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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! . R9 K" v# {7 o+ H1 A
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- N! B8 Z( V- w  q; F9 O■● ■  NintendoWorld    站友xliz原创* e  O7 a- z$ c0 [* w
■ ●■    http://www.NewWise.com * h4 Z# H: t* P6 r0 x
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 i; f+ Y7 \8 c; P" P6 v2 Z
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           洛克人 EXE 3 Blue 卡片组合
+ ]' |' f1 d6 a5 H/ k& Q9 ^5 p! l5 `9 @* O$ k- j
( t* n# N. l$ c, |+ G
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ h6 P2 d! e* q# S5 X/ o  L! {  z6 r大家要看日文版的P.A.或详细攻略,点击这里吧!

/ M7 w% a) [. R3 S; J====================, G& w! e4 c& q1 F
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & Y$ _" Z# ]0 @
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以下内容格式如下:- ]' H2 x8 J$ U) q1 B  I0 A
+ B$ s0 N: W, d2 M8 @
编号    名称
; ]6 v8 B  ?7 j4 O* q+ J说明- o( w# e3 k% h! d* N
组合方法7 L# O9 K6 j1 O1 l% |+ I
---------------------------------
7 }, q# ~, H7 @" D  G01    Z-Connon 1
, C! c1 ?/ _/ I' S) Z( o; ZUnlimited Cannon for 5 sec0 q: ]. D4 m8 D8 Y
Cannon A+B+C
) a+ H& i, L2 }+ l2 y  f' G' @Cannon B+C+D* a% ^! H: B3 P7 v0 ?! N# o* T0 b
Cannon C+D+E5 B! d) \, n* g0 ?0 |
& O3 S9 A* o- T- v% Q  N
02    Z-Connon 2
) t5 D5 x3 x; Q8 L" dUnlimited HiCannon for 5 sec
8 q1 Z/ N; c; W+ w. Z" vHiCannon H+I+J/ p0 z# J" Q: W2 T3 t
HiCannon I+J+K$ x2 S# r# H) L6 I+ w
HiCannon J+K+L! y0 Q2 \7 t! ~6 z6 }* G" c/ x
% D! n5 w, v1 [5 A* B* F# u
03    Z-Connon 3
5 k* i1 I* R1 H: d5 P1 MUnlimited MegaCannon for 5 sec
$ \$ u0 v2 X. U. a/ @M-Cannon O+P+Q2 t7 n# b3 v7 h, T( j8 ]7 b' k2 x* R
M-Cannon P+Q+R
& C/ ^& U, l+ y* cM-Cannon Q+R+S5 n5 p7 `% `' F2 ?1 w/ y
* Q, ?0 q( [9 F  g6 k
04    Z-Punch
0 E3 x# `' z5 bUnlimited GutPunch for 5 sec
0 f/ k* ^: F* I. p" M# `! nGutPunch B+C+D
6 B" a5 a3 b* v9 y( {. WGutPunch C+D+E
: A, P2 m) \' Z2 d& D& z1 zGutPunch D+E+F) y, n& s6 x- U9 a; ~) S& U
1 r: b, s5 a+ `4 m3 H
05    Z-Strght$ n. ~" ]  v, g+ X) Q; s
Unlimited GutStrgt for 5 sec$ k, `9 I% X8 X. S7 a8 e3 K
GutStrgt O+P+Q
+ z0 J9 k7 [' u8 n1 u( T9 M/ I/ NGutStrgt P+Q+R
# b' M) Z' Q$ h. Y% N5 [GutStrgt Q+R+S" [) D; Z9 Q. \# n- Z8 D1 v& y

, O. D" H3 ]( l4 K06    Z-Impact. j8 U5 t- S, m! B; _+ P
Unlimited GutImpct for 5 sec
) b7 J. |4 n* M' k  u. fGutImpact G+H+I& _9 A5 `4 t$ B; I
GutImpact H+I+J
6 Z* B  L! H1 n( [0 sGutImpact J+K+L
8 Z7 c" B* Y3 E+ e0 ?* Z& c% A
  u% Z; W. a' X1 }07    Z-Varibl- f. M+ M& J4 v+ [/ v; w& q8 O# Q
Unlimited VarSword for 5 sec4 X* j6 Q% j4 b
VarSwrd B+C+D" T+ L: h% m$ t6 o! U
VarSwrd C+D+E# u- E, R" u7 G& m% Q. |
VarSwrd D+E+F
6 N5 Y$ L: ^* w  o
# V7 q& L; k3 [7 }% b( j/ d08    Z-Yoyo 1- \/ @2 `2 G' f& ^( J0 t6 [
Unlimited Yo-Yo for 5 sec# C' G- j8 E9 o
Yo-Yo1 C+D+E& F% q* T% W5 B% |$ y
Yo-Yo1 D+E+F
; Q6 c. O9 W$ T" PYo-Yo1 E+F+G. W5 t/ e: C3 ~  w$ t! y( E

- T' _. `/ A" Z& i( H0 O0 A. c09    Z-Yoyo 2- J9 |1 K* L6 z
Unlimited Yo-Yo2 for 5 sec
7 o$ L' G. [* _4 N2 \Yo-Yo2 H+I+J0 j2 O6 p; s' Z/ b: p# \" Z' K$ A
Yo-Yo2 I+J+K
- T: |& S  }: d  O2 OYo-Yo2 J+K+L2 S) g( Z7 W% F* c; f% {* c
: u1 d8 \6 n* d$ l% ]. a
10    Z-Yoyo 37 O/ b5 B* Y; y) N6 X
Unlimited Yo-Yo3 for 5 sec* r6 t6 _1 Y( [; A5 U
Yo-Yo3 M+N+O
% X/ U$ h- Z: n2 D0 O& V! ]+ x/ m' iYo-Yo3 N+O+P
0 U( j: E- I7 l$ c1 ^Yo-Yo3 O+P+Q# y9 _4 Q& s6 V4 h; S% a
+ |" Q! {7 z2 J" S/ v
11    Z-Step 1
5 ^* O, P, b( dUnlimited StepSwrd for 5 sec3 d3 n1 m5 F) V1 m
StepSwrd L+M+N& E' j' I/ t$ J: a3 G
StepSwrd M+N+O/ k( G" @- H* N5 Q  `% b) f
StepSwrd N+O+P0 a2 s# X; H8 i3 {8 Y2 n
" P. J) Q4 X- Q  F3 N/ x! o9 L
12    Z-Step 2
; \0 h9 t1 J5 o" t1 @* JUnlimited StepCros for 5 sec0 @/ u1 x) k& H8 x! p: V
StepCros P+Q+R; o/ ]2 N0 G) f4 `. X! f) K
StepCros Q+R+S
" D$ Q- r; j2 }- z7 H- D+ p% QStepCros R+S+T
8 p  `( m9 N8 D  \+ P% I: L% W: p
/ P0 b3 |/ j6 S( ~8 N: l% X1 v' r# I# _13    BubSprd
+ C9 }2 f: K/ ?1 Z5 P4 a% u+ iAttks w/ spreading bubbles!
" g3 E1 v7 u/ {0 z1 q$ uBubbler  C+D+E4 [/ @. f. r4 D7 P3 |
Bub-V    D+E+F3 b$ D% {5 |8 C0 Y
BublSide E+F+G
& V9 I5 y8 r+ F' M9 ~2 ~7 dBubbler E + Bub-V E + BublSide E2 D- V2 h/ M5 g+ p; x
# z( F1 q8 l' p' D2 i; |3 N
14    HeatSprd6 m  ]6 e& P1 }4 t5 P3 X5 [
Attks w/ spreading fireball!
8 x' d# ]. G" ]* u; R; ?HeatShot H+I+J
( l. ?5 E. ]7 x- NHeat-V   I+J+K% x/ U; c; K& x: M% M9 B  V
HeatSide J+K+L+ _/ H" b" ~/ g( _' {! o
HeatShot J + Heat-V J + HeatSide J
% v( E* ]7 \! o  O9 {
, K! Z: s; P, z6 ]15    H-Burst
4 l2 K' q% [( `) F! d& HCreates a giant explosion
) g" g# N* f6 N/ {) J% |  p% _3 |1 ?7 p0 NSpreader M+N+O# ~; v( V3 |- ?- \2 ]  @4 H
Spreader N+O+P3 C$ d1 p" @8 {# \8 O8 q
Spreader O+P+Q" C, P- s- K6 ]. S

' e1 A1 t# k5 V- e! W4 m16    LifeSwrd5 ?0 ^- `; W% p: x8 J
Swings a huge 2×3 sword!" l0 r* B' V5 K" Y0 r
Sword E + WideSwrd E + LongSwrd E# `  l1 d0 `9 o1 w8 z' B
Sword L + WideSwrd L + LongSwrd L% S# ?9 y4 Z( p
Sword Y + WideSwrd Y + LongSwrd Y
2 V. Y4 }- O& X  |1 f" ~  J5 D: t  j) L$ M
17    ElemSwrd
+ `/ X! `( n0 `8 w+ D* g1 cWide swrd contains 4 elemnts: t0 B6 ^7 I3 d5 j
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, P% o  I7 n) |& T1 B$ F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P  h! M2 L7 E0 y
4 @7 Y  z  U# M; w% A
18    EvilCut( k9 s6 d" C& n# {  p" O
Step up 2 & make 4 atacks* K' c- p7 a8 v; C% D
StepSwrd P + HeroSwrd P + StepCros P
) [" B) b* P- J, |( {# k( u" Z+ a1 C: K! Z; F/ C: L
19    HyperRat# z' I% l8 X! o% @- j2 x  W8 Z
A giant Ratton charges!
; E2 B1 G0 B# U  A+ eRatton1 A + Ratton2 A + Ratton3 A- _& o) f: Q# l: j1 \: o
Ratton1 C + Ratton2 C + Ratton3 C0 Z% C* z* [' q2 v4 Z; u. {# u
Ratton1 F + Ratton2 F + Ratton3 F
  K7 E3 o, I0 ^5 x- }( q& ?
5 B# G( A9 I/ G$ |, E: r/ v& y* T20    TimeBom +
3 D& D* Z( D5 \$ K; B# Q, J, a7 oSets Time Bomb in enmy area) j4 i5 _9 h) [/ [  z
TimeBomb J+K+L
+ E/ e) ], G9 b( a- F: x! wTimeBomb K+L+M" Z# n/ ~  K- M1 Y4 U# P' [
TimeBomb L+M+N
8 f9 `( F! r8 u: Y; u& l. n- Q2 B6 B5 d* z2 V/ b
21    GelRain
& {' A3 n% J0 _Gel steals squares
. k! a( Y- s# {7 iMetaGel1 B+C+D9 u: A+ q/ |3 l3 \
MetaGel2 E+F+G0 H) [. M: K1 O0 a. l9 l+ v; l
MetaGel3 S+T+U" N5 I+ b% O# ~3 F& m+ l( I% n
- `: L; b4 w* f' B& W1 t
22    EverCrse2 Z& h; Q& x$ a6 l, W; n
Shield chases enemies3 y. r' X+ y. @) g
CrsShld1 C + CrsShld2 C + CrsShld3 C
8 l! x; U: K) y' }5 A: uCrsShld1 L + CrsShld2 L + CrsShld3 L
9 @* H5 F( W- S1 T9 ]
' u; r  W# n4 I5 }, g23    MomQuake/ i. a1 a+ N# _: W" p
Awakens Mother Earth!
* n  g# r. e' V. q7 X$ y- ?' M- H2 URockCube * + RockCube * + GodStone S. R# K3 r3 A4 W  b& ^
3 F/ w9 p* W% j
24    PoisPhar* B$ T- Y% X; D  Q7 u
Pharaoh generates poison
3 x- }6 f: n/ r. F, a) FPoisMask A + PoisFace A + Anubis A
1 D4 Z# {3 \# e2 o
/ g# \0 y' |+ A7 r9 j8 K25    BodyGrd
5 M8 q+ `1 T6 C4 LBodyguard takes out enemies; Y( O, U6 K3 V' ~6 @- a: N
AntiDmg M + AntiNavi M + Muramasa M
  J' Z, E9 L6 C/ m$ u
3 B5 c# l+ h7 n+ R' C+ c26    500Barr! ~% J. T1 ]  O2 T
Barrier absorbs 500HP dmg/ i( Y6 x2 F# |# K% g% y" f: o
Barrier E + Barr100 E + Barr200 E- k. F8 w9 X& O0 q) R1 n" w) P
Barrier R + Barr100 R + Barr200 R
: }. K9 G& ~) ?2 L, }( S
# T) Z  j$ G; \6 b, `! I+ `27    BigHeart- i% V; g1 \4 C" m8 {' a9 U
Attacks, then heals HP!
) u, y: P' [0 {/ uHolyPanl R + Recov300 R + Roll R6 q6 q0 s9 f( A8 s2 q
HolyPanl R + Recov300 R + RollV2 R- \( v$ P4 v8 S3 r9 o
HolyPanl R + Recov300 R + RollV3 R
/ k: y- {# v% D: m
6 |# W% F7 C' q- h: J9 B28    GtsShoot
! M2 I4 L& z$ R8 i' g; Q6 C9 d" kGutsMan throws MegaMan!
2 G5 I' H9 r, W6 j8 t/ GGuard * + DashAtk G + GutsMan G
) t3 M" X3 \! N0 h7 cGuard * + DashAtk G + GutsMan2 G
" Q: `$ g5 U4 C; C- y7 AGuard * + DashAtk G + GutsMan3 G
( m0 V' _* ?- S9 L" G6 _& vGuard * + DashAtk G + GutsMan4 G
# x  t+ z6 f, A1 b9 m) g, o/ t# I: U
6 p% \8 a; v  z/ V% y29    DeuxHero
8 ]0 j/ N" e6 s9 x) e3 FMegaMan & ProtoMan team up!8 W8 f# `2 b& S7 u. s: S
CustSwrd B + VarSwrd B + ProtoMan B
8 @$ |1 B7 n# m* iCustSwrd B + VarSwrd B + ProtoMn2 B
( N: x2 z" O$ \# U7 @# ?CustSwrd B + VarSwrd B + ProtoMn3 B
- Z2 j9 H+ i0 L- s# pCustSwrd B + VarSwrd B + ProtoMn4 B
$ V3 p% f" c  C+ a, o  B/ M0 d, x  s- F( J7 d1 }* a/ @
30    2xHero  d9 `& V1 V1 R1 P# C9 O- Q
MegaMan & ProtoMan Dual atk
1 ^/ ^  c; N/ ?- `! ~6 [Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 |2 X* n  t; f+ e9 U3 B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ G. \: w# R4 ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B; m7 l7 S8 J0 Q5 n; H+ G, E  Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  V/ N" Q2 B. r9 H7 d
% w4 ~! [. ?3 B. s! B
31    PrixPowr# A& A' q: Y4 B. ?% M6 `
3 Navis attack at once!. e8 a, e0 r' n
Team1 * + Team2 * + KingMan5 K
5 G  W  @2 ~" Q0 n1 L2 sTeam1 * + Team2 * + MistMan5 M
6 O. h. P: k% z! [" e) \+ E( H" ?2 aTeam1 * + Team2 * + BowlMan5 B, N6 k" @; ]2 n0 a; F  F

" ]* w+ W9 A& s7 V32    MstrStyl2 x$ i! c* v8 }8 a: {* h
MegaMan unleashes his power! y# O4 {0 l7 n" @5 ~0 T4 T3 H" k1 J
Salamndr * + Fountain * + Bolt * + GaiaBlad *) y/ a5 c7 H) A0 f
- G: v! F% }) i# O& j: F
StdrdChip (Part 1)) ]0 c; E6 `$ {/ g& m0 _' A
┌──┬────┬─┬──┬──┬───┬───────────────┐: `; l$ r0 ^! |* [! C  M: x
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; g  x4 V' X0 F# R9 A* h" P7 S4 ~9 C( k├──┼────┼─┼──┼──┼───┼───────────────┤( Q0 `0 T2 R. J6 g
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │* J7 Q1 M) Z% V' z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │& }& Z( N3 Q4 D, i2 _2 G
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │* {( l$ V- J, U2 I# k3 o2 i
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │4 _. A0 L5 O5 J: Z9 X9 L) x/ ?7 Q
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
8 \+ t. ^+ d: S0 X4 h│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# V9 V2 j$ |  o/ q) X7 s% P4 l
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# `' e: X# w2 I) j' ?6 ^% s" q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │+ b, h2 ]1 t5 E, X
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 }7 i# Y( o. A. B" K+ Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
) ?( {# @( v  T3 s1 r│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │4 h7 g- B: u, H+ I, V
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │8 s. j5 L7 e. B8 U7 p
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 O2 u  {2 N; a│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 {% J: n" ^0 }
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
. j5 D2 s5 ^, \2 J# E│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │6 Q2 D/ u, {& Z: x; Q5 Q% k. ?0 F
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
: L8 j5 g; w1 w, i) |* N│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │3 s+ d" T% f) r, M# R- C* f: k
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
& X7 m' A# q0 [* z│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( ?) s0 B/ t6 Q- }) b
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
) e# m5 c' x" `# k, m0 x│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │/ A( ~% v9 d/ |% H$ j- E: G. C
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 A6 l+ b. T& ^% G7 d' n
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │& B2 b1 b9 M6 ]* }1 B+ z$ W6 G1 C
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 j& @  U% b+ Z│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
$ ?8 L5 Z6 P+ r5 D│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& O! q! T: H4 v: R/ l6 j
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 g* p1 f: s- J! v' V- ?  s% m; R1 h│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 d2 c0 u) U& S: k; C; ]' }/ R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
# D( C4 g: v3 X$ B, }3 y6 G1 f│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │, \( @2 z6 g+ `- _
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
+ C9 v, x  {0 F' ~│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │* w. H, {$ z" B' U4 Z
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( W& {7 Q! Z& b0 ~5 e$ [# A; l2 g1 |│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
; b; o1 c5 R3 d, y  R│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 v5 }* n3 ?8 Q9 O│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: r$ J* L% k. q4 h+ n; v│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
" `. {6 A  E0 p+ m5 A& ~│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% M- t6 o8 o1 ?. _) v1 H│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 A! B. p) y; \% ~* {( O
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │$ Y; @( w8 ]$ T1 d. I
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │. Q8 U8 g8 o+ P  d& s
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │& v0 F3 Y2 }% n4 E. _6 o
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
0 s" ^! ~0 v# U│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ C. r( R) X5 |( C. R│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
6 E8 n  ~* m3 o' i* \  `2 p│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │7 w2 R/ Z4 l5 R: I# D5 r
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
. F4 y/ t1 r5 d( Z- C' w│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( H1 @& @! l$ c: z
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │  v) @5 f9 Z" h0 l
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
* K, ~5 D, z) L│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
9 M( h0 h- l5 C% t! m- y! t! }/ _2 W│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
9 \8 z3 k6 @0 A3 _% f7 [│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │9 G6 R+ @5 [( @, f
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 n. U! ]+ u5 w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 V/ A* ?7 k" n% [" c3 Y) D8 |$ w; {│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │; q4 i: D7 x1 b0 M  G
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
/ ]# D, B2 I* N# n; I; c│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │* _. n# D' n7 S9 O. W
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │$ Y6 n; u! f% @; G
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │7 B1 N6 d0 ?3 F# u9 L4 v
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
, Q3 y2 b; n+ r7 Y$ h│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │) D6 F( c' F+ ]3 Q' O7 u* `
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( S: h& o6 n1 ~! L│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 k8 A+ v. @6 L  K  \1 R3 [. d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │4 T# h( H  ~% b' |
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │& u/ S" L# R: {! O( H5 r
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
+ M8 G' p2 T' F$ _" o9 X│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
. T2 @. A/ {# n4 ~  A6 [* _│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │3 a: S) x/ n* `5 M" {: \, P# K
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │/ D2 ~( V( Y6 z
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
+ l0 R) o+ m1 Z0 [' v│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │3 e% g; B( T# k$ {" c' B
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│5 h, S, t/ K: @4 z8 q2 y+ E/ `# h; D
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 [# J7 |+ \$ Z( _' @│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( O3 k5 y" m, a( e$ S( |7 b│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
' S0 J2 y% t1 ~$ }│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 }$ d& E1 }, `! d/ i) G
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
) i- Z! `4 W) e5 W3 U2 ~│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' Q, c1 [% R' ]9 y
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
1 `5 t5 ]) Q  }% i/ N6 H' R. l│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. M/ J# ]. ~/ d" \
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
& j+ o& R' D, c8 r/ ^. }│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
4 n2 [9 }/ M% r8 P& i! w│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
6 H- ~1 V, `' W│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │. ~9 U5 _6 }1 e' z
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │, J5 {: {/ }* J+ R) ?$ h; x: a% a; H
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │  V1 x' `2 e, u
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │  ]* h, x. i0 M5 p( U- P
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
# u. ~: d8 y# A- d. Z* I1 u│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 g; I9 c" R% H/ ^
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
  l2 }* I; ~) o: M$ M│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( j: y9 g, T2 v! b│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" ]7 V; a' g6 s" W│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │( f5 i  o$ U" ^+ c0 k/ _. W
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │7 Q0 @: X& o& A! _4 _) ]8 M
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ V& X! r6 A; B& }2 j, J
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │  P. s+ @$ E7 r7 n
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; E- N  j8 i( `7 h9 ~8 l. M5 o
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ [% M$ ~0 A/ f0 K! k, v└──┴────┴─┴──┴──┴───┴───────────────┘/ j' r9 g  |3 A9 Y& B* l

% g$ E. C& h: g) ?( a$ N" o: J- @StdrdChip (Part 2)
- O& I/ v( F. e3 Y# F┌──┬────┬─┬──┬──┬───┬───────────────┐0 Q1 b7 z5 H; w$ G* a; j0 h2 T
│编号│名称  │MB│攻击│属性│稀有度│说明             │& X0 N# v& j& \+ N1 g6 f0 r; R
├──┼────┼─┼──┼──┼───┼───────────────┤% C) n1 Z# a) R4 c) G& ]! b4 p: t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
7 _9 y# X7 [. Q│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 Y, g! P/ o( d! O" Q
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ ?- }# L6 K6 _6 V5 ^2 d. O" r0 ], A
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 a% A" B; `$ O1 q
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& Z+ X; Y* k8 m0 [! p" h│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │$ i  @% N, a  e3 _' I$ i  f) q9 z
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  x/ Y. m$ M% h' Z$ \│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; Z& K0 S' N5 H) x3 B│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( I7 i1 C6 Y+ ]+ ^# E
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │/ F3 L' o) M) J0 ?, y) h0 h
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
6 `4 `6 U$ x2 j* l2 b& \8 ~│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 Y/ ~! p: {" I. \! l. U) Z
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 w& l- e$ F* d5 @# L│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& P0 r9 q1 \/ a2 W│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │2 _7 W$ D+ s- w/ W- u
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │% u7 v; E8 ]+ a
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │# H$ S- T) Q, B) z) o
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% w6 y* j2 a' Q│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
* R- p* X' N; g+ b│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! @: [5 b7 m/ ]" F6 E# |( L) P
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │6 v: C9 V5 R9 N! S4 \- b1 A
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
; Y9 z& Z% J9 z│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
! D- m# ]* V: Z2 T/ |/ w│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
7 }6 s" I& q5 Y4 V│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
0 p9 w  ?4 W2 V" h( Y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) n  c+ U. J1 o" [% y# ^# F│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 U/ T, n( D# S7 k9 `! g/ r
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
- b, V$ V! t2 p8 U- u* r% l" W│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ N: }1 n) j$ i7 ?. i│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
6 }5 e! ?+ }, Y/ j5 v3 _% w│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
$ O/ v' q; I. z7 i- k+ Y1 v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! x5 o4 c" K( h' d8 V4 d
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │$ z2 |9 p) \8 [% g3 q  |4 b
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
$ Y3 a# m5 E& f; ^│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ W4 x  R" I& M
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │: {; m  R" K  i0 G: @8 Z
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: c+ W1 h& i) v$ B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 u2 ]. v, E2 h# W  U5 O9 H* H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
# d* G& i/ ]# W' i+ V8 i' m│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 ~2 }0 \# W. a, ^$ M! i4 S9 R/ U
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
: G9 Y& H1 a0 f* s. A1 }( ?│141 │Prism  │60│  │  │***  │Prism fires randomly     │/ S& T) g1 O. R! i2 }$ g
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: M1 F7 E6 H. `
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │: F0 ]' k9 X, R3 z
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
0 X; u, m3 q" R- U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ j4 P! O3 Q9 V7 K( }3 g
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
6 e9 @+ ~4 _! C: u│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
9 C% ^% |) t$ }1 W0 m; o1 ^│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 x7 P0 D, q3 Y3 m# j6 d. i
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
7 R: A# f1 A' U3 k! C+ S5 R3 c│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
  F6 s4 S& C- ?3 m/ s│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 ^& l- ]. H5 {- Z│152 │Recov150│50│  │  │***  │Recovers 150HP        │! m8 \2 A' D0 I& |
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) Z0 `: n* }2 h7 q5 _│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 ?5 T: s1 ^0 P  y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! @6 [/ n1 q* d6 ~0 T; |% G: I│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ O* k$ ]0 X  F
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │  D2 q$ v! A! F
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
* _' T/ L/ E7 M( X" b/ a: L  c│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │$ m4 P+ ]3 g' L: \+ _
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │' _1 n7 h- z3 W) f* {# ?9 t% N3 _0 h
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │+ |9 A8 |. _4 r5 f: }4 u  N; G' a/ r
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
) n* {" I2 z5 J$ u: S│163 │Invis  │11│  │  │***  │Invisible for a while     │4 O2 n. z: o4 s' d
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
+ l2 ]$ o/ i& s1 \8 O- g│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
0 S) ?# h) F/ ]9 Q3 H7 C4 Z0 u5 H( h│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │$ _# H# Y9 m  ~! ^( H
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │3 @% W8 n; k% U! {- S
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │( v( ^: Z& y6 x) K& }; k5 O
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │; v) E7 ^1 x1 R
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" D# o( O1 H6 b+ @! m  `
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) v6 k9 |/ D8 j' E, D! ^# g│172 │Aura  │55│  │  │***  │Repels attacks under 100   │$ x- B, j0 s- b( |5 l' l& p
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │2 ]- n! z6 J7 _$ O8 _" D' v
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │( o. I4 t3 A) V9 T# j
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
9 t- i  D! Z7 R3 y$ i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 f0 d3 E- Z* N6 |& `│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, E8 J8 }9 _+ N: v* Y% B7 k
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
( P3 |$ G' r6 G/ B, H: F* M: `# ]+ Y│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │; @! H+ O9 J, m0 O) Q2 b$ v+ f* W& l
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │0 Z7 j# n. H  m, k% z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, p0 ~4 U' o6 S/ f7 Z+ n2 ?│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
) k  ?5 r% ]4 L" v│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% \7 G+ g3 D# u& B' s! c│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# W9 i3 Q8 m6 D7 m│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │8 U# z" |1 Q# M! b. J
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
' E$ \1 C, Y: p+ W# p│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. u. A- p# t! P' C8 O: h│188 │SandStge│18│  │  │***  │Changes all panls to sand   │7 E! X5 q9 e5 O
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │" V2 p! m, T. t5 R
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │6 u7 J( l" B% \, I, M
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 P. L$ l) W0 e% r" ?) |0 ]
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( G+ V" H5 i* @& h│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
; I% x) ~7 K# H) S" ?│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 ~8 Z: J. g4 X7 K- S│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
7 d0 o+ m- Q4 a6 j│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 p6 ?! ?% L: E. f8 m5 g- N( A# U
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │, w( T2 @8 V. B/ v! _
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& ^! h/ D9 Q, \│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
8 g  i. g$ t4 `+ p: y" w$ N- c$ l) c│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │. e9 @5 R1 E/ e. M) S6 W) c
└──┴────┴─┴──┴──┴───┴───────────────┘
/ e( J; n, H1 N8 _) ]6 r: L
, ^/ ]4 s8 i* L3 v, l+ \/ f; c) M' I& `$ E. N- r6 [/ D5 R
Mega Chip8 `( ^9 H+ o" {  B6 ~8 V; v; y
┌──┬─────┬─┬──┬──┬───┬───────────────┐! T: ~* Y+ `, j# X) F2 t: E
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 {+ u% Y3 i5 F- p
├──┼─────┼─┼──┼──┼───┼───────────────┤
& A( K; s- u, N5 q3 w0 R! P│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │# O+ H; e/ Y$ q
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( Y/ |* n7 c) U. ?& ~+ g$ j2 `
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( l  a$ y* K) Y( v
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% L) @2 ?" X' r2 K
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, S. L* j; p$ x/ [2 O0 o0 y* q+ A│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 C; U: H$ k0 j* s
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 K- s$ Z3 d: B& I; L7 L2 c│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │- Z7 ?; w3 w1 F- A. E% h7 y
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
) z( `' |8 G; I  N5 J1 A. k│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 }, ?1 V3 p# Q3 P0 v" z. B0 P│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 _+ M( P0 B& ~! F│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- ~3 @' X8 r6 A8 t, B0 ^│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, ?7 \0 s$ x0 k) s: p, z│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 R/ l+ ^3 L" f% D│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( C! R& C2 R( t8 }! N
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
; x) l. _- Z9 n  D8 y# ?│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │' b$ k1 E# F* S9 L  G9 [9 e
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 r0 P5 L0 l2 Y# c( G
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │, X" z6 h$ O- d3 g4 @3 v# m( Q
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │( \9 k" ~" Y3 i2 o
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │) F  B* u! j: b1 K7 |1 }- C2 ]
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
5 Z8 j' M( P9 M5 o│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 l) _4 C7 T3 J, L* i6 h│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 ~  t8 m% f# Z) a2 y│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │' {. P( j6 M. A4 _- \7 ?2 f
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 n: n+ B& ]* P* ^
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  ]) h( R' N9 m8 g' m. J5 p
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
! r/ C* t! _; X% b& _│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
: k4 m# c; o+ Q1 W│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
+ Z% G* F2 l7 g$ [% ]│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 y, W3 a- A6 f$ z" O4 s
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 N( t2 V: \; C, z( }: m
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! r9 z% }' j) _: R  ~. ?) O│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) E9 |$ X1 N6 l. f3 ~+ B  r3 H│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │) y) M  x9 Q5 J) l, r2 V
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ I5 U& Y/ @. g- T: X7 f" T│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │4 p  v; [# x$ d. {2 M7 q, E
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │3 x. F/ Z$ [. ]3 D2 V1 U+ y+ I
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' [, S0 Q  F8 l! x! h. H! U│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
8 Z" E5 S3 B% ]│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │) b( I4 D/ |% m9 t7 z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │/ G: ~! ~+ b9 @, ^8 R/ @
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
4 F  [% s- `$ W4 h) Q4 B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │( b: l3 X. m9 m% O8 {5 I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │. G6 f; x6 B$ z" Y; A! x5 j
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │6 @! N# n  m* G6 o9 e+ _
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
0 O+ B  ^3 p% E, H4 o- O$ m│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
3 d7 N# Z' ~! z( L. s6 Q│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& e/ n( b1 v3 G1 u- t
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
# u! ^) B+ ]: ?; G7 m: b. v│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ n5 W/ Q9 i' z# j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" F2 {9 m& p0 H. e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │( T7 u& E  U5 u8 i, h
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 l# `1 i* Z& I0 Q$ T/ Q, E
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 S! D) Q5 v, ]+ p$ d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 D% N8 ?7 l: @  y: A│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 l1 w/ D, \  ^" W) ^│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 ~7 f) E, \- x- @
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │" Y, Y, i- Z& y; ]
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │" ~2 F: U7 R6 ^% V+ ~4 g6 k
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ ]/ G% Y7 ^8 G* W8 m( c│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! u+ J! J8 Z0 O* l│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
) O4 B( w) B- |/ L# W( _│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
; D# D. |7 v! K4 ~' h5 Y( m/ l│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 M9 R0 D  h7 V2 v│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
( w4 R' J" G, B% s) U0 N- m│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
, a  q9 O9 [" K# @5 w│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" y0 W2 o5 u5 @% l: L& @. B│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 s6 f- a( _( `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │4 C2 Y5 [- O) E  m3 p
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │: S$ H' [: ~/ |; b0 Q7 K- p5 [
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
% a# G* F3 y; P# M  R" a# A│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │1 {& T8 q8 X5 A  ~9 U4 n6 _
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │4 v( @$ W/ T7 n2 d6 @
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ ~  l3 h" R- ~
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; a" ?5 p# x! V* R. W
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
6 I9 E. w1 i9 B( W│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │& a" N1 B: e7 j  P/ C
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │3 r6 E2 {" Z; ^0 J
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; L' r, _3 @2 {
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
2 V. _% K7 }4 V* J: L# E│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │+ D' _; O( m. z0 q
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& l8 w; ]( v4 G
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │! P- w8 L% |% ~/ {0 \0 b: W
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │# j4 ^2 w' o. ~1 q9 I
└──┴─────┴─┴──┴──┴───┴───────────────┘6 \8 @+ f2 g2 ?/ D

" `7 i7 E+ G" B) o. b. b7 ?: A' W' \3 _, F9 f
GigaChip (蓝版)/ T' G6 |5 w# _5 V1 f$ ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐: U! J* j0 [4 R6 Y2 u. l) J
│编号│名称   │MB│攻击│属性│稀有度│说明             │7 n, R/ R0 }3 {: q0 h/ V( w
├──┼─────┼─┼──┼──┼───┼───────────────┤
& m  b/ b) f1 z' Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │' l, u: `1 |! Z* {5 `
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' Q; r- d  e1 R6 `* m- q& b│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 S7 b5 Q5 X! T3 y; F│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 {5 u/ Z8 A' r$ l
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │, `' G: R( Z5 l
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
" w  `1 s3 }" t$ ?/ A- A│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- V2 {8 t; \9 r5 v. k+ _: J
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │) X% U; {# A4 V' L. i' s
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
6 o  {# B& k% M* I4 a│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 J' ?2 L$ l! t' q0 g- Q│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │; J' b6 v3 b; c" [
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 e7 H% ~) O& [+ T$ N0 _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │7 d" u, g2 w/ G1 F+ ^! n2 w
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │/ }0 ]( C6 F2 E* E( O
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │( Y- `/ |+ `; G! _' j' q
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
3 t* ]8 \8 p' n! L# i3 `0 t│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' t, }! V) V+ J: q0 Y│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
* q) h( H9 r0 U4 z* ]2 j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 \% s5 P+ }# N- P/ j6 D- e. g. \
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │. H" e1 b5 ?& @. f4 v% e* o2 s
└──┴─────┴─┴──┴──┴───┴───────────────┘# b7 p& h3 P# [  U7 ?$ J
5 l0 r7 x1 A% l5 k' y9 O
GigaChip (白版)(只列出与蓝版不一样的Chips)" |4 t" S( _4 m: A
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* q' F8 r; {# \! T- Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 }. `5 L+ g0 U├──┼─────┼─┼──┼──┼───┼───────────────┤
2 `+ ~  ]8 X) L│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' j" ?, f1 m% [
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
. U- e- q' g1 n  c+ e│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
& X, C8 c' z7 x" k0 g( o- Z│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, Z, t& A! u2 e2 H# q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!9 T& p. ]& H2 p7 G) r
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) p9 l$ m9 E# k$ x, u  W: H! }9 F2 J
2 N! \: C3 Y% O+ U001002003004005006
% G* U  X4 w0 H: k, Z# i7 h& r6 ]007008009010011012) P/ X8 ^* O4 X) E7 q
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" |2 d' B) K- E( }* X/ M) E; t9 t/ t) O7 [9 A4 X
019020021022023024
/ {1 O! ^* Y; U8 q0 k025026027028029030
2 W9 ?/ s6 b4 _% k" d: r/ |- o9 g031032033034035036) K" }. n0 s$ w( R2 O% H2 `
  g+ \9 K8 V8 y1 b/ @' ^8 r7 o
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' k; @; @4 |/ }; ?

& [6 B9 _9 d- n, v/ I# m) C037038039040041042" M  B5 y" U2 F7 M, g7 w
043044045046047048
7 x% q5 i2 }% `( C3 k5 \049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) e% h8 z8 V9 n, y( ?$ U
7 L  w" ^! ]8 V9 S055056057058059060
, P4 T' }9 O7 a5 @; ]0610620630640650660 O" p( \! e  Z5 v
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* k" z# i. @- B7 Q" V6 _3 P
; e  d. ~8 M* w' O7 ]3 I- N
073074075076077078
7 V  ~4 O/ y7 E079080081082083084
8 F' v5 ]7 w: u- B085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! k: G2 t% y9 x* O' _7 ]1 }  `2 R1 s- [: Z) F
0910920930940950968 t  b' J" N2 }4 y# W6 B; n
097098099100101102# C) w5 Q# M2 _! O* K0 Y0 q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' g' v* L- P% b& J& L( |5 q8 R
# B, O: K! r3 |6 B$ c/ I4 D109110111112113114+ ~% ?/ @5 m: T: c7 z
115116117118119120& _: b* }; b) [1 d: ^! `9 H% \3 t" G
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 v% I: U2 r# t% M( B8 g: W/ ]
% i  Y3 A4 I& J" v3 M: r
1271281291301311321 X' p: I; v$ w+ r. |% e$ |' I
133134135136137138# S# o4 C" |  o
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ k9 E9 Z# T/ n8 k9 z/ I* @: U4 o+ u
6 U( D6 h% l. q1 t
145146147148149150( s) J- I& |& V/ ?2 S2 |
1511521531541551562 v' ~! i+ U: N/ O4 K' M4 o% |
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 r* l1 i- U: R, U

* s! [6 \& d& b* p$ x- G2 K; z, k4 F163164165166167168
4 D" u" W' B( p. k$ y- G& m1691701711721731747 t; U  l, k; s9 \6 }7 `" t0 z
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 k+ G6 T  |1 ^: A0 R( t# y/ ^  B) u. P6 R( N, V: \1 {
1811821831841851863 B7 E* g5 @+ {0 U
187188189190191192# [. R3 J6 e, A( M' `* b
193194195196197198
# Y5 j/ Q9 I8 o6 V' T199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 K; D7 X- ?; G6 R4 l

' {: M8 i* L, v, ~001002003004005006
# ^# g3 `2 }( R% _8 {) R9 \007008009010011012
3 o. \0 m" k% W; M; c( B013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# ~- ]0 ^) u% c- F! u( Y; {6 f
7 e" J$ u# g! E5 w' {6 r
019020021022023024
$ {% v' Q  O0 |, Q0250260270280290301 i  k" c% t3 n+ V$ k
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 n1 ^) O! B* M0 H* \9 \
1 s' A0 M3 s3 w% e' f2 Y! o9 |) a037038039040041042! `  L, \% o( o6 L4 p; v
043044045046047048& t+ q0 J$ q1 V! d+ T+ s' Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  }0 A. p( f  p2 e, M/ l0 w2 w' s; F; E, p6 B
055056057058059060$ |6 s4 a% m9 D( _+ P
061062063064065066# {- Q! c) ]. b% {
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ `4 P% n" u1 ^8 U( \; p

- L1 E! _" j: f+ T, {073074075076077078$ ?# g9 ]% q0 e( d4 n, B) X
079080081082083084: _1 F2 P; a8 }7 D% j
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
3 L$ D9 w1 u  u' \# w; ]) M4 g9 [6 o8 ?5 c) V/ {4 @7 b
001002003004005006* \! Q3 a# d# b' O( {1 h8 `
007008009010011012" H- K$ e$ u. o$ C6 P) c4 v, L
013014015016017018
9 \3 I& i( y" r  H4 e" v019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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