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; X# I- _3 T1 |. v+ B! [# {$ F 洛克人 EXE 3 Blue 卡片组合* m `9 m: q5 G5 |
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% _- M0 h4 C, K. Y& n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版& }8 ^8 G: }, A5 t( i, D
大家要看日文版的P.A.或详细攻略,点击这里吧!
" E5 [2 i& N \6 \9 G2 a====================
7 E1 {* d1 A) Z2 f \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:' d6 l; t& Y" e$ N9 {; [2 e+ A
! a8 h2 U- u4 K* h7 d1 L编号 名称
! h* r x* Q0 r. @说明
, H* _7 B3 Z8 J组合方法
8 k. |# p$ D; w+ J! T---------------------------------9 p: Y. _- ]$ Z5 o+ x1 I8 j
01 Z-Connon 1/ U. j. O3 ~# n: I' W
Unlimited Cannon for 5 sec% S2 M& l7 q" Q9 W* I
Cannon A+B+C
9 c7 j" r( p2 J5 p h# zCannon B+C+D7 y- S; n: C3 B4 P5 ^8 R! u/ N
Cannon C+D+E# ?: }* E4 U ^0 F6 K4 h
5 N# G" U2 N& a( S# P6 D4 ]
02 Z-Connon 2
, d: o. A0 w! |! V% {" GUnlimited HiCannon for 5 sec
R2 L# h$ r" n; N$ {- i6 G KHiCannon H+I+J; f7 |, T/ F) P& k6 P- K/ y
HiCannon I+J+K
7 s" c: a& `, T5 H5 d6 E6 PHiCannon J+K+L
4 h1 \4 u3 g3 p5 O7 M- x0 r7 I+ _/ d o* d
03 Z-Connon 3
* ~( L( @8 R, o8 ]2 rUnlimited MegaCannon for 5 sec( i) [" J* m4 c: L* X
M-Cannon O+P+Q: ]/ i d; ?. Y7 H
M-Cannon P+Q+R
$ O5 L' v! \1 `M-Cannon Q+R+S
: O8 N9 M7 g7 T+ ^7 d7 U. D6 P
5 M G" x5 A( S1 D4 b) T: R; Z04 Z-Punch) |. n' ^" M( J$ D
Unlimited GutPunch for 5 sec
i+ i& Q% O+ @% A$ G+ G0 s, xGutPunch B+C+D; C; E" l8 V! C+ ]7 [7 N; q
GutPunch C+D+E
7 l% h- @5 M! @2 c @GutPunch D+E+F
. \& @% H+ V2 f! x2 E
& _' {! X6 Q8 H$ A. W4 z05 Z-Strght
! z+ G, b1 q# `2 @7 h7 \Unlimited GutStrgt for 5 sec
( w: F' @# ?6 l; fGutStrgt O+P+Q
; g' ?* Y4 K1 C! q( uGutStrgt P+Q+R4 k& F! r* E; ^* m1 r2 Z
GutStrgt Q+R+S% p& G: A8 i- ?2 t, K0 d# T
0 q4 l3 H& X7 B8 C' H/ o3 {. {; ^06 Z-Impact0 ?, i7 }+ g1 [
Unlimited GutImpct for 5 sec
( f# w% W& i9 z- D6 oGutImpact G+H+I
7 K; n7 f9 N! ^; x9 [GutImpact H+I+J- `1 W/ C& f: B+ k( r
GutImpact J+K+L
8 ?& ?& f) f) C6 @( ]- Z# j; w, m, k* Y3 h) N! ?4 f* c
07 Z-Varibl! d# T( f9 y7 X% @/ A
Unlimited VarSword for 5 sec& v) l% o7 J6 A7 l; G0 w6 i0 O
VarSwrd B+C+D
# E* j$ C0 g) u `VarSwrd C+D+E' ~* L$ J; ~$ Z
VarSwrd D+E+F- S. [7 n# K' A+ ^' M( R
; Z" b/ \1 O( Z. K, U9 w
08 Z-Yoyo 1
& }- y" b4 L: Y6 E7 rUnlimited Yo-Yo for 5 sec
6 c7 O& n+ Z8 f7 l5 b2 y# }( E4 xYo-Yo1 C+D+E d& c# ?8 V1 w# B
Yo-Yo1 D+E+F, e3 }2 |) k, u/ j( l2 c
Yo-Yo1 E+F+G
" u6 x0 \! v- Z/ ]: n- _: ^ i
09 Z-Yoyo 2) {/ l0 H0 [* h. u
Unlimited Yo-Yo2 for 5 sec- t+ @0 @0 h2 Z( q. Z3 H6 V+ R* @
Yo-Yo2 H+I+J: ~' b# p2 d8 _- q
Yo-Yo2 I+J+K# J1 X3 [$ O. R7 _$ Z
Yo-Yo2 J+K+L9 W( n6 @4 K# Y! Y
- m' @: `+ C: P10 Z-Yoyo 3 Z. ]9 J5 Z/ u1 L: y: n) ^4 @
Unlimited Yo-Yo3 for 5 sec
; J' E" k6 ?/ o3 KYo-Yo3 M+N+O$ e. e% ~+ i1 _6 W' D. z
Yo-Yo3 N+O+P
3 D' L0 V* Q/ Q+ x8 b' cYo-Yo3 O+P+Q
6 n" ^9 F$ P( i# p& {1 o1 K* k9 c( b. P0 Y5 R+ w+ M j) q# s A
11 Z-Step 1% D3 [. _% j3 ]5 @
Unlimited StepSwrd for 5 sec# R" s- c% J8 c$ a2 @& v
StepSwrd L+M+N
0 u6 {2 ^! u. I5 OStepSwrd M+N+O& H9 I# ?+ K3 Z5 `
StepSwrd N+O+P) ^! |& a2 _! `: o/ A1 T6 J D
) t$ M7 k" p h* u6 |
12 Z-Step 2
3 G5 @# g' l7 u1 m4 d) |% | D$ {Unlimited StepCros for 5 sec
7 z& X/ \/ k0 e* r" W" SStepCros P+Q+R' P" z$ o5 _$ \! @$ |8 S
StepCros Q+R+S
2 _+ Z; v& A& YStepCros R+S+T
+ t3 l I- S, c
/ Z- n6 M @% _, k1 V8 Y13 BubSprd1 Z; G$ ^2 C# U) S
Attks w/ spreading bubbles!
1 Q8 Y# {9 r$ F: A1 [5 TBubbler C+D+E4 u/ F; |$ b6 ]4 d: x
Bub-V D+E+F% w0 `5 M; X [" M# p
BublSide E+F+G1 X' A( F, [; a' b3 O
Bubbler E + Bub-V E + BublSide E
7 j' x8 H2 t6 S
. m4 h6 v. e S" j1 W# S3 [4 i; J14 HeatSprd9 q2 k5 J9 W2 n7 t
Attks w/ spreading fireball!9 y8 @1 m7 A) D) X; @
HeatShot H+I+J2 t' C+ l1 \( {) f* F$ Z
Heat-V I+J+K
! H1 u+ _) L. q. jHeatSide J+K+L
& D; y! S% W3 D5 PHeatShot J + Heat-V J + HeatSide J
/ w& N; k/ A0 R+ Z3 g& U9 S8 c+ ~: R* y3 ?/ Y) @" O$ R" {! ~$ O
15 H-Burst
Q+ ]3 d2 g9 `8 K0 O" m0 {, c8 vCreates a giant explosion
" Z3 G7 w: z9 ISpreader M+N+O9 J, Q) X" K9 A5 L( |4 z+ p
Spreader N+O+P1 {# b. L N" V0 m- f3 U
Spreader O+P+Q5 T& T: O& u0 D7 k; z3 R* z# h
% q# \) b0 [, q y) h+ N16 LifeSwrd' r% O3 b, U5 Z* E3 W9 [8 \3 }
Swings a huge 2×3 sword!
, M1 s, r2 i G% DSword E + WideSwrd E + LongSwrd E( r( i" _6 l2 L) }
Sword L + WideSwrd L + LongSwrd L- I- j! p9 l( P' i I! ]
Sword Y + WideSwrd Y + LongSwrd Y# d' Z" X/ r E4 X
, Y' {0 s; D' E, l% c& E
17 ElemSwrd+ u# _2 T7 ]) O
Wide swrd contains 4 elemnts
G4 H" g9 [2 U+ yFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# ?+ C) J6 y, e+ k' b/ S0 R8 q! MFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. c y# l! N+ b
( n1 l5 S0 I3 U18 EvilCut
& P' R+ y' h! I( N2 NStep up 2 & make 4 atacks
! S% ~$ X- U5 D2 {$ nStepSwrd P + HeroSwrd P + StepCros P
: M2 ]2 J) @! \; A/ [) W$ `# C. K( l4 a0 O, A! I2 P( x" h1 H: y b
19 HyperRat/ w7 j2 b- p6 n: i# w& p/ ?
A giant Ratton charges!
1 z" y$ |! g! _7 QRatton1 A + Ratton2 A + Ratton3 A0 e6 k9 u: b. F$ f
Ratton1 C + Ratton2 C + Ratton3 C
+ X& |& u1 N% N5 \+ \- CRatton1 F + Ratton2 F + Ratton3 F
Q7 O2 U# n/ C+ U- c- g6 `7 i; H
) ~+ l, b f* s: L/ @4 {1 s) \20 TimeBom +8 F S: \1 e+ C1 ?& Z
Sets Time Bomb in enmy area( j9 N9 `7 r' ?& Z$ `6 _
TimeBomb J+K+L6 Y5 [8 y# r: G
TimeBomb K+L+M
, R! i( K$ [/ m) T3 \* [* JTimeBomb L+M+N
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21 GelRain
3 R; F! V) I: R5 i. D' J" }Gel steals squares
( A, G; W* {" V* r/ KMetaGel1 B+C+D
0 W9 y; l% l% }* a. K5 n1 C9 RMetaGel2 E+F+G: w5 m$ d' u( h% H0 e0 x
MetaGel3 S+T+U
' v" N4 y4 L Y, Z1 a3 u0 g
q4 ]7 }) k+ Q+ X1 y9 ` D$ S% }! y22 EverCrse, _" [/ J% j! `7 [; A
Shield chases enemies6 f5 B0 Z5 ~1 w& P( _
CrsShld1 C + CrsShld2 C + CrsShld3 C3 e. r9 a- r$ }
CrsShld1 L + CrsShld2 L + CrsShld3 L
' e6 ^( G) R5 n: @+ a3 U
8 v# @: f: t6 `4 ]23 MomQuake
, v# k" G- h9 R1 M8 D* M. y4 VAwakens Mother Earth!
3 V1 v; ~6 A% c; w& m+ k; _RockCube * + RockCube * + GodStone S
& z @7 W2 A) ]6 u0 I o% p# R0 p) S5 U
- @6 ?5 Y$ W3 |$ ~. ~24 PoisPhar
9 v4 ^ @# R! F' d( ePharaoh generates poison- L( U7 h4 R3 l+ U* \ h n
PoisMask A + PoisFace A + Anubis A
: B3 I) S+ W9 D& l+ ~7 Z- Q0 U& {' z5 u6 Q/ \9 N
25 BodyGrd: _: o) I3 ]4 @
Bodyguard takes out enemies
. E1 f" c" U, j8 \! x8 I' g; JAntiDmg M + AntiNavi M + Muramasa M
+ x, R m, ~0 [1 K- r
; I7 ]/ c) h8 K- E! T26 500Barr; N- H/ d& i: B. y2 }+ Y0 h; Z
Barrier absorbs 500HP dmg4 o4 k9 J; G+ W7 _- Z4 S! T* [
Barrier E + Barr100 E + Barr200 E- J+ g( s( g6 x2 c! A4 |
Barrier R + Barr100 R + Barr200 R2 L9 {* h/ O9 R1 i+ @
; c# S. n1 ?, E# D4 V* j5 b27 BigHeart
6 F( V6 f* C! i. D- x# eAttacks, then heals HP!
2 M+ B5 N' B# l+ bHolyPanl R + Recov300 R + Roll R
& u. D% S4 `& A/ J8 r1 l" Z% o2 ^4 cHolyPanl R + Recov300 R + RollV2 R# n% `6 }0 f {3 a. g7 }
HolyPanl R + Recov300 R + RollV3 R
1 i/ E8 M- o5 m: i, Q8 l0 Q# \
& ^( D0 L! `3 L# {28 GtsShoot
4 D; e+ {" j/ c; x/ H5 l! k& c6 sGutsMan throws MegaMan!
" Z) d" o/ s3 g( ?$ XGuard * + DashAtk G + GutsMan G
) ^: j( X' C5 D- U) [2 N6 {; _$ n* jGuard * + DashAtk G + GutsMan2 G
( v% x. d5 e1 O5 Q( ?' d6 C' G8 OGuard * + DashAtk G + GutsMan3 G
! b9 \/ O6 \. N2 a) _Guard * + DashAtk G + GutsMan4 G$ j0 z3 U, ?1 w: U5 X$ G
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29 DeuxHero
. {! F7 F8 a* ~# Q4 `: g/ J, A" u" YMegaMan & ProtoMan team up!
# _: G/ _+ [% e! S8 R9 [2 MCustSwrd B + VarSwrd B + ProtoMan B
2 \$ o4 Y# s, q4 Y; U8 G: uCustSwrd B + VarSwrd B + ProtoMn2 B, `7 m8 e9 J1 W# b! I: U S. }
CustSwrd B + VarSwrd B + ProtoMn3 B/ u% Q" r1 [4 \5 E* T' j2 V
CustSwrd B + VarSwrd B + ProtoMn4 B. J0 ~( r0 G9 ~% e2 p; @
7 e8 Y! u; y1 P& S! M- }5 _30 2xHero
; S0 V; _" r- R% l5 H2 k2 ]MegaMan & ProtoMan Dual atk$ v+ t' a3 c! Z) P& l
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B( |$ H& ~. T4 G: B/ j b7 R. t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* K: v6 `% F( K9 G; R# G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: a: ~+ V& q/ t |$ cSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 J* c$ T0 }1 y! \, a" b. v/ Y% P @) V: `, S; N5 O
31 PrixPowr4 q3 f3 N. i4 U3 `- s
3 Navis attack at once!
6 ]8 h& f$ N( n8 c6 U8 vTeam1 * + Team2 * + KingMan5 K
# n. J5 e8 X: k1 eTeam1 * + Team2 * + MistMan5 M
# z! q& K% K6 C! b- @+ ~Team1 * + Team2 * + BowlMan5 B/ _+ r2 \! B& S c5 z& \
# s$ Y) ^( i; C# L6 }8 c2 z
32 MstrStyl
* J& n! i2 Q+ @* q, A# S! HMegaMan unleashes his power. R, ~. u+ k1 K
Salamndr * + Fountain * + Bolt * + GaiaBlad *
+ h: ~2 c5 d$ `. r
' k+ a5 V9 ~- ZStdrdChip (Part 1)
: U9 W1 c6 ?1 T┌──┬────┬─┬──┬──┬───┬───────────────┐7 c+ U" E5 s/ z+ d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 ]. ]0 Y+ Y1 y: K├──┼────┼─┼──┼──┼───┼───────────────┤
& H! a a N; e0 f8 J│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │ y v, b2 Y' h0 t7 d! s
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
: ]3 m+ `6 i6 d# ?+ T0 X│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 t n/ e% I2 r
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 f; Z) T, e( L9 [
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, Q: |; Y& h% h% V: b5 T- r! [│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' h3 @8 e+ A2 ^2 {' W; Y2 I! \
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
3 F ?6 W3 \5 y' `, _* q: A" |" g5 c│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
5 ]% U% Z3 W$ p. H) Z6 k% K h│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% d p) K- Q& L
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' ^8 ~$ E! L+ ]% g5 B8 L* W│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 x% G3 S# o. q9 R
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
! R& \2 y2 u$ }: T5 x8 F: h│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │$ _9 [$ {/ u5 t
│14 │Spreader│16│30 │ │** │Creates a large explosion │
\2 Y3 d1 `6 ?; p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
2 J+ E: d4 t6 p9 X- S│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │1 A$ M( O, i) s
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │1 W; d+ W7 R8 V; I+ t
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 t; g* [& C8 K* x- k1 N M
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
9 J/ o0 L2 M) v3 X4 m; ]; c& j" A+ O│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │8 T& ^7 w% k$ M" G# k
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │, O% E. H) h( p0 |. j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │) I. w3 U1 Z, Z N
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │/ d$ V* d$ ?8 X0 C D; w7 D! C$ Z
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ q1 j1 L/ R9 o) S
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │8 b/ O; g$ {4 a
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
S$ F% v. G0 g2 t* S9 P7 @│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
" @$ \( h% D/ Y0 ~# q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
0 j, i4 b: h1 z* I% a│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
8 ~" e3 x* e, p+ q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
% m2 K8 P/ n. G3 P, ?2 v2 Y0 ?│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- l/ X! p* [4 r9 n, c7 j) E" F- z│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' {) N8 R6 |9 N$ p; Z- K, O
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
) f$ F, m7 ]$ T: g6 |, c. T0 k│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" E( d: s5 T# l" H% z1 H
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, }* B5 s( `% I' K$ K: T│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 O. q4 a: u) H# [0 P4 H, _( a; Z- F
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 m+ ]. Z" q$ g7 @
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
9 T, z) f0 P. w! ~- W0 M│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
- K# q- z- {% \& G/ p. m, V/ Y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" f8 v6 n# g+ b5 X$ L' D: M) f$ o1 t│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ {" L6 ]3 T1 L( |- z, I│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
1 d U' _0 r p/ X3 `1 c3 n│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
2 Q4 w c+ `* ]│44 │ShockWav│10│60 │ │* │Shock through enemies │6 y& N5 j7 w# f6 O% F
│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 ] K% J5 a" | \│46 │DynaWave│42│100 │ │*** │Shock through enemies │
' m @/ c* F/ T; e( p6 m0 p" Y& F│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) X+ z9 c) v" H; n# c6 b│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │( B/ u8 U9 H1 p9 h
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 f7 }- i9 @/ [- s4 m8 G│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 i* h F4 B1 h# i& R4 u" m
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
" u8 E' h8 q* }6 ~│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" O c" s" E1 Z1 R: f* Q8 ~
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │6 ?/ Q- I3 [* A
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- G& L+ N9 W) X
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ r, b) t2 S# ? k4 \│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: A, o" i4 p! ?/ _4 `9 q# _/ f
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
/ }. c+ C: q4 Z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 F9 a1 B. u4 I! j* n6 t/ R│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │* X! C9 Z; w" i8 J0 f3 B
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 C% u; j+ K! B z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 N1 h3 N, u1 o/ K) B* a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 F" m4 f$ t- v6 G│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ R3 b2 E. s: y& D
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" J B; q* T: v3 a
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 S$ {5 E8 {7 _. u# Y│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │7 N1 t) E8 h9 }: `
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
- H* o7 W. `; O: {* I│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
% I) P" r1 J! Z' P' W│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 \# z; E' x8 H3 i
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
( J9 F& c# v6 y3 w│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │4 L, m5 b$ B7 T) c0 \) S" g
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │. r0 K: s$ O' G) G* d+ \+ \
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
6 v7 t7 {4 ^0 x3 P6 ^2 ]# X$ |) E I( }│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. {6 _- F! }/ e {+ b# h. ^│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
S' j/ Y2 U- ~' R│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │8 \; j3 v3 B. G8 G7 b0 ?
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │ [$ T" }" X) g! e% X
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │$ H7 ` `. C$ n+ A: u8 h& m9 F; \) J
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
0 v( t& g3 u, z* w: S│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
* J0 a/ { h+ z' ^; J) D; S9 J│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │* v: M+ V5 _/ y- ?) J
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │, i' e! z/ h/ ^: O
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
0 V5 ]* D8 w* k1 J5 D│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% t' J# [! J3 g$ X│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │ [8 b- b! ? m
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
: `% b6 r( T5 a9 ^4 d' W# u# w│87 │Hammer │16│100 │ │** │Hammer smashes front! │4 q. d3 [. G4 p d' F: X5 [4 i
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* `# j( ~0 |1 o" E4 I5 c
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
0 `& r- @- |8 {& Z/ O9 H│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │- N8 O* q; d* U: Q* s1 P
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 y/ y5 S6 o8 _1 W3 Q ^│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
% h* ~, A. a {4 G│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
0 o Q0 n0 n1 s. A│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │9 A- v, b6 t5 R. Z
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" E/ V. o k" {6 j│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │( T# n+ Y9 u, T/ r- N" N
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 S' [( E, p9 j* G$ t' V) L" M
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
9 T, L2 |5 ^. n6 l│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
: T, F4 J" T" t│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) J/ r6 v' Y- a5 N% \& T
└──┴────┴─┴──┴──┴───┴───────────────┘& V1 o1 d) I! E! p- Y# }/ H
/ r- ^- W, J8 `& [- b9 m
StdrdChip (Part 2)
! q+ V9 }* U0 B┌──┬────┬─┬──┬──┬───┬───────────────┐7 v" o* P( R& p n, q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, f: J z! w, V! ^& [( G├──┼────┼─┼──┼──┼───┼───────────────┤
' U, D7 a y, S8 h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 m: X8 e3 E1 i" ^ Z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; ^( ^# [( t2 |/ a: i│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│5 u3 n. F/ F9 p3 E/ a( V
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ i4 h+ B% |6 P3 }( X2 A
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 [1 ~+ s3 X( U5 d* {3 G1 z/ [( L
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
G/ M8 G7 d, I3 C2 [0 p/ ~│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │4 s6 y; {0 `' X4 D8 u1 E0 i
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
4 h. F, X a1 `2 ]7 }1 Q$ A│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │5 p! @. b0 c, j l& ]( l. e4 G
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( o& G4 u; u. V, P! O
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. Q$ p* e) c" g9 J# s2 H7 z
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, Z! j) \* P7 A) i2 E8 r' j7 P
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. a- c! [* ]9 V& C/ d [/ p: ]
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
/ a1 F8 Y/ R6 A( }/ L( b+ @9 n│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │1 e- O7 M" |5 S+ F5 T+ v. W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; n3 p9 f5 R4 u
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │8 ]+ T% U6 C; o I- c
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! X) w2 {. }+ C& D; z6 D
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │3 h5 f6 w: b8 \! b' m3 A
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' ]6 J% Y5 E2 l│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │; y+ `0 q# e( H2 W+ Z; ^- R
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │) {6 e0 I# o) M3 K
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │; | Y5 Y% ?' k+ M
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ t; T# H9 [1 F4 q; V
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │1 G- Q D9 \7 J4 J4 a+ l& Z0 @8 R1 v' L
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │. ?. [ I1 A' C
│126 │Rook │30│ │ │*** │Protects you from attacks │
5 X, _5 Z3 v# z4 E$ |, u6 k0 ^$ m│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. X' X$ ?4 S( @& |& t│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" i, U* n4 [ w* i& l3 o│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& u: H: [ [ E2 m( }' ?
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, K/ f) i2 Y" V7 ?. }/ f$ ~* P
│131 │Lance │46│130 │Wood│*** │Lances through back line │, f! V" s, V' F% o( v8 {
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
B0 Q/ _' E8 ^" v% j│133 │Guard │5 │ │ │* │Repels enemy's attack │
, k' D+ g O6 N7 L* U) S│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ R$ K, q5 h+ X- h+ q
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 H) l3 J% W! `+ i
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
( ]% k: B* b3 C W! b│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 e( q0 }: |8 R$ k& Q o9 b
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: w; Q3 c7 u9 x5 f, y0 a/ z5 r
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" x- X! _. T: H9 p. V│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 S1 y! s6 w/ i6 t4 w! H! m
│141 │Prism │60│ │ │*** │Prism fires randomly │
. \4 k4 z% y, }& k│142 │Wind │14│ │ │* │Windbox blows at enmy area │( t0 Y& q _ w% B6 L% }& }2 o
│143 │Fan │14│ │ │* │Vacuum pulls enemies │6 @, X2 Y4 e( d$ {! P4 A
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
7 J) i" p8 V, l- j# \│145 │Discord │38│ │ │*** │Confuses enemies w/ music │2 D4 X# H% @) |8 ?7 j4 F' ^% d6 K
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! X" N: U; u5 x r│147 │Recov10 │5 │ │ │* │Recovers 10HP │
- q$ w0 R0 q# |/ L' Z% d│148 │Recov30 │8 │ │ │* │Recovers 30HP │
) r+ \9 L4 y. a│149 │Recov50 │14│ │ │** │Recovers 50HP │& H: T4 Y) O) h; h
│150 │Recov80 │20│ │ │** │Recovers 80HP │" T6 W) v( P3 b( X A! M, z/ \& y
│151 │Recov120│35│ │ │*** │Recovers 120HP │8 X" M* A7 A/ f+ ~! x
│152 │Recov150│50│ │ │*** │Recovers 150HP │
; g! J& G$ M" D+ y) p1 p4 B! z6 j│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 ]: {6 R' [7 |3 c│154 │Recov300│80│ │ │**** │Recovers 300HP │
* `# @2 H, h) s6 M% _. f0 h│155 │Repair │8 │ │ │* │Fix your area's panels │: O5 B2 w; g8 m; N% h' Z
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 |0 o# R" ^* K
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 d7 O0 y: `( X H2 Q! _8 U
│158 │Panic │14│ │ │*** │Confuses enmies if you are │$ M( r6 y+ {4 a9 s; P8 h
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │" ~4 W0 b2 {! L
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
6 c V* z+ `! o0 @│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │- ]7 d/ c% @8 h( U- n! s
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
: o- Y/ s8 P' J│163 │Invis │11│ │ │*** │Invisible for a while │4 v! [( Y2 p }4 y" g, ?
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 N/ I, R g0 P. | d" D. l/ t│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& N9 @- f8 L1 b+ Z9 b% g2 w
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │3 M. U# K/ f6 E! d: \) q5 ]
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 h9 e' ?2 r1 e* y3 M, W│168 │AirShoes│26│ │ │*** │Can stand on empty squares │; Z/ g! D9 I- [; `( f* {* m6 H
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% m8 |/ x# N& w f9 m9 S% Y3 D
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
6 ~$ `7 b5 ^, [│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' Q4 c3 c9 e& g$ _4 L+ r│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 u4 f+ t. y I; q/ ?3 }│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │% d8 Y4 }8 V$ N4 ] M# Y! y
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │! F( \8 `6 K- ]$ G$ z( ?' d8 U' n
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
' m ~) r; p/ e& g& t│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ w: q7 ~, E, X5 v7 e @! q$ H│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% c) H1 N' V1 O5 Y" n│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │: f4 n7 c& e/ R
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │- q) s ^" g# y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │( @0 V+ h* C* E( p, k! E( p' R
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 W* j2 ]. A8 `6 F4 ^/ n│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
1 }* ?% ]$ v! U+ Z6 p5 _$ I( z│183 │Hole │55│ │ │**** │Open hole to dark world │* r; C) S, W4 G* X& e t3 }" [% l% ]3 F+ w* A
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │: v$ @2 |+ t; j! Y
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │9 M$ S- L* @1 n9 S* B. a9 L
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* s& q/ L0 n! V+ b2 R. L
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! e6 z# @% O0 [) }- P* w* i; R3 U7 n$ ]
│188 │SandStge│18│ │ │*** │Changes all panls to sand │& F7 r% R/ `! {8 f, z& Y+ A
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 @1 e5 M5 S G│190 │Snctuary│54│ │ │**** │Change own panls to holy │
& q O, Y) x& ~8 G" y# o: F1 ^; P│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │) ~8 t5 ]# F- i; j
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. {6 t0 }3 j# H, b, }( ]' h x
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
# r$ D( \- q' b4 `! f+ n1 e( f0 A; P, q│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
) Q0 J' {* H2 `$ t│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │1 B( g: I( {4 D' Y& i
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │/ O7 ^8 b `; K3 c) [' @* g
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) q2 s2 y5 ` k: j$ @6 W- P' x│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │2 y( Z* K4 M: o
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
5 R( y2 ~/ \6 o! v8 N│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
/ @5 C1 y+ H v; w% O, h1 s/ q└──┴────┴─┴──┴──┴───┴───────────────┘
! Z: Y3 d- ~. A! ~- f- J$ [ L7 y& I) i3 `" F
/ `( L$ t, q- r! h o( `
Mega Chip
# @4 Y1 R! E/ u" u$ g* W┌──┬─────┬─┬──┬──┬───┬───────────────┐
; v# M- ?% @8 ~6 n0 R. a5 u│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 }5 | o: l- R7 u$ Z9 U, Z├──┼─────┼─┼──┼──┼───┼───────────────┤; {% s, r3 y: w# }
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& |3 C, j" I4 Z/ ~% V│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ i7 i4 r' t$ A; p: L" F* }
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
, h$ b+ C0 a5 z. A1 Y; n6 M( z- Z% r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
8 A# I3 M8 V7 K- P- K│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
' E+ E3 P2 b- q) m│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │7 f. E2 \) E4 \1 j' ]; `
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
3 R/ p: ]6 J4 M$ g o% L8 R3 V. a│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
7 Y. ]) u1 q2 K│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
2 O. S" w+ e" o& v│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! _& l; T' t" H, L' j
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& z! x8 q3 C3 X& i. j" L( u. L- ^
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; C5 t8 i k! u4 w
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& u" p2 E& V: K" D3 z( m│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 k( J t @0 E- g% n9 ] R│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │) g9 P: z& r/ P
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │+ k9 n; u0 e; r: Q# @" G# X% u
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 Z; D4 l( Z0 I/ S) a
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ v& S: \6 F3 B8 ^ t7 [. P7 }│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │0 f" _4 K/ d* O& y
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
9 ]/ t3 e x3 H* U. H; |│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │ H7 i+ ^1 M( _ G4 \( i
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
$ R3 z; k/ d6 _& e│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │1 {' r, N* B, ^! d
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
( M0 |6 E# ?/ i5 d. z( H5 |│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
+ F- N9 L4 K7 M1 M! ?( }& i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# q/ u# s' Q3 V
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 `2 {9 G/ }+ [- f% \6 d│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │ k' K$ V! \) d2 E3 r
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ ]# X$ T2 B, }' O│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 K6 g6 N- b. O. H" Y│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
9 L- p# K6 y1 X) p7 I8 T│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │9 p. b6 S6 x. Z; v0 o1 V
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 Q4 G/ J1 F0 I$ U5 T$ c b9 O
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │. w% Q7 w1 S" A; p( g0 w# V
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │/ G8 K2 D& l) o( L9 c6 X) t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
/ e. A0 R4 m! |: i7 M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │* T' W( ^( s3 {+ b+ v3 x. s
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 a6 Y" h! I% y( D/ X) o; A. F) u2 m│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │$ H. _- i C5 D+ ~/ X6 n
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │% j/ c* G$ Z; o7 g/ u. X# D; _
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │- s, j8 C0 p' }2 e4 J, w* F1 G
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │4 m/ F6 d9 u; F7 j/ X
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
) B6 m6 S9 E8 Z; y6 l# E│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │, W: a* u" y5 ]! E" @; w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' y" z- Y7 H K, |7 J7 I" A) j' G│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" t) s% i- P3 c; J$ h% K. o3 L; ?: v
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; T+ ~2 ^+ \0 `8 I3 y1 [
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
B) }6 K3 p [0 M* B│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │' _8 k [) z" A7 `) @" [3 h
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 T7 n: N2 J) }! |6 s( U
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │% \# i9 h2 d0 S. q0 {( ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │. w1 I4 k! T6 [$ h% X9 a, x. O" |$ S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
! f: [; Q! B* T+ e( j5 B$ B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │1 I( o! M# N0 r" u! a% n0 ?! H, T* ?9 L2 ^
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, L9 ^+ G" _0 C. }* {1 Y
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │$ h2 \7 N: \8 V5 n R
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' i8 a7 e) r5 c$ ~; K
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 `+ X5 M q7 W5 t: Y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
/ ?7 i; r I. }( h% h│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │! |! N& Y* E, c2 M2 @
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& V/ n' ~% k1 `
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, X' S! u) k ?. \; z) b4 Q7 G│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 N# p1 W$ S, g! D$ {; \9 a# j5 I
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
: k2 P x+ N$ E: e, r0 }│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
" R) O1 r5 g$ ]; X9 M6 ?│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
+ l" F: G! w- T$ N│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 T6 y, ?; G/ a2 r! o5 @│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │$ I+ e6 S9 c5 n' F' N( j7 S
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 x- t) h" z% J$ n! r
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
2 o0 Z% c4 M' d+ H1 z y│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
: y" E& y/ g: T @1 P8 K│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- c o% o7 g) \7 ?% ]! F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │; X/ U( R- u9 A4 b2 t
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 ]' W Q: g7 i+ z: C│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' E7 ]; z' X; K4 k& s$ V! a
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
& y2 Q" A" M/ u m│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │9 A6 \# a, }) I' j3 }
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 _" U5 m1 }- t│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
0 z( A1 |3 i; h5 y3 w, K1 T% f│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │* ^4 X% N0 j( m1 b! q$ ^( N, v
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 J" S P3 g# y1 S0 O9 h│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
0 [# r9 k/ M8 i/ |8 q& v Q. d│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
) E9 R7 a- I; t* N' B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) ^/ o" Y9 B, E: V! t& I
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │" A4 [- I( q; P% s% z' z7 D* v
└──┴─────┴─┴──┴──┴───┴───────────────┘9 Y" e* V& j" K% o
X3 }7 [& V7 e T: i! v0 w! i
( [: ?" N/ Q8 P/ ]: M2 q# HGigaChip (蓝版)
3 J1 b7 n9 N$ _6 m: N3 B1 |0 B( H┌──┬─────┬─┬──┬──┬───┬───────────────┐
, {& m( T- Y2 K# Z│编号│名称 │MB│攻击│属性│稀有度│说明 │8 U4 F3 d& I2 P8 p/ o5 b2 w6 C
├──┼─────┼─┼──┼──┼───┼───────────────┤1 H1 W. h" u$ S$ W2 H- Q4 s
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │) q2 E' X% C2 r+ _8 |; m( ^
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 t# v/ f' \* f+ s9 X
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" u" o% v! N. x
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% l2 j3 Z+ n8 k$ B f│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 P* E+ }/ K5 \8 M, w+ G4 j
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │5 A; m! T$ X: p9 e8 l
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │8 {0 ~: _, r9 o' s
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
+ J/ D6 N' a% G5 i. p* M. J+ h9 B│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, u6 M- V! m2 P1 y5 x) M1 M/ c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
v6 |6 s8 I2 D" L( S2 F│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 [7 E6 e3 v. [9 r; v9 D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) u/ u, }: b F│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │- T: W D# D7 n& _1 c2 u
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ H3 a6 j& J3 B! g. [
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │8 _1 d2 A/ l4 Q
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │* L* r+ ~) `' S6 E# {' j
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
3 H* f; U; B; @3 h7 H│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
0 w' I1 F6 Y6 E- p4 `/ q% _, B' R│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 m- x" ]) E& ]7 Z) v6 n$ q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
- A; U6 s6 B9 y2 e* ]; d, [3 g5 ]4 j# A. z└──┴─────┴─┴──┴──┴───┴───────────────┘9 I$ y8 ]" ^) `
$ G4 w# \ Q: Q0 z0 u1 f9 g! K
GigaChip (白版)(只列出与蓝版不一样的Chips)% r/ ] F* B+ G
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ X& d" B+ i* V+ r, F4 q; f
│编号│名称 │MB│攻击│属性│稀有度│说明 │" A" ^+ Z1 A5 G6 w( k
├──┼─────┼─┼──┼──┼───┼───────────────┤) n+ ^ i; j( {& w* r g4 v
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
2 i; d. e6 Y( ^2 V" i9 _│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 K2 _! B- V. D# }& q. q/ o
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 T) e- b$ B# f' k2 D: ^, M) W│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& P" Q6 ?3 B7 x" f+ O└──┴─────┴─┴──┴──┴───┴───────────────┘ |