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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! $ s0 w  ^9 F! z7 F6 m5 ?
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) v' R) J7 S; n' n■● ■  NintendoWorld    站友xliz原创
: y) L% T; S  E- u. m$ r! C( j! w■ ●■    http://www.NewWise.com
% A" b* Q" |! \' `- P2 u■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合' {6 J0 a9 s) I" t

0 \: G8 K/ g* D0 u/ w/ P. Y) n
8 z: ?" h5 I1 R/ ~6 Q$ }0 q英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版9 W8 [$ ~6 ?/ X5 P( ^: F4 N
大家要看日文版的P.A.或详细攻略,点击这里吧!
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====================0 ^) ~) ^% @; ]) w% d) p8 I4 m" \
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
( B) a/ Z* i. |# b& s
  z4 R& n5 @; V/ ~' K5 m5 s7 O9 E# Z编号    名称
3 F8 g* L; P; Q/ j  I) `说明- q  u) X  ?+ a6 y
组合方法
9 u; G9 J( A  a2 o) s# G---------------------------------8 M! j3 m) w4 M) J! x
01    Z-Connon 1
* M" Y6 t, E, \' @Unlimited Cannon for 5 sec9 V; P" B0 f% b3 a
Cannon A+B+C
4 T3 X6 O* K' J: f7 i( b% eCannon B+C+D
2 `2 U! Z$ Q0 ]0 D# L2 B& iCannon C+D+E0 {2 j  Y9 u/ E8 h& {! J2 B
9 ?0 V% r$ m# U0 A
02    Z-Connon 2/ K/ H4 X( ]9 y
Unlimited HiCannon for 5 sec
5 @% \+ U, D& g- S" t. B2 |5 @HiCannon H+I+J
* K  {: l3 F; P5 ?( ^4 jHiCannon I+J+K
' T; |) W0 o* l/ w' {HiCannon J+K+L
; [4 r4 S- v  D3 n* B; N- c2 X6 i0 m& {4 n  ?# d) }
03    Z-Connon 3% A% B: A  ^5 b, j  Q' ?( e6 c
Unlimited MegaCannon for 5 sec' z! J5 _% ^0 Q
M-Cannon O+P+Q: F. o6 b- ^6 J: T9 S9 l1 @2 @
M-Cannon P+Q+R' U' a7 T9 c# \
M-Cannon Q+R+S
! q# l7 N$ |5 t) \. h2 D4 m, L. G7 z" q/ y% c$ f: F
04    Z-Punch, ~% c" l: a' N# y  n7 {* M
Unlimited GutPunch for 5 sec
" J, n  M. z2 E" K* k& P8 dGutPunch B+C+D
8 f( Q' L7 p. @& n: F3 l. EGutPunch C+D+E
1 [6 O& k5 v& w3 d/ \1 `GutPunch D+E+F: d9 K" V- g3 Z2 r

4 Y0 T; W: |% Y" s) Q05    Z-Strght, |. D1 {6 N0 }2 H
Unlimited GutStrgt for 5 sec
9 F$ X! }; e$ B2 @GutStrgt O+P+Q
4 p9 y5 \. X0 b2 C% e2 x2 oGutStrgt P+Q+R+ k- l/ F- y! K/ J) F6 r5 V
GutStrgt Q+R+S# n. {# l" Z2 P$ J

' T; R( z9 S4 e* w; W+ b. Q06    Z-Impact$ j, ^$ K7 k# S: S, N& T5 u% Y
Unlimited GutImpct for 5 sec6 K* A( }/ x( L5 O2 q
GutImpact G+H+I
% D, v7 g% B3 P1 fGutImpact H+I+J
0 a' H: R- O1 g# n* y" J/ b/ C; fGutImpact J+K+L
2 K6 t' B8 Z8 T/ w
5 ~, _6 V7 x9 [5 \$ O" y- G07    Z-Varibl- L% v7 O; \6 R$ y- J
Unlimited VarSword for 5 sec. j/ R6 U. ]0 F/ Q, D# O
VarSwrd B+C+D
: k- W/ N2 O& H& S/ S$ ZVarSwrd C+D+E
, H) K4 U* A. l7 I/ z' YVarSwrd D+E+F
1 N; S* i; `- v5 l# e. ?$ c& A: f8 ^3 {9 L) ^8 e
08    Z-Yoyo 1
" G& v4 M. H  o' Y( H+ {Unlimited Yo-Yo for 5 sec
) N1 [9 s2 X; r( gYo-Yo1 C+D+E/ [' ], U! g$ P1 D
Yo-Yo1 D+E+F
' n* O7 h6 D1 i7 E( e. vYo-Yo1 E+F+G2 L) ?8 F4 x# C0 }. E/ I+ l1 F
! |* ~7 I+ {8 \8 l2 W
09    Z-Yoyo 28 Z! h, j2 j6 u6 ~1 G7 ~
Unlimited Yo-Yo2 for 5 sec
0 H2 W; p- u" S' g+ {( cYo-Yo2 H+I+J
2 j5 }" ]& M/ B& y( C; YYo-Yo2 I+J+K
/ h" R  Q, D6 v" p# rYo-Yo2 J+K+L
+ I* k( X1 v! `6 E
2 k3 m) v) J) R# `) E" B9 a* ~10    Z-Yoyo 30 g5 q" J4 o; q
Unlimited Yo-Yo3 for 5 sec# [1 E0 N: b9 g
Yo-Yo3 M+N+O0 l9 Z" B" p2 _0 J
Yo-Yo3 N+O+P% j( k7 o/ H: i& d- B2 N
Yo-Yo3 O+P+Q) J7 y0 G) ^+ h: m( a
# c4 s5 T; G5 Z% w1 h/ v7 D
11    Z-Step 1* y+ t2 _* W; Z3 {! F& t
Unlimited StepSwrd for 5 sec; ^( [9 z4 s* o1 c( B! i7 ~. V
StepSwrd L+M+N
3 M; B8 K% K! `StepSwrd M+N+O
+ _9 }( b! i. ]0 w. |) e/ o- WStepSwrd N+O+P, O8 N0 A7 T% l( j2 O2 @9 ?
. N9 T) U) C0 }  P' g
12    Z-Step 2; O' W6 C& i( F' q: V/ I
Unlimited StepCros for 5 sec$ L6 @& C# K1 K1 O+ a
StepCros P+Q+R3 q- p- P* }( I( G- C7 R
StepCros Q+R+S* A; Z& x) P  X
StepCros R+S+T( q  y$ U8 \4 L/ I
" P- {; W) ~; S' Q( q8 H6 b
13    BubSprd
9 c' a  J( _& l1 b7 j# }" l; @# SAttks w/ spreading bubbles!
( M" ]& t% [9 ]0 o! u: H) uBubbler  C+D+E
/ q) F# b1 b$ w9 `Bub-V    D+E+F" B6 e$ K, Q- ^7 z- |1 M5 w: ^% r
BublSide E+F+G
; B8 {- `- R$ G- kBubbler E + Bub-V E + BublSide E9 R* D7 p. J* c( {
) L  F1 h" U; q# t% d% p# H3 P
14    HeatSprd7 Y3 t0 k- |& D1 z- u
Attks w/ spreading fireball!4 v; Q/ r4 X4 p0 Q: \3 O, i0 ~
HeatShot H+I+J
' x2 X" r5 x2 EHeat-V   I+J+K
; |7 b0 J. n: G* YHeatSide J+K+L/ w+ i; G! N* e# [' p2 ?
HeatShot J + Heat-V J + HeatSide J
& g) o0 O5 @5 I8 [6 u, i2 _
; P. Z) \4 x! I9 @15    H-Burst
+ g6 ?( l# [0 n. g8 ~. V/ s/ kCreates a giant explosion+ z! M) X$ c" |$ G$ d1 a4 Y+ a
Spreader M+N+O
1 z/ k7 E) c$ l& \# w: KSpreader N+O+P
/ V/ l) M' t) ~2 s/ W- W7 _! e8 FSpreader O+P+Q9 l+ k+ o; s' D0 j$ f1 [+ `1 o

' g2 d% h4 C# o& e$ q2 O( E! Q2 s16    LifeSwrd
. u4 c# p) t! Y! n( USwings a huge 2×3 sword!
( e" e8 X3 d% g5 p% rSword E + WideSwrd E + LongSwrd E
! f, e1 J8 T: ISword L + WideSwrd L + LongSwrd L2 C! }' \! D9 F! A2 ]
Sword Y + WideSwrd Y + LongSwrd Y
& s* V9 P, Y3 T
7 q. ^4 }9 D" L7 N, K. i17    ElemSwrd
) l, Z& t) E0 {4 \. sWide swrd contains 4 elemnts
2 w" W2 N% h9 a6 L# k/ ?2 XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' a6 G6 U5 ^& a' o2 o# t  U) E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
. b3 i- F* `9 e
; g( \$ C, S, r1 |18    EvilCut/ d' A" O- T0 Z+ F& b6 f" d
Step up 2 & make 4 atacks+ |# g" g. F5 v3 S1 w: K# ^$ R3 F8 b9 t
StepSwrd P + HeroSwrd P + StepCros P2 g8 M5 T7 r; t3 ^# U7 X/ M

0 r5 {2 n# o8 [19    HyperRat! N) ^; \% ?1 Y6 g& S: R$ |; \' P7 T
A giant Ratton charges!
- R# E& x+ O$ mRatton1 A + Ratton2 A + Ratton3 A6 s9 c+ @% ~9 k7 R# r' `% V2 O
Ratton1 C + Ratton2 C + Ratton3 C) O  k; b, f' M: C2 v: O: B
Ratton1 F + Ratton2 F + Ratton3 F
8 L2 a" Y3 L+ ]. q  e9 A
: P4 g" d8 H3 U0 n, j' F) F20    TimeBom +
0 U% }+ l- u9 H0 s" rSets Time Bomb in enmy area# V; D3 p7 x: {8 V* f& ]8 @5 Q4 t
TimeBomb J+K+L; C( w5 c  `9 E
TimeBomb K+L+M
1 y) J) u5 ~! o; VTimeBomb L+M+N; C4 G8 a6 ?$ F2 c) x5 D

" o' L9 {( A- }$ |  p9 H8 z21    GelRain
4 j! K! U" V# Z7 S2 V% O/ {4 b/ ?- LGel steals squares
* [. D2 g7 ?; J& B3 x1 jMetaGel1 B+C+D2 U+ c. X4 V/ e3 E( t. d; J) J9 [3 [
MetaGel2 E+F+G
" u1 X( q% B( v6 y8 RMetaGel3 S+T+U
4 [; h$ u. c6 V' o& z
6 h* B" r2 W+ o22    EverCrse2 w" z. v" V+ ^9 ]- [; i
Shield chases enemies* ^: }8 u: a% F( p# j  \
CrsShld1 C + CrsShld2 C + CrsShld3 C0 w1 {- h) G6 `- A& L0 W$ N" y
CrsShld1 L + CrsShld2 L + CrsShld3 L
6 O' T1 r$ a( N+ n2 k# [: i
+ |" y0 L7 h" k  }23    MomQuake6 P! v. p' z6 F$ {+ Z# f
Awakens Mother Earth!; s& @# \5 h6 g4 x9 S" }7 Z
RockCube * + RockCube * + GodStone S
" N( t5 ]) L% ^8 v: V9 n$ a; F& G2 A; ^/ S9 F5 ^5 F$ A! _3 f
24    PoisPhar
8 v7 N' }* c6 \( s6 [Pharaoh generates poison
* M$ E3 X' I3 p. i. G$ Z$ XPoisMask A + PoisFace A + Anubis A
1 G- y, r; `7 y; L" M/ l0 W; g9 z2 B/ A  l& e
25    BodyGrd
* b! z; @- Y" A- v6 B+ L5 nBodyguard takes out enemies* U+ u+ X" }' J* q2 x
AntiDmg M + AntiNavi M + Muramasa M1 G/ u' \4 E$ B' H8 z2 T- J4 `& f% f
0 J4 n) ]$ j& f+ M; Z: u
26    500Barr$ k: B( F  C+ y7 N# y* z
Barrier absorbs 500HP dmg3 h6 n" n, f' g6 \1 r6 s
Barrier E + Barr100 E + Barr200 E4 A1 F& ~4 U' Q! p" Y1 g
Barrier R + Barr100 R + Barr200 R9 ]& C9 e5 ^- N, l$ r. P

. Z$ H* @4 v  R' ]- O27    BigHeart
$ E- c1 |. d- l* `! jAttacks, then heals HP!
( q" \5 Z# i) \0 KHolyPanl R + Recov300 R + Roll R0 S  ]$ ~. y. P
HolyPanl R + Recov300 R + RollV2 R
* R; l+ m2 S  W. F' h4 wHolyPanl R + Recov300 R + RollV3 R( I2 n* f; w6 z- u- X
6 _- {. J+ N: S; z9 `
28    GtsShoot
  C  E1 o9 V3 x0 z% yGutsMan throws MegaMan!) B! I4 V- ^' P' r- \6 n5 I# r( h
Guard * + DashAtk G + GutsMan G( p' V( C6 `" c. m( E# l
Guard * + DashAtk G + GutsMan2 G( d7 @# f% m) p9 m5 U
Guard * + DashAtk G + GutsMan3 G1 L; a3 I0 a# X, d; P
Guard * + DashAtk G + GutsMan4 G
* [) z/ f5 {: H! {' {7 |
/ F$ N& s5 r% v$ z. l29    DeuxHero
8 _4 i5 y" [9 ]* v; G; x3 n& l# f( VMegaMan & ProtoMan team up!6 q# w' S9 {1 E, p
CustSwrd B + VarSwrd B + ProtoMan B' j# x- D: p/ x. I& l% g( a
CustSwrd B + VarSwrd B + ProtoMn2 B
1 \7 R, ^/ j- k5 w. RCustSwrd B + VarSwrd B + ProtoMn3 B
0 u$ q& n9 W2 ]0 m$ s4 |6 h8 UCustSwrd B + VarSwrd B + ProtoMn4 B
6 J: v4 ^& {6 T6 a
# c7 ]8 z5 Z4 u% E30    2xHero! O/ p- L9 }8 `! A& G
MegaMan & ProtoMan Dual atk8 O: B9 o6 Z9 ?  n5 Y, W
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 d- b; C( s& z, k" r6 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
0 W' v# @/ I  i6 l9 l- USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" e3 a% v& m* B$ b* |3 t
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B+ \: `' o6 {  f1 K6 X. n4 i

, f& q% v! q0 W6 c31    PrixPowr
3 z* N' ~, [  Z: F' W3 Navis attack at once!: N- U6 q2 v; @, o) w6 p
Team1 * + Team2 * + KingMan5 K
! ^8 o& d1 ^$ \3 eTeam1 * + Team2 * + MistMan5 M0 T, \' j- @* |8 w+ B1 K  ?
Team1 * + Team2 * + BowlMan5 B
5 M) [- y3 E  P. @1 v4 U! @
6 V5 j' U  P) A8 S  M4 u1 n! b32    MstrStyl
/ Z5 s( p4 B- j. Q( `MegaMan unleashes his power: `. p1 b' T+ F$ x' X
Salamndr * + Fountain * + Bolt * + GaiaBlad *
8 e: {2 H! {1 J% J% J5 q: K7 d+ U2 Z1 T* }' `
StdrdChip (Part 1)" W; u* J3 }+ e1 J6 u* x
┌──┬────┬─┬──┬──┬───┬───────────────┐
7 G1 \0 _4 {' R$ K% l- u│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 O8 i5 j( m$ `/ l' j* J├──┼────┼─┼──┼──┼───┼───────────────┤0 [) o) T- Z7 }7 K6 Z4 `7 R
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- e6 S% o: v3 j) S│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 \; f5 a. U* T3 o1 g/ l8 H) }' P
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 h) h% w+ P4 M│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
$ |, w: V: ]& U; l$ A! j│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# v- \9 q, L, z; E: J3 {6 M
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │! B$ w- a6 E$ k' l: r7 t
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& K1 |! R0 g3 A( H: V
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │( M4 A; P' D( Y6 y% }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
! l3 F( j1 Y& f# \. K1 s' U│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- z6 K& p" e9 E/ ]( q2 g) e│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │' Z" T8 |6 s. S4 Z! n
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
; l! @5 {) a& b5 t' O* U│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
0 q( {: Z, }* {" Y& i( x│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ @/ @! _- Y" N6 d2 w. ~  |2 g
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
) M; Q# D" \0 E│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 d' q9 c+ N( @( I/ q* U│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
7 [+ O+ y0 A4 _; a│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │; c# ^& a/ @* A% J! r, ~
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │0 n3 n( ]3 Y8 W2 P
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
- Q9 ?4 w# c3 ^  R. o7 k( [│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! f6 V8 S* Z3 r! y$ g) j
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │) O( \6 F/ G) M. N$ U
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
3 }/ `( V  u! B6 Q8 f│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │( _2 P6 E- e/ H
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 E: a" Q) K3 m! u
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" H* T) g8 e2 P5 S0 N9 r│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │' }7 l9 H7 h" Y, a3 t$ q6 b
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 n/ N; V7 f' P1 C│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
/ g9 ]$ _8 ?( F9 c│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 ]# v8 A. l7 o* q6 d( r% I0 K
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' {, o. |% r$ }& g& ~! {│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* Q: k9 W) T5 Q2 b" Z# ~
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 B: r2 E; z. S: ]│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
/ j6 W+ c  O2 o5 x0 K/ j; h│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
8 v& _4 C3 \! K- i5 m. c│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
) L  F% l+ q+ O6 J│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
" V3 L5 ^" v, \6 t' O! \) ]│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) u$ x7 Z  t* T7 L3 L  ]* t│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │* x0 |- |4 a' `3 W! B7 I% h
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
8 E7 O% G! y. [& ~0 J  Q│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │  D. l" J( p7 U9 H/ D
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │/ e% q3 ~- h; }3 l+ K" X% r- y% B
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │7 e; f1 }. ~: _+ k$ i: ?6 M
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
6 U8 S5 r8 z# k9 x│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ E1 ]; T# ~' F
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
4 p8 P- B  [7 J- ^8 H" B│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
8 I) y9 r% d' A0 w! Y5 H│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( Z& H/ h' L1 X. g│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
. H2 J+ {$ e8 E0 K│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 [  C4 [4 r% k# D, r8 f
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │. {. ~9 f; @( Q3 ?
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │, A+ s4 E# i4 C6 k3 w; g
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │- d3 P4 Q9 m9 B; j
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │% @, p- y3 q7 p+ I- A( K
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
8 I8 Z9 u# @# `2 s/ H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 n8 s. a% ~1 d& z# R( d5 H1 y) r9 G│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
/ V- c! \$ l8 a; g/ d9 |$ H│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 A7 k& ]# K5 r
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │5 c3 c1 s- ^1 [- P: v
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
% d" Y8 A. |9 z3 r& J: Z│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; V# W. t- ~) P) ~) X. Z│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │7 p( a0 R$ o: ]  K
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
9 D/ @' Z* T- n│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
+ m6 q! }  |! A* x2 ^+ c% S( t│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │6 \) j0 W+ N) S' Y
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
! X' g" @) W) ^( q9 S7 @│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 {  H8 k) `% ?2 `
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
$ ^5 w# ^5 y% p6 H5 h0 O│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
# w% i) p4 L, [+ f# N8 E│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 `' Z' O2 e, I│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 }. M5 [2 Y* U6 V$ w+ j/ y  D. r│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
! {/ q$ f- D+ A9 i' _│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │9 f! a- V* P  f' u
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
% r: B2 \0 ?: U! Z6 Y4 T7 r( g│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
0 s- D+ @% e; T* D│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │' z3 u# P5 y/ P9 h( ^
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │% f! c# x/ _' A+ t( A
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │' K" I2 n7 u- g' {4 y: U* ~
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │/ s, X/ L& e, J& [
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │/ w: ^/ `0 F$ O* `9 l
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
7 L1 m, S6 d9 F( i- L│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; h4 V5 u( N# o8 w" w4 ^2 c
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
- X" z( P8 Z' g│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │1 U+ _* c. c$ X9 z
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
0 \) k0 p" }6 w│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* a4 s" T, Z0 R$ V
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, k- j$ m9 b* k' E* `6 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- D7 V1 L2 O% m$ Z" C
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │" i5 n8 S5 G8 G5 L3 y  U
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& U9 \! T, W. F% F/ R8 C│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
8 B) T7 a; {) V! W- ]( r: i│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
% t: K5 B- V3 h* @7 `. x+ V│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │: q% n7 \9 U% M( }9 t2 h: }7 R
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
" ~! k% ?" g% v7 u9 Q+ w│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
3 e/ W2 \& a. t2 B- [& x( v│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
2 P% J& f; p0 I( j' H4 p& O6 y│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
4 I: d8 B+ D8 f│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
4 ~* G! M0 q% A( V9 E│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, P' d: y; r/ m/ L/ B8 L8 D( c: [│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
' B& Q+ V4 o0 e! E└──┴────┴─┴──┴──┴───┴───────────────┘9 h% S- Q5 W' j: P3 Z3 h' Z
' i7 O% W8 E' U, |
StdrdChip (Part 2): A# @. w" U9 y8 F1 M( ]) e% g+ C
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 V' p" B) \1 x# I7 p5 Z+ C8 Q│编号│名称  │MB│攻击│属性│稀有度│说明             │- B/ ]' C, P) e! Q3 J' I+ R" b) Y
├──┼────┼─┼──┼──┼───┼───────────────┤
5 h" _$ p# c9 W& H│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; x: m# c4 @4 H& C$ c; O
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
0 p+ q  @# }# z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
% z; \  V1 }9 q2 E- W│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ Q/ Y# p& w8 t1 q# {2 I
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
/ O) C# B  I  e' w│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 G5 F4 w2 Q+ k/ N) M$ q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │2 z; b! W- G+ c* e- |( D( ^
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │$ m0 K; G0 b( {( D% z. _4 f: {
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │$ c( w/ C0 K) H0 T/ J
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │; J) m  k5 Y0 N" S
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
" }! H  |8 n) k0 {8 k! N; ^- K" v│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 T9 t1 V& U9 C" K; p: \' ?│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │' B) B: L" s; \- ?
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
% m, v! ?5 A1 O│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 ^# i/ b& k8 r# a│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │8 t# O6 `9 r5 b, u5 Z& H
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
5 o% W+ ~0 z9 i' }/ e7 e8 I7 R│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
  A' S- T& v7 ?$ l1 X│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
2 y: A1 w9 ^. b/ ]1 E│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │! s3 B  @7 ?( {. x/ w
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │0 ^% ~* Q, a9 Q
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
3 a# J1 G9 Y" |4 D5 @8 p8 h$ F4 I4 K│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
4 W) d( x8 A5 F7 ^% h  n3 ?% |; \│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │9 v( @. O, x# V) w. }0 w
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │( ~2 U$ S% }7 _" \7 O
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% @' ?8 u) e' U% V' q3 H│126 │Rook  │30│  │  │***  │Protects you from attacks   │& O2 H6 U+ D, Q
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │+ F- p! }, w. |  P' N
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 Y6 h) O  _* Z2 A4 a3 H3 q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
& A# F  T7 |# M: P│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
# J5 a4 b9 P5 [& C" V* e# V8 w. v│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
! Z7 \' s7 l1 g! O5 ?$ Z│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │; M0 K. j# [& E6 h
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% @' E$ f5 _" P* p/ R
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │& T# q; ~5 w" v% |# f
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, L) d0 K8 m: i│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 _7 X" k( E  |% T9 X" b; D; J
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
8 u9 n# K& _3 N│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 H8 S/ q& O/ [' D( t
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │5 h1 }. i! A( k; [& b& O; _  v
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │# R, H' o$ P4 s1 y2 g$ e1 H
│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 ~# `$ W) a5 T  s$ M0 p6 d
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& e* f& d4 {7 }4 x│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
) l: R4 ]& V0 r1 ~3 _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
9 U* n' M) @% k4 p5 h│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │) [) G. A8 H! J5 ]3 U$ H0 h
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
( C4 k5 u( H7 Q" {& U) r" J│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
5 j+ a* Q' I( e% ?( y1 f│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │: H- u8 Z* t# Y! M/ q) J$ L/ P; F
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │$ @& Y2 I/ R( O) [
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │" G$ _9 `& P- T, I
│151 │Recov120│35│  │  │***  │Recovers 120HP        │7 M- K! Z$ z9 W- I5 o# Z9 }
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
5 g4 v5 J) L6 X8 Y% R9 l. e4 R9 f8 G# c│153 │Recov200│65│  │  │**** │Recovers 200HP        │
3 x& n* }! U1 O$ n7 j│154 │Recov300│80│  │  │**** │Recovers 300HP        │/ ]6 {  ?- {) S
│155 │Repair │8 │  │  │*   │Fix your area's panels    │% D5 y' A% ?7 U! H/ G
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* T& e6 [: f: b/ V5 y
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
% O9 w) J- w! |  q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
0 ]+ x3 D; v8 G9 T  w│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 k6 ^! M2 c5 k! o# i
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │  z3 S. o( D) o! e) X
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 d& |" o% }! X
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! ^. i% G" I" @8 D/ n
│163 │Invis  │11│  │  │***  │Invisible for a while     │. a9 p6 o4 b, I) t
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ V. N4 O: z4 B. n3 L5 s( i; C: q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │0 o6 m8 o5 _5 T- @+ n0 D* ~' v
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# x5 ~: H/ r/ [( x# L& V  e: Z; m│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
4 \, r/ Y: t  U8 A+ F│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ R; A5 H5 Y% T" J* O2 s│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) p& ]* M' G$ t/ @+ @+ P│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
7 O5 r  t' ]) ~8 t│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 m, U' ?/ X( K: V
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 S: R* \% G  v0 q│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
: ]7 C3 Q6 p! k% ?# J│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) K0 g, u6 G) S+ C: p│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │" @2 z; {% N- h% E+ C6 G/ g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
7 S! ~8 ^8 A7 O/ Z4 w│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 ~8 a; p- k4 l0 P│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 h- y1 M6 z, s% l1 X│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- D- t/ C, Q, g
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
3 W1 p$ W# K5 K" C% z/ a" s" J│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
; q% U& L7 ?* A5 g/ F│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
6 N  ]$ `9 r  v; s  {9 @& h│183 │Hole  │55│  │  │**** │Open hole to dark world    │
- U1 ]1 z! j  f. q7 V* p( v│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
/ q3 }3 C( F" q, l. n0 S│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │* L4 Y  W* q) m& S% O7 M
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! A7 Y$ g% l& p4 f4 I: w# p│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │2 Z5 v6 N8 B7 m3 o# D& X
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  E: f' h1 `6 H, E, f( T│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
8 b& @) [; v; N; V; c0 @│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
: B% H5 ?8 i1 P│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 F: q5 n$ {1 ]( L" Z9 @. Y! c│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 F+ U! K  c4 F) s│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ H# r' [" {+ l, W6 F+ d( M) k5 }% ]
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
, d5 s/ y) i$ x8 p│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& g, t  n' l3 \2 a5 i│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. m0 p5 s( s+ ]5 u1 y' v1 \: V│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& _, x/ W  J2 d0 w2 O- p
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
" t4 V" j! v1 ?# j& h+ E# S# `│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
6 L$ R2 R( X! P5 W│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 q/ q. M# T# |! z9 Q+ T└──┴────┴─┴──┴──┴───┴───────────────┘
4 e+ B7 h6 x, n, S: T! D
6 l/ ^7 T- h$ @5 X% j+ c
5 M. h' z" S8 f! s" sMega Chip2 T. d2 P: t' P& e+ i
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ u0 B" a/ R" M0 L- S& N' w0 N
│编号│名称   │MB│攻击│属性│稀有度│说明             │) m3 T, Z; y* |/ m5 C
├──┼─────┼─┼──┼──┼───┼───────────────┤
: Y% R* E* H+ Z" m│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │' y! T& R; n4 _. S" S4 J4 \( w
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │3 f& |5 S9 ?! `- u7 _4 I
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: Y8 l3 p" l  W8 L& x: Y│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │5 h! {- W; l5 o+ q
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, {; W8 ?( \# s- ~4 v4 i. r
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
- {- h& [( p6 p, `. a; J│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 d6 V8 |2 s9 T( X# x2 k* G│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │8 N% u( r$ X' X# _, T8 a
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │% E* b& _5 R( }6 [
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│+ v! C( H3 l8 ?
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│) ]; U& J9 U: ]6 d& L6 {
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( v' K+ k0 v+ P$ R+ W5 p' _│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
, a) C% `- V" ]  y│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
8 O& c6 K0 b" j6 q│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │4 v: s9 U% E3 D  k; {
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │0 i) C: Q1 i. U0 `8 z& @
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
+ i1 _. `! E, b│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
+ g! {4 x" b. K. Z: ?7 @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 R# j; i) B  o4 K) M6 T5 s$ g
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 `1 f- x/ K( j1 K  R# Z
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
& }# w8 s4 g/ q, j3 e3 N! x7 F│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │: P/ C% b$ c  ?9 q  Q9 s
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" @8 i" U& x$ e1 u│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
, A4 g  w: A7 A$ m& m# @- T│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
; |/ G9 ^; q3 b: S" ]) I│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
0 f5 ^7 |% x% j2 P& I) c) p6 g│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
+ h! c  Z: T# j9 j" t( f7 [' U│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# {# N8 i# z6 I2 Q$ L  J│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' S8 U+ ^* R. e. j│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* q+ {9 n% R) C8 v& A
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │$ |- G6 Z; T2 X7 L
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
# S) Z+ y$ l6 x" l4 D( b) M# S│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │0 G  e$ o5 ?3 A9 t( l
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 u3 H2 {6 \& d3 L1 [│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │* U8 L: ^1 Z1 L
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │! P7 m5 e7 L% \8 ~: n" p3 K
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │/ D! S; q: u7 W, s3 M1 @' y
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 S6 M1 @" H: c4 [: v
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │  f/ S" a! j6 U' Y1 g9 Y! }$ S
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │7 A3 R) f) p7 f1 C( b3 l. F
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
2 x$ c( }( K; r# }  v- a7 T│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
, h" P& L% @- q( ~│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │# j9 @% Q! l" h: l+ l' h6 v. e; M
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
1 I  _+ F0 U% E) w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │0 c! Z. a4 X# p5 v
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 A( Q# I* o- \6 f/ J│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
( T; H  R% Q* n: J5 R5 h│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 ~0 r: |8 \$ P: \: }( D
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
. M) p6 R# j* ?" R2 H9 e2 Q│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │- Z! s) M7 ~  D& b* w
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │. |, Q. H* x. p( _
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
! h" [3 ?3 r4 D4 s5 c│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │8 }- L, Y% l" V0 O& \
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
: p: s8 i; {- ?│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! D  _! |/ I+ f% \: z2 S& Q( M# R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │9 v. T, o; g; m7 t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │9 x8 W. t! Z7 s# m- o$ J
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( z& x3 F( y5 U│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 {) k$ l( }* d: T; z2 L' E4 v
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
7 X! K5 w/ X/ k' m│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ C: f4 Q7 q( n8 o2 r│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
+ s, v4 |% L* F1 b│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 c/ Y; y) D2 _* [6 {# {" T$ A│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │# U; F# K( a! ?; Q! L: N
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' r8 |5 e$ Q$ e; R│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │7 ?+ ~7 o3 x/ D9 W
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
; @  L3 w+ s$ v3 |- T9 `# B# {│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 b& a# \4 e* L& C│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ P4 R5 v9 S2 A
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
/ K+ B9 P+ ]- }4 T: |3 |9 Y│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 W* N7 q; Z. Z4 t) a4 q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
, X0 W9 Z' k. i7 W, [│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
1 Z. i# @9 p: o# A* o% q  D│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │1 N% F0 `% n2 l& a6 x* P
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
4 w# L7 U8 _5 @+ N! N4 N/ x$ }) {│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
6 w- {8 }" ]" h" X7 \│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 ]6 p" a  }# t
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
( G- Y& B/ d- T7 l│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
9 e+ C1 s/ @( I│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │% C+ K# t$ a6 _; B+ L/ K' N* E' \
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ n) f% z' C9 V/ e; h+ W" r
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( |+ O- J4 l) ~, N) n0 t( ]
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* s8 |, s" n3 P; G& f1 c
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& j7 [, u3 d& P1 Q& \6 B│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* K6 Z4 q: x: Y└──┴─────┴─┴──┴──┴───┴───────────────┘
4 W: S1 }1 b5 A/ D9 _3 S4 Q- ?" c( A
7 k  I3 ~! `) a$ m# D* r5 f
GigaChip (蓝版)
+ H6 B. H& c* L" Z1 \┌──┬─────┬─┬──┬──┬───┬───────────────┐
; R1 r6 _* p1 v│编号│名称   │MB│攻击│属性│稀有度│说明             │
. ]# ~+ s# [  N: L* j' R├──┼─────┼─┼──┼──┼───┼───────────────┤1 c# M% _/ Q: Z# ?0 f
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
3 u/ T8 V9 L. J# p# D│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │' ?0 ^( x+ [* S4 s( S
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 y5 t8 _$ c4 P8 s9 Z│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
# V6 T  P3 q/ O, ]& y│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 @6 ^9 G; Y- v# Z: p( s  R; I
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │( ~: A. a6 N% v' \- {
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │3 `6 [7 Q# G- m  |
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │" w+ z2 U1 g& D1 p/ O$ ]2 ~
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
4 B1 L4 V6 L% `! Y4 ?│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: t/ o. h$ E1 d! W
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │$ c7 R/ p) b; ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" ^* N5 ]* h- F! h, d. T
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
) k$ [; `, b/ o9 T+ i( Y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- T  X2 s  q( m1 k4 k/ m
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  O, s* \0 G. o; m$ O8 _- P: p│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
+ s% C6 v! v7 D. G9 M6 E* w7 ^8 i│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │7 {, h8 S: I3 n
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │* T+ {4 @' S. F# B
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │( t: o1 R* G5 G0 w6 j
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  o* q( i6 W( L% h
└──┴─────┴─┴──┴──┴───┴───────────────┘
% e% Y, X  N, j( ]$ w
% J8 D# ~8 o. k7 VGigaChip (白版)(只列出与蓝版不一样的Chips)
7 j1 q$ O) j1 g1 C5 u" i' b; L; q& Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
; g* F7 N! v. e. m│编号│名称   │MB│攻击│属性│稀有度│说明             │! x/ [3 ^9 t+ L) L3 B1 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤4 \0 M3 q  J3 w- j
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
% i4 X8 O' R! n/ q( h8 c│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
1 S" @* q# c( T6 r4 w│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 T% |3 t3 }  x5 s+ u9 M( `  ^
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
2 `- q7 }8 y0 A7 y└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" t6 T; L1 l0 W, ^8 k4 e. k( ?Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ L3 e6 ~! R/ `3 w
6 ]6 b: x3 c3 z* |) G" {
001002003004005006
! _3 f$ W5 ~$ N1 e0070080090100110129 O5 N% o/ N" D4 l+ I) [' A' D
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 w. ~6 W6 Y& W! t, ~9 L2 l
6 D  ~$ I$ d$ d4 O0190200210220230248 [$ ?" y9 O, S8 J2 f$ k
025026027028029030
8 J2 f! E0 V3 d/ F6 b2 ~0310320330340350360 \5 `8 I" B5 f. t* t  o5 N

( ^' F  v: q: h% X9 W4 }! |[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:9 N; |% I  y: X3 ~9 M7 `( E% ]; x

$ O& i7 p. A* R* Q5 H$ r0370380390400410424 q9 }7 X$ ^7 o8 g0 f6 q  Y+ {
043044045046047048
7 s+ U0 O6 q, d; A049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% h0 f* N/ e. L/ D- A. a- }+ k1 q  Y
, n$ ~( G2 D+ g% Q' M
0550560570580590602 n$ W- J( n+ V# i3 ^
061062063064065066
6 Z! H& ?( a0 n0 |$ z7 c067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' @3 Z5 o$ N, w/ R9 j
8 Z# V% J; q! C/ E073074075076077078
0 `8 Z% P' h- J, p5 B0790800810820830848 W1 h; ?1 G6 ?
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) X6 \( a0 o6 Y/ ?0 ~3 }# l& w
! l; C" F& V3 ?0 ~6 h2 X  B091092093094095096! b* c1 i. z) I. K# G0 ]  V. z
0970980991001011023 l+ N5 U$ w! x- Z0 c
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# s) [$ p$ ]8 Q0 w; k) b
- y4 P( i. F& m8 ]' C" A5 U% t# @8 `109110111112113114
" u$ h! F; l* L/ B0 s& c! s( }1151161171181191209 k# |+ F3 I+ z0 [2 \
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 w, }0 |7 _* W& t. }/ X* y( @& h2 N  z+ M' }
1271281291301311320 ]7 P2 F0 a" y+ {
133134135136137138( c  `- F. A8 k+ H# Z. ~% ^
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( T; s) U% a% ~- e4 s
: s& \9 S3 b) Y' j. y+ S- ~! C
145146147148149150
" D; `6 Y9 I9 u) H1511521531541551564 A, e" f5 I. P% r/ F5 f
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) P7 {, C$ J. A
# R5 ]( S$ Q5 t- E- R3 N( m163164165166167168+ |/ M- J2 z" T" ~* W) J: H1 W
169170171172173174
- z1 q8 N+ u5 }1 I* K$ H. D175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( S. ~  q4 \5 w4 g! ~1 A2 b; u

* b# E, g" Z+ h$ i8 H1811821831841851863 [" X# k; B8 L( `# m
187188189190191192
5 Z, c2 W9 X' H1931941951961971982 L; I1 P' l& a6 V  o2 G
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 t- E6 l- m  n- @! B, [; v+ H) M% V
  y) e# {+ _# Q% u9 A! ^) n001002003004005006
$ d: _# V1 ~# t/ ^, d( J007008009010011012
5 v( e# B0 ]- b7 n* O# X7 `! n013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ Q2 r3 n6 C5 E7 ^" {+ _# z+ k  a$ M: t
019020021022023024
- q5 Y( x8 K% G; k( b: D7 u$ M025026027028029030" _& O* a- _! b1 x3 Z- }% z
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* G' ?( g: }$ s# `! _
9 ~9 @- `1 Z0 M: g$ o9 V037038039040041042/ i2 U6 b& D8 a- J
043044045046047048
. k4 d3 f- C; a4 K049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ ?4 c) g8 ?- h3 @, Z7 a- U
9 F1 K  N" f9 @$ }055056057058059060
; e9 @* \" l3 d- M& {9 |9 ?061062063064065066
2 Z- C2 V9 N8 J8 `/ G067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& V9 u" n9 A3 @& f" S" A9 t. g: v8 L. z, Q
073074075076077078- q% W/ G/ Z. V
079080081082083084
) K; M6 Z: i8 F( j- B085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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