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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . R$ f; P0 u5 D& p+ e% _* x
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ # M! c; h  @( W+ ~
■● ■  NintendoWorld    站友xliz原创6 r& f" N& J8 q: }9 s1 H3 [8 v
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合+ t1 h  _( Y' I' b/ q

/ }* W5 Z9 E) P. R1 T# M9 i  o# S) T" Y9 n1 ~6 x, W% k3 N
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
3 d# C. ~2 v4 H" F6 R1 K- G大家要看日文版的P.A.或详细攻略,点击这里吧!

; J7 D* l% a" L6 K7 t0 o( u/ w====================+ b7 t3 w$ r8 ]' q2 k
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
  {/ d0 z" z' M7 i: N' E/ J$ d$ j- ^
以下内容格式如下:$ u0 o9 }& H$ {& C% n

  W5 M5 i: I% Z5 _- k编号    名称
% H4 \7 |' L" f0 A" T说明0 e% C' q" t$ {+ x
组合方法$ P5 c+ c- X2 C
---------------------------------
! L5 k$ C% x3 {% \01    Z-Connon 1' d9 b4 }: C8 w8 F3 i
Unlimited Cannon for 5 sec& N- z3 c# @6 H9 p
Cannon A+B+C
& [0 H. Z0 e) K8 z9 ^Cannon B+C+D& l& R- h; ]7 I- P( o( f% l, a
Cannon C+D+E
, j9 W' b8 R% P6 _0 G* g  U) C$ g
02    Z-Connon 2* B' L0 o7 V4 r/ f
Unlimited HiCannon for 5 sec( C4 z: ^2 x, G# n) v2 J' Q8 e
HiCannon H+I+J
( [& n5 v0 n+ d, E5 Q- dHiCannon I+J+K
- H; T, r# N% I$ ^HiCannon J+K+L
! j: i$ Q% G+ O/ g! ], X- f4 S& b8 @' j/ g
03    Z-Connon 3- s, l7 E5 P+ _0 P% V
Unlimited MegaCannon for 5 sec/ y2 H, n4 y7 t& n8 t1 t
M-Cannon O+P+Q
- ^0 x3 `, T/ g) WM-Cannon P+Q+R( J$ I6 Y2 O5 J6 h& U
M-Cannon Q+R+S! U2 Y# [' V4 G
" n6 X! v  q. S9 B' b" R$ D
04    Z-Punch6 ?6 S$ T$ ?' L" p& k7 W1 x' _0 a- z/ L
Unlimited GutPunch for 5 sec: ^# E" J% }% |, l
GutPunch B+C+D
$ K% Y7 p; ]# BGutPunch C+D+E! @9 [0 A/ _! V! X
GutPunch D+E+F4 v- g$ p: D7 B" E' x7 f
9 S! X) Q) a: }1 P4 Y3 }: G3 ~1 @
05    Z-Strght
9 ~/ P/ h) _. `" `1 iUnlimited GutStrgt for 5 sec
! ?: s& |% i) F8 V# {GutStrgt O+P+Q
2 t  H  D7 U0 ]: M3 h. Q4 E- \GutStrgt P+Q+R
  }2 X5 V) l3 O1 DGutStrgt Q+R+S
0 y% ?$ X2 C' `) X. D7 W; d/ q, C+ K
06    Z-Impact6 D# f8 r$ o! \3 v
Unlimited GutImpct for 5 sec
+ Z( N# Z3 ^+ L+ T( c% R0 V4 FGutImpact G+H+I# m: I- p7 X& q3 V% _5 s' p
GutImpact H+I+J
" Z5 l0 J. q: \6 P0 g$ KGutImpact J+K+L7 e$ Y, j. n: ^1 |2 u" k4 n* _
* }# x! t& }/ s+ V
07    Z-Varibl1 D7 a1 r2 \% u9 y
Unlimited VarSword for 5 sec2 U9 R( X/ n  d5 F  a
VarSwrd B+C+D3 Z/ c- Z( p0 R6 d* K9 |( S
VarSwrd C+D+E
' U4 B' K$ Z4 p2 d8 ~& jVarSwrd D+E+F
! D! m' d8 _1 T' G
  e( N! t" C: F; x% A08    Z-Yoyo 1: |" A6 o* V# m9 y+ s5 y" R
Unlimited Yo-Yo for 5 sec) L* q3 _6 @. A5 o
Yo-Yo1 C+D+E6 `) W( M4 z. c
Yo-Yo1 D+E+F
; z# r; `% X3 ^% c* yYo-Yo1 E+F+G
& J- ^" H. [7 R3 L# K0 B' K9 y: y, ?; n* z4 j2 a8 q  M8 M5 H
09    Z-Yoyo 2
2 p. k" A* F, h( z  ~$ L7 U, T* q7 EUnlimited Yo-Yo2 for 5 sec
" I6 G+ r  S' i/ }' X" e! N+ fYo-Yo2 H+I+J5 @3 y; t9 W9 l
Yo-Yo2 I+J+K3 }' X7 O: f& n6 [; m% p
Yo-Yo2 J+K+L$ t: @# ^7 ^8 M. w9 D, c; @' {9 E

% U! I2 Y( s+ m  R$ c0 ^6 ~10    Z-Yoyo 3
+ L5 K( I) q$ c9 n0 ^Unlimited Yo-Yo3 for 5 sec
, h5 X+ |# M5 ~, s/ T+ JYo-Yo3 M+N+O& ^  }. b. w9 {3 G! a+ Y( m
Yo-Yo3 N+O+P
) x$ K1 }3 e3 rYo-Yo3 O+P+Q
4 x1 u# g4 [2 b" |& c  w' `; ?8 J# \! Q! l9 Y/ s  f
11    Z-Step 15 U0 p. G3 L! T' ^
Unlimited StepSwrd for 5 sec
! A7 {+ J3 p8 q& W+ ~: Q! F: ?StepSwrd L+M+N7 c# a8 p1 S" e9 K/ V; n
StepSwrd M+N+O9 y: F3 a$ X) ?9 _, n3 x
StepSwrd N+O+P
5 O1 U2 z$ K% p1 p! s0 |  x3 y4 K( ]4 X) C
12    Z-Step 2
& Y* _6 X; [! x; ]( H; I9 U0 ?9 ?# zUnlimited StepCros for 5 sec
0 C2 W' X4 q* MStepCros P+Q+R+ X* r+ K- t! y  D$ Z& _
StepCros Q+R+S
; J) G# Y. i% b. {% q9 F1 P( pStepCros R+S+T  ~' k2 g/ _5 V/ Z

/ l  \& E8 y& P13    BubSprd% E) Q8 E- H5 B8 L/ g/ F4 N, ?
Attks w/ spreading bubbles!
) Q/ T4 L8 G9 X9 k# ^4 Q5 m5 X9 _Bubbler  C+D+E% q! Y7 D5 M3 J8 q: x+ A
Bub-V    D+E+F
5 ~# ^% b" U2 \" P$ f% ^8 p8 oBublSide E+F+G
- ~( `! `, R" ]8 n( c; e1 |9 }Bubbler E + Bub-V E + BublSide E
1 |: v" ~" Q5 v* |+ Z6 V5 E7 n; R& x9 m& k8 x" @9 L
14    HeatSprd  S6 Q8 T/ ~7 {9 N; j
Attks w/ spreading fireball!, |$ y) P# P( m. L3 v" n
HeatShot H+I+J
) y# F% }5 V1 GHeat-V   I+J+K
% d& X' ]0 E* f  ?# _# @4 ^1 SHeatSide J+K+L" ~% y. Y9 W+ c. q6 I/ X) y
HeatShot J + Heat-V J + HeatSide J
- K% s$ D8 \$ ^) _- V* s
3 {, u& ]0 u: n! v+ ?5 }, W: I15    H-Burst- Q; T. Z; V8 z4 B- f3 W
Creates a giant explosion
# K3 Z. g) M. g; `" lSpreader M+N+O
1 I5 v2 D' l- z6 I) D+ U6 iSpreader N+O+P( H5 W& q3 O+ H9 x
Spreader O+P+Q; a/ g$ u) H, L# }

+ Z; K2 |& |- m6 [& `  P16    LifeSwrd
7 c! e, O5 U3 i% p' F3 `0 kSwings a huge 2×3 sword!8 E4 K% O, |3 q# }; C* {6 L
Sword E + WideSwrd E + LongSwrd E
: a6 \8 P& L) a( _. d" S3 h5 ^2 dSword L + WideSwrd L + LongSwrd L
5 s- c& q2 f; M$ ]! F( sSword Y + WideSwrd Y + LongSwrd Y6 n$ p* u; \+ |

" Z; Q- X& U0 U) h17    ElemSwrd& s8 I/ I! o/ l8 Q) n: s% f
Wide swrd contains 4 elemnts
5 [# M4 Q' I6 g4 K3 `4 }: EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 n# N5 u# l9 ~
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 D0 z' e; F2 }+ n

/ R3 c! v. K5 j2 s& K7 A7 g& f18    EvilCut  f1 t4 O0 p4 F8 F% t) s
Step up 2 & make 4 atacks
* c0 R' O' k( s2 e2 D! c& w+ J+ RStepSwrd P + HeroSwrd P + StepCros P
! t7 m5 M% b3 u( m2 r# v) p8 q) }* `2 U  t5 I, V$ t9 s/ p% |& D
19    HyperRat2 v- a3 u6 H6 j$ S7 ]. d& m
A giant Ratton charges!
8 W, T2 m" `  U' C9 T+ s. _Ratton1 A + Ratton2 A + Ratton3 A
8 m) _: \: N7 |! W) ORatton1 C + Ratton2 C + Ratton3 C. D* m$ K- g2 T& I0 @% ?
Ratton1 F + Ratton2 F + Ratton3 F! ?, j- g. d9 z" F6 a

9 M2 k8 }0 M! F! ^20    TimeBom +
5 t' W5 O& v& @# L. P4 RSets Time Bomb in enmy area( f$ M/ I$ S& R1 {% \5 X6 L! m8 p
TimeBomb J+K+L2 x% z- M4 R% m+ R) a( M0 a
TimeBomb K+L+M
6 Z/ F& u  B$ d& i: m1 D3 BTimeBomb L+M+N' v4 j! z( `+ n. Q% L
* g( m* g1 I; l9 H
21    GelRain. L# h) Y5 ]$ o6 Y
Gel steals squares: {4 A+ k, P* ^2 @- s; l
MetaGel1 B+C+D% U: v$ }& L, o; s# h
MetaGel2 E+F+G
2 T& v& z- u! u4 g8 q: KMetaGel3 S+T+U- `" B3 Q* X- q$ F' ?4 ?

; @1 N2 t8 G+ L22    EverCrse
. C9 Z+ @4 u6 ~( [9 K. U3 D( e# [Shield chases enemies2 o; t$ [) e% Q% _4 R4 O: ^- j0 ?5 ]
CrsShld1 C + CrsShld2 C + CrsShld3 C# O6 m( i* K4 Y( S7 M. t; ^7 c
CrsShld1 L + CrsShld2 L + CrsShld3 L* `9 Z. U) Y) q3 {* C; v
  j1 }" X8 R$ W5 `2 S. c  O$ t$ I
23    MomQuake3 s8 k+ ~( A7 n) E" t3 H; q
Awakens Mother Earth!
& Q# v# o% k4 ?/ dRockCube * + RockCube * + GodStone S: g0 B* a9 r# u: `

( r3 x/ @0 K+ C  a24    PoisPhar  Y* Q+ S- ~* m2 G
Pharaoh generates poison% s, w& Z2 ^8 ]# e! A  _) |: _
PoisMask A + PoisFace A + Anubis A/ C' K3 X) h' Y  P# L9 ^

& p. c# C* ]. r6 _/ Q/ F; _; H25    BodyGrd4 F* `$ l# G$ Q# |
Bodyguard takes out enemies+ Z8 A2 h. a; l$ k
AntiDmg M + AntiNavi M + Muramasa M2 {% h. \& x7 m3 h& f$ [; C: b
- ^! \9 ~8 Q; U( y
26    500Barr2 [- L: }# d) \0 u
Barrier absorbs 500HP dmg
  y7 }' C9 v& G5 W0 q6 c* pBarrier E + Barr100 E + Barr200 E
3 I0 O5 u8 N/ ?" oBarrier R + Barr100 R + Barr200 R8 @6 p1 `' P- [9 c

: k" G( D+ K! U+ b) n27    BigHeart) R3 I' a* r0 h
Attacks, then heals HP!
* G) r$ [# E1 p* aHolyPanl R + Recov300 R + Roll R: |0 b$ R$ Y) R- x  o3 @$ a
HolyPanl R + Recov300 R + RollV2 R# }" f+ ]# Y4 f3 x0 s0 }, S
HolyPanl R + Recov300 R + RollV3 R
, U/ K+ f+ K' Q9 E& _; R8 G$ W9 \
28    GtsShoot
) o3 I  g: c9 R$ YGutsMan throws MegaMan!
, _* w& b( `' xGuard * + DashAtk G + GutsMan G
" e0 Z& O5 C* Q7 t: J( z. pGuard * + DashAtk G + GutsMan2 G1 {. t( e  c) E1 T# l; K. Q
Guard * + DashAtk G + GutsMan3 G+ ~% X  c3 [$ c# [
Guard * + DashAtk G + GutsMan4 G2 a) N1 w! k) T7 D- J' o  S
, k# p% U! H$ o" \. g7 o* _
29    DeuxHero+ R( v: l! _# _0 T( P1 q
MegaMan & ProtoMan team up!
# l  ~7 V; G" j9 w' K1 ZCustSwrd B + VarSwrd B + ProtoMan B
) b! Q$ A: f" j: ^* g: Q. a: ?0 HCustSwrd B + VarSwrd B + ProtoMn2 B
0 S2 H; M) s: p1 }  O7 K+ t2 rCustSwrd B + VarSwrd B + ProtoMn3 B% s5 h' C- R1 w- o$ M
CustSwrd B + VarSwrd B + ProtoMn4 B
8 Z4 q' c) C6 e7 Q) a! P/ Q  T: L4 ]- z8 v2 I$ i- R
30    2xHero( s, h8 ~2 R0 z
MegaMan & ProtoMan Dual atk4 c5 A. Y( `3 F1 w; z8 ~& y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 W. j4 R7 d% U5 B) e# x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. W* ^' \6 v1 s% s" V3 ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 U; k, n9 V- S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
* i6 k. \7 t; G6 p, [
* l, h# Q1 \& K" `! |, v  v. P31    PrixPowr
' g- a* Y3 E) j6 W3 Navis attack at once!
  I( e9 k' ^$ ~2 Y& iTeam1 * + Team2 * + KingMan5 K: A% y+ b9 V+ L+ X: c
Team1 * + Team2 * + MistMan5 M
+ p6 {3 Q. ]( R. TTeam1 * + Team2 * + BowlMan5 B
( g, d" d  h# z  {& M6 w8 v1 I5 j$ i& z9 [
32    MstrStyl6 J6 Q* x% b8 p8 s/ h. e/ P
MegaMan unleashes his power
- \5 J: N  K) J, W+ x6 SSalamndr * + Fountain * + Bolt * + GaiaBlad *- x' q0 O/ u2 o1 T$ O

+ h* h* r5 H4 |! zStdrdChip (Part 1)
9 l5 Y" M6 R+ h9 Y4 M9 ]┌──┬────┬─┬──┬──┬───┬───────────────┐6 A0 d- e1 z5 N6 k& Y) d
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 m) j8 L, K6 J/ F1 H
├──┼────┼─┼──┼──┼───┼───────────────┤9 X% V. \# @; j. R
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │8 O% Q% ?7 P5 A( m% l0 `3 \
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  i. }5 h2 l2 a4 F: g- f$ s8 t│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
4 ]1 K* |- d6 u# |1 z│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 I% P& `) _0 @0 G3 I
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │8 }# ?2 o9 U1 H2 T1 J9 z# L
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │8 n6 M' o$ e% T+ Q; S
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │" W+ h- H% P. G- k) |
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │* Y% l% j. E0 w% T; K, V3 U
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  t" F: `% Z+ ^9 H$ V; J7 s2 ]& _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │8 O  i! t2 X; @' [
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
" i! g: d) l& [' c│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
& J# I* @7 y  p7 Z8 o│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │( b& X7 Q- V0 B4 ^/ {
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
( ^" G  l% m, Q2 l3 \- ~7 K$ }│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
1 L* _  H9 b" x: y7 F9 J│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │4 r* }  z% m( i9 l5 L
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 _* _8 Z& @$ ^│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │- V$ m( c1 g% u: S$ w4 S
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 M6 _/ I( k8 m) D
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! S2 d- F/ d2 a9 S. H% q/ b# F
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ I4 |( B% Y2 R0 U
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │: U7 x9 ?& p, _( y+ }+ Q# G
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; Q* s: h' [/ T' H3 L) g
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" U$ b9 Q0 J. f9 f1 Z9 K% z! \8 F
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
- V' {" T& }' a( I│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │9 c" d  E5 v1 @* Q, u
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
7 g( [3 [5 E5 E1 b2 Y; C│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
$ A5 h  S: U# k( G) x, p│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │6 K% p) Q/ {( Y8 [& G9 h) M' }, K1 n( |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │+ i7 j( S4 C& p. o: ~5 e
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
  T5 n0 L) _, Z2 U  S/ i$ V# v; `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
/ ]( O0 F7 H3 }% H3 \8 T+ Y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
- A+ V. g& f: t2 U  P5 l1 d* y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │+ D9 b6 e" P2 d- F
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 W) M+ B' W" f' H
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
0 A& C9 X, m! M9 E│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
8 G8 y! f8 j. S4 f0 V; w. ]/ Z│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( r  l' }7 M5 l│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │3 n; l  w% r" R
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │$ `, T8 m' G4 U- N' @
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
8 L& C9 ]4 i) D0 o( O' A│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │" ~6 R: M8 T+ D" o3 v7 p
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │9 b) N+ T* @0 u  V! M2 B
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ T9 w1 t8 j! W9 j9 u9 s: c│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 W! V8 `, t) v7 B  c" p5 U5 v1 O3 H│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
; E, o- F8 a8 R│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 h( `2 _' O  z1 e6 |
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │1 C) r' Z) ]+ }- X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 n# V- Z  X( O$ h+ |. g3 z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
* ]8 D2 d  T6 M! j$ F│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 d8 L; |6 F0 h. |0 @3 G% l# f
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │- w3 j1 j* y- G0 s3 v9 j! d
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
. ^6 _& B$ h$ |( s│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
) _/ T  ^8 G0 |# Q│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 e% c  L; O  T$ ^: g
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
1 d0 d7 I  |8 e: x" A3 W% ]" u│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* b4 m* u; y( f' |
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │6 l) p; N7 B5 v% h3 L2 V. H
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ q* H( m( U( @' d9 F1 @│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" c7 v$ g0 z6 C/ d/ _3 M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: \6 c- Y  f3 G) ~& O" j
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( G  r; L# w8 I; t( J- P│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
+ N7 \# ^7 N) p+ f1 r$ `7 a# m│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
/ q# ^4 t# l/ E2 P│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
8 L7 p$ M6 C6 L' v│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 {5 T" [* \  a5 W6 I0 Z1 ?5 f│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
8 V; L4 R5 y+ k' b1 m. w2 E' D  R│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ J* P  R" N" x) ^: X$ ~│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: k% L& G- Z: y% j
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │. k1 O+ n) K  W" u+ Z' [
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │. }- p% O0 ?' w( M$ g1 C% N
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
3 z' K  R* K; l' _3 g│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │. F6 P6 ]3 v, Q" H4 A
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 N0 @6 J# w! e5 a) j3 v
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
# ^# Y2 `. F0 R  y) l, P2 S# O  }. R8 l│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! t# a$ m+ s  k│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
# H1 ^9 c/ X7 X5 e% `│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
6 d- C3 x! U; W+ z6 A│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │" x8 p! Y$ H- I' w
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ l) y: j2 t* k* s. C* ^  q! v2 O4 m" o│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
' R) t- y  x% K; ]  A6 f│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
% C( M  N% p* t│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 a- P& N& s9 @' Q$ Z) ~
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% _: [4 Y, r2 O1 S
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │) @; W/ l  ~) o$ O0 e
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
. G7 y, i5 y3 p( V│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │! d4 {5 Y& X/ k
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │3 [9 r1 d# J7 ?3 t7 a! V' N1 @, p% B
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ Z" h0 o# ?8 q* t7 U
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │# Q( g+ @$ f% _  F  q
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
3 X7 I: _; M, D, j( J│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │5 J6 a  ]0 [6 G% i! `0 y$ p; F
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 A, Z9 u4 o$ |' z1 M% Y" w│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │* X4 d9 n. i* B
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
" a; T) G0 U4 r2 Q) I│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
8 y7 }7 E+ {  J3 j: _│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 X- Y! e  [) q) y# X
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │9 m8 t3 D8 \7 B, ?( l( b9 \
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 @' S0 R8 w+ g( \│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) i2 a( Y# q: ?) S- a└──┴────┴─┴──┴──┴───┴───────────────┘5 I$ i; z- |, G' E$ u, ^( E
* M3 @/ v8 T) V  D( i" P$ x
StdrdChip (Part 2)
% ~2 t. I: W, W0 B┌──┬────┬─┬──┬──┬───┬───────────────┐
, p* d% Y9 F- N+ A7 \5 S/ e│编号│名称  │MB│攻击│属性│稀有度│说明             │$ w& _0 ]: g) w) g- r: |
├──┼────┼─┼──┼──┼───┼───────────────┤
& E' O6 ]* H5 I# D│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
( M' k, Y/ r- I& U2 A│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│3 F) s5 A$ K* F* N' U$ J7 t
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│& j; \6 T, y' Q: g, Y: N
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
, t" L+ J' ], K│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( o9 I# O; n; X8 Z/ S
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
0 r: k$ \+ @  C% x1 E& ?│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │5 f, {  G4 O+ b/ Q9 v( R
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │, E; W% q" X! k( @* y! Q
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% v, k: x& ~& r# c1 `
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
9 U6 E* w9 X* ~0 T; l│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ ]" A9 \: c' G) Z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) T* ?$ q0 t3 d# \5 r5 d0 R│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 [& _. P& }! r" l│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- c* X! e' H6 M│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
; ]. `8 g( ]5 i+ K; s( f- A% n9 ~│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
5 y5 c7 q" W6 L  T│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │  ^; l# c0 v( a/ x5 Z; x
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' _% D7 h; X) g/ h* W$ ]# Y
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 ~- e* c' D2 C' O  F3 j0 V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
5 t$ y1 w% _" A* a! n│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 L) C+ D  s; Q7 c% L
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │( L: l! A# M5 E- _3 U; r; A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │* Q( X* D7 a! J: u1 s  {
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
- K* i( W( q: I* ^│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
8 l2 }$ \. R' o- F. M! t│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
5 F: M- J0 i+ o0 A( @* @│126 │Rook  │30│  │  │***  │Protects you from attacks   │5 U3 ?$ T7 E- n. \. T3 l6 f
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
" g) x, q: ]6 a$ E; ^" e5 N│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │6 N  S$ Q: I1 O- a3 N) [. F$ e
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │/ N- r$ h' \  ~! ^8 o
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 U* U. I( [) m8 I. v
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 J  ?: u- c- @. L/ L3 ]5 T
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
, a6 U$ P0 W' C$ ~- A" f" ]│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' B0 I& I3 J: q0 T4 V& J│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
( }$ x/ Z! n* T* @" H" i│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
$ S! C  a: t8 E  Y5 z2 Y2 R│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! v% Z6 ^; A" j0 ]6 F
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
) Y% r' [" z& Q: L+ c0 a│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │( |: h& j3 g6 W3 G- ?7 \; t
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 I& F4 c- i! ~5 f" y│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │  s* [- F1 i. s4 }9 l/ v
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) _% M5 Y, e4 l3 j2 j' @( U( H│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │9 x+ U3 q4 Q7 v- f
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ m7 a9 U; |. `
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │5 P, A) H4 S/ s+ p" C
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
9 {7 y4 q; y6 B9 H, c│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- g. c% [1 @, E│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 \! P5 z- O: o
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │' v* Z" g7 v( o) ]/ I) i7 a1 @0 x
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │( x& I! y# D1 t5 P% L
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
2 D$ A$ \# R, L4 U) d/ s│151 │Recov120│35│  │  │***  │Recovers 120HP        │! F0 C2 N) {4 Q5 q6 z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
7 D' z) C1 v! }/ v* a│153 │Recov200│65│  │  │**** │Recovers 200HP        │- _8 q( i) {2 T
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
% G6 |7 \6 O! |" N6 `1 l$ n7 `5 y, V0 G│155 │Repair │8 │  │  │*   │Fix your area's panels    │
6 I, \2 B6 \$ d( p  P8 g│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
2 R" c$ n+ A; [' X! v+ G" ^1 Q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
6 p( |/ D8 q+ b8 v│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │) @7 O4 h& c+ o: g! a
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 H8 a& G: B& Q9 v6 b, j% M
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ q5 a9 }7 w8 d7 R4 d7 [! J
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
+ A) G+ p: p+ [  Z│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) y2 S' \$ C5 v7 Q1 _" D# c; D! Y
│163 │Invis  │11│  │  │***  │Invisible for a while     │
& i+ V. U* Q) [8 ^7 c3 G& q5 |& X│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 H9 s7 v* }5 r8 E2 P! U│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
+ B2 h9 k& l$ J% m│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │- g" o9 r# Y8 s+ d
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ R4 B! H: r# F9 R2 h
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │- X: Y, v! }4 B  J! C
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 D. c# G0 V1 D│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
0 y6 r( j4 ^5 w' c6 y- `! x! U│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │, U, |1 I3 ^+ T/ B) ~: h) d+ i
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
9 c. f6 F) w: y1 Z. \2 g│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │; k/ E) h5 c1 ]8 B- E* M
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
  O9 F. u! D+ B2 ^│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │. ^7 P, c9 R2 s0 h9 v  b9 m: Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
; T* ^% X8 E3 b  R: \│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
- i; d- y4 H1 ^+ F1 p│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │! k4 }# ~+ k# x. v2 q
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │' ~9 Z' d7 T, P) g  i% }
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
5 f7 [- F& H1 U& X2 \0 T$ A# E, V│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# h* @/ J1 B: B8 `. q
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
! i" c0 Q. E" t│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 B6 W& l, p- K2 I
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │6 S5 a  G* D9 C9 W& c
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 S) }& y. |. N5 Y5 [
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
- V+ N9 q( `# O# v* ]# j8 g│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* z' j+ Y4 [; {: b│188 │SandStge│18│  │  │***  │Changes all panls to sand   │1 X# O# @( t) B4 `3 T
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │5 N$ v, Y- v( b3 d* [2 H; c* h
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 }# N$ A; d" T6 W) S+ Z
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 G7 p7 ^$ e! i, m│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
+ p# P; J" [$ ]+ R# q6 S  S│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │) m/ ~! t7 ?5 [
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' m" Y- h" G+ C, Q
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │; ]1 X. L) @8 \5 L# O
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
8 `9 t) ^# j1 ~1 f8 L│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  v0 d! `. ]+ q$ v$ B1 o
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 L1 V# s0 i3 r; M1 ~, x│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. V6 G+ k. x2 {8 x4 }! g│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
( A- Q& W! J1 d% }% W2 `└──┴────┴─┴──┴──┴───┴───────────────┘
4 U; W- d: Y  n3 F! k, x/ B# S' D5 ?, q* z) B; k1 k
; a# C! v  [: }" z+ `3 f
Mega Chip
- x4 T" }9 ?0 H9 `  }┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 H9 Z/ `7 w; l  A# H( k  \" N│编号│名称   │MB│攻击│属性│稀有度│说明             │
' d6 d$ r# R+ f- J# r├──┼─────┼─┼──┼──┼───┼───────────────┤
( u7 t8 _% ]- W│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: V* \. b( M: V" o& i+ `
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 L# l# v( H. q0 K+ k' d
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; h7 o5 s* g3 o8 P/ ^8 F
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( W) f+ P5 u( Y/ C' d" E│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ X$ C- b( Y) l# a; @8 K│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
2 g3 q3 ?6 X7 V" I│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
4 _! a4 s' [1 J0 o4 F) T+ @│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
. p9 T5 P9 V" F0 z│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
* x( D. [: c  q9 N0 l& x, {9 c│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
! w2 r' |; T1 X  [│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ p5 x+ {4 ~* K- L1 @
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. Q1 e, ?, o3 N, v/ f4 Q
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
0 ?2 }* w: U% N: q# S4 j│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │, x$ Q# Q6 h  E  l3 }) v. Z6 o
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
5 M2 B$ c( \( e3 M/ {│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" x9 `% @9 j" Z* g. ^│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  M, n1 S% z$ w$ L" Y$ N4 x
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │) k% ^5 N+ H( Y; t5 h  D* L% \
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ N7 [' ]. Y% y# R2 f' G
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
9 S% U* h; P" `! k) J│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
4 C& _: `1 R! a4 [* x- c8 ^0 k: G% y& p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
( E* m: {6 b* V│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- u. j( Q2 b2 L1 V
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
( ?; k6 [1 `1 R5 {- \' Q: H# l│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 d: O4 S! ^6 F" i" k' d$ c6 o* v│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │1 G; B) x2 _& |( D6 I
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! Y' ~1 U3 o4 s/ a* E! v2 C# ?│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
" F* B; o+ o. r│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' k) W# w8 I6 o! f│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
; ~% _6 Z( l/ s│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 b6 h9 P* K& Z2 h8 m! f│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, _* z& z% S9 }$ S9 w│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │3 |4 p  V1 i  N
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- l/ m$ T7 Y4 Q4 s2 i; @/ i) c. H
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │/ Z$ v' p0 q9 K
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │. P) W; a% T. K6 `
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; s( w( H) W# E* o0 }8 k$ m& a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
6 s) ~7 F' u- O+ b$ \2 U- S│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, u( M3 x* N2 {& m% m' q6 \
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 d$ a9 T1 J7 @; }
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
  s5 w; l; [; @$ @│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │* f- }3 x* B- Q; C* W7 j5 |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ D' _1 ?$ y$ R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ k8 c! c4 n6 B
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
+ ?3 J. `  t' U4 i7 e7 l( H│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │' N" a. P) s" }; [# Y7 c/ e+ u& a
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
* C6 Z* w0 F& a1 C$ D. |+ x" Q% T│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* X$ N9 D& v6 ?& Q0 F
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; w3 |8 q0 d% M+ {
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │2 N; J  e+ @4 j; Y5 f# x4 O& o- B, `
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │4 e8 O$ o( L8 p! p$ ^4 _. l  x, j, E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │% U8 D1 P0 _( ?5 n; e: ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% X5 a) n$ D5 K3 [│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 q( L0 j( R$ c- W- g│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; i- n* U! O# M  ]: i
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │0 P6 c  l- g) W7 ~4 _
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 O, m- z" N4 h" t3 B4 ^1 e│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
6 s# p6 S9 ?8 t% B│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
2 V, W8 x" D* w│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │& j2 H, S3 _& l% q
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; q, E$ w1 B7 x5 v! w│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 g' u$ j7 N+ ^5 i
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* C3 i- }% x: ~: h2 A% f" v/ y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; e4 ?; i8 a$ V& J│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │. c! ^$ U. A/ n) o
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │2 ~+ C# b( P, a
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
6 U$ J3 z( t; Y' f% j1 w│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │; m% d. y- r5 [2 j6 N3 w0 C
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
4 _( B0 V. I0 u- q, d│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
! ^; a$ S4 R% `; O& s( k. L│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 k0 g* S' a3 V( [. ~│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  x( p' Y- Z2 c│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ a7 y) s' e; G+ P$ u) v. `: D" o│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& @# p0 k5 M/ j# s3 k& I& E│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │: e1 x8 W  l0 }0 c
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 J, H0 h0 J& ^+ s1 e/ X, Z
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
. C$ ]! E! c( U/ ^$ B: \│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │( ]/ L* ^, p7 e# Y1 `/ `6 T: a/ V7 F
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
# R3 a7 q0 M6 ^. l5 e6 }; H+ j│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 g- p5 C: @. m& D2 p
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' E5 n/ Z5 ]4 e: X1 I; o│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
9 r2 ?# e0 |; _3 }2 Q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
/ Z# |5 C" o) E│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │7 Z3 c" A3 O- Q- U
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
  P6 F  j3 P9 l9 |' }└──┴─────┴─┴──┴──┴───┴───────────────┘
" k/ k1 R( D2 L, K* O  l; L  K6 ^0 F9 \& N% {/ s0 O7 v8 |! p3 h
; p1 E; F) _' U; o
GigaChip (蓝版)  b, m$ W( ]; Q- d+ V+ E
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 G; p" k9 M! p
│编号│名称   │MB│攻击│属性│稀有度│说明             │! b, r$ @% }9 |( i
├──┼─────┼─┼──┼──┼───┼───────────────┤
) }& Z; t1 S& M) ^3 Z& a, d│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
$ X0 Z( F: r6 ^! s# E2 w& s│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 ?# d; z' l2 h8 d9 l' W4 u
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │# B& e3 I4 l2 S" v
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
+ ]8 H! V: {/ {; h% E" t# L+ W, Q5 B: @│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │$ {5 t* t' o4 \" n1 q* L; f9 z
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
& ~1 ^' Y. R, `, ?& Y, g│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
7 [% a( i! J( H4 i│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
3 M7 v  i; K5 S( k% I9 f0 Q│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 ~2 L, d9 i4 S* u4 F* V2 s
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │+ b& R$ p- I4 o' |7 M5 F
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
2 F. H4 Q$ |0 Y; E  W4 \- b│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │4 B7 O. p% u0 o% t8 K9 B8 h
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 G( a( v- q. C0 p, R$ \) [- e
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │' M/ w3 Q# u1 {. b1 ^
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 O0 V/ `: z- W9 J! ?1 }│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 t9 z4 Y# b' H% h' t
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 c) o  q; ?8 B% x9 Y5 T$ d5 W6 L│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  U9 P- ^; ^# B# y9 f│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 o4 A+ P% |8 g0 Y2 \2 `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. k2 S1 R1 R! G6 Z8 n
└──┴─────┴─┴──┴──┴───┴───────────────┘
! a; I8 `, d9 [
. l# [& L; L9 p, ~GigaChip (白版)(只列出与蓝版不一样的Chips)6 z$ V* f' e( j; [9 ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 `" ?/ `- S: l8 I2 A+ f+ ~' i│编号│名称   │MB│攻击│属性│稀有度│说明             │  W) Z8 `: W+ O  r3 l1 v& K$ G: f
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 v7 U6 g$ Y% z/ _! ~│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
+ M5 [3 s( J3 M  @% p: c; M" y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │" ?+ a' O( l9 s) l, ]) o% P
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │5 N5 l. D! X* O& r. Q& H8 R$ C, l
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* h# ^$ @  u" x4 N+ J# t; p
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!% P8 e  l- b  o
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' h4 o5 v% r, `0 y. ]/ j; R. F
% p- P6 `4 e3 x$ b$ F5 C  Z
001002003004005006
. u' P$ B2 }6 [2 E3 {0070080090100110123 _) _& r; ?, @8 _) e, \1 c" g
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 x3 _4 \& {2 g! v: R/ _. `

3 [& `5 |$ B, g! T. u% E0190200210220230240 w, K( p/ z! P
025026027028029030
+ u6 C' x5 d8 z$ j031032033034035036
1 h6 a  ?) Y$ E& a' b
1 T% K6 C4 c5 S: }3 C[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 m  Q) J% `) \# {
% U% C" h# V3 R0370380390400410429 S% y( _5 j9 z- X3 g
043044045046047048/ R3 V6 ~0 m' ?6 _
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% D: }9 ~. z3 g* U- d

. e2 g# z: W& T% t0550560570580590609 R2 h7 W4 K7 n$ ?3 I4 s+ E
061062063064065066( Q7 z4 C0 |! @# r, C% J; n
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 o3 N( F1 R5 N8 ]4 _8 p# K) Y6 h2 C" J0 g$ f& |; u: M, y0 \
073074075076077078- o/ I& |. C  X) d" l# l% h
079080081082083084
2 A7 W: Y/ I% i& u/ m- T0 E085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 p2 ^% R) L: ?7 U" I) z8 Q, E
9 O4 [) ^- D6 G6 X  X# I5 k091092093094095096$ C0 ]* f( b. T9 |! M
097098099100101102  |! P4 ?$ s! M0 F$ H1 ~  l! M# c% d
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: I1 O0 x7 c1 h& p
, o! z6 C1 r; F1 Y: Q" O109110111112113114. X+ C. h6 u* `! M8 A
115116117118119120% a, K: U( k+ Y- A6 J' g4 ^
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, x4 Q7 N! J; o+ m9 Z
. l. ~8 M2 b4 v1 k) e
1271281291301311324 o* W1 a" P4 T
1331341351361371388 b0 V! ?2 S" V, @( W. ?, O
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. n3 e" n0 H; N6 U0 ]

7 Q6 r$ I- r8 m  I+ ~145146147148149150# A: }9 W7 v6 O2 r! A4 m: v
151152153154155156
& n9 n& _; e. G4 Z157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 G# [) A0 Z2 U) M

2 w, t, E& m8 X163164165166167168
4 ~$ U7 e4 n2 k0 S; z169170171172173174
- L% _/ Q$ u; b; J9 B+ i175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ d3 g- k( h  w: @/ Q4 f
/ ^4 K7 {; y; K1811821831841851863 _1 m7 v# S6 g) l% D1 t- H% N( R
187188189190191192
0 u) @7 L8 U) Z193194195196197198, o7 c+ Z  Q9 K! h% _
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& r8 \+ k/ f/ H  n0 L) C0 h) r

9 l( W% i9 L/ @: Z, r0010020030040050064 i/ A# I% W7 R; x1 p
007008009010011012
1 c) i5 L( ]9 s013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 o2 ^; _  I  M
/ H5 ^- m+ j% Q7 I$ u" s9 W$ q0190200210220230240 ^$ W+ B* u" H* [
025026027028029030
% m. y  G6 p' U/ l' K031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 X7 f  T' H. P, B

# M$ X- i& ?% E2 b# k: r/ p& L037038039040041042
: U9 k+ B. ]8 b' F( I9 B2 ]043044045046047048! J# B) I  b1 B% z9 g1 a+ Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" W5 R5 C6 E& M- ]
+ P, Z; }, o$ S3 n  w  \( Q055056057058059060* {' i8 R" A! _$ ]  T5 E7 _# s7 R
061062063064065066
: N4 y2 I; r. Y! A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 c1 L3 Z* ^! k6 V8 B
# Z9 c  p, ^+ c) n' B
073074075076077078% @  C9 Y$ I: U/ e
0790800810820830843 v0 \% @" i7 \! z/ r
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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