转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
0 m1 O1 b7 S( k. {8 G+ T. s+ f■ ●■ http://www.NewWise.com # D# z) o% O, ?0 P; N
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洛克人 EXE 3 Blue 卡片组合- J1 }* E- I" ^# ^. |; p. l
7 Q2 P2 X: {: b
" ]* y4 s1 S/ n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& E4 M; ~# f! u, n% Z. ?6 ?大家要看日文版的P.A.或详细攻略,点击这里吧!
: O" w4 S! ] E====================
! h& h% s4 I$ m! k* ~希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:6 `0 A0 i u# f; M/ O) x, |3 ^
/ A8 x; a: @+ g: t& p7 Q! }编号 名称
: _! m6 y6 |8 A说明; L) Y* V4 O2 w8 m
组合方法 q$ s9 {+ Z* l# ^' |
---------------------------------- E# Q: I9 P! P
01 Z-Connon 1
/ N( q% Y' O" n' @( h3 n) z3 t) lUnlimited Cannon for 5 sec
7 O6 U7 A% j, ?- ], iCannon A+B+C% B- k2 {% u3 G3 ~1 u$ m. r, Y
Cannon B+C+D
' x% n$ z# m, V3 {Cannon C+D+E
y: @% m2 n5 G: h
! Y5 p! e/ h+ h! ^- }( t: y02 Z-Connon 22 M; k( ^. o" k! d& N+ y1 v
Unlimited HiCannon for 5 sec" Y- D; S- { O% w' q& {# Q& t
HiCannon H+I+J- |# c+ e1 [4 J0 q% u$ H5 X
HiCannon I+J+K4 C, E4 [ H Q$ }* l
HiCannon J+K+L
, g: M; F0 n( l# _
1 N) J( V5 R6 K& p& J! R2 @7 z03 Z-Connon 3
: G9 K8 B4 ^4 [3 k, }- c( M" TUnlimited MegaCannon for 5 sec5 d6 `3 }) m' Y/ @
M-Cannon O+P+Q
% F, P3 J0 F: a0 xM-Cannon P+Q+R
; G! K: T; o. W$ f0 aM-Cannon Q+R+S0 N( \7 ^5 A# E/ z0 g9 D8 G+ \
, ~ N3 N! E# q# {; _4 g04 Z-Punch
3 {& K* C' Y* u7 L9 F9 hUnlimited GutPunch for 5 sec C9 ]* }- f/ m, }5 g
GutPunch B+C+D0 y, v7 p# |/ D7 s* _' ]
GutPunch C+D+E
4 M: J" r+ c; C3 PGutPunch D+E+F
% G# R2 c: c: b7 t9 x! V7 a: Z9 W) r2 E
05 Z-Strght
6 @7 a% h( D# `7 MUnlimited GutStrgt for 5 sec) h6 r$ c# }, E3 Q% I
GutStrgt O+P+Q
) d8 E6 L2 F" o2 E! n! e( ?GutStrgt P+Q+R
3 F$ A X9 s& H+ ]! E& LGutStrgt Q+R+S3 L% d- F: K5 ?
; A2 S1 _% P5 b2 E- X
06 Z-Impact
) ^/ B) V4 W' OUnlimited GutImpct for 5 sec
2 x0 \- p0 _0 B5 n0 tGutImpact G+H+I
& q+ _# a" p3 q% i8 E. @# f% |GutImpact H+I+J
5 B; e! k; M j4 y h: X' }6 w4 j, _GutImpact J+K+L! P2 P- H( \, k( |
) t4 z8 w" K' S2 @; C% ?6 l) @
07 Z-Varibl( D R0 V3 D1 K" L! I; C
Unlimited VarSword for 5 sec
_, ~0 o, H( R7 q0 E0 C* V% O& zVarSwrd B+C+D+ S8 J" C- r0 O( e( e
VarSwrd C+D+E/ v- d: C2 L2 ]8 T" _4 W
VarSwrd D+E+F
& D2 `* K) H. U( h# ^
6 X, O; |0 g/ M$ W. p5 k08 Z-Yoyo 1
4 F- K4 E' M- B2 N& nUnlimited Yo-Yo for 5 sec) @7 n; Y, a; j" u* k5 G: z |# Z
Yo-Yo1 C+D+E
/ ] g. J, X9 j h9 f4 sYo-Yo1 D+E+F
. T# }, b0 x' `9 Y4 @/ XYo-Yo1 E+F+G
~9 T) }9 a& Y" O! N3 A$ H. L9 N8 n
09 Z-Yoyo 2: a- R5 ~" N- R: y7 e
Unlimited Yo-Yo2 for 5 sec
8 D2 A0 H! Y$ @) l/ Q0 d0 HYo-Yo2 H+I+J; Z: B' F- [$ i, ?# y* h* }
Yo-Yo2 I+J+K7 @8 s4 ]5 }% \1 `2 ?
Yo-Yo2 J+K+L5 A1 s5 z5 s. k8 X% N. Q+ j- V2 y/ M
, A/ l! h3 ~% }$ d( e5 L3 O" r7 O10 Z-Yoyo 3' G+ Y( B9 u5 b0 I9 V# U8 b K
Unlimited Yo-Yo3 for 5 sec0 h6 |& ]2 {1 a. W, n
Yo-Yo3 M+N+O3 u9 A* d* u# F6 I' Q( g
Yo-Yo3 N+O+P& Z( o* s, x7 o* q9 ~
Yo-Yo3 O+P+Q' V# |3 h" z; R6 I; b* f0 z. x% u) H4 ~
2 z( M5 |: \8 \7 P+ O11 Z-Step 1
6 J, G+ r& G" E* X8 gUnlimited StepSwrd for 5 sec
! C0 K; S( c2 xStepSwrd L+M+N
2 X6 r, o5 N: |& |StepSwrd M+N+O
1 y' M: `& o- QStepSwrd N+O+P
' l9 p2 n$ S# k$ \
6 U+ Y- |% K' u1 s' H6 G12 Z-Step 21 |& C+ U: l1 x
Unlimited StepCros for 5 sec
! {$ f/ p7 H4 n8 J3 o3 N) yStepCros P+Q+R
$ |- b) D0 [+ \9 U/ A3 Z- SStepCros Q+R+S" @0 [$ B6 g0 ^# ^
StepCros R+S+T
@% h8 S+ A% [/ I0 q5 z! O8 d
' j, E* ]& a) u% C- y+ ^13 BubSprd
$ O D+ _9 |; L! S; HAttks w/ spreading bubbles!3 j% M+ ~# f5 J6 [" O5 q
Bubbler C+D+E- ]6 W) ]. e8 `0 P+ U+ f. p
Bub-V D+E+F
$ K2 q# q5 ] uBublSide E+F+G
9 B! g4 F2 M! c K1 wBubbler E + Bub-V E + BublSide E
j9 P* X+ M; @6 V& ]% R( v+ U# _) t3 i1 V! m; g7 T# K$ b
14 HeatSprd
5 i" k: c& d) K! p' |# L. R& BAttks w/ spreading fireball!
* K- B- ?; b5 i$ [8 FHeatShot H+I+J" |% U9 r5 S% @$ s+ t
Heat-V I+J+K
, j! d4 O- m, j& W6 A" kHeatSide J+K+L
1 z" |, W; X; tHeatShot J + Heat-V J + HeatSide J1 C# y/ Y% |( I- ^8 e! \! B
, X7 K: L t: u
15 H-Burst
. v* O- K; N) L( W& ^5 t5 J3 kCreates a giant explosion, d0 j. e- A$ H$ _
Spreader M+N+O/ e5 x2 s/ U* j
Spreader N+O+P
6 H4 e$ b% j: f7 _. ]/ o S7 g6 H' oSpreader O+P+Q* r5 D4 U& I2 e* F
& J6 \' G! v; b- ?& g n16 LifeSwrd
; |9 ]) T1 }+ T# {0 a& WSwings a huge 2×3 sword!
# ?4 n2 T! _% O$ s y2 _3 a/ v! dSword E + WideSwrd E + LongSwrd E( _0 L) U3 y7 G0 w0 x
Sword L + WideSwrd L + LongSwrd L
/ _8 e, R9 t m- @) J9 mSword Y + WideSwrd Y + LongSwrd Y. M2 B' o# M0 |
5 L9 f5 [) B0 O* G5 h' L17 ElemSwrd
& ]" }) n9 ?. A% n1 JWide swrd contains 4 elemnts7 m- x+ b. D% U. t1 G0 O- }; y% }
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
( i/ f' p' S8 [3 a" ]' j( ?5 HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut1 O% Q% x3 o$ _( P1 ]
Step up 2 & make 4 atacks
* V. x" K: \+ ^* _StepSwrd P + HeroSwrd P + StepCros P! M) C; N9 d3 t$ k: K4 p
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19 HyperRat
) C T. |( ^8 q) CA giant Ratton charges!/ G* ] |# P0 c0 l8 t5 I8 g
Ratton1 A + Ratton2 A + Ratton3 A; B, K6 u: W( R2 F5 \* P/ k+ P# p$ S
Ratton1 C + Ratton2 C + Ratton3 C _ F7 l. p& [# ]1 D* _, \
Ratton1 F + Ratton2 F + Ratton3 F
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/ L: ~3 g+ i! U. a20 TimeBom +
! m/ `8 r. L& j. h) S/ RSets Time Bomb in enmy area; C+ x2 U# |: \" n0 u, t
TimeBomb J+K+L, ]/ o3 n' a! P, S
TimeBomb K+L+M* L6 B i0 [0 ^/ X
TimeBomb L+M+N
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% p$ @* V% [0 X. Y2 |8 [- I21 GelRain
4 m" |; |0 V: j" ]; jGel steals squares2 e, ^. f: k$ b2 d' C f: F' A
MetaGel1 B+C+D9 W( L/ g4 Q' L' L( d3 Z* M1 U
MetaGel2 E+F+G
! F8 m( ~* j5 d: n& h+ n+ @MetaGel3 S+T+U
$ Q4 @) x( X2 h- J5 j
) Q7 T) x I* a22 EverCrse
; ` }+ ]& Z6 nShield chases enemies" Y! C. q5 o5 _( c
CrsShld1 C + CrsShld2 C + CrsShld3 C
3 W! _0 x% U! b9 pCrsShld1 L + CrsShld2 L + CrsShld3 L
1 L) a6 l6 V1 @% P! C) n7 r6 H8 i i' h
23 MomQuake( S2 i( a3 m6 p8 ^4 F% {
Awakens Mother Earth!; Z% s( m# M8 Q3 H: u" L
RockCube * + RockCube * + GodStone S0 M* n+ b' B" ?4 `, y6 L x
6 x% D/ V& { D T1 y `' z7 L24 PoisPhar, x" W4 p% Q" s- [, b
Pharaoh generates poison& Y2 d0 w# P$ Q8 N( F
PoisMask A + PoisFace A + Anubis A1 D% R1 P& \' A0 ^( E. P& K
4 ^+ Z2 Y; T2 a* F6 y( m/ a0 E5 M
25 BodyGrd
* g! j- V; W9 l4 p. iBodyguard takes out enemies8 q4 b" ~ |) i _7 d, f
AntiDmg M + AntiNavi M + Muramasa M5 A7 P0 E: T4 h" M
3 E5 x) U. B z! u! a5 X. P& a26 500Barr6 l" s+ ]. H4 D
Barrier absorbs 500HP dmg% z3 ]) k# b. ?6 ]8 r) X
Barrier E + Barr100 E + Barr200 E
9 x, {$ Z! S- M- CBarrier R + Barr100 R + Barr200 R
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27 BigHeart
! J4 j% V7 i6 b: `Attacks, then heals HP!2 x# J$ c9 U; N2 M3 a* q9 Q6 n
HolyPanl R + Recov300 R + Roll R
; \/ q% b2 c+ Z+ x, HHolyPanl R + Recov300 R + RollV2 R7 t \1 D- }: k- f& P" g. q1 E
HolyPanl R + Recov300 R + RollV3 R
7 e* o. y* o/ Z4 o& N. q6 X1 g# r' d& b, p. L, x
28 GtsShoot2 l3 k0 J C1 `
GutsMan throws MegaMan!1 c( l: q5 m) P/ U3 m
Guard * + DashAtk G + GutsMan G# h# K, \8 u" G- S# i# w9 B3 B: ~
Guard * + DashAtk G + GutsMan2 G
& w4 A$ S' b$ d; ^' ?* cGuard * + DashAtk G + GutsMan3 G; T0 ^! X: I' k/ a4 D
Guard * + DashAtk G + GutsMan4 G0 u' W8 b7 n$ |& j$ q& A
- \& D' `3 Z3 @& ?! C& s8 }29 DeuxHero
* h0 c0 \! h+ H& OMegaMan & ProtoMan team up!* L4 L, I' O% ? A' M* q4 {7 w! r: I
CustSwrd B + VarSwrd B + ProtoMan B
8 e0 ` X3 F7 KCustSwrd B + VarSwrd B + ProtoMn2 B7 ~! y- u! X: z8 _ D7 K% m
CustSwrd B + VarSwrd B + ProtoMn3 B* b! d) d k1 X6 c/ p& L5 {
CustSwrd B + VarSwrd B + ProtoMn4 B
/ u4 _* N! V7 g- B) b5 ?) `- v6 a$ D: R* w* r
30 2xHero
5 x6 z8 Y/ I0 N( `- kMegaMan & ProtoMan Dual atk
7 j5 M+ y3 [2 g1 F& X; E! M# pSlasher B + CustSwrd B + VarSwrd B + ProtoMan B" @. N& b* a6 _4 d' b% b6 p4 z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- W. d( }! P' J7 B% V9 D" `/ A% w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' K. N8 |! r; }* w) ^4 d9 tSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; Y# ^1 l3 s- ^, j
; @' w& w$ `) f% Q7 B. U31 PrixPowr8 {/ f. h5 D+ u5 m* t% U
3 Navis attack at once!! p; f- t- k7 F+ V- x* ~. C" ?
Team1 * + Team2 * + KingMan5 K
; W4 N4 H5 w2 D# C; G! xTeam1 * + Team2 * + MistMan5 M
, @0 _. S& @7 E% R. f; c# ITeam1 * + Team2 * + BowlMan5 B+ v4 a' d6 n# L; |: l
/ [, U+ w$ _4 x0 t; G$ F2 N( O7 B7 L& h32 MstrStyl. A- x! M" p5 a. {
MegaMan unleashes his power
3 E z# @6 g2 z1 J7 h4 FSalamndr * + Fountain * + Bolt * + GaiaBlad *
5 i! W# B2 o2 T. d( E. c" z5 H! S* g4 m( a. S. [ A
StdrdChip (Part 1)) V T2 w$ I8 g: k! H( ^4 H
┌──┬────┬─┬──┬──┬───┬───────────────┐3 `& a5 T M4 u# Y3 M' t
│编号│名称 │MB│攻击│属性│稀有度│说明 │# V6 _/ S; i. a6 K/ v
├──┼────┼─┼──┼──┼───┼───────────────┤/ t. i+ I( S) n1 d
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* _" x* L: ^9 ?: K! @│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │ k+ U# |/ O0 b, {# v' ~7 s, I) l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │9 R" w, h# y0 ?
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 ^0 z( U3 H) y3 s4 W1 l% {│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
7 U& o7 k" ?0 c' l│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │& y. b* d) I `+ V& `: S4 I
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │. b5 e" Z$ C. N7 W) z" F
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# z# r. U, } |6 W( N. M: y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
, o3 T V; x8 I! x' s) y- L H+ i│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
& ^ q) W8 W( M' R, q' u4 l│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
4 D( W+ o0 E: C* I$ H) @│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
3 v; w) B2 Z$ F# k [# M9 f0 M│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │! K$ H z0 C, x
│14 │Spreader│16│30 │ │** │Creates a large explosion │* I" B) O. V. R" p3 Q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
* F6 y& G3 j& h1 \│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
; l5 G# X+ s( Q│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! _( Y1 T5 w9 v$ h. c' z6 C# ]│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( [6 U* Z1 ?" J9 p8 h* O
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
. j+ W, d! d3 N8 ?4 b3 U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
, V( p( v- Q* m! [4 m│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
F, R! s7 b1 J3 t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
U/ |- C7 D; g│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
" x7 O; C( F5 F% A7 u S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: O D, h. j- X2 v2 m
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) o7 g5 s: |& g2 s H# U( V# i
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) i0 K F# \ o4 O. I│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. P- C* \6 J+ a4 u) S9 f: ]
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │) q4 Q% j! \9 i5 Z
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
& P5 ^! l1 G$ p' W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& S( z" [4 u9 }9 n; ?) U│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" [, y1 z {- P& d7 c2 h7 D! h% h
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' B9 t8 N( {+ s│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
' y, u5 n9 [5 j8 u5 A5 |# n" B d! y│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ Z/ L( J7 Q0 ?│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 k5 n" v) u' I2 c2 _, \1 _. W. Q
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& c3 v {1 N- r│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! i0 }4 e+ m) J6 N. y# i9 t) Z3 ]
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 C W# _+ a0 H# s│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │) n4 Z* a' W. ~$ m( S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" I8 f- k0 K% k5 V# c
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │ H# I L: S2 y/ j. p5 d3 K A
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
4 t. m* q/ Z/ @% j│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 L5 Y4 o# y2 K" A& o│44 │ShockWav│10│60 │ │* │Shock through enemies │; `- N/ Z3 ^' N6 O$ A" G: |# B' {
│45 │SonicWav│26│80 │ │** │Shock through enemies │; K! ^' b. I& b/ @
│46 │DynaWave│42│100 │ │*** │Shock through enemies │) d2 d, t2 z( M3 W
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 w( v" k2 T* O+ d2 c2 C* h% M, v
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
2 P5 S8 ^1 |4 g9 g│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ n; n8 L/ u0 ^( _# \* h1 W
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& D9 c8 D" G/ U5 ?# h% V& }" F│51 │DashAtk │11│90 │ │* │Dash through enemies! │# ~. e1 \. @+ g
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
3 ?% P8 x6 s6 l0 w0 d" n│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
9 g, m4 z% j) ~8 `" ]' O% ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │) K3 e% M N5 b. }: ^
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
d3 ?& w" c/ T3 V% q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
6 d+ R5 A: `! l8 b; V│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* G0 m8 ^) i8 o* t. M! T
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │% J$ _7 z0 a% A, s7 J8 R
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 d5 g h/ @7 V* Q, o( N, n: T│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
. X9 S0 ?' i" ]( {# n│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 V' U0 Z ]5 ~. ^" Z
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ C! j. I7 r, v, ^: H│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
# m4 S7 O# O/ X' A$ C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │) F5 X1 t) Q( U, o( Z) o1 c
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │% i3 M2 S: `8 r! L
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- W- _) X8 _+ W( D6 n
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │; E8 u( v2 f/ o. E o3 H: H
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
8 C: |( {$ d, I; Y4 c│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │, Y1 c$ _5 R8 D I3 j9 A
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │4 y" f1 J# i$ d4 j! D
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │! z& ]4 ?" W4 A9 @* [
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │5 `/ F- N, b0 y: U
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
; a+ l" @& w. k+ d' r# W│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│- {6 _1 Y& o& E! t Q [$ X
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │& b2 e7 l& B3 J! m0 \: t
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! _1 P. I6 x0 N# h" I# y! \│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
$ Q3 v _4 q0 \3 l2 |3 o│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- _, }6 _; |$ @5 k+ b2 v M+ E; K
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* ^# G) Q6 }' L& B
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
6 W s. J( h* Z: ?8 i│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 k9 e' \& A8 ]# v6 u│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 d, X/ k# s+ u$ T8 q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 S [1 X+ h$ I. v; \5 C1 N│84 │NoBeam1 │66│200 │ │** │Fires if something behind │. t" \7 [0 s% @% X) P$ G
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
; w- m6 J9 y+ u$ Z& ~: N# b│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │3 a. {7 h* d$ L N
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
' s- a7 U& W4 h0 X c│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │/ a ^, D' \3 o
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( `# O+ E% t. l5 g& u
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │, G# H h0 u3 ] X' W
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │' Q& _- f0 L0 i# @& `7 T& @
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ D* M) w1 M# K6 n( L│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! a# ~0 c3 |, ?* Y1 F) M8 E
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
9 X1 t5 w0 z* B( A4 r/ b│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
' ?: v; F* ^. b$ c$ k7 U│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
7 A+ M6 p8 r/ ]& Q0 P│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │- p" w) |# `5 j/ C! L& q8 Y$ Q# [" ~
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- y k4 M: i; W, t. X3 o) J
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
/ ]9 j, F& _# E7 w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. W; l! L# `. S
└──┴────┴─┴──┴──┴───┴───────────────┘
: [' M b- ]/ b4 u* Z/ L
8 t* v6 `5 L/ @) pStdrdChip (Part 2)6 X( G, W2 `0 t5 D! g
┌──┬────┬─┬──┬──┬───┬───────────────┐
, y+ i- C' u& ~│编号│名称 │MB│攻击│属性│稀有度│说明 │
. n: H9 w6 Y* H5 M. `9 @├──┼────┼─┼──┼──┼───┼───────────────┤
" a) [# Q3 {$ v3 | N% y" c│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ M' f& _: L- `2 g│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ T& P( r5 D, V' X│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│! }4 h7 F3 J, T9 i" f7 b2 i
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# v0 `% T, n& a8 z1 h, i! k│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 }! ^2 B) u/ n# g0 w│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
) B2 |" Y; n% C0 C# K( q. x│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 e' h% l+ U! O0 T$ Q. _│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 t6 l$ l" @% E i7 L8 M* ]
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
* S$ S, n5 v1 q# k2 O, ?/ j│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
o; q: A8 G2 z. ~ E0 I+ B; t) i│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ x0 `" [& Z5 y( _4 j│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. Z# k* B# p6 X/ B│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 _# l8 ^* ]# X" u+ O/ w│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │ G1 d# s0 B# w# k
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
# a& w' C) G3 E6 {& H& l8 y' W+ K7 A│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
- J7 v8 H0 s* T: o# d) l# K/ {│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │, ]; V/ { J2 H f) u
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
! z# ?2 E6 y: F- A0 G│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 {: q1 b% W3 Z% Z* c1 W, y& J4 C
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │% U6 [2 E) b0 P+ D0 {
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │$ B4 p! G! M8 j! }
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ d. b1 s/ {$ i5 X+ O3 e
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │3 \8 `! E x9 C L& J1 i0 i
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- a% E3 F; ]3 t( {
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │" x# a7 |8 X* Z0 T" J* O
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │# l, m! L, Q8 J
│126 │Rook │30│ │ │*** │Protects you from attacks │: F; E9 {8 j7 i" l9 I4 i, g) {: v' G
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 z" z A2 @3 s5 T│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
0 ?+ N. l: e2 t! |$ U│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 G" u) I+ g4 F2 Y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
9 E( F: R; {5 q" v( h6 u│131 │Lance │46│130 │Wood│*** │Lances through back line │: t$ e; `" G. W
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
+ h3 v: p8 ^7 M" f/ \+ k: k│133 │Guard │5 │ │ │* │Repels enemy's attack │
) Y0 ~: ]+ z# }3 d3 v$ D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. i' @' I0 h$ m% ^. m│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │6 S4 a/ Q- W9 ~1 [9 o7 X. @. \' O
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- q3 X) ^, M; ?│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 z& @/ ~& Q4 i4 Y% l5 h* O
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ `, B: L4 E' F' j* i│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │) S) s" t; `/ p1 K, g
│140 │RockCube│9 │ │ │* │Places a rock cube in front │! d+ k3 |: { I0 z. n6 |( }
│141 │Prism │60│ │ │*** │Prism fires randomly │
7 w6 k2 j: S2 @" u2 P* H# p( p# t│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; _+ p) s+ s& q B* n- n' f0 y ]│143 │Fan │14│ │ │* │Vacuum pulls enemies │# a* H, R4 e* d! n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │& y! U9 m8 C$ d) C+ x% R* o
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
& C/ G* E: \8 c5 ~│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- V" m& t5 Q( F+ _1 a$ j
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
! Z, E0 P& l! d. V│148 │Recov30 │8 │ │ │* │Recovers 30HP │" o7 S' t& U8 X9 N; j
│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 P" G1 d: D- q! ]0 W4 Z│150 │Recov80 │20│ │ │** │Recovers 80HP │; x o. ^& @) @, t5 k4 a6 \6 K6 z6 _
│151 │Recov120│35│ │ │*** │Recovers 120HP │
! e! _. o! Q1 e. C- C$ t# w│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 E" E5 {% D" A% K- ^1 n│153 │Recov200│65│ │ │**** │Recovers 200HP │, W4 J8 ?% C5 I9 w4 ?3 G" T
│154 │Recov300│80│ │ │**** │Recovers 300HP │% z: W6 T* `2 [" l1 h
│155 │Repair │8 │ │ │* │Fix your area's panels │ I$ G/ {, g0 w5 l7 F" A6 s
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ Y$ m6 _3 B5 J" x% Q, M│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
7 Y5 {. \+ y; [+ X3 F│158 │Panic │14│ │ │*** │Confuses enmies if you are │- S* x6 X7 {/ z8 V v/ f
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" D9 J% i& E' {% L3 [
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
* }" j* i/ q; r7 k│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │; s- H7 g+ j' X4 K$ ?8 ^1 A
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% Q* C! j( M! |4 e4 Q: p) y2 R
│163 │Invis │11│ │ │*** │Invisible for a while │- p0 K, w' v* p7 A2 N& K4 Q+ C7 \6 P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
) t9 _: w8 C6 ]+ i7 ]+ U! C│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
, f5 I5 T: f! e% v# p│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 e% E D' F# y5 b# J│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │# Z& C5 P! ]% k; t
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
# ?: [4 C; }) A8 D& C│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! |. \7 O3 X) h! r9 t
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
+ V. ~* }0 i1 J1 J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
$ d( w9 M, H* P; y! N│172 │Aura │55│ │ │*** │Repels attacks under 100 │
& d f" N: V* j x9 B+ N4 D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │5 B" C4 G% ~6 m) E) u; P$ n
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │+ } W. h. k) ~+ w4 c( S; p$ ?. f( _
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. }5 u A7 P m1 ^! R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. E$ Q- l( G8 ^│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. x; {3 \, i8 ~) Y$ C9 r│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 \) q. V0 v4 y1 y; _0 w│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: I2 R* O% z" ]0 Z j$ A- B1 M
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │$ b- L' A+ f" c- n2 o' i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │4 u. a8 k1 h o7 Z7 @7 }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 O; T; ]$ A. l0 G# h0 T│183 │Hole │55│ │ │**** │Open hole to dark world │
7 \8 o/ I& e/ c2 Z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
0 s; E, t: M+ B- J2 A% f: `' w│185 │LavaStge│22│ │ │*** │Changes all panls to lava │3 o& a# }: T& [8 |( b2 P* t
│186 │IceStage│20│ │ │*** │Changes all panls to ice │- ~! Z4 }5 }( G7 Z+ j" C
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& L) k+ @' a+ U/ r│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 S' O/ w" H' p$ e6 t
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' n: k1 s. U5 \* I' E
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; u7 ]6 A, @) B6 J- {5 x5 N9 h: k. ~│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │4 l5 {/ n% b: F" U+ b
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
/ D1 h# c( |) }; x- \│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │. M" r# T0 ?8 C% H
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, K# }. o4 ~* m2 y2 N" q1 b8 _
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( [5 ]7 O3 k) v6 ~7 p+ Q│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
) \' z. E) [5 _/ z│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
2 J! x9 c# U* |│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
+ J: V3 H0 a) m│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │5 n7 a9 X4 o# Y, k% k/ r; M
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │1 x$ U: P6 [$ O6 {8 ]
└──┴────┴─┴──┴──┴───┴───────────────┘' a% A* `0 ~" M; q) R; [; V
P) Q% S9 i+ G: x. k
8 E( M% C2 w4 U. C3 O$ Z' P8 j0 kMega Chip9 g. W D, `7 h9 V& b! u
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 s% [- j3 j9 O. C│编号│名称 │MB│攻击│属性│稀有度│说明 │- h& V6 q/ Q# H# N2 {
├──┼─────┼─┼──┼──┼───┼───────────────┤
. h8 M d& u" m│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
4 p, s( n0 ]* z) ^4 Z8 f4 t5 v│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' ~9 p/ \' z3 s% s
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │. ~7 S$ Q! S X/ ~
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 V( a8 F: J! }0 b1 T% ?+ U' S
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
: d' h; w8 y9 Z8 t+ J- O7 ]8 {│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* J# w6 t' r+ b/ ] ]+ o4 R
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- U7 L) L! d0 C# d( p4 d7 x" e6 J
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 S5 J3 C7 A- h" Y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
8 S, n; d' e/ Z( b│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│3 F8 \, P9 Z& ^ H" \+ o+ S
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 L u U8 J, ` O4 x9 F
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" r' j* [2 Q3 f. u8 f
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
! z$ o3 h. _/ a5 T; s$ O7 p│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
! I9 D+ I. u! \│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │. {, B% g& S0 ~, t
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │$ K# B) \+ \ I
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 D/ I% h# ^: o0 h5 u7 F
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
7 J/ d& @: }6 [5 O4 V/ W│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, ~5 Y9 e h" t# n3 K│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │7 K( N- Y! ]% m4 i
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' o1 U* H6 m9 x│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 B$ b5 y" g+ g# X
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
) w8 f9 e% M) i│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 E' C- P7 q! Y1 U f) ^' N' g. e
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 N. E: t U' U│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
1 N7 ]: H7 d, h; ~$ C# F: f│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- Y+ V' I' U# b9 y _ C" {│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
) j. l, B' T- F$ J: z [│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │2 O8 R' | S Z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │6 A+ `# ^! v: Y) a0 {
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │2 ~: {' h" K! u8 W$ k
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ T3 W7 p1 P0 L: U
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ D: G$ u0 g3 F( A% m
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
* E: l( w& t( [. O5 W# t│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ M/ I! I$ Q) E│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
5 K4 L4 X6 l. b- T$ A% M% ^│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; K1 E6 M" ?! Y
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │- {# c3 r' {$ t% x0 E- J
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │" Z9 _8 b$ y5 |
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 P+ k: B' z% g1 B│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │" z. {# p Y C1 B' e
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │1 J- j, s {5 q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( S" ]$ V+ s6 ^) l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │, V# W% o, R) J. e
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │3 ^9 M4 h2 m, {% V
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │, L' W* @' v) ?& f0 i2 h. a+ ~
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │1 ^2 g: }" c0 w; ?; ^* }% \: T
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
2 z5 |, L, F& O1 r9 d1 L5 f" G│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
+ B( ^2 ?+ \- N( q9 ~2 y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 v) v- S4 v4 K: g) [│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
/ o8 b* q# w. N6 h1 K7 r* E│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
2 j* k/ e2 z0 ]2 s* j4 {& r' L& ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
. m2 ~: d' J8 A' ]│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │; P$ ~7 x' u2 r2 i0 e2 T$ i
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │9 @: t+ |$ t0 f. x% ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │* B. Q* a; v/ `! b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
! H' P7 h7 [+ f│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! S0 n: a8 a3 t0 }6 s& L2 b
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │8 W$ F5 V) _% E* j4 w/ A" Q& \& y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- k. V- T& I v; _9 s w+ d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
9 e8 l1 V j# u2 C7 A0 C7 N│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │: z! H* s& a$ \# j M
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │$ \5 [# H1 H. c0 l7 y2 C
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
4 t* J) @* T: ^7 C0 L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) Z `' D' }1 o/ W# Y5 l
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! x+ Q1 ?2 ], q* U f3 A" A│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │$ l7 h& _8 ~/ _. j2 n; h2 Z* a
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
* W' R8 ^( q) `1 Q$ C│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
* c" Z9 f6 D( M+ b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" s; w" q. e* C$ x, S3 q6 r
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
! D7 w8 f. b% ~│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" [0 l7 G1 |- S
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% Q4 j ~: y' O5 H4 b/ ^' D) A│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 B& R7 L4 f! T( M│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 a2 k, v7 }0 C│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& c: k( U! Q i% [ K; M% T
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ U; S: h3 Q: C5 O
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
; L- j' X" w( p' @% Y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& R7 Y2 q/ A& K* v* ^+ V
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
( {$ Z) I0 u( {# C! W5 z, s│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │5 N; l$ ^( q5 d) x# D
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' c/ f" v3 z3 ?) R4 K) C3 p│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
+ m" I2 L- |: b1 J4 ?│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
h1 K/ w7 k# `8 b9 K! G│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 R! g+ B1 c+ e. J└──┴─────┴─┴──┴──┴───┴───────────────┘
$ _% m6 t) p6 u3 G# |' D6 z7 O/ \ ]
# k5 o, b% V- ~/ DGigaChip (蓝版)
' T# s( v+ z' O, K┌──┬─────┬─┬──┬──┬───┬───────────────┐% U# L% R& [6 {1 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 e1 @3 ]; o( |├──┼─────┼─┼──┼──┼───┼───────────────┤: s, I0 l; O6 q: C4 G6 I! y
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │- M; _! r7 Y0 g7 Q# I5 l
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ b" M; `% ~' K) ^, b) j
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
. k; N3 U9 R1 j( g& Q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 @2 e+ Q( @; J9 l9 }$ L4 Q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& ~: d( e; G( A( Y/ A% f$ ?│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* v% f) z2 Z" U& d$ k, [: g" B
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │% q' v) Q7 H0 J" l$ V5 H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │) U, t6 j: L" C+ _
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
# g+ s/ }' d. ?" n│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( O8 w V/ d. [; W) l6 }
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │0 u6 f6 c# d( a4 H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │/ S9 v8 y6 e7 R# \8 c
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │* E0 o; t! r, e& q) |
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; z9 |; H7 d \3 x) B: C
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* I; q/ M4 O; }' u, Y; ]3 W
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │: I) z s1 m5 |/ C* u
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" Y8 y+ j( h6 q- g4 c│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; F' b @/ Y3 Y2 E+ \8 S$ ^│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │' } ^( d7 `! \
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │" |6 Q3 E- d1 m, `! [7 v
└──┴─────┴─┴──┴──┴───┴───────────────┘; B" [5 l& a' B" T
6 X6 m" v6 k/ R" m1 I* a7 [' jGigaChip (白版)(只列出与蓝版不一样的Chips)
$ i# n1 |* H4 K9 s1 n7 a1 a┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 u. b. e" H# A- T8 @0 [│编号│名称 │MB│攻击│属性│稀有度│说明 │) ?, D6 D7 @1 F# h" F
├──┼─────┼─┼──┼──┼───┼───────────────┤) z# [8 V! N8 j1 C* b
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
S% H. Q* {6 n9 p% [7 B( K" Y2 S│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# @1 ]; Y6 L! D/ ^/ Y5 a& S% h( U│4 │Balance │60│ │ │***** │Both Hp reduced by half │- E# S8 o* E. X) G# r
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │; Z- U7 m8 L6 M- ?
└──┴─────┴─┴──┴──┴───┴───────────────┘ |