转载请不要删除以下信息,感谢您! ) t9 b$ i7 Q6 {$ ~. K3 }
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 I2 I+ y9 A$ t. a
■● ■ NintendoWorld 站友xliz原创
* N) s- c) K; c0 j: \■ ●■ http://www.NewWise.com & ~- D) H9 F% b+ j: g; ?
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ! o3 ]+ [2 q% z: i5 v5 i/ R
* \+ _5 ^# I, p! c3 _* Z2 j
7 x2 @' J# A! I: ` 洛克人 EXE 3 Blue 卡片组合
; d/ ]$ h c5 i% f
2 M' E+ w( x4 N7 v5 V. J8 A c$ t
* O& W& j3 L! I1 r# T3 }6 Z; G; p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 N1 G. d% c1 G$ U: U+ G
大家要看日文版的P.A.或详细攻略,点击这里吧!% g; l2 V" h2 v- ^! N: {
====================' k6 U) x- r4 V* e
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 X) K. V) u' E
3 e- W6 B0 F+ w# @% E' _1 t; \ o
以下内容格式如下:6 H* m- o. b3 N" s% ^4 E- S9 G
- B- }$ B1 A% I( y1 A编号 名称
% Z. f- t1 y6 g1 V) I: d+ ~说明
; L1 t1 b S3 D8 n组合方法
0 i5 e& m+ [8 @1 W3 x" A) |---------------------------------
' ~, u7 }5 x: m" f X, i# j6 X- J; y01 Z-Connon 1
, T! ~8 w3 f+ R6 WUnlimited Cannon for 5 sec
2 M& D; W; ]" }6 q* q& e, ^7 `Cannon A+B+C; K$ d- o: T6 f0 w! Y0 V
Cannon B+C+D( E! h1 O6 d9 m [, C2 L
Cannon C+D+E# ?* t& F0 z E6 v- p) k/ R" s
$ L; S( ?4 M/ D ?& ?9 D4 S( F02 Z-Connon 2& ?( a( |) d6 c2 ^0 ~
Unlimited HiCannon for 5 sec
! H+ I) m, F FHiCannon H+I+J
; b6 t+ C7 i. ^# `, T2 G1 aHiCannon I+J+K
0 A% Z8 a5 u! m0 B0 N3 xHiCannon J+K+L" A z/ q j- O
! P n1 E. ^( g/ _
03 Z-Connon 3& M6 z" Z { ^% S2 a+ F5 b- {2 @
Unlimited MegaCannon for 5 sec
8 r- ^; p# \) `' g% |3 S$ f* oM-Cannon O+P+Q9 V$ O0 }/ v1 B' s: ?2 R
M-Cannon P+Q+R! q. v2 m8 |' N* I$ I2 P
M-Cannon Q+R+S
9 ^: |+ Z8 G/ @9 b# n6 z, Q0 R2 ], y3 P+ U! g/ `5 P$ ]) z8 t
04 Z-Punch
7 w' Q* V2 Z) F' QUnlimited GutPunch for 5 sec
' A" T. Y0 v" tGutPunch B+C+D9 D+ ?% a8 i, k# z
GutPunch C+D+E& e4 G! E9 D8 N+ p& K5 T" `2 A
GutPunch D+E+F) W6 Q: _- M7 m, i8 X# X
0 ]% D$ H' `+ v0 B& O! @8 z05 Z-Strght, y7 E5 ?" c& j4 z( F6 _
Unlimited GutStrgt for 5 sec
9 e" R$ w$ n4 k- z: |GutStrgt O+P+Q# _* a( d4 P) b2 ?. ~& R" u
GutStrgt P+Q+R
# D+ @8 R# j4 a; R7 p$ Z1 [GutStrgt Q+R+S
. x: g( c7 N2 X) M' `
: n( v7 {8 } @6 z06 Z-Impact
9 F4 F: w* k& Z2 ]& RUnlimited GutImpct for 5 sec9 h: a% ^4 x5 s9 ]0 h; p
GutImpact G+H+I3 @6 ?, r; H5 _+ H( S2 W
GutImpact H+I+J
, J7 |; y% c' rGutImpact J+K+L3 S) E6 }6 _; B
7 L" {% e8 b; @( c6 @07 Z-Varibl/ w" P V8 b( A
Unlimited VarSword for 5 sec1 D2 e' H2 d( X v. H
VarSwrd B+C+D
0 G/ y9 G, X) {, q; p! I6 jVarSwrd C+D+E) d3 }' ]$ {& e/ @+ [' o$ _0 @
VarSwrd D+E+F
, Q8 I. W; w2 ?! c5 h5 l! @- C6 r7 T. R1 q' |
08 Z-Yoyo 1
& X m6 ^0 c6 S2 U% c' VUnlimited Yo-Yo for 5 sec
& ^, K& u- I" y5 N* M) JYo-Yo1 C+D+E
& O7 ^/ {5 d5 D/ DYo-Yo1 D+E+F' q! V0 k3 M# p/ p) g( K- |+ f8 K ?
Yo-Yo1 E+F+G* f- t. A2 _: `
& P% k. _6 W7 n7 T09 Z-Yoyo 2
3 v) b' _" b; c. q; H- h! r, iUnlimited Yo-Yo2 for 5 sec8 O1 z- z7 N: r3 @; b t
Yo-Yo2 H+I+J0 W( Z% ^) X& |1 l' ?: P! F
Yo-Yo2 I+J+K7 t4 G7 Q) R2 T# {% [5 g0 F
Yo-Yo2 J+K+L: Q3 X- U* m8 v. j' }
9 @- y8 z' @( w2 m- h
10 Z-Yoyo 3
/ ]" B. o% p$ M7 l- ~0 c ^Unlimited Yo-Yo3 for 5 sec1 l/ g/ |- \" l; E7 L6 f# ~* I% i
Yo-Yo3 M+N+O
5 r$ H; ]' o3 O: `7 k UYo-Yo3 N+O+P
/ o" T5 Q( {4 w+ q2 l, O: t0 OYo-Yo3 O+P+Q3 ]3 w7 G3 V) u- p! M- t8 j6 c
e+ }2 W& m9 x M& F1 ^, ^
11 Z-Step 1
/ j8 X. Q& \5 I1 f/ c8 R- ?Unlimited StepSwrd for 5 sec
9 r) D8 }0 F0 z: f8 u hStepSwrd L+M+N8 n8 y, V) l' ^
StepSwrd M+N+O
1 s& {4 N; n( O8 R1 ]& Y: RStepSwrd N+O+P' q* _8 N1 p& O, R0 t
# z" H, q, N$ W. r; R( t5 y3 |12 Z-Step 2
( O4 H0 D& M' I Y+ y3 SUnlimited StepCros for 5 sec
, @$ v T7 g/ ?. D3 ]3 j& HStepCros P+Q+R5 p6 E5 l' d* }0 N2 G) B
StepCros Q+R+S
6 ]- W6 z; H& l( E! B+ qStepCros R+S+T
0 S% q [0 t. @+ o7 k# Z. Y4 ]" z2 l6 }$ Z0 X/ Q* X& C/ ]. b
13 BubSprd
/ P( G$ }& ~+ T% J) M. Q9 HAttks w/ spreading bubbles!! K$ N; Q& \6 E5 e6 w, M
Bubbler C+D+E+ Q$ Y! ?1 Q( B8 f
Bub-V D+E+F r) m/ T( [6 y' Y& w. p: F
BublSide E+F+G7 V# `; T6 ~ _. {- ~
Bubbler E + Bub-V E + BublSide E
4 z0 _! p. k7 ], O7 w: E7 x6 N
3 y( o4 e& M: z14 HeatSprd
5 y9 y- n' q* ZAttks w/ spreading fireball!, D: x1 X0 A+ _, ^9 B* L
HeatShot H+I+J* P% g9 U1 l8 D
Heat-V I+J+K+ l o% Y( N' e6 e& F, T: w
HeatSide J+K+L/ s0 M' b, a4 k- q; H- P4 ^
HeatShot J + Heat-V J + HeatSide J- s8 Z' ?) ?7 |# M B! K. K0 }
% w7 \4 n* }; o; d15 H-Burst7 V4 D' ]# `3 T) F* S) T2 b
Creates a giant explosion* a$ k2 o4 d( a" k1 y: F& L, b
Spreader M+N+O" ^& D) z! r9 ^8 Y! V7 t- h, Z
Spreader N+O+P7 J" `+ ?4 a5 {5 l9 a" F+ g) J/ G
Spreader O+P+Q
( m* T& m/ D$ h3 D! {2 @
1 M8 F+ k+ P* j! p. w16 LifeSwrd
1 k0 p3 n) i3 L# d# t& q* v; eSwings a huge 2×3 sword!
; ^( Z: P5 S; P2 `& v9 J# v8 \Sword E + WideSwrd E + LongSwrd E
* k+ u7 n3 s) i9 u$ mSword L + WideSwrd L + LongSwrd L
2 J- O# e# K) T& f7 {& @" j; ~Sword Y + WideSwrd Y + LongSwrd Y
& |. v2 w) i8 u1 y% g# e4 [ ^% k; q6 T. _
17 ElemSwrd+ {- ]7 t& D$ a- Z4 {9 {, n
Wide swrd contains 4 elemnts z( [" U* ]7 e- i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* p$ Z( [5 d' I4 EFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
7 F- R5 B) @* L" V+ j+ P! [" h i1 m
18 EvilCut$ A9 y* f1 @1 U* \
Step up 2 & make 4 atacks* L: q% {: W& d, O5 z$ e, n
StepSwrd P + HeroSwrd P + StepCros P- k& F" D, |& d
: ]& b! x( B6 \- n
19 HyperRat2 d, J; `3 W ?5 s- h% p& V
A giant Ratton charges!
0 n: b- R4 D. Q ]Ratton1 A + Ratton2 A + Ratton3 A; O2 C: \% m# C" B2 S6 [, @0 ^$ n
Ratton1 C + Ratton2 C + Ratton3 C6 ?" n6 s2 m) [+ T6 e( U% V
Ratton1 F + Ratton2 F + Ratton3 F
6 A9 u7 T; K8 r! [# k0 D4 R" [% S$ f: o7 F) K6 T
20 TimeBom +
$ g& ~! C0 `; {) tSets Time Bomb in enmy area. E, C* U! P2 B t
TimeBomb J+K+L
8 e! Q/ h& l, r$ JTimeBomb K+L+M
+ c1 e* Y7 ~/ P' r8 bTimeBomb L+M+N! l1 q* b- M @9 z; Y: M
/ l& M( k8 s8 I; w
21 GelRain
' `+ e8 ~, z/ ]9 v! W3 N" N2 b8 [: EGel steals squares
# H! \# P- E6 ^MetaGel1 B+C+D# q$ C; C4 e7 o6 |2 \
MetaGel2 E+F+G2 L3 o1 i7 Q* B0 L9 ~$ q' L$ U4 k: z
MetaGel3 S+T+U
! K6 O& N- X- Q8 U6 ~
/ A9 L4 a) W! z22 EverCrse. T3 k; J! ?/ T8 H# r7 E8 J* R
Shield chases enemies
7 E% `3 ?: M' _; U3 H5 C7 PCrsShld1 C + CrsShld2 C + CrsShld3 C
5 E4 \% K; M$ O$ a" o, @: Q5 A2 \CrsShld1 L + CrsShld2 L + CrsShld3 L6 B$ L" ^! J, e& z$ y
8 L5 X+ c. x9 `9 M1 D23 MomQuake& p. Q- d8 _4 ^, i5 q! r7 p! k% T
Awakens Mother Earth!6 r4 H1 J5 g5 H( T7 o- y8 Q
RockCube * + RockCube * + GodStone S
- |2 v7 f4 z5 p% d( u# E1 k3 _, r: Z4 B& l# c1 t4 h+ ^2 x
24 PoisPhar
% e' u' _ ?8 h0 `9 a/ _, G2 ?Pharaoh generates poison( H4 L' v' v& a) i1 }
PoisMask A + PoisFace A + Anubis A% H1 e9 E" y+ y; B. p
( G2 _. U& J& c8 ~6 I25 BodyGrd
0 s6 W+ w7 @) I7 B) b# B9 UBodyguard takes out enemies4 k1 b9 _% P6 l+ H* G
AntiDmg M + AntiNavi M + Muramasa M4 F3 s. A& J. {3 t2 G' N5 D
7 j) T6 }4 B l% P" i9 X
26 500Barr# g# T8 M1 {( i; d$ H
Barrier absorbs 500HP dmg
8 f3 D0 Q" w1 C0 d0 Z% a8 iBarrier E + Barr100 E + Barr200 E
% ~3 ~+ T8 Q; C- U1 lBarrier R + Barr100 R + Barr200 R
$ w$ ^+ g8 B% a0 `
, X8 i4 O! F5 q; o) G0 G27 BigHeart9 j& L2 ^& W" b8 N9 j! P. M* m
Attacks, then heals HP!7 ^4 [# v* V" U9 Q; Q+ |2 l# K, ^
HolyPanl R + Recov300 R + Roll R6 y9 |! k$ q; S9 l( _
HolyPanl R + Recov300 R + RollV2 R& v* v a) t* i6 P9 r( l
HolyPanl R + Recov300 R + RollV3 R( P& Q( j8 E, O4 U9 @5 @- v
. E& F8 ^: G i, m' _0 `28 GtsShoot9 M9 I ~ v& z1 E
GutsMan throws MegaMan!
% n( S3 m% K! f( D+ q. {6 EGuard * + DashAtk G + GutsMan G
1 @, z6 J' e- QGuard * + DashAtk G + GutsMan2 G
1 @9 b9 I _! k# h# UGuard * + DashAtk G + GutsMan3 G
# w; j3 _ }/ h4 \4 U$ d! JGuard * + DashAtk G + GutsMan4 G: F1 a4 u" H0 \8 E- k& M* b: P
6 {0 [8 ~ W. B) `8 P' ?29 DeuxHero Y) m/ ~- q% |6 N2 z" c
MegaMan & ProtoMan team up!
9 g( L. h! m$ h2 E0 @ w4 T: J9 @; DCustSwrd B + VarSwrd B + ProtoMan B
# S8 S' X) b6 h9 M0 DCustSwrd B + VarSwrd B + ProtoMn2 B1 U+ _. e9 L$ c) w& ?4 e( T
CustSwrd B + VarSwrd B + ProtoMn3 B! d4 L+ c% ?4 w
CustSwrd B + VarSwrd B + ProtoMn4 B/ n2 H% U: a$ b; y& W- G
6 q" F9 x; B( l+ X' Y30 2xHero
1 E4 e7 h% S% I9 lMegaMan & ProtoMan Dual atk1 F2 q4 o- i" a$ ~& c
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 a# p6 y" ^9 T5 NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
6 y" x0 L+ }0 T+ m( \' cSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! }6 H) P$ i2 _9 A0 |Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" c" v D0 ~/ L) R" C( p" v
[, ]6 m9 }. A# t! R$ T- b" s( E31 PrixPowr
9 e' S2 ~( ^. V* G3 Navis attack at once!
6 y) p* }0 r, P$ C1 l" j3 `4 ~4 X* yTeam1 * + Team2 * + KingMan5 K9 w( q9 T# N* u
Team1 * + Team2 * + MistMan5 M
% A ?1 b6 ^) n C$ JTeam1 * + Team2 * + BowlMan5 B, l$ v8 J; u, y0 j- h- K
8 [$ A2 p; f! j. S" l32 MstrStyl6 X: e# e2 w3 L- W
MegaMan unleashes his power# F% t6 R# v+ u- e3 H
Salamndr * + Fountain * + Bolt * + GaiaBlad *2 F2 n9 Q; i2 V& C+ D! w
6 D1 H# |2 `$ O R
StdrdChip (Part 1)
- b: N6 I6 y' A3 T5 S N8 O┌──┬────┬─┬──┬──┬───┬───────────────┐. ^ g( m3 Z7 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 l$ i8 \/ {. s T$ B( S├──┼────┼─┼──┼──┼───┼───────────────┤
3 Z% H* s1 G! x1 C1 y) g│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ P; ~% {) d5 H8 y2 z
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │% F4 C+ G6 H$ `
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │5 z5 q0 m" m! ?% q) Y+ V0 z D
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 r5 G2 ^! w3 |4 w; F│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
% ]: h3 l+ W; Z1 k; x4 E│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 r) O! k! I0 E) b1 n0 ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
: v. o) K" S: _│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │: c9 O1 b* l$ Q, F. s
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ p4 }; k5 u& J; E9 ~) p6 W+ p. _1 @; J
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
9 y3 p {9 x9 _* D│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │! o# b" ?4 m2 ?; f9 M
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ ]) D* `. ~/ x, l" Z7 s7 h# B│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 P% e/ T4 h; Z/ `3 `5 Y8 D7 w
│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 e/ \7 E+ o, o0 m9 E, R│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
9 j- E) m! u2 k7 {. P│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
" @2 Q; S9 o/ ]% ^│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
5 r! m9 @% G6 a│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 t! D1 R+ B3 {' ~
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 N( T7 m, w; \│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 r7 {" } R7 r3 B+ \- ^
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │* K9 I6 G$ S& t0 I. F+ U
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
! F8 G! a: P& D0 A8 G. Q" `│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │' O5 c5 D/ l( X2 @
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ E% a- I7 N) U* \8 a% K
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 @$ K4 f+ e9 s4 t+ j
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │" a* @7 m+ P( |' P; g) q9 c
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
Y- k) w5 e, X│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │' D9 n6 Y9 x/ g9 N5 e' W: ^
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ b/ K# ]5 L2 ?% l$ m$ ~
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% h- G( R+ M0 L: V0 Q) |' u│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
, B! q5 `# w- W. b. \│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
' U: E1 ]5 H. l1 h, I7 T│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- \1 y# K. G* M1 x8 y, C
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# u; U- p. q* b4 W6 l5 C
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
+ {* M( v$ E9 l# A( D│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │8 m- {' O+ p1 t$ |( j
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
8 Q- c- \5 O5 a- c4 ^│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% E* X, G9 }# D9 L
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │' _; c- g% Z7 `4 H. }
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
! C# d0 Y) p/ t( q( G8 L1 h" h│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │2 b8 i7 ^; W2 j+ K1 Q7 t
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 H* l; y! G- e1 |3 Q/ e│43 │Slasher │12│240 │ │*** │Cut while A button is held! │# B' I& G8 `, T- q& |
│44 │ShockWav│10│60 │ │* │Shock through enemies │, u; I/ o( i6 ]; t
│45 │SonicWav│26│80 │ │** │Shock through enemies │
' N) d# S0 `& s" I$ N│46 │DynaWave│42│100 │ │*** │Shock through enemies │& {7 Z, e. }( V3 K4 x4 p
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 ~- P. \# e; h% i: X, N
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
7 k& o2 q! x6 v- @$ x, u* n│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
9 o {5 ]; s, w+ `│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
n8 L" w* G, J, v ^' e* {│51 │DashAtk │11│90 │ │* │Dash through enemies! │: ?) p6 B; v( }! s5 x& s" j
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
$ x8 }/ c( ?2 ]│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' \/ G, @/ w+ d│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │9 F) L6 x( P' I# e6 i5 g7 [
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
9 \ o. |$ ?% Y$ Z│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │; b0 `4 b' F. C5 I3 L
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │* W! ^* s! R' M/ S" Y! U% B
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │5 `4 j- G% i; r
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 W5 P( M7 `, Z- x- b│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ ~ @/ {' Z6 S' B. x" i│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 x" w; A- A1 {9 c m! y
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
1 H2 T3 c% k! K# E. |* i7 V│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ ~% N8 ?/ D: ]6 O' W2 h# |│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │' n4 c) p6 }" R1 u3 n b6 V
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
$ c+ B" x; t/ v. U│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
: x; c5 J7 e8 m│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 }% a2 s9 U. }% J6 y│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& t# W1 {% i0 v4 g) ?* w
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │9 r8 x' V; n! m2 Y8 H# e
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
0 D; d8 D* i# D- a3 G% @, l│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* q" G! R% P* j& t/ e, ]5 J' J; m
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- K* P5 {; g8 P: I$ v│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │/ t+ t. [8 M4 w( u7 {0 j9 ?
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
8 w d; ]! t5 B- Y; E5 F2 D$ }│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 l+ ]3 }9 o( ^# n/ D, M│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │0 K& M. Y z; P
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
7 n3 q( J4 }3 @! ~9 g! a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │( @0 M+ I% ~: H, {! a3 H
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 V" a2 I' {- n" e9 N( d! X7 i
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │) J1 u4 _; q8 I+ `( D
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │3 x/ t/ S* J& j0 G' B2 _
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. T- {, m2 F7 G, m( h! i│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% b) @: S' L& A0 j( Z. D$ e$ l b│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
! u& Q& D6 F. E8 ?% j8 H( O/ b- v│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: `' ?# e' R* y5 @- _# e" G6 \│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) C& w! ?3 h- v6 k
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
. U! T: `/ X& M, x$ V3 B% H│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 @2 e3 e2 O7 N8 B" l│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 t4 a' Q$ N I0 P' I$ T+ q+ ?│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. `" V$ N9 [4 [/ x" ]/ S' W│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │/ }% n( ^' `: v" L* d3 a' t* Y/ a
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │' R$ {* c# M% N
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 y' X/ v% @# L; a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
- u# ^5 ]/ C0 u' g t4 ^│95 │PoisMask│30│ │ │* │Poison area w/ A button! │5 M$ z5 A# M' f
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( r) g8 ~+ A9 u; G8 q: ^" Y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
* M, H- k, n- T' N2 H6 V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" M1 G( @8 ?$ t
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │: n4 M; C) N i; ?7 s1 G J( [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ \$ S4 R9 ]7 e
└──┴────┴─┴──┴──┴───┴───────────────┘
( Q4 i2 M$ d( L5 ~# u( K- a" k# v& z* Q4 e9 s) E
StdrdChip (Part 2)
1 n- f9 G u% c( m) R# }┌──┬────┬─┬──┬──┬───┬───────────────┐& z0 q6 M8 C3 J. i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 w" q6 G: s' Z$ ~# {, j8 O├──┼────┼─┼──┼──┼───┼───────────────┤ w/ q- K8 T; U8 o0 S& Z
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ T- X% x2 d' T2 j" m│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
8 E# L K2 ], u G│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
f3 Z, r p( x# T/ J' p; }│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
! L- a0 s# R5 n, z8 Z│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( n/ G$ I f6 f6 t1 e1 r' x2 x9 e│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │$ m: g- O- x1 V, w/ i3 ^+ S6 w
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
2 A6 O" w1 U' v$ z% X* x; m3 Y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ j2 C) X1 t- G/ |+ v
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 V/ T g" K- |8 ~* s; s
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
" q8 m3 b s! M6 `( \; q" ^ x│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 G: q9 F4 P8 J9 c4 d│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
3 N1 |* Z( I4 Z) x6 E2 v, p│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │" ~ a! q( X1 n" ]% _3 ]
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 W! I6 a# ^, l- G" H L
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
+ y. B) s& e1 n+ p. |6 h+ L1 T( g0 t│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 }: k; c& M; g7 E! o/ z8 ?│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( }& h# X" M2 ~! J& s
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │( D6 B. T2 } U8 t
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; m- n3 i7 {& e! Y* t0 u
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- R5 i" W8 d/ _& `│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
4 t' ]: z$ v6 }6 _│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% f$ t% P# E0 h) ]$ L/ p& d0 F
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │: d( L. V- I" ]. d9 b
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
2 X, B3 s( v) I+ r7 L│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# A" o7 G' ~" R9 ~│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │/ y2 q( a, i" E
│126 │Rook │30│ │ │*** │Protects you from attacks │; j* W: c+ R' {0 S4 D/ ~
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, _! O% X+ n; F' U* ]& R& O│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 ~8 S# G J3 D$ i; v' S, o& t1 S: D! L│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 d; e, _: F& T) r/ y. ~5 h, C│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" v: I6 \) ^. Z│131 │Lance │46│130 │Wood│*** │Lances through back line │8 }5 B: `" X: Y$ ^9 I/ h$ z! B* v; y
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
# l; ~, h3 }. X7 u. d g2 e│133 │Guard │5 │ │ │* │Repels enemy's attack │
# V% v+ c/ m7 a1 j" ~│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
( r7 g0 Z. S% y6 [( s│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
+ B4 h* W! f! l2 V1 h│136 │PanlGrab│10│ │ │* │Steals one enemy square! │) c% p4 M- d; g) Z: v
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. i' B4 \' d5 k6 S
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, ^% A6 F; c- i S
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │; Q4 ~' |0 T5 P' Y
│140 │RockCube│9 │ │ │* │Places a rock cube in front │( }& I; F* ?4 j8 d$ O5 l
│141 │Prism │60│ │ │*** │Prism fires randomly │* X/ _/ p& y/ l7 D* U0 W" E& F
│142 │Wind │14│ │ │* │Windbox blows at enmy area │; W' S& ?3 Z* `9 x
│143 │Fan │14│ │ │* │Vacuum pulls enemies │! |3 Q9 w4 d" g9 s+ q
│144 │Fanfare │32│ │ │*** │Take no damage for a while │9 h1 @( @* N( v+ q' b% K
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │9 S6 S6 L2 a# d9 w
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 a7 f1 E1 y8 _, j+ C
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
# y. _, _# T3 m2 f: }│148 │Recov30 │8 │ │ │* │Recovers 30HP │
3 h6 R6 s# G7 l# x. }1 T│149 │Recov50 │14│ │ │** │Recovers 50HP │$ V1 `" g# H: M& G
│150 │Recov80 │20│ │ │** │Recovers 80HP │9 U4 c+ s h+ R7 T$ t' L
│151 │Recov120│35│ │ │*** │Recovers 120HP │4 c0 ?6 {9 U& W; `3 {9 h. X
│152 │Recov150│50│ │ │*** │Recovers 150HP │* s; K: a( l+ {0 D2 B1 _
│153 │Recov200│65│ │ │**** │Recovers 200HP │, I/ Y' H9 m/ o" E
│154 │Recov300│80│ │ │**** │Recovers 300HP │# T, X8 G! Z8 Y- M, u! P
│155 │Repair │8 │ │ │* │Fix your area's panels │
. A- l* J$ n. u8 h│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│0 I! ]$ h* v% m5 y) V
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 E( H" K: w6 d8 R
│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ g D% n5 d. K0 v6 a2 ^1 t6 I/ t
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
2 i# x2 _$ X6 c: W; ]7 @* I! E│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │* p4 r! x* s5 y5 e) W
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 d0 |4 `, C. y+ _" k x│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: t4 \, O( `9 Y) N$ }2 f│163 │Invis │11│ │ │*** │Invisible for a while │
0 a0 U& @" W6 A! G│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │1 T& | Q! \; T* |5 T( E9 }! D: b
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ g! M$ k( L' Y5 f; f4 ?│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! A3 L; n' o" @. W3 P) D% h
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
9 g' B: F9 X3 |2 W! @' i│168 │AirShoes│26│ │ │*** │Can stand on empty squares │! L& y# i. o2 h& Y/ d# Y. D0 d
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! T% y' j- ]$ r5 P# _+ l! @! f# i
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
3 J& b* }4 P/ k% |( P" [8 `4 b│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │6 X/ k9 c# K% p9 P0 n' u. I) Q
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
3 _$ H' f, y7 i5 p' p│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# `( b* ^' r8 Q9 U3 T2 h
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; V- e1 @; ^/ @& |3 O5 H8 P
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
4 H, y9 D+ g1 G. m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │8 u1 x0 V1 c a0 Z- @
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │; Y6 i f4 S. b: R+ `
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 h) f9 s7 }# `│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 Z; Z6 f; H+ b2 w. _$ f$ t
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) U: L% d; x2 e/ N% S7 A o1 r│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 `$ l! N4 E( O" W6 q
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │' p9 E- H ^0 h
│183 │Hole │55│ │ │**** │Open hole to dark world │
1 ?* T9 J# p8 `5 _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
- g, ~2 U$ H9 y8 B│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
& L2 A% v0 @. f' ~$ a│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: @4 l, I5 w) H+ s0 ~│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
! G: w+ b; I. r) k1 V' N2 ~│188 │SandStge│18│ │ │*** │Changes all panls to sand │
' _! v# Z7 X% s _9 ]│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ ^/ u: X, M2 p4 ^│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! J" l0 K! w0 ?* B' @│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
# O: B- b$ d. V6 {* o' _│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* L6 x3 _# k$ [$ U│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, q8 }& J8 z, S; c; l. D
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ v. [) ^9 L- c; |) E. W* D
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │, f& ~& \/ w' E2 k
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 M% v7 W( l" w- {, B6 X
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │* H Y) m' m. N% r9 l! R
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 x* ^/ N$ g8 E+ J, y4 ?/ T: ~
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │0 A' z7 f8 G. l9 D0 h6 w3 H
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │- y; h- C; Y8 a+ |- P$ n
└──┴────┴─┴──┴──┴───┴───────────────┘
. A/ A$ l- K6 _% e2 e% A/ N5 z
$ u# N6 f( H3 `, o- Q& c I# F6 s+ c* J
Mega Chip; d/ }; L+ M8 C: f* p; F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 i5 Q1 w/ n o6 }│编号│名称 │MB│攻击│属性│稀有度│说明 │' D) s9 ^( M9 u& @) N
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ e/ ]( t4 o. B, G8 L0 m& G2 [│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, p( i* x: F- V3 y5 X
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │' a' p1 U# l6 b, N* F& ]
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: V2 Z4 N( U% i9 q% O- w% D+ A$ n) X│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ R1 `( T7 d+ x# k& d/ m5 B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
% x) Z+ l x, s9 p( d; B│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │' G3 y4 x8 P8 U e- k5 p3 b
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 z7 o1 e$ b/ j! m│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 O5 Y( b# c8 a. m6 X6 ?! V" Y" m│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 a {! a8 ^$ I6 P, g6 v" ?│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
' g. J$ o+ L* [2 e* v8 _│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: q* A2 J3 _! V# T6 [( r* U. u
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │$ @& C' i+ b2 P. Z3 |' t
│13 │Guardian │82│ │ │***** │Statue punishes when hit │; w, X, \0 Q" r
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
Z' {' h) n* Z│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! f) l' c/ M/ J+ a3 ?( Z* I│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' i. M# v8 z: Y$ N! {8 L' u0 Y+ e│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
9 g- E R" h* ^│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 F- d& R2 c) G% ]1 @│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, D, z# v2 |# I) _; v│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) \8 | [7 w5 o! v: P
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │: {* s j9 g/ k( z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* U! g: C! t/ _4 t8 b
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
# M$ t- q7 ?9 W# c6 n│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; @3 Z a' x& h3 u, R l' n│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │# u9 I$ l1 P* b( }4 C) R9 s
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 P$ k [: M8 ^3 _; `8 ~' i# i│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
" r0 o# g) f5 d( P* D│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: e4 Z$ k& t: }. x e7 h
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' d1 P' S& j( y% w' ?& X/ Y
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' u3 E# W6 \* g, b+ A3 K
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 y2 X* r; U) m( n% K8 H3 y8 Q1 G│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │8 y: ?, H8 G H' ?, W' b {' ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ D4 v+ P5 z) G4 D5 b" E
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# v8 A& n+ g6 V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& {9 P5 S3 y! t2 F/ D│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% u3 C8 A- `7 g8 e* l4 V
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
% P' I% L+ O. O% T9 L" L6 N│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( ~: d: } c1 y- ~- f+ \# @ ]│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
+ T% Z6 }* E: `. J& L: n- R│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% w1 q- m- m4 d; b' {
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, U% V7 v- C+ y; [) S4 h) R! b$ I7 F5 c│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │# Y5 y6 z5 l+ f6 B: t$ K- ]/ Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
1 T9 j+ \1 w. k8 |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │% Q. C) g Y0 u& B" R! i
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │' D1 }; C& G* M6 L2 h% h" C
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# K2 H5 m' g2 v5 J
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 x9 ]1 V# x, O
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │5 C; D. j- {, ]8 y0 Q4 \, X% b( q1 i
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* q" t8 i$ m7 O2 Z- O) a) e4 \0 r│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │9 B: \3 A4 i" Y! S& ?/ c6 L
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
y5 r+ P. ?$ M' Q3 a0 v8 Z; x│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │0 n d* L! V" |" \4 s* K! y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
% }! m! L0 [! R/ H3 q; e, K│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
+ n9 q' h, A6 Z! Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │* w7 q; S h8 z) I w1 ` y( k
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, X* m, W/ k% I- ~& n+ t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ q, B6 I& e! t4 B
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 k. ^( K2 v0 e, B+ v: k
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │# D- z# X: ?8 ? [" W
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │6 _& p. ^+ J% S. J2 |: l* o
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
2 w8 K" |$ x f1 T( M: g: k& u4 e. V│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) p8 J) ^- R" D7 a5 e* b$ O' t
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% R- [3 p4 |- j, {" o│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
* M9 p) ]' E" [7 L│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │( ?1 t# n1 y/ _4 b; Y' H6 ?: |) s
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
* F/ w7 `) {4 O* U+ M' ?8 q│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │+ r# [ }% Z/ S5 y9 S( s! R
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) y, L$ x7 X9 E, s│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- J- ?& E; \+ `' e* R" T│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │4 B3 _4 S; {( ^* R% F5 \5 ~; W
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ L; g" F; |2 V4 C; s: N│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 f- {( h( k0 p& u/ R! U
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
* N+ H' j# D1 |│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
9 \' O, v( t2 y9 c6 M: d E│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
0 c: A/ c% U @│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 G! j9 J4 f- v) j│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ g/ B% c2 h5 G; m& j8 {. L( r2 e& h│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 A. s" m& I1 T9 n Y- L│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; g# v1 `$ B3 O' k( _# g; O* V
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ \* u" q6 h6 N) a* s" z7 t# ?
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │2 `* [7 Y F' r- o
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │; |6 f. {( i0 I/ f+ c, W
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │ J, v W& A% q
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: g& u, r: _8 ]0 T7 [" }) H, n }│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │) B G! U+ E. y' I4 L
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 k% [$ [& W+ Y' U
9 l" D& ]* I x6 N
& t& H; G N. e$ U" O. G- C. @! yGigaChip (蓝版)' j. L/ Q- Y6 V, Z& \9 `
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 ^1 n5 h8 U8 ?1 _' Q% f3 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │( \5 v+ m' l+ ^7 l: [
├──┼─────┼─┼──┼──┼───┼───────────────┤) r$ A( P7 h# F1 ^7 S, A
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 ]' G$ {4 u, U0 ^$ N
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* b5 |! P Q0 ~9 X& i2 i
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │9 p/ i K* ?/ m5 W- L
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' S6 Q1 e2 j) [5 ]│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
6 g1 K7 Q& e" `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │. J$ A, q5 i7 }2 P8 |: ^, C
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │* U; X3 U" J- r
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
% s! Q: o; F, L& V. \│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │. Q4 r* ^9 S7 w( [# @" D! W
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │: M' X, G% F. ^: }1 @$ _4 w& J
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │5 @# ^$ ]# S9 a9 M/ c: {& [
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) z, |- A' C3 S' _" p# m3 B$ M│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
! m) R/ l& J( F. ?; O* o6 T6 h3 s5 r│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
+ S0 H! @# C% I* l( m$ {3 X│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* U; ~# V9 |" Q# s1 j: z5 X" V, j) H
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
2 K. v& z; b. A) f3 Q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 J( ~8 l. z P1 o* H
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
4 [8 |7 p5 M- o8 S3 t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
; T- f) [4 p) V3 T1 _1 |│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
+ t( M- k7 ~9 ]$ q9 {6 _5 A2 q/ d$ _4 L└──┴─────┴─┴──┴──┴───┴───────────────┘8 D( a8 \7 y. }+ N# T
/ c j0 i( t# m! V pGigaChip (白版)(只列出与蓝版不一样的Chips)) B( k: c4 T3 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 J: \4 A4 q8 V3 X4 q0 X│编号│名称 │MB│攻击│属性│稀有度│说明 │( R! w/ R, p4 _) i1 J5 _; x
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ C6 V2 j" a! k/ c$ S│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 a1 b, f6 _8 x- k
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, s7 C: p1 C0 X; |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │; |* S# `" J+ x# h; N
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │' C0 V! U6 U% X$ J$ @
└──┴─────┴─┴──┴──┴───┴───────────────┘ |