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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
3 ]4 N6 o" ?" @' E■ ●■    http://www.NewWise.com : m2 K0 [( {! }  w* w' Z% \
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
2 R) Y  j# Z  I/ r. ?" R9 e5 j8 ~, ~8 ^  m0 _

8 G& |% ~/ |. E' o0 i           洛克人 EXE 3 Blue 卡片组合, M4 z& ?4 U; r, R; Z
) s( L, S! {" h

. v: |) M) t2 |. [- {2 _, A! q* M英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
. F; g6 J/ Z: F% t1 c$ H( f大家要看日文版的P.A.或详细攻略,点击这里吧!
7 A- O7 ?/ v) T: f
====================8 f+ F, E$ t: H1 P+ E7 h' A
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
4 p  ?, Y( h9 v; K  N( m4 |
* K3 s- J0 W8 M, {' x5 d( c8 z以下内容格式如下:' ^, m3 P3 \7 `: B2 Z
/ I' L9 K1 C2 ~, i* g& c
编号    名称: ?1 I) X- a* ?5 x5 H* i
说明
' _' U, d1 L, C组合方法5 d! j5 h& v- u2 A2 n
---------------------------------
; @) ?, ?6 A- M- s01    Z-Connon 11 z; g9 n0 @# s  }! x3 V& M
Unlimited Cannon for 5 sec* m% x7 x% a6 o7 z/ ~  y
Cannon A+B+C7 e2 E& E) Y. w
Cannon B+C+D
* P' M. u# H7 w  d- NCannon C+D+E; c  P2 g, d3 _5 L* O

' t% f% ]3 V4 t" `4 _02    Z-Connon 26 p1 j( s7 [( b, _
Unlimited HiCannon for 5 sec
& v  |# W8 Y5 i9 f& HHiCannon H+I+J
' p" x. K5 v" w+ I8 [/ qHiCannon I+J+K  o- v7 [+ r3 S+ x+ V
HiCannon J+K+L1 V/ E0 s* T' {  m( Z( v
  @0 Y' [* q1 M  |* n6 D
03    Z-Connon 3. X& u5 x8 ]( G8 O- h1 }5 x
Unlimited MegaCannon for 5 sec
. e: a7 N. N& p0 VM-Cannon O+P+Q! Q4 F% s, D4 e# n
M-Cannon P+Q+R+ Q& p5 K! C: S( a. x  p
M-Cannon Q+R+S
4 |0 v/ o! D2 F% y
% K, |2 Q8 D9 P/ N% {. y04    Z-Punch
! U( }$ z+ a$ j1 x. ]( {& YUnlimited GutPunch for 5 sec
- g& y: X. [) b% p: X8 M- u" kGutPunch B+C+D
- g- l! @1 D. qGutPunch C+D+E+ i; s5 }) M; ~% a1 C
GutPunch D+E+F
* E8 N# ?5 I, ~$ O$ V+ f& m% k6 f; c
05    Z-Strght
3 q" I1 N- {: ~  BUnlimited GutStrgt for 5 sec
4 v% R* o. x. ~4 b% S: mGutStrgt O+P+Q; M1 Q# D. F* R9 f. v, f
GutStrgt P+Q+R
# }6 K+ p* a& u  [: A, L5 UGutStrgt Q+R+S4 C9 S9 q$ v9 K/ `* a- p
; C  r5 E2 V5 b7 f5 R
06    Z-Impact
! ~2 \3 G" u9 u5 m6 ]3 _/ g8 AUnlimited GutImpct for 5 sec
  a  e- C/ T) j8 N+ h5 `+ fGutImpact G+H+I
7 N8 y2 {: H% wGutImpact H+I+J3 ^) l3 {7 `( f7 l) k' h& R4 r
GutImpact J+K+L8 F+ |; L: p; j, h3 j3 }
% n1 G$ [5 d5 l. c* z: @9 o) f
07    Z-Varibl/ d" `6 m& p7 r4 ]  B* _) m
Unlimited VarSword for 5 sec
% P) _3 ~, r+ u& v/ U4 XVarSwrd B+C+D
2 [4 k( B1 N% ^8 E0 vVarSwrd C+D+E* _# @; T* q: G+ h
VarSwrd D+E+F
/ K6 _: `2 F9 v' N6 P
& v3 X0 \% z4 G+ y2 u+ X08    Z-Yoyo 1
6 F$ m/ Z& L0 xUnlimited Yo-Yo for 5 sec" D! X/ C; U7 o
Yo-Yo1 C+D+E. X' h, ?- {* A+ g3 ~! B0 n8 L
Yo-Yo1 D+E+F
5 r2 f' s; L& R2 F( u3 g% \! n' vYo-Yo1 E+F+G3 e/ @7 w  {& M5 S" T

2 A% a# H: h0 }09    Z-Yoyo 2; W- y9 n9 P* O& u9 S  s3 n( {" ~$ R
Unlimited Yo-Yo2 for 5 sec
3 C& g, I  F. y  {: G( [5 MYo-Yo2 H+I+J) R" u+ A4 x: [1 \8 V0 W
Yo-Yo2 I+J+K& [; F/ F2 o' M* r1 s
Yo-Yo2 J+K+L. W  b$ E. O# N! {* {; c8 |

  z3 h" L2 q2 l10    Z-Yoyo 3
$ i/ \* W1 p% l, jUnlimited Yo-Yo3 for 5 sec" r( N2 e' K0 m
Yo-Yo3 M+N+O2 ?- @$ B( F- Z3 N+ v
Yo-Yo3 N+O+P8 j6 C& N* ?4 y1 y) F9 R( a* [) ]1 s
Yo-Yo3 O+P+Q
* M% d6 T# H: i' \0 Q7 b! X
8 @0 V! V5 A3 o/ m  c7 U11    Z-Step 1% O' ]' ^2 X8 }6 }
Unlimited StepSwrd for 5 sec
5 C; z: R- t% i6 \StepSwrd L+M+N
* U: p+ h% h1 r6 `8 oStepSwrd M+N+O8 V( h3 i1 A1 B: I% v  g! n
StepSwrd N+O+P% d; N5 E8 J  |" @) @
" _* R9 T) e* }
12    Z-Step 2% L, ]( z5 W7 G( Q' E4 W: L
Unlimited StepCros for 5 sec9 h& j$ v  G2 K
StepCros P+Q+R
9 p+ g* @1 N3 ^% ]  Y; d, U6 `9 wStepCros Q+R+S; a0 a% E& Z6 q7 p4 k4 Z( @
StepCros R+S+T
  C' ^; R2 i$ W$ g5 q- Q; A: h$ v3 }4 Q* F2 r
13    BubSprd
) k/ R% j& @  U8 G; J0 C$ `Attks w/ spreading bubbles!2 h: i( v5 @/ L$ G' e
Bubbler  C+D+E
; A! y7 Q1 Z/ Y% h! e8 {1 DBub-V    D+E+F7 X& j; X  G& |9 e6 k) f
BublSide E+F+G
6 q( H; O4 P9 V' V+ O+ g+ X9 qBubbler E + Bub-V E + BublSide E! N1 c" c" A* o* z8 w: F- @* L

5 v1 v/ o* H( Q% r) _" d* W: h14    HeatSprd& h$ _6 D% \. V9 f; Z! `
Attks w/ spreading fireball!
$ ]$ l8 N& ^" @5 f* F4 YHeatShot H+I+J1 x- Q" u# `* r
Heat-V   I+J+K
' d3 ^# I) x# j4 ~: P% @* a) YHeatSide J+K+L3 a8 C0 Y4 R2 r2 k; n. s
HeatShot J + Heat-V J + HeatSide J
4 Y8 _! W5 B& \
: k+ f, J  X5 |0 y* z8 G! y15    H-Burst
! c% P, K& d. H1 |' ?0 M- ?Creates a giant explosion% a/ W$ t* x8 Q
Spreader M+N+O
) [1 c, Q( Z! O# k. MSpreader N+O+P8 R2 ^7 a( D6 z; E0 P: u& k7 \7 ^
Spreader O+P+Q
5 L: S% Q) A3 V9 K
; ^" ]* |  R: k2 j! L  v4 a0 h! S2 W16    LifeSwrd
& Z3 S3 V' ?% r2 L& A5 u1 u! z% OSwings a huge 2×3 sword!( z; |4 j- j  d* H2 q  t  J
Sword E + WideSwrd E + LongSwrd E7 {$ z9 G5 G$ {- o7 {$ c
Sword L + WideSwrd L + LongSwrd L
, a/ `: D3 o* d1 `/ PSword Y + WideSwrd Y + LongSwrd Y; |# e7 J& H+ R- L0 n

- _+ R) a5 \- r: ]5 E" e( u17    ElemSwrd
( b& Q, x: s, OWide swrd contains 4 elemnts3 a# `; ~/ |* T4 F" H- i* {
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 ?, B- _: I$ G- ^: g/ ]6 ?FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
* k5 {& Y# S' s2 |/ X: p- `" @. f& F) I; I% i" S
18    EvilCut
5 E/ e2 y) }7 h- X; m5 W1 Q2 pStep up 2 & make 4 atacks8 B' @! G, b% g% E+ C
StepSwrd P + HeroSwrd P + StepCros P
  \8 [0 A" X1 I4 }1 u) i! m* U+ a
9 l9 b$ R5 c8 t/ k$ l8 H19    HyperRat
$ f' Z3 k. {9 W) V. K, ^; Z* L2 NA giant Ratton charges!2 Z, D7 w# M& f( q+ \) L1 q  O; ^
Ratton1 A + Ratton2 A + Ratton3 A: w( m: @2 D7 A4 I" `/ i3 O$ q8 }' G
Ratton1 C + Ratton2 C + Ratton3 C+ M& ]( ^$ p$ c* K) b( M1 X/ s
Ratton1 F + Ratton2 F + Ratton3 F( ?% i  D- o/ U- R+ k# p! q3 d
: f0 O2 B' E: F4 ]# n0 y4 I1 x. I
20    TimeBom +8 b  b! W; B# p0 g$ E6 C& B# I
Sets Time Bomb in enmy area1 ^- U" O' Y( [5 X4 L8 [
TimeBomb J+K+L2 ^: p$ W; ]! l  h2 b% {: C* w1 v
TimeBomb K+L+M6 S4 O3 b$ d/ Z8 D6 Y# v1 w
TimeBomb L+M+N2 m0 E! S8 o6 ^/ J

4 E' K0 j  i3 A5 I1 A5 Q21    GelRain; Z$ [1 z) d1 V2 e- _5 [
Gel steals squares# b' d$ z( e& z7 D
MetaGel1 B+C+D- u' A# T- p7 t% K  d. f4 h0 z8 k* z& w
MetaGel2 E+F+G( `4 ~0 r; _$ A
MetaGel3 S+T+U
7 f8 ]' V, }# u$ u2 R  _. t4 n
. x7 I( }( v; _* W- Z2 t22    EverCrse
& g3 U+ Z" g; C# GShield chases enemies
+ ]# x- j% [) E* C) TCrsShld1 C + CrsShld2 C + CrsShld3 C' Z( W- P5 `  j: J' a
CrsShld1 L + CrsShld2 L + CrsShld3 L; Y! o6 V+ o. g, k
: H( _: t, D; y2 h
23    MomQuake! ^/ {3 V+ N' d" Q, K" M
Awakens Mother Earth!
; f1 f+ B4 F3 nRockCube * + RockCube * + GodStone S- _' @; z: {1 w+ e: s/ t7 \1 h! o  D
' x9 A5 b4 x; y4 F1 r; r; ~
24    PoisPhar
1 `7 l0 j0 N2 z% FPharaoh generates poison
6 S! j( y: `% M, v; `  gPoisMask A + PoisFace A + Anubis A
  y8 {- z8 |" L; R6 ^. `; d9 u7 R# b8 ]* H
25    BodyGrd
1 {1 i5 U4 v- U+ d* M* L2 ~" U% LBodyguard takes out enemies! o% m! q9 @( _" G' Y
AntiDmg M + AntiNavi M + Muramasa M5 [0 N9 h5 m: A" @

) y: X+ q) n2 X6 K# o- ~26    500Barr
7 V  {0 ^7 g/ ^: N7 N+ PBarrier absorbs 500HP dmg& R+ F$ @% }9 d. m8 B
Barrier E + Barr100 E + Barr200 E. q* |" ]! u* L( K( b( M% U
Barrier R + Barr100 R + Barr200 R
  k, I; o3 k% \3 a# |" w
4 R# E9 O8 _- Z3 f27    BigHeart
3 N7 c# w7 B5 R% h, @: e; QAttacks, then heals HP!) D  {  E" u  S9 D/ F0 ?6 ]
HolyPanl R + Recov300 R + Roll R
9 E- y. h- A5 ~) GHolyPanl R + Recov300 R + RollV2 R7 ^) Y: n: @+ p$ g
HolyPanl R + Recov300 R + RollV3 R4 C8 q: A& H- i6 N" @0 B# d  I6 O

1 _  I  g" K$ h. I! P6 A8 Z28    GtsShoot
, L7 i$ c  \. e* t: I- S- s9 qGutsMan throws MegaMan!
6 v6 r* p! O$ C3 C" Y2 D6 t" s( MGuard * + DashAtk G + GutsMan G: y& k8 B0 }& Y! `3 ]8 p& i
Guard * + DashAtk G + GutsMan2 G
$ r) f6 v# `1 x, Z  oGuard * + DashAtk G + GutsMan3 G0 ~5 ?1 C9 s' |5 R4 i8 ]. t3 q4 \8 H
Guard * + DashAtk G + GutsMan4 G
7 }3 l( Q+ s3 M# u$ P" E2 b  o  _+ r$ Z- x7 h. W' B
29    DeuxHero7 C4 R  Z% _& y
MegaMan & ProtoMan team up!! c  m1 L& I1 A( P+ }0 v+ |
CustSwrd B + VarSwrd B + ProtoMan B5 m5 F6 B9 B3 Z$ T" K
CustSwrd B + VarSwrd B + ProtoMn2 B  \8 E! r, f2 Z. S4 _
CustSwrd B + VarSwrd B + ProtoMn3 B& [% h# b6 i, U  z
CustSwrd B + VarSwrd B + ProtoMn4 B" h1 N$ `* P! O! x6 r/ Q6 i8 l3 v. J
, X$ t& m; G3 Z& }% V
30    2xHero2 ~! b  ?( m$ [8 K
MegaMan & ProtoMan Dual atk
9 ?' p, [4 w# ?5 W  |2 VSlasher B + CustSwrd B + VarSwrd B + ProtoMan B; D" g. L- |4 }5 N: g" N6 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( q2 _# S9 W' c) p+ H: T
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% ]! k' c6 J" e8 V: sSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
! s# a9 n% K, Z6 A/ {) n
9 Q" z0 A- c: K6 L# X, C. R$ A9 }7 t31    PrixPowr
( }- i' \$ _7 S3 [: J$ T1 e3 Navis attack at once!: L' J" r3 ~2 ~+ i: ?, V9 l$ `
Team1 * + Team2 * + KingMan5 K4 J4 `( e7 ?4 q4 Y) M2 P
Team1 * + Team2 * + MistMan5 M
5 O5 \" v# W7 {9 D9 f' KTeam1 * + Team2 * + BowlMan5 B# M& a2 K: Y, C& i5 Q( C' ~; L( J+ |

6 B# J3 X. G" `6 M0 K" L+ K32    MstrStyl7 @5 ^1 M6 [5 m: o5 G+ h8 w
MegaMan unleashes his power
! j' k  j3 q' o* Y$ V9 sSalamndr * + Fountain * + Bolt * + GaiaBlad *! a3 U/ I1 n6 q, B9 r) O7 ?
* e, [. u$ b# l; t) ?" [! y0 w
StdrdChip (Part 1)
7 U! f# `; d$ D& e- A( n┌──┬────┬─┬──┬──┬───┬───────────────┐' L; r- y8 R# e* W* S7 L
│编号│名称  │MB│攻击│属性│稀有度│说明             │
( x- t5 I" v7 K* D3 ^( j$ T- E' ^* g├──┼────┼─┼──┼──┼───┼───────────────┤
& U0 H4 W% b1 n│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │) r! F- ^, r" o1 E$ E
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( w  h- s8 `0 B* w/ L( p0 G4 F
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
. D3 p% y& g/ k2 ^2 w7 ]! G3 y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
9 M* W6 c& Q9 o7 X0 n│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │+ f$ h( f* W) R* }: h/ X
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ Y" d0 s9 n6 P
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
2 Z2 b# G% z* d& Q" g│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; s7 a/ [: N- g2 \2 y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │- z) {2 \7 S% a1 P5 s
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. X' D0 h- t8 |0 ~. z6 e  J! |│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 {0 ?4 f  D: Y0 t
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 L5 v9 ~$ ]$ _* y; \│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: \  u% g! k# i$ m3 @2 {; r│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 A( D  B$ H( K' N$ `  u
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │' T- q" r. I. r1 D* b$ `* g
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │! t- M& ]. D* }& N5 c6 a- n
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │( ]1 T; X# M, H* P  v2 T$ I1 D! ^- ^
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
7 l" r" D, j( x5 [6 |$ t│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │% u4 m( y) y1 C% P
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │- W/ y, T6 x1 e' E- i8 t3 z
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 P7 ~' Q0 s$ j
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ M0 z, w% P9 M, r5 w& y  V& q
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │# @2 k' j* V) N$ u  d0 z
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 g: m  @6 Z6 y$ D# D# r! m│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! @) o" r0 ~6 [, v* \" F* D' ^│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
7 F" @# Y! H  R│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │2 {2 [4 ~* Y- H. f+ D% u+ F
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
; \/ q) ^) D: ]3 S. g3 X│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" L0 X1 m3 P3 Z) N: V. ~│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 A' T1 G3 v" [/ G/ V9 ~- u8 T│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  b& \5 ]( a# Y% p1 R" c& e│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │7 m) J; U! U/ b* w, g. @
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
) {7 M- Q4 s3 s3 r│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 T/ w2 a* A5 j& y2 {│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │1 Q4 p; v% b/ ~: L& E+ L
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
* i8 a( R0 y5 n9 x" Q0 J│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
! g  h3 i$ z. ]8 G5 V│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) Y7 F' Y  U9 ]$ Q( t( o- j2 e│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │5 |0 }! r% V* R+ |9 J
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
: V4 l- N& l6 n9 G3 @# s│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 _0 A8 s0 }6 X/ ?+ ?& l│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │7 L4 S4 A+ Y6 \8 A! Q: `
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
4 K9 \' J6 W/ j│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
8 |& ~+ A; D  z) Q. M9 t5 l" q│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  \/ {, n' }1 p% T1 Y+ l- _7 v│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  s$ r, Y3 r, m# G4 |. p
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 K! d& [- c/ X1 O# g9 s) x! Z- H
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │8 o& [; E/ J+ R" o2 f! T! ~
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
3 |" |/ K, N* r8 _, n/ x│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% X+ k4 t" i! m& t+ g2 \│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 f; q  @7 S2 y2 E1 ]. ~2 D5 e6 `│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │3 A' }$ t8 l; `. O) \
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
& u- ?- X* I2 J8 w2 r│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# u" \: _/ |' x
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │% M+ @' M9 q1 g. w! R# i, e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
1 Q5 k; F  ~& z2 }: j│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; @0 M) l1 y3 D( n( u1 X" H  Z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, K+ p+ M( V6 y, W) g/ v$ R│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │' N2 F; w" x1 X- e; Q, }
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" W/ e# Q7 P6 t│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 g# ~- `  Y# u6 M# d0 x│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
; W! e. h+ ]- Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │+ z; Q. w" f2 }* z5 ~; Y
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
  s5 J8 S4 }4 K% q4 Z9 Q│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
. I9 E! N4 l, {4 p$ X" c│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │' j2 t6 O: l, \0 U
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │% a* D: ^  n: A+ H
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
- f) _9 m$ x0 N& Q& F! u│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 Z" _/ m/ Z2 J9 R/ G0 S│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ D/ b( C4 U' }: B
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │1 i4 z% c0 S! G5 ^% A1 o$ P4 ?5 t
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  K7 Z) ]7 I" k% m( m% M  Y│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ c4 E' R2 _" n6 D" v* w
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# Y, d4 _9 u( e( n4 z8 }% @* P
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
3 L0 P! X: a* s│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │9 K8 d, c1 e1 Q$ G* r% C# x* |
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% i" F5 g: k' e9 J
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
4 \+ k! Y* r/ ~│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │7 o2 I# I( R% x4 }! \
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! {  j- l8 E4 |7 X, G) ^
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  q) ^1 v  P: a# _│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( _9 k/ O' f3 z  i8 u( H( V
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
! J/ b4 X4 I( I, H│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 H9 r3 a3 t% p% n8 ?, N8 H6 `* U│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ ~( o6 A- u& @% [7 u│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- I. N, S9 b( g  a│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ E/ S2 m' B+ b9 K# P│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, j; n' f1 [: n. }│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │/ V3 k) Y# l% C  k% G' A
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 t$ V! P1 [: [0 C
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │" \! F  h9 p$ D1 n" w9 b
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, e. j0 n, G6 i7 p│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* w. R( V" R* L4 ^" ?# H2 Y+ O
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │' a7 o: x! z5 Y
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
4 ~3 n; j3 q7 ?# G! O+ L, D- W, o│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 h1 r* r1 i) f; v
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │' D( Y8 V2 S- s+ x
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │3 ~. }$ {0 n' v! {9 \1 K; |+ [" d
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 C" R1 t! P% s) e/ O; |6 L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% [0 Y) S* R' M. J8 D
└──┴────┴─┴──┴──┴───┴───────────────┘
- v, J$ U1 V9 }' P8 ]4 k2 j6 B( }$ ?% O, @* A! ?" H0 c6 J9 t8 r
StdrdChip (Part 2)7 Q0 ]+ N$ K! J1 U2 u' G, Z; P
┌──┬────┬─┬──┬──┬───┬───────────────┐
* m) G' f  R; E! f  K3 ^/ p0 e│编号│名称  │MB│攻击│属性│稀有度│说明             │. B; ^4 x# Q& b8 c" a7 f$ T4 C
├──┼────┼─┼──┼──┼───┼───────────────┤
- g8 v& F; w% p7 x8 D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 \% T( j% _0 S: o
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, j- c, Q, S; [6 \7 m: M$ ~│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. ?! J0 h0 s" o  B  s3 {! t│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │' E* Q4 o' v. O
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
# q2 m9 A" J- |" Y1 o│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
: r  H3 E1 j( L* h( R( P. n│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. I9 D9 M/ l  c  I! A& O) w, d: ]│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! u5 M; M# S" Q1 C4 f) I" ^│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, R" D+ U- o% c0 @5 `
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 K6 h2 o/ j8 o6 N/ i( p│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; C9 t2 x6 U) J, n1 Q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! d2 g( t$ k( B! x5 K6 s│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
. P* }+ l% o. J- Z! W│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- @( [* R! G. t0 `, G; w/ T│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. h( O  E8 r) Q9 S  W) ~3 u│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, U" [0 _6 A8 M6 F
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
1 B- d# J/ B/ W3 w6 z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
* j; r6 ]) y+ S1 ~" P" Q6 f) n│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. O& w: Z: n! b! Z9 Q$ `│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │3 B7 Y% w  i; a8 d
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ V2 f) k6 e7 R) b% C, a8 R│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- L, `3 i# p2 ^5 X│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& Z1 J  h+ Y2 v% c│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │3 F9 z" q9 ^6 D0 S1 V4 ^' t0 I
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │# J* s) W8 \. U% g
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ a% ^- Z, L9 c7 U4 {# ~8 Z│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" v; B7 m: z+ y% R│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
6 I- \, q6 r4 H+ f│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: C9 I$ n4 I* ^) \( S  X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
2 P# k! o( A$ S│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
1 g8 S4 H" k: L' N( _" M│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
% \# I" N8 Y: W0 D│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │& E+ w9 G1 f- a) M' P1 c/ D% D1 l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( W& d  Q, X# W│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( P+ s; M1 T4 M: S9 F# h
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │# L- H' x$ K1 B- c+ ^; w" g/ W4 p3 B$ B
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │$ G+ A  i7 A+ _6 f$ ]" o
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │: M: x: J6 C! u. [" C
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' g3 i3 w' g3 c9 Y$ m4 T& Z
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │' W, z5 N8 H: p6 g
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; |% y7 J3 v' I  k( z% k* O
│141 │Prism  │60│  │  │***  │Prism fires randomly     │& H4 f* w% H1 d' H: W0 r
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │5 o! w. V5 O! ^+ Z8 L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
0 ]: P8 d. Q. n- |│144 │Fanfare │32│  │  │***  │Take no damage for a while  │1 D: T; s/ s5 h3 {
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( u3 N& y2 X; [, z) y, P& B│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │$ a* F. O' ]; J: Y! q- N9 f
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
2 r: B" [3 f7 ~& |│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% q( h; V1 L0 T6 S│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
; J  |5 n5 s) W; J: {│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
; R# L! i( \" l. s" z+ `0 B│151 │Recov120│35│  │  │***  │Recovers 120HP        │
9 w3 m, P8 Y5 w  y( h; E! J$ z- G│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ f# z5 E# M& ~8 Y% `3 W+ R│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ R# U4 e. T3 [* w) t3 [- s│154 │Recov300│80│  │  │**** │Recovers 300HP        │
" K' K# R2 Y/ T; o' q$ Y" I│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 v# d) u8 Z6 ~: H$ J│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 |: f0 j9 U7 z
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 R8 D) O& m, o7 Y% b│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ ?5 g  s( |7 i8 c% S' o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │; j2 X2 I- U1 l
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
# v: t( r- N6 m/ g│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! s% Z' p2 X3 V0 X
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, f1 _2 m, d/ }9 C0 O* j1 K) E│163 │Invis  │11│  │  │***  │Invisible for a while     │" N, ]% i9 E6 X9 E9 X3 Y
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* m( P  O7 J0 j6 z3 c│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
$ ?% k, Z+ \3 b6 o7 m$ n# Q│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │$ Y9 v4 y1 ~$ f3 }7 I  D/ w- h
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
! z( M7 u( r% B! I. u│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
% b* ~, R% k& t2 ^) m2 R( D5 a│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
. J2 C4 N2 Y2 @$ |) ]( z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) g5 B4 ?* n1 o* W8 N1 u/ b$ z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │! M% n' N- [* {& q: l
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 @0 e7 v2 M4 \; R
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
5 G4 X2 `. k7 }5 _/ x/ r- i; H│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
" o( I- D7 Y9 v% t7 U& K: Q- L( Z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" l0 b& M! }- d3 u5 r  j
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
" ]# N: |. P' K+ s- e│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │  F  U/ i9 K9 U8 f
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  \9 R) c; \) N( U! G
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. @2 E8 F, H& g# D, n│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% D  E0 d5 _" p7 I6 k│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │3 m* I) u, ~6 W
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 l/ U  k( B5 x2 ^
│183 │Hole  │55│  │  │**** │Open hole to dark world    │! Z! D! ~( B$ _; {6 t. k5 f
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 {1 d' q, W+ f
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" E* ~: s+ o% W" B4 P$ I│186 │IceStage│20│  │  │***  │Changes all panls to ice   │7 E7 @! y8 Q! i8 P3 }$ |& H
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 T5 Z8 e  [2 R4 X$ M│188 │SandStge│18│  │  │***  │Changes all panls to sand   │. B" v3 L3 S" J. i, S
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- p+ r3 @. V$ y
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
( g' ?) W, K& p) B│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
5 i! y% j9 h! E2 d4 l│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ d& \4 F6 [& g1 @* H- V, ?, ]│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
3 @; M& F! s% ?3 Z7 c, i1 t: v│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
( Q* T# {! {4 F7 |) O│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │; u) U' s) _1 r4 P# ?
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  g+ r1 A) M3 L8 }  k0 p: o3 r│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │0 @# K" H2 t( Z
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
6 t% H+ X3 _, S9 w2 W2 ]$ E│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
& x" W7 I1 \! q4 `: l  J+ F; R│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │; P  P: e3 ?5 o) c/ {
└──┴────┴─┴──┴──┴───┴───────────────┘
3 E- `/ K% f5 c0 Y
# N# n. f& f: o8 {0 P% D0 c
8 Z( }& i: P0 HMega Chip( F5 A4 _8 r7 a" I  T4 D% k+ Y, D1 H( Q, j
┌──┬─────┬─┬──┬──┬───┬───────────────┐: W) o8 z, d$ e1 c/ L. N; X; M
│编号│名称   │MB│攻击│属性│稀有度│说明             │, a' x& U  Y; m! o6 w( a& V
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ N7 f# y4 J1 F5 h; Z- ]5 @/ a│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │+ i" v' i- V! g3 g7 c* C
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' I0 H$ n  }1 \│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │. j0 _: s7 e( o1 b- j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
! H, S! U8 [7 v' w│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │0 s- i2 Q8 w3 r
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' I, h2 \( O- z' p& P9 C) o- r
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' `1 x- Q1 B3 s6 u% \│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │  x8 r4 y( v& c% N/ x. B% E% Y1 M
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 F* y1 |5 u7 u" M- K) j
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 L2 D+ l) q2 z4 ?│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* b: c5 }% O& f  u2 |0 B$ [& I2 W
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 K' B( n/ J5 _│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' c6 X9 h, Q  I& Y; k% A* Z│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │8 S; b7 S% ]. h2 g4 S% N: B7 |
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │/ x" ?7 s9 }9 B; T% P9 h7 ~* U
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" B: b* j5 `/ d% S. B. o│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) C; @/ X, A* K9 ^" ^$ a│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │* V. W) P6 O/ [3 z9 q* Y
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 G! F& [$ s( M0 x# w2 F
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
) \/ {5 j& j) ~: k: X│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 K3 z4 `& j- X+ ~│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) \- L9 X  F( M  _- B: ?  D
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │" R3 r* q8 E/ E& @
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' G( G# n: J9 g8 S) a, C1 x2 ]
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │  t$ U7 g9 O( ^. X+ U$ `3 L6 t
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
, [' k. C1 K7 Y4 i! `' Y; Y" u│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │; |9 x! u4 U& M$ a  p! J
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │% ~7 I% e1 O/ q9 X1 b8 U2 x8 J
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* ]7 _1 j  b% F, T0 E8 L9 \
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
( B9 l9 Z& {5 T4 y+ T  b, H│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# F$ ?+ s% \2 m& Q  h$ d
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
  i2 B0 V8 E) _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │! n) l, k% y  y& }4 x4 N/ x% d" A
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' J1 m% J9 @3 U, f+ N5 l
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
( b9 t$ X. m: U) y# _, A: y: r│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │- z" q! {' ?4 Y- C- [. {( h& `5 K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ @' J, [. P  i( J│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 Q/ j9 Y* l+ V# O6 l│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
2 L3 K& q: b' O  \, S│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │) `* }1 [; Q) E* m) i
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 ]4 p- U9 G9 z  N( W│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! I8 U4 o/ N" e) R7 j- ~6 m
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
9 t( f, D; p! y9 ?3 M5 _' A│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 F3 ^5 }. q! ~8 K: O) `4 R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: A, d- E, ~' }2 P, s
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 q; g- ^" q. R5 |) b│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 U6 _  a4 Z7 M+ @│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │7 ~/ r) d% `3 N- H7 l; ^! J
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │* N7 e) V, r5 C2 B( l1 i
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ o$ p9 n7 Z) C. F! K
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │3 X5 |" m* b: a- I4 e  Z/ }
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 v  G; ~" C% e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │$ W/ S: W# x& ^. G/ U9 \: g/ {
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │& K: ~" R& }" c6 _5 B
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
, C3 F$ L/ C* y; D6 H( y% Y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │% m4 O. x' e: Z2 @7 p
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │$ Z2 @$ c9 ~, V7 S5 o1 \
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │( O7 V4 v0 I( b2 i+ f
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 {  l. V3 p2 Y- w1 U& D8 y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
9 e, R( B5 T' O0 p* U2 s( w│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; Y# B" F" x; W/ \0 P+ v
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │6 U, m0 y  k: V% y7 a
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) g$ H. }$ C" [│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
6 K, l7 k4 i/ T& Y$ i. V9 d│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
  [% d2 k9 {* b) f/ }4 Z: ^│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │( z& E+ A& X; ~
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │7 O7 }& o; J, K; ]; U" a
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. T0 Q3 A9 N$ `: n2 D, B8 d9 n
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 ^. v- P1 N* Y5 e# u1 c
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │5 ~) e& l) H4 ~6 p& {$ v
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- M; k) x( K9 ^4 S( P0 ^
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
( |" X! c8 _0 C  j( j│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │: j/ w! P  |. L: m( @3 {3 q; e+ A
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │3 C$ X; P- z- m' b
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
- X# X* j6 Z9 @, z5 {8 \│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │6 Y( Y0 t, Q0 u2 r7 i
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ D& u7 Y' \+ b7 Q0 D, C│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 C& o8 s. w$ O4 t9 {+ r9 h( ~3 K│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │2 X% j" \' z: @7 J3 U; l7 ?% @! D
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │3 c+ c* M; x7 \' v" _3 k
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ M9 f/ e% o+ R& ]1 s│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
% u+ m. b2 ^' ]& k1 l; |/ Q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │6 f9 |( p/ i* p, @  x+ U+ h
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
- w( H  A* j% g! B, c. a│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# ~9 p' L  m2 L- q5 {+ p5 X└──┴─────┴─┴──┴──┴───┴───────────────┘
) F4 a/ l8 @* [7 ]5 S- i6 h  X  p: M9 L/ n) l, F

( d, z3 |& J8 f, p& }GigaChip (蓝版)5 a$ J8 b4 u, S, Y" Z; }! F" @
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: k; f' l; V" k  X6 O│编号│名称   │MB│攻击│属性│稀有度│说明             │
" ~  P! `- w: x) E3 M├──┼─────┼─┼──┼──┼───┼───────────────┤  m% {4 v! P0 X+ P, t! H4 N
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
; H9 ^: E: O% A! N0 }8 u│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  }8 J  _* A: U+ R  b
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
! z9 I: s  K: @4 G! }& Z0 U. J│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& a3 i" Y1 k5 \) e% G
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ `+ p9 z- A3 C* a│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; ]: v% q7 V; L$ G. u7 j! n
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
- n$ ]# G! H. Y- w; L/ L│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
4 n; I; `' c9 U! |- F$ B9 [1 W│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
4 L! _8 ?. S& d; S( U/ e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
  S1 K/ y" X- u, C" t│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
& ~( W0 N" D* c. O6 _( v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │; p' I: f; E+ f8 n* D) D: Z# k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# e6 \) N+ B* ~2 H8 |; i' ^, H
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │  X9 H- b$ d& Y4 q+ @$ H2 i  W8 p5 j
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
7 r  P0 _( d  {! o│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* R9 G6 \- p* H& l+ C$ _│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; s  [* P6 i. i. u1 Y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │' W! x  _4 |! z7 ~
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* j/ |9 {: p# m7 E" q5 A│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
7 ], ~4 K& }4 x└──┴─────┴─┴──┴──┴───┴───────────────┘
1 N) `0 y) \' ^2 e/ U2 u) X
/ l0 J& X! |* u. _$ v1 H0 ]; kGigaChip (白版)(只列出与蓝版不一样的Chips)$ Z+ H) t8 F  [% \4 [$ c
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 P7 S. ^6 a3 T8 ?
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# _8 [8 v/ M, @2 {├──┼─────┼─┼──┼──┼───┼───────────────┤1 N% S+ r( K% z% K8 H: f' o$ j/ h% K
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, B9 O7 {& t" P' l) t8 `) g
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, X! `- t$ r7 U5 ?  E4 o- \( g, X│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
5 ^9 ]2 d% Y; f0 q; E# h4 d│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
! W7 L/ X$ O5 m7 j0 V! ?$ P3 O( Z, o* j: M└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
5 v' {, J) ^6 g- L2 MMegaman EXE 3 蓝+白 Standard 级别的 Chips:
2 Z0 c3 f+ c2 h- B! [6 U  Z0 m4 W1 z
001002003004005006  \4 O9 w7 f. E5 F) N& W. a
0070080090100110121 b3 p/ l( Y' ~% U! U! R7 a
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: A5 [# e+ T7 l4 Q9 }8 q' S3 t8 `  G# }* [: \0 Y
0190200210220230246 a% X# V0 s0 d* i6 f' R0 m
025026027028029030
6 o" C7 h+ ^! d% g0310320330340350362 ?, t5 m. |& T

1 Z# f; V2 ^6 e. R; c[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ w" k7 I9 i7 h4 v$ T- x4 v, V, d+ L! I: ?  d. v; ~3 d1 _8 v
037038039040041042
2 E2 i, B8 Z3 P, O# e043044045046047048, P2 G8 K1 [! S4 [
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: j- Y5 n6 z- {6 Q. I% t' K1 Q
1 ]$ u5 F8 l, c* e! N
055056057058059060& R- p" o: ]$ J, V! m. l6 a3 p
061062063064065066! Y7 p) s/ q; g
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" A* t$ y$ d6 u/ n8 T' Y* K
& d1 ~  _+ l: o) ], d# ?# P( Y
073074075076077078
- f- z8 u8 a0 D0 N1 T$ c079080081082083084
; c$ }# t# T4 O8 c9 m9 [085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 v  M" q4 D8 X( s* e  R
+ S  o+ t9 P( m/ ~. ?# M% V! O
0910920930940950968 V: E3 o6 h" K' @$ ]6 @1 ]+ y
097098099100101102
8 G& y9 \& i* W" `) e' ?103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) r! w& M( X" d3 y8 Z, p! K4 c% S0 e
0 D/ A% P: V& n. x$ z  j; ^4 `
109110111112113114( @7 I+ S4 `) z
115116117118119120
4 q$ B/ X* r, ?/ c4 w121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ g: y6 S. T* G9 @2 }$ H- A  S! C; a" E8 s1 ^' o* V
127128129130131132$ Z( k) z! e0 E
133134135136137138
/ X2 s! P6 P0 L" i3 E; W139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 U# r4 B3 Y% c( l' J& W

5 F0 k: I8 {. T0 K/ C7 E' t/ L145146147148149150) |1 Y6 [4 S) Q; z- F, W* N5 ^9 v
151152153154155156
6 L' ?5 {7 ~+ _# h+ X2 Q157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ z* ^; R  a. P& s
6 T2 \  S6 \" b
163164165166167168
/ M/ f. Q, j- k! z" Y/ ^9 O6 q# l169170171172173174+ D2 s8 u  q+ H, F6 W1 b: F
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( ?! O; X1 y5 v7 ~" k0 L
$ R$ M0 g( k2 U+ q181182183184185186
0 z% a  X4 n7 t( {$ J! x1 A187188189190191192( F" K) C) g% |# P8 Y
193194195196197198
: M# q  [0 @8 y. m* O0 F1 g199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) J, r" x, w' ]6 b% m: _; e. A! ^2 z. c5 n
001002003004005006! v& s7 k% `+ j2 K; f' N: }
007008009010011012# e1 `+ U9 S/ `1 q' j9 s
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 U: i# e3 T  ~/ N' ?) @$ K0 N/ A0 Y. C5 [  `6 m4 F2 P
0190200210220230247 W3 @! X  C3 m1 N7 w6 D
025026027028029030) b3 P1 S" m/ x, v( S! o+ G
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 T; Z/ h! g% r; L  X3 u: @* X/ i, _* V  ^0 |
037038039040041042" Q+ b8 N- K" R9 W6 E( F
043044045046047048
' o) q; q5 h# h1 _049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ M0 ^) D  K/ Z5 s1 ]
3 t1 j! G& ^* B3 B' j* J055056057058059060
7 ^4 J) W- e! a* q061062063064065066/ e; o3 N! R" Q& e$ P7 r
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:9 F- R% y1 C9 i: z) m* [
, J/ p: u, ^. G1 x+ `
073074075076077078' g: W9 k2 b, k  T/ E" Y
079080081082083084
; G1 b; _3 q" {, R& m& a6 X0 x085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
$ \1 ^: W0 A* B) H
1 }+ ~( `1 L0 u, i2 x$ D) f001002003004005006$ r% R2 `# p' N  X! ]
007008009010011012* y, }$ h* G: I5 B' R; d
013014015016017018" P0 q1 [* b1 Z% f
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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