转载请不要删除以下信息,感谢您! + j) S( A: e( s) x
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■● ■ NintendoWorld 站友xliz原创
3 N! E9 u2 e$ Q" T4 [( w7 `■ ●■ http://www.NewWise.com : Y+ `* G/ ~- H) m# S+ h5 @3 y5 f
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3 R* T7 u, Q, a E- G* k5 s' J 洛克人 EXE 3 Blue 卡片组合
! u' w! a$ G2 {$ S1 k# t: J8 G1 W/ B% |% ]% u4 Z0 i1 ?: N& G
$ H; }1 d4 a4 k+ `* ^$ I英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* X4 ~3 i+ R' P3 K* k% m大家要看日文版的P.A.或详细攻略,点击这里吧!
6 O( [& W+ D* ^; ~9 v, v: _7 {====================
% g' E: e* l7 h1 G- Z2 u; k: y, ?9 }5 O希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 }4 S y( t. W
- ~$ R. h2 K, v" { w/ l- P以下内容格式如下:/ Q' r2 g0 ]+ Z3 N0 |4 u
% `5 D3 K% b5 A/ u编号 名称. M, E8 e# u) N# ~9 Y. y: d
说明
6 W5 O0 n( x9 }; \. j) P- N组合方法 a' v. ^1 h% O/ H3 ^
---------------------------------" V, M5 S2 X6 E! Q% v) Y% K$ ?
01 Z-Connon 1! N2 U+ b8 L L7 _
Unlimited Cannon for 5 sec `0 W8 R$ g8 o/ _1 q, `
Cannon A+B+C" e. F* t+ E4 I7 q) k% f
Cannon B+C+D/ S0 f# m, c, e' `. P; N7 Q
Cannon C+D+E3 `- ?$ s7 u* w7 ~& r
6 O' H7 ], I/ E* ^* F9 ]02 Z-Connon 2
9 w* _1 K8 F. Q1 J. i% sUnlimited HiCannon for 5 sec
5 E. X8 b# |+ v* cHiCannon H+I+J
* o9 U: e" h3 q* ?HiCannon I+J+K
) n5 l N/ u: J& c' `: ?& HHiCannon J+K+L
+ ]: Y/ \' b2 B: ]5 i! @) G1 ]/ l& V5 f- k6 W! x/ S& @
03 Z-Connon 3 A- d5 l4 O k) F" h& J& Q
Unlimited MegaCannon for 5 sec
" G- S7 U) u! | [& M/ v/ R) i) mM-Cannon O+P+Q
3 }' t* h( M$ L6 |$ ^6 r& v' yM-Cannon P+Q+R
" u2 b1 H7 ]0 C8 v& n! ^M-Cannon Q+R+S. M( t8 M0 o/ Z6 O
/ f2 O# }- q; u$ P$ F
04 Z-Punch' {1 v$ f2 U9 v6 Y2 c
Unlimited GutPunch for 5 sec
" a2 h |: b, ]/ b: D' ~$ k# KGutPunch B+C+D
) b2 v3 z* P$ nGutPunch C+D+E
& }4 Y6 x* G7 }9 SGutPunch D+E+F: f5 B0 M& _2 H O, Z- E2 N% w( U
8 ?7 S1 k* K- e* g* _6 t% _0 }; e05 Z-Strght3 A0 J# t* g- V4 u4 N9 N5 M
Unlimited GutStrgt for 5 sec
4 S2 d2 }2 E; [) e/ \, aGutStrgt O+P+Q: q4 I. Y0 P0 ?: U
GutStrgt P+Q+R
2 m0 D" n. B; E, p4 s% AGutStrgt Q+R+S
, x, T) e3 S) z3 @& Q
) \+ i' p# B3 S$ @! z S$ F06 Z-Impact+ f; P* n, E% Q6 |' H8 w" {
Unlimited GutImpct for 5 sec9 Q6 c# Z* ]4 T0 o
GutImpact G+H+I
, s/ \2 c8 s& A$ \" _; cGutImpact H+I+J. P2 N% t P9 X' p( n
GutImpact J+K+L0 p# ~- l: j4 W( J7 Z( ~6 n$ Z
1 X8 x- o# _: Z* V
07 Z-Varibl
2 x1 x: K/ s# U: @* h2 KUnlimited VarSword for 5 sec
1 F2 E0 i r: y+ EVarSwrd B+C+D$ i2 v( E" z9 f4 j+ G
VarSwrd C+D+E, O& q8 g( Q8 P4 h- t, ?
VarSwrd D+E+F
8 n; b" h: M. J: |: o7 l$ A4 F4 T+ n6 i4 Z
08 Z-Yoyo 1 Q; K, ~/ p9 a. E; B0 H# t
Unlimited Yo-Yo for 5 sec
' M9 @1 Q+ r5 `! OYo-Yo1 C+D+E
0 B' h& I9 I5 ZYo-Yo1 D+E+F: |( `- S) Q9 _* I7 G
Yo-Yo1 E+F+G
& R1 v: Z) p0 x! y; W2 v
9 O' w+ W; X, {9 t- {) V09 Z-Yoyo 2
6 |$ N2 S9 E( t6 {) t# zUnlimited Yo-Yo2 for 5 sec: F6 `- P; |7 I% ^, Z( L, ^ r
Yo-Yo2 H+I+J4 P; C! i L, K
Yo-Yo2 I+J+K
2 P* L5 |5 T) g7 e: YYo-Yo2 J+K+L: T, E/ I0 f; M- \
% a$ ~/ W( S" ^6 |5 @
10 Z-Yoyo 3
v; ^0 |4 ?- u+ hUnlimited Yo-Yo3 for 5 sec
[/ x+ g4 b4 MYo-Yo3 M+N+O) G# q4 {, u6 D$ }1 l. Y
Yo-Yo3 N+O+P' e5 L; e9 J& f0 g8 f$ E6 Z. a
Yo-Yo3 O+P+Q! |+ w/ Z4 m9 R( q! p- |
) j4 V3 V1 c1 r5 u11 Z-Step 1
* S/ H& d+ w& X+ q- I6 nUnlimited StepSwrd for 5 sec2 [3 t1 |+ n* J; z* C
StepSwrd L+M+N
/ p' B8 w0 r1 w) G! zStepSwrd M+N+O
1 {5 _8 m& Q8 ~& c, iStepSwrd N+O+P0 ~( {& u7 E5 q5 h
_# z) x$ K7 `0 P4 W12 Z-Step 2
& G, j7 y9 W+ y% l( Z+ YUnlimited StepCros for 5 sec
& b5 B5 v, Q3 d; d3 ]) x* TStepCros P+Q+R
1 X- R/ i4 I7 l; BStepCros Q+R+S2 D0 ]6 Z& @( `$ M" U
StepCros R+S+T
7 v0 w: J3 Z0 [) \' _6 F5 J _: X4 `1 g$ u6 r5 ~: @
13 BubSprd8 A( |7 s* m i. U- \6 A
Attks w/ spreading bubbles!
8 \: I" L+ ~7 k' t' mBubbler C+D+E% J) s x% K/ a; q* s$ u
Bub-V D+E+F
" b' e. h9 F; T( p* ?BublSide E+F+G' @+ T `5 [% i" @% l4 V" _
Bubbler E + Bub-V E + BublSide E
$ [% c; J) r; c% P, D$ G, Y, h
- C1 y% p$ z7 p1 e5 Z4 k' _14 HeatSprd$ k) ], E! ~' q; `9 a
Attks w/ spreading fireball!& { n9 s$ f" `. S* M
HeatShot H+I+J
* k2 i5 U& v0 H9 nHeat-V I+J+K
9 E( {% W6 S1 ~1 _HeatSide J+K+L3 x& O* {1 `! C U" J
HeatShot J + Heat-V J + HeatSide J2 @1 i, r9 E0 J% C, W( v
! s3 m- ?! X2 f7 @" c& @2 W
15 H-Burst+ _* e( e6 O+ {4 W
Creates a giant explosion9 t/ f/ t/ A* j9 f% Z' N O6 ?; K
Spreader M+N+O
4 b3 v. k/ z iSpreader N+O+P
3 e9 e4 c- K7 A$ ] r, H$ h8 ISpreader O+P+Q+ l0 v a3 W0 y0 m1 T, k4 v7 J
8 e. E9 l- [& \& Z1 i16 LifeSwrd U/ ^* n! U. X
Swings a huge 2×3 sword!! r" t& j% L5 M) A$ l: K ]. ^- P9 O a
Sword E + WideSwrd E + LongSwrd E
% j8 u, x( {$ qSword L + WideSwrd L + LongSwrd L
1 D8 Y9 ?$ t9 A. j7 LSword Y + WideSwrd Y + LongSwrd Y
$ g* P" J# Q8 B6 A. _
& f/ W) M s) }# D4 b17 ElemSwrd
- h) E2 g/ w0 v* {5 ]Wide swrd contains 4 elemnts# F4 e9 { C' l# P
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 X& o/ f2 l8 s! k- O' IFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( d: Y: z# B% H# v0 F: Y
( r6 y/ U6 d& O2 c3 v+ j+ D
18 EvilCut
6 J: E: y3 V( q+ L. M" {Step up 2 & make 4 atacks# W- M) X% v/ r
StepSwrd P + HeroSwrd P + StepCros P3 `/ h, s5 h) o: r# ?7 @
- r1 Z" J4 ]8 f a% P3 i
19 HyperRat
% Q: v& @/ D$ |" |6 tA giant Ratton charges!
% j/ ^+ `7 o. BRatton1 A + Ratton2 A + Ratton3 A1 W, ^4 |( `. [3 U& q2 b' g
Ratton1 C + Ratton2 C + Ratton3 C- ~2 s2 U+ o- Q" {
Ratton1 F + Ratton2 F + Ratton3 F: b5 g j G5 n* o, R+ p, k& D ]! W
7 H0 f: F, ~6 v: A. {20 TimeBom ++ E- d7 s/ i' o7 T3 V( A
Sets Time Bomb in enmy area
1 c5 x# y- ^9 u- UTimeBomb J+K+L; `. y& X) N9 T( M& L
TimeBomb K+L+M
" ]* I! `5 U. z$ _9 _3 cTimeBomb L+M+N
9 {" d7 k' N% V9 t
5 h3 Z6 Y K/ s21 GelRain
1 j6 h8 ~' z, M% j& _% B" UGel steals squares- p: e' [' \% n3 ^4 [2 A2 N
MetaGel1 B+C+D1 D! `' `+ Q O
MetaGel2 E+F+G/ p [5 o9 F# U C" G, j
MetaGel3 S+T+U! B7 w1 V* N4 G# t
' D' Y1 F# E, G( M H1 ~5 ?* B9 b
22 EverCrse2 U; ] n- V8 {% m+ |
Shield chases enemies1 ?7 N/ z2 |6 w" R" _% J) {' i
CrsShld1 C + CrsShld2 C + CrsShld3 C7 E4 M4 L1 S3 v: d# k$ i
CrsShld1 L + CrsShld2 L + CrsShld3 L- d t6 e$ N8 j d
( [1 m- }; z$ t2 j4 v j23 MomQuake
" k/ l# k) n* b% qAwakens Mother Earth!: y' P% o# x! S( G
RockCube * + RockCube * + GodStone S
- E* j) c0 _, U5 T% q" ~; `4 k1 H) B+ F, f
24 PoisPhar0 N. q: _5 x# O. a+ f0 A8 F9 E4 r$ x" ?
Pharaoh generates poison# q R! Q5 i6 U8 S6 ~7 H5 w; ]2 @: Z
PoisMask A + PoisFace A + Anubis A. j% L! g/ d' c" ^/ l
+ l1 s8 H, \- y8 ^
25 BodyGrd
& U' P! h3 d- o2 QBodyguard takes out enemies
) I2 x m, S' N$ a4 j/ W8 V+ tAntiDmg M + AntiNavi M + Muramasa M( I. y$ y; @0 v: z% z6 l
i3 B& \/ f% C3 G. O3 u& r* o26 500Barr
" C& |4 V: W8 H. C) @0 BBarrier absorbs 500HP dmg
7 g0 U5 T5 B0 ?/ d& g4 g' GBarrier E + Barr100 E + Barr200 E5 E7 t! x0 s! Z3 y- B% \7 V
Barrier R + Barr100 R + Barr200 R/ v4 r8 e: c: c* L7 f0 v7 p7 V2 E1 F
% G3 k s: F8 Q. M) B- j7 A
27 BigHeart
: R3 W" Z6 L9 g+ C2 r' h7 aAttacks, then heals HP!
+ ~1 M- a( d- u0 m0 uHolyPanl R + Recov300 R + Roll R
: w. a( \ }) b) Y9 ~: aHolyPanl R + Recov300 R + RollV2 R* }% U* a* u# H: H5 O( A
HolyPanl R + Recov300 R + RollV3 R& t* j) Y! E/ E, I; B0 m
+ S H5 j9 m8 w28 GtsShoot
8 g/ T# ?& e- C) s) M9 oGutsMan throws MegaMan!
4 I/ D- h& I# r# q( B2 AGuard * + DashAtk G + GutsMan G
) ]1 f5 M7 u2 F# a' Q$ O/ \Guard * + DashAtk G + GutsMan2 G: m$ Y/ `, m7 H0 C
Guard * + DashAtk G + GutsMan3 G, d9 e8 _" Y' t0 G- U8 a+ Z% `
Guard * + DashAtk G + GutsMan4 G' f7 @( W' `7 L+ X
% E3 E5 |3 I! [+ O9 E# F29 DeuxHero
9 k/ Q2 z, @% M- a* hMegaMan & ProtoMan team up!
2 }/ } Q7 Z d' i4 Y+ B3 X/ bCustSwrd B + VarSwrd B + ProtoMan B+ G) L* U* L# q( s) W9 x( E7 C5 S, f f
CustSwrd B + VarSwrd B + ProtoMn2 B
: h# E g2 P. `- W7 [8 YCustSwrd B + VarSwrd B + ProtoMn3 B. k) | K+ }& p( w' h
CustSwrd B + VarSwrd B + ProtoMn4 B8 B" N# ?" P' K% O+ j
( s) d/ d; g4 a6 V. a; ^1 Q4 K30 2xHero6 f! z1 b- D$ G: s8 [
MegaMan & ProtoMan Dual atk
9 y e; C8 ~1 J2 }7 ESlasher B + CustSwrd B + VarSwrd B + ProtoMan B+ @( N% O$ x$ x4 C0 q {3 H+ Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: h+ x& a; ?! ?8 p& d0 v, Q% V& n: ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 ], O" D# l9 ~/ \% Y" G8 K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 W5 a2 q g/ w4 x( T
8 u9 j" ?9 o# n8 q8 p3 X9 ~, `2 c2 ]31 PrixPowr; R9 `5 A% ^" r( U, J/ v# v
3 Navis attack at once!5 K: H' D9 y1 h; q; d' _
Team1 * + Team2 * + KingMan5 K
9 [9 r$ E) x, P7 z& zTeam1 * + Team2 * + MistMan5 M
9 U" n g2 p7 O4 [& e5 hTeam1 * + Team2 * + BowlMan5 B
- M- B5 N# Q- O$ ]) c5 X" n! I& j' O9 h7 Y ^* m) V; ~
32 MstrStyl: B7 |: I* e. R2 Z9 H$ f
MegaMan unleashes his power
5 k& E- b- t. J0 V5 HSalamndr * + Fountain * + Bolt * + GaiaBlad *
; U' Z4 ]9 z' h3 V) Z- @8 D7 R! K3 s9 F& U
StdrdChip (Part 1)9 o! K5 X' Z& ^3 _
┌──┬────┬─┬──┬──┬───┬───────────────┐9 v+ ^9 Q9 p& x* K6 r
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 e$ c3 D1 U1 Y5 g h3 M" l+ |% j
├──┼────┼─┼──┼──┼───┼───────────────┤
# O6 F; g9 Y1 p/ S- s8 H│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 k: |+ g$ R; O$ U2 L, i
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
x* ^" J) g* k│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
; `; t0 m; R' T& p K) N│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* Q7 x( Z" S4 q2 Q: |( |# U9 h│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
H* v- s4 X# V7 q6 u# _1 V│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
# v$ O# ?9 F9 H: F9 H│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, A9 X$ |/ w+ z8 Y: |│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' h' J7 b' V# K2 l' S2 M6 H+ t│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 S: |( @; L, M, T2 B│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, k+ F, y; a, l z8 I- B│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* m- y2 G4 I G2 x/ x% e│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │5 g5 s% p0 W! J
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
4 S6 s* J' i! v& g│14 │Spreader│16│30 │ │** │Creates a large explosion │
+ {$ V) a: K" \. j5 L. {" z! N│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" l6 d( N& p; t* c- h& Q1 ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" e3 |0 |5 z# S2 R7 h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
1 _ i) s X! M! q8 Q* P│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │+ u" S V) s- n1 m/ w% E% V; D
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
1 s6 |' s/ b) c8 S9 n" q# c. `│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │8 i! L: e7 v2 n# g. G4 \2 L
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
" q5 c0 v3 a) X6 Q8 u# }│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
4 s( o) v% J" S, h9 S│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
# s6 g$ O0 L0 J) T* ]│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │- Q! z, a5 {/ S3 X& g, V& b
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 i$ n7 h6 d- \) F│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
9 k r/ v+ f) T│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 }: Q- ?( d n3 Q" c/ J│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 L- _# F% r/ G) B" k5 b│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" m* Y. d/ }9 E5 U0 i
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
* L$ A, T, Q# _/ p0 F9 n│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │9 {/ Q# [: v& ~, X. M
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │6 ` k# p4 d' E% x( X- H# O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 V3 L0 e' o( y! [ y/ n
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
/ r- @9 `; P$ g& }& _- W- W( |│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 e) Q* _ A7 w4 w% F" K: M│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 r1 c6 B& L/ C/ r& Q! M) t8 }* N
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# _5 V: D. u1 g: c│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 a$ C, ]( P& _+ a7 t2 r& u; M8 B│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 C+ a6 {) g% M4 y$ k; s. p
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" L2 |. f1 \& U' Q# V$ U5 v
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 C% x# N# |3 x. ~# ?* j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
! F! O w" G( v7 w│43 │Slasher │12│240 │ │*** │Cut while A button is held! │+ [$ \2 x/ |$ k6 p
│44 │ShockWav│10│60 │ │* │Shock through enemies │
* @" C9 u) N) H* ^: p│45 │SonicWav│26│80 │ │** │Shock through enemies │, S" n L& l; H) k2 n2 s
│46 │DynaWave│42│100 │ │*** │Shock through enemies │: ]. q) X9 J4 d+ Z) X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( a! m& r! O' A: ~9 C3 b n
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │1 N) u0 x5 v7 O* W" T
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' ]9 t/ t, j( |+ _" w a' l
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
7 ]+ N8 t# ?1 o; ^5 p/ S6 W' y8 d3 O│51 │DashAtk │11│90 │ │* │Dash through enemies! │
1 f. `* Z' K' u( I│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
0 K# @ M# f# ~; N* Z# b' h$ N│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( m6 l8 h0 B4 ]2 g0 c" @1 D│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# Q7 A% B# O$ i( E" j2 z. D
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
1 h$ z" v* V7 {8 E {│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │( W1 T h5 f: X* G, B
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- J7 l D! S* r+ s. {; x. q│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │9 q0 k. w$ ~+ R& s5 t: j* u' ~! r. G
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
) Q( L" K. i$ b' ?│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 n; ^8 \( J, I$ d% u* \7 H: K│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
6 `! @( ]7 }; |* Q│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
; k4 n: ^1 ]+ M, e- \) H│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │6 r& X, M! h" E9 U$ v0 u
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
: n4 m: }( b& @% x+ l5 O3 {4 A│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ t/ a- }1 U/ I( K' g; H│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' b) o' K& c; [( o" [│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
1 X W1 f6 }! }0 `* V│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) }) U* n M' X│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 Y) a, I2 ]8 s. b8 r0 y│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ Z1 j; m( ~7 |│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
: i" f" y! J u│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │7 b. M3 A0 o; X U* @. }
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
. [$ @" w; ^7 L1 b1 Y9 H+ b│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' ~, W! o6 N4 a* P│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │# r% @7 ~ j5 y# ]0 \
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 T0 c" \1 i! d│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- ^" B' ]$ v3 {8 R# s│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ ~( O, `8 W4 f1 L6 A
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
7 ?( |$ ~: t3 R│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% ]" V, v9 p& a% D6 e% y4 K7 J
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 H' W7 u' j% m: A│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. c5 \5 T8 u; a; \* N│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 k9 O% a) k, e1 B/ d│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. R+ U2 X0 E: a/ A6 C O8 j. M8 A│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
( S) G: ^9 v+ y7 [4 ]. m" ^│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 M1 H4 B" ^* K- |' X6 Y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
5 \. _7 }/ e, I/ k/ m! }│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ z, O$ _ i+ F% B# A│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 [6 |( k# c _ h; ?7 ~! P( ~│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
' x0 ^% \/ L( u% i; _0 R│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │+ Z4 w5 v7 M. j. K T+ X& @% J. d1 i" r6 a
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 Q9 A. p$ d" i: K
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │# `7 C7 H" E, Q8 X$ y7 r" }+ o
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │/ _& J7 e; h& S! Y/ L) t
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │, a" O* ^% Y# G3 o1 k9 M; J1 L
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& K, ~; X# O# I1 Z, {/ v; m" r
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
- Y$ H- k- o$ Z5 N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
+ i. g1 a2 B9 m6 l* x' X* E│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" V( R; T1 r) `$ y& ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ {2 S3 f; ^5 K1 X/ g$ s# H, Q7 Y' f+ C└──┴────┴─┴──┴──┴───┴───────────────┘
x' }9 D% v! w2 ? w4 m2 H; A7 Z& [3 i Z6 {; q) W( k
StdrdChip (Part 2)8 R: L) |% T) U
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ X( I5 J1 j7 q3 D2 Y' P│编号│名称 │MB│攻击│属性│稀有度│说明 │ u+ b+ B1 W# K' Y$ ~
├──┼────┼─┼──┼──┼───┼───────────────┤
3 a8 S+ F. [; F$ s# ^( n' A+ j" e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 }5 o! @3 V9 A
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 I% s% G9 k: t9 ^/ h0 {1 ?
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│6 V. N$ x# d8 n; F% S" t! t: v
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* i3 O% g% l8 l/ a; }$ M│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │6 P5 Y r- J. ^( f+ Z: Y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" H; z$ S& Y5 {2 X
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
( {1 [% e. R" o' H* U' {│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │/ Y' I( U+ h. z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │4 N. b5 d" X8 [* S7 m
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │. C5 C, M# {. z, j& \
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 H& G& ^, q, _│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │; u/ H! o# V# h5 c0 K( |
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │* K& R( q3 M, X, x2 s
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ N r9 W2 t% w2 k7 F0 t6 G│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. r* A* W3 f; V4 e- D+ F0 l9 \│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
6 ~& n' f# Q* G6 M2 W1 z; t4 z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │. |% B! r+ N2 q. ]% @6 d
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │$ e/ |, P* a4 p, I3 y6 ?& |& }& \+ u
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! Q! R4 R$ g8 e; Q B│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
1 Z! J6 \% V3 t( O+ _9 f4 V9 Q4 C" i│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, B3 M7 g3 W( ~" K6 a* L M. @
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │& V$ D4 d l# p+ x3 Q$ R
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │/ u9 W8 h9 m$ q! r; U- p9 E- P& K+ E' u
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
) @: D6 G! Z0 v+ U│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% l' A0 O3 z! X9 b) {9 `. c! }
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │% M: {/ E0 V4 W
│126 │Rook │30│ │ │*** │Protects you from attacks │
# a9 P( M( b8 L% z; @2 z│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# W0 n* V7 S: P+ n│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
1 g6 [7 `1 W$ ]( v2 g│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 }& _) |+ U( f: p. ]; y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' [# b8 y& n, H! e
│131 │Lance │46│130 │Wood│*** │Lances through back line │
/ a; A3 _: T- M& P4 @- d3 F│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) e0 q8 e3 d) _
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' n5 |7 X* W3 r \9 Q│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
) j* m1 R3 b6 x0 `+ x2 @7 `│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 m' ^* Q& d* n" j! H6 n, X
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
' F$ N) ^+ h* t, i# p) g' A, E│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
$ u y' J; x F n4 o8 Y7 j│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
6 `- W% y$ I& S' c4 W2 z" I4 M│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 T; M. k, v' d( b u+ o8 b│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& x8 B. y W' I│141 │Prism │60│ │ │*** │Prism fires randomly │9 n! k t( }' v+ s5 }9 ?
│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 v4 m4 S" S: D8 C! e7 h0 @
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* @, z5 _1 b4 ?& B7 g2 I Q) i: O
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
- q9 I" {- y$ P+ w1 w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
) l' h3 s- D2 ?│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
' l9 c2 p7 u1 ]* X│147 │Recov10 │5 │ │ │* │Recovers 10HP │
. x0 E4 s% T8 \$ c│148 │Recov30 │8 │ │ │* │Recovers 30HP │3 F/ g3 Q4 F2 D: y1 B7 w! `
│149 │Recov50 │14│ │ │** │Recovers 50HP │" \: S/ m; y3 ^: q4 n8 `& N* `
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ v+ M. V! Q5 U1 J) |
│151 │Recov120│35│ │ │*** │Recovers 120HP │
1 N% e" j J4 x0 e│152 │Recov150│50│ │ │*** │Recovers 150HP │
: I5 e. f1 g& w" d: ?# P9 w Q│153 │Recov200│65│ │ │**** │Recovers 200HP │
9 X1 K M2 }) C: y( D4 i) s. `6 m│154 │Recov300│80│ │ │**** │Recovers 300HP │6 b9 F: o: ]" E( A) D! B' F- Y# f, x
│155 │Repair │8 │ │ │* │Fix your area's panels │
3 ~/ V! W, z& [5 o│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ x- n" k# c7 \- H$ S│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
* a# o% _- ]6 x) `5 w│158 │Panic │14│ │ │*** │Confuses enmies if you are │9 g" K% ~/ t& l! w
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │% f. O- w; E8 p: ?$ O2 Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 P* }- V* c' l│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" o( w/ Q6 j* V( D$ H
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! j; j, `: i. O2 E
│163 │Invis │11│ │ │*** │Invisible for a while │' y6 {2 F6 A, e% d* @6 B! T# x, r
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │$ P9 V- p% u9 R$ I* s$ j0 d" i
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │8 E# k6 H5 T5 m* w/ r; i$ _
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │/ F( f1 q, B2 ~' q4 D3 a- n
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │8 l4 J1 }' f7 b/ D8 m7 s) R
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
3 m' W2 E3 H/ E! [% n│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 ?6 z5 r! O0 h8 M1 P1 |) \, {: h│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
. f5 h! f% @- _) X* F% X1 V│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │. d0 h$ N( \- [, U; h
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
! U' t# H) Z% G; `│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( t2 B$ C, U3 ?6 Z& p
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │" E7 U @# P( v& ^
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 T( n+ I5 B' d% _0 ?/ E; g |
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ d) u7 s3 w3 n│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │8 ^. W8 L! b: H# ?0 a) F/ S- x
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& x) a* t$ W1 X5 K& q
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ b7 u# S8 N" X4 i* |│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 F7 t7 o0 O8 W- }7 O( y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 y) }5 q/ f* F2 t
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 |/ U: T' }" a4 T+ n8 `6 f
│183 │Hole │55│ │ │**** │Open hole to dark world │
; _7 X7 S" e" u% m- |& o2 R│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 K! u3 u* K/ F; N" f; `
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 n: n6 B* j% _4 |
│186 │IceStage│20│ │ │*** │Changes all panls to ice │( L8 |9 ]3 \# I2 e. {+ B5 r8 x, i
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
& G$ o" l' D( R" w' k% j( E/ u│188 │SandStge│18│ │ │*** │Changes all panls to sand │# ` F; x3 z1 Q6 z* ~* }; A5 B m
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │2 V9 E5 {% x+ A+ p* F
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
+ e; ^* X7 t9 ]/ u│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
% W9 v: Q! g8 N C$ T│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │& K) Z" T% H" y5 F* f) t% `
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
U: {9 i. M% z2 S4 o│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; G, y) B7 {! q# G$ F2 V. B
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
( \. C. c6 }) ?, K% ~+ R│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
. v. r: Y- \0 F& ]. f: N- D│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
& M4 |8 \/ O) X* P$ P2 M4 j- `│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& Y% N h+ W) Q5 G
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │# G; S, |$ \5 h( O
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
$ c( S& z6 D( G) r5 S# h. A└──┴────┴─┴──┴──┴───┴───────────────┘/ _( e$ v0 g1 g, r2 _. e
$ G, X1 m9 i! x
: T$ J% j u- g7 h6 e- |2 ]
Mega Chip8 V. Z4 E( G; Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 b: L8 Y( N: K! G8 s$ R3 H8 S% w│编号│名称 │MB│攻击│属性│稀有度│说明 │4 B _+ B% V8 ]) Z& p0 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
( o8 Q! J% K3 _3 u│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
Z+ ?0 S7 `9 y( H, c& M6 P│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │" z9 n" F; [4 ^9 H0 g9 w2 u
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
* }9 i e( @; F4 a4 L& r- W& C3 F│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 h5 Q/ H3 _- _) H
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │% `. w' M$ @, G) s, \" b( l% i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │) K* ?. A3 T8 Y! _( F& L1 u3 \
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! @/ y- L; @; T1 Z5 D/ |
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; B( A! y' X w( S/ h% w) a% C: Y│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │' P3 V" W2 G. [, ]7 N% `. d7 H
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 D, O! m0 H/ f3 [3 [3 d) F Y
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# ~. H( Y; g0 Z( S( K2 b
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │3 W. N: C k6 l. m7 h; j. p
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# |& ]$ T9 z/ v- b) T) o3 }│14 │Anubis │90│ │ │***** │Anubis poisons enemies │/ o5 {. d; r. c7 L
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
# Q3 n& l* ~, H│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │2 a2 g8 _/ u9 V
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │9 A/ ]: F2 j4 v. |, C5 e! I8 A
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 t+ A4 ^& s( v, D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
- l, a `- C: y8 a) I│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* C) V6 c+ }$ v│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# q0 _2 w" m# V9 O: [( p│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │9 l" l/ l* w* B$ F8 ]) H& c& D9 d( @
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
* q/ y& d+ d. ~9 ?│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │& T) K3 t* v, e
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
9 @( Z% E5 K' o$ A│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │3 ~0 d3 f9 d2 m- H. @/ ?
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │2 j0 L7 R5 i+ }, f$ l5 f
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │1 g3 b, G6 _. W2 H
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, B7 N) f# G! M
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) |9 w% w! I% n
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │# x3 h" S- P9 e, F; [, l j
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ Y/ ?& T8 @0 b8 h; z+ }│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
* k5 X( U1 [$ F& }5 y4 L/ S4 r' ^│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
8 R1 k/ p$ [/ ]│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │- A4 ^2 y& y* h' C
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
G* B$ P6 J3 f! F8 e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ V! l# Y, ?- r+ U: Q0 a│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │* l! G4 r2 Y D' t+ P1 I! }) w
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │8 a' m! @5 {! Y! z) x
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │6 i# Y5 z2 D: u5 @2 }3 n( f
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
3 H1 _0 O/ S% T* i│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* z! @) k6 _% Z/ u, ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │# E7 ?# X) Y. I$ U' n& V
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │0 ` [4 ?) U; G2 _
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │+ t" c# l2 ?% [& f5 T J. F' s j! s' ]
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- ~! h/ Z! @8 q. h│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* x9 B: z* \1 }3 _5 t3 I
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
, d. I6 b( Q% {1 ~3 l% W4 M│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
' q$ \ z- b+ k- s; f }; k/ j( i7 p5 h│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │' z4 z# I( V- w( G- ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │: O4 [4 X/ `( y0 J! a# n+ i' E1 S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │& { d! u& z# x3 g, M1 F$ M; \
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ p( W8 Q1 Q% R; _6 h' E' n
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
3 s1 n; t/ _9 ^, z$ L! b" c7 [9 r│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 s9 X. G8 F2 D/ I/ {' Y: R8 l+ M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │1 E1 E5 H0 S! W
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 F) {: o: k) M2 g( L
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 u) k2 J3 I& c- w
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
- d. a9 N {2 E│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
9 l" A" y; H3 ?; c0 ?/ y│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
$ W9 A9 {1 M4 e4 e$ `" ~│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
^; b1 ]9 z9 [) Z0 _│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
$ I( N% M- r1 J% K* E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; Y! `# j* d1 Y6 C
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │& |+ T0 R4 A; w" K+ C" i
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 ?0 y$ v% y2 Z
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │7 Y) T8 A$ j! j6 T2 }6 L+ @- e, B
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ R1 q6 z: y* Z/ Z D
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
3 C2 F8 p8 O; N2 M' c' |│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
/ F! O3 t7 H. Y. B. d│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! M. T1 P; b: v, O: a, }& R+ j$ B
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
/ Q$ G4 M8 H. t" z" E5 n│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
9 R- M1 p' D% {; ]/ o! K5 A) Z8 K│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │' x" h M$ K* V1 v3 G1 d' @) E3 a
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ D, q) n9 t8 g
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │; }$ W. H9 _% Y5 ?! C
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 @, q* [3 H7 p7 [" Q9 e* N4 W│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
. f% y! h/ v4 w% m+ I/ I2 J8 a│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │6 o7 N T6 v% [0 R
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 z* L$ X+ V O5 M" O4 o" [4 @
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │$ V7 `; p7 U4 ]) u( r9 u" j8 {
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ K: z5 v. p/ l$ j* Q! x
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 E9 ]& s' v! `3 }2 |$ Y' h4 Z. [│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! W8 ~8 {, \! b5 `/ A
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
& M- A6 q% p! @% k6 J+ ^! i6 a- C└──┴─────┴─┴──┴──┴───┴───────────────┘& p9 p( v- _$ j4 }! w- t
; V0 L2 T% n2 r. s. H/ @0 {% ^1 o% _# @7 c X5 h
GigaChip (蓝版)7 x: v' c8 w* b+ V0 n$ ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
' x& y3 l; F z│编号│名称 │MB│攻击│属性│稀有度│说明 │: g* H. ]. J# d$ M8 Y3 t3 }' ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
* l! Q M9 K l s. ~│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: i, r% i2 q# @: k- ?4 l│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
( I; s- ~, g; @! |$ s│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
' r- I, I2 }8 Z+ C8 v$ L│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
! g! ?; r4 J& o5 a2 c: K6 i- b│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& L* ]/ m I! t* e) O3 A5 c$ b│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │4 Z% Q- d: S; `2 _6 M# b
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │5 } z/ H% I H
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │9 X2 K9 Z6 q3 i( Z
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │4 S- b8 b/ Y( u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
7 W6 q1 R6 `- m2 w│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
5 e& _2 v; e% V `, m9 r3 d- c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
b& v5 W+ [/ A4 X2 O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │, s( w3 R! {) }7 f' F
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │* t/ f) o' R) E7 @; t3 T
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 g( }1 y2 S6 n) I% K) A: h, p/ \
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │- y9 N2 E2 `3 t$ s
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
' _* x0 y2 r! O0 P1 |4 X" h' ]0 w│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
9 ` j2 H1 J% m4 S│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 h; j" d5 I! q5 M
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
1 W H/ F) u! @& R$ \$ N9 T* g└──┴─────┴─┴──┴──┴───┴───────────────┘
1 C% _/ ^: w8 s2 e) F, a5 X2 c3 [
( {9 ~: V; X; S% F) z( y' h& W: C; BGigaChip (白版)(只列出与蓝版不一样的Chips)* Z# T% v* V2 Q; ]6 a' ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 G3 w& @( w+ @; O# l/ y: W│编号│名称 │MB│攻击│属性│稀有度│说明 │2 J* l7 T& x$ E! s; k1 E
├──┼─────┼─┼──┼──┼───┼───────────────┤$ H- L) |& M7 }# h: s/ j C3 G
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) d9 J. S) A3 E
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ M( U4 X: g7 F7 T9 A
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 z# N# [/ d: t, T$ p! J5 b. `│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │0 t4 N! N# T8 \3 v, M0 A7 i: E: L _
└──┴─────┴─┴──┴──┴───┴───────────────┘ |