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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
* ?* ]8 ^# M, i4 c5 B- W0 w7 L■ ●■    http://www.NewWise.com 1 {6 f4 R, i; Q9 a' `7 r& c
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 A2 Y, C) i% W3 ]1 w3 u1 X; y) J
2 E/ p6 \$ s$ A- M5 q; C
9 G+ A, c! K- r5 K7 X
           洛克人 EXE 3 Blue 卡片组合
9 n1 i1 ~7 e& `& |4 O8 ~' m2 ?
0 K* o0 O1 a( K1 x
) k% `8 u+ P" Q, S4 @0 z% j+ P英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版2 {% q6 n' F) |3 j7 ?) |
大家要看日文版的P.A.或详细攻略,点击这里吧!
3 G3 T1 W) |9 M
====================
1 ?3 G2 u3 }' D5 M/ Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: . k$ M' B$ }8 y/ S4 `& \

* v: k4 R! x+ K$ r0 j' D0 y6 v以下内容格式如下:
/ S( j  _3 \% z/ a& x
) I# {; |* S- E! b+ j5 e编号    名称
" G) n2 u9 E1 w: @  V; z* }说明1 S4 ?& p0 S4 H  [0 S! b( W- O
组合方法5 K4 J" l" g7 s9 C( j
---------------------------------
/ n8 q- o2 X3 C/ L7 n2 d9 W01    Z-Connon 1" _/ W  \) B% p$ D9 ]1 l
Unlimited Cannon for 5 sec" Z' V6 b! \' _4 R7 I7 b& v& n+ J* ^
Cannon A+B+C! g4 P7 N% a, t" V' K1 Q9 {
Cannon B+C+D
3 b) m& ^& M% l; U( e  A% {Cannon C+D+E
/ x0 e" W3 X7 _- |6 q) K! n! x# N. K- E# N: X9 Q8 y) A2 \* }" c1 `
02    Z-Connon 2+ d* z/ p4 q( z0 X
Unlimited HiCannon for 5 sec' s4 Q8 Z6 {( `
HiCannon H+I+J) B" C  R/ W9 Y  G" V
HiCannon I+J+K9 M. T7 V  [$ j  ~5 _3 q' p+ Y
HiCannon J+K+L
9 F7 S$ Z: g8 Q" O8 ~  T2 r% j* p" K' b1 P7 I5 L0 F' ~$ Q
03    Z-Connon 3& Q5 Y" C7 H' t, W
Unlimited MegaCannon for 5 sec" B* I# `3 w+ m$ p1 m( m" `4 Y
M-Cannon O+P+Q7 k5 d4 ~1 L- e! _1 G5 W# ]
M-Cannon P+Q+R1 F  `, K' v% U0 d
M-Cannon Q+R+S
" p9 t9 X) S0 V* [  [2 }" G) G3 y, @7 y0 r2 i% g& I' x
04    Z-Punch
1 m  H' l$ @% H5 ?Unlimited GutPunch for 5 sec2 ?# \- W. I1 B' V$ r% _
GutPunch B+C+D
+ B; |4 U0 T! m/ HGutPunch C+D+E
2 w4 |9 a/ m1 j- LGutPunch D+E+F
: @3 b5 t) c. b( f. F2 C: x# b! M5 B  f$ v1 [
05    Z-Strght1 m$ O5 C) U2 L* d( P% @- J
Unlimited GutStrgt for 5 sec
& J/ {  c0 B* VGutStrgt O+P+Q
6 D5 \) A5 Q! N% RGutStrgt P+Q+R8 Y! x2 {  d# Z5 Z1 s' ?6 U
GutStrgt Q+R+S; B7 y5 {3 Y* i) d
+ |, K3 ^# X( `
06    Z-Impact* q. K8 w$ U% n
Unlimited GutImpct for 5 sec
7 S. N3 Y3 I! B1 I3 yGutImpact G+H+I( N; @5 q5 K/ a. o0 o
GutImpact H+I+J" S9 A* y# U# ]/ N5 _& V
GutImpact J+K+L5 I) m8 A7 z" l& h& L

1 |% z) ]0 b" q2 @9 g8 D& D$ `07    Z-Varibl
( ?+ F6 k) {2 F* kUnlimited VarSword for 5 sec  m! l  }( s7 l: Z6 T
VarSwrd B+C+D2 d' t+ ^+ ~( F6 s' e
VarSwrd C+D+E
$ Q0 Y. K/ m1 \) s( fVarSwrd D+E+F
3 V5 X8 }5 h1 B  ]2 R3 n4 i) \& B+ Y) K: F8 m& F4 z8 l: ?/ G
08    Z-Yoyo 1
3 S% p# Z. J) m4 _! r7 e# r& [& CUnlimited Yo-Yo for 5 sec
+ @" T7 Z7 M& C! M8 @Yo-Yo1 C+D+E4 @, n$ d1 d7 n: M
Yo-Yo1 D+E+F$ W, N, r7 }* u) m
Yo-Yo1 E+F+G
6 O( w8 @) t6 ^" E& ^. p7 n
6 J: r7 P2 N" K8 B( h09    Z-Yoyo 2) ]/ S. s$ d# n1 N  F! j  `, @2 `* x
Unlimited Yo-Yo2 for 5 sec1 p$ ^$ C3 Q* Q  {1 F
Yo-Yo2 H+I+J! r! A* }. |7 {; _$ ~; t3 R5 n
Yo-Yo2 I+J+K
3 z- _% o- }) CYo-Yo2 J+K+L$ v' I* ?) S0 }# R

, I- P: d( w* l1 @( z" d10    Z-Yoyo 3: R! E+ J/ ^% q5 j$ s
Unlimited Yo-Yo3 for 5 sec4 ^$ y% A2 n( U/ ?
Yo-Yo3 M+N+O
( X$ w, }3 l% QYo-Yo3 N+O+P
" J: I0 Q( L, b7 j  N6 ?9 BYo-Yo3 O+P+Q
9 R5 O1 n5 n+ d3 w' h
/ s5 _9 }# q% y. }. U11    Z-Step 1( s5 R9 J( F9 B1 D
Unlimited StepSwrd for 5 sec0 J' j8 |2 m: x! n& D* }6 w: L/ Z3 Q
StepSwrd L+M+N
3 @1 {4 ~1 P4 Y0 J$ d% x" wStepSwrd M+N+O
# _; S. B. D* l% Y' xStepSwrd N+O+P+ V2 n' w  R7 {& Z: h0 E) A0 a
& M( e1 u* U( m, B
12    Z-Step 2
' |* F0 L2 g- ^) }7 WUnlimited StepCros for 5 sec5 ?9 z- ~+ e, M+ w, h% q3 X/ c8 |
StepCros P+Q+R* U8 ]( T$ Q3 d+ S
StepCros Q+R+S
' \+ |$ @  ^1 y& Q6 `, d% HStepCros R+S+T
7 I5 `8 b2 e! p: X$ Y9 X- K+ \6 m& S5 y
13    BubSprd
& v$ M  C- S3 q3 G' w/ _Attks w/ spreading bubbles!) y" w! W4 v' ]
Bubbler  C+D+E
% o8 p+ R+ h! Q4 QBub-V    D+E+F
% k9 K. e9 J: K8 }- ]" K( oBublSide E+F+G- S  F. N  e# Z* L: `
Bubbler E + Bub-V E + BublSide E( M* i; Z1 y1 e# v! d+ w

; {; _% b5 j' R7 y14    HeatSprd
4 t7 s- q* w) E- Z/ o; w% K; |Attks w/ spreading fireball!8 `% H* j  S$ Z4 Z, {& z
HeatShot H+I+J) a( F. q9 t! y: F/ l" r" ]
Heat-V   I+J+K1 ]$ {* l& g) z3 z8 w5 v
HeatSide J+K+L; S5 c7 [& E0 S8 o, _+ t
HeatShot J + Heat-V J + HeatSide J
8 v, X  i* L5 J/ m* i5 d3 ^0 L
4 v! b! \, T  U  O15    H-Burst
0 t+ h, o, K; e/ o: u4 a# `# cCreates a giant explosion5 w( V0 b$ ^: K+ t4 e, o0 m. E
Spreader M+N+O
) H. E) G: d9 Q- x8 Q- SSpreader N+O+P" N5 q0 n& N0 S+ w! i2 z! @" S
Spreader O+P+Q
$ m  V& ?2 v! @+ a7 o
( w* ~) h; |, Q9 M4 k1 f16    LifeSwrd, r4 d. x  L- }( Z: B
Swings a huge 2×3 sword!
6 |3 c+ a* u* q! ]8 q. p0 XSword E + WideSwrd E + LongSwrd E
9 x& p) I- E; t. uSword L + WideSwrd L + LongSwrd L# B+ U* r* b8 I! Q& h. R. l
Sword Y + WideSwrd Y + LongSwrd Y! N0 L$ j- t+ `+ `) S
8 O; X7 i& b% W. R/ F
17    ElemSwrd) `. c+ t. J9 o/ e, S
Wide swrd contains 4 elemnts) b& s. w) J# M. S9 T
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N5 q# z9 f; @* q, M2 A# }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 X; V2 p9 C, e/ k5 k

4 h5 H# [+ O/ ?7 t( A, t6 h* j8 a3 M18    EvilCut; _; w- ]" T. a2 V9 Q
Step up 2 & make 4 atacks
# ?; y. I/ x' p0 o$ mStepSwrd P + HeroSwrd P + StepCros P
- }+ j9 T7 C2 t7 |$ R
7 {. T+ ?0 D8 z/ g1 M- }! b19    HyperRat
0 V6 \8 H6 V6 R! ~+ _A giant Ratton charges!' V  |8 Z, `% Y+ I
Ratton1 A + Ratton2 A + Ratton3 A$ d. x# q  q5 D; A  L: ^
Ratton1 C + Ratton2 C + Ratton3 C
- X1 e8 A# O. B5 u& d0 rRatton1 F + Ratton2 F + Ratton3 F* c" _0 A0 ~9 j
! s' }4 L3 ^' D+ r0 h6 @: B
20    TimeBom +: X# ~5 H( V% L' p
Sets Time Bomb in enmy area
. ?/ {9 d# P6 h$ Z; v2 |' H5 iTimeBomb J+K+L9 k: c2 N2 Z2 p3 s" Y
TimeBomb K+L+M
% f0 A% W7 `% f/ wTimeBomb L+M+N
, \6 W' b- D% Q2 j. _' F" H* V4 ?; S' N* p
21    GelRain
+ P3 ?9 }9 w0 ^/ @5 ~3 jGel steals squares% |& e  d# k5 J$ L1 t+ h
MetaGel1 B+C+D
5 g& A* I( V) [0 [" Q$ oMetaGel2 E+F+G3 y$ T- H0 `7 ^
MetaGel3 S+T+U, N  l+ x( F9 C6 S. a
3 O  S2 K: ^  a& R: c# z
22    EverCrse
% n2 q/ ~, M8 ~- d* A( s! C( n+ ?/ zShield chases enemies# N- A- Q) m3 i& E% V) O
CrsShld1 C + CrsShld2 C + CrsShld3 C
+ e8 J- P4 O" q6 q, s7 L. h& k& }CrsShld1 L + CrsShld2 L + CrsShld3 L# q, y& b, }2 a& Z$ g2 M: X

: p, K7 m8 f: C$ i2 \6 A* c23    MomQuake
% D; S, f: o. B) rAwakens Mother Earth!
' g; f2 \2 i/ C+ jRockCube * + RockCube * + GodStone S
0 v; k( b0 ^  l$ U+ ]. [% K3 X7 l+ |( Y" w
24    PoisPhar
* O$ M  [' e7 ^1 V1 U" S8 pPharaoh generates poison
8 n( N2 U9 R5 F' D! I% Y9 oPoisMask A + PoisFace A + Anubis A" C# Z1 D* }6 h

- S* G1 J, {" k# V6 v$ m) @25    BodyGrd
9 c/ s" c, \, ]8 a  R3 T: ABodyguard takes out enemies
- M+ _& w, z+ s2 s, p( U, C4 ~7 _AntiDmg M + AntiNavi M + Muramasa M
8 b# R' }" k$ A5 v0 B2 L
* g1 \5 f( Z, |26    500Barr
, f0 c% ?, [. Q4 _4 r3 lBarrier absorbs 500HP dmg/ v  W1 F# q' P) ?; f+ O
Barrier E + Barr100 E + Barr200 E  l8 Q, U2 B8 `. _% P6 v1 y9 w2 r
Barrier R + Barr100 R + Barr200 R
2 F' z% G3 V8 u: c, R- n
7 I  M# ?! ]. ~27    BigHeart
" k4 o) ?) b& i+ ]2 v" wAttacks, then heals HP!
% l- B5 x: V" r8 fHolyPanl R + Recov300 R + Roll R7 f( G5 t2 w+ l- t
HolyPanl R + Recov300 R + RollV2 R
; C; R0 g5 l# F: q; a( mHolyPanl R + Recov300 R + RollV3 R' H$ t) e. u) u& {- \1 \* R

8 Z8 }: x9 a2 H! L0 {# y3 p28    GtsShoot* j; ?! p0 I5 \1 Z' |0 F" E
GutsMan throws MegaMan!2 S1 x" W; c& y4 y8 s5 ^) E
Guard * + DashAtk G + GutsMan G
. D+ |: n' v" {3 N2 a; _' ZGuard * + DashAtk G + GutsMan2 G
- p: S/ B6 b6 A3 U+ R' R" ~6 r8 KGuard * + DashAtk G + GutsMan3 G: B% q9 A5 }+ f' N+ v
Guard * + DashAtk G + GutsMan4 G
: h4 e, e+ T( \& }9 F3 [0 ~1 C5 O7 S, X! j; K
29    DeuxHero
+ W# Y+ U1 F! l7 F/ c) }/ MMegaMan & ProtoMan team up!
2 s- [2 l) {+ _3 k0 b" ^2 b2 ~' UCustSwrd B + VarSwrd B + ProtoMan B% Y* c: H! n+ O  ^" l
CustSwrd B + VarSwrd B + ProtoMn2 B* a8 h6 r) T- L# P- l5 T: N
CustSwrd B + VarSwrd B + ProtoMn3 B
; s- C( Q9 _# T0 L; U% {( MCustSwrd B + VarSwrd B + ProtoMn4 B' h$ k7 a6 |7 z0 @
- F6 O8 E) `: R& c9 Y" N0 U" Y% B
30    2xHero2 j; g$ r, E* i0 {8 N% ^" Q; z
MegaMan & ProtoMan Dual atk
; @- H7 D0 E8 Z7 D; BSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
2 A' E% O& W" y) ]3 S) z' z$ ^. f# ASlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. E" [2 v5 ]3 L8 ^9 _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% ?% l$ E8 @8 w& @Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 C3 L" F6 E0 y: Z  \) N' ]3 M8 G* T1 E5 O
31    PrixPowr
1 {$ f  n1 n8 R3 Z+ j3 Navis attack at once!
, L0 ~4 _) I" ^7 U' LTeam1 * + Team2 * + KingMan5 K  a6 c% s: M( d6 W2 i
Team1 * + Team2 * + MistMan5 M( `  z: }4 q* D6 X
Team1 * + Team2 * + BowlMan5 B
: {& @9 |) n+ H7 _( J* o* g9 D0 g/ h$ x6 i
32    MstrStyl' F' R8 \: F, [" z2 N, d
MegaMan unleashes his power0 L: X! N! {/ `# T" x0 t
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 h  n, z! [. @8 [: d4 T2 o* N% I1 P% M! ]5 J
StdrdChip (Part 1)! }* _: [# _. Q/ N$ ^/ `( \
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ F6 b3 T5 k8 Q$ O│编号│名称  │MB│攻击│属性│稀有度│说明             │
% F  {& ^8 H, ]8 u; q├──┼────┼─┼──┼──┼───┼───────────────┤
) R' O3 [' T1 X! W│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │$ T$ a' W/ B- u
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │% }1 k; e3 v) k' k$ S  E1 J4 X
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 U5 V- E8 l: C% [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 E+ |/ ?# g8 Z$ p$ o
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
! M/ j& E; h% S) j- }- y│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │# r% F& s' q/ a6 G! z- D7 S
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │4 _3 d% E) _' d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │' p/ q$ P8 N& l3 U, u7 D7 n2 A
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │( Y9 X1 T9 U1 m0 Z! h+ T
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
% y9 s6 }6 a% I4 j# Q/ c5 u│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- g% g, q$ _& [4 `; Z+ e0 k1 N
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
3 j* G; J+ D6 r+ H5 z│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
5 W! h2 e- i# l( e6 G* ~3 P* B& v: a│14 │Spreader│16│30 │  │**  │Creates a large explosion   │, g% S% Z5 T4 x
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │- F$ P( h' t0 L' l
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
3 S& K0 m& x+ L& }, A) e│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │5 s6 Z" s2 w, Z( W
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │$ `$ B' O. J# X) J4 F3 ?- W4 Z
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 c  W0 A5 y. u  b/ R3 M  ?│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │9 q( N7 o) |6 S& V( S; X* g
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │0 }$ R3 N* G" O5 i
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* L4 i# q9 h1 |- a# `│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
9 \# j( C3 d% A: @/ w6 ~6 t+ b│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
: G% U+ q( ^/ ]& v│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; ~. D/ o" a+ m  n9 a
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │( B9 S+ D( s2 a3 c
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ `. U( Z$ C6 w0 }2 H' J│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: U! E) m: H* B│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
$ G0 c% z6 U- d! Z" e0 [! K1 W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │7 _9 `' h9 A3 k* `+ z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │+ M6 {6 V  f7 |0 S5 b
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
7 h: A2 V6 C' ~4 P│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
5 t) {- U" n% l; d2 o2 S3 O% d│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
5 _: x+ y0 H  I0 x; ^4 E│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
5 _% `: S$ y0 Q0 T2 m│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │% g3 ~/ c/ Q1 [2 ?+ X
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: B# c  I) ]! v│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │# E4 g8 F( k( h& o2 l
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  V- T+ `3 a9 m4 I" C: Y│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
. N; C3 ^+ o+ A, F│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
  t4 z( [  E& ~( Z3 v+ ]; O│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │* K6 L0 b" R- p3 G; I8 U# t4 Y, H: v
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │$ w1 U! ^' j- L# g# d/ _) F* D
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
  l+ A" W, e, |! Y5 o# _% i, @│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
7 p( J. s* c+ S6 ]│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ @& e) R3 J+ o0 U0 Y, z- D
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* U8 K2 V6 x1 G9 U: M6 O, _+ z' B│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
6 Q( V: F, B' h8 X│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 d/ V, }8 Y2 o: `" }% d
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( L2 @& T. m* O. R% S* Z5 |│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │3 U6 J& Q0 W( i- v$ s* v
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
, T3 L  X% n) }6 J│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
: p, y$ p+ [, g. O# ]' k│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │* n. @) ]6 m6 k6 s
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
' H6 Z9 |9 s" x# S6 Y% V│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 l# v$ M6 r* ?$ o
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
! k! z) i$ q* H! l5 Q4 w/ t+ C3 B│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
5 N1 G8 e) p& N* Q4 A! ?│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( l- p1 Z6 }7 t7 g* Q
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
; D% ~: x! `8 U  B│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- \1 K4 X/ A3 H) _. w! J
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │8 [' T( \7 o3 w  p% ~4 ~
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! }( |# U, V1 d% A, C; D│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; X9 v$ M9 y& ]3 z│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │8 `" W) J# `! w: j, l+ ~4 y) f
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% L% E7 l( C+ q$ I) h; g│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
; U) @; @+ |* p9 t$ U& ~9 d: G* [│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 S( j$ K  ]+ H% B
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │1 D2 K* A* ~: w7 a
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │0 _. V. l$ i5 Q) l
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- i3 o/ I% T0 U1 D* H- C│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │4 n! f, r, T0 ^$ ^
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ V0 _2 V% B* O, N( J/ @2 l
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! x/ R6 P) N3 F+ P8 E8 v0 _│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( H9 p% s, g" N, v│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ Z& h2 b  u6 d
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │6 {1 N3 q+ Q* l2 d1 g  D% m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 v, p! ]. g3 N# D& ~7 I2 @7 j
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │. O6 S9 W* I( h5 \5 j; a
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │; e$ t2 c! s" R% C
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' p4 H* F/ N+ G8 K1 S% [* w1 G
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
, ?& ~0 D/ x, Y2 W% D, r8 f│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
; j4 o: Q, X# o+ D" \│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" b& n! i, _. }* _% r- [
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
' U+ \- O* I& D/ ]│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 c8 a% [" d% p: m
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │6 K- c8 l8 w9 b. K% S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 M# K5 y. P' H8 K
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │, _+ g. U$ \2 e- N
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 k% \  W' A. s- J2 a5 {
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
* p9 |4 z% U5 b3 D│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
' S  a2 [+ Y# U, R+ J│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  S9 _/ E9 V  h2 C
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
; e( L+ y: |4 s6 r' z│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
* E* i; z/ s, S│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
! f6 A- F- m1 a! X  _+ X│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
1 v. q7 N8 Y4 l# x│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 |! J$ D; z, K) @: W6 J' G( e│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
4 O, ]1 A" \$ i4 U9 J5 ?# Y│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ B1 S/ K. e/ V
└──┴────┴─┴──┴──┴───┴───────────────┘7 ^2 B0 Y1 q3 ~5 m% v5 r

; s3 g$ c# w4 b# ]StdrdChip (Part 2)
+ U* S: R2 Q5 \, _- ^┌──┬────┬─┬──┬──┬───┬───────────────┐
: ~8 W8 d- L5 R- ~: n: B│编号│名称  │MB│攻击│属性│稀有度│说明             │
  x# f8 m. _/ Y% [! R/ I├──┼────┼─┼──┼──┼───┼───────────────┤
, O" v' }: j  L+ p% [2 R│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│5 S3 y0 H  ~- ]8 _! T% o
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 H" ~, q1 s6 E/ F% F" m│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: S3 A7 m5 v& K+ r; o) y  [│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │! _; J( p; n, A7 z
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- [; n5 u8 g6 g! r8 K; x+ p
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 t) J$ j8 r/ T" q
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
' t  S' x9 `6 x; y' a│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
# q; V! t1 t- w4 T6 v│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 Q9 U1 V& @; B. J( z7 Y
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
# w; V/ U$ e. l; K) ~$ x7 |4 e3 ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 n& h1 f  s) {" ?' i& X+ l0 p; Y│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
+ t* S9 V) b' ^" ^1 A/ y, w* b, M│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 `1 Q. b! O% W
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │2 ]# @: i# ~1 j. s1 T6 y
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
2 W; i# m6 y. u* j% I# q│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
& Z4 j2 C2 v) b( M: C' q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ e: J2 d! q& Z3 S, r
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │4 B! t* |4 j$ D; t9 h5 s  B
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │# t5 m& U1 @! v$ b% C1 t+ s
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
0 y3 i5 S% R  F$ L) _3 {│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │; H7 V( \- I) G8 @$ \( b3 x
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │# s( G+ h% j9 E, o; {5 _
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* j* `9 F5 r. {2 q│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! X+ X2 z7 X& I│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) g* m7 {' u0 U8 k1 Z│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │+ ]) ?: ^$ j0 p+ d% m" `
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  G2 ^$ w) c' ]6 Y│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
$ m9 p5 {2 d5 l- ~$ o│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │0 P6 r8 i1 r/ Y6 M) ]
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │+ Z9 i6 f" ^5 k* {
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │$ ]* Z' O( }) W
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  \- `- g1 j! s/ d8 I& B" }% ?( Q│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │8 M6 i, X! o0 \% l
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
, f" W* G8 D+ R4 x& {7 c│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
; l' T" l' ?$ d0 S  c. J; N  |' V2 X│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 a; m/ X1 J5 a( J2 C0 S6 f
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" ~( U8 }% w3 T- ?
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
. L: H" {& H0 s* L4 t│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │& I$ w6 T3 F$ x
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │. c! w7 A5 `, }9 O/ \
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' l3 A# @2 Z: Q( K  v
│141 │Prism  │60│  │  │***  │Prism fires randomly     │0 @% D* [/ }( L
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │' ?- I7 M. Y! y# G9 R' i5 q) q, X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
4 E' a' U: `5 ]1 F9 V- P; J8 _│144 │Fanfare │32│  │  │***  │Take no damage for a while  │& O# Z) w/ [6 j9 J' C3 }
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
9 I! Q% s  y4 J9 R& Q+ T│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* \% g0 {, ^: C3 b& M8 y+ b
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │+ B3 @/ a% I+ h1 f9 \3 _: E9 ^8 e
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │0 D# F( g. l6 J/ P+ V
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 z" a- Q4 T* X) |; i& J
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
( X2 b7 g* M0 U9 Q" k* ?│151 │Recov120│35│  │  │***  │Recovers 120HP        │
6 T0 ^) y& X5 G5 q│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ Q1 o4 _3 \5 U" a4 u5 `; P/ K# u│153 │Recov200│65│  │  │**** │Recovers 200HP        │
+ _5 U3 i5 G. I- t│154 │Recov300│80│  │  │**** │Recovers 300HP        │( R9 [) Q5 {4 B" W% A! T
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% ]8 R4 X; ^( i* b. ^# X0 Z% }│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
9 t, j5 O$ l9 o0 N& s( K│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
2 y' A5 E* w, T) G5 k* o; R│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 L) p  |& W# f1 b  ?
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │9 k. c4 n$ B- }" Q  w+ ^; l, j
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 q( u" i  B, }& |2 F1 a
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │4 @- P' l. u( s7 d! r2 v
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 W  \5 s6 z. S* K& e0 Q$ ~
│163 │Invis  │11│  │  │***  │Invisible for a while     │
# v  X2 ?2 t5 |8 a│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  h$ M5 f1 [+ \/ y5 f
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! G1 \9 f  Q4 _
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
5 b) j5 v' p8 R7 U9 h+ T' r│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) e5 R  y4 @9 z8 i! n
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │% p& a' P% A1 G% p+ a$ Y3 c
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, w! [5 k/ R& R/ S! _3 ]& v│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
( a( q, g: ~3 ^$ E5 o9 a/ F# J│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 y3 h; v/ Z9 h4 E( X- g* N│172 │Aura  │55│  │  │***  │Repels attacks under 100   │4 d  s/ x$ g; e5 C
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │- m' i' [, x1 z" O
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& }/ D" _% N$ C9 g% i│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
  S1 Y- ~& A3 C+ |" O- E│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │4 v8 \7 ?0 z! V2 k7 p
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 e" G9 Q1 U( {( Y
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ V" U4 s, u1 @# p│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: N3 p5 W3 z: i
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 |, h$ o1 f2 d: }) z; `
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# f' u- S) l* K: b. ?│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
: ^2 _) f+ B% a4 s' E- U# s│183 │Hole  │55│  │  │**** │Open hole to dark world    │" \; {+ |! l9 v: u4 Z# k# v$ ?9 A
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │  ]9 w$ ]5 i( U0 w+ q
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │; ~9 k+ [9 ~% @- ^( G0 n: `
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) Z, K: G& k( \' y4 V9 _& O
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │# `% M; v3 Q- P8 o' m2 U  }& x+ Z: r
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
" r0 o1 i) h& ^│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 T' h9 J! \3 J2 {/ x8 K* T│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- A2 t, T- a% p# o# O  b2 s
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │' L# d/ u5 i% j! R
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │/ f7 n. Q. |/ p1 _
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
6 ^, C# n. a1 O0 m+ k  l% p│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
5 Z$ k0 I/ N4 y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
! @# h+ n0 z0 t" o4 ?│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │5 X7 J% H3 {! B3 x; G5 i0 q
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
) O/ h6 r$ S$ \& q! B# O  Y/ h* G' L│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
9 p" O( n, d9 G/ e, u( U│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 V9 N/ r2 T2 V% ^5 ^) d5 {. g! u. a
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
3 W9 ^' B* H$ S9 [( H# v9 r└──┴────┴─┴──┴──┴───┴───────────────┘3 P5 U( N' P" A2 b
! N1 g. d1 C3 _) I* ~8 ^* e

2 i# f  D7 y8 }' r8 \* K# KMega Chip
& I8 m* B* P' k3 F9 O5 \┌──┬─────┬─┬──┬──┬───┬───────────────┐$ L& M( g; Q( Q  {$ p
│编号│名称   │MB│攻击│属性│稀有度│说明             │
# C. v2 n) y* \/ Y; W├──┼─────┼─┼──┼──┼───┼───────────────┤
) o/ O7 ~& l  Y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& K& z1 s, ^$ Y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 ~: S2 m' X. {( I/ n9 a% A) b. {
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │7 J4 p; O& k- G
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ j7 S3 G3 ~6 b/ A
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, I" M4 ^, f" \0 x2 E. ]3 B% D* L
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
3 w( D. W) c- U' o* e│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │# B( y  N& H" f: D( V- ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* R9 m  W/ p0 V7 F) ?9 P) d# b│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │- f( f4 {! u6 V9 [) }6 |
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│9 Z" E2 A$ k$ \. a$ {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ S1 d: `  }1 D( N' N
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, S: z) S8 ]' T│13 │Guardian │82│  │  │***** │Statue punishes when hit   │2 _  B: R: Y5 p
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ c0 J0 M* X' h  F* Z' |' t" O
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
& r, s/ n# _% \1 Y/ A& c│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
0 |6 n8 p+ O" ^' l" i' [│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- v5 p. q% q6 T7 \% R* W* T% h1 Y7 t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │$ N1 E: [+ B- j# y
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
5 \* E: a) o! m6 a9 F  F│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; y& r. k: I; }) c/ O" K- z- w1 x+ h
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │+ \5 h* P; r4 O5 `
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │1 U/ Q8 @7 g* w
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
/ p3 ]& E8 a- i9 F│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
6 Z. U2 N: \; x& H! D* U│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
; p5 n  l' c, Y* @│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 N( R( c4 y4 y3 u4 x4 m( P7 C│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │& |) S( [/ S" M% |3 j
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
% O0 e3 O9 G% _: Z* k& ?│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) A( O: T) e" j6 {1 f
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │% I& f) M5 L! d5 G
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │( j- d7 X' {9 E( A/ V, M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
; q: N1 V: e% s2 g│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │2 O, l7 p# ]  @# u; X9 V
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │) M1 ^: ]+ ~# R
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
, Q; c3 n& D  Y& O# ~/ }! U. g2 r4 Q8 h│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │9 M; B5 n, U, x4 E
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# x1 ^$ i, g$ N7 ~0 X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
$ U+ L0 Y/ Q! s# u│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │0 k) C3 d) w0 g  g9 f: v/ G
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
1 g9 I/ F% Q' B" [/ J8 @│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │; k6 H" @6 Q* L5 T  h
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& q; v* n7 N: k, i' Q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
: G4 g8 \6 J* p3 j' _│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │: {; m0 e! ^2 e: h* b
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │2 O2 w* {7 {- t
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
- D: g% E( V3 I1 r│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& W# z% Z9 i2 b│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
: h9 @3 M0 Q3 u% C│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) `, V/ r$ ~% V! m9 @* R7 L
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │, @5 I0 H% \" N- T( W; X
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
+ ~7 B" u+ {" T' ~! V; G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 e) D) q! m8 \- w│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │2 ?& c+ a4 ?% f+ N
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( U; C4 M& B& u) S- z9 C6 a( Z! l
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │1 y* m" {. t" P. [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& X+ q$ I+ k. C# Y9 f7 \│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
" Y6 U/ T6 a" d│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
2 n6 p& ^) k9 I- N& i│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! e! D+ S9 n6 c$ {  [' j! Z/ V
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 d1 b3 M( k9 L6 r# y
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" K2 G; S1 J& D' |│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% [9 V8 o7 r. R3 c* `$ G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │1 N$ [1 o# C. Q" Y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) ^3 G1 U; H3 y: e1 `( J$ p) j4 o9 \
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 R7 X! r( }& V4 Z/ v4 H! F1 o+ r│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
4 I/ k. T5 R4 i5 `│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │6 S1 c" g  ~, T( N3 u
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
6 w2 t% D" Y: g( P0 c3 l9 K│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │2 R9 B5 C; G! J2 {. I
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ s4 _* w3 y, x7 B7 q: c+ Q│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. }2 m! H3 Z1 D: T6 S& @4 p│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
/ ?& n/ y) R" e$ |│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
' l6 e: F( q' `& w- c! `│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) F) G/ O3 Z0 C6 G/ m% I. n. g│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, n7 `+ W, K# b* m0 L8 x: K
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
% ~; m+ \4 x5 N4 r│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
  f# f3 }$ B% n" o# l: l│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │# W! b0 X! X1 k! a6 k- ^
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 `" Q! E' b! _) H* [
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │' _: Y1 D% z; @7 ^( f
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ J9 T. t& C& B6 s
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
, n  p  ^6 v5 K- P3 Z│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" \9 h& U3 h* `' q: C/ C# b│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" f& Y9 A6 j7 P6 g│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ F6 ~/ X, U- X  R! y7 p8 ?
└──┴─────┴─┴──┴──┴───┴───────────────┘  W# P  F+ k" f0 D

& J4 j6 f: \. q( Z! f& X+ r) @* |0 p0 ^8 p
GigaChip (蓝版)# q$ D; ~( l% y( i
┌──┬─────┬─┬──┬──┬───┬───────────────┐" }, {! G8 A" \5 Z# l5 \
│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 P7 w; c; h  o├──┼─────┼─┼──┼──┼───┼───────────────┤
( J0 V( ]% b4 v  U7 @1 J7 ~│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │! D1 f# X+ p6 i1 C% k& n
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │3 j+ |9 g7 x: B- G
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │$ e' v0 p% V5 J$ M6 L
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │* B& b( K% w- m8 g% q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │* h* w0 Z1 b! e& a* ]
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 w+ N. e9 y- r. a
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │! m1 ?8 t* S7 I# d
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 n: ]2 T" T( b$ F. t│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 v3 u4 K; N: a4 a, {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# r5 P6 Q9 L% \! _4 W; _│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
8 ]8 v* L) ?: B6 a) ^/ ?8 d│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │, v1 t% Y- H8 ~' r8 {
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │) o6 s: D% I) [' n- U1 g5 S( g
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │- r2 S1 L. w: {& T
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
# ]: s8 G' u3 Q8 k# V│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │9 N+ s; R( L! a# k) F
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
) T0 |) m0 Q/ ^3 o, J│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │+ y2 b+ A" E: e9 w0 ~
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
% g4 [$ o, s2 ?$ u│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │' j& d+ W3 W4 I7 j8 o6 b& J/ K
└──┴─────┴─┴──┴──┴───┴───────────────┘/ d, j0 h2 [4 ^( H8 ?/ n1 W7 e3 p

- ?7 R: _2 S& B' U4 xGigaChip (白版)(只列出与蓝版不一样的Chips)
- H) j! b* p  ~┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 r6 \* A5 U& l" e6 g- A│编号│名称   │MB│攻击│属性│稀有度│说明             │
1 `  M3 |- Q6 T7 M, d├──┼─────┼─┼──┼──┼───┼───────────────┤8 x  W0 W: G- s5 `
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. y4 E, q0 |4 k; l* Y# R│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
7 M  E5 l  o& q, C3 h6 n. [3 g│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │9 C8 b; ]  p1 X1 @7 ]6 P
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
( X* v. U' @& g6 y) s) r4 X/ n└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!5 g; G5 u* p& ]; b. e- k
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 C1 ?% L* D+ t1 p6 Z
$ {8 [) O" x; Y' `& B( B6 X001002003004005006# T% s. M. q' O: r/ ?3 t
007008009010011012. c) d- G# d" _  ]5 F' p% [
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:' Z" n, b, c4 R& O) d0 F+ L$ _- w; i7 o
0 ], Y: @0 c7 D; U
0190200210220230244 H# }1 @, S: M9 o) C+ ~
025026027028029030
/ L% i& V2 W* l- f1 V- G4 ^' t* e031032033034035036
5 l$ M3 _1 v& Y7 d; g5 r% j. `. M+ u/ H" @- J+ V: A3 i
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 s  ]- |5 ?: `' O! ]' {, F: H2 o! K
0370380390400410420 G4 ?0 F% R: k; p* s
043044045046047048
9 g0 Y/ m7 z1 }, D. o6 ?3 ^* G049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# \: q; U+ m, F4 t# m4 x) [
0 q, q$ B6 E$ N( \$ p055056057058059060
$ A3 {* M& k, v) |& v0610620630640650663 a/ u9 Z7 o1 X! i
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 I: h9 E4 T7 s" E5 n$ ^8 p' V, {

7 j4 p3 @5 O" q( \073074075076077078  R( o) x8 s$ n; p' ]% K" F
0790800810820830849 ?' S/ r: H2 [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, ?: h1 y+ x2 M( A. N
2 l* k3 Y7 l% @' E% q. _4 s9 m/ `091092093094095096
3 o- c/ ^9 M/ [097098099100101102
/ |+ J- |3 o9 J( O. y8 v3 a103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 |# F, R2 w6 B
& b7 m# S9 c9 s  r1091101111121131146 E# @0 \- @$ \9 p/ O, a7 Y
115116117118119120
$ L3 T4 X8 [; y8 W& ~121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( N, {& q2 V' u; N! C8 r8 I- e  c* G( a0 @) C$ o$ {& O
127128129130131132
8 a* t8 I: Z& m: }. J133134135136137138
7 k( b8 u+ U# e1 f; D139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ t2 r. _; @; ~5 R% `& [
$ W) i; z- S+ D. U  [& }
1451461471481491504 q* P: F, ~( Z) J- S
151152153154155156
; ], x, q/ V' P+ `& g157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: F( u4 u0 M* a/ ?- N% P& s+ l* }3 G' j9 d2 |
163164165166167168, j: N6 D7 y4 D
169170171172173174
0 |) _- }) L! ]+ b4 t175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* M1 N1 c" o! Y1 T0 [5 g

3 Z+ J# e* u" j9 e181182183184185186+ @/ A+ Z! }, o
187188189190191192
+ P" j" U% n/ M0 o; g# c, m. ^* i193194195196197198; j7 H+ W/ f8 x/ p" w6 i: N0 Z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:1 I+ E+ L: {7 A* K7 ]  T* L
6 G+ d6 D8 _; ^4 S: ]
001002003004005006: d! b' A: M, ?2 ~( I
007008009010011012
/ r+ q9 G# f4 }4 s) N013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! I  \; ^: [5 @& \3 j
- c! T8 h5 S; ^6 d* H0190200210220230242 ?5 P. _2 M# r& O/ N6 r+ }2 B
025026027028029030# l2 V# k- i% U  H
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
  ~4 R4 x& l, n8 A3 I9 ?( Y
9 ?- A2 M; s- p. _- L! V' u4 S0 G037038039040041042
; @4 U# F' D7 Q) W7 j" L  l+ d1 c0430440450460470487 o) F/ k* d, b. j) b2 R
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' M' @" i3 A0 w( b) B6 X; q. W+ t5 s% ^) J5 J1 l" G! Z% w
055056057058059060% V% ^. t8 T8 s  y0 |
061062063064065066* q. J# o. f( w* O( d0 S$ Y
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" ~$ V+ h$ v. `% h9 s! l1 ]8 {
, ~9 |7 z- h  c/ F7 N073074075076077078* w, Y2 [* G  u" @4 ~1 M
079080081082083084
0 ]$ y% p2 b- Y" F9 u- l085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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