转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创5 _' R0 H1 U2 [. m
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 u3 x3 Z$ _& W" H1 E2 q大家要看日文版的P.A.或详细攻略,点击这里吧!2 l0 d. |+ Q0 z' u$ R- q- Z- [
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 @1 G/ x" j0 J' N5 A7 P& P/ B
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以下内容格式如下:
( v8 b8 d( [9 k; u& g) U9 K1 F# ^; W
编号 名称
, w& t. p; c8 Q% @' F, r说明+ X2 l. V/ k; }, R4 t
组合方法8 y( V3 x5 S" F6 |9 D/ O
---------------------------------7 J h+ G, `; L9 R( C; T6 g3 J
01 Z-Connon 1
; c, R) c$ m2 _8 N% ZUnlimited Cannon for 5 sec: u0 K. y: k0 I# J! d7 n
Cannon A+B+C
9 f0 Z5 `& V# E+ A4 CCannon B+C+D
7 g0 F5 p: E. ]9 h: f) RCannon C+D+E$ a6 ]' K2 C9 X' r0 {
: H& ^6 K+ B' ^7 W3 I1 \, O02 Z-Connon 2
% F- F L/ g, x; F5 w: Z: R% `Unlimited HiCannon for 5 sec
z2 N/ k- z% g1 o( t. kHiCannon H+I+J1 y$ l# K6 Y) K
HiCannon I+J+K) U9 S( E3 r0 H/ z9 a
HiCannon J+K+L1 H, V* E" V: K9 d
( i- \- v5 T( V03 Z-Connon 3- \; I- ^+ p: Y& T7 O" ^
Unlimited MegaCannon for 5 sec
d+ n v7 _8 J* m! oM-Cannon O+P+Q
8 ?/ L1 l8 ]' w5 JM-Cannon P+Q+R; n( E6 Y0 f/ [6 }) P+ M
M-Cannon Q+R+S
* V6 K" A; X% h( V* L- V# Z1 [2 [- ]6 u5 l! v
04 Z-Punch7 |4 |; l# g9 b) `' q6 U
Unlimited GutPunch for 5 sec
: t0 P$ F# ~, x7 O1 e* s4 YGutPunch B+C+D% w5 m! P/ E7 Z* f7 h+ i
GutPunch C+D+E
; J2 O# {6 i; b6 P' A% s2 _8 OGutPunch D+E+F1 L# y n1 s& M- ]6 k
4 n/ B/ y' f/ f u! X8 o$ Y05 Z-Strght
/ r& I: }" z$ \1 @/ Q, |Unlimited GutStrgt for 5 sec
( @1 L7 E! x3 x% z3 r% PGutStrgt O+P+Q* b, I3 n' u+ B4 y
GutStrgt P+Q+R
7 o+ B+ D, b. ~; r$ g2 U' UGutStrgt Q+R+S8 ]2 } Z5 d; H, A1 R
2 X. {- T: x5 ^0 v
06 Z-Impact4 c6 h7 J1 ]3 N% i( g+ E" R
Unlimited GutImpct for 5 sec2 a1 j% v7 o! F5 V6 ^* n2 P
GutImpact G+H+I
4 l: r) b4 f. s1 {7 E* ?GutImpact H+I+J
$ D: ~( K4 v. TGutImpact J+K+L' [9 L" ^8 |3 H3 {
- ?) q3 X# { I( \) p% q07 Z-Varibl% N* L2 [2 ^) f6 Z" J
Unlimited VarSword for 5 sec/ u3 D( a, Q6 w- h& B1 B3 W
VarSwrd B+C+D) ]; o& l+ j# G& k, R$ v+ ~. J
VarSwrd C+D+E- p1 N. g3 N3 ^; k. @5 s
VarSwrd D+E+F0 }# r" |' ^# V: v
1 Q ?5 R2 L" E
08 Z-Yoyo 1
$ @: j* w* F* z# |Unlimited Yo-Yo for 5 sec
7 `8 e+ _( z8 ~2 B* T! QYo-Yo1 C+D+E5 P. [4 | M, O2 k
Yo-Yo1 D+E+F
7 X" K3 i n; w! P4 z1 CYo-Yo1 E+F+G( n/ R, U; G6 {
6 J6 i$ s, v `) t2 }5 J: j09 Z-Yoyo 2, D: g# W3 L; ~/ d% }& {
Unlimited Yo-Yo2 for 5 sec, ?$ a, D: M( V, A
Yo-Yo2 H+I+J
5 |# L4 w1 v+ Q0 w! {$ F& RYo-Yo2 I+J+K
$ V2 l a* i2 C Z3 k2 ]Yo-Yo2 J+K+L
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10 Z-Yoyo 3
, N& ~! [/ j/ P9 GUnlimited Yo-Yo3 for 5 sec( _; N. B; `) e4 J2 T; O* }
Yo-Yo3 M+N+O
# E" X5 M: a, M& y' q/ TYo-Yo3 N+O+P
( T" W5 l- J0 S0 z1 h, iYo-Yo3 O+P+Q( y0 s4 i6 Q0 h5 g1 H9 X
$ w/ o+ K9 m7 A2 J2 J5 ]
11 Z-Step 12 S1 G( V- A4 `' I( |9 R: Z
Unlimited StepSwrd for 5 sec* W3 E! L& P7 s5 L
StepSwrd L+M+N( V) B( x* S4 P, D" R
StepSwrd M+N+O
% j+ i6 }% T; m: ~StepSwrd N+O+P( a7 t1 L3 j7 A
9 [$ ?: I+ L) a' T# `12 Z-Step 2
+ `. Z. B: b0 i8 f& j/ ~Unlimited StepCros for 5 sec0 p8 N5 y2 D! ], d i7 ?
StepCros P+Q+R
- t3 u- V$ t) BStepCros Q+R+S
5 K( `! R1 F5 i) UStepCros R+S+T2 x/ w' W8 A+ d: l4 P
% j. [, y3 }( [9 b& J13 BubSprd
+ J/ d. N2 r# P# ~8 q4 h3 N! v% UAttks w/ spreading bubbles!
7 \4 j9 [$ S+ T3 z3 d4 d# N1 @ y2 \Bubbler C+D+E1 n1 Q) C6 Y: J5 u
Bub-V D+E+F9 c8 G$ d7 v% v3 R
BublSide E+F+G4 N4 [ f+ ]6 o/ q5 w
Bubbler E + Bub-V E + BublSide E8 m+ z2 x. q) S3 P, m' N' n; n
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14 HeatSprd) C7 u9 v% K- Z0 x2 Y& p
Attks w/ spreading fireball!
0 [: v' L: p6 t& L* {HeatShot H+I+J
7 ]7 T. S( o* K1 T9 P' EHeat-V I+J+K! e* a6 N/ a+ O' ?, u) g
HeatSide J+K+L g0 }) C; T7 |, |* S8 N( `
HeatShot J + Heat-V J + HeatSide J
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2 a- h! t. K0 T15 H-Burst
) F9 |4 j* I4 {Creates a giant explosion
# r0 x; B$ w" p" {Spreader M+N+O
( B( O2 a& W2 `: [1 N. F; W3 x4 ~) LSpreader N+O+P+ z( c' v1 Y- K3 @! H. i# ?
Spreader O+P+Q
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) P1 }8 ~: S8 c+ B4 o0 v I! p5 D16 LifeSwrd- d) e+ W. A3 x8 @7 x
Swings a huge 2×3 sword!
n# I6 n) b1 Z0 E/ uSword E + WideSwrd E + LongSwrd E
& f; k2 o( V% N4 C" k) w; g- ]( xSword L + WideSwrd L + LongSwrd L _: d7 {3 @9 u8 i: K
Sword Y + WideSwrd Y + LongSwrd Y6 Y( F. q% Z% B7 }4 i/ j9 H
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17 ElemSwrd
k6 S' ]$ b8 A* f2 wWide swrd contains 4 elemnts
2 [) y5 U* M. {7 g4 P8 s( p' XFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 f7 H" |5 Q/ L, AFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P+ J+ ]. G' o( `# O4 q3 o* R, N) A
) G s) w) W) ~. K18 EvilCut4 p0 e' _. h. }6 C P& {+ x1 K
Step up 2 & make 4 atacks4 e) {6 \' t2 M( `
StepSwrd P + HeroSwrd P + StepCros P" P/ \7 P6 z2 r6 m) d4 H" M* i: D
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19 HyperRat3 V& n9 T' F: s7 @, q
A giant Ratton charges!; B2 T& c: f- j+ G
Ratton1 A + Ratton2 A + Ratton3 A# @- i7 m8 G% y$ }8 T& {) e0 o# s
Ratton1 C + Ratton2 C + Ratton3 C% U4 |* \, P. F( E- W
Ratton1 F + Ratton2 F + Ratton3 F4 `/ Q! Z) O) p
V# U1 a' m0 x$ [20 TimeBom +
6 ^: d4 p% ^3 e, ?% L' jSets Time Bomb in enmy area# ^0 w) T3 K! B9 T; u5 B
TimeBomb J+K+L8 ~# W% j1 d9 i4 K& P4 f
TimeBomb K+L+M' L. b. X9 D W
TimeBomb L+M+N
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4 ?4 h) F0 d( W4 ]# _# Z21 GelRain
$ Z4 c P" l" {8 d) Y7 H1 f& }Gel steals squares' y1 }% z' j& U6 F, L. g
MetaGel1 B+C+D/ `- f, }$ s# n8 w
MetaGel2 E+F+G* f' j' W+ ?0 T1 s9 c, U8 s, G
MetaGel3 S+T+U
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22 EverCrse: f; A( U6 \. ?" D
Shield chases enemies4 O: |3 e3 b2 u- n" A- j
CrsShld1 C + CrsShld2 C + CrsShld3 C; b. o8 ]- v) k- I( c: x9 H
CrsShld1 L + CrsShld2 L + CrsShld3 L) m* g' |/ s* L8 b( W2 I
$ X2 y5 R1 a2 j& y5 V+ ^
23 MomQuake' o# d; Z6 [) G V1 c
Awakens Mother Earth!
2 w& N3 D; Z" l. k- ?% SRockCube * + RockCube * + GodStone S' |& @) x, @8 ]& V5 H) h( }
4 ?5 l7 m Q8 F r24 PoisPhar
6 M4 \3 v. U& {3 I3 W) PPharaoh generates poison
6 h+ ~/ W, ^/ c' p6 S. APoisMask A + PoisFace A + Anubis A
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: P8 x# [4 l( n1 H2 U* P" k5 ]25 BodyGrd3 b& _6 _" x+ I2 b* u% C# u0 I
Bodyguard takes out enemies9 F/ R# L. {4 U( V6 f9 F
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr
: G6 k. L" S* J {: h& ABarrier absorbs 500HP dmg1 _% ?# ~1 r8 D4 ^/ I& \) c" C
Barrier E + Barr100 E + Barr200 E/ @2 N M2 B# ^0 x2 t. c, _
Barrier R + Barr100 R + Barr200 R
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27 BigHeart
" b+ ?9 C+ j- k' cAttacks, then heals HP!
* [; t# i& P& }HolyPanl R + Recov300 R + Roll R
, X; J. U2 _% q0 XHolyPanl R + Recov300 R + RollV2 R
# F/ r) @$ R' C8 aHolyPanl R + Recov300 R + RollV3 R
* M. d; ~" Y. }5 L1 f9 Y% H& J% X& c9 o& }- s. \
28 GtsShoot& f9 u0 U9 D t9 r9 [$ i2 d
GutsMan throws MegaMan!+ |; J8 l; P3 B, R9 ^
Guard * + DashAtk G + GutsMan G
- Y) G3 _2 E: b& _- a; }Guard * + DashAtk G + GutsMan2 G
' G2 e; j& ] r8 _8 Q+ h2 LGuard * + DashAtk G + GutsMan3 G& _4 r8 F) H) Y/ d: p: U+ O
Guard * + DashAtk G + GutsMan4 G. f$ y1 p5 Z. U: W6 a) e6 V) a
( y( M) ^# t7 e$ D29 DeuxHero. r- C5 c f6 N. M
MegaMan & ProtoMan team up!
( X% A' k& N$ }# g' X8 wCustSwrd B + VarSwrd B + ProtoMan B1 Y; Y% t- T' e) P2 g8 ]
CustSwrd B + VarSwrd B + ProtoMn2 B
& ~% D) c, z2 a5 ^CustSwrd B + VarSwrd B + ProtoMn3 B9 E8 t4 F6 F, j% ?' q5 |
CustSwrd B + VarSwrd B + ProtoMn4 B% s- C# a, b8 [& ]4 J4 i& p
- {# }4 H( M' o; k/ a( [- _30 2xHero/ o/ S6 f4 l. d* K
MegaMan & ProtoMan Dual atk
8 B( e0 F/ w# r2 w& y* XSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
6 l! E! n% K, k* Q) VSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
5 t, G& {' g3 L O8 p5 d. TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 H0 k5 e: K( R
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 |+ L" A0 i. z- e% Q2 ?1 O
* D% r* W9 X# R; J7 p: t31 PrixPowr
9 t4 z" s; Q- ?+ C; X- J3 Navis attack at once!% L6 _4 A: I; `! V; z c8 W2 W
Team1 * + Team2 * + KingMan5 K
; D7 f1 l# q. s; z6 XTeam1 * + Team2 * + MistMan5 M) N/ ~ \, N9 r& W; Z9 B# e: D
Team1 * + Team2 * + BowlMan5 B! p* L9 |; w c
/ j6 K) G1 p F8 s6 O, [8 ~! H+ _+ g; [32 MstrStyl
4 Q' j# s' t' l+ vMegaMan unleashes his power" h5 d R! K0 |6 r/ T' f
Salamndr * + Fountain * + Bolt * + GaiaBlad *
" m+ t) {. t- d8 j+ ]# P; `: ?, N- ?
8 e# s7 V5 J! b8 T+ ?StdrdChip (Part 1)# o2 |$ s$ r$ f( {/ }( z* E9 \
┌──┬────┬─┬──┬──┬───┬───────────────┐
* I0 a9 [3 E$ U4 }5 i& E6 s1 o; g! ~* h│编号│名称 │MB│攻击│属性│稀有度│说明 │6 ~. [! ?: \ s" P/ K3 g( a C
├──┼────┼─┼──┼──┼───┼───────────────┤
6 q4 s, @) E7 G; b$ X, p; e│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
' V1 z; R9 q4 b* e│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 \# \9 ^$ G/ y* X: g
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │3 Q# H; F7 `5 a. X f; S8 o2 a; ^
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │, w, Y* d* u9 l
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │: M2 u2 L1 L Y- q8 j
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* S. H c' u5 y; J0 E* u9 m, I1 P│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' p! m7 T' s" F0 ~
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │- w1 w1 W% G! p. z+ m
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │3 ^2 b. t3 W' [/ a
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 J5 ~) l+ f* C' f9 {5 \
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
% s+ f& j* f( Q) d. `/ i│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │+ ]; C7 t' o# P! Q4 W& C
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% z- v r @& ]8 u9 V│14 │Spreader│16│30 │ │** │Creates a large explosion │1 o t0 l" Q% A: ^% h
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 m+ f' ?7 T' V' A2 W* \│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
4 K* K$ G- ^3 C5 B& u1 f* x5 u│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
2 e$ B% \* [9 M4 M' U6 j) k│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. u. ^3 g8 p6 W- e; q│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
6 ]3 H' L% ?( a% Q- Z5 W│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │$ t$ g2 h3 l: I+ G# X
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- I( H" @5 }$ f. O: v
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
' ?. v; j$ o# j; b% s, d& O2 h│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
, U) F" y# m& P* ^' r# T+ H/ H│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
0 w: R1 E% K7 J. Y& B& F│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
& X* M4 d' ^- I# t& e3 {) ~7 ~│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 a& D2 M1 X, G│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 h6 x Q+ G4 b; ^0 f9 \9 @' W$ Q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" A% |. t" X T) f; u" Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
1 m- C5 j( p) f3 n. ^4 \" J) |│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │7 i" V4 l. I3 n* j3 M
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │* m& L0 [4 L# h( R) K1 ]6 q% E3 n J
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: ?" `1 J# w$ ~( z7 k& [3 S# c4 e1 p" a6 v
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ \: v: I y/ V│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │6 t: c" z9 N- B3 F/ }( ^
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
, ^: s. Z6 p- O( `$ k+ u- A5 c/ p│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │3 _# G8 R# v/ o
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 l: s) V9 R2 C; l- P
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │! s/ V- ]0 @; W% b/ `
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" @% Q- g0 y( j5 M; j
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │1 _: ]# R% n8 s N( A
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 t& r0 H: i P# R
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% T: R1 `1 l5 S
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* N! t5 z! R7 ]
│44 │ShockWav│10│60 │ │* │Shock through enemies │! ?, u- |/ O+ L5 Q
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# e5 n& [2 F0 D/ V2 a│46 │DynaWave│42│100 │ │*** │Shock through enemies │* R0 ^/ O! P& ]( j0 W6 q, [: ~# P
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
! e, |8 M7 L2 @, Q0 V* m│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
6 m. y+ o$ {8 b- b* R, ~4 ^3 R│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │0 h4 }6 z5 d; R- s
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
2 K1 _$ ?4 n6 e1 [, A; L│51 │DashAtk │11│90 │ │* │Dash through enemies! │
( I% y% g0 j4 c8 w0 H- x4 t# b+ M│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │6 B' e) w/ ?7 f- Z. l+ O1 m+ o, j. [
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
5 k, l& x/ Q& v! o' J│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( Z4 R1 c" R# }9 y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% [# c+ c! v% t4 U) i4 I$ t2 Y1 x: J│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 R0 J H/ n* ~" v
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │# s$ E+ V1 K; t
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
7 W0 G9 \% w( n C│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! d$ L- D/ C9 n# R! p
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │9 X6 c! c: A7 H: J: f ^
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 T$ ^0 P* d7 z2 \
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
* O( N% D! l+ H3 o, s9 S/ [9 K9 z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 J; h, Q( _( |1 k- p0 C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │7 ^+ r4 y4 S3 r3 @' q, w/ j$ l2 C
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │; `& W* A' ]+ N o5 h7 @1 J
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
1 K4 M8 ~3 ] f( x/ z7 @│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. G2 X9 x, r8 ^+ T8 h
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 [7 O3 v5 s. q% j
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
?+ ~9 h* h5 E' J/ T7 q9 V e│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
- ]/ [2 W1 r4 E& W8 A7 a" z│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
( `! t3 N* u0 A1 R│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │" z$ G3 U, t) F( H
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* L+ t) Y2 O; E( g
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
* V1 p; ?0 X( v- {7 | }│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% M! a- {; r u; H5 E/ W9 l
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 ^& z9 J/ }& v) j. F│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │( i3 s" Y3 h, u2 t) ]/ ?! }) }
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- J# b& W# q5 G4 s
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │$ Y/ C" {, }0 r9 y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │" E. N' `3 [# T! \
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 G: }# [- N' D- X' \2 e' l; }│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │2 F4 p( f3 m; h! X9 u
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │" `- U; c' a8 q
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │% I' h' h" |, j7 C
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! X# L/ k/ J& h; N3 t( O7 g
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
( |9 L m- \8 _│87 │Hammer │16│100 │ │** │Hammer smashes front! │
% c7 f& d3 V$ X│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │0 X9 p! ~" D+ B
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │/ ^4 r. I. J. X8 |$ h- Z
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# H& T* k- L) j│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
% ~$ O% \8 H3 F9 O& e│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │4 L9 T6 X8 w+ c" Y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │3 N& x+ H" l. U1 _6 j6 W: r9 H2 C
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
" ?: {9 ]( l. e; O' c, ~; C│95 │PoisMask│30│ │ │* │Poison area w/ A button! │( L: Z6 _# H8 S2 D, H4 O
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
4 L% M- S! `4 u G" J3 T│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │4 L# N2 {6 X: a: S% D- F0 q. H- c7 R
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
6 } z/ I0 y* F6 u│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │4 h v8 ^7 A4 I; U- w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
9 b3 m4 `, X" k. T└──┴────┴─┴──┴──┴───┴───────────────┘
$ Y% e2 q! R+ Y5 [( n
* e; Q N/ Y0 w: o' DStdrdChip (Part 2)
7 {4 p1 l. H/ B) Y+ e, |. f. e2 \┌──┬────┬─┬──┬──┬───┬───────────────┐% H7 O5 o. G$ H8 [/ M$ R/ H
│编号│名称 │MB│攻击│属性│稀有度│说明 │
# @0 |% L0 D) E; i; z d├──┼────┼─┼──┼──┼───┼───────────────┤
- R1 a( a& |: p* |5 x/ O│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│( a' z* F9 P% @$ ~5 X5 b6 a4 `
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│3 R2 y& z, ^1 W; A$ C9 O
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 g: P! J: l$ Q& B& `# X4 X│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
, ]4 L$ e0 z. D3 Q' X; |+ ]! [7 Y& j│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
( x a4 m( B8 A& M9 A9 D│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 Q4 D$ ~6 j6 b# i! |7 @0 A# l
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │' w9 v! n, f1 K. A+ c" a4 e
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
$ P! ^+ `3 ~& [9 k5 D: e& s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 O1 X, D9 @. ~6 f, `* z2 X
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 F# a* U; D7 u! L1 N; b
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │+ L2 ?! G5 {* @9 X3 v: h, A; r
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 O8 V0 {4 |6 W3 {5 v( ~* w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │, |+ k& J0 \0 R1 n; @2 g" C
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" W' x. k9 |. Y' }) }
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
" j2 H. C8 s9 O: L# ?0 y s│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
. y F3 X6 s) E% P) \+ N/ X& j│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
6 d5 l. x/ X: Y# {, q8 O* G* Y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │1 W) f5 ?. S- {! F* ]
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
( |$ v* y& z$ d│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │3 Z3 i/ ^- ]9 E4 P
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
* B. H6 E; K- ]/ d│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
5 g; T' \6 M4 D# f( L) _0 ]! B│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │+ c3 w4 \! o6 r+ ~1 C8 s5 c
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, e# V& A4 ?" K& i& v5 z9 J' {│124 │Pawn │44│90 │ │*** │Attack by pressing A button │; a" o. h9 M% ?4 v4 ^
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
: s( f* l7 c- }6 W: B$ [: s│126 │Rook │30│ │ │*** │Protects you from attacks │
+ V% ~5 a9 Y9 H) w0 f6 j│127 │Team1 │16│10 │ │** │Powers up when ally is hit │ |5 ]$ i+ E: `& d3 A- l
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
+ Y+ a9 \: j2 X( r: |5 X6 p│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │2 ]3 F1 F2 C# F1 j# H9 p, W8 A4 c% H
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" m# y6 x' \9 W: l│131 │Lance │46│130 │Wood│*** │Lances through back line │
* V" L1 T4 v5 d# Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
: [+ o6 U# W& Y5 v│133 │Guard │5 │ │ │* │Repels enemy's attack │3 n! b0 t% r6 e+ R* p+ o' s8 g
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ x8 }- J1 Y$ [, l: x
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
$ V, q( J; X( j0 i1 g; @1 n│136 │PanlGrab│10│ │ │* │Steals one enemy square! │" O; N! D( o) m" ~6 ?" [3 ^! x1 ^( [- `+ c
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │ ^9 j, G# p9 l* q _ z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
% P/ {8 R& c& s$ [' C│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │/ h1 p; n1 M# U* ^+ q4 G) D2 H
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 V/ ~3 y. I- V& P6 W0 ^4 \/ x│141 │Prism │60│ │ │*** │Prism fires randomly │
! `, S' i4 X7 T# M, k│142 │Wind │14│ │ │* │Windbox blows at enmy area │$ l; o6 d: w) o9 s, L
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
! A7 ^: c/ `- L" T B6 t│144 │Fanfare │32│ │ │*** │Take no damage for a while │. [. t) S5 F. `$ F: @# R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
! S1 D) y2 P6 H Z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │; ]; b# {( b5 h
│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 w; l" ]: A' P8 f6 q
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
2 g: L* `. O. _* E3 D" o0 z2 M# i- u│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 B+ c' ^! V2 h& [5 @" j- E│150 │Recov80 │20│ │ │** │Recovers 80HP │
2 p3 Z3 W' N( o* E* n│151 │Recov120│35│ │ │*** │Recovers 120HP │
4 w' z; J o' K" Z│152 │Recov150│50│ │ │*** │Recovers 150HP │
2 d, @! t+ P% s1 H│153 │Recov200│65│ │ │**** │Recovers 200HP │
, i7 T1 h5 O7 ?│154 │Recov300│80│ │ │**** │Recovers 300HP │
' k2 n) V" }" U H$ s- L- T│155 │Repair │8 │ │ │* │Fix your area's panels │1 l2 |% g, O9 d( k
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 r3 c Q/ l; m3 p' O+ x
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │% j6 r. ^* ]6 @. T/ r9 f& Y: v' x
│158 │Panic │14│ │ │*** │Confuses enmies if you are │, m9 [0 D# ^8 P7 @ ]% j1 k' B
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
1 A2 r9 r# q7 W% D' Q' x; Q' v│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
7 a& Q' u) }, @8 B) C* ^│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │$ N- E, W( c+ g3 J/ E
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
2 e; u) U' V! u- D+ H1 W* X3 H x l, x4 m│163 │Invis │11│ │ │*** │Invisible for a while │
; Y% b! c( U4 c: F│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
% [) r% Z, e0 U t* r" Y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │2 {& L' A% k( ]# r0 E
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
& V; M+ k7 E2 P3 Q5 _" Q8 J9 x; S│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
& A) i* J0 G5 E│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- S! r* S* b |4 {+ A! K: ~6 J
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │! P( {' o5 N2 l2 x2 f4 w, D- P0 W
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
~/ V+ O1 ?7 X$ b- O a# _, _│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
0 A* p( e# Y2 ] `' e, c/ a│172 │Aura │55│ │ │*** │Repels attacks under 100 │
# \+ ^; a: I1 F6 D│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; f+ P: c. q( |│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │$ ~7 j2 m0 W3 n' G
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
& Z4 S- Y) R" h4 H [- _* U, J* s│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 G: Q( I* ^) O2 `4 R│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; a/ l6 L! W3 w: _) _4 t2 S: a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │# e7 N! X" y; m$ G
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │8 \2 Y4 ]; w+ r) k
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
h' ~% F: o- l) q+ v8 X0 B│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" p5 H) L5 K0 u9 t _│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
/ {$ E2 d3 f+ r ?* t/ c│183 │Hole │55│ │ │**** │Open hole to dark world │
^, w5 B/ ~% q5 q│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 l: y+ V# m! R% x, |3 s$ X& _' k
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │8 e* m! p/ V& f/ y2 v
│186 │IceStage│20│ │ │*** │Changes all panls to ice │; Z5 y( z0 V. A& O
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │! f1 l7 b6 N% x2 _: S( f/ z1 L e
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
: c8 r7 I1 _1 g" a" `! n7 j/ f│189 │MetlStge│26│ │ │*** │Changes all panls to metal │+ j5 H2 l/ Q) n8 l2 e+ ^" t4 E
│190 │Snctuary│54│ │ │**** │Change own panls to holy │* C5 H7 j- j) \- [- l$ t: e! r5 e
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │% O3 ~) S# a; x# Q& I" S2 u
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
$ ~' ~7 m, D8 R0 g, n3 w! a2 R) K│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
6 l) N" P5 G' y: L. o9 X│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │5 \' z: ?2 J8 W5 i% i2 S
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │6 Y n }& I$ ` U: N2 Q$ y \
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 ^. k- I& ^2 q3 p│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
% G9 n Q5 B( F) ?' S* W│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 l" K: I& X, p/ _7 f3 ?6 y0 s
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │! i$ M5 } s1 S: ~3 t" c. [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │, g% \! k$ o" O0 @; X* @3 H5 V
└──┴────┴─┴──┴──┴───┴───────────────┘
$ m1 l5 h9 N2 e2 U* M
- N# W _/ K. J
9 i1 @4 @# F4 j' ?Mega Chip# U% T# S$ s+ ^) U5 o$ n3 Y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( K+ S- p; M6 D( [; r' E│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 u2 O% Q, r0 [! B├──┼─────┼─┼──┼──┼───┼───────────────┤
; V& P& ?, C) T p" g│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │) U7 M, ^1 N8 Y0 I& `+ V
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │, o1 m' b) F. b3 A, N
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
; {* w5 n% h7 m! V│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 n9 b- E. c) r& r4 e+ O│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
( u* z9 o+ i' O- X% Y4 Z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
9 F7 |, Z. o9 _+ v│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │8 V) a% z, q% T
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
[( C7 E( ]# U" U- V( N│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │) W& }& ^2 J8 P7 B8 _( p. `
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 J9 B; w6 I7 a/ Q# F- [& ]│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│7 ?8 h: P' d( B5 G+ b k4 I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
. [$ G+ y5 J! v& D6 d6 E. O; z│13 │Guardian │82│ │ │***** │Statue punishes when hit │( |! \. _2 [: a( y) I2 u
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │% @' f% ]2 t: n/ G8 S: `
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
/ J# ^( z$ _9 i+ [ S$ t0 q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
& ^6 {( Q" u; m│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
0 L, Y M, o- x r1 J- [│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! o* }4 s6 _) {6 {│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" v6 L/ I& X; O: j4 m& B│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- c% ]: S% G8 ^6 @$ A4 y0 C S+ K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 G1 C V, q8 O/ j+ z5 |
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │* w i( A4 G- B
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, @. u9 d7 q# s! H0 |0 \& ?
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 }8 }; I- z- G- K2 y# M1 }' [│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 K* R. z, I5 s3 @, [
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │* {" I) Z9 ]6 c/ l% l, O
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │8 R+ \6 E! h) H6 S0 i+ G( @1 {: Q
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 X# K/ O/ ?) `" T
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! Q2 l" C" E' L" F
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │7 D/ @1 t. }1 `8 l
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ b) n6 i! ?9 @* k│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │! f' X: k- G3 v( S% h. V( ?
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │/ E& o- `% S1 V4 N9 s6 H* k1 D
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ T3 v: H, K9 r* E! ?
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* Q% h2 L1 I2 i$ i3 F3 D0 F│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 `" u; m) |- {! E, g; W5 O; \! J
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
- i! T3 B* q. D* X│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
! t+ g4 |% A# `( U) E% e) I│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
x% y5 A9 y" \! Z6 Q; K│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
$ L. K$ ? a5 U& I# s' d│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; ~9 M# ^3 a8 i9 ^% H5 q│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
; f( D. r- b6 x+ h6 d, p4 ]│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ Q2 a7 Q3 y; n( A0 q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; b6 s# d' d% Z0 B! U% T│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; M K$ B4 b% h7 b" M│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │" i' g2 \. t4 c
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │! R, m9 L4 d. V/ g8 |, S8 s2 y6 j. X
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 A: J6 X/ h. P
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │! r! V/ j! o: J( f
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( Z, R) Y$ I- J, a2 P% ?$ q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& h7 i+ ~+ M- S0 k* D: P4 N│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │% U9 F3 s- w3 e' z: m3 R
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
6 Z# x5 F P' n q4 L4 w5 j ~; m; E│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │* Y2 b. |( Q3 y2 M0 Z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
9 I# @7 A$ V# [, v2 i+ B# v2 |│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │3 }3 z$ R# s0 l: t9 |3 T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │% z7 Y$ |2 C }! V8 U9 [0 V+ S
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 R$ E( l/ g9 U0 m! a3 B: I│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
: J9 G! I0 f# |0 y/ s: k│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 i# R0 [7 e2 d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( R# \* n: V8 q6 y│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
) ?( M' | l6 M% P, J│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
4 y) f6 n" c8 u1 W3 W S9 O5 \4 t│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │7 Y: {- P I) S+ K( J) j, S
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │$ z5 r3 k( S+ c5 O8 |4 ]
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: g( {" i+ F" w' ~8 R│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 c _! x. N1 P! f' Q9 u" q4 x
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
7 i8 r4 Y/ V; L8 I! @│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │8 Q6 ~" s5 N" S+ F
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( f. q1 c. Y5 k1 Q# w; i* u4 l│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
/ O% C0 g. E0 z" }│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
2 {- f. H9 p3 z0 g9 m7 r, i$ P, E- @│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │5 f ]# J3 Z; Q- o# W# \
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │" O+ C7 y. m9 }# v6 d* v" r$ v
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │: ~6 V8 _6 x. [# O, H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
# U1 |% h, w* F: M$ N' C$ n- U' K│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │/ K6 y, m- P; P5 d% v5 @' z! d1 r
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │' J i; c0 g4 e; H" l
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
3 d( Y4 W; ~& K* \# W│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ b9 J9 t" @0 ^( {6 C+ b│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& V, L0 q. i3 Q7 U8 M& Q; E. @
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 f+ r1 } ] `) Z│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( L, T8 [3 h- F( x( `5 |7 g
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
2 H6 {( _) @/ Q1 k R+ l5 p│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
: a* n" g. H: m└──┴─────┴─┴──┴──┴───┴───────────────┘% b/ T- p; q l% [) i' T- C2 }) L2 d/ j
$ Y* F% J' b8 R1 _. Y1 @- K4 |4 s; I
+ S7 u8 D8 w/ o7 OGigaChip (蓝版)
3 Q z4 E6 z- e3 |- @7 Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 t$ X5 G3 M# H+ A│编号│名称 │MB│攻击│属性│稀有度│说明 │# w: c1 [8 t3 s$ M
├──┼─────┼─┼──┼──┼───┼───────────────┤
C5 q9 N1 k+ l+ `/ Z1 Y│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │' g: f }2 l+ }4 z, r$ S
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
* W. j: @/ v5 K. b│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │3 `% |1 @+ v2 N/ Y' A
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │; ], V$ W/ l6 s% |" v& y
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
% e2 s4 Z, F" g3 O6 v* G! `│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │6 R9 ~7 v; w( `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ I. i2 a/ k) p- z) U- |6 _- b│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
* D8 ?4 S6 i" P G$ u* J│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │5 E2 O g6 ?! [. T. m {- l( C9 g
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
( Q0 Q8 N: x/ | e, h0 |$ f. I1 A0 z│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ n8 V: h5 e( k$ g4 p2 y7 k2 v
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │: F% U- [0 a/ _( H( N$ f3 Q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │; L i( ^4 B1 X( E- C; {" j% q+ ~; W* x
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" `) l& S6 C5 @$ y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 P) X: Y- D9 o/ T2 n) |
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │8 l1 C1 G2 V! v4 L
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │: g% x& f! X. q! S# h: S8 |4 W' i
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │( r( g' Z z. B- W( ]
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │' c, w9 E0 x3 z. Z! N+ B
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 h0 I& {) N. J. ^└──┴─────┴─┴──┴──┴───┴───────────────┘1 b7 F" Y" F8 c, W: I- ?
; M# w* q/ ], n& d% l' _' l
GigaChip (白版)(只列出与蓝版不一样的Chips)
$ `- i' w" \0 B┌──┬─────┬─┬──┬──┬───┬───────────────┐
3 q- k$ p1 [6 c4 s; b. c3 l│编号│名称 │MB│攻击│属性│稀有度│说明 │2 d/ N9 O: V# C# n s9 ?0 T
├──┼─────┼─┼──┼──┼───┼───────────────┤, `1 a5 o2 t' Z7 z2 _
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
: O5 j1 u7 v! L, Z4 X( c+ \│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │9 n3 r6 A- L% H+ b& |: q
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
4 p: K {! M9 \8 T. _* m4 e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │3 n) s# p) v9 o: u9 [! }' v. ~
└──┴─────┴─┴──┴──┴───┴───────────────┘ |