转载请不要删除以下信息,感谢您!
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! d6 D: X/ v2 I. c■● ■ NintendoWorld 站友xliz原创 E: [% f2 }8 h! `$ A6 R; r
■ ●■ http://www.NewWise.com / d; @. B6 i2 y9 X% I
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洛克人 EXE 3 Blue 卡片组合) n( {: Z1 d9 F/ F
: r: G1 j3 E. T% k8 z
* ?9 b( f( Y/ e/ \' N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 h; c+ n! l' n大家要看日文版的P.A.或详细攻略,点击这里吧!5 E) ?$ ^2 V9 \1 c8 S* _3 j4 M
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:! ~& F/ |" l% ]
! K! q5 c( f b. P# a! [编号 名称/ `0 I/ m. P: W9 \; e G
说明
2 a: e5 j; X% S& H组合方法! r R( [5 c6 F( X: { h
---------------------------------+ H G4 n* J* q, I# \
01 Z-Connon 1
: |1 @# P" @5 G( K0 `Unlimited Cannon for 5 sec( _" O. f( }% ~0 j+ ?' Z- u
Cannon A+B+C5 \& L9 q2 N. q Q3 F
Cannon B+C+D& ^6 k& n+ U" ?! Q/ a! d
Cannon C+D+E2 S, K E3 A: s5 C* J. `) ?
1 A8 {& X3 X- b; S3 i2 f" v6 }/ V
02 Z-Connon 2
; X3 ~1 L4 N& VUnlimited HiCannon for 5 sec" ?5 P. L( h4 i- m* e
HiCannon H+I+J
+ B* P j+ @- P fHiCannon I+J+K
, z9 W$ Z' k" THiCannon J+K+L. k; t1 f* h8 s7 d
' h2 W, U% g5 t7 N2 p% C
03 Z-Connon 3
- p8 B( h6 a$ H* ?. P9 G" JUnlimited MegaCannon for 5 sec
% R& k1 C7 w* @M-Cannon O+P+Q
+ f4 I/ ?. [) [1 uM-Cannon P+Q+R
/ |! t7 g$ t+ ~) N7 RM-Cannon Q+R+S ~9 A( c6 |8 V: P5 Q
, C$ H7 c0 n, Y4 \04 Z-Punch/ ?5 L& m2 A# h5 @6 C# m4 L6 p
Unlimited GutPunch for 5 sec/ a' F4 A: P8 n. G ~
GutPunch B+C+D& u) x) N0 h0 M9 C3 O: K8 e8 P" N
GutPunch C+D+E
I4 y7 c( {5 A6 D _. h% n/ @& O& jGutPunch D+E+F7 t9 H; W# [* D0 b
% ?0 V5 c! K$ ]) H05 Z-Strght/ }/ d3 F. t6 M
Unlimited GutStrgt for 5 sec, V+ m0 n# u* g
GutStrgt O+P+Q4 P2 V* }: a$ z4 i: N
GutStrgt P+Q+R
/ X6 c- ~) w% VGutStrgt Q+R+S8 c* Y1 G) ?9 V8 X
$ F' C: N2 e% X) h- j, h6 [) Z06 Z-Impact
) k' ~+ Z# k0 f% rUnlimited GutImpct for 5 sec
9 p5 h. C( ~1 ~+ m3 P* gGutImpact G+H+I
3 M- c: f6 W) N5 R+ Y; m. c2 W3 f tGutImpact H+I+J' }! S/ G I6 S
GutImpact J+K+L2 h# `# U4 [ ]! q
+ u( E* o- z z% S& e3 S; Y
07 Z-Varibl
3 \$ ^0 y, N/ }" `- W, fUnlimited VarSword for 5 sec8 N1 F. P o/ I
VarSwrd B+C+D, |% M9 Z' u9 `; \, k
VarSwrd C+D+E% z' B2 _) {( p9 T2 d$ O3 `
VarSwrd D+E+F7 k# w" m$ J& t o' |* ^, }/ p* |
" g' T# [5 [) Z08 Z-Yoyo 1
+ f4 @1 g1 I& e3 ^9 G& qUnlimited Yo-Yo for 5 sec
$ z8 t2 s) w$ ?- ~5 F; ^$ K4 ~Yo-Yo1 C+D+E/ I* V* ^. x2 E9 |! P
Yo-Yo1 D+E+F
4 s% x# R$ [' f. h5 A2 p: QYo-Yo1 E+F+G
) m) C3 A7 E6 O' E6 b0 k% o$ `9 p+ g7 K
09 Z-Yoyo 24 ?* v0 a$ L; I; O7 p! J1 z
Unlimited Yo-Yo2 for 5 sec
- d2 q2 j3 V6 }/ |1 _- ZYo-Yo2 H+I+J# ?, ?- d: } G
Yo-Yo2 I+J+K! e. g" h* Z. N$ b* W1 C- L
Yo-Yo2 J+K+L0 d4 o7 s# B/ m% Z+ c) D6 I
! W% ?8 i/ \& L( T10 Z-Yoyo 39 D$ s) k# Y; A& `8 F% H" z
Unlimited Yo-Yo3 for 5 sec
) I5 R7 p2 l' D- J3 SYo-Yo3 M+N+O+ }6 |, _7 b. \" f
Yo-Yo3 N+O+P
) \1 S& W0 \5 @0 Z6 @' _1 rYo-Yo3 O+P+Q
: X0 w W" |" ~# G: `4 I% p+ B9 g" c9 [, q' B+ J# J
11 Z-Step 1 `; U. S. ] e/ A( c
Unlimited StepSwrd for 5 sec9 T! {1 ~ ^) u, x$ [0 e" L
StepSwrd L+M+N+ U2 w, ^9 t6 m# l ]
StepSwrd M+N+O
7 r8 q$ v7 Y3 D$ u, |4 L4 nStepSwrd N+O+P0 E$ _/ x4 x1 i# V8 ]4 p# p2 A
/ C) M5 v& `& C8 D$ `1 ~
12 Z-Step 22 @7 L6 C) o5 ?+ s( c& s
Unlimited StepCros for 5 sec) {9 v, z5 H, P) [" c
StepCros P+Q+R( _; S9 U( w. K2 g: Z
StepCros Q+R+S- _/ |% h. `: V2 L0 }
StepCros R+S+T
0 |, C+ T' ^4 A/ J+ C2 f
# [3 |, U/ V7 f1 [# \8 ~13 BubSprd
! u5 q/ J9 @- K3 N- iAttks w/ spreading bubbles!
: Y% a$ G6 {) fBubbler C+D+E5 H% K0 y' t+ y( \ I
Bub-V D+E+F5 y6 I& o! k$ p. Q7 J. U+ R* M
BublSide E+F+G
, f9 e' O; K, xBubbler E + Bub-V E + BublSide E5 c! ]% {' }6 i* V6 d; f
& R9 U/ i& y9 T/ u
14 HeatSprd' z8 g! |# u" m
Attks w/ spreading fireball!% \6 O, k, c& |1 C+ o& B
HeatShot H+I+J( H/ C5 N: x2 x3 ~' O9 l' a1 }
Heat-V I+J+K
2 b# E' E8 H5 j/ o% l+ R: ?1 hHeatSide J+K+L3 d g0 t- u9 r
HeatShot J + Heat-V J + HeatSide J
+ d+ V# H6 M6 X& e! ~ j% P- l- P- {( [. I# g6 w( K7 |$ W4 b0 i
15 H-Burst
5 i4 v6 e- f1 M% ^Creates a giant explosion, h5 A* L( f1 `: J3 `8 g
Spreader M+N+O
& p& k! Z. H0 e0 l, b* QSpreader N+O+P D3 T5 B1 e' d1 G* {" A( |/ R6 D
Spreader O+P+Q
$ v& p8 z" s+ {' D& ?; e! p. ]4 D: \, e# P0 P
16 LifeSwrd$ u- R& m: P% C6 }# T
Swings a huge 2×3 sword!
/ b0 g0 q2 o. C3 ISword E + WideSwrd E + LongSwrd E
. i3 c+ F4 {$ C3 N( P: `Sword L + WideSwrd L + LongSwrd L9 Q: E$ L7 t5 \
Sword Y + WideSwrd Y + LongSwrd Y! X$ E) u0 g- g1 T
4 A! g' W' n# o1 v/ d7 B17 ElemSwrd" F2 ?7 N z& v7 a8 b5 ~) o& |
Wide swrd contains 4 elemnts
) z: c4 t% E9 l+ lFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
% f& R8 R+ C( s- k7 HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ c$ e! C4 d0 ]) }+ a' E2 Z! t4 j
; j/ |9 ] ~8 s* v6 |* \ D- m) i1 r
18 EvilCut$ d7 g/ t- G7 j6 I
Step up 2 & make 4 atacks& T* l$ }! X- v9 K
StepSwrd P + HeroSwrd P + StepCros P( u3 H$ ?( c% Y/ O; p' A% n" n( N
7 I& O1 Y( b/ }. l' S19 HyperRat
7 p7 j, ~9 A1 p' L7 I' H' fA giant Ratton charges!
' w1 Q* I/ ^. I, G( eRatton1 A + Ratton2 A + Ratton3 A8 X7 w$ B- N) S+ _
Ratton1 C + Ratton2 C + Ratton3 C* V0 U8 |4 j T% o. t$ _1 q# J$ N( ~
Ratton1 F + Ratton2 F + Ratton3 F
, T* u" d- N9 u1 V4 U- `
* p- A3 ]- j' ?* t e20 TimeBom +- { @, I, r$ N8 v+ H9 \
Sets Time Bomb in enmy area+ [: k* Q6 h, y L( ^5 H
TimeBomb J+K+L- E K3 W) K" w3 C+ z- M
TimeBomb K+L+M
6 u1 v2 t- L9 |; k8 ]# t0 m2 MTimeBomb L+M+N
' g6 ~6 ~6 x- k2 K& O4 Y7 {
( L- t1 \1 i5 P2 R, m! c9 \2 }21 GelRain
_) C2 i& ~, h: n% PGel steals squares
; V% |2 F, {# [. U6 @ f& ^MetaGel1 B+C+D# s. E3 j/ s8 ~% V
MetaGel2 E+F+G
( Z( A2 e* E. H' K( M' [' I0 a) mMetaGel3 S+T+U
' u' e( V- t B. B* z5 v2 h1 U
6 @8 i, `% G% S. F1 H+ R7 E22 EverCrse
0 C0 H0 i, Y. H$ f& o9 k( w- YShield chases enemies
, P) ]8 v" Z5 m' T+ k2 U/ C/ t5 |: LCrsShld1 C + CrsShld2 C + CrsShld3 C2 T0 E1 X) s5 R% [( m: }; a
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 y+ }* `3 Z L v: ~* \/ s+ l
) @$ t/ T+ ^5 g9 \" @23 MomQuake
9 T: Q8 `4 r$ M9 F5 uAwakens Mother Earth!
R- k B; i7 R( nRockCube * + RockCube * + GodStone S% p' c' r, b' d% G/ i( x/ k
9 F: d# m+ H# p
24 PoisPhar( k2 L8 F2 j3 o
Pharaoh generates poison
5 }/ }. C/ U2 T; V3 Z# kPoisMask A + PoisFace A + Anubis A/ S# @2 f. x8 l; u
, O1 W% d. H- d! l8 u4 L' X( l25 BodyGrd' m% q1 ~6 K( p. m2 W" ?
Bodyguard takes out enemies3 \5 D( o* m( X! x6 {
AntiDmg M + AntiNavi M + Muramasa M
+ C. n1 { Y& f+ O5 @$ B$ k& n1 G& P# N4 {) t* J: B" T! j
26 500Barr7 |0 p) G6 h( l; L% h0 a6 ]6 Y
Barrier absorbs 500HP dmg# U/ y/ l% n9 w, h" n3 m
Barrier E + Barr100 E + Barr200 E2 o7 J, D. u1 F9 m- O s) t; a
Barrier R + Barr100 R + Barr200 R
& ]% X% \, ?8 z) r$ F* _: J! I: A$ G* S
27 BigHeart4 L, U; H \% ] x& r
Attacks, then heals HP!
& W) i" ^: p' o3 i( qHolyPanl R + Recov300 R + Roll R0 H4 q* [0 u, b5 H( Y( b5 d1 Q) q
HolyPanl R + Recov300 R + RollV2 R/ M' H `& |7 Q& l; \2 @ a) r- ~
HolyPanl R + Recov300 R + RollV3 R
' X+ X5 ~1 v! Z
: o7 z6 B! J4 F$ y1 _3 d28 GtsShoot
1 M# b" F# r ~GutsMan throws MegaMan!
& l2 U# N- {8 t2 H; XGuard * + DashAtk G + GutsMan G
$ ~/ s! r0 ^- \9 x" n/ _Guard * + DashAtk G + GutsMan2 G
* |0 K2 u# K1 LGuard * + DashAtk G + GutsMan3 G5 e" M1 o' l$ a9 @! a
Guard * + DashAtk G + GutsMan4 G5 ?! v! r' Y6 E: ~/ @' `6 u
5 h! x6 H4 h' e; z9 {" \
29 DeuxHero" f1 I4 Y1 L7 A+ x1 F0 X. W, H4 d
MegaMan & ProtoMan team up!: c" b1 c7 s% e* G5 o
CustSwrd B + VarSwrd B + ProtoMan B' G- G2 a) k6 P- v3 S3 Z9 m
CustSwrd B + VarSwrd B + ProtoMn2 B
, ^* k+ t# H* U' V jCustSwrd B + VarSwrd B + ProtoMn3 B( ?- e& g- J2 g; n7 A _% Z9 }
CustSwrd B + VarSwrd B + ProtoMn4 B
, r" `7 s0 G+ [+ o% |
$ n) z |- M- }. B/ L30 2xHero3 n/ l4 u/ k' R8 ?: x+ z7 m
MegaMan & ProtoMan Dual atk
9 O7 p, p# `6 G+ gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
& t; q% u5 K( y$ x" j! N( WSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 C9 ^1 u% B% `/ c% }4 VSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. B5 f- ?" [7 g) ?2 @, `, C; K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 D5 V) k' r4 ~7 I+ d% j7 n% B4 b& G
31 PrixPowr
- }+ V# b1 j F& g5 u3 [3 Navis attack at once!
4 E+ E5 t; _1 Y' ^/ P# |Team1 * + Team2 * + KingMan5 K, F: s l% r2 R7 k* d$ b0 N0 y
Team1 * + Team2 * + MistMan5 M
1 k1 g; m. V7 H: X* N5 sTeam1 * + Team2 * + BowlMan5 B
0 b8 Y" s# J4 @* T8 X3 O0 K, f
32 MstrStyl
9 E! M, M1 m5 ~8 uMegaMan unleashes his power
: a1 E! ]6 j) ]5 d. l) DSalamndr * + Fountain * + Bolt * + GaiaBlad *6 i) a* ]9 t4 E7 R' z ]
0 q6 O& L' ?4 q
StdrdChip (Part 1)- z( M+ H# V1 l% E6 I+ u
┌──┬────┬─┬──┬──┬───┬───────────────┐
# N; N c; z: _, o│编号│名称 │MB│攻击│属性│稀有度│说明 │. }* T" Q2 k$ F% A3 I4 o5 u- ?
├──┼────┼─┼──┼──┼───┼───────────────┤9 a) \7 Z$ S# l
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ ]+ O: D- z8 K+ z @
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
5 b# \, q+ L$ A- T+ K9 U│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" t1 ]6 V1 [; h+ K6 n
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │% p) C+ x' T" R% O B& ?3 ^ y
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
4 @" }+ E2 e9 y4 R t│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │3 G M. p0 h; A: J( s
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │# i- A# Q6 Y! b6 i0 k
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% B" M3 L7 _- a0 @- v5 m4 S& H
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ `' b. j' C& ~4 v& i5 q+ q$ V0 S3 O
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
7 u2 N. j; m- ~- g9 o3 [7 r: p│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
. t. q8 F. G$ w. W│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │) G7 O3 ~. Q6 m% h5 L6 K
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ d* c1 S' T1 s3 w8 l│14 │Spreader│16│30 │ │** │Creates a large explosion │: _6 g1 \) S0 i
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │: `5 N' L" T6 ]; |
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
9 _& \. I3 F0 @6 {% R& x1 {│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │8 g* x% G/ B d5 E& v8 y. G
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ b2 k% {# F1 Q6 t8 _1 x│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
7 W/ y. S7 E! U8 |4 C" |│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 z: F1 @$ }8 A Z$ i2 ?$ G│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │: d3 S. L! }9 K3 J# D7 c6 s1 C) w, ?
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' E0 n" q5 N& F9 W- `6 ~' m" G│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 I* e$ Z# F, v* }* O1 e" T│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 g& Q0 F3 F4 ?) G r/ u
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
$ f& H' C7 c, F K5 g" _│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 S8 N& ?; x- L& b│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │; p) X% L# G$ M( h, s6 ^
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
6 W& i, Y( }3 a: `│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 G! n: P7 O3 {: k, U9 C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │3 J, Y+ _& L& t& X8 f& N
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │) E2 x* i0 G) h9 U5 I1 L, |
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# E8 a- N8 U. a0 {3 k2 N' g
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
) G' o& k* U2 X" a│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) G, N$ q% J0 ^. e' K, r; W│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; D0 D! i2 o \; e0 m# x
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ T. h4 { B7 Q* p$ u! r
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
6 Q3 a+ l) ^8 U- @/ i│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
U2 s: m; i* w1 g3 R1 Z2 u│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
( f' M& G$ r* l1 Z0 w4 C' U│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │% L0 t+ ]; d$ x- j4 |
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 @: y3 N& Q! N9 u$ k│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 _3 a' w4 I* T/ o
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
) o* Y; }6 X6 i+ O│44 │ShockWav│10│60 │ │* │Shock through enemies │
, e/ I, {) Z& V( ]7 p│45 │SonicWav│26│80 │ │** │Shock through enemies │( u. X( l) x1 J4 L
│46 │DynaWave│42│100 │ │*** │Shock through enemies │$ m3 J. C% d1 b* p, C
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
: J3 F& }1 t6 l/ E1 o2 S F│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
5 I% ]" R% w1 f: W$ K│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; d: b, ^7 U: {: G$ }
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" g& |3 K" \; ]$ S/ W* |/ e
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
- w- \ a% B* y9 l( \; M│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │7 ~! O3 g5 K" c1 u: O0 T0 d
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │! a6 `/ M6 g. q* F" [& f
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 [6 D7 K. a4 ^│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
8 u0 Q I1 x8 u3 M" [7 B! s: b3 q8 G│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
I" \! F7 J- |$ b8 Y) h│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 u5 u2 _6 @( h7 M7 Z: O+ a
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
/ q: z* K( ^+ Z6 g│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 E' U, t! [; t9 K U" z│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. u( x% v0 x3 e) x) C7 o│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │ E% K2 m) O% k$ u
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
6 Y, U u! G; y: p+ b# x4 x│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 A0 a9 Y; S0 v│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │& a) z- _* e7 ^5 C
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' f+ W. q* \% i; e# w6 j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │5 _. i+ x* f) h% s8 h9 f
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 L& v7 c8 ^' W$ w│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
, E. {+ J1 L( c) T5 t& ^8 x, X│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ k3 B$ f2 |! g9 R# X I# ~4 v
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- X5 C5 M6 T1 j( ?1 B
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( R" {: [2 B# |8 S. y1 f│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! J" z5 f; q! k4 l' L4 h4 P
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 n, E, l2 I$ h% U3 g: h+ j6 L
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% x: q% |2 H7 {6 Q: H _
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │$ \( R. S \8 t! F& P) F, b
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │0 g( o6 H/ ]+ l
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
% m- y n* k: Z' g6 u; z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' E2 V. t2 f7 g* R9 H4 A. z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 G- U) L7 E, ^# P! `! Y│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
# m/ ]/ [- e% F$ B│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │6 |) j$ S9 e# X$ {7 v7 r
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
% d9 t) {0 v6 c7 ^1 n& s0 U" i% m│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* v: V5 ~# C/ H0 }6 A
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ y9 d8 p. ^4 f0 W, s$ i3 w8 c. L│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
/ b; x, n1 i5 o4 y+ r│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │1 n; ~ O5 K9 O8 } h
│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 ]9 C7 b2 l" h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │7 c; U7 m, X7 h/ S
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 f! K2 q( b. u% F
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 V& I* B. G3 F) a
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
3 V0 E! y% u7 T0 c│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │% J/ R0 Y2 O- J5 S2 l$ I$ X, N
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
9 f Y$ n1 n9 C6 b) u│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# |8 f. w. F% o: m│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
) g! _% N3 r3 W8 a$ P4 a│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' u5 G4 }, K( b% |
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
4 w j; m8 o$ C6 `1 g3 X: P: F│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 I2 l* r7 q% x8 X0 @│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" [9 a/ _7 {3 }& U
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: x7 j6 d7 i3 D3 n% K" v7 v
└──┴────┴─┴──┴──┴───┴───────────────┘
, R" d3 i- a+ y) k: `- E; q1 z( Q" \) l4 }& z+ h: \
StdrdChip (Part 2)
9 G5 K% Z- f6 J f- `6 K1 E! Q┌──┬────┬─┬──┬──┬───┬───────────────┐
) u8 ] U* S3 w# c/ n3 g│编号│名称 │MB│攻击│属性│稀有度│说明 │9 u+ |+ ~+ ^& a! e: Z* H3 t
├──┼────┼─┼──┼──┼───┼───────────────┤
7 x! ?7 r/ A$ ~│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( R- u1 K+ }+ a0 Z6 Y8 E* T│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│8 @% v0 n \+ g7 k1 a$ f9 v
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│4 E0 o; u Q r k
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │7 a$ T; R6 D& j6 ]- H# K4 _
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
z8 R0 E- _. e0 E: G4 z# z( v" _; X│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
* n, q. Z& a. x; ^' C│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& @* e; I% M+ l$ m3 h4 S│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
1 c' E& s" j4 S- _6 B│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
+ `5 s+ O }! C, F0 w│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
+ L1 q/ v+ a$ a+ B3 ^│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 ]5 V% ? u( I2 \. j│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │& C" _) \9 o( w+ @, a% ~
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 e7 F3 M R. v4 Y0 d x
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │5 p5 k) v3 J1 [' H
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │8 ^4 l$ {' n6 m- ^; ` j7 c+ G
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 t5 k/ e7 y: V6 k
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
" ^' Q& z5 h+ t# ~! S+ a│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
) L" p, ?, O$ F8 w0 E& s│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 J- \0 s! o5 E1 y/ P
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
9 V7 s1 z& k% e) m% I! K" S│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │3 }. N; o- g6 U/ |
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ X6 g* Q9 f5 s
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
# y) u a: v" Z: m│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
" v' o I- \0 o4 u" l# M│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
$ l' x8 w; L: w3 I9 @│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
# w* ~, c0 \3 T$ N3 w│126 │Rook │30│ │ │*** │Protects you from attacks │
" o }6 @3 I9 z3 N│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 E6 P5 T, n; k& i
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( \& L1 Y* _! M, T2 ~( }$ [
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* b9 C# U6 U! {2 Z; c0 n, f
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │6 j+ F7 N1 [6 v% ~- v
│131 │Lance │46│130 │Wood│*** │Lances through back line │
0 H" q7 m- N( Z2 m2 D8 o4 t│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
& g/ P2 I- Q# r6 L│133 │Guard │5 │ │ │* │Repels enemy's attack │
3 G Y6 I$ ]2 t│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 v* F/ u8 n( D6 {. O2 i+ C│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │$ }/ D j$ c" n- v+ a
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
6 H/ h9 a" \2 p) X- t( z│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
' P5 N# `) u* T3 M4 z2 z% g│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
; d/ F8 A( Y' G│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 W% K" \4 d1 q6 @) A* V: J
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- o( p4 s& F1 ?8 M│141 │Prism │60│ │ │*** │Prism fires randomly │. ?8 ?7 X0 V) p3 w0 A
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
) G2 C! J! U4 @│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 |7 ^0 d$ h6 ^/ r+ Z7 i$ g│144 │Fanfare │32│ │ │*** │Take no damage for a while │0 w* r6 F n p! {9 M" o) |1 A
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │( G- a/ ]* C+ x& ?) o* E
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 l+ H# P# o9 C│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 M5 v7 M9 ~: z9 Y2 g; @│148 │Recov30 │8 │ │ │* │Recovers 30HP │* u5 r/ U! l9 a1 g; Z L
│149 │Recov50 │14│ │ │** │Recovers 50HP │; E1 O8 n0 z6 z/ d- B
│150 │Recov80 │20│ │ │** │Recovers 80HP │
! A1 C/ {' O( \/ p3 v8 R│151 │Recov120│35│ │ │*** │Recovers 120HP │9 j O; f0 I! K1 O' R6 d4 j
│152 │Recov150│50│ │ │*** │Recovers 150HP │5 b. Y0 }) A, C/ M/ Z$ V- @$ b
│153 │Recov200│65│ │ │**** │Recovers 200HP │: J& c6 r2 @6 X8 }$ M
│154 │Recov300│80│ │ │**** │Recovers 300HP │2 Y0 i& \* w l! _/ n, `2 i
│155 │Repair │8 │ │ │* │Fix your area's panels │9 ]. A3 d# w2 P1 i# Q* }
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
; Y1 O& I% B; s6 a4 Y& B1 `│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
, r6 M, I# T% Q│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 s/ R8 K O7 ~$ N+ {/ I! \
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
3 e5 h$ i) o( M0 E- a" r│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ _7 \+ P" k! e" u" y% e│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) j4 m) {/ `. I* V H/ H0 K│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" v/ B$ o" U4 l: `│163 │Invis │11│ │ │*** │Invisible for a while │
- B& q* A: X, M│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 S1 E% j: m5 \│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │, V/ A6 E: l$ U7 X
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- h# ?0 S) T: e, H) T/ l) K│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
; G. r. b8 x1 D& T& a│168 │AirShoes│26│ │ │*** │Can stand on empty squares │: F2 X* J0 h4 u
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 b5 g' u9 S/ J6 I. C5 ^% A│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │3 d3 R) m' Y8 K$ Y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │+ j: ^& w& ^1 ]
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! a( y2 l) P; I% Z, v# J. d$ R│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 |7 {9 C) ? N% s0 A% z( F
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; I' F0 y2 d+ K; C│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │8 H4 Y+ z; I! M" x: z" ? [. A3 f
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 p9 n8 x* N, X* q, Y/ X( L" o& u│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │4 c8 T. |: T, Y) t
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │6 m y6 H( ]* g4 ]1 N
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
" v; u& @- X# T& C8 j. }│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, F7 T7 c: |) P% a( N- \( x│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. T9 Z0 ]1 I7 Q, N
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( O& c# ^6 [ \1 t1 A( ~│183 │Hole │55│ │ │**** │Open hole to dark world │3 g5 Y$ L, o' x. n1 {! w' ~$ ?% t
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, A1 p2 \" b9 a+ L u0 N) X│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 p( V) I, i, r) ^$ I
│186 │IceStage│20│ │ │*** │Changes all panls to ice │. t; J' k8 ~& Q0 l( ] }
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │4 }1 @* }2 [! {( M* W) }# J6 X8 S
│188 │SandStge│18│ │ │*** │Changes all panls to sand │! ?' F+ @4 N+ Q7 H% p
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │# g+ \2 N' C3 l9 n
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( I9 g. T6 A G│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
8 F( C0 r, H4 x" b b; V/ ~│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, Q3 L$ J" k: F
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
) W# p2 K" X: \8 Y3 F│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
/ ? }) ?8 P" {/ H7 }; N0 r5 z│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 B+ E1 g' [+ P& a |/ ?
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: v1 |& w! t% P- Y ~5 C w: z6 {│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 C9 [+ _* L$ s7 u" z5 R│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# G5 o% m) h5 A B1 L
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! ^ \. X, y* x+ r( u5 ?3 h+ d0 C
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 q$ e2 ~* }3 k# a5 N/ H9 f/ q
└──┴────┴─┴──┴──┴───┴───────────────┘: @) o3 e# n8 v# O& p* S0 O
9 f( r4 a+ T5 t
3 A) T3 ~$ b" r D9 ]
Mega Chip8 ?9 W% Q( R, i# `( B# M) w1 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 {8 _6 S( R: T$ k" {3 r│编号│名称 │MB│攻击│属性│稀有度│说明 │2 n$ }; J* a/ r; K, w$ ` i: k
├──┼─────┼─┼──┼──┼───┼───────────────┤8 K; I; f3 C! i4 F& e _
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │3 t4 A' k" s' S4 }$ D9 a( K
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │3 y" K6 Y$ s8 g' F
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │1 r# v8 U( F0 U1 G
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
! Y/ G$ S6 |. |% i, y* s│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ A3 ~$ I8 ], g9 }) V; X
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │1 ~6 |% C" G; h/ ^% H% U
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; |& }3 _, k; q) F: H& V% Z│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* W8 x2 j: f" e+ E- ~+ h8 u4 ]
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │3 L6 T4 }9 F* B9 _- ~) N
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' Q4 }, D& R* W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- K, r8 w; x- s( O( j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" F' {' l. x9 M5 z6 M6 o. B6 P
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
2 l, [! e. _! P* A8 `│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 B% `7 W$ |8 t│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ ?* o* U' O6 H│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │3 f( L" z# z6 \! i4 X: _! E
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
! p( K8 f/ \0 U8 u3 L7 X│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
% i0 }' f7 m1 [; m! Q* R4 t# Z2 E│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │ H0 I/ {: y; b5 T0 | i
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ O4 _* c* g) h) }5 S: T( i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 ^+ @ u0 e$ t B+ T |! }│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! \2 _ i7 |, s+ ~
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' H. j, l$ }9 C* o5 D
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
& `3 v; j1 l( _ D6 {# I│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 J& u0 U* x% f9 F7 W* R
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │8 s5 K# ~# C- P: Z1 o9 ]! W
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
1 l4 h8 ]6 e% b' {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │) p$ }8 `, m. f6 k" `1 I1 t
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │7 h9 h- e b/ X- B
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( m [) g: r4 h# m
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 R/ H) u) \5 j│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │" j# M; w5 H6 U2 M l
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │" `: G$ B9 w7 S
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" G+ J8 ~; F4 ?8 |; d2 }- \1 M
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, f o9 X7 r# U; H" g/ x. K' X8 H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ h& |* f7 E" h* d: l6 H6 O4 w9 ` r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
; @0 u: q$ @# y$ r! v│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! b) U; r0 O8 M- v│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ h+ `% |" ]7 b- T' `
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% \! t. Y1 u3 n5 x8 c│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
. b% t8 ?# a- {% _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( C% d r, @2 D0 |1 I& \9 m* C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
2 g, w. g+ p4 ~, b' r│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' o/ Q1 E3 l3 N0 ?3 g& n# C
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 O {( v! X2 N* q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, X1 G8 l5 Z8 A- N$ F a│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ u( p) A7 N# E) ~: G
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 b( p( q2 h7 J' j; U│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │$ }+ V. { A2 P# n! K/ I, U5 v1 k
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │+ q, ~( h1 s) j' q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
@- G/ M& h: [" { z0 [( _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 `5 M+ l) B8 F% u# @" r; S│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% y0 j+ I4 |# i9 e0 X; O
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 I; C: T; w6 {. \│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │$ l. v) \ j" e; i2 f
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& X U7 O' G/ M' i0 n/ n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
* v6 R6 e4 V) ?- Y$ {+ s│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" t! R4 y; a+ o5 L3 s; a% N" Z
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │- @. O6 w. A+ s/ o9 `0 l7 L
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
; I8 M( \, I1 n9 K│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │: b: Y; Q5 E u. L' H
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: l t9 q1 T& h4 K3 Q│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
) m& S& k' u3 X f│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; ~4 _; K3 }( `' p" J/ K7 U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │1 H1 | Q+ x1 F+ ~. E# I9 M
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) t, o$ C- ^, d# c│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
; E( y: j6 M* Q( H# N6 g8 }: s4 F7 C8 C│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │. ?( [- N1 H' ^2 W+ C0 `
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
& J" _8 K( @( K3 ]4 M: S│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
+ u1 H# D* g0 L. t: ~" i│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
- K! [0 F# c) J+ x/ |│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
, ?8 z$ b0 k% x" R3 `│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
: D! ?# g7 B' |4 s0 L9 V│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
2 b* K( N0 Q D/ x% q( O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
4 H9 l& j2 F* Y/ A8 X/ t+ o│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │, \7 w# f; P j# W
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. Y$ _" b# c4 q1 g
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │) `( Q; U) l" y$ h
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 _$ \8 X4 D2 h0 s- L5 U a
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │9 W5 P+ ~$ I+ Z2 g
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
J$ w/ z' |2 r1 r' i5 @│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- a/ O* Q/ C2 S" s+ p( u m* W│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 [, Q6 V+ [" j7 x" k│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 i3 z i# B! m3 A" e' C
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' D; L3 N# r: h6 G, X% b/ Q
└──┴─────┴─┴──┴──┴───┴───────────────┘: s! ] U% Q, m; f: `) h
. \# m m, \ e( }; z2 ~1 G( z, p. {% Q1 `7 g7 B0 J
GigaChip (蓝版)
" ^ k7 S9 \) ^7 G- d u┌──┬─────┬─┬──┬──┬───┬───────────────┐
" V5 U& u3 q# ^$ A% j│编号│名称 │MB│攻击│属性│稀有度│说明 │
: O; ~: n1 W: y* ]9 p├──┼─────┼─┼──┼──┼───┼───────────────┤
' c @% U+ w2 z. I {' L│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# p. a2 {, h4 m│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) g+ A, _- }) J" C7 x; J) w2 t/ f( G
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
3 I1 C! }: a' G( w" E! F, ]│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! W: j8 f4 L2 R" y# S5 h7 D
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 J. U Q5 [' M/ T/ Y" ?9 H4 b$ i ]
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
0 l+ R: }2 u9 H/ Y% e│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │2 ^' g, Q% F) D! N6 _
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │7 _& P+ y8 m2 U* g! }
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# J+ ]# ~: o( w: G3 @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
$ c! C6 z8 o8 |$ l│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │; Z; l. Y' M3 P% L
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 t. j/ X& `* }5 l( _( l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │6 r& r& R: u9 i7 c* d& E2 E
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" b8 A" C* D4 C. E7 L3 C
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 }1 `7 H9 m5 @0 s% W3 ?
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │# G, n9 }7 X9 h# a& O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 T: Z5 o, S1 K/ X. H# G
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
# N' s; Z* }* y4 S2 P5 u7 Z/ K; C- Q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
4 P$ @8 b/ R( P│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
?+ Z {$ g7 ~* C% W└──┴─────┴─┴──┴──┴───┴───────────────┘2 @% u: L+ i& }
% k( G6 m2 x# i1 i4 n' ]% i8 S4 G4 rGigaChip (白版)(只列出与蓝版不一样的Chips)
2 F6 K; [9 f" A) X4 ^' I) o9 |: a2 w┌──┬─────┬─┬──┬──┬───┬───────────────┐
, ^) R1 A( U% a; `│编号│名称 │MB│攻击│属性│稀有度│说明 │- k, o4 b" c7 W- i0 S! T
├──┼─────┼─┼──┼──┼───┼───────────────┤. J1 Y8 b4 ]+ F$ Q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │, y- Z4 l. e4 E
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
8 Y8 U. }% R$ K% F│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 G# c4 s0 P# m│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ p% ]2 \( ^/ Q; n' t" t└──┴─────┴─┴──┴──┴───┴───────────────┘ |