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■● ■ NintendoWorld 站友xliz原创
1 O1 [& h. t7 @9 S( e■ ●■ http://www.NewWise.com $ z5 P4 j9 E! c) G# X: G+ G
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ) c; D- l' j- ?5 e) Q2 p' L% B j
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$ h% f# I( G, N" W- X' I 洛克人 EXE 3 Blue 卡片组合1 _' E7 b; J' N' z
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
8 u* i ^+ p: w5 S3 B5 l1 Q4 a" C大家要看日文版的P.A.或详细攻略,点击这里吧!
3 m" f7 R4 s( ^1 V8 K' m1 E( p====================
% Q5 {% N# z1 G" ]) Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:+ s/ d S) X7 ~4 h$ _7 P6 U: C
$ @7 w& R& L' Y4 q! i
编号 名称- c* x3 q( D% Z& q }
说明
8 S/ Q7 r6 _3 Y2 i. D/ y; d% d组合方法
# [1 I: }+ Y' L2 ?---------------------------------" A. k3 B0 ~! ~. Y
01 Z-Connon 1
4 U; p2 T$ e" o' Y0 T8 `Unlimited Cannon for 5 sec! z& n' D# \/ F# n' `* C" R
Cannon A+B+C
* f5 O5 G" t/ J s( K* bCannon B+C+D3 [8 K# x0 u. _( [
Cannon C+D+E: d' F! A! C# Q
5 F/ K$ _- j" F% Z" z; r) R
02 Z-Connon 20 z8 h; o7 i% j/ D9 O
Unlimited HiCannon for 5 sec% C4 U0 j# T5 T
HiCannon H+I+J
1 T$ j' t! Z* p6 fHiCannon I+J+K
5 j; m1 p+ z0 G. @& cHiCannon J+K+L+ _! `0 r) a! j1 [ O& [ @: b' z
5 c& B: ~$ c+ B( A2 e/ H03 Z-Connon 3- a' w) {& e( ^% c- @& e7 T$ f
Unlimited MegaCannon for 5 sec
+ v8 {/ e& r! w& h. ~M-Cannon O+P+Q
+ f9 Q I" P/ B6 Q3 ~7 x6 hM-Cannon P+Q+R+ E2 |) h H; c) U/ E# ^9 \
M-Cannon Q+R+S# |1 q4 g0 w* u5 H7 ]
# u' Y( d' M: m& L" W+ S& h F( |
04 Z-Punch7 l* l; d6 G3 ^7 d/ f
Unlimited GutPunch for 5 sec! b5 a; x2 g& ]# C2 D a; P
GutPunch B+C+D/ j, N: V$ b) p/ _
GutPunch C+D+E
7 y$ m) T5 J6 V$ h0 |+ U! N! dGutPunch D+E+F
' y- ^. A# h/ z. {4 _5 L( k2 J
4 a. o# @" ^4 H05 Z-Strght5 ~. d4 e% A O" [0 X2 t3 \8 Q5 |0 {
Unlimited GutStrgt for 5 sec* j/ A9 W* l' P$ M# h3 k8 {
GutStrgt O+P+Q
( q& G1 S& f$ p0 u7 `. SGutStrgt P+Q+R3 L3 M1 |/ k6 n7 `' O- f
GutStrgt Q+R+S! Y( V/ k2 X3 T: C- d" S1 b- w
# a! q. y7 ?* r% u) z' d4 y
06 Z-Impact
l; L5 j! e- z; u1 P8 ~9 rUnlimited GutImpct for 5 sec
; X) O2 I8 e+ d- r9 C6 O! }GutImpact G+H+I6 v: F# W) G3 @) U/ S
GutImpact H+I+J
+ j! M2 z. ~0 d) V( tGutImpact J+K+L
& i) j; H8 [% f( | Z4 |2 J' O: A% T8 O4 {
07 Z-Varibl5 F) u/ B) n* D; Z
Unlimited VarSword for 5 sec6 O" M6 o+ o- y/ H \0 D4 f
VarSwrd B+C+D: ~! U6 A5 n/ n
VarSwrd C+D+E
; {# W/ W- Y2 E+ x* y8 L MVarSwrd D+E+F$ s# {& }/ m4 x( K
0 m7 C' z% u" F+ F1 c8 l
08 Z-Yoyo 1
! b6 `' I/ Y6 P/ W' v9 y* qUnlimited Yo-Yo for 5 sec6 X& v" q* m, O, D5 v* e
Yo-Yo1 C+D+E) O2 U8 G9 l9 j. j! w, L/ T
Yo-Yo1 D+E+F" j* @! n! x0 q) O" D# F
Yo-Yo1 E+F+G) k/ O. O( s w/ k! ~) s$ P5 k
; k: s* [) ]# _$ U1 H) X6 L
09 Z-Yoyo 2
- O7 o' c9 j* |% ?4 ~( ZUnlimited Yo-Yo2 for 5 sec' K! v" ^. S4 |! g
Yo-Yo2 H+I+J" u% w$ G8 m- d3 @
Yo-Yo2 I+J+K
K7 y; s; @7 Z4 R) H* q$ N2 fYo-Yo2 J+K+L3 Y. m; B, A3 d& k5 J/ p' Y
/ k* ]3 [! W$ e4 S4 q' b. @
10 Z-Yoyo 3( k4 [) O J2 N3 ]& i. G2 l+ ^* b; F
Unlimited Yo-Yo3 for 5 sec
2 Y# U& c, K6 UYo-Yo3 M+N+O+ W+ S, S# q, P! }3 ]* H
Yo-Yo3 N+O+P8 c) B |7 e; C e3 a( L
Yo-Yo3 O+P+Q! _* X; a6 ^+ z! Y: [4 Y, {5 s
( N7 B8 f6 O; ?; E: C6 |11 Z-Step 1
) D3 g/ {' Q9 H/ ?( A- x: V- TUnlimited StepSwrd for 5 sec% e; i' ~. ]$ K! b8 a0 {
StepSwrd L+M+N( f8 Y: `- X( n0 @- I
StepSwrd M+N+O
6 b8 p% ~7 ]2 tStepSwrd N+O+P( G n& [ s5 J' L) _% Y, e7 ]2 H
& z6 |' e: {8 `: q4 ?0 z
12 Z-Step 2) d) A; b: u' v* L1 G9 q3 ]
Unlimited StepCros for 5 sec, {$ y3 I) b6 e& ]4 o1 e( c
StepCros P+Q+R
) g0 T5 K( |/ ~! w w; l) Y. XStepCros Q+R+S2 x+ s! o3 ?. k! x6 `9 i1 E
StepCros R+S+T
# a2 I: h: L J$ Z5 v# r) Z p* P% B
13 BubSprd1 R. \$ p. t1 d; F4 _7 B
Attks w/ spreading bubbles!4 u) L2 x% N& ]+ N( w
Bubbler C+D+E
_; ?' z: g9 qBub-V D+E+F7 B0 h+ y! T' L* y
BublSide E+F+G
# Q; |* h8 `4 p3 c, U' @) jBubbler E + Bub-V E + BublSide E# ?+ z; ]3 J* `" ]" g, H0 ? a* ?
6 b- L1 V% | g4 I ~1 S14 HeatSprd
2 t3 }8 m" m/ m- Y; D% WAttks w/ spreading fireball!5 u9 F9 v, H/ x- i& S* B7 l4 k3 v
HeatShot H+I+J
' N* b/ M8 ^) tHeat-V I+J+K
5 G3 K7 O0 B+ FHeatSide J+K+L
" H( Y5 @. J; L7 m# [7 n! zHeatShot J + Heat-V J + HeatSide J
! J* `. j( V4 Y8 F/ ?) Z- {3 D( Z1 }
, w* L% I& @& m3 t3 V) ?9 ]6 U15 H-Burst
; \0 E/ ]! D* j, B7 b# e+ i9 Q6 eCreates a giant explosion
2 v1 }8 x7 S2 Z4 T& ?Spreader M+N+O0 `& [- ~1 _7 P- g0 m
Spreader N+O+P
O @3 ]$ \8 D# s% i3 `* ~5 @- p3 gSpreader O+P+Q
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2 Z, b0 }# T$ Z16 LifeSwrd
$ B* z$ q- }! g4 k; }Swings a huge 2×3 sword!- T1 O& s6 y( ~- I. t* `5 r; z( c
Sword E + WideSwrd E + LongSwrd E5 R. B9 S* P3 K$ @0 E% F9 Z
Sword L + WideSwrd L + LongSwrd L9 m- N7 g* V3 ^/ d1 T7 }! w
Sword Y + WideSwrd Y + LongSwrd Y+ M6 o1 ~1 U( Y( N1 J
4 z, B j+ `- B2 P2 T
17 ElemSwrd
. \8 V& z8 ~5 L( b: kWide swrd contains 4 elemnts) ]; A$ Y3 l9 b) M) v. N+ G* v
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& u" b6 G( [: n$ u1 r; dFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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) h- g4 r5 R( o2 K. O; P, |18 EvilCut
. v5 {$ G) P5 V D- p* yStep up 2 & make 4 atacks
* Z" L2 O1 A% t8 ]' u2 W1 r) yStepSwrd P + HeroSwrd P + StepCros P
4 X6 z* z; D$ E5 N2 @' c
& m8 M- `6 m% v/ |5 Y0 M/ p5 p19 HyperRat4 h b3 y) p2 D' N# Q9 x' `
A giant Ratton charges!5 C- B; x; U# }" x9 j( l6 W Z1 K
Ratton1 A + Ratton2 A + Ratton3 A; I* d3 G& z; [+ @
Ratton1 C + Ratton2 C + Ratton3 C
* A2 M4 A; T5 v* LRatton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +1 o1 t! x7 A5 ^" B$ Q3 W. u% T. W2 s
Sets Time Bomb in enmy area9 k( {, ^3 K/ U
TimeBomb J+K+L
% y) D0 \, C' p! z' ]9 `4 HTimeBomb K+L+M
" N, l' r0 a8 u& E# L F& sTimeBomb L+M+N( A) W& Q: K' y1 n
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21 GelRain& j& b9 B& o9 I+ c
Gel steals squares
X9 x ?2 B2 K* ?1 S" z8 ?4 cMetaGel1 B+C+D
) K8 Y1 j+ g, ^6 e9 E" k5 x0 V' F2 kMetaGel2 E+F+G& p% X% u5 ^5 j4 M
MetaGel3 S+T+U
" {2 ?+ T; q9 p9 d0 l# h
" G9 @. y# j7 M/ p, R) f22 EverCrse5 i8 Q0 G. N4 o: J. B; F
Shield chases enemies1 O5 j+ b8 G; }5 p' C
CrsShld1 C + CrsShld2 C + CrsShld3 C0 y) X |( O; [2 I1 z1 q5 u
CrsShld1 L + CrsShld2 L + CrsShld3 L
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2 {6 f+ |7 ~7 T9 y0 m% ]- C23 MomQuake
1 [5 H7 d W$ [2 }4 ?Awakens Mother Earth!+ F6 p! \' `4 A- n! |) Y8 p
RockCube * + RockCube * + GodStone S
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24 PoisPhar
, u2 P) G d) O6 Z! ^. O$ CPharaoh generates poison: w# }* @# C- U! X( G+ W5 x
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
f$ ?: w- |3 M5 U! R2 H2 OBodyguard takes out enemies
' e. G5 i: W D# Z0 UAntiDmg M + AntiNavi M + Muramasa M
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26 500Barr0 m4 A8 h" M0 s
Barrier absorbs 500HP dmg& ?! j9 |! Q; o4 U& I! Z
Barrier E + Barr100 E + Barr200 E3 M$ Y& G& F; o: Q r- y p0 o
Barrier R + Barr100 R + Barr200 R7 o$ w+ v9 n/ ~+ g- g0 \ J
0 q- x$ Q5 T6 e4 `8 P$ q; e) R
27 BigHeart
. }! I F3 L4 X& }) V& Z5 gAttacks, then heals HP!
e" k6 m1 o! c; k% k: e& \0 yHolyPanl R + Recov300 R + Roll R& I6 H+ _4 V; ?; o% t
HolyPanl R + Recov300 R + RollV2 R( j, d; d. w1 T( x
HolyPanl R + Recov300 R + RollV3 R I7 s, n3 ~2 b/ Z
! J$ }0 o6 _. }& Y# |28 GtsShoot7 \& {" L& Q1 x5 ]9 x2 w! b2 \1 O
GutsMan throws MegaMan!# N/ X- N9 t. A# F; d8 S
Guard * + DashAtk G + GutsMan G
6 D0 ~ \) c0 ? M4 }- JGuard * + DashAtk G + GutsMan2 G7 F/ w0 {! S3 s2 i# M3 e
Guard * + DashAtk G + GutsMan3 G
5 t; p" B) W( x8 zGuard * + DashAtk G + GutsMan4 G- f2 W+ J% O/ h) w
4 H4 }! i+ v/ p29 DeuxHero9 S) P/ I8 Q0 Y" @) v/ [
MegaMan & ProtoMan team up!
3 ]3 v8 P, M/ ]/ xCustSwrd B + VarSwrd B + ProtoMan B
6 T6 W( K8 C1 J: ZCustSwrd B + VarSwrd B + ProtoMn2 B
- t# a/ [ t" A, l( hCustSwrd B + VarSwrd B + ProtoMn3 B+ k) q; M- I: l) p) l- I# F& r8 t
CustSwrd B + VarSwrd B + ProtoMn4 B
# a9 E% I# T0 }* b
& Q" U" ^5 P( j4 Y7 G30 2xHero5 N" p) v0 k( C& j7 o# u! }. @
MegaMan & ProtoMan Dual atk
3 P: T s6 @, o( a; k n4 dSlasher B + CustSwrd B + VarSwrd B + ProtoMan B( {# f4 [& G. @) n" w. e0 z1 A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ z& O1 d s+ @# |& o; L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
3 ?7 b+ R* f* k( `4 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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z6 O0 a$ `8 X% I+ p31 PrixPowr" r0 G" F$ v1 C* l L
3 Navis attack at once!& ~: G! X. u$ ?
Team1 * + Team2 * + KingMan5 K7 y. v% P9 O/ y* \1 \# n
Team1 * + Team2 * + MistMan5 M
' C( y( g3 n2 D! F0 y' \3 j0 DTeam1 * + Team2 * + BowlMan5 B J1 n1 w& V% F
/ `0 x9 ]' ~$ }1 W' _( D9 E! Z* w32 MstrStyl
9 i8 B$ A/ |+ m9 ], D4 x7 W4 HMegaMan unleashes his power' a8 [2 f) a% V$ A# V9 N+ o; u
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* ]+ ?" s7 [6 ]; n
- ^' h0 G1 @) a! FStdrdChip (Part 1)
. w) R' g7 T* \& O4 Q┌──┬────┬─┬──┬──┬───┬───────────────┐" Y i! n; [/ f! a& c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
- M. x, H2 M" f' ~( V├──┼────┼─┼──┼──┼───┼───────────────┤
# E" i) b: v8 D│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │9 R& s4 `( ^8 @. m( U9 } s& l
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* `7 y0 A1 c$ d5 k
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │& O: }7 l! k) J9 e, p9 g7 J8 T
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │* h6 T3 r4 G+ \! }) x
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
. y% q& k% e l% A│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
8 Q2 I8 i# G2 v& S Z! |( n│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │6 W2 I1 f; o& r$ m( x6 D- Y! t V- r- R
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │ ^# q) i( G) \& w! ~6 ~
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │/ K+ o7 ~+ [! j" O# a( x
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
2 a* T) q5 d T7 ?: V6 q; @│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 G" I3 U2 m; M
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
w& S4 R, B5 A4 H│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │7 b% q2 }3 F" c9 W, Q& Y1 C
│14 │Spreader│16│30 │ │** │Creates a large explosion │3 o2 H6 e" X }/ ~' e# Q1 H3 Q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ o. b% A1 w$ _+ z│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
( [, }5 ]$ h! u( ?" b. S4 a; c│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
8 ]0 X/ \+ |8 ]. d' h/ [, j│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
# @6 o( E- o" i│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 C- w5 ~6 @4 U7 [3 Y9 O( C U│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │7 e- E4 Y6 R$ [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
& a0 S+ ]. @) h+ d/ w3 ^│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: r3 C# p k1 @# ?! d( m│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
D1 M! s4 y% s$ M│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │( N R: g/ ?6 @* ~$ X7 |8 }& }
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% G* ]4 n' _: m0 B' A│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ Q* D( O+ C- }9 I
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │8 R3 d, |+ ~% c S, P* K$ y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 |8 D! i+ R$ c- |' {5 U1 U. t" u+ K│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │& k# W. X3 ]9 t8 b
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& r; C2 E9 }, f s+ a, Q/ F: s% Y- Q│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
/ o* n0 L$ [, L7 g% I+ w2 E│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* s$ \: [, q8 A) ~ U
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │. h @3 g$ D. \" V/ L* s# N
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
% b3 b: A# C7 ^ G│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 v: Q1 g3 @8 i( |1 F6 }0 u│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │/ P5 x( A9 p/ K3 `: S6 s. i
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! ?1 K) v. |5 b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
* g8 p% c/ I+ E" N5 e│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
7 w, r. F8 b; k& }" K8 O4 E m│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
6 L d! q0 O9 B8 G$ k# Y/ d( C│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 D b- x X5 Z4 I7 S4 {0 S) r" {│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │7 l6 b# z( H& {2 R# J1 N$ `
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
& E7 Y5 R+ F: }6 d* U' w j# } o }, K│44 │ShockWav│10│60 │ │* │Shock through enemies │
3 |0 c1 f) r+ H4 ?% d7 p: }│45 │SonicWav│26│80 │ │** │Shock through enemies │$ Z! M" l& p$ `
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
% E3 j- P& L' k│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │: P* n7 P: ]0 h& a, }
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │5 u2 ~" r9 M# u* r; V$ U. e
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
( Q/ O% k* O- [9 ]; C' L6 K' o% C│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
) W/ h( ?) U$ H3 T: W│51 │DashAtk │11│90 │ │* │Dash through enemies! │; K7 I, {% b) @2 W
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │% D2 ]: ^# w1 n& L r/ _" n1 E0 o
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
& K, c4 z7 b) ^0 r8 K: F│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
/ x0 f/ X& A2 X+ W│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │+ S8 A+ q1 ]- D/ O
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │% Q4 N- ^6 w( Y) p @8 v
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │ D/ I/ _: p# v1 m! f7 r- O
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
8 }/ l) ]* Q. z* r3 r│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
: G3 _# Y- m; g' z/ {5 n│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │% b- I/ N! [7 f1 E4 l1 Z
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
& L. F. I" m; i* E6 [│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │; \1 n, {& P8 z& y3 c r9 _" }4 _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │. B7 Q/ E7 l% [1 y$ c
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
( j U g- k6 J) r& x4 `) V│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
" ]3 g# O H. B- b, e│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
. A! b* N- Y. h. `) a2 b* T│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │0 `; B8 d( j' ` g3 m1 h7 h
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │) A+ y4 l, _) V3 u. _$ }: I
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
/ A- X: ?) e0 H0 E# R/ A3 r│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ ]. T' ^- f2 ]' B: V│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 e5 k. F" x* J/ y$ L) A/ l) X
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
- s4 l* m, n5 a; a# [7 x│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │! U4 `; V" D' _6 K
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
% L3 }0 A! J+ a \* ?) c2 _│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) f+ b' h5 W: N. @! q│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
! [6 i+ H- F4 T7 y9 u│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! D: Z( ]0 h4 O8 u
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │2 A$ X2 W4 x; n% y
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
: i, G$ ^- h; {: M3 A1 V│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
4 g$ E* N: w: Y5 f T) @│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 g1 l/ g9 I1 C│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
: C x5 l# W' h7 U5 k│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" H/ |4 [: Q& o# X5 B, O│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' h) S) @1 R4 o4 {8 ~4 h
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │$ n/ |9 b3 q, }) B5 ?( W, v
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
. E6 a1 }* k, P# g l8 F9 c│87 │Hammer │16│100 │ │** │Hammer smashes front! │
- B1 C$ x3 F1 U/ S5 J- F9 p│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
; W9 p) \, D; ?7 e: j│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │( s: T) H; S# N1 T, S
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
" f2 v9 J# e W2 n│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
' @; Z _1 K9 W$ x9 u│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │* \% J0 S J0 j6 ?( ]; e. q
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │4 J; C$ D/ \, C; u) }) B( k- i t
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 f2 U# `4 G8 d8 z" q3 u
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
5 v D" _4 i& m' ^+ ` o│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
$ w% K* [3 C+ z% ?7 H) w3 }│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │) d6 n$ O/ U: l
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) e/ [. a) q! X% _ { Y% Z│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" T5 C0 z9 v6 r│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' P, L. w4 G; |6 [/ T1 i└──┴────┴─┴──┴──┴───┴───────────────┘& F$ L; ~5 h/ n0 c0 f2 Q @
2 ]1 w8 l. L/ X! S/ w, `5 M
StdrdChip (Part 2)
8 B& [6 t- Q) _% I0 ^┌──┬────┬─┬──┬──┬───┬───────────────┐! `/ P6 |9 s5 F! H: ]; ~' G5 i% T3 W1 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │( K. o' i. M$ |5 R1 v% R
├──┼────┼─┼──┼──┼───┼───────────────┤6 `7 B# u; m, R5 | w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, f1 U; a& q/ j8 U" ?7 l! N
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ C3 L h" j; J& k T x│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ u% K( f3 D" }0 p X( r│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │3 h. s4 X- C# \) d8 l3 y1 i
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │- i4 R, U6 J3 W& Z5 x# z
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( Q4 Y8 u9 c( o: w& ?* y4 p│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │) ]* C4 u; c. x& B9 ?
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │- F" f1 i" [) I l2 m. d1 L
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
; Z' ^0 x$ o# a% h$ y2 R│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │3 Z# Z8 @, V X
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
6 \3 B# }2 k) h* z* R│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% q, V, r0 n) N4 p3 W& B- [
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
: i& T' z. _# h- l2 c│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │9 ~" J0 [) M) n. L
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
! O8 D- {; Z4 h( \│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
5 u8 O7 u" K9 [* U│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ L# s+ t$ d9 j. w' s' J│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │/ l7 l2 y- N4 ~) a
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
: \4 f/ @% c# f) V* [│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
& A, b# ^6 m7 V, I. r│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │( |, D& U- @6 t( q
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │: T4 I# D, }7 O# v3 ~
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
8 T: P) B7 h2 ~│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 y; V" C |0 d" m/ A4 p# l
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
( W; M) B7 L3 u6 L4 J$ w│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
3 I" h6 z1 ]* s1 {8 _9 V% t│126 │Rook │30│ │ │*** │Protects you from attacks │1 b1 p- J- a- z
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
# |/ N( o7 a& t' {- G4 F6 m, d│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& I' {! N. n& i" @. B
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
# _) L. S- A1 \! M3 d│130 │Mine │16│300 │ │*** │Places a mine in enmy area │8 ], c" C9 a# _. Q6 B2 R
│131 │Lance │46│130 │Wood│*** │Lances through back line │
- H" j$ I" N2 O- x7 y* w5 Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 f. B! L5 s7 p! w4 e│133 │Guard │5 │ │ │* │Repels enemy's attack │& Z& J: [! q: M) u7 ?" ^
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. Z) D |3 |* C0 w* a" |6 z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │/ m+ h, g7 Z$ ]' ]
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
$ i, Z, @3 ~! A) I│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │5 I1 R) o/ t; F! ~' q& S) _' s% `
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" V% ~2 Y+ S! b4 a; K. `
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* ~8 r. e. ^. G% V, X( S7 N6 c
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
^+ y: _" r* u7 h( \5 t* c' W│141 │Prism │60│ │ │*** │Prism fires randomly │
& A( V s7 k% e" E5 t: `" ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │
( W% a i8 E- y5 V+ S' W│143 │Fan │14│ │ │* │Vacuum pulls enemies │+ h! m, G {6 T5 L# J* `# [7 [
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
! |1 [/ ?* v z" A9 ] c1 {│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
. u5 L$ n/ [( w" z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │7 g, E$ F8 u9 V$ G* ?6 W
│147 │Recov10 │5 │ │ │* │Recovers 10HP │+ P5 h6 Z0 u. C8 e4 m& }& Z
│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ O3 }# D; Y+ d: t
│149 │Recov50 │14│ │ │** │Recovers 50HP │7 G- k; y$ M" b# c( `0 G3 u
│150 │Recov80 │20│ │ │** │Recovers 80HP │
, g% [9 g. f% q% T- C0 T. M$ i8 a│151 │Recov120│35│ │ │*** │Recovers 120HP │( h: j' ^* ^8 E0 E- i, c
│152 │Recov150│50│ │ │*** │Recovers 150HP │
. e9 @4 }* B. i, b8 E7 w7 @│153 │Recov200│65│ │ │**** │Recovers 200HP │
/ o% m6 d5 `' _2 F+ n│154 │Recov300│80│ │ │**** │Recovers 300HP │! w$ H" f2 C: G% [4 I( K0 s
│155 │Repair │8 │ │ │* │Fix your area's panels │$ ]7 Z& y9 z$ @3 Z3 v; f
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
/ B9 T! A I$ B$ w3 D& d& b# h: Z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 \ k1 v3 v, ^8 c! Q
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% `; G: L2 s, k, J# [3 ]9 V% { M+ I
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
/ }( s0 @2 Q! P+ U- F% m a│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ _/ w- f9 a% T j7 w4 f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │& z' p V! S5 ~ V! F) V3 A
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
5 Q! |5 @ B) P0 x& L6 B│163 │Invis │11│ │ │*** │Invisible for a while │
+ w6 }1 Q' H# m, i* n. d│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
. N! l# h( w/ U& d, B; j│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
( p t, U; ?1 \# g9 ?* g│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 h& E" r8 W% I4 `9 D! g! Y$ G│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 |) F+ @: Q6 R/ k8 t2 k
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │) l( z* o/ e/ D" V/ P5 K7 V
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
$ A5 i+ M& N7 `( I│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 x* s' _: X; G5 j/ q* C7 ~" e2 {
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │2 Z, U2 ~% y5 x3 d1 U9 M+ o
│172 │Aura │55│ │ │*** │Repels attacks under 100 │. ~& s, D" h4 i7 Q! n' t
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ A' u6 D0 n3 `/ F
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │8 x" Q' R8 @& x% T Z1 H
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ t" s& e+ E7 F3 d4 F1 s8 v e│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
5 e# Q5 K7 _, `; [+ g* L│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) q4 K+ m, ?- Q. y X+ R, h│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- m- h9 ?7 V Y' U3 W# h
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
& B8 h0 i/ ~- ~, e5 T- p│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
, `. [% R! A7 f, e7 B; e0 w/ ~│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │/ M% B, o8 X! r
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 m r4 y6 p: K: n# U" m; a4 `; @
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ b9 r$ O1 q7 m8 K8 ]" ~│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% V+ n* U% R m* C8 S
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
% X K! Z7 K- v: s; m0 f- }│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 D$ Q- n2 s) x│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
$ ?5 X" y, C% Q. \- k2 F1 d: i│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 H4 w4 B5 E9 t$ `! \# U- l│189 │MetlStge│26│ │ │*** │Changes all panls to metal │, o/ ?" C8 m# T1 H# s" C
│190 │Snctuary│54│ │ │**** │Change own panls to holy │8 E) ]( f( [% E: Q; s! [0 d6 I
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │* C( z( z. K& ^% _; Q {
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 v$ H' f6 F6 }$ }│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │: _" A- A! M9 w! Y: I2 K( F( S* x3 ?
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 N& e& g* v% p; ^
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │) d( B. e% i% w( `
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- @* Y: S4 h' f9 E, ?
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 \) r7 L8 J2 D. C6 X
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
! o$ e. ~4 _8 R, a│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
- g1 Q) A6 j" B0 o! [, |7 e│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, i5 U% \/ Z. n# q
└──┴────┴─┴──┴──┴───┴───────────────┘
8 c4 }; A- _1 \
' D1 F( H3 N: E, F
( u" V: J0 h& B' q1 hMega Chip
' {& a/ v% }# ~2 J& f┌──┬─────┬─┬──┬──┬───┬───────────────┐
, v; q9 M1 F2 q4 F│编号│名称 │MB│攻击│属性│稀有度│说明 │
! Q* P4 L3 K, G4 R/ u. c├──┼─────┼─┼──┼──┼───┼───────────────┤' o* U- E) X1 Q/ Q
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: [1 ], e5 M$ q; Y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 j7 |/ D% U) X. Q5 C
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
4 W9 }& c7 ~0 G1 H+ ^' J7 N│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
5 u8 b( X5 M: c│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │4 g8 E, Q" h2 W: l
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
6 ?$ z/ _6 n0 O: k│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │2 e) D$ u4 m9 o& p j
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │. z7 H9 A, R* M+ h( }
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 I# k7 ^0 ]6 o9 V
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, A' @+ w( s( h4 v2 l│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ Z% a( E7 W! h& {1 w. ^) \
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( R# g6 X b( w: T% w- t, B$ a" A$ ?
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
/ [9 ~4 q3 j% q│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
8 f2 c2 A1 ?) U& ^4 O│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 M: y2 W$ N$ c0 I│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
' d2 P |! x, q( y│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
. v7 V3 f) R5 g; U0 D- T( G│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │9 h2 v. w* W6 B3 H8 ~2 X6 z
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
1 e o' A# S3 j ]- q│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
& W+ C$ `! u& s' i│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 l( U" K3 P/ r4 E: t& l
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
! O, Z9 @: W8 l; n! i; s│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& {- X: P4 v; g8 O│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' @7 R, v% t( |) i3 L, \' i│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ a: n& x; s( v) T a: R2 W
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( I K; x6 j( O8 A1 F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │7 y# M# ?3 t- Q6 x" P9 r, _
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
. N9 L/ f! j/ j│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
6 P, \! u7 [8 y4 ^! x4 K5 F; w1 W. g│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │$ u8 }% M/ X1 Z! |
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' @- q' b( p) `, s: _5 [, G│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
+ d! }1 W2 _# n3 r4 A, S│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
8 {" L+ |9 `+ S u" G. y% w│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │# h6 Z7 [: D) p2 N- Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ T: y1 C& H) N1 u* p$ s
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 Q, E, v( K8 C0 B8 L│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! W8 B& C" l* z4 v│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
[- F3 T. L6 K/ m$ }. K; R4 k8 Z│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │% V0 ^( i5 N2 g( h" P( `; ?* H
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
4 K% q& `* D, b2 z/ g. g│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 F5 q6 z) O. Y6 E0 F& c│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │ b6 l5 ` ^5 Y0 d. X6 m& C
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; b# C0 e8 d- l│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │2 }9 g1 _4 ^8 i' X3 m( H# v% s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 `: b4 l6 n% Q
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
( _* A8 k5 v. N3 H│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" U* f2 s2 }; T" Y9 R│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │' ?1 w8 |0 N% C9 p' O
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
0 V# V: n+ c% V3 ?3 V2 F6 c/ m│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │2 ^5 X3 Y) k5 z6 R2 i
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │% M8 ? @" s. C+ R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
9 U7 z2 ?3 A* E8 y5 J│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# h) S: j: J" m2 A1 v│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 Z$ F5 @- P* T# z* \
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │. g6 Y, f6 F! U) @! X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │, ~+ {+ W. v5 w2 S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 {6 i- |* o; ?% H# v; h' T│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
6 O4 D1 u9 p1 X4 G│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
( H; O% F8 j0 s6 k0 M│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 n1 _3 u, a$ n$ o* R: x. N& s7 @│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │. F( q) N+ v( o" o. t. ]
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
2 i- y7 J+ q7 L+ x3 y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
3 y3 k& Z0 g# F0 a. h4 F, M# h│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. F1 I: B- B& v) e" b2 X; W* f│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │. [" i, }& r& p7 L
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
& L7 \9 S" e, D3 \1 R│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
5 s" E5 d2 e7 e& e3 N│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
( d2 T7 v9 M/ H V: i0 G│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
+ I/ |5 F! H5 r" x! W; W6 @8 b│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ `) P! ~% M/ L: |* B r. x
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │3 M' z' [/ ?! A& ]
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
' O5 Z; E" I" \& U/ T3 F│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │" C, K, _3 P% g0 m
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
M5 X6 k' }" u% ^( E$ X$ k' Y│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
) {4 G# e S1 W( M/ p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │1 l4 [! {# x9 g$ W2 w6 e
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
; o- \" W; _6 v4 H5 Q% p│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' [* @2 Q7 d( B1 i5 v# ]
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
+ t1 F5 ^; _. v" Y% _- p│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% z- V7 B! a" M0 `! g. D
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 O. [# \- i8 X/ y) Y' d# C│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │- r2 O6 F' z4 N
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │3 O' V/ f& ]5 o" ]& y6 f1 o
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │3 g; p" U" n2 b& ?
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
8 ?- s0 R8 Q# l7 `" B0 ^$ M" L4 ^└──┴─────┴─┴──┴──┴───┴───────────────┘2 B& z3 d8 F0 ~+ y K# m( X. U
3 ? P' Y5 U( B* V) j# t( @
7 K! Q( B$ K5 g9 J7 G1 W+ @GigaChip (蓝版)
1 k9 N7 r& ^1 \/ t9 f┌──┬─────┬─┬──┬──┬───┬───────────────┐) a& X: d9 J2 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ z' J% |2 p1 t, a8 j6 z3 w$ Q
├──┼─────┼─┼──┼──┼───┼───────────────┤) F: X8 X* s' e4 @( w4 |
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │4 J% `: _1 u# v# l
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │. \( B( G1 ~4 I6 q. }1 a+ C
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, p& v# E) `% }, L' j% m. T
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
$ ]0 X: E. ^9 X│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 k3 R8 j4 R' g" ^ F
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │ c }6 h* f8 {9 Z
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: g% `% i* R7 l5 P0 L- _, R% e
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
, N: l2 k. X1 y' Q│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │( V5 E9 t' N6 b6 D' s
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │. B( T# ~$ x# W8 e4 l0 y/ g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
# o1 V; _ W" b4 t& u+ g# t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │( ? y* q) s& z1 h5 D" o
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ A; t/ _6 K( @" u' C% l
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 Z# m6 @" Y/ ~
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
6 L& A9 k$ K! i. e# i│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 N* D; u, \+ T
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │" h4 F7 Q8 k1 [$ [$ O$ A
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
( i* L% A- E+ Z [# U9 i* r( E│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" A# ^+ D9 e) \/ G+ g# ]: F│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
' v5 L( P7 ~; e, l% ~$ x└──┴─────┴─┴──┴──┴───┴───────────────┘( C3 S) d r Z) n! v
" p6 j5 ~. m1 r' Y: ], D! Y; y- QGigaChip (白版)(只列出与蓝版不一样的Chips)
* i0 ^3 r$ i" f! }" Y8 p┌──┬─────┬─┬──┬──┬───┬───────────────┐
. V. r L5 B4 i0 Y% k0 A│编号│名称 │MB│攻击│属性│稀有度│说明 │' v; C% y6 v8 [) M: d0 o* y( ]
├──┼─────┼─┼──┼──┼───┼───────────────┤" s! f# O2 g/ R& {; o' g
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
6 G6 X- G6 N9 e" K4 |6 x│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │" Q( ~2 g# ]$ k' b' J' p/ l i: S
│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 N* ? |# E6 l) x# m
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. ?% Q* s( a- U; }7 ~" ]└──┴─────┴─┴──┴──┴───┴───────────────┘ |