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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
0 v. U4 W2 x# p6 ^■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 2 B$ j& u4 D$ }6 h. t
■● ■  NintendoWorld    站友xliz原创" s" _7 N( }9 d. D3 a5 g
■ ●■    http://www.NewWise.com # H) _/ I1 M; C. r& \
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 \  b  F: n! B5 O- x, H! d
6 Y% T# x( m+ }8 R3 E/ V
& J$ r& \) E* Y
           洛克人 EXE 3 Blue 卡片组合
* E5 L, v( u; T( b
9 Z2 P7 Q2 G0 D: p$ a7 y) h/ v& E
; M% K' o5 G5 m, ]; L+ @; ]" B, _英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版  }! v& O- _: Y3 U3 R, [, [
大家要看日文版的P.A.或详细攻略,点击这里吧!
8 i/ i5 c' ]9 `2 }; p+ t
====================
+ y3 n2 f/ {( D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 s+ M! i, ^& p7 n9 O9 k+ w, g% D

" y/ V# d- _; z) q" s$ J以下内容格式如下:
# u0 e. ?# ]2 x- x% O, l1 n* S) L* h: g
编号    名称" r, s  l9 {9 M* P* I2 I
说明
6 `+ }) d0 S% N* S9 [- `( y组合方法5 z9 p" R1 `4 H; O
---------------------------------
/ R" _* @7 j  _) \* ]# H01    Z-Connon 1
% t$ b- z8 g* t! F& XUnlimited Cannon for 5 sec
# |* H1 K# K% {8 GCannon A+B+C
9 i6 U! ~1 I* ^2 b. B& k7 b7 _0 MCannon B+C+D0 S$ L! C" {3 C
Cannon C+D+E
% s+ V! m) x" k$ G
7 a0 o: [) p1 Y! q$ n- a02    Z-Connon 2
# Y, @: x6 G9 r  q, A% ]Unlimited HiCannon for 5 sec+ u( y0 W, I# R% X- Y+ k" _
HiCannon H+I+J; [1 l3 Z) Z, h* b9 D
HiCannon I+J+K  W9 _, r. ^9 U4 l- Z) h
HiCannon J+K+L
* w: E" f! \$ }- \, G& T2 f( a1 p& ^: W& g7 l0 }
03    Z-Connon 3
+ F8 s& f% _; q1 ~) T4 `" AUnlimited MegaCannon for 5 sec8 Y( b" p: a/ ?/ @; b1 H  u7 ~
M-Cannon O+P+Q! j  h. r& C% X  [2 e, G
M-Cannon P+Q+R! s* Q, g0 U# N* [7 _6 N
M-Cannon Q+R+S
& y/ r6 ^2 _. F. Q2 P2 B* a) u! `! k9 M, N. |
04    Z-Punch* w. f, I. s# ?$ M1 h
Unlimited GutPunch for 5 sec; ^' x% p+ Y7 l& S% {3 {
GutPunch B+C+D
: q3 Y. a. k/ ~. l$ c! AGutPunch C+D+E2 @3 `5 G4 {! s. o, T
GutPunch D+E+F% B# W8 ]5 I/ ~+ O% U  `

. z- X, ?3 `9 `+ i7 F05    Z-Strght5 U' z- Y7 G" S* }1 q
Unlimited GutStrgt for 5 sec
2 o* s: O" _4 h9 P0 V7 j% FGutStrgt O+P+Q% J8 s% v" `) |5 K3 z
GutStrgt P+Q+R
9 Z' c- H; n3 @) WGutStrgt Q+R+S# B( s- Y9 q. O2 w. S

8 K5 q6 s3 z5 c, |' V: g$ j06    Z-Impact
4 ~7 K0 D1 _! C; GUnlimited GutImpct for 5 sec* e) {  X2 f3 p$ F
GutImpact G+H+I
) L1 d7 C* s8 |GutImpact H+I+J
# T5 S2 B9 j$ VGutImpact J+K+L
3 C" [$ \: F& a) _7 u& G  _6 [" P3 }& d* P
07    Z-Varibl5 m  f- D7 }0 V; j! k
Unlimited VarSword for 5 sec$ D& g( V, O& g- f1 D7 H
VarSwrd B+C+D
- x# l% _$ p1 \4 [) I9 ^) tVarSwrd C+D+E
! P' Q1 W* d, q" w+ }VarSwrd D+E+F  R- v8 ~1 ~; g+ q7 F6 F
/ ~1 Q/ J: {1 f0 i) J+ Y3 F
08    Z-Yoyo 1
0 k3 S7 L: I4 ]/ q) o7 HUnlimited Yo-Yo for 5 sec
6 N/ W0 Q* n: @: wYo-Yo1 C+D+E) q/ y/ |. P8 `! R- v, `
Yo-Yo1 D+E+F
/ i, f+ Z% [) J7 ?Yo-Yo1 E+F+G
& A0 Z. Z' p% B0 e/ ^4 R: P3 u4 H' A, Y+ H
09    Z-Yoyo 2( o$ L# ]" M- f  V7 |, H# `
Unlimited Yo-Yo2 for 5 sec
8 i- P' N# a. E' G5 hYo-Yo2 H+I+J
+ T* f1 t5 \# o- s3 eYo-Yo2 I+J+K5 i! i5 [* X9 L) t+ Y+ x% w5 l- Q
Yo-Yo2 J+K+L
) n$ B; Z! C5 L. ^5 W3 h  R  \! B% ?* X0 H  Z3 N% `
10    Z-Yoyo 3
- p* W5 p4 ~/ m& x1 Q" J) x: nUnlimited Yo-Yo3 for 5 sec5 q1 z; g8 a+ H4 s) h, I
Yo-Yo3 M+N+O7 K# ~) D& v" S! ~9 T" g
Yo-Yo3 N+O+P/ G2 z5 c5 r# S1 `1 x
Yo-Yo3 O+P+Q
  a# o/ p+ W* K! f! v( E2 t  Q
& L, U1 \+ L4 W$ Z" C9 i11    Z-Step 11 o( c! q5 G* s/ v
Unlimited StepSwrd for 5 sec4 e9 c& i, \/ Q' L$ g4 f& |
StepSwrd L+M+N
5 S5 g2 J- x7 _4 w( j* aStepSwrd M+N+O
5 K- c1 M' e) ]) m4 R9 X! G; LStepSwrd N+O+P
" b$ L  m5 m# A# P- Y
9 E& K: o0 F4 y9 f0 ^8 r12    Z-Step 2
, Y/ B$ `; K" ^3 S4 vUnlimited StepCros for 5 sec
. u; F+ ]+ q, XStepCros P+Q+R2 n$ b' ^3 e6 ~- P
StepCros Q+R+S
% _! g. b8 q' Q0 GStepCros R+S+T
3 v  @2 e6 B5 L
; d* }' B+ O7 G) L' U. ^1 T9 ~13    BubSprd
, }1 I. U% |( xAttks w/ spreading bubbles!
4 ?) H$ z+ J; b: f: A0 ]Bubbler  C+D+E  g- }+ \( b2 t
Bub-V    D+E+F* A  Y6 g8 R+ L2 L5 j' I
BublSide E+F+G
. ?2 G- t7 t( I( D) hBubbler E + Bub-V E + BublSide E
& c% o9 h: m, r! T* H! K/ ~0 G/ B8 |/ G
14    HeatSprd) i, n9 d# u8 O5 [, M
Attks w/ spreading fireball!8 d* |/ X: ~9 i. }& G$ R2 H
HeatShot H+I+J6 ?2 w* ~9 H8 v* t1 H
Heat-V   I+J+K! i" O8 T4 U# t$ A# R; P
HeatSide J+K+L+ \3 e" c& m. A5 Q( P; r* |) l
HeatShot J + Heat-V J + HeatSide J
4 s5 U4 |3 U# D5 O" R9 b
& K  a; n! \6 ]* n/ [" f! r15    H-Burst
9 w6 s; W8 X) a) {7 t* ZCreates a giant explosion* |1 c* f, s% L  A+ L1 @2 S' Z
Spreader M+N+O
% c' c( Z( V9 I5 B+ ASpreader N+O+P; [4 \+ V2 F3 y3 Y1 d8 m( q6 U1 `
Spreader O+P+Q" f  ]) G8 E- X& P8 T+ j* f0 i
1 q* O6 ^! g3 v7 J, w4 z; |  z
16    LifeSwrd7 \4 E1 y% C1 E; [7 b' A# S+ P" h
Swings a huge 2×3 sword!- E& L1 t4 X/ a  o$ z! `
Sword E + WideSwrd E + LongSwrd E
5 X% K( F- h$ R$ b: K( N( L; @2 VSword L + WideSwrd L + LongSwrd L7 Y( o( t7 ?2 e9 r" X
Sword Y + WideSwrd Y + LongSwrd Y# Y$ t- l+ _+ v( r( }

6 L4 B' ]5 V4 j# q1 J+ R17    ElemSwrd
- J: O/ k3 y1 I$ W4 k' M; ~9 cWide swrd contains 4 elemnts
2 X% Y* e7 N0 d0 c, H' O- \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 H" r* W6 J1 l2 U( G3 M3 d4 |4 \FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" N1 B9 f5 r) B/ Z9 U8 n# e

" O7 X: U9 V$ {; g( p, z: L18    EvilCut
7 v; b. z; |9 R; |4 b* B! lStep up 2 & make 4 atacks
3 |; y+ E2 x+ ^: {$ x2 ZStepSwrd P + HeroSwrd P + StepCros P+ O; u: p$ v% Q! {% Z8 p

4 c: v0 b: S, B$ n/ x, E19    HyperRat) `- A9 g6 P4 {: e8 ]
A giant Ratton charges!# f6 Q, x6 q( o+ b, u; d% U
Ratton1 A + Ratton2 A + Ratton3 A
* l! L/ A7 W: K9 _' i- @Ratton1 C + Ratton2 C + Ratton3 C7 X9 M& S. G+ A, ~
Ratton1 F + Ratton2 F + Ratton3 F
# `) Z' \3 R: V  n  b
4 D! g' o9 G7 @$ ]  @% I2 k3 A20    TimeBom +5 y5 N2 C/ {+ j+ Q0 K, V
Sets Time Bomb in enmy area
, ?8 [5 u9 ]9 s7 X7 ]1 t* n3 kTimeBomb J+K+L
! }; n7 q) S  `TimeBomb K+L+M& E, U  E: o. `, n
TimeBomb L+M+N) `; Y7 G, i$ p6 r, U# |
; v& [/ g" y6 s( C& Y- A& z
21    GelRain
: w1 g- E, _3 MGel steals squares
3 k' g. Y# H$ M( _# q/ U$ fMetaGel1 B+C+D- F4 ~- }1 p1 g! W/ X
MetaGel2 E+F+G! y% [7 C8 J( v
MetaGel3 S+T+U5 X) W4 k2 I- |# |$ c, Z: o- Q! ?

, l5 \% e3 _% h  t' G' z4 s9 E22    EverCrse
6 b  [+ i) e7 _! H2 L) S& B; oShield chases enemies
) |- S2 m2 C+ W- Z( |, C, ]CrsShld1 C + CrsShld2 C + CrsShld3 C# |' Y' k6 {" d7 ^8 p
CrsShld1 L + CrsShld2 L + CrsShld3 L+ m/ x( `( c" t% v$ I; Y" p
; K4 p6 {! d( F
23    MomQuake( T! t5 `- V1 u# A' K
Awakens Mother Earth!
& K/ O$ C/ Q6 z- |RockCube * + RockCube * + GodStone S
; U, J( }, X7 R
6 V; ~0 J2 @3 [6 e24    PoisPhar; }: h( u1 K* D
Pharaoh generates poison) e+ c. V( `, r+ j
PoisMask A + PoisFace A + Anubis A. n0 b- q& v9 B) H# \

8 W6 ?( \5 t& X8 x25    BodyGrd% H& e/ r; s* h1 Z
Bodyguard takes out enemies
9 J, @+ Q5 B' e# z/ Q" Q% P/ {AntiDmg M + AntiNavi M + Muramasa M. s7 s+ ]( D" p' M" J

5 a* O7 h9 V; f, h26    500Barr8 w& u) p  \3 [$ E; j1 I% g9 X* t
Barrier absorbs 500HP dmg
- K$ ^6 m0 a  Y" f+ b0 h( l+ LBarrier E + Barr100 E + Barr200 E
" B4 r  S& q7 Z+ T" b! d' r, \Barrier R + Barr100 R + Barr200 R
9 b, @, V' Z( A" s7 Z. Y
0 Q9 V+ u$ q1 V& E27    BigHeart: r4 ?- d! N1 x& J' L8 B! v
Attacks, then heals HP!
, ?# d: F6 H/ n1 m' @) YHolyPanl R + Recov300 R + Roll R$ e' G" a% q  i2 f8 ?  n' H+ \
HolyPanl R + Recov300 R + RollV2 R" s+ V1 B! r$ y( k0 ]
HolyPanl R + Recov300 R + RollV3 R
  @. F1 x) u, A/ _/ e
7 H, t4 y: g/ p+ \28    GtsShoot" I& y6 a! i4 c4 w
GutsMan throws MegaMan!
' `! j6 |2 }- @, ^) z0 bGuard * + DashAtk G + GutsMan G
  I; Y* j" H! \: b  KGuard * + DashAtk G + GutsMan2 G
2 U, q; [( d: b, a5 RGuard * + DashAtk G + GutsMan3 G2 `. U# R  ~+ L2 C5 M
Guard * + DashAtk G + GutsMan4 G
  Z- b$ x8 H- X+ X5 M: i3 J6 K# D+ _: S
29    DeuxHero$ ]1 D+ F" s5 @9 M6 [
MegaMan & ProtoMan team up!0 x: f/ m  ]0 c6 \2 N
CustSwrd B + VarSwrd B + ProtoMan B$ [' F6 k! S. ~
CustSwrd B + VarSwrd B + ProtoMn2 B
/ t" ^% J3 R8 F) V) l6 JCustSwrd B + VarSwrd B + ProtoMn3 B
3 _$ |2 k7 \9 Z+ xCustSwrd B + VarSwrd B + ProtoMn4 B; m3 }7 k' @$ E. M
! ~" w. L6 r* ^$ k2 A( k
30    2xHero
4 u( \: `" R3 Q, e7 D5 w: XMegaMan & ProtoMan Dual atk
5 F; S; \6 E% Q9 b! h) H- DSlasher B + CustSwrd B + VarSwrd B + ProtoMan B' u; Q' L' M7 Y1 b9 T6 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B1 q: H2 p% [. ^$ k$ n& W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 Y9 p- @/ S8 g6 s6 Z8 Q# iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 H: m5 g7 k- S% _  _- M8 Y+ y3 Z

6 w) Y: y+ e4 k" Z2 _) B: J1 i31    PrixPowr4 {! K4 @# G4 X4 q
3 Navis attack at once!
1 p3 z! V( J* s6 e( D% lTeam1 * + Team2 * + KingMan5 K
+ z* Y) [7 O, M8 k! tTeam1 * + Team2 * + MistMan5 M% v! r: E3 b3 {3 v' B; @  _) t
Team1 * + Team2 * + BowlMan5 B2 M$ h- O! s8 U3 c: o9 q
' x( x; G$ O! w2 t7 t4 U, g% F1 v4 T
32    MstrStyl6 J) d$ i, y8 r/ V( m; k9 F9 F
MegaMan unleashes his power9 v& F4 [. T! l3 ~8 n. T2 i5 F
Salamndr * + Fountain * + Bolt * + GaiaBlad ** x7 p7 I0 m  }" o
7 n4 ^4 M  b8 ?/ Q. U
StdrdChip (Part 1)
% K! f* Z+ X5 A) v6 [┌──┬────┬─┬──┬──┬───┬───────────────┐
, i9 k2 ]! X) P4 C+ P- i) L; t* l│编号│名称  │MB│攻击│属性│稀有度│说明             │; L7 R4 y8 N( t6 t% P
├──┼────┼─┼──┼──┼───┼───────────────┤
' l9 m( {: ~0 }! p│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
, W6 Y8 [, N% c! x( J│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
: z9 u) c* R' s8 Z│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │) p, j. i* v8 @0 [+ m2 q+ o
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* _5 a4 I1 I$ U  Q│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
1 ^, B6 m2 Y% v" d  S: _9 K│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 P. x. L2 V: g  u8 g│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 C4 V( U* G8 }/ D& l: T
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │# y6 s# r8 j0 J* e9 r- W
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
) v& v$ f4 N/ c" f% V! g# u8 r% l3 V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* Z1 _+ u0 d7 x- z9 y6 R
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │* N% e5 `: b# S: Z6 u9 L5 v
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- F6 @7 _, ?2 d2 F
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 B9 N0 Q" i. z9 S# H( u- d" G
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │! Y3 M- f) |: \$ m& v/ Y% l
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 m0 M# |8 B) V2 ~% I7 s. O  g- T
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │7 m! @4 j( u8 s& b' u6 z& h3 Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │; r! n5 ?1 ]( k7 x
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ n6 S( x9 C7 y3 k' I│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- R+ o! k& U: G$ Y+ o& G0 a│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
. Q0 v/ r3 k/ X, M/ F│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │5 K! o- g+ N! n+ e- q8 v4 Z
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │8 w5 @- t" ~& T2 |5 T; E+ D
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 a: i0 Q2 x* h0 A' U
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 B% S9 O% ]" q8 o' E; F! `
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 R; t( F$ R, u( X1 U│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ T; \' F- ~. Q$ _+ V, ^. W; J  n│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- t  y2 A/ ?! T2 [4 D4 K: D
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 `* ~* q0 P! R# Z3 ]! T│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 m  `) x; a' e" ]% \6 R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 A7 l* W9 e5 }6 ~, s│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- v2 _& g" u7 k- N│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │! ^( P8 T" g2 D; j4 `
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │: I8 G" f3 b: r# h9 i
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │; G/ s2 w3 b7 s  M4 D9 w2 u
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
/ I% k; ~4 |% J7 Y│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │8 W* F- k3 s  j/ G& N; p
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
0 C2 O  ]9 Z5 F" O│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
! M3 [2 o4 L4 i" \# S6 h3 N1 D│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │+ n# d# q' F6 x  X
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 _: E7 @1 M0 v- m1 v- ?# E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 z$ `4 U: [9 e- Q; Q1 D│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ r0 ~2 i1 O$ X! ^5 c) u5 G7 v( N│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
/ J; B: r; o' e3 l" t5 U│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 A9 h0 W  R" O6 D
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │. A$ `8 z1 n  Q+ x& Q  G' n6 _
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
% C, @9 |% z1 ^( L│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │# V& n7 ~! D* V9 [0 C# N* a9 R
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 K) J$ W1 [+ l+ x│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 B" w% W/ Z/ y
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │8 C3 E6 S9 T, ~9 d7 k; c2 U6 m
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ i! w1 J" ]* ^6 b" p/ U
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │6 o* r; a4 k, D8 L& e$ d0 F
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
" c! S1 y$ v6 C5 ]  k2 U4 V│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │7 Z: r2 X' n) ?( e8 X
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 g" x3 x2 y+ e5 ^: K' N! z│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
. }! H# ~' `3 R; ]│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 L. z/ ~9 T" t│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │+ i' k3 f9 t+ k
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │7 w: f8 V2 B  j) d
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │1 \  w1 V; o' V. k7 d( u
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 w/ j% V  m% F+ M( @0 B
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
7 ~7 G1 T5 i  t5 A" y9 j; E* V│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │# F" _9 n  a/ x" V* L
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │  v; [- I3 b, u
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 e; x4 j  q% g$ k0 P( J+ x1 P│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
$ g5 Z! Q& b4 H, M" ^│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 P, u: u9 c) z6 k! K: b7 F
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 ?' b) ^& k6 M│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 D, N' z5 A: h  \/ J│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
# e6 r; D1 M$ C6 n; v9 _8 |8 J# |│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
1 H4 k9 z; q! j8 [, I" t4 r│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │) D6 d2 @+ Z( [$ ]
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! o' ~0 X- g" }$ C: C; M& K│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
8 B. x. e" H5 _& Y8 `# e; n4 k│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
6 `/ M  u. n+ L5 W# \│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' `$ V; T" H4 y% }2 n
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 v+ N7 t/ }/ P
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 T0 g# P5 y' @5 v* A
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) f9 ]; K( V+ N, B│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 A" E# D; X7 h5 z4 {( T+ i│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │4 T2 c6 Y5 s. T: Z5 ~- q
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* b- [1 l  _+ M' ^& p+ t
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │' N6 x$ e3 ^3 [7 J& b
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │5 L& r+ W! d4 E' b- d
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. ~% a1 r# w2 o9 l$ Q5 `
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; P4 \4 C9 @; W! Y) {  w5 G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │  w4 f% Q5 }/ O; H1 s" _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │# c1 K9 ]8 M" B/ w
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 R. V! V' m5 Z. }: N: @3 g; L
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 n" m. R0 w+ S/ _  v│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
2 w0 Y: ]! z5 ?│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │3 T2 ^. p9 w, q4 T/ f& p
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ G% y0 {. \1 b3 T) k6 y! f│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- a1 v8 N7 h2 Y6 W7 Q- G│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │% _! k; p7 K  ^9 J
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │$ P. T2 |+ C) L' n6 q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. n+ V* j! m4 k6 g  I0 F& k5 `│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 s, q! _  e$ E& {, ]│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# p, [. P5 y! G/ `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 V- P) q# i1 d4 V$ V( Q
└──┴────┴─┴──┴──┴───┴───────────────┘9 N( |3 Y$ v) O) A7 L" U  {5 H! _
% I' P7 ?9 L$ ]" `( W
StdrdChip (Part 2)0 @* U. Z1 c. A0 T# b5 _7 `
┌──┬────┬─┬──┬──┬───┬───────────────┐
. }- G% k+ W) u" D9 r& o6 ]. p; E│编号│名称  │MB│攻击│属性│稀有度│说明             │/ U/ b: [8 u" I, z' i; m* c
├──┼────┼─┼──┼──┼───┼───────────────┤7 i5 ]  [6 {7 B0 s, J1 [/ m" }% g# [
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" Z/ V9 Y( a( m, e4 g
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
9 c* b( ?5 V8 z' r% k) x│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
0 m, |+ F5 j9 g│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │( i9 y; C3 M! M5 {
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( W2 _" w! y7 ~  t% ~
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
0 C1 M& c6 @- O& V│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 u" S9 L4 y: \9 a; }
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 `# p2 w$ B+ g$ k│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 D5 u! h; }+ j& k- ?" n3 K
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │! _* n5 c) _$ B4 J' }
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! |, B! z! g' A8 c1 L2 s" r$ F│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │7 G" x3 w$ _- U6 ?+ `: G
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │# v2 [9 {9 M# f# ?
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
4 A% G5 K4 c0 e$ q, J│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& P5 B$ x' R4 a. x3 H
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │3 c3 ^& n; a; _- z6 z% {9 ~
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- t& p6 j- Q! M* I( z5 F│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │  E; ^. Y+ g/ K- l
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
) ]* i: t; f' e+ c: T│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* d9 a2 f8 S7 A3 s* A# w# w" L│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ i% P5 u7 U8 e" R# a% }│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
% g9 }+ D, v9 Y- F# A7 D  D│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
: x9 @% A- G& I2 F. [│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │/ h% d0 d! d. h' q1 z- ?, e
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │8 B+ c3 g! L  c' F3 s. `
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │6 f" ]  _. w. n7 V
│126 │Rook  │30│  │  │***  │Protects you from attacks   │8 v1 ~. r; a. ]3 d+ t5 X- f) H  b
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" F" W  m4 }! l8 Q4 a
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
" {2 |/ w8 Y4 d$ d. A: E│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │' F* k: P3 u* [
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 F) t& X, a2 F, c% \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; J) |% h7 r  v6 V
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │" E& L, m- _- w6 H
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' E% q, Y* g# b│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │5 q% h: E) Y- S6 y
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# C- \6 Z6 s7 S+ Q& [# @
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │4 i2 c# c1 s" j" K( e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
& G1 O% J) F: B  o! L2 _│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │6 _7 g4 n& s0 l8 L
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
! f  ]# [6 z9 J, b4 N0 [│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │$ {3 ~" R) B7 N
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
# i# m4 e* a5 h9 \& v' |( a+ ?│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 }) x6 c5 X/ I+ r; ?
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' N  _& t" T- I& x+ u: k
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
  ?. i& r$ m1 A! Y│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │3 ~* N$ g: T- l! N3 w
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
" C0 E# ]9 X, ?% h│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
0 v* S( m2 A* e0 |8 _│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │& M% t! e+ B( {7 V9 n' {
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
! Y; P: t7 Q1 F9 O│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
/ j# Y5 W0 |- F" `│151 │Recov120│35│  │  │***  │Recovers 120HP        │' ]) J- T0 R/ J5 h: i6 R9 h
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ P' n% d! a4 k  f6 J8 G│153 │Recov200│65│  │  │**** │Recovers 200HP        │3 P" X" H3 J8 T) q: N
│154 │Recov300│80│  │  │**** │Recovers 300HP        │0 H! R  l% U0 J% [$ d
│155 │Repair │8 │  │  │*   │Fix your area's panels    │5 O% V, x; w8 G4 K" T3 q# y
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│+ \# {0 [1 m  p* W+ \8 h
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │& y( g2 o. {, Y7 |" [
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │- j( {$ R8 B+ ]$ q( d7 f7 Y) e
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │' \. u$ q* I" w7 o) X
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 Y1 b8 ]  L( c+ T& J│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
% L& N# y; ]3 a8 Z3 v, f│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" {2 Z' L1 y+ D+ q4 s* N) T* W│163 │Invis  │11│  │  │***  │Invisible for a while     │
9 ?$ a" o+ p/ U2 m+ J2 k, y0 Z│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. ~) `% i" f) ?│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 H! ^! `3 S7 @% I% u8 I6 a
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: f, v5 I' K. ~: f│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
+ ^2 k) e2 L  |: A│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 k$ W/ [' C0 y) o* l: W4 O│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
6 W( n6 i& W% q5 ?/ W5 s$ x! _│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
! |; \* @: h0 M# x8 F* Y( ?│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
. y# n) `* y- W│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# P9 B$ f8 ^' o( B
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  l& `. f- N+ f# T' k0 _
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
5 L5 H0 {" [% q5 @  X  d6 w% A! T! d│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │( _2 ^1 }$ V. |; |3 J
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 c" y  M+ C! _7 D; @; ^0 C│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
# N. _, V) |4 _% K8 D! E2 t│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │. T9 R8 w( A0 ]  t9 o9 J7 j( n
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
; @' Z' {' r% h$ w│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │. L+ Y5 k; g  R# |
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 [* Q0 Q& R' ^/ Y. K4 z│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │% E+ l9 A' ^  P1 l* I0 I- Y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
: d" I: r1 w+ K0 T( Y3 Y4 m4 j│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
0 M3 v$ T  B- E1 o- M│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │7 Q- s& `" O4 M' i% f( V( g
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; u9 m$ v& n! m6 |$ c│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( F& {( ]0 U, Y3 Q2 F0 l. U6 W│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( j1 ~3 p4 g& m* Z; N- ^/ c9 x
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  V& }/ I; v! E* O
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │# k  @& s% q  R* n
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' D' B2 G- K$ t% e
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │6 `6 c4 ]7 B4 s" I
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 f) [6 _, Z. G) F0 P
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 |7 O6 t: e. j( _# i│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. M7 A% |' f/ t* m│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! a& K( b& k- V3 @4 T( Z) _9 y
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 w9 Y* x7 S( F" ~) N. F
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 U$ s) f1 w& r( q│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
% s4 U$ C( ?4 m* o4 Z+ R5 A│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │& b7 j/ i3 |7 L5 J
└──┴────┴─┴──┴──┴───┴───────────────┘$ g  o1 c! t+ [$ d5 z7 j
; f, c  V, ?! `" v& R# f) F
1 c( Z# o' s# D- [) N+ p
Mega Chip, p; V. [' M, B0 ?5 G
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ h. w, q) o& Q( l) F9 `6 C% V│编号│名称   │MB│攻击│属性│稀有度│说明             │
) W) U- O0 C7 ~! C7 Z3 X( p: g├──┼─────┼─┼──┼──┼───┼───────────────┤! x1 J4 }: {: Z% p+ G! A2 }
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
: M/ S+ F' \+ g/ L% A) ?( x# B│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
% r. ^* D& f; n7 |│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │& K1 s/ {! E( |5 \
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │# z/ c& V& K0 o
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 k! w) G7 B, k$ |  r( K; a
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
; h: O$ T; L& x( J% i- h│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
6 D) x- S; W! A│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │3 I( ]4 j( E. m. e
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* c! B) ^) G% c- L
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│8 h4 D9 w1 i1 ?; f& s
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; M7 j* v8 y. v! t6 t) l% c
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' _6 d" H8 |4 x6 C+ c7 r│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
5 M5 t; ]0 h) H  t: z) ?│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- T, _" G" R7 M, j2 I│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
: f, r$ C$ Y# ?5 B' Q) z│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
8 K& T% X( @, v. ]8 |: l* T! F│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: |1 T# n2 H3 P0 r4 [4 D
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
9 x! |* o& Q4 o9 \│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │3 @! l7 k+ O8 L  L. m2 Y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │' X3 A" A8 y, u7 n  ~$ ^
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) k  {$ M1 r+ n
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 ~& }8 G7 J! _1 i0 @% d│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 B1 B; \! b$ e9 \) \│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │& K8 M2 V1 i6 S  B$ Z8 p
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' j, t, J- L1 u
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │# Y0 M8 W: T) Y
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; f$ u. c- L9 c# N│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
6 e( h+ ~9 M0 D- w9 _│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
6 z1 N# d; l: @/ X│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │2 i( A5 |. z; f
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │; A/ u5 G1 Q% z; i  V& W# `( M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" ^+ k1 `) [/ o6 k, v
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" Y/ }- P( h9 ^! c* m% L│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# `2 w# @; }/ t; X5 b
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
- K$ x2 v# K! w3 P1 K│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
! A9 p2 y$ Q/ _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 Q* v% {0 c7 E: _! B0 o6 i- D+ Z│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 c1 J/ P5 t. @- o- k% T
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  z/ N7 G2 F$ z- J8 |1 e│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& F: p; ~& t5 a4 ~
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │4 i2 {8 l/ x* @" E
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" u* j0 G2 n8 g& p│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
; c" e' t0 Y1 k. h5 P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ S$ e0 R, V9 K9 N9 h5 ^! n│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. X! I2 H3 b7 T0 a. z- F! q) P
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- O1 ]1 L, m3 t& R5 r. C
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& e! J2 d3 Z- t& K& P! `
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │. H0 ^/ a& Y( m* J
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 ?. D% J4 u+ n6 e  g│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 l1 M% u$ _( l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& t/ `' g" H% M8 q- O/ U) M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 S9 D8 J4 J/ A' W! s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
" N+ W# z1 z7 I) y│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
* w. I: e' `1 ^$ C  l0 c│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 m) Q6 ~: _; C$ A4 v3 ]1 v1 t, P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
' A( m' O- f1 m$ U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │  r1 t+ v6 r4 ^' w
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │' X$ o. B3 k  Q$ t+ M3 }# I
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
- X& |7 }  z/ b3 v5 X+ d│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
  [. ]% I8 \8 a8 T+ |4 C│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │* f5 D! b: x% P( o1 F, l* o
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │/ ]5 q  \; ]  G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  q; _& h; [6 B# ^' I+ l
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │' F; Z; g0 W: ?7 Q5 F1 r
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; t! s. s) G" o: w* g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# a/ W0 }- ]2 I! y' S
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( D! ~4 c% _. d" t9 p# T│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 F0 H# b1 g# r" v! _. H│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
: P% M3 d8 m4 V% v: r5 s│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │: ]! ^2 x$ V) x. i' j! @
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │& a* w8 R9 W+ f, Y$ a
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) j" n! i+ C5 ^  x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │9 F% b, ]) D: [  F1 u. d
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: ?7 O' O6 z2 |1 n8 t6 m+ n: M
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 t. W# s0 O3 {( D$ r* \+ i│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 y4 q; r$ `( w│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │* z! K4 x  j, ]0 o8 l& j
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
1 C& q; r, `" e' D│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │. `5 H- _9 J4 C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
' A0 l% x, _) X$ r1 g+ j3 p6 o$ o│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │; T3 |* h1 n6 h. M5 ^% q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
2 Z5 n& y1 o. D6 }1 T│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │. B* t! C7 I5 f. Q/ r5 _
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! t9 l1 I2 Z4 p' c. K4 \, H6 ]- C2 \
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │& u% t0 v3 T8 ?: I& a4 j7 R) v" u' E5 m
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 H/ t& R5 x/ d0 O9 {4 |7 j6 m* Q( s. H  Q$ p8 x5 r" L8 |5 u

9 [/ N# Q9 }* u* ^GigaChip (蓝版)
0 w' E! z& |/ k% N$ c% |4 E& J, u┌──┬─────┬─┬──┬──┬───┬───────────────┐- p, [- W5 `) Z, b8 K6 ?2 w
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 U; b, I. T& A
├──┼─────┼─┼──┼──┼───┼───────────────┤5 h! A/ W6 k* x7 M; G/ ~5 ]
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( |6 _$ k3 }3 U: s& Z│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
. Q8 z( u, ]+ O. R' c" A│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │9 |. V7 z. w0 ^6 t) X8 C
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 o2 D, H6 K, O
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │  W) u0 i  G( i
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
$ Q6 Q9 ^' v$ c5 `│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 n* d4 i$ g5 W5 T: [9 q│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ q- J9 D/ L( {1 \( {2 X2 Y
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
4 b3 j7 K1 u7 Z- ]6 b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
) o7 c% @$ v' Y3 A4 _: ~% N│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, V* G3 Y6 _6 f) F│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │2 ]' U* U  l8 T; |
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, J$ h% @& r3 Y" W+ s
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │9 g, D6 M! x; X
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; `( Y7 N4 q1 A! |
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 O) I9 k3 S4 n│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 H* Q7 h" h' {│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
3 ?+ A9 E1 p" Z- F, B( ^3 s$ G│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 v7 S, g; h( P8 w
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 i% b/ @3 w1 m- Q  ]" `! Y8 y
└──┴─────┴─┴──┴──┴───┴───────────────┘
. n8 l$ @0 ]! G: y
) @& z3 [) ?( g3 C% T& H' O/ M7 yGigaChip (白版)(只列出与蓝版不一样的Chips)0 f( }, P2 E% F$ w) v1 f
┌──┬─────┬─┬──┬──┬───┬───────────────┐
- p' ^7 U8 e2 m% Y# D│编号│名称   │MB│攻击│属性│稀有度│说明             │
, Q1 e" x  `. ~* Z9 }  X' u6 P├──┼─────┼─┼──┼──┼───┼───────────────┤: M# M3 U' K: y/ x8 L; Z
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
# t( W0 W& g( h* o) p/ y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
9 u0 {" z6 a8 p% D" g% C% `6 e( p7 I│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
. k% P$ v$ m" Q( c8 c│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% @( _- w8 |: t- P└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
( ]0 U4 e3 k5 G7 ?, }Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 D2 M/ {8 e0 s

7 `& `; X$ C" g: |001002003004005006
4 b6 x" v, d9 S007008009010011012: H0 c: [3 [8 j. d& u$ n1 ]/ U; z
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 w  @4 \4 s) c5 }; c% ?7 \3 L7 c

# b" }$ G/ M2 j: B1 X019020021022023024
) D$ v4 L$ s' H3 v9 ~& d# w: |7 y025026027028029030
, s, }6 F6 y$ D  G, o031032033034035036
% t' l) L1 P0 K0 j- e$ {- B+ R) B2 y& t8 T1 L" j0 @% @, Y" w9 F; K
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, p) H$ ]3 ^. p* C3 ^9 g
7 e' V% F1 a% b# j, x8 x- h! g037038039040041042
. Y: K, f) S; Z' V9 n0430440450460470488 F4 F' j) i/ _' ?7 {- k6 G5 n; F7 h7 M
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 j; t- N( b' S" Z4 f+ q
0 f7 L1 A3 m+ ^$ c  {0550560570580590600 J" G* N: r% j4 W3 ?
061062063064065066' t& U" a( Y0 @$ u9 C0 t! x) t
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& U: e, u" X/ x# }) d

+ z6 `9 `$ S$ a/ l5 u( \2 I0730740750760770785 R/ A, d* c4 ]2 D, C
079080081082083084) J; q- g: S, P0 t) i
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ v* _; Y' H$ I; Z* A
' N' E% s4 d4 ?
091092093094095096! q5 E9 g( p8 v# I+ o1 \4 |
097098099100101102
$ N0 x. c  V" M9 c& L  g103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& p4 G  b: w# b7 [
9 G. G/ V6 n% ^3 E" b7 \' F109110111112113114$ V* S; ]$ b" q: ?- @; M
115116117118119120. B3 c4 d5 T/ L/ H- N; Y
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ S8 c1 T1 m; c
7 K5 v2 ~4 }* L1 E8 K) g, l
127128129130131132
6 j" a1 G: ?5 B: H3 a& n133134135136137138
. \. @2 I" D7 z. u% \139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! U, Q; ]2 x" K

6 \% n' `' D' X- K1451461471481491506 c; _, n# M: p. D0 E0 ^
151152153154155156
; s, C3 _( O% R157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* C6 ~4 _; v8 ]  m) q1 m2 |+ B! P
) i0 S1 j- H4 W3 w) U6 V1631641651661671683 L# l( U% L  F) ]: ]4 \( S
169170171172173174
+ z7 n: x% f: i+ ?- Z5 m  H175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ?8 t1 I, J% T$ g' |# V
8 Z4 _4 E$ B  J0 M& o181182183184185186
, \9 U5 ^+ ]( }187188189190191192
! a, d( X' U* Q9 p( `/ J193194195196197198
$ \" I) d0 C: X+ V199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 ]+ y" r3 |/ i$ A# W2 Y

% w. x! W0 j1 W  _- X; m: J001002003004005006
* a; |/ V; ]* b3 G- r007008009010011012
1 S& z* d& E3 T0 d) ?" ]013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
- [" y+ s- r* K2 L" `
. I3 ^) H4 U9 t6 {019020021022023024
, f8 v" U# b' Q3 a025026027028029030
" i9 f' V" B' G( e8 C% R031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 F5 U; x# M+ B6 ~

+ e5 v% v9 b& U1 \0 L; B# G( o: B037038039040041042
" J, W6 v$ d! P! d" ]043044045046047048  `1 G4 g* L6 ]0 [2 W
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* ]% H$ C' `& [& y5 T9 c' H! w; T
, {# [) ?5 |" ~) s
055056057058059060" U: e' c. r/ Z
061062063064065066
( a0 N: ]2 S! N' o; ~0 ~067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 R+ I; E. L8 S9 h  @( Z  t
6 w5 R! M4 [7 X' }- k0 h073074075076077078
  k% G9 ~9 N9 F0790800810820830844 h2 @, z; B# Z
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
4 o/ u! ^4 [  k+ h- n7 ]. D' t& ]3 M3 s" ]
001002003004005006
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