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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创: u, l7 t, X6 x6 p' y" H+ L* V
■ ●■    http://www.NewWise.com
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# Z7 \) q5 K6 [$ m, T7 q1 e' J3 o" ~" {; v* B7 C& P
           洛克人 EXE 3 Blue 卡片组合
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; d4 G6 z( v) ?% |' \
: R: B' o4 d; J1 V( m4 E4 i英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版3 j7 U/ K' U) l5 s/ [# ?5 H
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================  |0 B, H9 C4 B/ }/ k& a$ j) ?
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: & ~1 D( r3 x  H' }& i7 b, }0 p

) c7 g! g# s, U* d" U& y以下内容格式如下:
5 t4 y2 d+ L" I* f# z' m% l, B$ z7 P# r- P. U4 A" r6 F
编号    名称
$ s* G; w2 ?$ N1 Z7 M. |& Y- P说明
* K0 G6 R6 f- g/ I1 A  g9 w组合方法
' Y# a! I6 |  [---------------------------------, h" z6 z. A8 R0 E, \
01    Z-Connon 1- a- x& }8 Y% Z2 B. {5 a
Unlimited Cannon for 5 sec
9 e- c7 V9 t( LCannon A+B+C
7 q/ e+ K7 p5 uCannon B+C+D
8 ~2 v' {/ T3 \% X$ wCannon C+D+E
4 {7 r4 Y2 T/ |5 a
8 U$ J/ l1 e3 t# @02    Z-Connon 2
  ^0 Q. W; G  m. r# U7 MUnlimited HiCannon for 5 sec+ U4 e5 E* j$ _4 O
HiCannon H+I+J
# q/ B/ U( d. q/ F+ S1 H7 PHiCannon I+J+K
7 [; `! z* V1 t# g/ \HiCannon J+K+L
* {( F) A7 E9 V
% F3 w! A. V+ w1 X: i03    Z-Connon 3
, l; w7 z( ]0 O$ z/ {+ ]! A" {+ i0 J; VUnlimited MegaCannon for 5 sec
: x$ T" [; [% pM-Cannon O+P+Q4 s: {# W/ t* v4 _4 R/ g
M-Cannon P+Q+R
$ K2 S3 \7 Y0 K, f7 u0 vM-Cannon Q+R+S4 Y& L' @- j% A
8 `+ V' M" _9 ~! ~& Q- Q( ?
04    Z-Punch: o: Z2 l6 o/ d' E
Unlimited GutPunch for 5 sec
5 z$ R* F' d6 p1 K' ^% c, GGutPunch B+C+D* r  M9 b; \$ \0 ~' K# d
GutPunch C+D+E
5 F& P, v5 F/ k* V2 HGutPunch D+E+F
1 k7 M) c* E* U4 U! J% x- q
8 x% G. c& ~  B3 g' ]05    Z-Strght9 g: a: y, x) e! S7 I
Unlimited GutStrgt for 5 sec1 b9 t  y; h" G" J6 Q, U4 K4 L
GutStrgt O+P+Q
. J( ~9 J1 q% S4 J( o" `+ D. B* SGutStrgt P+Q+R
7 p* y, L8 s8 \GutStrgt Q+R+S
0 e: F* \4 w1 n2 b' O# L; `, {: ^* q* k# C6 t/ k% L5 N
06    Z-Impact
4 r) }- i- D; P( I) r- IUnlimited GutImpct for 5 sec7 Q8 |; g6 ~5 f+ ]$ H3 Q
GutImpact G+H+I
* z) @. [5 M. J# ?; NGutImpact H+I+J, C8 M  B9 z7 t! F; m/ U
GutImpact J+K+L
9 o1 F. x/ b+ Q9 `6 U; O1 S; y! n+ B+ g) y- y
07    Z-Varibl
5 @7 E9 N. E  W5 |$ |1 M  rUnlimited VarSword for 5 sec
7 i4 c# D! O2 j7 Y2 x3 x4 n  [VarSwrd B+C+D# e5 D9 }" M& @2 D/ _+ |0 I) y  `
VarSwrd C+D+E5 Q: b1 K4 R8 |/ U9 Q% H
VarSwrd D+E+F
" Z8 j( N* I7 C4 }0 Y' P# L# d0 `4 _  d! w  s; O
08    Z-Yoyo 17 b2 z- V# C! t+ h
Unlimited Yo-Yo for 5 sec8 V' F6 y1 O' O7 @
Yo-Yo1 C+D+E3 Z  H/ g: c8 _+ ?
Yo-Yo1 D+E+F
& e9 r6 P, v( g5 ~Yo-Yo1 E+F+G' J  [) X' k8 Z' e

+ l' r. L& I, |% L* J  V- S09    Z-Yoyo 2
" I9 ?* @( N8 a; A. r; l. AUnlimited Yo-Yo2 for 5 sec
; _& {4 z* Y  B: i* oYo-Yo2 H+I+J7 a! F- ^/ d0 z4 O4 u4 j; h; G
Yo-Yo2 I+J+K0 b8 J8 b! j, w& `8 P5 f) ?% z( P
Yo-Yo2 J+K+L
1 _, m  y, V0 }( X1 e8 w
' {: T( P2 [* A) @4 n) G# m- K10    Z-Yoyo 3/ j$ A# e4 O3 K4 G, w' r! _8 V7 Z) R
Unlimited Yo-Yo3 for 5 sec
5 c9 Q9 F/ r# r% Y2 `Yo-Yo3 M+N+O  _% I& B/ M. s
Yo-Yo3 N+O+P+ B1 d' u* C1 A* W
Yo-Yo3 O+P+Q
  ]0 e* O: K  ]4 W; n( N7 c6 P; C1 w! ]: y/ F
11    Z-Step 1
& f2 n6 C( O& z( cUnlimited StepSwrd for 5 sec% G. B9 q8 i( `0 S( g. ?" {5 ~
StepSwrd L+M+N
: X9 r. f0 `/ o  r* R) f/ \+ UStepSwrd M+N+O
$ N3 G3 f; R, ]# ~) tStepSwrd N+O+P+ O9 \4 C. X9 _! r+ l: {

) w$ |4 n- U9 Y/ ^12    Z-Step 2
% D; U4 R" S8 f4 s7 AUnlimited StepCros for 5 sec! t1 W  S% u6 B4 w+ {6 i/ X9 ^3 X
StepCros P+Q+R
9 ?$ Z/ o& k" B8 @1 KStepCros Q+R+S8 G: X0 c& ~, t) O' _; f
StepCros R+S+T
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13    BubSprd+ \8 d/ @3 V5 }& S$ \; G
Attks w/ spreading bubbles!
8 r; e* r9 b/ s4 K$ |# ^7 p5 WBubbler  C+D+E9 u5 X9 \. e4 S1 j2 Q& w7 v
Bub-V    D+E+F
6 J& J: n% u6 A* c% tBublSide E+F+G
: q0 b2 }6 C) k0 F- ^Bubbler E + Bub-V E + BublSide E8 F! V% k4 N$ \8 ]8 a9 z+ W2 Z2 P

6 l8 p3 h$ S" v* ]8 k9 Z14    HeatSprd! ^( S0 O2 e/ D( [2 Z) c3 S
Attks w/ spreading fireball!
- }  |8 {1 `8 F# THeatShot H+I+J
7 b4 n5 K: V; H+ A+ u( RHeat-V   I+J+K, l: _: N0 h' v/ @
HeatSide J+K+L
" y" |3 x% o: U* RHeatShot J + Heat-V J + HeatSide J
+ U; l( [  S$ H. L3 I2 D) r
5 I6 d- d/ Y$ ~  [2 `15    H-Burst
: L$ n4 R  J/ F8 Y* c; f2 ]/ eCreates a giant explosion
# }+ |" x. _/ Z: K: F- GSpreader M+N+O
0 |$ B5 v- f3 _% h7 ~7 pSpreader N+O+P
( ?- x3 K$ q" R! s2 V0 b& v2 O, rSpreader O+P+Q4 Y# p: T' e4 }+ \8 n

% g' Z8 M8 O8 G. e16    LifeSwrd: e2 r2 |: S3 O1 t
Swings a huge 2×3 sword!( {( ~# }9 Y+ C7 N; n2 g
Sword E + WideSwrd E + LongSwrd E
. D8 l! P  U5 e8 h. SSword L + WideSwrd L + LongSwrd L
7 r- q) u3 a; ?, D7 ]+ d3 F# J% c5 xSword Y + WideSwrd Y + LongSwrd Y
  x7 w) Z5 J2 j! s4 B% u8 D9 _7 ~( [6 M6 x7 x5 T. r
17    ElemSwrd( O1 @4 ?8 N: o- P1 ?5 M1 p& {3 P& e
Wide swrd contains 4 elemnts2 s" ^3 N$ S) l  X& o: f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
2 ?1 \- ?7 V% W4 ?' X/ wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 W0 v8 E  R/ h9 G' J+ Z8 b' _+ z! I8 [6 x9 q6 U) \
18    EvilCut9 M5 H  Y" D! K4 m5 C
Step up 2 & make 4 atacks
3 p" g* i4 \) `" F! j+ }, NStepSwrd P + HeroSwrd P + StepCros P
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19    HyperRat6 G: G" @8 _- C+ f, d8 J, L0 n# x
A giant Ratton charges!/ p2 ?# o7 |" l  a4 p
Ratton1 A + Ratton2 A + Ratton3 A6 G# T8 ^! C7 I. i; g
Ratton1 C + Ratton2 C + Ratton3 C! V) p  H% B3 p% d6 `
Ratton1 F + Ratton2 F + Ratton3 F
+ q  \% ]8 P5 F  {0 M5 i9 l3 i. H: o7 a+ ^
20    TimeBom +
# h; U4 Q  C8 Z. O3 [Sets Time Bomb in enmy area( _7 v1 A2 ?4 l3 Z: w0 Q, J1 |
TimeBomb J+K+L
) d: |6 M/ y: x' }4 ITimeBomb K+L+M: W0 B: x4 e1 k# U
TimeBomb L+M+N3 U$ a3 Q' q5 L  L; f

" A6 t- R1 m% I( c/ x21    GelRain
( l8 Y7 w, x$ u; M1 zGel steals squares
7 s1 J% H7 W0 N3 T  x0 v5 CMetaGel1 B+C+D
( \# `9 A$ D+ |  u2 m  vMetaGel2 E+F+G& |3 a; R; ?; ?
MetaGel3 S+T+U
% C+ F+ U3 O1 ^8 `) k- r0 C
* D3 R8 x  X: T7 H$ a& ^22    EverCrse
, S& X5 A* n9 `' ^Shield chases enemies
5 `$ l5 Z9 B% t8 ?CrsShld1 C + CrsShld2 C + CrsShld3 C
, ]0 d  W9 L& I/ x3 ~CrsShld1 L + CrsShld2 L + CrsShld3 L  G* m7 M" V( W  r& x. e" @5 ?

% Z7 S% m& Y8 R2 N/ Q9 M23    MomQuake
- p7 F/ ?# N( z# `& i, y3 o# eAwakens Mother Earth!- J3 W; Z  p7 s  ?: c/ Q, J
RockCube * + RockCube * + GodStone S9 z* E7 X, b1 G4 U9 y& ~

" }( c& z) E9 C, e% i3 z. d& q. O24    PoisPhar
6 J! t" X7 \  ]4 LPharaoh generates poison# ]' ]7 p" F5 R; r# c1 z
PoisMask A + PoisFace A + Anubis A
3 l2 m! n8 N# V# x8 k  J; N! u, }& L& V# F: v' U
25    BodyGrd
0 E- U' {! o; ]: BBodyguard takes out enemies
4 O6 |. ]$ s1 m3 ^7 [8 `/ wAntiDmg M + AntiNavi M + Muramasa M
* d' ~, s+ O8 J
/ N/ p% p, F% {26    500Barr" r& p; X6 T5 t; j6 p6 R. c5 |- x
Barrier absorbs 500HP dmg5 f& C9 N2 j2 U8 T, A
Barrier E + Barr100 E + Barr200 E
8 o2 x9 W5 w& ?) z; cBarrier R + Barr100 R + Barr200 R7 F# \. p# N0 ^5 j5 p

/ V. r, p4 N, ~5 w27    BigHeart
% s$ S/ Q" f( t' }# ]Attacks, then heals HP!# o; g, L# C$ z7 z8 f+ x- D
HolyPanl R + Recov300 R + Roll R5 f2 x- g4 o6 m  H" k; p$ ?9 v
HolyPanl R + Recov300 R + RollV2 R
" P. V; x3 h' _HolyPanl R + Recov300 R + RollV3 R- S- Y! D9 Y' p9 q6 n) U. O- \

6 I/ a; U) h& j, s6 k8 u* ^  @28    GtsShoot6 s0 F9 e' k6 T
GutsMan throws MegaMan!
0 K1 a) g1 V9 A" v+ ^2 o5 IGuard * + DashAtk G + GutsMan G, Q. O9 }. X: F: r3 b
Guard * + DashAtk G + GutsMan2 G
4 F3 B& D( s: PGuard * + DashAtk G + GutsMan3 G
& ~9 v' P. b0 |. C& h! kGuard * + DashAtk G + GutsMan4 G
3 A. ?3 T5 a/ C, H; r* E6 \, T
  n5 V  X# C" I5 }  q4 y. G; u29    DeuxHero. O+ ]' k! i  j$ g
MegaMan & ProtoMan team up!, t7 b# T- ^2 n- \; g; J
CustSwrd B + VarSwrd B + ProtoMan B
7 Z/ n6 I4 \3 L5 x) s8 K/ L% h4 ~3 QCustSwrd B + VarSwrd B + ProtoMn2 B* M% z3 Y/ b: J- u
CustSwrd B + VarSwrd B + ProtoMn3 B( x! N- }. o" ]! c6 K
CustSwrd B + VarSwrd B + ProtoMn4 B/ g9 ^+ K8 h  j* |
5 F' l7 t( ^9 K- b
30    2xHero
5 O. [& S. [+ J+ E" L" H; ?% O* KMegaMan & ProtoMan Dual atk
+ _% D% g) N* p3 n! ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B3 |- k1 u/ A5 g, O5 |4 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B9 t! x- H; c4 j5 R$ T! N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- g2 t( t7 P# y0 [1 e  M2 q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 r6 A; |# y" }8 v% B0 M

! B; L6 w; z; s. G! M. X31    PrixPowr5 ?; g. D# n3 x% K! z
3 Navis attack at once!
6 [3 M8 V) \7 iTeam1 * + Team2 * + KingMan5 K( v0 P8 n. R2 d$ {# R6 E( a, }) t
Team1 * + Team2 * + MistMan5 M4 L6 N" r- q, |: x% I
Team1 * + Team2 * + BowlMan5 B
  s) ?7 x6 P- c4 |( z
9 _/ S' _% _( c4 I! N8 G32    MstrStyl
1 M% g+ i9 n* pMegaMan unleashes his power
8 y. A( G  P9 y  a1 _Salamndr * + Fountain * + Bolt * + GaiaBlad *
* W' @+ z' J) o3 u. W, V: c
' Y' Q+ d$ M% HStdrdChip (Part 1)6 e/ }4 b& k9 `! z4 P
┌──┬────┬─┬──┬──┬───┬───────────────┐' @5 [: X5 j* ?$ A0 C
│编号│名称  │MB│攻击│属性│稀有度│说明             │
; |8 B- g% c% }- u├──┼────┼─┼──┼──┼───┼───────────────┤
5 e* f: K. X! p1 m8 Q6 s│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 n( J4 D2 {3 V5 Q, u( |, p4 G' D│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# S% v+ C5 R5 I0 ?1 M: D. H. Z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
, P4 a* Z& ?  j$ I: W│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
, u! p0 B  ~% @: w: x4 I│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
0 W% D  z% e$ Z: A2 t5 I: X- R│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: `( L# G1 g) N3 X. u│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │: p3 L# D# E" V6 q
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │6 i! ~( M/ k+ \) x* a( A, _' s
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( z, O/ d" u5 R& I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  R( \5 [/ o+ R* G7 F& [
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
( Q$ Y( j1 t  V) d  ?! `+ L│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │/ F2 ^- b0 j/ Y: i9 M" K/ B/ J, m
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │1 h" _7 L/ Q5 A
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │4 V# `! Y  {: G/ |+ r. u
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& L4 y3 E/ r3 O; u5 A: O
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
7 ~6 y* q  D5 q. H│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │# s9 B  W+ M' v" M
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
& e' @# W$ Q) U* `) A! ]& S/ p8 b! e│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │' ?% C" S( L5 F. X
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
0 z0 X4 k- B! g) d1 D# ?$ x, ?. Q│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
: y% b  _6 `7 I) {1 C3 e0 Y│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │% Z6 v' V7 J- G( o& c/ C7 ~
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
- g- @6 B: R& b/ p2 D6 v│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( f9 z* ]  \! ]0 E2 N% {
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
; ]9 @- i- r1 A│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │5 {4 i: q! B0 [, a/ D
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │# g/ p' X8 W6 c- C7 b/ m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │  D6 e5 I4 E: d" p, @$ T
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
* C; G# U  s  n( i# b( M- E; o3 O│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
3 R; l# G6 a- }" o3 Z) [5 l6 b' c│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
1 H+ p9 L) ~8 X  F0 r/ _2 a/ h│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 L1 J; M; p, ~+ o( ^. W) {" \
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% M8 |* t  Y) c* M8 p+ L; d+ z' W) Q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ ], z( d- r- o7 ^+ j│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
! a" O; v& N+ O│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% n% }( @* W0 q: ]( g( B
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │& v+ o  u" P5 h* P6 X; f
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │: d& M$ s) g. C8 d  k7 r
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 |% L/ R6 U0 p
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) D' X  Y! A% o* n6 d│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │1 {  m* p/ V# t# d1 I
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │9 @- h0 q/ u; `( K8 G0 o
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 I( q5 p  w+ S% u+ `
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │/ n- c6 O0 k1 @2 ^" v
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │3 m  s2 q# y( H# z. `
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( h* y4 p% B& _2 u9 o+ @/ q2 o
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" t3 v/ W  v. D$ x. |$ ~+ H
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" U8 B! ^1 ]. Y6 b$ D$ X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │6 c. z1 w5 `( j$ M& m8 J# ?
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( _: B# h7 s' x. X& D
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
7 E6 ~$ x  J) L│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │' |5 T) I4 q4 J3 z, \0 {- H5 u
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │3 J  X: X; y* F! O; A- v8 |9 |
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 ^% e4 {% Q) G' F* y/ U│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" ?  X4 _4 O, R, h1 H6 e
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
( R5 p5 ~* }' {3 M) I│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │9 u/ h* n' @6 B) a. u2 h7 V: b5 p2 O% _
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ j$ F$ \9 g* a│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
4 g9 c# B1 S2 l7 N4 u9 S│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% d4 V5 t. S0 H3 E4 [│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 r+ \3 `& n) b/ P, C& y; M7 i
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │' ]; z- H4 @2 |, A& v- \# A& p0 c) I
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
) Y3 S6 z0 P/ ?│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │1 c( W2 c6 c0 l# W" c2 `
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │0 ~% e3 }( f+ R$ T/ n+ V
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
0 q$ }- f3 u9 g. v3 P; v│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
  q' ^" s! V( t2 ]4 p│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
9 n- j* L7 q' N. X, q( D│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 `# g6 |: g; Z) r/ a
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
' Z6 S- ?3 Y! a' E  e3 a│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │8 U4 J( O2 b8 r6 s5 M+ f
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
: }# I& }: w$ X3 \: ^( g" C0 N│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │" t( h$ X3 T& H, a. |2 g2 m! a. F
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 P- g' ]$ Y" e; S9 \
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
- L$ W: K3 V# \; n0 h│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
! [5 y4 d+ r4 J* T│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
: g; F7 G2 o3 F1 E: x  }/ m' i* V9 E9 P6 N│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
9 s0 A6 O) o+ r3 M& ^  R7 f│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │  F  X! t4 G! A: H
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' J, c8 E3 G. U
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
. X1 D5 G3 g' x/ w2 X  _│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ F' L+ [4 `8 W9 Y( ~
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
8 X' \9 O  \6 H; F│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │8 W5 Q5 m, c6 a& `  D' L0 D/ w2 @
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │1 }' S  J4 t5 b% O; N
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: X5 K' ^9 l& u
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 G# d3 w, f+ F/ u, u9 w* u: D9 u6 M│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 g9 j1 ]! B3 ?│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │5 j, V: v5 X4 x% J2 ~
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
; J% X0 T- c2 c5 l' y9 R5 h│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 F7 {1 |8 ]" ]- R  i
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" E2 K( h2 Q; {│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │9 w; F7 }9 j& |, |& H
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 t$ R6 {; l% o5 |2 Q5 ~│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
$ Q0 r; m  P5 p& j3 d│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ ]$ G& [; f% r: i' j+ I# X" E
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │  I% K8 H! d% C% Z" b9 f
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
- k( G% X: u( m│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 u) B. R( s; D; \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) p6 p9 F8 P# V& ~, v└──┴────┴─┴──┴──┴───┴───────────────┘
4 n8 `. e) Z  ^& k3 O0 B# b( c9 ^. ]$ @. a
StdrdChip (Part 2)
2 j, B6 O/ L: n' @2 P" i% J; Q4 r┌──┬────┬─┬──┬──┬───┬───────────────┐
: B0 l! w3 y  g7 r* j9 s│编号│名称  │MB│攻击│属性│稀有度│说明             │. w. i6 F1 {1 Q, c9 R2 h
├──┼────┼─┼──┼──┼───┼───────────────┤, v3 x# k# _4 ]9 u6 v% w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│. o; k( B/ g0 [) n2 x% I
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
# F& w9 \$ V6 w" W9 ]; r0 ]│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
' c4 P: x7 F0 ^2 ^│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │4 N6 e3 L. _% F# U
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
* L! u( z; p" `3 k) }│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" Y0 T. r  n/ [' z+ V6 t# ^, G8 c& s│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │9 _' G6 z7 J6 I  _( s
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │8 |+ l% S$ X/ `8 {0 W, T" H# j
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
! [- t. N$ Q) ?% }8 k# ]│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │" v1 i& {. `! Q) q
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. F( i4 ?# S- W6 D1 i; p# z
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
: \# c! T( B; z" Q* U) E│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
9 }6 A6 }+ \- w$ s8 y9 d4 h0 B5 N│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
' h4 n( l( w& ?& h) e; H│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 i+ u* U& |9 c& X* `; ^│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
, J; Y8 @3 E' ]/ T+ }* O, m│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
& i  R# {6 B& O6 e' Y8 k3 i- m│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: l. O- e! R$ h
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
+ c+ Q% D3 R. {* P2 }% s│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
" E8 z5 `+ _( @5 g/ b! {│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
% b$ v) m) _7 r* T│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' c3 M) z! i) `, y- |
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │* H4 J( c+ P& ^6 B0 u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
( o( U! A1 K; |1 m) Z1 x/ t8 M│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) S2 Y8 w: r& o+ R2 y│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 e) |& w9 r; ]- b: U│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 T7 B, `1 X( v* \! E* I' |# w% v│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 W( ?  c- Y2 ~7 D& j+ p, v
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
/ [- X0 ], Y4 z5 m2 p% V+ ~│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │5 s/ p/ ^" M' L* l5 \- b4 Q# n
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
4 f- p& |% ~2 k│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
# A0 X. V: N0 P5 t│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
7 M9 C* W  ^/ Q6 d- o8 v│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, O5 n5 X. r0 G9 q/ S& c% z7 y; T, j3 u│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │# z* x1 |( a! a* N( J; ?0 r
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. G/ \: F; ~4 m6 d
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
. c% {- s) P$ t- T) m9 p6 w" `│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- M& I7 c$ B! q3 z4 q8 G; K  i( O│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 t0 e; \2 [* T  }│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │, Y7 s$ f% y: q$ J6 B
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │5 R# t4 r, Q( P; k+ _8 g; [
│141 │Prism  │60│  │  │***  │Prism fires randomly     │! G5 v% r2 [9 u# V+ }2 \0 \: [9 I& A/ W
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │# n7 m: ~- M4 p/ I# ?& V' X4 R
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
3 l5 o. \2 s  E7 t0 F% ]" h│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 r9 ]. ~* W" U3 _7 E  X$ H│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 B6 {# K+ W# S5 [* T. {* |9 X
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 ~' ]0 _# C# y! h8 `
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │* y; N+ u" b* G# q' E4 w
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
4 I& @' K  ^* I* r% E: H7 J│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. C$ E( b6 M6 K* W: }
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │& _  G; t2 C; O  e, Y% ?
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
/ M' G" u, L$ e9 w1 B│152 │Recov150│50│  │  │***  │Recovers 150HP        │& g* S% W8 ?! N+ [2 I3 a( a
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' g2 ?9 }" t; D$ M5 W3 D" ~7 h
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ ]1 e1 G, d  O0 T│155 │Repair │8 │  │  │*   │Fix your area's panels    │1 s, \& F9 C& P  h& o
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
) N2 ^+ ]1 q8 W6 y  C: b% P" J│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 p" Z  L' G: _. R7 j│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; d5 @1 e# x. t& [: n! m/ N│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │( U/ x8 R: f, R- X. p! J# g
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
7 ^2 ~, V! B  ?& f│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 ~  a$ V8 e' Q2 T  ^% q. z% v
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
6 c+ @2 t/ O. _0 T│163 │Invis  │11│  │  │***  │Invisible for a while     │& J; V3 g' o  S$ E$ m6 u3 C
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ n" I& P( q) T& o1 f│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 r2 {! ~+ j+ b- S2 n2 W
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │/ P0 @) ^4 V: h# [' ?* T
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! Q) j: p' b/ Q# L
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
: T8 S# m8 T' u0 m0 J! ]3 f' J│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
( J$ \$ n, o. x1 \│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
3 s0 X8 B/ s- V5 w* t  U& G# y│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% x  `' k) }) A  U9 D! v5 n│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' a* {5 P5 L, h, @# }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │: H7 v1 Y9 @( d
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │2 f3 w6 @& _" p) V
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │1 U  z: {% o# q0 Q
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 l( e' n" T' G  \% L
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │7 g  |2 }& ^! e0 Z7 Y9 x
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 |- c8 E; g  z│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* o' [) o5 i' v$ T
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │7 _+ `3 m$ i3 G# \
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% t) h" |6 x% u7 e' y' h
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │! D' B' F9 F$ P3 B$ s8 W" |
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& V) D  T1 l5 q. `* B0 G│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │4 y5 ]9 k  U, ~- t2 Y+ L) Q9 g5 Z
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" p- U7 X; K6 B  K│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% d. K! U1 U" O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │8 X5 V4 l9 b0 [( k
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 M! w4 a' ^3 v│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# |, U/ T& Q9 j" f
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
" c3 E/ ]0 P) D% \8 f( `/ V7 Y+ a. X│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
) G9 F, M4 K5 M) m# h  u│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. j& d/ w* B. X  s$ m8 V) ^
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  Y5 q$ q- i* i1 i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
) h2 k( X3 z( q/ N│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
3 J2 L! A" j1 k9 h│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │" O7 P* Y) e( X3 B
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 P8 |0 s5 J. y+ {& a│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
* Y$ U2 F5 o& J: k│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │# L% o% P7 q# F7 v& S; T' ]
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 q1 B" t) v4 S% V! A└──┴────┴─┴──┴──┴───┴───────────────┘8 ?2 L3 w, j, H+ l( D- g& V
+ w! q2 Q' d, b: ~
( i/ ~/ s0 d1 k9 K( s( J+ q# {- f
Mega Chip( ^- |3 i' \7 R) K. B2 g$ q9 y7 C, I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
  f' O. |& ^  y1 _+ ^4 }│编号│名称   │MB│攻击│属性│稀有度│说明             │
+ o0 P/ V9 p( R( W9 g+ @" _├──┼─────┼─┼──┼──┼───┼───────────────┤3 u6 i7 v4 v, @! C3 ^+ O
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │: C5 `. I, H. _9 a+ h0 t
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │" |" Y. e6 T3 h$ U
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
; I1 {7 A3 n2 g9 y5 f9 g# \% Z│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, p. ^/ a, v4 F9 }* |│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! S7 z7 `1 O1 m) R0 z
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │' P  U% u9 g& q/ m/ Y, e& E
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │+ F4 ~$ m1 U) c2 b( D& k
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& ?$ C, X. z% @. ~- a
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
; F* Y$ \. ]# l  ]│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
% P# _0 H" v6 X5 H2 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 X2 u- m2 V) j' a│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
1 W: A$ L" @8 ^9 }% {8 _; ~│13 │Guardian │82│  │  │***** │Statue punishes when hit   │& E- Z' }. n+ P6 C
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 ~+ g; K+ K2 v
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
* n. ~, T- J( v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
# e$ [  O. n- u4 n4 D│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( ]) e6 u5 \( `/ p6 l$ J
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │7 ]2 f3 V4 j4 a+ Q2 {3 E
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
9 ^! b! g* l) S! h- }8 L│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
" I  r/ H* W; s6 ]* W│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │& a) A3 R$ s& S& k, T5 B  a- t
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 C* }+ i) R. v7 a1 m% d│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │' G  q) a" |  t
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
2 ?8 O, w0 f# d│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, h( R% W4 w( `. {, O: v
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │8 P/ V: v1 {0 g' f# i  U
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
4 }$ P" x% W( ^, }3 l' z, k  V│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# u3 b1 N% A' b│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │7 I8 a3 w9 x0 D& {$ r
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 K. {# _+ @, l' i7 O$ W
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
- ?- h$ P4 {4 J, p│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │' V" n2 ^8 d- [* W+ n! ]7 }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" H( z# W- b$ H' H│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │- Z$ l3 Q$ h. p3 |9 t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 Y) g6 l& g- y' _# _│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │8 |3 j% k8 `6 M9 H
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │$ u, r& l; `3 \# o" y" i) |6 b
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
- G% j* j* Y4 H9 v0 h# A+ O) B) Y7 m│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
' _3 _* L; T# O( a4 O" A│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' |- v0 A/ F! {2 a: [  J8 H" n9 }│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& M( N! f& r3 Q
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  q$ v' F7 p/ t( B0 i5 P│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ V! \5 p' C9 i% Z( x$ N9 m4 A
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
* m6 a- l& F0 B, g4 l6 |5 C│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │2 y+ J2 X  o7 r- j) U
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- J$ v# h7 r' Z9 x
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
( G* `" ^2 H1 s5 v% X' W│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │# S3 d3 B) o$ X3 d& ?, ]* C
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, u: v' N% c: \& G0 {% |; j% g
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
8 q; O% l3 _$ H, b│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
: U) C# {- I% T2 n$ h5 B) k) y6 u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 [; O% Y+ m( ?; M( A
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │" S, V5 \+ ?- B* t- c
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │8 y7 ]1 @; W4 z% t$ G
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ p/ A" [8 j1 [2 D# K& a4 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
1 K2 ?3 ?  @. T: {9 J' d  s9 ~│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" f8 k+ s+ k& y1 i
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
. L9 a/ r! q4 m6 n# a( N# X. o, u│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 ^# J3 G; Q) {
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
/ C% k5 ]6 S6 {$ Y7 ]│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ p  E2 ~7 N% c" O1 A6 q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( r- E( K! _4 l* a5 G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
- W3 ~" A7 c5 G│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
7 `2 Z/ V5 Z. f4 i│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
8 D) [8 T1 Z% h3 ^0 k1 R4 u- T" {│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │# E- |+ q- E( t5 o
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │: T% S# v2 `: t: l, F3 A6 {, y
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │" t4 f" r/ c! H9 {( j4 V9 g
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; L* N! [, x+ F3 K* K
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 d0 J$ r5 z! N) W
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │( H6 X- S' g* ~% X/ d- x) @2 X3 v
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
8 ^; U3 c4 a7 Z$ {8 C│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' G8 s& p6 e7 L& G5 [4 w/ `+ t│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │/ N9 a7 o$ l, V2 Q( g
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
- k, r5 h4 D' a( \6 ?+ m│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │; F) Z: ]8 E* w- D
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) n+ @4 U0 r' ?│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
  Y/ l7 b( ]  k! J6 }; o7 m9 o│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │3 @; K/ o0 n+ x' a; w2 x2 c
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
) c6 `) [3 H! Q: V4 f│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
' |0 x8 u* `* C) O$ a. g│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │" N. C2 f- R# O
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" T/ e8 v5 f7 h4 p6 L* O4 ~│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ _: Q1 `) x( x1 S$ v# G7 ?│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
- a9 q' y1 h8 J8 u: V" F% [└──┴─────┴─┴──┴──┴───┴───────────────┘0 W% g! q# Z& w  h& X
6 v% x/ X, H3 k/ L  k
+ F! y* L- B" b5 n$ N! Q
GigaChip (蓝版)
0 n. G4 w0 V+ W# h, G: i$ V. D; ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
! O4 t1 u3 _2 }- O! g+ W. b. d│编号│名称   │MB│攻击│属性│稀有度│说明             │
& l$ z6 @5 j* M* b6 x├──┼─────┼─┼──┼──┼───┼───────────────┤% K* p6 E) _  h. @9 P
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │0 j: W! m  M6 x4 z; w
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: W, f4 Z* W4 E' ~( a
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 h, _  l( [/ U' h4 G; r
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 ]1 K, O4 r' B/ p9 Y: g
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ w1 K9 U6 S' X  U4 H│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
! B9 e0 Q7 X; [3 S│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
3 P% l* _. l8 c( g4 b1 r3 A9 @│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │; [, m: P6 a# Z" T2 ]+ x
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
7 U8 w  B* P6 \7 y; E5 z$ O9 O│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& \& K' l7 s- Y* N
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │8 C. E, [  U- O
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │, z" A* L" E5 E$ k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 D3 Q' x* L- |: c. W6 F
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │, z$ p- ?6 J& a9 r6 u5 E
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 x# u4 B0 s, ]0 u" F│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 J! ^- }  x9 H& a5 P. U8 j% z│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
2 Z1 p. s- U% M* X9 N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 K% k4 N4 L! Y0 T
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
9 [. T6 p( S1 s7 g! v2 s/ D; U│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ n; V: T4 D2 B& E└──┴─────┴─┴──┴──┴───┴───────────────┘: x" E% y& ^$ n; l6 n9 J( O

; k$ W) o/ [4 J  h5 e. i- |, aGigaChip (白版)(只列出与蓝版不一样的Chips)
% U. q$ f' E$ U$ U1 }; Z' _┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 r0 c8 i6 ?, |0 e3 L% F) m│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 F- S: d; G- Y/ g├──┼─────┼─┼──┼──┼───┼───────────────┤
; R1 P, r: N! h: }% v, j/ T) d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
7 I% c" o7 K  {% [8 L│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │7 a* |" Y2 K9 J& O) ]
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
# z0 ^% w  n: n9 l) w4 A8 l│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │8 B& D, e9 v( m9 J
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" Q' U# `  f% Y
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 q- _9 v& U; S, R/ B$ k+ E* ]2 q$ H: b5 V- M; P# w
001002003004005006
3 W/ Y! i# [+ n3 h4 ]* z' @) s007008009010011012
5 A3 }, i6 t1 T  x% O013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, Q5 U, e1 X" r4 v) D; V6 a- s+ P5 W
+ ?5 ^  D' U4 e% H0 U& e019020021022023024
# z7 z7 V3 a  j# L0250260270280290305 T% y4 y. h+ W& X8 Q5 u# f
031032033034035036
- `# [; R, a/ h( V  B* o6 W- C. I
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& \: Y- c8 g6 Z; p- e) L) e
8 u& T. c9 Q( A4 B$ L$ I4 N037038039040041042: m$ z: p8 C2 E
043044045046047048: W' i: i5 j/ @, `# W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, c; \$ z7 |: ]4 y
+ f4 q+ J& ~; u" [- p055056057058059060
0 s- D4 ^' `% E8 G4 l061062063064065066
5 h  A; y9 l, r* H8 E1 b+ t067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  _& b1 k: {: i: X- `  k
) S4 \  m1 u% `4 c) T/ q* C3 e073074075076077078  H9 a: S2 V: Q
079080081082083084
% Y: P0 Q: E3 G9 _; v  T, j085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. Q5 y% u6 ]$ l; ^

7 K1 O$ d3 v9 C5 {091092093094095096
. C; j' ^% f; z, ]' e! w. b, J0970980991001011028 C* ^' }& N% l0 ~* y" ~8 u" ]
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ q# U6 f. l! x+ s- s; T' S

% v. ?0 w6 Z! V6 n109110111112113114- w! M" h5 L+ E- k" c+ x* G7 Y
115116117118119120+ r; p7 e7 J% a9 @8 o5 @
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 \* h/ W! U$ K0 E: Q% j1 B
# K" _; E0 j+ C
127128129130131132: U% Y4 q( @+ p3 B% A
133134135136137138( U6 L4 {0 \" A3 @
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" _; w4 r; c# y5 Y: Y* }

# I" \6 @+ a* X4 O0 `, w3 h* f: _145146147148149150
0 `: v/ f/ U2 ^8 q3 ?0 L/ ^151152153154155156
1 R3 B) p/ s" U5 q157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ m& S1 z$ j: ~
$ r5 F! j4 t7 u# Q1 I163164165166167168( o$ s0 a0 Q& T) S7 \8 J
169170171172173174
% Y9 i# E0 x. }$ _( `; a175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 O8 G5 N3 X7 }4 r. s5 v
4 X8 O0 X; Z2 d  G: `  }8 M181182183184185186; |9 m' O  }! F3 h+ S' b
187188189190191192
6 D+ d5 Z! k8 ^4 F$ m, k/ J. [# ?193194195196197198+ r  v6 i" ?/ o
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:; p/ N6 i( Q% G8 r/ g% |
9 N* i7 w% k  x4 K
001002003004005006
8 h8 ]" {$ H3 N0 M( b6 c0070080090100110129 h- s  u% j# Z% E) s0 [; J: k2 X
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
9 @8 ]% v2 [+ Y; g; ^; F
" S8 i; l7 P/ v; D- M019020021022023024$ n6 o" Q. y# l
025026027028029030
) H) f6 Q! q2 r4 c" V0 Z  d( B031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ B- I& }2 E1 w" t9 E/ T: \5 w% s' T" G) T; q
037038039040041042
" z% V/ {' I! q- o0 d6 a- t8 @! u043044045046047048
+ I3 B% K( W" t2 E049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ ^2 S7 }% f9 H# E. q9 _4 r  H& v/ l* [+ T
055056057058059060
9 L$ c9 J- L- u- V3 b061062063064065066& P0 ~9 P: D9 D
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 [2 C1 b6 t: d, w: {
0 S# H1 Z- y- x# L) e073074075076077078
. D7 e6 x" v" V/ ?079080081082083084
; f$ n- O8 [0 F8 `1 S085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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