转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
$ M* J& I: T! m: x4 F8 E■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
3 K' X% X3 A, D( h" j
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+ g2 p6 s; ]( t* Q/ h* B( A( [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, ? [0 G' k/ ]3 \. D大家要看日文版的P.A.或详细攻略,点击这里吧!
* y/ J0 N# p0 U====================/ z. A+ D) B! L% `3 s
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 H7 ~6 F* q8 i7 p' z3 w7 ^5 z" W* z. [* Z
2 d7 [$ O% e# j0 V: {以下内容格式如下:9 F2 V6 w0 S$ g2 i" W
" V1 \! Y ~$ Q( x
编号 名称, ?6 G0 O, `6 R: P9 ]
说明
2 d3 V" ^1 e' D2 b2 K8 V* W组合方法" w- N2 ?% U. V- [7 l/ `* j5 |4 Z7 a
--------------------------------- b0 T7 G7 ^2 C7 I8 L
01 Z-Connon 1
' _$ x9 A1 V/ FUnlimited Cannon for 5 sec
8 w9 h+ E& q9 C1 n9 i/ [Cannon A+B+C
! J" P5 P3 y2 t3 g" ~: d( MCannon B+C+D% H( q# v. A/ I4 f9 |+ A
Cannon C+D+E
" C9 l! ?) E$ p+ q! f5 v
" o1 u0 p9 Q/ k0 C+ r1 g02 Z-Connon 2
1 i7 R2 m7 D \+ n; ~Unlimited HiCannon for 5 sec
! F: y0 ]* j6 s+ XHiCannon H+I+J
3 b" o# O8 Q" k6 }5 q5 n( hHiCannon I+J+K0 S E6 `) W+ S* p+ Q$ c
HiCannon J+K+L
3 I& I! U; d3 t- x( I% s2 c! N+ `
. k8 u- h) I2 t7 d8 D$ V2 z' b03 Z-Connon 3! A& y# r2 x" g9 @5 z2 s
Unlimited MegaCannon for 5 sec
# b5 a# U) @: j: t0 c' ?: H; a) `$ SM-Cannon O+P+Q
4 y. a) n) z- k, A3 tM-Cannon P+Q+R" c" R* P; B5 g
M-Cannon Q+R+S+ S8 w; v8 Y! k4 j! C" @3 x8 N
3 m; ~7 N5 D+ g5 D6 P6 G
04 Z-Punch
4 X& q0 N9 H& i& kUnlimited GutPunch for 5 sec5 u; B7 A7 x8 J0 H9 [0 |5 I5 S
GutPunch B+C+D7 ]4 x! P3 w% s6 A* p. x
GutPunch C+D+E
3 n U% V. Z" a; FGutPunch D+E+F
# s& ^* r: q7 _" P6 T4 N4 Q1 e9 p1 Z8 k/ Z2 C
05 Z-Strght
3 E0 Z. g+ ^% q8 R% mUnlimited GutStrgt for 5 sec
9 r/ f' u* Q/ {( f' N! f$ UGutStrgt O+P+Q. X, k: m9 ~1 A+ j
GutStrgt P+Q+R
6 g1 }3 U* A- y+ w. V1 ^% yGutStrgt Q+R+S% n1 f$ m) {! C% R
N K- l J; P7 { o' e" S3 g! y06 Z-Impact# N3 \+ p# [* U! @7 k' E
Unlimited GutImpct for 5 sec
/ O( M5 J) u% `8 v0 xGutImpact G+H+I# T- q5 z1 m& h! K+ V5 G' _* ?5 k; B
GutImpact H+I+J
- d6 n$ c; g* r9 {: n6 |GutImpact J+K+L& ^- F7 u3 T) R5 `
3 K" ]* v k3 Y0 u% i
07 Z-Varibl8 j4 \* J1 |8 s
Unlimited VarSword for 5 sec
/ _3 m4 j7 j0 ?, eVarSwrd B+C+D
2 j0 N% i# u0 P1 G7 E" g" BVarSwrd C+D+E
/ @/ T. u5 G" U+ Q K5 SVarSwrd D+E+F
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; b: [) t5 H1 P% \8 e! Q08 Z-Yoyo 1
" R& S l7 q2 u# _$ VUnlimited Yo-Yo for 5 sec
7 Y3 {5 ?+ C4 S- P8 f6 m% o* Z ^7 `Yo-Yo1 C+D+E6 D: N b( f+ [+ |5 y. Z" ~
Yo-Yo1 D+E+F
3 k {/ j* ~! z" H) m gYo-Yo1 E+F+G* n! {! |7 {( a6 H" t" A
+ N/ c1 v* R% g2 u3 R# y
09 Z-Yoyo 2
: \4 N9 x: `' {* m8 qUnlimited Yo-Yo2 for 5 sec* ^/ m7 t/ f; B# D
Yo-Yo2 H+I+J
: j# m3 k3 \3 XYo-Yo2 I+J+K8 B* W2 G0 F# v: r" R x' `3 ?& P
Yo-Yo2 J+K+L" T0 u5 e3 c% l
6 b: o- g/ H% v$ A0 O1 p' K; a' q
10 Z-Yoyo 3! m. C8 z! h2 u- A( Q
Unlimited Yo-Yo3 for 5 sec+ e/ v2 h3 K( @6 r% A" x2 {7 `
Yo-Yo3 M+N+O" M# e6 I8 i. J1 l; j2 z$ R* }( Z
Yo-Yo3 N+O+P
/ V: Q& G* B4 U( a! ]( R5 q/ z) vYo-Yo3 O+P+Q
8 x1 q9 M/ J" t5 e
+ J/ Q7 |, N- {2 @11 Z-Step 1
9 }! S1 N7 O% L* |& |, F6 s' z# AUnlimited StepSwrd for 5 sec( D9 G3 m+ M7 Y
StepSwrd L+M+N- E$ w( I4 U1 Q" E0 s
StepSwrd M+N+O
" R/ z1 ^1 R% R2 p: y3 N$ qStepSwrd N+O+P
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2 d$ |7 P% X1 I- M+ R% S# Z/ w12 Z-Step 2# V3 ~1 @4 H, [- J9 m
Unlimited StepCros for 5 sec
, ?7 Z4 P9 K* D" `( J$ D! IStepCros P+Q+R
! P3 W! G* {% s$ h+ x- \7 KStepCros Q+R+S
1 j" Y% k. w% z& uStepCros R+S+T L( J, d5 C1 X# s
0 Y- a, y0 x+ x% \9 l# J/ d! e
13 BubSprd
0 e1 x3 z$ U: lAttks w/ spreading bubbles!
7 C: v6 I1 h7 N) Q+ j( F$ nBubbler C+D+E5 ^) Q6 j1 e( T- s3 m Y/ E
Bub-V D+E+F3 p6 A* t" I+ c; o
BublSide E+F+G
' H( U) {1 Q% U0 z+ x# y/ MBubbler E + Bub-V E + BublSide E0 l8 e, ^4 K2 q! b) P$ O( [' v
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14 HeatSprd& V. ]& h/ E- t7 H4 [# X- P& `4 \% y
Attks w/ spreading fireball!
# ]- C3 C8 U. N. ~1 FHeatShot H+I+J; m% N' x" l6 \2 h
Heat-V I+J+K8 z& r+ e% q) W+ q8 ]
HeatSide J+K+L
/ n6 q/ H V; [5 Z- x+ n) lHeatShot J + Heat-V J + HeatSide J
0 f, s u% p) {$ x5 _; l1 B5 L* a9 N
15 H-Burst
$ g2 a! b3 T) @7 @3 z9 xCreates a giant explosion
% y' V; {; F$ Z/ F4 ~; X4 |Spreader M+N+O
1 j' o! ^' ~4 d2 ZSpreader N+O+P/ N8 k& K3 I0 @1 ^* r8 l6 B
Spreader O+P+Q
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16 LifeSwrd
) l" u8 q; c" r( |; Q7 eSwings a huge 2×3 sword!7 O- y4 @1 p1 ~" R( |
Sword E + WideSwrd E + LongSwrd E, }( W' s1 i# @
Sword L + WideSwrd L + LongSwrd L! u4 o5 X( I7 @: d8 A+ ]
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd8 W; [% }) J4 M1 ?) A0 |: n
Wide swrd contains 4 elemnts
! o5 D! X2 J. G0 I. G- D. v! _8 bFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 v6 m" O5 }2 T ^+ D" [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
9 t+ e3 J$ V$ z K2 l& d+ @. n. V k% S# X' x2 E% v7 |
18 EvilCut/ C# W- A* U& G
Step up 2 & make 4 atacks
0 p4 ]7 ?5 K5 @StepSwrd P + HeroSwrd P + StepCros P
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9 c) {% Z- [1 h, e2 c6 W8 e19 HyperRat
; ~( ?& ?8 a# |A giant Ratton charges!0 j$ s( k' r0 |
Ratton1 A + Ratton2 A + Ratton3 A& D# Q4 ~- P0 Z3 e; A! I9 v+ J3 m
Ratton1 C + Ratton2 C + Ratton3 C$ S# X2 ^8 P- R: g2 e# W" e+ \$ s
Ratton1 F + Ratton2 F + Ratton3 F
0 L4 A+ B) m( R0 `- H' L* P8 ?! ?# n+ p
20 TimeBom + @7 o7 R$ q; Z; m' x* K
Sets Time Bomb in enmy area. ?$ m$ `+ G8 s, T! F+ o6 f# G
TimeBomb J+K+L0 M# t4 ?8 q0 h6 [* G. k6 v
TimeBomb K+L+M. d% Y4 k4 @- L: I
TimeBomb L+M+N I- L/ |+ \/ ^; Z5 V
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21 GelRain$ I6 I9 Y7 F" ~3 d2 u$ W% H9 u
Gel steals squares
P2 j6 R& z) ]1 c- s9 K3 }4 dMetaGel1 B+C+D4 p4 e! D. B T& q( G2 s
MetaGel2 E+F+G
3 C$ f2 N' G: O9 U: [MetaGel3 S+T+U/ l s) I3 k f- ~7 u9 z
- h0 F1 p8 q0 g7 b4 V0 z
22 EverCrse3 i9 e+ D1 D" n( M7 _( m" m
Shield chases enemies3 O* u. H+ N0 d/ q& B) c% Q
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 u6 ^' ~4 {) f3 e1 uCrsShld1 L + CrsShld2 L + CrsShld3 L7 H; J# y8 q* T( ~* k- o# F6 ?
/ m1 ^" F9 b o) {: k/ F; I7 ?
23 MomQuake# H. x# ^6 K; _9 q2 f# @
Awakens Mother Earth!
. P; b, h: c8 f5 d& j$ P F' DRockCube * + RockCube * + GodStone S6 h3 Q4 M8 r" }; _
% j+ z) y: M( h( l% b( Z6 j24 PoisPhar
$ E) ] Y/ m; a+ YPharaoh generates poison: g; |2 Z! s. Q" o% s
PoisMask A + PoisFace A + Anubis A- f; I! u/ V+ v \; N7 h' h: a
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25 BodyGrd' z% @" ]9 d- P8 N$ e
Bodyguard takes out enemies9 X5 D& ?! E* X6 \ J
AntiDmg M + AntiNavi M + Muramasa M: W3 Z% _( b1 r( D( k3 g
; r! g1 y) D D/ Y6 ~9 n
26 500Barr' K8 e! Z4 Q& r7 K
Barrier absorbs 500HP dmg: p7 p7 Q% p4 D+ X
Barrier E + Barr100 E + Barr200 E
- H- T/ i- P K dBarrier R + Barr100 R + Barr200 R
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27 BigHeart6 k0 \( Z, I7 x1 \
Attacks, then heals HP!* `/ r/ z/ R$ B
HolyPanl R + Recov300 R + Roll R( N/ L2 m2 R3 ]6 G
HolyPanl R + Recov300 R + RollV2 R; W& X; A' a! A. T
HolyPanl R + Recov300 R + RollV3 R
9 G, ^7 j f# B h; M% h$ p4 Y" L! F
28 GtsShoot
; D5 S9 S6 ?9 S/ I: y4 N7 tGutsMan throws MegaMan!
# Y0 B& O7 j! p6 d% P# [Guard * + DashAtk G + GutsMan G
& U. O2 x& e8 l% v. ?# O& c% WGuard * + DashAtk G + GutsMan2 G$ O& w. Z8 w- }5 |9 j, N
Guard * + DashAtk G + GutsMan3 G
+ y0 g1 Y1 G6 C, d: Y6 NGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero7 C. d6 R/ E) f) C5 c& Y) _
MegaMan & ProtoMan team up!
. @5 p+ e) T# F! H: f- zCustSwrd B + VarSwrd B + ProtoMan B
. ]) j; A2 J9 f9 D# s6 x( o4 D' vCustSwrd B + VarSwrd B + ProtoMn2 B$ \- i; y% | ^0 ~
CustSwrd B + VarSwrd B + ProtoMn3 B
" x. r, E8 J! v, e: L4 a7 WCustSwrd B + VarSwrd B + ProtoMn4 B
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* K, v+ d+ r" u: w0 ?' f# H2 H30 2xHero6 u& x, F9 l/ N0 V' ~9 o
MegaMan & ProtoMan Dual atk. Z+ u. @& G# t! n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 i: ]; ^& j3 F6 \. q1 W3 F& a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' M3 M7 z: }& L5 F. A: a& ?( FSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
7 q$ \/ B0 m; f0 k( l# h0 C, PSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
" e o* I( ?( s9 S x9 z$ \3 Navis attack at once!
5 ~7 T" s/ W p' N. m! ~7 T0 ZTeam1 * + Team2 * + KingMan5 K
! D) i _3 E5 h5 m* i1 i* W* W: z1 xTeam1 * + Team2 * + MistMan5 M5 u2 G# i/ R. J6 S7 Q# b
Team1 * + Team2 * + BowlMan5 B+ n0 M' C* j7 V) R
# j, {/ [$ |1 J, T. j32 MstrStyl
. S+ U E; ]. e. ^* o! b O8 n( d" C* `MegaMan unleashes his power
) E4 `' _0 Y& Z# H8 hSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 @) W; [9 _6 P: _2 U8 T7 g
& y0 \0 k7 ~$ AStdrdChip (Part 1)
- j9 }! Y) |( E/ [( p: |' ^7 l' R┌──┬────┬─┬──┬──┬───┬───────────────┐
9 i4 }0 |3 C8 z/ j. }│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 Z1 w) I' p1 g) O├──┼────┼─┼──┼──┼───┼───────────────┤
. O) @' O1 w" c3 t( A( J│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# O$ K, S, F- I* I3 N" Z- A+ f1 r│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │- R: d b! n1 W$ p3 s7 S8 J5 ^
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- z) c* x) Q% U4 C6 H+ v│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" q# j2 M& y3 I# G
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ m1 A3 ?+ f! q0 W) n0 }2 ~
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 b+ e% x$ k2 Y# d
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* R" _2 Z% ^# b6 e2 h! M3 i" f
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
& z- l ?2 D2 N" ]. v2 T2 r) m│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
' r: g: S3 R* F5 {/ J5 A│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, z* [% N) T2 X0 M, z: u$ n│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
$ x5 I4 b5 }6 }│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
1 F' \9 g9 ^# G' M; v1 @, d A│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% |2 O% g$ x+ t: S3 N│14 │Spreader│16│30 │ │** │Creates a large explosion │7 o: k, s" T' ^
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │% @0 i$ y2 |! Q- g5 R
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │' k# R6 B' R8 [$ p" O$ M
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
: l* k H! m5 O, q, Z: b. F│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │6 @6 q7 x5 B/ k
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
$ \$ {3 x: l8 d1 Q│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │9 ?. T. t# Z/ R
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 x% J8 C: M9 L
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │! n; o! q- T. H8 E
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! D- Z' r! C D2 d# i( S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ a1 y. H6 u; I0 n8 p( C, @│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
2 a3 }+ |+ C( m0 E. U: y, c# P3 S│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- j* o/ V6 _ n! K│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
, B l0 E' ?) C, A) D, L│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
! w Y$ V' E- T- ^0 G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │) _$ C) B: |/ q. \8 {! ?% U
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 Q# e, g$ _- J- W* i│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
# Q) \3 ^6 M; ?7 c$ s& t│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │/ v2 B$ _* E! W- J& |6 _$ k! z# |& J
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │; O9 x8 O9 ?+ P o4 Q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- N8 i0 V) ~+ p" o9 {% I/ Q
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% G8 @9 }, S2 W7 i│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
" L4 B$ F/ g' Y│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 m7 J. B5 k4 m1 V: D6 d│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! |6 N7 }$ J# G( u
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ a$ [4 A6 z0 N- L* J
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 c; f- a# Y8 G6 n, o; _$ q: M│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
* i, q( i$ k5 J: J. d│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% K/ s4 G7 F) i) ]7 g2 @3 s! L
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │' A% e% H; F5 q3 j/ w% Y5 G( o
│44 │ShockWav│10│60 │ │* │Shock through enemies │
* O7 g" u7 w r9 ^: G│45 │SonicWav│26│80 │ │** │Shock through enemies │
- W# o4 K/ ~. O6 a│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% `8 j' D$ @* D `+ X│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& S, l) d7 w/ _5 h' h% y; ~
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 @" j/ A+ ?% S% L4 V0 b
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │+ r3 F2 P* [0 y4 L- T- k' w, c/ ?
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ k* P9 p' _! Q+ c
│51 │DashAtk │11│90 │ │* │Dash through enemies! │* M5 r) B* z Y9 Q& F4 U, d
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │) u0 X- x: g6 ]/ t/ Z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │1 i0 Y/ \$ P6 T& E! ^ b$ c
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │7 y* e' _' @3 D0 d) n. q
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 Y! X; Q* h2 J' ?, h) n
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │) o2 E& }$ A/ {# {: B
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │/ h- f* Y/ |& M- i& g0 r- G
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ Q1 l: g: e! ~. K! Z. ?+ _5 k
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! Y9 H! a3 w- p7 N0 a: N% G7 N│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │. |) W$ \0 [) J; D2 N! b
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
) y' r. g+ S; `# Q9 U& D5 [8 Y│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% A# a* s% M/ G! |/ o' h+ A
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) q# [( i9 ]$ D8 y; r/ A; [4 X
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │/ [. r2 w0 W. p5 F
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
' S/ m! V J& m! [* `6 l* N; Q│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │$ b" s2 E5 i9 X9 f
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 ~9 r. F: W, c! T, k) K│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
6 A& e! u1 }! e8 w│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │4 q4 l- p! f, s- p8 Y
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │1 I! [7 o8 ]# f0 N9 S0 I! O a9 t& y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: B$ v( F# o: ^+ f8 j1 O# u
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! K6 Y$ Y1 i8 V6 V- {, P+ A
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │, ?! q" {; |3 p0 E T
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│% i8 V: P& N+ ?# }9 H+ w* v
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; w8 }# L1 \! R" C& ~* t│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. i/ C- L7 H" h# [% r$ ~8 v. t
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* [1 X7 g8 r+ ?
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
- ]6 S0 M+ i& l% O5 Y2 U. e+ [. w│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
+ O& J1 T" c$ ?) v# I8 f│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 ~4 y1 o& J; x( @! z& B/ c│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │" E& L% K' c9 D5 H% I/ o
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
! m3 _$ ~) j( ?5 {│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │4 j$ ^! W( W K2 t# J& g4 Z8 [6 Y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │3 Q: r% Q9 P) b0 f5 J, ?: B6 W
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ v) Z: d2 l/ t( z% }5 r9 u) s5 u
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
& T2 V+ z) t! b│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: i0 e: N4 s/ s6 r1 C3 b8 ?# E│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
. p' @' [% p1 d E│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │4 X* {7 y/ G7 T% x; ~
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% }% L! p! m' L8 O
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
) j: j' i, x! }0 a1 T8 N0 x│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
$ u+ y& S7 V$ ]0 B! M, e; k│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │9 t8 v" r* s ~2 Y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 E% G9 X0 t7 p9 m
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │' _' E4 ~0 G! q% s* f
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │ ~2 w3 `3 g( d5 [/ e4 Y& J
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │" H3 f6 `; L( n) r. e. y
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │, F- d9 t, D0 R- [; c) P3 p# u: D
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 Z) i: E8 Z! z* @! w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│& F. G0 `' A9 C1 M, h! v! D
└──┴────┴─┴──┴──┴───┴───────────────┘
2 a) A. x4 N5 z8 U7 ^; m
5 c( h4 E2 s4 n( b tStdrdChip (Part 2): Z; {$ ~8 t2 ]) w- H# |) C
┌──┬────┬─┬──┬──┬───┬───────────────┐$ x6 Y. Y6 \$ t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& r7 o% V( f- _├──┼────┼─┼──┼──┼───┼───────────────┤
; o. {% T- W2 E W c9 e9 e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 j v0 z8 j* R4 a0 a
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│5 ?$ }, N- ?/ t
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│ I) {$ z$ E/ j
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
' o) z; D. B1 ]2 ^2 g a5 S│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; a. w/ n: m( p2 c│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │2 I2 F) k) ]' B+ Y7 b+ E$ t
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 [; u. \# i: @+ R9 V7 U9 V- Y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 [/ ^1 f; w" C) P5 q4 Y9 g5 E- T
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! o7 }2 C/ q) K! u, `: J* W4 X# G│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 L% @' L+ P& _6 [' |: c+ Z: O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
4 Z/ w- ?4 z6 j, q/ O- q│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* H4 k6 A0 ^ ]4 Y│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
5 N* T5 \- {, Q2 Z│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ o+ D, r5 ?6 I3 l) F│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) p0 ~! o( X! u- D3 L. m4 _8 @
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │, j# u( ]6 H8 s) `/ I
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# U. F5 u& I$ s& {9 k, ?│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# I: ~& F' M5 h& z. d$ c
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
+ I2 o; N0 q0 I│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │1 Q! T4 v& A9 q% X
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │# u8 |3 I0 \6 T3 O* R G% f
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
2 }: k3 \1 W9 X; K: q/ K│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 [" m8 V! V: I$ O, Y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 ~& G& H# N/ {
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │( o/ S) P: ~* d! [9 G
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
6 U( j! h0 x- Z: ~* ^& J: N│126 │Rook │30│ │ │*** │Protects you from attacks │- |( X5 p+ J4 p1 ~& f2 M
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) l3 w9 H2 }' } W+ }( M' n/ ~( ?│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 B5 ^7 E/ T- g0 |1 e│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │! {; ?# A" W$ e; ^, y, `6 U7 T
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │2 `( {7 o9 E/ L! k
│131 │Lance │46│130 │Wood│*** │Lances through back line │5 @ J# G. \* b* u d9 s
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! Q5 F. O7 q6 u/ v. `
│133 │Guard │5 │ │ │* │Repels enemy's attack │
8 v& O5 a+ A! ~/ I! A0 ]/ B│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
. ?9 Q9 K Y1 i7 {- B) r( _8 o3 K│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
* \" J9 q+ O* d' q+ {5 W│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ ~% Z5 x6 `$ x: x
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 z0 n$ R2 ?+ U) M( O; W
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │( W( `6 M/ N2 i
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
9 d* ~% @3 T/ L- w1 \: [│140 │RockCube│9 │ │ │* │Places a rock cube in front │
7 p3 C8 ?& b: F│141 │Prism │60│ │ │*** │Prism fires randomly │" w& b9 G6 C! a J9 [. i; n
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; Q1 i$ }8 E$ H* F0 Y1 p│143 │Fan │14│ │ │* │Vacuum pulls enemies │
% i6 X; p( x3 @$ f& E% R. G│144 │Fanfare │32│ │ │*** │Take no damage for a while │: k& [. N! L9 F7 j
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │! k5 ~- X: m. y' I
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
# ~0 u3 P2 N0 q, C2 j9 H│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 U7 ^# Z9 B1 i7 [: o' J8 [1 @4 M
│148 │Recov30 │8 │ │ │* │Recovers 30HP │5 j# c: ^5 j# u3 V- Q2 u
│149 │Recov50 │14│ │ │** │Recovers 50HP │9 P0 H8 s* `* s. I9 L4 }
│150 │Recov80 │20│ │ │** │Recovers 80HP │
, r L8 B, _' r│151 │Recov120│35│ │ │*** │Recovers 120HP │5 o* p2 R1 l) _# P% |- p3 I
│152 │Recov150│50│ │ │*** │Recovers 150HP │
4 n% B4 [: ~6 C* n8 B$ S ?$ w│153 │Recov200│65│ │ │**** │Recovers 200HP │1 x1 y5 C! }7 z* w* |$ _
│154 │Recov300│80│ │ │**** │Recovers 300HP │! I# R- x* Z/ ?0 w9 }' @! }
│155 │Repair │8 │ │ │* │Fix your area's panels │" V: L3 p5 s7 N9 Z# X
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: x# T; J% W4 Z/ p, p1 L
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │! d8 M* `. J* x/ X) U5 t; @9 W- x4 d
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: h3 h! e+ H6 l' N% q$ ]│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
?; n9 Q( L7 G. m$ N+ b( [# r│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 R' t2 O5 G. c
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │- }0 q, @4 P/ {; k) X8 q+ E/ H7 h0 `
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: i3 N$ f D% V A# Z7 Q" a│163 │Invis │11│ │ │*** │Invisible for a while │9 v6 E! M1 i. O2 \
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: r( ]+ `5 p/ _
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% C7 M* R1 [$ c+ e9 {* l7 q# S
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 V/ A) l% m j' `6 ?6 t& U" I$ @ X│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
: t. T7 N- [! R2 a6 k* B│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
, o. B" A" H5 {! J│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
; c1 K! _) \4 W- N4 i1 y/ O│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │0 X' P. D: s( ~* M2 M& C y
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" P8 f7 A9 I; T│172 │Aura │55│ │ │*** │Repels attacks under 100 │' u; R" d6 K$ o; x) S' D0 @
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
7 [- L" X! W! H5 O│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) c- s' i2 i6 B$ q) ^│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │. z8 }1 ]" G, g6 H" G9 `) E
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" F g+ k4 U+ h1 r& S. y" {│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
, q/ b! L3 m+ c3 W│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
" E; p- F/ [7 u, c1 C8 F L│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 I0 X* S+ o: G0 Y i" \│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. Y8 P9 v4 u2 g# L4 a& }
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! H. r2 ~- m; {) k% o ?│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; w' W% f" N I3 v$ ?│183 │Hole │55│ │ │**** │Open hole to dark world │
/ y1 p( M$ F- B4 j│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 d4 y3 ~4 P" n3 ?9 G│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% o9 f3 C7 v/ C- b│186 │IceStage│20│ │ │*** │Changes all panls to ice │
% Y6 Z) ~0 N/ B' l: d |│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ M) g7 Q) E/ o( m5 H. o; N│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 P% `5 S+ M; H0 ^! b+ _7 R x│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
* I0 p& t$ ?& _│190 │Snctuary│54│ │ │**** │Change own panls to holy │
9 `2 U- {/ X- A* j* G( t│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 o4 A( E% e8 k' J; X$ w* N* e, A; l' M! _
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, H$ r5 `- F$ ~& W3 M3 N6 c
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
5 t7 l' A D. @; E4 v, W5 V! S, Y5 T│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
5 s; x U* p6 s│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 m7 o3 f$ G, `# o7 d
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 u! M! N) l0 U$ Q9 g: R
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │3 d6 T1 I1 S2 T* U; P( r7 \
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! a# c9 O/ f; ~* a' @ p│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │8 ?1 r& b& o" x# v: K/ _
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 I; S; O/ b3 @9 p2 K `0 S% L└──┴────┴─┴──┴──┴───┴───────────────┘& w. H0 ?7 X: q
% J) w5 { t" W& t+ I+ F0 M
6 ~6 q0 L8 q/ ~Mega Chip
( j3 f9 l. d$ o/ b" m2 d7 y0 I/ q┌──┬─────┬─┬──┬──┬───┬───────────────┐/ ^3 a- M5 S) \* I$ @ v- ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │( {4 D+ v! c% _5 B8 v$ r
├──┼─────┼─┼──┼──┼───┼───────────────┤
, s- H% s3 {( b! p" X│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 G2 \3 B! i& ^" O│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 a' j/ `& g8 r1 r│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
) A) ~# ]% }* g( r/ g0 }│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
% y! d6 s+ w# C4 Y; W( j. V' H│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │$ F# }$ ]# y$ H+ F% ~6 `, {
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
7 [; e: g1 t0 M8 \/ s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" I- P- n. L0 O$ x: H+ T8 V│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! `2 `2 N5 R- {│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │2 G5 V8 V9 U# ~. \, A9 B
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│5 l9 V2 b, c# X9 E" I) r) Y8 \
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* e0 i: S' w- W& p. v% C
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ }1 q: ~: ~* d9 L│13 │Guardian │82│ │ │***** │Statue punishes when hit │+ B$ L% \ F7 m3 U9 f: @5 z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- m; E; v: t' A$ y
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │$ d3 X3 E3 L% N
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
( K* X- K t' d+ @8 S; m. j│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 v1 b! p# _8 y: h) D│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! `' U6 H. }0 o9 G, |
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 i0 |* H2 n6 o+ a3 I! V8 n; W│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
% W: X$ R4 q0 V* I│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │9 L- s0 h" v( Q0 L- X
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
) f/ F' k2 w9 `! Y3 y7 D8 O│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ S% O1 s1 L5 H8 T( r/ m│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
7 W7 W8 w2 j. S│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ ^$ u2 S; y: b8 a
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: {* L Z( G' S9 R
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- u: L; j1 ^5 E, u% P9 o$ M) o│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* D$ c( R/ K4 r& |5 Z
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │- y' X! E$ Z' m s$ U) W
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) d3 U% P0 m8 I9 C, B. E2 J│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 r W r, g% y" b│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
9 n0 x \; C, o/ n│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- H7 B7 ?/ P' }% t! N, Z6 R
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │* o. B+ P8 d# P7 P
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 Y3 M7 E0 c% g5 L ?. U. h& l' [
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* r) k& C% O: R9 R9 y/ n) P2 M
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │+ [; t: U) U+ T3 }
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! F8 A- N& d- \+ D4 B) E) S
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ r+ r0 A# F; ~2 D" L" I│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 O( {" L' ^" v2 M! r
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
0 i+ b, C5 p- q$ {1 r" c3 y% g5 Q [! z│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. f0 `. f5 j3 j+ d& |- E) I6 s│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 r: i% n9 T8 c& r; G' { R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
/ g' F+ X }$ }1 U│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │0 ]+ o! O1 l, o" ~5 s: e$ B% E
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │/ N* n1 p* N; m4 q- |& N% R& g9 N
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 O4 k% N$ h' k6 I4 H% L
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: K' X5 s8 v9 |: q8 {+ t
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, |* A( }- m6 [% l; L│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
# a* u0 G: I( I" O! d( `5 r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* Z6 p9 _- j+ Y* d% [6 i
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
8 Q% U) m) b, |' n& Q! E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) ~. q. t9 M# a3 b1 Z& l6 w│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& b/ \* O4 g3 o5 ~
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │/ z$ K! V' W8 r. w9 z. p* z# T
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
7 t! O, f( r3 d4 X│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
. e; ]' w, v% a8 I│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │3 z3 T+ g7 X( M1 v; W5 S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │4 y4 t# O8 X y
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 q" A& l9 A, s! [0 A3 A
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │) C+ k$ M5 r1 T/ T! s
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( k8 c9 }0 k/ f! e+ d4 g1 b0 P│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
! n7 ?* ~7 _& l$ H' }$ f% n) f│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% [% N! h, B7 c% K" k7 C3 X/ Y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
. T0 O5 m; k; n6 A; K: K│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
( V8 u I0 L+ Y) Y& h1 W│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ W, y7 H. r& f' {& \* {
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 w$ t z2 X# \. I! A
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │6 j0 u7 ?- m1 b p4 d% L- v
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 b* L. V6 E. x; F, N2 L3 W( M│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │( v$ T4 n. K7 Z* h( g
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( d; H+ U, e2 P6 z" I
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │( B3 H9 z4 ]( g h- i
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. ]$ m# Q- N. K│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 q0 g. K& Y8 z) t
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
5 z/ \$ x3 x/ f/ y3 p' J│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ \$ D) O4 r+ S+ J. O a+ C│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │& g c3 a5 a' z9 `# k! N
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. k$ H j0 O! C" [. }$ O│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& U! F* ~$ X4 A. A0 c7 g
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 U; S g& P# d4 \) H│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │) A; b2 Y" Z1 ^! Z
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │5 V* U' g: f$ b* B9 a) L( h" r
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 X8 N2 q; B& ^- x; t
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │' F% @+ y7 i6 t
└──┴─────┴─┴──┴──┴───┴───────────────┘
) B' {" S& o7 X/ r5 s# g7 \/ X# Z& b# O
! o7 d" o2 f8 ^+ }! u/ ~! q
GigaChip (蓝版)
" v. j) I. ~- |2 M┌──┬─────┬─┬──┬──┬───┬───────────────┐, ?) `% F$ \6 C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 h9 C7 k) v" G- {├──┼─────┼─┼──┼──┼───┼───────────────┤
1 A* J3 J1 P S# m& d│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; [" {! `, ?( V
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' a9 f7 k1 E, E; [8 z/ }: b% n│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; x" A# r9 B$ O$ u3 e+ T7 F6 @' `│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
2 U, E* t h3 x│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
/ C; S7 B6 \/ s0 f│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │: |) Y) z% S- t0 i
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: R' ^" z% Z- H( w' J│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: t4 p! N- `& B% A' k$ b- p
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 j' s5 h4 {% W* K( P1 G% b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ h: ^( b9 g. u; r
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 `. Z3 [: } d1 ]0 `│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; C0 }3 y# _8 v& f8 X0 i1 N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
^7 ]/ n o1 c; w1 ]6 G│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
# E3 ^* C( w% t" v9 }│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
" w+ {& Q7 ~; v& t│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; R. Y w7 m2 g. R+ F0 S' x! ?
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, C2 {4 V: i" h% @' X│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ U- P2 c8 x }5 \- I2 s# }* E9 L│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │& c8 n6 e1 v" G6 f. z" Z% g; _
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
( ?4 F/ P) H' W5 w8 U2 l& L; k- P; T└──┴─────┴─┴──┴──┴───┴───────────────┘6 b& X. T! t2 G. U! [$ z
) t7 h! C% k$ B* M9 }9 q' i9 uGigaChip (白版)(只列出与蓝版不一样的Chips)
I. o9 G' D/ v/ E' G4 `# e┌──┬─────┬─┬──┬──┬───┬───────────────┐% R+ e4 X% w% o; H' B0 [) s
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ P, Y. `; p/ I1 }9 L
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 V0 `, J1 u- u/ b$ E7 |1 K│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 o v( D+ i; d1 F" P1 t& j│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 m9 {8 n2 Q& Z2 m# k
│4 │Balance │60│ │ │***** │Both Hp reduced by half │8 p9 T& y( D# K* N4 x' q4 s
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
3 a8 _. H, y0 F└──┴─────┴─┴──┴──┴───┴───────────────┘ |