转载请不要删除以下信息,感谢您! 5 B) |% N. k& S! H
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d5 c9 c4 c8 j- q; s1 q9 F■● ■ NintendoWorld 站友xliz原创5 r1 u" ]+ s& s4 _
■ ●■ http://www.NewWise.com : P3 V8 O/ D% {5 M8 Y# ?! y
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: L" b- }- B, ]
3 |8 d+ _. }8 m$ C5 V 洛克人 EXE 3 Blue 卡片组合
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) b& t" _/ y; I3 |& V$ {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版: m' b" f1 @. T! ]) G% O- e
大家要看日文版的P.A.或详细攻略,点击这里吧!' C- O, g; b4 K- ~0 c5 u# o
====================
6 f/ d r+ s, C希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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+ {- z! A/ b- i* {3 A# q' c以下内容格式如下:8 M! f1 `1 V; c/ Y3 ~
9 t* D @- H3 x6 W: W编号 名称
8 `: y8 Y1 d7 I) P4 p4 r U说明
5 Z# y8 x/ V8 U% h- J- V组合方法
i8 v0 ~' _) f( [* H. }---------------------------------( m4 S1 C$ c, x9 T
01 Z-Connon 1 P0 @# N. P$ _
Unlimited Cannon for 5 sec( w: `5 H( H- ` l" S2 D
Cannon A+B+C9 \: j1 D* O- T( Q" z
Cannon B+C+D, x/ B4 s) ~9 _1 M
Cannon C+D+E5 ~" R: b7 Y8 d
2 c( h1 g/ r% I# P; {% k5 n6 g02 Z-Connon 23 }; R7 B+ x/ m
Unlimited HiCannon for 5 sec& L6 A" F! d5 b0 n2 i
HiCannon H+I+J# @! f) ^. J6 k: h" v
HiCannon I+J+K b# O/ ]3 h k* E( p
HiCannon J+K+L
! e- Z: G- W) E. O
$ c; u- K+ H3 C/ B/ c9 L! b0 M4 {03 Z-Connon 3
( n% E4 E! b$ u3 ^Unlimited MegaCannon for 5 sec
$ P& n6 E+ ~( {- Q, z/ v7 I' TM-Cannon O+P+Q
9 }' o" D E: M$ @7 ]" ?M-Cannon P+Q+R) w0 K4 C0 g" f* j; O
M-Cannon Q+R+S! Z, `* L% W9 O
! g: g( ]; }- |. N0 n0 j( Q. a
04 Z-Punch
& ?- E8 v- P4 F5 I* q& |+ Y& mUnlimited GutPunch for 5 sec
( u# ~/ f6 x; o4 ?- P/ q RGutPunch B+C+D1 U$ \4 N4 @( C( E: }
GutPunch C+D+E* N. f# O) w/ [. P
GutPunch D+E+F' A: k, M. m7 k* K
3 x: A. c4 z$ w0 d# e05 Z-Strght
( A2 Y. A9 I! CUnlimited GutStrgt for 5 sec' ~2 `" Q0 i# ]
GutStrgt O+P+Q$ B$ y4 M$ k4 T3 I) d# m' {- C
GutStrgt P+Q+R
4 d3 O; E) d. p! [0 D. }* {GutStrgt Q+R+S
l! ]" o( c0 l5 c* U
# H$ t* p# r2 O" ^( R3 X06 Z-Impact
5 n/ D: B, ?6 b4 g" \/ n9 oUnlimited GutImpct for 5 sec! w5 `5 ^. q/ |5 L R! m
GutImpact G+H+I
. j, B- E) p- o2 eGutImpact H+I+J0 Y. B: m- E! W* e7 X1 j" u5 a
GutImpact J+K+L& u3 l, Q3 a! d; K
7 P4 I1 J$ \# N6 k. H
07 Z-Varibl$ N3 Q* i" d; Y% r
Unlimited VarSword for 5 sec
6 u% {1 Z) u" \2 O! X! PVarSwrd B+C+D5 E+ ~) V& o3 F N6 N
VarSwrd C+D+E9 ]6 z* a3 M* D G8 h
VarSwrd D+E+F3 L: P1 m- ~/ `% L
+ g I9 K5 Y& U8 }
08 Z-Yoyo 1
3 y( n" E% u: _1 uUnlimited Yo-Yo for 5 sec% A1 ~3 H* ]$ G8 _" N ~
Yo-Yo1 C+D+E0 q# L8 T8 E/ C' l& S
Yo-Yo1 D+E+F
' Y% E. H, a! a% o3 ^, [+ FYo-Yo1 E+F+G/ J* J) [, b, ~$ P4 m
1 P/ L6 z8 {# P! A
09 Z-Yoyo 2. m8 a5 U8 V" Q3 Y
Unlimited Yo-Yo2 for 5 sec
! p7 g7 x; l9 G0 ]6 V: h! q; Y9 v2 AYo-Yo2 H+I+J1 O, u" r) Q- |# F/ Y
Yo-Yo2 I+J+K- h N) {, g+ \" c p9 z' J
Yo-Yo2 J+K+L6 f1 X/ p- [" X7 I( i+ {! l& e$ {
, T2 v& o8 f' d4 w. B1 e
10 Z-Yoyo 3& b8 M1 L/ [, W- {: n7 P
Unlimited Yo-Yo3 for 5 sec9 d5 Z' N0 T( Q0 C# ~" B
Yo-Yo3 M+N+O
1 D( t# b* j+ i2 G% qYo-Yo3 N+O+P1 u% d+ `$ r0 S/ g0 [3 C$ t
Yo-Yo3 O+P+Q
( G x' Z; ?4 }+ t- d" U6 l) `
) l1 C6 C# b) F8 p4 K11 Z-Step 1% k# n& c! ]* x2 r. d
Unlimited StepSwrd for 5 sec! Q4 b$ A- `( X c: v
StepSwrd L+M+N j7 }6 n _! ?) J* K
StepSwrd M+N+O
3 M1 x6 X1 a5 OStepSwrd N+O+P
j. y5 ^8 B* p! h/ L
) |' O6 Q' c2 Q$ O12 Z-Step 2& ^4 f/ q, L7 ]
Unlimited StepCros for 5 sec6 N+ `+ x- \( u, k# M, a, s
StepCros P+Q+R0 h& k a# B0 s' l. K4 d$ f
StepCros Q+R+S4 f$ G" h( G* \" s* E9 p
StepCros R+S+T$ D" {8 j! f- O f, k6 {( u
8 ^0 J, M8 h+ K) {13 BubSprd3 j4 u$ p4 p- |" x- U5 w4 Y
Attks w/ spreading bubbles!; N' ?" R/ A* V' n4 R% m
Bubbler C+D+E
. ?5 o0 T/ B& J' eBub-V D+E+F6 _, T3 ?6 `5 ?6 G' x5 ^1 b
BublSide E+F+G
) k6 `$ a; b* g7 @' Y9 m5 ?Bubbler E + Bub-V E + BublSide E/ l# ~, `. _$ b
- u" `( {$ S* ^/ c: m- k14 HeatSprd
2 T( h3 K( r }; X& a; jAttks w/ spreading fireball!; w& v# |* U! U2 n" f/ Y: e
HeatShot H+I+J
% I4 A0 j) \8 w2 g+ U# ?2 }Heat-V I+J+K
2 p2 F6 U" C# o' e' l8 U5 ?HeatSide J+K+L+ w' R% ?$ i& S, N- [! P$ J
HeatShot J + Heat-V J + HeatSide J: b, A) n' H' F7 k; u5 b- a
- x1 R. M0 Z2 h9 t' `' r5 E+ o15 H-Burst+ u l" B+ X J: |" o2 p$ x+ y
Creates a giant explosion8 l: c1 f: s7 t! E8 `$ L; i, V7 p
Spreader M+N+O [) `2 F( l$ \9 x, f, @: p' w
Spreader N+O+P% s5 ]1 M2 W; P* O% P/ i) w! e
Spreader O+P+Q8 r: L! j+ k$ |7 k
t) T# r# _. j
16 LifeSwrd
4 d+ g: N; F, K9 |; C t0 NSwings a huge 2×3 sword!
1 m0 B' {( K' v5 E; FSword E + WideSwrd E + LongSwrd E& h9 ^ L" z5 g
Sword L + WideSwrd L + LongSwrd L
* y# R, q' q5 ]) _9 p( zSword Y + WideSwrd Y + LongSwrd Y1 P; ]' H d; `/ E
1 b9 e/ i' z( s4 T* ?: R# X
17 ElemSwrd
/ c$ n) H: V: T' o) G7 KWide swrd contains 4 elemnts
* q! p+ V7 l2 S1 D2 z h- h. [FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
. Y$ F# J' b2 s8 tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ L/ \, Y' W) L( z% D# K, @
8 ]$ {( z" j/ t7 F9 I3 A# d
18 EvilCut
y; t- ^7 {- e8 O5 GStep up 2 & make 4 atacks& w# A: @& I9 C1 L s# C
StepSwrd P + HeroSwrd P + StepCros P& F0 z/ \: }9 p9 e
5 }' Z* S8 F6 q: {19 HyperRat S! {! j) l* x' L
A giant Ratton charges! V+ c. ?( f+ X/ ?" q8 m+ V# b
Ratton1 A + Ratton2 A + Ratton3 A
9 `# r8 C" |, gRatton1 C + Ratton2 C + Ratton3 C M2 y7 w7 v3 L* x- C
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom ++ D+ K" u+ k8 r
Sets Time Bomb in enmy area! E. I, a, x2 v/ q, L2 F
TimeBomb J+K+L
2 A A- V/ h4 Y6 `TimeBomb K+L+M
- {9 ^4 J/ d1 z# W, i! ITimeBomb L+M+N
5 I. l2 ^3 E) [' b
, ?# v! {, L0 _4 W+ g( E21 GelRain
& l$ z, O* T- M2 D1 bGel steals squares) z0 i$ }# ]. R& S: y
MetaGel1 B+C+D$ j. D X! b, Z; w) B# n
MetaGel2 E+F+G
5 ^" d7 U: j7 H- KMetaGel3 S+T+U
/ \. A5 f! X) N4 M4 f( A/ }5 b2 b; x' j& U- V- e" P3 E9 L& @
22 EverCrse
' B' M9 c# J1 [8 d, ~) V& gShield chases enemies9 B# Z! c9 l. W1 f- Y% _' m) S8 B
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 Q _. A% E9 Q+ A) |4 @; S' h5 yCrsShld1 L + CrsShld2 L + CrsShld3 L7 v5 `2 ^7 ]1 W }* ]1 w+ L/ |
3 M k6 P. e4 V" j7 v3 h23 MomQuake9 e7 [3 n6 r( g1 A5 h
Awakens Mother Earth!
& V. a+ x4 Q( @RockCube * + RockCube * + GodStone S
% i, C# h$ b/ j$ d5 g j$ B
1 X+ P; y1 R3 M$ `, I- v& O24 PoisPhar
% \: ]) i1 l* k, |Pharaoh generates poison
' w6 e# r& C9 YPoisMask A + PoisFace A + Anubis A3 _" H: i" @- H
, c6 V1 L# _! L! L25 BodyGrd3 V- e; n" B/ y# h
Bodyguard takes out enemies
+ U( Z3 P4 }; N, Q' sAntiDmg M + AntiNavi M + Muramasa M/ |/ }# I8 r& ~' k- ]
4 w/ C% }+ U0 H: K# M$ T; Z% B$ D
26 500Barr& Z$ R! l+ F( S) G# c1 W4 G
Barrier absorbs 500HP dmg3 g. _, _5 @& Z/ C& |
Barrier E + Barr100 E + Barr200 E7 z! Z: g9 X' a+ [- F! }" _& U" i: X
Barrier R + Barr100 R + Barr200 R! r6 S& c& t" V& C" K
9 V% H6 f# P! m. ?2 }# \
27 BigHeart" ?9 K6 S8 z+ _7 Z- a5 T
Attacks, then heals HP!, |1 s" J& s4 o4 Y @8 h
HolyPanl R + Recov300 R + Roll R
0 s* L" I" e/ b, q- Y3 [, CHolyPanl R + Recov300 R + RollV2 R
% @, P0 g- e6 {6 JHolyPanl R + Recov300 R + RollV3 R
6 P# Y* t. I) ?3 [, b, ^4 m* b
: r6 G$ y5 k$ b. L- \( ~0 t28 GtsShoot+ F5 c& \! K+ s9 B: a/ o1 c# s
GutsMan throws MegaMan!) I$ p5 n1 A7 \7 z. [5 k9 |- T
Guard * + DashAtk G + GutsMan G; c8 R, d5 z9 O, \
Guard * + DashAtk G + GutsMan2 G
" u8 j! @4 B" [' K0 {% BGuard * + DashAtk G + GutsMan3 G
6 M& d4 ?4 b& D! a5 tGuard * + DashAtk G + GutsMan4 G
; h- c/ _3 I7 [6 ?. a* H |( E: L# y3 A- d4 Z
29 DeuxHero, O, `' o3 f: e) z& ^
MegaMan & ProtoMan team up!3 ^6 T7 M$ u' `6 y7 P
CustSwrd B + VarSwrd B + ProtoMan B: M3 [" p) r- d ]$ ?
CustSwrd B + VarSwrd B + ProtoMn2 B
. T( k$ S' Z0 t6 ~CustSwrd B + VarSwrd B + ProtoMn3 B
5 x+ u. l' _' C2 ^ ?8 o- H; {CustSwrd B + VarSwrd B + ProtoMn4 B
" l5 R) p4 O$ p9 O& C7 {
1 @1 z: K! C$ t% A30 2xHero2 `! H4 A% W: e; Y6 D
MegaMan & ProtoMan Dual atk
3 c! N; d Z0 y% Y' V# l, zSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
e# ?$ U3 p+ I& i$ C9 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 i& |) G4 u* x" }" _Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 _: h* N; K2 i9 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 ?+ i$ }. v6 M$ q" ~
/ G! J! U1 Y0 D# t
31 PrixPowr
- [' j/ j& u1 |, F n4 E3 x3 Navis attack at once!
6 @/ Q* j5 Q9 s7 z: zTeam1 * + Team2 * + KingMan5 K
, O' p% i( }9 ]' fTeam1 * + Team2 * + MistMan5 M
* s' l" O; P- y- c$ r- L/ P7 ]Team1 * + Team2 * + BowlMan5 B
* N5 G2 I) V( q$ o
% x9 s5 G+ m7 t/ S32 MstrStyl/ X& X0 O% I, t9 Z' r. _
MegaMan unleashes his power
6 F3 |. S: s$ j7 J+ w" iSalamndr * + Fountain * + Bolt * + GaiaBlad *
) k, s a7 S+ | Z
7 z' E; X2 x" N" P1 ^# KStdrdChip (Part 1)
; D0 b9 T! _$ h W) \' m3 U0 u┌──┬────┬─┬──┬──┬───┬───────────────┐
, `0 J* b: h; M& z7 t0 b│编号│名称 │MB│攻击│属性│稀有度│说明 │7 O% q' j" I% p% W" F" f
├──┼────┼─┼──┼──┼───┼───────────────┤
: _0 \- k& o5 \7 q0 e6 I1 _* K3 m│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
# V! b: A. ^- B2 J7 ^│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. g+ D! K9 I P8 y8 I│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: ~" s$ J1 m' o5 }│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │3 t' @/ E2 Z% w! L+ e. w) d
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ ^( s& c# k/ @% m
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' Z6 B8 S b/ y9 L( F' ?5 n7 E H
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& }5 X9 m' r& j u: v' ?│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; U* q0 l7 n+ u2 t3 G+ l
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* J$ n4 K* B' a3 j/ {5 l) x H
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, `- I' t; _1 \5 C: A│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
( i: y. y9 z! G* J│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │ F: I b3 e' A% P
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ K, q4 Z5 y( e0 x- d
│14 │Spreader│16│30 │ │** │Creates a large explosion │ h* C" v) b% V& ^
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │# D0 ` v6 y, |* e* i0 y T
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │2 i' x! M8 |) r
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
* |! J h- W2 t3 U4 _│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
3 d6 N/ O( T9 w1 U2 M& K│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 S/ @0 b- b7 n7 f2 H" `
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 W9 W/ z7 S6 P9 d8 |2 ~2 r
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; l7 R! T6 `! ]& O9 [( L$ P│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
, g4 D/ e( D" `6 \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 E0 N- e) P# z2 B1 T9 G% f
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
! U4 K& s0 ^# }) b1 i5 |│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
6 T3 u/ M! }8 C2 r# f U│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │+ j! [1 ?0 c& S( X* N k- ~
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 a: m8 ^: w; r4 w9 ?+ f│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │5 G. Z) z0 ~$ a) |! D
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │! a8 o- {; X5 G1 m: t/ L# T
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │: ?6 @7 R3 R. C, Y4 g! l
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
$ t/ W7 J7 F4 g8 p) }2 _│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │ n" N' Q- w3 B! I& f- m
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 v" i8 v6 i; {# g$ D5 s! h
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
' ^" a$ \, v& H5 P6 `8 R│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
' q" V8 K$ d8 B│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# O2 P n' U! O
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* {4 V4 p1 F8 l
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: g" X& U. o8 t+ A& V
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
+ a' p" x% Y; b: k: f7 A! m; {│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │$ v$ ~( ?: q9 Y L( c
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │, {) u4 S9 z; E: Q8 E: ?9 l& n. k* ~" h
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 [# W9 u1 b& Q│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' L1 F: p4 o% P* f3 n- U3 P. z' t│44 │ShockWav│10│60 │ │* │Shock through enemies │0 c& r0 p. x* K- E* T
│45 │SonicWav│26│80 │ │** │Shock through enemies │8 ]; C: c: p0 r* u; q( H
│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ h3 l4 g+ ^% }7 l/ }' O% j
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │/ w' W5 f* o2 I
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, A( U! n# S% |9 ^# _
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │; P( C. x" I' l. Z1 \+ ^7 U
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
. D# T* ] E$ _% @/ ~) [5 P) {1 c/ c│51 │DashAtk │11│90 │ │* │Dash through enemies! │; }0 {9 L# h; Q0 o& B$ L/ T" f
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# E9 \& n8 q7 o& w: K& r5 o: B% P6 D
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
; p3 F) j G5 o& W" [2 N│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( y! m8 P4 \+ ], Q7 W( f7 m! h
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
0 O; V% l V# L8 k3 x/ k│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │0 `9 S4 k( V3 s
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │, Q, A& H F% ^# G' c! d
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
9 k# T6 \( j. ]/ Y$ f$ V│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │1 q% D x5 ^4 p% M/ }4 V; m
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
# [/ ]; v ]1 |. X0 _0 m2 u2 G2 |│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │1 d# u B/ ^/ z. f- F6 L8 O7 ^
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: i- O+ ^2 n/ _) H/ z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │/ j' N: M/ X5 J5 n# c
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │; d7 w- f5 r0 g3 B: C! L S& I6 ~" a3 L
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. E6 D" U5 b$ z) @5 z/ t k9 V, q│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │+ C* _: q1 }4 p
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 | V# i' V V4 ^│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
3 ?+ x( H: ~( o8 q# F: ^5 K│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
7 ]/ H T+ Y6 U* c' V. S│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │( S/ Y2 d+ Y$ L: ^: z
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
& h; `* v: k! ?8 K│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
) ^" p q: q2 ]1 D9 ^; M│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 q1 {7 W) S: `0 t│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
. d* Z. y$ x( B3 T│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 h& g2 @$ G8 \; n│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% |8 W; J0 ? k8 V4 e3 L
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
0 H t( \7 n( X3 z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
: e b' c$ R# B│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │9 ?0 y- _- ]% u; I& f% ]& b. Y7 X
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
: _! x, E0 K- G) l7 I! v│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, Q" f8 C W6 b
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │3 R1 I: A* a* A% P$ a
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
8 a& [& R4 D0 ?4 Z2 [│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' [9 I/ p7 ^' J7 `, d
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
% T$ v! z0 a7 B│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │6 ^* ~& C; }& z7 V2 T5 `
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ |3 ^/ O; ^8 ~9 f│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
6 f* N/ \7 o! H* @6 d1 `: q│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
6 I7 ~- e p# N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │9 d& {) P) q+ Q' j* ^1 k. \, C
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; z8 l& Z2 L Q: `
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
/ g. W" K( d" ]8 H, n4 }2 K; Y│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │7 {5 ` A5 r9 i' u. y9 l
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. M0 X4 [/ y ?5 D2 ]+ Y4 q; J( d│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
* l) A! L5 x; M" R; t _. j│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │/ b! F, P8 }8 r! d
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
3 |; ?& h* O# I4 M│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │* [8 s& N4 t) G6 Q H1 ^; V
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │4 g* Q( H9 q5 q# ? ]# C: S
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- k+ j- l4 @; g" v└──┴────┴─┴──┴──┴───┴───────────────┘( M- d. F- g0 [+ _" O7 s0 R' b
M. }7 K4 [. _4 V
StdrdChip (Part 2)4 e9 |8 `/ L7 R
┌──┬────┬─┬──┬──┬───┬───────────────┐7 R" m4 x+ [5 a( t
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 Y: {( G# X4 H6 n+ m: C├──┼────┼─┼──┼──┼───┼───────────────┤
: s* C5 \3 x; v* T, ~" \. d# X9 T. @│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% X F0 j1 A# _: Z/ p( T4 f
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
) ^5 C6 x$ ?7 e: u# h+ r; d0 ~* ?│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 j' w7 H, e V# _1 G│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
" o8 {0 E) A% m+ e B4 r0 N│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │. K! M" j( S6 y( W2 x$ O" y
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) p2 X. U9 A% ^, m* S! i# \/ y# H
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
+ j7 y# S( J* J8 t│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: A7 @, E& F+ y5 C2 G3 j% ~
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │ d! S7 _9 D3 h( P, F' P
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 E+ r7 G& n$ o
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
2 D# n3 ]/ j4 u, h0 o$ R│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- e/ q3 {* q5 d1 K
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; _# R( w& z' e, F, D0 h: j│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 y( q. G, L" v. H- f: _. C6 r
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │9 E( f: S. e1 Q6 L- e) U
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 C6 t6 w* k3 q+ y) Z% S
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │6 i! O4 _* w. `/ E' e7 ]' a# k
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 M. `! `# C+ y: L! \
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 h q5 w2 C/ H9 K; j& w│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │) m! N; T( t W0 v7 w6 \+ E) J
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 }6 d0 J0 t9 @2 S2 u& v! V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │, i7 N2 y7 ?) x ? H2 q; e. w
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
n; r) l3 E) i, `! G; _│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: @$ ~6 k( U# Q9 ?1 R4 |│124 │Pawn │44│90 │ │*** │Attack by pressing A button │ I5 I( ~' S" p' s2 W& \8 U5 t
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 E, Y9 \4 b, c* _& C: }
│126 │Rook │30│ │ │*** │Protects you from attacks │
3 T8 O( I7 e/ Y5 [* Z│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" J" D. A) _* \│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
% Q3 b) z- ?. s/ ?! p# Z3 z l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │5 v: s3 U' Q# M5 R3 t( n0 `7 D
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, v" q* W' M; A* e3 C% D' O
│131 │Lance │46│130 │Wood│*** │Lances through back line │& }. w6 c3 e8 K& o3 i5 }. ^
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 y- E2 Y5 T' X0 ~: |│133 │Guard │5 │ │ │* │Repels enemy's attack │
' ^% @6 w z% v1 |# Q' M% j│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │! o$ z3 G. |) U1 q2 D) M/ y3 F
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' A5 P# j+ v" k6 w
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% c# o6 c: \7 K, W ]- b
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
) P! _6 {4 n% Y2 s* F9 `/ U; J│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* _) I, b. J# s6 k. F│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, x+ h% L; G) e6 `, L& h7 i
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 O5 L2 H5 ^1 \$ D│141 │Prism │60│ │ │*** │Prism fires randomly │
0 z8 J6 n1 v0 ^0 ]& A! D7 s1 T│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* ]9 J; h" L+ Y/ `│143 │Fan │14│ │ │* │Vacuum pulls enemies │
& w5 F( J+ r" n6 l8 |. @' k7 v│144 │Fanfare │32│ │ │*** │Take no damage for a while │
F: X/ p# k% j5 V! j1 G7 A3 A│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
# E- `; i. o9 y# O, X2 }│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! g% P" p; U" N5 j) X│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 V( ]& V. @. g1 L8 G- U│148 │Recov30 │8 │ │ │* │Recovers 30HP │
4 y; i( q3 Z$ a│149 │Recov50 │14│ │ │** │Recovers 50HP │
. |1 }" ?* i$ Y% n/ Q' x1 ]│150 │Recov80 │20│ │ │** │Recovers 80HP │& Q, s* n$ j2 |5 }$ R
│151 │Recov120│35│ │ │*** │Recovers 120HP │+ ]8 ^, `) ~9 N4 B
│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 `7 [( M: H( f/ w a4 `% Y│153 │Recov200│65│ │ │**** │Recovers 200HP │
8 v2 `( p; F: N- s* b; O( \( d│154 │Recov300│80│ │ │**** │Recovers 300HP │
; a* [" d2 C/ Q( B/ T- F│155 │Repair │8 │ │ │* │Fix your area's panels │9 c. Z- }2 e& j! c
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│ i5 J* }" R1 l! c$ }
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │' X, u9 P" |0 {9 \* @
│158 │Panic │14│ │ │*** │Confuses enmies if you are │' K/ q0 u: D6 r' P/ s
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │, N+ t0 D- b* b7 ] L8 y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 h, w2 ]0 ]/ k1 W0 P+ t│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
8 k1 k; u5 L0 {3 V2 A6 C6 G1 v│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
$ D7 U* f- m, L+ q+ T│163 │Invis │11│ │ │*** │Invisible for a while │- A5 y% ]8 x& i1 r- Y) I |" X1 V
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 }2 G# c9 A7 W5 l( z4 T
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
# T% ~- o& z. O1 i: W, z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │! K2 Z8 M: x* t) y8 @1 J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, `, l6 C7 k3 Y, t) o" g0 k│168 │AirShoes│26│ │ │*** │Can stand on empty squares │6 }; E0 v3 C0 f( }/ I& r+ \
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 J3 k$ c* F% y4 t% Z: w/ C│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& W+ z/ Y: o( F7 u0 o% E" j- n
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │' M% ?! l1 d3 s
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
9 f* D( T# @3 p* l7 e% Y3 B3 Z2 I│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
( `5 Y5 j# c# X4 @% F; r9 f│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
4 t$ t6 _8 l0 |$ z: i│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
* k* |6 d+ D* s& P│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
' p6 L1 `' a* N$ D D# w│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │& j/ T- t; J+ c$ p6 z) u- t7 M5 S
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │, E5 x% B( E/ N- x* t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
* D2 k9 p0 F: c* n8 X; {& T│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) Z, T! e; t7 J* i│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
- L# r& f2 a9 A! }0 p! c│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
2 Q6 e) n' T* r; V, G│183 │Hole │55│ │ │**** │Open hole to dark world │* V8 A8 m- C0 ]4 j1 H; s: }/ y' r. \5 ?
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
6 u h; @5 A4 }│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 b: _8 J$ V) `, r% j
│186 │IceStage│20│ │ │*** │Changes all panls to ice │! {! ^+ Y+ f( ~& V) r+ H' G
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* `" p/ m- F: v) `3 S, g" H│188 │SandStge│18│ │ │*** │Changes all panls to sand │- W/ O, @- d3 k* [7 D6 \7 n& Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, M+ u: o* y7 @4 V* }2 B
│190 │Snctuary│54│ │ │**** │Change own panls to holy │' q7 s3 T# b& S% n
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. Z" o0 m6 k1 C│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │* @4 l- e9 S s) z7 h: J
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │+ D' f8 i, ^# P" t% e
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │; D' p+ U& i0 t& q. f! k6 {+ Q
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
1 c: U( P: n! ?- F, \4 L│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: o* x+ g3 { O1 a. z
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- R f7 N' W: ?+ @7 E. Q│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
V3 @9 K8 r9 P+ E4 X│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 o2 n. b7 b5 W( V; } t8 g
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
) `" ^$ h# H& k1 q└──┴────┴─┴──┴──┴───┴───────────────┘
: U: Y) d0 d+ i0 ?2 [2 v( r
# E: W2 a8 b9 F& ?3 o+ _* D! t$ v: A+ Q1 I# P
Mega Chip& ?0 u G" t8 c: Y9 J
┌──┬─────┬─┬──┬──┬───┬───────────────┐, Y+ E4 m6 G& k1 i
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! G& ^1 S+ l8 O, Q0 r9 }├──┼─────┼─┼──┼──┼───┼───────────────┤
8 D( V% @) x2 Y0 W+ z$ E│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │) _' h# a* P: S _3 T6 {
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
8 P/ y* [+ V5 V. p│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │) H6 U. j L8 x3 l
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 O5 i' \7 K G- P1 ^& j) \
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
, J0 K( I- x3 X3 i+ T│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' k( o% M; j1 J0 b$ l& w2 i│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │1 @- `3 z+ A* i( ^! `0 q( f" a8 E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
& y' g& a" s( T! _: c% i│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
3 R+ z+ i% n2 l( [" A, T g│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│! y2 v4 O$ S7 P* Y9 F& X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│6 _* y3 H& r" W, M: R
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │) V) k5 x8 f; `) ^
│13 │Guardian │82│ │ │***** │Statue punishes when hit │: a6 `- y1 T: r" @; B2 ?0 ^* j
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: ^4 H& j1 {0 t/ Y |# F9 f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │' _ }( ~8 j( B2 ]0 R5 q
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 a$ o" v# O3 ?) s6 u( z6 [% a B
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 W- q3 t- d+ V' P, G) q5 f│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 E# ^$ w+ j$ ^7 t) J│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ j8 m' c/ ~, [8 U- ]
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
) t0 | N% ?, o1 S x1 V│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
" |) a& H U4 p0 r7 S1 Y│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 Q& i- @6 B3 g4 {
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │3 o7 \6 I! e9 G: c
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │! W. E$ b5 K/ d" `4 L( ]0 R
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │- b" u% Z L Z' q: {" H3 \9 A9 k
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" [9 F4 T6 l/ i3 X
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 \: f8 d8 H G$ f( U; ~│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ |0 p$ e7 B$ L$ @. D& s
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │9 P; D P& t/ P& x" @( |
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │' j: Q6 A+ {0 K+ K! S& \: j2 ^
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! [# S* k9 V" L
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ z7 X9 d) n8 r6 g' l│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │* ^" B z$ x# F8 [
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
: u' d' X* ^0 O; o5 p& Z) r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
) l( N+ v2 }+ x2 ^* S% U│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │2 a. @5 k9 q- x( W8 ]
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │$ T. E s4 _6 j8 E
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% O g# B# s- V/ e1 N% j" _
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 Y3 U" D% P8 \/ r2 F) c; {
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. D' Z5 t$ J. \, ^. J
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! A% w# p( A. q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
& A: ^ |& R+ ^' C! Q" @3 E│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │4 x# Q7 r/ r( b% {! Z5 V$ `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 A+ `8 }: v9 p' H' [5 b. A8 d│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 e% k$ X' I, G9 g/ M7 _$ v, s
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │' `0 S3 [, k! _1 T& y D3 K
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │, `& C: q' L. h" c
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
: j0 U' `# A/ u1 _ |│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │4 G# T" r. C6 z ?0 ~4 ^' e
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │: v b- U+ a) V* W, Q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 T+ U" N2 O2 P9 m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │: l C' u6 x7 H7 f" W+ c+ d
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ s6 F: P5 C9 I│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 e8 c& F2 U6 F" o8 e6 ?
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
- p' h6 h& V- B3 e9 b ?& T+ P│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
6 e* f* o- }8 f7 D! \9 a8 F│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │( G: r5 q+ k# C
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 E8 |2 U2 Q6 D+ }5 y$ R
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
S4 x5 b. I1 {9 P│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
" f6 {* e. g: ^9 c│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" k8 @4 d7 J: A" L% h│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │! O# Q& j m7 [ i- e6 w
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' Q+ q6 ? j" P/ M: {# H7 y8 K
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( i6 p" m0 ~+ f7 h
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
) u$ o9 P9 a3 P+ E* O: w% P+ F H│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 z) t/ r1 |' p. A% ?4 @ x ?
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ n0 e& H$ t1 i( g. T& C
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ \8 ?. p: e( h/ v% ^│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( h- x) k6 E5 ]+ h0 d+ U
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. A* R( X& X$ i# K& g│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
; v# N5 D3 j6 A1 m) M9 {$ {( `3 b│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │( c0 ]" `0 G9 k% U; x, e" W
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
0 F* w; M$ z' ]6 T: ^│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
/ [( s1 B6 ]; `: t5 n: I│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ w9 `3 S% h5 k- w: h, W% v& Q
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │3 L1 L/ Y$ c# u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 Q% B4 u J' a* ^0 a0 P- X# G( \│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ t) y% m! g! N
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │$ T/ e3 K- U, p8 Q/ {$ f
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" H3 }, d( [& Y, k- e" I( m│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, F4 ?6 D% u( Y: v│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
) G; b/ e2 a- d+ [' {+ s│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
3 U' N6 w7 _. z$ C( w% ~│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
- N- u( p( r& n/ [. _4 f│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │ i6 H P. c" `0 e8 m4 y
└──┴─────┴─┴──┴──┴───┴───────────────┘7 p) x* z* O8 j) W7 g$ k' \
- E, T1 Q4 v: i* k$ o ^/ [8 ^
7 D: |" }% ~; k: GGigaChip (蓝版)9 L$ k, E3 Y" Q2 o5 D ?# U" j. x
┌──┬─────┬─┬──┬──┬───┬───────────────┐/ w2 P9 X7 U3 P* Z% _" X, ~3 l; [
│编号│名称 │MB│攻击│属性│稀有度│说明 │: D9 @1 G# a' M8 e
├──┼─────┼─┼──┼──┼───┼───────────────┤. ^. V' b1 V" O, }$ a( i
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │6 I: g' J/ M: B; N- Q& J; @2 A
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │6 d" R2 v W9 r( b: E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │) R; Y' S+ R' a0 ?# K
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
7 I+ M# Q9 H( t. _3 H8 q) [│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
4 ?, h/ s( Z) E4 D$ [│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │* G( ]* P5 Y$ D+ O. ~
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
5 `- ~2 o# N. s N0 |5 w* n│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
. X: w0 c3 U1 M4 V│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
' I+ b! R0 w1 ?│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 m" ~/ C: I6 t' B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
, \% i$ ~- k9 z, Q e, l) U│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │) ]( o3 K5 x3 j( Q; A* s4 T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 M7 N! J: H2 M. u' T) P9 Q. o# e│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
`' F( X1 F6 O% k7 r; ]( e│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
; b6 `' l3 D) P│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 P) b, ^0 h/ ~
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │: t6 ]. g1 @3 j$ a
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
4 I" b3 _ ]* [│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
3 O, v9 a+ X6 n3 _; H% g5 t│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │1 E6 s* [6 A( N& U8 D% H8 M
└──┴─────┴─┴──┴──┴───┴───────────────┘/ R1 h" ]6 h0 j8 y- x# D
- P& V L# E/ X% x
GigaChip (白版)(只列出与蓝版不一样的Chips): |' C4 O0 @* \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" l( s6 b* B7 I4 v" V, ?. o8 W│编号│名称 │MB│攻击│属性│稀有度│说明 │
" q9 O+ T% V* j* j) h# v5 t├──┼─────┼─┼──┼──┼───┼───────────────┤
: {) T; g, d7 t│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
* m! [- f$ K: B# l$ c7 B: H$ F, K│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
- K/ `; E! q8 X/ _│4 │Balance │60│ │ │***** │Both Hp reduced by half │
6 M& a7 C4 Q5 u+ o│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& H: E/ ^4 H! G% C
└──┴─────┴─┴──┴──┴───┴───────────────┘ |