转载请不要删除以下信息,感谢您! 1 H- \6 L1 Y6 t! A4 _
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■● ■ NintendoWorld 站友xliz原创2 {8 l+ b S! A" A$ `% b
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合, W+ X p/ D2 R
+ ^6 L( F$ c6 k) U- h1 w0 k# L2 ?$ x
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' k* Z6 ^% M( i( E/ N# u! l
大家要看日文版的P.A.或详细攻略,点击这里吧!
# n' R" c+ h* K====================/ {! O9 t0 H! h/ x' B9 @
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 P9 q. @: b6 P7 E- Z
4 P) `+ x7 T5 A6 x5 p7 ]5 K以下内容格式如下:
% D# E! v& J/ }' Y0 G& k/ j: m: C; L) v' x M$ S( `
编号 名称* ^2 C- F0 Z. A
说明" e1 P( d: j" f2 ^
组合方法
1 k l* G$ _# p: Q" A---------------------------------' e5 k9 W1 }2 i( i' c& f( P; ]
01 Z-Connon 1
5 _5 d9 w0 N( W1 L5 k; p" d8 Z, dUnlimited Cannon for 5 sec
9 t: v8 c j9 ?2 G( [Cannon A+B+C
$ r3 [" i6 @- }Cannon B+C+D
) Z! B3 h( K* v2 C2 O* wCannon C+D+E
) k( O6 X$ a" Y3 d; U7 f2 ~/ _ y* B, p
02 Z-Connon 2" A, T) g/ Z& J; ` h+ x9 }
Unlimited HiCannon for 5 sec1 z2 J+ _, f, A! z: H
HiCannon H+I+J! R* y, Y2 R$ A4 \
HiCannon I+J+K
$ r2 ~8 }, n' y7 q) AHiCannon J+K+L
/ [; L% _: `0 b4 r- F: M5 k8 i1 X1 u: A/ v7 x0 v! N6 N; E
03 Z-Connon 3/ z% v+ h5 q- M- K5 R6 q! o' }
Unlimited MegaCannon for 5 sec
3 @7 K8 r. x0 t( l) P2 i6 @' @6 \M-Cannon O+P+Q
9 {$ A o" X5 x. ?5 W# `0 SM-Cannon P+Q+R
4 x6 m1 K( L9 |1 b8 mM-Cannon Q+R+S' F! K# U( J1 f8 o8 b" w. v% G
" U( v8 h- G0 v, K4 C
04 Z-Punch- @. p6 p- B! K& p1 _
Unlimited GutPunch for 5 sec
/ ?+ X: T" O B% d |GutPunch B+C+D
) t3 H' P! Y' h% Y! YGutPunch C+D+E# n5 Z2 z/ O8 ?4 h: Q8 V7 r6 c7 m
GutPunch D+E+F3 v" e5 K- F$ g; [" C; s
. J" z9 r. o( a% `. Y! ?
05 Z-Strght
4 Q0 @. W9 k4 Q! O/ Y7 r9 _Unlimited GutStrgt for 5 sec
+ g- F5 U0 l4 ^6 U# v, {GutStrgt O+P+Q) N+ q% _3 ]* ]. R; a
GutStrgt P+Q+R# x) |- ?: d- W/ ]/ O4 x/ X1 O) d
GutStrgt Q+R+S, x0 ]6 Y& [$ x) r; B
$ ? t9 ^; h. s5 [+ o06 Z-Impact
5 H* e) h9 W" X* a7 U4 U8 y0 f5 NUnlimited GutImpct for 5 sec1 a; s7 g. _% w9 Q
GutImpact G+H+I1 O) f3 l" \4 \. E3 h6 e
GutImpact H+I+J7 q. D0 _- O8 ]+ e# T; ?- M4 ]* U% Z
GutImpact J+K+L
/ g8 R! x% ^1 L' ^; q3 F
# U* M c! V; Q: ]! [07 Z-Varibl: \; ]# K$ N I3 z
Unlimited VarSword for 5 sec
2 [* V; W$ X) MVarSwrd B+C+D
/ `& N' h% E! ^1 K% AVarSwrd C+D+E$ A* a( h5 c/ x G& t
VarSwrd D+E+F
. a4 i3 g+ C! _$ Q0 S/ O7 i$ q% L% b6 @$ v6 O
08 Z-Yoyo 11 |. W( j: I' O" B+ [
Unlimited Yo-Yo for 5 sec+ R, J; i- f# C5 n# Y4 ]3 Y# S
Yo-Yo1 C+D+E
* J) p, X" L6 a& g, d j6 ?Yo-Yo1 D+E+F
8 d3 G) ]1 a" c) g* SYo-Yo1 E+F+G
' w- h2 h8 w+ v8 H- x3 E, k1 O3 I$ e( Y5 n! f( m4 x3 W# `7 a. H( ]4 Q
09 Z-Yoyo 2
0 V+ b& g9 A% F$ {/ ~: `# fUnlimited Yo-Yo2 for 5 sec
) U: `. [) N# P7 B# {Yo-Yo2 H+I+J
8 m4 ?& _ v6 }: S4 eYo-Yo2 I+J+K' x# D1 T! i, S1 H& M' s4 P
Yo-Yo2 J+K+L
/ O) C6 ]! ^5 ~( q1 ]& [" g6 I4 U$ W- f4 g. [$ p& _, O
10 Z-Yoyo 3! W9 t6 _8 A/ [5 u4 Y5 M1 x* v
Unlimited Yo-Yo3 for 5 sec! E. g: T+ A, H2 w0 h6 {
Yo-Yo3 M+N+O
+ |2 j, J2 ^, LYo-Yo3 N+O+P
0 h; j) }; @: H7 H6 u. L mYo-Yo3 O+P+Q
" Y% P7 w- g0 g; U
. a2 L! r8 C* l+ S( `11 Z-Step 1& Z' ~2 O* Z. Z
Unlimited StepSwrd for 5 sec4 F1 Q3 w1 l' @* z5 D
StepSwrd L+M+N
( f1 c; N- r) Q7 }' v x; tStepSwrd M+N+O1 {/ A5 v- O, Y( g" @2 g- B
StepSwrd N+O+P- N+ v% Z4 A) k2 g* ]
. R' I% _ |+ B' g/ |
12 Z-Step 2
9 x, W; q i& g; _' uUnlimited StepCros for 5 sec
7 R3 ?/ c4 ~' F0 A* V. q" AStepCros P+Q+R
4 w! H2 U; ^! y, p! G) tStepCros Q+R+S' V! {# w& }0 ^9 o3 E
StepCros R+S+T. o v) o9 [7 h
* c m( Y4 @ w* a
13 BubSprd
8 E! {- a# n6 ?. `. X: F# [Attks w/ spreading bubbles!$ O" G1 X7 s0 M% Q
Bubbler C+D+E
) b& S U) s" gBub-V D+E+F6 E. Y$ c. z* ^, j' C# t! `: \
BublSide E+F+G
5 V% K$ j) f/ \6 [Bubbler E + Bub-V E + BublSide E
- t* B6 O' Y+ A3 P, }. a8 D# C5 K+ R9 m x; c
14 HeatSprd) e% C9 ~6 t7 C" N
Attks w/ spreading fireball!9 r; A/ r# P; e+ B
HeatShot H+I+J8 e8 e! [4 ~' ]9 h8 c: K' i0 N
Heat-V I+J+K
* D4 D) V& g! E! gHeatSide J+K+L
* M1 R0 i/ q+ c/ THeatShot J + Heat-V J + HeatSide J0 n- X" x, u- b+ A) H: y& E
( g* ?; T# ~' x1 ]& T' H( j! q$ b. K15 H-Burst
0 Z6 P k) r% Q! x( `& m! `Creates a giant explosion
) M, x7 g$ w) o$ tSpreader M+N+O
6 B" _- I& h1 x* m2 B( O/ TSpreader N+O+P
0 X& B% i7 Q& L( q6 ]) T! r& wSpreader O+P+Q
1 q# W3 {! i& ~1 y6 f$ l, \. r* i5 E7 ?6 p) v/ j* `
16 LifeSwrd! @1 z/ I, D/ Y4 ?/ B
Swings a huge 2×3 sword!
1 ?% t# y# [: v7 }* R6 I7 kSword E + WideSwrd E + LongSwrd E% z; X. _1 T* x+ p$ t
Sword L + WideSwrd L + LongSwrd L S2 J- |. ]4 R! _) D) z6 u# o. C
Sword Y + WideSwrd Y + LongSwrd Y( ~5 M5 v( I# F- W4 U0 R% v9 m' X
' N' s y) A, P1 V# S9 R
17 ElemSwrd
6 K4 j, W9 O/ g, e1 g5 \5 gWide swrd contains 4 elemnts8 a" c) J0 {! _4 y' K7 a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! C' m0 K) g; Y R$ E) U& X
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P' w- d- Z- C$ w! F7 a. {
' Q9 t; F$ N: @" [3 b6 J4 u18 EvilCut* g9 _: Q% m/ m. F/ e' J
Step up 2 & make 4 atacks
* d( ?5 k% w3 v* SStepSwrd P + HeroSwrd P + StepCros P
* p9 e+ q. _: [* V
1 v/ y5 E6 Q( z. k! R/ N19 HyperRat
p& R3 X+ w* PA giant Ratton charges!, c! m/ G- y+ k8 p* L0 v1 o
Ratton1 A + Ratton2 A + Ratton3 A
4 \2 `5 S/ f% oRatton1 C + Ratton2 C + Ratton3 C
7 i( f9 K" m2 A) IRatton1 F + Ratton2 F + Ratton3 F8 r0 a1 j3 ?9 a5 [3 H1 u
n+ t* D, y* u! n20 TimeBom +
R# ^* O& I/ ], x( \/ ^Sets Time Bomb in enmy area' L/ {2 H2 v0 P7 }- O. t: [
TimeBomb J+K+L
" d, J7 j0 [4 M- H3 i, nTimeBomb K+L+M6 q! h* P, ]2 J; H. |/ R- L% ^1 [
TimeBomb L+M+N# b6 y0 G7 v& T3 k: I: O* z
# D. Z) o/ {7 Y8 D% u+ b21 GelRain
- j$ H2 Q) X7 r1 d* Y+ p( R, cGel steals squares
. R* B% J9 }9 V5 m2 k; fMetaGel1 B+C+D
9 n8 y: M7 Y+ Y" p- I& |MetaGel2 E+F+G/ P2 q& v r0 A2 H2 x. | ?
MetaGel3 S+T+U7 o: ?3 R ]* U5 z
' H& f X# T5 |6 |5 _* F" [
22 EverCrse
0 p& V% B a7 R+ TShield chases enemies" m6 R- h& r0 Y3 y+ n" K
CrsShld1 C + CrsShld2 C + CrsShld3 C& u6 E1 N* S) H5 N1 G- a
CrsShld1 L + CrsShld2 L + CrsShld3 L
+ P3 D- i- F9 z& }$ d, @, _ }* o* S- c6 J
23 MomQuake
; `% ~9 d' P& {+ X7 zAwakens Mother Earth!# D H9 D; \( T3 E
RockCube * + RockCube * + GodStone S
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24 PoisPhar; y7 N. Z3 f4 o3 V4 |* Y
Pharaoh generates poison
[) M# I: D' N( d2 N& m' iPoisMask A + PoisFace A + Anubis A
4 d7 `: F, E8 q: O; s0 U( ?* n; E3 p
25 BodyGrd
/ e2 y [4 ~ `! U$ y: u/ LBodyguard takes out enemies T. Y0 Y6 D9 G) H, n) J
AntiDmg M + AntiNavi M + Muramasa M. t, h& D/ Y: B, j9 p$ g7 Z* {
& p a6 m( p- W4 w: \$ O( u
26 500Barr+ Q; K; E5 i9 ~: l! h/ S
Barrier absorbs 500HP dmg6 S, K* V$ u, r
Barrier E + Barr100 E + Barr200 E
6 E5 |: b" A1 |% l d. t- KBarrier R + Barr100 R + Barr200 R2 n$ G# x7 r, ?" I
" S( H" O2 R" g" ]. f% o
27 BigHeart( S7 o/ u2 s1 w- A$ @% k7 L
Attacks, then heals HP!
# t9 V9 K: B. T7 N, `' DHolyPanl R + Recov300 R + Roll R
/ }5 J) L7 t0 pHolyPanl R + Recov300 R + RollV2 R. u s7 }5 F* b# S0 @. i9 @# `
HolyPanl R + Recov300 R + RollV3 R
; L0 a2 \7 O4 c X
1 H( O2 [3 h$ `- H9 _. `; J28 GtsShoot& s- J3 u- y M8 L5 u
GutsMan throws MegaMan!: r/ H7 n. N+ Q; d6 u8 W
Guard * + DashAtk G + GutsMan G
& z. t) s# J, \' J+ M5 f! a1 Y DGuard * + DashAtk G + GutsMan2 G. Y* r1 X5 {) {" L
Guard * + DashAtk G + GutsMan3 G
4 [* E: s: O0 l2 W; n9 iGuard * + DashAtk G + GutsMan4 G
+ q ^* m( {" w& G1 E3 a8 Q# P7 u! j
29 DeuxHero" t' r# q+ Z" f; X1 ?+ A
MegaMan & ProtoMan team up!
$ J9 q: X5 `/ b! g* E2 [ PCustSwrd B + VarSwrd B + ProtoMan B" Y$ p2 x! f2 r6 `
CustSwrd B + VarSwrd B + ProtoMn2 B
5 L; w; x1 K# p* Q& jCustSwrd B + VarSwrd B + ProtoMn3 B
8 d% r d- m: L0 hCustSwrd B + VarSwrd B + ProtoMn4 B2 ?* n1 j3 J9 P. M, v- Y$ q
9 o- d4 k! _ `2 `' Y30 2xHero8 f+ `+ w) G1 J L, e
MegaMan & ProtoMan Dual atk9 u4 E( R4 y. \% c. Q4 `: J" f) e
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 A1 D, h4 w6 `0 Z8 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B Q& S8 P# f9 F1 W1 \5 F7 A* m
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B" V' d2 F' W) _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
' x$ |* O; N" w* ^; {/ j$ k' v& K# N# N# ]; ~( } r% T: s
31 PrixPowr9 Y2 |- s( p) x$ P3 t! D
3 Navis attack at once!
9 G9 y$ q7 S( {Team1 * + Team2 * + KingMan5 K( A, x9 x% j2 h' j$ q6 Z" ]
Team1 * + Team2 * + MistMan5 M
/ c) Y s/ O2 l* l' j# ?$ ~7 s- zTeam1 * + Team2 * + BowlMan5 B+ F3 _) j9 o- C' ?2 f6 x i& H. q+ r7 F
, [# J' K) Q i8 P3 u
32 MstrStyl
- c: z* g2 Q! z# H$ q7 hMegaMan unleashes his power ?3 y4 W+ L" x" L, Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
1 B* g3 b8 P2 V; t* o7 Y3 J, g
% e V9 p: T5 Q# V1 Y, GStdrdChip (Part 1)3 s @* y# H4 I$ D# e
┌──┬────┬─┬──┬──┬───┬───────────────┐9 Z& z: R3 p3 c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& c5 `1 \+ B! T) n& y├──┼────┼─┼──┼──┼───┼───────────────┤
: f& D, j b5 H0 {& o: s* f│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* q' } q+ ?% Q) U. S- r& Z│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │. g( }8 w3 Z8 c# V8 d1 n: ]1 e2 ^: }
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
5 q% w1 |' g: e) O' X! j9 M3 a│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │9 A; r/ b1 F4 E
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 y( z3 n* \4 [, e
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
/ T/ D# f+ {: o. G9 M│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 K7 \4 `- g9 p' S' [) Y" _' n
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" j- G, C) O4 d _7 z' e│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
# s: P1 e* R! R│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 @) z0 Y9 x$ G- B3 k2 T5 m% \2 n5 d
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
" i- G3 n" g% p1 Q `│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │' O" j5 W2 {! f' U4 H) T
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# {0 W. h2 y1 A7 R# K
│14 │Spreader│16│30 │ │** │Creates a large explosion │0 w. k5 o7 |7 c& F
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ `( p, M7 W5 `+ ^5 R2 ^( J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% x$ D6 k& q7 `6 |) y
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │: Y" K' u" c1 i: l7 d' `+ I
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
6 Y: E3 q" P' j( Y│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
3 M0 S; j3 U$ X3 t$ e& z) c│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │3 R; H1 L5 u: u. x5 Y0 S$ Y8 F% H
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
- a- @7 C: \3 t9 H│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
( O2 z, ?4 Q% h5 |" | ~│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ n8 C5 E U& [; {' L│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │. O- E7 b" `. i* ?
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, s2 p4 f2 @2 E
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
9 R- N d3 Y; c6 h( \& p" }. F3 I│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │- W7 N" O- t5 c) A
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
8 w' N7 W; n3 N' m6 \" L9 ^│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │6 o; l3 ~" i# W+ ^
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │, X% p! E# r: D& G
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
6 X) s. [9 n' Y" y% k; X+ ^9 {│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
* w/ y3 ]/ s- c5 B/ S% a│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 W0 Q2 u2 d$ y7 U7 n
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
) v; X# _2 u$ O' r% F& l- J│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │; j/ r6 O* ]) H8 V0 V1 R/ d, Q
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │* D3 Z; B3 K8 s! n! T
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) N* e' D* x5 L
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │9 |$ M/ @( C1 o& ^1 q& M
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
: j" ^9 M9 I x1 @. T│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
, t) `' M, W, u/ |8 x( u6 Y. T# P│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 c( h- a) S" Y+ w% {& r
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
- i4 B! t. S s│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" Y7 X, g9 |' o
│44 │ShockWav│10│60 │ │* │Shock through enemies │
7 J6 z+ v. [' Q8 {1 v$ ^% N/ S│45 │SonicWav│26│80 │ │** │Shock through enemies │
: F& U9 w7 S! D8 t2 s) Z; \│46 │DynaWave│42│100 │ │*** │Shock through enemies │! W( p" ^2 Y% d( o) }
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! F8 v* ?, p/ h7 s/ A│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
9 S/ Y- Z. f: L5 Y e2 L│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │9 }8 i: s5 B2 m6 J; q, ^$ G
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
; {# V: I. q) L1 X% ~" c│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ P: c0 l0 W1 G" J│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │4 ?3 E. R$ k, u1 S9 H1 ?
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │; ~" {5 v/ t/ p3 w7 d, n
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ i, p+ @/ k; i% ?
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
& r8 h1 ?% d& S│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │7 ~. u; w0 n4 ?: ^) f
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │( r, T1 z/ h& O6 l5 S9 O
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" x/ f$ E8 u- d& `6 [; }6 Z
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% e! v' f* S; m& p" \│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" i" f- C- J( o" N% |- d8 R│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
$ }% T' g/ k& m( E \( [) s; T, \; \+ @│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
- V! Y6 _! O h│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
, y( l( _, |* B: B& W/ x1 F# ]8 [│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │5 b' d4 x7 R* v q; v( U! T
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │# s- H. p" A, }8 w, f
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
8 }" c7 Q' V, y4 @$ A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
/ _+ W! ?) A7 H2 k│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' c. R7 _( V7 P+ A: W7 ^! `! w
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
( j! D8 H7 {$ M│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 z) v0 d1 p. f1 j4 {1 R# |" x( ?
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │& k- n2 m9 k. g4 S
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
2 |$ D, P/ Y" d" ]│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │9 d) b% t9 m. r/ g1 Z
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
1 w& m' ~2 T( d0 t9 ]( V│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) B4 b1 \5 r# E U' d5 }
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │/ [7 x) j( c% J5 _3 S: [
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
5 D8 W _9 g' J7 Q│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( A. m& g: A" o2 h│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, g5 g" C( W" e5 ]0 } d
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
. h9 q& a X6 r8 I' J│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
! g' Q, q8 a& j, D! U│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) v- T3 ]/ ~4 n1 R4 K
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ ^ S- ~$ g+ I- [3 R
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 P; y8 r2 {! q2 y( [& A│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& S* @+ {: W' N1 W│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
0 U9 G1 w1 Y* c4 \- r, o; o1 l4 G│87 │Hammer │16│100 │ │** │Hammer smashes front! │# P5 I7 y& Z8 R; S; v
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │5 b: G! w( i7 ?/ f1 y! H
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
! ?+ N" Y5 j' W│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
( K- H% H: k' M7 o│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
1 C) S& p8 h; x8 h; _' K│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# c; m8 ~0 G8 X8 m$ C. ~3 b
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ S9 X: @1 m; |' i, r6 d, R% S- U
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
# G, d4 D" Z+ ?│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
1 D1 R; i/ |! I! d0 k3 y: ~│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │' K5 t Z* N0 J' q* d; W, C# H6 {& v2 d
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
7 m* ?0 Q1 ~. W5 ]│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
7 K, G3 g, |' L8 C7 n: i0 U│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 `3 u6 O, W9 G! y5 D6 V9 q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
- ]' ^4 ?# v8 K8 ?) `5 P└──┴────┴─┴──┴──┴───┴───────────────┘
* a" N% }. x8 r5 m3 F4 Z O* P7 h7 r0 X u7 s7 m
StdrdChip (Part 2)1 e0 w$ S' I. @! t4 {8 @
┌──┬────┬─┬──┬──┬───┬───────────────┐ I0 w% \; t/ `/ q7 [7 v1 W( l
│编号│名称 │MB│攻击│属性│稀有度│说明 │/ P E7 f; p1 m0 [$ E: g7 h- ]
├──┼────┼─┼──┼──┼───┼───────────────┤: i' O& D. o$ G8 E6 i5 z3 u4 M
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: q$ X& L% u0 `5 F; G/ V
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' D+ U3 w9 ]+ j8 c% a8 D│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
& g( ^1 o% @' ]) F( F5 [+ |│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
) [ l; R( ^! |1 w& S│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │ m5 x' h: _" @! r' A' }0 g3 U$ x+ h
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
; ~2 B7 C) q/ i$ M B+ s: ^│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │+ x$ l, p" A3 [
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │: K p9 k3 R& Z" c$ K
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 c' [- ?0 l, x6 H; \- |& i, F4 _│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' ~- z% }% L+ L! e: ?
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
/ d) r! q& k; @" S, x" Q+ [. w│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) b y1 Y$ P$ r V6 O│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │) S( i- b ~% r; t% `9 c7 c
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
6 ?5 s* Y p# I# o│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │, P4 M/ o6 @$ R' y3 r1 a W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
1 Z( b! {8 I2 s8 W3 J4 L; J4 c7 z│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 T* ?" H/ b/ ~
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' h# i& \' ]+ [3 \
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │0 e4 `: e0 |' k+ B1 O5 Y
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
2 a3 D& T* [' w/ G5 `9 ]# f3 e│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 T! O: Q' d2 g5 c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 F+ R8 K v% g8 Z+ O9 F+ ^│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │# T/ |4 a; q- _
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │0 N% L( S/ P# T' I/ @
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# g6 }1 H6 r/ L- {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' w: o2 y4 d& l* T
│126 │Rook │30│ │ │*** │Protects you from attacks │( w2 M$ Q: e! o' I
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 X4 D2 e. q. U/ G
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; m! y6 W( ?1 Y; W# O' K
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
a5 T9 w. O+ n, f* R│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 Q/ Q8 G" G3 P Y/ T
│131 │Lance │46│130 │Wood│*** │Lances through back line │' a" j6 E& `* e! }8 |
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │3 Z& ^: y1 E& o$ S
│133 │Guard │5 │ │ │* │Repels enemy's attack │
, W |# \7 X5 |! e! d7 @( X- x6 w│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 m. O8 M8 L! r N% ^* C8 L' {: @│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
6 V, ?5 v* T4 @- K$ s/ }│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
2 n& ?: r* q, z+ }# B0 i4 ~│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
8 K" ]9 B' q: H' G│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │, T. _! ?- K. a+ A
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
' a. Y9 \/ N; ^1 L/ Y4 U│140 │RockCube│9 │ │ │* │Places a rock cube in front │: u5 r6 Q% |$ d3 r% w! [) M, R; W* I0 ~
│141 │Prism │60│ │ │*** │Prism fires randomly │
9 ~9 R9 ~1 B) w8 P h! Z# k" l% ~│142 │Wind │14│ │ │* │Windbox blows at enmy area │2 ~* V. C* w9 l2 U; ^, L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │* A: u1 m2 y9 U8 }9 b7 ^: M
│144 │Fanfare │32│ │ │*** │Take no damage for a while │" B! E) _* q6 t$ p: y& A& r
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
: o% e% R: L2 M│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │ D: x6 `9 H2 v/ p3 b% l
│147 │Recov10 │5 │ │ │* │Recovers 10HP │) n( e! S: P7 Q/ o
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ P# u8 F9 |; P1 i9 q│149 │Recov50 │14│ │ │** │Recovers 50HP │
" O! ?8 x2 M1 f2 [0 M│150 │Recov80 │20│ │ │** │Recovers 80HP │" Y5 z& D. B( x+ Q
│151 │Recov120│35│ │ │*** │Recovers 120HP │5 r3 D0 a1 p: a, j- B s3 F; {
│152 │Recov150│50│ │ │*** │Recovers 150HP │
J0 R$ n) r- H1 c1 S6 X2 i│153 │Recov200│65│ │ │**** │Recovers 200HP │: S' [" i3 M+ G7 P
│154 │Recov300│80│ │ │**** │Recovers 300HP │/ M) f+ c( u, x) [
│155 │Repair │8 │ │ │* │Fix your area's panels │
0 b6 J+ O4 y- v K/ T- }/ x│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
1 z8 F7 x4 ]6 v8 I$ U│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
" `) w/ k# B! l( ~ k│158 │Panic │14│ │ │*** │Confuses enmies if you are │
8 }2 x+ ^- F5 n0 y' G3 k5 Z│159 │Geddon1 │10│ │ │*** │Cracks all panels! │8 c! `( d8 r6 J, ~1 Q
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │" n! f% l3 \8 i v, P, }
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │6 [5 M% b' K; N( z& l$ p
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │7 h) e" ]2 J6 {6 z: F
│163 │Invis │11│ │ │*** │Invisible for a while │
% N8 C( a( E- z% `& y│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │) _9 [9 [* w+ U7 f/ Y" J o
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │ c8 m% Q) n0 e# X- D6 |3 M5 ]
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │& Z6 }% Y" g% h3 J
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 ~$ P/ B# ? z3 K! C c5 b9 F4 V, N2 K│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
) W( I8 s! U+ m1 c4 i. q6 q│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 ^& O+ J3 [* N6 f7 V│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, \3 r8 b( D& {# r( s
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
- a! S! t* ?) j( I/ @ B│172 │Aura │55│ │ │*** │Repels attacks under 100 │
S, b$ }1 A2 n5 r3 h, C8 _│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: m5 V. v. m4 E│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ g, u9 Q7 R- j8 f8 t
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ k( \# y" k9 i│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
, }. ^* l! A# ?0 w$ W- O│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( k1 w5 f' h9 b- n& B
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& T% [& r/ S4 B$ G: x0 @1 U3 z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
9 N/ X: _6 R: D9 @│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! `1 C# }$ u: n
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 l+ d+ C6 j/ x* w1 Q! U- v* ?│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) l7 \! [& ~3 ^. S/ ~ x
│183 │Hole │55│ │ │**** │Open hole to dark world │
* i7 F& D) H' K. X( p│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
! F- d t! x6 p: U" t0 @│185 │LavaStge│22│ │ │*** │Changes all panls to lava │6 Z# }' B$ v; |6 h) [% R/ Q
│186 │IceStage│20│ │ │*** │Changes all panls to ice │ c# W& t+ {% E, q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
4 L, N8 [ a' o7 f/ h( I│188 │SandStge│18│ │ │*** │Changes all panls to sand │
& F" B. X1 @+ o) g' G" X) f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. u( e8 _" r, c
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 s! T& B+ X+ x│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
: `" s2 n( B( }% j' D: v│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; i+ M5 c8 d! G9 f$ y5 R
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
" t& h2 B0 \: w# X: p│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
# F0 R$ n3 {) ?2 v* C│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
9 r, T [' w5 g8 U0 h& X5 D│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │" {5 J' q# P/ C0 V# ~, b
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
# `2 Z5 b/ j- }( L ^│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
4 h) u) [- I0 E, x│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │+ X8 W3 A; O2 p! \4 C3 S; g
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
' q* A7 q8 Z# P└──┴────┴─┴──┴──┴───┴───────────────┘
* o0 W& S3 k+ h) o* A/ W0 `4 z) Q
; A" t8 c4 M+ d# E; d6 x
0 |. W$ P% [3 q+ ~* J! | r# [6 |Mega Chip) `0 h2 b/ }' |& a' C
┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 i$ v4 F1 X0 ~, x6 |│编号│名称 │MB│攻击│属性│稀有度│说明 │8 S+ q; s: ^% _; a0 c1 \4 p) m
├──┼─────┼─┼──┼──┼───┼───────────────┤
* z0 S3 w5 Y$ n2 `/ n- y│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 h1 r" Z" @; E: _7 `6 d- I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │/ @& F1 z4 R9 m2 k
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │7 y/ B4 n; I' p! M" N* k# z7 V
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
; z8 J- J6 f6 ] \│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 f# ]. L1 a6 S1 T8 Q( o
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │( l# w8 b' ^- }1 b- Q6 g$ ^
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │/ R1 f+ \" v. v1 b* c! c0 i4 m
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
* ~4 Y' g, W8 H+ X: c0 f│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ X, J; Z% B- i" F$ P5 O- W│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
d9 n6 P2 f$ J+ l" R1 U/ z* U$ N│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│: I& k& d3 I: P4 }& U
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │% s- s2 @. W5 v' b' O/ i) c# `
│13 │Guardian │82│ │ │***** │Statue punishes when hit │ Z8 G2 n6 o2 D! C
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) p1 e6 ?% n! C* y' Z- u
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
~: Z) ?( q3 J' x" Z│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
* C( A, X" y9 l; t│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │; E( ^/ L5 d/ V, D
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
$ `- Z& \2 u7 ~- g/ W( o│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
. D$ m% c+ z% ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 C/ o/ \- t( V: g. A│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │. @) U3 e/ W! u7 l3 n+ I
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: v' [5 h! z% E* o$ I
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
1 Y# ] S' E- H! `0 P, W│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; s! C& [7 E: W* I. B" p│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │+ x! ]7 y B* B, l3 i: J. y, {
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │0 G# s6 N$ W5 ?5 B# k' d
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │5 V" ?3 W' E6 i. m% N5 j }4 ~* L
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
' O. R3 l4 w0 `0 v- d8 s s│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │. j# G6 X, N( f# K- q3 j/ P1 k" a
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │( v/ ~8 G; v/ `( C- v
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
' y, h5 x8 a1 Z# x│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │3 p j; z) F: d& z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │1 s$ f, G2 n9 \" h& m( S
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 Z' A$ x% Q3 y. B0 e+ H# ~. \( N│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
8 B" d: d! ]6 N% ?│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
$ n, W: A: r5 j; @│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
5 b ?6 H3 J* W│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
4 u4 t- g# U* r* |4 u│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
5 ?6 L7 g, Y) n7 U3 w8 ?1 E│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* u2 F6 f6 ]8 G0 E- E2 }│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │6 |+ S5 ~3 Z! ]3 c' e& M: n
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, j' ~( x, _$ h3 d' _0 q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
' e5 |: } Q5 L9 ?│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │. x* z" x9 u% z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
- U5 ]& ~" ?6 k3 o) M+ A* ^0 ~│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
) l6 G; R8 w2 l0 ]4 U│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
. t4 [! p8 Q4 z$ N4 l; Z* g6 t│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │+ a( b4 w7 E: P$ Y
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
, x. |* ]+ F! R│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
5 A+ H% P; ^' ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │9 C& r% s" L- [
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
: N; H! Z8 W6 j' }/ X9 Z x/ V│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ v3 ~: w6 V' C: `, @. v, o b1 a│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
- m5 P8 O R+ S3 v# l6 G│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* K# c9 y% n: u( }0 b- ?│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │4 g8 j+ a0 w( F3 N# A. m
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
2 r+ g7 X& E+ J E0 w' H: a│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 \% z( U3 L8 P
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │! [: ]6 @. l6 @3 @4 y- _8 \9 A0 D
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ M" M9 J$ m& O/ I5 S
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │8 M1 V8 O& k( f) N' X7 J+ K
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │3 K B& A, _4 {7 i
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │9 p% F- @& `& t
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │( A. e( S0 C4 Q4 p0 C
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │8 q3 C1 v1 y* s
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# ~* Y# f3 ?! ?. ]' H S3 |8 O
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │7 V2 N8 G/ J1 x5 B! v2 j& S
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │& R7 @. g3 s# Y- J$ t
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ y0 f* a7 |% m! r6 |* p) M1 Q│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
* F' B$ I1 D8 O│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 P0 z$ r1 z: M( @) i4 B│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. O* H+ Z% f# d1 p5 s
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │8 E- C& @0 a; `: m2 w3 ]& I
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
3 @7 \/ ]3 n6 ?6 C0 l+ b% z: e│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │" f+ m1 ~6 r6 f8 J' j1 y2 N0 N
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │: o- o% p1 z: F" p+ T& u m" ?5 W
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
9 ]9 C( u# M: n+ z! A│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │( m0 ~9 E5 L; _6 ^( o8 l. C2 k% h8 n
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │2 x+ g8 B7 H* w, U( U( j
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
+ v2 {9 W0 G# s8 K/ L A6 P9 Y│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
" I+ @; p5 \+ o8 h! w│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
2 ~* Y# g5 E/ g* O l; b6 E j5 [│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │1 z& ^ D- m2 c( G# J" X
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
# t) }+ c+ z% w( k4 U│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 ^( H! m5 Z" J" j3 }; O└──┴─────┴─┴──┴──┴───┴───────────────┘5 U3 O& U2 ^! i2 K4 }. T
5 w8 g& R0 t, v
p# Z/ u. I- A( a' z9 K& ?7 [8 ^- yGigaChip (蓝版)
A' U) r& G( v% h: t$ F┌──┬─────┬─┬──┬──┬───┬───────────────┐
* P/ r1 N N( t+ y│编号│名称 │MB│攻击│属性│稀有度│说明 │# ^4 V) g8 P9 {, K! n! |! C
├──┼─────┼─┼──┼──┼───┼───────────────┤
# o- A- w0 B( y1 G$ J3 r8 o5 ?# d7 X│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' ^. d. S. t: P3 h
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
8 `+ Y# Q1 ?5 [! `│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
; D9 B' v& L. T: E @' a│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
# ?' V2 E7 r5 A6 }; U/ ~$ n│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( m9 z, M$ b& C5 w! i! D$ b* J
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 p% b( O5 ]" B- Y│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' [" F+ J, C% K o│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
5 t5 _# x1 I( { M+ ~1 H, K* X│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │0 f! V- q' z Z- [9 ~) B
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │0 d( r7 S6 Y0 j% r+ }& [" ]
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │ m) \' C( N) o/ B, F
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ T, v) U* \( a* L0 W( y
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! z6 J2 d3 U0 G- k0 p
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ }, K# r, V% z, _; H: P│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- o# N. O: t# [' c7 J' e4 H│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
7 M0 _0 a7 T" F+ R4 g│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │0 o) z. q% U( p; J4 j
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; q( k2 l( s4 Y$ Y/ K" p│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │: j/ I9 s0 O) E$ q/ ?
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 t+ l* G0 J1 d* }2 b' A└──┴─────┴─┴──┴──┴───┴───────────────┘( u O( \# a7 G/ Y+ L5 @% g. U9 }) ^
" O4 S! \' R! I6 [# o
GigaChip (白版)(只列出与蓝版不一样的Chips)/ x1 u- w" \# Q$ e1 a
┌──┬─────┬─┬──┬──┬───┬───────────────┐) H4 i) P$ _1 x4 e2 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 g! u% @7 F4 B& H9 S7 L4 n6 |├──┼─────┼─┼──┼──┼───┼───────────────┤
, x) h) S4 u D5 u& q+ f; g2 b) I│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │1 l0 n, f W, x$ ?! k2 X5 ^
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
# _! g& W7 p) l" {0 X$ o0 _│4 │Balance │60│ │ │***** │Both Hp reduced by half │5 e8 k7 a) L7 I
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 W) X3 G+ c( O" z" W1 W0 V└──┴─────┴─┴──┴──┴───┴───────────────┘ |