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% V5 W8 Z' s% S8 V0 J! P+ v■● ■ NintendoWorld 站友xliz原创
4 P& Z) c$ u8 T$ s. p/ j■ ●■ http://www.NewWise.com
0 }/ W0 [! m7 c5 m& C3 B" b- m■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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洛克人 EXE 3 Blue 卡片组合/ R" I" s9 V: Y) T
3 `- L9 a/ d* C6 j$ p
$ ?+ K( I. k" q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 \ A7 }1 G- i; K% S
大家要看日文版的P.A.或详细攻略,点击这里吧!
, C$ S7 R3 r3 `6 D5 h; r====================
# Z; ~" S" ^& _# N7 C希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:/ X$ m3 s( m* w
. U* }( @$ o7 Z$ Z0 ?( p/ i
编号 名称! h8 @3 A! c/ c
说明* u1 N) i# ^: ^8 ^' L, N l, n- T
组合方法; ]8 ]1 q D9 C* a
---------------------------------
3 c! b# p8 [! q4 j% @" T1 ~# m01 Z-Connon 1: v, x+ w- Y) V& K; |
Unlimited Cannon for 5 sec8 d' i( X0 a5 I: Q) u4 E
Cannon A+B+C
6 u4 k6 \! E7 \ m' _* [Cannon B+C+D
& s4 F* |& z( Y$ n5 NCannon C+D+E2 |5 ]3 @6 C7 a3 }0 {1 s/ z
* k/ e$ @! Z( q% j' |: |
02 Z-Connon 23 z2 }* z7 z- g/ ?2 F2 U# R
Unlimited HiCannon for 5 sec0 g7 ~' k& v Y8 o6 J7 z
HiCannon H+I+J
, x& @6 `* r* x. l: E6 eHiCannon I+J+K
% n% D, i/ p$ U/ ?! `HiCannon J+K+L
/ ~ k, F6 n* A# S& x. l/ b+ j) I
2 [' W' H1 ^; O2 Q0 d# V6 d/ n* Y03 Z-Connon 3( A8 I' K4 Y. X+ s
Unlimited MegaCannon for 5 sec6 _9 R& g v0 |
M-Cannon O+P+Q- d0 Z+ N: s! [* q, |
M-Cannon P+Q+R, H& h2 ~2 g( B' _4 |
M-Cannon Q+R+S
' Y' L/ N- Z j4 f) s9 [% J
4 ~7 L+ v: H3 J R$ T v. e1 x7 r04 Z-Punch' Y+ `% ?6 z6 y5 J+ [2 H. m" E1 E, i! o
Unlimited GutPunch for 5 sec2 S, Z. F7 `2 P! l
GutPunch B+C+D$ L8 G& D, o9 ?4 e, J3 c. M% E
GutPunch C+D+E+ j7 N0 p2 \0 z! t3 m) Y1 s
GutPunch D+E+F/ `% F& C) L* q9 D+ w" [$ R
% Z% ?& {* p" c8 Q, c05 Z-Strght5 c; d) D( c2 C
Unlimited GutStrgt for 5 sec; q' p' X1 g- ~ {
GutStrgt O+P+Q
3 W+ X6 Z) w" h/ _6 y# r1 tGutStrgt P+Q+R
9 P. x& i( k& \$ X$ P0 kGutStrgt Q+R+S! y0 ~5 M$ {. P: h8 P3 k' n* N
) g/ G' W0 l/ w3 k/ p) J k06 Z-Impact
, R6 \7 u6 n+ B/ IUnlimited GutImpct for 5 sec
+ x; Z3 l! A3 M% ]5 {) U9 L: W- oGutImpact G+H+I* E! C$ z# f- E0 A, h" M, L
GutImpact H+I+J2 |& }/ g3 P7 w4 b) G. B
GutImpact J+K+L
: J0 H; L) z1 e+ w1 P
. B% X( }" @" }7 b07 Z-Varibl
* X# B8 x+ o/ B5 \2 uUnlimited VarSword for 5 sec2 f+ @* Z' `- n; |3 {" H
VarSwrd B+C+D# L, Y9 C/ p' J* A9 h
VarSwrd C+D+E/ {+ x8 L+ E1 K) m( P! J
VarSwrd D+E+F9 F# b: n/ N* F0 F2 @
* F( C+ c( Q/ n( M08 Z-Yoyo 14 q4 `) F- f& W& V% S7 V
Unlimited Yo-Yo for 5 sec" F* o I7 n/ M$ f+ @2 d
Yo-Yo1 C+D+E# A% [- i3 |4 c3 {
Yo-Yo1 D+E+F
& r1 x, F; h0 f6 RYo-Yo1 E+F+G
9 G* L5 o3 G0 K0 q' D$ n9 Z
! ^* h1 q* x: h% G$ q3 a09 Z-Yoyo 22 L# r8 v$ P' E6 z
Unlimited Yo-Yo2 for 5 sec& r9 c& L- L* }- H$ q
Yo-Yo2 H+I+J
% K7 L3 Y, u1 K4 k+ p9 w# qYo-Yo2 I+J+K$ f$ m- Z0 G" J/ ~
Yo-Yo2 J+K+L3 h0 u( L# Q; R# P. \% p6 ^
8 t1 {6 H8 x9 C( `! g% B. H. _: p
10 Z-Yoyo 3
0 g: W1 v f6 c1 MUnlimited Yo-Yo3 for 5 sec
- H. E# G/ \1 a/ O0 u; jYo-Yo3 M+N+O9 M7 ~8 t6 k! q, [( D
Yo-Yo3 N+O+P
+ N7 W4 l6 E* {9 E+ w! h# OYo-Yo3 O+P+Q" }' O) m# y1 S5 N0 L
$ h/ J1 w1 T4 {; B5 Q
11 Z-Step 1' Y# F* Y; b3 t+ v: t9 U$ N
Unlimited StepSwrd for 5 sec
& {, l7 }& u4 n) L$ D3 |StepSwrd L+M+N% g/ j/ q" J8 R6 T4 }2 a
StepSwrd M+N+O
6 a* X- g/ K" _- ^" P2 A4 ZStepSwrd N+O+P
2 Z/ N2 F% O: \+ l# g% Q% [1 p/ b( v
G, C* ?& L7 G+ u5 T' a12 Z-Step 2) E @! P5 b& u: ^& o
Unlimited StepCros for 5 sec
2 j$ s" H4 K" ^8 _1 M6 VStepCros P+Q+R9 M0 `- q& A5 w s1 T- K
StepCros Q+R+S
/ e3 J" i, ~7 n2 P& M3 gStepCros R+S+T7 e3 ~5 L. d S6 f7 M0 w4 c+ E
% G. b$ a" G) T1 N13 BubSprd, @) ^1 p e/ l' q$ X& H2 q
Attks w/ spreading bubbles!7 D7 f5 k, G# f1 I" k$ A
Bubbler C+D+E
6 m4 p u. X( [: Z' }Bub-V D+E+F
/ b& X7 ~$ L4 w) qBublSide E+F+G' F2 T6 J. r+ X( Z% W
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
I( O! f2 H+ {( p9 V5 h7 _/ I9 CAttks w/ spreading fireball!2 ?# h; o! c/ j# y- U8 g( O2 H1 k" \
HeatShot H+I+J
2 r6 G0 v: |- X" kHeat-V I+J+K
; k( ^- n/ [( m# fHeatSide J+K+L
j- V# v# x9 E1 N! O1 c4 vHeatShot J + Heat-V J + HeatSide J
5 D- c+ N* g" {$ l" V0 o; ?4 y* I* F2 W% [3 S6 I
15 H-Burst
5 J# A& V5 Q& k# {6 L! P s0 dCreates a giant explosion) |' W6 I- v$ Z/ w+ U$ r- i' K
Spreader M+N+O
w; z# c9 h' x$ o7 ASpreader N+O+P
: U* u. k+ l: ^* g$ MSpreader O+P+Q
: E- r+ c6 X2 V8 w# x
( v+ O8 {. X2 s" l16 LifeSwrd
" T; b& X( o5 tSwings a huge 2×3 sword!
1 w( q0 |4 y5 R: \ u/ QSword E + WideSwrd E + LongSwrd E
* r g5 o: m9 ~Sword L + WideSwrd L + LongSwrd L
5 @( V6 D, p4 m, R" JSword Y + WideSwrd Y + LongSwrd Y
$ [0 t. J9 c0 l# l5 V0 b, j7 c3 Z$ U3 g9 p- R
17 ElemSwrd
1 `- L4 w( z: W H* v. eWide swrd contains 4 elemnts
" F2 r9 ^8 p d# _- o' [FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 ?) ]! }0 L) \, Q a
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P5 e5 k" g* a' h% j6 `* L
2 t7 n2 t7 A8 C8 G- w9 ^18 EvilCut! ~' }3 j: z; q6 S* l
Step up 2 & make 4 atacks: e4 @) j, w4 T! @
StepSwrd P + HeroSwrd P + StepCros P3 q* T3 P" e/ f" D: A
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19 HyperRat6 C( m) H/ }" u# C8 ~4 H" b
A giant Ratton charges!
& h! o/ Z, ~5 X6 V W* TRatton1 A + Ratton2 A + Ratton3 A9 P' ]- L' H( ?% q
Ratton1 C + Ratton2 C + Ratton3 C
! Q, U: v8 N4 V% SRatton1 F + Ratton2 F + Ratton3 F9 n2 @5 @; c5 {$ k& e8 @, z4 R( k
5 t8 U0 N* w" Z; }( S- B20 TimeBom +9 i9 S* `$ E1 ?" _ o, q. ~
Sets Time Bomb in enmy area7 o2 o& k8 \" K7 }0 Y: W
TimeBomb J+K+L
8 x/ `$ j1 l! G, kTimeBomb K+L+M; }' X' b% {$ S" ]- R4 u; [9 g
TimeBomb L+M+N0 A: {' s! L! [* U6 G5 X$ \+ J- I
1 B7 i+ k0 ~+ v& [3 ~21 GelRain6 f) }2 o$ ?0 C; }; n3 n
Gel steals squares' `+ T2 o( S$ }8 \( e1 B" G# K
MetaGel1 B+C+D
: u M3 y/ c4 u1 aMetaGel2 E+F+G1 t# C' d3 ?- y' F& o0 Z, `6 o; u
MetaGel3 S+T+U; L& w; O0 ]. y9 N7 x4 Z7 H/ V. g
6 c6 ~, o3 X4 ?" K' M! N, v22 EverCrse; H3 n6 e% Q- d" E5 p7 L/ m% m
Shield chases enemies
: X" r5 t, V$ x9 `# ^CrsShld1 C + CrsShld2 C + CrsShld3 C
I) j+ ~- b" D) l( d( z6 WCrsShld1 L + CrsShld2 L + CrsShld3 L, ^% M) Z6 C% B% W) t* q( f
6 P4 a, n7 o& H* }
23 MomQuake' B M2 ^3 C- E' }
Awakens Mother Earth!' y% M( f8 j* p/ W8 p3 ]
RockCube * + RockCube * + GodStone S1 u7 f6 N( ^! B
( C8 r6 p& V$ e. |
24 PoisPhar
2 i( M" u3 i% L) G) vPharaoh generates poison$ M/ [! [$ y0 V' J, ?
PoisMask A + PoisFace A + Anubis A
7 z) J$ i1 K( i7 f- c+ g7 |& i2 s1 n. d+ o3 y3 L9 [
25 BodyGrd' m) a6 Q' z- ^
Bodyguard takes out enemies
. K) s4 ~( n. d& Y5 yAntiDmg M + AntiNavi M + Muramasa M
" h. w4 M5 Q1 O% |$ ~" Y
4 t0 Q/ V7 E' C, j. A2 D, S8 N26 500Barr
' V7 w( T, C# ]( p+ z' g+ TBarrier absorbs 500HP dmg+ P0 Q5 c! [4 v1 V( P! P6 E/ X
Barrier E + Barr100 E + Barr200 E
& G5 v* }2 Q, l( \! \0 lBarrier R + Barr100 R + Barr200 R$ f) t4 _* ^1 z+ M# R+ j& o& N& x
1 h/ g1 g& w, {* o3 \4 p27 BigHeart& T- z& k% K& b% n' y# ~; U- r9 P" k" D
Attacks, then heals HP!- \8 \0 m* Y6 _& q$ t5 r: c
HolyPanl R + Recov300 R + Roll R# z5 |# J& Y7 [
HolyPanl R + Recov300 R + RollV2 R
8 O$ T0 Z6 w" N6 }6 s4 m/ @HolyPanl R + Recov300 R + RollV3 R
, K7 C( q. M- B$ C9 T% c+ W) V+ E# u, {. R: v* d
28 GtsShoot
4 V* Z( |5 Z( dGutsMan throws MegaMan!$ B$ R; o+ B! K; J, d
Guard * + DashAtk G + GutsMan G
1 }1 p1 M5 E7 j& i/ S9 [Guard * + DashAtk G + GutsMan2 G( W' j' I, }. F+ G+ V
Guard * + DashAtk G + GutsMan3 G5 v+ p" j2 _- _; P5 v
Guard * + DashAtk G + GutsMan4 G
0 S: e7 L6 f3 \# z6 ?" ^7 `( l/ ^. A$ i, q4 e3 h ^, S/ P3 o1 A9 T5 i
29 DeuxHero8 y9 u, {# C+ v8 }# k
MegaMan & ProtoMan team up!0 F+ D, x- ]* ?7 S
CustSwrd B + VarSwrd B + ProtoMan B$ N( h8 \" T3 N0 b) d" Q& O, O1 V
CustSwrd B + VarSwrd B + ProtoMn2 B% t9 i- o& B: I
CustSwrd B + VarSwrd B + ProtoMn3 B
% R# Q2 S% l# u2 Q' V% q- F, E; P* u4 ^CustSwrd B + VarSwrd B + ProtoMn4 B
) w/ E7 s! S- d8 m ^' f: [8 B& B. K
30 2xHero( }) f1 G; g9 U! {: v
MegaMan & ProtoMan Dual atk: x& d9 z1 l( s' L# s8 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" J+ A2 ^* d* Q5 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 k3 N8 m1 ^( e0 N5 g
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 f+ S; I X* d/ U1 C, H' X0 ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# c# ^- {' G; ?( ?6 k7 a
l$ D5 _' k# [5 A! x
31 PrixPowr
( K+ r$ r( A" K3 Navis attack at once!
+ u; p$ }, g) cTeam1 * + Team2 * + KingMan5 K
$ ^' V" `3 F" x7 V a9 OTeam1 * + Team2 * + MistMan5 M, e3 j6 n5 b3 M6 |2 H
Team1 * + Team2 * + BowlMan5 B
, a( |( m. o2 K: \/ g2 Y6 ?4 [/ l& z! N) X- P
32 MstrStyl- S8 Y, `1 i/ }4 |5 }! z7 g% J5 A
MegaMan unleashes his power$ c+ N$ k% g; a( x& V5 V- c
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 S9 Z. b2 B* E, t5 j
0 x0 j. V7 z% z6 v0 Q* @StdrdChip (Part 1)
* E6 y& s0 B/ K$ n( ^6 l- G; R┌──┬────┬─┬──┬──┬───┬───────────────┐
: N2 m. d; z4 a; T$ H2 Z2 n6 m" d│编号│名称 │MB│攻击│属性│稀有度│说明 │; \! T' }, _: [# D1 k$ D
├──┼────┼─┼──┼──┼───┼───────────────┤
9 m% `3 ~" E* m9 Q│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │$ T& ?3 ]1 u4 s1 |
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) A5 W4 O8 _- t( V( ]/ B
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │' u( t* t1 C6 |6 w T
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
: B+ h6 t% G7 B│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 S: e: s7 c( p7 z- w O/ H│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │4 v* c7 ~/ @3 h* W# \) P3 Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; q J3 n0 L G4 ^$ A
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │+ ]. m, ^1 c1 h
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% r# `' d5 P: I( h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │! H6 X# r% M( }
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
: t" `7 S. A9 h4 ]( V# a8 B│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
; S8 r- L1 @. t! K│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │. D% Q3 c! |3 b+ f
│14 │Spreader│16│30 │ │** │Creates a large explosion │0 D& t! L. g5 o4 S
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │0 {) ]+ a. p: ~1 r
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
5 C* K; p Y. R, K│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
4 ]2 r9 k- H+ p; Y. | S$ G' d│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │" }* I0 X# a7 n, ~' Y) p
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │- ]3 a& j1 ^% D3 _* }" ~
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' W' S p9 a/ ^7 }* ^/ u( w1 |' Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │& Z/ M3 N0 ?' ]7 B
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │5 q, D; r3 B" T, K9 K9 }
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: b, p# t8 r- J2 }
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, R @* j$ B1 m│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
- k/ U5 `5 ]$ c; f; L│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; D4 v: `% g9 ]* S+ ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │/ L) S0 ?" c& t( P! v# v' ?0 C
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ b4 o/ `8 w# m! G│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
7 q5 n7 z# `8 @9 I8 Q. Y* Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │6 w3 j: J. j; A. Z! H0 J9 a
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │# {2 [+ B9 K& s. G& W# s3 V' ]+ Y
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
6 z) c& L3 e6 D! Q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! D" N( d; @8 }1 a; e% `) _
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │8 X. O' X3 Z' f6 |7 G& F
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
9 d* N, H5 }7 Y. _│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- _. ?, t" ^% ]: ~7 h: u" t│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
% ~$ T- ^- V1 m! Y; X% M│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 m) x0 V: ]% J+ H
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
. n4 q/ \+ R9 Z" `& ]: s s│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; `; a& g6 h9 {4 i3 ^│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │) K/ s. o# G8 \1 }* A
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
U( E) ], _8 j9 p│43 │Slasher │12│240 │ │*** │Cut while A button is held! │% P% f8 @, u& ^3 x2 q
│44 │ShockWav│10│60 │ │* │Shock through enemies │- J( X2 D0 b. ?: t3 [( O* ?
│45 │SonicWav│26│80 │ │** │Shock through enemies │: E. R: V9 Y" |6 Q2 d9 h. Y
│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 s& r& Q- N/ A0 b" l, h0 m- O
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
+ a8 t L/ d. g: {( M4 V│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. d/ x w2 n P s9 P1 M
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
* |7 Y; {( ^! p, M0 e# F+ ~│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
! `+ j; _6 c6 @% |) y. r/ _ h; y│51 │DashAtk │11│90 │ │* │Dash through enemies! │ T% V+ n1 I6 U
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │& [2 K4 _) {# w) N( o/ j, z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ i8 r4 E% I3 ]$ ]* v$ {8 j$ g/ m
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
( c1 Q. c2 I8 y2 H B* K* C│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
9 d) u* C& X, I" ?8 C) t! t│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │' D( E" ?3 o n1 X
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
7 ?; n) | x4 x0 Q0 h! |7 T' ]│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 H s1 `5 P( h
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, Z8 c, d+ n& i) G# r
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
+ s0 E& R7 ~' M8 r# J│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ E0 U' Y# ^( i9 m2 j│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
7 }% G( v1 t% U5 m' }: n│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: @7 b4 n* e5 P+ E1 X) R5 Q7 }1 E+ v
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; H8 y5 n1 v# S0 f e* q. Q. `
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
6 ]% \% Q* t( I3 m9 g│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │0 b/ d0 a. k/ k) N) d
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
8 ^- }; H$ S# w( y. x│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
. N* j# e; f7 B. M( h/ u│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 K* Z& c( [4 _* ?" |5 k│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │) z+ B! F8 N2 z# a4 O
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
! n) C! q: l' X* i# ~# C" {│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( W) g M7 |0 L) |* P; A8 J& m. x- b5 ~│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
: O) W& b m; ^# A- z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# }3 m- Z$ j0 N│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) x/ d0 p7 I: a* o2 u/ F$ D: n
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 g3 V% p6 [, ]/ O2 f8 ^
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │- n3 d7 D2 E" f& s Q. \
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
# a/ U( y7 T- u1 v' C g│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │/ \0 e, _; ]1 a$ P' m
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │! b1 Q8 p) L' n9 _* a5 n! X
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
; Z7 j |# O( c5 c( e│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
/ _0 T% i7 @3 _3 L$ ~( ~│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │& K. a8 Y6 }/ N: g5 E! A
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 X* g- b) \2 Q' O# E4 p! I7 t│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │) d& o, E& T* X
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │# L% u" F7 G0 K# c) B9 L9 [
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; Y/ o% m6 k r" R: a+ { N; n│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ g0 H1 Y: I* W( x S│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! o( k7 i( \! R* u│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
7 ?5 x3 R5 Y/ E4 f' f1 s* y' _│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │0 R% ~% T3 v3 Q1 v. S
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │; J- c6 x, z$ e T# C4 m% n1 K
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 J( |( R. t" h│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │' P0 U, W F2 z1 [
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │. ~$ m0 N3 |3 j! R+ |& s$ u* j
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
+ d. c- J) v* b- V( D; Z│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 ^. i! v$ j: A0 o$ P, b2 l
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
a, w& C& N- |# }: ^│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
) N4 M- e3 J0 `: I: G/ Y9 R: J0 v+ D│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
8 ]8 H r3 H: y% J3 M9 k0 s└──┴────┴─┴──┴──┴───┴───────────────┘3 N" v" ~" G! G; F7 X, G; \# y
5 D6 [. q0 H" V$ ?
StdrdChip (Part 2)( X3 B& @2 h+ A4 F: _' y, {
┌──┬────┬─┬──┬──┬───┬───────────────┐% n6 p) ]6 S. _2 f6 y. P7 x4 Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 |# x& Y3 S i1 }, C├──┼────┼─┼──┼──┼───┼───────────────┤
# q: V3 w4 a1 @2 e$ s; I│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 |% I( [4 f# a6 L7 s V3 D
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ Q7 B" w7 o! Y( Z# R2 i
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│" _- s( Q" U2 V6 u
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │" o/ g# v# b7 X+ X( i/ N
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. S5 J& T; l# \/ F8 ?" g; A│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. \# l2 @1 \! v/ y& ]6 o$ a* \│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
& w3 M) J& O8 F1 x9 ~│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
! C8 M2 Y u2 i. w' x3 r2 [' L1 I│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │- e; y: i" |- {; l0 _! u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 c) G: m& @4 K
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% h, n- ?5 k; q* `, U' x" K│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- }9 G( m; ~3 A
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 w4 D1 B7 a. {6 s$ j' I6 s/ Y
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │' s/ q# K. |' t* @7 S# w$ A
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* f1 L* E5 o* b& `& d! f4 G" v
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │; |$ ]2 B9 @. d( D( c' ~
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │) s7 K: U% X6 T
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- A! j% S' Q5 j- e: R│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
+ V% i8 M' H# Q0 r5 p│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
' i2 U$ F0 S K% ~2 s0 [3 z$ _│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 D% i% @- q# N( }│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │% J1 d5 X! ~! s/ {& u
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
. C$ r( ~5 p# L3 \5 |; e0 Y: y│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │% q$ Q: e( B0 J- f! T& O. O
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
g0 \: \7 z7 G+ p│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
0 P v! O3 b% @. T│126 │Rook │30│ │ │*** │Protects you from attacks │, |$ W# ~2 \* j/ J3 J+ z R
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) j* U, T: r- h, [- X│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
" w9 N( J' x1 ]* `│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
) [) _* F; b4 e0 y3 s* q9 B6 n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ ?0 B: ? l0 Y│131 │Lance │46│130 │Wood│*** │Lances through back line │
" t- b! z/ P! F4 U3 t│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
) I# Z6 Z+ L- |1 J. w0 Q7 J│133 │Guard │5 │ │ │* │Repels enemy's attack │- c* t; }& P: _8 m8 ?
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
6 n% |: O/ Q4 ?( h5 z│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
7 ^8 ~; v* ]% }8 s1 w& V' l" w│136 │PanlGrab│10│ │ │* │Steals one enemy square! │7 V D( s w, T$ a, m
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
4 k- V; Q- _0 T( Z7 X/ H2 G│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │1 e3 L6 w0 [" e1 l
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' y- a" x% u2 ~9 v/ |│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 N. b) Y+ Y+ S3 ^% I
│141 │Prism │60│ │ │*** │Prism fires randomly │
z3 Y3 h, f6 P( O1 l- D* E│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! v) x' x+ w) f" i2 V5 h; @# o│143 │Fan │14│ │ │* │Vacuum pulls enemies │5 l% T2 b ?: S# L3 O( J; t
│144 │Fanfare │32│ │ │*** │Take no damage for a while │7 t1 c9 P% X4 O
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
5 z( o- v5 B. q b! o8 G│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
0 g! y* m. F- D# e│147 │Recov10 │5 │ │ │* │Recovers 10HP │
5 V# l% B+ G" T6 Z$ D0 H4 x( d│148 │Recov30 │8 │ │ │* │Recovers 30HP │0 `* q' P. N6 j) z4 M+ o7 c% n( d# s
│149 │Recov50 │14│ │ │** │Recovers 50HP │" ^* P( a# {7 Q* ?. [/ o1 X
│150 │Recov80 │20│ │ │** │Recovers 80HP │$ n1 _; C. G% ^
│151 │Recov120│35│ │ │*** │Recovers 120HP │& v$ O( ?# c3 X; t8 Z8 S' u
│152 │Recov150│50│ │ │*** │Recovers 150HP │
: G: u& N9 t! C, d: j│153 │Recov200│65│ │ │**** │Recovers 200HP │
: e5 U8 s2 E( @1 q1 K1 P│154 │Recov300│80│ │ │**** │Recovers 300HP │
! {% A! b$ H8 Z│155 │Repair │8 │ │ │* │Fix your area's panels │1 s8 H2 ~# M5 j1 \9 Z. {4 X
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│9 }$ u. c' R1 q, G. t' u
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
- U G8 Y: o- b' A( n6 Z8 [│158 │Panic │14│ │ │*** │Confuses enmies if you are │" w. J/ }+ b ?
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │9 M3 K) T+ W' s+ m( {" B
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
# X$ R' a$ \0 K9 c9 G" G# {│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
0 R3 i1 [, ]9 Y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% T' }7 P5 i: }/ ~; z
│163 │Invis │11│ │ │*** │Invisible for a while │
# U% B0 k% d1 }$ \% ]% Z" q9 E, @│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │9 A0 o6 c8 K/ ?
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │: w# Z2 E8 Q) I% L+ N Y
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 ~- Q/ R4 R: X: A- {│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- S. j* {3 t. K0 `% l+ i0 H2 m│168 │AirShoes│26│ │ │*** │Can stand on empty squares │+ c/ L' _9 A9 g( q2 B% ^
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │& P$ z/ |3 z/ H+ s
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │7 [. A% O% ^' x; n9 \6 k3 Z% I) v
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │8 Q# x/ X" y; H$ g
│172 │Aura │55│ │ │*** │Repels attacks under 100 │" N4 \: I8 \3 G2 n# O) u% D1 r
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. X. _1 Q9 i1 Z
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │% G3 T3 ~' S; N$ t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 f1 f! T& W P' C) n7 N/ H│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
6 p" U& L6 R; Q$ k│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 g1 M. _4 D) N& Q# ~
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
: N) g5 J* q4 R/ t│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 f$ _; t% y( S: z4 A) b│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ F0 J; Q6 f {% P4 T( D
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
/ P& i- ^' m1 H$ C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │6 `/ [) [% d& {1 f" b* e+ p% N
│183 │Hole │55│ │ │**** │Open hole to dark world │: L' |4 X( D" [% E/ U" S/ k
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" c# v3 `# P. _4 [$ u2 ], l/ b│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 T# J$ }) c4 t3 b) \8 b5 q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! ^( C5 [& R+ ]# v; f; c0 z
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
+ z# q$ @/ N/ z8 N│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 P9 X6 y6 E8 A
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; W2 b+ p" f% N│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! v# i6 n& [$ h% ?8 g! r│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ b5 l* [$ t( l/ H% F- G│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
( W* e, T: Q0 P6 J$ q( h│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 H, Q7 p f$ T2 c9 x: R│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" Q# l' ^3 n" R u3 u8 u" c ~9 q│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 e$ k, l7 q( d: k│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │ O6 j8 T/ `" O
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │& j' @; ?4 s( M
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
; ] t0 n1 t E) j( Q, i│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 G( F/ s. P; g- W/ q, v) b$ m8 d+ m│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
9 I$ x F- o8 f" ]1 P└──┴────┴─┴──┴──┴───┴───────────────┘
9 I' h7 r& v- e# p' |/ d
5 B( T6 I/ q4 X1 ^" L( ^* y* O9 C4 @; Z
Mega Chip
. O4 _7 l' M) P. v+ B┌──┬─────┬─┬──┬──┬───┬───────────────┐% W4 {, {8 S }1 p8 K; g5 G
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& K9 `- C( L% z, u- D/ ]├──┼─────┼─┼──┼──┼───┼───────────────┤
) J3 p( m( m" [│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
! i, W" h, X$ T6 g) X│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
1 ]2 b$ S8 @3 M│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │9 o6 Y# F! ~* b% A' x3 I% a2 Q+ I
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │9 p( S/ N- m% e" _5 K
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
) [: ]8 T* h7 `. I│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │! q* V3 P6 _7 t, J5 Q$ o9 t
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, t- z. v6 U x, T│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │, x' [: `' Q" V# U6 ^
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 n7 P5 B1 Z. Q. q
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
& b% |7 o' Q- x7 D│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' s1 G/ _) {, v│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │* }4 ]1 e: a3 r9 f2 E* F
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
6 d3 f) E$ F, Q# k M$ ~" ~3 u' Y, u│14 │Anubis │90│ │ │***** │Anubis poisons enemies │' R8 f7 T4 @1 R/ a8 `, U
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
7 a! Z: ^" f8 g3 [1 e }4 D/ h│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
7 Z2 ~2 v0 _; F9 k│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ c$ L8 I8 P0 s5 W4 x
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 y! G& K7 L: }4 q/ L/ Q
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
V8 d/ W( t) p, r% R! ~' f│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 y5 z" K& W4 @ ]│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
5 P' G9 s+ q4 h! Z8 j│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
4 H, N5 y7 s. O9 R& `│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │4 b$ q4 N# P- b+ ?
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% u. G/ `: k7 t }6 Y) B& o│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 _9 Q, Q9 Y" Z! W│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
$ d5 F4 I' W/ i2 ^9 I) [│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │9 d& o q e& g9 E; s4 _* D. F) M
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │" i7 M4 `7 {5 N/ S5 q
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
8 u9 d7 F' \; g# ]6 e# ~│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 x/ Y @, v9 ]/ q6 N│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │, k1 M# H# \ \% O/ D7 t, m
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │' i3 b3 G" e9 Q q7 i
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ r+ Q Q2 |( |+ c( ?│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) ]+ v" X* i2 e│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │7 c9 h" R, _" [2 H! ~
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
6 B5 ?" Z/ W. A& ? u7 C6 b│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 o; s0 E: Q5 v$ U* b2 Y; U/ J5 w# c
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
$ w: Z' P' G {$ z* f5 ^* R ~+ X; a│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: f& ]& r: w' O& b5 T5 j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │: ?0 E/ c+ i5 P) c- i$ [
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! _- f' E' V' Y7 m9 q @5 R│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
$ \. o# F9 W# c│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; \: F# h5 \/ J' Z# F" d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │1 b% o% N% F! Y! @+ u& M
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 j( t5 x% \. V* j5 q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │8 b' I$ |$ r7 g5 O
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │) W4 ^ |4 a& w6 f
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
! i- s# u' l. |. X6 z$ U" Z│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
8 u0 j8 R5 n- l4 ]│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │; A- q0 U6 n% f
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │2 ?$ { s+ ^; M
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
6 K: M. O6 E# H0 ]│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │& B, ]( M. \- A* c
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │. ~& u H. ?" h, t
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 C$ T9 i; w; Y- L% ^ m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
$ @* l$ }2 `" Y6 h7 o9 @& T│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! R+ t1 F7 G5 ]0 w2 T
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) D4 Q* Y* {- Q│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& a& d* A1 m8 N4 r) J
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
H0 j0 |: D, Y- p: f: ?& d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
& h% Y! @4 B. c, v p( |) P) [│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# w% ^& k; f: Z5 V& [& S│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
2 d( t7 f }2 q4 ]8 H4 {2 r, j/ i0 g│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
) b8 \' R0 N0 A8 t+ b' @. c│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ ^( C" |- N1 s: H i4 e. x/ o│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
) N' S+ x' R0 o; j* o7 c│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │, T/ b6 U$ Y! V
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ b5 z/ v. x/ J& E│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │+ t. a0 ^( Y9 P6 b
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │# y) ]. O2 ~; O" ^3 c* {! e2 K
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; H5 g4 q" |" M+ X# A( M, S│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
3 d4 q" D; i# h# ^0 L x9 K+ L│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │) l* I) w4 ]4 y9 h0 F. E$ |# U3 {
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
% W* P3 Z& n+ @* }7 | A+ p│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 J# U& p3 _3 @3 Q7 M
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │8 ]5 ^/ V1 T4 V m X1 Q, Z' }
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 w, S5 R7 Y8 ~- ]* c) P: K; r│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 ]- G! k3 J7 t/ b2 c& \│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │& x0 q* x8 ?3 }
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │; l) H' X D6 }
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 l4 h$ P- k- z, `: d7 {│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │! }" w8 v9 a& u1 {
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. {0 s: ?4 A6 g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" y ?4 O& p% v8 r2 ~" t7 j│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │4 z6 T' q4 y* H
└──┴─────┴─┴──┴──┴───┴───────────────┘ f/ I- P) f" e/ h
+ Y5 |) B$ n5 O3 V7 t: k) q7 T: D
6 l5 X3 e! r6 ~; f0 aGigaChip (蓝版)2 u& b p4 M- _' R+ u6 x$ w
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 [ k! T$ T k& S+ s- {8 P$ p│编号│名称 │MB│攻击│属性│稀有度│说明 │
) P( X. K, _6 t# v9 n) w8 y2 z5 Q$ H├──┼─────┼─┼──┼──┼───┼───────────────┤5 L6 I. [' q" I
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │1 d7 r E+ J- y6 x" s* {# a7 m
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
/ Z& {( {- v n. @ |& D7 G/ x│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, x0 M+ K# @, L% C
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 u' A+ B4 j7 ~9 O' Q
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
+ {2 [( V" I( j; x: |│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: w# u) I* f$ h1 ]( J+ |3 D) A3 |│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │/ p7 L" L& Z" S. N
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 V" A. r2 W; X% x; x0 w8 O│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
$ _% `+ i, c; g* `8 j3 f. R│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
. r6 H& k. w( ~/ o" ]9 W│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) Q$ P& n# R, b& b0 f
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │1 j$ _! i( Z* v& F; x7 [ [* w4 D
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
1 @4 O( L, ] u) ?. [) E│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │5 V" @9 B6 W9 W( k8 D, C5 s
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
( i2 t( Q5 M8 a4 z% P, ]5 S% ]" n│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; ~) _6 F7 l5 y% E3 x ~│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │) U4 B) G0 c8 c e; i4 X& {
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ g$ z$ h" J8 i2 y5 N3 q3 b
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* o, }7 V% U) p& I* D; k5 }- J$ Q# T│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
h4 p1 t% \2 `9 J* h% u- ^9 j└──┴─────┴─┴──┴──┴───┴───────────────┘* u" u1 f% K$ J7 A0 F1 ?
& O+ n k1 E$ x: C% X* UGigaChip (白版)(只列出与蓝版不一样的Chips)) E# P# e* o- t ?6 y. p
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 u! P' w1 `* v8 Y. B3 ^' E
│编号│名称 │MB│攻击│属性│稀有度│说明 │
( K) Y0 i) t4 l├──┼─────┼─┼──┼──┼───┼───────────────┤
) Q0 A* F# G- w# Y9 o: [+ R" m2 p$ y│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) f$ X t' R) m6 t' b
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
0 K8 ^: @% J: } h8 h, v│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 l( ^5 F4 [5 o- C) H6 t$ Q/ L6 k│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │5 \0 W& p d0 a/ M$ w
└──┴─────┴─┴──┴──┴───┴───────────────┘ |