转载请不要删除以下信息,感谢您!
6 N5 b& C( i+ A0 ?! K■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ - F* r8 Y5 q' z5 W& T' X
■● ■ NintendoWorld 站友xliz原创
' u5 N/ b9 R* h2 |1 Q9 J■ ●■ http://www.NewWise.com # |8 |# ^) x, m b5 R1 d T
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ $ ?- `. F8 W1 |1 T9 F/ i* m# |) ]
# T6 [' G; Q. N9 x6 r" J- D* D _8 N1 \
洛克人 EXE 3 Blue 卡片组合7 U, c5 D/ j! o3 {- O+ n8 O
7 x! Q5 `6 n) m; w- F k% m
/ T( L. G9 [% S: z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版) q# |3 O4 z. S, H3 i3 }
大家要看日文版的P.A.或详细攻略,点击这里吧!1 b4 y) c+ { h: `; B# _
====================
: Y7 V5 S2 J) u( v, x# \希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:% ], G; s; F. P& }. v
2 y9 D+ D& |+ N编号 名称7 |9 D i5 f6 N, L; U
说明
. K6 L% T+ t E* Z% j7 p; f组合方法: M" Q1 ~7 F4 y5 o
---------------------------------
+ r7 O$ q2 x8 ~, ?" R# W01 Z-Connon 1
! F; b* a6 z& YUnlimited Cannon for 5 sec
: {$ G% v+ X) e; d5 lCannon A+B+C' J' Z& M* C# F8 q! K
Cannon B+C+D- C8 ?2 r5 g3 ?5 b
Cannon C+D+E& V i" j/ g6 q0 U' K$ B0 `: G
* C5 e/ b |, U0 d& c" y8 v1 Q
02 Z-Connon 2& D \. h, w) Y i0 B
Unlimited HiCannon for 5 sec
" r+ D, R$ ^0 d" i0 `/ WHiCannon H+I+J! R( _5 }3 l- O# ~5 ~
HiCannon I+J+K
' s! W% x8 @6 b' q6 I% L THiCannon J+K+L
/ E$ y3 C- O- o) \6 m2 B" L* Q) o& [, n
03 Z-Connon 39 g4 ~! `. h: r6 t" {# Y1 b
Unlimited MegaCannon for 5 sec
% K9 j5 N/ O! s- A$ R/ s* @5 c4 bM-Cannon O+P+Q$ t: F2 I' U7 B
M-Cannon P+Q+R
& k; B, ]2 s1 I8 RM-Cannon Q+R+S* P" e9 J% H& \ T
- p/ s& R- m! y5 O: h( F
04 Z-Punch
' Y) z4 s9 K! W9 mUnlimited GutPunch for 5 sec6 l C" O* r3 `8 r! ^( q
GutPunch B+C+D
! e* W* G$ Q9 UGutPunch C+D+E! s! r" |: U/ \1 K4 e
GutPunch D+E+F2 o% O7 D& }9 `+ A( S7 t- j
. I- U3 M9 L% F" `; o
05 Z-Strght
. S+ s* [: H1 P. L# W" |/ z, qUnlimited GutStrgt for 5 sec
! k! G( w% [2 ? ?8 {$ dGutStrgt O+P+Q) k `3 X- }3 W0 t
GutStrgt P+Q+R
2 D( U* ]2 R2 _' i' N RGutStrgt Q+R+S3 V: g* I- F5 X
9 A i) v" z8 e3 d0 t l' L
06 Z-Impact/ T. g/ D- l, q, ]9 R
Unlimited GutImpct for 5 sec: g8 h1 u# {. {2 h3 G0 `1 S; e
GutImpact G+H+I# a/ D+ y" X# H7 @6 U4 w
GutImpact H+I+J
! t* \0 W0 a3 ~ H# D- x0 N: LGutImpact J+K+L
2 g* b! s, Q- Z+ I: |9 p; P: a) n: L/ G4 q2 w7 S1 M+ | K' g- l
07 Z-Varibl
: c. b3 d( g+ }& CUnlimited VarSword for 5 sec/ O1 o" e7 N8 |3 p
VarSwrd B+C+D, X$ u; x0 y4 G- m/ X# u. Z
VarSwrd C+D+E
3 V& z. H! A A# S1 u- Z9 yVarSwrd D+E+F A8 N7 j% ]. @7 Y
: s1 Y% _. r# L2 d* Y& A' l
08 Z-Yoyo 1
$ J4 W4 |0 _, M5 ?6 YUnlimited Yo-Yo for 5 sec6 C% L% G- Z f3 ~9 |5 T n2 {
Yo-Yo1 C+D+E
6 i* |# L+ U' k. v0 IYo-Yo1 D+E+F
3 T) T* U# Z2 |( G4 o4 HYo-Yo1 E+F+G
, \+ s# u q& F; @: C5 E
! T7 k3 K! n( S( _8 B% f& v09 Z-Yoyo 2 O- H/ ^4 t% q- v
Unlimited Yo-Yo2 for 5 sec
2 M- k9 ]/ e X0 m% d: e4 CYo-Yo2 H+I+J2 U4 R. \7 e( i
Yo-Yo2 I+J+K: W7 Q7 Q* N' r3 u
Yo-Yo2 J+K+L- V4 \9 x1 o; {6 I! Z# P+ M
, N' B( w* o: O4 S+ k* {10 Z-Yoyo 32 U& a) r3 b0 m
Unlimited Yo-Yo3 for 5 sec
# D1 M! b! C/ S5 s' ^Yo-Yo3 M+N+O
7 a1 F) n8 H: ~: R, J9 PYo-Yo3 N+O+P2 j3 C9 m& o8 Y5 [
Yo-Yo3 O+P+Q a% o2 N) l3 O
+ D& x9 @* C" U% \4 |11 Z-Step 19 r/ Z2 a M; g
Unlimited StepSwrd for 5 sec
5 T0 t5 p4 k2 G. m/ m5 }0 XStepSwrd L+M+N
4 {% O8 t" H- O( @$ ZStepSwrd M+N+O
$ i& |" m+ f3 j' O( c2 `/ k" tStepSwrd N+O+P
% @5 M7 f8 {6 ]9 c( B: `; M8 u; g( U( A9 F
12 Z-Step 23 P9 q! h* A) Z8 u$ m
Unlimited StepCros for 5 sec" V" g7 W) y% F7 U
StepCros P+Q+R
% _6 c/ O+ \2 {. @" EStepCros Q+R+S7 U! g& y! \; P1 n
StepCros R+S+T! d# \1 p( H1 u, s" R6 C- A
, F9 e: n, S2 A" n! m: t: e8 Y7 a- G13 BubSprd
6 I! o1 _5 k MAttks w/ spreading bubbles!
, ~: _1 \ f5 T9 L1 W' F3 fBubbler C+D+E
& ^$ `5 Q" P8 X9 JBub-V D+E+F4 Q4 ~- L* d/ x' _" Z
BublSide E+F+G2 ]0 u' {* x' B0 g) m
Bubbler E + Bub-V E + BublSide E
. `$ e& ]1 b" z- r8 u" @
! `2 g8 ?6 b3 @$ s3 D' y14 HeatSprd
& y( d4 e7 { Q: gAttks w/ spreading fireball!
6 F" \9 q/ L# |5 ]$ @HeatShot H+I+J6 L/ S3 I; t: h# ]9 p+ o9 _# I
Heat-V I+J+K. M. T0 S9 K9 Z) A
HeatSide J+K+L5 i9 t, g* R5 H- h' m2 @% L' j: {
HeatShot J + Heat-V J + HeatSide J3 U2 R% H8 k4 {+ m9 h
) a# m) Q; L- w5 y, K15 H-Burst3 `( n) `% p( J( U
Creates a giant explosion) ?8 s+ S5 B4 T( {) B
Spreader M+N+O
2 u( t* d6 `# s) Y( \9 l" F; RSpreader N+O+P) K# _& q7 ` x- M/ c+ o4 F0 [) {
Spreader O+P+Q
* ^+ @: ?6 N2 a5 M$ M( X# d6 O V, ?
_& G( u% @+ X8 p/ o% o2 `+ w5 d* c16 LifeSwrd
+ N* e0 M4 Q& PSwings a huge 2×3 sword!
" l* i5 ?8 i {& d. tSword E + WideSwrd E + LongSwrd E' A1 X7 N0 @& h
Sword L + WideSwrd L + LongSwrd L9 W$ `7 C% E5 A6 s3 e
Sword Y + WideSwrd Y + LongSwrd Y% Z; D$ |& q; k3 O/ Z9 b
0 e; d5 ~: L2 m9 D17 ElemSwrd- r" i6 K5 {4 X: w1 a9 _+ m
Wide swrd contains 4 elemnts% i0 F$ }" _" T7 X; M: l
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
, i7 o6 E2 S1 g+ @; YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 i; i8 j: q' ^; X& E8 q& k7 k" a" z! J' L
18 EvilCut( S w: ?; Q; ~
Step up 2 & make 4 atacks P3 Q, o% `5 o5 n: |
StepSwrd P + HeroSwrd P + StepCros P
[* b; ]" d3 I
) Y4 U7 m2 S6 Z; C$ P19 HyperRat0 Q3 p3 ?: V5 J* u n
A giant Ratton charges!
. L- {& B+ A Q2 y# K1 |: D4 HRatton1 A + Ratton2 A + Ratton3 A
8 z# c9 P" {( |4 DRatton1 C + Ratton2 C + Ratton3 C7 k1 a: a+ S4 i# \3 S
Ratton1 F + Ratton2 F + Ratton3 F
2 e8 b: E _# w. }4 \0 Y& d" c
: l' d0 B" `$ ^4 D20 TimeBom +
j1 C Z3 z2 I: E# Z7 s" ZSets Time Bomb in enmy area
" I, f: T6 F/ ]5 \TimeBomb J+K+L
. f% S- `% {: u! T& l! q, r2 `% xTimeBomb K+L+M
' p* o( H) l1 {* UTimeBomb L+M+N) u/ W0 j# S) B4 D
4 e* ]+ Y+ i. _1 V+ I/ Y
21 GelRain8 o, b; w& y* {: k
Gel steals squares
" v% n+ a% h5 d2 `MetaGel1 B+C+D. ]. Q7 g6 d1 r" v7 g, x
MetaGel2 E+F+G& a) Y9 W( A! c0 \! C& \
MetaGel3 S+T+U
( U6 l. ~4 H. _0 |6 u& S% }
* W' T2 `" q2 W6 ]& k8 d22 EverCrse& t" L. w7 ~* G- v
Shield chases enemies# u, T$ B- B+ Y! y
CrsShld1 C + CrsShld2 C + CrsShld3 C
7 U$ `, @) B& T0 c1 A* A5 _% lCrsShld1 L + CrsShld2 L + CrsShld3 L% l# O* S3 t) T' n. z
/ Y4 s0 k4 S1 j23 MomQuake
7 [, ~( W( H9 b0 k5 M4 sAwakens Mother Earth!
' A5 R6 Q% b0 h1 O$ |4 B, ORockCube * + RockCube * + GodStone S
' n% q* B1 Q* |: g3 q8 n, z* b, \9 v: a) _' b8 @7 [5 ?. e
24 PoisPhar
8 D0 a) F a& e- q1 m( HPharaoh generates poison1 X! R0 A* K% e, P4 y6 x
PoisMask A + PoisFace A + Anubis A
8 `* X& Z/ S! Q- k! p6 G
/ S: l) e& t4 a25 BodyGrd# t; Z, a D5 l2 T0 m' ~
Bodyguard takes out enemies: g) w8 b1 a3 j
AntiDmg M + AntiNavi M + Muramasa M3 E# x/ j) b% e( O7 S0 @2 z+ f, ]
) V" `' n& b j! L5 [26 500Barr
) ]8 [2 y# b5 n1 F; h2 O2 BBarrier absorbs 500HP dmg
8 i2 |7 v$ x* \& F+ @8 NBarrier E + Barr100 E + Barr200 E/ I1 B% u2 v# H! W4 z5 A' A
Barrier R + Barr100 R + Barr200 R
8 q' Y# U# _; a9 W
4 s7 S s. h9 U# M$ t5 |27 BigHeart# P$ r* Q5 C" j5 g, \) j8 z
Attacks, then heals HP!5 t/ t+ |( t$ {5 N
HolyPanl R + Recov300 R + Roll R0 ~) G/ z" t6 O" I, S% l
HolyPanl R + Recov300 R + RollV2 R
: L; F, r5 w/ I& tHolyPanl R + Recov300 R + RollV3 R
) E H) R0 W. q! C% U0 S1 e9 U
. [6 t1 B; n, S' M K% P! B28 GtsShoot) P% x" p# s. t$ U
GutsMan throws MegaMan!
% s0 f/ E+ {2 r* F* ?+ k" mGuard * + DashAtk G + GutsMan G
8 e/ S$ }# R9 v, g% sGuard * + DashAtk G + GutsMan2 G
/ @6 |7 s% I6 A) K% mGuard * + DashAtk G + GutsMan3 G+ N4 o7 e2 E8 Z5 {
Guard * + DashAtk G + GutsMan4 G. r1 L) G2 H( K
, n7 ^% k: \' M- |/ s* W6 [% j* Z29 DeuxHero. P* x+ |& ?6 E: a. i1 }5 z/ B
MegaMan & ProtoMan team up!' X# Q4 C. x* V4 j/ K
CustSwrd B + VarSwrd B + ProtoMan B
7 A- g! f+ N0 ]) Y' U3 l9 c2 I& BCustSwrd B + VarSwrd B + ProtoMn2 B
& V* F# C! e0 NCustSwrd B + VarSwrd B + ProtoMn3 B
3 k0 `7 }. b9 w3 _# ?$ x" U; b) ^' `CustSwrd B + VarSwrd B + ProtoMn4 B
0 V W( w6 s2 Y& B- g6 @4 H: P2 o3 b( U% d) ]$ U) h5 r
30 2xHero
4 H, m0 L% h5 j0 @MegaMan & ProtoMan Dual atk
( C/ {: u* b4 H) h) JSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 C0 ~/ E" [: m; ~7 X9 ~2 X4 R* HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
1 X K& s& u! ~+ [: m8 L7 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 {/ n( C! y/ w
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, Y8 h( s8 p5 I
& L, o# q6 Y( W h( u i! @% ^, k" ~31 PrixPowr
( l" {! r- [9 X% \7 f$ z3 Navis attack at once!
7 L' X/ y' @1 H6 DTeam1 * + Team2 * + KingMan5 K
( s" P3 Q# M0 [Team1 * + Team2 * + MistMan5 M+ l F% s+ Q9 m+ X0 y
Team1 * + Team2 * + BowlMan5 B) t) A1 I0 B2 [2 `/ D
2 m0 u% R- }% e4 Y& D+ v: U* M
32 MstrStyl
3 ~% Z; ?+ o( [MegaMan unleashes his power4 B& k/ t: N/ R; Y/ p- k
Salamndr * + Fountain * + Bolt * + GaiaBlad *
2 a: A% K- F' f9 }
0 o# L. ^/ s3 G; o- i; S8 lStdrdChip (Part 1), E1 g' F- }$ j, N
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 F! K) I8 y% P8 d9 G1 z5 A4 n- i│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 R% U6 G2 A3 a3 I7 b" u& q( G2 Y G├──┼────┼─┼──┼──┼───┼───────────────┤" n! k$ a1 M$ k; I
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; H% }+ n! o, U* h( C
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
* U3 k; K2 C$ {* _│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
# v/ k2 \5 W8 L│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( e0 ?4 b" c, s+ v$ M4 ]│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │/ @5 p7 S1 O) w% J+ |
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │! d: w2 ]4 G+ t* }# M
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │) C2 G }" R6 L
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │) K: n* |- e4 ~4 C: k" x' s& t
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; A" q/ w* K V$ ^- c `1 @5 n% Q1 ~│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, @- c, W* {6 r% k7 b: ~│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& N, Z1 M3 x% u0 g K( [1 W
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; C/ l3 \- b: }# ]- w7 O
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │, I5 z O6 M/ o
│14 │Spreader│16│30 │ │** │Creates a large explosion │
5 [; N+ X4 t& \9 j8 z( i. s│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
4 E. d4 E) Y0 y5 c│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 ^4 c$ D! S6 Z3 U/ E! u
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │2 J( u1 u' @+ L {7 q% s; Y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
+ D' r0 V- d2 p+ b0 d│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
m3 u/ p- ]2 v8 f+ q* W/ o│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
# |1 D* ~$ o8 K- S0 W* W) ]5 N│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │6 W: I' S8 q8 i4 m6 \* P& U
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
$ X- V% E+ m# r( \5 w% M2 q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
0 G8 I" u. o4 A g│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │7 P4 n% J* C1 p5 Y
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, F( p! U* v1 M; l; _% Y# y0 T" p
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
3 _8 `4 R, R# A3 y3 [; c" x4 k│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
% i0 t/ y# B( ?" \4 x│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ j7 u0 P. z+ l7 h/ P│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
5 s' j- I! g1 N( v5 P( P2 O% H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
) R8 q, [9 E/ j R8 [│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
! n# Z& m( V- Y│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
5 W' U2 S: {+ ?( o- _│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │6 F/ k' V8 P, `. c6 q+ p
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" A3 d! }! y; x3 [; r m Y. P│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
! s+ R" D* {- m" `% L% e│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 Y8 i! J! C! U# a
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* e# N {2 y6 o% c& }, R│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
# r+ d- ?. G% r+ Y1 a3 R( O8 X5 c│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │9 o c F' P3 l" c! |
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ L$ q5 V) X. o+ t│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │% A, y; {9 _' J
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, Y* w5 m8 y* ^" R0 Z; S% o│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 i9 t; a3 l3 y+ A│44 │ShockWav│10│60 │ │* │Shock through enemies │
* q1 c& m8 ]: w8 ?4 n) a! P│45 │SonicWav│26│80 │ │** │Shock through enemies │' A1 z* x v8 a% C, R
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
, J* g8 Z1 ?% ^! }│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 M0 |1 k7 a, s
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │2 G8 k* p( q; w( f2 m, k' s. r
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, R- u# z' ]0 O& _0 s
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
6 n( |9 q Q# V# V% L: g│51 │DashAtk │11│90 │ │* │Dash through enemies! │9 R% n+ W4 A0 z! T6 h
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
. c9 ]' l1 E7 K5 t│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 J3 p6 q; {, E! P0 p' x5 J6 ~( x│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │; ?+ x! O5 L- p+ t4 Y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 M# C( ^- g9 @- D│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │) Y2 J, J; b- v! s4 n
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
# n1 w$ b6 L4 {9 O; x│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │/ @8 Q* \' i0 g7 O5 |
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
8 v/ E5 H% c: I9 ~ j; F1 P│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
6 @3 [) T0 D$ ]8 w/ W S7 J. r│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │: E# w4 \1 M! s6 {* }: S
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │4 q5 o/ G# a7 t6 M, f/ A
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │8 C+ j$ g- P. w4 E3 Z$ H! ]3 W
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ C; `1 w- S E# p
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
+ a( J% t; e. v* S ~! A! Z3 l│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! d! g+ k0 w& ?! L: {; W7 k$ B
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │- V9 X$ g) i8 u3 [
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
0 L6 k( ~* @% l1 t│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │2 n% e1 W7 u% y$ U- P0 _% h3 {
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ @6 d+ ^/ P) r. F2 O1 ~9 k│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │* D* R3 T; Z( |& ^
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │# z5 M! N+ `4 K1 `
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
4 Q3 L% s( L7 s│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! @9 ~8 G! ~! v0 h, z+ j2 S. A│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
* D- Z6 O% [2 t( W& k│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │* v2 M ~5 I7 V8 X8 ]$ Y Y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │+ ^* U d- j, M" s
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │6 W, `1 J# d" ~" G. ^
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │ U' l, P6 u9 F( b4 p
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
' Y ]; w. X3 _( X. `( j4 j/ o. V│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
4 q; ~% U: H& U- A2 L! a$ c! W3 f│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) V$ d# ]* N N! v7 q, V* F
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* d8 q9 w( s3 `+ \
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
& a7 W) ]# |- o6 D# @+ I8 j│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │5 M# w8 M- d7 e
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& P8 Q% V7 G4 a: \! O4 T& e' c
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
# A5 }/ _. R1 B _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! Z$ l8 V3 f, q9 x' M2 ~8 g0 y│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 M R( R( [8 ]" J' x" M9 @
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% w" F3 Y4 B# p' v
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
5 J& g+ {9 [- R$ v5 E e) g│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │# B/ J) S4 n6 k$ K8 z
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
g+ n$ @5 ?' P S% t1 V│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
& g5 C9 e! C9 {) H/ f) E│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
/ a' x0 h' s K│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
* t$ F5 N* |. i│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
8 {" R; R8 J( @3 i0 a( N│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: u( `& _$ S0 d- A+ v# T) h
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
2 Y2 J( ?: Z+ g& l│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│- N, u) h4 S/ \# R
└──┴────┴─┴──┴──┴───┴───────────────┘
/ V0 T1 w, K+ a# W4 R7 ]" K" x/ p6 Y( A5 V9 p1 o2 z
StdrdChip (Part 2); r: Y/ t5 o# q2 m( M
┌──┬────┬─┬──┬──┬───┬───────────────┐4 f& z T5 o; ^: \$ h3 l" i
│编号│名称 │MB│攻击│属性│稀有度│说明 │; p5 m: u( d+ ~% l, T6 y
├──┼────┼─┼──┼──┼───┼───────────────┤
; u- l- S7 b" o6 N7 e│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 B9 s! i- m$ o# n, a: q
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│( R3 }; g+ I3 A! j4 y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
8 W( j4 S' D8 m6 v0 G: y│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 Z- b B! v, G- e5 B* A│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │) ?# X" N9 `- F/ Y! \6 c$ i) }
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" n4 j6 k+ ~1 D6 S# D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& U% R2 Y! G5 B) l
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │- P! J- b9 {. [# S2 W
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, l. t1 o( X6 B+ J
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │( v q$ v. B# c6 ^* X) `- V
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
* A: F) o, ~; @│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
- J6 m- ~- W ^│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
8 C5 _7 ?8 t7 ^9 |│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │7 a. Z) [1 _, M8 V: v n1 p$ k
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) W' r" d1 ?8 b$ |
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
9 S9 l/ D6 ^- k- \0 ?7 s ~! d. h│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │4 |# V/ n7 t5 F9 o) l1 W% H
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% u$ F: H$ O0 C
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% f4 [) h3 d& I! d, l3 l, A. Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
( t/ r q% A% D; a│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: k! \4 Q5 f+ L* x. o5 D+ `/ r6 c
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
7 b1 i* l! E1 B! Z8 q/ @│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" I. l4 I9 m* E4 e U; o
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
0 F* n& u9 o/ y" l |│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
( U5 e3 a$ Q/ U" ]│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
9 ]- v1 l/ R5 L2 h│126 │Rook │30│ │ │*** │Protects you from attacks │
3 J: Q! S1 v+ I# m8 ?; H│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
8 ^: b9 p: E% b, M# j; P│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 z: h( E5 l! y; c) P- Z
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 H5 f9 O/ r/ M; [& H4 N4 ?% p( F│130 │Mine │16│300 │ │*** │Places a mine in enmy area │* i p; i+ J/ V( h% M5 Z* _% M
│131 │Lance │46│130 │Wood│*** │Lances through back line │
Q( M6 a2 x# X4 q│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 r2 z3 X6 @7 Q; t│133 │Guard │5 │ │ │* │Repels enemy's attack │9 C, F6 ]4 a: j4 ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
# n9 V6 K- i9 K│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 ^8 j/ L5 u$ z7 K1 b
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: J' D+ d+ n- g0 C, x│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │9 Z/ u; K8 u q2 L1 X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ J2 {! s* K$ k; q5 C' ?5 m
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │# O& g; m* M+ _+ n4 H
│140 │RockCube│9 │ │ │* │Places a rock cube in front │8 A3 V* z# j- s6 ?/ ]. [
│141 │Prism │60│ │ │*** │Prism fires randomly │) ~+ G$ ~$ U5 s. j' @1 G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
/ W" R2 l( T/ f2 o: e& r│143 │Fan │14│ │ │* │Vacuum pulls enemies │
- \ k8 O6 d" _. R/ S0 |* j- Y│144 │Fanfare │32│ │ │*** │Take no damage for a while │
+ R! X$ I$ A9 u; o│145 │Discord │38│ │ │*** │Confuses enemies w/ music │/ S. \0 }' s5 O2 X( k5 i
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │, ?) k: _5 _) w) V
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% G) D% U9 \, I│148 │Recov30 │8 │ │ │* │Recovers 30HP │
" ?, K3 O( h$ y4 d& W5 W│149 │Recov50 │14│ │ │** │Recovers 50HP │/ D+ o2 S9 e3 b. r
│150 │Recov80 │20│ │ │** │Recovers 80HP │
\# Q6 ~0 Y- ~; c1 ~6 X│151 │Recov120│35│ │ │*** │Recovers 120HP │, j0 x8 e6 A3 X3 g& V* {
│152 │Recov150│50│ │ │*** │Recovers 150HP │
n2 R( n8 A/ ^│153 │Recov200│65│ │ │**** │Recovers 200HP │! \) u, v% @$ r
│154 │Recov300│80│ │ │**** │Recovers 300HP │! G5 Q' t s% {. D2 v
│155 │Repair │8 │ │ │* │Fix your area's panels │+ n3 B, C0 X5 ~0 b5 P U9 h4 I$ k
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 B8 T& w& a8 @' T' R
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │4 @+ v" v! V1 a
│158 │Panic │14│ │ │*** │Confuses enmies if you are │: Z1 k; v2 o/ {" o, W
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 w! `3 w3 I: E \* k
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ ~' r" l- v/ @+ r4 }│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
% B) ]2 {* e8 s# U6 l* R8 u( n│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
( S% Z* b& W$ s│163 │Invis │11│ │ │*** │Invisible for a while │
9 _- P# G2 D/ Z, V' x│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 \- d9 H9 `' c( I9 A
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │% b7 N( l. b3 s& p. v% V
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' D8 n; _# r" c4 f" |6 A4 Q│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 B3 ~) T! L6 P1 f* i$ J- g0 z6 l
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
t- T) Q; i8 e! |; l! t/ x4 y6 O│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 |: ?* @4 n, o7 d│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
7 \1 [4 l, H6 x! E( G4 X│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( L) x0 P" @2 o) a7 e' u! U│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 `2 H C2 o- C7 N│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │' c; W9 V7 [( S! c: ?1 R* m
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 \5 C7 I, b- e+ L5 R# F2 ]+ ]
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! J% U! @* F5 f5 j│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
2 o5 p/ T: p- V2 M; a" @│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │6 f8 {0 j# v* o' E( `
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │3 e% b0 q" W# q* [) A* t
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- q9 o0 o, Q" g6 E% h│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │3 k' K5 ?8 T; r# g. N/ z% J
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │* f/ G7 |( V& S: Y! y
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │# D* [+ E* A3 l6 Q! R6 f) ~( T
│183 │Hole │55│ │ │**** │Open hole to dark world │
) Y9 R$ O; v1 s) m& H, i│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
9 `. C) x6 j/ ]│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
6 n* O0 G# n, o* Y7 a│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ T) B2 ]" {9 c& x
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │9 |% _" H( v1 p- M: k" n! w3 S
│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 c# J$ m% f a1 S5 R& q
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │- K& ]- T' [9 Q" Z% z3 q; b
│190 │Snctuary│54│ │ │**** │Change own panls to holy │' t. N$ C' Z, m( M: L% m9 z
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │/ \) L! ^7 O4 r4 R1 n: }! u' Z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
; u" i `. S$ Y│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" p, _) x% j! @& q* g/ a
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
4 w* i: v9 R9 z& U/ f│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │& U0 M5 p) s" ?. \ t$ c5 y
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │" l3 d8 L+ x, z
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
p% i+ O: U. M! B, |" G, C- e│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; y: Z* t u; g6 J0 {
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │- L1 V) A4 b8 K
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │9 Q2 e6 \% F4 f9 F' v3 j h
└──┴────┴─┴──┴──┴───┴───────────────┘2 U5 y$ c$ [ N& @$ x- y9 a, j9 i. s
7 Y4 k# t# n, E( F0 {5 ?. ^# u* w& k# ]1 [. ^; L
Mega Chip4 d7 e1 V, I s1 Y- v, R+ C' X$ a
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* u9 [% U% H8 a5 n│编号│名称 │MB│攻击│属性│稀有度│说明 │
) L; T: p9 G1 ^! P+ W$ |5 _* E├──┼─────┼─┼──┼──┼───┼───────────────┤+ x% C& }4 w2 G. a7 q# [
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 O+ R3 }; w2 \) T. M
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# \5 L+ w9 b, s( Y│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
5 J5 ?1 r1 ^& X7 [! E; W0 h│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 J- g9 L1 L# J3 o1 }/ U9 n8 U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
2 R4 ]/ d* a% B, A- t- B6 _│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& K6 i$ }$ U8 ?4 k6 [: R# t$ G1 k
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │4 O. r, w3 r: a- g' u- S' b4 V5 Q9 ?) U
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; W, Z+ j& U4 \' V( I9 F" S│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │: P+ }2 c3 F& z4 l
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
3 n0 h4 _ M; [: f! T0 |) g6 Y! ~. S4 n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│0 D$ }1 f" y C4 U
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ u+ e( h5 l' d) g* v$ ?│13 │Guardian │82│ │ │***** │Statue punishes when hit │4 C1 Z( B2 c! |+ j5 _" K
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
/ T _% Q+ v1 F4 R8 C$ X│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 N, e$ z! n7 [; u. Q, I│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
% L m, m& e! ^( c% I& X│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │0 n' }0 V+ y" B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │& }# S0 s6 H( F+ M: |' _( I {
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │; e7 |8 v; v0 g B! ^
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │6 ?* E( y2 O0 V- m9 v* q5 _
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │! f, `. m$ e! a: V4 k$ ^
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │ O5 r" p4 ~$ \8 U3 ]
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
: S/ { \% h3 }2 t2 \- ^# d│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. g) }* X& o* b+ }0 R0 B6 S- ~│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* `7 j, u- N( P. A9 u
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
+ g, Q" [) u# Z# y9 P/ n│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 l2 a6 _% O2 q" w; y3 U8 s! W y│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │* m& E. ]: n, n- Y( E2 \
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 K: ~! m5 ]) R
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │) q" N" Y+ t: W2 \
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: ` w! d* m- U( F
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
, I6 F; Q: o' ?& n│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
1 G: q, g& J) C2 G5 Q│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
5 ~5 L( l( h( y% F- \" Y; S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
& m6 u: w% a; z) L, C. a│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
: C( v! P# M# i! J3 g r1 |- H│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │0 l; m8 i# t5 y# n; h( @
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
: X/ H8 B9 x0 L; L+ K/ Z│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
; R6 u w* J w. d' T; t│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
- K# ^8 W' T- [0 X$ _) u│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │5 w e. | f3 j! w3 w, i4 J: g
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │& B! q/ u$ F# U
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │3 Y( V8 j! G; \# q; w! ?( u' m1 E* A" D
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ A* H5 z0 z. d# `0 @1 n( ]│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' o3 v; \$ k" s6 J+ |' w: k│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* d7 |1 O4 Y* ~- k% s│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
% B" I& b* v# G: n* Q│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │6 p( n; o% j" q: m0 A
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
. N% g* n, r: x7 k1 A│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │% z. ]5 A4 Y- [$ _0 s4 n7 m, p* s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │* U& ]2 s: S( o$ c- R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │4 S: G0 K( W$ |" f: @0 ~0 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 G. O0 n4 n) o2 x9 `
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 l% Q4 T2 P9 ?0 A
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │) Z1 p" I# E( q. g+ j" O
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 C; P9 [0 r8 n1 j' v( ]% A- V│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
1 c5 n$ q, F, D0 Z0 w) k│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- c4 A, d5 G- v6 r! Y( J│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │3 h4 J0 n' [6 i/ p5 `' s! a
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% b6 R; T1 ~5 k2 K8 y* V' E$ C6 c! T
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │- n8 a/ K3 ]2 U6 a5 a. \- {0 b
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │$ V1 N. J- ~/ T2 X
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │2 R4 x8 H, W4 i6 _8 l" D
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. G# s* j6 L" o5 X* [0 y/ R2 `│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# m/ w; k& G( T- {: S9 f$ Z( F
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
9 {/ n! U8 s. ]0 n; n* \) R│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: ?: P, J, D |# x2 W! X8 W│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; ]) Q9 V" m7 H! Y
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
1 R4 u: h. }* d7 c0 V│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
. |, s1 C) f/ e, H* w8 n, p│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
d, T% j) ` {" r( R; A│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
F6 M6 l. t7 k│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
5 F+ J% p, W; k! g- K# O" a# c6 E│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │4 v- H, F2 s8 f+ C8 T( Y
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
9 E. ?4 M. V; v8 Z- k6 _│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 S) F$ F$ r2 w, H8 j: D' a
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
! ]+ G6 `1 d: A% `8 N- g7 R│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
+ l5 W( A4 H3 b. J7 ~│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; L, z8 e T2 t5 W" D! O
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ ~, p s8 U6 N# j3 u/ j* [9 Z% X│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* ^/ a: I0 h J
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
# |0 O3 i% @0 `, r# l7 S* n│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │# m6 S% M8 v8 }. t' m8 D
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │( B+ e- S8 G" X6 r5 t6 _! b$ |; Y0 C7 l
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │& d! i% O3 i& m) u( U
└──┴─────┴─┴──┴──┴───┴───────────────┘0 C9 d2 J2 w& d: g6 Q& D
" b; K: f3 j" p4 k" ?/ u
# [4 d7 Y* m6 ?3 m' F. @3 X! g4 [/ vGigaChip (蓝版)
6 `; o7 B" _2 Z, P, }! |0 |& U┌──┬─────┬─┬──┬──┬───┬───────────────┐
& \ [% p: @+ B- ~│编号│名称 │MB│攻击│属性│稀有度│说明 │: I4 U- O: }* T0 ]
├──┼─────┼─┼──┼──┼───┼───────────────┤/ k1 z" j5 A* c2 Z0 g F# o
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 K$ K5 k% ` Y- ~│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 W0 B6 C9 a* v: X# L- p9 j$ }0 n/ w, |
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 h+ {6 C; H4 M
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 l+ Q& G! ^- l& m( K
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │: n2 B# I- j0 n/ @9 v
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' A% m( X7 }( `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
9 H2 q/ r6 l: g- U! U│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
v9 _: i/ F2 S. Z; a│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
, Y `) z4 o2 {+ y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │- r: \- S9 H8 i7 e
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │1 b3 ^/ ?4 `: N- f+ G0 Q% t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
8 ~* e, {% k* a* Y/ f u- G" c1 l│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
/ z" A: e2 d( E2 u z│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │! c9 k' T/ o! j+ L* G" Q- j) ?! q
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 I& g$ d- } ]% E
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 B* {! Y. O1 R: e# I& t6 E& j) A# Z
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! S0 h; r; l: L0 h) m│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. [" [. ^/ ^" n v+ f* b* O│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │7 G- H8 f$ j" k& ^
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │0 d" D$ `. P3 _6 p* P+ _
└──┴─────┴─┴──┴──┴───┴───────────────┘
4 \; ]7 ]' G9 G9 l! m1 n
, |7 J6 X5 v) ^$ m+ ZGigaChip (白版)(只列出与蓝版不一样的Chips)3 W3 \: G- `! j
┌──┬─────┬─┬──┬──┬───┬───────────────┐2 `4 J+ ]+ {- ^. }+ {, `
│编号│名称 │MB│攻击│属性│稀有度│说明 │% h' [/ V, v0 ?. I7 Y& S
├──┼─────┼─┼──┼──┼───┼───────────────┤& P* e7 V; v4 O% e+ R" r5 N
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │- ^& M0 E8 B3 h! k! `- |5 N
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* `- x8 K: H, J6 h! ^/ }( d│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 r: T5 j1 K) a$ w│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
1 W; u6 {3 ], c8 @) e└──┴─────┴─┴──┴──┴───┴───────────────┘ |