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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
# m' \, H- ?8 z- F■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ E3 M, u5 P/ f* S, Q" k$ T# g■● ■  NintendoWorld    站友xliz原创6 m4 S' H% i1 W* {% \
■ ●■    http://www.NewWise.com
. K' d, Q( U- [: ^0 q) ^0 i# K& o■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 O+ e8 C; }8 a- n
2 l3 X! X' I. z$ d& y3 b

& d' d+ E1 b' ?5 H, ~- d8 N           洛克人 EXE 3 Blue 卡片组合7 V$ ]+ m( v1 q+ x

5 w2 I" X7 M6 ?. z, F3 ~4 S- ?9 W/ i+ L
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: M" z/ C  A2 `, U/ O4 A3 Q
大家要看日文版的P.A.或详细攻略,点击这里吧!
  a5 f1 t- x( R" U8 n0 c
====================
4 c6 ~" Z7 {& d) p# b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 5 ?- O1 i0 W2 z$ ]% b. E

7 I0 l* a  p/ w+ l! W以下内容格式如下:
5 b. m6 k& Z* v3 l
$ C, e6 c8 v- i+ ]* k+ d编号    名称
' K& p' s2 z' j* I; P: X" s5 Y说明6 l' j- o2 Q* X( g  t/ `9 G% I
组合方法
2 _5 O% ?9 Y* @  x1 y---------------------------------
5 d( d0 }8 y% x+ J& J+ H01    Z-Connon 15 f1 Q8 a6 z/ T
Unlimited Cannon for 5 sec
  a3 N& I$ N2 u" ]5 ACannon A+B+C
2 H; U: ^) Y% w7 l* n; g9 m  L5 v2 rCannon B+C+D
) p1 g- w: _5 v3 }  \- Q! q3 oCannon C+D+E
- V( R; d5 M& h
* p( U2 l4 M' h3 |3 V; I02    Z-Connon 2! k& Q* t' b  G
Unlimited HiCannon for 5 sec
" I( X6 z, Y4 yHiCannon H+I+J
* s* q% g9 x/ j, w  RHiCannon I+J+K& O" I8 R$ r8 o& H
HiCannon J+K+L
) i* I7 J7 a( C' [8 T
6 ^# X' l% G, I" i03    Z-Connon 3
" D) x7 p/ i  h! d& B' DUnlimited MegaCannon for 5 sec
  i% |1 A+ i2 g4 V0 j1 N4 yM-Cannon O+P+Q
3 X/ B& k) ~& T& sM-Cannon P+Q+R
! S! y! t( e0 z6 @1 vM-Cannon Q+R+S
" p0 L8 s+ [; Q4 F
- T1 H) d. ?# N& G$ X  j+ S04    Z-Punch0 k$ K; a1 K# L" F( Y
Unlimited GutPunch for 5 sec+ u+ b: G2 G; d; |6 Q4 w$ b  }9 k& x- X
GutPunch B+C+D
7 ?: e5 R( o2 M1 V# ~GutPunch C+D+E1 i- j2 v- a4 r- g9 c/ ]
GutPunch D+E+F
5 T2 w  N1 ]. Y5 n, t8 E
2 v8 B3 e+ H: \( q05    Z-Strght: u$ ^* `/ X& C0 J, T
Unlimited GutStrgt for 5 sec' E7 x2 Y4 ^- X) U' B
GutStrgt O+P+Q' V4 E5 o& w7 x
GutStrgt P+Q+R3 g3 W. P. b( t2 A6 ^9 b) h6 S
GutStrgt Q+R+S$ `) ~2 {" {6 l' O7 k# u% o0 _1 L

5 `  ], J$ L. l6 I9 ~06    Z-Impact
- o* f" E' m7 K  E1 MUnlimited GutImpct for 5 sec) x0 ?/ n8 A' L& C/ q" M
GutImpact G+H+I2 L: ?" f/ B& o8 r5 I3 C
GutImpact H+I+J
6 p. Y; t, W# M4 a& J) S. D& j* [) pGutImpact J+K+L
( {9 V1 _% G" `( V& l9 ?
. t* m% e0 b% L# Y5 o* n* w! w07    Z-Varibl; ^, j* j1 H% k
Unlimited VarSword for 5 sec6 t+ Y6 k5 n% D! r5 Q& t' A* [
VarSwrd B+C+D
' A7 r0 ~; j# I$ n8 a6 VVarSwrd C+D+E
6 d- _9 [! V, u5 ^* W# V: L; \VarSwrd D+E+F, {4 C+ V1 d* a- `

( R6 n8 w6 z" Q& ~08    Z-Yoyo 1* C$ z3 L4 T+ e1 @: i
Unlimited Yo-Yo for 5 sec0 W3 Q; P  F' z' {9 N, R5 O
Yo-Yo1 C+D+E; w; a; n( }) I+ g
Yo-Yo1 D+E+F+ U/ A$ x' a# g  J
Yo-Yo1 E+F+G
. b7 T# e& ]1 B7 E* a4 d! `8 O/ y& B7 [# d
09    Z-Yoyo 2; ?  G. {# Z% i4 j1 c
Unlimited Yo-Yo2 for 5 sec; @9 M' J" B5 `+ H
Yo-Yo2 H+I+J1 `. p1 R1 e6 U4 g
Yo-Yo2 I+J+K' ?" ^1 O) S7 f/ ?* \4 _* x# [
Yo-Yo2 J+K+L  J# |8 u; E3 ~/ J2 F2 ]) Z
! _8 R+ R% ]5 ?* w
10    Z-Yoyo 3
) D& g4 d" y  g- |* GUnlimited Yo-Yo3 for 5 sec
. B' B3 a  H) l' g! dYo-Yo3 M+N+O
4 }( G. |5 h  h" `7 pYo-Yo3 N+O+P
  p6 W0 f5 q3 t# h( U' NYo-Yo3 O+P+Q/ J+ i* G* ~1 P' ]
  I1 l  X) |. c2 @2 X1 H
11    Z-Step 1; r& H: y7 P9 P% l- D
Unlimited StepSwrd for 5 sec
, R& ~& _$ G# Y5 zStepSwrd L+M+N
  c+ c6 ?1 Z  fStepSwrd M+N+O' r3 D: k$ h/ @. }
StepSwrd N+O+P; F, x7 D/ C* V$ Z
" j' z' x3 I6 o& O
12    Z-Step 2. \5 F7 o3 Z7 I% A8 m( @- N
Unlimited StepCros for 5 sec
2 _. Z& B+ B' F' pStepCros P+Q+R: B' O' M8 f8 L* v7 e6 y
StepCros Q+R+S$ \& }7 a! r4 K9 ?
StepCros R+S+T
5 S- l& `- |4 L. |0 X& K/ \3 g
13    BubSprd
: ^5 v- K$ h+ KAttks w/ spreading bubbles!$ y% O' o1 H* _5 n
Bubbler  C+D+E
6 B2 O! m+ \0 {( K6 \  pBub-V    D+E+F
4 P( n/ i+ F5 G2 `BublSide E+F+G1 \' U5 v. G. m( `, C
Bubbler E + Bub-V E + BublSide E, ~, R# Y% g9 s& p+ O2 v
9 J' P5 W  S- J* n% j) ?2 L) Q& U
14    HeatSprd
  z2 x8 X1 b- O; S4 eAttks w/ spreading fireball!5 x1 C4 a( a; \8 y+ n( U5 ^. L& I
HeatShot H+I+J
3 j; ^' c- q' ]6 t  I% {  VHeat-V   I+J+K& N: L& k) h$ v# T4 x9 {
HeatSide J+K+L4 x% O# l5 w) |2 |# Z" v# ~# S
HeatShot J + Heat-V J + HeatSide J
$ X2 m, q/ @" [) e6 v3 U: i( h, ~' x5 [
15    H-Burst  }7 k% s! Y. N& |
Creates a giant explosion
7 c; r5 ]+ j' B/ f" Q/ Q& rSpreader M+N+O
4 p5 c4 Z2 z/ I5 ^9 XSpreader N+O+P
% R9 J- V: E6 d3 KSpreader O+P+Q* o% s2 U  [9 m% A, x) z
5 L8 S7 z# s* [4 C
16    LifeSwrd+ _5 y! |7 A! X1 }) N, m
Swings a huge 2×3 sword!
  P! k- m) `$ G2 a) s/ LSword E + WideSwrd E + LongSwrd E
0 n' r. L* h& l9 x) |Sword L + WideSwrd L + LongSwrd L1 n9 s# P+ d5 F0 a. s- @6 }
Sword Y + WideSwrd Y + LongSwrd Y
, U+ c( l1 D$ l! b4 F/ f& C3 H
3 h+ M8 o, n; C3 s- M: @1 c! ~17    ElemSwrd
; U2 _1 s5 }4 q  zWide swrd contains 4 elemnts
9 a$ p" [* ?5 t$ c% E% X5 _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N  q* p* P6 F) n$ n9 g
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# M; L! {8 l& o: x& Y

3 o; S1 e7 y, H8 o4 R18    EvilCut$ z2 Y( U  R2 k
Step up 2 & make 4 atacks; i$ i9 m9 V3 ?( J- I- `1 f9 b
StepSwrd P + HeroSwrd P + StepCros P" s  D& N0 b8 z4 _% }7 d$ p8 }
/ {5 s$ l5 W) }9 @1 W) ^
19    HyperRat
: b4 R6 Z+ U. ~4 n/ TA giant Ratton charges!
4 [5 o. M0 g2 oRatton1 A + Ratton2 A + Ratton3 A6 N, B! o% K! r$ p- n9 ?8 @
Ratton1 C + Ratton2 C + Ratton3 C
* I( x# ~; _6 \Ratton1 F + Ratton2 F + Ratton3 F; U# G# J" X- n' e  I
" `  j4 J2 o2 s
20    TimeBom +
  y* j# U$ X% {; D6 F  F6 hSets Time Bomb in enmy area
; k1 `9 b/ P. _# e7 q6 GTimeBomb J+K+L8 o5 A! D  m; M4 a( a/ v. b
TimeBomb K+L+M
5 E7 \, O8 E2 mTimeBomb L+M+N1 [+ ~/ v( `' `0 x/ \) A

5 N' h! j, G: [- e+ r* U& k/ f0 f21    GelRain* z2 w4 d' l( y/ t' o) }# S# U! q6 M0 a
Gel steals squares
( b1 m$ G, R$ P8 B; q0 S" s+ _MetaGel1 B+C+D
* s' E1 G7 J' ^MetaGel2 E+F+G5 W0 y. U' N* C3 W
MetaGel3 S+T+U
0 I( |( g, k; \; j. h, }
# G: g; `7 j4 p9 \1 J$ B  s1 f3 s22    EverCrse
+ @% Q. S. ]  u7 R7 Y2 M3 pShield chases enemies
' l8 [: \' a' k; Z+ o6 DCrsShld1 C + CrsShld2 C + CrsShld3 C1 P, v! Y+ i, {! q/ e
CrsShld1 L + CrsShld2 L + CrsShld3 L
( t9 M, L8 Z. t* {1 P) n" u& K) @* x: W( _. C
23    MomQuake8 Y2 V& Y1 V1 p( x. b  N. S
Awakens Mother Earth!! H, b3 q& ^+ x' z. o. z% u& N
RockCube * + RockCube * + GodStone S
4 V9 L7 |+ l5 J/ z* ]
) |; _7 x5 p! W0 [6 ^) @" U% a24    PoisPhar  F5 R0 s3 j6 n: O7 N  Y$ {
Pharaoh generates poison
9 S: x/ X. L$ A( B3 g. ~7 \PoisMask A + PoisFace A + Anubis A4 ]4 X2 u8 H( e, A( [6 Z
+ R1 h; e* f! P8 I" h
25    BodyGrd
; p# h% {# }6 i" d7 U! _9 x+ HBodyguard takes out enemies
; N3 w% I7 n5 k5 y3 u- nAntiDmg M + AntiNavi M + Muramasa M
- i0 ]" V" V( G. C
2 L) Q7 y, p9 u6 \4 w* ^9 X/ K/ H% w26    500Barr
: c, @: O; r0 q* j5 H1 K! VBarrier absorbs 500HP dmg0 t1 A3 @4 H; C, ]9 o2 E
Barrier E + Barr100 E + Barr200 E
6 U/ o# \/ q0 l7 [, t- EBarrier R + Barr100 R + Barr200 R* |$ f6 q$ h7 S3 ?
! X* y0 q7 Q: \! d
27    BigHeart: f$ Z8 T4 {5 b5 I
Attacks, then heals HP!
- _( w2 X0 ^. a( ~HolyPanl R + Recov300 R + Roll R
- D4 k% G% D" q( O% k$ uHolyPanl R + Recov300 R + RollV2 R
/ B- j: _- o4 D' R4 A, {+ ?! mHolyPanl R + Recov300 R + RollV3 R
! G6 b% d5 M; l% u$ d
% O, u7 z5 c; y# ]6 y7 K4 L28    GtsShoot
* ^4 z1 I  `# G8 k4 \. a- m7 J" QGutsMan throws MegaMan!
# W. {" t( ^4 m7 a) rGuard * + DashAtk G + GutsMan G
! r; G/ S+ D# ^2 ^+ ]( `Guard * + DashAtk G + GutsMan2 G6 j3 k9 l# f3 e8 v! h: `
Guard * + DashAtk G + GutsMan3 G' H& O# N7 ?9 j# v7 i+ j
Guard * + DashAtk G + GutsMan4 G5 @: X- {+ J* t# e: w' U* _, T
5 L! H4 Y6 u. \# m& Y; E
29    DeuxHero& ]7 L  D5 R% |, q- A( Y
MegaMan & ProtoMan team up!* O. m+ y2 J) W2 T9 q
CustSwrd B + VarSwrd B + ProtoMan B
* N9 i& k4 U$ y! WCustSwrd B + VarSwrd B + ProtoMn2 B# z- y4 ^9 n/ w! ]# Q; P
CustSwrd B + VarSwrd B + ProtoMn3 B
; k  R  _; J6 {' J1 e5 {+ o1 ^2 H/ fCustSwrd B + VarSwrd B + ProtoMn4 B
& T6 `9 L  Z9 C3 O( R# x3 T8 e' d% B( F4 _8 [$ r
30    2xHero) S% P9 y+ ~+ P: a, V
MegaMan & ProtoMan Dual atk
" N; |, J0 w4 @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 N" L1 ?1 z" R6 }8 D. A8 y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 P  y$ b1 W2 T" k5 J  w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 g4 }# ?3 `4 g& x7 p2 Z% e8 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 x9 ?) n4 q' V, M
1 _9 W/ h7 k, X( l3 v3 \3 f
31    PrixPowr9 ~* y; n) E, \5 Q  x3 d9 K* @
3 Navis attack at once!
$ n6 A/ Z( i9 x3 w0 ITeam1 * + Team2 * + KingMan5 K
" I# a; D$ L3 p) a* aTeam1 * + Team2 * + MistMan5 M
3 \4 J6 D5 n7 c1 X3 U! d; ~, VTeam1 * + Team2 * + BowlMan5 B- |0 X/ V0 I, N1 V6 O" u$ `7 q
/ a, H. u2 a' p1 G3 j' G0 X
32    MstrStyl! w# w: P0 i' ?  u* A
MegaMan unleashes his power
2 {. N4 s! {( B2 H  g. lSalamndr * + Fountain * + Bolt * + GaiaBlad *
" S1 l, i, m( g* y2 l. |/ u7 E9 P1 I( y; u- l  A
StdrdChip (Part 1)
1 v- t1 p0 P  Q$ j┌──┬────┬─┬──┬──┬───┬───────────────┐- Q8 h7 Q* S% X' e, u2 d8 ?0 z
│编号│名称  │MB│攻击│属性│稀有度│说明             │. N6 k! D6 t$ D$ A4 I1 U
├──┼────┼─┼──┼──┼───┼───────────────┤! ?1 E# f* z8 D* P
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
" S) E; u& S$ L7 `, C& _* J7 v│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 T  z4 E' H) z$ ]
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, y0 M4 ^/ Z9 R│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │; T: g6 h% _* {5 N- O: J
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 v/ o( a1 z7 r9 n% t7 [( v% Q
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
6 d; b: S( P2 p* y2 k8 Q" p7 U: e│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │" p( b9 C- E# M* s8 r
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 t# G/ l8 a6 j& ^7 p6 i
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │$ r: Y. M0 N# e; G7 a) r
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
' L' `- g  _5 r4 P# F- u+ V- B4 q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, ?1 j7 X5 w4 l4 x0 _│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
: h* M, Y8 N) i- a│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( ]% Y+ \/ W$ y' V│14 │Spreader│16│30 │  │**  │Creates a large explosion   │$ ]/ T+ M. B7 l0 s0 K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ W" C+ v/ h; q│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
$ |, u: D+ o1 o$ f! E│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ F9 g5 _8 G/ Z! k# i$ G0 C- U- R│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │# g; [! V% V- s
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& r; M, O4 P/ n7 S2 K
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- ]2 s# o; @% h│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 Q- o9 L1 U7 _, e, v! L7 m- X' _│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 m* Y/ i6 ~. H3 H# `1 ?  f9 z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
( L/ S3 E! Q% D7 `3 W│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │9 @0 j( ?- X7 b6 j( Q7 R
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
. P; J0 \$ S5 b│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 }! R  T# R% x. w; X
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
' I' ?4 H& ^" v* r, s- p3 C│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │) g4 j7 K; S/ \- {. ^; z# W" ]) x6 g
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │& F6 Q$ S" c  g7 v" \6 l$ {' }
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │# ^$ Y$ H3 P9 T4 ~  b$ Q: o, }( J" G4 g
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
2 r. F( Z: A; f9 a9 f│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │- I! C0 |, O6 W# p
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
$ _8 O) [9 V5 X* `! G; y  M3 d│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ }% ^. q1 H$ |& l' d( c│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 F1 E$ [0 U" E% ]│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
8 \" k+ Z* `7 c, s! t│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 O+ O( y+ z# X& n- |8 e$ c9 h4 {2 n│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │  z1 f9 d' o8 O" C4 U: s; m  O! J3 C8 }
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ {7 n. H- |+ _5 n
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! ?% l4 ]2 _) o1 v: S6 X  }3 h│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │7 c0 G4 x  U) w% n. K
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
9 W1 }; X/ m% k- X1 W& J; }6 n) ?│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 }8 A6 _; w3 v( f  A2 ]" q" p9 f
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 T9 v% x2 K5 I8 d5 r│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
1 b% m" ]8 }& u9 y) y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
9 ?; c6 x* J; s. v  Q0 V5 \$ G+ W│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │0 S6 i$ U4 k& E9 \& ~+ O8 K
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 W7 L! h( F& D% w: u, a
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; z) B" t/ \. t, }6 w% N│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │1 w. N/ b, K6 I% G3 A& U4 q7 H1 Q
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 c: j( ?- z$ Z8 ~2 V1 ]. x│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
9 M/ w' r; A' |$ {" R$ U│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
3 q4 m. M7 ^  U+ k% J│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │. [! N! `0 `$ i. j5 q
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
7 d0 ]* z7 N: h* U( g│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
& a$ G, |7 n3 f/ R* ^│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │4 h" J+ S1 o7 J
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, e3 t4 u& x( n4 e, J7 ]& ~1 ^│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
# T4 }; w2 K% Z; p" z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │6 u4 s% p# Y, f3 Z/ s( r
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 V* v; Q2 B7 i2 n9 z
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 q) V) S: w! B( d0 Y) h) C
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
* I6 ?7 \" v' a* ^, y│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) k1 `7 @2 k# H8 |" x
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
1 s! f2 R, O+ i# E0 n7 ?│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │  z# ~* R8 R! `( m' F7 w
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 L, ^1 I% G) F! Z. q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  }( {6 \4 I7 z1 J( a
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
. v% d; E0 Y! R: J( \│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │# g2 H" ^% W+ b. {) M1 n3 H" ?( b
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
/ I: C8 A) n& B1 q, ^5 w│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │% n1 h0 u3 N) n8 \: d& `
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
4 d7 Y' w& t& F1 d! k5 v. @, T; C│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
# m. H5 [" l. p1 `  s3 [/ o│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 C4 H' f3 u$ M4 K1 U
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │/ }1 s3 ^! A  M# ~1 Y
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │# S# `$ U- E/ j( i! h+ F
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 M$ o4 ~! H( H. s7 A; b& S│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: s7 E, u& F# f2 l5 {
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │) e. A! C) H# ?7 P1 y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │; M* H1 n3 H% q) j- u6 b0 i( x
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 d2 [, F/ w) u, t0 {1 Y3 K9 f
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │0 Y2 G' U: K0 J$ p* L' ]& ~/ s% k
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  C0 S0 W, @* u6 b4 a
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │) x! R# i! K; i+ t( v+ w
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
$ r) s% A+ |9 A/ d6 B; J│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" K  [2 k1 F$ u8 Q  H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) {3 _$ A0 R( |7 W8 o│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
& D( ]- p/ v; |' c5 D, ?4 F: M│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% Q, ?, i! P, W" E9 \1 j1 J( m8 A9 D
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │+ G- @$ F  x. ]. X! U
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( K2 `  J& `" Z* G+ Z; |
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 d1 x; ~  c7 u. B) _
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │& n4 L. w0 t' H8 T" \+ O
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* |/ J, P- f) w8 I
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
& M: j. Y( d; l9 ~$ z2 j│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 D- \5 _( S- h: M3 i│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
. Y7 N% z! D9 G│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( A& p4 U3 i% u& }" f, \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│) H8 ?4 I0 M+ n+ d" A; n
└──┴────┴─┴──┴──┴───┴───────────────┘
! ?0 O: D) K0 O9 n, r. A% ^
2 F0 [( S. t8 _7 [. m. U' R4 NStdrdChip (Part 2); o$ y; Q  G/ A
┌──┬────┬─┬──┬──┬───┬───────────────┐  \) w' J+ b0 H- H8 |  \
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, q9 b& K7 b/ t$ b9 e' e. b├──┼────┼─┼──┼──┼───┼───────────────┤3 K8 c$ ~" S# m: B) M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! {" z/ X, R# w& |9 G
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│1 K. z+ b8 [& q6 s
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' u4 w( Y7 Y: S( u+ P9 ]│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
/ n/ U! w* j7 R$ F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │: a" n! Y' f! V
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │2 D# T( i: F8 \9 d: O8 R' T
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' o* i/ _4 Q+ b/ n│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* W& Y9 U% A; @8 k. }4 l' S
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │9 R7 |+ {4 w% G5 b0 X- N
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │# s" H: k8 ?) U% |0 W
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │; R. m1 @. r4 ]
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
5 I: |& U7 H' S│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' ^# T& e/ n; M1 \+ o1 e" p
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │$ ^! Q% v% C& N; V1 Q" p9 ?
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 v* j% Z! N/ F8 n2 Z9 Z
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │, b3 `" Y! T  V% O* a& i' W8 l) J- ?3 v+ m
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │% t; h' G+ |' B4 A" p
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
; t" [! }  t/ i7 ]! L! X* ~7 J│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; h, X, `) Q/ {. F( ^
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( s1 ^$ z- X' e$ A) z! s8 \│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
4 b  i/ f4 V" M! J│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 Q9 m0 W% d2 c" u+ N: x
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │1 q' a# K" |) a2 S- G4 [# G" d
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
& @) U% W, ~3 n) T& U6 U  O0 A" H│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 ]9 [& s0 y: y. d# w9 i& B8 D
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ R+ h. e" @) u) ?
│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 D% \+ N- j: O7 U- e
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 L$ K9 K' N  K1 o
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
0 a, Y% l% p0 U. ?- A2 w# ~) j9 t│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& g4 b, n0 k% I# Z3 H- A, g" R│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │; W$ H6 l; x# X
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 E2 H0 j8 ]9 o) S! K
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
! W! O) v' \% Z. y! N" V│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │" x8 ]) ]3 }8 d
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
. G6 a+ M6 t; `. D' N│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 a% p& A0 ], O: E- q4 c9 B. D
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 u9 f: s' e3 V" r4 L! G1 k. S│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │% u) B& h- e- a0 {& c0 x9 ]5 j
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │% x) l: d" l2 y% _) {- ^! @( M6 e
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 A7 b# G0 K! k6 K& q& Q
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 w# ^+ J* I' E- v; N
│141 │Prism  │60│  │  │***  │Prism fires randomly     │8 c/ L. h! `( Q+ {. G/ Q& K) u) t
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
4 k* r2 ^: D% q% _4 V, G0 e0 R│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
" y: r! T1 {% V: U% i+ a│144 │Fanfare │32│  │  │***  │Take no damage for a while  │% U8 c% S6 U% @6 x
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │: e+ I" Q, n: R) n$ ?
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
" p: \0 x# e/ j│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │; n) ~+ O9 j2 E" L7 F( D
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │( S$ p2 `0 `8 Q9 j
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 i% ~  c  `2 U/ ^, ^7 T! P
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
& Y+ x+ e9 A# a+ K1 Y│151 │Recov120│35│  │  │***  │Recovers 120HP        │
8 x0 \! @; `. ?; v$ E, |  [+ Z. q│152 │Recov150│50│  │  │***  │Recovers 150HP        │8 e/ [6 E( ~: a8 l
│153 │Recov200│65│  │  │**** │Recovers 200HP        │& c" I, t9 s7 |( R- |: ]
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 h( K+ C/ k# `- J+ C│155 │Repair │8 │  │  │*   │Fix your area's panels    │
( E( P6 l4 H. Y! t6 g- l│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
! t! S& r% y! b2 D# g+ e* |│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. i: i# D  G. P1 o7 d9 |
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ H0 K" x$ {% [+ x
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* x' m( B5 E: d9 @. N8 z9 b
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( [, K: H. o2 P│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
( R6 G6 T# z6 R6 F' o8 J, j│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) ]0 t2 l( h4 h4 M% w- }
│163 │Invis  │11│  │  │***  │Invisible for a while     │9 E8 T/ {3 ]# u
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, g: }* }3 {  f1 a│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │% M( b' d5 g$ \& F; ]
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │6 Y; y( |1 _5 H9 T
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
/ u8 `) D+ V, j% a│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
- W4 T# e3 b+ g) i1 i: y. @│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │! t" T; @9 M: f4 @
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ F% Y' y5 W' h, o0 d│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ s" X; m/ z. \/ g/ H4 n0 |# r
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ j3 N- k8 U2 f* h2 G" x1 s- \
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
: ^# g& Z$ j6 ~) i; I. T│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ b, \. D& L9 X) E/ M6 w+ P5 r│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ `" x5 K+ N' v│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 B6 i* I  y0 C6 a+ f; r; N- w
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 V' k$ t: _; w2 @( w6 g4 G│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
- s6 g0 X  O  c+ h# K) I9 j│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& y& A+ u% G; m: S* F
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
7 s1 [! ~/ m, x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │+ b1 m, u* M, \! r# `  a0 c
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: P* n3 `4 D1 Y3 c* @: g│183 │Hole  │55│  │  │**** │Open hole to dark world    │8 Q0 }+ t- j) j8 G6 k# U5 |. u
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
9 T8 o, V4 S& S" L) e7 ~4 @7 X│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' H: u3 H7 o1 W0 N/ o+ g│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ h2 g! \) m7 V1 l
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 K5 n' r4 X! X. b7 K- C# U
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │% N0 A& z4 z  R: R" K4 j. M1 O
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │- E5 x# r5 R/ Y5 p
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
) _. b/ O- k$ Z0 c# C9 f3 G4 l│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │" {7 ?( e2 F% h2 ^3 [. k) g
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. \, z" D' c4 j: V' ~0 ?) S6 o
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: N; H8 s% H  C) v
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │0 q5 j! v6 x& ?3 T7 o% S! v$ z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 p+ G6 V$ G. K4 V& U) c
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │' m4 ?. Q1 [" F, }/ }
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 B: U# X$ x9 I
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
/ W) @9 G+ |. s- x- y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, c; g( W  H; B0 j  ~. K│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
, k0 H2 u3 V- h, z( @└──┴────┴─┴──┴──┴───┴───────────────┘# Z6 ~9 j; N( V2 h. q. @

; i' Q  z! Q8 }2 L& l7 {% p$ `+ Q4 ?. G
Mega Chip
" O' n' ?0 l; w2 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐8 n. Q9 R. z0 j7 N
│编号│名称   │MB│攻击│属性│稀有度│说明             │6 }5 `) Q4 y& O; ?! U6 u, t
├──┼─────┼─┼──┼──┼───┼───────────────┤7 V4 K4 ?1 a+ m9 W6 |" Q6 x# E( G
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 b' E4 b5 p. j; i3 A  Z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 V+ a0 x4 ]  L1 V│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; B6 |+ b2 i( V5 H
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
6 k  l5 s) J! d% m) B/ h│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
6 N9 C' c9 E; M+ n% a4 l2 B│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │! n) {$ d4 e+ R% k- w
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │* \4 R  _) d" K( _  F# G( p
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │, w+ h1 n; e+ E8 d+ W# t
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 L( u9 E- \2 C- I! s
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ O/ p9 d: B4 ]' o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* `1 C& s) H3 ~  t: i8 W- H. [
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
$ ~0 Q2 X- _3 k3 u, p5 i0 `│13 │Guardian │82│  │  │***** │Statue punishes when hit   │, _8 S1 r' Y" P' O" r! E3 Q6 g
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
$ O# l% @9 T+ U$ c$ h9 h+ Z│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
! @* ]( z  K" U│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
+ L" h; ~5 B2 W( D# g7 g& B│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! l7 f. G4 Z; d, _6 o" i4 S% [
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' Z2 k- O& A/ a! b5 e! t
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ Y3 p, o- E/ h; z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
3 t/ Y+ N7 d* P+ M' s3 G│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# v# _+ O' i; Y1 x& e) ?4 R│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 g  q4 }/ l) `8 K: ]1 T% G
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │7 i3 Q+ m/ P2 ~  e! O: \
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
$ `- Z& c$ p5 W& q) N% T│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │. s7 o. L3 t, Q+ L* x  a
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 `$ i9 N! R. Y) l+ v: s; c/ F
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; W" C% z$ ^# H2 N% U│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │& ^4 l( M. \4 T0 G. ~8 Z- M0 x
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
# T$ [; p6 V! p$ x3 a8 Q│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* j0 q& D. j9 N7 V8 P1 O" T/ S
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 i7 _2 _0 t5 D  [  U: z7 v! P│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, u  E0 Q; A6 A
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
  L' {  c) C: ]3 O│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │  v8 E7 Y8 o4 r- L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 s, w3 ?4 M7 i9 H. {# ^1 M9 l│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │4 ]5 o5 e2 s' \7 d
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │/ }: ~3 X' Y8 n8 [- q# K9 q3 }
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │6 J" K+ Z! H$ S
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: |, r. [% r5 `* d│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │4 O6 k, N* ?1 \4 j
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
8 g' ^4 {- \& C│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ L" ?9 b% l. b8 d8 j│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ Y, h7 Z- v" m
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
! n- w6 J( ^" r% a# J5 A) C9 A: I│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
* u2 F* I4 P+ T6 u8 |! c│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# V. }' u' W6 s6 W. p; C6 I│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │( n% H0 M& B# d* |) w
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
- R* G" s; a; d- [6 @│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
* p) j- V( y4 g: {" x5 O│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
5 B. M6 o3 Y, H' l7 ^% p( f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │# o6 x9 m! |' \8 b3 u
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 g8 d3 b8 f2 {" R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │# [, P  T6 V* [2 t# j
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │  M$ t3 w, u' @. y. _; G- c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │' L" e4 ^8 p" }
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
  g  I4 r" Q  F+ H+ @& F5 [│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" k, L  Z1 x3 q& f, g- V│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ F* v& @! t: n, K+ G+ R1 @│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 l# f1 R% x6 j│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │! p/ v& x- W# G0 h
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
! p1 K' ^4 a9 ]7 N# v│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ n. G2 q8 L" r# S$ M6 e% v
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* i1 }* O- Z1 Q7 E' E, c
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 u& P' Y; W/ E: V" V7 J; U- P
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& F9 O! b" j: @│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
6 T7 P6 X, {# Q+ T9 e# T# V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. R0 ?5 R: V" @% x0 a* m& O│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
  @; r/ I$ w3 U- b; m2 q│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! T5 O: A; u2 x8 X/ b  ?
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. v6 \  n* P) }4 T' x" s│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 e5 z' {  l; G│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
; U9 o+ s! |0 b+ i8 p2 r  A4 V. w$ a│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │/ {; @3 r9 L/ W3 p% C; x
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" s% y- s# [* |- H# @, O│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
7 Q  l# T7 ]4 a& m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" O6 O% ?. M3 z: L9 E│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' @  y8 n1 J% W/ J2 r│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- `; |% }" N6 v+ i7 T
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
  z/ w. h# m; V│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
" f5 q. x! B0 v& \" w# N- z│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 o8 d/ u0 M* Q
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: F  x; M% b; |" S7 j
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │) i9 O  j; d+ ?
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
2 {/ p7 @0 ~* E- ^0 d+ `1 o) n│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │% z# M# U: N; k
└──┴─────┴─┴──┴──┴───┴───────────────┘: _( |" a/ r1 g- F/ y2 [
* t  X  Q/ F/ M0 _4 F- e) B
' Y* F7 Y7 f0 w6 ~7 F
GigaChip (蓝版)6 N! {7 g# m1 Y, F+ g( n) M
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 D! X9 H* ?- G0 a, y- _' k0 y│编号│名称   │MB│攻击│属性│稀有度│说明             │& T1 \1 J4 b+ m9 X* l1 I: {, l
├──┼─────┼─┼──┼──┼───┼───────────────┤
( S. h$ Y  p! q7 \  }! \│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
( D2 Q0 G8 W/ L9 U, v│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 I: ?6 M4 _* c1 |% P  L# Q2 J│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
" a. h( u3 O2 h2 I: a. C" b, ?. r│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 g. g# N5 F- E; n2 g│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │' \2 u3 q5 x1 L+ |1 _$ g  C
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 q7 Y$ O; O4 A: j
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
/ y5 F7 B$ P3 `# E6 x│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │' |# r8 f2 i4 p: I' s
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 T  ~7 F/ K. d0 d/ N5 J
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
/ U5 m1 p8 U' S0 M│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) b" z" P1 i9 ^- j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* ~8 t9 O+ t  |  C' g│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
) @# m! g6 E6 ^' w- {7 f│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* I+ Y  b: a& d  a2 w│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
; N% [4 @, r% ]' C│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 ~" B6 T7 l# {$ [
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. k" @9 Q' X! e$ w4 g│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 W: K1 y& B! r: z/ N
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! }: f" ^9 _' w* j8 {│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ U  Q. k2 r4 A& ]1 Z# S& i
└──┴─────┴─┴──┴──┴───┴───────────────┘
, S' |! v* u( N5 [3 W( A% B1 C& ]  n) b" l- A7 n% W- W# @
GigaChip (白版)(只列出与蓝版不一样的Chips)
' T) v: x2 \& f  v" m0 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
* m" d9 {; L" K8 X+ C' y│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 p) O6 m, ^( ^. G├──┼─────┼─┼──┼──┼───┼───────────────┤
! g; ?- N" \2 A8 o- [- U  @. e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 h0 h) C$ a  g7 g
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" o: J9 |2 i8 |# a" F6 ]
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, l8 I7 D# i7 i) T: f& [│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
% R8 c! ]6 f5 ?$ D3 g' x└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
4 E- |. M0 }% `8 r  aMegaman EXE 3 蓝+白 Standard 级别的 Chips:+ C$ f# w8 v$ r- [- S4 n" B" H0 r$ Z

4 f' W% W3 F% M9 }6 u001002003004005006
, y# V- b! z2 k9 l- C. f! \# B007008009010011012: z" |  p& c& s  U8 ?/ \
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 a) \' }$ f, Q! H8 ~9 b
; f2 J2 B! ]* T019020021022023024' S, B) D0 J1 |1 r  [2 }8 R
025026027028029030  W+ B( U7 C- I! {
031032033034035036
! m4 [6 J8 C0 g6 O# u+ h3 |- n( o( R/ z' V
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: {* T; h! ^2 I2 J7 y% G$ l5 Q1 d( ?/ i9 M% L6 b, u, P% ~
037038039040041042" j. @5 A+ U' ~. A
043044045046047048/ w* t4 m- z3 ?
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; C" w$ p3 z% U' \
9 ?( I& B$ h5 @055056057058059060
* D* w# H, {! o2 D  }0610620630640650662 I  ?$ l( x  A* j* a5 F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 ?. x8 b( {+ V" S! _4 e- L
) s0 j' z7 J" l8 _. K: Y, K
073074075076077078
* F+ y3 |5 t2 m079080081082083084. t" e+ D2 u0 S
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! e$ N& H5 o0 q
9 s. V2 t9 @" O8 c9 J, }; Z2 j8 N7 Q8 n
091092093094095096
; _4 p( r: e7 E8 P/ l097098099100101102% p/ I0 R' L3 j4 S* X
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 p2 Z, D$ @! T6 E. w6 ^2 G' I

. f  d2 z, D. [* x8 h1091101111121131142 _8 N  s/ J, E3 f  a
1151161171181191207 k' S3 w  z0 x; n4 G
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" k1 m0 I$ r! O( q
5 t! B- K9 Y$ Y
127128129130131132
7 o1 C# x( V( ~/ p9 t133134135136137138
' R5 P# S! t# r/ m: r3 M3 \+ L% g1 \139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; w. O5 _! v$ Y

0 d/ s6 e' v+ b145146147148149150" f/ c' _: e: ?5 f4 [
1511521531541551566 _3 r& P( Q( p* C' S9 u- M
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ n, L- W  k4 ]

; ~  v8 o" L' y, F8 L, P7 E% R, l1631641651661671687 [: h5 W) k" O# a. D
169170171172173174
; k9 K) v7 |" _( Y$ F7 M+ `175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( E4 o3 p0 F9 P# c* U/ n+ U4 P! u- R+ f
181182183184185186* I' |# g! x4 `$ c
187188189190191192
) Z% z0 M4 |- M$ G6 d& [193194195196197198
+ n7 t2 V. q- ^199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. {9 o6 J2 H1 D, N: }$ |: r9 J" v* t) W
001002003004005006
, H/ ^2 o6 ?4 k% ~+ z' L6 Q/ g- |+ s007008009010011012
" U1 @+ l* O) ?$ J6 I013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 [; H0 p5 ?4 T2 M4 l9 A0 [: I
" ^: I; S2 p5 L+ d0 F4 _% U9 u- G0 Z0190200210220230242 i. `' n$ S* A5 v
025026027028029030
9 s  ?, x( h& I, j# _031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( w* r. w) e; o8 Y3 o7 E3 t
5 X' Y1 f) a1 }037038039040041042" V. R6 K* ^& Q# ]  k/ ~2 l
043044045046047048
) u+ c. F% _  b049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ H/ y4 q6 A8 L' N
! \/ v, P2 P/ c2 G
0550560570580590604 o4 O0 i# K  @- p7 S3 c* k( z* ]1 C
061062063064065066
) d5 z! c: I* \" f* v4 q3 `067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( i4 f1 A# |2 ~; V) s2 C0 e
; K' C0 o) I2 F2 U, g* S073074075076077078# n* Z; c! u- H* R7 p4 @3 S
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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