转载请不要删除以下信息,感谢您! }% a7 a( X, i8 x
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■● ■ NintendoWorld 站友xliz原创
; \% B, K9 ^2 ~# s■ ●■ http://www.NewWise.com % f6 V, ]+ x& }# I5 B! Y0 X
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+ B+ S! F. m- |3 Q5 g2 F% G1 ]
洛克人 EXE 3 Blue 卡片组合8 z/ c! ~2 ^0 ]# Q$ n% W
* |9 ?5 \& p$ \' [5 o4 E* s. F; S
+ Q5 U. P% f5 ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 `: G( X G r e) ~
大家要看日文版的P.A.或详细攻略,点击这里吧!4 y5 J' |0 _5 n1 s7 |- y, _
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2 {7 e4 T$ @0 c' C$ d% @3 H5 Z8 I希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) j6 t5 Q. S* `! n. I+ i
7 u1 q( o$ b9 o$ q# S以下内容格式如下:
3 b# Y$ T# q8 v5 T; a! d" [3 H
! e' V. B5 ?* Y编号 名称
5 a X- k3 R0 J说明
" i, `! ] d% a+ P( u+ g: F组合方法
3 W- p" N* c& G) ^7 N R---------------------------------9 l8 y: n! \' a% M( I# M5 _2 L7 g n
01 Z-Connon 1 H7 v5 C2 \- W* ~
Unlimited Cannon for 5 sec
" A, n7 X+ O y: Y( a2 F2 a! ^Cannon A+B+C6 e8 z6 I2 I1 \6 x' l) t5 a' h* t
Cannon B+C+D
5 e4 Z( v6 ~4 \2 WCannon C+D+E! ~+ l4 N7 k. `0 g
& U' S/ C% y& u- {
02 Z-Connon 21 o G2 p, F' t; U5 O
Unlimited HiCannon for 5 sec. a) E( N# d# k2 Z/ F" w: v
HiCannon H+I+J
4 y% v! Q' O X, o# l3 |( A# S3 XHiCannon I+J+K+ _+ ?+ w$ [1 N4 n- e2 f
HiCannon J+K+L
& z; k; T, I9 V* f1 V9 f
! g1 u, S* T# x# o03 Z-Connon 3
8 Y& ?, l$ Y6 t s5 sUnlimited MegaCannon for 5 sec
5 v/ q3 G2 e' L3 aM-Cannon O+P+Q
A. c* Q$ a q$ AM-Cannon P+Q+R8 u2 G4 X% s3 \' d. W/ {: n; i
M-Cannon Q+R+S* m$ B+ x/ {: Q
/ `4 `* k, y: _1 j# ~4 }6 K
04 Z-Punch `, D6 V% g/ P* Q
Unlimited GutPunch for 5 sec" r. S# x' w$ N+ d p
GutPunch B+C+D
5 `; z y+ `& O/ KGutPunch C+D+E+ Y1 m- w0 P+ I
GutPunch D+E+F; n9 h5 \0 o% |! b
0 u, v! w8 P% S8 k; H" v
05 Z-Strght
. A( {& \$ j9 p/ w5 q( B3 l4 w8 zUnlimited GutStrgt for 5 sec
3 `2 `5 i8 ~" L$ o, ~GutStrgt O+P+Q
- ?7 d4 d: |2 i; T# jGutStrgt P+Q+R
. I' Y- ]& q% w* m, j1 LGutStrgt Q+R+S @ A. i2 _1 }+ p% O# _, _
& s$ v' \7 Y# q8 n
06 Z-Impact! b2 ^7 E7 F* D( g9 H# n
Unlimited GutImpct for 5 sec
5 U5 E5 X/ s0 v& M6 W. UGutImpact G+H+I
. L8 ?& y7 c8 ^' A6 X s `( o! vGutImpact H+I+J9 N; u% V2 D; [2 k3 J w" B1 d
GutImpact J+K+L- l2 N4 L' F/ m- }2 D9 i' j
1 {0 A# E2 s) t) e( o& K8 S07 Z-Varibl
1 v4 E J$ U5 E+ j, p: G s/ g/ \' R3 YUnlimited VarSword for 5 sec
6 b0 O, L0 o5 p0 c3 ^2 M/ F/ UVarSwrd B+C+D
' j$ K' {& O jVarSwrd C+D+E
; }9 L m3 x( i* x. a q# Z! J" ]4 b$ VVarSwrd D+E+F
! b' h6 o F8 C4 L" [ j" r. H( f, o; k4 Q# [2 Q
08 Z-Yoyo 1, t; O% V: G" D E+ D
Unlimited Yo-Yo for 5 sec
h. r0 r8 m- J5 Q2 SYo-Yo1 C+D+E6 P R2 A2 ?) W: Q; l, o7 ^* Z
Yo-Yo1 D+E+F5 z, T1 K1 [5 K4 |& Z2 I
Yo-Yo1 E+F+G
4 N& N. ?. m/ H: z a6 U7 m! ?4 ^* I4 U( u
09 Z-Yoyo 2& A5 i; s/ s9 H9 @2 S
Unlimited Yo-Yo2 for 5 sec
( @( X; g6 X, ?' IYo-Yo2 H+I+J2 Q/ G, s) L5 s
Yo-Yo2 I+J+K
. c+ }) E: ]0 [ q; g. v+ P- qYo-Yo2 J+K+L
9 K; Z7 |3 k: @ k1 o9 D; F' E0 m8 B& C
10 Z-Yoyo 3# k+ ~& D3 y" d, M: ?4 J1 J( y. _
Unlimited Yo-Yo3 for 5 sec
+ R/ O4 |& i( X! [! } x. |Yo-Yo3 M+N+O
9 }' S6 ~0 v7 YYo-Yo3 N+O+P) Y0 ~; q3 I3 ^) E1 c
Yo-Yo3 O+P+Q
* n& y" _; y* ~! T
: \/ h6 _5 ] T8 {3 A- \0 p+ ^+ k, u11 Z-Step 1
/ t7 g* H7 B" vUnlimited StepSwrd for 5 sec6 d/ }4 o' R" R) O7 F+ _* b+ l
StepSwrd L+M+N) }# H, ~8 J" @3 S1 F
StepSwrd M+N+O- v4 Q. {' l* I7 G
StepSwrd N+O+P
# u B4 t6 W- h1 A: o6 l! j' {. @/ s3 d+ R$ r- C/ H* m7 M( C
12 Z-Step 2
% G1 O( g5 z, O$ ^Unlimited StepCros for 5 sec4 ^" O2 V# P6 |% o$ O
StepCros P+Q+R
) e" B5 C8 v2 ^: m* \StepCros Q+R+S
: u3 f$ H6 x7 i0 H4 J$ C3 {* QStepCros R+S+T# S2 K- ?5 F7 S H+ f" {1 i3 v
; h( _2 O1 x* ]) T5 m13 BubSprd$ S& U% _0 x5 g
Attks w/ spreading bubbles!/ s- S0 k4 M7 w0 c: T$ K1 F
Bubbler C+D+E
& \0 [, K9 a+ k, U+ A1 M. PBub-V D+E+F6 q( S- m/ _$ t
BublSide E+F+G; g' W. s2 d" |
Bubbler E + Bub-V E + BublSide E4 V3 I+ Q0 j0 I& Z
' {6 v' S* C0 {" N% K5 y2 o% _9 k14 HeatSprd
2 `1 ^: f% ^5 s xAttks w/ spreading fireball!
4 i* m% ] M7 e+ E I SHeatShot H+I+J
' z7 u* m7 E: o+ _Heat-V I+J+K
; c I/ G0 R1 B7 E! ^7 h% fHeatSide J+K+L9 y7 c2 M% c4 }& C. \
HeatShot J + Heat-V J + HeatSide J7 D3 [2 c" N" n7 {2 I( N' s% G- O
0 Q: [. n3 T1 b$ u u) h. ^: i( H
15 H-Burst
- u# `- [+ a9 ~Creates a giant explosion
0 x6 h- F5 b! ^1 {$ r' W5 O3 X4 |2 OSpreader M+N+O
1 d2 ~4 T, [7 N/ ^7 t/ wSpreader N+O+P1 q2 {7 S2 X7 ~: F& _. y X
Spreader O+P+Q
/ T" I: C) {; W! g
' k7 ?' f' N: r' R( N7 j16 LifeSwrd* }- F% G% D8 J& |
Swings a huge 2×3 sword!
4 B& q/ ]6 n k1 S% pSword E + WideSwrd E + LongSwrd E& E4 [% I& G' |9 l7 j% R5 H1 C
Sword L + WideSwrd L + LongSwrd L
& z3 l2 t, }4 j/ ^2 DSword Y + WideSwrd Y + LongSwrd Y
, l3 R8 H1 R0 D( g7 z& n8 j5 U+ n1 ]- J8 z
17 ElemSwrd
% l9 p3 q ^2 f. TWide swrd contains 4 elemnts
* O; Y$ i; r X; H0 P, _4 x% I6 rFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, j9 R# q; ]3 D0 |
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 m6 X2 @ n8 n8 F# V& n
; N, z) l, K* d! a& l
18 EvilCut( S7 J% H" X) v1 y$ U
Step up 2 & make 4 atacks5 O% c; \! b- l9 n. l/ z* ~
StepSwrd P + HeroSwrd P + StepCros P; l) x# d& ? |. I3 J! [! W1 V
5 Z* i" P( s. p6 V4 ^/ ]+ t# t2 O& W19 HyperRat1 X; h4 S% ]+ n$ K7 H* O- X
A giant Ratton charges!
: N" z8 {" J1 e" }Ratton1 A + Ratton2 A + Ratton3 A) c% o5 K- W+ G& h0 M! @
Ratton1 C + Ratton2 C + Ratton3 C% b* `( h# T' L! V0 @% ~
Ratton1 F + Ratton2 F + Ratton3 F3 @6 J% s. c; C J/ F; X: d. M
! E, u; e2 u O3 e+ F/ N z20 TimeBom +
6 K7 Q/ M4 T5 |$ O& X) S& }+ gSets Time Bomb in enmy area
1 u1 @' t( o: \/ ?TimeBomb J+K+L5 ^' {) N6 W0 ? v$ S
TimeBomb K+L+M0 p, G' J% d: R) L" o9 t, D" M
TimeBomb L+M+N
) S; o( V u1 W7 W( r% G& Y$ t9 d$ T
; e" p2 p$ z+ v( |21 GelRain, t( z Y3 {+ a% e1 Z- G
Gel steals squares
5 m( `5 k8 z* R8 x" oMetaGel1 B+C+D
; q% D4 J6 i5 j" [MetaGel2 E+F+G( `: V* M$ x! V' ^2 |+ S
MetaGel3 S+T+U
, a' n1 S T, E7 O7 J4 Y( {; e# F8 W
22 EverCrse8 Q0 R- c1 E# w7 K6 ]) u" N8 F, X" T
Shield chases enemies
$ o- m+ F" E& c. b! SCrsShld1 C + CrsShld2 C + CrsShld3 C, ?9 C' Z, x6 h' I; b$ G5 M
CrsShld1 L + CrsShld2 L + CrsShld3 L# D5 P0 k# Z6 m9 J1 d( Z$ E
% y @- c5 ?# ]" Z2 ?
23 MomQuake# f1 m; D1 j1 r ` M
Awakens Mother Earth!9 q0 U- F( g' F8 s: \! C
RockCube * + RockCube * + GodStone S
7 F' b3 V$ M8 } j. W* }. B& H( i8 E. t v8 f( o/ J) S! O2 m R: x8 h, _
24 PoisPhar! \) x2 I! G V5 g+ }
Pharaoh generates poison
# Q" V5 w; G0 JPoisMask A + PoisFace A + Anubis A- l( x \7 @. `4 e: c
# V* N: m1 u6 F' ~( q1 S
25 BodyGrd
+ I$ j% u |: T: `Bodyguard takes out enemies0 c. r- [3 [/ L" ~+ ^
AntiDmg M + AntiNavi M + Muramasa M/ K2 s5 A# A/ B$ e a
0 m0 ]6 J$ M! c/ V5 S3 t$ P
26 500Barr; Q/ ~7 X/ e7 C3 @- M* x
Barrier absorbs 500HP dmg; K- k0 c/ q" V; H8 Y% F# p
Barrier E + Barr100 E + Barr200 E
: u. Z1 _2 |% t2 @( \1 UBarrier R + Barr100 R + Barr200 R
* C4 G; j% D7 b: ~9 c W
* s! z, O. A( `* E$ J4 B27 BigHeart
3 a) F8 Y/ Y1 J' @ z5 C+ d! w9 oAttacks, then heals HP!
6 o3 W$ V8 o+ q7 D! ?HolyPanl R + Recov300 R + Roll R* b6 H9 P4 K6 R. Y5 y% e- d
HolyPanl R + Recov300 R + RollV2 R" B# q3 e+ J* z; R( D3 I7 Q# L
HolyPanl R + Recov300 R + RollV3 R5 I2 s- v T7 b: k( {1 `
% V" J. P! M3 _ G4 c
28 GtsShoot" W" w0 B$ t& a
GutsMan throws MegaMan!5 Q( I. n8 O$ z
Guard * + DashAtk G + GutsMan G0 Y( [* d6 S* O2 D, B
Guard * + DashAtk G + GutsMan2 G! o/ s1 b) V* f( X, t9 m
Guard * + DashAtk G + GutsMan3 G: X8 C/ W9 H% h U( q
Guard * + DashAtk G + GutsMan4 G- \6 g* c& {8 u* ~& R3 w3 b
4 F$ F$ Z9 Z% c6 r0 F$ Z29 DeuxHero
# ]" f5 K" W' v9 O2 O ?MegaMan & ProtoMan team up!
: |: F1 h0 P/ e h$ ^CustSwrd B + VarSwrd B + ProtoMan B9 u# {, W$ I1 W. o6 y! J1 n
CustSwrd B + VarSwrd B + ProtoMn2 B) I% }+ ]! r5 x) b
CustSwrd B + VarSwrd B + ProtoMn3 B
6 p R. e" r4 ]' z# Y7 NCustSwrd B + VarSwrd B + ProtoMn4 B' h7 U3 ^. F l f0 C
1 q+ w0 I) R1 Z, j- K* J; b D5 P
30 2xHero$ q* W9 n" ^# R0 F4 P
MegaMan & ProtoMan Dual atk
$ M2 q; |4 g4 kSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
- B' v0 A1 g M1 q* HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. K P5 b+ I$ l2 n
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( n! P! P; S0 q- k( L3 H8 R0 K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ @" u9 j( [( V! W! ?7 T' J# n
" D+ A4 [6 l3 I6 q8 \3 F31 PrixPowr
2 J! I, M6 p. ]" h7 C3 Navis attack at once!1 g/ T0 q# E* z3 O* y7 W5 X, Y
Team1 * + Team2 * + KingMan5 K2 G" L, m, ~6 {* ]6 c
Team1 * + Team2 * + MistMan5 M
0 k" G$ @- h; R9 s# D# ITeam1 * + Team2 * + BowlMan5 B
6 ?" U3 K3 t% u* U& }
3 ?0 M4 t: f$ [! b5 J1 o8 e32 MstrStyl
, ^5 p% W: i) n( p# S: LMegaMan unleashes his power
# J, q# m" _; u- I" _1 G0 oSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 r9 X: x; I) k
6 P& p7 ?; m2 Z) Z5 w' z9 f4 d1 xStdrdChip (Part 1)1 K/ J' C* M% B- d' l6 s1 `
┌──┬────┬─┬──┬──┬───┬───────────────┐
6 j' c' R8 h" r8 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 F* H* f- [: _+ }. R4 U├──┼────┼─┼──┼──┼───┼───────────────┤
% R) L! u- y' A8 _7 n: \6 ^% J" `│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* Y& K8 S m% e
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
3 l/ b$ M; E( K* n8 m) d; ^1 p│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │1 T. f! S9 J5 }; H
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │2 L* h" s2 Q3 Y2 ^5 |( i1 H$ i1 x
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
1 j6 d9 k2 a+ _9 z│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 x7 F2 U# p) p│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │; ]0 m; e, x, c6 [9 Y
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% p$ L: e+ r; Y' e, _( a% E. o│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
: u. S, N5 A* p$ w) z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │) F: i: W6 C% |8 ?/ L5 W, ^, N
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │9 f. n. i$ n. O5 K$ N
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
' p V3 P- k1 d' d/ K/ k! t; e0 b( n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
- k& x P0 W5 E Y2 f1 ~2 Y: w│14 │Spreader│16│30 │ │** │Creates a large explosion │
1 @ h; @; O Y! q$ c& k│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
% u$ Q3 P+ I- s4 S│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" S0 A2 H; N) S6 S0 R
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │( s; S% _# j7 y3 z9 ?
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │% e, Y8 O" S2 Z g" v; o5 m# D
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
' Q4 X, W4 N i# G│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │2 Z7 x0 l4 D6 `% |# ? P/ [
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) t8 P! [/ K6 R& O│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │; v; w/ @' y- n5 ?9 T8 z8 o
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: O/ F$ M f6 J
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: j) r2 p% A [# S, l
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │" B' z& w4 w: g
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │! ~3 ^8 V, h0 Y2 l! k* d! C* C
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │: [ \: [# T. Q# ^9 U% Y" ^& p
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
) f" ?' M/ {: |+ C% F1 d│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │1 V9 J" C% F0 m. [9 [8 @2 o
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
" O- W' M$ v$ l$ X9 g│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │5 b3 R6 h2 p/ ]
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │& D( `9 X9 U" F( v, T" z9 m1 x9 C
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 h; l9 }1 l5 o& ]9 U( }" ?- j% |
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! u% m2 S2 w, J1 c. U│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
. [8 U1 C% ~4 ^6 W" E, h│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
2 N M9 J- H& O│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
5 C" P1 U, P7 G6 b9 Q6 ^+ C│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │' e& V6 s, U/ S+ b- f( X5 B# S3 Q
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 @) _1 o* ]. n& ]
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ G0 m. ? l0 p6 u/ _+ T8 C7 O
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
5 ~- X" @0 G: m│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
: x- r' {( E/ N! [/ Y│43 │Slasher │12│240 │ │*** │Cut while A button is held! │6 }( f+ B2 D/ O5 P& s: `3 e8 K
│44 │ShockWav│10│60 │ │* │Shock through enemies │' @9 E: f* J8 e, ^
│45 │SonicWav│26│80 │ │** │Shock through enemies │$ n% s f B! ~( \
│46 │DynaWave│42│100 │ │*** │Shock through enemies │( e" ~" I% t0 ?$ S3 g
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │4 T( F8 h! R1 G
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │# t/ o. P! s* r. j
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │' F+ }% I. _! g5 _1 G: }' r* c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% O% i- p2 V9 y( {4 u$ X
│51 │DashAtk │11│90 │ │* │Dash through enemies! │! e" O! g( @. c1 U* k( h, w6 Y
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
: m1 _/ L$ ` _% P- q│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │' c* T: Z* H% M, i, F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 n* P# u; C K' r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
X/ B7 W# G$ l) O5 K% j- U│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
2 y/ n4 x3 o& L$ _5 z8 B8 R% }│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │' f P. I7 \- {" K) d* { g
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
* r: @( l' f" F5 K9 S. d: ]│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
( h8 R- t5 r4 r$ P6 m+ j+ I│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
l& O. t4 U! {& J│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
7 ]" I# y8 S ?1 _( o│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: A2 v2 s! W. r6 T
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │) m. [; ` o( A3 ^/ Z7 v. b
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 D1 h, F) v. X! F' v│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
* M! u1 Y- A, X# y│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 S$ ~1 d$ x3 P- ^│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
4 E- d' g/ c6 p& u│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, e" \' ?+ C0 v
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │! L! A3 d& }. Z5 A6 u# p
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
4 q& Z2 A; T1 o│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 L3 f# `# f/ k q( W% q" t│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │0 T7 x/ s9 b2 Q, H( p& @
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │8 ~( r$ o0 Y4 c3 L9 w
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│) d0 I! }: f! u3 e* Y. ^
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) K4 v! o, @/ D
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
% _4 k; T6 y+ N+ c M% m% v( L1 h, y│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 Q! j7 k0 G* \: A
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) W- T4 {# ~ ~+ b2 X1 o" `│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- l/ y. f) h& N2 v│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
, P! g5 e9 _: D6 X4 F│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
8 \+ E$ ?3 J0 l+ M│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ c( h6 Z* U7 s. ]│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
% L1 H0 E4 V+ U G( n6 @0 H│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
) |; h: G, v$ Q# w" c* b4 A│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& ` N) W- O- w, x. \│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 p5 U$ Y/ \7 m│87 │Hammer │16│100 │ │** │Hammer smashes front! │
; K& f( V3 J2 a s1 j5 S: e│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
4 e! R0 t2 J9 W: R+ ]- ^│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- G0 q5 {6 u* |" N- @│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
! r$ W e+ w5 P' h1 M│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
& D# `9 |5 N4 v* M: P│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& m3 |) G- R" J2 s* c
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ }2 d% n' P2 |8 C$ p4 ~9 u% v/ i
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │; t6 k6 j4 u( J. ^: f/ p
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
z5 h! l! k( T│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
8 f' y3 ?9 O8 E3 Q│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │% A/ V; I# E) v! W) N5 q5 K% t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
$ n1 L) p1 r& u6 y$ V; h│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 i+ X: s1 ]* @. ^# t9 }! |/ i
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; E* J+ Z4 _/ U3 U e
└──┴────┴─┴──┴──┴───┴───────────────┘
' L$ c1 b- A5 P9 C0 h8 \7 z3 v+ d6 X* y2 v* ^: A- x7 `1 X" g9 i
StdrdChip (Part 2)5 l! u- ?' [9 A% U- a
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 m9 R$ V& u( X' o9 {│编号│名称 │MB│攻击│属性│稀有度│说明 │! K9 V0 z, Q2 _" F* Y
├──┼────┼─┼──┼──┼───┼───────────────┤: w4 ? l% u# t/ h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: n( m \- B, S
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- c4 N) i" ~2 s" X# D
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│1 m- l8 y0 s c+ F6 z
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; b/ _, ?6 [2 d k/ g$ ~│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
% G! y: E; X7 L" ]│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │7 h9 m! X2 V; W) p1 @. U
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! ~4 J/ ?$ S. a. Y, t! w }│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │0 {' f: ~* {- p M) f5 i2 H7 z! `
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
% b" Z8 C8 U# u' i" |6 x; W* ?│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │: I; C8 j# C! h8 Z, V5 N
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% X; s8 w0 E: k8 ` F│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ o# D5 k. L* r. I B
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │6 x9 t5 y/ d' d$ J: N
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
; g8 S- k; v6 j& z+ b. a│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) o; y" U, v* W# p0 n/ u
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 l) s/ O6 h; i2 F( w│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
, j% ~' o$ ], H7 ]│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 Q/ ^" `. M! X. |
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 g. M) f) ]* }" x
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │- K+ M- g# N+ F6 L4 m
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
7 E" z+ p1 N2 M" t* i│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │. V6 x1 i$ Z3 Q
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │4 a# r( ]7 V, C2 q1 P6 }! C. A
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
* R9 o4 s& K: P│124 │Pawn │44│90 │ │*** │Attack by pressing A button │' [3 S; ]1 R! o* ]
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 x" O$ `. z" B) i│126 │Rook │30│ │ │*** │Protects you from attacks │6 m/ { K5 G- [# h
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. Z; I w) x; ^+ @: J
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
7 s4 K, [& j: X1 Z) S9 S1 h0 ^. l│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │" L& f! \/ c# S6 t# `
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 t) O; l9 O, F) T/ z
│131 │Lance │46│130 │Wood│*** │Lances through back line │
5 ]3 F% X: Q) ?- }9 K8 c; I- r│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
. K' U- ?/ c. `- q2 I- g│133 │Guard │5 │ │ │* │Repels enemy's attack │
% V% X# K& [3 Q5 l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │. g4 q8 D7 K# ?2 c- z- I
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
( b; t5 V" V+ V$ g1 Q& c* b- }│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ f! j& A& i0 w! Q
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& r4 j5 t a/ s2 ^1 n│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │ j7 L; z5 ~% I" Y4 W, w! A+ u
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │% @& L' H, ~) N
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ g L. q# F8 Y9 j) B$ E│141 │Prism │60│ │ │*** │Prism fires randomly │
1 X( S. j7 A' \% g2 J│142 │Wind │14│ │ │* │Windbox blows at enmy area │
" j( }; n& n; {│143 │Fan │14│ │ │* │Vacuum pulls enemies │
+ ?1 U* c3 n O0 f' O& y9 d' b│144 │Fanfare │32│ │ │*** │Take no damage for a while │
+ S* m& \- n; g6 V│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
2 g+ s3 K5 f4 p, r: G# o, Z: h│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- D- p* m! K. m& |' c
│147 │Recov10 │5 │ │ │* │Recovers 10HP │9 p- y: }( D# c
│148 │Recov30 │8 │ │ │* │Recovers 30HP │$ [* Z' Q# P# C0 y' j6 g. u
│149 │Recov50 │14│ │ │** │Recovers 50HP │2 x: \5 m: H1 v- ~* W
│150 │Recov80 │20│ │ │** │Recovers 80HP │7 ]) E- {* M K# D
│151 │Recov120│35│ │ │*** │Recovers 120HP │4 o1 Q/ e3 P) Q0 ~
│152 │Recov150│50│ │ │*** │Recovers 150HP │
7 A' G6 R# X4 y6 @│153 │Recov200│65│ │ │**** │Recovers 200HP │7 f% ]" Y( S3 A" `/ X
│154 │Recov300│80│ │ │**** │Recovers 300HP │
- X0 t9 ^: X1 g% U2 X" |│155 │Repair │8 │ │ │* │Fix your area's panels │4 N: V; @- G; m
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│! S, I2 I& ^: W3 C, t
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
! v# K* H6 v% l! b( ?' y9 t│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, l* r! e( \. ?0 O/ W7 y+ E# u│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 T; s. l9 E0 {1 N( ]- m, W│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │2 D& \- `% E/ ^8 u
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
6 r) { Z# W( F: _8 m5 U│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │5 y; Y/ g* ^! ~! Z/ H( b
│163 │Invis │11│ │ │*** │Invisible for a while │
( q! \1 L3 G7 ^" |6 [& Q│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │0 I9 U+ _ s4 C
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 r4 b2 J, v8 V8 f0 w8 C
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
! z; f, P% F2 \0 T4 O' j) O│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
. G. o3 J5 q; e t$ P) l4 p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 m: u D( g( |/ k9 B I│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │* O% T& b0 _, x: b4 z- o& c
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
$ t6 {: R: n/ d9 H7 u│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
' Q$ s, F+ p" r│172 │Aura │55│ │ │*** │Repels attacks under 100 │' V( T+ Q% b2 c- ^' U: ?
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │+ R$ S' n! u+ n- z8 x
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
; G) c( @& E: Z; t7 n( j│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
6 ]' S. J0 [" O$ J( R. o│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! f, w" J7 r6 o2 g9 U# z7 U1 ^/ u│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │7 G* {+ o# f; V* \8 g5 T
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
4 }, k; q& S; c2 W- [│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. f& I7 R4 G0 e& H│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
1 y! C+ X% T" g1 c! v/ e│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
x% b6 w6 t% Z+ {$ y: n C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
: Q0 t0 D) o2 C) X- D& P│183 │Hole │55│ │ │**** │Open hole to dark world │% C' y# J/ ?. e( h( ~
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │! [+ N* f3 }( l
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 H1 x3 L( M) A& L. i- J8 q- S
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: N4 g3 O# L$ q' H+ w7 O3 w4 D: X( _- F│187 │GrassStg│10│ │ │*** │Changes all panls to grass │8 [, O8 t- P5 B0 G/ Z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │2 O8 s: a! o1 h# _
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │ i, e: m3 h$ Q) y7 z" Q) J0 R) X
│190 │Snctuary│54│ │ │**** │Change own panls to holy │" o$ O* U6 n* o% K( j
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
) D# ~. x- O* T3 N( L2 X│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
* y# x8 u% ?4 L1 \: N/ s│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
$ W" q+ L- b [7 g& {$ a│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
& B) m* e4 K1 z( W' O( H4 I, x$ y│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 c# t: l: l1 E. ~│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 X: t" X0 x ~$ w2 b/ c: m* A│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │5 `, N3 G( g/ |" H d! D* i- V
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
1 G2 I2 i$ m& L& n3 {│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
1 i# N/ J9 X% O+ i6 l: {│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' V$ W- p' l0 H
└──┴────┴─┴──┴──┴───┴───────────────┘
* I- ^6 D5 H, U) s! n$ |8 ~0 `( [2 @, F) J
8 {/ e& f0 b1 KMega Chip
6 f+ H& \$ L6 J9 f4 K. H( @┌──┬─────┬─┬──┬──┬───┬───────────────┐
y) _( d: V$ I* l0 e9 a2 z! I│编号│名称 │MB│攻击│属性│稀有度│说明 │% N( f+ P) S$ k) o
├──┼─────┼─┼──┼──┼───┼───────────────┤ [' X' Y% S! A) }8 h
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
" _+ H; H7 Z; u4 f( ]5 u4 k│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. ^5 |3 D+ k3 G3 R* i
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │& |/ g0 J3 i) E2 B3 ~+ |
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
: ^& m0 Q7 W% m( z9 A│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │# N) W0 l$ d* X) Q8 [% v
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │, s ~; l2 J' Y
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 N' g- G2 r5 `7 I1 J
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │& H% e# J6 ~ H8 \" c; P
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
! m+ a' k0 I1 ^2 S│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
; [6 \9 W, k; ~0 M" T& K│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 W$ H0 s8 Q h* C, c* E, z n│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │, h7 K7 V& _1 l! }
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
R3 c5 U! U; r* V1 y3 J& X│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
, A2 A2 @( C$ \. I! C, D! w│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
& ]) f! d$ s. H# ?9 Q# x- W! m% C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
, F8 A1 k2 u, V* {2 h3 F8 R, l0 d│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │8 i) V7 f0 T7 c0 P0 Q" W- g8 [2 g# K1 I
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │6 x- P% K- B& j, ~# Z1 J
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
( s8 A; N0 S! d. V* Z9 p│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │5 R( z4 R) ~) ~6 Y
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
4 ~: g( Z# q$ u0 B9 e h│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
" o: F' ?' r) Y3 y" J│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
, B, S0 K: E4 B% ]* ]│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 Q( k- B. j7 Z8 R% ]( n
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 f& A$ ~* L% r) U) o# z, v5 k
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │2 w5 |* |0 V9 z7 _/ o5 i& c
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
7 u' G& y9 R6 m) a8 ~" i│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
3 a, o2 O5 k( e" s- ~' d│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' ? Q4 h/ p: b
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │" R Z k4 ^ ] _* P4 r
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
7 W/ @0 F. A& r: x5 ]│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
% i% Y, Y+ R2 ~4 a+ g9 Q│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │4 L% `. C2 n2 E/ c" |# z4 g5 j d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! f" ?% u3 [: V; q5 x' i" Q
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
/ |! R. A. r' h8 [+ c5 l+ \│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. O; P/ e6 N+ v- |5 E0 X/ ]! P7 g│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( p3 W- v& i; h
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
/ z% e4 x/ n& k│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: k0 _3 z! L& p; g8 V4 ?, S) d' Y│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! C7 J2 a8 z& {, {, q3 O0 [# ]│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
5 Q9 C% Y3 v+ X% [: N0 d│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │/ n! K1 N; [" o: c5 h: X4 r `
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
& l% M2 q$ u+ ?: F+ w9 f# q│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │) X# Q7 l* \! j
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │7 c3 K$ h$ v3 x5 F* O: y: F& O
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% U0 x1 [, t9 m5 e$ b/ X& f1 C! B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
: w h1 J# P* V# O│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 }6 n2 H5 O; {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
- k) U9 F8 T8 p. E8 W* e│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
8 v3 c l4 D+ t: R) o* ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
9 f7 t% {, D/ [6 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │$ n0 m1 \/ J: n, ] p5 r* f
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │2 s5 V8 u: U$ R* i+ H* x4 p0 ? i
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │& c4 B- `, I7 R3 ~2 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │+ b+ ]& S( [( b
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │- q1 r8 U* l1 P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │) _/ G6 A7 e( t1 d$ D2 N) ?) v
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
! z6 C& @/ V' ~9 b' w│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) {4 c0 |( C+ o5 X% Y0 K$ l. x, B
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
, u8 _& `& t% n' D4 c│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │# ], |3 h6 m( O# d
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! w i6 `& A: N/ M7 _6 v; {& c│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │; H" A& e- z! d' z0 L
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ Y3 ]( X7 _; o) f7 T, A0 ]│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │) u0 j! @' }0 V- \0 O+ A
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
0 `5 B" i$ k4 ? z) h! z│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
7 y! ?/ Y" o9 t; O│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
5 G3 o/ T! @$ @1 I│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │( Y, N( A7 I6 L3 n: E% K
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( B) A+ W |3 b+ I│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ P" G* }- M$ |: F$ o- f! s
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 x6 z+ j, O( a L: v5 `% M- f* H0 p; Q│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
" _" \& i* J! Y4 n) I# D│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" ~& l/ @4 N5 A/ L│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │7 v. q$ T1 Y) ]7 P6 W, Q7 O
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; D1 F2 j# I6 X) U) b }│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
4 r! [8 e" t$ d) T8 {- x│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
9 n$ t9 D1 Z# r5 a. s│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
* i& a- [- T& M0 h3 B1 h6 G% v$ {1 c│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ R( \( z4 f% ~4 t
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
4 T5 d! ~# }; c│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │! x9 c8 n9 o1 o1 l& z
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( x! K. v2 U- Q0 o J& x" h* h│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │ j6 Q* {# e2 {2 t1 y# @) j
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │0 z% [4 h5 E6 ]8 C$ W8 q
└──┴─────┴─┴──┴──┴───┴───────────────┘+ p8 v2 O7 d) {) P; y
1 z' d& m" O$ {$ Q* h* b! e: |3 F
3 V" n. k, ?4 X9 m0 G, H
GigaChip (蓝版): _! `/ j8 N- K: \
┌──┬─────┬─┬──┬──┬───┬───────────────┐. \ D5 ?/ q! \/ A4 A6 ?+ l8 y
│编号│名称 │MB│攻击│属性│稀有度│说明 │9 d" i2 ?) H: }& }8 ~
├──┼─────┼─┼──┼──┼───┼───────────────┤* g" P( S# F4 b
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │! _$ q. t3 i9 @2 G" w
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- X- y: E( O* p: A* r4 @3 @) {│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 k% }7 i# U( V
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 b! v7 s; g- L, d0 A" n
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
1 W* p- N3 O3 T- q1 S, S│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
1 K# f5 {2 ?5 a& N, M$ T, b│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │) j/ X7 d5 _4 [% m5 [% W/ {
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 i& I/ q, ^3 t+ y/ _3 y% ]5 m│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& z: h$ `' a0 _# x" i
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 {) {" S. o' J5 P" o% ?* a, A│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │( K! U" H# @2 d4 h1 _* O7 V
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 ~. V+ Y9 G R
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; c6 K4 n, E0 s7 r0 T) g
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
2 e4 e, @: o2 t) m- k1 A│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │" X1 t9 `! M& ^: a
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
; D P1 ^6 ]& i. R│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │, D8 f& `0 `$ V$ V1 I! E
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ ]; N- c# y& }5 h$ U+ w; R/ Q1 i│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 {/ _: `( H0 ~& ?& r
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │; E5 f" W. G/ A
└──┴─────┴─┴──┴──┴───┴───────────────┘
1 p& v2 I- c+ x6 ~$ C: e% ?
0 {1 _# \1 Y3 g: ], BGigaChip (白版)(只列出与蓝版不一样的Chips)+ G8 v, y7 J. G! l* S- h: F. l7 d
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ {0 ?! e8 w, O; S# x│编号│名称 │MB│攻击│属性│稀有度│说明 │0 i4 y Z" ~6 d
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 \6 W) K; I1 J s1 E# z3 J6 ?0 `│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
! j! R4 a5 m( S7 x│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
; c- P9 Z' |7 |$ f- `+ R: ?6 u│4 │Balance │60│ │ │***** │Both Hp reduced by half │
; Y0 @0 F7 D& z8 ?' Y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │2 o# Y7 }9 l9 j8 c
└──┴─────┴─┴──┴──┴───┴───────────────┘ |