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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 t. X$ `% j6 `" W+ Z
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■● ■  NintendoWorld    站友xliz原创6 k# j$ R" [, e5 ]9 N
■ ●■    http://www.NewWise.com ( q  l$ S' T( m6 p: n' F
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           洛克人 EXE 3 Blue 卡片组合
9 Z: p2 ~: k7 J( h8 t
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版- o3 `4 |2 w$ j7 q( _* E  h& D5 Q
大家要看日文版的P.A.或详细攻略,点击这里吧!

) L' j# K2 E& c9 P/ m====================1 ]0 i1 {3 _& V+ H9 p3 d4 L$ s2 L
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
6 V2 r& W! x6 g" G. M) U8 H6 H& c& T8 `- n) Y$ q
编号    名称
/ a4 p1 e. Z* p' }5 d; ?6 X说明( J7 l2 l0 Q' [
组合方法
% G) q% L% O: Q; _' `9 n---------------------------------
4 N9 t4 m' k# L/ _01    Z-Connon 1
; I  O' k' x5 B" ]! z% QUnlimited Cannon for 5 sec- P( k) \- x# Q! S) U; T
Cannon A+B+C! X/ ?* u! R" [' G) Q! {
Cannon B+C+D
" X9 }$ p3 o7 @Cannon C+D+E
  v* R; Q% _6 d& l) f  A: ~. h
" O2 N" @9 L! O2 ~$ s$ [! t02    Z-Connon 2
7 `; i; b7 \5 `& u, g/ K5 C5 ]Unlimited HiCannon for 5 sec& t: O, \5 g3 U8 O* G
HiCannon H+I+J
1 y, t, R8 C" P; m# \HiCannon I+J+K
1 S- _  w8 C! p; n$ _% VHiCannon J+K+L
5 A6 X/ `+ A& h, {" C$ M% x" P" A; K) k  X9 Y  T
03    Z-Connon 3
' d9 X" B( Q0 SUnlimited MegaCannon for 5 sec
: `/ V: F! a! A7 w! GM-Cannon O+P+Q7 i. V$ y( N$ [: R! q
M-Cannon P+Q+R
# x" I) d$ C+ `M-Cannon Q+R+S! S+ R* a/ P4 S
! @+ z, ~% ]. v4 ]% \6 f* A
04    Z-Punch
3 o. u* j5 Q& u0 I1 U, zUnlimited GutPunch for 5 sec7 |7 Z- ?  v% t7 k( \$ k+ t
GutPunch B+C+D
: u. \2 [5 U7 R0 U1 k- m; b2 FGutPunch C+D+E0 g- v) n# p! ?$ n  n
GutPunch D+E+F" n, f/ U% C1 S) Q8 j' X8 t3 i
- r; n; b% i" h; k* |6 ^1 t
05    Z-Strght; |6 _! ^4 e8 z! t$ n
Unlimited GutStrgt for 5 sec
5 k! ^% i9 e1 u! ?* r7 AGutStrgt O+P+Q. H! e! L! f1 c
GutStrgt P+Q+R5 w. T. i$ X" {3 D( e  r
GutStrgt Q+R+S3 f0 \$ B) Y* W- h! A2 Y

8 O( ?( [2 _, S- j. @! w; c06    Z-Impact
  w, N2 m! t: ~/ S3 q: y" B) z# \Unlimited GutImpct for 5 sec# v( h( S# ^* T  q7 E# S
GutImpact G+H+I
0 k0 [9 e# n8 a9 _7 O8 O5 R0 LGutImpact H+I+J1 o' T9 B: P  c" R+ A& |4 z8 M3 w
GutImpact J+K+L. z' w( }  X4 x: v8 ?; w, {

  Q1 x0 Y5 H2 G0 ]- _; ?% n07    Z-Varibl- ^$ C0 E' n8 ~8 b3 ?! b$ b
Unlimited VarSword for 5 sec
, ?; R* O6 h( V6 l+ E2 sVarSwrd B+C+D
2 `' K2 \$ S! t! {+ l) zVarSwrd C+D+E
; _& P) X1 k; ?. s5 ]1 l* K# ]VarSwrd D+E+F
7 q( F! e5 I7 C; t- u+ E! L5 E1 c5 L, v; |6 k0 F1 K3 Z) l1 J
08    Z-Yoyo 1; O! d) z; _6 C* e6 F
Unlimited Yo-Yo for 5 sec
7 Z( i$ Q* S; `& R" z) h, m- V; R/ O& x8 wYo-Yo1 C+D+E
  C; G5 \) K* f: yYo-Yo1 D+E+F
8 t$ C" B4 d/ L- r8 j8 M" PYo-Yo1 E+F+G, `2 T8 P$ S# z8 V. V
0 u  D  x4 o& O0 A
09    Z-Yoyo 2
9 g, v( W  y+ r+ lUnlimited Yo-Yo2 for 5 sec" M: U1 j$ Z' S+ z
Yo-Yo2 H+I+J
$ p( b$ M/ [/ \% n# JYo-Yo2 I+J+K
! Y: u1 @) A. s  o& K0 r0 f2 ~4 wYo-Yo2 J+K+L
) S8 D3 U2 L% J6 s, I$ k- n1 Y; ^  ?* u( @, Y9 Q
10    Z-Yoyo 3
; h: n- o; I  X2 m4 O. uUnlimited Yo-Yo3 for 5 sec
8 i( f" F+ E) P- {! UYo-Yo3 M+N+O
- u5 Y2 L& d* K3 k/ V# sYo-Yo3 N+O+P
+ p& ^& }7 ~6 RYo-Yo3 O+P+Q
: w& y- r6 O& K/ t9 j/ M- T# r9 W; d) X6 }: `8 F  r" G
11    Z-Step 1
+ t. Q/ u% \% K% `% hUnlimited StepSwrd for 5 sec
) X1 w: \- u8 k0 A. V* ]2 R/ xStepSwrd L+M+N$ W% o2 g! u/ U% D* Y
StepSwrd M+N+O* I, S7 r) D4 g2 \; ?" d8 j8 R
StepSwrd N+O+P9 L. [0 G; y2 X2 @- L

* Y+ Q0 ?. j* a% m- [12    Z-Step 2  t& Q$ X- W9 K2 C; b1 b9 `
Unlimited StepCros for 5 sec
8 ]6 }# {& A3 T' i5 fStepCros P+Q+R0 U5 ]- i2 a/ t& X' a6 q/ P1 l. I
StepCros Q+R+S
9 j/ m# A2 V& H7 L+ `StepCros R+S+T( d5 C/ ~0 W6 k

3 Z# n, T# i2 _" A! q13    BubSprd
5 b" X% `" `; F& ~9 |5 pAttks w/ spreading bubbles!
+ m/ C) u" L1 t. T, ~Bubbler  C+D+E4 t# H, _0 t4 v" ]
Bub-V    D+E+F
' |( S3 `$ Q* c# z  e! c7 ^0 G# A0 bBublSide E+F+G
! Y  F, f6 T# I. v, |$ R. vBubbler E + Bub-V E + BublSide E
+ s$ C' G, \( A$ X( W' k
5 x* g7 a  P3 g9 Y# A/ t- D4 U14    HeatSprd
. C; K2 Q! G$ H: d, h: E( K; rAttks w/ spreading fireball!$ S; ~1 ^3 {  K: Z: L. E+ m. z
HeatShot H+I+J
, M. U9 [  H5 U, c# u  BHeat-V   I+J+K
0 L7 S$ J+ e! ^8 `6 T: x3 @. ?1 FHeatSide J+K+L
8 k) B7 c  W4 d, y* c+ F0 E4 I3 W% `HeatShot J + Heat-V J + HeatSide J
. J% U2 `+ H, R: f% O0 G2 w5 C; Y# @$ w* E( A
15    H-Burst, v& h. K) q& N. k6 E, d& F( c2 ~3 w; d
Creates a giant explosion) U7 J" _3 c; M9 @' d
Spreader M+N+O
2 C& v) t: ]/ v( f5 b9 Y0 }Spreader N+O+P
" S  l% q( i1 f$ \. [+ R- LSpreader O+P+Q
5 {# s; ^1 g/ c7 k6 e4 @3 C
" A# E& u. [+ E16    LifeSwrd
! m2 i4 |8 D, ySwings a huge 2×3 sword!9 ^1 s2 p- r- j1 C' N2 c! X
Sword E + WideSwrd E + LongSwrd E
* i: H6 K* L; ]2 D& JSword L + WideSwrd L + LongSwrd L
" P5 v! Q1 z5 b# y; c  fSword Y + WideSwrd Y + LongSwrd Y+ u- i1 P/ I" U+ |/ T
8 I5 n# V& }, y
17    ElemSwrd, a1 g* m0 k0 a: ?- ?
Wide swrd contains 4 elemnts
8 {& N; k% Y& g4 M7 T! B/ HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 H, v  O0 i- q& uFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
: b9 _  E) g5 X* t7 D* K4 C& E! H6 r  F
18    EvilCut% Q& T) c8 r" C8 b0 X8 O
Step up 2 & make 4 atacks
5 r( B' @0 O* d8 t$ XStepSwrd P + HeroSwrd P + StepCros P
% G# d! j  N$ u/ i- C) z$ i, ^' f0 M7 q+ y
19    HyperRat
/ _# c3 z7 K+ x* [: y6 [A giant Ratton charges!/ H( p4 D: h2 r' H# K
Ratton1 A + Ratton2 A + Ratton3 A
$ z( l+ s. p0 H$ t$ ]' PRatton1 C + Ratton2 C + Ratton3 C
# w6 B1 [( D6 b) H! X6 M0 K# `Ratton1 F + Ratton2 F + Ratton3 F: J( |( W$ w$ ?5 s1 P2 v

+ D" ~- q2 K& Z- X20    TimeBom +4 P: d* S* q% F& k# U! p
Sets Time Bomb in enmy area
* V9 m( k3 z# d+ \; E3 qTimeBomb J+K+L3 f& _% k8 Y( h4 T
TimeBomb K+L+M
! c5 T8 X9 ?9 a. W7 \9 KTimeBomb L+M+N( ]4 p1 V+ ~6 r; _

- a8 _4 K# V% d' L4 S/ n21    GelRain
9 y* X( G6 O0 F- d6 KGel steals squares, Z7 i& _. ]! H0 S* Y
MetaGel1 B+C+D
& `% |  P+ w/ k3 r& L# }5 pMetaGel2 E+F+G8 {3 M0 z! e' W. Q
MetaGel3 S+T+U
) o# C1 }! j/ U. |' J" u- ]
' j6 g: J8 ^. o7 m22    EverCrse
1 U$ j5 @1 G; u/ m# n" R6 |1 G. L$ MShield chases enemies" t: T# `2 _8 h$ a# |! S
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ J/ C5 M  t$ O6 o8 }4 XCrsShld1 L + CrsShld2 L + CrsShld3 L# m& i1 N( x' t. E

9 w% K$ ~! S' l1 G23    MomQuake
7 |) {  o) E1 s+ F4 Y: PAwakens Mother Earth!; @$ W0 J2 F% }. R% B- {# l
RockCube * + RockCube * + GodStone S
+ N. t  a) m: z0 J0 q! b
8 U' g. ?# T9 X; `24    PoisPhar) ^& n1 a+ l$ W/ F
Pharaoh generates poison
5 I! o" o; h6 D; e$ ]( BPoisMask A + PoisFace A + Anubis A
4 q% ~7 \7 I% z& c5 c
5 ]" c& w! e. X( _25    BodyGrd, @  z3 I! N% R6 X  t
Bodyguard takes out enemies
) E; X/ E4 w! O' b6 e% TAntiDmg M + AntiNavi M + Muramasa M: D8 @& T* K' Q& b, J: u+ R1 y

5 e% p" ]/ i$ E3 |* V; H! @26    500Barr6 t/ g. j& L$ z3 N2 F0 z' \
Barrier absorbs 500HP dmg+ K- _+ m6 w1 S7 J
Barrier E + Barr100 E + Barr200 E4 b  G4 n+ g" U; ~2 S
Barrier R + Barr100 R + Barr200 R! L, L$ e2 C% k. F! i+ {0 E
6 V3 N( ~0 T% ~$ |
27    BigHeart$ b. p+ y, G, z: b
Attacks, then heals HP!  o& W7 s( |8 }: D& A2 ~3 P* w1 u
HolyPanl R + Recov300 R + Roll R
0 Y+ o  A  c; z# j5 t' `HolyPanl R + Recov300 R + RollV2 R
- j) D1 {' ~% ^3 {7 O4 _, @, LHolyPanl R + Recov300 R + RollV3 R
  Q" I2 t8 t3 v4 z. F! I  ^! d8 y
28    GtsShoot
2 f' L3 U& z, [GutsMan throws MegaMan!3 \* ~! t' S/ w0 ]
Guard * + DashAtk G + GutsMan G
! F' w3 B" h/ p/ T8 d! A0 r( ?+ hGuard * + DashAtk G + GutsMan2 G: S  |; j" O% i0 |/ ~: S
Guard * + DashAtk G + GutsMan3 G
( O9 b# w& @" F6 j- `Guard * + DashAtk G + GutsMan4 G
! M9 M. b. H" X3 s! }& c* v! X
+ d% {  Z- M8 n$ I29    DeuxHero: M, j3 ?: |% P, k
MegaMan & ProtoMan team up!, `2 P8 U5 R" {% Z% z2 `/ e
CustSwrd B + VarSwrd B + ProtoMan B: H4 R& g8 g: O6 E9 a
CustSwrd B + VarSwrd B + ProtoMn2 B; v  S' V5 ~& ^( `$ ~6 e2 o
CustSwrd B + VarSwrd B + ProtoMn3 B
: u, u0 a- T' ICustSwrd B + VarSwrd B + ProtoMn4 B
; K4 f3 n1 a, W4 @+ f* I- ^: @2 |5 j- K- P- l
30    2xHero
) c& @5 U4 ?; p. s' l( d: R( C( |  }$ A" LMegaMan & ProtoMan Dual atk
: i& E$ v. u, \% l9 LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) p  Z. ?6 j0 y* I- |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) g( `- }% N) r9 d  i. dSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B- U* n; Y7 z6 D  |3 V. h. r8 ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 v+ m9 m) X9 ^7 g+ A8 G- I" `4 r1 V4 E7 A6 r4 Y
31    PrixPowr
$ y# }* j1 A2 m  K4 ]* r- s/ F8 U: ^3 Navis attack at once!1 g; F1 |' f7 H) f/ c
Team1 * + Team2 * + KingMan5 K  E5 ?, S& S4 [  u2 _
Team1 * + Team2 * + MistMan5 M1 J: o7 n! Q" O% Q8 G& X
Team1 * + Team2 * + BowlMan5 B6 n) t" D" o4 b3 C6 i# M

3 e/ v6 r2 i) B; g, n# I9 w4 S; s3 Z32    MstrStyl
) v+ v2 \* G0 w) q0 v: FMegaMan unleashes his power
$ K- u0 ]( ^$ k5 g7 zSalamndr * + Fountain * + Bolt * + GaiaBlad *
, |- G8 A0 x- i1 O; |9 V6 `* M4 o- Z1 A4 l6 J4 W
StdrdChip (Part 1)% h# R  R4 Y* m! e
┌──┬────┬─┬──┬──┬───┬───────────────┐& F' b  M2 [; [$ u8 H/ H
│编号│名称  │MB│攻击│属性│稀有度│说明             │
, t3 t* `- A5 a- h" M├──┼────┼─┼──┼──┼───┼───────────────┤! `( Y$ ~$ Y  y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; ]5 F0 S$ r% u$ b3 Z│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ T2 d5 z5 a) t3 }
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: O! K/ n6 ~) F) o8 L0 o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │; \/ t* J, t- b; u+ |& @/ m9 d$ g
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 E/ k  f2 d( d" N* M: B
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
) {5 t; f+ @6 V, h4 Q" _$ l! y% O│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, S, Y5 W* q9 n" y; e2 m  n│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" t! n  P: F2 {' `; s3 u5 f│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* o9 h) C1 c: i9 r  i
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ Y" e7 g1 Z$ t: Z. v
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
1 @; _2 X7 A1 U" p│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
! C- a, b/ S# x6 j1 _/ I5 o. d│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
: ?% o+ E1 X6 i8 J│14 │Spreader│16│30 │  │**  │Creates a large explosion   │3 }% g6 v; F2 d# o% K* j3 r
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
' z  S7 {8 S/ v- R0 G* r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │0 e: N' q6 \5 K; e# k; c
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │" d6 C3 A- a% o
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: W, G7 }: M9 E6 E; \; C
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
" A% ~' s# Z% ~$ P$ M" i+ ^- }│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, s: z# ?  _1 f3 E" i
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. }5 e2 D1 D+ F0 L0 ]│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 k+ X( D' C5 ^7 \& h│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 F8 _9 V4 i" D! u│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: s3 l) S! e* ~  I4 ?│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
& ?( \  ^$ ?7 ]  L+ ]│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# H$ }7 m/ K, V7 A9 q│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │* u1 |% P" ^# q9 a
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 D7 R0 x- b9 f7 _
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. v* L6 ?( Y' v+ [│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  {+ {, M' q  A' P5 j0 X
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ k8 |" t$ C4 l: B/ ~│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 l- m( J* V0 u1 l) b$ P0 }$ ]│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: K) r5 d; j+ x; G/ }│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
2 ?) b5 e; Y' f. g. E│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
. G1 B4 i1 i9 ~│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
7 K. K, }  v0 Y/ i  ~│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, P: F) Q9 O+ m7 e1 c8 J/ [│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
/ \- L7 l8 f: {4 e8 a│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  F) Y$ [- D1 ~% `7 Y6 G7 w) h│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
& [2 x( F. g$ G' A│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │( V$ P  k7 A" d
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; _3 c* s1 g0 N7 `1 n% A
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │# h( ?% l1 |0 ?$ E$ ?, D
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │9 `( E2 T* x* `# Z- G, z& g
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( f9 |# A# ^5 W( s
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │6 a7 ?2 A& d6 ~+ O% C
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) E( I0 J# {* e& Y& {, |: N! p. E! ~
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ [2 h1 s* Z  U* p5 Z
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
/ k) w  j: ^% _; p│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( r4 X) j5 S: y9 ~; d, A6 T0 ~
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │+ [9 t1 z; n2 p
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
( w' @* p0 O/ o│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' S+ h) j* ^& `1 _$ D% d, A4 t( m│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# x& [- n/ p% n7 G6 ^1 N* v- B│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 l5 w3 R% A" D' O│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
6 X) U5 p. z* ]! g! e* p│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 j* c- P: O  g: s$ a│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │' c# ^. C) q$ M: u, M- [
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, K8 r1 T. i& |  |│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& _" r& ^' S$ A* A) T$ H│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │. N+ R  Q9 @$ U
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │/ p* X/ L7 f+ c+ n- Z3 L- s* L
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │2 J7 d" V3 N% V% f" Q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( J, b6 z5 \% ?0 s- Z│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 x% S6 \* J- D
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │3 U2 j" O$ n5 }' X
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │' _* L+ Z& n2 z4 B3 o/ V/ w4 d
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
( W& E; c/ [; w( h  p3 g│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │# W0 o5 e8 W3 ]8 \
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │% b: {  ?/ V( P; b9 K
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │. S  _* [- M5 B2 d6 M
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
6 A) F; k1 e7 @* @│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │& r0 t6 m: F9 T" d1 c- }! I
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│2 J  o) D. L/ B, ?% N
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │/ Q9 z7 I; @+ Y# P
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
& d: d5 Z. M0 b! Z& L' M' G│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │2 S4 b& M; l# {. o% P
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
# S; o. k" M5 A' J│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
$ T$ o3 E/ ?) _│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
* j! j2 u4 b1 }0 Z5 ?) p│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' g9 _- R$ E' e
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. s$ T3 o$ F, z  L) G│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 J  o4 O5 [8 o+ A+ X- v- b6 I' g2 c
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
2 L, }$ I: o  [: u3 y│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │& q2 E! k. w2 Q0 t
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 R# w+ L; B( y: H3 m, C  S6 j- v7 ~. @
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& F6 }) k' [# g8 v; x; E) a
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
4 a% O* }. R- S$ }0 Y& j1 M│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │4 m% S  n/ f+ L% o1 f% j
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │- R' ^# q5 z, {4 A+ G2 X( ]
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ h6 Z! s% n/ r& ^. v│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │! u" ^1 Z0 V0 M, [& u# ~2 v
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │5 l4 v" ^$ ]" T* a/ @2 k
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 O& X7 i- E+ ~0 }- G! |4 U6 V2 E
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. S* S' N# G- n; ^! |
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
* c4 O6 t* [5 q) W1 q│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- ]6 u8 k. \/ g  h8 ~( X) V
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: z) Y" A" w3 C0 V& ~8 G│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │0 N, j. I" g& C% [$ U6 }$ e
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│8 F: `, X$ `, B
└──┴────┴─┴──┴──┴───┴───────────────┘
9 @3 ]/ m; i# |' o, I! b! _( b$ _0 o9 b. c0 x1 H* {
StdrdChip (Part 2)/ O$ S7 c5 e; F: A) p0 z
┌──┬────┬─┬──┬──┬───┬───────────────┐
( L+ c8 N" u- G+ Q8 p! r│编号│名称  │MB│攻击│属性│稀有度│说明             │$ D- Y7 w8 j: w6 o: C- \- `
├──┼────┼─┼──┼──┼───┼───────────────┤
( D$ Y* W3 R& f# B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 ]! |' e. g- ]( c" M│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
: C& Z; T: r8 R$ U* D; W│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
; ]% P4 `9 S9 f* o│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │# p5 T0 O* i  U- o* i( e
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │5 ]% {6 q; Z+ y  o
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 r5 B) Y- s! ?8 p! \: t/ t│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
7 Q. Z9 R6 J7 n/ L0 y$ _│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% a+ o1 X( z$ c- \. b# u) n│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │+ v# @+ {5 J" f
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │: L, m- ~& Y2 F% \% y  B
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 F0 s# ^" H" b9 i) c2 G
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 z& t0 K1 X' i* m
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
6 e0 X- I2 _' [* n│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
9 g% _9 e9 \( J% ]│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
4 C% B9 R3 @! |4 l│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 b: b. x. z! d- {4 v
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 D  U% ^9 o) I3 V- p3 b│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
' n4 J' ?1 q) g4 t, u│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │9 Z: c6 F) d4 F+ ]  \" ~5 A
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
( |  r$ c# ]0 Y, l+ u% E│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │' v; A1 ?" w" c$ V1 U4 l% ]9 M# r
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 @. B# g; z8 G1 E% A% d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │# e# c2 ?# I& n% e7 `( d# {( H
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( X% b# ^" M# h9 i' ~+ o1 U  y
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ B' \* N% u) I; M) X0 l# @
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │( U$ Y2 w: V  a+ f
│126 │Rook  │30│  │  │***  │Protects you from attacks   │+ _9 r% c5 o& e+ D, C  ?3 T7 l
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
2 |( t) l  V7 k+ w│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │' t! c5 z8 ]+ ~
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
. _& T* v7 B( ^: ^( `# i│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 _1 Z; Q% T! @
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │6 `  p5 f* ?- }6 O
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ m. o, A' a1 {  S
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
8 F0 N7 a3 u% I$ z- B% |3 \5 U1 c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │% e5 p/ G% o! A! p
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
& o2 p' _8 f% C; p- c│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
9 d) `8 L& g' S9 b; i3 f3 V│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! w. A2 n+ j9 X( g* Y  H
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
1 j: U  ?! V3 ?. h5 Z' i% n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
. i) ^+ T' g" y- J' p│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
/ O6 r5 z2 N' B8 K' y% O, R│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 k, U( u: a/ c+ d7 U
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
, S' q1 o* b8 |  Q- d( u│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 K8 b7 `) \  f, R- Q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
3 g: e* o  H& C│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 D3 @6 u9 v% S│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* A% S2 x- q8 J7 i9 n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! j; @6 M. r( N7 Z  A  e$ j
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 {4 ]6 J! Z5 M' ?; p1 R9 ?
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; P) c$ L# R( Z6 L8 q
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │1 r( l3 H! `6 a1 \% N1 N
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( ^/ u# y( W' u: r. w- D8 J" }7 F│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 R, C1 U. d, E) S│153 │Recov200│65│  │  │**** │Recovers 200HP        │: R% ~; u) `9 v# B7 @- K
│154 │Recov300│80│  │  │**** │Recovers 300HP        │( r3 N; i# |3 [' Y2 m9 |5 I1 p! y
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
* o) n" f8 g, ?( A( t│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# v/ k3 }% J' w: W7 ^- X│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 D4 S/ z5 n# Q: |5 q6 k  U9 a$ }
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │- f% l5 s& f; x3 B0 N
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
. a$ _2 `/ ^' ^4 `) R/ {& y│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │1 `' L" m% A1 Y+ j4 B4 Y+ x# u1 v
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! d; V7 _/ q) X$ x
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │9 s% ]7 y5 q0 V$ r; V
│163 │Invis  │11│  │  │***  │Invisible for a while     │$ J1 F# U. R& |! X
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 a5 a$ P8 F$ Z4 U$ e' d│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
' H1 t& z9 F8 c  C2 d/ N' T│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
; e: [& j0 ?' \3 D) {% ]( w│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! r6 E8 r; N& o  V+ d7 y: L/ y
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 I) T7 _+ ~4 @1 J9 n│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 u* }6 D0 e/ V( R│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
% V! m# ]! u: s4 ]# g/ W│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │8 Y( p. H# ^. L
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 s+ i  o- l/ v$ K  d* D5 X│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
& \9 g# r& g2 Z/ e/ ?' m│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
; [* V) o2 O) D4 a# X- t- Z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
+ o" J0 X& }# L! c0 N, e( f+ f│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 P+ g6 E& j; W7 o3 R3 Q' C  y
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │% @, T: ]+ `; c/ Q, g+ T
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
/ y& M6 m: W7 D$ j│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │' z" d$ z4 E1 C4 z% N- B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 ?1 v' C" O& {2 o7 ]+ E4 [" t6 d│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 Q) }5 `: m$ |/ @( [
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: n6 Q& y# e% e% `1 T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │( x& f  _+ Z6 R7 ]5 h
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │& Z+ I$ a' S) v
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
" c7 ^! g( y7 V│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
" B) h: N1 J4 S% F* h' x4 j: @│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │4 u, a0 Q! x  W" a3 G
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
  `- z  }$ B  _0 Z6 q  R│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
; \1 |  Y2 a2 Y- s; |: Y4 `│190 │Snctuary│54│  │  │**** │Change own panls to holy   │+ F- ?  [( z+ p. g# i4 Y0 |- ]
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │2 O. K; n( `; N3 ^' R* l
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │1 ]. o& x5 ]. i4 o! \* A, N
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │3 u( X. T$ [( a9 P4 O! F
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' r1 |, L: q" `
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& ~" n0 x6 d, w: y3 ^: D" J# \│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
5 }% j9 B/ m9 {" V& p│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
; e3 k0 Y2 z% t│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 K4 v$ s3 m& b2 X
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
5 ^4 Z3 m/ z$ x: f! X+ e│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
% F0 p, ~& Y( ~0 |$ B└──┴────┴─┴──┴──┴───┴───────────────┘
) R, j2 u# z- o
' j, I! U) Q0 N9 x' M0 n
6 J. V0 c2 a9 ^2 m& TMega Chip! g! b! S" x, M0 L9 q8 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 B9 \4 z* {5 @6 Y│编号│名称   │MB│攻击│属性│稀有度│说明             │
. S( b2 |7 d0 Y├──┼─────┼─┼──┼──┼───┼───────────────┤9 l/ s, ~7 w: E' Z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
2 U# r3 l- [) C+ L7 n│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 [  O9 d" u8 H+ @
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
, M2 j# Z! M* }5 v0 E  P9 J│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( p0 G0 C" i; [7 V  o' F│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ a; a# _3 P% G; r! ]% c: U
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │0 B. R1 ~4 G7 y. p, N& j. _) _0 v
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │- d9 o+ P$ M6 V# ]& T; K  N
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* P- U& ]# z3 }! t5 U; l  u
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ j$ ?/ H5 x1 `
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
# E1 i' q. r5 Q  I7 D6 b│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, J& D" H0 }7 u8 e+ j1 I1 U+ C( W) l│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
9 H1 f: o$ N3 I, v- m7 {. L4 S│13 │Guardian │82│  │  │***** │Statue punishes when hit   │2 ?6 i7 q/ v6 Z% `: V. e
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │3 n5 n; W% r; E. M
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │- L4 y5 |. X3 E( f9 O# y
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │9 ]# \3 b7 N3 l0 y7 m& ?
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
4 f5 ?' H5 o& H  _! i2 B6 E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
; v- R9 B/ S9 l# d9 C│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, {& P% ~# s* E- H: v/ r│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │% C1 Z& h4 X2 S
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' E7 X1 g$ f# B' J4 @
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
7 q& P6 y! J1 y. Z0 c│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ c% a3 e0 C' S9 z9 b│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: q5 e: b6 l/ ~2 H8 R3 J6 T│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: g* r0 z" c( s$ d│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
1 u, A: H! ]% n0 n/ M; U│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │" H7 N  P5 N& {% Y* I( W: Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# U$ G$ j- k$ B3 ?& J; Y; H! [│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │( z" v0 H# {2 g0 t, @% r
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 N+ E- N3 a* J7 i
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │3 }5 v% N+ g* d7 n
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │. t# @; L1 y( ]) B: v" X
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# {' V+ d$ ~5 }* S# j  q) D8 a* i│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
0 o+ i" L& b# V8 p3 _/ c/ y! _│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 W3 m3 ]4 a3 Z8 R& v! r& @│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 X% S  A- J% X. c* M1 p│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
% S( p% a6 X' P. A2 x│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' ]. c4 q* |: X- K& y  B│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │8 T7 X' p  {' U- {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
. _1 [0 Z( H6 Y/ V7 D, T│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, G1 ?" @3 B) u8 K4 e2 ^│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' X$ q' r! e  b) u( X/ S" _' w│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
2 S1 n$ u8 Q) Y* v│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
' [+ L" E6 y  V! F% K$ }! f- `' h│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │( K% l# n" [& e: d* Y
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │% d1 f; P) j- }  m4 {
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │# |( ^2 _5 i% h4 b
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
) k+ L/ p8 Q4 T+ U, ]/ x3 @1 U│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
' n4 ?! @8 p1 k! N& E│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 Z! M- \6 U  F8 ^
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │6 b" [* b! m! q/ i/ a- X  i2 \
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
7 n* M- z9 \+ O0 P$ V) ~│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 ~4 u, o! a. f: |5 q+ i  H│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
1 g. M, g% M9 H; h& }! k, G) l' k│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% r$ s" ~0 T* r  b! M│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 H) o7 S! \* p! _8 [/ ?" c5 N$ t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │4 B" H0 j1 b" x/ N: P3 A9 P: H0 e1 v) H
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' I/ k0 Y! _( K; s& t9 A) i  e│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. u% z& R4 a; u
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
* w5 ?1 f  m7 n* f# j  N) L* k% P│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
( }  @( M: e* j- z3 j│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │3 Q/ D8 \: L2 Q$ E# W. G6 ^. V6 _
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
6 y. K4 v7 w! G3 {  p8 O│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
& @+ o7 S; r/ W7 L( x│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" o5 ?* r$ u. j" Q& x, j
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │4 T- i6 {( I* C/ i: U. p2 Q
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
" R* \. _; C" b- c. ]│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
/ u; Y4 l  [* ]; ]8 Q) `  ~│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ y, ~  ]8 g( C4 w
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
- a. i) h; g% E( r1 T. u│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. k2 ^' [! W5 `6 o3 a: ?4 g4 O│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │6 u2 V& ]! A* j" h
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ m' N/ S9 H# r: o
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" }/ g( Z1 c8 l│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 ]0 |7 ~) ^! H& l; n
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" k7 W, m* n2 k# E0 u/ u│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │6 I6 b- T6 M7 s$ c, F
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
) ~: g: A" k0 o# z0 G; a# q# s# a│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 m& z% x% e% K- }  N0 ]/ A
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 T0 f9 f) u% n+ ?. X/ }% l+ J
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
0 ?, S, y7 K) c% ?$ q" S% Q│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
" b& H# ^& Y! _; L' Q│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' h* u0 @! E9 M: \9 V│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
( \! y: X' [& c# l' W0 Z- f│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# o9 f2 ^/ ~/ k  l& Q└──┴─────┴─┴──┴──┴───┴───────────────┘4 E9 b% \# I3 r
6 [( e& y* a0 M' S3 |6 l) j2 W) ]

' C; [! V4 j( @6 z7 eGigaChip (蓝版)9 f8 ^+ O; p$ }4 ]% S5 P; i
┌──┬─────┬─┬──┬──┬───┬───────────────┐$ \2 r6 N) y" P. S, x0 j3 p
│编号│名称   │MB│攻击│属性│稀有度│说明             │  L. W& c* {/ c; o, P: T
├──┼─────┼─┼──┼──┼───┼───────────────┤9 O- S: {, e0 C
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
5 B: J0 a2 g9 N; e1 F│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │0 O7 H0 n: C, M* A: \
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │# s( e6 O9 ?- w1 f# N( i
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │( q1 E6 e8 H4 M3 P6 t0 i0 p! Z
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; A' ?# W; F* r6 h3 w│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 ?" Q, v' K( \3 {+ N8 u/ [7 d
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
! N/ `8 i6 t9 [' U- z3 D7 m+ |│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
2 i+ m- ^$ Z% Y) K& E! @2 n│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │; |( ?1 U5 u% M; o* J( z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# D# Z6 o" X  X% X/ r6 p. k
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 {6 }+ B& T6 O2 f- T1 t0 J│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 D2 ?1 S' j4 ^5 J1 o4 `
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 \4 b( L$ i* K0 P6 p8 z$ y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │7 Q* B/ x; A8 m7 \7 b
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │- f: G3 {# {% ]5 j" x: I
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │- l; G. K9 h+ n+ T5 c, m1 u
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │8 Q9 Q4 A# e: r! j
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ q$ J! _* ~8 Y│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# R0 ^0 l  @; O! [) U! q5 W│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# V5 [+ ?8 g8 z# Y; X* d  J7 A# i
└──┴─────┴─┴──┴──┴───┴───────────────┘: x1 e3 G5 f) ^' \3 k2 c8 v

4 X& }1 d7 Q4 C! gGigaChip (白版)(只列出与蓝版不一样的Chips)5 I( n! Y/ G7 ~* D; d, z
┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 ]. @* S( h# @! t% X2 Z│编号│名称   │MB│攻击│属性│稀有度│说明             │' Y) C% e3 [5 g& ]' ~: R" H0 m5 r
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 G8 Q( d, j# p8 T) n: a( _9 d│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
4 ?$ |9 t. W2 m1 n& p; H│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
  v3 g% }4 e- ?& o# R, Y2 D) Z│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! r4 K- u- N3 _" ]) x+ q& _6 \
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │+ O( }" X! M8 I8 E
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 ?  q4 x1 a, B1 @" W
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: W6 r- f& A, w
! o, W4 |  k7 ]
0010020030040050064 o7 q$ \& N. @2 V1 K
0070080090100110123 y' d+ G6 f0 H9 {
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:  F4 V7 q( f& R' [

4 H/ b& B- W& H+ c/ ~. {019020021022023024
% e5 E8 u% ?+ q& Z' S025026027028029030
5 D5 W' ?8 G! o" M# h( G8 W& I0310320330340350364 i6 e0 ]' Q' r& q* t% }# R% o
+ X4 N7 J: _, U' M
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. p: R, L* v# }" ?' b
( b3 d4 I6 k" ^. X* u
037038039040041042
; U, o2 C2 W  |; a( V0430440450460470488 \4 ?8 q' V' d# [( k  O, O: Q; W
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% \8 m, N0 U% l# S& x+ z
7 c) E) `) ?' {2 l
055056057058059060' {+ e# _  p: s' V; z
061062063064065066
+ U0 @2 ?. R3 U% G067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 O0 o, \( D" l5 w
& i# T" q$ a7 @2 l. p
073074075076077078' F, n% E: ?* v+ ]& e& W# h5 E
0790800810820830846 y' Z9 F8 ]: v" F" e% C6 Z, S6 w; L
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" ~" I4 H( N! I/ D( T4 s
5 C% {' R: I. d
0910920930940950967 r# a  F4 h& ^" ^  \& e5 b
097098099100101102
3 w% t2 }  b' ?/ p103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' g& Y% H9 K( a0 t8 [9 c
' g) ?) k8 d9 c  p+ ?+ H5 V) c4 ~1091101111121131142 |( G/ L) N; q. Y$ |
115116117118119120' @1 a1 U* M) w+ _  O" i  B
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- A# R( T; j8 O+ [, E- ]3 a; b

9 p$ a& p; E& f, e0 B  `! ^127128129130131132! a" b4 ]1 P' S$ F5 v4 y
133134135136137138, x" z- P8 t5 g( T7 I& f
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 g. _6 X9 i% D; U" U
9 G5 w7 G% b2 U7 j/ C  h
145146147148149150' `' k. x# j! v& _0 g- T1 N' I
151152153154155156
2 D" Y& K1 _  P0 O/ O( ^; t: b157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 L& V* _9 T8 X3 a
- f4 ?$ S5 w0 B6 m* t2 p+ f
163164165166167168: p2 w: d( v! c
1691701711721731743 j, c5 p' T" f8 O8 O+ \! U4 E
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 O' U: W0 _2 Q; I4 s4 d) T) `. k$ F& g% H, n* ^( E1 j8 d% F) }& I4 ]& v
181182183184185186
' N3 V0 }# T5 C: W$ o" U: i1871881891901911921 F0 j3 I8 M# U- v$ D9 P( ~8 o
193194195196197198
; O4 j+ [% `, g/ X) ]199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 c$ f0 ^  m! H0 k4 b. ^
; W: J+ _  u' L& b, h# Q9 K
001002003004005006
8 M8 N* S' M  j  F" u007008009010011012
5 Z, K1 M/ T3 F0 W& {2 G+ t9 [; Y4 {013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 z' {% O1 ]3 r$ f  r$ z* j! C
$ t* x0 O4 k6 g. z9 U* f
019020021022023024' a9 S' {9 C% O# {/ ]4 Q1 E
025026027028029030
! R6 E# [# |5 U& R031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ V; x1 j: H1 y
$ |" F$ ~6 B4 \
037038039040041042) b% Z9 N1 R$ }" B0 K  p! n
043044045046047048
! w: g) \9 Y# p& ~+ R+ F2 o$ n049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 U( t4 C, q1 A5 b
3 ~4 V0 E& A* C: ^3 D, I055056057058059060& {" Y7 p$ H* N. v
061062063064065066
1 k6 T4 n4 ^7 e* M) O067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( s- t, h6 j% N4 W

* z/ R5 O6 V& ^; s6 |. a  T! E8 ?073074075076077078
$ _4 H3 [8 y& g5 C6 n0790800810820830846 z# J; a3 h; F5 N9 J
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
7 T6 O* N  q( Y. b: ^" |, v4 s* L2 ^! M3 M$ e
001002003004005006" p" o9 M6 |# D$ j, N
007008009010011012- B- Y% U* V$ k; b4 X
013014015016017018
) j1 r# ~' K/ _019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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