转载请不要删除以下信息,感谢您! ) _5 h8 Q) m1 S, l8 B2 s
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 G# ^7 j4 }0 t$ m7 x" p5 W2 P: D
■● ■ NintendoWorld 站友xliz原创
$ \! k9 w7 a0 W. n* o■ ●■ http://www.NewWise.com - `( Z8 O. H, V) O* n7 F
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" o2 ?9 E5 [' Y( G 洛克人 EXE 3 Blue 卡片组合: P7 |5 q0 n* N# J+ p9 G; }* L
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
7 @. k5 L3 L: ~大家要看日文版的P.A.或详细攻略,点击这里吧!
9 P7 L/ u# t5 a5 t/ W! f. x% |' l====================( r+ p0 u' e* I$ F1 A$ q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 u; `0 T8 Q1 H" C5 `; ~9 t1 ]
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以下内容格式如下:. l6 J1 _. @& x' H, t/ \
$ K& x% K0 j' J编号 名称# O4 N: {3 M& [# D+ G* c
说明3 V, [& o9 ^, K/ t2 H# h; f
组合方法
1 P# S, ?+ Q+ C---------------------------------) ]( O8 R5 {! M1 X, ?5 w( H, c
01 Z-Connon 1) B( Q P* I3 n. X! P. h
Unlimited Cannon for 5 sec
9 O y1 q7 t' B; O: D& OCannon A+B+C
6 ?6 |# O: y2 g8 O0 [7 b( y- zCannon B+C+D
! o. o# b7 S, N7 I8 s( BCannon C+D+E
8 J7 z5 ?- ~3 b4 R* ?% A5 c6 D- ~2 C" ?; _8 O! X
02 Z-Connon 2
; z2 F% X2 s+ Q; B3 HUnlimited HiCannon for 5 sec# T4 |( e$ E3 Z* J- e6 I# q' l4 i
HiCannon H+I+J
- s4 @6 q2 b6 C: V! i0 F* S4 gHiCannon I+J+K1 q% I1 j+ x4 y w. C. Y1 X; E/ T9 M
HiCannon J+K+L
z6 C5 r) l" q$ i1 S+ w; G5 ~9 N
8 q& p E! d$ F+ l: {03 Z-Connon 3
9 d: ?4 l( F8 b, QUnlimited MegaCannon for 5 sec; u3 t( t9 q& @1 ^9 L
M-Cannon O+P+Q
9 t0 y, Q: ]% f+ ?) w4 w' pM-Cannon P+Q+R
4 ]# D% B) b: k7 D# ]M-Cannon Q+R+S
: {& d- \% N! X) C1 }
4 @' n- c, j) b6 T4 e7 q: t04 Z-Punch1 U6 O( q# ]3 D8 I r% @
Unlimited GutPunch for 5 sec
. d1 R; ~9 M: |* pGutPunch B+C+D$ {% H9 V0 r! X4 ]
GutPunch C+D+E
, ?7 p/ m+ y+ e* q0 _GutPunch D+E+F
3 C$ u9 G& T, b& ]/ x! w
7 M* i1 G* b" v) Q- ?05 Z-Strght
6 ]2 ^. z) w/ D( BUnlimited GutStrgt for 5 sec7 D/ ]. _, J% s5 B% E/ d
GutStrgt O+P+Q% A( e) k0 l+ I" Y5 s1 p1 j
GutStrgt P+Q+R
, P6 n1 \2 F1 I5 n& Z1 M+ XGutStrgt Q+R+S
& `: ~/ X& p" |' A& A' }
! x% W8 U3 \% a$ t5 k( _. T06 Z-Impact
" ]8 J6 w3 Z& b3 i' f3 Z1 AUnlimited GutImpct for 5 sec
& V4 u2 g" F4 D/ A# fGutImpact G+H+I
7 u& z* d) v1 J/ C/ f9 C% C' |0 ZGutImpact H+I+J/ m9 \0 k; x6 Q9 }7 w+ H7 V
GutImpact J+K+L- W4 ^2 M- r: N; x0 \! N+ g
+ V* k- A+ S1 o07 Z-Varibl
' I# S/ b( C3 [, h* YUnlimited VarSword for 5 sec
. R6 ]0 Y! R+ _VarSwrd B+C+D
9 u9 I4 O0 j0 j/ HVarSwrd C+D+E
4 R- @& h1 V4 V9 m2 j6 F9 QVarSwrd D+E+F
* p4 t) x3 Y, f( S. w$ G) s+ B- g+ |
) C o4 P; p, G6 [; a9 D, r08 Z-Yoyo 1
9 ~3 W; C! v) Q: ~Unlimited Yo-Yo for 5 sec
- }! v& G: X& l/ N4 c$ }8 D6 v: fYo-Yo1 C+D+E; X* x- v' j2 N& v7 f1 [: u
Yo-Yo1 D+E+F1 q; W/ V, W) D( I Y1 w
Yo-Yo1 E+F+G
$ G) U3 P) w6 {1 R+ n! u8 Z h" \5 L" r- D: x# k# y
09 Z-Yoyo 24 l1 s, |. G: E/ K5 p, V, e
Unlimited Yo-Yo2 for 5 sec& I; n, i; U9 C/ _
Yo-Yo2 H+I+J
- I4 s7 I2 d, e* Z* F8 lYo-Yo2 I+J+K" ?8 ^, b3 }/ T8 F$ ?4 m
Yo-Yo2 J+K+L3 e& h# q( I$ p( j) E! H* [
9 t# g. M5 u( B- Q4 v4 t
10 Z-Yoyo 3
* I* d8 Z# z: v$ @Unlimited Yo-Yo3 for 5 sec
# N# X5 R8 }8 F' HYo-Yo3 M+N+O
6 ^; n7 v# H# M' vYo-Yo3 N+O+P! [& O: g9 {: L7 W6 X
Yo-Yo3 O+P+Q% \5 K r, e8 Q
5 M( R- V' t1 p. X" W7 |" O11 Z-Step 1& l( X6 O# B- A
Unlimited StepSwrd for 5 sec
0 r' q8 ~$ Z, yStepSwrd L+M+N( F* U& q( x2 _" }+ [
StepSwrd M+N+O
/ _3 Q7 S& u9 a5 H! yStepSwrd N+O+P
3 |. \" i0 M3 Y. h( n9 E6 W) F8 W
12 Z-Step 2+ L( j7 K3 L( K% u# x8 _2 w
Unlimited StepCros for 5 sec
; d6 Y/ L9 a2 ^2 gStepCros P+Q+R6 _! c5 r, b; P+ h
StepCros Q+R+S
2 q& K/ P" _0 L0 @5 LStepCros R+S+T- W6 V% |6 g& @: o* L
5 j+ L Y H5 n+ b
13 BubSprd
$ {" {/ T) A: o) p; M, r- b# x& ~8 i TAttks w/ spreading bubbles!# W, b3 [# T6 d0 O
Bubbler C+D+E
& z( N+ u2 I6 P" q) }) MBub-V D+E+F6 B0 O' {# `0 w
BublSide E+F+G
' y$ A9 n- R1 S1 i7 q& iBubbler E + Bub-V E + BublSide E
. F) }9 }# U; ~0 N' b) K2 w2 V
3 K* Y" l' y9 W* t) T% ^$ s) d6 l- |14 HeatSprd
: o. Y: K- A3 W5 ?+ ]1 oAttks w/ spreading fireball!
+ r6 { Y" x1 X2 AHeatShot H+I+J2 ]; ]' f+ r. B2 q" o2 _& c j
Heat-V I+J+K
, M- Q5 u& I5 X' M3 F+ v1 `9 l; @HeatSide J+K+L6 s( Y/ d0 D. Z/ K; F
HeatShot J + Heat-V J + HeatSide J
6 B8 L4 g3 l+ H: z; p; e
5 H# S# R7 c) @2 I% s15 H-Burst
4 I. R- `1 z5 oCreates a giant explosion
7 i' e8 w# W4 v+ }; S5 P; zSpreader M+N+O8 D. w$ l2 {/ t# b
Spreader N+O+P
! n# K7 a# ~) V1 r4 c, BSpreader O+P+Q, h7 N3 @5 |/ N' p; U5 U# S
( ^3 Q& r+ J. d' |6 n16 LifeSwrd
8 E9 @3 r% m' g; k9 M1 |Swings a huge 2×3 sword!
' V3 @- L6 e; YSword E + WideSwrd E + LongSwrd E
4 O; Y) X- Y1 ^Sword L + WideSwrd L + LongSwrd L
+ s, S4 |" [/ u. d8 F+ uSword Y + WideSwrd Y + LongSwrd Y0 V8 {/ |& Q7 C) A9 }
6 [( l- @- m# o7 ^. K1 r17 ElemSwrd7 N4 G A+ \9 k
Wide swrd contains 4 elemnts
3 R; U3 w, \2 Y8 V5 e+ bFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 N1 z: F+ f5 N0 X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! H3 k5 X5 D, r* t2 R ]% A( D
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18 EvilCut
. R. i* T6 t0 YStep up 2 & make 4 atacks
1 f' x% p* y; g1 S) s5 [8 TStepSwrd P + HeroSwrd P + StepCros P
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+ B8 r8 }+ j2 ]$ H19 HyperRat' l! h4 K/ H3 P8 T
A giant Ratton charges!1 S/ g. N( W6 o. A* S8 Z9 P8 N
Ratton1 A + Ratton2 A + Ratton3 A9 n( n, {/ A# @3 ?
Ratton1 C + Ratton2 C + Ratton3 C% j/ G) K% l/ K* g4 q4 s
Ratton1 F + Ratton2 F + Ratton3 F
3 B6 a6 _ t5 m) W" k+ S' @
C7 c8 T; M. {7 B; }& D, B20 TimeBom +
; v# J) M+ _! C- {) ]- z3 |Sets Time Bomb in enmy area
0 q6 c# `, ?: k* A" ~ \8 Z+ ?TimeBomb J+K+L
& m2 `0 X4 O8 {. p& BTimeBomb K+L+M+ @$ [6 ~* B/ u! h7 L% J: i
TimeBomb L+M+N
4 d6 u) K K+ c, B3 \
8 N7 r4 o1 {& V$ ~21 GelRain
. L9 s" f/ m a) TGel steals squares
2 \7 ]) K8 W* _$ z$ m8 s5 V" cMetaGel1 B+C+D; s/ ^# `8 Y! t3 _5 \5 J1 O* x
MetaGel2 E+F+G
( w! N' A% H8 o$ x bMetaGel3 S+T+U
?/ n* g; D( T* G% b" o
1 `5 u+ m# M5 Q" f5 \22 EverCrse
}! ~( \4 A Y a- ~# fShield chases enemies
4 R W: R! [3 y' E7 r" k2 N, \2 W9 _CrsShld1 C + CrsShld2 C + CrsShld3 C# ]5 G* ^* x$ \% M& G! J0 \; [
CrsShld1 L + CrsShld2 L + CrsShld3 L
x6 j5 a* H. G) `
$ G( f7 c1 M& j3 I23 MomQuake
2 J( {' d. E3 Y6 n) oAwakens Mother Earth!
8 N) j/ `* C5 k% }/ O: y$ TRockCube * + RockCube * + GodStone S& s, {) u( ^. ?8 q2 g5 N, ^- t
5 T' L+ c3 M$ Y' ]- B/ y8 A# b
24 PoisPhar4 ?( t' N" U* \: |* r
Pharaoh generates poison! i1 \7 N& R) l
PoisMask A + PoisFace A + Anubis A3 ] d6 l% \1 ?- \! }7 A7 k4 u
) Z7 l: S0 S* v9 P25 BodyGrd* C% ?* O2 K/ ~, T4 ~
Bodyguard takes out enemies: V0 v/ [# w0 b
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr$ |( y2 k$ ~& Y. U7 L
Barrier absorbs 500HP dmg4 O; `5 n- A9 s. e/ N% r) Z
Barrier E + Barr100 E + Barr200 E& k2 `% _4 y2 M& H3 \5 S x
Barrier R + Barr100 R + Barr200 R. n& L7 t1 y! [" p2 F
# u3 F3 ]+ \6 S6 o% i2 o
27 BigHeart
, n( B5 V7 T4 J) ?! m) `3 W# NAttacks, then heals HP!
8 y- _# ~0 U: jHolyPanl R + Recov300 R + Roll R% t: h- _, [9 F5 `! W" Z
HolyPanl R + Recov300 R + RollV2 R
6 I7 @" B. l. ?HolyPanl R + Recov300 R + RollV3 R5 K) f) i7 I! f, B2 T- _
% E% V7 I4 t/ P, J4 p
28 GtsShoot" X1 n* e! [5 w; W$ ]( w3 r# D- ?
GutsMan throws MegaMan!
R7 u8 X$ m9 F U/ |4 Z4 U. gGuard * + DashAtk G + GutsMan G
S5 M8 O1 [' C4 O1 xGuard * + DashAtk G + GutsMan2 G2 o z% I; E. C2 J. G" ^$ V
Guard * + DashAtk G + GutsMan3 G
& Q+ ^% R8 c. A$ g8 Y" kGuard * + DashAtk G + GutsMan4 G
b6 v- D# M1 N7 @( k0 O6 ` K
% V/ Y. E) u( h( f! B! \29 DeuxHero/ P3 m4 \; b# P. u3 Z4 x* W, C
MegaMan & ProtoMan team up!
5 a5 R" e" h# a" v+ q# o! YCustSwrd B + VarSwrd B + ProtoMan B) f! _8 `+ |5 V6 I
CustSwrd B + VarSwrd B + ProtoMn2 B; E0 y5 e- x8 k, b1 H- O1 h
CustSwrd B + VarSwrd B + ProtoMn3 B' p2 X# l) o+ t) F* ^
CustSwrd B + VarSwrd B + ProtoMn4 B
) `5 f0 f" Y+ M, P9 @* V5 U+ x( r
1 ~# o6 d i# R; M/ h! G. O8 u. S30 2xHero
. k+ C0 j" f# [/ V& {MegaMan & ProtoMan Dual atk1 M+ [% c* }" s9 n! u4 a+ w: n
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 @4 {3 \0 V: W3 G1 D% ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
, P0 ^# E3 L% F. q2 kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' u+ ~( g" H$ T8 Y% M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 Z. T' s; V5 u& R/ z# E
5 I4 }" R, o, E! O+ p31 PrixPowr# ~/ Q9 ^: @$ o+ l
3 Navis attack at once!1 L- Z1 d V, E% K2 `5 |3 v
Team1 * + Team2 * + KingMan5 K. r% \% _# |% x- c+ ?
Team1 * + Team2 * + MistMan5 M
3 N! b0 Y& e. H$ G4 n% ITeam1 * + Team2 * + BowlMan5 B
* ?" x, n' ]6 g- a$ A" K$ G6 W( Q7 c7 z
32 MstrStyl
% E( Y1 `+ ?1 LMegaMan unleashes his power7 }2 \6 i* F3 b) B, n% Q6 Z/ N, Y7 `/ g
Salamndr * + Fountain * + Bolt * + GaiaBlad *$ U: I6 ?' m2 j1 j6 E: k1 `
+ v' Q7 ~( ?' m! B2 N2 W
StdrdChip (Part 1)' R% ]! k7 i/ o- _0 N c
┌──┬────┬─┬──┬──┬───┬───────────────┐9 G5 u# `) q" w8 \: L
│编号│名称 │MB│攻击│属性│稀有度│说明 │: J5 \# T3 k5 V* ]6 W+ x7 v
├──┼────┼─┼──┼──┼───┼───────────────┤
6 [+ V- I B" I( M [│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. }7 c1 D+ v0 v5 @6 P- f
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 R4 D" B" W, C│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ g G: \+ ?8 x& z; ?; e: r: g- S│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
* [7 Q% Z# Z% f" [* t t│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, ^) ?$ `5 c5 z9 {( H& d x1 F│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 n" v E, o+ f, j) f; A2 Q! H+ o│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" O0 j+ i6 c* T& i9 P│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │* Z0 x: O" `# U
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 C7 m9 Q$ u8 N# T9 U
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- V" S4 ]1 y' ^; m" h+ A0 n) p
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
/ d; ?9 o( @; V& |1 x! T4 o8 m1 W│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
$ D V; g- R' o9 F5 ?│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │1 R, @6 P" e* t- }
│14 │Spreader│16│30 │ │** │Creates a large explosion │
" n* i/ Y; ~ B│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │$ D/ ?- |) G" F0 I
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" S; [1 X$ Z$ }$ c
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │: b' E9 Y7 a* q+ ^/ _+ F
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │& B( n+ A2 K$ B+ S$ P
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │8 m7 @% o, `* I
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
1 p9 D7 l5 _/ } g6 V2 U│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ h- V0 g% A; t# j( _
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │9 m' x5 r' g- |5 o/ u( ~
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 I# `: J& O/ o# }│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ B- u/ s2 t# ^& @* }% s4 D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, C( ^" n* _) U( A# l
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
P C! h# o; Z: L; e│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
1 G( k+ F2 N! u I% O% ^│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │; K* Q8 q5 P/ W
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
0 {+ R! W0 r* H a. J- R! i) i│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# [9 q3 f8 X D! H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │! w1 F; ]+ S3 F; u$ I
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
2 A% K: T! u" y' W) V5 U6 y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │- |& l. V1 R4 L: Y' R/ V
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │) e- ?! ^/ D# A1 Y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 i; C9 j0 N/ z8 R* f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │9 D/ X$ Y; h% c/ T; \
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* w* X) R+ A" W/ G6 {$ l│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 l9 i& E P' j' C│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
4 v" G$ y8 f0 }3 E│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! B8 m& _1 ?( a8 G; {
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
8 X: T# v7 w; ~: D+ o2 P5 h│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │- c5 V! B9 J! T7 M
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │! Z+ L5 F) Z8 [0 O+ I7 L" V& m: d2 k
│44 │ShockWav│10│60 │ │* │Shock through enemies │
. j! q$ }6 l5 H; M: b/ @" D│45 │SonicWav│26│80 │ │** │Shock through enemies │* u& k4 [- D' v6 M% ?
│46 │DynaWave│42│100 │ │*** │Shock through enemies │* z) t! i6 z! X
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
" E* ^8 c# b0 Q% [│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │; r; S/ H; \) p5 Z* e3 g
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ L8 O% t: `# J( P5 A$ T- L│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 F+ r4 M5 ~+ B. q; ~+ f│51 │DashAtk │11│90 │ │* │Dash through enemies! │
) U* W; J5 g% d+ i# c4 D7 T7 S: E$ D│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
* {8 q9 c9 n9 Z$ @0 h0 B│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; \) K, b7 I, A( s! W& R: K* _, @
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │ g; |) s" l1 _+ c" ^# T
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │ j8 Q. |+ E+ d G, p
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 P9 ]2 O1 r$ ~. V$ _8 X y, P K
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
& k: W! N8 Q# t! G│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ e( t, @& r' F
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
4 o0 I- T: {5 ^ k│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) g& m$ L( o8 N7 s5 A% E* ]│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │$ P& ]; u0 z6 X. R4 V3 V. K
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
: G; U. ~9 L7 R' j& c8 t8 X/ s│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
. d8 B1 H0 T5 K- L0 }│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │* ]- l$ C0 f( o5 y& Q
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 n9 r( s! {: M8 q% \│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
- Y" x# M0 `2 M; V% ^0 J) { Q│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
9 l# D% F/ L+ m) P' N) ^│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
) G0 F7 q. f2 a, L│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 ~& _( w' z" P# Z3 n% m│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; `+ N" p6 j& k
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │# r5 [/ o; g0 y Z d7 S# _
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- T7 q/ p0 C2 q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ _+ `6 s4 c3 k' u) M4 g+ J' W
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: A" `3 O, [ z$ a. u7 H
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( a) M6 r, M2 r/ B5 y9 g
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │9 p* J0 j: b& |# J+ }
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ B; y* g( \" V4 {5 F│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
! y- {1 t! x1 G8 g; P; s/ x- N+ n V7 D│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 D/ I1 O9 @ m0 q" Y& Z
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
+ ^, S& H3 L; s│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* s. _8 {$ S- C│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │5 p* `) F3 {5 ^; U1 Z2 q( `. `
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
2 e7 ?+ ?5 r% {7 T; \% o0 _9 ^; j1 _│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
: ]" ]5 r6 B% f5 I8 G$ ^) V# A│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
# z# f1 b5 m) x" w& M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 _! @5 T' Q- ?2 Y3 t& d│87 │Hammer │16│100 │ │** │Hammer smashes front! │+ q1 f+ } v1 @) f5 w$ l8 H- l
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │6 P. F% {& E5 T1 O- I
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
% m9 B! k# s4 J6 |│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( _6 w% G( r4 }9 ]( {% l! b Z│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ [( ~. [& Z3 E5 ]" g│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
8 ]/ \ a5 L4 j. X/ [│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& Q3 _, L6 V9 N0 u& u6 z/ K│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │# i6 k' \' H' T) i, D
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │4 h4 F8 z5 d3 f3 Q8 m. Y" @" ?
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; V( W2 N* b4 r0 Y│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
$ J2 [$ d. K6 \& ]% J│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │% A* g* L _) I$ T
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
6 T x- V! u5 c: S2 S" O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 \" k7 D4 ]8 h* h└──┴────┴─┴──┴──┴───┴───────────────┘% h. h% v5 _! j% g: m0 s+ w
5 i! H7 m1 z" P' ]
StdrdChip (Part 2)7 G, O5 B( g6 ~! B
┌──┬────┬─┬──┬──┬───┬───────────────┐+ {. d" _1 x; ]# R: C
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& s4 }% @3 f& j" g- E├──┼────┼─┼──┼──┼───┼───────────────┤( q5 e& X# g- J- p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
7 K* `+ {& D$ d│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│' u( \8 S* {' I" O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│# \4 s' a! c* y2 s; p2 {! v
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │* {8 j/ {+ [& n! d1 s" w
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
2 A* T1 O8 L5 M) K│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ ?- O0 t% ^- x$ a4 |" o6 K│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
6 r5 o5 p/ w5 a1 k$ p9 p│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 P' d- e! v0 X1 I7 s( I- L
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
" m2 Y( q$ B( Z/ s, b9 c│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% F8 U: n; h. N% p: N* t│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ ^! f7 K$ O) H8 @+ o+ ~* X
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
~* V4 j( A3 b' R│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" g# s. l. s+ O4 h│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 }- d- w/ u, M. w7 |5 X# d│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; q& M0 [. ?8 Z# P2 j3 ` K│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │% C0 }. V5 A" W6 T$ U4 n
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
1 ^' I7 C, O/ O2 _# F2 R& w/ @3 f│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
- Z- C2 K3 c" \7 F/ R0 Z: b│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │5 X! S u" u1 R
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │' m* W0 [4 h7 A8 }# [8 }, M/ h, o
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 K3 W: A5 v) D$ v. ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
1 F! ~, L; Q- `) H; O' ?│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 g: u& e2 N. G7 w
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │$ D* c+ [9 P1 ^( p- {0 {
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# j* S) S. Z/ K# \# \│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
. r, g- k' P* v% u4 v│126 │Rook │30│ │ │*** │Protects you from attacks │) G3 @8 h- h' Y4 j. ~5 w
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# c; [9 \/ a& s( e- L
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │. o: z j6 d4 N! E/ J5 R7 r
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 y2 S/ l; ~) d/ O2 ]' n2 e6 _0 Z
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
H. |6 Y( h; E, W; `3 ^: J/ }$ c│131 │Lance │46│130 │Wood│*** │Lances through back line │2 b7 N* P5 X/ e4 z, P7 k
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! _( |: M w( H9 G│133 │Guard │5 │ │ │* │Repels enemy's attack │) |) f1 `( h d! p! T
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │2 [* Y( \5 v8 B9 w T8 i {# F
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │+ q8 C' {* T1 K/ V4 Q3 t9 [
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ ^2 m8 |' ?" X. z8 v( I│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │: r: l$ ~% Q/ u3 w
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
+ e+ \2 V2 X1 S" M6 \/ x' m+ W│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- n( b8 j5 e+ i* I* K: _) b" y│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. ]3 _6 n% d7 h- F& B│141 │Prism │60│ │ │*** │Prism fires randomly │% H0 j8 l! g% j* d/ R& p
│142 │Wind │14│ │ │* │Windbox blows at enmy area │4 D' E: e, X- n3 z: _
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
3 }, w% D' S4 _│144 │Fanfare │32│ │ │*** │Take no damage for a while │) u7 T' A g) b' f) D
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
$ i+ F2 E$ g! _│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │& F3 f. a8 {8 Y) p$ O
│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 r' e5 v2 W. W2 ^4 s
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
* x: e. E3 W5 d" K│149 │Recov50 │14│ │ │** │Recovers 50HP │2 T9 }5 x: E, u$ T9 r1 {
│150 │Recov80 │20│ │ │** │Recovers 80HP │
, C+ y+ `5 W8 F$ M7 `" g* U0 j3 `│151 │Recov120│35│ │ │*** │Recovers 120HP │7 X0 X: _5 A1 m- a9 J y
│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 X+ x4 s/ o- y│153 │Recov200│65│ │ │**** │Recovers 200HP │
; `. F( p$ d6 [, v9 v" R│154 │Recov300│80│ │ │**** │Recovers 300HP │
& X! M8 Q' w' o+ S8 ?│155 │Repair │8 │ │ │* │Fix your area's panels │% W0 @) | I+ ^( y% r& n7 j
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 T6 Y0 k: @' X
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │ b& K- _, {' {( u
│158 │Panic │14│ │ │*** │Confuses enmies if you are │7 j& p$ e$ }# b0 w* p
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* Q) } h) K1 i% u( `5 |│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( l. Z* |( s& E│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │" c. q+ N) A6 Y' P5 L% Z5 l
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │% p: f9 Q" `7 O# C7 @
│163 │Invis │11│ │ │*** │Invisible for a while │
3 L: d2 s" c3 t, z; W9 H! f│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │! x" |& r2 W' r% ~7 E
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
; h ~+ X1 y2 T& J│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) Y7 ]9 F, i3 X* y% E
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
7 K, y, d5 M8 Y% h: v% V8 U│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
% M9 \$ i6 M# Y. G+ ^) D3 E│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
- T! |7 H9 ^4 E) r│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ c5 t5 k3 U: b2 g! \
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
8 o/ ?: H# |+ ^, N% [│172 │Aura │55│ │ │*** │Repels attacks under 100 │7 N8 ^8 I4 b, S0 x& [
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ L: N( a* L# s: O
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 c( R4 g; |4 [" Q6 ~1 G1 z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │3 Z9 t6 f7 h4 z/ w' i+ b
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │# w2 P9 {0 [( @! ^3 U
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. ~/ w0 [( x- y$ B│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 C( ]5 Y5 c% o! Q. Y
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
: D" T8 ` b/ l4 H4 O, r: `9 v/ d│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. q4 ]( E* ~! H& a' P+ h2 c% |
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
6 ^# Q1 Z8 h2 q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │% \% C8 \1 D R
│183 │Hole │55│ │ │**** │Open hole to dark world │6 M- E W5 h L/ u3 h* n( I0 i
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │+ N: A% \. g5 O i
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │+ O' A5 M3 b S
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
$ k# r! p, }! n6 K│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 _% O, N0 a% w: ]
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
8 r' o, ?1 K" Q# v$ B9 A) `, f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
+ s- r" K5 ?; x! m' T; c│190 │Snctuary│54│ │ │**** │Change own panls to holy │
6 d0 l, `6 I( K; z/ [) m: L4 {0 ]│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* J. B# Z% I- ^- G
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' x* k0 g" R' W│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
/ E% H; r$ D* `* l│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& I( `/ ~; a# q2 [│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 S- g' J3 {- x1 e0 g│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
! B$ t* Z; i. Y- G M- @│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* z. t6 N. y1 } R. Y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
% t; ]7 k* p: G6 P/ D8 {│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" k+ m1 {3 b/ B" `. L
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
1 H8 k" R& ]: ~# T% b6 D2 u└──┴────┴─┴──┴──┴───┴───────────────┘ b) W% h' Y+ g2 H4 O* C/ F
# P4 I# P% K7 Q. c( Z% [
8 @3 y% ^! k" e4 i! P1 x* j& aMega Chip. J8 l3 v- T, J( |, G4 n% |' z8 P
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 @$ F( p7 L6 m# _* s" e6 {
│编号│名称 │MB│攻击│属性│稀有度│说明 │
: M: i8 z- c9 x$ Z) s1 u├──┼─────┼─┼──┼──┼───┼───────────────┤
, [1 o: |7 J3 j9 D# V* |, p│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, n* s# {# V' R% C% s) E: }5 S
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 f* P D. ~/ k' R! u6 ?│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ Z6 O6 B$ D5 ^
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
" V7 y4 C3 y! J" P│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 y+ t1 d8 |! Q$ `
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │: g* |( Z) d/ w D
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; B- d( Y9 c L) m│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 F: e3 c5 X4 v' R% c. L
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │4 {: j! k$ F% f9 U
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 U& ~3 _1 t7 @( M" l: c│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ s: P, |. C5 E; v% k% N- T│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │; [3 _$ V/ M/ m2 O B" J& `0 R
│13 │Guardian │82│ │ │***** │Statue punishes when hit │/ [; B/ j5 s, c5 x3 @! }! n; d& y
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
# C$ X6 R2 P, J, {- S# h│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │% M( b5 I1 H. j/ p1 v7 ?
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 H, A+ q! Y& r$ U│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │ K- K+ |) O: ]( ^
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
4 `6 z2 u* I8 M; ~3 K% d' B│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │8 D! E0 O+ `5 M
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │; ~ {& e: w4 A d4 {2 F
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │. t# [# o5 j+ j& p
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 N# C* e- ?. H& i8 T# g
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │* r! E" o0 I( Q# J& _# U, D
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
, E9 {0 f" [+ o. a \+ n/ [│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 I. T! p* c$ w9 m
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
! m- d$ J( i. O& r D- ]│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
8 O! {: d. P$ c4 [+ b│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: L% p" o% U# A% j8 j) I
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
# L/ O; i& p" P2 @( U│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
9 t& I3 u- `& s [) x│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
- b, [+ b* z9 k k, [) {) x│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │4 Q! c6 @( n% i) U+ ]
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
9 \6 S; w4 g" D3 _$ I│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) a) J* s- z+ U4 A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │$ [/ a# U1 s/ w0 R
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. ^: Z T3 \4 t7 F& q; I2 v$ e3 f5 ^1 o│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! Y: A' d# y1 ]2 @7 h% F
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
# C3 \9 w( H1 I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │5 L& S Y8 G9 f4 z" V$ m
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │- a1 l0 ?6 L$ x0 c" B, g; f; q
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │% H" u9 G+ O- Z( e6 S
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │" ~# E" p3 A/ x# [+ g9 U5 |
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │0 o* N' s( S* ~& [4 [
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) s6 W$ w+ T: D│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
6 a/ l* [- ? N- d) O- ^8 U% y│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
, J6 T" L( Y* D│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 s H# z5 F" r: Y5 U
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │- F( G' i8 ~. c9 V/ Y2 i$ Q
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │, L/ p. O9 W4 U& Q" H+ J! y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
/ `! o) l4 A/ a# s8 l* ?- V. f│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │1 D: V; \4 x6 U$ H( a
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, [( G7 \1 o- x- V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 U/ @5 K+ U; H# `, r% w8 p
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
7 @- g; r) ]( h" C│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* I# P3 u# d* @1 J5 |2 z# W6 W% H│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- m, Y5 e; o& }* M V- x0 |
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │ P6 \; \! }6 b/ l0 E" a
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │1 H$ |% M" ?6 u( O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" Y2 G; ~ B5 g; e* L
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 `9 {4 y# R: w4 t ~│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% O( x: l+ f2 @2 j4 y2 y0 T0 a│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
8 Q2 m! m& N' S! m, B' S- b│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │3 y! K1 V" S0 I: N3 T' v
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │3 o4 ^8 m! [+ L0 x
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
Z' ^( m5 l- d0 V5 Z7 Z# W/ l3 K│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
% I M( G+ u, `- B│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
8 e N& n. k: r' `" c5 `/ r- `│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. [, _3 I" ]+ Y! ?+ o* `. d│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │& J, i7 `: a; o+ |! V5 ]* ?
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
1 e, x; P7 Y/ G* {7 c9 t4 s& [7 v│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' k7 ~" D& w" E& g4 y& o `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │3 Q4 r3 ?5 ] P# x) j: i! K4 p5 P
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
, R' v/ J3 Z8 t. p( K9 o│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │+ q- `- u3 l% d' A+ V( v0 R0 q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
, X7 a! q7 K! V9 U+ ]+ q* p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; x) M3 b3 T8 `( t, l8 D; ~$ x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% D0 z6 n# b" k6 e! u2 m! D
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& m; E, F, O$ I0 M2 `* ?│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
) l2 d$ w0 T1 n* \: u4 G* r│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
4 W/ l- S/ j0 S. N│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │" Z% Q& k" C1 {2 T* M/ e/ x
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │+ B4 P( h9 \+ N$ _# O
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ a$ g) [, ?2 j
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │+ _9 l% M1 j' r- g7 _ n1 ]2 N& K
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │* e/ ?% I/ O1 n* ?+ I5 e6 R7 h
└──┴─────┴─┴──┴──┴───┴───────────────┘/ D2 h# l) _; g* j$ c
+ H/ \2 Q0 ~+ i- F
& l% o. r. C: d% r8 c
GigaChip (蓝版)/ m5 g! q& M( Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐( b/ y; B8 s+ `. N* P2 P
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& ]: ~/ L1 E2 A, n* T├──┼─────┼─┼──┼──┼───┼───────────────┤
8 P- F* S F F( v' [│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( k& M6 p) ]2 `6 p
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
5 D1 K3 J- G* T4 `7 ]. S& K│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
: u @& W7 ?, l│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
( [0 N8 q# Z3 r. ~ S% x│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
' F2 J4 C, u3 p5 V2 ~) s│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │- _6 I8 P5 h. k t3 |" l* O6 I4 H
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │6 l9 k O- Q- G# S8 w. j( Q& d
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
8 Z+ O1 }& H1 \2 Y9 v2 I│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
; U5 n) a0 g" v# M│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# \, p% c4 ~4 @$ h: @( L│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) d5 F8 U4 r" b5 H" N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ V x+ d2 e& C& h" Y$ K9 a
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
) y5 \$ F n. q, u. U) Y│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; Q. k: N9 m+ X- j
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
' k% k: G& f; p! h& P│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 P1 B1 u5 J* g- a3 O4 c& ?3 ^
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 o; `% H& j' [; s1 ?& O
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ J' r- G' Y2 D- O' f5 c' L) R. H│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │# f, d$ O7 c2 [
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │. l: E6 s# O5 D5 S3 e! }$ y
└──┴─────┴─┴──┴──┴───┴───────────────┘% m* a: H2 P D- B$ n! s5 T% [3 v
% u& U7 R4 \* |5 C- O
GigaChip (白版)(只列出与蓝版不一样的Chips)
, Y4 G4 p! H- n4 Y& W7 O* l┌──┬─────┬─┬──┬──┬───┬───────────────┐
: r" k* C8 Q4 ?│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ K+ ]' m4 K% j; v1 o2 t├──┼─────┼─┼──┼──┼───┼───────────────┤
" m" o& k- I, P# `│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │0 [9 U. J$ J# O. u3 n/ Q' t* b
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
7 G$ r# B1 A, c" \0 E* O│4 │Balance │60│ │ │***** │Both Hp reduced by half │. l2 d# u* R) J- q( F+ }* E# S
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │& ]6 P! y5 z; b3 l2 v% a, d6 T& O
└──┴─────┴─┴──┴──┴───┴───────────────┘ |