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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! % p- \% w' i% |4 g6 q
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$ a8 q* Z% }0 o* ?! B* ~■● ■  NintendoWorld    站友xliz原创$ a4 i: u/ K2 J+ G8 L
■ ●■    http://www.NewWise.com 7 g8 Q/ o* ]" _0 l7 Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ , C3 M& m0 ~6 y0 F1 g

' E: |  E5 ?7 x* c. T8 o+ k
2 W4 T" z2 }- v           洛克人 EXE 3 Blue 卡片组合
- Z9 e' }. ^# j; \# a0 Y# E; P. M5 f) [) r2 Z% G
- r- \0 a8 }: Z. H
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: z% G1 s) k; H6 U/ H: W$ c9 _大家要看日文版的P.A.或详细攻略,点击这里吧!
, w3 ^0 M! Y  m" w  x" g; W
====================, `6 T. N. y1 ]! [; c
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
. R% w% V* {- I- q% f
* D5 ~, d2 ]6 L- R2 N' h8 z3 I& S以下内容格式如下:8 N5 Z; N/ B; W0 d' j9 X
& p( t1 ~/ c7 l. e: Y
编号    名称
: i" s: [( \* ^' w. l说明( {- e/ r2 y& l# N! N7 C
组合方法- x5 N1 G9 u& ?9 k# q1 y
---------------------------------
, U. h) a3 J4 [6 L/ U9 e01    Z-Connon 1
+ ?2 I0 |, p6 y! K) p1 b" iUnlimited Cannon for 5 sec
6 ^* w7 H# }8 P: {9 c1 P1 UCannon A+B+C
+ t+ E( w# O+ E5 |Cannon B+C+D( y; ?+ P7 v1 V" U: _' d# b
Cannon C+D+E
& g1 i, V9 r6 q1 f  p1 \* X, p- n) X! T5 v! A9 U. R, A: M- d
02    Z-Connon 20 q  Z) Y! s+ `& _, j1 C6 r
Unlimited HiCannon for 5 sec
8 g5 \4 g; i5 F( A: Y3 dHiCannon H+I+J" w" w4 p7 c6 g+ Q
HiCannon I+J+K
/ [6 Q8 d- G% F& }7 HHiCannon J+K+L
8 Q" ], s/ G# ?5 q3 ]# @
5 S4 G6 o# U% a& F/ f03    Z-Connon 35 k  p$ b3 T! n3 G9 K
Unlimited MegaCannon for 5 sec
; y, V! G/ Z, `. w8 l5 OM-Cannon O+P+Q" J, L6 y1 H: `' ?
M-Cannon P+Q+R7 P) [+ Q  d# U8 ^
M-Cannon Q+R+S
2 ^) ]& h( g+ v1 T/ d" Q
: r0 x3 p3 W3 A4 a04    Z-Punch
: }- j+ j# T9 k' ^( ?4 Y8 C9 RUnlimited GutPunch for 5 sec$ g% @& O+ `1 V& }! f# S& m
GutPunch B+C+D' w# Q4 t2 J; U, H2 C; h( ]( s. Y
GutPunch C+D+E
; Z- l# {( @' S. R( P# WGutPunch D+E+F/ [' S+ M4 C: n6 n& k, H1 c

, K+ m5 R8 D( \. S0 U05    Z-Strght$ A+ h: u0 Z( [7 L9 f- v/ C
Unlimited GutStrgt for 5 sec
8 V( {! M3 A4 j; n. MGutStrgt O+P+Q
, q$ P9 M; @; ?3 J/ G/ m* HGutStrgt P+Q+R. K' f- a- t8 e0 z. v8 A; @
GutStrgt Q+R+S6 C1 h, u: Z; f  T8 S
0 l5 [" C$ r! u, y/ _
06    Z-Impact( a7 }, Y: {5 A, M& k8 }$ q! u
Unlimited GutImpct for 5 sec' I8 k( Y' Z9 \# }9 L1 Y
GutImpact G+H+I; H. i; q- d8 p, n9 S5 ]. J
GutImpact H+I+J/ v; }/ b4 p2 {; i+ C7 Z
GutImpact J+K+L) ?! y. Q% i- o6 c8 S
0 t9 ~+ ~/ y$ I+ s+ Q1 p
07    Z-Varibl
/ q9 H: w5 O. B0 H. v- IUnlimited VarSword for 5 sec
/ \( \& _# k' [/ xVarSwrd B+C+D
: k, a5 g, y: C# g5 H8 Q6 oVarSwrd C+D+E
; i4 o+ p: a; L  d) V/ h% CVarSwrd D+E+F
# h- L% }$ p) X7 b0 Y: I# u9 U; r9 f1 X) H- F! f
08    Z-Yoyo 1( v* U% a4 I/ J
Unlimited Yo-Yo for 5 sec3 ^% d/ |7 ^% t  {$ i) N3 h$ L
Yo-Yo1 C+D+E
5 W  Q# F; k  B% k7 f5 }8 r- EYo-Yo1 D+E+F
6 ?4 a1 A5 l- M% m" uYo-Yo1 E+F+G7 B$ R1 C. K7 E' b

& p3 J( _' ?$ |5 z0 B5 C) U: {09    Z-Yoyo 2
4 w2 e5 J! V: ~' U& yUnlimited Yo-Yo2 for 5 sec
' l  [" t# `2 q9 @3 _& o" AYo-Yo2 H+I+J6 T2 K: E$ e0 n& X$ j( c
Yo-Yo2 I+J+K, q- v* W5 T, n9 M  U/ P
Yo-Yo2 J+K+L
% i1 }4 u! |% B: ~; J; ?* `: ?, E, n" E. {0 N& j1 m1 ]
10    Z-Yoyo 3
( o+ W  m; j5 SUnlimited Yo-Yo3 for 5 sec
3 Y6 S3 y( P" H9 g9 cYo-Yo3 M+N+O! u8 T  P$ ~. p# c/ B
Yo-Yo3 N+O+P8 m2 y/ y- T4 [6 G5 M
Yo-Yo3 O+P+Q; [- x7 o' S8 Y' W* |" X

& x( O$ j" ^6 t# y. S4 K% X6 o6 l11    Z-Step 1. S4 J5 m% z9 z' [1 o
Unlimited StepSwrd for 5 sec
  P( a4 w% i( N) HStepSwrd L+M+N
: }" E! p8 Q+ z& ZStepSwrd M+N+O
# X+ |% `3 F" u& K+ R( tStepSwrd N+O+P
' u. i0 k1 T( [0 \3 y8 _# L
7 X* W  B2 J2 Z; I8 G12    Z-Step 2
' C( Y2 Z5 a( n; n: dUnlimited StepCros for 5 sec9 c8 j! T  {0 a$ l2 c2 X: p& [
StepCros P+Q+R
# |; s# j& M8 S2 y' }9 `0 sStepCros Q+R+S( p+ |+ f; p1 F
StepCros R+S+T
; @7 A+ M- u# p9 _' W; p+ k8 r# k5 c* ~3 ?
13    BubSprd
( n2 @9 P1 j& D- P+ N3 J2 xAttks w/ spreading bubbles!: ^7 @2 m0 j' o2 C% O
Bubbler  C+D+E
& \' G5 m9 |$ R  T& }# k' q- CBub-V    D+E+F9 _/ R) w5 o% v0 ^
BublSide E+F+G2 |% ^3 U* H  o9 f& K. S6 x9 V
Bubbler E + Bub-V E + BublSide E# Q% h/ ^  H. q0 k
; o7 Y! ]& P2 Y0 C; d7 M
14    HeatSprd. X( L4 E2 Q. q
Attks w/ spreading fireball!
, b. P1 R; z8 _- f) dHeatShot H+I+J4 S1 _6 L: x6 l+ ~$ P
Heat-V   I+J+K
9 C% \: d7 q3 S# j4 @: \HeatSide J+K+L
8 @" B1 t' G5 R9 N0 K5 [, _HeatShot J + Heat-V J + HeatSide J4 ~; u' w! W; U8 k0 T6 ]* I

# t# ~7 r2 F2 b" I. R1 W7 y  ]: O& c15    H-Burst$ w4 u( O: ]' F3 M( G# |- T
Creates a giant explosion
7 w, q& ~  U$ [  iSpreader M+N+O" |6 d/ W" }; @: T0 D/ [( ?$ w
Spreader N+O+P
8 v% ~# S3 m4 V" m  P  FSpreader O+P+Q8 g1 P0 f% b1 k, k* N, a" X
; n2 k2 N% w1 F+ I; `8 \3 o
16    LifeSwrd
% g+ e1 Z- g8 x. _Swings a huge 2×3 sword!- J$ @8 Z) y" f9 {: c( _/ i* v) M
Sword E + WideSwrd E + LongSwrd E
- C7 l2 z2 F2 s* U# K0 sSword L + WideSwrd L + LongSwrd L/ G* E4 H  F1 X4 e# z/ U2 J( U
Sword Y + WideSwrd Y + LongSwrd Y
+ X/ l6 g, H9 |/ f
0 I9 q, t9 Z" O17    ElemSwrd+ O5 e+ X) W% o9 o* u7 B! o
Wide swrd contains 4 elemnts3 a, h& c3 F+ y
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, b$ r- {  X; ^; S$ hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 f# e$ O+ g0 ?- w; y

: l* L& x. p- w$ W$ o! J, D" g+ Y18    EvilCut
6 I" s9 P' K2 b+ X) {- lStep up 2 & make 4 atacks
$ s' H5 q% ~1 t8 AStepSwrd P + HeroSwrd P + StepCros P
) f8 A) \) S& X( E6 {
9 l2 D) ~) Z1 l. w$ |- X1 J9 Y19    HyperRat
4 k  @9 D: o9 w2 y+ r; G  k6 vA giant Ratton charges!
  g. J! N" U' F3 o5 }3 A- QRatton1 A + Ratton2 A + Ratton3 A
3 I* ^: d2 f/ c7 c4 ^Ratton1 C + Ratton2 C + Ratton3 C# x- j' Z, a$ y2 i5 w" D/ ~! ^
Ratton1 F + Ratton2 F + Ratton3 F7 \% g5 _/ A2 L1 j9 `7 M1 ^6 e
9 ~8 O1 |/ R8 w2 M* `: y! n* C
20    TimeBom +
6 F& e! @% b  u% VSets Time Bomb in enmy area
2 F- l$ I- d. O) W/ K7 j3 OTimeBomb J+K+L
2 r. E: Q% E! bTimeBomb K+L+M6 X$ r. J2 A0 k6 h' b" O) h
TimeBomb L+M+N
) Q- ]) t5 V, V: F3 P1 S% i/ S
& \! u: J, C- C% N21    GelRain& _3 R$ U$ x3 O1 u. F
Gel steals squares( \0 b+ ]" h( w- l8 B
MetaGel1 B+C+D
; U) S7 E7 w. _MetaGel2 E+F+G! C. ?5 E' C2 T4 x3 L4 Q4 F
MetaGel3 S+T+U
( Z( g* N4 s; {( \. d$ @" x% q! u- T' K. @1 _# ?
22    EverCrse
  d; ]( ?1 J0 P& vShield chases enemies2 c9 M: ^  Z; P
CrsShld1 C + CrsShld2 C + CrsShld3 C( H9 R+ i% O9 L  ^, B6 N
CrsShld1 L + CrsShld2 L + CrsShld3 L
" \* ?; v* z, [! |' v: z
+ p( K5 H: G. S" p& c- P23    MomQuake  g, T" w' _- m6 u& q: X4 w: a
Awakens Mother Earth!" n. S% D6 i: ]* A
RockCube * + RockCube * + GodStone S
. r0 q; z% D3 }& f5 n: K
' n* l+ a% u: ?8 U# `4 P. q- D24    PoisPhar, b& z. J; V, k- D
Pharaoh generates poison
5 d/ [0 U& h; m9 T8 f' vPoisMask A + PoisFace A + Anubis A: K1 n9 @/ }0 \- H
8 i; F3 }9 x- n
25    BodyGrd
% L4 U1 _+ r' m# k8 G- zBodyguard takes out enemies
# d7 {" ~9 G3 q0 f+ \AntiDmg M + AntiNavi M + Muramasa M) R0 {6 F2 n1 s! s' b
) i0 [  h: C1 _( R& ^; J
26    500Barr
; c1 j6 [2 e, FBarrier absorbs 500HP dmg" Y! e  _5 p* g1 k8 n; O
Barrier E + Barr100 E + Barr200 E
7 {" i) P* a4 I# C% J  A$ z4 ]$ tBarrier R + Barr100 R + Barr200 R
+ `* l3 N1 v& h" F3 q! O. x
( G5 p) c/ w$ i: X- b' K3 U27    BigHeart
6 H5 \0 @3 M( [Attacks, then heals HP!8 c, N3 i$ b) S' [8 v
HolyPanl R + Recov300 R + Roll R
) [! o0 n* W: E7 v8 e4 l. f& Z: hHolyPanl R + Recov300 R + RollV2 R
% ~# u# ?4 K/ JHolyPanl R + Recov300 R + RollV3 R
. z9 K" ^& x/ P9 x9 o! j- C; K6 ?/ u1 c
28    GtsShoot
7 s; _% S' d( m7 S; FGutsMan throws MegaMan!
" Z# U, _. b2 yGuard * + DashAtk G + GutsMan G- e4 z; y- K4 |' Y5 U! s$ W8 t
Guard * + DashAtk G + GutsMan2 G( a. n8 _; \$ ^9 V+ W
Guard * + DashAtk G + GutsMan3 G2 l/ G% b6 |& e: i4 W
Guard * + DashAtk G + GutsMan4 G& q4 @% C+ e1 Y1 \
( x1 _) ~9 y; ~' O  i
29    DeuxHero6 Q* k& E. [# P3 I$ M
MegaMan & ProtoMan team up!
: |$ F& p" w7 u% I& iCustSwrd B + VarSwrd B + ProtoMan B
' Z5 }, Z1 i5 W+ ?CustSwrd B + VarSwrd B + ProtoMn2 B
2 s1 m& b9 W9 @* j  \8 n% c% e* ECustSwrd B + VarSwrd B + ProtoMn3 B
7 i/ y9 ]6 W  l6 J7 L, u) }CustSwrd B + VarSwrd B + ProtoMn4 B
; c; n5 o% O4 o3 N, [& [
5 x8 L6 n1 Y2 K' h30    2xHero
( }/ L! ?% @  b4 RMegaMan & ProtoMan Dual atk5 ?) q7 q, V! t+ d7 d+ y$ K! ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 f1 i4 I6 ~# r- Z% r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ p: P) f* x, B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
! E5 D9 d4 N* P5 O6 O: S3 F6 uSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, D4 l/ A# V" p3 ?( ]% [0 R8 W' H# @4 y. _$ n3 U
31    PrixPowr
5 @7 D* Z! G: _$ }- O+ A( [3 Navis attack at once!7 W3 @* E9 G1 L
Team1 * + Team2 * + KingMan5 K
* |& E* N0 x& ^+ fTeam1 * + Team2 * + MistMan5 M# h7 f/ Y# S" W- `* u; ^1 \) s
Team1 * + Team2 * + BowlMan5 B
& f/ y: J6 j4 k5 r, L
8 ]# `. s8 L* Y+ g1 j! N32    MstrStyl
7 S& D: w& X* UMegaMan unleashes his power7 G& ~# }1 B6 F4 v8 B: o
Salamndr * + Fountain * + Bolt * + GaiaBlad *# }1 `8 J# t% r4 x2 S( Y, b

1 R; I+ P5 D- [2 ~9 F, D3 _StdrdChip (Part 1)
( [% z( e% [) [- I┌──┬────┬─┬──┬──┬───┬───────────────┐1 U: U% @7 r2 r
│编号│名称  │MB│攻击│属性│稀有度│说明             │
* P# c* _4 c$ O5 e7 z. P) h: a├──┼────┼─┼──┼──┼───┼───────────────┤
/ S" h4 h/ C* v' g- Z5 ]( ]1 `2 {│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: c# I7 I/ X) C
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
  M, h3 \' B+ j│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& c6 e  L/ q! \/ r6 g7 S% Z# p: a  u" ], h
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 ?" C; G) I1 p5 R; U' w7 D0 U│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 {, f  `' e( L& |' W. W9 z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │; O# k( a6 J- b- C
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' o: \' X4 D7 G' F& F, F& i: D$ L
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 d8 @: }  {" B/ `! R* {│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │3 b# s# R( v8 P- [9 L& P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* N5 X! A- F+ X+ ^8 X│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 T# N  {7 ~6 f+ l( H# F) j│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
$ M9 {- p2 W" _" E│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │7 u  S5 A) d: Z* Z' A
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& O# D# ^' h0 X( L  U# D9 H. r│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 E2 r4 y6 U; C& K: I$ S
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
6 |! E: ^8 K' }│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
! G8 a  U. }* Y: V( B│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │' C) Y% N: p  {9 W7 ?
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
& n$ f9 B! G& }4 H$ I│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 p( @; [# g% J$ S+ V7 j
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 ]& @! o' t0 X& |' q: s- x3 S│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │! c! g8 f& m8 D  v
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
. D  Z% ^( D' ?; Y8 _6 d│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 Q. x( }* P" F% }7 w9 M) U
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
5 M: b" D* t7 u6 ^, a9 Y9 g│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 R) L" j' d, c& Z
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │6 h; B- B9 L7 T$ ~8 _# F
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 I' C1 {( h6 L9 c6 u+ e
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
6 H* Q. u" s2 h3 {4 X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │) z8 `% v- ?# ^5 q4 ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 n" Q" p/ g; s
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
1 x; f! r5 }$ V: W% ?0 y│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
" j0 C" k* q( P: ]  U│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
& y; k9 A( J( y│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ `5 S+ k) |& |+ |5 p. W  p│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 D7 b7 s. w3 J8 k' k
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
+ U/ ?& z; ]# Q4 e│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
: P! w. `3 a1 r+ Q  \/ @4 W│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │# y: y8 e" o( d* S' C% t
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
! O" A0 Z) }/ V9 G+ I│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
. I3 U* }/ D# h: U) W4 N│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
3 ^# F! _' z, J5 F/ v! V│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │2 C5 C, m7 _/ o1 T3 Q) U. n! l
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │, I( B% E3 P) _# `
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 G0 m' x6 [" q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  D& t0 P* d2 R8 |! ?
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 `5 H- A1 i1 I6 B8 l( y
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │2 N+ Z+ Y' T, J/ l+ I
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ f3 @# n" }2 ]& j! Y! e│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
# D" j9 U: m* K- O1 w" b3 r+ L│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: J  X8 [' O, U# m/ @* x, ?│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ F% R, l7 o5 |$ L. A│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │0 ]9 k9 b( B3 n8 I6 j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
+ P0 ?# [- P: O│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
: r$ [' v6 F" @( r  v7 W│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
* _7 D1 r  F$ T3 A1 r; w│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. I* d, o: n+ {1 @│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │9 A0 N% O/ J+ o. r
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │/ u0 t. P9 K: c/ I: b
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │7 u4 u. Q/ L7 N! `5 |- Z( z/ [/ s: \$ k
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
9 v# y2 i# _+ A! {( y│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" ?2 X0 [( H( D! B6 f5 e│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
4 u1 R0 P- r+ n│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │3 j6 b- D0 E, {% s5 L+ |% |% B5 B
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
2 k' o: U6 P2 t3 Y" N& n│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │5 J( w+ w$ }( r
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 @) d/ V9 c0 C/ B' ]! R
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
  V9 z  r. H8 N, G( m4 a3 G│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% W, `! J( h1 _│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
9 l/ d! l7 q6 ^! X9 ]8 m: n9 Q+ v│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ q4 }9 N& \1 F( _' ^% S9 S. P
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
- \# M7 p0 a4 _: o7 e& Y7 y; b│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │# o  o# v- R) B& h3 `
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
; M. _7 N! ]2 \2 K1 T% ^│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 D" m% A% S! B, k, E- {/ u' h  N
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
( W1 ?( @% [7 N7 H0 }& _│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │/ V3 m/ e$ c0 n$ m$ ^1 }0 r
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* Z1 P/ Q  E5 B5 }
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" S: [0 b* Q; s* Q+ _! U│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 A' M- c, v1 i+ y' P$ e. O# N4 o
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
0 T4 l0 u1 M; g9 Z, j/ x│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( N7 m2 L& s8 w! O# m( I" m│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 p: D2 O: e% c! M# s# m  E9 o
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │& z0 e+ h$ M$ i+ w- o, P
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │! G$ ]; k  A+ y0 D/ A( `8 B
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
0 _( H( `, ^# ]3 w3 x│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │) B8 o, f! T7 K& j9 J3 }8 Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 |$ l4 ~! d$ P" s
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │8 @9 X4 M1 M4 p: B
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │  N2 j: C' s  b0 S6 X# z
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │) T0 w- E# b; ^2 K: e. Z% s
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! z% H3 n, n* s/ @) w/ y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │% F+ C( e0 n4 f. Q% b7 |
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │& r. }; A& f' c& U* v
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  F! L- ~3 z2 e  v│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
5 q, n5 ~# c6 t8 {0 |: I. y5 B, E│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
8 d/ G) {# b1 G3 t1 z4 a' Y3 i0 V│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │) k- W# d( K9 K3 m- ]4 w
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │/ {) w2 B0 F0 A; x" G) D
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% ]0 p0 O2 `3 w7 w' E  \└──┴────┴─┴──┴──┴───┴───────────────┘* Y. l9 A! O8 I5 _& O" N0 S
$ l/ D; A1 ~; _
StdrdChip (Part 2)! \9 w7 |( B; c1 a
┌──┬────┬─┬──┬──┬───┬───────────────┐
* v4 g& t  w* Z) S& c8 }│编号│名称  │MB│攻击│属性│稀有度│说明             │) X" g. O8 ~& F2 p" \
├──┼────┼─┼──┼──┼───┼───────────────┤( X4 a$ g2 o0 x# P  t+ E/ ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
: r- g/ {( @( q, F│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" [. w( z1 h- b6 ~
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
8 C7 ~' Z$ E, B! ^( D│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; ]6 E% b4 n" m$ E7 C│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │* D2 G3 ]- F" C6 T2 M" U
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, H  h( G5 W. [* I
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
) R) E; N" k& H; Y6 [" V2 [│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 s" |% g: m. t- n" l- H│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │8 @+ c: n; n* A1 X" K7 u1 m2 L4 a+ P0 ]
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
7 Q- k% E+ q; L: c│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
4 E: e$ M1 x+ S- K& ?│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( ?0 g' D# e8 f' L9 R1 g, N( ?! ~# q5 ~
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) z7 L& X5 \: g8 G
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) f; B$ y- k: v- M│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
- `8 e/ `9 V+ @7 j* X│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │: T: G! g" r* ?' G- \$ k
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
; U' D. n4 C. B│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' w$ A% n0 D1 h# I% _# p$ e│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
  f& G, V' N; w% i│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
- z" U: O$ a# C  d│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# @& @* `, t& C; h7 z- {
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) V" L6 ^4 h, G/ S1 s$ b! t
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  C0 a3 j: x0 h# `/ l5 W& V4 W│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! U4 q" G6 n+ H  K6 r│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │4 w# y0 ^3 G; ~+ [$ D0 F
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
, J& o0 S1 d0 f" j8 L│126 │Rook  │30│  │  │***  │Protects you from attacks   │" Q; e. H( q& e
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ T0 @  m1 x9 a6 B. A* k
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
! c7 }4 K. s) G# b% i. v- K. `│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │4 u0 E, D# x2 G% r, v
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │. l: s  c1 ]) P
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
: m6 e6 o: @1 b9 s│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │5 }% K6 a8 Q* w# Z& \$ L" {
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
( u9 B9 j* y/ f3 z" l│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │+ E, h$ Q5 ]- c9 Q3 i. M
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 J( W0 y) v$ g, s3 E8 g& {3 ~
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
- I& q: T$ R9 h2 `$ s│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
; e1 t) e. {5 S8 T│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' Q0 ]" d0 l' b5 f
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │* c) r6 x) y; k7 X7 [3 f0 F. M2 b  P
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │) C/ A( a- r( s+ d9 g  }2 _$ e. ^4 z
│141 │Prism  │60│  │  │***  │Prism fires randomly     │" q3 J8 N0 ~, g- z5 X% q* p2 s$ o
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │. d' D4 o3 a1 {1 f6 s+ g& T; y
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │  U& f5 l" V* m$ S
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
5 Y" k' u' T8 `6 v" Z& D9 k│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
8 a% x3 o. b: p5 l. S/ b% Z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │; k  F$ U/ w2 c5 b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │( c9 J" H' N2 U& a7 e, y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 V8 M9 i8 ^" V% m# }│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 C8 n2 G; }( z5 I. V% ~* {0 N
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │# M1 P+ U  p1 P0 [
│151 │Recov120│35│  │  │***  │Recovers 120HP        │. a  l4 J; W( \7 Y
│152 │Recov150│50│  │  │***  │Recovers 150HP        │7 B% K! }" U$ \2 h. s
│153 │Recov200│65│  │  │**** │Recovers 200HP        │9 t' t: m  D' }; D) c- a& l" f1 S+ I
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
4 A- ^; f, A* W+ X5 F9 Y1 D│155 │Repair │8 │  │  │*   │Fix your area's panels    │
5 j8 @+ V8 R5 y) y# J│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 w: W# b) q  w7 z) L* A. t│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
# a* [/ F. X& e7 n  H+ e9 U& i  |│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │( `# O, }8 m4 I4 F5 a' C) z5 i3 r
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │" B( K# N. X/ B, l
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │+ V& e% k: n1 M% W6 u
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
9 P: n" N7 Q! Q; N* g: K1 O# H% d( F│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │# T: r+ `* E! h5 ?+ O
│163 │Invis  │11│  │  │***  │Invisible for a while     │0 T; _' m/ E$ R% o' Q3 H
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │+ l% l# }( V0 a
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: }5 H# f! B% q8 S! K│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │' n; m! s* r1 K. z' L7 S8 Y
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 f! ^2 ^' l# f! x: q+ r8 L$ a" [│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 Y  q" Z8 P, n8 T0 o, w& f
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* C3 g5 L6 s; K3 q3 Q0 ]) B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
# c% a. X4 F% k8 Z6 l│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
* g. [7 H( v5 L$ |│172 │Aura  │55│  │  │***  │Repels attacks under 100   │2 [* \4 g6 n9 E2 W% h6 q* V
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │$ P- \* |0 L  \5 p- P
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& x- p% [5 S- i│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 ]/ {' k' i# o5 U: x' D
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ O8 J: i1 a/ P│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │- Q9 ^1 B& N' f# R+ @+ s# r0 E4 b. l/ U
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │9 j+ i+ ^) n9 ]3 Y7 m0 l5 P
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
' Q* n$ _7 O$ B│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
# F) R- D2 U8 }* M. m, s7 M# \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │6 Q5 p7 i4 T1 O$ e! p7 a
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& U5 a4 o% E; T│183 │Hole  │55│  │  │**** │Open hole to dark world    │
; ?1 `+ @, _! P- n7 w- p! \" D│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
7 R$ A3 \3 I! ]# O# i│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │6 h/ X8 L% }$ ?( l  c1 s* |: F
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │! i: ~5 d, J. n% M& \, D) E) J
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 [0 P8 f% b' G( P│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( D2 v; k; `6 \+ f) {│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
0 }% j0 F3 n% z; s  M, e. m  O│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
' i3 B6 s! x. `/ J( z│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
1 j- l& ?2 a$ `8 A0 f- k5 \7 B│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
: s: k6 h# z4 ~' S9 P" o+ t│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │4 z( q1 p4 E2 W% d4 ^, U' x+ I9 J+ l
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
1 {7 ?! k: G' P0 Y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
- e1 ~/ p' w7 T) \│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- ^: [$ H1 m& E. g( S
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │# W. B$ W& N6 d  \% s& B2 t4 F' p
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! a7 P  f2 Q! e( k+ \9 u
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: Z7 n6 Z/ x- Z* h+ b
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
4 P  Y+ l. o2 L6 j└──┴────┴─┴──┴──┴───┴───────────────┘
! D( k. {. g+ S: N% i: a% O2 k" z1 l0 H

5 ~5 s/ L% o+ D$ c1 X* uMega Chip, s( D" [3 ^# v0 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐: Y4 A9 I0 }( \: Y6 E5 O4 s
│编号│名称   │MB│攻击│属性│稀有度│说明             │
4 a/ L3 F$ o+ I, [├──┼─────┼─┼──┼──┼───┼───────────────┤
/ K; s7 P2 `. A% q│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │/ X: ]) r0 p8 I& k6 F5 \
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
6 Q7 I# A) D5 ]; P0 O, f# j- U│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  ~; s# U) t3 ~
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
' M7 ]3 W! c8 u0 L6 N$ R│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) Z/ Q8 q# @+ X  E2 d
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │/ j! L$ y& o2 K( t2 Q
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! E) }6 _" `) m* [- \# z2 D
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
" @5 x0 w1 Q  {' w: M5 G$ [$ W│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
" l  |8 l6 L8 t│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, J) Q0 z, r; v0 E/ f# \) {$ M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! D9 w- p% f& f8 l& N│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, j( y/ S  w- p  i9 N# H, q" J8 C, D
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 Z+ c# \  t$ S$ X/ ]4 i5 w│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& b0 N0 Y9 m6 ~│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
3 [2 `" n# o! o$ r; A│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' d& x* V' \$ B4 Z' z" @5 n
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
; V) X+ t' ]$ ~, L. B1 L1 C# V. d/ M│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: ]( }: P" ]" d│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- |% S7 A0 Q6 m* r3 w│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
' b0 Y% t! d- Q2 l+ K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
! U% F6 ~% M1 P' t2 q( o6 K│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
6 \3 t4 I# y* L/ I& ]│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │7 |: Z# D+ ~, a
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
# j6 f4 G, c3 p│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% o, y) P2 J6 b│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 K$ F7 C2 H. C  M7 w" k# s- y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
; A; b0 k% T! ^! c+ l│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │; n, d9 V  e. ?. L* P9 T% w
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; W  e, [% i: c$ f' s0 e; [
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
/ W8 T0 n( L! m│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │: ^' p! t! l% f
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │8 h+ A1 o$ m) \' }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
2 C1 K8 L! O& U: t# b│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 t8 }! w6 B- G  j0 Y' C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │  }, _/ ~% t5 j( ^% R" c( x
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
8 u; z* n% P7 ^. w│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
9 j* f/ i* `' Z& a0 q8 u. B; s! _│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │  y' \5 a; t# N7 P
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ A1 K3 Z( U* D& R3 {7 x/ d
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │+ S1 o# [2 H6 F- l9 V1 U) t, Y
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
; C- w3 Z, |1 @2 N3 Q│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │. V$ [2 a) Q' N0 L+ W7 H- j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ ^$ f# f  `( b5 o! T
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
4 U: o. E$ V0 Z1 Y- Z, {│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │# l" Z) j  `9 w6 Z* K
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 X; h, R/ E7 J. c- [: D│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │1 z: J# e3 t5 @  D: R% D4 N
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │( W1 }! g" J& B
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) {6 r2 Z2 o8 t
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
; W3 W% f& }0 i% h' p, C4 j│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ ^% n9 j* @- S
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
: z8 b; B0 @( Q) X! o* q1 X- E; C; M7 [│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │5 a0 Q5 {: x9 X
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
9 x# f* p2 I% w0 x3 K│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │! U. N) y* C/ d
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
# ?& s: r0 ?  U: X* R) v' \4 U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
  K, f% X! N4 q4 B, F! \& m- D│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │* C+ ^- ~  w: ~) F8 P" C
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │' u0 _% W: }! a9 A! \
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 J2 j  p9 Y) @+ z7 l) X
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │4 a; k5 l3 Q* A) A
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  P% A/ H6 c9 M1 o$ }/ O0 O& V│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 }9 y6 G: N5 f: m$ G0 ~) F  w│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 x2 h" S. d! I4 }
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │$ n% ~! D: k# \' Y9 t7 k7 u2 y. P
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
3 I9 j; o$ Z  S│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 u( E2 }$ B+ }3 u7 N8 i0 _
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │4 f. l! I: k- [- b6 D
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │6 {  q" j- ~9 s) f4 V
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │! F% k0 U1 i' D
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │3 {; O, E# q0 S
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ u; b+ T+ p4 V# s- M( G& Z( i
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' j. h6 U5 s' k- d+ i0 L  x6 F/ V
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
. O& B5 T2 S7 R" t│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 _0 D0 d) V: ?% h
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) f3 s! O& T# R2 T& V
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) I& v4 Y+ X7 J/ Z+ ]$ ?2 j; O' @
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
; W+ S7 @9 C* ^│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
5 G4 G/ k0 e3 ?. ^│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
& |. [! G6 o2 V/ ~│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  ?1 c( U6 b) `- Y+ ?$ d
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │; z( K% e* n/ t- z! T
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │; |+ ^) x, y  @+ J
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
! h; q/ e/ d9 K, d- E' }│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
8 l& V+ P1 `  ^/ r3 J3 J4 W* e& A, j+ z└──┴─────┴─┴──┴──┴───┴───────────────┘
7 U" u2 {' W5 k; [5 o1 m+ h" \3 V$ |4 G$ j$ y* y$ y/ E
3 m4 j" j1 g  D( V/ j. B
GigaChip (蓝版)
) o; u. w1 _% @0 y& c0 ~8 ~/ y┌──┬─────┬─┬──┬──┬───┬───────────────┐, f! v  N0 m6 r8 P! @9 s6 L
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" S' ^( M+ D! E+ o! ]) ~' O├──┼─────┼─┼──┼──┼───┼───────────────┤+ p8 H8 ~( K* h
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
; p5 ?! T8 @# z1 A$ H- ~/ Z│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │- G' M- |! H+ l$ ^
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
% R( b, o% n$ ^│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │4 n8 @) a$ _" ^
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
2 |& ~% l) d3 D# _! F) o│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
, D# }/ C0 B$ x, l8 u8 @│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
' o3 T) m* J3 }0 h│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │& `( _3 {/ q/ y8 A
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 P  k5 G( E$ d6 L
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. _# v/ i( h2 `( m+ X
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
' x1 ]" E; _! O│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │! c) |4 z: O8 Z0 C  N
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │8 V  K3 s/ n" p; ]
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
* Z. H- q* ^3 i3 M- Y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) M; D0 V" M1 H( b+ y6 g+ O' C
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 s0 m' w( T% }
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │  z5 z7 K' v, K/ m, ~
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
& y0 o9 e/ w' j│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' L+ c+ X6 s# c; o6 D- ^│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" ~8 A/ i4 R; v9 I" L. ]+ ~└──┴─────┴─┴──┴──┴───┴───────────────┘
" R  H+ a7 }: X7 e! Z
6 F# N4 V- v9 a4 nGigaChip (白版)(只列出与蓝版不一样的Chips)! _# x. J/ n: p5 M5 t* _$ g
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 y3 H7 a( ~' v; }. N
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ o2 o% ]: h+ ~. ?) x├──┼─────┼─┼──┼──┼───┼───────────────┤
6 f0 V0 D; {5 c& G: U, p, C( N│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
- ?6 g- r( l3 t; s9 M│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
8 t; I  f' c' P) V2 @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  z5 G( _4 |0 p
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* u0 f" m' H, F8 H/ j# K( l1 P0 U5 @
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 G: k. q; U' H, M
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( M6 Y" f* {9 e3 I. I/ y5 M
5 H# @2 d$ ~% i9 d001002003004005006
; J  Z% f+ v* s$ x- b, G0070080090100110125 k( Y! K, W2 d& L" Y
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ m- a0 P9 D2 q9 o6 F- k, `. w! l' A; ~( f* G  h+ H
019020021022023024
% t& S6 x. D8 g2 A2 \2 c0250260270280290306 b( w4 @9 o* X, K4 ~# J! o. j* t
031032033034035036# M! H: K: C3 y% s" d. z
  ?' ^6 Z8 v7 A
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* @9 r  f; n! _, K4 l: |, n

$ v8 L4 j0 h$ N037038039040041042/ H. E( p6 U$ C$ k: E' c
043044045046047048
- k( ]; [" @7 X1 P. `049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! I# L8 ~9 k, d  C! Q$ _
/ [; c4 |7 \% F) A* M2 l" x
055056057058059060
* ~* N2 p5 M* n1 ]+ X, V( h061062063064065066
4 u' l5 D% J* L! h3 E' g0 x# A067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# j/ K+ g/ A' S6 G1 `+ M

* E: G' M3 n0 Q- f0 u/ j073074075076077078# h) ?: }2 C$ b3 d
079080081082083084
4 O% [' O& Q* R2 w( d# H- k085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" @, P: |# y4 R4 i
6 q4 a% _; v8 m( ^. O! L091092093094095096
: O0 R. Y& D3 X( m! P* K- r/ u097098099100101102, Z- C/ j' B- r! \0 ~. ^' z; G. ^
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# P& H& W% t$ v; D# x: Y' Z( I
( a1 K5 I  O" k: Z
109110111112113114
( J3 T5 ]( [" I5 {4 @115116117118119120
' v$ b3 U0 p7 |- ?: [4 h! @121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" T# x8 ~; u& o/ W) `0 @

) `7 M2 w6 u% M" n: J7 h0 q1 ^0 V127128129130131132
7 J0 T) i# D. i/ A) Q. ]0 D133134135136137138! E( Q& t& t) K/ I1 x
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( T- q- ?& C% {- g" Z
+ ?: D$ Q  z$ |6 [% N# X145146147148149150( H' f4 c# w  {3 v
151152153154155156$ k- ^4 O* F6 [4 n
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* S- B* ^; L$ [! x1 J

4 N9 p# c; {  N% @. G6 n8 D% J; z163164165166167168, Y( K' s! I' Y& \2 G' {
169170171172173174& w8 w# A" I# h0 Q' C4 b% A0 `
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# w! r- A$ [; o$ |( ]  F
, d6 e% y% p) g  P! [7 @2 M
181182183184185186
2 q' x3 b% D1 Q/ ]3 E4 K187188189190191192" M, U; ~2 G. P% q% |9 ]
193194195196197198; A9 F, y5 n8 E' @: O6 e% T
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, ?0 B% @' d1 p6 R2 x7 |7 J
( [, e2 h) G+ s) @6 |001002003004005006
9 B2 d5 y* ?2 H5 ^007008009010011012$ ?: L, J. z- `+ ^% j- C1 U. {
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 V7 ~) k0 i! p0 z9 y) U$ S  J2 B+ r7 H, c. X- Q
019020021022023024
8 _' M  z" [- T025026027028029030! W) O3 g5 v9 B; t
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 G. V+ k5 J  n  W' b
# ^% A3 {* v3 Y037038039040041042
3 }6 ?: f7 Q: S/ r1 {7 f0430440450460470489 I, f- A+ E" ~+ G; I1 e
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& w; ^8 B# M6 N& y) |$ \

% [1 n$ v8 B/ P055056057058059060, Q0 B: e9 J1 C- M- T: V; O  Z4 m) N: X8 W
061062063064065066
. N3 h1 O( R1 C) g8 j067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 k$ L5 z4 t- e% z

2 l1 s8 q( o6 m073074075076077078
2 o: ]" c6 s/ I3 F4 [7 t$ z079080081082083084
! }  O# r  b' K& E+ O0 V6 {5 a085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 I$ y  e( p& s/ F* Y

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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