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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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% I( K3 {6 T6 f$ W6 u% ?■● ■  NintendoWorld    站友xliz原创
1 Y& H+ b2 b+ s; K) R■ ●■    http://www.NewWise.com ; b! X( R! S5 F1 @5 q8 C
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ [9 i1 u6 C) \; R) H+ r
6 p! o0 V6 N! ^9 r/ R+ P  G$ o, r* B# d
           洛克人 EXE 3 Blue 卡片组合
( o9 r: I7 Q: \, Y# k( \+ J8 `8 I  u; z* R

! V* P" c0 ~# I5 v" C$ Y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' B( @/ U3 K% T8 ^- W
大家要看日文版的P.A.或详细攻略,点击这里吧!
" o  d4 B! N% d. Q
====================2 o  I2 L! Y: Y- U: y
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # R: }: X+ O0 b1 K" W" ?
5 A' }$ `) A! D8 `2 {$ t" Q' y
以下内容格式如下:! u- ^' V$ Z- e  E3 f& H" m

; p' b0 c' N. i编号    名称: p6 C% y( |: w
说明) N% A; \$ }0 R
组合方法
9 h/ y2 S$ F3 ~& D4 {: x---------------------------------" c: W" L% ]1 A; S3 |
01    Z-Connon 17 a2 n9 ?  V2 Z# _" h
Unlimited Cannon for 5 sec) b+ j9 o9 `4 Y+ Q8 z4 `* L! [* L& H
Cannon A+B+C5 S2 \% M$ j- u( r+ C% E+ k7 i* o
Cannon B+C+D
3 _; I2 k" l1 j$ UCannon C+D+E% T9 N) _0 L' K
/ x7 {' ~1 Y' p* ~8 f; n
02    Z-Connon 2' o4 ]% F7 K" L4 @* N8 B
Unlimited HiCannon for 5 sec0 i+ B, J3 X, O* ^+ m( D
HiCannon H+I+J6 o' V0 u/ u4 L: I- c! O
HiCannon I+J+K
/ [; O9 R+ u% J3 {; Y( kHiCannon J+K+L
; L4 H1 V9 T% `# o5 A. [0 |& s. [0 k9 j
03    Z-Connon 3
$ Y& p+ ]% y- [) s$ @Unlimited MegaCannon for 5 sec6 e% W5 i# b; A5 f" I8 p
M-Cannon O+P+Q
# L# D1 K- J# B2 EM-Cannon P+Q+R
6 C! T2 g# t& z) A; Z. FM-Cannon Q+R+S
9 u* r, k3 L" Y5 i0 x" \* C+ T
/ X" z1 j5 O) g; i9 ^04    Z-Punch
$ K3 F# D5 M. j/ H, B! `7 EUnlimited GutPunch for 5 sec9 t, v6 O2 l/ r' l' o" G/ C% n6 z
GutPunch B+C+D
1 s$ ]( [5 s- @: a! O, @4 N& b& \GutPunch C+D+E
2 n4 r; n$ `6 `, _- YGutPunch D+E+F
+ L" ?% z* p( s1 x( B, t: l  o2 ^# q1 t6 o5 Y, @  [# @, i
05    Z-Strght
- w# W9 C/ w: Q  ~& r: Y& T+ |# bUnlimited GutStrgt for 5 sec
4 N. ~. {( y! V3 `: M  ]# \GutStrgt O+P+Q( M# ]/ x( ~, z9 H* E: F; w* f
GutStrgt P+Q+R
. ]. l( w/ ?# @2 v/ }7 IGutStrgt Q+R+S4 `3 q! v! |. f0 ~! n" Q7 E$ k' h
1 Q% Z& P; ]' i) W
06    Z-Impact
: |7 u# X) g0 m: g( g: Z2 ~Unlimited GutImpct for 5 sec
4 y  c! _4 E+ I8 K$ c$ YGutImpact G+H+I
7 P) |% ^4 M- d. W3 C3 cGutImpact H+I+J
$ i1 E- F( L2 K" VGutImpact J+K+L
7 j/ @1 s; S  }) o' h9 z4 \1 L; A8 K  N: g4 \
07    Z-Varibl
8 u. }' ~& [" a0 bUnlimited VarSword for 5 sec+ w$ X9 {  L1 B$ _+ j7 O
VarSwrd B+C+D
# p1 g3 _$ I3 F- B# MVarSwrd C+D+E
$ M0 D; T' i) x+ SVarSwrd D+E+F
6 |! I% I& j' ~0 h" B4 n/ H* C, t  N' `+ ~. ^0 @
08    Z-Yoyo 1
3 c& I; Y5 k7 s4 Q) i! P6 n, fUnlimited Yo-Yo for 5 sec1 B# d& k( ^$ Z6 T, _1 P4 \7 T
Yo-Yo1 C+D+E
( o& J% W: J% b+ aYo-Yo1 D+E+F) H2 Y. c8 ^8 V5 F" e4 K8 u
Yo-Yo1 E+F+G! F) G3 J5 [* }; G* R, S
$ o& g, ~5 @1 T8 X/ |
09    Z-Yoyo 2- ?0 u% H- ~9 ~
Unlimited Yo-Yo2 for 5 sec+ i& ^6 F9 V0 C0 L
Yo-Yo2 H+I+J
8 K, ?! s  W% c9 Z# oYo-Yo2 I+J+K" B  N0 r$ q3 _- H; S2 o; f
Yo-Yo2 J+K+L' @/ Q0 z* z3 B; z& b4 {/ Q

  V* m. p& x* p0 j6 O* f10    Z-Yoyo 3" S. F3 r4 F. d& d" @
Unlimited Yo-Yo3 for 5 sec5 i$ Y+ H$ j/ V9 U+ o
Yo-Yo3 M+N+O& R  K7 w% n5 ]. T6 \% z, h
Yo-Yo3 N+O+P
( F) e9 V- ?; e; [/ jYo-Yo3 O+P+Q
* B' z# b; W7 Y! k( V& W9 @0 ^1 H- v% }+ v! i+ Z) R( r
11    Z-Step 14 y9 e4 Z; Z/ v; g1 v' d, a
Unlimited StepSwrd for 5 sec
) j- U7 Z8 L9 C. i! TStepSwrd L+M+N6 G- ?) E1 {$ `$ V
StepSwrd M+N+O# h8 ^( g8 v# i+ S9 ~" m3 \: W
StepSwrd N+O+P
  N" a9 o0 m- }$ s! o! W8 v
/ ?. c' X4 n  C& w4 M/ h" i1 B12    Z-Step 2
& C. X" z' c1 AUnlimited StepCros for 5 sec
4 r/ z0 ?- X& t" ]StepCros P+Q+R
% g) R1 i1 P' V* a( O8 YStepCros Q+R+S
) j& S' [! m% z% |. E+ s. [8 \StepCros R+S+T
4 b' q* _' N+ {8 j+ a- |; T( P0 i( M
1 H: ?3 X: U$ H2 t; t$ ?13    BubSprd
/ h/ [1 X( ?7 I* Y% }6 R$ c+ z+ `Attks w/ spreading bubbles!. ], l. B- l/ V$ L) s7 l
Bubbler  C+D+E
2 t; w0 x1 Y6 c8 fBub-V    D+E+F
, y4 U* S# p  k" Z" [; xBublSide E+F+G( n( C  w0 q4 A: a' g: h: H
Bubbler E + Bub-V E + BublSide E  l0 H* c" z9 K+ J, v7 K' p' @

* d; M1 ^3 q& |7 a5 l14    HeatSprd4 h7 C$ I  h! U2 [# @. E
Attks w/ spreading fireball!& b2 z4 l( m# `8 o2 x* j$ Q
HeatShot H+I+J/ v$ k$ M$ s8 A( n% b: n
Heat-V   I+J+K
" F& U8 X: ]' |5 l8 gHeatSide J+K+L
3 d" Y: u3 s* R  d' A" ZHeatShot J + Heat-V J + HeatSide J
6 P' ?- ~+ @/ b- l% \
4 T' j3 S# `* I; X15    H-Burst, ~& n$ M4 f- O& A% R1 |7 T" j
Creates a giant explosion
9 T( h. t, }! {& L  \% WSpreader M+N+O
- E. L/ T3 v4 ~% H* ]Spreader N+O+P9 n* x2 K% J5 o
Spreader O+P+Q
3 {' i$ t& ?, K# @' I; Q4 |, Z
% A1 Z; y" Q: ]16    LifeSwrd
1 s. z  o: K  F  s/ v5 A) OSwings a huge 2×3 sword!& u% H# X0 J" f, W5 t
Sword E + WideSwrd E + LongSwrd E
8 ^5 {2 a+ s9 ]) o6 fSword L + WideSwrd L + LongSwrd L
7 k4 [( m& U% {$ r8 LSword Y + WideSwrd Y + LongSwrd Y
; C& k8 a" K* c% q/ r" d! L
+ c5 v9 {2 i4 ^17    ElemSwrd
2 v: ]0 q+ R1 G4 f! _$ X5 NWide swrd contains 4 elemnts
, s& r4 Q9 R% SFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* A$ @9 [4 {$ t7 i# r" EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P% k( J: D9 K! g# b; J- T

$ p" _  R' Z0 K4 b0 x& G4 L: k- K: G18    EvilCut+ D) ?3 z1 h4 d; \1 B* ]) j- n+ C
Step up 2 & make 4 atacks7 ?) M- a8 y- c
StepSwrd P + HeroSwrd P + StepCros P
2 C! ?: W! \2 Z9 K$ {
1 ]5 I! S2 v% N% ?  |19    HyperRat& h4 g, H3 r: d1 z3 b
A giant Ratton charges!; M: ]4 ~, |) P. f. y/ q" A: j
Ratton1 A + Ratton2 A + Ratton3 A
* E" _- C' }; q. O; B4 }- WRatton1 C + Ratton2 C + Ratton3 C- p- q) \1 J! P2 T0 z# T
Ratton1 F + Ratton2 F + Ratton3 F& Q: ?8 G% m6 ^, [2 s% u4 _1 o

0 A3 H' \0 @' ]/ x! @0 E20    TimeBom +
) }& @$ O% ]7 e! a6 N# V0 YSets Time Bomb in enmy area
. Q2 W9 k/ e- E1 I: I# o* J/ s2 DTimeBomb J+K+L
. i; w; A- m  QTimeBomb K+L+M* W0 c8 F, F0 X9 P. Q6 \
TimeBomb L+M+N! B* l, b1 U  \' N2 m4 d, w
/ U5 x4 e0 x! U) Q
21    GelRain* Y  J" L, H/ h! v
Gel steals squares
2 b0 d, k4 ^- oMetaGel1 B+C+D
& _/ v, }0 m, \- w. \( t; t7 BMetaGel2 E+F+G7 j5 _7 Y  @  e" {. c. r+ W
MetaGel3 S+T+U" k' ?- U* l8 L* h+ C# z; }

3 z. `; o% z% n0 Z( `# y* c& W22    EverCrse
6 B- M/ y5 W% P8 y% M$ S6 @Shield chases enemies( `$ n7 f0 ^$ D$ j  G
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 W, `7 V2 M: {# y+ K. WCrsShld1 L + CrsShld2 L + CrsShld3 L; w- T5 |8 x7 z2 H/ l: _4 F) g0 k

' H' e) x2 X& f' p! o( ~; j- g% n6 G23    MomQuake
! D' G% G5 P$ j, {7 r. D- i1 S) vAwakens Mother Earth!8 t7 t3 Y9 ^  a2 R
RockCube * + RockCube * + GodStone S  p. `# F3 Q0 k3 ~4 N
( R4 L  ^2 B  U9 Y9 R. o$ _7 u
24    PoisPhar
. T  _0 [, p( U1 N' _0 Q1 ?Pharaoh generates poison4 Q1 B+ r" N1 ~/ e
PoisMask A + PoisFace A + Anubis A
. ?0 [% x0 [5 f$ F
* R# d4 k: e$ k5 Y25    BodyGrd! ]& @' O: {1 d$ n+ s! M+ ?2 y
Bodyguard takes out enemies, Y6 U5 p8 ~0 h; {2 Y
AntiDmg M + AntiNavi M + Muramasa M
( `  P# V3 I7 K+ x/ H" m' I0 z3 W0 A5 y
26    500Barr0 |" x  [$ A2 P! k- ~3 _# k5 k
Barrier absorbs 500HP dmg/ N( o8 r2 N& `$ {$ X9 g6 K
Barrier E + Barr100 E + Barr200 E
- n% ~4 H7 a6 Z4 r0 H, XBarrier R + Barr100 R + Barr200 R+ T$ M! B8 @2 A1 x; W) K4 N1 a
9 |) m( k+ n1 q4 f& x8 [7 r3 k
27    BigHeart
+ e3 |6 z3 y5 W) Y5 _Attacks, then heals HP!
; y2 g! L; D0 pHolyPanl R + Recov300 R + Roll R
) ~9 Y% z- G3 f& ?, H4 xHolyPanl R + Recov300 R + RollV2 R& R- P6 X: K& w* [
HolyPanl R + Recov300 R + RollV3 R
1 y" D$ m' t2 ]2 z9 _4 E5 A, r8 o& f
28    GtsShoot
# u0 @* {6 m5 r# e# H4 FGutsMan throws MegaMan!
5 w2 S" L' I) h- L4 F. Z7 A& q' D6 @Guard * + DashAtk G + GutsMan G
1 x- i4 v! k- S& M$ @Guard * + DashAtk G + GutsMan2 G
9 Y) }8 q# z& }( l' DGuard * + DashAtk G + GutsMan3 G
9 }$ V* D  t/ Z9 Z. X* GGuard * + DashAtk G + GutsMan4 G
0 v3 O& F& V. J3 @( p5 o8 f) _8 Q9 i2 `- G, \1 P, M% Z9 k
29    DeuxHero9 G( p1 t, w0 M5 G
MegaMan & ProtoMan team up!
! c2 E! F/ G3 L" xCustSwrd B + VarSwrd B + ProtoMan B* _  {+ o- V% {' t6 k
CustSwrd B + VarSwrd B + ProtoMn2 B* d+ x8 [, ]2 `- A" I
CustSwrd B + VarSwrd B + ProtoMn3 B
8 P7 ~4 _: r" t) R) OCustSwrd B + VarSwrd B + ProtoMn4 B% `+ j- k4 Z; \2 d* a6 \
( `! f' n4 `; }% E% ?9 f
30    2xHero
' y. t( c8 L$ l. ^MegaMan & ProtoMan Dual atk  U5 `" E* a6 N5 K& P$ I
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& f+ P6 a7 o  j8 N5 H/ _- v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( M+ e. X) T+ X  \/ H
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
; B7 k/ }5 t3 [, |4 j' [Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 O1 m$ S! I$ S8 Y- l% W# m1 ?8 z. d6 L& u

3 Y0 J5 P/ E# D$ _31    PrixPowr4 m5 t- ^- ?2 y  v& t( E  b
3 Navis attack at once!% r1 t1 n3 o- B) Z0 {; K
Team1 * + Team2 * + KingMan5 K
0 g! l( j! l; nTeam1 * + Team2 * + MistMan5 M
" ~# i0 E- z. d2 c% T6 |/ zTeam1 * + Team2 * + BowlMan5 B
! p. p/ i% l! P0 G5 v2 A' f5 e' j2 E( F" G; k
32    MstrStyl
) c) d9 K2 ?5 xMegaMan unleashes his power4 H! ?" x& q  }# n5 ~& G# M" @
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# B" x: q2 t6 Q7 X
+ G0 T+ g2 B5 n/ n* d+ t2 WStdrdChip (Part 1)" _' t( q0 a" Y6 R( b0 C
┌──┬────┬─┬──┬──┬───┬───────────────┐
# u& }+ Q6 `* v│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 ?' g9 O2 \' r, `) w& M├──┼────┼─┼──┼──┼───┼───────────────┤
1 j  P3 n3 z* T# y3 J: h0 p: w│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
# ^: k$ Z5 G# x( l+ s0 p2 X│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │6 e' m$ s2 p$ O/ K6 \  Y: R3 e3 u
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; @" ~+ q7 \; p9 x* e/ Z6 \( L7 a1 p│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 {" w6 C$ ?; L( m9 d$ n* k
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
0 o4 P+ x3 Z- z5 [3 P; @8 i│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │7 i  I* o, S- G4 t; I, G
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ x1 v: [! L+ I3 }+ t│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
  N+ u$ [% x8 i( S: ^│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │7 o5 M! ?" F; x) d8 U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │$ w0 r: T% P8 I$ v) e1 \
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │+ I7 h6 O. Y2 F6 a" q9 k' {9 b
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │& R: l7 a! F4 h1 u$ ]
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
7 C, t6 U. `: [! c1 `! S- k│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' l, c) n( \' {; e
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
- I' W) Z, Y: z% |│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
3 c4 m: E' P6 V6 b% ?8 w7 j, V│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
+ t2 @3 L4 Z" N+ R│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │7 D0 t7 k% l  K  f8 T4 N8 `: Y
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
- _6 B( j) J$ M5 k% j" k│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
  s# _: f$ Y8 W; W1 a" j: i0 z│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: o- ^% d' x, \0 a% y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. J! ?# H8 [* N' O5 @! O: N│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
0 A2 E9 F8 g- m1 f; ^│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │; a/ y# S8 y- b1 q) |/ ~; R
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │, K0 ?0 W" s9 X
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
- k* b. C# u" G│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │$ l( X4 T0 m4 g( R
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" I1 B1 E: M; A│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
8 t+ e1 B- M6 q0 Z" Y: i) O7 o" Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │9 Q% d/ Z$ l- e! n! _
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │' `7 v6 G0 t, ^; L4 A& C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
8 J. F# `! G* _& a& Z& I! y' c│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │. \- k" y9 ~+ d# e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ o/ T) D! R/ j7 Z) l$ Z+ M│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
, j  T+ F8 e6 f. t( ]6 s) A│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 D) Z1 `8 ~  z( t
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ d; B8 @; m; o' o5 M0 k7 j' `
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 v) s2 I6 i/ x& a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │& c1 e& [6 G4 o! F" k, t) z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │. ^5 y( L1 D, u: i, u2 `
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │* p0 a& C0 X, T1 Z' r
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │/ p. A: c2 V- K9 p+ M( A4 y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
/ B( i, e8 U" Z. c( d: V0 {│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" E" |$ F8 q$ ^0 E5 L8 a
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ M& u" V* C2 G7 i2 x- a9 C│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
+ K+ q' T* W) B2 f6 T6 V% T│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  a/ X1 }0 M3 p8 c) z) |2 s0 s
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
; ~5 ~- i( v  w/ t+ `, v│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │2 e( P! K) V7 {* q  E1 j) k
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
9 a* W8 W) Q8 f& s│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │1 g4 Z0 |% k1 S/ S+ Z% K
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │* ?$ Y& }6 k) K; l! Z
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" T$ ~) T" Q/ x
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% {# J5 x- X' R* E1 \0 D+ p: O
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* e0 h8 k" U# p6 L
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
" O6 E6 B8 f/ }/ L  [7 c( f, Q│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │% @2 z" Y$ J- i
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │$ @! k, D& x& u: n2 }' @
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ |2 d, X+ [, w5 V│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │# [9 v" [9 a" \1 v! q' Y7 i. _( e
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
- m# V$ D- g6 ]/ q8 d│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, m" [" E7 r2 Y│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │& L" D2 m' N+ R7 N) d, x6 V
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
& K' e1 ]9 Y. G│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │" L& n7 G5 R" A1 p0 k5 m
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 D& T3 Z0 J: x5 z. g- C0 f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │6 m+ ^1 U' P+ `$ A$ a. n, J
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │! Y+ ^! F" D9 z1 ]
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │2 d3 M. R3 S9 m! k/ u1 @
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
8 O  X4 e/ g+ F% `/ N9 x│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │( W, E* k7 \+ E+ ?& a
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
( T  l' a/ X# m0 r* n" e' G4 h│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
1 h/ p& \& d# l: \+ W│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│! H4 Z) h! H( @& G
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. Q( t% g# l' q3 g# m
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! [) P5 p9 C7 }- G/ K& e
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
; u  l( V" J/ e) j% t4 A9 F│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ ?5 S4 K: J1 n. m│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │% F9 Y. c$ r! I0 u* Z- a# X
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │& a, ~7 _4 f: O" B( U0 Y# c
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │  C, _1 l8 R/ z0 c% @
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
) L3 z& N% j9 k│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │% z4 q$ `3 l( k  D) H) F
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
' ^) d, r# O: q& K  W  y& e5 ^│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! Q5 y5 A* h5 r: P& s2 p; E
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
" U" F4 ^6 t; W+ N# G3 J/ O8 V│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │7 L- B& o, v' n& C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 |3 {2 I0 ~3 y( X│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 v2 P' ~2 R3 y8 ~# j' r│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; f1 W5 n. N8 r% h, b. ~│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: [" X! [5 }7 l│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │: X5 v- H4 h7 J* P/ T& p9 C
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │- l1 @1 |) O" H% f0 q4 z4 N
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ M3 L! {6 s( q& {9 u
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
9 P' w# ~" z! P  w) W" k' F4 ]. J│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 b! h! B) g' Y7 r
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 m; }" A7 v" Y- b│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* S! w% e4 B/ k, ~│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │% r+ u: p6 x5 O7 T( |$ \& x3 l& P/ B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│* S" ?% h% F# P7 J. R+ e
└──┴────┴─┴──┴──┴───┴───────────────┘
/ N( B$ V: D' }3 H  q
9 u  Z& |6 l5 F% g6 [StdrdChip (Part 2)
) c! R1 [  C* j$ c! W0 @┌──┬────┬─┬──┬──┬───┬───────────────┐- h: Z3 i8 ~$ o' x" v' x' `
│编号│名称  │MB│攻击│属性│稀有度│说明             │
. J; @! ~) T( |( N! [& R) p├──┼────┼─┼──┼──┼───┼───────────────┤) K3 x  M4 |( V* V
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│( G$ z- [3 d$ a2 b% l% A$ m
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│5 U8 e  u- r3 S0 b- |) ^
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
$ v# p& [8 |9 R│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
6 v- i6 W% N8 n6 _" O" O│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │0 ?" W5 ?! u( E2 c' v' V+ q! M- v3 v
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 Z% Z7 R# f& J: `│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 I6 H# r* c6 ^3 F" X! p6 w
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 W; K5 [4 f4 k- W5 E7 M5 Q
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
2 n: S0 j; Y: h# P1 n% u│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │( k1 b2 n* K( {6 d1 M! q; l1 |
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │  V; ?8 N6 I! Q' y) }
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
$ s/ p2 G$ }/ W! {: C3 A( |│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( D1 M* e: `. ]9 h│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& ~8 Z+ S' d1 V! N│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  ?; s- p$ t+ L
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │* a5 G2 d5 g* D8 l$ k4 K) p
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │" k6 [+ H% J! G2 _, b
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │( |7 V# }5 x$ p1 k
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
0 b$ T$ o( u8 v; C│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
3 }$ b& y6 `+ T6 A  b3 F9 A4 ^│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │7 b% N- W/ Z+ s7 X% z/ F
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 A5 {5 K1 @) i5 M
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
& F% Z4 g6 {, u) ~1 v, O│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │5 q. J; S9 z# X8 z3 Y: {
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
/ D' ]0 t+ @! v( Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) g! x8 L, a. }9 K1 s- \│126 │Rook  │30│  │  │***  │Protects you from attacks   │1 y% `! v6 T) C5 A8 ^7 u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 t, G* s: q6 I+ H
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* d' h; [  w: H0 L! m6 q" f: V│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 |% E7 D) _6 g│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
; R' B" d. E$ a* u4 Q  u│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' P0 n" C* ]1 ?1 f
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! o  W, `4 K. _; I. I2 N2 b│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: ^6 _4 `7 D+ K, C; k" L& I
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" U' b) N. a) A& }│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
8 T! j% ?5 _5 }# s0 T$ |│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ a" y  d$ P% x1 V
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" j. g* f0 u2 W! g: @& s│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │/ j0 H6 w) X: b2 T: b
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
& B) C. Q% k5 V) s2 d! n* o# P  c│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: l0 F, n4 k  m$ t1 Z7 s& N7 `│141 │Prism  │60│  │  │***  │Prism fires randomly     │* z9 w  i% i% a
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
+ X( r. q9 P6 Y3 I│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
! O7 F5 x8 l; ]) d8 x  w3 L1 |% K  J│144 │Fanfare │32│  │  │***  │Take no damage for a while  │  X4 I$ p6 }3 x7 H9 k, }
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
% o" o% `& w2 f9 ^6 D6 M4 B│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& L0 t- I& b- ~1 f# S7 v' o7 O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 p4 j7 J6 U, ~* J% j# R5 Q│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" i3 \: ]9 U2 y9 A; g
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 I% E! e0 C0 h1 I+ t; ~│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 k1 y& e' H' b; N/ Q  T; G
│151 │Recov120│35│  │  │***  │Recovers 120HP        │+ {' D" @" t& |) d8 u/ i  K1 e$ D
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
2 W" s. S4 ?7 _, t% D│153 │Recov200│65│  │  │**** │Recovers 200HP        │: U; K) K5 r$ w  ^
│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ @3 L* }$ |9 K
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 Z. N0 x6 H- k' M  p; X1 r3 O/ k, f│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) W$ `  D% T9 G  E1 Z" f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
3 T; C! {( _0 }3 s│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 O! R+ J5 y7 E$ ~7 Z) N$ d! Z6 d│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │2 L7 G$ r  C2 _0 t
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 [7 u8 |% k, {! N: B3 U6 I│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! X1 F3 V2 K4 V8 K1 d
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 A7 |& v3 {6 A0 ~: [% |
│163 │Invis  │11│  │  │***  │Invisible for a while     │
& K. N& a; S- w# [" M( Y5 R│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
6 g+ q* S4 ~' `* j8 L│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# O# S9 e. h1 P, C│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
7 N: w2 ]9 X% _7 d│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- D2 Z: s( p( c& @4 N0 b* Z
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  w  l6 A' \; R4 t: ?; a' Q
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( q5 I! i* \" g6 C( s. @$ ]2 y, U& q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │9 L* ?) p  G; m, M
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │9 T- O  W! \* A- ?7 j( d3 S
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: L" n% u- r0 Z" B) i3 D; z+ f8 U│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* C# G* b( S, `) F! q; N3 Y
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
* Y9 J0 R# @9 S" W& A! H│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │% e9 ]+ ~: @( ^* E1 T; c0 b' C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. Z: u' i5 z3 }0 E( v/ E  |( Y/ P
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
2 `* O) p* m! r' C5 ~( t│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │, I* H( R& C- |5 m: L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │# C8 u/ f6 X- H0 j! G# }
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* `; b# w7 y' U) E* a* Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │( \" \' Y; h: N4 m9 i9 ^+ Z+ D
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
1 q( p2 t! ~# b- U│183 │Hole  │55│  │  │**** │Open hole to dark world    │  c) h4 x; l( n  {+ O, q
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │. S; I* d; N" F" _8 d+ `0 g: u: z; a. ?
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
4 K" H/ r& N! p3 R/ G( w9 b; M│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
; M* `$ I0 Z6 V) ~$ _2 q│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │( x4 l5 U: {" i) y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# P; _1 [6 H8 @' I% H: R
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
2 z4 h/ T  v+ s& `* n) y8 x, `│190 │Snctuary│54│  │  │**** │Change own panls to holy   │  R' m$ b7 Q1 {, v& F/ R2 U
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │+ y* A0 Q& X' u2 y, W, v4 L
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
/ d; q0 d5 C- o% W│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │5 S8 \! _1 Q$ u$ n! ?% ~  \6 R. e7 C
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- g& W( O5 V# n  [, h- ^1 ?
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 _4 f( ?! I( t! T( ?' w
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
2 U6 V! D  g" d5 R' b│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
7 Z# k3 q1 E$ c* ^$ C7 j│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, H. [2 Q& A2 Q
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. |3 H! M- G9 j; @9 p; z0 j│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ X  @5 t/ y5 K) v1 C8 K7 @2 Q2 ^
└──┴────┴─┴──┴──┴───┴───────────────┘) T  I7 u& V. ]7 S3 V2 ~$ @

. U) i) t  Q5 B4 x8 V/ p) I# `" n' C
Mega Chip
6 j: t+ V! g  B$ [  E: D┌──┬─────┬─┬──┬──┬───┬───────────────┐7 x  I" T/ q2 C5 N% f2 E. Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- D6 r) R$ `- t& M+ }├──┼─────┼─┼──┼──┼───┼───────────────┤' M1 Q+ W- T! f% ?. A" F- J; O( b, @
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  t; B; g1 [! t: J5 o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 L6 Q: ?8 T* O4 [" x
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │+ \5 U- P8 `! _% e
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │* C* c& i: _/ H# p, D0 w! F* ?
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 t& D& `5 H/ H" Q│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
% u3 ^3 p" P: j│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* a# A0 Q/ C7 ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
5 ]9 O0 k4 z+ Y* ~- v& c2 i│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │3 H: r- f- d* ?- T8 J' x
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ z% B  u( i- T8 @: y2 C$ V
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 }( T7 P, I+ I$ j& h3 l+ m2 h/ ^7 B│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │% Y, m! K: c  Y8 f
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
' y) k+ b8 Z; j0 K9 V# W4 w│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) `' G5 X4 A% V$ H  {* }3 x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 Q- X6 N, F" k3 V! s9 M│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  R3 Y$ k; r6 [5 T│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
) Z+ `6 ]) l) J+ F' Y- t) y│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │( i3 J- n9 x/ n& J$ v  v! {+ ?6 |
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 i3 r+ _" L1 m/ l- [+ H# [
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │. Q* j: h) [8 E4 e' O5 f
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' X, S" q2 _' D. M8 i2 G* ?7 o; f, G
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 q  G6 M! [: d" G, ^3 D. A
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
. x; R( K/ `8 [! }# z4 e│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! E& l5 |4 L  x# F: w( w│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
6 Y  q, x+ ]. r% k# o* t. [$ {│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  ]7 d0 g* U7 E/ g: B9 f* H$ ~
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
  r6 H/ B$ X& k: k2 u│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, y2 B' {2 @# w3 p" _  f
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │9 _4 b$ y5 e) p! Q! x4 L% E8 r
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
& c1 D2 i; r- L3 C4 C3 l│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 A/ u  y# d3 D7 O- t' L* M8 L& G2 T, j; x
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │" V9 o9 L% m# {! n3 |) l4 ?3 w
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ B) M, S% q0 a9 B" K+ J│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ e7 y/ G6 Y* W& M% N- I, Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 B; \9 H( G9 A│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │" p. \2 P: w8 y, E5 L& u4 G( W/ N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │8 t1 l3 Z) L, a/ I/ g/ x: {. t
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ M1 s$ J! x/ z* P7 L  S│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, m! {3 T; K+ N! p: B│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │2 B, }' U1 C. Z4 C' @! o4 T/ n
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │$ H% D# u' l' v0 d' l5 T8 Q' }
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- a( D7 G+ X9 b6 d1 P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
& }9 f: N! g8 l. c# L" ?1 b  K* \│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 ?" ?' K9 J, d! E
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │: [4 O; B: P/ U" W( o
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# e) ~1 ]7 w( ^$ P; P
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
/ M4 p% D- x* y7 n: @│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 v' B, b9 U6 Y8 p│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │! Z  x! G9 r* f  l$ W8 R) b& q% O: X$ q
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 t) }3 ?% d* `( C
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* W5 _8 s7 b1 Q* P+ u% _: P│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ m' v3 ]2 f0 j9 P/ i8 E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
* K; Q$ |) z5 i│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 ~8 T9 j7 t: u5 x! D1 i4 ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% m4 ~( X, ~- u+ s4 v% v; }│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
6 l' m  z6 z9 c& B1 r│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 D& H+ T! j" W' i│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │9 \$ H0 P4 H( x8 S6 `8 `7 Q
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% I" i8 P5 g  J7 ^& E" \) t6 R
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
2 ~) T6 Q6 N+ B" i│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │* O0 T! x% A- Y9 {# k1 d
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
# u4 f9 w6 G5 u  B! n│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │5 x( f, c# E" k3 f6 O
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) Q; T6 R! ~0 M6 _7 P! E
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
: Y5 r) @  _4 t3 o2 ^, P  H3 V│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
" {, t7 k/ f' ~* n/ \( i│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; [9 I) I/ N' ^$ P7 j6 \1 P
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 L9 O2 u" r, w│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │3 r) \% [6 X+ G: ~$ ^$ z8 C. Z! a( @
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │- ]$ Y4 [* W( Z. O
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# |2 N0 }9 K( I; @' a( h, G5 h│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │' X. M6 o0 c, W& |5 R
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% _# i; U& ]4 w0 X: E1 }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. D) P6 G: p" s8 K- B2 x│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
6 W7 l/ [1 v, L7 V. i& Y│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& t/ {6 {( Q6 `9 y3 v) Z8 U
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' y1 G6 K, M, N- t7 V# D│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
6 ?, a) t, `/ u│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │$ b0 _4 N6 {" z( X2 R8 ]' |: }
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
# V3 a8 u$ |% E- o6 N! I9 L4 Y$ n│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 ]+ }3 c( q. A4 U+ o6 L
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
# b" _7 l/ l6 M5 n* `│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
! V' g5 e" O3 H│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 P& \- A4 t8 @7 M* W│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 t) y7 o( v$ ]# t  o/ F└──┴─────┴─┴──┴──┴───┴───────────────┘
/ e( p! e0 J* K/ ^' S  H% A( S9 g3 N/ K  U7 X5 a
+ E$ I: S0 d/ P$ h  @9 ~
GigaChip (蓝版)& s5 B3 v8 }7 P) g6 U( B
┌──┬─────┬─┬──┬──┬───┬───────────────┐, P+ W( H- u/ w) n7 F
│编号│名称   │MB│攻击│属性│稀有度│说明             │
& I5 J$ @: \* ^& h├──┼─────┼─┼──┼──┼───┼───────────────┤
0 M7 O/ l4 L/ V( q) d│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
  f% D  }1 I! M7 i* N4 C│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │; ^0 g" ]! O: e4 O0 _
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
; @/ P0 H( o6 \. @│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
; O, k2 b7 }, V* N6 p6 ?. U│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 q8 B+ J4 x! s# r
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
/ F4 ^9 L' x+ c/ h  e/ ]│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: ^. [2 N! Q# G, D0 x, d& Q  ?
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" W0 _; _3 }( F5 N  @0 E│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
+ I) }( y! b/ G& p. A, `9 o│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 y  `0 q9 _0 d& y
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, t0 Q. `$ |3 E# k│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │/ R4 W9 V0 X% H6 N# P1 r: G! p+ g
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │# o5 f( _! Z8 C4 Z7 ^, B5 }
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 E- y, Q: [) x
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │4 E: N1 V: g; u* k$ L
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │+ h) N0 y3 @: i0 b: J  c
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! X' f, a0 |2 T9 t$ l, a) T' ]6 H│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
" o' v! h- ?% ]0 y. H( j& m│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ A* [) E9 J# y0 @+ u
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 i% M$ ~) u% h" }' I( W9 ~; f
└──┴─────┴─┴──┴──┴───┴───────────────┘
/ U4 @1 `9 ]- I; v' \: j
% R; S& x1 ?; `9 eGigaChip (白版)(只列出与蓝版不一样的Chips)/ i$ C1 v( t2 A6 `; Y0 Y+ L/ m
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 h  w: U0 M( a$ _│编号│名称   │MB│攻击│属性│稀有度│说明             │
7 \* Q7 v( ^  h% r├──┼─────┼─┼──┼──┼───┼───────────────┤
* _4 u, S' w' z3 y" R  x! ]1 v+ ^│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 _! w* r" R3 R: b* G& x3 p& E│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  N" R: M, F: S( C: [
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
0 w4 h4 |$ J! I/ J5 x│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │' {+ K9 f- Q+ A. N0 t4 a
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. V$ e+ p0 E! G# s  s0 {Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  \! @2 o" Z2 i6 O4 ], ^! k* e% t1 O( D- ^! I' o; \
001002003004005006- W$ x" i7 x5 T( u5 q
007008009010011012
# w+ ~7 @# F6 f3 L3 f1 [1 A3 m, K( w013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ u( C& ~' S9 {, |: `

' M* J; n6 c" m4 I019020021022023024
5 S! q. o3 z0 F. P9 N025026027028029030
5 U* f+ K/ c% V7 Z8 E0310320330340350360 n9 z6 [" `, e' r
* P  [: ?! O+ h0 B' N
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( e! Z( |. @+ C) e* U
! i0 `: d, k( `2 R0 c& n1 v037038039040041042
5 H% W, n6 f( e3 X" H043044045046047048
$ {# }0 G7 k* M  s3 y0 D: K2 W& X1 l049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 m1 C7 p+ j/ U1 R9 I( N) l
( f+ Q6 {, a- P- q; j/ Z# T/ C' u055056057058059060! j9 |. g. G% K5 ^! P/ _
061062063064065066
+ m* s  C9 [* A067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  a6 W, M; v0 N# p& j! B. U% s$ q9 c3 w9 s
073074075076077078
/ a$ S2 h3 r% W0 x$ U' I079080081082083084) Y/ `' P! q# W& i1 [4 G+ ^2 [0 p
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( f& ~, o3 W$ t6 }; K9 R' V

3 ?: ?. T3 j  D091092093094095096( S% a0 u8 w2 W: K6 O  p
097098099100101102
9 }$ o7 f2 Z( V+ A103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# t4 {: I, J0 Y% s( b/ ~

/ }) u0 Y1 C+ d- ~+ O109110111112113114% M0 ]: S+ J! W- T  z
1151161171181191207 V( t0 }$ b; Z# l' w
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" C* U3 Z: F: p% `5 Z0 O; ~
! c- b3 Q* v' X& V1271281291301311322 [7 [: y3 i1 }+ U* V7 c
133134135136137138/ F/ Q( U3 }* q, I
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ w( s# v: K3 X# O
8 Y, V  s' s" P6 k- r! @
145146147148149150
* X# y* z6 @6 K151152153154155156
# M5 k3 }0 }. y4 ^! S; M; a4 g0 {157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- U+ O0 p1 C/ T
7 l- K6 o7 i/ V1 d! M- `- b
163164165166167168
( {) {' }! I, h! E3 q+ O169170171172173174
9 k/ |) T( @  }8 m% h( z# g175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) C$ u' p8 v4 z& u! y" u
- V1 ]8 E* Q' y; B2 ~2 n
181182183184185186+ L7 @9 R( B& o  w1 p. i
187188189190191192- d; U: P( g" R! T& k( ~
193194195196197198
5 p7 |0 Z. @# K& A199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 q9 }! G5 h, D7 ~5 R

9 n" b5 {! |- ^9 r: n7 r, p' v001002003004005006
( Y, Q! h+ V" e; Q+ N: G) a007008009010011012
+ `9 }" k: {3 `/ C# h013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 v  X" N9 T+ ]' h

, I$ Y9 X/ A. j. |' F& p6 u' I% j019020021022023024* E$ a' O4 Z/ j* Y2 |- K
025026027028029030) M& n4 v0 w! C; l' w9 M
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 k+ `6 g, B; t  z5 M9 E

& j+ g# r4 W, W& A3 h% p( H037038039040041042# c! c# E. q2 ~. {
043044045046047048# H1 S5 ~* @8 t* ?: X; P
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* O# P( H. v: j' d/ n" P

* Z* v! c, ]5 Y0 b! l+ p/ B% A8 W0550560570580590604 I' r: D; b) `  p
061062063064065066
, \& r& n' q5 k8 D' S  a' O9 ?. ?067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 j$ R9 a* s# _& P! ]; Z) h' j5 }
073074075076077078
4 Z. E9 Q& a6 \) e079080081082083084
% i8 S+ V# ^& Y. ]2 U0 u085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& h' d8 u# [( a# T% ]+ }/ W6 X; F: m2 d7 J5 A' y
001002003004005006/ S& q  J; ~+ K+ M
007008009010011012
- n3 T, G% H0 g013014015016017018
9 P* O- I! I8 O, q5 j019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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