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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
6 N  G" z- P/ w2 C+ t■ ●■    http://www.NewWise.com " N. {8 b0 a0 o; E1 W/ U' N; L$ [
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 K3 |; D8 n1 s, d: L* {- X- a
2 V! h% a) u+ G4 O' ]4 @# J
( n0 F8 ~1 w3 A; S5 a4 H           洛克人 EXE 3 Blue 卡片组合! a8 P# [2 T$ b9 N/ K9 g

: o7 Y5 }, n1 ~% d: L4 w/ |/ |8 c: n3 \4 E3 Y1 f7 j6 S2 @# ~" \. G. R
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( g, z' m3 o+ M& q  f4 r; P- S大家要看日文版的P.A.或详细攻略,点击这里吧!

# O+ R2 I5 B2 V. F, d7 {====================- y9 t  {5 n; Z; x7 {. G
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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0 x% m+ T) j# |' K; Q$ P以下内容格式如下:, ]' m0 L- [. U& U( P$ Z7 {' ~2 u
5 {: M( x% m9 C4 ~% ~
编号    名称5 i1 L. g1 B% R4 i: v" t  [
说明5 d# h2 P& K5 ?, m
组合方法
& [  P9 o2 C; W2 u9 k5 ^---------------------------------
  e6 N5 r' w. U) r. z( a8 v01    Z-Connon 1
9 r. F3 ]0 R; f& o( c3 J/ W$ c& z0 b  M' qUnlimited Cannon for 5 sec) q) h0 G5 C1 ~( C
Cannon A+B+C3 x$ A! H* E4 ^6 I5 ]
Cannon B+C+D. g/ g; M" G& J
Cannon C+D+E
: O- x' Z5 C7 Z  O% o* ?: n7 t' o- {$ `3 C: ?& p& i
02    Z-Connon 2* O$ P3 q, A1 N) c4 z
Unlimited HiCannon for 5 sec
; Z- W8 E1 T/ d4 ^  V: ^; QHiCannon H+I+J
- C, v, [- R3 j$ C/ t: v7 G! \HiCannon I+J+K
7 c8 B- S3 y; t/ ~: \; \0 ^8 {, FHiCannon J+K+L% w" {* U3 _4 D. V

; S  Z% ^) Q5 S& y. c03    Z-Connon 3/ k7 e& }: L: f
Unlimited MegaCannon for 5 sec0 {0 r, b7 S2 ~! V7 w
M-Cannon O+P+Q
/ c1 t% e+ l4 s2 Y5 IM-Cannon P+Q+R
7 c: t# y/ N' oM-Cannon Q+R+S
, D, p. f: {. p/ G' F8 N
, G' v0 T" P& k04    Z-Punch
( X/ I/ K+ e/ I& v% @: P' PUnlimited GutPunch for 5 sec" y. Y- |6 J* P$ G8 ~' a" {
GutPunch B+C+D- R+ O5 K% ^3 \9 W/ t
GutPunch C+D+E
6 b% s3 ]9 b5 m) X( D+ ]GutPunch D+E+F
  N$ z$ H5 _/ Z6 B- T1 f
2 b) B7 |6 ~, ~; R) G05    Z-Strght
7 G4 I3 k2 V" i9 RUnlimited GutStrgt for 5 sec
) j5 H! [( ?- B9 y5 V. [+ a5 _7 }GutStrgt O+P+Q
5 n) i; ~1 d* y# ]8 ZGutStrgt P+Q+R, O2 R2 ~4 [1 |/ u/ w
GutStrgt Q+R+S
: t+ X# }8 |! @% P" C4 H9 M/ [; |4 T3 d
06    Z-Impact
6 W  U6 P; q' k$ J/ \( fUnlimited GutImpct for 5 sec( V* K* z+ }. P- y
GutImpact G+H+I9 @6 M* o* |! Q( y* i3 n& [2 i
GutImpact H+I+J
4 a7 c; v0 S& F* @' F& k5 \, Z" BGutImpact J+K+L
4 _. \+ [" H9 w3 R% N: Y% l: T$ }3 e, o( v/ q% e
07    Z-Varibl
5 e, `% u6 M0 g( _1 nUnlimited VarSword for 5 sec
" b- P. U+ v0 R/ N; e. \. oVarSwrd B+C+D
5 ]6 ~+ i6 D6 ~3 r  v6 T( p$ P( W" UVarSwrd C+D+E5 z3 d5 t8 w% P( B8 F5 S: d
VarSwrd D+E+F$ b, E2 G: q& |/ ?) t
( S. p4 I( K: j/ N$ N
08    Z-Yoyo 1, C1 d0 p' @% R# e+ {9 ^, h; Z, [2 b3 x
Unlimited Yo-Yo for 5 sec# R* K1 g" k* B
Yo-Yo1 C+D+E( o1 O. {8 `4 w
Yo-Yo1 D+E+F3 e5 `! K# N% R$ p9 h4 L8 k& z' D
Yo-Yo1 E+F+G2 y* G" n0 E! W7 `! b6 J+ S

2 W6 ?" Z2 U; T* @2 S: Y09    Z-Yoyo 2
* L0 N. a9 w$ j" E* [Unlimited Yo-Yo2 for 5 sec, [4 ?6 Q1 |# s) o
Yo-Yo2 H+I+J
6 s$ z& L' f  m' Y+ r3 uYo-Yo2 I+J+K0 B0 o+ _6 y7 E- L3 U) O
Yo-Yo2 J+K+L, Y3 u1 L0 F* f! I6 C& M

  i$ x0 \2 Y) J9 e10    Z-Yoyo 3  f$ u, l+ q+ E
Unlimited Yo-Yo3 for 5 sec
/ x6 o, L. q: C3 u) hYo-Yo3 M+N+O, P4 z: g' B$ l# g1 S
Yo-Yo3 N+O+P5 ^, O" ]* f0 ?; K
Yo-Yo3 O+P+Q
7 S: |% w& h% c5 f! ]
2 o: E5 ]8 d) |  X% w11    Z-Step 1
& s& e; r& T' o0 W# T& _Unlimited StepSwrd for 5 sec9 B- R( {1 `- A& @. v# }( t: |
StepSwrd L+M+N% f3 Q* A$ Z) D
StepSwrd M+N+O4 @) f8 D2 ~+ k3 a
StepSwrd N+O+P& {8 Z* t" a1 h; b

: O( A/ t! ^5 W: _1 u6 S* j7 Z+ Q2 C12    Z-Step 21 x1 ?; W+ d9 g* P1 S5 W
Unlimited StepCros for 5 sec
4 U/ {5 q0 G8 C/ IStepCros P+Q+R, m) o0 H$ m9 k& a4 K  p+ J' p
StepCros Q+R+S! |9 d. F8 d5 j1 `9 R
StepCros R+S+T
0 |. g, S# p' r. k7 f
1 E8 M/ r) ]# D$ ]) `13    BubSprd
# F' j) @. Q! R+ E* v5 sAttks w/ spreading bubbles!
: Z  z6 ]3 _( R' FBubbler  C+D+E# `4 x; r& G  H3 b
Bub-V    D+E+F  }, {( L7 ]8 d, H0 m: f- Z
BublSide E+F+G: r( o0 W$ e7 h, `  g1 `8 U
Bubbler E + Bub-V E + BublSide E' |$ ^' f# s4 Z

+ K* M; F! L( N. i0 G( Q14    HeatSprd& Z* E2 ^- p. \, b
Attks w/ spreading fireball!
$ k9 M  }/ ^+ Z6 DHeatShot H+I+J+ K3 L' P! X2 U/ v; m+ a( W
Heat-V   I+J+K
* a( e% M% u  r- o2 b. @HeatSide J+K+L
7 r: V0 y7 Y! ]% z- vHeatShot J + Heat-V J + HeatSide J( ?3 ~: z3 [1 z1 f3 P1 I$ n

) _( B2 k; J+ e0 U6 c9 S  R15    H-Burst
2 e  Y. r; W) |8 P8 I8 ]) XCreates a giant explosion
1 n; `) Z8 D& kSpreader M+N+O
$ ~* P: W' }8 b6 q( Z1 k- e- c& fSpreader N+O+P
) D1 ~5 ?+ i+ G3 o- o/ I6 F" ySpreader O+P+Q
5 F! d0 Z* Q$ [9 L* Z+ Y4 y+ }2 O8 F) O2 X6 M4 q: u1 O/ T
16    LifeSwrd9 Q) t. t8 ]4 K1 j: ~- t
Swings a huge 2×3 sword!0 Y1 R5 `( {2 F0 c2 q
Sword E + WideSwrd E + LongSwrd E
* M3 k. Q" J0 C* e2 e7 bSword L + WideSwrd L + LongSwrd L1 M; K2 j* ?' g! Q. s) N8 ~; L
Sword Y + WideSwrd Y + LongSwrd Y
: ~# h2 G4 g# o8 _- w
2 k9 r! U1 P) {+ q4 Y6 x" a17    ElemSwrd9 g1 T0 R# Z! k9 C4 ^' P/ P
Wide swrd contains 4 elemnts
$ z/ x& J6 L5 n7 _4 ]FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 v7 U# W1 o! C, a: I5 |/ q& F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! s) x% u, ^# t: \) Z: k- }. Q9 Z- L+ U3 j8 G% b2 p
18    EvilCut
1 {; X! m$ m( [7 l0 T) iStep up 2 & make 4 atacks
, S( ~, y! g2 m) r2 s! F; H$ `StepSwrd P + HeroSwrd P + StepCros P
& a1 s8 b' h, s5 N" v6 e9 Z/ k- {' y
19    HyperRat: h, w" k9 Z* \; @8 L
A giant Ratton charges!
2 m! P3 m1 l' `# [+ n# fRatton1 A + Ratton2 A + Ratton3 A) ]/ y& n; f' w2 f- w5 c
Ratton1 C + Ratton2 C + Ratton3 C( _$ v  B$ L# w$ l7 ]' c" d
Ratton1 F + Ratton2 F + Ratton3 F
& R4 w- e/ {' J- L" y  z
' W/ U" ?/ X2 r* R, L! y, E20    TimeBom +2 f& Y+ V) h7 a, m
Sets Time Bomb in enmy area: ]' _0 a$ T1 K
TimeBomb J+K+L
  V, l- O% y' t# ~& KTimeBomb K+L+M: _+ k' T# q$ Y3 B7 ]9 B$ O
TimeBomb L+M+N
1 @, }) k: A$ L0 c8 N/ c' u/ R7 w# `7 D
21    GelRain5 U& |* {/ t. N/ z/ t' e
Gel steals squares5 S% c) a6 }# ?" u. Y% [  ~4 E& d) i
MetaGel1 B+C+D* U( _; z; Y- p2 x9 R( k/ S
MetaGel2 E+F+G
* V8 [! n0 J. vMetaGel3 S+T+U; V' G5 ]0 j2 |) N

$ ~, V# x$ ?- u1 x22    EverCrse
4 y% H: m# p  m* hShield chases enemies/ Q, _; H8 @- }% T9 a5 g
CrsShld1 C + CrsShld2 C + CrsShld3 C5 B, @  }: j8 k
CrsShld1 L + CrsShld2 L + CrsShld3 L
$ ?; F, z& l1 x! B1 K- R9 t/ i& ], v: u; o
23    MomQuake
% P/ A3 E  \! \Awakens Mother Earth!# x& X+ o( m  _2 N
RockCube * + RockCube * + GodStone S2 q' c. @! u, I2 Q( ]
! C' ~3 k0 U% W# F
24    PoisPhar% r  A& [* ]' [. C2 s8 Q6 C
Pharaoh generates poison4 M5 _4 W; e0 k' W# u/ w" j; W
PoisMask A + PoisFace A + Anubis A
# g  I4 s# s$ P. d& {
5 ?$ X' G, Z, N1 T. E& m25    BodyGrd
* Q- \- C( @# h6 ^- iBodyguard takes out enemies) Z# s& m! X+ N! Q# b* y$ v9 s3 X# c
AntiDmg M + AntiNavi M + Muramasa M) `1 a5 G" s6 Y+ R7 n
% |) ?2 A# d2 g) h& F3 b* _# s
26    500Barr( ^  o% J! E8 u) N% k3 N
Barrier absorbs 500HP dmg4 E- \$ Z; B. c
Barrier E + Barr100 E + Barr200 E! n5 A9 {1 a/ L) L
Barrier R + Barr100 R + Barr200 R
0 u8 x; E" p' V7 S5 V
) `( J0 |0 L4 s5 J$ b/ _% }27    BigHeart
4 \1 \  {1 a; R. @8 D4 Q. BAttacks, then heals HP!
7 L8 V, e7 S" jHolyPanl R + Recov300 R + Roll R
; {) t  h- H- F4 p( }$ J2 T& lHolyPanl R + Recov300 R + RollV2 R
, C% u% F/ s3 J1 P. H- X7 Q  xHolyPanl R + Recov300 R + RollV3 R4 A) Z. ^: ~! g) k: g' x
9 s3 d4 z. b$ ]! a; N% I: u
28    GtsShoot
% @1 V! g! _. H( u9 YGutsMan throws MegaMan!
8 \4 z" k5 t+ l  y! TGuard * + DashAtk G + GutsMan G4 h4 t1 f+ Y% o5 }# S
Guard * + DashAtk G + GutsMan2 G: G# {* g/ D% D+ W  O' G4 F3 r( e
Guard * + DashAtk G + GutsMan3 G
0 ^. H+ t& b! o- ~! i! vGuard * + DashAtk G + GutsMan4 G
, h4 a) J, H' L9 t2 n( L; G" P( U5 D7 f& x  T2 [
29    DeuxHero
+ o5 J9 E, @% a/ u- ]' K: ~; aMegaMan & ProtoMan team up!, Q) }" {' s; s2 Z, j9 K4 b
CustSwrd B + VarSwrd B + ProtoMan B
6 v* Q) D! w3 aCustSwrd B + VarSwrd B + ProtoMn2 B
6 {% I$ l: {! U: VCustSwrd B + VarSwrd B + ProtoMn3 B/ i" \' X( o0 @+ v0 |- j
CustSwrd B + VarSwrd B + ProtoMn4 B! H, s; {& b. \2 a5 i

% c4 H7 J  G& V$ l30    2xHero- H5 L% V: H( G, g5 ?
MegaMan & ProtoMan Dual atk0 W: s* n+ [( d, o, l" A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B! n; w/ Z: _. I9 ^2 |% F; l
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, A! z% [& A' j& V' gSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. h9 }; w# \% C9 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. A. X$ J' |" d/ U; ?1 Y/ J% f. l% @" X* V

0 L% @% H2 j- x* O+ `31    PrixPowr) s/ p$ p) x6 O: Z2 P) J
3 Navis attack at once!
, j4 L: I- W7 ^# NTeam1 * + Team2 * + KingMan5 K
6 J. p% ^; F8 uTeam1 * + Team2 * + MistMan5 M
) Q* V) c; y! O+ gTeam1 * + Team2 * + BowlMan5 B
4 R$ z3 b. Z# @: u& x
$ W$ h$ a) U8 a0 ?32    MstrStyl# m# m, H9 T4 s: Z
MegaMan unleashes his power
, [2 l4 l. q. T# T5 JSalamndr * + Fountain * + Bolt * + GaiaBlad *9 S- O  g) t4 v8 R3 L4 }& g% S% y: n
$ {" T; L3 D* X( `
StdrdChip (Part 1)$ F* Z  l9 t6 S3 m
┌──┬────┬─┬──┬──┬───┬───────────────┐& e% i! f* e4 [
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 J6 p( J, _$ G$ i( _& O├──┼────┼─┼──┼──┼───┼───────────────┤
  I( i# E7 t. [' o│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
: K2 m6 N4 Y) z# O│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
* m- K7 S4 u5 q6 n; i1 c6 x│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │  O  W% @: k9 Y4 f' D* a
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │0 \! e- S& ^7 F6 i9 }
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 T! ^; m0 t, a* z9 R7 H/ Y│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( R' X6 y. ~4 q( u6 l6 s  r. e
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
6 ^7 ?" T- ^! a  H6 t: N│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │0 H, Q, z% F- g2 V& A- \6 G1 @7 m' L1 L
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 e4 p, J3 R- {( _) s" G
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │* }, J8 u' R  [& V
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
) ]; }0 A6 L0 `  g│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │$ l, x( Z( q3 e, ]/ f. g$ U1 ]9 d/ g
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
/ }6 g8 J; O0 |. ?- x│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* ^$ a, s4 ~: d5 B9 T
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
4 r+ Z' V0 ]; _1 c8 l! O8 F│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
# F( [  B  X- X  i│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& R" c( F- f4 v( M( k! b2 C, l% I5 R
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │" V+ n0 ~% k2 |; Y4 F- h
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 _" Q4 j; D/ D+ n. ^* a$ [
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │' j2 ~+ k! g1 `( a. M
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
* `3 k3 h3 f" \6 M6 _│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │$ F& U5 T' h4 j) [* @
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, W* O( q8 w6 y; d) u: I│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
5 i; x& ~* y. @# j7 x5 z│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
' F" r" x# p* |5 Q# w/ o│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │. t2 p9 Y3 s/ Z  |
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 o4 A/ g! o$ P) o8 i* a& \# |1 X│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; B% i6 e; v2 W
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
& k+ M6 p/ W8 g# ~1 U& X# R$ q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
. o: [% D( S5 W6 P! S│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
; g: d9 {: l; p/ l1 K: Z5 v  h│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
$ ?8 `, F, J- M3 ?% _) R# f  P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │4 R. |6 E, h( ~8 a* T& n& u7 F; Q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │8 g' M4 b% I' n7 I" U# Q
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │6 ]( A- j8 E) `! y( K
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 Q& @# m8 [; B% ?, K% C0 q. Y│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& J" d/ [* f3 L3 G5 O5 S
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ }  U- c- }; T" k
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  |% O. l& Z1 Z% `* Y: l9 d6 ^# @│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# a( N) e+ c/ r3 o
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │& G+ S: Q( v/ ~4 w5 e% o
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │7 b+ W* a8 @) Z  Q
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │; K4 x* D8 U+ e% ?! X8 w6 S" f& h$ ^- X
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │( F4 @7 h  f0 ]3 P) B- I/ a3 d
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 c/ ]- V2 M3 K! \. _│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
: y1 I" P/ j4 T9 [+ I│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# x: N- {$ u0 v0 p! a. J. P" b│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │, x; m# M# m! I& s2 g# J4 {( ?" w
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │" T( d4 Z$ r# Y+ u) ]
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. z8 N; M/ a) s& b
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │" l  c. [6 i6 l0 K- G& b
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │. f' j. x9 W: N3 o7 ^" U% Y( e
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │, S4 F, W2 q1 i* J0 t0 R2 r
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
1 x1 P! o  U+ g4 V5 x│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
0 E& r! y; }. p3 @& S, C1 ~│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* l, d! |  m2 Y4 o8 v9 F
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │" j/ \# m; m9 s2 n, {
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, Y& e7 M8 o+ z0 ]
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │. B$ d* G5 f# y# i& T9 c: a& o. J1 G, [
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. P" t# m5 F0 L6 b: @$ w* o
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ k& w5 N! P5 Z4 A
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
+ s+ `; o, j$ s) T( `│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, u2 ^* m6 M! y  M│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) v1 E6 b7 E+ P" J+ c5 Z6 A
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" I  r6 Q* W4 T2 a# S1 D│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 K  O7 H7 }- w  g
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# T; L, o; E' w/ Q+ r
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │/ l: P( d- ^% {
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 V* {0 u4 }& Z" u" b+ K│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) `* {) P3 x1 e
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
: a+ u3 t/ E* i* w8 l8 i( d6 q# K│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- s4 t: j# d- v/ _/ J9 b9 w$ j
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │; O: a$ H2 A/ L) p
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 _9 I# b8 o( S- x  D7 ?│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │$ g: B' ~( p4 Y  t. Z7 q
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  J- E+ z7 y/ O5 ~$ q' O# F8 D! O
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) `7 J" e4 D) m' _7 ^5 A
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │. P# o# P8 S1 F" v) |" J' C1 m) U
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
1 a/ P: G. h4 ~6 V$ P0 K6 Y% Z7 e│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │+ w1 d+ d, z1 H; A8 }% {9 L; h
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │5 L% t& A( W% t3 C4 F& J$ M6 O
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │1 T- Z- k- j& E# [0 U% E6 h
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( q( f9 B: B) B- I2 x. S, O% ^6 o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 [, e+ I) Q, ^1 Q$ C│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! d4 F- h1 r* y$ U  l$ S' e│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
2 _1 z0 ?; _) Q│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
! z) U+ Z- P* d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │; ^  y0 D, g) Q. A" Y
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │+ A# g5 V6 o7 f( _
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! Y% @) W9 l; w2 U9 h% X0 ]5 c0 [/ F│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
: Q& U- S( f: Q# ~& Z$ t│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* @$ u% \8 T# W! n5 u  |; l3 p% O│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" q7 ]9 a  H. z  c7 ?6 S
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
$ m  ^# \$ ^- h9 A1 x& V; L" `│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  B7 m1 X- P6 a5 Z; |│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
  b: }. Q& U& O/ ]' S5 X7 x: ]. o- `│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  i, w2 [/ T! a( p$ \$ M
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │$ I; b. q8 }4 j8 {4 m& }" V( j
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │9 Y( }7 g- n# d1 |! Z- h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 O! q& \* H0 {
└──┴────┴─┴──┴──┴───┴───────────────┘' y$ N$ s' e" R5 K/ b2 U9 b
( |1 |" w8 n% S, ]) j: X
StdrdChip (Part 2)
# D+ M( Y0 R7 }5 z+ u- j┌──┬────┬─┬──┬──┬───┬───────────────┐/ G" Y' {, D2 Q9 J$ ]( S
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; K" E6 @0 r  p7 w├──┼────┼─┼──┼──┼───┼───────────────┤8 _, N0 w2 h) b5 H/ f  j
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│4 m! I( I* ^) N6 G. g" d- M
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ u" j2 N& o7 y" m3 I/ t8 I: q+ K│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
9 U( ]6 o( k2 }7 _│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
1 l8 x0 e) z: X" i│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │0 b: H6 h$ H; h* Z" J+ a
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* j3 S2 B6 P) b9 \: m2 z8 N1 O& t! _
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │  }' _& \* ~8 o
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* h2 J2 y( X: n9 W7 I& X7 y8 c6 Z
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ u6 `% s! E) j, e│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
* r2 _5 ]" i3 i  ^│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- I% t( N. C1 F# d' f$ m
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
( C' f" T" b3 m! Q& V2 ^│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ j% \; Y6 ]2 m  @. d│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │9 x6 m. J8 r/ l* r! _& {8 b7 Q* b$ `
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │8 L! ?7 c  e7 Q! y. i' |
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │* N1 ]: J, [6 R! G
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 f" R. G$ v2 n6 c. I; g5 F
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% L" Q9 V( y1 o1 J* e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ I# Z! m' X: p7 y/ V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │- F3 Y9 U3 M, L* N! G( w& C/ |
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │. k1 K+ _- \9 |; ]& f2 G
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │. R2 B" u! q" z% w) A) ~3 c6 [
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
1 E3 Z/ G& E( b- H" `7 o& U│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
* k0 O9 z% }. O: O1 `│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ Q) K( I7 A9 L2 `/ K- l. m│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& T9 I  Q: p& i6 l8 m
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 g2 F- [; q; T. C% k! ~0 h│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
8 ?; ]0 \5 @; C: f6 i) E( E│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │$ u+ J+ z- |7 k4 ~; N, k7 z
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │! Q  }, f7 M7 V) h
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │+ x, s8 \* P# J8 k6 F( Z
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 X, ?' U- ?3 |" E8 A- V
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. p9 I$ e8 G1 u$ T
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
1 o! y- I% f! `: I│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
: C' L0 \9 s& W8 d│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 ^, P; q+ b# R) N" T│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 f/ H1 [- u! z. \" m
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; B- c6 f/ q) A8 P6 M
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │- B$ w' t( h! D1 e
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │3 W9 V6 f3 j) H# f* P4 o
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
5 u4 _! F6 O! b/ Q│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 D6 Q/ _0 ~4 D$ Z( Z5 T' a. ~! f
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 x1 l& O) h- d5 C) q
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
( j- l; ?, j- ?│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 R. b) l7 {* W' z. R
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
( H! c5 ^% k* _. L& i+ R│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
9 H0 n, T9 R; K│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" }0 i- ~$ p7 g; i  ~! n
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
7 b. Q- D3 b& t│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% U9 z" v9 H$ l: f5 u; E  Y) U5 _│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ I5 v4 }" ~; J7 L' J: a- H
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 R, Y3 \8 q# b0 h) @8 d% Y│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 p  O; n" f- D/ E
│153 │Recov200│65│  │  │**** │Recovers 200HP        │" e' H0 o- C+ g$ C6 G
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
/ F- u5 m1 C( Y) G0 o│155 │Repair │8 │  │  │*   │Fix your area's panels    │" `' ~/ _5 b' q
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 y7 L% I, J0 n$ ?3 R/ J: k│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
; p, n4 {& K( `│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* y0 m1 S5 C4 O& h│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
$ u1 m% A& S' c( G4 F│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: M0 A) B) p, a: C7 K, n│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │1 g+ B. [- n/ }6 W
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
4 \/ x* O: P) K0 n; L│163 │Invis  │11│  │  │***  │Invisible for a while     │
$ D# H5 h7 R) Q+ Q" i- W; P; I│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │4 u) B! ?3 j$ V0 ?, _
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ s- G$ V# P! g0 e% {
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  l' R+ B3 G0 f' Q1 E│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │  ~9 _3 |5 A& I/ x3 P, S
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 Q- n5 o( z# a! x; e
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 e! [8 V6 b* W( i' \" c│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" W  k: g' M. ]' ?* W. L' `5 G
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& k0 S1 I/ q% G; j; Q: R- ~6 i
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
" @' u1 U+ j% K0 O- ?0 ?│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │  m5 k) e2 j; U6 U6 G" }
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
2 z0 A/ \  E- r2 q│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
$ P8 e  I8 X$ L6 |+ w. i+ s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
: j" Q1 d1 M# I0 t) K( g│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
/ z' N9 E+ n/ J│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" P: D3 t7 `1 S9 @& n% N3 F│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 v6 ]+ i8 {9 n* R( ^- u# _% g│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  m0 @4 U9 {; T
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
7 R3 C' M, Z) F% [3 y│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
- w0 S9 Y6 _5 H3 T9 F2 B0 q│183 │Hole  │55│  │  │**** │Open hole to dark world    │
" x- D* O4 s" O; S9 h( ]1 K│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& X# i" l% @0 N. ^- h
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 l4 P$ B1 t3 h
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% c4 G1 R3 U% t│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │# x8 q8 R# n" {/ V; S& B
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( L) t, u+ [  J3 v6 S│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │  s; q! {- }+ m) K: n
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. w: G6 S7 H: a$ u( L( o+ j$ _
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& d& a% w0 ?4 V! G8 _│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. R3 n3 X3 }; q% s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │# z+ X. W. r. q2 x- N0 m$ F
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% |# }( u/ T0 ]1 G" J. E│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │- L) x! A4 p" ^1 M( Z& ?7 n
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │/ h# s' d" C+ z7 Z, D
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: O* h3 h. [! E- q
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
2 Q8 Q: i0 d$ L) ^' ^* q. n│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │' F3 J# D! |. L' @' h
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
' y2 J  B( R) V, `7 s: N└──┴────┴─┴──┴──┴───┴───────────────┘
6 h- n% _, Q3 h! m# z
6 r/ Y/ l9 e: e( o7 S9 U
# q! `: `8 z- L) e) k' n9 M! A1 ~Mega Chip6 J" d8 K/ U2 n; B' m& {) [
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 i. ]# `1 s& \
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 V  `6 p/ r  q: k* E8 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ Q9 u" B$ ]# i7 ^6 w│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
, u$ [; U3 n1 ]! \" J4 F* v│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% ]& F+ v) v  C' |
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! g- h) w- m# M( Y* _& j
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
4 F; z) _6 i' a- f; h* F$ r" f' f( r( X2 r│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
1 `7 T5 D3 P1 a9 i" E│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" V$ u; _* C. S
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! Z/ C  k0 E* a& G8 z
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( X2 A+ K; M! |; S: J1 A, S1 ]
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │$ b6 Z2 j: z* g) t3 l4 O& Z$ @! O
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
: M: V7 Z2 D- x. Z7 O6 e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│; Q; e4 Z; [9 O1 O' z( c# u  @
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │! \& b0 q" M2 ]  O0 ^
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
: `: L. j# K* b│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) y  g- j: j! b$ D, X# F. Q+ G+ u
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
+ O6 x+ {" k% k5 |7 X│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
$ c; M$ B# A" e+ C$ r7 J) {1 k│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │: t7 U' }- w* ~  Y7 B: i: P) y
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 c$ Q8 e) A/ l
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │' f; `& K$ ~1 k% e5 ^' M6 h, r
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ L  a. w9 T% p7 g: |! W
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 {# G$ h9 Z9 [' A* b- J; ?│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
3 g& l! P* E, G- N& ^$ i9 p│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: M. s4 T, s7 F! G2 C$ ^# `│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
- B3 F) U3 B- Z* D, R$ y│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' q& ]+ [9 p' b* e' f2 J, p
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
( ]: O6 i2 K) m( J! R- \9 L│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 N/ V0 a+ s6 o( M9 i
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
7 O' L* s& Y: m- {0 F( D# f$ W% r# f│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
3 ~6 Y0 C0 m) j* q8 H│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) z( V9 _2 d' X. d$ c5 p
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ V+ Y4 H# X% _
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, F5 B9 O- @' b3 n5 a+ n9 _│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 H, Y6 @: J! d: V3 \. J  q
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
6 n8 I- c  j& M& v│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) L# J* j  H/ }7 b' E3 U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
: P0 x# B7 ]0 a" |- @# g  [│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. C  B& |  k+ A│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
* S: n6 |% T7 M/ `' ~2 _( j│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ w2 L2 d( z3 B$ l/ [+ O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
) `1 }# ^" Q( B& y" f│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
& j$ Q: g9 o) l% f, a% R8 e" A│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* c: y9 r# C7 x5 B8 V$ w
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# r4 s9 ~* {2 {2 S│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
! K* z1 f# W" {6 ~│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │2 H" C9 h/ P2 M; M* N
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
) W* G9 F$ ^+ n4 i2 |$ d3 u/ R│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
  J" h* Z6 A. G0 D* Q9 {$ I3 l, O, T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, M. S: J' j+ `2 ]( J
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
- t2 i7 D/ H% z7 E6 j! W│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 g; n( O1 b3 ?* k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │  |. @6 l+ X, w1 r7 s/ D! K1 G
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │! A/ n% J5 A- V( V6 U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
3 c( d  H% M* E4 B* D' Z. F│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ [: Q  ^* m% J( X1 _( Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │9 x8 m" q- {" F' \. X- h8 r9 C' [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ {7 v! v8 ?) p) c( {: E
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
1 r2 @  ?& S8 L$ M8 P+ k: I% X│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) E) y3 A5 T" Y5 H, r( z│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 N) Y+ v9 S1 r! ~7 [# O3 j) m* ^│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; b( x1 W3 ]! S" J/ }
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
/ B; `; b: R7 J* |6 D! b6 [+ k│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
% z5 g3 O3 M9 J5 k6 D│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: M" `$ E5 U2 R5 f
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
! O" c6 n# }0 G9 Z+ ~+ C& e│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
6 E  j9 ]6 r/ ^! Q6 \# u% ?! f│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
* R; {8 R' h" e* ^" d* q│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 z' s  b. v0 c0 P+ r; R, [  p│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │6 O4 o5 Q8 m, x/ ]$ T( u6 ?/ D% S
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │! @5 @% t7 Z; w# m
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │7 E: w" t' ^% m. Y- R  n
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 i- T' o, s1 q, ]! G) e8 X8 i
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │% N- L& ~+ Z' l( T7 f  e( h
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │  s& W, D9 H" ^/ r: v( i6 m
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
5 p& j" u# W0 H; H, W6 `│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: C. h# W% n  ]$ T) J8 ~
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │' C  g' Q2 }) y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
1 m1 z4 k. T* a│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │% X4 p6 I) \- m9 S! F( y- @
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
' q( n( x" P' L# ?│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ {  M4 M( F( T' e! F' d% M│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: i7 }' J' v' x. R$ y( T│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. W/ `0 K- |! ?7 j: p( N│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( ~: ?$ ]9 t4 @│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │( }3 \& @5 P$ y  |1 p8 t1 d
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 j: h: ^- i. A  `5 l
└──┴─────┴─┴──┴──┴───┴───────────────┘1 h, A1 f8 w# m: w

) M. b2 }; @: f+ m% W
( \: O+ a/ S) O' _. rGigaChip (蓝版)
' p: K) {, X1 Z$ Y& I┌──┬─────┬─┬──┬──┬───┬───────────────┐2 r* i6 p, r/ p& l" m# G; Z1 r$ y3 m
│编号│名称   │MB│攻击│属性│稀有度│说明             │
, J: N9 ^, n$ u! x. s├──┼─────┼─┼──┼──┼───┼───────────────┤
- e* {5 L. Y( Y/ C: n│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
2 x( D9 \8 D4 e: C0 G│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 v, v" T8 k: B6 Q
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 ^0 K) ~1 r9 O! j( V- q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
9 G. o( f+ G6 @; g5 k│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
/ Z) a( T, _. \7 e) ~- Z│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │: D9 n$ s) ~3 a' X1 }& X
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │5 s8 u, z2 b9 i: E; ^& a  T
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* a! t# ~) k. l# T$ o' c0 z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │- }8 x, z% n+ D$ y# c( m: U2 d* |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │- W9 v+ Q% ?7 S1 B8 c' N& [
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ Z; ^8 ^8 q  P, \: |$ {, M+ z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
! T+ g* X8 k. `  M2 Z& O: P│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │0 D* T. L: u' A3 @: D
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
& l& N3 F) e4 P+ ^. l6 _1 G│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │3 X! `9 q/ U% O$ X" r, M) Y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
5 d# m% J% O8 M* w) j- c- G" f│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │* P8 r) ~2 a8 c5 L" W9 |4 t4 [
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, O( n' F6 T0 s: X8 D│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% Q1 V2 K7 o$ u5 {( V  w/ ~4 ?│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 C) K5 _8 |$ o8 X; w
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 v! \! e' s% q0 H  x2 U. e6 j6 |2 `
GigaChip (白版)(只列出与蓝版不一样的Chips)
' x9 }8 L6 e. V5 ]: u' o┌──┬─────┬─┬──┬──┬───┬───────────────┐$ T( U3 k/ ]- z5 F& N$ }
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" j* Z/ H. `4 Y# y6 \├──┼─────┼─┼──┼──┼───┼───────────────┤  L! N! a' E1 g. f! c
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- L, z5 p5 Y/ r3 }# D! y+ i  q│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 v' _! I6 H1 `" i# a+ w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
7 B+ c; P: Q" [4 D. e6 n- W3 f│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 D% J0 q8 j1 N! l! u. a0 W
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% B0 L  w! z6 rMegaman EXE 3 蓝+白 Standard 级别的 Chips:5 f: {% t" T0 Q. R; T" ~4 Q+ B

( r5 G+ _2 z5 Q& S001002003004005006
/ j# L" Y  U" r  d+ e2 U007008009010011012$ P  o# g) F! i* Y2 v7 d' Z# S
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  t+ r7 Y6 Q4 Y( k; _
4 A2 `; |, D4 x; |! Z019020021022023024/ @( v" R& s/ l6 t% J
025026027028029030
+ }+ _  Z) L( Z% R031032033034035036% P& e% g& e) b+ Y

5 c* I# j% {% M* G* S4 ^7 o* d[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 @( @3 `8 R1 U3 \' Q( r
0 W  R; f+ S/ a( e; g' P: B/ q037038039040041042
' \/ g' ^' ^9 |8 D; D- g! l7 h043044045046047048
" t- Y; X* ]6 {049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# V/ S! ~- w8 l9 W' i3 d/ L* |; a: ]% N" v% g, j* C
055056057058059060: T6 x' \0 O' {2 p* Z9 G) R  L
061062063064065066! [5 L7 ^" Y/ W! D, h6 ~, ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ L- D( K! q9 [- a' H& z9 \9 F( Z# |- ]4 B$ l
073074075076077078
: y7 M) G! v7 o' T3 [4 o079080081082083084
; g: e0 F# S( Z085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# U  q" W0 R7 s$ b# D  Y* [) i

! ^+ k% V* J% t- d5 ~' ?091092093094095096" n. G# F% W7 g, b& t
097098099100101102
, Z+ R& d8 y) Q* x6 Z/ O% v103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( n# Y* p. w2 k! C3 n# I

9 x* ^9 {( j9 V3 b. _! X6 E2 Y1091101111121131149 M" M2 ?# U# I8 x
115116117118119120
0 E- ]" ^" ~- }) d8 C$ ~2 ]& q; N/ M* ^121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Z$ l9 g. T! U$ q
$ L# D! M9 Z/ b" @
127128129130131132
, H+ J# _. x" l4 E4 A9 {3 y3 I133134135136137138
1 l: O4 Y2 T& j2 T7 N139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 u/ p% x, i6 q9 Z6 H* |

4 T) T' w. M: q) h+ W4 a: S145146147148149150
; A1 h( _# g  T6 h$ k151152153154155156
9 J+ G6 e. a$ W; c! P# \$ `+ T157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 P# h9 u, V: H% l4 i/ Z% B. F" \1 H9 F/ i) }; f( g
163164165166167168& d0 U- E1 l1 s$ b- k$ H
1691701711721731740 D' R; m- Z- t/ y# i2 k! X
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ {, z) n  b0 C" B* U8 C) c5 h, {: G. c; z- l4 L
181182183184185186
& M) q& F2 W* y187188189190191192% w- H! W, H4 L7 R
193194195196197198- K" H8 ?0 F, o0 j' x& N
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* P4 N- C9 I1 {4 b: G0 Y
3 b+ l3 m5 K. E: m9 a
0010020030040050062 c) G- s. j& B; V
0070080090100110127 Z4 k6 |- q- y9 O* p# C  y
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 t  p. ?) E( S& d7 }) E0 M' H
, ?9 V9 E1 V7 s: o" C
019020021022023024  ^( }* R, W5 S4 B3 C
0250260270280290304 k; v, Z2 v0 R9 m: \
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
4 ~2 A& _; x% p2 Q/ F
+ F, \7 B+ V1 p037038039040041042
1 o; ~0 L" U- G* s- f/ w043044045046047048
9 ^" ?  D# a  _9 V7 E1 }049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 h3 M3 G! J9 s* d8 l% j

5 }1 v8 V2 U" q! W' n055056057058059060
7 x+ ^  I1 L: a9 S" T; [  x0 \- V3 ~061062063064065066
" V7 ~0 U7 E; a+ {067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 d  m& B& _6 j7 {# G9 M( J2 h7 o% c
' v+ M, e0 ]2 \* Z073074075076077078
7 }% q- ~' U6 H9 |( W079080081082083084
7 S" C3 V( Y' q0 |0 u+ s085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:! O  K0 p7 q: ?, t9 ?7 A

" K: I2 V/ _6 c( z2 d) s6 H" _+ U7 F/ n0010020030040050068 X& e$ b. V  a% V  z
007008009010011012
& o% q* S: j7 @' k+ }7 p( ~013014015016017018
- _( Y* B2 }$ X3 E0 k1 m019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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