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■● ■ NintendoWorld 站友xliz原创8 U8 m7 C) B* n7 t, B6 c
■ ●■ http://www.NewWise.com ! t9 S0 W3 }8 Y5 o9 d, M
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 F$ }, }8 T+ m* T! ?+ k& t
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洛克人 EXE 3 Blue 卡片组合- Z/ ]3 q4 j5 u" B3 h% \
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& E4 }1 m, Q6 u3 j# D' H
大家要看日文版的P.A.或详细攻略,点击这里吧!
, I; {1 q5 ?) }# D, U====================
4 N# x4 l# |) s7 X- B& e& |希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 j. |6 _) {) w2 I5 t( r
a& L5 W5 ^/ g- L: N# k以下内容格式如下:
: w! s1 d$ [3 {8 \0 d
4 a! Z( b3 z7 B% c! g编号 名称
% B5 }% R/ x( {说明* A4 g N! G& f$ m$ v6 @* n4 D
组合方法
! ?2 s$ K1 K k7 z; a2 F& j---------------------------------
$ P0 O3 l* B* o" w3 L* n4 [; k01 Z-Connon 1
+ R5 h5 v0 a3 q1 IUnlimited Cannon for 5 sec+ }& v9 H% Q3 G# u! f! f1 w
Cannon A+B+C
% y& g; r) @3 I- s/ pCannon B+C+D, K: O/ b, _3 p- f' Z. J* I( t4 P e
Cannon C+D+E
7 P5 A6 P3 ~, E, z9 S" i. o4 s: }+ ~& R
02 Z-Connon 2( {) o C& y1 y( q3 Y% D* q
Unlimited HiCannon for 5 sec b6 R2 J6 d' Y+ I" t2 K. q& T
HiCannon H+I+J* Z, k i7 L+ d$ x1 a9 R# v' C
HiCannon I+J+K
) y1 t; W1 C5 g4 T' U1 MHiCannon J+K+L% [: ^$ A0 R" ?' v! r3 m6 \( E& z
$ h! u3 g% {1 S, T( Y03 Z-Connon 3
! w: Y/ `+ e5 B; K) I! H YUnlimited MegaCannon for 5 sec5 y- V ?- c$ | G% O: `5 L- y; S
M-Cannon O+P+Q2 {8 ^8 d0 p. f2 c
M-Cannon P+Q+R
" Y5 D% T5 s2 e. mM-Cannon Q+R+S
3 ?7 x( M. y% T6 r% W8 B
) S E. s8 C" Z% @8 ^, ^! O04 Z-Punch
G" N( y5 @# i3 r ~5 SUnlimited GutPunch for 5 sec4 S1 G) _1 n) P' {, A# |( u0 d
GutPunch B+C+D
5 N U6 E; S8 e, k+ O2 I& VGutPunch C+D+E# L; ?8 r5 R& N& j
GutPunch D+E+F2 C/ \, Z& h; \" t5 V1 u
5 m& Z- _+ I) K* K0 V
05 Z-Strght" t2 ]3 h; F r3 y9 P. Y9 [) G
Unlimited GutStrgt for 5 sec
& t0 x5 |! k" T- F/ {$ hGutStrgt O+P+Q% u: l. L. I5 v7 n# C1 ~
GutStrgt P+Q+R z4 h- V0 F+ @& V! d9 Q' E
GutStrgt Q+R+S
3 Z( d& B6 q) B! s- ^
! j% w% {2 U3 f5 z9 r1 x" M06 Z-Impact
7 U( z7 [7 J4 v4 a. _; hUnlimited GutImpct for 5 sec
7 q0 p; I5 l& N, gGutImpact G+H+I
/ o9 v4 S3 o2 a; O$ aGutImpact H+I+J8 a7 ?4 f C+ v H& R. ]
GutImpact J+K+L: }: |" J- S; V( `) z- w; O
2 u+ z' K, |2 E( B X07 Z-Varibl6 f. D6 F7 U0 g" K& ~2 m# R
Unlimited VarSword for 5 sec0 L$ K& Y. e1 D( H2 Q2 o/ G/ D0 K2 ^4 b
VarSwrd B+C+D
# Z# e! q& A5 M! h5 D, t I- gVarSwrd C+D+E1 O; W5 t3 |3 o4 K& J, o- S
VarSwrd D+E+F) o' T6 V. ]9 ~3 W; w* s
: i6 M0 w( s# X/ T K08 Z-Yoyo 1
& c/ ? w: L/ g) s8 ~$ R) ]Unlimited Yo-Yo for 5 sec
8 Y+ V7 U& a: |4 PYo-Yo1 C+D+E" T, Y" Q5 x# N& J5 G8 G z
Yo-Yo1 D+E+F
, \1 m% c- B4 bYo-Yo1 E+F+G4 J. M- G7 }% K4 ]
2 o6 s' P( y+ A$ l1 I% u6 {09 Z-Yoyo 2
( p9 E y. K2 A$ `& _4 QUnlimited Yo-Yo2 for 5 sec
$ K' ?/ `% h' s- s6 @Yo-Yo2 H+I+J
8 z* z+ q9 T; o4 `2 l# _Yo-Yo2 I+J+K, L' b7 V9 }; r1 A
Yo-Yo2 J+K+L8 O2 ^/ X( d2 p# C. E
' P+ d: u2 N/ s; ]/ f& m1 x6 f. q10 Z-Yoyo 3. H Z+ c, L4 n! B* v
Unlimited Yo-Yo3 for 5 sec+ Z f' F/ C, W0 G
Yo-Yo3 M+N+O
# y5 m2 f% [; }. PYo-Yo3 N+O+P0 ^( Z/ _' N) a# d, Z6 f
Yo-Yo3 O+P+Q
) `6 w! l2 N; k" F8 M7 o! ] K4 E) b: q8 {+ \# b4 Z" Q! s$ y
11 Z-Step 12 ]. p5 o+ E: N5 b
Unlimited StepSwrd for 5 sec3 Y7 X. k+ f% a" z' R( U5 w. C
StepSwrd L+M+N
+ m3 I5 M& E. k! K8 f1 w! C% MStepSwrd M+N+O F K! U3 K2 ?: v5 s
StepSwrd N+O+P
+ |) n& \, {+ d7 J
. X8 T0 L3 r/ ~( @4 |. L7 F1 P$ B12 Z-Step 2+ g9 \ o* O& t. V9 a) D7 n. p
Unlimited StepCros for 5 sec) B) E* y: \1 _3 R! K
StepCros P+Q+R
7 Z& i. ?: S$ [" i: cStepCros Q+R+S$ `6 {3 g0 |" m" l) [* v
StepCros R+S+T
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13 BubSprd
- C) g5 M0 N& j6 g8 uAttks w/ spreading bubbles!+ _6 B3 [- w( o2 s" Z
Bubbler C+D+E
' t5 J* x4 y; r7 C W3 lBub-V D+E+F
$ n. u' y3 G$ X3 Y- ?" ZBublSide E+F+G
4 e" y9 K% {* o, J" ?: K: yBubbler E + Bub-V E + BublSide E! P: [4 m4 \( F# E" x" P
# F* h; D6 t7 F7 q6 a. q$ E
14 HeatSprd
- l0 ^8 ]) K9 c" F3 T, `Attks w/ spreading fireball!
. _& u7 b# l+ R& d, }HeatShot H+I+J w, ^8 P! s; b% D
Heat-V I+J+K
1 o' j; i1 w. E5 uHeatSide J+K+L
/ S- O* j/ ^0 ] b, c% T. i3 YHeatShot J + Heat-V J + HeatSide J
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15 H-Burst
# z" d; @" m2 P0 ECreates a giant explosion% K& J+ H4 o( c" e
Spreader M+N+O
! t' _) V3 r9 sSpreader N+O+P; L3 ^. S- ^2 t6 v0 D2 C4 [% u7 L
Spreader O+P+Q
2 \0 F& m3 S7 }# B6 {/ I5 Y. W
0 w- A& b/ F+ L2 B5 h; H16 LifeSwrd9 [, q1 c3 t+ J4 g# A- _& k1 P
Swings a huge 2×3 sword!" N1 D% E5 B* G B2 ~. {; U; _
Sword E + WideSwrd E + LongSwrd E8 \9 P! u; \$ j) M" d; C. h$ u8 E
Sword L + WideSwrd L + LongSwrd L
( x3 O( A' S8 G6 [Sword Y + WideSwrd Y + LongSwrd Y5 d+ H. O$ U$ ~0 M! \7 [( T8 C
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17 ElemSwrd1 n; w$ D( Y- |4 J8 v6 ]* Q1 V
Wide swrd contains 4 elemnts1 U8 O; ]: {) t0 s5 l @
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 z# J- V t; s: h$ s* HFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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3 C( a" C4 s4 m18 EvilCut8 K1 j8 I' N) ]
Step up 2 & make 4 atacks3 G) k- n1 v" S9 c8 y/ y
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
' S) K: h8 J; N+ }4 FA giant Ratton charges!
+ l4 ]1 ?/ D1 v: s6 s, gRatton1 A + Ratton2 A + Ratton3 A: ? L8 M6 w0 w8 h
Ratton1 C + Ratton2 C + Ratton3 C
" U) |' J8 m0 d1 u* R" m- r/ t3 `Ratton1 F + Ratton2 F + Ratton3 F
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/ N! w1 @' Y! A2 W0 _' ~ a3 E20 TimeBom +
2 W4 ?7 ~6 P9 YSets Time Bomb in enmy area
3 t7 V# o L# k5 I8 p8 ITimeBomb J+K+L
9 g% @: Y3 X$ z1 nTimeBomb K+L+M. Z- _9 y% T, ?( ~, h6 s8 o+ m6 J+ z
TimeBomb L+M+N" A. w1 o8 F. f: p
8 t& G! G1 j3 p21 GelRain
! \# K& U& L. @, x# [- o! d2 j$ ~% eGel steals squares
# P# m! j, a* X' FMetaGel1 B+C+D! ^1 f/ n2 Z- V
MetaGel2 E+F+G
" q* d! }4 c0 f; y1 {$ P% f- ?9 jMetaGel3 S+T+U
5 \5 g9 y: w0 K5 z/ Y% ~7 C! L$ C; D$ F
& R8 S4 ]! U$ x, V2 F! b5 I22 EverCrse
; g4 s# K {# @) B; pShield chases enemies" h# Q$ |& B2 M7 d$ O L9 n
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 O X' y9 d R* HCrsShld1 L + CrsShld2 L + CrsShld3 L3 ` i, E3 ]: b' L
+ H: h- Y- `! N5 N2 `; n3 ]0 w23 MomQuake
4 x* T' d$ D5 Y4 Z1 ^Awakens Mother Earth!' L. b4 z6 D7 n+ ^& j, {% c* u" |
RockCube * + RockCube * + GodStone S
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24 PoisPhar
0 u: |& `; H' E5 [# h! y8 H( [$ n, GPharaoh generates poison( h8 G0 n i9 |9 q; x ]
PoisMask A + PoisFace A + Anubis A9 d' I: W0 j. T/ d0 [* l2 H: s
+ B6 ^3 J: R2 c# ^2 G; B1 }25 BodyGrd
- E, L" c/ W0 K0 G1 IBodyguard takes out enemies3 B7 w2 Q, z0 E
AntiDmg M + AntiNavi M + Muramasa M
~6 P4 \+ J1 J( \; Z- r, C
4 s, j! \- ~7 g8 x! z9 e9 I0 N6 \3 U26 500Barr! U a/ M$ E8 H7 c: h# X
Barrier absorbs 500HP dmg
9 `' z. I) y& kBarrier E + Barr100 E + Barr200 E
" J- n4 g" b8 kBarrier R + Barr100 R + Barr200 R3 V; \9 x. U8 D- Y5 C7 {7 F
4 U5 K" w7 i) I) o0 @
27 BigHeart2 @# h7 J c, w' S8 I
Attacks, then heals HP!
7 z- e& w: l; d7 LHolyPanl R + Recov300 R + Roll R6 P9 q! f7 Z I9 Z1 ?
HolyPanl R + Recov300 R + RollV2 R- m$ G/ J1 u, P: W6 [
HolyPanl R + Recov300 R + RollV3 R# v, A: O$ v* s `$ t0 N8 V
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28 GtsShoot
* Z$ i8 J5 d9 w: IGutsMan throws MegaMan!; M+ m3 p5 ]% ?. x) |1 _& y8 J
Guard * + DashAtk G + GutsMan G( A( A" M9 e" |2 f% {& p! D
Guard * + DashAtk G + GutsMan2 G
+ R" a* Z. M1 n9 X i1 J+ ?Guard * + DashAtk G + GutsMan3 G7 U7 [: M7 d9 u4 x
Guard * + DashAtk G + GutsMan4 G2 v3 j8 [3 C- B' k+ l, L
: J" j D- j7 ~, T0 W3 s$ b29 DeuxHero, G3 O! ^5 ~) v
MegaMan & ProtoMan team up!
$ j. \. R% W" t* K% R0 {8 \' uCustSwrd B + VarSwrd B + ProtoMan B5 H2 F0 N, _) c6 F/ _) c) V/ l- x* U
CustSwrd B + VarSwrd B + ProtoMn2 B& E3 C5 f; T6 ]' _: b. e. y1 C4 R& A& u
CustSwrd B + VarSwrd B + ProtoMn3 B0 ^) D+ j/ R6 Y8 x
CustSwrd B + VarSwrd B + ProtoMn4 B7 f8 j8 c5 _7 \
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30 2xHero+ A7 [9 u2 U# z3 t
MegaMan & ProtoMan Dual atk$ S! z r* m9 e7 H8 b- p
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B; D/ A2 y5 }# }% n0 p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B; f* Z, a% `5 k4 G" u+ _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' i( r; m# s7 q2 y% a9 v6 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ p# o! N: Q h! Q
& W" {( I! p3 L8 C5 W$ O31 PrixPowr) Q9 U* y0 P; R9 d
3 Navis attack at once!
9 t+ H% O7 b4 N% Y4 aTeam1 * + Team2 * + KingMan5 K/ l; ^$ E" Y, o, X
Team1 * + Team2 * + MistMan5 M; f+ u+ F W5 a' Q# z
Team1 * + Team2 * + BowlMan5 B
6 @ p* [0 R3 _2 G, K
1 Y) F$ M" C# |$ g+ U4 ?32 MstrStyl) B( G: {+ @4 z& W. }1 d
MegaMan unleashes his power
; T7 F$ p1 ]. G! eSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 v# t+ x, I" ^8 H5 Z- ^6 h1 \9 a+ G+ [9 o
StdrdChip (Part 1)8 E4 @' C M. l3 }0 q* C" }4 W& ^
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 P2 e6 H1 Y4 [& y" s│编号│名称 │MB│攻击│属性│稀有度│说明 │: S) \+ Z1 J& u; T0 I
├──┼────┼─┼──┼──┼───┼───────────────┤+ K; {1 q5 z; ?
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
8 B+ y! k' m' ^2 \' S7 [! B I│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │2 }1 z$ }% ^. t: [
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
8 x; K; ^$ |: F- A& m│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
$ |- O( ]# K0 \, m7 I- K% b) @! E6 k│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │( J9 S" a2 _9 F# ^7 Q! q9 p+ e
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# |8 t2 c0 V( k% o, {/ q4 X
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; q( `, E8 r: \! D, i' r
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
( y& n: x8 O, u+ L7 j# u' l W│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 G: k7 U, h9 T( |( J" _% ~$ I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
2 l& Q$ D+ W( S│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ Y. e8 X7 X/ R8 W% U* l. J' q
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
/ }! H+ S+ Y2 c5 T│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 I& T% C9 g7 e8 T* [
│14 │Spreader│16│30 │ │** │Creates a large explosion │) V$ }$ @1 M% G
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │; ~% Z' W- e8 @* V0 f/ ^
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ v) i5 T$ ?' t+ t│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
7 m, O' i7 t" p: |% D3 v│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& z' B, q- d# M5 s
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ v& v% K2 z- s" o6 P8 v
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
7 u2 y+ p, K- ~9 v4 g( x' B│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# c5 u/ e' N7 `+ C; q7 J│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
& b- {% B% A! t% O│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
/ S* @) \3 F' V; h/ Q& d0 x& t! s- t│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │" d7 u: W4 P- Y3 t
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
$ @$ D/ |3 i, k6 }5 b# M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
1 X" A* O5 C1 i# x6 Q; L│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- y- i: ^5 U/ G) F, U0 r│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │, y0 A; v3 V" t7 c/ J+ ]9 \3 B
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 v, ^# x7 e) r3 q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
9 v% ]2 V) s' b, k& Z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
) i i9 o' g4 X% q; y│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
# r; X% L4 D, {. a. A6 [" j│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
( i; R( T f7 t% U, Y│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
0 r( b( \* h ?% I$ D3 s& P│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
2 D7 k( q- a D6 C1 o7 F6 E8 Z- ~│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& G' R% H, V: x│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
1 O) D+ V- b9 i0 \0 \│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
- c S$ m2 }# g# U│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │% Y$ ~% [) f3 ]( j$ J
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │7 Y% C; C! Z0 `7 u
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 E+ J' r: \0 I2 n. {$ I% ?
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │$ E+ F) e$ N, [9 d: E! J
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │5 t" ?. P9 `: B$ C+ e9 @
│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 _9 t; R5 p- @9 H D│45 │SonicWav│26│80 │ │** │Shock through enemies │$ L0 S1 M; k, O6 c* C6 |4 D" ]6 q5 g; R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │" R( T- d: _* X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │$ B9 m9 J% G2 k( z4 o& k# q* o
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" V& k* J- V7 y- P3 V│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' a+ J7 ?# @1 T4 G: {0 i
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ }: v2 _2 ?8 ?" M0 A│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! N. r2 S/ m) I0 z; ^5 k│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% f" S- v% J) U* d- J' U6 N- Z; |
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │$ f- {8 G' M0 {# B" o5 s
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! M+ w) `; ^$ t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
, l- ]$ i+ w) u" F│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
9 h, e* J- O7 b& {: E2 M│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │8 S# {( M2 L. \9 y2 K/ m
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
- b1 l* N# x$ [! H; R6 E1 P: _│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 S8 h2 e8 S8 W6 P7 }$ E0 W
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │" s' D/ f" A+ `: T% A+ `, J
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" l. z4 p' p% v
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
/ F, T6 Y6 Z# U) B+ Z! \8 U│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
) X7 |- _& q: a' _! [0 ]% C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; d% _/ W$ W8 I; m! p
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │+ p/ G9 x2 S/ u& _5 T0 K
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │1 _8 F$ }$ H0 T- V+ r }
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │+ R+ w6 f. @6 l1 ^5 M
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 e5 L' ?1 c1 }% p2 o
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
4 T1 Z6 c7 O; H/ e│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 w: j8 o, }* `7 z# }/ R v│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ {# ]+ F! {+ C. r│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │$ U8 |7 G `* I4 l1 S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
0 G% U7 q0 D7 _7 n# g1 |│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
: K6 ?8 p7 ? `! E, a% k% x9 B$ T│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │# ~2 `- Y- W( ]) o
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │4 Z' `, v2 S9 W8 p8 ~3 d
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
, d) ~* }; S. n. p" ^. E( H7 x│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │, O0 I0 q4 D* w8 R
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 U& I3 x0 d% @9 v6 c/ p4 p* g" T│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 j l; g: Z7 Z: ?9 ]│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 g3 M- G1 C4 O" Z+ m2 A% @$ d. I
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 P" @9 {, P8 K- r, E1 J│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │3 f ?& ?# V7 i+ K3 T
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% f0 B, L+ ]3 |' f0 ]% z) \│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
- h u3 q7 b5 {: t! w│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
, X* n; z6 E& ~" Z1 A- V│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 A$ \" Q0 {" E. i* e V @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
3 W+ v. r7 `% O& z! r$ ]6 G/ @│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) f( c Z" l7 c│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │4 H5 K- P% Y7 I1 |: G4 A
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; |: p5 y" E8 i5 Q
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │6 k* c5 \: z0 o2 d
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! G c; P0 X1 V/ e- @- }│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
/ _+ _5 r0 s g6 K7 z/ e│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& n& B4 }% @7 v5 B A- c│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 ?1 I0 r% C" t y│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │$ m1 F) t4 a6 [8 z% M" q4 W2 m; p+ R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" R! }9 r7 N8 m/ V
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │7 V1 U- |7 r3 O1 T
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 s1 ~9 ^( \5 R. V' n5 ]
└──┴────┴─┴──┴──┴───┴───────────────┘0 j/ Y! x: ~+ |4 J& K$ F
3 i- d6 Z( p$ `4 T4 q" E! o. ~
StdrdChip (Part 2)
# ~9 F. X% W+ A) f┌──┬────┬─┬──┬──┬───┬───────────────┐ ~" C5 p' _& B w5 M9 \
│编号│名称 │MB│攻击│属性│稀有度│说明 │! {8 D" q! |$ s/ W t( j
├──┼────┼─┼──┼──┼───┼───────────────┤* `& _7 u+ g% M# [
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; k: w- ?) e7 F" Z; Z8 N6 Y
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 o( m( W: c' Z$ b: W7 q5 u8 \, L│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ w! m. z4 V/ P5 c, \# i# i" o
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! w" J$ F2 S2 W7 _
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 ^7 ~5 ~ P4 Q5 {: X
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 p1 F, i2 ?0 u) P/ R7 n2 U# H│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* b) N5 b# D3 F2 z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ y( m2 [( r1 G( n0 F% H9 M│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ e0 g4 a+ u+ T2 f│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │2 v4 A% _ q* o: C- F% I
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │8 H+ ?& C; C0 Z v& u m, L
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │' Y! x2 T" o! q8 {
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 f! s4 X3 F! s) J│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ h5 Z6 ?& G, I" P9 u│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
* P0 p4 Y* {; K# b3 m D│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
8 i6 g; ]+ b" M/ K0 S( v│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ L* L$ E% `7 ]6 [
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
5 ^' F5 T4 N5 K2 P│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │+ y# g1 F1 c& ` [. `% Y# m
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │$ B) A& `! D% U, E0 n
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │9 q4 B+ v) H% r+ L1 o
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │. Z. m% i Y) E! D: C
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
3 K$ v; r, t1 J' p5 e│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, X5 V" t: J7 l8 {│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
) \) y+ C* |) [/ s5 Y+ ]6 b5 H│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │$ C3 z/ z+ G, W) f8 C9 J
│126 │Rook │30│ │ │*** │Protects you from attacks │) ?# I9 M! H5 K& }' i; y
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │9 ^* R, t/ K z2 Y2 I+ N* M
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │' E# W' t5 e- s4 R; W4 g! v
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │/ x) W& P3 c7 b, @
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
4 i* q3 J) U+ ^0 Q; Y4 ?/ ]. I│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ R0 c6 B1 B# r$ i: d, X9 b( @3 L│132 │Snake │20│40 │Wood│*** │Snake from hole in area │, h4 q2 q1 V W# h: l% ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │
# `' P$ J+ z0 }+ g( _) S7 H6 `│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
5 D4 e, l, ~; _5 ]2 c6 k, X8 g- g│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. i$ Q/ r* R" e│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
# h1 z, C/ s/ J9 g│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
" L1 O$ ?! B0 d3 F│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- j" k: s+ X: ]- L k5 o│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" l, d7 V6 V7 e2 \8 [) m
│140 │RockCube│9 │ │ │* │Places a rock cube in front │6 O' p: ~% a. _/ n
│141 │Prism │60│ │ │*** │Prism fires randomly │
7 P/ g& o g c; ]5 K# x2 B│142 │Wind │14│ │ │* │Windbox blows at enmy area │
+ U( W3 V; ~; R$ `( {5 y: |7 G( A│143 │Fan │14│ │ │* │Vacuum pulls enemies │
: w! G1 X' h- t( a│144 │Fanfare │32│ │ │*** │Take no damage for a while │# B$ l+ C. \4 W. n+ c
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │5 t4 Z! K/ a& _1 G& T) b( g
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
7 N2 u4 x2 |! r7 K7 e& X│147 │Recov10 │5 │ │ │* │Recovers 10HP │5 q; f7 K# H! |& b+ G! r6 W
│148 │Recov30 │8 │ │ │* │Recovers 30HP │1 c. o2 F9 J, V% Y! f
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& |2 E) v n7 H" G│150 │Recov80 │20│ │ │** │Recovers 80HP │
4 |) h) o+ K% L- {+ C, F) m│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 c% }% {$ P) f│152 │Recov150│50│ │ │*** │Recovers 150HP │4 T- O, W3 K, Z% S
│153 │Recov200│65│ │ │**** │Recovers 200HP │) p$ M/ c4 L: \9 W9 S: D: B5 P1 B
│154 │Recov300│80│ │ │**** │Recovers 300HP │
, {. O- O; m6 H/ A, E$ b│155 │Repair │8 │ │ │* │Fix your area's panels │
' O7 ]/ t6 x# c4 u+ \│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│$ o& u+ ?3 E$ i) M+ }1 i; ^
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │! z) {3 q4 F& h o) S+ E' b
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
% e" ?" Q# d$ e. Y│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' ?- O1 M. `: k6 j" t8 D
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
+ u& Z! n ^) ^, {6 H0 Z, ]│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 A" h" _# a" ^% a$ Q7 X│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
8 k" e" A7 b5 d│163 │Invis │11│ │ │*** │Invisible for a while │3 A* X" X" d4 J7 X& ?
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
3 o2 G6 e+ K8 [" s) \" e│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
|: I# _% B8 N9 a+ ^│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% c9 S! J F7 M/ n. h' B
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% a7 y$ Q5 p* B# ?/ W
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 W4 g3 D- H% M9 N" c│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │' J& j3 |4 J) M( i; S
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │9 }1 L: a& `2 W D- h* V8 V
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 I. y4 J# s1 R9 k│172 │Aura │55│ │ │*** │Repels attacks under 100 │, n' y& W! y% X. l
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │! L% L+ A! a' i/ g' [8 ]
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% I. \2 R& z+ l& d
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │4 j. z' P+ S* D1 g# b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
" y5 _6 g% ^8 w/ h9 C+ I" W│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
7 P+ `8 h. h+ Q( d& N) z│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# x4 X. ~( e6 i* T# \: u& r: Q% q+ s+ J
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
, K0 g0 C$ |1 i S│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │8 d3 Q: H0 O* @2 v" p* Y% b$ b
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │. t3 g1 B, w6 \. ]; h, ^
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ _5 C- N+ Y: s7 C9 N
│183 │Hole │55│ │ │**** │Open hole to dark world │* o; _6 h! N3 C1 P4 |7 o' }8 D
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │' X+ s$ @* B8 C7 V8 c8 r" j/ G
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
) H2 `6 t+ l, U8 d' h/ H│186 │IceStage│20│ │ │*** │Changes all panls to ice │
/ x! G* @ ~. D- x a! B. N│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 I1 T5 Q% `4 t# z; N
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: H) E7 L6 F- N! H! u│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
/ o" L: {1 M* ?# n│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! ?( s! B0 L ~3 X+ F# G/ i/ { c│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ u* X, k1 W7 J) U c/ S
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' _, e) Q4 y7 [5 O6 X! O% o│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
2 T$ ^' r# `# u' o: t5 R9 y│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 t) u' L+ y: I7 E3 D
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
; _9 y, d1 `0 H2 }# D+ x) y│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │; y# S6 e) q/ C" }& t7 b0 A6 @. `9 x
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
3 g- V# S5 z' S& F) R4 I1 @│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 W1 u/ M" X* J2 q) E1 C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) @# z A6 i' S6 D# G8 @
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
# T4 g) N) E# Y0 I└──┴────┴─┴──┴──┴───┴───────────────┘
" t# d- t" Q! Q' f3 I$ | W
/ v. X2 ^+ z) O% q8 K; I4 ]: i4 Y) N
Mega Chip
7 R# D$ M+ X1 {% D& R. B┌──┬─────┬─┬──┬──┬───┬───────────────┐
! V8 N/ k* X$ W│编号│名称 │MB│攻击│属性│稀有度│说明 │
* \& x3 u7 j0 c8 p$ j& `├──┼─────┼─┼──┼──┼───┼───────────────┤
0 y2 p! x8 z" L3 f( D4 ?│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │1 l, e# X9 v1 L) F: _ Z" F( k
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │) x/ j) H- m: \) a
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
2 C+ z H+ Y9 ?; W! R│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
* Q* C" |: {& c! U5 u│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │' e# `. c6 ^1 g! c
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! D8 K. ?! g0 `0 c, K2 f! Z3 [3 o5 m│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ a1 E7 R" i) i* ]6 @, y6 g9 S│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │$ K! P% c8 R: d8 S' c B
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
k, M' V$ p' H; G2 v- n│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│2 n+ T6 B! B7 K$ q
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│9 }9 ]- h' {8 r; y; o9 Z% s0 @
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │" I ?( h3 \; o! O2 z
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
: |( H, K9 {5 u* D' [* g' Q+ |│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
9 d# w: ?3 D) E4 } [│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
G8 V" N6 j; \1 h│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 p0 r% e6 J" A C│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │, O$ k+ j" G% Q. U
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │* f4 a E, E; {- z7 A1 R1 _ n9 I
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; U: ]% l1 F& M
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 t; m$ Y( l) X│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
7 i* J8 A: n1 X( B9 I4 M; |5 S│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │! F7 U* A' j2 p/ I
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
+ Q$ R( O# L1 H# z4 a7 t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
* Z: B, X% Z N! |' S' c│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
S* j7 |( D+ s2 R2 m│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
4 b2 t( Y' Y+ Q+ a" l│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │) U. v( v4 d% V: A- L* x4 c$ m+ W
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
* b! S3 V% O% ~│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │, F6 `7 U# ~$ c1 B7 O, V# u1 O' e
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 \% o. E$ X7 c9 U$ |! f
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
0 k' D- @& v0 H K: x/ H│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& R" E8 m: Y, S* m6 N6 l' w│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │, p/ h0 f) s, i d* S
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: P" w+ d. h: E& z│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ E( n B+ W4 a, c1 l& H3 X) e
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 f& Z0 ~" p& U! F│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
* v: M6 r% I7 K* {│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
% O& w- _* G) B" W7 X; p" |│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 Z/ w4 e7 T* X+ o' C7 V9 i│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │9 o% k! G! \+ W( l2 ^
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, Y& }; i$ q' |0 k% d, @, C* t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │* }" Y6 v" E1 S- `6 e% p
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) }& G* G d; ]) c│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │$ O2 B' G K7 _* d5 p
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
# ~; j) b; W- e: b│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │0 i& h7 h& p7 }" |7 E I) ?
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │+ m Z- I/ N9 p4 o6 z
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! A4 X# ]9 I; F8 y7 T│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │: B7 e+ j' I5 B1 ]# ]
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" s9 |8 x: F5 n) \) B
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 w; U3 X Q" M4 g- Z( z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* Y: ~7 l+ a5 D9 N( Q, H+ w0 P
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
|4 c {8 i3 G& A│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │: G. ?/ L4 Z& C; Y
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ ? \6 ? W4 g O│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
1 ]8 h$ B, G* l7 u│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 T$ D M; b& k) P│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
+ ?% ~+ ]( R6 e. j│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
0 p2 { A. T1 x1 }! e│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │& g; A, l" V8 t, s9 z, H/ `
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
7 v r7 g4 W0 ^. Z1 X│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │) W0 S0 B# K0 L, U; H2 r, M
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │+ D4 ?+ m# F4 W9 X% P7 ~: l" |
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │/ w9 ~( h+ @0 C' y
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
c; K) D w6 O6 _+ P* O0 L7 D5 N$ \3 h│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& B N Y" |# d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) Z7 F6 N ~" a! ~# L+ f7 f5 ^│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │! O& m; x) O5 \7 v+ g, q2 v) C! G
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
6 T6 Q" V! T5 q0 B4 s' {│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │$ E' V; N" d& Y, ~' O
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
% E# E% ^" \% b' `* J) _│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
& ?$ Q9 m9 D' a7 w- R│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ d9 ?. ~- q! L( q# I2 @8 U9 ~3 o│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │ v' S: ~4 E$ m8 _
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) W* P/ {! k4 c! z+ ^
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
6 i: p. S2 W- f+ ~│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
7 ?" ], w3 M# @9 O│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' H5 m" x; A1 ~0 }4 k1 \
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- K" g1 m& q" b6 G( Y" f
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* Y/ `" A1 T( L2 q
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
]5 D' ?7 q& L; \8 Z4 r│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- d0 `& d# K+ m8 z: t│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
) M7 I5 S# p) ?$ j! _│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
. ^& o- p* G; V# E D│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ p" a& T5 \/ j1 n3 P/ J( A; B( S5 R: x└──┴─────┴─┴──┴──┴───┴───────────────┘
% a4 U& d3 l# |6 q I9 J. m
/ j6 U. g J5 k# g9 ]2 l* ]4 R
) n% q( @; s; V$ L5 ]1 L1 J( {GigaChip (蓝版)/ ~8 b' B- Z# o' A% C. w
┌──┬─────┬─┬──┬──┬───┬───────────────┐) E/ }3 P; G1 g. a
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 a1 q0 O+ l8 u- \$ R( a7 T. h
├──┼─────┼─┼──┼──┼───┼───────────────┤ f! \: C9 R4 x) E
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
/ A9 y; R T X6 @│2 │BassGS │99│700 │ │***** │Bass' secret weapon │4 o" b8 `6 M: R! X+ l% K
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │4 g* r9 Q& g, \" Q0 K& ^2 h
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ O4 z) f) e$ a% v% o$ q/ k1 `2 K│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 \% B2 t- k1 r& L" n+ V% U│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │6 w6 A( ]3 X( D6 T; [
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: I/ q: k$ A' S, w; W7 l│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 T* B* w/ n0 Y. q│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' ~9 r' @5 u/ P Y9 ^7 h/ M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( E/ A2 h! S# Q2 a$ [- e- Q
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) L7 Z; R4 c& ^: _. Z, ^
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: a! L5 _3 d4 L2 Q, }! [
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │# H# f8 q! T" Z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 K6 G/ c6 h) t/ Q* M0 |
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │8 z/ R/ [/ P$ D" U8 w+ Z
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
d- d: F+ Y$ k7 \│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) l4 b/ c- g6 [6 H" u/ n8 b, i│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
: E6 S" h8 |5 L; [, I! `│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │+ o* r5 U+ _4 _; P- I7 g
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
! N" V* i( M! a8 ?! R: V└──┴─────┴─┴──┴──┴───┴───────────────┘
# w# d+ W$ m6 ?" d6 o* m% G+ k6 h# J9 t1 [$ q" P
GigaChip (白版)(只列出与蓝版不一样的Chips)& [% x' Z1 @7 U1 n
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 A2 F$ v" }, v* l7 L. y) w5 R& A
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! ~! M0 u* R. {* I# Q4 \) X├──┼─────┼─┼──┼──┼───┼───────────────┤$ d0 b) R+ l% p; u) b# h
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │7 l5 i/ q3 y. e; m
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, |" [& h+ ^2 F/ i" s
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, c% P0 U4 b' q0 y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │8 l8 c7 w4 r1 \) A
└──┴─────┴─┴──┴──┴───┴───────────────┘ |