 l# S, y8 RBubbler  C+D+E
& Z6 z: G4 ^+ HBub-V    D+E+F( S9 c( o2 M; N  _$ U- `4 Y
BublSide E+F+G' A( S% d0 f$ T  o7 D  I0 t/ T
Bubbler E + Bub-V E + BublSide E
' C0 A; I4 d" Y; x' F! g' S" L" a% v" g$ ?9 |! `* v
14    HeatSprd
1 N' b6 I$ @. S* WAttks w/ spreading fireball!3 U2 i4 ]. C  D$ [% A0 S
HeatShot H+I+J
  k' T/ k+ r7 X4 pHeat-V   I+J+K
" k  b  S* o" E- u0 o9 KHeatSide J+K+L- q4 |- p$ w( |8 v& ]
HeatShot J + Heat-V J + HeatSide J) }5 d" I. s. s3 V9 O* r: T

6 _+ w3 }( G% O; z, V15    H-Burst
" a2 b# ^& ]/ @9 ?. b& i9 T, aCreates a giant explosion
4 n$ i8 K  O- ~% V; u3 Q- X  J4 r5 pSpreader M+N+O1 C( b9 n) b( {) S
Spreader N+O+P" J$ D7 ?. j2 c" C* c7 @  ^
Spreader O+P+Q
7 F3 l6 f% A8 _4 f5 ~0 h! ^, Z# W$ R& ^
16    LifeSwrd8 f' z  [  n  q# {
Swings a huge 2×3 sword!) h0 [8 |: G, Y! Z: X3 H
Sword E + WideSwrd E + LongSwrd E6 s6 D: D4 Y. U' F) O3 E: q
Sword L + WideSwrd L + LongSwrd L8 m0 l2 q' Q$ D  X
Sword Y + WideSwrd Y + LongSwrd Y
$ k; }' j& Y6 k" m9 S+ P5 h% I& ]2 |7 r
17    ElemSwrd" }" k1 o) h" U/ I& l
Wide swrd contains 4 elemnts$ g1 A7 G0 ]3 W% g
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
6 i& @& K8 [* D+ I' WFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P9 i$ z' S% M9 k- ~0 |

1 Q; `6 C9 P# s. H8 P. A18    EvilCut
. ?, Z/ g5 v) |1 l4 |( [Step up 2 & make 4 atacks
% @( b% x: a, A5 D1 [- HStepSwrd P + HeroSwrd P + StepCros P
/ {" H; {: d1 q$ e4 Q' `5 Z: M/ _$ e5 c
19    HyperRat
* E- L6 Z) @: w+ ~- m6 N. YA giant Ratton charges!6 h4 Z( g. t! X) p
Ratton1 A + Ratton2 A + Ratton3 A- S6 r+ M1 N1 i0 @& n. R  q+ E; A
Ratton1 C + Ratton2 C + Ratton3 C0 u! c+ K3 a' v# o8 l) t: G& N
Ratton1 F + Ratton2 F + Ratton3 F- v( q1 ^% Z/ {- y; [" e
% @& e5 ^( d( P+ c
20    TimeBom +" ~# `, J. t6 r" _9 W4 Z
Sets Time Bomb in enmy area$ Y; `- ~+ }( \# @! f
TimeBomb J+K+L
* h% ^* v6 }; f7 g3 m8 o8 eTimeBomb K+L+M
6 q4 ?1 E+ D. Q9 H8 A0 a7 Z9 ~' o. J2 B& PTimeBomb L+M+N* x8 |% q; r! u( n5 a! Z: t  a4 N
$ q+ P% ?0 ~2 E- j# X9 ?% x
21    GelRain7 C8 T5 l3 A- D) D  w( e
Gel steals squares
. B" F& P  J% l% _; C$ dMetaGel1 B+C+D
& ?2 e* l( Z% S2 `, Y8 I9 cMetaGel2 E+F+G
) ^, \; _- ?+ \* e1 ~6 XMetaGel3 S+T+U
6 Y" \" P( X6 k5 x' Q  C8 |7 f3 _' ?9 }8 _8 P* a9 r
22    EverCrse
2 x4 @+ p) e6 B3 z7 T" ], C4 L( kShield chases enemies
, _9 M3 j. |% ?" j+ y" T: PCrsShld1 C + CrsShld2 C + CrsShld3 C
+ u; M2 z& _8 o6 B  f" G0 @: q1 l5 xCrsShld1 L + CrsShld2 L + CrsShld3 L
) E5 o# E3 U: C, {; N% t
5 ^. D; k: o" I  @) ^  ~1 f3 {) R23    MomQuake
; X9 t$ [, q/ B( Z. pAwakens Mother Earth!
0 M& G0 x& n! {RockCube * + RockCube * + GodStone S
+ Q/ g1 v, W# p+ a5 P, O' R
( I# |- b. p3 p' ^* E24    PoisPhar/ ?/ z' ~% O# E! |; V& U" z8 u
Pharaoh generates poison
* v& @$ o; G' s6 WPoisMask A + PoisFace A + Anubis A
1 }. J/ S) q2 r
% U1 J  v( C1 s5 k& }; l/ x* R. I6 t25    BodyGrd: }/ J2 t: \8 _( f
Bodyguard takes out enemies5 j* N; e! x( V1 {* D0 o5 z
AntiDmg M + AntiNavi M + Muramasa M
2 o7 n% p* a6 O& ?1 g
) _5 P$ r6 {! M# ]* D26    500Barr
6 J9 H% Z' m2 ]6 d7 g0 r! ^6 dBarrier absorbs 500HP dmg
; {# u: k( U3 ]+ j9 ~, \* F3 s! }Barrier E + Barr100 E + Barr200 E  _4 w3 L. C# X1 L: K
Barrier R + Barr100 R + Barr200 R
8 m/ ~9 c! C3 l1 i8 _/ ?
& z; x) I! g/ b27    BigHeart
6 ]1 g/ m8 z$ e: {+ C8 P/ KAttacks, then heals HP!
9 J8 _5 ~4 Z* g" z( u- X/ sHolyPanl R + Recov300 R + Roll R
5 u6 f5 \" b( l5 W/ vHolyPanl R + Recov300 R + RollV2 R
* i7 V$ h3 w2 q9 \6 n* ]& C' HHolyPanl R + Recov300 R + RollV3 R# u( q* X$ ]7 M5 p- A0 G

! ^8 D$ f4 T# Y: U& f6 |% ]% h2 Q28    GtsShoot
) D5 B! C. {; p% X, t* pGutsMan throws MegaMan!
/ G# W0 h8 P/ ?Guard * + DashAtk G + GutsMan G
8 E" y8 \8 j7 Q9 z. g" ~$ J* \: GGuard * + DashAtk G + GutsMan2 G
1 _9 N/ V) b. t, ^/ W6 u, EGuard * + DashAtk G + GutsMan3 G
1 p& t- Y  p4 y" i/ HGuard * + DashAtk G + GutsMan4 G
6 b! J- I. y3 ^' I- d% P/ @4 J* c4 @6 l( M% W7 |& }- E& u5 U
29    DeuxHero" W# c$ |# w% Y, M$ w
MegaMan & ProtoMan team up!
$ z/ V0 `. q  ~7 B! ^5 n" JCustSwrd B + VarSwrd B + ProtoMan B
& T4 V6 c- I% E, ?CustSwrd B + VarSwrd B + ProtoMn2 B  e0 t$ A& w$ m# K3 m' B
CustSwrd B + VarSwrd B + ProtoMn3 B
, v& A* z) B; a! N* E( lCustSwrd B + VarSwrd B + ProtoMn4 B
' d; R7 G* Z( D) J
3 b* m  s4 m4 x6 i4 Z30    2xHero6 Z$ [( Q6 s/ m8 g
MegaMan & ProtoMan Dual atk- I6 p. l, m+ k$ u3 U0 N/ k
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
% L9 e1 e. ?2 X& J. k: oSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; P& W% w7 B+ F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B  ]: u2 M3 X1 ?3 y. Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 L6 a; w* ?3 ]: B: W# [; T" o" g3 R( \' Q
31    PrixPowr
4 ]4 U, E; D' t5 V0 `5 w3 Navis attack at once!, o, L) @0 p1 u. g/ P
Team1 * + Team2 * + KingMan5 K# g: ^9 m) o# O' ]$ ~' y7 H# U
Team1 * + Team2 * + MistMan5 M
( D: f+ s( g. m, [' E8 eTeam1 * + Team2 * + BowlMan5 B4 E$ T! |! k7 U/ \& e

( v% a- C( p3 ], F8 r0 v32    MstrStyl6 R" S1 E- Z/ i! f( G# k5 |6 ~
MegaMan unleashes his power2 w9 k  \2 I  W0 u
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 |* m8 l( u( Q: Z" u/ @. w3 B* t1 A; _
StdrdChip (Part 1)
; H. c; y1 ?& p6 t┌──┬────┬─┬──┬──┬───┬───────────────┐' M8 e( m, c$ I! j
│编号│名称  │MB│攻击│属性│稀有度│说明             │, r& N, K8 i2 g, d: |
├──┼────┼─┼──┼──┼───┼───────────────┤
( j. O! P9 c/ h1 a4 b│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
+ w% ?0 H6 w5 {5 I. h% ?7 G│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
! o8 E1 T5 Q' g* J7 h1 k1 b│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
  Q& I% Z1 E3 I& z% j/ n" F│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │* U/ k& s) L! [% G- ^, q/ H1 d
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │- s6 W& i' y8 v" L: B4 z& F
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- T4 X, |8 b4 d1 I( S│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ P& [4 `# g, l9 r; _& c' c% m- L│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; l  |) P/ u/ c6 w$ h
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 s- N6 i6 r( y, [7 {3 g
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ X7 H% b& d1 w% k9 P
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ C9 |. v- W1 |# M  u; e. @4 I7 I
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
- }# r! [: a. [1 [$ l  T* [│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% `1 e( K% n% h: P, c│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 g! n9 \3 s3 Z
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- M3 N4 Y, x7 F6 @' C│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 T+ [! n1 a0 @! [/ B5 j│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
( o  r& ~) E& z- f, V9 Z. V% ?. m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- O# w# w% G; ]* ~1 V* ]1 D│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │, ]$ V: m3 ~8 h1 t7 m4 X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │" b; N* @! L$ N! L5 Y+ i. g! @0 s
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
7 g+ A; ?! {+ S3 K, U│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
$ T# ^# q+ I1 Q8 h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# U5 _2 I6 E0 f( _. Y1 n7 b  [│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 I& C( E1 C% f3 l  w6 d" T
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │" a9 l6 q6 w* G) @. r" H2 t0 ?
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
% S( w) Z0 ]) |  |2 x+ D% e6 d- b│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │* e# x% W1 c3 a% w
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │$ _& W9 o( m" J  R& _: M- T' V7 p. P
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) p6 P: K. D2 B6 ]& q
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! }1 W/ H+ }, q- ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' M5 @8 {( K5 x; x" y+ G5 ?│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
% e0 N. B8 ~' F4 t& C# G│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │$ w# \: m' N: I( u* z5 W
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 E! r6 ]# ~" V! ?" ^5 J/ j" b
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 \7 Y" t$ p: u4 N
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 I3 l- q8 u1 M: y
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- L0 t! e7 E% E" j
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │8 V3 H1 u  t5 Z/ q" m' A# a. \0 g" u
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
+ t- |5 a* ]; K3 O0 u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │: O! K9 @# A1 I- r
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 R" c& @4 W" d7 `
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 j4 ?+ \: w3 p5 L8 V  u4 P│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
( u" Z$ Q4 \/ d$ o% c) \│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 ?& j, G' M2 K8 W8 j& g
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
8 b$ m0 _  ]9 k" ?- Z! n5 c│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  \+ f( i$ d+ b& e2 M) C* f
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 C+ W1 x9 i  K  y9 T" m│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
5 l* x) W6 f. p7 C7 ~/ \│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │; w( f9 Q( X9 _7 p
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, i* ]$ ]5 ^( L- G5 i
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │6 d6 v$ L1 E& j! x
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
% b8 D3 U' Y- U% `$ D│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
. ~8 I& V7 y3 t0 A6 h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
! r+ T# @  }5 K& t1 G│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
1 s; r% j6 c; A│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 f$ V, `2 Q9 N# [
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
$ v: \+ o/ f- m  e│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │* {/ P5 _' {0 e! ~: @( l5 |& }
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │' Q" @$ O% A0 X( X2 X6 C" ^
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ T" C- r: u1 F' L8 {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
. w) O' e" j0 Z  x│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 A" {, k; I1 N- b│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 X( W. E& i) d% R# a8 w│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │# B% `* w& J6 }5 k7 K8 _1 q
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' N+ Q  M3 N) y( ?9 |' g* u
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! Q8 R7 g5 w2 H& V
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 q" h: r1 N% F
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ y, x: m$ ~* ]0 I( t5 n
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │) `, m7 D. d5 K
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ _2 p( M1 ]: q* ^4 G│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │2 ]# n% Z% j/ R& n
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │6 V7 y1 ?2 b1 [5 w
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 |" H3 M$ e) J' m
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; D& z' J4 X3 s# K9 \' }1 y) E│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
* w! a# ^: _" U2 x* k& [0 d/ U│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │; s% ?  B5 j$ r" Y
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" H7 U3 {3 s$ E' F4 w, X
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
! ~5 ^( d# ^( f" w& i& H. X! q│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
0 W' L9 ?8 V* h- V* K6 B│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
% w& ^6 O+ ?. r/ \7 N9 c, o$ y# n8 m│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
1 @. c! E1 R2 p$ f) o2 a6 h9 ^$ M8 T0 g│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- J* Q% N9 q' R  F: J
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 A% `4 Q5 B: f7 g1 c│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
. @: \) t1 g1 z8 H1 j) Z│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
: e2 D: v4 t' R' t2 q, `6 p│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
  l* c8 C' u1 v. o│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
/ p# ~$ r& l/ S+ y9 N│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  R  @4 O  {" V" y, R: {' [  `- c2 Z│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
0 R# D; Y$ [: U/ H0 d) J│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# X8 e$ Z" a. q3 d  F* g$ ]' \
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
; R# Z( {* n  |& S" [9 ^│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; w+ c3 S4 u) l: f
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( M9 S3 Q8 {" E) d* @4 D. x( z* f│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- h  T5 {5 F$ u* n/ s3 s  A3 T# X' M
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │$ y' s: z/ ]3 Y* j7 R
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
1 K; k' `* O) J4 q│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │' Q) C- H! d5 @' b' [
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 z: `! J% ?! [- w" N
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │: g% {3 d: `* t5 U4 J% m# a+ E8 D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 W/ |% @, d8 {6 B  w7 D0 ^
└──┴────┴─┴──┴──┴───┴───────────────┘
+ Q4 u4 Q7 X7 Q0 H0 U( t1 h  W0 ?0 o/ z% t& S" c8 P
StdrdChip (Part 2)
% z" Q5 T8 p5 U) }( f+ q5 N. ?" `┌──┬────┬─┬──┬──┬───┬───────────────┐
# c, q" H, d7 p% m* X4 G7 |│编号│名称  │MB│攻击│属性│稀有度│说明             │8 E& S$ {8 t3 w- _" r% s6 f
├──┼────┼─┼──┼──┼───┼───────────────┤
* w+ r1 c9 g" S' Z- ^│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: L* J7 E" Z8 t  c1 ?
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
3 Z9 S# \+ k% \) |  w) R│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 g" h4 L( Y: N$ s5 C
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 W0 P7 q3 F9 U3 N0 |+ U: b
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 I: F2 ^6 |$ P% z% T: q│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ q8 @% d$ t( z' W2 _5 V│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 b, V% i* W0 P3 n│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! M$ d5 V; [7 C│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- I7 M/ q4 ?" g( V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │& `1 u* \2 Z- [' Y6 A, q
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │5 z; C  \* ^1 V( C
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
9 H: o1 o% v. T1 F' A8 \│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
* h8 {8 m% b0 \8 H- \: V│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" {& O9 \( b9 @$ R8 u- B9 l  s, I9 U
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" l) \6 G. V$ T7 y│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
! }6 o: g) p, l8 w2 D; @+ l' E% S│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& O& f0 F( Z) s% b0 S& C│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
# [4 g# x3 P% F8 H3 U│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 d- E" M, W  V+ C/ Y9 P! H( R. J7 b
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │# P. a1 D* F  u* |
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
7 G5 [$ p: n4 |: [- i$ r│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! y$ _: ]# i7 b: j
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │$ S% o+ a) k8 u2 \
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │, f, ]8 x/ n! J9 e% u
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
+ ^# ^" w0 a7 V" z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  y) Y! n% b& B: Z' J: U
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
& _1 g3 k5 ?( f* y+ I! R( q' H│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │$ K9 H0 Y; H8 Y
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 W) F8 I8 {4 A5 Z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │) o1 L( u( N2 w1 v/ B2 A. U
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 F1 w- B/ k2 K$ x7 ]+ W│131 │Lance  │46│130 │Wood│***  │Lances through back line   │% _, J% B5 t1 @0 r. _3 Q2 i8 s
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 N+ b. I" u3 Y$ n) w/ e. t, g
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 O! p  j. t8 b! r, }
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; [* |  C% t2 p, G6 T│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │1 y5 K  q; c" i
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │. ^+ F% P" f6 i- e  E( U- w7 k
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 h3 j% K3 @* }4 C/ Y2 O
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │* G3 V! r) C; h; Y/ Y; @
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 L9 C# t( _: v, l/ h5 u, K; \! \+ e
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
! N% h( X% N' p. |$ v│141 │Prism  │60│  │  │***  │Prism fires randomly     │
* N" q+ U1 V+ I  p" e3 P( m; z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ H+ J* f0 ~% w/ M& G/ p# F) x8 ~│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- Z3 W, ~" K# X( @8 {* Q
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
* i* h: J8 ]- ], W2 P9 z; q│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
7 K0 e9 W3 a8 E4 y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- h2 @) j( [5 z& {│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 M; z) N9 J; @│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
  f, b. w3 F2 O0 G) e" ?+ C8 ], W7 h│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 F8 ]6 ]' c6 v, l
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
5 m1 u5 O- a2 k, r% n3 R│151 │Recov120│35│  │  │***  │Recovers 120HP        │
  T0 I" G. J* U( d4 @│152 │Recov150│50│  │  │***  │Recovers 150HP        │
. U: P0 `6 E- G. ]7 \$ Y& Y│153 │Recov200│65│  │  │**** │Recovers 200HP        │, N2 h6 e) @6 Q
│154 │Recov300│80│  │  │**** │Recovers 300HP        │* m" v5 p6 o6 r
│155 │Repair │8 │  │  │*   │Fix your area's panels    │" u9 {" C! X" n% D
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│. Z- g6 r0 m+ l2 R2 A1 r5 G
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 P- h+ L, D3 \! H) i0 Q
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 J, G9 p; R) l+ D# X  i│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 q, Z9 f* y' P9 E( s' X+ z
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
6 F9 I. y6 w1 Y│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ E1 _( ?9 E) q' R! t
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ l) {0 ^* C+ f3 b
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 P1 B2 R/ N, Z5 ?7 N7 X8 G. k9 h9 ^
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
; f; X2 X6 M, \. K3 u│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 w9 r( E' x# W7 [7 K1 O0 Z' \│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, j3 e$ i, W$ Z& d9 c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
, ?) x4 d5 P- G! F' Z│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 [: k& z& S' S, u. d
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │* L$ m7 H0 N. \9 ?9 e# c2 q
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
; Q( p% v, e3 [│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │1 M' ^( T2 v( t& F# g' z
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
% r- N4 k1 K' v  P9 ]+ T9 R│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
$ g1 n; l9 k6 b) _% @│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' F  L! e7 U6 z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" R2 V, G! P8 @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) s) x  i/ |0 G' F- ~4 l; l+ E+ t/ z│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- s4 [+ @$ b& Y6 G; U, O% |│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
4 a. `! m( K# D2 A( E) r  B│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │, ?) k; N% }, O% U* h
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │; `  O7 C( a7 U' a) J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( b  c( z6 s) v6 N; a│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( |5 o  T% S7 I. j
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
5 A! k2 K& G% x8 m4 H( ~8 |! k│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 m; |4 T& q' D2 h
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │0 R6 Q* D/ e5 L% s% p. Z
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │% q- Z' A6 S+ s+ A
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- p. h0 z& c/ c! B) z3 T3 j│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. i8 y$ c* S$ ]: \; L
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │) n: w# H9 f+ O* W( r* F! W
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 h9 u  g) O, b' p: b/ C4 i│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
* n- D" m$ J6 `5 j' c6 K│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 i8 _3 v: M4 i│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
# @3 A( M% a# }+ O+ N│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% V: Z) d( W- q: F: f8 v- `7 K+ i│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" ]5 j8 ~0 h) E
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' b" ]3 {, X, ~+ f$ q│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
3 f8 u% |0 I: M0 x% W( L│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
5 @, d7 P2 h3 n. `( t" s│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
% p' |, l  w; u3 E/ B) R│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
) i/ J9 v) J2 e└──┴────┴─┴──┴──┴───┴───────────────┘
) N' v; l: H7 \# e3 _1 F4 ]+ T0 L; K+ O/ o
/ J/ E7 ]5 z3 v$ A( J9 y6 t% ^& K
Mega Chip
5 E" |, I; `, C┌──┬─────┬─┬──┬──┬───┬───────────────┐5 K0 Z  C6 R8 g
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# z4 K( {7 L) f- H; g├──┼─────┼─┼──┼──┼───┼───────────────┤* {2 v7 H- [% f/ P
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, e  Z  Y* Q3 p2 p4 @% S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │2 j; B) n$ `  I4 }( B
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │% b0 R3 t  L( I2 t0 m% I: D& N. w
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 p9 f+ S* g# M1 M) b' @│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 j* b, ~7 Z" a1 O. E
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) a4 {- n  Y1 t+ Y9 D, X; h│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
% Y; D- c" B+ W) X& v2 x│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │4 y* d/ s. `' q# _8 ]& j8 d
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 z8 T- ^% M3 }3 i0 \& n  E6 I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# k! r8 V) D3 L+ L/ `│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& h4 z( L$ z, y
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │+ H3 w; G2 R* @2 l
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ }( |, {1 Z& Q' w- S/ W1 ^% O│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 D9 Q( C  X: Z$ r│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │* H7 [4 {7 O+ G# t
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
! p6 _0 G4 i  D* H/ i1 ^│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' b% y/ {  p% m+ S│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 m4 ~0 N2 B+ H  q
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │( [1 C" c6 R8 c- I0 h- b. ?' @
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │! L& T$ Y. w, z; c
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │  Y# h& z- J' i/ E, g
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ x  R5 c3 b  |3 H│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │8 ^7 p2 n4 ]6 k8 z0 D. o
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │* N! F6 P* e, ]$ `
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
* v: e9 o$ W6 n  j% f# X│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 e$ J: ^4 u: U9 Y; w: i% H│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 g+ f, }- Y1 b6 O5 X) R│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% }) c# i# s- M* k, ~* y│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │& S+ i5 F4 O7 J
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
% a* V: p  I0 L6 m│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
+ i' |7 o3 W; I" x1 f! p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
% {) D# m( M: z3 @│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │" I0 Q) O; u3 N3 z) V4 _
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
" ^4 D0 z8 h1 d5 s│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
# N, [& c1 J* C│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │" R! c8 r( t; `1 w+ s# _: C
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
( T) {# \% |5 z8 z│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 j" `/ H7 R/ S$ R
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
! g5 E5 [% m- T$ Q" G│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 G0 f" ]9 }. s4 r6 d5 v# y0 c│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
9 ^* `2 K0 [9 U3 J* c+ y) |( _6 e│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │1 M" `% x) j! v( T8 D
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │: v1 s, g3 ?0 s& `( c& _
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
3 g! d7 M  `, l' L5 Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 k' E3 ]6 D4 }# R2 s: T* \0 y
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
2 i" U6 q8 v8 w$ l│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
4 p1 C8 `* M2 v0 u9 E9 r4 ^│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
! z# f9 v. D# y+ W3 _* {│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' P" _* Z) v9 Z0 x/ _# X1 O│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 n% {' P! S0 F. j│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- A0 e! I+ X% r+ f  ]' U│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │/ m$ W/ O8 i. B$ `/ g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
! y! W; b9 H" F│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' g' ]9 x6 Q, a  c& S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 }! h& M2 X: G# B' k, B# n' D3 {8 _# d! r│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 c6 V+ I9 ~3 }, P  O' A. l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
. ]/ b2 V1 Q4 f% S$ g! @│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │8 J( V: W7 G" t
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │  h! w, z0 q! w
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
$ u& w; \& B% V5 p2 d. @│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 n  U/ w: ?" P9 z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* L5 u( j: k9 X# ]0 s7 W! v% G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 `. R$ g- V  s4 A4 L2 t│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │# T' F, y. E/ n/ h
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- m/ _# u. ^( `" L- V; K; D3 a* |6 j│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
' ]" L' l+ [- P3 A# `│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │1 o3 D6 d5 e# p9 D0 F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
8 b& Q+ b/ P4 \* V0 I+ |4 Y│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: T9 X! q7 [( x5 y│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" P- S1 j9 w) I- V6 U│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │" V0 O/ w3 z8 [( U8 A; t5 v
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
' ~& L3 z0 y2 a4 }7 S* N5 X  [│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │. h: N! B0 b. G- J
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │( u4 o% j, L! p7 ~) v9 d* S2 l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │" r. `6 l5 B7 U0 V
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
# Y: p1 f5 o1 h. p' B9 A7 X$ s* j$ U│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& }+ o5 ^! R" O. y; e│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* s8 D: H7 ]( _7 z8 Z; B& j; x  R
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ z0 j3 T1 x0 _6 d' f# o" U
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │3 c7 ]* d) H" R
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; F6 }! T8 _- F│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  S" o& {. g+ S& ~: k│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ t1 I, T/ p( y, l│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 t% g- n0 D; o9 h8 U- D0 \
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: [3 v% ?. k/ ^0 J5 `/ \) w- A: F
└──┴─────┴─┴──┴──┴───┴───────────────┘1 z* a) |+ l% x6 Y
; h# s; M" _( j* s' m) p
2 t  m2 l: n$ K. i0 K
GigaChip (蓝版)( M, q1 R  l) X: X. j+ P! s0 [6 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: O7 {0 P7 E$ y; K! H8 ^│编号│名称   │MB│攻击│属性│稀有度│说明             │7 F/ h- W3 {. V4 j
├──┼─────┼─┼──┼──┼───┼───────────────┤
' x/ k1 K9 Y+ w9 Q- X  v1 c│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% @6 i/ w  d5 V7 {8 L│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) C! `2 T4 ^% @# b) _4 x* v; [│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- a( k8 g6 J# B7 {5 C4 P8 h4 Q8 w+ @2 V
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
% R4 M9 o7 z% X; n9 n  q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( @6 x& C8 k2 t" @( k2 M
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │% c% Y. O8 ?1 L: w$ S$ ]
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- {( O2 G( ~/ ]" S7 o: A5 W│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 o. L  C( K  ?1 G: V7 g/ v$ m: F│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
- H1 m$ Q; R/ }: k; r" P│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; F) G% S; E( `
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
( Q' c: l6 D, ^│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │$ B$ l6 M4 F8 w: f
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
) [) V' `1 X5 j" ^│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │! w) r6 E1 P7 k% b- ?0 z3 [% A
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │. e% f6 J0 I( U. Y/ K) W, z
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 C8 c- Z' u, P: g7 a1 h3 q│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% D- s) K' O# t$ [* D$ Y! W) F" ?│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 a4 [0 A1 T* ?1 i/ @& a" y
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
8 K7 L+ r; ?2 m+ x8 }( g│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │, ^8 |1 z& v) J- Q1 b3 ^1 v
└──┴─────┴─┴──┴──┴───┴───────────────┘; l% F; m0 u% c' T8 O& N$ |

! F# F! l2 @1 K- |. J* t( O+ KGigaChip (白版)(只列出与蓝版不一样的Chips)0 r& O5 k  [! _, j; Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐. @  E9 s9 `6 X! C; S, k
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; X6 u1 @  o+ z% l& \├──┼─────┼─┼──┼──┼───┼───────────────┤+ w+ B' n4 U5 l
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │# V/ G" W! O, r1 @
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │5 T) x$ O- N" T  u
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │6 X: s+ S5 }7 h. `
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │. x! r3 a7 F* n; A
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" T: l2 e( c* \5 Z) d- P9 D2 F9 R5 n( [Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" ]! d8 y/ t4 f* Q
! Z( c+ U% Q# e& N7 q: L- V0010020030040050063 g- j- a: t1 o
007008009010011012
% A% J: l8 `, @3 W1 |013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. M! Z+ Y/ m" |9 `( `2 ~/ \$ l3 c) }% Y4 F. K( u/ z
019020021022023024. }' E( L0 O+ n3 Q9 t# R
025026027028029030  X7 c+ ]5 v! g0 A& g6 f! C; S2 S
031032033034035036" R% N+ S( ?( k) L

* B9 ?# z( f8 v- ~3 t1 }[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* o/ ^6 _, o6 w% O
5 N& V0 k1 G1 Q* U3 o5 w3 i6 q0370380390400410421 a3 m$ r, F) l
043044045046047048# x8 N5 X- I( `. Q3 g0 P9 R
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 P$ Z8 n5 b, Y, h+ ~. S% [2 ?3 g1 f/ c1 a
055056057058059060% ], N" \& }9 i# S- _! b6 W
061062063064065066" M* v/ L! t4 s( U; t( \
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ k3 W" x6 \4 v& c& Q
9 B  ?# L. \1 @# D9 W
073074075076077078
; V* ]& S9 U7 e9 S079080081082083084
$ E6 F; |6 ^3 t) E8 D2 Q- E) _085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: j3 M& s) B, }; T8 P

* [( V9 ^/ a1 L# e091092093094095096
) [5 g( N7 I; `" H- A: f097098099100101102
" G% s! U+ J7 M7 h: @103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: l: P8 T( W5 X* d1 Q! E8 S/ k

, F5 e& Q$ W! V) Z- U109110111112113114) r% a" U7 n/ R+ v2 @
115116117118119120, O+ h9 W) Q- f. L
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 l+ `; W2 T- z

+ p* f+ _, H3 ^0 j  ^: G1271281291301311326 [# ?$ X+ U/ m- E6 H! {3 {
133134135136137138
3 ~& h4 }: W6 U- Y# x& T% R( `139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 \7 b* r; {; @
7 i- O& \  X6 o# B& L2 R1 a145146147148149150
# u3 w' s# u! S" Q1 Z9 c" w' w7 Q151152153154155156  I- }% g( R6 h0 y/ S
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! g  m$ ]* c+ G! R/ v1 T3 ?  R
4 ^% `6 O2 R" S1 J2 a1 u/ k1631641651661671684 K. X# h6 o, Y5 ~
1691701711721731744 s8 ?! N. o  S1 R
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 W* x  m8 k+ X! L8 n/ [- B
. Q- H+ b) x  S$ G7 m% {. ?4 l$ q
181182183184185186
- W/ i; s; ~* i( l# y$ {( _+ Y187188189190191192( K1 _' U" f% G, b; F) n( |
193194195196197198) _6 {5 E/ z3 U8 Q. D8 ~" g" E3 d
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& T( G- }7 w  T, t

$ S1 Y4 J/ X  `0 c  G001002003004005006
- R+ }1 z! P, g, u0 R% t007008009010011012% X# a. ~4 O0 {* K( H# ], Z: g
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# k/ E/ \, Y: u" y  _9 q/ n' r  H. O  |0 A
019020021022023024
* Z0 j/ T+ s2 L* x( L% Q025026027028029030
8 h/ C2 D+ D6 d! r8 L* U( Z031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, X; v. k9 D2 D. E6 P: I% k: D' R/ u* W
037038039040041042
% f+ P  ~, Z' w' k( L043044045046047048
* T3 n& B/ ^6 e: A! s3 [0 R1 y! ?0 N049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 @" w' f. d! F1 L4 n, Z! o! s/ b4 a' j/ w, C7 O
055056057058059060; a/ z! a: K5 |! S* T; H5 {" g9 n& |! J
061062063064065066
# g7 z' v8 R+ S1 r: o067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; K. u+ P' i2 f" I, m$ A; l( D' d
7 g' u5 C4 s$ q5 {% e1 R% K073074075076077078! R- \; `2 ]; i9 i# z  j
0790800810820830846 R' D, X. Q6 d7 g; b6 H: ?% @4 v+ n
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:' Z  z( O# n: \

0 y- o7 [; G% ]. `, q7 i, `* f001002003004005006
5 Q# a& @+ m' m' Q- H# a! A/ D0070080090100110129 Y5 p  `9 K* j  [! k: d
013014015016017018
  o. a# d4 y9 o) t% M& y019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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