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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ( Q( o. D+ p) O- c! @: J
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
+ n0 n% r( d5 O- a: m5 l4 S■● ■  NintendoWorld    站友xliz原创6 e+ B' ]9 j( u% D+ ~( @7 r- a4 k9 x
■ ●■    http://www.NewWise.com
4 u5 n) v3 _% }■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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+ A3 C  m* _# H; }
           洛克人 EXE 3 Blue 卡片组合* h5 H6 E) T' |$ g4 R5 J4 F0 _

% A6 m, l  I7 v6 }+ ]. H, O5 ]$ w# j( h% M$ D& |& @, H4 A/ s
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 |# K' J- I. j. j5 Y3 `
大家要看日文版的P.A.或详细攻略,点击这里吧!

8 o$ p+ J' X' X0 @====================
3 Y" D, g% s& A9 L. I& p- T. H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " x$ y) k7 ~' E& E
" ~2 ~+ c1 j# ]( p, L: t/ S
以下内容格式如下:
( Z# Q3 h% L8 R0 d4 A2 {
* ]: U( r6 p3 O- u- Q4 ^: L$ I! U# n编号    名称% O' {: |  @" x* j3 c! W
说明" v0 }" ~: b+ t3 g4 |
组合方法6 |3 \5 O9 F/ K& ]  v
---------------------------------5 P# ]9 ]3 V9 k, Y& Z+ o" L
01    Z-Connon 1" N# M6 o  e% t
Unlimited Cannon for 5 sec) q6 g. u4 {  ~+ v5 D) `) o) H. C* @
Cannon A+B+C4 M! n7 F" [) u) P+ S
Cannon B+C+D/ m& t, y1 A, T; x3 Y5 q
Cannon C+D+E. I1 t! Q% H# f1 Z

- S* W: q+ z- o8 C5 v& Z02    Z-Connon 2
. O0 q( i( ]: h+ P+ t9 vUnlimited HiCannon for 5 sec( @6 O# r* s3 P5 w4 F  v' m! l
HiCannon H+I+J
2 o, w8 e, {3 \HiCannon I+J+K: H# @$ B! |6 T1 f. M
HiCannon J+K+L
; x2 q4 Y3 o. F3 `# _
6 ]5 M+ E1 I, p9 m" r$ B: |03    Z-Connon 3
" S$ k6 w) g7 x; b+ Z8 BUnlimited MegaCannon for 5 sec9 O# M7 p% l, A) h; L& S! y
M-Cannon O+P+Q
8 n5 L0 _' n  ]" eM-Cannon P+Q+R. z$ E9 j$ F' Q. J; C+ R
M-Cannon Q+R+S
6 p+ ?& f$ U$ l/ Z; d
8 R9 b/ g+ d4 @+ a$ s3 W04    Z-Punch- }) K0 h. p! m3 m
Unlimited GutPunch for 5 sec9 y4 U( [3 y" J- F1 a3 C
GutPunch B+C+D
' w4 F# C2 A2 h2 WGutPunch C+D+E
( |( f; R- k$ u$ h/ M# P( aGutPunch D+E+F# r0 `. k, Y% p# s8 y
! h) w: u/ |7 P6 }9 u; a2 ^  _
05    Z-Strght6 L1 C$ |" m- e) |9 S2 h
Unlimited GutStrgt for 5 sec
, z" R7 ~; A$ I9 D1 OGutStrgt O+P+Q- y5 s/ M! f- g% G3 X# o
GutStrgt P+Q+R
+ E2 E1 M4 y( e% ~' sGutStrgt Q+R+S
3 B1 ~3 O* u( J! w! w/ K8 P' v# ?9 x( X
06    Z-Impact6 H! w5 G8 I' o( D4 a! F
Unlimited GutImpct for 5 sec! N3 f4 r& d1 g. j: [4 l; V4 f
GutImpact G+H+I
0 R& D; n1 o0 B" u( M, ^2 E+ X, sGutImpact H+I+J
5 D/ H0 g  |/ t+ I% O& I- V; YGutImpact J+K+L. W4 v( W5 T6 b8 E# _0 m4 M2 r3 _
8 p. |+ [) F4 c- H8 A
07    Z-Varibl
$ Q) Q+ x, p2 K1 `% JUnlimited VarSword for 5 sec, T; f6 [% n8 v4 w  m, ~
VarSwrd B+C+D6 g: Z' q1 a6 v$ C3 O7 x
VarSwrd C+D+E
' G" K$ ?+ t* ~* f- }: @VarSwrd D+E+F
9 f4 }# a& J5 b$ E* u. ]0 r0 F9 \/ @3 z) H) s. W. [
08    Z-Yoyo 1
, v- S& w3 ?, P, Q/ c# \5 s, xUnlimited Yo-Yo for 5 sec6 B9 u: O1 _+ @0 [
Yo-Yo1 C+D+E; K3 Y( _! ^1 d  Z. O, \
Yo-Yo1 D+E+F; O5 @& |: Z+ O
Yo-Yo1 E+F+G! C& G9 c' \  w( \/ s

. O$ N; ?' }7 b: K! D+ W09    Z-Yoyo 2/ I) P/ w$ b( G1 [8 b4 \" c( V$ p
Unlimited Yo-Yo2 for 5 sec8 W; ~+ T% c) K3 x* |2 g2 S# U
Yo-Yo2 H+I+J
" g" c: m! X' Z& E5 m( g, [Yo-Yo2 I+J+K
9 o9 k2 m; [' J) Y  s) jYo-Yo2 J+K+L
* I3 A, }" c6 [9 a7 @% ?1 L6 `9 I  v( h- R# ?0 X& j8 k
10    Z-Yoyo 3. ^4 u. b3 a: K' N
Unlimited Yo-Yo3 for 5 sec- r1 H0 R' }4 z0 T$ f- S3 U  v
Yo-Yo3 M+N+O  J" e/ i" T7 I; s
Yo-Yo3 N+O+P; j+ k. n# h* |) l4 x
Yo-Yo3 O+P+Q
6 ]/ ]+ }* `' |1 a. I
% b8 U1 S' J( d. P" \& R+ j11    Z-Step 1) m7 M5 N( t; h2 t) D, A- _
Unlimited StepSwrd for 5 sec" e0 a, ~9 U6 B' m2 B" x% B5 G) \
StepSwrd L+M+N: X2 B, M5 A) c
StepSwrd M+N+O4 f3 [$ p& Z. z# n8 n" R% _* D7 r
StepSwrd N+O+P
' r! i: q: J: P( l2 p# o" X
5 H7 b9 \& Y6 o7 r; B0 t" c) {12    Z-Step 2: y4 W/ e, S! d7 @, ?% Y* i
Unlimited StepCros for 5 sec
; n) `1 f7 i8 Q9 ^, t+ YStepCros P+Q+R
5 H% @3 k# C0 {- C# qStepCros Q+R+S' ~) Q+ D0 E0 ~$ E7 J# [  g
StepCros R+S+T4 v7 l: X; ]3 ^! z8 ^3 N" k0 Z& A! `
* [  |3 V  j- ^' D; D# k
13    BubSprd
; H) L3 g4 n3 {  eAttks w/ spreading bubbles!6 {& T" }$ g$ F1 L. y2 _/ N
Bubbler  C+D+E; U- h$ U: d- X$ W+ ]
Bub-V    D+E+F: l$ S" k$ C8 I( C
BublSide E+F+G
% p  ^' y" L# H4 z) _! Y" t: J; kBubbler E + Bub-V E + BublSide E3 p! |% t# [1 \+ j7 p  {3 \6 a
! n$ }7 e. X4 X+ e: |5 Q- _
14    HeatSprd
. u5 b' t4 a/ N; H, ?& oAttks w/ spreading fireball!9 u9 y7 }4 p! N$ P/ u' E' M
HeatShot H+I+J5 u0 X1 i8 _; L! r
Heat-V   I+J+K1 K. s% @* [$ v9 j
HeatSide J+K+L& u3 C& d8 p9 }) ?2 T4 Q0 Z4 z
HeatShot J + Heat-V J + HeatSide J' f5 q  e: f5 T( f+ N: k2 }6 x
  r: M' Z0 ^+ i: g9 f' n" F0 b4 n
15    H-Burst
: n! N% N4 e* _6 W! jCreates a giant explosion8 ~8 C* b8 G5 v3 V) _' F
Spreader M+N+O# L8 o% m2 r2 I, W
Spreader N+O+P
9 h# f2 Y+ z4 d2 }Spreader O+P+Q7 t9 `2 e' v, M4 w
) K7 r4 P9 `$ T$ s9 i0 j1 s( }& Y
16    LifeSwrd/ a0 O. A5 {/ L
Swings a huge 2×3 sword!
' S; o) V$ B) b$ hSword E + WideSwrd E + LongSwrd E
$ S4 O& A8 G# K- u+ p( n& SSword L + WideSwrd L + LongSwrd L
' k3 e7 `3 u, e8 |- b" x( A7 q% MSword Y + WideSwrd Y + LongSwrd Y
( j' W1 x9 l( ?3 x" v# z6 E6 o) v9 G+ p
17    ElemSwrd
# W/ H$ Q1 X8 n4 Z+ I5 N" b& n% lWide swrd contains 4 elemnts5 Z6 a0 ?% Z7 e; l3 o
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 z- v: L) ^! [8 yFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" M1 u( Y" g" G

! m2 ~+ _3 ^  u; v18    EvilCut
: }5 G; E9 A' o$ cStep up 2 & make 4 atacks
4 E. v$ C' X+ Q# w$ s/ v& Q8 D( G3 \StepSwrd P + HeroSwrd P + StepCros P
7 A' C) X0 A- v( B3 ^1 z
5 O: C7 L9 ^# Y* F, n! S19    HyperRat9 i8 u/ N- ^/ |% v- y/ \
A giant Ratton charges!
: ~+ R- @! \4 Y, G& bRatton1 A + Ratton2 A + Ratton3 A
( ~# G+ g9 A2 YRatton1 C + Ratton2 C + Ratton3 C
8 Y, l$ |( p5 p7 ARatton1 F + Ratton2 F + Ratton3 F, d' W, R* B1 r5 t' n
* `) ^( x8 v* K4 _- p
20    TimeBom +
; V% e6 o* ?. u6 \+ \1 MSets Time Bomb in enmy area
4 L9 J! J7 ^; G8 g' s6 BTimeBomb J+K+L" V# F- j& {+ ?" k5 q! ?3 s" T% n3 `; j
TimeBomb K+L+M
& @/ }1 @) A, v; ^3 hTimeBomb L+M+N
! \' l5 R- w2 \' Q6 V+ y4 w! o3 \+ z" B+ F
21    GelRain  I5 v- E% B$ c: K( I) J
Gel steals squares
( h" n% r$ P( l4 K$ x; lMetaGel1 B+C+D1 E0 F& x5 c0 j- b8 x
MetaGel2 E+F+G9 g0 n6 t* c) N1 V* u! M
MetaGel3 S+T+U
7 \* o7 a+ v$ r3 z
) t) ?2 |9 h2 H22    EverCrse) |" T" z0 U9 M
Shield chases enemies  T* B0 O5 ~. R$ D0 ?3 d9 t! s
CrsShld1 C + CrsShld2 C + CrsShld3 C
. K1 g" _3 \- n7 ~% E# }CrsShld1 L + CrsShld2 L + CrsShld3 L9 u3 E6 h! F; u

0 x: u. Y" |0 G% W23    MomQuake9 Y) v( k1 Q6 z) w% v2 w$ x
Awakens Mother Earth!
" H; p6 ^2 R/ pRockCube * + RockCube * + GodStone S# I0 Y+ b7 s- y7 L4 i4 X8 t3 i, K& _

4 Y; x. ^- }* [( F+ C0 N& y5 H5 B24    PoisPhar1 a. O, r$ d5 }' M1 d
Pharaoh generates poison
* q0 k! x/ @( Y3 UPoisMask A + PoisFace A + Anubis A
& y' Z7 z- w8 R. s3 }# i3 ~3 O# n. L& ]" Q. V. o" }/ B% ]8 S
25    BodyGrd
. R7 O6 v, c6 _, f, \Bodyguard takes out enemies1 e" A) N: u* Z6 g# O4 \! Z
AntiDmg M + AntiNavi M + Muramasa M# u# }0 V1 r: G6 S* X0 x( U/ V
' j- H: ^: @2 ^' o, y7 v! y9 L& E
26    500Barr4 V5 R- q& o# _( t, R3 m
Barrier absorbs 500HP dmg7 N& |: ?% j$ e% V6 Z0 h, c
Barrier E + Barr100 E + Barr200 E
% M1 _/ d- p' E; n' zBarrier R + Barr100 R + Barr200 R" V/ M/ f8 M  L" ^; M2 }/ e
  B. K# z# g$ _3 m8 x- m
27    BigHeart1 A8 S/ Q; g8 A; i# i7 [, N% Q1 I
Attacks, then heals HP!9 U, e. I9 _& W/ W- C  V& t0 y
HolyPanl R + Recov300 R + Roll R- a' }: w1 i7 `9 |" k. l% U. G
HolyPanl R + Recov300 R + RollV2 R6 F+ M' L/ L/ N4 x, ?4 J. v
HolyPanl R + Recov300 R + RollV3 R
  A8 q  S% B5 V8 {0 P/ L. {: Q! B1 @. \; _, A4 n. r# m
28    GtsShoot
1 U2 d, r3 N( `) vGutsMan throws MegaMan!( L0 v' P. H& j- e
Guard * + DashAtk G + GutsMan G9 \0 y* v. S) S/ w& N
Guard * + DashAtk G + GutsMan2 G4 h3 x# O9 j! Q* k% J; z. p
Guard * + DashAtk G + GutsMan3 G
7 V3 m' r0 i* d# W+ KGuard * + DashAtk G + GutsMan4 G0 q! V& @& q$ W$ r# d9 U4 _; M
: @; @7 L# w5 ]2 b; O# x: q5 [
29    DeuxHero
2 K& ^  x8 x4 g& TMegaMan & ProtoMan team up!
; K% c% K1 i5 T& W9 A( ^6 Y) WCustSwrd B + VarSwrd B + ProtoMan B
- ]4 w; q: ?3 b( g( i5 D  VCustSwrd B + VarSwrd B + ProtoMn2 B
5 D6 K( i9 j) T9 I5 QCustSwrd B + VarSwrd B + ProtoMn3 B# ^: m5 s) h# }
CustSwrd B + VarSwrd B + ProtoMn4 B4 {* z) b! L+ K% \

1 e6 f9 \& l$ F30    2xHero. x& M, M% h; T8 y# q2 `& x- d7 ^
MegaMan & ProtoMan Dual atk
) |* b! M4 |' S9 j) \Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 J4 U; ]) k# J0 \8 ?& {  ~8 \  M; [Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B, c8 `- k( j* G/ y- }. y8 k: S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B$ Y8 L( B1 b7 B6 r$ l$ i& U- h& ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
. |3 g4 u" y: @& F% L9 c/ O: @0 E7 d% L1 ~: `
31    PrixPowr
2 |. Q' q2 P0 q, \3 Navis attack at once!
! `6 c0 \6 T7 j1 w$ K! V5 cTeam1 * + Team2 * + KingMan5 K/ {2 n. f; k( L  l' B  i" I
Team1 * + Team2 * + MistMan5 M
5 w' p. L& q  WTeam1 * + Team2 * + BowlMan5 B
* ?0 ]: J2 H9 C' ^( V- M" v5 W" t. u' t! Y' `& T  R6 W( q, i# j
32    MstrStyl
+ d% r1 n4 r" U# V9 l/ }MegaMan unleashes his power+ |  [$ I, J7 x
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 E: T" j* F8 x$ a3 [
2 G# {4 T. q4 A- Z) qStdrdChip (Part 1)( b: V# m# D1 x- \0 R- N
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 M  v! x! I/ c│编号│名称  │MB│攻击│属性│稀有度│说明             │% J* l: g6 X* v
├──┼────┼─┼──┼──┼───┼───────────────┤
& H/ W0 Y/ W5 y! R! U│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
/ Q) {/ U1 l* L0 D│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
# |0 E4 S$ o8 y0 S' [% u( q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │& g  C" s' L* e5 N( c2 R
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │" o& T5 c1 `( l& m0 D$ s2 b2 U; ?
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
' o; n/ |6 T# v3 f* z5 y9 e│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
, M8 f- E& S# t& z; P* f│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │# e0 c4 X+ W2 O
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
7 ^  m9 F/ J% M1 ]- |│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: n6 }6 t( d8 b$ k0 R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
5 P- l- }7 u$ s/ c│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
, A' T3 A: Z" l' `8 V│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
# m2 E& h/ P* f│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │; g( |+ H. X7 y
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
. Y, G: f9 a, Q│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) V2 |, X! Z% _- A9 i3 B& S# Y│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │+ ~- w* ?' j& l% C) r& }7 b; Y
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
% h  u: }7 d9 Q" q2 _│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
! [' @& A, _0 `- D6 [1 e│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │- S  h! j( ^; u  y- D, O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
7 P4 |( T1 l1 |2 @& `8 o% T. F│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 D' [0 m3 \; p- m; o* c/ R1 O
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │2 h. u9 C8 Q( b$ k$ b- Z" ]; L
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │* ]8 E" F! ]* U, @# i" G  M
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │0 Z* e) H7 @, w$ x( c
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │% \1 F8 |8 w- j
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
. W5 G& U6 f6 A+ i7 i- T) q6 N│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │6 R$ R3 t( F" Z
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
4 H' P( ~& l  {. j9 h; [│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 m3 D7 t* H5 r$ M, L, j( ~: J: X│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │; P+ O8 o6 h6 `0 f$ C' ?
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │8 w: }0 }* n+ l! J/ l: P- w7 ]; P
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
2 |+ W( J7 n. [1 u: p9 N- J│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │0 O. F( s6 V5 v6 R/ Z) K- J
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
4 N$ F* W, V/ `8 {# ~7 @│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │' c4 z* A" k. I- b$ H0 a
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
9 t# F) T0 P, n9 i│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
7 B9 j3 e7 j1 G4 W' z2 z│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │0 v: U$ e/ ~2 G7 h3 J- w% w
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 d( g! z$ G; v1 T* P0 `│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
" i) N0 }5 D! m+ E│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: ^8 ?% J! ~. K. q% a; S
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
: u; D9 O9 v( w# i! P: i) F│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │8 J' X9 x* [7 c, x$ U. E; j
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
3 f  z! A; c# Y1 j$ }+ G) J│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* e8 L+ N! S7 d/ \│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. \8 U+ _, v; o$ k1 T
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* b+ f% g# P9 x% x│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 ^) O8 b7 ?6 p1 k3 n7 A0 `│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │0 v! R/ t4 T7 _5 l% J3 V! ?
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, F( r, g" z+ j% F
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
, I" L7 [4 @; |7 D. p) h% D9 G│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
' r& c$ ~- e3 ^0 D& l9 [9 z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
* \: }: q* A' [- |( p" @2 S- K+ }│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
4 Q; `9 K: c) O# J( N" t6 h6 Y│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" b  u3 \* n2 v+ y$ \
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# S! C; v/ Z' L5 W  J4 M$ S
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │& ~, Y) d& U' n4 x! t- i2 D
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 r# ^- t5 C' U. X/ v│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │2 h6 v; D/ N% q" h& A* h+ r6 z
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 K2 L/ l6 V8 M│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │6 r' Y" t. p! D0 @' |8 |; M/ l
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 n+ d) L1 d. V8 r
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
& c% v6 X$ |: a9 j│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
' @, A% P/ G. N- V6 i$ `│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
3 h1 e# I1 i8 q: ]! e. y- P│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% J2 z! U! y6 [, o2 v' E3 e│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% `% n$ ^5 M6 F& W│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │1 U# Q: z* T) Q: V+ Q: q, B
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 K' |( R) S- {. P8 I1 G
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: X  _9 _0 M2 b, C
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │; q$ M, h1 g* W
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │& |0 _1 U. m$ @# D: M6 y; P' m$ x
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
0 B- U( ^1 V1 |# V$ [9 }" r│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# d# @% U  s  r5 G6 v
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │; X/ t6 R" O. L; A+ t9 ]! s
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │! G/ f  {2 @# o
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  n$ S+ ~" x  L* E! F
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* p* ~3 s/ E$ c: d/ l
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
. ~5 j- M( C, o( K0 s2 N│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │$ k# D& Q3 F% j( L4 Q, I
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
! ?+ y1 h0 k' I2 v. R- \' W│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- r, _+ X. v- Y6 L3 q. C
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& j! c- Y- R9 ]  A
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% W  V; ?" I4 ^│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
8 M: x  k2 G, s0 \│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │" b0 t; Y0 j9 F& U% V
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
7 T/ e( b; d  _4 [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
$ {3 e( h* u& }+ |8 j/ w7 j. r) _+ t│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ p3 g1 j. z: U8 ?$ p│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 P' c4 ?( u+ ]1 H1 ]3 Z│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │0 s! v3 m8 k7 i4 B5 R! O* o
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! M# ^, `( ~) N6 ]" u+ m6 A- E
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │' f( K' u3 O$ q
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) }' M* H% T7 @3 w1 d7 W/ l* @
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! E! d: v0 e) \8 A& L) k' ?
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │' \  \, ?8 ?( @3 i# n' s
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
* R6 o- c5 W9 U1 j- Q, i│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
$ [4 `+ ~- u) O1 ?│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
/ ?6 W5 Y" v! T; g; F) C│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
1 Q8 Y0 S- _: m% V0 s% K└──┴────┴─┴──┴──┴───┴───────────────┘( A/ ^- T4 M* ~5 x6 ]: z
/ g) r+ E1 [5 O* T5 ?+ Z' Z
StdrdChip (Part 2). v! L% Q# t- M. C1 X- B5 E8 E
┌──┬────┬─┬──┬──┬───┬───────────────┐- G  r$ n9 d# X/ {8 K) S9 k! z
│编号│名称  │MB│攻击│属性│稀有度│说明             │; I! B6 n  Q7 g! T7 [2 p) A+ I; T
├──┼────┼─┼──┼──┼───┼───────────────┤
  E" I4 s* l/ _% }│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  p. x# z. H  J' g2 ^& v" \│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
  N* l8 d- q4 y2 T1 k$ |* Z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│2 Y8 z' m8 p1 R; \
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
8 o! k: ?: e' A5 w7 K│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
9 L' t6 R! c# Z$ K) V│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 i, g. _# u; S1 r3 ?; K
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
4 D* [8 F4 i' a7 H3 b- d1 E$ o│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
7 p% T" G6 e8 I. c│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ O* j2 T! V* u# m+ D
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 C5 @0 w6 Y4 G( K  o# ]# G. T│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
" L/ z. J4 A7 {1 b$ b9 [8 o" v│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
3 i1 R: X+ o0 v8 A1 O│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │/ a/ O2 w5 U9 S) T
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
7 u. e1 T8 y( j6 c, \│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 Y! F: T2 C' d' X│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
4 r; I, Y  N3 g5 @( a" f│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │) I$ ]0 ^- U6 o& I' d- ~
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
/ K- m% K! _7 J│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ V6 B0 j- {; \9 r
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │9 G$ G% ?# n4 \/ X( S9 t' i
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │; ]3 Q' D. C2 _. m2 e# F% O
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" y7 G6 J% J" ^  W. }
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 C4 e: @( z! V! ], Z- `
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; _3 g4 s0 P& m1 p4 h
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 M  [1 _' L5 e
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
- n2 k1 k! @  }" {7 }│126 │Rook  │30│  │  │***  │Protects you from attacks   │
: N. X( \% B' l% N( i3 X│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
7 v1 L0 C5 v5 W: J+ N4 F5 K│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 a% I4 S( F, ^# C
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │- {& W2 D7 h& B  y2 K  u) L. z
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │$ a4 k4 j5 ?. ?+ [. @4 |
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
' x& T) f& X; h; ^% N, P│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. _; r3 v$ T! G! a. g( A: U8 M
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 C& ^# h3 y. Y$ _* m/ {/ w
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
5 w4 K+ G/ L. f9 I- s│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 c- S. c& d% H2 }& J, `│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
3 }2 h/ t2 O& y. Y$ `+ t│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- f3 q2 R/ K  I+ A8 P│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │' E) c9 r/ E' |$ G; @7 {" Q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │% E& ?3 V/ r. U: |
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! B9 r; x3 L+ H5 A* F
│141 │Prism  │60│  │  │***  │Prism fires randomly     │; R0 |0 M+ v2 O& y( @9 K6 b
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
- t3 [, N. P1 d6 q) H, W│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
/ y, ?- ?. ^5 q$ R# _  s│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' e+ ^, S; c2 \│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
: x6 n- C% S6 U5 H│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │9 F' w2 j6 j; l/ P
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │. _$ e/ C" j: r3 ?! M4 z" H1 e$ J
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │# R) }* u. s& W( `
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │8 x. ~' W8 W; Y
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │4 _& |+ z0 h# |# L
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
2 `* ]# f' [/ M8 U& i│152 │Recov150│50│  │  │***  │Recovers 150HP        │
1 T$ b! r' n3 ?. I│153 │Recov200│65│  │  │**** │Recovers 200HP        │% d' a. I; n# j
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- S3 l: F8 }  N  M% h│155 │Repair │8 │  │  │*   │Fix your area's panels    │
8 L  a' f0 G" |% i│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
& H  j* s9 N% {, G│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 N/ A6 l0 g' j( C│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; Y2 h3 H0 H. u; G7 |/ P' w│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
! O+ H. ~$ y* ]2 a0 b- i0 w2 E5 r│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │# q) j! [* b7 s/ w% e4 x
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; V: [8 O$ Q2 Y  o( @+ l0 `) @* ?; k│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │8 U+ e- \8 _6 a1 ?* m7 T; M) ^
│163 │Invis  │11│  │  │***  │Invisible for a while     │7 x) ]) W) G0 s: r# M7 ]* ^  {1 ^
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
7 s$ {5 c5 ~; K0 w4 G│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
3 x0 F! ]2 ?- J* ~. S2 A' h) ~5 r9 J1 k# m│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% B- \% G, X4 E! W│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │4 o5 j( d% F2 O9 V8 p
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
6 Y, {# v: _- v( C9 L8 f│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
& C8 Q+ N, [  O- N/ j1 R│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │2 f5 j1 M$ b8 J/ i: E
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │' N' u4 Z( R3 Q2 b
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │0 D7 l& s% g. u- j' c
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │. O( e9 k2 _  D  X* N% Z
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* [8 h* g8 }1 t- r: A
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ \% q' Z; _9 b$ y' W5 z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 Y  k3 b3 c3 G2 `( D1 B( |  i% p. Y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │4 I* S; `$ O0 v% h. q! K
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │5 m$ A9 C3 W9 J
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 `. ~$ G2 E  t6 ^" S) \│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% a, @6 b7 }/ E7 H4 e# k5 P│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 C" s4 |/ N1 G) j( m
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 o$ X/ U3 g) B" J& l
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
7 p! G7 b- {% U/ ~% Z7 K│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( c! r. X6 p0 ?* U│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │* r; r; Q( i  {, U4 j( V& F' `
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │0 |8 H0 @. F  _2 U
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# s' v7 U$ W. l. y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
- W" T) w8 d* P1 A) N│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │, i: q' v" M4 g8 D
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; k6 k. A; \7 c  F1 z) F5 |1 E│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
9 F; `- p" _( R% U│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
, y+ J7 @% D9 Y│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 a) S" r& B6 ]; k7 M0 b2 }
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" \* Y* P! P& z( x$ p( l6 X
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! g" m! |: s2 u$ ~& ^0 G! ^, g│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 B( F3 E" b6 O& f: @2 P/ @( z
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │9 X8 S6 f2 _# h
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, S* E, j5 ]; ]  c7 l" }
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
1 U! U3 O2 L5 k1 E0 x1 ^│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │) ?/ z( d* B9 T, s$ R. M. E" L
└──┴────┴─┴──┴──┴───┴───────────────┘
5 U/ x' q; L- H" O3 p" s. |5 V
6 s# J" ?2 G& w* A, ~+ f/ k8 l$ n4 M% H/ a* p
Mega Chip
: I. F# j5 b2 ^6 F┌──┬─────┬─┬──┬──┬───┬───────────────┐1 p/ u4 p0 i! S* l: m
│编号│名称   │MB│攻击│属性│稀有度│说明             │' Z* C$ n' F* N7 q- P/ f; J
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ ?6 N) [' j2 ]$ d" M2 }│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │, }4 |7 }7 p9 o8 W5 z( C! Z
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 i* K7 f. C& `. q* N│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 Q5 x* o$ s# ~7 ]* X
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ l2 G% c& G0 X3 s: O( H, ?) I
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │9 Z8 B4 L8 _( F; ~: H
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
2 N9 v/ y4 G. W& `* R│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
" J3 q  w- ?' _( D6 y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │7 b% B! ^9 v& a) h( ~
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 }7 l: e2 M8 f/ Y3 @' E, K6 v. H
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
; z: f8 S6 u  u( o$ B│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! S5 Y, f$ Q% V9 y3 j│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │2 C3 F! A* f5 \' R3 c
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │8 s3 g5 ?/ J* o
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 t( D5 e6 [* a4 Y3 @, Z│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │9 l4 B; d! C* }6 b) J7 s
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
( s) u2 A  U3 T* @- C. R7 x│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
6 n" o8 S! V- O│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: E! u5 }5 C; N4 l│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │6 a# U9 ]. f% ^' q, u. d7 S
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
  \. n  p: b( U* y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │1 \) X7 ]6 |0 A& r+ @$ v/ S% i5 O& |
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
: [7 c6 H* O" F* S│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │- v5 M- h) x7 A  R" l2 _+ W1 A' }
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │+ K5 @9 t& n2 M" N6 k- u
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, r, G+ N" g  P" Z) Q4 g
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │5 ]0 u4 u  \! c& }
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
1 r7 P) C7 B8 `0 r1 P( r) P6 a% i│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │5 ?' S; j9 h% h% I! Q) r
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
  ]. V: R* i" _/ j2 H- e4 w│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" B; g! o- _) g% u5 K+ n$ Q, a6 g│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" a5 X# t- g% v8 B/ ]2 W│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │% p% H7 \5 B. r9 j- w( j$ n8 r
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) g3 h3 \  \' t│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │: m8 s$ I( W( g4 J9 p6 o
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │9 {* ?9 {, i  V# a) k
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │7 z; k: ]8 F* R
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │5 g- I: H! E0 o6 g
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │# C: G$ `3 B/ F! \" u
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- _4 s4 V( C4 @, Y6 J3 f, P│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │/ ?$ B7 [4 ^; N: y
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │1 y% m1 S0 o0 \' O$ c
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │& D. R9 J- i9 `3 A
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │; x6 F' G/ a  P; n( M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │/ Y5 e  {: k; \9 _0 H) s  h
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │, ?) y7 A$ f& v( G4 S! @. c+ t7 |
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 a8 g. K* s+ F# ?4 g  f│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │% b) r2 ^/ N1 k0 f' Y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │; i6 ]7 q/ U, D) S$ n) j
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │2 j( w( b2 Q- M
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
& z4 a# {, f; H% y: h7 i0 S│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
1 p, G4 C: Z6 ]- B2 r* d│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │8 ]9 y6 [+ n/ V- S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
$ s8 ?$ T( f, X9 K│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
5 B, |9 ?2 z" A" ^+ s. L+ P4 ^│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │8 r% B; h' ^! F* k. J3 p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
2 l0 O, h1 k2 H$ q/ O% [6 Z  z│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
6 w: s( a6 x% {! ~' H% }6 ]│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
, [1 \5 Y, Q1 M8 `( W│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │% B3 O' [% l8 p" _5 m+ I2 J# g$ |- T
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │5 g# @1 o2 C  Z2 x! r  Z5 |+ k
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │: n% o* n% {2 p" v
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │5 L' u& j! U- h6 S
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
2 u4 T; j% v3 z, N' C0 z│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │% \$ s2 I& V5 _6 @( W7 s
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 _' ^. A+ G' R( ^' L/ Y2 X' K8 g
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' ]$ s" |3 m* Y6 d5 h
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
. A! v! J: D  ?1 a│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
3 v8 h7 I/ E0 k. b9 `) x│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
7 \: s1 W8 ]# W: m4 a# J│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 e7 K$ ]* O1 s5 k; E
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 `, g+ W; `& t/ Q) v: t│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ N. D% W% L' ~5 ~# I6 @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │5 Y3 {5 I+ \# F5 s2 B0 E5 C+ n. D
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 u: Y* T% F5 X7 Q( P: k7 |
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* _" Q' U8 h: h" O+ ?7 C! O' A' Q! ^
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" g7 u4 f0 y+ i: [2 D
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
* D. [1 r6 r' H' F│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
4 s+ ]+ b* c/ B2 w% t' z6 A│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │- H3 B8 B: L( C: S7 j$ s
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- g' r7 S% |8 |│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
" Z& r* H# K, z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
) r  a/ o) \/ G+ r2 c- a" c# W│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
7 [: D3 r/ t8 ^# c│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  |1 c4 b- F" f1 Q* h1 ^3 ^$ n
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
" a+ J+ V0 Q( x+ M2 x. k└──┴─────┴─┴──┴──┴───┴───────────────┘
! W! {) c; u+ G0 c( {2 r' b8 A3 g" B. M/ j' N- {7 e
  C: w; S* G! t9 T
GigaChip (蓝版)
, j! c7 h* `0 l, h- L4 T┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ E& q: E) x! [$ F+ x│编号│名称   │MB│攻击│属性│稀有度│说明             │* ?9 U* d, M  r3 v. _6 D1 H5 j
├──┼─────┼─┼──┼──┼───┼───────────────┤: N' \3 c, ?5 m5 }
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
' U  F' v/ g$ b/ g& r9 ^│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; g% F$ w; Y1 W- n& d& E% v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
- r- S' _1 J# |4 S2 s8 Y( o│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
0 q6 n+ T, C; |. L' P│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
  ?! f& B3 R* b2 f; e+ o2 ]│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( J4 B# n5 G1 ^1 P5 t. `" C
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ Q$ W6 S* v& o* {
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │% Z% p% B$ M) o5 T5 ~9 F: r; P
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │( y2 W# l: }: w3 @
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# Z9 z) c2 O4 a4 Z, m2 N
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
1 |( g2 D. }$ z2 _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │% L; `8 k1 x. X# t, o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
" i0 i" Z8 m$ w# F# f! i" h* R$ X│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │: B8 ~$ @! U, h0 g' b! v% s
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
- \' g& d* v5 O/ v& ?/ j- ]│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
* ?. z% _' }* `0 j; d│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
* _/ O9 m( ^' s& f& W9 N│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │" i, @/ z! ]- Y' b7 q4 O
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
0 U/ H* d0 ~' K│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │- z5 P4 T6 \$ D7 M1 I
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ t5 J: d5 D% o6 U
9 Q! N$ {/ B$ a! S* Q* `GigaChip (白版)(只列出与蓝版不一样的Chips)6 }' s  T9 o4 C$ P0 l
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( \* ?( ]2 ^; p( z1 I│编号│名称   │MB│攻击│属性│稀有度│说明             │, _1 X! a! |9 ~' s
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ a1 [7 J& X! u; _6 B* U│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │6 T$ _/ o0 L& z' ~( h
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 [) e3 }( h, s  ~: u# s
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
+ G2 d' ~1 ^. ]4 q1 J  ^* P│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, `, D- |/ v' p) S2 Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
/ A( ^7 U! L3 e; aMegaman EXE 3 蓝+白 Standard 级别的 Chips:
$ a/ m- M: j6 g, j: O
* ^1 y5 j9 T! T2 ]2 x8 w001002003004005006
6 P( M, E& t8 e# u3 l007008009010011012
6 ~8 W# x0 b2 }0 h4 d' Z013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:* |" ~& z. ]; b
& L/ b! V3 B) d4 r
019020021022023024) L; j1 N( {4 V& ?9 ^6 v( q
025026027028029030' ?6 X# }, @! b0 \# k* D. z
031032033034035036
* K2 D/ U  `7 z6 s. _& R4 l  F6 [3 P4 B
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! E/ n3 B) x5 f; B
: O. C' l8 ^3 Z- a' ~
037038039040041042
6 f6 S; U) i( K5 H$ |8 Z  D0430440450460470484 K! L6 Z( L( u, V; j1 j0 {& B, K
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) B# T* J8 m% g' _( a# u4 ]: m7 g  E6 u+ ]* s- ]4 R& ?: D
055056057058059060
7 v4 ^; o3 B5 k3 K% @/ A" b061062063064065066
7 e2 W" n1 A5 T" u% ?( D' ~067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 P" z, i% N5 L* w8 v+ L1 V

  K& r0 A& Z7 k4 ~4 G073074075076077078. i! ]) b; `# u2 E6 m5 [' o8 P
079080081082083084; l* B- L7 k2 n) o$ Q; q5 ]) s+ @
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 e7 l7 K9 n* s- w' r
1 @( f9 u; s) b
091092093094095096  j5 m' t$ u% U2 u8 n" j9 ~
097098099100101102
# h; u) D. j6 ]4 [9 [4 W% u103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ m% N5 c  L- O' f; o. @+ ^
4 l2 Y: d" k7 B6 G. z6 Z8 ~109110111112113114  d+ L2 ~3 v1 a+ [+ \; p/ p( p5 k
115116117118119120
) A5 N2 N$ O) R6 Y1 V9 u) `121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# d  G, N2 ^* p- z

) }# p; [( k9 v127128129130131132
2 G0 u0 o3 x9 k: g133134135136137138
! t' O) a$ z! A- l" a9 q0 R: V& q139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# O8 V( o# ]+ i2 @! n) b1 T8 P0 h  B; T
145146147148149150
) J% p% m) r" {8 o1 m+ O1 X1511521531541551563 J  ~* ^5 R2 \
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 R3 A- N/ ]: X; N

9 B% a* I$ W1 q* j163164165166167168* A. F5 U9 Q$ V9 f
169170171172173174
0 \; n# G* ]' U1 N175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& L- m. \. m5 c( [; |

# {# Z) _# C2 t- W! C3 V& ]7 y/ o181182183184185186
: }. m- M) s0 T( u2 X; V7 r$ ?/ `* w187188189190191192  D5 G8 E& P8 M- _
193194195196197198
, D+ p1 J: s$ I7 y- y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# Q3 G# s8 _7 k' F4 m8 W
/ o& u6 H' O. P0 p001002003004005006
! P2 b+ Z, O5 y* X6 ~' M007008009010011012
1 ?+ J$ P9 d2 A5 f& j0 ?0 |013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ I9 Z, [# v2 x4 x9 b
# i% V! @: M# E019020021022023024
: V$ L% y" N- o8 `025026027028029030: i+ E# i" n' U! L) K$ H0 a
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( x  L( S4 r( d% ]
6 j- T: _# o) _1 H. f5 N5 s037038039040041042
! ~4 ]; z3 [. [& r- m043044045046047048' \1 T7 @; \8 P- c) c
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ N, B- v- l- L. j- Q# [6 F* J0 y7 w
055056057058059060& z4 R* ~6 W* }5 |8 n3 C. k
0610620630640650667 t/ l: k' m3 x( m) e1 s5 f/ M. N, H
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ R- Z: {. a0 E$ u. d! J- [2 C
! W- o2 E! ^7 V9 v4 u" e
073074075076077078( [$ a; L4 s% T* u+ t; z# h
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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