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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ; F# M, v; {' r& R# g. X+ _
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! h) R: w2 X& e# N; ^7 V■● ■  NintendoWorld    站友xliz原创3 n7 Y7 d$ c5 s# q6 a3 T
■ ●■    http://www.NewWise.com / D2 e$ ?! s. D
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6 h+ f2 C: \2 |1 J  M. }# D! P+ b/ S2 A+ A" j# T/ M
           洛克人 EXE 3 Blue 卡片组合
5 T4 q' k: a( F+ a& r7 X* f+ T+ @: D
* Y5 @* S* R2 S0 M( Q& d
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' D! J2 Q4 V8 b' _大家要看日文版的P.A.或详细攻略,点击这里吧!

# q5 z. ~( B9 \. M7 i====================5 y3 c* P: _# q5 f; ^0 u
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
2 d; y& @6 C( ~& n5 i4 o2 w) p, r6 a: g7 O$ \
以下内容格式如下:! o) R2 Y6 Y- X! S% _

$ [5 d! w2 F0 r+ r" k编号    名称( Q* O6 m% a( \
说明( B* c5 ~5 e: M" n$ z
组合方法1 u3 i+ i0 c. H6 O0 ]* F
---------------------------------
( g2 e( f. N7 ?6 Z, v8 ^01    Z-Connon 1
! f2 x% `$ H) K) O8 XUnlimited Cannon for 5 sec# n3 J$ s# D) B' x
Cannon A+B+C
+ z* E8 b9 @0 f8 X% KCannon B+C+D- u9 @) @0 u9 R3 Y* \+ A: |7 `
Cannon C+D+E; b  ^( Z' e5 e( U- \
# I, ]% B, u7 Y: @
02    Z-Connon 2( ^' R: w" l* e' m4 i
Unlimited HiCannon for 5 sec
  z; k9 d0 B, `* M* U+ @HiCannon H+I+J
" u1 W/ X# O8 f. KHiCannon I+J+K3 X, o) h+ V. {- Y% n6 _4 B- M
HiCannon J+K+L
, C6 N/ Z$ O" x5 {+ X( K: f
  ^$ H. v. O. E6 ~( i( W2 ?6 I03    Z-Connon 3
) ^. ?9 m3 J4 TUnlimited MegaCannon for 5 sec
. @; W1 t! S7 ~/ {& m& h& }M-Cannon O+P+Q, K7 H" b/ z2 O9 d% j4 b/ \7 |
M-Cannon P+Q+R
9 p+ b* R3 N2 P- |M-Cannon Q+R+S
' m3 ^& E7 S2 w7 X5 P; W9 h$ _, B1 w2 Y3 G
04    Z-Punch7 s5 m; z9 m' ^( m( [8 s
Unlimited GutPunch for 5 sec
5 y# I- s3 r4 ]: A# CGutPunch B+C+D. T0 q( g  \8 j- v+ m* P8 \& ~
GutPunch C+D+E
! e; V: n# \$ N+ ]0 ^GutPunch D+E+F
/ {" i+ ^; b( |2 }3 |! a! Y5 H1 y$ z0 q
05    Z-Strght" ?% n! w8 }+ {) ]! Q
Unlimited GutStrgt for 5 sec4 _  l# o4 Z; S) P+ R) m3 z- W: m; r0 ?
GutStrgt O+P+Q% i" e6 c9 |+ p' f. c$ v
GutStrgt P+Q+R3 w; D8 s2 m; t2 R! S/ ^/ n
GutStrgt Q+R+S. \% f8 O. I# j) I% ?- c8 h6 x9 z
/ K3 u$ ^- y  z4 L# D* }( D
06    Z-Impact  M2 w. B2 g- z. u$ t9 [+ b, ^8 q9 h
Unlimited GutImpct for 5 sec
/ D0 i% R9 d5 ?$ B5 u6 U5 o; SGutImpact G+H+I) @7 _' x! _; V, m
GutImpact H+I+J
1 u' o3 o$ L/ \7 d) d6 D9 fGutImpact J+K+L+ z. P9 N0 C0 }& V
! n1 B0 @$ r0 ^/ T2 t1 w$ {. [! V
07    Z-Varibl+ J5 f% k. y" q! T/ @- Y7 A
Unlimited VarSword for 5 sec: Y/ e$ [; s8 \$ m3 M( x
VarSwrd B+C+D  Y  X( d$ a' `3 z$ K) i
VarSwrd C+D+E
& i% ]" w( D9 WVarSwrd D+E+F* a9 m: {3 z& x& t1 X& z) Y2 M

: k7 \% C1 u6 i! ^9 S6 R08    Z-Yoyo 13 ~: [# _  n( p9 k& f- L
Unlimited Yo-Yo for 5 sec
2 N5 K( {3 M5 t+ L9 VYo-Yo1 C+D+E- a9 a% H0 N+ x  x) [
Yo-Yo1 D+E+F  ?4 q( E5 h3 \
Yo-Yo1 E+F+G
" p9 r6 ?( V; j% _" q8 }" k0 ]$ d; t  H6 {% d- b5 w! d
09    Z-Yoyo 2
8 @8 ]! r  O5 E8 bUnlimited Yo-Yo2 for 5 sec, I) k0 `# z1 L6 {& p
Yo-Yo2 H+I+J
2 H) S6 r. F$ R5 a9 e2 f* ZYo-Yo2 I+J+K
( z5 x* o2 M1 f( JYo-Yo2 J+K+L9 ?- ?7 b& h, m. x  O; d

+ p" m% U3 O3 N9 I5 X; c- q2 t10    Z-Yoyo 30 H5 C- L7 g; v% \# L
Unlimited Yo-Yo3 for 5 sec
5 Z6 e; Z; T, ]( G+ KYo-Yo3 M+N+O
4 @8 ^* p4 m5 i$ V! j2 RYo-Yo3 N+O+P
# L$ s, p7 |. x6 A! C% N: a6 {; `Yo-Yo3 O+P+Q
' K2 `2 L8 h- t6 e  A, ]3 C4 [* j, d, ?
11    Z-Step 1
3 s0 w( T$ f5 {6 D* h* hUnlimited StepSwrd for 5 sec
6 ^, O) {& _2 [! `4 bStepSwrd L+M+N
2 Y( b' b6 U$ s$ ?* WStepSwrd M+N+O
6 t# L. W7 n, O% G) Z1 x2 IStepSwrd N+O+P( I$ R' s6 G! J" K6 @$ A0 ~
1 d  G) h7 F. d: n
12    Z-Step 2
4 O5 Z" W9 I  X% D4 f. bUnlimited StepCros for 5 sec& z: I0 p+ ^' Q
StepCros P+Q+R
' m' F, j  |* Y7 a$ BStepCros Q+R+S! G* i; D" N! f) T+ H
StepCros R+S+T
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13    BubSprd$ W5 H5 r# s& j9 l, L
Attks w/ spreading bubbles!
5 X9 l( i& Z/ w( c$ c; y, DBubbler  C+D+E/ T3 |" S' `* m. E% Q* n
Bub-V    D+E+F
; V/ |  D: b8 V6 B* J8 O7 G9 ^BublSide E+F+G
1 x7 `& V/ F" ?7 [7 o$ gBubbler E + Bub-V E + BublSide E
8 z0 \6 d) |6 h  Q5 T
% }! V8 ~: A8 q$ R4 j4 Z. Y14    HeatSprd7 X2 }* U5 I  _' ]
Attks w/ spreading fireball!
7 r5 _/ t- O+ u6 EHeatShot H+I+J' p& v7 k- D0 G" I0 }5 K% z$ f
Heat-V   I+J+K
; S- c' a* ~; y* ]% Q/ }2 ZHeatSide J+K+L% u  _$ |+ z( {: d
HeatShot J + Heat-V J + HeatSide J
$ z" P8 C$ Y2 o# z6 `  M! c: _& E0 \1 ]9 y4 a
15    H-Burst# h4 H. Q7 r- N( A
Creates a giant explosion' v# t; b3 O9 ]
Spreader M+N+O+ O  H/ a0 k; w) }2 D  y
Spreader N+O+P
# y2 Y9 S: p) Y5 BSpreader O+P+Q
  f, y4 C8 S4 y2 _( `4 x
2 U  p7 r: T! a8 f16    LifeSwrd/ O% @# I3 ^% {, R. T) l/ e, _  z' b
Swings a huge 2×3 sword!  R& `$ x& L6 K3 B% e/ h+ f; Z
Sword E + WideSwrd E + LongSwrd E" Q" I3 K5 ^% r4 J1 i
Sword L + WideSwrd L + LongSwrd L
- B( O( H. h& _Sword Y + WideSwrd Y + LongSwrd Y
. L+ e0 b. D! v3 r
+ V, m& w2 K" W# ~+ _) Z17    ElemSwrd' x; l- q& H/ j3 F5 W- W$ I* b
Wide swrd contains 4 elemnts
  |7 J0 y9 m3 jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 u( X4 }5 k: N. g8 B6 @( r
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 u6 |% E- H3 Z  `
0 D8 B; P) }9 R2 c
18    EvilCut/ Z3 H* U5 z. A$ d" t' `
Step up 2 & make 4 atacks' U' L: P! Y1 J
StepSwrd P + HeroSwrd P + StepCros P/ H( k& _8 n% a, M0 t

3 P! Y/ ~# y1 E2 z' a19    HyperRat- ^7 M$ D2 q3 g- y, t
A giant Ratton charges!2 \; F: p" H+ F1 _
Ratton1 A + Ratton2 A + Ratton3 A
8 r& K! p( U) _/ P8 @0 l! B( B5 BRatton1 C + Ratton2 C + Ratton3 C
8 q1 L, N$ x+ k- aRatton1 F + Ratton2 F + Ratton3 F
  K8 _- D' K. m7 X/ ~% }) g9 I2 x* O6 r0 y" e, x
20    TimeBom +$ f4 V3 p# ?8 M* M0 e; \6 p
Sets Time Bomb in enmy area3 h  r  [3 A# j8 O' V) C
TimeBomb J+K+L9 a% S! c5 [! [9 {3 r+ J6 s
TimeBomb K+L+M2 Q) q1 ^2 H0 N4 G1 j7 q' T$ M
TimeBomb L+M+N" c4 b" q' ]) P  d
3 Q9 h, u& K3 M3 o$ Z$ g" D! O
21    GelRain
5 g  e2 O$ s! s& C% U* gGel steals squares, l3 `$ w7 x0 t+ F
MetaGel1 B+C+D# u2 V4 _  M& _! b
MetaGel2 E+F+G
, g/ Z! b4 U; A4 r/ g# Z- YMetaGel3 S+T+U! S6 c% o2 r' g+ H! i$ O

" S# P4 D  z, J/ X, o! _2 ?: Z4 W22    EverCrse) \9 x$ ?/ }" e- }
Shield chases enemies
2 t6 z6 o# I. o$ r0 X; nCrsShld1 C + CrsShld2 C + CrsShld3 C: c2 H5 t2 V, a6 _
CrsShld1 L + CrsShld2 L + CrsShld3 L. e3 z" o! R& f; R+ Q
) ?0 [4 Q0 t% g! e0 q
23    MomQuake
7 y% @+ k( y* H8 E0 G5 |Awakens Mother Earth!' ?; T& S  d: U
RockCube * + RockCube * + GodStone S; p# ~  H5 _/ k% p  z/ F9 B7 C

( a9 c/ Z9 ^* A" f( ~* g24    PoisPhar
- B% }' b- T3 h' ^: z) QPharaoh generates poison
' C. g4 N5 c; j6 `7 H9 Z, qPoisMask A + PoisFace A + Anubis A0 `- q* @* p7 u0 w& C! T1 ?, M" x
8 C+ \: n" r  c. Q0 J
25    BodyGrd8 H* d" k9 {6 H* u
Bodyguard takes out enemies
* f7 H, G$ X. `# u& \& [/ Z* IAntiDmg M + AntiNavi M + Muramasa M0 e( P  U( b* b* M

* M* l, d/ K2 i* O! B7 z: D* Z26    500Barr
( H' X9 J8 O/ K$ sBarrier absorbs 500HP dmg0 Z7 v6 h/ J2 C0 r! d: v
Barrier E + Barr100 E + Barr200 E
9 M. J: ~9 E0 x7 k* cBarrier R + Barr100 R + Barr200 R( d# {( r2 L$ z+ N; C( X. p
2 L! P, W' O5 c- ], ]
27    BigHeart
! W' |- g8 K0 f8 oAttacks, then heals HP!
0 t, C1 p4 G' e. O' E8 H& U. HHolyPanl R + Recov300 R + Roll R
5 F6 o8 O* G0 h4 R0 h0 k0 K' V2 mHolyPanl R + Recov300 R + RollV2 R0 x, y/ G1 l  R+ b8 N
HolyPanl R + Recov300 R + RollV3 R
9 m# R1 e. i& |1 U
' [9 ^: o- ?0 b( E$ i8 T28    GtsShoot& Z, ]0 \/ U0 @5 I# _
GutsMan throws MegaMan!
, C7 c) G. r2 V2 kGuard * + DashAtk G + GutsMan G4 G$ Y3 _2 C6 W2 L# M  j5 u* U$ S
Guard * + DashAtk G + GutsMan2 G9 d9 I0 s% o1 E+ @* N
Guard * + DashAtk G + GutsMan3 G
+ b5 a6 A! o8 v0 L- jGuard * + DashAtk G + GutsMan4 G9 l! ^# V$ }4 r" J: C% E
6 k+ C, V% T3 _: [7 {# \2 ]& \
29    DeuxHero
( x. c; |! ^7 Q! nMegaMan & ProtoMan team up!
1 V9 g, Y+ r/ Y5 b/ u( z* F& KCustSwrd B + VarSwrd B + ProtoMan B
  ~: j% h/ x1 q: G+ p; `CustSwrd B + VarSwrd B + ProtoMn2 B
9 @9 f2 e) K" M4 w. }CustSwrd B + VarSwrd B + ProtoMn3 B
1 |6 T0 s; z! b5 O: U6 M. J3 ~1 r2 jCustSwrd B + VarSwrd B + ProtoMn4 B
9 f: Z- d1 A) R- C- f
& O- Q) m/ \! t3 m30    2xHero
" _4 ]* D* }& s7 aMegaMan & ProtoMan Dual atk: K7 {1 u/ y. @% N) e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 }1 _7 p0 P( MSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
2 t' s! v# V; R3 v2 Q" r: mSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
" I4 ^" {: T0 Z8 Z! GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B% E0 W+ w1 K/ j; i1 L
; n' `9 G) s3 y( ?* P. n$ b
31    PrixPowr
' e6 \9 V3 \/ K- t; W7 p- Q2 d3 Navis attack at once!
& i3 {/ _$ E8 |1 \' {# [Team1 * + Team2 * + KingMan5 K
. d( P- Z2 T# j7 _7 P8 _$ tTeam1 * + Team2 * + MistMan5 M
  i/ ?# ?7 y/ P7 h* J# u- mTeam1 * + Team2 * + BowlMan5 B
' `/ j( n* x" L# v- l) R3 ]+ X/ e( J
32    MstrStyl
+ @* N$ |- k/ t. m( ZMegaMan unleashes his power* l) ~4 t" x( v+ p( e; h* K
Salamndr * + Fountain * + Bolt * + GaiaBlad *( k, g' a2 [) ?* x8 D
, r' g& L* H2 l' F
StdrdChip (Part 1)
- @1 c9 H5 u* @) }┌──┬────┬─┬──┬──┬───┬───────────────┐
% T2 U) L1 B6 k& W/ Q│编号│名称  │MB│攻击│属性│稀有度│说明             │
: t* ]8 H) f5 r├──┼────┼─┼──┼──┼───┼───────────────┤
3 \) ^' v) A! ^0 I" v; I- ]- |5 v│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 W' e$ a: _9 Z- o' z& B│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
) C5 X5 k) \( {+ k; G  i% V% K; G" b│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │: B* W/ H) U& r/ v
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │6 z1 X8 \3 N' B2 a' A! `
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │3 _1 u* ]- Z% M; m1 @; p
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │& h- \- n4 s( j. u5 `/ }) N2 Y/ q
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
! t. @4 m4 V5 ?% T7 a! M5 y│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! G7 V; y2 ^( r$ A% j
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
* {( M3 r  y& E7 A$ w0 t2 _1 P│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" g+ J  T( R3 q0 O8 c│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
$ R) E: e. ?& G' Z/ p! F* L3 r! w│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( R) y' E1 N7 A. S. C+ H0 i1 U
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 G( T5 e) ]6 x  q1 `. @+ S/ i│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
# Q* [7 i, `$ J5 b│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │9 D5 c0 i; X+ w( I* D' l
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │$ A# v( x1 n+ g0 o( X2 c8 ?& Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
# a2 u' E+ {, o2 n, d" @│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 ^( b. A/ Q) ~* L: W* G
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
. c+ q3 `) I+ Q9 N│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 f; P* }! [7 j8 {' U7 S. C: @
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
6 K" v  E3 A. Z& c5 ]│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │1 ~9 D+ O8 T- E0 k5 M3 v
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
7 ?4 b' F/ N( }' A" V4 q* O. Z4 A' G│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
; {& U% E% S- u$ s- H│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 s3 h3 r) g0 K& E
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
4 `; u( Z9 ?0 d( I( e( b4 P│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 Z9 [, B  J0 A│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │4 g0 H- m1 v  O& E
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  q, C0 @  t, a! P│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
" y' v: k& K& m, C│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │6 @8 k2 K! o4 B, v
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │' g$ ?9 ]! e2 l0 _5 ?) R5 X8 E" q
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
0 ?: _% g8 g+ }7 X│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  a6 a& V4 Z( L/ ?9 C% Z$ E│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │) g4 x5 X' [" l; m8 B: q
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │) y- Q6 h# g7 d: w! D9 a/ X
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) c2 H5 |0 g. r  t7 j│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
% c/ B$ a. _% J8 O7 W│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
9 T5 l" y8 {0 l5 C8 ~- @│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 V5 R4 f1 I1 O8 q8 A/ x" i  d│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 E' n% h+ N/ k! ?9 x│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 z+ |% F6 r) o" o5 Z3 j) d│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
6 X. ^. S9 v) T! N- a0 y% [│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) O' L8 {$ U. m6 Z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │* e: p+ b5 ~: C+ z) y2 K5 k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: i' R4 H  Z3 r0 y1 b' O* x
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
2 x. t9 X6 D0 I2 e! I- ?& \# ~│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │* B4 @+ B  ~$ h7 ]* z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
2 f8 N3 c, p) ~│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
$ P4 w% d! m; B  B  x│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
. w8 Q6 u8 `* c% H# s1 s│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
& Q( K, G, L$ O5 G& C7 O! d* e- c│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
8 H# M! x9 n5 J  \3 v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │) W6 {1 R3 a" Q# I" R8 E- J3 u
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! c/ ~+ L+ p3 k* V9 h│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
, d2 {8 j8 M$ i* p+ G; a$ I: `# y" W│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 L2 M  `7 S9 g
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 ?/ k# x, S) _6 s% X  i9 Q│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( \# X$ ?/ J8 V  M
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( K% ^3 W3 i1 |% ~/ \6 [% V% Z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │2 T) D+ I: v0 ?
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
: F$ B3 N" G( P  x2 ]* ~! D& @8 ~│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( g  N; D3 H: V* D5 ]% o2 W
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │- H- n4 W) m' N+ I
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 z4 H5 e$ o0 P% s2 \7 \4 z+ M│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
; }& p8 |) ~) R$ }+ `│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │/ Q" @7 W* P4 H( ?: U
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
" ?# t* ]; W: Y7 K4 l+ j, ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
# T: _3 e9 L1 F2 I% }│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 K+ q1 d, r. B! F: ?4 {│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 z  r0 f& Q# k8 V/ s( b│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
; W1 L! r! O4 J( q. }) \8 L) ~1 L│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
6 X; g* L( a% e$ V' ^│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
/ _2 `* s* G5 E- Y, H* O* W* Z│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │4 R) |% x2 v9 C% O7 `! x
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 @8 K/ d5 p" M- U
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │9 D$ R' ?8 z' w$ `( f6 F
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │3 t  e9 j- g' u$ v& m
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! b. [- x: U) \
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │- r- G! I' K+ |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │8 H# Y7 g: |# f
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │* N1 m0 r* |% c8 b, g( N  ]2 f
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: `; m. z. Q- w# Q$ q│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% |9 ^0 E: V& _, i6 d
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
! o; F& g& h8 q/ y& l, K│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
- t/ O. l( R! x% _% v1 {8 J2 i, D│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
' h- f+ }, B  Q! Y9 l. w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
' A2 z$ u; ^2 C7 [│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │2 v* Z& s2 Z" m  x/ ^
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% P( J* U2 u% b" w1 U
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 `7 t" P! _' k
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
* f5 N& n5 k- D: m% ~│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │4 r$ p7 N7 v# R( X
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ s: h" `% ^5 x9 M' G
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
7 `+ Q1 i7 ?4 G, w│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │5 c3 q4 T( O1 z: {( m% B7 Z- f  I- W
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ W/ ^) Y3 b( z+ B* w
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │# w% P( H9 S: ^
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
  S6 C" `; `" F7 S$ P+ H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) U! U: q$ q  `└──┴────┴─┴──┴──┴───┴───────────────┘
4 l9 U) k5 }5 F! m! C% x$ s) {0 i2 _9 d) Y
StdrdChip (Part 2)
$ M9 d+ H  G8 {, o" `┌──┬────┬─┬──┬──┬───┬───────────────┐" U3 D; Q+ H! e% ^/ u4 S$ {+ r8 [( E
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 k  I/ d/ m8 |1 v; {$ m# v! @
├──┼────┼─┼──┼──┼───┼───────────────┤4 d0 r5 g- o, k& e; {- }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' k, V5 e: ^2 ?│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│+ f  i. W! ]5 I& z* |: `
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│! |+ S! @$ Y3 |3 ^* E9 `
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
+ `5 y. D, @$ \" o1 d: T6 [2 z│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* Q; k4 m8 F% n: V/ ?
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │) L2 O2 u0 h! D/ q& z
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │1 T4 N( M4 F8 a! x3 d
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
! E3 B0 h2 g; I1 @1 H' [& m# F│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 x% S  {2 b8 v8 ^: u. O2 `' J│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
8 f" b) Y- K0 G# p, v4 @. u│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ [8 Q$ F  a& m( V& w│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 h- X, D8 O2 P7 ^! I4 ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 J% `5 P0 l# L6 H│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
" H+ s, x+ k2 V$ @: C│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ \; j+ V6 e. F: c  Y. |' _│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │5 @- K3 _: \, l- g8 a
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
$ \8 c3 m- u6 b, k$ s  S: u│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ z! Y3 a+ g+ \8 i9 O% y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. A4 v, t9 }: F$ w2 ?: U0 C! E, z- z
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │, q1 [2 q$ `+ }
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
) w/ y, c, g) H' z8 ~2 a│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
+ I. B; y& z7 e! I* D* E: o│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │- q7 o, P6 g9 A3 I! i% d
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │. I! n  o7 [. b: E& l1 v
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* u# F, F: O9 C8 J3 [# e3 I# l8 o
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( H! k. d/ A5 F( V│126 │Rook  │30│  │  │***  │Protects you from attacks   │
3 n: ~6 B, m5 n  B& G7 g│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │# U! B* t' r7 J1 Z0 j! k, n6 F
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │. ]( }% r- }, P9 c) I
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 y+ N7 p6 b# |& _' A  V
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │' H# S( Y( A* d" q3 D% a" b- s- V* @$ _
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
) v; h3 |; e" i7 I' w│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 J! s, i2 ^0 s% F
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' l7 k1 ^2 M" s# W1 e1 L" H2 R│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
, O8 k2 o" N" _! A│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │; `( K& X& O% l2 X4 [
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
4 p# \- G4 Z' q" V& [" Y│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
/ K6 w* f8 ]6 o- T│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
8 V  _" q/ p" {0 G/ p# o3 n  C│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │* B, f- `; V! W) Q- q
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) V: p- V0 g9 S! v4 Z0 W5 _0 L│141 │Prism  │60│  │  │***  │Prism fires randomly     │
, A2 Q% t8 z8 t2 i, x│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
" c1 h/ q* _9 i) [2 X7 {│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
+ ^; p. k6 A( Z5 a│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
" o. z6 o* }: b3 j' [5 b│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* [' R" x( }& A8 ?
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │' n. T7 |& I  ]0 N. n* ]6 n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │5 W- ]* Z6 g7 C- w$ e: a
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- T) ^" N, q% P9 y8 B1 f$ s! H( B
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │& `  y8 s0 x6 u4 e8 m
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │- k; D" J) a2 e, |9 s+ N2 r
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
. }! }- Q" K0 e│152 │Recov150│50│  │  │***  │Recovers 150HP        │& q' O" G0 ?4 B* }
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
' g1 e" ^- Y3 Z. `0 d8 l2 B' G3 Q) n│154 │Recov300│80│  │  │**** │Recovers 300HP        │
3 w1 k8 U2 T5 s! i│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ ^7 _8 _4 ~% d+ {4 H│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│1 Z! m6 m4 v- q  j
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │) |; [2 p4 c/ [- g4 {7 S
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
( O; Q: ?& v) G- e1 E+ ~' c3 H│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
1 t% c1 h; o+ x$ y1 s│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
4 U) W2 R& y, N+ S; h1 @│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │/ A8 y* A) d$ V3 @' z0 q
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: j; N1 j( C  u, O" R! j│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 e4 U; e' }7 Y: O" k│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  T9 f2 i' x# ^; z
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │4 J: K6 g$ u9 d, O; T; @
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
; s% W* u6 Z( O8 x& |% |│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │8 T+ I6 N6 w5 G; ~  d9 p. U& _
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │  c1 |' Y, |! v4 S6 Q% j( L6 s$ i
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 _+ f2 t0 J7 L1 I; J# b& t- c; K5 W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" `. t' P- ^* B- h; ?│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, T# [# \, E! [% S7 q8 D+ D│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: w8 S4 o$ h. x2 R% d; R
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ Z9 ?: M4 a' F. h4 z
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# I6 L* i" a$ l│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' j' Y. w$ N! }$ Q! B8 A+ t! Q│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
. L3 w8 L7 e3 Q# H  G* l( o│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
0 D2 s! a1 Q  @, J5 o2 I│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  a( M2 ~4 u- `' E
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: E, G( ]. e! v3 v$ f
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │) m6 P, }' ~! t8 E9 J0 V
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% u8 x; k% Z3 u0 D5 L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
' c  d' l6 P; O8 `' C│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 F* p+ V# J6 m' b1 z│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │3 d$ S& U2 y/ T" `( j9 W
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
. Z; h0 y+ W5 v, t7 L( p│186 │IceStage│20│  │  │***  │Changes all panls to ice   │# G% M! m. n/ h4 {3 _5 f3 R6 O
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │& d+ e5 A" z1 Z& u! e
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │# W; A) \' o5 ]3 S  s
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
! U6 a) X' M9 j4 ?5 T  T│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; ]& @% m3 W) G# P│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │; r6 j- n1 e& W" c& b" U' z
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
& Q( R) `# W+ N# e+ J4 K│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │% `  y9 L2 p) c1 Y- d# |- n5 T
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │8 x. ]6 L- y, f* ]3 ]( N8 B
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │5 K" L8 b. s. e/ C9 m6 x8 p
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │0 |% q6 d: @* [0 E* x' F
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
. j* }2 Q/ w8 r│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
5 j3 @5 j. l+ q5 N8 i( T│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
1 f0 t( K8 n6 \& ^- `% Q, a/ ~│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% O( l0 ^0 p$ N6 t└──┴────┴─┴──┴──┴───┴───────────────┘
7 |+ A% i- g, i/ e2 f7 t# z: `& _$ c3 _
- C# h* _& X  U7 x; [
Mega Chip
  Q1 w0 \" c' z1 v& D┌──┬─────┬─┬──┬──┬───┬───────────────┐* e& C, Y1 a* I% o/ B8 B/ d1 N6 v
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ g& K) Q" K3 E- M5 v2 f
├──┼─────┼─┼──┼──┼───┼───────────────┤* J' ~' `3 u2 c6 }* \
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
3 w! |* d' `7 w$ {│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
* ^6 h' L/ ~) n  X│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
4 s2 p! B" J, ]" O# K/ I│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │( Z4 p+ t9 E; H  @, T% ?
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │7 R, }4 W7 T! K
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# Q4 I% S1 b5 k* z│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( i, I0 w6 n! B│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │1 Y' T+ a3 F2 L
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │8 b* Z- }! G7 @% _9 w
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ ?8 S# R5 }& V; o4 p! z8 _) D: Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│# c, J3 P7 o* O" w( E4 X: r0 D+ O$ J
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' G; z/ Q" Y1 O│13 │Guardian │82│  │  │***** │Statue punishes when hit   │' R' o. I% T) H! s/ b. ]
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ c% i3 i: W1 K! ~5 I; x* [8 G
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │% K& }2 G, a6 P& u
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
& ~  e0 A5 B9 I3 g, j* W│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │! \& I* Y4 q* a
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 z) C9 }) v: P
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ x' F5 C9 }" |" p% v) f( c/ A
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' \; w# J- l, h6 i/ S│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 m- S4 u/ n% E: m- ]9 ]│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: E8 z* K# l: J/ t
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 J, h$ }  V2 Q" a$ s% m) [
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │' _/ Z7 |9 n+ V/ j3 I2 }  G, f3 M
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
) }" o, z4 b: I# ?│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: N5 T" O* {7 ?7 |
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │% T1 [8 v$ k; O5 {" W% ?
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 X9 @$ E% s7 t3 w1 x│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
+ z; A  l  ?1 W- _# w│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% b% B1 j4 V( _6 h7 A$ W6 r
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( @) x7 O  q$ w
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │; a' Q! i, n* k! v
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% Y9 ]" s& T" @$ O6 b
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
8 Z$ i5 t1 N" x│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ f' Z2 c$ K5 X2 N5 d% c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │5 s* k. s. x+ q, g* q2 k9 s! N
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │% G" s3 l6 e5 C0 L- V8 [
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
6 c) l$ r; r( X* P3 ~, F│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │: i0 [$ i, W) t) ~3 q- t% _4 W
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │/ m, D0 |' _. r) `6 r
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │( q# Z9 b" x3 E6 @, Q% l
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
$ x+ {+ u2 L0 `1 ^5 ?: e% G6 M6 O: v│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ }4 O! S& V8 |│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
5 }. s, c% [* B! `1 ?3 Y+ F6 v5 @% D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
/ D1 c5 x0 x8 Q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 \& g- L& \1 e5 ^│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
: z! L! ?! M4 R4 H3 f7 s9 F0 Q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& \* k! f. E! _% N3 T
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
  H, b9 x2 f9 J& C& `│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │1 G' Z  X  F$ |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) h* N' H+ s! e" n│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ u2 }# g/ h7 b  y  x│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ X( Y" t& ~; Z) P5 O$ \│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │4 p' G/ f" E( V  x" }$ ~/ Y) w
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │  Z& j& Q/ a6 S& j: V6 B  W+ K
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& E2 C2 q- R. b4 N; h2 j0 V' P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │% n# P( x: b2 q6 q/ K1 \9 m9 }
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │5 u! {7 W9 g& L, {" ?
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 P, p6 ~* p! o# I  x3 u│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │, L. h  h1 D. \1 P  X. r$ q
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │# A# X4 s; v' c& G/ q: y) u
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │) z' F9 u, P# u& ]# {4 |
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: p/ {% d  d. \; S, L  B% R
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& t/ M" x1 F. ^9 ?│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' Y( t; y) J5 o1 t+ O8 l│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │$ q+ V' i- V) y( o+ R& A9 r, l
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │) p. ]2 B/ O# k4 d3 m0 A+ Z2 E
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
& o) Y2 g- q7 o, J7 U│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
2 O7 R0 a& z3 v" }4 s1 M│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │1 }- p' |( H5 P/ x) \  C: P
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 g# C5 F  \. Q% y1 ^! l: D/ q
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
$ |, h4 u" X# ~* K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. n9 ~5 P" d6 z- h3 O$ }, X3 _│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │! O; ?  A* l$ m; V: @4 q
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
# w: Z; F/ R7 T7 w( w: ]│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │1 g  C- B! q9 K- r
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │+ N5 F, n. X6 Q' T
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ C2 C* P2 w$ T" e! _2 c│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │+ ?, a# }* C8 Q3 x0 q  J  Z" F
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │  I7 X5 H  |' y9 }/ a: Z
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
; g) H  {8 x3 ^- u& m│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
" n# F' H: Q6 p* {2 E│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
7 G2 ?$ f* J4 p0 I  @0 ^│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
# W, x! c9 x1 W* q│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
) T+ {! R6 M: u0 |└──┴─────┴─┴──┴──┴───┴───────────────┘! U/ F" ?- J6 [

/ G9 ?; ?5 X8 a7 U1 c# [2 F, M3 w6 T9 ]
GigaChip (蓝版)
! t( B) B' Z; K┌──┬─────┬─┬──┬──┬───┬───────────────┐8 a- l! g! Q) g! ^( f8 d& e
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# W8 O3 ?4 Q: b% c├──┼─────┼─┼──┼──┼───┼───────────────┤
. \4 u: L# J3 e5 s% v3 y│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │) c9 |) D7 e- }9 m# Z4 H' }0 k7 R5 r
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │  X/ d$ i! ]( Z' [. ^# F& j1 x) m& p
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
# R5 o  P! T2 F│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* y0 Z) ]9 `. N$ }+ V( h
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, l" ~6 L; p( E9 C. \* A# K( d5 g, {
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 n2 g5 E0 Z1 J* b│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
1 y6 X: N; u& {* c+ V│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 h! P- B3 n) A. h5 A│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │) Z: i% Q( Z' Z8 \8 Y- Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; {8 A- C2 Z2 J9 ?2 v* p: m
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
, c  b; W9 F! y6 o8 D, s│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& ~# X  L( |4 n; D& l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │+ c; v. a" ^: ~1 J; \
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. {1 d6 {* [& Z9 @8 W! W
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
0 C; s6 z# M- f' {" h│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
0 {8 U4 m) l4 e* y: ^│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 a; Z0 X. D0 L3 ?4 q$ s: b; s│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! b% u& U/ d1 e
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 C: {0 V# M2 [8 V: H
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& |+ @) b5 j2 {' a6 Y; B. u6 s
└──┴─────┴─┴──┴──┴───┴───────────────┘
7 G" c; t5 P2 I( Q6 \
7 f$ u1 |& q* [% oGigaChip (白版)(只列出与蓝版不一样的Chips)
% ?; g  D8 s9 x( N5 ]┌──┬─────┬─┬──┬──┬───┬───────────────┐! Z. C9 t& \8 S; N
│编号│名称   │MB│攻击│属性│稀有度│说明             │& \4 F! {& ?" ]
├──┼─────┼─┼──┼──┼───┼───────────────┤
- i& J! p" ^. Y- K│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
  |# E8 `4 v2 i│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
! A9 ^$ ~; G& U7 F4 {│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │& e4 e, x, k2 h8 u& ^
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │5 @  e9 i* |3 O' s: r9 \5 n
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
& j" n6 n' r# e: cMegaman EXE 3 蓝+白 Standard 级别的 Chips:( g6 b0 O0 e& Z4 E: C
* L/ X6 M7 J. ]3 S0 C  Q5 c5 R
0010020030040050065 z1 ?" j- p0 n5 k$ p" S0 x# @
007008009010011012. V& {& @$ z1 l' o3 M
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- H4 K8 p6 o# G4 M# f- E  n
; B) L8 s, ]/ X) {) T019020021022023024  F1 ?- ?, \2 @$ h) c; ?" ]
025026027028029030
; j4 u& `  ~- J031032033034035036
* g, x& v$ H8 a6 E5 E
* H- _: g1 `, G# W5 b/ j$ v[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 N# y! U+ Y+ \0 x$ }0 O3 C0 }* x& J: T1 S9 r
037038039040041042
# `+ g7 V# F" q0 W. `. L9 G5 H- m043044045046047048
7 c3 M/ x. ?. I7 U( T049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 f! {" _" ~% U9 [" D

# [3 i  j* s5 J) O5 N  h& w0550560570580590600 K3 k. Q$ q' t
061062063064065066
5 N' J" W% N5 G, }% Y) i; M067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ \5 y3 z4 w9 r. T7 n
! i. \* p& J$ z073074075076077078
& k1 V% _4 f9 e1 r/ @- X079080081082083084
: v  z+ u, e6 O" C, X- H085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# n) ~7 f$ G; ^  D5 t8 [- a
1 O3 D$ a, u9 Y091092093094095096
0 e) }) z% @- I  e1 g0970980991001011020 _6 u' o* m- }
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 P0 z4 {$ A% ?3 ~: G: p

! z2 c! \" P2 H109110111112113114+ ?: x" {! C7 r  E
115116117118119120" W1 D- o& z* @( O; I' w0 i$ r; o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ ]( y( o0 l7 k9 k. F. j/ @& H; O# f( v" h7 P0 z1 q! Y
127128129130131132
8 W  A+ K* M* H( q133134135136137138
) [% I6 j, Y, H" E3 ^139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 G0 A, ?. p! [$ y* i6 [8 q! r: a4 Q

$ i0 E3 r; V: S+ R145146147148149150
( l: I6 D5 G  Q! M151152153154155156- E8 D1 N9 J9 v4 a* m
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: \, a! m% v5 X: H, x( c* `# [, s& D! c
163164165166167168: V5 a* ^$ Z" i' }% q+ o- w6 d
169170171172173174
: ~1 m' p( n+ ?0 g; a175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( T) k  k* i- O; a) z4 Q; _
; ?1 A1 d) I  b! j5 w
1811821831841851864 [8 b1 A3 |5 p/ [8 [
1871881891901911920 D4 _5 a; {  h
193194195196197198' A5 q. m. b% u
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; L8 t, Q1 d. D5 D+ ~5 v7 u* N
0 D( |5 _, Y" u/ X" M, @3 f
0010020030040050060 [- x! V6 {! {, _2 T" f
0070080090100110126 P1 B5 K% e. E
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ t9 }4 p! G$ v: {( m5 {

% S* u( P$ z3 b" E3 ^3 b. k- ?0190200210220230242 H# }- e2 |1 U$ m0 ?+ i% ^
025026027028029030* `/ e6 |7 T2 B% a! z
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) ]0 p! ?( s9 V- |
) m' e3 V6 B' ]2 z7 t9 u+ p: b- u
037038039040041042
" V# Q  F9 W- Z' ^0430440450460470488 D1 }! i8 l  {8 O0 y' v0 U$ i" w7 H6 U
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# J* j* j2 J! K) Z7 j$ I& f% ^+ E! \7 _# s$ H" [. d( p
0550560570580590603 l9 z6 G2 {$ f$ f( S
061062063064065066% ^0 k8 f% B, v: q3 P' `* a/ C
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:5 J" x8 B% [4 b) B9 E9 V2 B' d

6 w0 X, _& ^3 E& w  r$ g  ]+ B073074075076077078# K" F  ]- u4 K* P
0790800810820830847 l! W% {) C5 G+ F: }
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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