转载请不要删除以下信息,感谢您!
& i6 x9 z" V; n/ n$ c# K0 u■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
& z( H8 z7 ^ k- D" ?■● ■ NintendoWorld 站友xliz原创6 }2 [3 }0 y2 c% ]
■ ●■ http://www.NewWise.com 3 I' ^7 \6 }) H+ N: X
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ % l1 J0 O1 Q% W. [- C
7 h0 Q$ x* _7 n% S: e* u: z' r% D* s0 b. S9 |: n
洛克人 EXE 3 Blue 卡片组合: {/ u v( P& Z" ]- f* x
. s! S$ r; ]" S$ ?. ?) A4 f3 A$ }
, w7 ?( f4 s5 @0 H# E: T8 w英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版! ^, a' c* N* h5 P+ r6 U' I; B$ A
大家要看日文版的P.A.或详细攻略,点击这里吧!
4 R! u2 I% X" w2 Z8 J! w3 o====================. n9 h, M+ z( D! x# D2 \; }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # L% w2 n5 f* ~# J4 V; B, X( D
: T7 K! N6 F( g9 w" T: j3 d. ]0 W2 R
以下内容格式如下:+ V8 C" k0 T4 d5 g1 E
' ~8 s) k" k ?) c& j6 j编号 名称
& z7 w9 ?6 \3 b2 o! i8 t( v2 R& X说明
! l# z$ N& C5 H% E, G组合方法
8 F. A7 L9 D% {0 O- a---------------------------------7 e1 P& \- F9 G+ k, U- M+ @ t
01 Z-Connon 1* B; o n8 K/ j! O7 B- Q' o
Unlimited Cannon for 5 sec4 _9 H& h: g5 _# F$ u l
Cannon A+B+C
- d# @9 p2 D( S" C) dCannon B+C+D2 T) X+ f7 m/ E3 c/ R* @
Cannon C+D+E1 ?/ q$ r& u4 \
1 A5 W9 ]/ Y) g02 Z-Connon 2! N5 w2 t, }& ?/ a+ x) m- \
Unlimited HiCannon for 5 sec' k: g s$ q/ ?+ p9 H( J' Q
HiCannon H+I+J
6 @* E. l0 L a" qHiCannon I+J+K3 o0 J l- u9 W2 T0 _# N6 X
HiCannon J+K+L' G8 n+ j/ x x1 C! F0 W
# W- Y7 s) h9 l, D3 L$ I
03 Z-Connon 30 D0 v$ B) E5 c$ A1 z4 B/ E
Unlimited MegaCannon for 5 sec
3 c; Y& U' \ {# o2 a2 uM-Cannon O+P+Q. \; Q- ]& q- L
M-Cannon P+Q+R3 X& B* O0 A1 s' i' s' U
M-Cannon Q+R+S+ {0 ^! i& e9 b& w0 ^% U2 _
+ X- Y4 S# Z3 X: s( @+ S
04 Z-Punch8 `, w& s; K# r
Unlimited GutPunch for 5 sec& _% K B4 ]" G3 h7 Y% P
GutPunch B+C+D4 t% Q6 m4 J( B% t- q! J
GutPunch C+D+E
. i6 e) _# }! }; i1 sGutPunch D+E+F
6 V' I2 a! R: R1 x9 G" ?' b0 F* l9 ~% B$ ]) X5 I! ]
05 Z-Strght
0 o0 ~$ w- s! j# `( aUnlimited GutStrgt for 5 sec7 C! y3 {$ G- v* Y. e. \ ]
GutStrgt O+P+Q
. n2 p9 g2 M: H# V+ }7 M0 b+ DGutStrgt P+Q+R
1 n1 O8 e3 }3 b7 J' RGutStrgt Q+R+S
/ h& T1 g% J1 B1 Z+ ^7 |) V7 H5 B
" k6 K$ G1 B8 S7 |7 i, Y$ {6 @06 Z-Impact
! p- d9 a$ F# u5 q6 r3 nUnlimited GutImpct for 5 sec7 T8 Z$ j# a5 r: a7 A% i: H7 k$ O7 t
GutImpact G+H+I# |) w5 q- d* Q" t- W( p6 }
GutImpact H+I+J% q& s# P: a/ m. Z" b# {$ ?
GutImpact J+K+L
# ~: |$ Z; K u: X5 v$ F) j V8 F
; Q/ y- j2 Q$ s$ @/ ?07 Z-Varibl3 G; ]$ t4 u/ h5 X2 N
Unlimited VarSword for 5 sec
" N6 f0 x. K2 X/ |: s* SVarSwrd B+C+D1 |2 U' m- }/ }
VarSwrd C+D+E
+ ~6 U" C* m' @5 k. u. qVarSwrd D+E+F5 J7 M P C7 v6 o# H4 n6 ~0 v/ n' K/ s
2 }$ R; E- D6 |" y: b: u7 q08 Z-Yoyo 1
/ e+ r6 L& |4 X; {& B: i9 N/ ?+ xUnlimited Yo-Yo for 5 sec" F% R7 W: w L9 \, o' @' l6 k
Yo-Yo1 C+D+E) O2 J- z5 n& s. s
Yo-Yo1 D+E+F9 t6 h: l, e, D& W" V
Yo-Yo1 E+F+G
5 D5 M/ [8 H/ q1 O3 y! F8 ~% N* A: [0 f+ ^' k0 T
09 Z-Yoyo 2
- ~8 E ]+ Y1 @# `0 |Unlimited Yo-Yo2 for 5 sec
/ D$ Q) u1 i4 @3 X; @$ M& EYo-Yo2 H+I+J, X! e6 \7 y( o1 S; I4 l* s
Yo-Yo2 I+J+K
5 U) T V% R& r( y5 UYo-Yo2 J+K+L) v# T, ?, o2 h) M% r- J) b1 s
* Q; ~6 n3 ^7 E! _6 q* Q5 |6 q$ A
10 Z-Yoyo 3, z& X2 @1 S0 U7 {# J
Unlimited Yo-Yo3 for 5 sec4 J. v3 T0 U9 g* R" d' `: M
Yo-Yo3 M+N+O
' {2 ]1 k0 d# A" g2 M+ o, ]6 S# zYo-Yo3 N+O+P
2 A" j* q' Z8 \0 S& q9 qYo-Yo3 O+P+Q: X" s2 n& q; `4 G7 { k. E
; u u% |' B, a0 u, s! W3 {11 Z-Step 1( r; W1 Y$ w& z9 s1 H
Unlimited StepSwrd for 5 sec
- F# \0 s; X; S- UStepSwrd L+M+N
6 u4 _3 O- I& ~7 N+ [StepSwrd M+N+O
& r) @+ ~0 ]" o0 K3 o- I% sStepSwrd N+O+P
$ o! L7 E, |+ @; c
6 G2 P/ N9 c E! X* F12 Z-Step 2
' d% O. u: X* M: W7 ^- b1 D& XUnlimited StepCros for 5 sec( b& V7 R$ p0 m; o* a
StepCros P+Q+R
& |+ R' j2 o. L% PStepCros Q+R+S* s0 F- I) e* u4 b+ f3 L% \
StepCros R+S+T. |/ ]/ }- B& Z& n! R! a+ l
g- `) o- l0 h
13 BubSprd
8 ~7 z' ]9 M, e v, B, aAttks w/ spreading bubbles!
?' S- z9 y! M* {0 ?1 Z) {Bubbler C+D+E2 J# J. Y( V" s/ w' \, p7 Q9 ?
Bub-V D+E+F
W0 e) e9 B$ O8 F9 D# O; _0 MBublSide E+F+G# W9 ~; A2 M/ U( w2 M" y
Bubbler E + Bub-V E + BublSide E
S' X; w$ @3 o# R$ ?8 _1 a8 o, Z, a+ p6 b4 L0 G P, w
14 HeatSprd
) X" q6 @ c% _' \, zAttks w/ spreading fireball!
8 c o% o7 E$ q5 K& \( V1 P, {. vHeatShot H+I+J
- \2 g4 I# ^6 }$ @4 N& ]0 a' CHeat-V I+J+K) t* L t" I7 A2 l {& K
HeatSide J+K+L9 w. q$ I& o) [9 u- i
HeatShot J + Heat-V J + HeatSide J
/ A' x+ U3 O7 ^. h8 l0 D
" }) r. O' R: \+ f" G% A15 H-Burst' M8 `% \& r& P) L: W6 X- c
Creates a giant explosion4 G, O( F' Y9 s$ e: g" }: Q5 l. e
Spreader M+N+O0 n2 @; z0 s; u
Spreader N+O+P
$ e! M* e; N, T# f% b ]Spreader O+P+Q( N! L0 L/ U4 W
4 @2 ]/ Q! m+ h9 l4 j5 e. u, P$ g4 I% Z16 LifeSwrd
; s- M) I( T( X! _Swings a huge 2×3 sword!
1 U+ j" W+ h* d; S+ WSword E + WideSwrd E + LongSwrd E
* k; r+ K( r/ W: i7 P6 x- c- Z1 QSword L + WideSwrd L + LongSwrd L
& |; T2 E" E/ J8 ^0 uSword Y + WideSwrd Y + LongSwrd Y
|4 {3 ]" ]. T" \; \) b/ L W; M% T% u2 v7 T) H: g
17 ElemSwrd. h; j/ x: \' W- g4 R3 m4 A. l
Wide swrd contains 4 elemnts
* @' U* P- ~0 O: q9 wFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' K2 P7 w7 w, B' f
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
+ D) G9 K3 V# f! F
. p* a+ x7 H: v2 h18 EvilCut
. Q7 E4 h2 Z" R$ }- \Step up 2 & make 4 atacks: v. |. c* U8 C( q
StepSwrd P + HeroSwrd P + StepCros P- @/ t8 P6 \2 k: Q/ p6 s
7 O4 p* K) e9 u1 o1 j
19 HyperRat
/ }+ T5 `, I. y$ w9 @7 x8 L) _A giant Ratton charges!' X- N# H/ ]% C$ |9 q$ ^- ^
Ratton1 A + Ratton2 A + Ratton3 A7 ]7 |7 I! v/ v
Ratton1 C + Ratton2 C + Ratton3 C
& w$ ^# F6 G* e- sRatton1 F + Ratton2 F + Ratton3 F5 C& @, U+ U/ a {( |9 ~3 P
3 I N, W) ?# H; I6 C20 TimeBom +; D. z% }# y4 U! E" K0 D
Sets Time Bomb in enmy area
! z7 v* K: n" CTimeBomb J+K+L. c( u1 \) y# g$ h2 R/ ~' A( [4 l
TimeBomb K+L+M9 B; b' m+ l1 w" ]; e
TimeBomb L+M+N
6 H( ?: E- b X- q* j) N4 X
( {9 w4 S& n! a; p" z21 GelRain
0 Z; C+ [& F5 E/ k% J& B, e' YGel steals squares- }+ }' W5 Q0 ~5 g* F
MetaGel1 B+C+D6 [& U3 C3 U* m9 Z F( u
MetaGel2 E+F+G; V" a8 d5 R* `& [* g6 D+ u
MetaGel3 S+T+U
4 n- D# n* ~9 G t, P9 |" h
% D3 |0 I$ ^8 X8 D! s4 r- Y2 o22 EverCrse
; X' H) v, v5 r2 L7 C' u3 i' qShield chases enemies) z2 m( k. l: I$ z9 e
CrsShld1 C + CrsShld2 C + CrsShld3 C8 p' H7 p* K8 p7 d
CrsShld1 L + CrsShld2 L + CrsShld3 L6 f M' ^ H! H# J+ V" V
# m2 R, y. T# V/ t; \: N
23 MomQuake. D# p9 l% K" K5 {( x
Awakens Mother Earth!
! O1 X+ B1 T5 H5 u( m! fRockCube * + RockCube * + GodStone S1 d2 K, G. Z6 c
1 d8 w0 M1 M2 P& @! M* i
24 PoisPhar! ^$ D* b0 E& I' Y. U: R
Pharaoh generates poison
! l0 h/ b8 Q: r3 Z4 X+ H8 uPoisMask A + PoisFace A + Anubis A
( t0 y0 B: {, f) Y( W
* b" R$ ]( a- p: h! I25 BodyGrd M5 Y7 K6 n* |6 l
Bodyguard takes out enemies
% b7 E, \7 M: p" A( \' B: CAntiDmg M + AntiNavi M + Muramasa M l5 u; R) O! a4 m
2 l' _0 |$ R8 q& g# b3 m7 z" u
26 500Barr
, Z2 c. L5 L y- M0 k* ^, y* z! PBarrier absorbs 500HP dmg2 W- U) ~- Z. c0 j# c1 [
Barrier E + Barr100 E + Barr200 E
7 _. l( q# T3 j8 UBarrier R + Barr100 R + Barr200 R% A: g: f' N$ g- l
* B% h. B2 ]! m, ?# _# q
27 BigHeart
8 ~* L, w+ N4 vAttacks, then heals HP!1 o- l: K: j6 h, S6 f) S c: Q
HolyPanl R + Recov300 R + Roll R
) M* f) @/ H* M+ O. m3 P2 d G# YHolyPanl R + Recov300 R + RollV2 R
* {. B1 e8 B# i+ c* |% ^HolyPanl R + Recov300 R + RollV3 R
+ I" Q2 D; V3 g& ~0 q* I7 N, |5 H7 E
28 GtsShoot
2 k ^# m/ m5 Z! ]6 EGutsMan throws MegaMan!
3 o, A( g$ B6 _% V. m& ]+ J8 tGuard * + DashAtk G + GutsMan G# K9 H; n2 Z& g8 b# ^, b
Guard * + DashAtk G + GutsMan2 G" ^0 Q4 E: U/ R9 B+ D6 c
Guard * + DashAtk G + GutsMan3 G" E1 j: ^; s0 `* @
Guard * + DashAtk G + GutsMan4 G) \1 W# n; ?8 O: w
! _5 l6 c, B/ H9 I. n: @29 DeuxHero
& o+ _8 e+ L# v% lMegaMan & ProtoMan team up!
8 }4 Z7 _1 j3 P3 ~5 UCustSwrd B + VarSwrd B + ProtoMan B
7 P1 E- d3 E3 \4 xCustSwrd B + VarSwrd B + ProtoMn2 B
- b: H Z: {$ _( A: z2 J& [CustSwrd B + VarSwrd B + ProtoMn3 B
7 g' {" [" K1 Z4 r8 S* fCustSwrd B + VarSwrd B + ProtoMn4 B3 k. o& B/ e$ i) E; l
5 q* w, O3 `# d8 k+ e30 2xHero
6 X: u* p9 g# JMegaMan & ProtoMan Dual atk
: K: f; N( X) X. w5 K" R3 [1 SSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) I% y0 g( O9 V& P9 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
$ x5 x$ {/ j5 T8 p9 pSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% v# A3 A3 l4 X. {3 GSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
5 k7 B4 o0 _6 T: [' l1 V C
6 D9 Y: `* e: M31 PrixPowr
$ P7 C2 H5 V' _- Z3 Navis attack at once! Y$ p H! L5 U3 \1 z3 P
Team1 * + Team2 * + KingMan5 K
0 ~' @5 {0 ]0 }/ T( f. vTeam1 * + Team2 * + MistMan5 M$ e0 \. u" \! }
Team1 * + Team2 * + BowlMan5 B6 k8 |% S9 c* F
; a% @' M; H& M' y
32 MstrStyl
/ ?0 p. t) A2 C; h) U* nMegaMan unleashes his power
2 r" ?2 {+ ~; O6 T" h( [& ySalamndr * + Fountain * + Bolt * + GaiaBlad *
5 G+ Z' L, X# b- Y: W7 e( e6 n% U8 y& K' }1 Z
StdrdChip (Part 1)
3 ~3 ?5 k- |! D6 v┌──┬────┬─┬──┬──┬───┬───────────────┐7 I v6 J) ^& ]- M7 T5 W
│编号│名称 │MB│攻击│属性│稀有度│说明 │' @6 Q. W$ y5 v+ J+ v3 I7 t
├──┼────┼─┼──┼──┼───┼───────────────┤+ ~% y. K4 z7 v/ p4 e) ~9 p- s3 r
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
6 P. J" {& w$ P. W& y│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
9 g6 g! [; V; s│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │2 x* |* o7 u$ [% \
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
" i8 Z2 f* h- c: H9 l│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, q7 G! w$ L$ k: p# z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │7 X6 i8 b/ i+ g& ?/ P9 K2 m& w
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 H9 e: B$ f9 k4 W% s
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │5 m/ J8 I" r8 F7 n) S
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
6 [1 y* q4 w, _│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
) k' f$ @0 U; ~' x4 b; Z% w% x│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │ C, K. e+ Q/ \
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 ?7 p; \) g$ a( r* S
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
7 ?/ m' i: e" Z) P: X* a: ?1 \0 t* w│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 Y5 }% J n! _& i# w0 I│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │- C9 ?' c3 y( `8 L
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" x M& X3 g! ^$ o; a& h
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │) b9 n6 q4 k# E% P1 @0 X
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
, a' X# U- M8 `% I: o0 X│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │4 F6 C1 w+ @- O1 [/ \8 A! y
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; D; Y5 G( Y; k, o% ~2 n│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │3 m; c5 G: G" G% L$ w0 K& |& d
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │* T9 r9 k' J3 y! r) y4 g
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
! ^$ C4 P% W% g4 G( j" r7 L: x9 J│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │5 G: z0 n, u! \' T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ f% W( H) y% B/ P- W1 [
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
* ]( E3 P4 `/ S. W3 l│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 H! w9 S- ?0 ~$ ]
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │1 C1 A' c" o) Y- V# h2 Q
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
# L' v! u* n0 ~4 ]( v$ j│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 O0 G6 X7 t! Y4 |5 O
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
# @/ x- @+ X# P0 [│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* }( [( Q% q+ {5 M
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │* `+ z( Y. [) O' Z
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- a( i' A# {" S# O0 N: X
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
* t* ^% h# r( k+ U: S- W( A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
1 F: [% ?1 q1 T! i) }! g│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │& k/ W2 A# ~0 I8 T/ G) _
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% v/ h+ G. K, U& U* J
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
u7 y# H& R3 o+ k9 a( P7 T2 @4 a U( [│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
" g. F: G, N6 l d7 @, D* O│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
4 s& I5 k2 S1 R+ M1 M" [0 v│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 j$ p! x$ y1 T7 c! h' w2 j% U/ {6 a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │7 r. k8 e, J# L' K# N8 I G
│44 │ShockWav│10│60 │ │* │Shock through enemies │- g* ` h& Z7 H- [' n
│45 │SonicWav│26│80 │ │** │Shock through enemies │7 Y& {4 a! i' z7 U5 R3 O5 x
│46 │DynaWave│42│100 │ │*** │Shock through enemies │9 h9 @* F" t4 o& ] ~) i0 i* ~2 a8 P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
2 {9 O5 g' d% E8 V. {│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
; c5 y/ t5 Y* g; x0 k: X5 K4 [│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
% A2 M5 W. U* i- K, T- G│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 g! L* W+ y2 Z$ k" A1 z│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! J/ F; ]5 `( @/ q% I& H; V│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │8 S8 c; l7 O& K4 S2 |6 `* w( r
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 O, l) d* p2 i9 @) k" s- H│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │% q% S9 u/ E3 T! `! k7 a, \- s
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# _2 g4 H. k9 v e4 j│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
+ ~. ]3 N* ]4 X% D│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │: _0 H8 ^7 U! |% [: \0 _
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ ~- Q4 m' N6 P, Y3 X) {- \│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
6 V; y h# l8 w3 Q, _. p: i; r│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │" ~ X$ L8 h; {2 ]
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
% ]9 p) |; p7 T% `1 y│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: P- l9 x$ `9 q0 r. o8 V, G- H│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
; Z4 h* |: O! k" u7 k% L│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ x7 T6 p5 \. P F& I" B│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% T; x$ s" U2 L5 i3 B8 M│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
0 G) V7 v; G) k4 \+ U" w) k│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
. _. _0 N* z* \│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
1 h6 L, M- h. u- w6 T4 s( `- ^│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │' \) H- a) v0 K
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │ U+ [0 M, b T) M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
$ m" `# I+ y, R: h5 v│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* f! n& n- v9 }: [+ I/ ~8 L" t
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 ~* O& K, h m$ `│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: q) U x5 Y( T/ C Z( {
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) i9 i9 A0 `$ J: U# |9 Q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
& R' E& e1 d- F( @& v6 C$ e│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
2 b0 ^7 T2 O1 q( r. h9 I' T$ _9 ^│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' A G( r9 h- g* B
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │4 {5 v$ m: n, D, s6 B, c: H& j/ |6 ~
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 Z/ {+ | K' I9 y+ A: }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │- h6 h- U$ j+ e+ x' P
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │+ u5 O+ o! i0 w$ Q
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │' P/ J; y: N7 l
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
0 ]3 O) }) B i1 B5 r1 q" N* V$ u│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 `) V# x9 t4 |% V
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
8 d y# t8 m1 @3 N, a, ~│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 D( Y. X3 O5 S+ R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" o( I: a! d) R) d7 C0 n" I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
u9 m. h9 I! I5 x5 P8 D│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
/ |# b6 B& r- W* `│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │- U0 r: E7 E; t5 w6 A7 s7 D+ r
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
; }5 t4 s6 m4 F% k( n# w6 R( z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │; M! B, h* ~$ v
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% J- N6 x8 Z I( r│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 X( Y: V& s, R6 R+ t2 v
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, q+ K+ h1 P5 u \; Y
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) o$ r0 ]) O+ H: z4 H, f% f o│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( x( i8 x" R4 X4 @/ [( E) g, B& t│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 Z: a# \# U( r; _9 F, {" q│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
: F) ~- S) {) V└──┴────┴─┴──┴──┴───┴───────────────┘1 `# M# Y: d0 L1 z
1 L2 o$ f+ C4 ^$ |4 x- s; S0 d
StdrdChip (Part 2)
2 R( {9 ]2 X9 M) |5 `2 ~; s┌──┬────┬─┬──┬──┬───┬───────────────┐0 i5 c; ?7 k# Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ Q8 `% ?/ m% p) O├──┼────┼─┼──┼──┼───┼───────────────┤+ @6 J% C# y# g! X! W P6 x
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 w* }8 B ^8 N" w
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- h; B, N" f& H7 k/ {; J│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 L& G& A: {0 B$ Q) D│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) s0 F8 ]4 A" j- ~│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ X% [) C. g9 i1 s T! y0 W
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
# F+ X. n* T! ?4 n7 t( a* A│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │, m$ W; y) a* x1 s$ L
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
* v( r% l$ `0 W9 Y* u% r, y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
, h" U; a! J$ e: h" [" h8 ]│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │6 }4 f1 _- b) j y
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* x8 o# M/ J+ d( d# j) X* [│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
% s+ F# M; e0 |, b│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
9 U- a, g2 j0 T│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │* T" ?5 J! ]% g# C& j2 q
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ i8 Y& v) Y! l" x
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ j" m* c0 P2 v1 ]9 s n$ e│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
; B- }( G% u# O% J0 o! ?│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
( ~" U5 h6 K6 r% x& _* f3 L, W│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │! r$ w0 f4 O9 m7 @: _! ^9 u- q
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │# p3 d9 N0 D. t
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │, t0 Z$ N$ N4 c
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
& k4 f& X ]6 r6 b- h│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
% |& r' ], P( {% p" @% ^$ |│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( d5 F/ n% N* O& W5 V
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
5 h b: U( Y0 D5 r│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( i! `) f+ ]8 ?3 y
│126 │Rook │30│ │ │*** │Protects you from attacks │( w2 D/ I# N$ U$ V2 D6 ^4 Z, l4 f
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 ~6 x4 x& E0 X5 n% `% g8 e│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │, |. V8 ^ S; e6 E' z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" C0 g l% x# ]* I
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │ ?. s7 R' j2 m+ u! h. }
│131 │Lance │46│130 │Wood│*** │Lances through back line │: c& {! B' i0 j7 `
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │" D6 Y$ m* V$ g+ _* L$ d
│133 │Guard │5 │ │ │* │Repels enemy's attack │/ W7 V6 M& y5 _$ T
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
* d0 Z2 ]( z4 s, V; R) ?6 @) S│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
' E3 C7 H( ]+ a' I' |│136 │PanlGrab│10│ │ │* │Steals one enemy square! │! T% ]6 \/ h. T# r3 h7 [
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
( e- ]" }( {; o' h* }7 \│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
4 M5 s+ `: X( ^9 c# i3 `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 Q+ o @0 {4 ~/ X3 O│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. ^8 n1 m5 p0 _/ r5 A│141 │Prism │60│ │ │*** │Prism fires randomly │
9 o! R; [; R7 x│142 │Wind │14│ │ │* │Windbox blows at enmy area │! ^( d& B9 k( W
│143 │Fan │14│ │ │* │Vacuum pulls enemies │' y/ G2 ^* g/ {! |! h: d! K0 c
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
2 V2 x- m, j: n" L, P4 V│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ A3 j8 G- ^$ m! J7 f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │" a5 b1 ~* ~- g: A2 k
│147 │Recov10 │5 │ │ │* │Recovers 10HP │, ]( @5 \% @8 ?& g( }0 T5 L# N, \1 M$ t
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* H! u5 @8 L; u- }% j9 F2 Q│149 │Recov50 │14│ │ │** │Recovers 50HP │$ ]8 y5 l( G9 X: [$ g
│150 │Recov80 │20│ │ │** │Recovers 80HP │. F, k# O2 C9 H! n
│151 │Recov120│35│ │ │*** │Recovers 120HP │% G7 l' z6 z j7 ^4 v e; j; C
│152 │Recov150│50│ │ │*** │Recovers 150HP │
. P3 H" K& F- J: K│153 │Recov200│65│ │ │**** │Recovers 200HP │5 z* [" n1 c9 v/ I/ C) Y( J- g
│154 │Recov300│80│ │ │**** │Recovers 300HP │' S! l0 e" T% W* ~$ H
│155 │Repair │8 │ │ │* │Fix your area's panels │( L. c! N" D7 S9 \* q2 Q
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ l2 E: w7 y A: J* ?' J│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
0 t K1 ?2 o7 h│158 │Panic │14│ │ │*** │Confuses enmies if you are │
# O4 ?. b7 F6 n" z: f│159 │Geddon1 │10│ │ │*** │Cracks all panels! │/ x& |. Y5 ~5 T5 Y! S/ R! }
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 [" D: T7 D( B$ u│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
( E6 [5 H( ~5 P/ p* l│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! R2 v T3 n& [6 Z: H
│163 │Invis │11│ │ │*** │Invisible for a while │+ b% b2 x# G1 C4 E- [
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │6 a) U4 P3 ?; F6 e) ^
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( _. t+ J" j. H
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │# ~$ o* P0 u6 M; a. A
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │. C9 I3 t. A% V6 P+ y. g! d4 A
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
7 {/ K% V, m; q) l│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │. T3 Q7 g% C5 Y/ o% a* a+ d9 h
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │/ D& n7 u, D- }* Z, w0 a
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% G8 y+ i" F& q+ W; z. a
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
5 C& f1 o A( l│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 {* u1 P3 E. b) E; w B% b│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │6 L: C' C2 g( ^* t* Y
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
) \3 U# h- b- ? Z: D% k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# h2 r; @' |7 Y( I$ T
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
( W7 V5 l5 {1 ?: U" `│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │* r- D0 r' M' Q# }: i
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ [! F5 |. g5 J9 G* ~" `$ U) ?│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, Y& {! k9 ?, ^' {" T6 Y9 s7 B7 D│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
q6 K' l# M: S│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │+ H# C' ^* W- z2 ^( W" J: I
│183 │Hole │55│ │ │**** │Open hole to dark world │
) U/ q9 |, J0 M8 J6 Q+ a6 s│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
, [: k' F3 I: t6 S- R│185 │LavaStge│22│ │ │*** │Changes all panls to lava │7 D: e' }- ]' V: O$ ^
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
# l; F$ j' B2 a# V& ~│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
7 E' _- Q, R! Q6 j│188 │SandStge│18│ │ │*** │Changes all panls to sand │7 t. P) t! h" \. c6 L9 G; i9 G
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │/ x) M- g4 H5 _
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( X+ @5 U- }4 k& K1 m│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
. T _" X3 R4 w6 f3 E│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │- p A( g$ ?2 P! [1 _" Y9 P
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- L: a; Y b' ?1 E# R+ a( a│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │- a2 }8 m9 W1 N: [; _/ ?7 g5 ~! X
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │6 H* J9 c9 Q. M& l5 U4 }" p# d- }
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
; p9 W, D% Q l# X. Y0 J. g( X│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 u f1 `& P. F1 M0 U3 k# H
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 A$ K- ]4 @8 z- I│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
# S" N' E0 q, I7 b* {2 {│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │5 q) \9 y, I9 f% q ?4 Q4 C# R
└──┴────┴─┴──┴──┴───┴───────────────┘7 i6 f5 b J. Z) y
. j% f( [% J7 o, | q; t4 r# s
4 h9 y) Y% a9 b& K1 [4 S! JMega Chip/ J; x& W% H- L' W) O2 C
┌──┬─────┬─┬──┬──┬───┬───────────────┐6 N e m% r& ]1 D- H; B5 x4 p
│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 i: ?* m" _* `├──┼─────┼─┼──┼──┼───┼───────────────┤/ o4 Q8 S( `$ |# E/ G
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& B7 f7 v2 u3 O% ~( u# X0 b│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
' ~7 v" ^0 ?3 u) g│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
9 u* t# a) x& b( c│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │) g, c; Q: J6 B- o* c
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │; X. i9 p9 h/ Z: H) Q, | i
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
e7 _+ l% ]- U8 j7 {( y: n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) ]6 `# ]# P% V: E
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: a8 ]8 \) ^- Z! N5 m4 q│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │5 e/ @# y7 U) i
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ h4 ]& F) x& q% T( `
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 `0 j3 _4 t) X! b- B) @5 j# N│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │1 |* X. t1 [; I! b
│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 r; A0 e+ i1 `
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │1 k$ q/ v+ D- t$ \
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │/ ?# G7 y# w5 ~' P) D3 o. \
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │# _' x4 H8 R g
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
~: O2 e- v( ]3 N4 n0 r( k+ a│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │: T- s+ j# J7 B' O/ B
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( Y8 P/ T+ [4 p' N│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" S- P4 f' e7 v4 \7 v7 p7 ]
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
9 B! [/ m9 X0 [( N* o│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# q1 c. h# c+ W1 g│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │$ u5 a8 ]) d5 U$ I5 n$ t. S
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
" I/ o3 v) {3 o( M3 Q: i! t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: g4 q) v' z' a0 \) H0 @│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 p& A M& M# n
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
( p7 l5 j+ Q- `6 C. ]7 M$ t/ j: C C│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. V' B1 O. a8 f5 R5 z+ g' ~* ]& [, ~$ j│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
: Y4 _7 H O; r' z4 m│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │/ h/ l0 e9 {0 z! f' m; i
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │! o" O$ T6 \& J+ o4 D
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; Q$ z1 Z% `0 l% R. s. T8 T│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 {5 Y* o, h' g9 o4 Q
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │6 f. A" n" p; @7 e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
- z0 l( W% L5 _- a9 V│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" M6 Z5 [! |" \│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; T- {# P2 o5 _( U0 N- U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │1 z* n2 A& o/ h$ g
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │# V# F/ o' Z" u o
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 u# h. s& Z& @6 n7 F│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% @ e9 j! Y: ~
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
( _' U; M7 j1 q5 e+ }( y, L9 n; f e, R│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( p8 U; ]8 ]9 y; H- e│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) s6 s$ w' G6 n. U0 G│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
O& t4 K& i6 q! P2 p0 n4 P+ c│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. u3 p9 I7 A Y9 s& W│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; V1 W' Z1 _ ?* N
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. O2 ^& N) u7 c) l6 `│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │. t( m. N: I& R1 P& K
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │$ W; \$ t% p S& Q9 C. v- Z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │( @% e5 r6 R& r7 v; [) t
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │) ~& w5 z2 p! w, K, J$ U
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ F1 ~/ p- y- j; ?│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │+ h2 @0 h: c+ W. {
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │4 Q0 P) N& V' p5 k7 K6 C2 ^
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │: |; w* S" [1 A: E3 C
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ |! \5 F" o3 p+ K: Y L: a4 s│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( C1 O2 p/ }9 g( e; Q4 \( l
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │% a& i1 c P( c0 Z2 g) j% k9 u4 `
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │9 a8 v4 k# i* p/ N" p
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# F! o+ \) I3 b R. v
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
- A& @: F9 e' Q( z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
: c1 r. n, L# S* J& T' Q│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │; h4 x: |5 n5 g" R8 l
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │+ P& f7 p; }4 e9 }7 Z0 @; p& f
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │6 Y! w# n/ F G7 i
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │1 ]" m% k) Z! O$ d+ C# W
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; q" ^$ T, h* B& `
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │7 D: k" Z5 d z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 o8 f1 C3 i+ K' x* i! W
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │; t* R" `' X9 z* p% V
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: P0 i7 ?: K0 x! F" y* R6 B4 x│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% @& q/ x5 A& O( }' W7 e- `│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ v3 e* h) E; ?* y) S& D
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │- s5 x$ s' I( U" E$ p
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" @, v; i: E _9 |2 ^# o│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
1 u8 E- O3 q0 c5 G0 i8 F0 Z0 {│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
8 h# Z3 k2 H" o* N- }: ?│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. Z$ w6 e0 L0 c/ D│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ [7 H& d1 [. X
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
6 P- J3 n' c/ S% y. i8 g3 `! b3 g) ~│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │5 o+ c3 F$ s: }2 _
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
4 H& H) R; o* k1 C- [% M│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 b2 i6 }3 v2 N1 s F& Q3 o2 _
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │. q9 W* h+ j% g7 ~' x9 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘, @: C% C7 q3 \- e0 v3 `: t
" N/ P7 k8 }8 a* y r0 v, Z
* u1 F" m1 _% b. ?2 o$ `! A9 L$ B
GigaChip (蓝版)
$ e+ C1 X/ u6 v5 v' F, {┌──┬─────┬─┬──┬──┬───┬───────────────┐% }- M8 V& D0 L8 k9 ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │# \5 n% _, m/ \+ w8 }. O+ z, @' j
├──┼─────┼─┼──┼──┼───┼───────────────┤" Q6 q' i) u$ V- u7 q$ F' L* t
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
5 x( S. y6 V4 ]# K& G8 J│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% h; Y3 R. \* @7 W│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; N, |& w" V/ a│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
) L; S+ n; Y4 X│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) g7 Y) r# R9 Q4 l6 ?# O9 c' s
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ k7 x' o+ K. `) U) w4 L& X9 m3 C
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( ?! l1 ~. z% k9 p' E3 M& r2 G
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │% U/ A$ F$ s' Q$ a# H ?0 D0 ]5 s
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │" j. Q2 j5 U7 Z8 ~8 W. Q2 u
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │6 E% B* h$ m+ S0 ?1 V& n
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │6 D) G5 d% D! x2 m7 ?- z
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
2 U( Z, G G$ x8 I6 Z# u│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
, |' ^( S3 p% L1 |/ ^( W+ n│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! L6 U' ?1 v7 R1 h+ j
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │, ?* m# h6 v, j }! y8 _8 r
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
. I" n( ~/ x, |. Y│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, {3 B" c' i! v5 O( L: e: w( P│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │' D6 r1 ^+ o! e/ }7 u* ~
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
# Y m. A' i4 r3 S7 b' _│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& o! w6 G' ~8 R└──┴─────┴─┴──┴──┴───┴───────────────┘3 k2 h! T* A1 q' x" {: N) Z
+ o$ [: ]6 Z+ QGigaChip (白版)(只列出与蓝版不一样的Chips)" }' `0 s8 g2 i: Y& |6 p/ a" c9 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐" `# U7 S( G- N# a. Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 ~# _" C( r: k3 j: v5 M1 @├──┼─────┼─┼──┼──┼───┼───────────────┤
4 h+ N5 ~3 `/ M. G│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │! o1 L+ D2 s6 H" d: W+ |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
/ G" I5 R6 ?# X* O│4 │Balance │60│ │ │***** │Both Hp reduced by half │' O1 q9 ?/ W5 t9 E& L$ L; ^% \
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │$ w$ I0 O& i9 h+ t$ [$ @
└──┴─────┴─┴──┴──┴───┴───────────────┘ |