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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创  }3 Q" D5 Y5 v' r0 x# y
■ ●■    http://www.NewWise.com % |* q* y3 Y4 [
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! \6 `$ z2 m4 b+ M

' t8 I4 j2 R: x, N; j2 v  j
, y* p. x! O2 n8 l- F           洛克人 EXE 3 Blue 卡片组合
% [4 R: y+ M0 ^2 F  Y+ \" B6 |1 D8 Y- g  k3 P" W

8 k# U- ~: J5 {2 F# |! E+ G' n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 k" w  d% A5 p
大家要看日文版的P.A.或详细攻略,点击这里吧!

' p) E: w9 y  A, U====================8 Q( O* t, E+ o1 ?6 L' t- e2 D
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
/ p& t6 ~9 {3 b: q3 K4 j# V" q
0 [2 ^5 D. |& ]  \' z" L以下内容格式如下:
- ^5 ]! E4 l& p. _( j0 K" p' ?5 R1 V$ ~
编号    名称
2 J! Y, s9 ?. T$ U0 l8 [. |说明
7 V. D3 o$ J( Z  ?9 X/ b6 J组合方法
2 V/ o# a0 F" j" ~% ?$ A2 p5 |---------------------------------0 a9 B9 S7 ]+ W& \) m' o
01    Z-Connon 1
$ j+ F5 G. }5 i( U1 S3 MUnlimited Cannon for 5 sec
0 e0 C1 ?. _4 UCannon A+B+C
; V; ?6 A% o! W1 \; NCannon B+C+D) U0 K& Z% K+ S2 L" }
Cannon C+D+E  s: Q9 t7 ~; G
! E# ?6 ^& }; ]! T- [1 X
02    Z-Connon 26 |5 U1 L) ?& y( @' m% N' x
Unlimited HiCannon for 5 sec' e% s' M1 i: i  w2 j# ]
HiCannon H+I+J/ H, i5 c5 m$ s8 g! G3 ]
HiCannon I+J+K3 W7 p/ Z3 w- l
HiCannon J+K+L) U! _# |" e' ~5 D' d5 \% a; d7 c
  ?, o4 G& Y) O
03    Z-Connon 3& T% H# T# {$ M% t; \/ I& y
Unlimited MegaCannon for 5 sec$ u. T  m4 |2 [7 z& C$ `* `
M-Cannon O+P+Q/ @  W/ l' V/ m: H$ R
M-Cannon P+Q+R; k% v. M, m! @. [
M-Cannon Q+R+S
. i! D1 J6 t2 Q. N: k  ~7 @* i, S" |0 C. n, p
04    Z-Punch/ a: Y  v9 O9 ?! Y
Unlimited GutPunch for 5 sec7 Y: x4 R' z5 H1 `; E
GutPunch B+C+D: K) ^' E! u- `; p+ S
GutPunch C+D+E
) @3 R% F3 h& V/ hGutPunch D+E+F$ L& p4 @, ~' j: y" k
0 L+ g5 J5 c" S2 j
05    Z-Strght  q6 N, l; r! ?4 u. H& r
Unlimited GutStrgt for 5 sec
/ r% p' K/ }  F& X  E" {9 `% L' ZGutStrgt O+P+Q6 U7 ?. B1 s3 y, u) ~) ~$ x
GutStrgt P+Q+R
9 d( i, ^4 V4 ^6 R: K, }: jGutStrgt Q+R+S; ]0 T6 u4 @& x8 E+ @4 R
' U5 J2 g+ s& |, S  o2 O7 h
06    Z-Impact0 J- s2 S& `2 l$ `) t+ E
Unlimited GutImpct for 5 sec
/ t& F2 p  }* E3 b5 c! IGutImpact G+H+I6 a1 f" d5 P$ k) _: n
GutImpact H+I+J  o. g3 a4 a' J+ Y8 ~
GutImpact J+K+L
: O3 t! i& t' q& {3 L; N' G9 d* ^: A/ a8 y/ \3 p7 {
07    Z-Varibl
  O2 h$ c  B. \  V8 Y9 EUnlimited VarSword for 5 sec$ i7 C. u) B3 V) d$ L4 U: Z
VarSwrd B+C+D
* E( d0 Y; H$ a( \VarSwrd C+D+E
1 ?4 B7 n, t' o( KVarSwrd D+E+F2 ~3 r3 j, k9 I' \' ?, g3 b
/ H, _/ r) V2 `
08    Z-Yoyo 1
% I6 m/ T( P+ k- s0 |2 DUnlimited Yo-Yo for 5 sec8 h7 C" R# y" g' c+ C  d
Yo-Yo1 C+D+E
. D0 X/ z; \7 M7 _1 w  {Yo-Yo1 D+E+F: I! C5 Y1 W4 B! d( V* V
Yo-Yo1 E+F+G+ i& l8 q0 }3 g6 u5 c
' F- N# m* T3 X7 ]
09    Z-Yoyo 2
5 L$ F& ]4 S8 j( H" K0 KUnlimited Yo-Yo2 for 5 sec
' y# n8 F3 T/ k" f! ]2 w0 wYo-Yo2 H+I+J+ p0 C, y" c$ j0 \4 B) C. A. ^
Yo-Yo2 I+J+K
. s7 `! Q2 @8 I, TYo-Yo2 J+K+L) F! x+ e# {1 B4 _" j

+ j; C  E, a1 J' n7 n- v% ^10    Z-Yoyo 30 l" m0 _0 V6 s5 s4 j  `
Unlimited Yo-Yo3 for 5 sec
6 n! _8 ~( A3 k' fYo-Yo3 M+N+O
. ]7 `5 B( f6 _+ y/ I- q+ KYo-Yo3 N+O+P) J- [: R5 Q7 c9 G
Yo-Yo3 O+P+Q. |) g: V+ x, g% b( W
2 w/ R! d4 h5 h5 F+ f; p8 Y
11    Z-Step 1
# G* Y8 w- y+ qUnlimited StepSwrd for 5 sec2 p5 A! E1 w% a1 a
StepSwrd L+M+N$ Z1 r: f' L7 ^6 e' T2 H' G. d
StepSwrd M+N+O
( ]5 _3 p! \; K9 L2 }0 hStepSwrd N+O+P$ r7 p; A& V& ]8 r
5 ?  _9 |) W) M  ]
12    Z-Step 2; C& W' k& }  f8 @7 ^0 F
Unlimited StepCros for 5 sec
4 x( e# a9 x1 n( Z, BStepCros P+Q+R
  |1 i1 b  T% U$ r+ F4 k0 Q3 IStepCros Q+R+S
% Q4 \$ c# S1 @  v1 W; {5 ]StepCros R+S+T
) |& L$ b5 Q# B$ j/ C- t5 {% V
; f4 U$ |3 V( M/ D; F& x6 h13    BubSprd9 b/ H+ M) }9 o$ z' g" ?, |& a1 f
Attks w/ spreading bubbles!
; _4 {& a6 y& P4 I. \Bubbler  C+D+E; L0 v# a4 x. V: q! K0 q) ]2 B
Bub-V    D+E+F
* m' q9 q5 f% f9 H! g0 xBublSide E+F+G
' Y9 `0 P0 H5 T1 b9 u3 n. TBubbler E + Bub-V E + BublSide E
( H+ k* b! P. Q4 _, Y- ~5 U: }% h$ u3 U( [' c
14    HeatSprd$ R' t- F- X3 O% O& v: T5 a- w  \
Attks w/ spreading fireball!
, ?& r+ f( G" I( I: l0 wHeatShot H+I+J" |" X" u- M8 f/ b$ Y+ V
Heat-V   I+J+K
5 |7 s# n/ Y. x2 C8 Q5 OHeatSide J+K+L
$ @1 E' E6 E* |3 g' V; L$ r7 qHeatShot J + Heat-V J + HeatSide J6 K! l; P: o5 K6 r2 U1 z7 C, G8 @
6 [: h+ p# N  n2 K# P' s, W" l7 d
15    H-Burst( @& L0 T* a. f
Creates a giant explosion
" q3 k  [* S8 g9 M: N7 t9 ~Spreader M+N+O/ _* R5 E2 p+ ]* h+ [4 d
Spreader N+O+P
9 W$ O- |3 c5 [, d; c! N; MSpreader O+P+Q* x# x6 r: }% @: E: [

  I: x) z) ?1 A16    LifeSwrd
' s! b* G" M: h; BSwings a huge 2×3 sword!
+ y" a4 [( I$ o0 Q, ~; a. cSword E + WideSwrd E + LongSwrd E5 w! O6 \& P6 U
Sword L + WideSwrd L + LongSwrd L' r- \4 {+ y. |# c/ H
Sword Y + WideSwrd Y + LongSwrd Y
( ]2 E6 i* o# V
0 K* e: t6 X7 Y17    ElemSwrd" X) G% P$ x: @! U( M" |
Wide swrd contains 4 elemnts
9 q) y, `$ ]& lFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 p8 A2 Z: q8 z- C7 o& B' V& V8 k
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 [) w% U, t: W+ @8 U" i2 M( a% j; j9 p5 ^* M5 L* }& U9 L# p
18    EvilCut
3 M( _2 u6 d' V# _$ DStep up 2 & make 4 atacks
& V. w6 M+ W  N+ N( mStepSwrd P + HeroSwrd P + StepCros P
, U) \  r5 `& Y+ F
1 a8 g0 F% O/ @1 f9 u; Z19    HyperRat
" ]9 B* W3 d7 B+ K) |A giant Ratton charges!6 M: q( c  |& S' N" p0 s4 Y- s0 N
Ratton1 A + Ratton2 A + Ratton3 A
3 p5 Z4 b8 O3 c( VRatton1 C + Ratton2 C + Ratton3 C; ^6 i* G+ |/ E  Q% E3 R& ]9 u
Ratton1 F + Ratton2 F + Ratton3 F: P+ |9 `/ M' \2 m8 s) x6 H$ n
% Q* V1 y- a) j1 o. y
20    TimeBom +
: Z& \7 g) |- O* {6 D8 I) pSets Time Bomb in enmy area8 t! X4 Y5 ^5 S; v* b3 h
TimeBomb J+K+L: [1 O( J6 }2 m1 o6 [
TimeBomb K+L+M# Y7 {2 \! Z  @% R% Q' b1 g
TimeBomb L+M+N
, @: g/ ~' U0 b4 `  I  j. H4 L9 |: g- c7 Y
21    GelRain" d2 V' _" L6 l: ~+ U. P( m, ?
Gel steals squares
4 q3 l" l8 b: u. ZMetaGel1 B+C+D
) F/ V$ z. P% Z- d- C, vMetaGel2 E+F+G( V2 e1 m/ u" h5 o7 m/ M  z0 m1 B
MetaGel3 S+T+U2 K, W% s$ x  j' ]# i4 K3 Q6 J

$ h1 S( Q( U3 U: n22    EverCrse( _9 N+ Q, Z. e- ]) q3 c& V
Shield chases enemies0 a, v  O& M& c) d. v. x  ^: U
CrsShld1 C + CrsShld2 C + CrsShld3 C
! T; x8 u1 @5 OCrsShld1 L + CrsShld2 L + CrsShld3 L1 y4 ?( o  }4 h& \9 V9 H* T

9 ~5 E* D6 S0 u' A23    MomQuake
, \. H: A' R1 Y/ ~Awakens Mother Earth!
; _& E  X0 v3 @$ z: }1 o7 z- hRockCube * + RockCube * + GodStone S7 I) A0 O$ j  z; f: Y. x4 j& ^
7 F& B/ Y0 Q" `6 r) s7 P
24    PoisPhar
. o, c" i7 X/ XPharaoh generates poison
3 A5 k' L2 a  j, I% g0 Y: W5 tPoisMask A + PoisFace A + Anubis A
) A0 p6 ?% l5 l$ G0 u
, c" c6 T9 r" w2 }3 @5 u: @25    BodyGrd
" G9 c7 c5 _0 J( t- m5 g; T: u1 ^Bodyguard takes out enemies" j# D4 v: k2 D
AntiDmg M + AntiNavi M + Muramasa M
# ~+ c8 @3 k7 J7 |
: X0 k( I  Y! {: Y26    500Barr
' k$ s9 d: i0 Z4 ?Barrier absorbs 500HP dmg6 W" y: ?! _6 o! P
Barrier E + Barr100 E + Barr200 E
" f2 G6 t& E5 L& }Barrier R + Barr100 R + Barr200 R
) p5 g: t; D; f1 W0 L6 ]5 r, i
$ O0 U; g" B$ X' J/ c27    BigHeart. @% \" z" J7 ?  u1 O+ a$ ~
Attacks, then heals HP!
! e4 C/ y  k5 j; Q) [HolyPanl R + Recov300 R + Roll R  \+ f$ R; }( ~* Z
HolyPanl R + Recov300 R + RollV2 R' }1 |/ r0 x, ~% |
HolyPanl R + Recov300 R + RollV3 R; f. \- `. ~& u  w% p7 d
( X6 b2 c3 A4 v& c) P
28    GtsShoot
( i! M2 L! x4 x! _' gGutsMan throws MegaMan!
  o  F" L+ b& QGuard * + DashAtk G + GutsMan G7 K, y, S7 c. C4 M
Guard * + DashAtk G + GutsMan2 G
. }7 B0 Y. p6 \Guard * + DashAtk G + GutsMan3 G
/ I/ Z- ]& p' L; l/ x( JGuard * + DashAtk G + GutsMan4 G
. e. ?! Y& E* Y! b+ Z. R1 Z
! _& J/ B6 o! ]6 w) M29    DeuxHero3 C* u: ]: a% i9 y" s9 p/ ]
MegaMan & ProtoMan team up!8 ?$ Q% v/ m; D3 Y( l, F
CustSwrd B + VarSwrd B + ProtoMan B) D' |, ?4 v" }( E3 ~
CustSwrd B + VarSwrd B + ProtoMn2 B
2 E9 \! n. ]: rCustSwrd B + VarSwrd B + ProtoMn3 B
3 F7 B6 V! {- w3 v) D4 HCustSwrd B + VarSwrd B + ProtoMn4 B. }6 W' W& k# H2 _+ u' d5 p; v4 c
1 f, c2 ?6 l8 q2 w" M
30    2xHero
% F3 ?7 x2 a6 x1 mMegaMan & ProtoMan Dual atk
8 I0 O# |% b  b) g& O8 [5 @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& w5 w  R1 s6 g& q6 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) a" O4 r9 ~& e7 \% O* Z* w+ I& x) k: i
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" M3 \( r% a4 X& A+ g6 e1 j8 I7 _8 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  X, f  [/ }1 c6 e

+ |- d" P* ~! [/ @4 D3 b$ M31    PrixPowr  S3 o# T( L  g, |
3 Navis attack at once!
# C1 B/ |5 p8 Z3 P# mTeam1 * + Team2 * + KingMan5 K
+ w8 s7 K- w3 X1 I: cTeam1 * + Team2 * + MistMan5 M
% m' W, ^2 J7 N8 `% MTeam1 * + Team2 * + BowlMan5 B
5 }6 h% V! Y; [1 l7 }3 n; w$ s; U
# f: C9 k' @3 [  _4 k4 t32    MstrStyl
7 f1 Y  j, P, K8 T9 c! KMegaMan unleashes his power
6 I1 P0 C1 q' ]' `7 C* dSalamndr * + Fountain * + Bolt * + GaiaBlad *
: R5 Y) W: ?; ?# Q
* d, T; b$ a+ L: Q6 b2 ]( U9 iStdrdChip (Part 1)6 ^( m1 K, ?4 t/ h' [0 p
┌──┬────┬─┬──┬──┬───┬───────────────┐  q$ x. c" b5 w$ J
│编号│名称  │MB│攻击│属性│稀有度│说明             │& ^( K3 e6 y) w, _
├──┼────┼─┼──┼──┼───┼───────────────┤
. Q7 [: u/ r* Q0 W+ q0 K│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
% a) o0 u. W) o6 M0 D0 y* T│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: C3 T# Y) ]6 M/ ?│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 p% s3 u4 Y8 l$ A- }│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
# l# D* g7 w! b8 G" W& ?│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
$ Z5 }8 c8 J% T" m2 Z  \7 l│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) a, w( G5 ?# t: t- e9 y  M# e│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 u0 }9 N" ?5 I) M6 }$ a& ~
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │2 R' Z* P# \' O6 l" O1 ^2 S3 X
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
5 g# k' e. e% Z1 ~4 C2 h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: y- j& j0 X7 i│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │7 M0 @4 e+ T! `# n" v% |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 l6 v  z% ], p$ _1 I4 N, ]* @
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 y, m# r+ }6 J, R8 A2 s  Q
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! d/ p# \9 K. F1 t# q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 V: ]& O5 M' {) B& J" T6 ~
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
- y  w% b, m5 B% H2 J│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 l2 P8 ?5 {* q+ l+ \3 {. f3 g
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: ]2 q  M' |( G1 l  d! d  m. o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# s  {8 ?7 A. X# B: s% G│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. g" z- z& x" L) ~" [" |│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │" g: s: l9 }. J# }
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 i$ j1 ~2 F$ k7 r. G│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, J" Z* }. q3 `9 F, n0 r: H- `4 a│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. s. {: k4 ]2 ?│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 \6 z& N0 b0 c  |( r│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │0 W$ p# b5 ]& D- J7 Q- O" c
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │/ K% j; s3 P! t) t9 x
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
3 j- P  C2 Z/ j8 x" S' }│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 W# J6 h# o2 m4 k6 w! r+ {│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 n! A# Z, E( z% [2 _
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │# A& Y9 _9 h6 K4 R7 @: Q- o  y1 O
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │8 P' C0 u" C( I) d
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 b/ v9 j% A0 R: a4 M3 S' M* d! P* e│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 s+ @; {1 n+ S) E' E; o6 U/ O6 ^# M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 o/ P$ X( C, h# K9 G+ _: d8 F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │( g7 W- z. s: P7 [( j7 l) @
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ i+ r, M# t0 W* d8 J
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
; l  u# r5 i! \9 y& c6 n3 B: X│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │  e! `; {) W# B7 g5 _3 z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ p0 X. a9 F! B/ y0 j; A│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
& T" q. H7 q: g9 `│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
5 Z6 q, Z7 A' y# Z9 Y│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
2 l6 S+ x9 R# [# [  ]│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
0 n2 Z4 G! R, e" s│45 │SonicWav│26│80 │  │**  │Shock through enemies     │1 s' P! }8 N6 m) [
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 M( _/ q* Z* h% m; H│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │: O4 T0 e3 U& y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% z* V. l7 w# i! L! n, T% k│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. M+ S( m+ ^( m$ Z│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# H: t* ~7 K& b│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
2 ]$ L- S8 l( n│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │: i7 F# k4 Y9 m! S% q0 E1 K& e
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  N& o( w: ^; `│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
- P2 M% P' \# l6 W( b! q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! `) _& B  a9 \# b$ |│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 P, H/ k  ^4 n: x& \; k. h1 r│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 Y+ _' @/ k/ y
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, j% q9 H. z1 x6 v' I' q6 _9 E│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
6 c+ U' t# ?3 d: ~5 g0 V( b6 J│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
6 L* O3 h! a- V. C8 [│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │, K' q3 X8 d, Z2 J8 I' e: ]
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ ~$ _8 L# E5 U' v5 y0 o
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
# l5 ?( B- v/ i0 R# I4 {│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 F. ~& V: ~; e/ V4 y# x
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │1 a5 S/ U& E9 E& M6 }
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
" @  u8 I+ X& G: b5 G! J│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& u" d) r1 Z# }, ?, e( w* {. m. e
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 p# D: \' |1 V) v: @1 k
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
1 }7 h2 H& ^' K│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- E1 P. J  W0 B+ B9 l- o$ j- `% ]( c
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 N5 T4 Z( |+ s7 r
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
8 `# r" V" H: U  o6 V& ~- _│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │0 z+ N) j; `. u- y0 [0 r/ `$ a
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│) @$ l1 T, ~, X# q9 r# s9 S0 t' n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' R% d* Q- v8 _6 b! ]│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ d' ^+ I* m$ h  Z1 W8 `) C: T
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
. K+ E1 M: I; L& y$ l│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. {/ x) h2 G0 o5 t
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 c8 ^& \7 c$ {- B. N7 e
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
0 c; v8 T/ t; q+ M  l) D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
6 }. O- d# x3 R( V8 `│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
0 n; Y8 U7 ?& A' e1 o│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 S" b* G7 r- i5 K│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
: C! I2 Q7 E. U9 R( V( O# g2 Z- K│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: w9 r' E$ s& v1 N4 f$ y( L
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ B* H: K/ S, |6 _6 E│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 i$ a7 @. z' G2 ~$ f' k│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │( C! o8 h- Y$ S$ a) E
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │" G0 s. F- l# E: |8 |
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 e( O. O' R% L6 a9 N% y
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 }- ^& R7 g9 l8 a0 A8 H% [) E  U
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% m( Z( j' ]* Y4 H: ^5 d│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
1 k. Z. D+ Q6 D│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
1 Z* l" W% U- n│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │) ]5 @$ Z; ~" z4 w5 K+ S
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
) |: k" B' h+ E7 H│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │8 o# n" U( `: b9 j1 g! G+ I1 L
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │/ W- _3 h( l/ ~" I" R" u+ _) E
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │! c+ q. E' H0 j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 J1 P: U9 n  X( U' t0 z  A
└──┴────┴─┴──┴──┴───┴───────────────┘$ O! Y5 K5 L( m/ @, o

7 K- b# w/ M- S$ l( OStdrdChip (Part 2)( @$ e3 ?: }' E6 j% |( e' X
┌──┬────┬─┬──┬──┬───┬───────────────┐$ T1 E: ~' M0 c
│编号│名称  │MB│攻击│属性│稀有度│说明             │
0 {5 e  }7 i$ p1 Q  @├──┼────┼─┼──┼──┼───┼───────────────┤
8 A7 e( U# y9 Q! `2 A  w│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 T$ \8 k1 P/ A# E$ ^
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
& P4 l& ]1 }0 Z; H│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ G4 n; ^0 W* c│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, w. j( i: \7 v$ W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │" I" F2 S! M$ c, a* t
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │7 t! d& [) v: _2 I: ~  o- y
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 t" S2 h2 `( y. W2 r! j$ m# U│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 g9 L: _' ], X" S  B+ A4 p  B
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% b4 S$ s# J+ N( k3 B' @
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
2 ~8 K1 G  b8 f* A% B. v+ c5 p# e│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
5 }0 A4 o% O. T│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 F# Y' q6 S9 ]8 F5 u% F( m- v) R6 ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% g2 i2 A, n" e
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
8 J0 l, d5 v1 Z4 A8 s│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 L+ g# K. c( h0 Y. V7 k/ U( t│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 q( h& z+ O  C│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; d, j* D: g  G3 z% |- h- r│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# T" P  T: s, u
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │: Z: {: U% I4 Y8 m3 L6 ^' ?
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
3 M( X' C. b& O* q│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │  l# R6 [4 B  R8 {8 ~5 z) ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
" M8 n2 M$ y* a4 [│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! {! F6 y3 r, a$ C3 N
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
6 Q' C( E5 A, ]' {/ V9 K8 P│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( A! E. i' a$ }! z3 c1 Q# X
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │7 ?, ]5 F& X. ?: Z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  h7 U2 O0 v! ~/ ^- F# J│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │' I2 I2 B* z, U1 O6 G9 d
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
- N1 ?% J: ?# u- B9 {( `. Y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 y$ c5 V$ j+ E# Y9 E% v" [│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; Y7 S& b* l8 l3 H7 V2 O$ ~│131 │Lance  │46│130 │Wood│***  │Lances through back line   │1 G- p* r& \8 l) _
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
$ b: T7 t4 O- B  L% ~2 t6 e│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 f4 @5 E8 g4 q5 x7 u/ \4 J/ q1 y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
% r- D! L/ H: J5 c% \6 H8 Z$ a│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  {& C( ]. ]: \. X; f; j/ [
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! @. o0 K+ z. T. m/ J2 a; x& W
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. [' o- [4 o( c│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │# ^: O7 g" d/ _7 {. D* ?( b
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
+ {/ \6 `' g# f# ?: O) R3 X# A: a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
2 K; b! B6 I5 C7 g│141 │Prism  │60│  │  │***  │Prism fires randomly     │" F- \* E! v7 C/ G, Z. j. x
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │, e8 d0 i2 b2 t! L! P
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ B; P7 i$ v$ }: X8 H2 G' C│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
! A9 H: O8 D! Z$ Q│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
# S* B- F8 y8 z, Y) ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 P. M. J) P/ k6 o│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │: N/ k2 W+ G. {, q3 u) ?- \# R7 [
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 ~+ g: ]4 y4 n' x& w9 }6 `) p& I│149 │Recov50 │14│  │  │**  │Recovers 50HP         │( F1 z6 D) i) ~2 D( V8 p
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │$ V. g( g2 h" @; A  N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │' ]8 }! y  J' T' X4 R- J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
4 f% U$ {, K# H& j/ u1 j% j│153 │Recov200│65│  │  │**** │Recovers 200HP        │  w/ h! |' N9 C8 L$ C
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
) c- Z0 u' @- u0 [+ J│155 │Repair │8 │  │  │*   │Fix your area's panels    │
# ]" l2 @& f0 \' L) G) q4 T9 F│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* _: c# J1 b$ x. }8 _8 m5 C
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
" g7 D9 ?+ N( H$ E/ s* s│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
+ @) W7 L/ b/ N# Q% R│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
, v; B. K! O! P3 A( @! ]. b! V│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
' }! J' ^* O$ l( h& n│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │7 z7 J) c8 u( E7 j! m% d
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
* r. e/ H4 t, R9 |% k: ?│163 │Invis  │11│  │  │***  │Invisible for a while     │  W, C$ W5 z1 b$ B
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │4 W2 x% H* o* E/ Z' o" }& S
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) v- h7 O3 o" l8 ]) f( d5 O│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │7 g: j' z# P8 i6 f3 S7 y' o
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
% y9 \, t( g0 x│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 b4 P4 L' p! j# r9 I4 A│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 ?0 u# J5 j4 j) o│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ B, t) d# Q- g/ t6 d: b│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ N) `% ~3 z/ A! V: q0 b9 r│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
- Q- U' b- {. g, c│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ P# U* ?6 M/ `. S
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# u( l8 Y# U2 C9 u│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 N6 B+ J5 l, o& I$ d& b" X' E$ e4 m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) ^% i- P) l2 l3 J& |" g│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 l* S3 M5 f7 Y0 R& E  j│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │0 {$ I! o2 `6 I, k2 y
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │  {" u  P$ ]* O. g
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │+ ]( T& O/ C) B6 ^- Z1 U+ f" Y$ ]
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 Q3 E% H% U8 i0 E" ?│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
' }3 G  \2 J# K1 {2 Z- _( S/ K│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; l& L" v. O2 A) D- D- y& g│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
) ~  V6 J* ?5 m) E5 x& i/ E5 G│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
* [3 ~" m$ k  a) G│186 │IceStage│20│  │  │***  │Changes all panls to ice   │4 v3 P& V( f8 h
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
4 k( D5 M+ l1 b/ I. e. g│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( k) ~4 M1 x1 E( {/ S0 I  Q: {2 w% S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 z) h' H; c# J% H8 D( e│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 M/ P4 c* h  C$ c- ]4 H│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │) e: ?  e; {2 l- R7 D0 X
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 {2 n/ `/ K# |$ F│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
* [, @; w8 F7 v6 d) v0 j: l, t│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
; j/ ]: |, s6 y! E& u) d│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │2 g# R! Z/ i/ b! `% P8 K4 y, C% m
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ w) q3 d6 y$ V; G! R% _1 I8 S
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" |3 F- N/ M8 R$ ?5 y7 o│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, ~7 H# x+ h+ @2 R% c* N
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 O1 w7 d3 ?3 v
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) I' B" G! Q8 H- ~7 n
└──┴────┴─┴──┴──┴───┴───────────────┘/ N& K9 o/ D% B- W# N8 K/ i

; f8 ?, x0 m- x& }9 ?' P# }  S% W0 |8 n# v( `' m( ~8 q
Mega Chip
8 Y; G, [! m5 [! E3 r1 X: O┌──┬─────┬─┬──┬──┬───┬───────────────┐
' ~. {* e% k1 C8 K│编号│名称   │MB│攻击│属性│稀有度│说明             │# g1 O4 G+ t( V" D
├──┼─────┼─┼──┼──┼───┼───────────────┤
. q, x" S  E8 q0 y6 M│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │5 n) B6 L4 o# K0 E' p
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# G6 G- c7 |' E' I8 X3 ]- Q
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 Q/ \# Q4 I+ D8 N! ~: g" z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, {, E- B: I6 a# m, G│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% q& B4 A6 D+ D, K  _│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ U; ?4 r! _' L- n0 G% _- U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
. Y% h2 P( S2 Q6 u/ j. N( L8 q│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │# f; k1 B( R9 Z7 j
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ X# \9 X1 j3 @% e4 Y0 i7 v, O9 o6 u$ n
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 c! i/ a6 J; M- J# g: \9 W0 n/ Z/ |│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* z+ ], V9 Q/ W* k2 i│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% _8 ?" u7 L" \7 U! n
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │7 [2 h) c: f8 S( \: ?5 m
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │1 q, E+ q5 m/ C1 t
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 V. j* w8 V2 X
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
. u: g, e3 q; @: H, g' w│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  P$ ]" w# k7 R) p
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
7 G( q" N. W- {4 N6 w$ Q; J│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
6 `4 U& j3 W! g6 u  y9 T│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 {% s" V6 s% O# [│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ s1 B- U( I' g' v8 C│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │9 R( ?) r3 w3 @( i: k
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
* S1 f0 m8 e( W" ^+ l7 F│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  G# K8 d3 y/ s0 A│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: E2 n5 S) X/ x│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
$ I" u9 Z# p0 T' R$ ?│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
+ N+ \0 w, N$ i- v2 O7 F  s. _5 V│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
) L! \% B( S0 n1 Z│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
; Y* k* M) d+ i& y; `' G8 E. t│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
' B2 f4 d  L- l# H; H│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 r; A! q# O1 v: u; w│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
  `* X8 N1 J' g' ?- B4 K+ F+ o5 m, c│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │6 z9 h9 S, R# U" ~& c' \: \) Q! {
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
: l# ?2 x% A( w  J9 ^* A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 t6 y% ~" t7 H# l, D' x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% G. l6 U: @0 }& X) c; {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
6 L! _; K. S9 |3 u( Q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
0 s( c: r( f; v- n1 \- F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
/ M$ a" L7 w% _│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( J/ E& k6 T, F% C│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) w# p$ ]6 }4 |& |- R- X! m2 z1 v
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% R# R: l& J  d, g% k0 j5 L' {& Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
7 n2 |  ?/ V# G( ]9 i/ y( X│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
7 R. A6 C4 e! M4 E9 T1 h│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │8 a4 q0 o: e, H
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │+ Q; S4 A: z) [5 p
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
3 n6 _' T! M  u4 T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
3 q6 `& t1 t- |3 j6 J9 h│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' i9 ~4 f. [# S│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │# H1 k7 ]3 C) R) S
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) ?6 U. j- z/ }# a% F- B
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │- d( P) p* y$ V0 v3 Y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 I0 D1 \0 n) O2 @
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │* ~* [/ T3 T9 f7 S3 g0 e* X7 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │" ~% W( v) |0 s/ y1 X8 R( h) u
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │) y7 _* c  _) s; T8 m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' p! v5 [3 o: l3 t% F9 X
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │, o6 `  F, h. m9 j3 @/ q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- C2 @/ c4 V8 ~│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' z% h9 v2 @4 h* f, _; t" u; L
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; L  I& P' \$ H. d. U, @
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, Y  U, N) }2 {6 i# T│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 j5 C" R4 A% C; P; Z! d/ Z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) Y- D: e; \3 p5 b6 B2 w( l8 Q
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
" F$ J0 K3 j# K2 N│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ H) D: x& r; ^2 c4 r+ o; e' A│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" i* Q3 a& j4 [6 P5 n│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 u' u/ L7 x4 [. j│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
. y6 H! v) x: V% q, E9 e│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
" S, \8 I7 G$ c* J│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │+ M& o0 A4 i( W2 g+ o4 c  V
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( r" b; q; g: |; }$ x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 x. j( z9 d9 [) h! ~│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │2 H3 W- E+ x0 h; `9 M6 A6 s- s
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
8 k! Y' b# E  p  f- W+ p" l. p│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
0 s4 |1 }# E( n# N  C/ b│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │; d6 Q" ]% b1 Y- G) Y
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
$ {- r. o3 m/ [  {5 {1 M│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  p0 P/ c+ s& N8 y
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 _/ B5 f+ T6 Y! h& @  g3 i
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 ^) \+ h4 d6 J8 |; ~% g
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' C- R  y7 L- e0 v' T; ?│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! [: [9 I" I# A4 F6 q$ |* R5 O│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 [+ [2 A! R  y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ `) Q. h. ~9 {' S# U
└──┴─────┴─┴──┴──┴───┴───────────────┘" N3 h" t* L2 L2 |+ q

, h; D: v0 f  F, J% ^" w- O" |6 S& y1 D4 G- L# \6 n
GigaChip (蓝版)
7 r: `  ?' B3 @5 o+ w┌──┬─────┬─┬──┬──┬───┬───────────────┐
& b/ R( e# [+ O│编号│名称   │MB│攻击│属性│稀有度│说明             │
( x# I" |  x* z0 c1 v. [├──┼─────┼─┼──┼──┼───┼───────────────┤
4 D+ W1 K! j* {1 N! l( p  x9 M1 M│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
0 r+ A# }/ L! x/ V5 i: z1 P" y│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 {/ g6 m* Y6 _/ Y4 {0 n
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │' H9 S, e7 }2 ]3 G/ A
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
$ A0 u3 s; u4 b8 X, [  {│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │1 A2 a, J4 o! I) `
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
7 n) R' Q- X6 k3 C│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, Y6 @: q+ r9 w- w' u
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │2 y* p- V8 M% H1 Q) a) Y% J, {1 ?
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ \' [- u" Q5 K9 {/ R& ^+ }# c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
1 c# r. a' m, F7 ]│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 h9 ~) G$ T6 B) w6 R( w
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
" J( N9 J: F3 t9 r2 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 x- u3 R: i: l: ~; h  q│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │/ K  Q# r) _0 u- Y  i  k& X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; g& o/ V* c' t/ |5 }# W│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
, y: }- N  S! K│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. W* i( l$ v7 G- e1 y8 e7 L" S
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( W# L2 E* P- j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
$ p/ r/ e4 P9 Z5 \9 K6 J│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* {# a- a7 Y+ R+ I7 H3 N└──┴─────┴─┴──┴──┴───┴───────────────┘+ S4 Y* c: i' Q

. m2 b. G! y! v; P; SGigaChip (白版)(只列出与蓝版不一样的Chips): d% ]; U* b( |6 A% N6 X1 v% U; V7 ~" n3 y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 e7 I+ F4 _) [. V/ E9 n; q# u, B/ O│编号│名称   │MB│攻击│属性│稀有度│说明             │
  A5 O- K) E5 T├──┼─────┼─┼──┼──┼───┼───────────────┤
1 Z# o  T7 Z: G0 Q( c$ \│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │3 B9 I  r! @+ G2 R% A
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( k9 O8 h7 t4 r9 B; A6 I
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │+ Z) o' m% H2 Q3 p
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 n- c: T& k% z
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
1 |# w( _2 ]! LMegaman EXE 3 蓝+白 Standard 级别的 Chips:
! M  O0 Y$ c6 v) B7 B1 @: J- J+ A* L! B7 l8 i, n) f
001002003004005006
6 H! D% m" t5 E6 T( K* U007008009010011012; S8 D1 ?, v6 ]' j0 x& G
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, S2 g9 @9 X. i& F5 `/ w1 ^. l
6 M! E1 \  B/ o019020021022023024
. e; e$ }8 F" o& Q. ]$ k3 p7 m025026027028029030
0 V$ ~/ h- q' S( y0 m031032033034035036
  b" h/ q4 Q8 c2 d' M5 H9 [# n' `9 ?  }! J- P( O
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ z% g+ N4 T. o. V  N0 P5 i9 e) }4 c; O

! M0 C# g' |# z  c0370380390400410421 c4 b0 l4 @0 D" j1 W6 i1 H
043044045046047048  s: O0 F; H( N' S: Y' Q6 Z- C" N8 n
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% L7 N  r4 l4 F/ _6 B' f- @  L* R
, @2 {# b* ^: ~' i( G055056057058059060
! _( ]6 b5 P. r061062063064065066* V- x8 h7 t8 }4 h
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. ^' H1 ]9 `2 b4 D  ~3 L! Z$ M& [
" l# f- g: T- H' w073074075076077078
6 A* r5 e- j) M5 X& C1 J079080081082083084% o( U# H- e3 R) e4 s6 E3 ^
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: e0 p1 ^$ M  `. [2 k2 S5 V- K/ X8 M* V4 |1 ?' i* W' `( v# R  ~
091092093094095096! h  B5 V+ V" l3 J
097098099100101102
4 ~9 W0 e) j& q6 Q6 L  f& g103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: I) n  A9 D7 ~' A0 N/ Y9 W! h& |
109110111112113114
) r0 m5 C7 Q( h! H- W" P115116117118119120
% b8 W1 z( s7 ?4 W' U, U9 E121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 U4 |1 ?4 {/ q5 }8 ]9 u4 V5 v
% u! G- K- }/ i2 f127128129130131132
5 b$ i- v% y; D$ _2 U133134135136137138% g5 |# {8 R' J+ o, R& H
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 G" k$ @$ d1 I  ^7 A5 ]2 W3 F, `0 a. v) Y  b
145146147148149150
1 w$ Q3 ^$ U5 p- V7 ?  p4 A. n151152153154155156
0 d3 Q  I) ~$ i* `/ V# I+ }157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" ^4 A( {1 T. y% _. I
7 U6 T8 }1 d! V9 w4 h4 t
163164165166167168; T6 [4 U% [5 m
169170171172173174& Q9 v/ j* _& p8 M. e. B% s1 P7 O
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ b' c1 x1 W8 c) C! o. i
6 Q# r: B0 K: H3 E( y181182183184185186
& A  s8 p! A, [+ n5 P187188189190191192
7 _, t: P& J! h- f193194195196197198# x9 F) Z, O$ O8 R) i8 y0 q' R
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' X' X) \  w, S3 d: V! D; p& d5 L3 I" O" t" G
001002003004005006- K3 T9 q; R- A$ X) Z/ p4 O
007008009010011012" k. @3 w7 r- m9 D# a7 y8 E
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. t5 C4 d5 u( Y5 b: ~! U6 p4 N0 r* }% j2 |4 u# U$ h2 c0 ]
0190200210220230245 V* ]  i8 u  u/ F7 a( f9 K9 `8 b
025026027028029030
, I" E6 i% i- _031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# ^9 s! Q8 R9 l- [2 Z$ t6 ?5 K# i, ~) [& o6 R
037038039040041042$ F; @0 j5 j' F# c+ `9 t
043044045046047048- R. l9 h$ m3 L# F/ w  l% J
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 N/ p' r; I# \5 P2 Y1 r
1 r% R" c4 r* E8 `
055056057058059060* S3 a% c( ^; n1 q  [+ P
061062063064065066
) a5 p& o7 V8 @2 z/ X4 N067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" u, _) N* A5 v1 U( l8 w7 h/ e/ n9 t( w
0730740750760770788 C0 x" r. j% a
079080081082083084, J" c- k1 ]1 Q  C; f4 Q
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
# _. i; H4 q& G# z. {' _. h1 x! w6 \4 E; u5 H7 R( J
001002003004005006
8 q6 ?; F  H8 _- m007008009010011012
8 M8 {2 R. m* P5 ^5 |. o1 f1 o0130140150160170188 v' [! i3 ]% d5 k5 k8 S0 h
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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