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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
6 \- N% y! q: e- G0 T# Q/ d: }: ?■ ●■    http://www.NewWise.com " A  J2 r7 t0 [3 m% y- `& Q0 c1 L
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 P/ c  L  o, Q+ f3 S% A7 Z
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. l5 t/ v5 J3 Z! J" e
           洛克人 EXE 3 Blue 卡片组合
: R3 w& K2 P' a' g+ g5 Z) |, m( ?* L4 }! _. y
" Z4 f! I8 n1 W- L7 O& V& u
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 I& O; E  ?/ i
大家要看日文版的P.A.或详细攻略,点击这里吧!

6 U( e" |, W! a5 `& w1 [% a% S====================
" _: g) S3 o' @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
3 j/ @, ~* h( H* B
0 x! Q8 o' F! K; l6 }, k以下内容格式如下:& r; p# k9 e: v8 ^! l9 M; l$ `, A

- G: y7 \& Q2 r8 n/ C% b( o编号    名称0 x& I/ _, Z4 l/ J2 G5 a0 [
说明
- V! O$ o7 t: @$ v# @组合方法, D5 ?2 S8 X4 j' F" n
---------------------------------5 E' A+ ?5 y; E- a. ^! L
01    Z-Connon 1( r% F% e. B0 _" F
Unlimited Cannon for 5 sec- _2 C  e; u0 j9 _$ H% Q! `* h
Cannon A+B+C
' K6 l8 e: j' Q' e& [Cannon B+C+D7 S& ]& N0 B) U1 O6 ?1 j7 r3 g/ x
Cannon C+D+E: h3 q# \6 C0 f

3 y7 d) G$ c* R4 _. b  r02    Z-Connon 2
; z2 ?, J3 p3 wUnlimited HiCannon for 5 sec$ ^6 c) ~7 i0 @& Q1 x+ ~. r
HiCannon H+I+J
8 ?9 H& ]/ B, K* N' r& Z) B$ pHiCannon I+J+K
, X) r# |' h; [! V+ c! }% XHiCannon J+K+L2 j8 j2 q4 x! F7 g7 Z9 U) b
' A9 u- n% R5 \
03    Z-Connon 39 G) f$ V4 h" @- a5 P* f
Unlimited MegaCannon for 5 sec
9 D4 f+ _% P7 o2 {  P7 D: a/ S; aM-Cannon O+P+Q2 q7 [3 i+ {! u6 g
M-Cannon P+Q+R
3 q" M0 H4 \, p0 i: ?# Q, G$ yM-Cannon Q+R+S1 ~3 X. x- f# H. X

% ^  a. d+ \+ B7 y1 w04    Z-Punch! C2 S* Q" \7 H1 L! r5 B' E+ M$ ^
Unlimited GutPunch for 5 sec. o: n. R5 v# A
GutPunch B+C+D: W3 n7 M* g* y3 Z2 t+ ]
GutPunch C+D+E6 d0 _. \0 y. Q' x( m
GutPunch D+E+F
* F+ ?+ l6 N. u/ o
% y- X5 f1 i+ M5 `05    Z-Strght0 I; ]8 A# L' N7 x/ l3 e8 `
Unlimited GutStrgt for 5 sec; `, B( z9 |6 N6 l8 g* X% y
GutStrgt O+P+Q8 |* J$ g- Y6 z- X  X* o
GutStrgt P+Q+R
' E) q' C( W7 N; c/ x$ BGutStrgt Q+R+S
, m1 d6 X" ~( V& G0 x) M8 }& v$ ~* @4 i, |) ?
06    Z-Impact
1 N" e8 U5 T" D6 b7 ~Unlimited GutImpct for 5 sec
- f  N+ w0 J! I- w7 MGutImpact G+H+I7 U: ?! `! n2 s! O5 z+ n0 q
GutImpact H+I+J* Y8 `& s3 c6 W3 G
GutImpact J+K+L% z; S  {* x6 o8 x, ^$ ]) G  q

$ y2 N1 L$ V) ^& P3 [- U" w7 X1 N07    Z-Varibl
& ^8 I% R$ o9 k3 h& Z7 }7 xUnlimited VarSword for 5 sec9 w7 e8 S0 @  M* [
VarSwrd B+C+D
5 C/ m5 }# r% t5 HVarSwrd C+D+E
# l$ n& w( _/ T# u& n) e0 ?4 ]4 KVarSwrd D+E+F  _+ J6 @% E: U/ ]  p# n

  u. x+ V& [0 ]) c: t9 p08    Z-Yoyo 1) w0 E. O, ?4 k, x7 _
Unlimited Yo-Yo for 5 sec
/ g, Z+ S! o1 S6 b# {/ V- K5 aYo-Yo1 C+D+E
6 A! @# Z7 [, q. |! ]4 GYo-Yo1 D+E+F
8 R/ D! o7 l& ?" P4 _Yo-Yo1 E+F+G' A+ g4 [. o& o; A: h+ w% M! J& r$ ^
# \0 ^& ]. T% T* s2 {3 o) ]
09    Z-Yoyo 26 o8 C6 j3 F3 ^: w7 f. U
Unlimited Yo-Yo2 for 5 sec$ Q4 G" S5 e% v, c) b# w0 g
Yo-Yo2 H+I+J
( O7 z# T/ {" FYo-Yo2 I+J+K3 @$ l& e0 |. j  O. G! R' Z3 X
Yo-Yo2 J+K+L7 D# U) y2 O6 j

4 F4 y* ]& c5 x10    Z-Yoyo 3' p0 a4 V" u/ P9 a' ], P, v5 Q
Unlimited Yo-Yo3 for 5 sec6 D( L" R. V8 F  U. |* A- k; [. _
Yo-Yo3 M+N+O" u. {* z/ z; \" ^+ z2 k
Yo-Yo3 N+O+P1 A5 p5 i8 [: x  ?
Yo-Yo3 O+P+Q
6 R9 F3 Q) F( I: z
; O# x; Q' f/ }7 p; X11    Z-Step 1% p! H4 p2 c' O! E' T! c6 E
Unlimited StepSwrd for 5 sec3 Y: b% G2 J5 y( W5 \
StepSwrd L+M+N! f! S) i' C" h; }6 e; E1 G0 e% r  ^
StepSwrd M+N+O
8 `2 e: k9 q/ }1 G  ^StepSwrd N+O+P7 i; p% _8 `: P( ~$ O9 R6 h1 U* w

' C7 N' i) q0 J2 t9 @2 E& l* N; ?12    Z-Step 29 Y2 a1 D3 D: |7 Q# ~' N
Unlimited StepCros for 5 sec$ s: ~' ^- v0 N: h* @
StepCros P+Q+R
' S# z' f  ?4 Z" G: sStepCros Q+R+S
# A" E! [2 F2 U9 `& v3 PStepCros R+S+T1 o/ m9 @% I4 m# Z/ u
4 q3 g9 l8 l+ N
13    BubSprd0 v2 z: n6 O7 A3 b* f/ D" l
Attks w/ spreading bubbles!
; M, G, G& A7 L3 C. jBubbler  C+D+E
+ ?$ a% r: Y0 n; KBub-V    D+E+F; P4 P/ }' R# T- h  E, i' M
BublSide E+F+G0 c3 v, F# P8 O
Bubbler E + Bub-V E + BublSide E
7 ~6 X+ N2 z2 q. }; y1 ]
) X/ O% b/ Z5 }14    HeatSprd
" J" m. I7 S/ D1 M" d2 x# p$ \( aAttks w/ spreading fireball!5 W& v: M4 w7 b9 l0 b
HeatShot H+I+J
: Z  u. r/ _" MHeat-V   I+J+K' _, q, J! B. D. z
HeatSide J+K+L7 F% j' t; Q" I1 o5 G7 y
HeatShot J + Heat-V J + HeatSide J
5 P! {( y/ |1 W6 u: H- S, F# s0 \8 g3 P; T
15    H-Burst
" l; T5 O& `2 T" Y0 [  d* kCreates a giant explosion" w* q8 F1 d: w0 E3 g# Y7 c6 T0 Q, D
Spreader M+N+O
0 J% ]5 U, s' N! m+ V+ _Spreader N+O+P  {+ ]. t6 J2 v4 p, |6 s: F
Spreader O+P+Q
2 b4 x( w2 B$ d% b. {# @
* p/ X1 x) v/ {! N6 y/ f; O16    LifeSwrd# r  `: {  p3 n4 T# |+ ^
Swings a huge 2×3 sword!
7 L! f8 Q0 x8 P/ l+ a$ ZSword E + WideSwrd E + LongSwrd E
5 L8 n; ?, e3 _4 `1 bSword L + WideSwrd L + LongSwrd L
5 s+ o9 R* Q! [, ?Sword Y + WideSwrd Y + LongSwrd Y
$ Z; _6 f% @; l7 G/ C+ z; ?
5 n1 k7 @1 J4 S$ F( g5 A17    ElemSwrd1 Q& g6 `; j* S) I8 q6 @/ f2 b( j
Wide swrd contains 4 elemnts" |5 c- k% ~6 j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 l# r$ p% D) Y) X' F' X& {
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P8 M: S9 z; R9 s' [) Q

0 P9 w6 T/ ~$ \4 i18    EvilCut
1 _( @; b; `0 ^. L9 Q2 G  m3 u( a7 SStep up 2 & make 4 atacks/ W0 l7 B0 L; u/ M6 Q* c/ H  W1 p$ S
StepSwrd P + HeroSwrd P + StepCros P
$ Y' z! S) @& r8 ^9 X% J& B5 b$ l8 T7 @, Z
19    HyperRat
( A+ j8 x& n( o( [7 tA giant Ratton charges!8 l# [0 @6 e5 _- K
Ratton1 A + Ratton2 A + Ratton3 A
* ^8 X* h% O9 F* C* XRatton1 C + Ratton2 C + Ratton3 C
  Q% a6 I  k" m3 ]. B- g, DRatton1 F + Ratton2 F + Ratton3 F' L! v: G( E- L0 x
) i1 x7 x" k% f2 B2 E
20    TimeBom +( U2 f1 W) o8 w( R. z# K
Sets Time Bomb in enmy area  g( i  r/ s7 t# t; D6 k
TimeBomb J+K+L
8 ~2 _. l+ ^1 W! v2 ETimeBomb K+L+M( f" L2 @/ a  h7 U1 `
TimeBomb L+M+N, n: O( a4 Z' {& l5 U

0 b2 ]% A: h6 m2 Q) F; H) }21    GelRain; j+ T+ s4 T) u! B. x6 P7 |$ d6 _
Gel steals squares& B- k7 F: a; Z
MetaGel1 B+C+D/ h$ b7 [5 G4 z8 u. D' _" E
MetaGel2 E+F+G  v3 z% i6 C! r; h1 ^# x( o% M
MetaGel3 S+T+U
. v% T. l7 Q$ h) R; i) M1 s0 `
, u  [' i( F2 x9 K22    EverCrse
& G) k1 q6 p+ HShield chases enemies( ^  j  l( i* d3 ]8 R" ?
CrsShld1 C + CrsShld2 C + CrsShld3 C$ X: A) `) H" f- \9 v) i/ R1 c
CrsShld1 L + CrsShld2 L + CrsShld3 L/ q2 t; C1 W; o' |$ a9 F

9 o2 ^3 _- w) w* P$ k* B23    MomQuake0 D+ F: H5 F7 k3 Q5 b
Awakens Mother Earth!
* o& w6 s, Q8 N; }% ~, [) s# KRockCube * + RockCube * + GodStone S
: H* j. l+ I' K8 `7 w" p
7 Q' h! R5 {; q  ?8 |: _24    PoisPhar
  s! n4 g" P* z& L5 e) u5 R- dPharaoh generates poison
' }9 b2 x! [1 mPoisMask A + PoisFace A + Anubis A
$ V0 G8 {5 {9 L  k) p' W. Y! l5 r2 I3 J) E, y: `7 a6 I" X0 Y
25    BodyGrd
) j$ W$ m5 i3 ]Bodyguard takes out enemies; u+ g# M0 O2 [# z9 _
AntiDmg M + AntiNavi M + Muramasa M  M  D2 {( E% i" b

, w. z4 ~1 l' C26    500Barr
( h; A, q+ m0 U& Y) hBarrier absorbs 500HP dmg1 ?9 P3 M# e0 ?
Barrier E + Barr100 E + Barr200 E
, _2 T  l" r9 Q8 z& wBarrier R + Barr100 R + Barr200 R
7 B1 z: G" ]" M  ?. O4 ^3 O* g8 e4 z1 t
27    BigHeart, l& t2 T0 \: M3 P9 y+ I. X
Attacks, then heals HP!
6 T/ s! D% H6 W2 p: LHolyPanl R + Recov300 R + Roll R% F# Y$ P1 H0 ~2 K: }
HolyPanl R + Recov300 R + RollV2 R
# Y4 \8 ^$ }4 X& E( r5 oHolyPanl R + Recov300 R + RollV3 R& l+ X6 c1 H( _. L! C0 _' V* {
" t: ^- U- I5 p: t9 ^5 X. }0 l
28    GtsShoot
& v. F+ c) A$ t; z* b' DGutsMan throws MegaMan!7 t. \4 M( ^! p. b
Guard * + DashAtk G + GutsMan G
# @- E% ?, G0 S- mGuard * + DashAtk G + GutsMan2 G; d, F: A, B4 U' i
Guard * + DashAtk G + GutsMan3 G+ y  y- V: B! K8 }1 B2 w& L. ~
Guard * + DashAtk G + GutsMan4 G/ P3 s" N: @! K$ ~; ?3 Y' Q  \3 V
  ~+ j  O. c- d+ z; ~2 [* C, q
29    DeuxHero6 A- X9 g6 n; F
MegaMan & ProtoMan team up!
/ v, x6 c1 g+ O4 s! xCustSwrd B + VarSwrd B + ProtoMan B% P  ~; W: X, `( \+ x0 U
CustSwrd B + VarSwrd B + ProtoMn2 B* `; ?& h( Z1 x( b9 d5 f
CustSwrd B + VarSwrd B + ProtoMn3 B
! w6 O- k; H2 ICustSwrd B + VarSwrd B + ProtoMn4 B  g5 ?3 a% f2 {1 {8 Z
5 |% h5 }5 h/ c3 F
30    2xHero
& p# _. R  P* b% |/ K) U7 M4 BMegaMan & ProtoMan Dual atk
( s! O$ t: H' P! u$ j. N2 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
* e  K! o+ ^1 s5 }" F) m. N, FSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) E9 y6 l2 G8 ]" }6 jSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 r) Q. _. |5 b& q, |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B: n% O( B' S0 s) V: b" V3 T
1 D) Z: i, G6 Z- ~, _+ Z0 D
31    PrixPowr
$ H+ ^1 y/ y( P3 ]2 B7 \8 v3 Navis attack at once!
3 _( _, a) F5 h/ ITeam1 * + Team2 * + KingMan5 K
0 B) V+ n5 W" f9 k9 f( ~$ W7 oTeam1 * + Team2 * + MistMan5 M9 c4 n+ Y7 \: J' ?- g5 P
Team1 * + Team2 * + BowlMan5 B5 E1 Z, B2 b; n* m8 @+ T

" j2 q' T: F) f" t% [2 g. J6 d32    MstrStyl9 X% B* N9 w' G; n/ G
MegaMan unleashes his power
& M4 J7 J% ~3 q7 NSalamndr * + Fountain * + Bolt * + GaiaBlad *+ m! C, A5 o! f8 h# B$ A" d# _
" p% r4 Y/ j5 r! N
StdrdChip (Part 1)) ]1 n6 L+ N; V1 g' t3 W: s
┌──┬────┬─┬──┬──┬───┬───────────────┐+ r) v- V! d1 f% M6 w$ Y  G4 l
│编号│名称  │MB│攻击│属性│稀有度│说明             │. }6 `5 v2 ^0 u9 p2 ^; _; K
├──┼────┼─┼──┼──┼───┼───────────────┤1 S/ K2 g5 h6 u2 @. k4 d4 Y5 t
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
$ l. x+ z: }" Y' r+ D9 i1 X0 u│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │" T  u6 J# o! k
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
& {4 D; O' S6 T( s: D8 b/ A│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
  n, q9 E$ N9 N& H2 b% m│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │6 H$ ^: i- Q0 E8 z
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
5 `% h7 |: e8 \5 }1 R# _& O; T│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, N# _7 \  g; p9 r/ l/ a
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
; F9 N9 Y1 ?9 ~8 L! ]2 ?│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! R/ `6 B) Z* h* {' T│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 C) x5 H/ O: d  d- U; B3 x6 p
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
+ A& r4 A( ]4 A3 r2 Q/ a│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │- Q3 K+ O& B3 q( D& }: v: S
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, H( `0 s4 Y" S+ x0 n5 _0 y; j8 S4 d
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: u- ~# b2 ]* ?+ l8 U, q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
5 `9 [+ P; s; l│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │+ Q: K5 y0 y3 y* \4 j- ^4 b
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ m5 b" J4 ~2 E" W  n2 t0 s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 s9 e0 t1 N2 q& |; s3 ?5 Q
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 @$ F5 N4 o: P, d, o/ C9 h│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( P: v- D+ x4 \" x
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
9 g& C( K* g( M/ u│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
0 Y8 {7 T1 r4 q' U$ g│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
5 m! d9 O9 T& M+ P+ t│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │/ X! @  a4 @! [. Z
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
4 n6 {, z! ]; @0 v! z+ M; Q6 V2 k│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! q. f3 f1 t. {3 C1 y│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │- O( O6 g1 U: X- e0 j' a
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
6 V& X0 W2 t  [% b│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 V! n4 D' I* i6 _+ V│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │- I9 v8 K9 G& _/ o1 p. t4 K
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ E2 O8 ^- h8 F2 N' n5 [9 ]) P: u│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
4 f$ l" o, }+ V. Y+ v& ?│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 P, i. R- G5 q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( M/ |# L8 u5 b: A" D│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
' Y" F" H' A* Q  L, K7 j, r│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
, f4 v' F7 u, e! v3 w9 U  w│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. x' m3 C- s/ D0 |+ E- I
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │2 _% V& B4 q! V& |5 B
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │4 e7 O" H1 e: m! Q4 W
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
0 Y8 Z+ U2 F" x│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, x& p" N- v$ V/ N. h
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ b2 D* C. A( {1 X7 H# S; I" l│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 }$ r4 E; m7 {+ ?  q
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 C; u8 Q0 v+ {1 Z
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
# j+ a0 k( P1 ~+ \4 E9 g' ~* ]* B, l7 A│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ p( z' C5 @* w% [1 {
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │6 s, ?* t( H2 t9 Q) t  F' ~4 ?  j
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 L3 A, m0 X) D/ [
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( Y8 Y5 Y7 M# e3 g; Z0 W* D
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 p+ t8 H* }6 y/ P, r. c
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
# g0 j5 V* v0 @/ a6 d# z. y. z" O│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │& G% F. F2 K2 H3 Q0 P
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
+ k+ U( _6 }# z( N& h│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
, Y0 j: b4 P% p' n% L$ {& B│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
5 M8 h$ [# P7 y9 g% }│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, c3 H9 y% @. f7 u* y2 p
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) b! D$ e9 F0 D$ n6 S% U0 K/ s6 ~& P
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# Z5 D7 n7 M+ z5 X) q5 b9 k8 ?9 ]+ K
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ i, Q  h  @2 J, {│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  ?7 O, X7 s  m$ S2 V5 f+ |, q
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
7 P1 O6 D, `( W8 ^│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │( P# s9 S1 L: C; X) H4 U8 a/ E
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
( f! v( [' C# ^1 n+ ^" l│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- @7 D. j* M  `1 q( F) J
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
, u4 Y9 q% c! U# `. b  o│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 Z1 O4 r! E' @. D2 L│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
( y# x8 j( e3 L3 z. x& H│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
4 L8 o8 ?0 O  D3 E- C  C  D│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 g0 `1 C) R/ c0 M" j│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 O. ]3 S+ |) G2 ?│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
/ }* @. f' U  @& K  F# ], ~* p│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: ]# \2 X# K$ ]+ c8 H# f6 x│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
, j- \+ k8 R1 p" Q5 r& j5 j* i│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│. ~) C' |/ [% n4 D1 Q
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
) i. X9 U* J$ d2 u│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
% _2 S; r* q& B9 X│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
- x. q# E! O, c: K/ P. }9 G$ x│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# E# G( [5 q& Q) R9 W5 k
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 t$ m9 {& f9 j' G0 n% O* }/ e
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' g0 J4 G7 |$ N( {
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. S5 n5 ^$ n  U  L. Q# k│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
! K) o, p6 X0 e+ @( c1 r│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
+ K9 p" I5 ?& j+ h2 R6 H8 K│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
& _% A- f% P* C& u$ E8 I4 Q│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │" e* K2 [# i. i+ G. P& }
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │  R3 K2 r( s; C1 {
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: `' |0 l7 c' G7 l/ w% p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │  u+ G/ O/ i3 s2 p3 `+ T/ {( Q4 B
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
* o1 l/ Q. \" a, W8 d) F6 r2 @7 m! w│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 |5 P/ U8 _0 r7 x  J
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
% J3 K; E* M7 \! `4 G1 P1 g2 X│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! C$ ^8 Q6 Z! V4 v
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
0 A( j1 z% N+ Z% M│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │6 z2 |. E' v2 k
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │* F; D- g# a% u9 [  W, D
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
; K% E" S0 [3 `! R9 t│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
/ L5 h" O; Q+ C" x5 I+ U3 E│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 g- H9 D" M# {% K, |* S0 C│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ e  d  K5 e" Z2 Y: R( s( R; F
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) f4 \7 c' n! p" Q( {$ E└──┴────┴─┴──┴──┴───┴───────────────┘& @8 G& f0 ~  V
- h* W3 d8 k, R! J) S  K
StdrdChip (Part 2)$ |8 `0 C9 }* h1 o6 g6 j% m
┌──┬────┬─┬──┬──┬───┬───────────────┐. g4 c& N1 n% h" s! Y4 D
│编号│名称  │MB│攻击│属性│稀有度│说明             │' B9 h4 F7 Z- R5 @7 o- ~
├──┼────┼─┼──┼──┼───┼───────────────┤
) b; Y% W4 M& d9 u4 \2 u4 a# }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 s: D5 ?# O8 Y0 T
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
, ^6 z# z1 }4 V) |5 ]. @9 ]8 d│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│7 K! }" a! S0 [5 H( O. J; D
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, L, l3 f8 s9 x5 v) f
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │, [2 z& ?/ `: l
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, T: J3 Q# X4 n% @; j2 ?- u
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │  }+ ~6 U  Z5 a3 m# I; j" }
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
" x4 q$ b$ j4 Y8 R: Y# t" R, u│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
% v" Q8 F# \, K0 g/ Y7 C: S, |$ W, ]3 D│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
: f8 A) J1 b1 `, `6 \) u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │/ y6 m4 @( G7 a; g  p
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 ~7 X3 J; [$ O3 w$ L│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( X# s- N, i% s9 h4 b; ?: d│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │  j) c5 }+ J' V- `' |4 Y' j, ?2 D4 g
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  {" J1 w) j, H! S" }
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 i! n! H6 w$ W7 W% M3 a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 w7 |2 g8 ?" I4 h& |! a4 z│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
- K7 g2 D, r9 e! s* B│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
. L% v% l+ w5 n$ [2 k5 ^% _+ e│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- d# B9 Y( H' r( E, o# q, m  y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 M' Q  ?% R5 o# [! a8 V# i
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
$ W8 ?$ ?" q5 S0 T- U3 s│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 e6 ~% H5 i% O/ P: `+ ?! I, r9 h│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │% N! \" H. b' g  t7 Q  j
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 B! f4 J* j1 s
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │: W& _7 t; X+ p, }! U' x
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
' ?5 L" ~1 |3 A! H# I7 r6 V- ?- [│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │  J" ]6 p1 W& l+ t9 l8 u$ H9 W
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 ]" |1 J: u  y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ q- I/ S1 p3 I7 b. V
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
& Q4 n+ ~9 E  D) h! s: p│131 │Lance  │46│130 │Wood│***  │Lances through back line   │9 T$ B( K7 O3 u" u) @
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
5 h- W: s: a6 w4 D( X" I1 H% S│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │' \- W- O. U3 [
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 _2 g6 g0 T2 ~% q4 W
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │8 D- Z  e; H2 C9 x8 D) p4 v7 u
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 m9 f, ^6 k# [6 n1 u0 `$ I3 R
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- f( g1 x. H& f$ x! c│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( I( D# \1 W9 m, Y│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
* L- x* u6 r+ b0 t7 Y1 A( x│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  f1 N/ a& z. R: V( Q+ v
│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 V3 j& @4 o9 J8 v9 e
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. s3 g- d# a4 R, I4 d) x
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 B) J$ @9 i5 u. f! B" Z│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: w) q5 O+ ^% \+ m# f9 c' z; k
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 R2 i4 H3 ~3 F+ o. k│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │( p* `9 N/ Q6 [( ^# X! m6 A( o! s, T
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │$ }8 C' Q  a& U: t! P+ e. B4 O
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
! Q: @8 j' [) [# ?5 u# ]│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
1 s# `; \  y6 W! s- B│150 │Recov80 │20│  │  │**  │Recovers 80HP         │) ^8 O4 T' j+ W
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
1 [% y6 `% N, E2 z│152 │Recov150│50│  │  │***  │Recovers 150HP        │' E* e4 G! Q& I6 F" j8 O
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
0 D6 ^  h& g% D& _│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: l- |8 ^2 [% F4 x% A" K/ j9 v6 r│155 │Repair │8 │  │  │*   │Fix your area's panels    │
# T+ ]/ M* d. j2 l0 b│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 D% _7 @9 y& \9 O+ I6 m& O│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │1 F0 p% z1 R3 `
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │' x7 t/ ?9 C/ F2 J
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
6 A  Y) L+ I7 d; v7 N0 O, Z% G% ^│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  Q2 w  L* x% m, j/ c6 G  L  C, s3 T│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 D- R  D; g# i7 }6 X7 b
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ \: _4 o9 U0 Q  @  b
│163 │Invis  │11│  │  │***  │Invisible for a while     │
+ v0 P- w( W0 D( j/ ^│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │8 A- |3 R* V# I9 d* v/ d/ b: W
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │/ t1 X  _0 X* C  X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
, q. d" i7 Y+ V/ y) \. r, v│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' T& E% t3 {" I
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 K" a/ m: q+ Y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 h, ^' C5 G; P" Q7 I│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
+ R. t& `: _8 p  S│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │# T  L. d+ e5 N5 o9 R
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │; B9 k  r2 ]3 o: l
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ z1 ?+ x) v# @' N( V0 @
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ e2 J+ R" G' ^1 H( F  \
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │0 i% k3 k; M( Z; P+ G
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │7 B. a6 }4 J5 f6 |  Z- ~
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │; m6 [1 L3 S/ u( A* S0 V
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. s- L" w* t* E5 A( l│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& j7 y' ?. e6 {4 E- Q: w7 v
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( O5 m3 H& @. o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 \6 \! {6 [! K, i( s8 h" k
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
6 @) e! W, G" v│183 │Hole  │55│  │  │**** │Open hole to dark world    │5 `4 o! D8 n* X: F$ h4 h: j1 u
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
' _& u+ S, j/ s4 g5 r4 ?│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 ]. K5 w- G* K" p  o- D' w
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │6 s* `, k' Z; b" q' t  t# a
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
& E- F0 I7 c+ ~. I0 v" T1 t│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
9 }+ N+ z, w7 g! K% |$ V│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
1 P# r8 i3 S% f$ s. ^& F8 T│190 │Snctuary│54│  │  │**** │Change own panls to holy   │: r" F6 U' w3 D+ Q' }! x9 X
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │: g% s1 T! z4 F
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) j  \- S9 l3 h4 X; N│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 e- o4 T5 c4 V
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& W8 f  ^+ v8 X' O) W. l; t2 d. Y8 j│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
6 a% K& d3 F6 b* P│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
, M9 x2 g' k0 N) M  }& g│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │% V4 F* d' P# t! O9 s
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 g5 i2 n! k# r9 g$ g  M│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 g1 @6 S* w* t6 y4 r│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │0 @* V  \3 u& n' t3 j. |5 P
└──┴────┴─┴──┴──┴───┴───────────────┘$ u6 {) W5 q% F/ b! q
9 {4 G; ~9 ~! S& y6 `4 J
  u' A' _8 O9 k* p. H: ~% W
Mega Chip2 Z* P' u) t; c* Y" d( v) X: @1 m# Q: }
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, {! H& M# P5 V- w│编号│名称   │MB│攻击│属性│稀有度│说明             │9 e% r# P2 W" A' T" O% w0 J9 e
├──┼─────┼─┼──┼──┼───┼───────────────┤, y& V7 h" c9 B% |0 k9 Y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, ?2 k4 C$ n4 Q7 h6 {7 g2 Q" o
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │9 X$ B' d- n+ b7 x, |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
( ^1 D  I* Y0 c( _: {│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
* n( [( `3 U3 p# D│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; }! G1 j& d8 @% }  e1 i5 ~
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
+ q7 W* J  T) @; h│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 R1 t- G- |! a& t9 i9 E2 X│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
: D* T$ ^* p& A  H' Z* [5 n│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
. z! e! G' n) m) c$ U( M, Y0 d│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 e$ W2 A  m0 k+ Q' P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* T2 v; G$ L2 D- K2 U+ I. a
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- c! ~/ _8 ~) R- t4 I5 Z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: ~' S6 n  E2 ^( ~
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
- [) U: y4 p/ w│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! i0 U1 v/ F1 q9 p- l8 U. e
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │1 j+ I7 p, \8 t! j6 V' N
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │6 C! l: S5 o. c6 Z
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
" z/ S. f( A8 f0 a1 i$ t+ t│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- r4 C9 S& `8 h. p* U│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │1 P% _9 I; A1 c3 K9 y
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │9 ^% l$ E# Z0 F' h8 Y6 `
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) H2 v6 u; {) v
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │+ v# X  ]7 W$ i" n. G6 O' ?
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: a  {' {8 _2 }7 a; c" X+ H
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 p8 b0 [( F* I% J1 D+ ^7 M8 K- U
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ A  s$ o1 e3 m
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. {) d3 k* P# |1 r│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# V* [( e* S3 t8 G' T! k│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; e  U" t" S: r! ?& I
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 O7 f6 V0 N) m
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& G$ y# i: q8 E$ G2 u' {1 B2 ]
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │- i/ C, }: v# d! ^5 G4 L( v
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 C9 y2 z, B7 x& u, b( k- {( ^
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │9 z: p8 o2 q3 x1 m4 e  S
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
% i' Y! B" U4 O, ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │+ {. G9 O2 Q: f) f# _/ j
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" S* f* W0 M0 D& D4 B' i5 [* d& D
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- J. }  `! V% `* p, H" \│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
3 Y  A+ O  u+ }, k6 l' u% u7 t4 A│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 Q$ C) l) G# g% o* A1 M4 i3 d: C│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │6 s  i2 V- b7 E; f
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │( B% x! s6 ^4 o8 }- p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │1 D3 X( D. s) f' Q8 P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; n* h. ^3 y5 D! \; T% N; m* d7 |
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ ?! C1 K' f- w$ N│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 I) X/ n6 A  L" g- [% D' g│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 N/ T5 Z: s& u" d7 r( t: l
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! A: a$ Z# d9 r+ i8 G
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │/ R; J+ ?1 u; K* C9 V  e
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
' z9 i% N0 ~& s- D8 }5 {│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │8 p7 L6 X3 N# m1 F& \# B: J
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 W# J5 z5 P1 s5 ~& n
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
7 J5 X  }! T2 k; K│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 k3 [) g8 r1 x7 K
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* v7 {4 v4 ^! F2 H( x' A
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! _4 i/ N' D1 G5 A- Z4 v! {│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 t  U& I; B6 b4 u8 F; q
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) o9 H  R& U" m- n; y│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 Z9 u" R3 g) f6 O% U
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │/ N8 F0 s3 b# b, i
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ E  k2 F, a+ ]* d- [/ G│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
3 Y2 L& h8 |$ `4 g" b! W* T│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │  O/ L8 o6 |2 X
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
, x) U0 W! n2 i+ j8 P* Z* t: d" ?│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
- s, w+ S6 W$ X, S│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, ?8 Y" q9 L  r, f1 A) a
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
) X3 ^' \/ I/ X0 R│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │/ L9 I, U7 E& C6 ?! E' ~
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
& M! s& s9 `* [" Q6 l│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │% L) W- c6 D1 f% e# v/ s
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 A/ l0 y& K1 [│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
# `6 i* Z) P" T" [7 n3 b( x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │) I) I9 _; D# E% ?  S' U
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │$ z. }& s" `7 v$ Z- r4 _  k
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │! e% f+ ~, x* S# y
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │# V4 s, G7 t5 f+ D, \
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
" D. L! C1 ^  ^: W: o( [" X│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │* Q4 A0 X, U, }5 A, u3 \
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- y; p( h% j/ Z5 @
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 [4 |$ h1 U; }4 W│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ m) W5 a! F! T0 H) M( z6 ]: Y│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │+ Q4 \$ z' p* `0 ^) q/ o' }
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │  Y1 x4 ?% c  `$ [7 p3 V6 N+ H  ^
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
* s" o) z* m- g- c1 U8 F& \│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# @! z& N2 G; ?8 K└──┴─────┴─┴──┴──┴───┴───────────────┘8 _+ _* C$ @0 e7 u* I3 s8 G

; g, {  ?7 `. r. o, U* ?% l* w9 a0 q. s( [8 O
GigaChip (蓝版)# G3 f: N5 V' h5 o9 W' L! v7 [8 {
┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 Y* Z' f' Q" y" X6 A│编号│名称   │MB│攻击│属性│稀有度│说明             │5 \$ u# `) D- F9 |
├──┼─────┼─┼──┼──┼───┼───────────────┤
) ^" o. k; E/ y. d" s+ I3 ?' v│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" j1 j- ]& m# L+ i) x0 \; v
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │) R5 m2 D( U# c: J, M/ N; @
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │0 l& i( ^/ \% D% X  b& w
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │+ Y) ^5 ]* {2 w, _
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" O7 v9 b: ?/ f8 k9 ~5 k* w/ j' r# X│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
  D# A, ^0 U3 ^│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │7 Q- _0 w$ A2 w
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; Q1 a3 H) a; H7 ^& R
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 A& g' d- P1 B  u│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 F% i- R+ R. k% D$ ~+ Y
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 J9 _4 s; `# @$ Q; L1 m│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. y/ \  u. X/ H' O│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
2 [& {$ D! C$ r% w. }8 r│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
; ]# F; g2 {1 z6 P│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) G2 j' n& K5 }
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │8 X& e  y2 b* n* b* k$ C5 f" Z
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% {& R( V$ _2 G5 Y7 i6 S│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( N/ D" M! B1 i/ E
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
! r; g6 K; B8 m9 b* U9 s0 i│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# J/ a# m* f7 f$ G4 g
└──┴─────┴─┴──┴──┴───┴───────────────┘
& N" {! d/ X( Y: c% T7 z
, u* p4 E# c) N  W, X7 AGigaChip (白版)(只列出与蓝版不一样的Chips)9 F- O0 ^$ ^' r+ [% R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 c5 K. w  |2 ^3 h4 f│编号│名称   │MB│攻击│属性│稀有度│说明             │
! m/ K4 W' I( v. l├──┼─────┼─┼──┼──┼───┼───────────────┤# O7 n& D2 N; P* r' L
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │, |$ k0 d# T7 ?8 E' k: Y
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
+ {8 T1 Y9 g7 M. A3 r2 v5 \% j. a│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 F; J' a+ c+ f8 l* i│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │- W1 a# B1 Q  J$ V, S) `
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 u1 F0 O( s; }
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ L) Q- f# i2 |; T' ^" i5 V7 B9 ], C% O3 U* e2 J9 M
001002003004005006$ N" y" K2 z6 G9 K, S" ]
007008009010011012
5 w" J0 V2 F" h013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; H' O9 Q& `  F. `5 T! r8 g% ~! B* |& Q1 m5 }
019020021022023024
* f- [2 g# N5 o$ m: _1 S9 u5 h# D- C- |( n025026027028029030* B2 V6 q$ D! N$ d3 R# s9 p
031032033034035036
# `, L$ p' |- \, Y* e8 Z7 n( V* E$ l- i* H1 Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 K- k5 e3 D1 H7 d6 B

5 K+ q5 m. `8 }' J5 A1 U% J2 A0370380390400410422 r  \! P1 z2 c1 H& ?' W- P8 e
043044045046047048
0 {6 {9 x  ^- }# E: _- W+ {! p7 }049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 \1 h0 q( Y* M) C9 ]( g6 F
" H5 Q6 G7 M2 \) R6 L( L0550560570580590605 u1 n9 T6 L" Z
061062063064065066
! p# [& H  R  x' C1 D, V067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ ?5 ]& O: x9 [0 S% p5 q4 ^

) _& D$ u/ a( R) }9 P% v3 c0730740750760770780 u' v" U+ z1 B
079080081082083084
% r5 Y1 F( \( ~' S, O085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 T: {) _/ i9 C1 n. @' N
/ z7 `3 ?: {: y2 i( A: f6 K- d
091092093094095096
+ s  d( V- z: B3 x097098099100101102
& t/ r# x' m- c4 V1 Q103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ x; q( J& n' Q) Y
: v! x% X+ g" w" m109110111112113114
0 p  [0 Y0 J& b. \115116117118119120- ]7 D! {6 j5 J/ Y2 t* z
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- m" O; V0 H, [& c$ {

, h6 p7 D! a' R, U1271281291301311320 ^# ^  ^1 R2 e! l- B
133134135136137138. e6 D; W* N$ G3 A: k" Z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: R1 ^# A0 m4 E3 o: N

2 {7 A8 G& w) J: M1 i1451461471481491509 I; Z( M4 u+ a: }* M5 Y# @4 o
151152153154155156; x4 Z3 Y+ I2 i* z1 s& ?5 U. a
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' c2 B) ~2 P% W4 z! N$ n* v! U( P3 {( {
163164165166167168
! {& f* E$ c0 F! h+ d& Z* R& _169170171172173174
! G: ?3 `: W1 p% n$ L175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  W% u3 y9 J4 L# L9 X9 l6 @& ]' N0 `# M" b8 y7 i4 K
181182183184185186
# E+ n" J9 ]( ~9 X5 S: w- y0 T187188189190191192
% A8 t7 U, f  E" l, t193194195196197198
7 {- F3 X: u) _0 t8 d199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  w; y8 f: k7 @' G# ~* l' Q( l

, s* ~1 S- }) B001002003004005006$ n  f# i% x* M& V
007008009010011012
' ]0 x; }2 x3 M! I5 s013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& J& ]9 {% Z' m
2 o5 M& D7 ^3 F019020021022023024
  j, n' ?- B% A025026027028029030" U0 H8 Z  \/ b4 p
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( ~5 X/ E. Z; a* I/ }# q" w# e" |+ l7 h0 R# y+ p  b0 _. r+ G' x
037038039040041042
  ~2 V- |! I$ m& ]! ]043044045046047048
5 T7 P: C$ I4 |7 x2 A9 ~049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. S' X/ l4 C- ~( F) n/ m. V$ R( W# l5 m# U: F* E1 D- }
0550560570580590607 R; _3 w7 K; `* h: w# Z
061062063064065066
* E+ p4 o/ I. W067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' a, ?& P5 i" Y; C

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:& P+ A, e, V( A* S$ a. ?9 f
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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