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4 S' H3 S* Z T: E■● ■ NintendoWorld 站友xliz原创
* V% `& Q9 o$ }* _$ z! u■ ●■ http://www.NewWise.com
9 W$ Y$ _- j6 G# a■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 v& Z. a! |# J- f. t7 t0 ~
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) l- T# C9 } M8 G: D( F
大家要看日文版的P.A.或详细攻略,点击这里吧!
' C$ X: y7 H/ y2 L' O====================
0 x4 Q* R. {4 A, ~8 s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
8 E2 u2 Z0 E3 Y& T' P: ], A4 l* w( D9 y9 T8 m" L9 u
编号 名称# L0 }) L( {, E( v d' x4 `
说明
7 N* p; Z, z- |& I6 ]组合方法
& H2 T) }( M8 a6 E0 X---------------------------------
: [2 D L: k* N4 c6 @' e; g01 Z-Connon 1
$ P& p) h" B* |1 U* j3 X0 CUnlimited Cannon for 5 sec1 d* U7 z# |& V4 [
Cannon A+B+C
6 e3 a8 d) y! HCannon B+C+D g3 Z. \2 f ^, J# H3 r
Cannon C+D+E
7 d1 V1 a( O, x% J/ D3 G# E+ v6 y( a( A9 }$ {
02 Z-Connon 2; a6 v! l5 M6 a1 _5 U8 i
Unlimited HiCannon for 5 sec
5 y# d2 i2 w! `, ^6 J) fHiCannon H+I+J0 o$ J+ Z0 ~ K& Z/ ~: I2 v2 c' @' U
HiCannon I+J+K
" z9 Y8 Y* T' @" h L% s) tHiCannon J+K+L
- S; o' K3 x6 R2 I/ o, ], g$ x0 ]- T6 O3 w" B. K0 o
03 Z-Connon 30 k F G+ A/ R
Unlimited MegaCannon for 5 sec& p) U9 O! n2 F
M-Cannon O+P+Q
2 q6 u# w: B D n9 c$ PM-Cannon P+Q+R
9 M; E# x6 u9 x: V `1 {" x' XM-Cannon Q+R+S9 A1 _- ]+ N/ l- d y2 Y
- N" b, }" S9 ^, Z9 i; r
04 Z-Punch6 `" u/ l5 B# M1 ]; D d8 `
Unlimited GutPunch for 5 sec Z$ x' S3 f* s! ?
GutPunch B+C+D
* V+ K' U$ U$ k. h# i7 ZGutPunch C+D+E- G: ~, C8 S: G8 _
GutPunch D+E+F
. [- q/ N* E4 p7 m' U; J* a8 p, l. D
& }. u7 G6 j: i" V4 X05 Z-Strght0 g. n1 i N3 B( J) z/ a' M
Unlimited GutStrgt for 5 sec6 N; m1 F8 |( v2 o% x( _: W P
GutStrgt O+P+Q! ^3 k: ?" f* h% i3 h [/ G
GutStrgt P+Q+R0 {4 G: N. Y5 l
GutStrgt Q+R+S
1 j: j. r- ^2 @. V3 n& Q3 F& x5 h. {! I3 W& Q0 D6 i
06 Z-Impact% @8 ^" E" ]. E k+ |* o' t
Unlimited GutImpct for 5 sec4 V8 I" s; B) }- C/ Q# p
GutImpact G+H+I0 e# n1 U! t# }5 V, K/ H4 G
GutImpact H+I+J# I" ? S8 Y( ~& I$ U
GutImpact J+K+L
# C4 ~1 a6 a7 C# D L$ d5 f
5 t7 B8 M% Q0 Q# l, ^8 t07 Z-Varibl
- X4 F0 [4 @& [% R- kUnlimited VarSword for 5 sec
8 Z7 g, ^$ l) W4 q9 Q1 X5 eVarSwrd B+C+D) y- ?# q- P- K$ k8 C
VarSwrd C+D+E& B2 c, l, ]) D0 s& D( u9 |* Q
VarSwrd D+E+F v) r2 `; H' J$ X3 F; I
- V& g x3 y% i3 Z7 a" u0 H. N# g
08 Z-Yoyo 19 V2 d' T5 K# Q& C0 j: w' N
Unlimited Yo-Yo for 5 sec1 V+ H4 P( k* L* G; i, b/ o5 Y
Yo-Yo1 C+D+E- O# G, D$ ^4 d: q$ T: {% r. Z
Yo-Yo1 D+E+F- g/ ^; I) K6 n5 D3 e5 }
Yo-Yo1 E+F+G3 c( U! Y# x. y" Z7 j- v
) x- u+ ^& Y+ g, B* l
09 Z-Yoyo 2. a4 ^8 z1 k. }4 l
Unlimited Yo-Yo2 for 5 sec5 U5 n1 b+ ?- F0 @. J
Yo-Yo2 H+I+J
; N& h3 t: I4 Z+ r7 tYo-Yo2 I+J+K5 T( q- C8 n7 C
Yo-Yo2 J+K+L4 w t4 S. j7 @2 w o: |
2 A9 b N- {$ ?( L" E/ S
10 Z-Yoyo 3
" d' F! P9 h+ n1 H4 aUnlimited Yo-Yo3 for 5 sec
5 O! F7 N* i& }3 b4 o' t0 } Q' X/ u1 BYo-Yo3 M+N+O5 x& o3 z+ ]3 o) L0 T
Yo-Yo3 N+O+P
0 z& R4 H" R$ N5 UYo-Yo3 O+P+Q) O! M( T& n1 j% r& s/ P5 p
w) i8 I; I" f4 E/ C11 Z-Step 1
5 ]1 k3 @( a; r# |4 pUnlimited StepSwrd for 5 sec S6 L7 L/ G Z& Y
StepSwrd L+M+N% ~2 h) O' r6 f9 j
StepSwrd M+N+O4 q5 R6 }* i3 I# o0 u3 s; n7 ^
StepSwrd N+O+P
) F4 Y% b1 z c; T7 F% C7 D/ m+ c! k$ c* E0 [2 ~
12 Z-Step 2
( G2 m9 T8 R& N$ X" w% t9 j- } F. }5 vUnlimited StepCros for 5 sec/ M7 V s! q7 Y2 S9 q
StepCros P+Q+R
/ R* c4 g/ ^) R4 V8 d: RStepCros Q+R+S& H$ G H1 g Q6 k
StepCros R+S+T
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3 \, k" V$ s) m" u6 @! T13 BubSprd0 {1 q- P/ o6 l: q
Attks w/ spreading bubbles!+ v- u2 o) U& H% K! v7 l
Bubbler C+D+E' X1 L( j6 ]8 O# X$ a
Bub-V D+E+F1 l. i! z8 r" @) @$ M8 M
BublSide E+F+G
3 L& K" Z& a" q1 m( o$ VBubbler E + Bub-V E + BublSide E
2 k! p/ ?) g6 p2 O4 e' z/ {4 a7 @# f
14 HeatSprd; a' y$ v- v; ` n! v
Attks w/ spreading fireball!9 F+ V5 e! T4 c& w' s0 C3 s( A; O
HeatShot H+I+J
4 ^* S- ]4 f: A" wHeat-V I+J+K) b$ J% y; g1 x* K- X. O
HeatSide J+K+L- Y. K& g3 x$ h5 M
HeatShot J + Heat-V J + HeatSide J7 q, ?0 n1 T% ]# `9 P; N
5 h( _/ R9 y% S% L15 H-Burst4 ~, d+ G) _7 R, G
Creates a giant explosion
% S7 L: F5 R! a, R, ]: LSpreader M+N+O0 R8 E; h5 e& y: P6 R- w8 R w
Spreader N+O+P
6 y1 S4 m& u( MSpreader O+P+Q5 ?5 Z5 |8 d' }( W$ J* ?/ A0 J! P
1 L, ] S b) E5 S# H) \- ]16 LifeSwrd
/ R v# ?: h b; n+ A; d6 LSwings a huge 2×3 sword!
! o5 a1 W( t/ B' s. K# r! WSword E + WideSwrd E + LongSwrd E
3 X1 j1 i7 q, v& C+ M$ O0 i! u t2 ?Sword L + WideSwrd L + LongSwrd L
- P4 o5 Y, E. p5 s+ B1 g5 Z( nSword Y + WideSwrd Y + LongSwrd Y
5 `; p$ V* h- u7 E
6 g' B5 H4 a I# f17 ElemSwrd9 ?5 ^7 L3 g8 s+ D& }
Wide swrd contains 4 elemnts
# Z0 j$ j( O- `- ZFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N" n% W {$ u1 @( t3 L7 t
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! i+ i7 j, g! k+ D& g0 U
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18 EvilCut( ^: D$ |7 U! q4 \/ n( ]/ x \
Step up 2 & make 4 atacks
2 |8 u3 x+ `4 ^0 `StepSwrd P + HeroSwrd P + StepCros P
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! w; F' F" d9 i" E/ n19 HyperRat2 g4 d7 U% D8 \
A giant Ratton charges!
, J- v9 Y5 j" N7 U: F& }Ratton1 A + Ratton2 A + Ratton3 A
, X' D) [4 b9 Q" n& FRatton1 C + Ratton2 C + Ratton3 C
9 M) e5 H- o6 Z* p/ D5 @Ratton1 F + Ratton2 F + Ratton3 F
3 x6 l' T+ n! j
) J. `1 l; q# Y0 G7 q20 TimeBom +- F( c3 W+ r3 N5 |0 w- _* D! w9 L
Sets Time Bomb in enmy area
9 b0 w* D4 \4 iTimeBomb J+K+L
. n. O3 N+ | }TimeBomb K+L+M' J( U) f% K/ p) [
TimeBomb L+M+N
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9 m, l1 {* l& z$ x' y" E$ \. ~21 GelRain
& L0 n& L/ E: Y X* J+ G6 Y6 oGel steals squares
`" Y) O$ T! V# k6 M0 H1 E! \% `: kMetaGel1 B+C+D. `. \+ S# o5 y) }6 d1 S
MetaGel2 E+F+G
! [' @! W4 b6 P* jMetaGel3 S+T+U; q; ^6 T: K8 T& \) O" c5 u
0 P* |- H; g L8 P2 O: o
22 EverCrse6 i" w; t! [( H1 r: D7 g, i
Shield chases enemies8 M7 K4 ]# Z% c
CrsShld1 C + CrsShld2 C + CrsShld3 C
. D+ b+ C* ]& s7 u8 A: m7 HCrsShld1 L + CrsShld2 L + CrsShld3 L1 c% _& }; ?9 g. D3 v2 T! i
- t1 l S* D/ u; _ A23 MomQuake
( a. z' | V7 ^ Q" D# ?Awakens Mother Earth!" }% m- H- b: \" a; T
RockCube * + RockCube * + GodStone S: L% p' ]' T5 H- ^
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24 PoisPhar
# D9 x* ?; I' APharaoh generates poison
! r& L/ U/ L0 P7 [4 |PoisMask A + PoisFace A + Anubis A
5 y6 P4 s. @( h6 B- Z
, ?8 w1 t' i* s7 O H25 BodyGrd
( f2 a) G3 O! y3 ]Bodyguard takes out enemies7 f( l0 x1 ~. @* k( C8 M) G
AntiDmg M + AntiNavi M + Muramasa M
9 X- a2 e2 @0 ~" I/ q* T3 Z! I0 k3 j9 V
& m2 j/ |, e! X/ p6 l26 500Barr
6 `6 g |) W1 j9 TBarrier absorbs 500HP dmg. w' k$ \; j9 R
Barrier E + Barr100 E + Barr200 E
3 Y; a) U+ D2 j! s6 b: dBarrier R + Barr100 R + Barr200 R2 Q6 C2 P+ G+ _* J
! C. C' Q' J5 {27 BigHeart
w+ n+ @" [+ D% j( Q9 eAttacks, then heals HP!8 [7 |: w- |2 I1 }
HolyPanl R + Recov300 R + Roll R$ [0 Z. m' z, |+ x
HolyPanl R + Recov300 R + RollV2 R7 b; o3 q' ]) ^' }
HolyPanl R + Recov300 R + RollV3 R$ f0 [9 x5 D% e1 K
$ L! p( V. D* T4 ]6 v- w% B28 GtsShoot1 s* k" t8 K# r8 ]. q9 C, e
GutsMan throws MegaMan!, A1 {) g8 o4 V3 i+ T
Guard * + DashAtk G + GutsMan G0 h6 A* `2 O9 P7 R5 M7 a
Guard * + DashAtk G + GutsMan2 G8 ?6 ^4 @/ h/ K- y! n7 W
Guard * + DashAtk G + GutsMan3 G: |% W( O0 T, V# i( G( w
Guard * + DashAtk G + GutsMan4 G
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& m9 F( C+ q/ |% d29 DeuxHero1 e8 S7 @2 b" l: s; T; s
MegaMan & ProtoMan team up!
. F5 `* N) s4 \CustSwrd B + VarSwrd B + ProtoMan B
4 V: f2 `0 H+ g4 O& @# zCustSwrd B + VarSwrd B + ProtoMn2 B3 [0 Z$ a" y4 Z1 D& p% g
CustSwrd B + VarSwrd B + ProtoMn3 B" [3 e4 F- O& p d$ N
CustSwrd B + VarSwrd B + ProtoMn4 B' M+ c7 s8 D' K2 K% H
5 J$ S9 v, |! z$ U% n30 2xHero
& U( z& N4 B PMegaMan & ProtoMan Dual atk
' G1 y1 E7 R; R( USlasher B + CustSwrd B + VarSwrd B + ProtoMan B
* Z3 B1 P1 d& {Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, s* s N' Y1 ?' @4 i; N9 F# F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! ~1 x" a# u8 z r* V) F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 |3 M* `; V3 c# Q+ J8 x2 B5 l- P
- B9 j# x6 p3 V* {: K31 PrixPowr
! U" o) w$ t3 @1 `3 Navis attack at once!
9 j0 p$ ~' n. x5 L( A1 n/ A1 VTeam1 * + Team2 * + KingMan5 K5 u5 N6 e1 A* E0 J1 _9 N$ I; q
Team1 * + Team2 * + MistMan5 M i$ B) l$ E* O' \' }4 j; a
Team1 * + Team2 * + BowlMan5 B
9 e6 B# l$ w2 \
; [2 x% T, B* R! S" |32 MstrStyl
1 u w5 a# c- i' m* q ^, g4 NMegaMan unleashes his power
* Q1 {4 A6 r7 N& u# a* VSalamndr * + Fountain * + Bolt * + GaiaBlad * A- i1 }$ {7 v% ^
5 w' K# P- N, ~8 _StdrdChip (Part 1)) J7 b0 N" i' v3 a
┌──┬────┬─┬──┬──┬───┬───────────────┐, ^/ ?, P, D+ y. k E* B
│编号│名称 │MB│攻击│属性│稀有度│说明 │ t( A7 U+ w- m: ?
├──┼────┼─┼──┼──┼───┼───────────────┤
1 [' F$ E, z; P1 ?7 h│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │1 B9 m8 X& R) ^& M* G
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
0 o; n" ^0 ?" i│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │8 m4 L. a3 ]6 q) S8 p
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 r' @4 U! u" `# b9 i9 S7 W( }
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) `# C {9 X* ?+ q: @% v* v
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
' g4 ?" \0 Q: [/ w0 K│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. ~! m. B( m/ q) [8 p│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
& c$ y* u7 Q) B4 J' c& ^ S' l7 u│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 H4 [( f7 Q3 X0 `% Y
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
. n7 ]) e7 d) S f│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │# ]& B9 w- Y4 x3 z; J
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
" y( p, }( d# h6 s1 q4 L7 A│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 n' J5 X. V1 ?1 v0 R4 V
│14 │Spreader│16│30 │ │** │Creates a large explosion │$ B8 u- S- ]6 N1 y
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │5 v# p' F6 Z# V, _7 p, I2 ~
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │3 Y& G' a _$ _& |% P4 A
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
( l* g$ W e7 ]! R$ I, u│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │2 a- G* ]7 |" W3 B* U
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │/ W; C1 u( j) Q9 f0 U" W# O
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 Y2 k7 A# n: G$ D* i3 K
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │2 t. V. s, f5 S3 g. v* X; C
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │$ R H2 z, M; U, y/ V; y; J8 p' U
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' g) U4 L: P+ F6 e3 K T) {$ b│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │' M! i1 M! c8 [: W: O
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ b r$ x% y1 [; A
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
" n( |! f8 r+ {1 {' N; r│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 ?( W, L) r) V* f. R+ ]│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ q' O- [! O0 [4 U6 o% ?2 P$ U! K
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │: h `4 M" j5 B% s q4 J' J4 s' T* q" J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, r3 J" S" X7 p2 n) J
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& B$ Q+ i% v, b9 ^. C
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& C; p% a4 n" W: V% l
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" W6 z- i. o; {│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
4 d: h3 r5 D z1 C6 I- ~4 z6 G│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
) Y% y B" g, E1 x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
7 X c0 n7 ^. L6 _│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │% }7 C. b. F& [* W0 K/ _8 k
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
6 O+ o0 s) B. w│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 b. F& L9 }5 H% z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, V0 [1 u8 p# u4 K. ~8 w6 B* \│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
' f/ Z* i. D# ]2 u! f8 x& W! a$ N) t│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
3 X7 u, d1 @" D* L: |% j│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( [5 m+ u: F6 S4 `! S
│44 │ShockWav│10│60 │ │* │Shock through enemies │
t2 v, n* S& l7 S! a7 d3 E: T7 b6 h│45 │SonicWav│26│80 │ │** │Shock through enemies │
4 _- ]) @' ^; |; f/ }│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 K9 C2 F% L$ X/ ?│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ g& U9 l# E, N/ j+ c/ p8 q
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
4 `) |% D3 c: @9 _8 r│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% d5 M6 N2 X" E' _/ ?│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
/ W; U( ^6 \$ P- u, x) W0 X" Y│51 │DashAtk │11│90 │ │* │Dash through enemies! │ ]% \8 j* C. C
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ m" C) j6 g% ^! p+ j. K, }) o8 L' E7 H
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │+ G$ l8 W) B) f$ H1 f1 o( u1 B* S4 u
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 G4 ?, Q; M/ Y1 L│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │' n9 q% a# W7 w5 ?2 |2 Y5 M9 W% b
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
1 a& h) B3 n% a# ~- W% w│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. T W% z, c+ ?, F│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 Y/ C: \6 C/ I+ \│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ m/ b) H/ d, i; p6 q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
5 r/ i5 r5 S: E ~) U6 d8 c; |' d│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 F5 b2 ?. ^1 y! N' \
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* e u: t+ d8 ^: g) S4 Y
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
' D& d& m9 a' E% U│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │ O* F6 W! f* s/ n5 a7 Z; X
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │& d; V& X# D7 g0 ]. s2 n) z! w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │. S$ ]. A. z& {; ?4 a$ k
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
& @* J, T* _2 M- t│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 ~$ ?) |' _! q3 ]/ r0 w│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ F1 o% B1 U* h│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
9 A) v4 }* P; k+ {│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │8 k7 d2 D: O7 l3 I9 h) w' q/ x
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │! H9 c9 T. U, p' _; q. C& w
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │0 S$ Z- r9 g1 O9 B* D9 P7 C9 [! Y. z
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
; O: `% ?6 e7 G# }' W4 W│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 ~6 }, @$ K; r& W: _6 m│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
$ y# i' x% t7 B& x0 {7 K│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
A4 d5 M1 M+ ^/ ~" E│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │. W3 L1 l+ O' s0 e( O
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% A# b7 k) l1 C4 I' J" i" D0 B
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 Z: K, S4 a) F0 z4 ~
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
5 |* U: }& d* X0 W& t2 d│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
6 z, `& x- j+ g3 C│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │$ f7 j" E. Z" t) H0 f, v$ Q
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
8 q. Q& {1 S7 b7 c: i│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ @5 s1 R1 m* v! O7 {, J│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
. i' u M% ]; G' o: k" M7 a0 i│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 Q/ {5 ~. L$ W! H; ~9 D
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
/ G9 Y$ `% M4 E4 K4 A│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │9 T0 O( I7 x& Y$ i
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 b+ j" \; y0 K& A) i1 Y
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) f5 C7 q V% t i& B
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │( x' i: o1 l8 e) m5 ?
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, R. F# r! I1 ^! B│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │) {8 U3 W: [( u l4 n1 f- I% C1 f
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │! j- p: u L/ I l
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" C: }9 U0 H" \/ t3 J! a; V7 d
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
$ W+ s {" y- w8 w│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 `0 u& D, L- q4 R│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, _6 f, W2 o( w+ |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 n$ f. X& z" G5 V
└──┴────┴─┴──┴──┴───┴───────────────┘* u, J4 G4 X4 R* c( r. [
, a/ D6 s6 f0 p4 UStdrdChip (Part 2)9 G8 U' U: E( G Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
. g& L7 y& Z; B; o. h9 Z/ {7 \* G│编号│名称 │MB│攻击│属性│稀有度│说明 │ t R$ \8 r" M
├──┼────┼─┼──┼──┼───┼───────────────┤
! b+ M% ~* R: |│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ F3 H" t6 ` U) z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
: f6 o2 m. C. F│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 Y3 P, E2 @9 k+ @. ?│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
2 y+ l! V( W( e# e# \+ l│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
9 E& W3 j& L2 ^% u. I│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# \& r* h6 n, s0 b: i1 x
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ ~: ?4 R" I4 c│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: \6 s5 e6 M* ], Z1 Z: U/ ?
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │; S7 u7 ?9 x+ @& _! S6 w/ A6 c8 t
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │9 F4 A, D: w5 j* B6 L8 @
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 S% Z/ d2 I& J) t+ ^. @; u3 \
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
, E9 O' |7 A, `9 G│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
. _! b' z c2 g0 R' f( \7 i4 f│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
+ B l8 T) }' v: ?5 ]1 O│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, t$ S5 O$ H& j' ]5 Y; D, _
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │! k7 D A8 f0 X
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
# l4 d! l" F4 [& a$ M- f4 c│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │8 V& F, z& N4 g! B
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" _4 q0 H5 l9 k) t9 |
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
; C! N$ n/ u: ^2 c- t: t0 ~│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │/ Y: ?2 @! i C. [: N( M
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │ S& z0 u5 }8 ~) v& }
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │- e; W, E# K$ S/ F. K5 x$ M9 S
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
7 C) E( f: O: J│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; l! g9 g8 H& g/ j# Y" ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │* ?) x; ]6 ~) V
│126 │Rook │30│ │ │*** │Protects you from attacks │
7 q1 h) \# L/ z( R│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
6 ?- B" G5 k/ B3 t" j│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │6 Z$ l u; q4 {% u9 [) d+ A
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* G4 L: d: m. b& G
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ y4 ?0 e5 N8 s F
│131 │Lance │46│130 │Wood│*** │Lances through back line │3 C6 |) A* [9 m J
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
$ t! [+ J5 I- Z9 B! q1 m│133 │Guard │5 │ │ │* │Repels enemy's attack │
/ u% @3 d* g U│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ a; p9 Y) K3 K6 m5 K3 p
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
. z# R7 K- m# D; D6 Z│136 │PanlGrab│10│ │ │* │Steals one enemy square! │+ c" c1 R9 G9 h1 C( e% q! n* b. o
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 P1 U4 @; }6 O! i* R$ H│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ ~& ]/ f3 ~6 T+ l9 x2 O. V# l% L( a
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! I! a, O+ F( N P
│140 │RockCube│9 │ │ │* │Places a rock cube in front │/ ?9 P4 M2 ^& {: f8 l) K" t+ R
│141 │Prism │60│ │ │*** │Prism fires randomly │2 d9 H8 [1 A9 F" |# d- ~+ T
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
: U0 t; J* J' P) D$ W* z! w! q$ p│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 ~3 R, ]. q) J' j/ R
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! R# F, F0 K0 Q# ]$ S+ U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ K1 U: M0 o; s/ e$ N
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& T' D. E$ @, ~7 E9 F) Q! q; ?
│147 │Recov10 │5 │ │ │* │Recovers 10HP │: v! _6 ]4 E& O/ M7 M
│148 │Recov30 │8 │ │ │* │Recovers 30HP │/ Q( l4 v, i7 E7 M* B
│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 l# U2 G9 M& N4 l7 l# P7 m│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 `( Q0 P! h' J7 f3 p│151 │Recov120│35│ │ │*** │Recovers 120HP │" L1 P9 c+ v. X1 f
│152 │Recov150│50│ │ │*** │Recovers 150HP │* z6 K& ^3 N6 R0 [3 n0 M
│153 │Recov200│65│ │ │**** │Recovers 200HP │
n; ?% W! j: T$ B- [; r1 k│154 │Recov300│80│ │ │**** │Recovers 300HP │/ n0 {3 ~; W2 K- s2 H6 [2 d
│155 │Repair │8 │ │ │* │Fix your area's panels │
, H: I+ X: q5 U2 A4 V u' y! {│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
5 w& _* T' N- i/ s; `* o9 N+ Y│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │; _$ e6 A6 b5 w( K p7 R
│158 │Panic │14│ │ │*** │Confuses enmies if you are │+ H/ v! F5 J+ W J- }4 T2 i
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; j: ~( x" d3 I( s% S5 T│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 w8 N% H8 W4 S& I* u( q* b6 C/ `$ h│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
* I; M$ W) E& N7 B& u: p( n│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
" d, F. R$ g1 P0 x# k& F9 y│163 │Invis │11│ │ │*** │Invisible for a while │2 d7 T- M, j& q2 F1 v9 J
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- J! V. m# V: o2 m' V' p, V
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
6 O: O. L9 |9 B: ~1 J3 ]4 n# R |│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 Y9 g X0 o; |6 a o│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │' [( P0 I9 @/ k0 m
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ E% n* j( [/ T* X│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. h9 C' N( _" |8 p5 I
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 d0 o' I0 m% ]) q5 P. E6 r' m7 G" s
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │9 i/ X. j; c: O# {) Y4 C) D0 J
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 O, ~+ V5 X5 e7 s
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
% \4 c) N, P4 f$ S9 z& U│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 X. b8 Z! `8 R2 V
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 J/ S. {# d- O2 F1 |8 ?' R│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! R& o3 }1 `+ E! O│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ A$ N8 H) o" D1 J: b7 p. }8 H
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │2 H3 R, }$ E' Y
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
4 `. p+ V0 B$ v: N│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
7 g' B: y4 S2 P' T│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
& f9 W! K5 A& D) @│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │. e% W4 D9 x" i- l* H+ B
│183 │Hole │55│ │ │**** │Open hole to dark world │4 z+ _" W8 ]6 o3 d
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
: S# ~8 o) c! l: h- ?6 E: [( ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 `; S/ C; [; w, s5 b; n│186 │IceStage│20│ │ │*** │Changes all panls to ice │
, m! b9 F( M* B│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& l4 m3 g) j# n
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. ^8 X5 h% Y0 D u% `+ U
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
2 e' I S* F! @2 I│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) U1 r" k/ y3 ~ a! F; ? G& g3 |/ s│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
2 r* z6 b; Q7 w. C; j│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 S+ A! K% M; k* E│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │1 _7 X5 {2 e3 \5 U6 a' }
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) \$ @! C( O) k
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │2 s" S, f6 a8 [1 f4 R/ t
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 j- B/ ^. s# `1 M# M' ~
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' n4 j' f+ q- b│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
( { `2 Z5 H/ d5 l5 b5 m│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │3 o' v5 E, e( b. Q7 E9 ^
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& ~' ?6 A/ |' {% v└──┴────┴─┴──┴──┴───┴───────────────┘; N+ [3 ~& p; g+ j" G1 B
6 p+ S' E$ ~5 S7 O
8 T' e, j" Z( @6 v; j N, ^) xMega Chip
; W: \8 W8 k' r3 L$ v# O% G┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 e) o. u5 p0 g& d# O( E│编号│名称 │MB│攻击│属性│稀有度│说明 │
* U2 G9 {: b. Z) d" o- |) o( _# Y├──┼─────┼─┼──┼──┼───┼───────────────┤) p/ b5 m2 ?6 D! [
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │7 c7 f* Y7 j" c# c( _% I
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │9 b5 f' q6 F4 P
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 S8 K( u7 G- Z- ]3 _
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ O8 S) p7 g$ P
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# D% B* O, K& l0 ~2 |) u
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! ~1 v6 j4 S5 S4 L│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
$ x# w4 G$ Q j8 k│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& G9 }% B' i1 z c1 k) }/ v
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
0 U0 \' V4 T5 G3 d5 h│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│* O( A* W# J9 _- t& r0 k" N
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, j/ p! _; [6 E
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& v( A0 _/ x. Z5 z│13 │Guardian │82│ │ │***** │Statue punishes when hit │$ R% z3 t9 Q) u2 _8 z& O; v S; b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
4 A3 o* ^( i% L$ ~. o7 c, C3 Z: r│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' e% m8 `9 H4 s4 \; C+ S
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
4 [2 ^% [& T1 z│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) D1 O* ]% M9 c3 g, k│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
% _7 J2 z7 @& C2 M8 U% z; p│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
8 |& B3 _/ |5 R6 S+ n│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( \& k; P4 L( M9 l│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
' l8 }* b+ l& u* p/ n. h/ _0 T* m│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& ^/ w j+ J: `5 H9 l X│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
I; D. |( I d) b% J: f8 i# F│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
2 K: s. G' b, ~( J! Q5 Y* w│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
2 n R2 I; s% j. A/ k: |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
7 y, D) Z1 R+ M" n {│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │3 K% e9 e8 G$ X. j( g; @9 E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │, K9 h" V2 j% L7 C2 V. j
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │$ Q1 \! a4 D* L+ o1 V
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
5 i) `2 U8 Y) X! x│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
. S1 @1 n5 Y9 O. C6 b& m│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" q" q, I% Z# @0 F0 B2 J│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: E2 {: P4 z4 n( b4 Z│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 [" U) e8 C# i│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │3 J. n( H/ L1 O1 c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │0 K1 J J5 q# o$ P# P0 e! E2 N9 ]
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. s& a: j. O! ^) r9 B2 y- u: e│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' a( _6 P6 i) f- p4 i1 V. Q' o, Z
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
1 c- F" _: y3 [5 b│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
+ l( ?, v u, @+ Y& A│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
6 L! [' d5 }3 n) d, b│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
" Q% {1 W4 B7 @( U9 U5 K│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ I9 Q) N) F' \. m% H
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │' f3 N/ b2 i E/ A4 Y) P* B( Q8 F3 u
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │& m+ x7 Y7 T& C- S* r9 R- |! S
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 I) G* y4 g: p5 F. Y& c│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │' |! T( V# A7 m. r( c: V
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) ? X2 w3 S6 d% l" D! m4 u│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
# F9 E# {2 m/ Q4 {/ H│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 e, V3 B( l$ u4 N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │5 G- L( l; W1 M# P" O l; I$ f1 Z
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │; k- x3 U2 Q" E# O+ F0 r8 v9 g
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
* H% ~! g/ D' @1 E- X I│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 z7 Y) D7 K) ]0 N$ g' W
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │: D0 u' t3 \: k( i* b2 H0 v/ ^& x. j" W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, T; r: m/ c5 ?2 J/ [
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- e5 G Y1 Y# a( x. ^1 n3 X8 f9 E& t│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 ]0 Q# i6 j' X4 ]7 S- U* U
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% m8 A% }- T( e+ f
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
. d, h; m! A8 ~" Q6 E│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
6 I1 A4 y! Z( W! x( q3 `│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) E% ^& B+ K U7 p2 ^! P- O! {│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │6 Y7 N/ \4 o( A" r% Q6 K
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │- y! K0 D& J& e
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │9 [; F W4 ]0 g
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │- b8 i% X4 `) q2 L
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
/ Z3 D, ^6 I% g6 q$ R9 P│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │+ A0 Q, v3 r* c
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
' G @! d/ n. x! X' V│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │# T# H2 q Y9 M
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │4 x4 v, A. I p5 w
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │7 b1 c5 l) |5 J4 S
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% Q h) t" j$ F8 L7 T$ e: i6 ^$ h│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ K; C+ C1 z) {" l. o* ^/ Y, u│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 i* Q% m0 v! a
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │2 b4 S7 `# l: I) \9 C( R% {3 H
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ [8 {0 x6 u+ x. |3 q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# X. A! O t- ^ p& U7 T
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │# @" k8 ]) |' q/ V9 \: o
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% v6 t4 [9 h7 Y D; q5 E- k
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& g( h2 e0 }. l; o- M
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │! z" ]' ]" `: E) u5 f7 b2 Q& Z
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │9 G4 b4 l1 K8 r% y4 t& t
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) i7 r. }# K E; d4 s5 [/ A
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. L7 X% @9 I3 N% L, a, C└──┴─────┴─┴──┴──┴───┴───────────────┘
- `1 w T4 v' Y2 P0 \+ ?2 j) ^, G% B: ^/ e+ ~+ j1 j
' L( W+ n- [( g% ~" p( F
GigaChip (蓝版)
! o- v8 i. T; [6 I4 M┌──┬─────┬─┬──┬──┬───┬───────────────┐3 `( N% d8 q% `& R w
│编号│名称 │MB│攻击│属性│稀有度│说明 │) B2 w2 @2 e2 E1 s3 o: l) m, k
├──┼─────┼─┼──┼──┼───┼───────────────┤# B2 l4 @& r( x; I
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( V3 V% Q- o5 L; `* |! M+ c
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. E! J% a( N4 ?│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │$ s* p. @5 Z Q9 C0 N
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │% z; r' o0 V$ c6 ?% P
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
% S5 G3 N. x- E│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- ?% w% `" L: R+ F: j7 ^│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
$ N9 e# e+ w0 Q, T- ]1 X% [3 J│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
( x3 X% L- @( p│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 d. g& z% e8 b6 u5 o1 |( `* a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
2 K' {& y( O( E9 [│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 e; n# G4 d/ S8 U- |4 [│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 Z5 ^% R9 S, @, E# h
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 @; W2 @8 O" _$ S0 _. n- [6 Q
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
1 {8 O5 d# e* h, ^9 s l# z│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! Q& H0 T% [, v5 C' a5 ~6 D│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" M9 l0 ~' K. J% q│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
2 s) m* H3 ]9 b1 O) B│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- Q8 O( G" t- n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │4 q' v/ T+ T) C8 n
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │5 {# N* X$ T; X8 h5 n* B9 E
└──┴─────┴─┴──┴──┴───┴───────────────┘
; I; y7 z! g8 a. h& w3 R8 B4 O4 w& P- s4 y" _
GigaChip (白版)(只列出与蓝版不一样的Chips)1 m) A+ C* J7 Z0 [+ C4 _
┌──┬─────┬─┬──┬──┬───┬───────────────┐* @% h$ m: z* h& ?. ^; d
│编号│名称 │MB│攻击│属性│稀有度│说明 │, ]$ D8 t0 N2 B1 P- M
├──┼─────┼─┼──┼──┼───┼───────────────┤
$ q* Z0 E8 V8 x4 F0 Y. @8 l& ?│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │6 Y' y* v9 z2 Q0 V9 x9 {2 `
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │5 M# V* a% j5 P& j" ^; ]
│4 │Balance │60│ │ │***** │Both Hp reduced by half │- F4 i" Z5 v& e7 {! J
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
% Y( s) ?2 v: k3 _& a h! y$ }└──┴─────┴─┴──┴──┴───┴───────────────┘ |