转载请不要删除以下信息,感谢您!
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* @* O" v% o! s$ a n* N■● ■ NintendoWorld 站友xliz原创0 g6 f0 ^/ ]6 W* {6 W
■ ●■ http://www.NewWise.com 1 a. V1 }) K, h! ~) h8 G: x( @! y
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % `# r+ T% S7 y7 x4 C2 L7 N9 X
% L4 }" e4 S! _
( ?! O. j2 J6 w 洛克人 EXE 3 Blue 卡片组合. O3 i) [" z( U) t: r ?, r; c
6 B# {9 \) n9 ^, ]$ m! D _" g: s0 h
+ g' g. H3 f& W; l! n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. v S: W5 ^( }$ K% K2 y大家要看日文版的P.A.或详细攻略,点击这里吧!( P. F. a6 _% |8 a& X* E
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 K3 Z" } ~9 I
# z2 q) Y0 S: _6 X g以下内容格式如下:7 [; V" C) u$ U9 c& I/ @
' c" t8 b, H$ M; [3 z) N1 v, S
编号 名称3 O' S7 [' A! V8 U* w$ s; ~
说明# L; l5 q- U# t4 _1 S& P* q
组合方法
/ M% Y9 R' i% r1 _---------------------------------
; k' n+ M$ b- ?' B9 R( T/ }/ r6 S01 Z-Connon 13 _$ `) [; l0 s% v
Unlimited Cannon for 5 sec8 E ^ Y; H8 q9 s. f
Cannon A+B+C8 U6 U: a6 u6 ]! ?! D+ g |7 T$ k1 y
Cannon B+C+D
- G% R* [- g) r2 K. B; T* ~7 aCannon C+D+E& g/ A. f9 t8 S* z6 V; X
8 q, l9 P, v. Z
02 Z-Connon 23 D3 j% u& I. K# D6 \
Unlimited HiCannon for 5 sec7 L; w, S6 |/ N+ F/ j2 M
HiCannon H+I+J
- `1 _7 Y4 ?5 O' W- U* BHiCannon I+J+K+ d, y; |% P' ]! L3 I
HiCannon J+K+L5 b ]9 R1 K7 ?4 {2 N5 l! V
/ k3 U. @' |) o/ V3 b, |* h7 M6 y
03 Z-Connon 3: b7 o" b t3 u
Unlimited MegaCannon for 5 sec* G# p* ^6 F' J6 {
M-Cannon O+P+Q
* F c7 M* R0 g0 B7 ^' n9 |M-Cannon P+Q+R# K8 p$ g! T% K: a3 V
M-Cannon Q+R+S; {0 H$ D A+ {; T
! u! s( ~2 f& R2 K+ c6 V04 Z-Punch9 G7 D" Z7 f9 v- y
Unlimited GutPunch for 5 sec0 h7 d4 G9 x5 B3 z8 [& I6 P" |
GutPunch B+C+D
' n. X" f+ ^3 N; @' r( z2 HGutPunch C+D+E. f+ U3 P* a7 p* ]8 Y+ }
GutPunch D+E+F- ?6 w2 P. {5 \0 Q
' ?6 @- j% [, K: p05 Z-Strght
$ V" K; P: P+ H4 q* rUnlimited GutStrgt for 5 sec! u/ [( }9 Y! A
GutStrgt O+P+Q
7 J+ T ?2 j) ?GutStrgt P+Q+R
, {' L: S$ J% m* E: c# PGutStrgt Q+R+S, D9 }. T1 J' @0 k1 L) ~ K9 i( |
: C0 c6 K1 {5 `8 y3 O
06 Z-Impact7 g( A8 z8 {0 P7 Q5 l7 \0 T+ L
Unlimited GutImpct for 5 sec
! @ b4 ] L4 s* N; w1 h% QGutImpact G+H+I: n" Y. {7 j. I' |+ {/ C1 p
GutImpact H+I+J" u; d2 w0 ]. r
GutImpact J+K+L+ y V# }4 j& {$ x! ]
; p/ u& ]& m( P% M* k; C8 ~- u
07 Z-Varibl$ J7 @" ^2 d9 Z8 U0 f
Unlimited VarSword for 5 sec
+ _* A$ q8 v- x cVarSwrd B+C+D
$ h$ D; j( `; B- @" \! T+ ^% ^VarSwrd C+D+E" p9 X% [8 L& h: ]- m
VarSwrd D+E+F
$ C' V6 F# J& k8 U5 J/ L- N! b/ Z' I
08 Z-Yoyo 1
0 t5 V& ]; S. I7 V2 RUnlimited Yo-Yo for 5 sec
. Z* x# k! L) @. FYo-Yo1 C+D+E
6 Y: W5 N9 E: @$ s, \8 T4 qYo-Yo1 D+E+F4 r2 k0 c) R0 I$ j, s- _0 d, Q
Yo-Yo1 E+F+G
) M( W/ n* @2 V8 x1 D# @7 f! _" f' @4 p2 U+ k+ Y7 @
09 Z-Yoyo 2, F! l! u! T# R1 Y- X
Unlimited Yo-Yo2 for 5 sec
* U4 y4 ]7 s; v' X3 Q/ P: Y& c# ]4 IYo-Yo2 H+I+J
: H2 g! l4 K' O u# rYo-Yo2 I+J+K$ B0 l7 X/ s4 [1 U2 _5 h3 n( `9 A
Yo-Yo2 J+K+L
. p/ G; i% D5 J$ a% E0 P
+ K% h9 w2 X, Z. O. E E10 Z-Yoyo 3
" P% f) _! n. i1 Y# vUnlimited Yo-Yo3 for 5 sec
5 C4 D* E( |! L5 hYo-Yo3 M+N+O
5 }4 m7 |6 B, h8 N2 h# [7 }) FYo-Yo3 N+O+P
( M" {, q; t r7 k( r dYo-Yo3 O+P+Q
9 [ I8 o& X3 Z' p b% d: G# d9 E: t6 _( W5 f* V0 T$ ]
11 Z-Step 1" P3 c2 c2 f7 R% O) W3 r6 Q4 I
Unlimited StepSwrd for 5 sec
! T* a$ x$ \/ {/ T% j) OStepSwrd L+M+N7 p' [+ w' v2 m0 a' ?
StepSwrd M+N+O! C( L! w3 j2 Z7 k% f$ T: J% F8 ?
StepSwrd N+O+P" Q* b1 w& P3 W* G0 I- u( G. b
5 G \6 i) }! W, y5 \12 Z-Step 21 y" `3 R- c7 E0 b7 W6 }" e* }" e$ _" L
Unlimited StepCros for 5 sec7 N& ^/ X6 m( I' M
StepCros P+Q+R
. ?% J$ I2 Q' D7 }* A: A8 Y, D0 yStepCros Q+R+S7 f! \4 P- t+ r1 \$ `: Z, q
StepCros R+S+T* F: N) z: d' a/ D
% e- v& C% g; z8 K/ G- _13 BubSprd$ e& ^% V5 L. C) ^# V
Attks w/ spreading bubbles!
0 r# I2 y5 k$ k) x/ r9 A/ ]Bubbler C+D+E- N5 @% `0 X1 F. L6 [" g
Bub-V D+E+F8 ?+ S D$ U8 ~: Z
BublSide E+F+G. c# Y& G& n0 `$ @4 k1 Q9 Q
Bubbler E + Bub-V E + BublSide E$ I# N# V; J7 b# d+ F( ^6 u9 J
9 J \; k! R7 C, u [6 y, c, Z% I D14 HeatSprd5 g7 Z% ?& f; J K- ^7 s5 P2 @
Attks w/ spreading fireball!
0 }* u) l* V1 a7 i8 R2 DHeatShot H+I+J5 W) a& H g; ~* D& u0 h
Heat-V I+J+K7 t1 @: c6 `9 P! V6 y& Z
HeatSide J+K+L+ u3 m# a7 R& A/ a6 n3 H0 R7 a9 X2 w
HeatShot J + Heat-V J + HeatSide J/ p2 d) f/ F+ {+ a7 G7 u& N9 E
5 @3 ?# q( ]% M J15 H-Burst
* s. L$ s0 c. uCreates a giant explosion
. {/ t6 M$ {; \- x; c) bSpreader M+N+O
7 j: I1 e0 V$ T( E$ ], k$ SSpreader N+O+P( @& N5 c9 `, i6 a8 n6 T' ~2 }
Spreader O+P+Q
% W, m: Y8 g0 _
0 ~0 I8 H" [" s2 U9 a+ _16 LifeSwrd! Z. D. e$ K$ k: T$ V# x
Swings a huge 2×3 sword!
) ^+ E! }' M& S3 f( u$ fSword E + WideSwrd E + LongSwrd E7 C) H4 t$ |1 G5 @% ]8 y% K
Sword L + WideSwrd L + LongSwrd L
4 z' {4 ?' X# D: G: [8 B6 Y+ p9 BSword Y + WideSwrd Y + LongSwrd Y
p& x6 z! K, _! @, @9 l. @9 J. y$ @! i- z- a8 J, D& |
17 ElemSwrd) y- c9 V5 b* J
Wide swrd contains 4 elemnts, m6 T* q' `6 v- {( m* k0 C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 f* ] T: o+ ^! TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( i" v' I! i( q& \" O" U& f
0 W5 A0 T6 H; j( p0 _2 ^18 EvilCut% g( I! K' w3 S' ~2 I1 J
Step up 2 & make 4 atacks
8 p5 N$ k* C+ ?3 P+ O% @7 X2 RStepSwrd P + HeroSwrd P + StepCros P
# @7 I8 X n, P1 X8 S, _0 W7 h4 ^0 {6 I4 U
19 HyperRat. Y4 U! r2 y8 w1 S' d9 j
A giant Ratton charges!: |( o7 E: d i) d( a; r
Ratton1 A + Ratton2 A + Ratton3 A
8 g% w3 @5 v K$ a zRatton1 C + Ratton2 C + Ratton3 C9 U9 t2 @; Q. G: A1 ?
Ratton1 F + Ratton2 F + Ratton3 F
, o3 D w& d* S; K/ q! f
' \5 {3 T* |! ?2 ^/ [5 ^& O20 TimeBom +' P% }9 L3 Z5 S2 q1 a7 a6 Q/ \
Sets Time Bomb in enmy area$ z2 y T) F# j8 o. ]# A w7 r1 h
TimeBomb J+K+L
/ n1 S; v- Z: Q! bTimeBomb K+L+M7 @, y! z7 o( z
TimeBomb L+M+N# f3 H; b% p- b" Y' a
) K0 K" C- M9 @ H4 T; z2 I- k21 GelRain
* N; _7 H2 W& ^ a+ \) J$ S2 @Gel steals squares
# J& P0 `0 V. ?MetaGel1 B+C+D
+ e% f, g! b' p m6 RMetaGel2 E+F+G) n9 s1 s, f' A1 ^/ q: R) s7 O
MetaGel3 S+T+U
' V2 S5 x% F2 }$ R: E! }* D6 C5 M& s4 m& O; O6 Y
22 EverCrse6 w& D& \) q; s" E
Shield chases enemies( o. [& }! m: h: x" H6 Z
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 W! ]& @5 @1 w* W1 ?CrsShld1 L + CrsShld2 L + CrsShld3 L/ d6 [: J0 k5 C8 |( j+ e
6 [2 y" v: B- Z/ A) Z8 f# A
23 MomQuake
* c5 s8 ~; D# X, P( r( `Awakens Mother Earth!
) r. S# z, G- l+ f% `4 tRockCube * + RockCube * + GodStone S
8 [. e" e8 q2 t: [2 H+ p
3 x. Y) `. b7 V& N$ |0 c$ K24 PoisPhar' c: V4 O1 C& h
Pharaoh generates poison ^! g/ M+ h R0 F6 U
PoisMask A + PoisFace A + Anubis A
- s/ s) u0 E! c4 A) `* b6 x9 Y1 @& i j5 J
25 BodyGrd
4 W8 C, ^4 h" o& o4 q: ZBodyguard takes out enemies
$ a/ A9 g- N9 J8 {% RAntiDmg M + AntiNavi M + Muramasa M, ]9 l0 g$ B" y0 _ j* l. k
0 X. a+ B6 G/ q0 o
26 500Barr3 ^; M2 p8 i% V/ |1 d
Barrier absorbs 500HP dmg$ m" q5 A' S R1 Q
Barrier E + Barr100 E + Barr200 E
4 N& L7 O4 h% z( dBarrier R + Barr100 R + Barr200 R
4 T5 ^( C$ W: R5 L7 W6 _& I5 h1 I5 t& b: J
27 BigHeart; z% r- H4 K. B% X
Attacks, then heals HP!
6 w3 K8 f( l$ _! Y$ r2 |% o1 pHolyPanl R + Recov300 R + Roll R
3 M3 m& d w) Z& Z7 OHolyPanl R + Recov300 R + RollV2 R
5 V, `2 b/ l5 @7 U& v2 s8 `HolyPanl R + Recov300 R + RollV3 R
y/ p8 _' j4 g6 Y7 z3 w3 v
# T- K. F F/ ~& O1 ?$ n28 GtsShoot
2 i. }+ P1 r$ D7 UGutsMan throws MegaMan!& x) L" y: c/ ^" N- P
Guard * + DashAtk G + GutsMan G
; J. A: C5 d4 h& ~9 cGuard * + DashAtk G + GutsMan2 G% b2 A: x7 G+ ?: O5 h+ P) ^
Guard * + DashAtk G + GutsMan3 G
3 I( V `0 @" F0 ]& I {) \" RGuard * + DashAtk G + GutsMan4 G
6 ], C5 X) J$ R) r: s7 `6 R, w
( Q& Z% J1 L. Z0 @29 DeuxHero- R1 D- D' t8 S0 R( T) s
MegaMan & ProtoMan team up!0 ]8 P8 R5 X0 \% N
CustSwrd B + VarSwrd B + ProtoMan B' M+ a" r* ]4 T) N0 l
CustSwrd B + VarSwrd B + ProtoMn2 B
3 @. V: Z# Q; z) \CustSwrd B + VarSwrd B + ProtoMn3 B5 a+ c4 S/ w+ n- t
CustSwrd B + VarSwrd B + ProtoMn4 B
) w2 L6 Q$ H2 L+ t) m/ }* r: @. f/ I/ {6 I; i# x$ l) S: S4 j
30 2xHero
% J$ W' V4 w) [& g, dMegaMan & ProtoMan Dual atk
0 z) |* ^# d( M% S6 qSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ y# P. w6 q; ]/ ]6 Y5 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
; m8 I! t2 Y, {Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 `& x2 r6 y* ?: {7 kSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) f2 g# X" D1 a+ q5 b
! B$ O2 p1 E& Q# |% o31 PrixPowr
+ q( P) t/ J: B8 r9 i$ P9 q7 Q& G3 Navis attack at once!7 t1 i# Q+ M5 U6 h: q# x
Team1 * + Team2 * + KingMan5 K
; |0 u9 C6 y$ _0 W. A& I" C: E* `Team1 * + Team2 * + MistMan5 M
& x; F. |2 a- L2 @: U6 vTeam1 * + Team2 * + BowlMan5 B
! U4 A O7 G1 Y$ X% P+ Y7 h4 F5 W& |) |
32 MstrStyl$ R! k3 z0 \- F! K1 D) @
MegaMan unleashes his power b6 J9 p! ]3 K- L( k( }
Salamndr * + Fountain * + Bolt * + GaiaBlad *
7 a' ^5 W+ Y. ^8 z6 H+ d
& R r+ H5 k, ?8 Q) a* _StdrdChip (Part 1)* x- {: G. [3 p9 h
┌──┬────┬─┬──┬──┬───┬───────────────┐1 N% `/ Q, Y1 h
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 c J" l5 N% a( d5 u1 a. u E├──┼────┼─┼──┼──┼───┼───────────────┤
1 y+ }+ P) d+ k3 r& \│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
[1 {, @% t; H│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ E% l. `. f# a% I% E. ]
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' ~* M/ r3 L1 t2 C
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
5 y/ y0 p, u( G' h& E& C7 q0 \│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │1 ?: Z+ }9 d! ]4 L
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
1 l5 u9 Z- N% W7 {. o* Q│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
- u0 p7 e/ K6 ^│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' ]9 i Z# h0 u1 x1 g│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │9 u% A$ ^ k4 N: s4 l* s. _/ L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, [! t; i" }5 ^5 s9 N& Q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 b# f# b: T: v" C8 v6 s, v│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( g% C7 w% V/ |0 U& g. `
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │& P% s( C5 |' Z; i1 U% b5 Q
│14 │Spreader│16│30 │ │** │Creates a large explosion │1 a$ H; i T7 w! q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ B# B8 Z6 {6 P$ k% j* n│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
6 ?& j& [% Q# w u; `+ S8 w/ q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: r$ b' j- j- A2 k4 E│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 K1 L% F/ [$ \; k4 _: C1 U* r4 h. E" |( F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │6 e& i% o* a! O F+ w
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
$ q% T0 F. e6 w" `8 x│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 A! W7 \0 v: P$ C( o( {! Y$ O6 N, t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 l9 ^! X" Z( }# f" d8 |│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
8 K4 A+ A. ]4 p# Y8 R6 S3 E│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
' i1 u, e2 K* E" X7 ~9 ]- s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │+ v9 B* t( g8 T b' J5 l% b# e
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ ?- U+ ]6 C- {│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
! L1 A6 Q8 ]$ f8 \1 o% e│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
3 i8 s: N2 Z( W: N* Y+ X│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ B* {5 ?1 W( @
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │% j9 q3 M2 j) ]* o9 n
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ e* N0 M2 z+ n2 d7 M7 D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. R, x8 F/ \' _. z# y, J/ Z" k│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( R! W8 t2 W* ^8 h│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │: x1 d0 I# C# T* ?
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ A# h+ x% ], b2 W: L
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
8 {" ~8 r! u! U+ ~. ^$ a2 ~│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 _- C. h- t3 o
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- z# F" D+ d) u8 f
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 i0 Z7 W Z0 T; w5 y4 H
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │3 i' | ]9 n( w% _, M. D, c
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
) C0 b# A( ^& C4 |4 O& U│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │" T5 w* B+ J( c; W+ j
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │/ W2 l4 @# Z4 e7 P& E
│44 │ShockWav│10│60 │ │* │Shock through enemies │1 f: o5 H& F& L; E
│45 │SonicWav│26│80 │ │** │Shock through enemies │$ O( V, s( y5 ~9 q; s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │ V e- b0 X1 ?9 l/ K, C4 r3 [
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │8 W8 \: `9 ?* Z j
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
b8 P( P% j6 j; C: f1 v. r│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; m# a# b5 M5 a5 x8 [
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! |% M9 |8 _5 C" w/ ^+ e│51 │DashAtk │11│90 │ │* │Dash through enemies! │$ @' C) W* n2 @
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 n0 m" S8 T1 s% _" J│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 m$ S8 @% k& b X2 B│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │& G/ [" w; ?: I, T/ M& V. h
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │8 X3 Y; ^ W% p J# v) ~% [
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
- c. H2 s3 O. @0 w* T5 [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% [' W( Y' [) M+ u0 L v+ ], V│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 E+ h4 |% x* E- A8 {+ U
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │. B+ v9 d. L& l' ]& u6 L5 c
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
9 C; Y! n3 ~3 O. y n# n) U' ]│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
% ]9 q& e. J# s0 R& o+ e0 C# I! \# f. a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
% L2 ]8 _& L1 a0 n1 Q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │3 {# n* ]- b7 B9 ]
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* r/ Y) W$ l4 M( F# N; O
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# e" L2 ?6 \! Z2 V+ S) G6 n
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 @7 Z \* @& S1 ]9 _* Y
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; [- c7 ^1 j9 h│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
2 L+ s7 O1 H, T3 w) ]3 [│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 ^2 w$ m: H. z0 ?$ l│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 _ T* J. Q' i( B! s( P│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 U9 G, s: i9 f0 D# l
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
6 H# B7 W8 z5 B, c│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 k' Q( p) Q* f% T5 U# t/ y: ^5 \1 M
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( `, u4 u6 c5 G* Z8 C$ N1 d
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. F1 `$ y/ W0 I
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │1 I2 s4 t# q% u* k# t8 V' V3 x
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 }1 o1 B' ^, x$ w: C0 w│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( T1 p" y f3 R
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
& B7 E6 z" P6 p& [│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
1 E+ M& s# M+ b' q/ F│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │) w- B: J i" P3 T
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │! Z' O, r$ \" Z9 g/ w: N3 j1 s
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
! R; C3 [5 B; A' V. O# a/ X/ l│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 N" m6 o& }) k' f8 i* S8 i* I│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
' ?" W- }, { O+ ^) L" r$ i│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 I$ `) h/ Z3 ^ b6 j" z' t
│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 {1 k7 r1 { [% X) q
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
( L( r* F/ q6 H4 A│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* c" P0 S2 l8 n H4 `
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: ?# Y9 U. G) f" l
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 ^7 D0 E" e4 j: M: n+ A1 u$ N│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │: z+ ~% X0 B4 h5 H N2 W
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
7 _3 J4 c# T1 s0 t│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. l5 `3 I/ q" o* o│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 J; u& v* o" E% h# I! M, C│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │0 R5 O$ ^9 i4 a- O( v' o
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │( {1 V9 N8 T: n% E5 D @
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │) h0 T% l7 m" z! g! V
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
' Y$ q8 k) x/ E& `0 u: ^4 `│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
% G8 Z' i' X/ `; K& T& b r$ C└──┴────┴─┴──┴──┴───┴───────────────┘
+ l6 H: T) A) a" `1 J& d& M4 s$ Q9 [' v; M* m; l6 D
StdrdChip (Part 2)
' o1 E/ _5 D9 q┌──┬────┬─┬──┬──┬───┬───────────────┐
: P& x% a! {* V1 f; [│编号│名称 │MB│攻击│属性│稀有度│说明 │6 G J* w" R9 _- W, ~6 F9 c
├──┼────┼─┼──┼──┼───┼───────────────┤ f9 o/ C/ T. e1 b9 h# M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 h6 f9 x# d: Z5 S4 E; B│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; K$ p! Y! `! `, y& ^3 @│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│! j, |1 J5 @& \# s1 e
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │# ~6 {2 j3 R7 ~; E
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ e( \. D- [) J& |# [* Q. F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 M: U8 i4 _( R6 }
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 i7 Q, K d: V│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │$ s6 @( f; T7 R# g" i7 J. q1 b
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │3 k; \$ N% Y0 D
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │4 h$ q* \/ H& [. a% c* O6 Q" [, y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 D& x% u n- a% f3 M* Z│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
V$ V; G1 c. I. E1 t9 ~" ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
* G H9 R/ ~8 e% j& {│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ ^- X; G: f" M
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 r5 m, v% w7 Y│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
' K& b8 K$ @; h% C│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 M4 v! X: z' d5 x2 I│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! f) a' F/ y4 b6 k, X& |│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
; |9 ]2 ]& g/ i│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! U3 ^9 N" D9 F6 t3 [5 F
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │8 a, f, q4 e5 E3 T; ~) A. ?0 l
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
$ n$ K) E7 b) o│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 G: e R( ^0 h& V) {2 C/ w│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
6 D/ ~1 y( n$ ]% X# f% E│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% Q% @( ~2 R6 B+ ~6 Z: L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' M. ^, z2 k7 A9 M4 e* Q- I
│126 │Rook │30│ │ │*** │Protects you from attacks │
% H9 O. c& F5 `6 J│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- l# W% f2 l" P. G
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" z8 o E( w# J
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │ V5 Q7 h! {/ m" A- u7 ^$ F
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 d3 ~( C/ V1 r: x│131 │Lance │46│130 │Wood│*** │Lances through back line │/ ~' O; I7 g7 }4 p3 e; r
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │' d3 D+ L0 ^4 f2 Q5 n& M) n
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' E7 X& c/ E2 \, ~' g│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 F2 u( V2 ?/ O+ A, K+ N [│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 K, s! z1 z1 z3 }; H" @│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
/ u4 Q0 @/ Z; n7 Y: C3 \│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
! M& E3 A6 G( ]( N│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, G( v. V* W& p" y! i! O. [8 S
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- [1 W! c1 M8 I3 _│140 │RockCube│9 │ │ │* │Places a rock cube in front │
: @/ G1 ?9 D% D│141 │Prism │60│ │ │*** │Prism fires randomly │, ^* N( _& R- s+ c3 Z
│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ _# ~5 _2 v0 r h" H8 q6 Q, j
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 R1 J) T$ T. j. c2 U* v; u│144 │Fanfare │32│ │ │*** │Take no damage for a while │. G a) C" G, m$ q8 a/ r8 G! d
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ `7 F3 R7 U. N& N, L
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │* }* m& f" H' z6 S; [6 b8 Q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
& d( b0 {" k Y│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 v, q2 u d& A. j5 m8 A│149 │Recov50 │14│ │ │** │Recovers 50HP │ C- ?! A/ R4 {" t1 i7 I; Y
│150 │Recov80 │20│ │ │** │Recovers 80HP │) V1 Z6 ?( E0 N% z" `& j' U
│151 │Recov120│35│ │ │*** │Recovers 120HP │8 r. H' e0 i5 Q
│152 │Recov150│50│ │ │*** │Recovers 150HP │# e: S. T1 q: `! s
│153 │Recov200│65│ │ │**** │Recovers 200HP │- Y5 I( z" a/ A8 }+ m2 r# W. H
│154 │Recov300│80│ │ │**** │Recovers 300HP │' F& \( k# l' y+ ?" T3 U
│155 │Repair │8 │ │ │* │Fix your area's panels │- f4 X- Q6 h+ [4 f- J, o
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│" _ o& E+ `9 K- Y
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │/ h# A# F) q, K9 g' D! b) C( t
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% b s; G* w3 f
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 I. A, z2 a7 V
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │& y. d; |7 u0 q# x
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
9 S, B- J, d9 [# A) s│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │. @! D. r! {4 T" k: W
│163 │Invis │11│ │ │*** │Invisible for a while │5 C, D5 l5 X% v. ~' i, ~
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │7 O) }$ G! ~# O) N! P& U! B
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │+ j0 T! ?8 i7 B. Z- I( M0 S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 b- Y* \% |5 M│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │3 I4 [/ g5 d5 f4 w8 @3 {* q
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) X5 u) d6 I4 z- Q9 v2 q
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │5 }5 {& S) b; c8 S' l
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 Y+ g2 O& k; ^) Q
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │( o. L! w6 m8 R- U
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
7 @9 h; P) Z- d( E│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
# `5 e) a" a* V7 B│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │9 T4 Q8 j2 ^3 d p+ F4 ?! O
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │( [, K: P" m. {3 {: K1 K. v+ d
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. ~" H/ i' Z* P│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │5 a8 ~- u2 s: n0 _ |, z
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 h! E, O2 N6 g) I: z
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
w: T0 q4 K1 h# T" c$ z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
: ?8 w# M; V8 X│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ U+ {4 ?) {' q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; B4 E7 K* J& m1 w5 x. i│183 │Hole │55│ │ │**** │Open hole to dark world │
' O! w5 ]- |0 Y) T: |2 w {│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# s. f: w" c6 P7 H6 z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │# k! q- c2 n/ e4 n7 h0 [
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
. Q* ~1 Q& K0 z8 V/ e│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ n. k7 L$ m7 I d3 U│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& D1 P( B2 r2 `! z3 u! v│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
$ y3 h' ^3 W1 e2 T; U$ k% [ k& L│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& F0 ]+ |: y2 L. Y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 p6 x7 f2 f' Z. q0 J2 h│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │: u: q1 @2 \- c N. z- {
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% N( H! V4 y. I+ ]
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │+ G% ?8 N6 a+ k% v( L# {9 V
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( V; Y4 \2 n7 O│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
+ n! ]% R: G j- }) R% [│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' `, h# t m" d
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │/ N. N+ P. P$ C# \% b+ P" |) [
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
* Q {) y+ |0 s1 ~( B9 p" n+ S│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) R5 J r: Q7 t2 i! c! b( p└──┴────┴─┴──┴──┴───┴───────────────┘
5 g" w( w" k+ l- V, e0 ], b5 A4 e$ n5 b* v! G
2 k7 G" D) S; B4 |Mega Chip. K# E9 A, L5 r1 \" b/ p1 f; Y0 u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. e0 t! h5 z* i, `7 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │
( a5 F1 Z0 i1 \9 ]) c; K├──┼─────┼─┼──┼──┼───┼───────────────┤7 ?" H: ?# D% G5 ~' R: l4 z) p
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │2 o8 \8 ^+ h2 W
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 a+ d( F. ?1 l+ b1 w
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. l' b0 G. a# R$ r! {: E x│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: S% B: M. c7 e9 {+ D P6 P
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 `) b P% K, ^4 T# [7 e│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 Z) j# s0 I$ c; s: H4 T│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) A$ E8 u! T/ X' g1 z2 _, Z: k! `
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ r5 k8 U' U/ ?) C: z+ R
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
& X8 Q6 {% E! Y' o+ s$ @, d6 v! E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│( s& `- z0 G, C* w* t e0 o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ G, J5 y) b: z8 P' e│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% R* l0 Y0 T3 C$ ]" L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │5 `- j3 L6 V- Y
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, H" b; i- W* f) ?0 ~6 j
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, r- U) @8 O# s
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* W, w1 I2 Z T+ Y+ l│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" u" P0 q( [% J1 D' n│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 N+ A8 \4 B9 z0 N2 r1 q$ E( R│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
; r7 e8 m0 {3 ?+ c& v j│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │# Y4 A- {: s% ?
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
+ P0 h+ ~ g( W$ t9 c9 e8 n│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 ~2 p. }# b, c1 r4 N: U( G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 g- f: B {; \2 k* C) a, g9 g│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 {$ p+ E- X; M6 i( \5 P& v
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ ^6 \- D1 X$ E& }/ N
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- Y) ]8 I1 O- N) g│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
* G& o4 b. {2 m1 z/ o) K4 k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │% B T( y+ T/ }* p5 }+ k
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, U% `2 Y* T7 x# U2 {0 T0 y3 w
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' R+ Y/ x+ v6 p/ ] s, Z; x
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 \; q, L; N0 a" s" b* {# ^│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │/ M% t' d1 P3 X
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" _ D$ L8 t0 Q5 v( q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
; J& O r7 C. y) z9 e7 j│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
8 F ~ ]/ ~/ r6 G& u1 f, x$ N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
2 X3 c1 j/ w% q& f1 E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │+ f& d/ A1 l/ j
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │) q5 N& @9 x; ]+ @% Z" ~) t4 N
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │) n1 t* l8 Z" Q, i4 C
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ a! D4 p% ~% Z
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │( m4 }9 C" P2 _
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
, F2 o0 h* ~+ A│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
! i' p4 m' g$ ?6 U I. w│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* G* ~. Q/ y! x& J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ T6 }; \$ f( p" I7 q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │. z; B ~/ _7 O/ S: S
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. S5 h. C7 F# i4 J. ~( F│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │; s/ L1 f. S. n& F- T
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; X3 X9 A* P+ Z; w; ]6 y" j
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
+ A( \0 l, R4 l4 w4 T│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │8 g2 s" ]! y1 y1 U0 x( O+ D
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, a- G4 u( Z& C. e4 V0 z) b- t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
, _7 _2 e) ]$ Y$ T y, @│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
$ Z! r, X6 Y- f) d" w3 {1 u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ N8 L8 M0 j( K& ^& r, X│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 r7 t9 _+ D5 |0 m│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 V/ [4 \, u4 X: f2 k# H9 K$ l│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 K# z! n6 I2 G: S7 f│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
* j4 x* z1 I! j8 E6 g( F2 o│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
+ U# S+ J5 S) ^( V' Y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% w" }/ {' B6 D: ~+ W1 ~1 x+ o│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( H% z$ I' p! d' y1 g* L9 h+ s4 G
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
( o$ j% D8 U' r2 b( E+ V│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 S- [ I6 x# t* G& R0 U! @6 b# S│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 v' S" o) ]. Q2 y3 Y9 E
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 }2 c) ?: \4 p; ~( S9 P4 }│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% y3 n8 V: |: b! y8 T* b# e3 y* g│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
2 h7 f9 c8 C0 q+ r' I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
7 M N3 M- o; A/ S; G! V+ `( h│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │: v" c( f9 l& P& v6 F: @
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 o, y7 C. R/ `5 h' b) C7 K6 p: [
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │+ }8 t r7 p: A6 K* ]
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
. }% y3 _8 z/ k, k2 `: } _│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │3 W; i+ V$ z0 u0 n6 b' i' _
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 n5 f: K+ [; e/ J* @3 d* i& K! g│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
2 P! U& d) i$ ]: _ m8 ]7 j! B│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) X% U- m( ]' J$ M# |+ X- s
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 R- q$ T+ B% e) y7 R% U$ P: E│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% ?1 Q7 W5 Q9 S2 M; A, I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │, T$ H; ~' x9 C6 C& F
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
( y! P- y% A/ R4 }# d. Z0 M0 z0 U│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' z4 h% t+ D7 a& `│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │+ G8 o' w5 V$ t; d
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │$ Z; C- |3 p, P+ M
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 V5 G' q, Y6 T5 v) }
└──┴─────┴─┴──┴──┴───┴───────────────┘* D9 V, A8 A, s4 g6 f3 u! D8 B
, U) Y6 O0 { g& A& L5 e1 d
6 Z7 B7 x4 K) V! |, M! qGigaChip (蓝版) l4 a Y3 |0 x7 I. F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! y! A; N" n/ E│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 x7 ^+ ?& ^/ H9 w0 f1 [. Y* S U% J├──┼─────┼─┼──┼──┼───┼───────────────┤
U: v0 n% m; S7 J# J( o2 ^│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" _* A& ~, d1 x3 a0 o, E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
! q4 P/ ~9 P' E# I│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
! L# w) b8 I5 z; c! U0 |% k$ |│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │. p: w9 }# o9 a. c
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 s6 h# }3 T* @0 _0 D│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: F! H5 S5 F w8 n7 z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' [ I* C, J7 ~1 T│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ M2 W4 m( ^1 w% A│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
}" g* t t8 P) `# z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
/ N- v. n: P0 b* w% q( N1 x│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% _. b B* T; q+ H# e( t5 L
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 X2 J. H7 o2 M
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
* W# _0 l* S8 |+ @│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 z; Y( M1 y5 i3 y. p
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │0 z% U M z# Q1 ^/ V* Z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* z4 W$ l, { }│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │. S/ {8 x/ j/ S# R! | N6 x
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │5 z$ z5 A$ _+ V3 h
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │% k4 \" p- e5 }7 u; i& W, n+ J
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │+ q; I- T% @0 O, J
└──┴─────┴─┴──┴──┴───┴───────────────┘& l r/ n! Y: g# J! p+ n
9 j6 S' }) X( t- Z$ S2 `
GigaChip (白版)(只列出与蓝版不一样的Chips)3 i; G: h! U# ?& {$ |) r
┌──┬─────┬─┬──┬──┬───┬───────────────┐# S3 a8 i, {2 ]
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ U) w/ Y" U- i% |9 e$ _6 }9 k├──┼─────┼─┼──┼──┼───┼───────────────┤1 V0 |) f& L- W+ M
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │ ?$ a6 M# M+ i& C
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │% M& P; D0 }3 k
│4 │Balance │60│ │ │***** │Both Hp reduced by half │* d: L+ E7 {8 y0 n
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │$ k# S! B7 F3 i, g; G
└──┴─────┴─┴──┴──┴───┴───────────────┘ |