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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ) F  M& E6 f7 Z  c$ C2 T' ?; m
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■● ■  NintendoWorld    站友xliz原创+ U  c/ ]5 q) h# U% }8 _
■ ●■    http://www.NewWise.com % Q0 R% j1 Z; \+ _
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9 e+ z/ ~6 U$ g! l           洛克人 EXE 3 Blue 卡片组合3 M/ n4 @& [' s( X7 h
- I* o, D  @+ G

8 h  b# w. T' X5 x0 C英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; {3 `; O$ ]9 A$ \7 t/ P6 Q# Z
大家要看日文版的P.A.或详细攻略,点击这里吧!

& K$ z. n1 D5 }2 {* x( b. T====================$ u. [7 e6 x/ E5 k  ?$ h
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: + D/ h  [9 P" ^+ v

4 j5 D. F4 r" o2 N以下内容格式如下:8 P$ K: M) Z) Z" ^! B

  G4 `4 p$ B/ C7 B% k6 h+ _7 A" M# m编号    名称6 n+ V2 x# M4 F& ~# w/ L
说明
  ?2 W7 l1 S  @3 \! ~8 \  }2 N2 _: ~+ f组合方法1 F6 g: u: L: B0 Q1 p+ q1 I* E  h! I
---------------------------------. z# T3 f* P6 z4 {; J
01    Z-Connon 1; ?/ e* [* L4 ], D. [' r8 w! e
Unlimited Cannon for 5 sec
8 F; [& O$ O1 [+ Z1 [/ TCannon A+B+C
0 ~& F& }4 M  ~+ r: L' ?+ bCannon B+C+D
7 W6 D/ s+ d% K7 lCannon C+D+E
% l/ o  }6 @1 N* r5 c/ d
  L. k2 S8 z8 W4 l- X5 G02    Z-Connon 2
8 N6 B% r/ q% k8 M: T+ VUnlimited HiCannon for 5 sec
6 R% B3 S4 P) g" dHiCannon H+I+J8 f+ Q1 _) m$ k
HiCannon I+J+K. K' V  j% X- D& K3 M2 |
HiCannon J+K+L$ R9 P8 c  C$ J. v
) R+ d* O3 }$ z2 `1 y* U/ o
03    Z-Connon 3- L. Z- U& Q; B3 O
Unlimited MegaCannon for 5 sec- e1 k  K1 F- D/ S; G' k6 O
M-Cannon O+P+Q+ t7 j# V9 h# q6 X/ {' l
M-Cannon P+Q+R
' S1 b* B1 l& b+ ]M-Cannon Q+R+S7 e; k" G) O1 x

5 G$ e/ _0 W7 ?6 b" z8 |$ C, i04    Z-Punch7 U/ E3 X& L/ m' Q, x. |/ Z
Unlimited GutPunch for 5 sec0 a" a, s6 C3 s& U7 a/ |
GutPunch B+C+D
. h6 ^; l! V4 H' A  R$ f/ sGutPunch C+D+E
- W! u. l" J" e* R# k1 u5 yGutPunch D+E+F8 K3 u8 Q3 Y" }
. Z0 W4 m( l" E9 T0 M0 i+ X
05    Z-Strght
! w2 \! i1 e! g; b' T1 i$ TUnlimited GutStrgt for 5 sec
8 c3 q! M4 l, ^5 G7 W. }GutStrgt O+P+Q6 h& D. S' V6 z
GutStrgt P+Q+R
# e( z& q% C6 d$ M3 `GutStrgt Q+R+S. z- m9 N4 l9 }% X8 `  O
2 u2 d' L9 R' i" z
06    Z-Impact3 x! e6 j$ G" t0 A6 K9 V( @$ R- C
Unlimited GutImpct for 5 sec
( P3 m" n$ ]# j! z8 jGutImpact G+H+I
; H$ ]& s/ E' F& ^" S5 q; {" UGutImpact H+I+J
/ V' r- J# ~( y' w5 RGutImpact J+K+L
/ Q0 x7 H! M9 R( g3 x6 z/ O, w8 B2 l' z  [/ Z
07    Z-Varibl
" o* o; n3 T6 f; h0 B; P- I5 f5 {Unlimited VarSword for 5 sec. i( f! m$ I& d, Y$ I& L3 r5 l
VarSwrd B+C+D
8 z2 J& E0 n+ o4 x5 A2 j% VVarSwrd C+D+E6 M) X  @! c  z( R. b
VarSwrd D+E+F
: |8 m" @& p& |5 l% L$ k
2 g+ e: x1 P( l1 ?7 p8 A08    Z-Yoyo 1
! U3 f) M0 s* CUnlimited Yo-Yo for 5 sec8 H3 Z- l( }* J3 `( N
Yo-Yo1 C+D+E& e# E; l0 C# m
Yo-Yo1 D+E+F
3 E$ J; N7 j2 b$ I) l; UYo-Yo1 E+F+G* z: C0 s9 d1 G" M) |( \

" o0 a( D; g# H5 A' x09    Z-Yoyo 2
+ i: u4 H: l) }0 _9 j. e$ UUnlimited Yo-Yo2 for 5 sec
/ t9 `- q( Z# TYo-Yo2 H+I+J
& \1 u* G" o9 ?7 q6 I, [Yo-Yo2 I+J+K
  l$ Z3 _( u# h& OYo-Yo2 J+K+L
6 U( N1 p5 ^7 S( Y% O8 d- |# b) q) L  \  w( d
10    Z-Yoyo 3+ Z/ h+ ^1 T  @+ a0 F
Unlimited Yo-Yo3 for 5 sec
- C, O5 y  ^( F( ]% ^6 x2 pYo-Yo3 M+N+O# U" H$ O9 u" j7 K* N7 e) m
Yo-Yo3 N+O+P3 P! [( o6 g4 N
Yo-Yo3 O+P+Q
8 ~0 s' r) C* I' i+ ~1 |
2 |4 }) q; Q3 ~  x5 s11    Z-Step 17 z& T! h4 N9 d+ c. \9 ~
Unlimited StepSwrd for 5 sec
0 _" I) |$ ]! R4 Z+ HStepSwrd L+M+N
/ E. t& v' m' I' J- KStepSwrd M+N+O
$ b, C" D8 @% GStepSwrd N+O+P
4 j7 {( S, X0 w
. j1 m  ]. M5 [3 k& N( s4 D8 l12    Z-Step 2
" \, C# U0 W  Z6 `+ vUnlimited StepCros for 5 sec
  T. L/ `4 h* l1 @StepCros P+Q+R8 f' D! r, R9 c- D* _1 Q+ x
StepCros Q+R+S
# x. i+ e2 [  {/ VStepCros R+S+T. \5 e- j( R3 x* S& l: m- j
$ y2 n# l) z  Z8 G- \5 z: Y, ?
13    BubSprd8 Q0 l5 Q, j+ I) n" e
Attks w/ spreading bubbles!
' {4 `7 {8 n  ^Bubbler  C+D+E5 o; p  x/ E' ]
Bub-V    D+E+F5 U2 ~9 P, F' f( i
BublSide E+F+G
# Y, ^# ^3 x  O. FBubbler E + Bub-V E + BublSide E
' A1 e: f- s6 d
  W2 ^2 k% g9 K  Z  s# g14    HeatSprd' E! z& d5 R; {+ U
Attks w/ spreading fireball!
& u( L" R- b; L9 k2 s& h7 IHeatShot H+I+J% ~. }* S4 ]: a2 y' S
Heat-V   I+J+K& {6 |. K" r  s5 j. Q0 a
HeatSide J+K+L& [+ G: R$ F7 M3 t8 F; q
HeatShot J + Heat-V J + HeatSide J* v; D3 r- a- N* b! h' \8 o

+ X$ M4 x( i& A) |! v: J15    H-Burst
+ z$ v4 }. ^# {$ P! uCreates a giant explosion4 v( X; ~6 `' w1 q+ z. n. f
Spreader M+N+O
0 H& W5 u" L+ J0 G1 BSpreader N+O+P
0 L! D' k  Z$ c0 L5 ESpreader O+P+Q
9 v; B, I6 z- q& U6 g$ U$ `) t! [) f) x( l
16    LifeSwrd6 J2 p0 v8 E  p* y$ o1 j% q; d  N
Swings a huge 2×3 sword!8 A/ c/ `2 c( g1 _# c: D1 p
Sword E + WideSwrd E + LongSwrd E
7 L. x- N* s# G( d: J# `( @# pSword L + WideSwrd L + LongSwrd L3 k: ^  n0 c" o7 b. Z* u
Sword Y + WideSwrd Y + LongSwrd Y9 y5 L- d9 }$ G  v; O$ a6 @
. k5 w  h8 ~; X( j& R# x# Q0 E2 ~
17    ElemSwrd
" q4 l8 G0 [! S& T: C3 u) a% U- ?Wide swrd contains 4 elemnts0 S' l. K8 O# @* r& V
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
" s0 O, V* o& m4 h4 p. r* kFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ w7 Z& S3 ^7 L2 d
5 [  T. T% T/ c! B
18    EvilCut
' F! O' S) m6 QStep up 2 & make 4 atacks
6 g4 F8 ]( j; K: C+ P+ ?StepSwrd P + HeroSwrd P + StepCros P
) I4 Y6 t* e7 U2 q! ~% P; o6 ?* n+ L# c+ ?1 D  f
19    HyperRat
+ i+ O  [& s6 ~* b3 a* [A giant Ratton charges!
# H( J9 `- [1 K3 u0 h" h3 g( a% oRatton1 A + Ratton2 A + Ratton3 A! j. e8 u9 Y. F$ p
Ratton1 C + Ratton2 C + Ratton3 C
8 q# a6 Z; A6 Q) Q* VRatton1 F + Ratton2 F + Ratton3 F1 @( d; d( {, U0 U8 g

; r( I8 J+ \' G20    TimeBom +
3 b- K, \1 g2 ?7 bSets Time Bomb in enmy area
( I; h. ?7 u8 A  q& i" C- m2 P1 aTimeBomb J+K+L' K" ?; {8 Q/ `) T
TimeBomb K+L+M/ c9 ^0 u$ w' e- t! w5 ?6 q
TimeBomb L+M+N+ k/ ^  g5 o/ o* o) s$ B8 ^

# I4 h0 [6 `/ g- X8 n21    GelRain- i% @: ~* [/ a" A7 s
Gel steals squares
# d* r" I% L. u" |; ~MetaGel1 B+C+D3 C- B$ @. [& ]
MetaGel2 E+F+G
+ T  ?* P! z; ]& CMetaGel3 S+T+U! [) M) T8 t4 t& I# D
# j" n& J+ s9 Y$ Q) ^
22    EverCrse
/ o$ ]* @; _" ?. {; WShield chases enemies. L: A( d1 m! k1 z2 j6 x6 i" t
CrsShld1 C + CrsShld2 C + CrsShld3 C
% q( Q8 R' D  X/ X  bCrsShld1 L + CrsShld2 L + CrsShld3 L
0 t2 R: r$ ?8 {  z5 E! C- a( v2 r  J
23    MomQuake% q5 @$ \' s7 y8 t
Awakens Mother Earth!/ x7 N# w; S' N2 a) j$ e/ Z
RockCube * + RockCube * + GodStone S
0 A* p6 z# A1 D- K. [- n* s$ q, s/ S$ u" V7 I
24    PoisPhar9 m9 Z! {+ ]- j  q3 y
Pharaoh generates poison6 d- i: t4 }. G6 \2 X" I/ E* |6 n
PoisMask A + PoisFace A + Anubis A' {; C7 H: v6 b& _! W6 V
: P( |( c& o, c; A$ w9 l% y. u
25    BodyGrd0 E) M9 A& @" q3 d7 i3 A- v: A
Bodyguard takes out enemies  m' ~2 B* D: O4 W6 ?3 l
AntiDmg M + AntiNavi M + Muramasa M( a8 L3 F! I! x2 Q
5 P1 J$ z! H, l* y& c* r
26    500Barr3 H& A7 S- J" k/ Q+ T' J
Barrier absorbs 500HP dmg0 I  f& @2 J; j3 l5 L# Z
Barrier E + Barr100 E + Barr200 E. x. w3 h: y& u$ F0 Y/ Q
Barrier R + Barr100 R + Barr200 R
3 a8 i! C) u* v
- w+ ]7 D3 s0 G( r0 Y5 K27    BigHeart+ ]) `" h( ~% F9 j3 X
Attacks, then heals HP!+ P7 \2 _! g6 j# l
HolyPanl R + Recov300 R + Roll R! B* J3 Y+ K3 Y
HolyPanl R + Recov300 R + RollV2 R
  l( b- n+ a, P  HHolyPanl R + Recov300 R + RollV3 R" W. s0 Y$ B& `/ ?" I( `

; I, ]) R" ]( E& @28    GtsShoot0 d. V; e) A. ^. p% O2 g2 D
GutsMan throws MegaMan!+ n( T# A* M+ M2 f
Guard * + DashAtk G + GutsMan G: [8 F0 V; J. T8 c" |- W
Guard * + DashAtk G + GutsMan2 G% L+ d3 h& k% U. z; Y- }
Guard * + DashAtk G + GutsMan3 G
+ a" j1 P6 Q. c, [Guard * + DashAtk G + GutsMan4 G
! Z0 P3 L4 g3 t, E0 F8 N7 ~( b( y, G
29    DeuxHero6 |, g  z. I' X0 O/ J. `% }. A4 w
MegaMan & ProtoMan team up!
. v+ b5 @9 W3 S* rCustSwrd B + VarSwrd B + ProtoMan B0 q( i  F2 }* t1 z
CustSwrd B + VarSwrd B + ProtoMn2 B, z( o3 V' s$ [+ C8 r) ^
CustSwrd B + VarSwrd B + ProtoMn3 B1 M3 F5 j; ^& b+ L, p
CustSwrd B + VarSwrd B + ProtoMn4 B# U6 k$ d; J1 [+ d; M* Q: h
0 |. g! O" m- z* u7 t0 i
30    2xHero6 v' `7 ?) e& {8 o
MegaMan & ProtoMan Dual atk7 m7 e  q# H+ P" |  o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' j  |8 h( e5 _% U& c' N. ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% n2 W5 C. [* C' b: v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- D9 D% m9 }0 x, N  o1 k5 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  C3 @4 d9 c. _$ ]7 B+ a. D
0 x, i2 G9 u" G* ]& S) O: u, f
31    PrixPowr
. `0 r, D% v' {/ }5 |3 Navis attack at once!
2 T: \, [6 N, `% \, X' D1 iTeam1 * + Team2 * + KingMan5 K' l5 o$ f5 D) S% K0 u& T6 l; [
Team1 * + Team2 * + MistMan5 M
! c% o7 {7 r& c5 C1 gTeam1 * + Team2 * + BowlMan5 B% G3 t* Q0 b) y% @1 q) H# I9 x

* C9 `* Y* U: Y; k" a32    MstrStyl
4 ^! C* D: V4 s5 EMegaMan unleashes his power! I" ^  l5 V& g5 J: S! b
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 S8 ~# B9 B8 C6 A9 J

  D% w6 S! k% O4 l1 R% QStdrdChip (Part 1)
# R# M( Q1 ^' @┌──┬────┬─┬──┬──┬───┬───────────────┐
# `8 \/ e. i/ C2 D1 u│编号│名称  │MB│攻击│属性│稀有度│说明             │7 i$ q8 @1 b  |  a+ g4 r5 X
├──┼────┼─┼──┼──┼───┼───────────────┤
- H# a- O# P1 w│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ e0 @# O0 ~1 \- e4 `" A5 _# l
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
' o' g1 d+ S, ]* ]) B( D# A7 U# E│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: w+ L& d3 g$ Y& @9 @, j│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │( K. T3 J9 K% S+ f
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
, }( ]$ `3 D4 |4 ^5 D0 z" \( p│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# Q7 C' U- Y# E5 H5 s
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
$ p# E  ]' p7 G9 J│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
5 ^; T) q; Z$ q: y│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │' ~4 ?+ H% ?+ ]. z/ l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
  j1 |" L) o6 x  E8 h" U# u│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) C7 x# ^: Z9 M, p1 Z. ~" a; k
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) }% J' k  c1 c4 h3 E$ u8 v# g
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │) t2 J/ S$ W& ?$ O
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
; l( X2 Q( s5 L" ~- B  `7 k│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  }( Y7 E6 R* B. ^/ I/ ^
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
. G* _) E0 R) c" @& p) ?" M7 \' ^% A│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 ^' F9 y! O5 ~/ s' a2 ]" L│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 P  j  E3 W' Z│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
# b3 {3 W5 S& |- b2 H│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 Z, F% b9 x: W$ _- u
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% k* W5 c) p7 ]0 n: u5 @5 z4 e# T
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
" C; ?4 B% t* i" h, O9 l│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
" S9 e& ~1 D$ o6 Q7 u+ z1 S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
+ [5 z% ~% E' T$ M" H$ `│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
. K, {5 r. L1 i, L  a) a, I6 ^5 e+ n8 B│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- b3 e6 R  G' A8 ?$ |6 O
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │5 W$ R- g& s2 {2 _
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' i4 x' u; J" I1 j% K1 O+ X8 @4 @│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 S% e; ?5 [) ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │1 G- k6 u* i" M" ~  Q  ?& A* M
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │7 r# H* r8 X* C
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │/ Z, E0 ~' T, s1 x4 T, I
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 `* z# u) z4 j$ _( H
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
) d1 D3 d- @3 N5 z1 b2 |7 ]│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
# s. M, k% S- A- z  D( X│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │/ ?! E( U2 ?. O- a5 l
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
; _5 w& d  C9 }/ ]│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
3 \( Q9 ], T- y  s* W  h% I│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
: |2 Q0 ]* Y" y* c0 C6 f+ x% r4 B│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
; o, x8 P. r$ q; v│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 z  ?+ J6 T! Y+ M/ H% k. c│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │# R; z( L* A  x4 V7 j
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
! w. m8 U! Q4 h- K/ p4 I9 F# M  Z* n: w│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 C0 k; |8 S7 w& ?( m│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* V, z$ V9 B9 Q7 k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │3 }& \- M+ l) q' X. `" w! s* a8 ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
  f- ^: n3 x) _7 H) j0 d- `, Z2 r│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" e' y! A9 p0 n( s* v, a' u│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
1 y  P. q+ y6 G+ s8 I) W9 S8 p│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
+ n0 e, H3 Z4 B' T│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │9 g6 J0 d: e) K" J8 p" l) G  ^$ ~( `
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, ]+ A+ D+ }; k3 S5 i9 a2 i9 h8 y! R
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
6 ^/ E. t; r! y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
3 d4 H: D# u! k% |1 I* {# ?│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │# y  g. I0 a6 l* [" j# ~8 e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ A: W+ f8 v7 l3 ^. _│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │3 A$ O  A. U1 g; |
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
( ]  X" m* W6 h3 u2 D: o│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ l1 I+ @% m9 T4 l; V( Z5 J│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
, P" Y. @% C/ s3 J; i0 a/ [│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
7 V7 |7 i- s" M" k/ `3 o7 C│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: z# t5 v8 s; s7 \4 O9 v3 g7 h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 L, ?9 i) C6 i" |( |& M( v
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 t4 y$ k6 w3 u  }7 J│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │! k3 s+ A' E. b& e
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 ^- e# r# E8 A/ ?8 U! t
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# T( l+ \! m2 b& c
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
6 W  @9 l, e9 x7 i& G. O, k│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
* h- Q$ C- S9 N: F2 \* a│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
+ M7 W# {4 j. P2 G. p' `8 B) H8 H│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 v  t1 y! \1 u$ w5 H│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 D$ A+ J# Z7 D7 h( R  X
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 T0 [3 n. ?7 a" h$ O' K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: T7 K. ?$ _5 R8 V- S
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
% a# X2 z3 H3 A# ]+ G* b% S: f│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ i+ Z; I) Y0 X
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" f% x: R+ p) m* s! p$ V& I) ~
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* l; [# Q# P# A" F2 H6 ?  a
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │% w+ u% ^# A  n- T; E, a8 a& s
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │, G2 G7 A1 A" Z1 n
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, t+ {/ t0 ~$ }& [  ^
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 V. b/ d5 l, c' I% P│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" G8 k& O& ]3 [# w0 d; f│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
3 O# T8 o4 `+ [6 }6 N│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
) z- {# G* _# u+ s. Q' m% }$ Z8 v│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) y! S1 C. Q: z- X* K
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
+ O! X! P( Z5 s; b" M) L6 a│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
! {* v, X* O. `- A3 y! T│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ }1 d# l9 E4 e+ Z+ w4 v# n! m7 m
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 D# ?" h' a, a│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ G$ F& ?; j& r  }3 d│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
2 L! |0 i( [3 V# w6 q│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. |' I2 n' \9 N* x+ c
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
5 l, {5 g3 O8 H+ G0 o. k" u3 s│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │6 b+ ?2 d% n7 j, A! J5 G$ z& q
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │9 G, D  w" I! F5 w# Y& x( J( r
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ h$ R, B6 {$ Q: {$ m& G9 U
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
* J4 k; [- D6 K: K3 z0 f- m3 d│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  @2 v" S) n8 U! b) M, v5 h/ A3 F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
$ `3 o8 X( i; Y$ K/ w: I  i└──┴────┴─┴──┴──┴───┴───────────────┘
8 N( v) \! _" ?) n' D2 V* ~4 k4 I- }; Q
StdrdChip (Part 2)
9 u  `4 ?- B9 b) I! ~& i┌──┬────┬─┬──┬──┬───┬───────────────┐
# b1 l6 [1 ?* H. [! \3 n& p" b0 v│编号│名称  │MB│攻击│属性│稀有度│说明             │) H8 A* v( G, l0 N6 _
├──┼────┼─┼──┼──┼───┼───────────────┤
" i2 F( T& u3 y9 H! {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 X" d9 b( E9 h% \# t│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
8 z% ]& |& ?/ d0 [& m& ?5 j) ]│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│4 m3 L( ~; G- o3 M/ [
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ N* F1 X; U$ u
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
2 t$ i+ ~* l2 Q9 V" B│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │# C. A  T* ]% U  T- h
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
% w( }8 b. M0 P│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │8 F, m1 H+ ~6 G% `, A
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
2 R& i" `9 ~& d│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' ^& l1 ?3 r( L
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
0 ^+ z4 b% D5 z' @& r6 y9 _│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 @2 I& R5 b) ~│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │2 T' |6 x  ?! ^; }
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │& O- |3 P; C9 Y0 f
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 Q# G; |4 E+ y% r/ J8 l0 t
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
3 @! ~7 x. E! t* @1 b│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
/ u, Q& Q- ~/ M2 I│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 l, C1 k: u# `5 K9 G
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
: U: s9 l* @& n& l; y5 ~│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- x5 n4 m( Z+ B1 ^3 d
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │. {: P) F' Z) N; \- }: c1 d) [: ^/ [
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │; R, s* u1 x  I
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
9 R5 \6 r" \( k8 F# L% x) n│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │* {" @3 [2 ?- t( F5 a. ?% @
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │! g: x* u* q8 v1 E, u' ^  x$ v( E
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │" x/ C8 f" S/ H. d" j
│126 │Rook  │30│  │  │***  │Protects you from attacks   │0 y$ T* {' _" N/ u/ S* b+ e: \6 O
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" v$ r6 I" Z3 E" L│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
7 x8 N0 C8 ^8 e: D│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │9 ~+ `: K% l8 C6 l+ n) |5 t
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ D, d3 ^, O0 f
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  P) z; c1 [( B( z+ s# B│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │" Q$ Y+ R1 b  V7 F% P2 y3 f! f
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │$ @2 ]3 L2 F. ^- R: A) T
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: |" Q) a+ L$ E: ^
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" d4 C& ]/ ~- C3 @5 i
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │  @$ {* o5 h3 P8 G$ W2 i" n) e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │3 [8 K+ K" E( b
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
" z* O  R9 H! m3 b│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 Z- s2 _" m. K$ {│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │. `& b/ A$ e" Q
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' a) ^/ I" F: X' }2 O1 z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │3 q/ D" M- b4 c; o0 f5 {
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% }0 X% @! y* p; z2 C  S│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 M8 r% ?, b& ~
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │" S* G- B! A% x( ~  R8 {# F7 |% Q
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
1 `: M4 y: V9 e. }5 k│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" f/ _! D% w9 G0 c│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- d% Z! |; a& a, G
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 h# [3 u, J# |( R! Q  b
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& m8 R# }/ r' n. h+ C4 n9 O
│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 i" E* r( x/ i% O' d0 x
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
6 y2 R- d7 i# Y: z, M│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 S: q/ `/ K) l" \│154 │Recov300│80│  │  │**** │Recovers 300HP        │* R& \' k& ?6 E3 r+ }* f' ]& P
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
, f& }: y' N, W( i- I│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# K* w0 ~; m8 _( n8 K7 o/ b" }│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( I% z3 b( |. @" w7 g% r│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
2 M1 l: o* w  p& [│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
* U$ i- q2 y  i) r) S3 P0 e│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
" N0 h7 g5 T: o8 c. M  Y! X! ]7 V│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
- [! N1 {8 J* h│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
; o! O1 s9 @2 o' Q/ N│163 │Invis  │11│  │  │***  │Invisible for a while     │
; N, \& r3 o2 s1 O% G│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ b# }5 J. f- N- w4 {│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 @9 s9 T1 S$ {* [1 d. q
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
* n! F5 {# }# k│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │$ P  ~9 \7 u/ a0 E3 L' k
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │9 k! Q  b; ]; U8 Q! d5 C1 E
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │- O* o% v  g( \
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ P* S$ l; Z6 V0 \( m│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │" R" I3 V7 E9 u/ L9 u3 o$ ?
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: u+ D% @! |/ M/ \* D5 W5 j
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │3 w# ]- T: c: C/ p
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
, \' o% m9 n1 X! D; b( M│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │% q' F! j; [' O4 u% o5 i1 M6 t% \  p5 b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │+ Q( t. I! m' b1 Q- r" O" ~
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 h! L7 X; J: r, z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' r- ~7 w9 Z1 I) r! E4 {
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 a2 Z1 Q6 u8 U3 M* o# S
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │; _, c$ Q4 w" A/ n+ x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- e, B' {. [8 G/ X: |# K" o│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( W$ S* z2 n3 i* j3 n+ i' w# L│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 h9 D0 d# N3 s" N% }  y│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │) |* X% X6 E* K1 |* H2 S1 T% t
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
1 r8 ^. u  T- D- t5 c+ V" Z5 f│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 k6 M9 d. e4 a4 D9 L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 P. e- ?1 M! |: F+ F' \│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
% @. u& R" r# j% i6 @3 V│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
0 M# n6 n. g! U│190 │Snctuary│54│  │  │**** │Change own panls to holy   │0 ], A1 K$ _% l9 J+ ~2 j3 X8 g7 k
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │2 {) F  q8 ~7 Z# Y% y; a1 c$ W
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 F  C  }' j2 _3 g! J6 w+ k6 j3 T6 e│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ b; [6 y! o/ l│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ Y( i4 L! w2 ?% I/ c+ V
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" O! `' n6 g+ w8 n
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' z8 B! @2 z) I2 J. i  z% Q+ k│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; Y- s9 A- I; ?- B  E% b│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ m6 {# J7 e, }% U
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! q2 z7 u+ v' T8 c. F│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 Q+ d/ m% t: C+ F0 T) t
└──┴────┴─┴──┴──┴───┴───────────────┘
0 [9 _+ f! f8 W7 G- }- y' l! H# ~% o$ Y4 e

8 w/ O% {3 ]5 r# ^, m0 XMega Chip
- m( r- l: t+ U. R# u$ ~" w┌──┬─────┬─┬──┬──┬───┬───────────────┐
' F0 `+ }, k1 v2 d2 Y& _9 C│编号│名称   │MB│攻击│属性│稀有度│说明             │( t" v: L# T7 ?) }
├──┼─────┼─┼──┼──┼───┼───────────────┤/ \4 W5 O" t- b( Q5 F- e& B/ N0 @
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │8 H2 p" t: f1 t/ y( |
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │# R) W$ i( j0 n6 A& C- x1 j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
$ w. T0 O/ h' V- R7 G5 g, `7 s│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" j; G+ W5 U& t. j# P4 M. B
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
% S4 V* Q  V2 n8 J│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
" q  v# l5 c6 H$ L│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* ~% {3 O" [$ P# I; j# U│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- b- {2 N( Q$ ^" C. o: {
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- X8 `2 t% @& l- @2 N" q7 U
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 P7 u! Q1 [9 o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 _1 E4 z4 V/ T% n3 N* f; _
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
. B7 e7 u9 i0 S; q' E4 u- e5 U+ w│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 {! l: K6 W0 X│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 x& I/ M* e2 G$ ]5 p( l' V
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 D0 t. o+ r* B8 K
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& p, Z5 D9 L! ?2 ^: t) V; ]│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │2 O$ j  {! T2 ?+ b+ \# c+ E/ G
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │0 [3 B% z7 s$ v
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 M' z/ W' X2 Z. U6 ^6 x$ ~│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │8 P- {. d, H1 ]& N3 ~
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │2 h; c* N% G8 f8 _2 ~
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │" @% B8 `6 E. ^# P
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ ?, X7 F# M: Y8 i4 a; M. m8 ~│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: V8 F# g7 r% J8 }│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: L( y) A2 p# ^% A6 F% T- \│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
* |1 j2 U  [; F- z/ k8 `, v│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │# G6 g! N/ u) S9 h0 h( ~8 h' N
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │6 d! |' @) t/ [. q* S) g9 N
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: k+ [' Q% U8 R│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ O% c. s5 t* @. Q# R8 Z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
8 l# n: r% w. c( D) X7 `( p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' u4 d2 |( B" g! R/ U/ X
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ K( M. T3 N9 {5 t. l
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │0 F8 ]) X3 t, V$ t% v, P6 Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │! W" g4 `" s9 @" _4 m
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ Y: U% l% U3 a" T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- {8 h4 j) `; C( m
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │* F  W! ^( D. \$ ]
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │: m' i% F( y5 p
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │; F* J2 h4 d. t$ r9 |: |- ^
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │: P9 u6 ]- i' r( m; [; L/ D' m! x% R
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
1 s& R2 p) q, {% C9 O│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 f" W, n3 M# [" M$ N/ P│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │6 C( \( L6 d& D) R9 Z3 P8 i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │' r1 f/ F5 p0 H# Z1 A# W
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
* A( c7 F' R4 u  @│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │' V% N: o( O3 N8 u  m
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* O  f5 ^" g9 _( s3 y: k$ {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
% \$ |6 T7 t) j! c│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
) c' r0 u$ ^# d0 q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │) H' W3 D7 W& n7 S& n& X  B# |
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
+ b& t( x/ Z' c' v" B7 b( u│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │% ~% T9 B6 A8 Z' d
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% I* B$ q9 J5 j+ g8 F: Q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. l/ ]; U) R: J; |6 s  e
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 A8 u* ~: j1 u% L  b0 [6 B5 ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ p4 {: y+ w4 W1 H8 v5 {& y│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
1 K: W  k; k: t4 I' P│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │: K* e! e5 R8 `1 S
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
6 h& X9 f8 k+ w6 B│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) P! H" w: b( n│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │/ C. ~- }: y3 Z- d. ?( m. ?
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
8 Y" t- L  O. Q/ }/ l. l│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; p+ E( R6 i% G6 e│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │6 E( e6 b- w% G! [3 k# @; B
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 i/ t7 c6 q- O, S. ?9 a6 P│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
9 ]7 Z% {+ J: P/ L│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 J: I0 C& Q0 G: H│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) o2 A* }: y2 w! Q' U│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │/ ?7 w2 ?- E. D8 p, ?  x
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │4 O. S2 Y9 h, g" S3 ?# T3 f& @3 ?
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │  Z+ u: _. j8 Z$ v4 V( M, i
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │& j3 W: b% B& w; S+ k% D8 e
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 d; J  K7 I% X" ]1 F0 w5 w
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 G  r0 D; G$ f% }│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │: ^0 }( W& V, K9 H
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% i0 F+ K  x8 n0 q. \8 A8 ~# _- K
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
& ]+ H/ z" Q3 [0 `3 C4 e│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │& r2 p* L/ g' ?0 A+ ~& O2 @% _
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
$ u( M) t7 w9 R/ h7 ?' }+ S│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
* ^1 {% n* u0 _│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
$ J/ D. \5 }4 _5 }│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │( Z8 z# M0 Z; s: D5 J. C
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │6 D) t9 g, l6 @$ Q9 N
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │) `2 S( }; i3 b8 _
└──┴─────┴─┴──┴──┴───┴───────────────┘" D# H; X. c: |8 l. T; G* U* }
/ ]8 |7 _& p- A
- X: ]( b7 f/ R/ h# O. S. x
GigaChip (蓝版)
- y8 _, n! G. a7 p┌──┬─────┬─┬──┬──┬───┬───────────────┐& S  E! B8 E1 i
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 W" i( R5 V6 c$ c  j
├──┼─────┼─┼──┼──┼───┼───────────────┤
8 @. T$ @/ o6 G* {│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │9 D* h' y; O. R# ^2 q3 k/ ~
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- L* ?0 j) t! Z/ @) y; h│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │. T- y7 I' ^9 u
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
. y& y3 Q- V1 v│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │" f% t, k5 J  b7 w
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
3 ?9 @! z  B( h4 g& s7 S1 Y│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
" n% r! Z4 \6 ]│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, R$ m& b$ [, V+ j│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
0 h- X7 H4 e; h0 l% ?5 g( t) |│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │% p$ `" y  s, D
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │5 V3 b+ x% O. }' D# j" O5 g" f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │' d+ ~) q. D: P. V  B, i, B
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 s/ p2 _2 Z6 U" B$ A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │( r4 u4 `% |$ m- Z3 W, B5 j
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ c6 q% O2 _- d; c
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* b6 d' `: e: b( Y  \/ j  M; ?│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
: }0 @. o- j3 K. b5 ]7 a& }3 s│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! W' n9 q4 m( d0 E* C
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
; O3 x7 P; B# i5 l3 X" c% }4 R6 G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 A0 \7 \$ O+ ^0 B6 _└──┴─────┴─┴──┴──┴───┴───────────────┘
( P4 E- S# j, r; B  `: _# [# `- C- c6 h
GigaChip (白版)(只列出与蓝版不一样的Chips)
# e0 }4 S8 q# N/ c% k┌──┬─────┬─┬──┬──┬───┬───────────────┐. L+ f5 x% K7 o9 l  D/ `8 S
│编号│名称   │MB│攻击│属性│稀有度│说明             │! z8 }: O2 X0 {2 A" c9 V  k1 ?8 a: k
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 L$ I3 a$ X7 M% y│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │" j3 V  G+ r: q9 M
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' I6 r8 v6 T0 P) G6 r$ m& h
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  s2 j( s1 w, W5 u2 F/ T
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
. h5 f1 d$ N( k" p└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  S0 ?# b6 m1 U. r6 A" tMegaman EXE 3 蓝+白 Standard 级别的 Chips:% \* J2 `2 H5 L/ E1 d  I5 ?" h
) x+ I# F" w4 q+ _( r% {
001002003004005006
4 U8 ~$ P0 ~4 j# u' E2 I007008009010011012
& k8 D. u4 Q$ m" A+ d013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 q4 E1 I( c# b* o0 a2 I' ^) B3 t, @$ e5 a* A  \8 h! G5 C: A
0190200210220230243 z2 T! ^7 D4 P% T" |8 f  G
025026027028029030! B  |# V" _5 B! C4 O# n/ h
0310320330340350369 `& z& P4 d& W. ~: {& q3 r
* a1 O6 e  _7 Y5 A! k6 I
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: Z! z0 l5 U0 S/ Y

! ?% _* M4 z0 t! q, I' T9 L037038039040041042' j0 h! E3 w, j& h2 }" P
043044045046047048+ a; F/ A8 t2 \9 \) Q( ~4 c; E
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. z) i' A/ J7 F' E" E3 W3 e0 D
9 u) ^/ d- y% j0 x- x" e- U+ {$ f
055056057058059060
3 v6 R+ E% }; {. D1 h" E* _% }061062063064065066  B, }0 ]  r, o( p  ~7 X
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ A; C0 _! v& Z8 v" r: H6 Y( a1 F! z3 A7 \2 w. s5 _
073074075076077078
' E5 p4 @1 J+ [5 j$ H- B079080081082083084
/ I7 _4 p: w) c0 a# B085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- E/ |, ~) I, u& c/ [' C
5 x5 o4 Q# V& c* b, @
091092093094095096
+ M5 L; `: r& I  w- k097098099100101102& l2 N; d6 a5 @2 k
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- V$ k8 k9 T& o& z; n. j
" m4 {* k- X1 \; c( U) K109110111112113114" s! L5 C/ ]* P6 u$ R6 a' S) }  V
115116117118119120  T+ K4 v$ s. w% b- B* Z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ v2 g1 r4 r" h- g* v9 ]% z
$ O& ?" E8 E- a127128129130131132
9 C4 t! V. w) b: n: b3 L/ Z133134135136137138- n+ k8 H- p$ U5 A
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 c$ `( x4 Q( ]# W
4 D1 n; s" \% \( C! R$ H
145146147148149150: h6 M- |) a* v
1511521531541551565 [. ^8 w3 P6 x  A/ ?
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Y; D' A8 {& Z2 J! G; {" X: M. ~" T
2 U7 G& m% M5 Y9 Y
163164165166167168& k) A8 n' q( b, u: o
169170171172173174
+ {1 \* W$ {1 e175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 R( t9 J6 R) ~  I
5 p* ]3 M$ S* k+ n) ~
181182183184185186& A* c1 S) Z! Y5 P0 I
1871881891901911929 A/ j6 o* Z' _
193194195196197198
+ o. O3 X# l1 u- k' r" k1 s7 a199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' q0 A& N6 N% o' B9 ?8 T
+ Y2 n/ X$ u  ?- _  N# _001002003004005006' X) o* q% [- h! N% h; u% J
007008009010011012
( i7 p3 M& Q: c: N! }013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% n1 X% I$ s6 ], U- W2 w8 D- t1 C9 F3 F9 {: k8 N9 O" U: [" f
019020021022023024* U3 V# w( @4 Q. N5 c# u
025026027028029030/ H5 U% N  p3 X- D. h0 o
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ B7 x; g- ]4 r/ ?' g# w9 C1 D$ N* }7 F6 B% }
037038039040041042* _+ q  b( r. k& d! \  ^3 a
0430440450460470488 c0 M) x$ b7 C: ?" M7 `
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 g3 u) w3 @6 s' e" G, k8 E

. i8 x+ j4 t  `( t! w. p5 B0550560570580590608 y7 b6 k' T8 F
0610620630640650669 L) T0 ]$ R' z0 k$ k( j7 {
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# {  O  E% X" ~( |, @) ^* g' h' Q( K+ o2 o: O5 a% _! V6 n
073074075076077078
& Z( x2 ~% F8 Y. k/ h! V& p/ l% k& l0790800810820830840 f, M' Y+ B) P: h
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:( ]+ d, e% e8 W, K& k3 U) I* ~9 H

" O# g! p1 p( ~001002003004005006  C. A' j( C) n- P
007008009010011012
. C$ A; P0 I7 P1 Z8 y013014015016017018  n1 J) d; D) B0 w& E0 c; t
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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