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■● ■ NintendoWorld 站友xliz原创
5 G% l& q8 v ?. E C& ?■ ●■ http://www.NewWise.com - d: q0 X3 D I, ^. _( k
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洛克人 EXE 3 Blue 卡片组合0 Q1 e% L9 v) ^* X. S! w
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, H, x7 {0 J2 u/ O @$ U* e. N+ }英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版0 a8 a8 y& r) Y
大家要看日文版的P.A.或详细攻略,点击这里吧!/ Y$ b! U$ Q# I! N$ f
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: % ?7 j$ d& ~& _% B& g
& r5 d3 s2 Y( k5 L: A) `* ?以下内容格式如下:6 U% c( t% q7 L& A/ ^; z
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编号 名称
: [1 U. R, d/ Z% Q3 Q/ ]说明
4 ?1 P z7 u* c# H: [组合方法! z. Y6 k5 G; U7 ^$ L
---------------------------------
* \# Z2 J, e0 Z h8 C. c& v& {" y01 Z-Connon 1 e/ B/ @9 a8 w6 p
Unlimited Cannon for 5 sec- Y2 u! M) n& G: l0 @9 @3 Z
Cannon A+B+C
( A k# ]. [6 I% t# @) LCannon B+C+D
4 Z5 n' O2 t: SCannon C+D+E
8 Q" Q3 a. M: a( m, k+ \ q- ]: p0 M' J/ S: [
02 Z-Connon 2
8 ~8 K5 y B7 N! }( Z3 oUnlimited HiCannon for 5 sec
) z! k2 x6 Z* h- S O& v* lHiCannon H+I+J; O0 B1 K& l* E" P& p' Q3 U( W
HiCannon I+J+K
6 Y b5 q. _. L5 g: m/ iHiCannon J+K+L. @6 f( c) Z% h1 y" g, o
, o; U" G1 Q$ J; ~
03 Z-Connon 3
: \3 ~1 u* k0 Q! [ v( ` CUnlimited MegaCannon for 5 sec
& @% Z/ |) e' Q: A' M1 F* i2 ?M-Cannon O+P+Q& a& C5 H) k& a! S" Y |
M-Cannon P+Q+R3 b8 k8 [; _% \! t
M-Cannon Q+R+S; P/ L1 i# n' ]! l
5 b2 o7 o [- N+ D6 S
04 Z-Punch$ H0 S# g' J( y& v0 s
Unlimited GutPunch for 5 sec4 v7 ?4 {% c! {* A9 c Y
GutPunch B+C+D! G& D7 J" L* d
GutPunch C+D+E
# G$ N, L1 l, `5 h4 LGutPunch D+E+F
' y# D: q8 s0 _. M0 _! |4 B+ N$ z$ u+ l
05 Z-Strght
. ~9 C7 d. e+ [" p4 t4 k' [Unlimited GutStrgt for 5 sec9 `- k. G9 G" o5 ~
GutStrgt O+P+Q6 ^9 b, L3 r) [& n+ d: j$ i
GutStrgt P+Q+R; u8 G& n4 B7 G6 a9 G3 U
GutStrgt Q+R+S
" F% j3 ?! n8 f! C1 [2 x' s1 p, Y
) s: I( \* D- h! x' T; A* D: Z06 Z-Impact) O' ~ E k0 a
Unlimited GutImpct for 5 sec- C3 [* W; ?8 J; A, T
GutImpact G+H+I
" H- _' r- E* {( r3 f8 t+ J) CGutImpact H+I+J) `8 [" b) ^& y& y
GutImpact J+K+L( q* M( S, G4 R5 g8 a7 D' o
- M; Z2 Y" k' c/ l7 G07 Z-Varibl: W* z; T+ ]* W, R' g9 B+ z
Unlimited VarSword for 5 sec, ~% D0 y, ]! ^. V& M
VarSwrd B+C+D- T# B+ r* _( a$ q
VarSwrd C+D+E
x" x, j5 A0 dVarSwrd D+E+F
% @' S; L) o8 e' Y6 G
: u9 Q) B8 ?$ N4 u s08 Z-Yoyo 1$ G! r3 b. b# t- `6 r ~5 Z( \
Unlimited Yo-Yo for 5 sec1 `( W( j9 n, f* P
Yo-Yo1 C+D+E
a# [! Y( }+ ?* F/ b9 `) U4 CYo-Yo1 D+E+F8 g) j K' q1 H$ V, c9 t: t
Yo-Yo1 E+F+G1 R5 f9 j1 P- Q% _; l1 h
% K0 e, {% ?. w, O
09 Z-Yoyo 2
1 j$ h6 ]/ f$ x# tUnlimited Yo-Yo2 for 5 sec7 C6 A0 h4 W4 |1 w! w2 x6 ]4 O
Yo-Yo2 H+I+J' E6 P# m. o* [' k1 l- Y6 s
Yo-Yo2 I+J+K
' P! C: |7 U8 ?- FYo-Yo2 J+K+L
: k6 n; E7 c0 @5 z8 {6 {) [$ i/ v7 x$ t |
10 Z-Yoyo 3
6 ~1 y; w" ~! C0 O8 M8 iUnlimited Yo-Yo3 for 5 sec v- O1 v8 h7 N: ^% r1 t4 T. w
Yo-Yo3 M+N+O+ [/ c- t- X7 e
Yo-Yo3 N+O+P, U* f4 @" ?9 ?4 O
Yo-Yo3 O+P+Q' m5 k1 n3 d) n3 M
3 m$ q+ Z6 I. \1 d( }
11 Z-Step 1, I! k7 ]$ x9 b' @4 O
Unlimited StepSwrd for 5 sec; l# M9 S! _+ [$ x$ |# f
StepSwrd L+M+N! v9 e! [" M$ U
StepSwrd M+N+O
) F8 ^8 H& j1 r' B. m* i ^* GStepSwrd N+O+P1 ~4 t. s+ ]. Y! ~- m" z
" t- r& l5 K$ i9 J12 Z-Step 2: e% u$ D2 ^$ [9 i9 ]4 V" T
Unlimited StepCros for 5 sec6 m( t2 S- [# r
StepCros P+Q+R
. B q+ R6 h- L* n# QStepCros Q+R+S
( c& Q; N4 @# g- |* Y* ~7 \StepCros R+S+T. }+ o$ M1 A) [3 n6 z$ u
8 }; Y, V5 {/ w! ]' g& w13 BubSprd
* ?$ c/ `. p8 C: V/ i6 M* FAttks w/ spreading bubbles!& \+ g" T$ }" w1 H) g6 Z
Bubbler C+D+E( l( t/ `& i& d: ?: o
Bub-V D+E+F
& ~6 {* x; n* w2 z; |$ c6 hBublSide E+F+G& d/ \1 P, F) ?" @+ W/ q
Bubbler E + Bub-V E + BublSide E1 ]! m. e c2 \
0 Q9 g1 x' u8 X4 V: c; v% G
14 HeatSprd u$ @( z% e4 {/ M
Attks w/ spreading fireball!
( T4 w0 `; Q/ d$ zHeatShot H+I+J
2 f1 P1 O6 s4 C# Z% V4 E1 aHeat-V I+J+K$ v1 B! ?/ C# h) i4 y2 G( j, G
HeatSide J+K+L
. Z, m- R5 m3 f& VHeatShot J + Heat-V J + HeatSide J; e# f3 h' v3 q- z$ b( Y, a7 Q: a" e
7 ?. @% B& h( b! `! Z9 [9 ~. z# K) B4 J/ k15 H-Burst3 F8 g$ V( U; a v3 H
Creates a giant explosion
1 W E1 S% C+ X) d5 e5 eSpreader M+N+O
, A4 a3 [9 P$ N! F7 |# c% O% aSpreader N+O+P
' F& I) K. }# S2 {+ pSpreader O+P+Q
" q0 z( [7 {$ ]5 R; R3 K8 d
7 H7 d0 S& }! D& G I16 LifeSwrd- z5 e1 B' H7 a, ^
Swings a huge 2×3 sword!+ c. s" K' @% S E% F3 E3 d" w
Sword E + WideSwrd E + LongSwrd E
% m: U3 b$ F: LSword L + WideSwrd L + LongSwrd L
6 h: G1 [ B- | q5 Y7 _Sword Y + WideSwrd Y + LongSwrd Y
; A" m0 u$ W9 |1 G4 l; O7 M: e" U# l# S7 d& `! ?% j
17 ElemSwrd% c7 J4 f) ^3 n/ U" Q
Wide swrd contains 4 elemnts
7 `. E/ d2 K/ R- i3 w* T& V7 G( Y6 F9 _FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 y' c4 s* r3 Z: hFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' v" @" R* p% |% v7 J7 t6 ~; p
* w e. Y5 D+ J$ c( r, Z$ }) H5 ?. Y0 |18 EvilCut
8 n) s* r. j8 d( H5 F6 D4 @Step up 2 & make 4 atacks+ g: f& C. K2 B! A+ a
StepSwrd P + HeroSwrd P + StepCros P" O" f& P+ M* V9 L0 J
2 `4 C6 Y- ~3 |9 [* O; i. I% f- S19 HyperRat0 L1 F5 ?9 f4 `: K# Q- R4 f2 v/ t
A giant Ratton charges!7 Q6 ~( }. w9 g
Ratton1 A + Ratton2 A + Ratton3 A- c3 C3 ?: V; n! _
Ratton1 C + Ratton2 C + Ratton3 C
4 Q6 P' }8 i) h5 D3 [2 iRatton1 F + Ratton2 F + Ratton3 F" M# [ S% R. V8 U$ g* g
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20 TimeBom +% O m) |, D# q8 Q) F7 x
Sets Time Bomb in enmy area
9 ~: z( e) W2 g) D; w: I/ m: ?TimeBomb J+K+L
# o7 F# a# w3 b! Y" fTimeBomb K+L+M
: S8 }* t, C. vTimeBomb L+M+N( F; b, X3 @) G6 K- c' i
" t2 u: W6 M) T9 l5 t! ^; Z
21 GelRain
4 v8 ?! Z# B# {4 Q. `Gel steals squares2 G. U+ ?0 K" O
MetaGel1 B+C+D
$ V l1 L: e) k" N, i7 d6 yMetaGel2 E+F+G1 a% ]; V. T y# x3 o. M9 g' g
MetaGel3 S+T+U8 y: y/ _: E. d! o$ u
R. I' b9 G' b! d% `+ L9 n% \22 EverCrse) s( T+ i' D% G: l
Shield chases enemies
+ w; V! X% m# S r/ R/ O" ZCrsShld1 C + CrsShld2 C + CrsShld3 C
: J6 Y; L- l0 U! @3 v) [2 s8 f! BCrsShld1 L + CrsShld2 L + CrsShld3 L
* N, J" P; N8 q( F& l/ \5 }5 o' m1 O _# R& p* Q* h. r# [" i
23 MomQuake5 z6 q! ^' M& _/ t' X
Awakens Mother Earth!% f. C3 s0 F! ~ C5 h2 Y8 I8 `
RockCube * + RockCube * + GodStone S
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24 PoisPhar
5 g5 @5 j( y& \$ ]7 qPharaoh generates poison
3 p/ U+ Y4 p- _; T n2 f1 y' }" bPoisMask A + PoisFace A + Anubis A
/ Q' d' p# [7 n1 K p! f& H! N" q
/ M+ {0 X0 W7 D25 BodyGrd
3 I1 M1 g. _$ P+ i# t& H6 [9 }2 A# bBodyguard takes out enemies
8 I! L" c8 B" F6 b2 V+ J; Y& p/ `AntiDmg M + AntiNavi M + Muramasa M: q- ]. t' q3 d+ _ i$ E# I) J
" |! V& u' |& u6 O2 e26 500Barr; Z5 V8 n# @0 e4 D, b2 `
Barrier absorbs 500HP dmg4 L# N# ?5 J, \2 [
Barrier E + Barr100 E + Barr200 E" \" Z& N; X! }) X" y
Barrier R + Barr100 R + Barr200 R4 q8 w; g2 u7 a, E/ z
* d" x. r4 N5 Q4 J0 L2 {+ N& c27 BigHeart, Q0 x( F9 S3 \) a: o
Attacks, then heals HP!- e) n" [. N9 x' |
HolyPanl R + Recov300 R + Roll R
- t7 b7 U1 Y: W; vHolyPanl R + Recov300 R + RollV2 R' l# Z3 b6 s( N
HolyPanl R + Recov300 R + RollV3 R
G6 i! S! w. P2 q, [$ A( X1 |9 a( q( {: I3 f0 m) [) \
28 GtsShoot
2 i8 i; ^( M5 wGutsMan throws MegaMan!
1 s. A: I* c5 OGuard * + DashAtk G + GutsMan G* e% Z3 _, u0 K- T
Guard * + DashAtk G + GutsMan2 G
) P& q3 U1 E( c9 k6 e; bGuard * + DashAtk G + GutsMan3 G
& S$ g: P9 g" J. k1 {. J' }6 U$ I( iGuard * + DashAtk G + GutsMan4 G
! [7 s4 D' w, \7 _/ k4 P
' n* O9 N0 m" a# X29 DeuxHero
+ Y$ X" d. u1 L5 l* A2 E# i3 X/ tMegaMan & ProtoMan team up!
: Z: A+ L# w; A8 ECustSwrd B + VarSwrd B + ProtoMan B
( {5 _" {9 U% P/ o- oCustSwrd B + VarSwrd B + ProtoMn2 B
, O4 x' D# v% k( P* ]CustSwrd B + VarSwrd B + ProtoMn3 B
+ e" B, B( O" f( Y5 o) `5 ~' A" ICustSwrd B + VarSwrd B + ProtoMn4 B! c2 X6 v1 S ]. }
; Z) I5 k8 I( y$ l8 y% `* a* U30 2xHero7 S" a) o" u7 ^" f. U
MegaMan & ProtoMan Dual atk1 I% i2 `8 y( `' ]; Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
$ y. @ A- R$ U; A! bSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
* M# ^( @! A: M, z0 A% W8 v6 e# c; \Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 c/ X6 O/ W) m! Y5 ^- M' }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 q. S& W7 g5 X8 `- e! f |; z, Z" \$ C, |" y" t2 E) K
31 PrixPowr7 J0 `3 I# N% s- f* t3 N
3 Navis attack at once!
0 ?; F; V, M! n; U# M# uTeam1 * + Team2 * + KingMan5 K
# ?+ Q- X( y( h( \4 G# |- fTeam1 * + Team2 * + MistMan5 M
4 n* [: R2 r7 h0 yTeam1 * + Team2 * + BowlMan5 B" _0 l8 ?6 S' I' S" j
- V5 F% \0 f4 N/ V: i* `) Z32 MstrStyl
, t- k2 I* O* P3 Q6 @" NMegaMan unleashes his power+ }, h) \% c! p. M% L
Salamndr * + Fountain * + Bolt * + GaiaBlad *' c# ^7 s p1 f' k! E9 O) J
8 c; H% O/ L) k4 U6 b) T* i: TStdrdChip (Part 1)$ W! G/ \8 `6 i/ g
┌──┬────┬─┬──┬──┬───┬───────────────┐
: E# w' E7 u+ ?│编号│名称 │MB│攻击│属性│稀有度│说明 │: c3 t* E; z8 j* Y! J
├──┼────┼─┼──┼──┼───┼───────────────┤! X" O+ T! Y: i& \
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* w4 t; q, o P
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
- v4 z3 D6 y- s( r' h' A% l/ m+ W+ J│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ q [7 V6 @0 e% g+ d│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │. _$ d# k' b7 Q
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ e( h8 O/ Y7 }8 X3 W/ ]( J
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │8 K7 l% s9 w, W* ]8 c9 Z5 ?: _4 Q
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │2 @" g- O+ }7 V
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │1 x* B' _, i- n( b" b
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │% O3 ~5 G/ E& s6 ~. b
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │, g3 ?8 c8 w% Q% d0 r' |
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
6 R9 ?( k9 n; x6 Y2 `8 L│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │7 E2 O: \# O! Y9 I- \7 G
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
( V/ K8 F+ O" W9 U2 L% \│14 │Spreader│16│30 │ │** │Creates a large explosion │9 Z! J# x, z% O5 r
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
3 O' S; M: u$ i$ q; M2 l$ v' P( r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │: u) k2 N4 c n$ ~( x6 _6 j
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │/ j/ J& t0 S& p) k( Q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 c$ D1 Y( F$ C4 Q- O4 e7 D/ ?
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! }/ U0 F% i# H+ c│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │) G) ?8 e% F5 F
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │% T7 g8 n) j8 Y) J2 o" c/ R$ s9 D
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
) y K2 G7 }6 S& N+ L│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
- }4 D+ z8 V5 g B│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
8 S. s8 v! Q3 k, a│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
: F" L: v7 L# C$ x0 Y5 E│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
) \% h; @( i4 M3 t7 i│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
' P, m5 g, B- s, \8 f) K6 ~& U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
( T3 \: T. i0 U, D│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
4 g% X) y8 A3 y' b. V6 Q; T4 G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 C% x' {) I* ~2 H4 {9 M6 H│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
" ]( w8 m L F7 ?) M2 ~/ O│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │% n- C- J: T6 L
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 r" b7 U2 c7 l0 D* p
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │- ~1 ]3 v( g4 ^) }
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │: Z t: b& O* O' t' G
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │1 p' j) ^4 y8 R4 g" m/ a9 n
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │7 `2 u# W8 q* p- D* }4 ]' m
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" E6 i* d. y7 j3 t- f
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │6 X4 m6 E: l* l+ _
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
2 k% b7 m5 q2 X9 g/ M│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │4 U6 Z; s# I0 `6 B q
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ J) y {' {. X
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# N) D! x2 l: _. V* z6 ]( d: \│44 │ShockWav│10│60 │ │* │Shock through enemies │. l5 l7 b) }2 s$ a" y& \
│45 │SonicWav│26│80 │ │** │Shock through enemies │
, O8 B# c& f& E7 j. o│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 R5 |0 p2 y; V( O' l% W; n│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │; Z, q; t& h( ~) u" h' S" ?4 ?
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
% \) K1 D1 s. J& U│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 k5 q- {0 ^. F' O& ]; F
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
& d- }( v$ {" L. Q3 A│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% X, K+ p2 J% H6 t│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │* P4 q3 d* k1 P1 O; y& ^5 K& w6 P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │0 N- v) h* r0 ^; D5 E
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
4 K( H6 s' H, ?' P% [' ?- _│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" a( V/ ]3 x. |" g7 T
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
7 e1 m) z' w& \ |# O, }5 k+ t7 b│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
" d1 m% W- w% S8 k│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ H6 k" ]+ \) H7 @4 b: p* ?2 m$ ?
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
J: i; P4 E+ k; d* y│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
H& S. F9 {9 ?7 r│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
S0 ?0 }) v6 q# A. G# a1 l│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │' B! s: u- L; S! o$ }
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │- o) u5 U3 j9 W3 Y& z" z% C8 w
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
/ q* J6 s' [$ Z: c' g- f. D│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │5 k1 ^! H* y' E3 ~; ^" Y
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │" o, v' A; {1 G4 ]
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 \! D& f6 H( W( \/ m. d/ Y% Y% r
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 P3 w7 a! O! }1 c2 m2 `
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 ^7 l \3 I8 e0 N L│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │' R: m6 ]$ c& c
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │ \* _$ D, h6 G
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │2 ?# y: t2 m) p2 j# p; i* t$ o
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │- h5 B- j! Y' t) r# i
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│, }* C5 s/ p0 M' f" m
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
& n$ R8 G' L6 U$ [8 Y│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │$ B, q, P4 I0 W; K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ K( M9 ?, V! Z│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
7 [# X9 t# Y \" r9 _. w" [: `+ a│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
# \9 a4 ?( ^6 }% ?│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
9 e8 `; D3 b5 \7 T0 a, r│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │, q8 u7 V8 Y4 V- }) l: J
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │" y* C& U0 m9 d; L6 n6 D
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; V* R4 h% h/ E' P│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ X/ E* g8 \) O' T: L G
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
6 h/ g9 c6 T, e) Z5 W5 h│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; m" B0 t6 h$ t4 } ]
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
s* J" ?$ F- z, E& X( e0 i7 b│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 f6 ^0 k. f ~4 ?# c1 B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 C0 t" u& s, i" J/ a7 [5 j
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
s7 u1 j$ S5 F& ~( U' x0 B│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │. K! C. ~' H) ^' A( N7 W$ P; S. i
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │7 ]- H0 \) g: }
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │2 M7 }; {6 H' q8 y m. `# s
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" N$ M) ]4 }7 h. Q! u( B0 ?6 |│95 │PoisMask│30│ │ │* │Poison area w/ A button! │+ t; y) H( { a2 f$ P+ g4 _ `
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& a2 B7 @7 R( b2 j
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% t( _$ W4 k. B" ]4 T│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: f) E" f) t* F: h# B: ~│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │, F j; J1 q ]+ W* y) l: j" B
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
" o% g8 J# F5 S/ z└──┴────┴─┴──┴──┴───┴───────────────┘, \+ ?7 w6 i9 x: R9 [
1 z; V8 I" O1 s# E1 o( Z
StdrdChip (Part 2)
& _/ ]. N0 D3 Y9 ^' P! _. M& P┌──┬────┬─┬──┬──┬───┬───────────────┐1 U$ t% p& K; j1 N+ [+ X, Q, Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" a0 W# m, [) e( n3 v3 [4 Z├──┼────┼─┼──┼──┼───┼───────────────┤
7 z* `+ S9 q9 A- S0 Z+ b. M" E2 u│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
# C0 c8 B, x/ p+ X% }│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│9 S% }+ [% }7 ?( ?& P- p
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
; P- W/ ?& B7 ^9 d2 I│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │7 `) P7 R' D8 t0 N. J
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
; l# Z$ ]2 h/ D1 C& ~5 s- ]│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( N. T+ J0 K: F7 O3 u: X7 ^& j│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 R, U/ x" v+ b│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │6 ^0 ~) `" `! G) u0 n
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
. p5 a! @4 P" Z. J( w. e, A│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │% L5 o% b i4 Q0 l u
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │; W ^; P% k3 w
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 ?0 C: y! N. a1 A! S: m S" P
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
$ G6 v! ^! q7 U5 ?│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │$ X& g$ F4 s5 O' o+ }% g+ p- u
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 T5 L& [2 `, }
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. {: z; O6 V& X5 l- `
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ ~8 c! A; t) }8 A8 I
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ Z; a% \: r% o( a- d* a# g7 R) c
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
) W: ~3 D: }; a& E4 j8 B" @$ e│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │& C2 h& w4 v' b8 |6 ]3 j
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- K0 z5 \; F6 F/ u' Q
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
. Q& {& W: \2 K+ Z│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
6 k @! k5 ?9 Y2 H# }5 n│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 O+ z4 ~! L+ p- ]" n T7 O│124 │Pawn │44│90 │ │*** │Attack by pressing A button │2 m6 i2 l8 P* B) [
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: A, L* Z9 F7 c3 ~│126 │Rook │30│ │ │*** │Protects you from attacks │. b _) E- p) Z1 N+ Q
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
" O2 A1 P W- F0 b│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
6 @& \8 s( {) U2 ]! N7 r. k6 [2 O) k; P│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │7 r; L. A9 T0 z5 Q+ Y
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │- E% @9 v( e6 l2 ~( M
│131 │Lance │46│130 │Wood│*** │Lances through back line │
3 f1 l8 }( L+ G4 ]6 j* T" ]9 P- D│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& X) w2 b' U0 I3 P" P
│133 │Guard │5 │ │ │* │Repels enemy's attack │
* l, ]4 A0 G) p, y. ]$ w│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 T, z/ m' l; ~- q! q7 F+ |
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │' y& G- X7 c0 L+ p4 K% `1 z
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" y6 n) L' O9 {# _' q, v
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% I$ U6 O2 P+ T! @8 F. L, ~# d' ]
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( W. A3 Z8 U. L% q│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │( F! s2 n( L# B( j; X+ a2 G
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
$ v$ Q% {) u( K5 K' R8 c0 n: H. m│141 │Prism │60│ │ │*** │Prism fires randomly │
/ m! {' I8 Y `! J) b9 ~& C Z2 S+ L+ ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │
% _; Q- e9 @7 K6 ]" q│143 │Fan │14│ │ │* │Vacuum pulls enemies │4 Y9 M; E H$ L0 m. D* T
│144 │Fanfare │32│ │ │*** │Take no damage for a while │) R3 y8 P/ W# I& b2 P- z- {
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 ]! _0 f5 v2 j8 D8 s│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │2 V9 ?: c& a% `2 [5 |" d1 N
│147 │Recov10 │5 │ │ │* │Recovers 10HP │& J# v3 P- m. E1 N: A$ t$ f
│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 ]+ ^+ D; ?/ H* ~3 v) }3 N/ y7 Y
│149 │Recov50 │14│ │ │** │Recovers 50HP │+ U; ^! a2 o# L% j
│150 │Recov80 │20│ │ │** │Recovers 80HP │& R# [9 P3 ~- w6 m
│151 │Recov120│35│ │ │*** │Recovers 120HP │/ n0 k3 X: o: o5 u9 ~- l" c
│152 │Recov150│50│ │ │*** │Recovers 150HP │
6 o/ m6 d- `; |: ?, l8 p) H4 ]# H! @│153 │Recov200│65│ │ │**** │Recovers 200HP │# T' [, o$ E: {# b& t) Q
│154 │Recov300│80│ │ │**** │Recovers 300HP │% p# o+ u; v/ U$ {9 @
│155 │Repair │8 │ │ │* │Fix your area's panels │
F* b/ {. a4 y& H│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* ]8 z1 A9 K1 V( M: p│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
& m- B3 s7 L+ L6 u( g│158 │Panic │14│ │ │*** │Confuses enmies if you are │- \% Y, \* s% [ V
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ k/ c5 g$ |. V I, J: ]
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │, b2 d3 [( j5 n% E/ Z) D* e
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │/ _' \0 s8 a/ m2 ]
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
1 U1 G. J* X0 V; U! |# J│163 │Invis │11│ │ │*** │Invisible for a while │7 N5 F: P! g1 j
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │+ M5 O7 _3 Q' |3 ?# W( r
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │* l) ^: _2 w9 s! R+ }. I
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
: a; ~# g; F* E5 q6 J$ b4 p) B│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
, E/ n; y: D/ A, f& `% Q( \ r│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' X/ \2 ]6 o/ o, f; a4 O
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! t Z3 F a0 K: u+ T
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │& z: g' ?7 N8 Y2 e5 |
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 T3 K9 L, A: X; E. Y
│172 │Aura │55│ │ │*** │Repels attacks under 100 │! M1 R( ]/ [/ [5 U5 T, T8 C
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │) e- F/ y4 `$ @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │2 ^* z1 L1 {$ B: V- r) y+ ~
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
0 V! v. z- r- z; m6 v8 S* Y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │' N( O9 |0 N s6 ]5 f7 ]7 D4 h
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# m- _8 G5 Z/ \! h7 {│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
( C0 O1 N& E' [: D6 j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │3 W4 U8 q- x9 @1 `! Q
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* P( j0 n- c k: \3 e$ r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. d0 ]& `7 p5 f/ X2 S! M│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- c0 y% _/ S, n$ m6 g8 S
│183 │Hole │55│ │ │**** │Open hole to dark world │
$ P- ` _; u3 F( W( Y- A, r│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 r2 M) Z3 s! m0 S% R0 S│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! l# @. i/ T" O9 g│186 │IceStage│20│ │ │*** │Changes all panls to ice │* [0 L; @& o5 O1 ~* |& F
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ A* g& o% n# A│188 │SandStge│18│ │ │*** │Changes all panls to sand │
# r. x- z# L8 ?. h# U* l& y│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ W& s7 Q( o4 D: [
│190 │Snctuary│54│ │ │**** │Change own panls to holy │% s1 t' z+ F3 R5 Z) g2 k+ u6 X- ]
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ S) {6 [0 a) |! C
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! F# g/ q& E, N% E0 K+ D1 N) j│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
3 v0 a6 B) P) u│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
+ F0 N- Y+ o# B. J( K1 E- o│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │( j/ F& r8 K$ L+ j: c5 `# {# `
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 v& j& c' l* G% M│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# @) S# A! S2 s9 l: `/ L7 Q/ i, F│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
. } _% l# Y/ b5 o1 J" x4 Y│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 ]. g" J) C3 w* g* @│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
& d i1 V7 c( N└──┴────┴─┴──┴──┴───┴───────────────┘ t, ~6 m! O3 s6 Y8 S
# k' u5 E8 B2 S- e& Y+ P3 X5 H
8 ?( i- ?; j' I4 mMega Chip4 J/ v( n( W6 @, d
┌──┬─────┬─┬──┬──┬───┬───────────────┐* U8 N2 H6 g2 G( N: B! w% l* {
│编号│名称 │MB│攻击│属性│稀有度│说明 │. H1 y# C6 o6 e( ^* t# J* e
├──┼─────┼─┼──┼──┼───┼───────────────┤
! ~6 ?1 b( o" p: X' [3 y' R! S│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │* A i' A2 D$ c! v
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. M8 O$ @1 _' l* H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
. K' e- G5 L: m# s- U( T r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │4 B0 W9 S6 `' W
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │/ q: y- \0 b u: R
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │ j6 a; B- L4 ` R& F2 { W. @
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; f3 B+ Y7 n8 {- n8 R' w* y# E│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │' n+ M5 ~ @: Q3 u5 B; @3 [
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │1 Y/ a0 o% O3 p" [6 G8 ?
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│9 _0 r/ M; C k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ n [5 B$ J y│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ z8 I" K' j3 }# d# q* R: X│13 │Guardian │82│ │ │***** │Statue punishes when hit │
4 u& E) m. C* q" ]. @$ v* c* S9 i│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: M4 i/ u& W- L6 F- I
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 {2 X! x w9 V- S+ \│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
5 L& I4 N' G9 o5 v" _│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) i: p" p, I3 x2 K$ {- k0 B+ {│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │1 k* D/ K" W0 b# Q% n( r+ `) I
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
4 s6 p0 o8 n0 G; Y% ^- U│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! N% V' l7 B V O @/ {
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
2 x& C9 k3 U0 @: v. F# D/ E│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ [$ m) q7 G0 q7 L# D
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │) I3 y5 T8 D* g( h
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │& }5 k- Q5 f& E3 W- ], ?, |
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
# q3 R# N2 \& g8 i│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │6 p+ a- ]( _. a- Z
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( n$ E& Q: i, J8 M5 Y
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │9 ^" E0 |8 R; i1 e, }
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
; L( F: l4 E2 f. b│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 W9 ~. b8 k$ J7 O│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
2 z/ @; P0 A0 u- h│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ S* b8 L- K$ K5 r, Y1 F
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
: s$ d+ x" s% y! {% {│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, C1 N5 T% q8 Z1 T: d4 {: f) ?+ Z
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 ?$ t( A& k( q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
* W0 K4 e) }; }│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │# {3 H+ e$ h$ a X1 g9 b2 | R; x
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' D3 r7 x! H3 v1 V( } G+ o
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │1 c9 V& Z0 X5 M) `" Y
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
, z. _2 ^/ C E( d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │/ ~) B8 Y9 m# R" O
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │: ~: ^3 T8 ~2 J# L Y
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │! C# Q3 l% P3 i9 p& n5 I: G. t" q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: T! O9 I: m6 r# F7 I
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 j3 h* Q. K, V; y2 H6 l `0 G$ b
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
8 @- @9 e' x* P( B) \# C% B, \1 J│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │; n/ a, e! F y9 l) \1 W0 l
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
( v- i! I7 s$ _9 {/ i│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 z/ V3 n9 C9 ]- V' V2 t
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 S5 s2 U3 x5 J. D9 x
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- s, @7 D/ s j' |$ C│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │* O6 f* i3 R. g. q; Z3 t% t
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
9 F0 z: K2 [2 i│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │9 }) \2 i) @. K4 Q* o/ I; O
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │1 B9 C) f/ a( W5 O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! R7 H$ f# p( _$ l│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │$ U' G" S- q- h0 J8 i
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │# L+ Q N5 Y8 _' c8 |: a5 a- ]
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
3 V( O; {# }. J# J; w, z│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, B' X: K8 j+ X# u+ o, z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 P1 B& J5 S" V/ }│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% h, Z0 V4 b9 f: y; V
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
. x. G3 u# D: t% u3 e│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# v. y$ d& r: [& k/ Z. r! y. O│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 i1 ?8 @+ r" Z" v1 }
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │5 \0 N! C Z$ @: K! X' }
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │* r1 F- a1 j ]0 o; v
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │: V( p% X& r7 b( C) i) {0 W' V; {
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │5 p$ w" Y1 A8 m6 o' g. w$ h
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. b( o( S( }, _& K│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! h' a/ F5 c0 a* {
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
# [: o- ^. }8 a/ H2 N+ f3 x4 r│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
; Q4 u0 f5 ]5 l/ y1 N9 R& e│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │* Q# I. i% x5 Q6 `5 N/ D
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
% S$ F: ~' w- ^" \4 r│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 y; N9 d% r( a$ t0 e6 N│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │$ b" `/ Q2 `$ `9 n3 u& g7 P, y
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
( Y2 G9 V$ ], n8 E! n# y│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │% x& O0 Q" [+ r( T- n
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( C2 m/ A6 \2 N6 ?7 u
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
]+ n M& ?5 w: e: w5 w$ W│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
6 E3 w+ Y8 T5 p5 L│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │8 X* O. U7 s9 B! e( ~& b
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
$ h- w: ~& z7 r. s6 R│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ }4 M/ R; K5 u5 G& t2 F0 P└──┴─────┴─┴──┴──┴───┴───────────────┘3 a! G }# O m5 `5 K) m" a
& W, R; @1 O( |- h" R# H$ d7 {
GigaChip (蓝版), b! p$ [$ Z* z- Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# T0 y; m+ m/ _│编号│名称 │MB│攻击│属性│稀有度│说明 │
. w/ [# e; }/ w" g8 `1 M├──┼─────┼─┼──┼──┼───┼───────────────┤. Q% K% c# ^ b' {5 `
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
2 x2 c; z( F$ e# H" \│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) E1 J8 X9 Z& M/ V, d/ _3 E6 V# g
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
1 t }- x) r. J│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
. y! E- s/ g0 |│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
8 R& i* \# l% l% C0 Z* ?4 R7 h( C3 m8 {* }│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
! e2 L4 J8 n! L9 F7 f│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │5 y$ m$ O* A; [3 N9 _/ {
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │3 D8 z2 C- F6 a* b9 w! i0 j
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 ]. G% @/ C/ w( f│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │! Z$ y4 X( E, j3 k" o, |
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" @# {, \4 @& j% r; c' c│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
% e2 Q% B. ?( `* [! T│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │4 R/ P7 |1 R" C
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │) j5 B, r8 T) x& w$ h0 R1 m; N
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
! v5 ~2 o/ ^* {" |- u│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
( C1 {" d0 x G│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
1 s1 z H! E1 a% E( b) P│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
" _2 O, x! T- V$ C5 y# s│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │% G8 ]" X+ O1 U# G. {
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │3 q. z/ l0 l2 X* V! F x5 i X
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 Z/ z: w+ T' ~; p/ H; W5 L5 s" [% v. H2 K s
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 A7 c: V1 C5 k" \┌──┬─────┬─┬──┬──┬───┬───────────────┐2 h. b+ I1 G+ q" ~" B
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 F# x5 o( Z$ M' E
├──┼─────┼─┼──┼──┼───┼───────────────┤/ B/ t' M& r9 ?) c! Q! H
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │8 Q6 Y( \8 E& n2 c
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 }( r& }/ _/ h* }2 Q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" S5 H$ ]1 V+ F7 A
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │. U) h( }3 u+ e2 u- l5 w! T. `
└──┴─────┴─┴──┴──┴───┴───────────────┘ |