转载请不要删除以下信息,感谢您! \3 p6 C1 Z3 H1 f+ d M! W
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2 Q; u& {0 [* x* D1 D6 C■● ■ NintendoWorld 站友xliz原创
0 B* b2 ~# m1 l9 ~■ ●■ http://www.NewWise.com 8 `) d$ K0 Y5 e+ A; c9 l, m' b& H( s
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洛克人 EXE 3 Blue 卡片组合2 F( }6 m* C! f3 N$ z9 B+ q
# a6 ]% h5 t! y$ @/ [, a$ X
9 J" E- w) @% x- \. F* c) t' d8 I h英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ [2 C9 B" O \: C& @, h! Y
大家要看日文版的P.A.或详细攻略,点击这里吧!
6 C$ {# Z/ g9 O& C. ^& L# Q====================& g! G5 [& D% q8 Z6 V
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / g1 H5 x2 `( F# x, _! T
& H6 v4 R, L! z3 z% s7 L以下内容格式如下:# S; P3 Y1 W& r, M) J
. F5 P' y# u0 W% {. d; U z; _" S7 U编号 名称& R4 c. Z$ n0 c
说明
, }1 m- D) S& W9 z组合方法* ?% y% y3 U- D/ c3 g+ j! {9 Y
---------------------------------
l* u7 F; y1 Z8 C; X01 Z-Connon 1( E- _6 w# G, [0 J, Z9 z$ k
Unlimited Cannon for 5 sec
8 E Q) a! J5 R2 Z+ B$ L) mCannon A+B+C; m* Y9 C9 t! Y7 k" U2 K0 [+ D
Cannon B+C+D
6 f& D" q6 O/ b3 ?" qCannon C+D+E8 C/ V( [* F8 S1 i9 n0 g% L
1 B5 F" V! V! ?4 f
02 Z-Connon 2
7 V: T# R5 }% N- ^3 D4 WUnlimited HiCannon for 5 sec
$ e! l, p4 n; s# L4 S7 i4 XHiCannon H+I+J- }/ y3 s1 ?* ?, a, M
HiCannon I+J+K
+ S) o7 d+ K8 [, _* E# @" AHiCannon J+K+L
& ?" I; S/ M7 }0 b: e Y$ e
3 D" G, B# {0 N( n! {+ _03 Z-Connon 3+ E6 M& Z( G- P' c
Unlimited MegaCannon for 5 sec5 O) G! i a# N& q
M-Cannon O+P+Q
- w$ b ^+ X! c8 c1 l3 iM-Cannon P+Q+R, l0 |7 G# I/ f# S$ V" k
M-Cannon Q+R+S
2 ` S& Y. r+ Y
- o$ A8 T v( e Z* ?9 e04 Z-Punch
6 }/ P4 x1 l3 n* }9 b3 q1 fUnlimited GutPunch for 5 sec# K3 _0 s0 s8 ^6 o
GutPunch B+C+D' F# | l+ y$ v+ Z
GutPunch C+D+E' |1 k4 C/ k3 _$ q
GutPunch D+E+F
% S4 s& f- f0 p! q; y' A# j3 W6 @0 d( h+ y/ b4 c; X* @
05 Z-Strght
- N4 Y. ^" n: _0 cUnlimited GutStrgt for 5 sec' D, A: B# D( G
GutStrgt O+P+Q
! c4 X( j: V6 uGutStrgt P+Q+R
5 U2 _/ R" I% ^% f) y6 ?% x, _/ `# |GutStrgt Q+R+S
# J7 l9 @" R0 s& q* p2 X* n1 H% T N* B2 f ^5 l$ b0 Y6 N
06 Z-Impact* y, |5 G/ ]6 U& x0 I
Unlimited GutImpct for 5 sec' j) V" o& g* m9 b# ?- m; ? j
GutImpact G+H+I
. H- M; ^( K4 C0 B4 w) I0 yGutImpact H+I+J0 s- e" \5 n0 Q! r! o
GutImpact J+K+L
' p+ i4 F, c3 M/ p. O! K+ G& C$ ^% R( A) M6 H v$ q/ C2 m
07 Z-Varibl
+ ]- c V( m1 ?Unlimited VarSword for 5 sec6 \7 |, I$ ^- F! A- J& j$ D: q! K* Y
VarSwrd B+C+D2 v& r1 C3 p- n A
VarSwrd C+D+E
+ L9 Z' J+ R: U# n4 H0 o% vVarSwrd D+E+F7 V- ]2 y$ j: c) x/ a8 D
% N* |; t. ]5 K+ [( w+ Q& W7 E
08 Z-Yoyo 1/ q$ M" Q" Y3 b" W9 j% i
Unlimited Yo-Yo for 5 sec9 r( N) v# C( q4 x
Yo-Yo1 C+D+E, | ~3 f' w! a4 x
Yo-Yo1 D+E+F1 p5 \9 L) E; m# B5 h4 Q# j
Yo-Yo1 E+F+G8 A% ^3 H8 I/ ]
# y! X0 s$ O- F: ]
09 Z-Yoyo 2
3 r- d4 d7 c6 R( G5 L |0 }Unlimited Yo-Yo2 for 5 sec' l! K0 C4 W+ z( C! V$ Z
Yo-Yo2 H+I+J' H4 \9 r3 H3 B" u9 P
Yo-Yo2 I+J+K
8 K, j5 a4 n4 k# dYo-Yo2 J+K+L
% F% p2 h% S& y9 D9 c% ]) ~: R7 K7 q9 b2 V6 F7 r+ o
10 Z-Yoyo 3
/ y$ m4 s: s8 N1 | UUnlimited Yo-Yo3 for 5 sec
0 E$ ^7 k; d6 }" o1 C* RYo-Yo3 M+N+O0 }" z; ], k: M1 _# Y1 A
Yo-Yo3 N+O+P
, ^/ | f4 a2 B( t4 H; R. |Yo-Yo3 O+P+Q, [+ J0 ]$ n* u# t" I
' D9 F( p: y- }# e11 Z-Step 1 M! K/ M6 Y0 C9 N( i2 Y
Unlimited StepSwrd for 5 sec
t8 p- e* Y9 ^# G) {StepSwrd L+M+N |0 q2 k! Q3 e& [. ~0 `! s+ N
StepSwrd M+N+O- E& o, s* |* [1 @
StepSwrd N+O+P5 T$ }2 k6 z- c @& P
; k# }$ y0 J0 ^- G2 q# K. u* b* X$ R2 t12 Z-Step 2/ x" W6 A1 C1 m$ o
Unlimited StepCros for 5 sec
2 z; X6 W: q/ I- T+ ZStepCros P+Q+R; {& @) ~, O9 d7 M7 i% I+ c
StepCros Q+R+S4 B1 y4 t# p: r, O4 ^
StepCros R+S+T w1 }0 x: l. X" @$ [4 U7 v' K1 i
" Y3 f) @' G/ [, R5 B13 BubSprd
/ N8 x1 g9 K0 S. M! RAttks w/ spreading bubbles!) Z6 @. j$ ^3 P
Bubbler C+D+E
h1 d0 p# V" O$ N2 e" LBub-V D+E+F3 V/ A: {3 b) l3 ?1 F
BublSide E+F+G
! q1 w B3 b" s2 C, I2 ABubbler E + Bub-V E + BublSide E0 x# ?( H( \( D6 ?2 }- R5 x& D0 n, a
% {( Q: C* w- V8 q' O1 S9 p6 W
14 HeatSprd
# i# G( P; U6 R% ?; hAttks w/ spreading fireball!
7 f7 b X9 Y. t( ]" nHeatShot H+I+J- _+ b& [8 b2 |& L
Heat-V I+J+K
9 C2 C' Q( U9 \& q/ a$ w" VHeatSide J+K+L
8 }" F0 r4 J1 B' ]HeatShot J + Heat-V J + HeatSide J
7 R- [, D% j7 Q5 V$ @5 Q. t8 L# C. X. F# v7 S3 B* _
15 H-Burst
* d* l5 t3 A5 p7 u6 uCreates a giant explosion, [2 t& g. t$ z
Spreader M+N+O
8 b4 y0 S w$ o0 l6 ] @Spreader N+O+P2 \; @# L! N K- V- r
Spreader O+P+Q7 w0 r7 E% W9 D) [; ]7 x
7 {% S8 Z) t1 n9 O; p7 A0 V" }
16 LifeSwrd1 M% N- C' P$ z5 \3 J P
Swings a huge 2×3 sword!) A* g4 t6 S+ Q# Z1 S( _$ l3 B. E% e
Sword E + WideSwrd E + LongSwrd E8 o$ ]3 { w2 _# ?, o& B; B5 I: _0 ^1 p
Sword L + WideSwrd L + LongSwrd L
6 A3 I; P/ I* b5 ^. i5 ^* zSword Y + WideSwrd Y + LongSwrd Y( j [+ a+ O2 y. N8 F/ K! z
d1 Y" e. T1 C
17 ElemSwrd
9 ^9 m. S& A. l$ B; j7 a+ e& v9 zWide swrd contains 4 elemnts
5 W9 u) H, L# z9 @. @# J# YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 x' A) E/ j5 ]8 z! P
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
4 {3 a' `. }: d$ Z; VStep up 2 & make 4 atacks
# E8 ~! i+ i. O1 G6 |1 ^1 B5 b) @StepSwrd P + HeroSwrd P + StepCros P
3 C# L1 G1 o+ Q) M2 t
9 h) w0 a4 {4 u19 HyperRat+ Q' [, a& w7 h
A giant Ratton charges!
7 f$ ^+ j P8 C9 w8 m3 y# i [4 FRatton1 A + Ratton2 A + Ratton3 A" X, W! N: E0 h z% G' e& t3 O
Ratton1 C + Ratton2 C + Ratton3 C
$ K' r: a1 _/ ?: J3 L# C; P ^Ratton1 F + Ratton2 F + Ratton3 F
6 F. @5 N& x1 _& X" Q" y9 ^: \2 o4 z4 ~* b# E
20 TimeBom +0 c1 S( ?3 h h9 ~
Sets Time Bomb in enmy area
- k0 s% `8 t z$ q8 n2 [TimeBomb J+K+L; K! |/ q# ?& t- W8 Z+ I
TimeBomb K+L+M5 f1 M9 u$ V# M/ J/ A4 J3 j
TimeBomb L+M+N8 M1 e* {8 O" R3 q+ s# g( A, l/ o
9 C. n! F1 z4 f9 f# V" X21 GelRain
9 c! O6 a( B1 h6 b; y3 U1 w! W; sGel steals squares
, z. B+ ^2 R2 E# Y3 v& uMetaGel1 B+C+D
& y' h, ^2 y2 Q' |MetaGel2 E+F+G( X' a8 d) L% f+ G' V S N) B+ d' r
MetaGel3 S+T+U/ z7 E' I; |1 N5 M
# f* H+ x9 K* z
22 EverCrse
7 A+ _" O4 |4 {* R/ G" B2 o; eShield chases enemies2 t; {. ] {% G( d* [6 P: R- T9 [# X
CrsShld1 C + CrsShld2 C + CrsShld3 C
N P# M9 K+ A7 n' ]( p4 W! wCrsShld1 L + CrsShld2 L + CrsShld3 L0 m# e! w9 ~8 ?: a4 M' {2 k
/ q) h* O% d3 l( ?
23 MomQuake
- j$ Y2 ~2 ~, z0 J' E4 N1 L- ]Awakens Mother Earth!
6 `3 {, E5 n" T- o% l7 T0 u( z# NRockCube * + RockCube * + GodStone S9 a9 ?2 |- d. @
- N% Y7 V) L1 {& L; H+ {3 G, P& x. n
24 PoisPhar$ J7 G0 c, F! E# V8 l
Pharaoh generates poison
- v; k( L( G& GPoisMask A + PoisFace A + Anubis A A; I* F) z' c7 l/ G3 e( K
: q1 H; H5 k% B( ]4 \# U25 BodyGrd: v$ E) g; n$ [# {9 k" `
Bodyguard takes out enemies. y! ?6 M" x' l( i% j5 z) B
AntiDmg M + AntiNavi M + Muramasa M9 t9 A4 L$ P, n4 ^
" C) c' N+ r& a; s
26 500Barr
/ n5 J) a* Z; m* v% R3 S$ g* VBarrier absorbs 500HP dmg
U, ]9 M& S' `7 A) fBarrier E + Barr100 E + Barr200 E
' Q' }6 H6 N0 e/ hBarrier R + Barr100 R + Barr200 R" Z7 _$ K+ v; K+ I; ~ a: |' m* m
' e9 i7 Q, B; e- E
27 BigHeart+ x' `6 M7 E" V( I. v9 N2 t3 I
Attacks, then heals HP!" ?5 r( y3 q# h2 X5 Y4 J& j& U
HolyPanl R + Recov300 R + Roll R" d0 N1 R- G" l( G$ X
HolyPanl R + Recov300 R + RollV2 R
9 M, O$ W) G4 N9 l# HHolyPanl R + Recov300 R + RollV3 R
! E4 L# Z: e# w' E ~( Y7 n" Z5 X/ B
28 GtsShoot4 w/ `. j2 E2 k4 F
GutsMan throws MegaMan!! H! ~$ @2 d5 i' ~
Guard * + DashAtk G + GutsMan G2 }# x$ L) ], `. u4 \6 f
Guard * + DashAtk G + GutsMan2 G
' F" @0 i& B( Q J L$ z: w. P UGuard * + DashAtk G + GutsMan3 G& _' v; ]; w4 ^! v3 w1 A
Guard * + DashAtk G + GutsMan4 G1 ?9 v" w |) f. f- a
% ^3 o# K& B' ~8 y# t- S
29 DeuxHero9 ?; X2 d1 j# y( ]2 m
MegaMan & ProtoMan team up!
2 a/ V, x6 H+ L- [) ^, gCustSwrd B + VarSwrd B + ProtoMan B! }6 Z' J4 P. U' S! { @
CustSwrd B + VarSwrd B + ProtoMn2 B9 F3 ]8 @. v x
CustSwrd B + VarSwrd B + ProtoMn3 B! ^( E$ c# G+ b9 Z
CustSwrd B + VarSwrd B + ProtoMn4 B8 b! Z6 u9 z5 S/ Y- P
( r- G& T3 z% f5 Q
30 2xHero
2 u/ \* i) z0 v# a2 ^0 _MegaMan & ProtoMan Dual atk
* G9 O1 m4 Z9 W7 ^3 N3 d* ?Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 P+ }6 ?3 o. S9 j6 ]* ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
: F% g7 c: _ t3 n& e" RSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! q/ m! g; x1 {& D* E" b' RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. G- |" a5 N+ W+ R+ ~8 Z
# W; q- G( F( O2 F. I% H0 U31 PrixPowr& `6 V9 i, h8 P) _4 d
3 Navis attack at once!# v" k- F7 j5 B% t# J- x
Team1 * + Team2 * + KingMan5 K$ H% D6 p, i/ R% s$ _
Team1 * + Team2 * + MistMan5 M
. S4 |- N3 m' ?8 fTeam1 * + Team2 * + BowlMan5 B
& V5 s2 b, g$ p& t- S6 g2 p5 E( m: V7 f
32 MstrStyl
4 [. u4 g& i+ aMegaMan unleashes his power
+ S. K, V; ~. |; f( _# j5 ^, ZSalamndr * + Fountain * + Bolt * + GaiaBlad *3 R1 k) b* c) l
9 U3 E, C6 }" |1 E e3 s9 x# ~! PStdrdChip (Part 1)
1 H5 P# D/ s7 T┌──┬────┬─┬──┬──┬───┬───────────────┐
, @) d1 u+ |" {2 U. _; v( s7 l% U4 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 V$ H/ d" u2 ]3 l6 u( a├──┼────┼─┼──┼──┼───┼───────────────┤& W# X5 X+ }6 ?: H- G' Z3 Q* U) T
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │5 a+ P% w- c, W0 H, g# F
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │+ R' ^' W$ z1 j& P3 ]6 w. N9 G# L
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │1 M+ Y" J: ]+ G7 i6 E! ^
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 m* Z9 W0 F5 _7 w6 R│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. Y4 A& Y5 x9 b* B- h; b# K│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% E$ e6 O3 L4 L# {& {
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* P4 m1 U$ J2 c( ]) o
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
2 H6 O: ~7 a$ o2 d0 ?│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 g7 z$ q" f; d9 G( H" l0 O
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
* m1 h9 @- g9 j+ e! c& I6 [│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
, ^1 n! Z3 u5 M0 N: O│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │8 ]4 E3 j- z3 R* [7 C
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │) ~5 r. _: E$ Y! [- R7 s
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( |) L/ t4 S% @1 f: G/ W8 q│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
: P$ Q9 t$ S4 ]│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- ^% T7 d( q" u+ P6 t v│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
" l6 ]/ Z. Y6 Y! c' C1 j│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 T! C: j+ A5 t& s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 U7 K A4 ]7 ~1 d0 n8 J9 k0 D│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) ]7 b6 `: F( B, Y/ ~+ ~
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │1 f- M# O7 ~+ T) V* x1 S, Q. k8 ?) K) V8 e; l
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
6 p# X6 C- u; O H│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │. U0 |( o% V0 U( I$ L9 {' d
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 T8 I, F, d; s" I; v: j
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# S; G5 R/ j8 {; I5 i3 B! Q0 H% s│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │% Y2 D( a! L, k+ y" G
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │# M+ p% b( i: N" l- `: Q+ F5 C
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 c) k+ q0 z) Y
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 Q0 @# H6 o; C9 i+ A7 X. E│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
- m7 M. j( {7 l# b/ V│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
; Z8 {( }. n0 V│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │$ I9 ?# n1 H) [! G& Q& z# k
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
* S3 Q0 t; h: n5 b/ @│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 o a* W1 L; ]5 y. Y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │6 i( u- t' V- Q+ u$ j& }
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 w" J6 X/ ], u3 `9 M% Q: n M│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
: Z* P" Q6 N, Y) T│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
. j3 c) a/ {/ i3 U7 p│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │2 r, w- j- v1 H; S) N6 p! ~6 ]
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │ `$ }3 ?( W2 g
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 R& r& P( V8 e3 p1 W│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 l& K1 v& G! A. s( B( n│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
: X8 m( a7 s" |1 y0 U# g- m% K│44 │ShockWav│10│60 │ │* │Shock through enemies │
" w% ^+ r/ m8 b2 g3 }│45 │SonicWav│26│80 │ │** │Shock through enemies │& y& C( C! d# d; X, r5 s* Z, T4 E
│46 │DynaWave│42│100 │ │*** │Shock through enemies │; P2 d# J) M3 r4 Z! C
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
/ A v2 S5 _! T! B9 k) z5 u; A0 V│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
1 l5 O/ G2 D3 U│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │( h) y& u! {+ t* g$ n! {4 g/ d
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
9 H) s! U- ?7 \) j│51 │DashAtk │11│90 │ │* │Dash through enemies! │, @% c0 c( S: z& R; Y4 i
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │- w, H1 P2 c" ]9 p; m i
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │& ]# t, C( @/ r- E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 y" S. F/ R) l+ v
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 W J: ]. y4 U, j
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 B0 v3 f0 D6 L5 [│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │. h+ ^( R' G& k/ c
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& s- N0 P8 f4 W8 s5 ?│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
. S, ]8 D; m4 c8 ^1 k; X( Z2 _│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │+ g! z8 r2 h1 g% t
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% k) M* R+ F" D. r9 Q
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
' c2 o: V( D; d. a3 g3 q│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │7 p9 S% N u5 D: f" \7 M8 S2 [
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
- s' e* l) H4 A9 F# `0 o│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ k5 J7 r7 s) P* L│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& T, Z% I+ D/ \
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │' Y8 w! j7 c2 [: [% J# N
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& Y. c9 h$ h$ k% x4 t9 @1 O( W
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │- o+ ?! z9 U; F
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
: p, ~8 _( r. T7 `4 L: X% p│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
1 {5 I# ]4 p) c' C│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ c. X L- a7 ` ^1 _9 z│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │1 J/ L9 L/ j5 K" d1 ~
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│! v. H7 a: q1 I+ X' q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! G% A! J/ X4 y: Y" V9 W
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" H! p: G) P+ n5 Z) o% E8 U
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │: T' @$ j+ J: c
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
, L; o$ c% ~+ O│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │8 z0 Q% z8 ~ e7 S
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) \/ B* A2 [2 ?2 X│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. o* E. t- O; C. M: K│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
) W7 x m% E i: `. L0 @8 L│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │9 r( v; F. B; R6 L# ]
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. K' E' p$ e- E& b0 O
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │; Z3 s a/ }8 P! D6 T
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ O; L! U3 `6 X5 R! o│87 │Hammer │16│100 │ │** │Hammer smashes front! │; j( F. y+ D2 ^7 w; s. C; f, J% v
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 s+ l9 t( s$ E8 Z│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │6 P) ~) Q( T1 V; n2 ]/ J& _9 @3 B
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │. Z5 r, m( Q& ]! I( h9 v- s
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
6 Z' V+ c- C F2 M│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- F) H0 e4 }: b8 S1 _
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 g* \7 M: K4 ~* y' ~+ U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# f" I7 m2 H. v ?! Y, T
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │8 n1 X( N) f$ x) ?' s8 t/ P
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │9 T3 r0 W% X3 C0 D$ a
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 N7 ]9 R e# f4 g* P* l( |
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │2 g, W6 V" c1 [5 T& t" e0 n! [# W
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) N5 p( m$ w/ q o) z/ U/ I6 D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& V+ r0 Q+ H( j! k; F" e8 }8 a" V
└──┴────┴─┴──┴──┴───┴───────────────┘
; \ h8 i0 l6 c8 d0 O$ }4 S1 V; f# O" _9 W
StdrdChip (Part 2)# @9 H6 V" A$ j
┌──┬────┬─┬──┬──┬───┬───────────────┐/ x& P1 z0 l {+ C6 g- O- j" J& M
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 S! [! V2 `5 Z, H
├──┼────┼─┼──┼──┼───┼───────────────┤
0 F7 }9 y& y' [: z│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
( ?) [8 _( L9 Q% i$ N% N! D7 |, a│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
7 `. z* K( `; u2 Q5 E( _" V9 o" X│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
9 M" E( {* Y) v2 y l│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │4 ]& O4 U' M; q, o9 b3 C
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │1 h! E% i4 z2 {3 q
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ [# Y. { Y, t* m# \( {│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 H6 d, ?6 u8 A) y; b│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' U/ S" W( e8 d. z│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& @' _1 S" z$ ~! f, O5 } W* d
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) B& a6 {& n+ C# f│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, ~6 {; A" Y3 b" v│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
' @) |: Y Z" }$ }% m8 W: q E3 O│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 h4 ^# A d9 r* b b- Q3 x4 W│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' ^/ ^# e! A$ ~; t
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │9 O# M$ q" x8 D5 s$ ~( |' `6 N
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ `1 |7 d/ w. I│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, W# x! a2 y* F- E
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* y% k/ g. x) ]9 y) K" J│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 e, e! z0 u0 ^. h A3 F│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- t. L: U- I7 S, b/ G; [
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, V; U# A) S- k i1 Z/ H│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │9 i2 p& P& H# u4 T0 D. q1 y- G
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │1 \% u" W% |0 O" ~5 O0 P# C5 k
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
5 C9 W8 a, F# W6 X/ P% K│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 o" S' ~0 Q3 I+ I8 J3 G. p/ w│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │! m9 G$ u2 S6 E, c& b% R4 F
│126 │Rook │30│ │ │*** │Protects you from attacks │' ~1 a: m8 G8 s) c+ Q4 C0 c1 G
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │% y1 O9 L& N. r/ { b- Z! S: O" y
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 k/ h8 s: ~+ V: @7 s+ i/ v; j│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
8 b( m0 M& i! m│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
& |5 N2 N4 J( i: @% q3 v│131 │Lance │46│130 │Wood│*** │Lances through back line │8 ^! L5 g3 Z$ S: V
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │; u7 s5 ?2 p8 t
│133 │Guard │5 │ │ │* │Repels enemy's attack │1 x& m$ m2 Q2 {, r0 _8 n
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, b! i! O7 n( i& r# t* l
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
) q' e$ t; w+ t& o│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 o+ L: }+ j4 ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 G$ S% d) G% |( e% J+ l
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: p& |, N+ a7 B# `6 z
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
& ?0 H+ E/ q7 t* U8 ]│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 {8 x; Q# ]: V, W7 U: Y: Z5 A: f9 U4 \
│141 │Prism │60│ │ │*** │Prism fires randomly │/ R( f N1 |, l( W) a7 G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
# w. }# R9 q: d+ @& H- C- Q" i│143 │Fan │14│ │ │* │Vacuum pulls enemies │; l! P' k% j' J2 K6 S# J
│144 │Fanfare │32│ │ │*** │Take no damage for a while │! T( x. l' d8 D6 e5 u( S
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 W3 p! ?- o6 @. Q& _( F8 o! M) T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │: J7 f) T |. K; q- R2 T
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! T1 E5 l/ T+ T v8 ~7 a│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ Q' o# U5 P+ f; |4 g
│149 │Recov50 │14│ │ │** │Recovers 50HP │/ s5 u% e1 V, J1 ^
│150 │Recov80 │20│ │ │** │Recovers 80HP │
! b5 R& g# L! W7 h0 I% w│151 │Recov120│35│ │ │*** │Recovers 120HP │
5 Y% r* J- m& k" d2 l│152 │Recov150│50│ │ │*** │Recovers 150HP │# L' z w" V7 R' @5 |$ l0 i# q3 p( E
│153 │Recov200│65│ │ │**** │Recovers 200HP │% Y$ J T" Y2 Z+ v& O3 a
│154 │Recov300│80│ │ │**** │Recovers 300HP │
. Q N3 P0 K% k9 l3 U' d, k│155 │Repair │8 │ │ │* │Fix your area's panels │+ V* D- U2 I5 u
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│* s, I' H" t1 a5 J& k
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 ?$ F. |1 ~. F$ x( F3 ~
│158 │Panic │14│ │ │*** │Confuses enmies if you are │8 s" R+ N: N7 y7 i6 C& L
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
8 U+ ?9 C ]+ }. C# J0 s│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# h! { t/ w9 U# v6 A│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
, p" g; u; m p( K; K( J+ X│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ R% ]* ], @6 D- [) f9 E
│163 │Invis │11│ │ │*** │Invisible for a while │
, z/ u& D* w5 U N; Z* u: `│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │; C" x+ L6 ^# P* C' m
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
' u3 l) N7 E2 k+ V, G" D( K) y│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" P1 }- m i' s; _" L0 ~% Q) l3 A2 A│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │/ f1 |/ ^$ n" f1 ^+ o
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │* A3 r x" N7 o+ `9 q/ |1 ] S
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
1 {: ?' w6 v2 F* O" D│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │. ~ K3 ]' W7 U; x' g
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: n7 m, v p* D. r, V+ Z
│172 │Aura │55│ │ │*** │Repels attacks under 100 │; I. X/ K. y9 H, P8 I K
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 n. n% G% E2 Z% \% m) X8 ^│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, ]0 Q& i' q0 ^' O" P+ d1 ]9 }! U
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
( `2 X# |! M2 r│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' \. E: G. p5 A; w3 x
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │$ d; z3 _2 Q" u, x
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 L7 \% s9 z& v! N r. @
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │; V* {8 R1 R( W/ `
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │" m3 r2 r# b" p* k9 l* E
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! \8 T1 `( e- v' [5 c2 A│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( m# d3 O! O" o6 Q( } s: m. A3 s│183 │Hole │55│ │ │**** │Open hole to dark world │
9 {$ f$ G5 R: `2 Y1 _7 V' ?( u│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │- Y% g+ V$ `" N) D6 D3 r- O
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 k( ?6 O$ h- m+ Q& a, B9 _
│186 │IceStage│20│ │ │*** │Changes all panls to ice │# g1 k6 H: t. `& g7 G# G/ M6 y
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 f/ M# p4 G# j
│188 │SandStge│18│ │ │*** │Changes all panls to sand │* ?% v5 A6 K1 B! D" M. q4 {) H
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
: Y* ~; B; t: D' W1 O│190 │Snctuary│54│ │ │**** │Change own panls to holy │
+ k' [2 R, {1 C│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
' E& } G2 G# W1 T8 S│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │0 {' ]9 k6 n4 x/ U' A
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
8 |, y# I0 M% P- `' Y4 p│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: P8 A5 U7 I0 t/ a2 H, l│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
X' d$ Q( x' Z# n│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │& h: p8 e7 q. r0 [( _
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 U: j H' ?/ I7 F4 O
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
F1 n( ^4 U7 Y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 Z1 a8 S- V7 [ f
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* E, T/ g" ~1 _3 A7 {- J q" O
└──┴────┴─┴──┴──┴───┴───────────────┘4 B; k; e( }/ x! a& r
. l; A" Y) v$ u6 O
: B& I; d2 F8 j: vMega Chip
0 }" _ A' t$ x( z& C; m┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 G& ?% u+ k1 }" r3 ]% M│编号│名称 │MB│攻击│属性│稀有度│说明 │
# N, a* W) N3 o: j) ~├──┼─────┼─┼──┼──┼───┼───────────────┤- f1 G" Z, Y* z9 Q4 |) `7 Z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 O& J, K, N* ^│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
( d# A! I3 {% O3 \+ o$ M+ Q│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) k% v- a, y3 ?- d$ s! H6 B8 G│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 x, V. D- N5 Y/ W! }
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' C1 p. |. B) @$ P) a7 n" I7 u& Y
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; ~& ~* |$ D$ x2 i$ m1 r$ W
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
1 `4 q9 R+ {4 h% C0 k5 I. I│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 Z$ B1 W& q8 w; {7 n ?2 W) Z│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │+ n# ~* K7 }( z$ v! |( f( o2 y
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│; i# S; c& c0 K2 s: ~
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ @) q5 h: U# K+ P
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
0 ~! p# n+ ^9 @' e, k│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 Q5 D' ?4 s+ R% r" |9 @# k
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( }# y) j- }' A1 k# n% }$ X2 z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │; [, `& p( A8 v/ z$ S5 z! g; b
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
! G$ g' p: f$ X4 S# F. T% e│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* V3 P0 h7 L& f, o, ~
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
" K6 {# Z3 q( T# Q0 ~+ a│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ g+ ~- R2 Y( l B
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │/ K% n) s3 s, R( r
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ M; @4 ]4 u% L# C│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │/ Y0 L# @7 e; h6 g+ b; ]. r
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, Z: U r w( o0 T│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │) S0 z i+ q" V
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │; L' w7 T- L3 X" c, U( b) d! m
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 \1 G# }, d6 X. x) |$ g* v# m, g
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
, k3 Q2 z# \7 b% D│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" }* K. K% \) O5 x. T4 p$ J; S
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' Z6 F0 U! ` T
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* G6 K) i( ]7 Y I' c
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
1 _7 }# O2 ^5 B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 g* B/ ~. ^- k9 Z) ~% C8 l
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
% _% p2 n# L: i' e5 N2 D│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │4 F" o6 u! U1 I" @0 w" G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 I9 V/ M z. U+ h: p
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
3 h0 ^: Q% I' ?4 l2 f& {│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' S" R5 x" g& t1 C│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
+ o; N" E' V4 a6 x" a) e0 N, F│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 _- g% p" {4 U$ h1 M5 Y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ T0 X6 v0 l& f% P2 F* Y│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 k5 J$ H! i$ D6 V+ h) I│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& G7 h# q) S1 X6 [│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
" K7 L. r Y8 }: W# `' c0 n% g│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 U& I h' U! V7 k% ]│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& n3 G+ \ E5 j0 ^* a
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 ]. A# b4 n) u% P6 s
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; A* Y, b2 n' I/ y& t
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( @( z, W2 c% ]2 ^3 {7 B) C│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. n( c; v" h9 |5 B5 ?
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
! ~ h2 E8 s0 A4 e, [! U3 h1 c│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 M9 D6 D6 [# z* J6 I5 `│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 a7 L) N% w6 ]2 g& K) H4 B# |
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │% \" ? o6 F6 U
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# v5 y9 ~, E( A8 s( n- F
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
+ V. X, I: D u$ ?│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
/ J: l+ x" G( Z4 }1 a│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ X+ f# \3 @8 ]- C+ B6 j& F, I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
( @2 G& C% P# ]$ Z1 U│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │8 G" e+ ?, O p3 A
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 c3 _+ H4 H% A3 @5 C│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 T( x0 f# K P* l, k" N+ u4 R; [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
7 H, C! t2 A% _│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 K+ l% a) g/ B, L9 M% K│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
( U: Y8 O& ^. O ^6 J│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* H/ | p0 r# d2 {' R8 }+ f' q│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │$ \+ j9 c4 ^: o2 \7 D% `
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' m, P# F% N: A$ b, e6 b: l│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( `8 u p4 H0 E: ?0 x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │% L$ x: ], X0 \* B
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ T& @7 r0 v% G- { G5 N" J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 F/ E2 V3 U* h
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
! ` k2 W. ?4 S$ e│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │ ^- {2 }7 n* K2 {2 C+ J' y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ I) u. i1 o+ n0 k3 [- Q│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) \6 q0 E1 ?+ R- c- O6 W│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
/ @9 a, O' \( X$ J, C) s; w+ V│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │& {5 _* Z4 ?7 o6 N. A+ L3 f/ u% f
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
- w9 `# ?& Q* a/ K│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
7 m( \1 f2 U/ h5 Q' {│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 g& \% ]# C4 b1 y5 x
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
t( R; S4 @8 z: Q! N* h7 v" v F g, n│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ Q. x( r3 w( J, C. A1 ], I9 r$ h│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. o* m1 s+ R# ^1 V
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( n4 w& P4 d' i2 o6 ~4 a1 ^
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 R" ?% P ^& _& X) G# Y( n
└──┴─────┴─┴──┴──┴───┴───────────────┘
# x0 R) S0 L4 l5 R. F6 c" `" v1 y3 O5 B5 b' B) ` t) c
2 d' R! r5 w* o( K/ _0 YGigaChip (蓝版)
' [% q, L% a9 {. V2 \+ i/ u┌──┬─────┬─┬──┬──┬───┬───────────────┐
# _1 L( w) ?: ?9 Y, H0 E5 j! m│编号│名称 │MB│攻击│属性│稀有度│说明 │
( D* x) R- {0 e1 U├──┼─────┼─┼──┼──┼───┼───────────────┤
! n6 {. O$ ^3 b6 S│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& s9 I- X. u+ t4 P│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
7 A7 ?3 Y# x" l* E% R$ O; q│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
- C8 f8 m( g- I) \. @7 p6 `7 c│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) m2 ~- {& O: L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 t- o. Z) S9 O+ r/ J* u! o1 E
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
3 J7 a7 z6 ]* \( N \1 [6 s: t│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) ^3 k4 h9 p: T7 ~: ~" Y8 i
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
$ y3 _) V" n" ?" L. e│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │2 g$ m2 M2 M: i9 A
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( `+ x+ \7 ~/ m3 p7 b% m3 F│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │, Y) I1 D& {; @+ m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
0 T3 f) C X0 |│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- D! n$ M H0 O( ^& u3 ]4 Q
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │7 C% r& n k4 o% [& h
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% L, f! e7 H5 F0 V│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
& `- d2 D$ X: ~# j# r0 s│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ X+ M2 ^ _1 Q$ M4 Q% ?$ q. H. |* q* y
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, F" }; ?. j4 c5 j│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 X) b! {0 d0 I│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 z0 H5 W$ ?2 g0 O7 s└──┴─────┴─┴──┴──┴───┴───────────────┘
8 E' C* x& L* C! }+ Q/ K+ c% v0 d4 I5 h7 @
GigaChip (白版)(只列出与蓝版不一样的Chips)' D i4 L/ ~5 W9 S- t9 ?5 _5 t6 X$ |, D
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) X2 i) a; N$ e+ L' ~' B│编号│名称 │MB│攻击│属性│稀有度│说明 │7 o9 R! ?$ \# \ l/ M! y
├──┼─────┼─┼──┼──┼───┼───────────────┤' j+ o7 c& O: O0 _9 ^; F
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │: E# T" l% ?, K6 x
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# c- p' W" ?0 F│4 │Balance │60│ │ │***** │Both Hp reduced by half │
+ E1 \; M. z4 u# f│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │ y3 L" s2 a& S0 N: x
└──┴─────┴─┴──┴──┴───┴───────────────┘ |