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■● ■ NintendoWorld 站友xliz原创
' g; T4 H8 I8 h) g) w) I■ ●■ http://www.NewWise.com
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0 K+ Y4 j- j1 ]( T# v- m. N) ^# j 洛克人 EXE 3 Blue 卡片组合2 V9 N4 g' @" _- [6 E$ N' r
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$ g! U' g' M( {英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版/ ?( q; k# f; O# O0 v
大家要看日文版的P.A.或详细攻略,点击这里吧!6 L5 j7 }5 x z+ x9 y {" a2 |, u
====================
P+ ?+ k6 p' l* v& C希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:
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编号 名称
* c7 s& t! _9 w6 k说明5 S) g) ~5 N2 ~1 C+ {" R3 r
组合方法; p- D0 F' ^& C* d0 [3 S* }
---------------------------------
9 w' `$ `- s) @/ l: C3 F8 n2 J/ D01 Z-Connon 1
3 x2 q. T, u+ z2 `3 r9 F5 J1 WUnlimited Cannon for 5 sec
* I# N: b* a4 ?4 z! nCannon A+B+C
+ Z5 N) D8 g- [) Y5 Y) ECannon B+C+D( U; S+ W- @7 [: w: n7 S# n' n4 j2 N
Cannon C+D+E
0 r" k3 q7 K- x1 B
* g$ J: a+ ]. i p$ A02 Z-Connon 27 S9 @' a' P& _% p
Unlimited HiCannon for 5 sec
. G, t" |) ^1 _& x0 RHiCannon H+I+J( ]! m5 ?$ W; j
HiCannon I+J+K
5 G6 z& N8 c' ^3 F0 Y/ pHiCannon J+K+L
$ Z9 q, c* P9 F" h. `* b& D6 [# I3 Y# U& K( O1 k3 @
03 Z-Connon 3. F2 z; r' }( q$ }8 x; V
Unlimited MegaCannon for 5 sec% J; n1 w9 Q3 V" y* [. G6 s
M-Cannon O+P+Q' h. [1 }$ ~) w0 \/ a/ M
M-Cannon P+Q+R
" c; f3 Q" S8 E$ F) o9 E# LM-Cannon Q+R+S
+ K) u9 B; f/ G6 q# E8 c% u+ r3 d9 p: {+ @* P" O9 @
04 Z-Punch' U$ S- U( Z7 p# N& V0 W0 }8 x
Unlimited GutPunch for 5 sec
4 X: H! }9 N0 B+ IGutPunch B+C+D4 }& t+ \& V3 I
GutPunch C+D+E; a: y2 S% g" v' r4 Y$ q
GutPunch D+E+F
# X4 b. a, L; P5 V8 ~7 ^5 c3 {2 {) P5 ?
05 Z-Strght
" v- M! X9 Z4 Q$ q# B9 D. j5 bUnlimited GutStrgt for 5 sec0 \5 Y: [9 Y/ R: J9 o' q
GutStrgt O+P+Q
- p# `; |7 O6 |4 R% T0 [GutStrgt P+Q+R" M# h: M; c; O5 @% |) h
GutStrgt Q+R+S# ]' M1 ~# ]9 I& K' \, e
+ e1 e$ y$ f+ d
06 Z-Impact- I& v3 w& x) V( g; e' ]+ i
Unlimited GutImpct for 5 sec9 t; x( q+ n9 M/ K. `, c
GutImpact G+H+I2 n3 o8 f5 Z: y
GutImpact H+I+J
; u1 S+ B2 e3 f, z& [/ mGutImpact J+K+L
- t2 A. m$ {% m$ _) r. |! n* m4 t1 `9 M6 c
07 Z-Varibl
0 _: k6 C1 U2 a; q% j" AUnlimited VarSword for 5 sec
+ ~& ?4 X, f2 v7 z9 gVarSwrd B+C+D
|/ F/ b I# _/ r- `2 h! EVarSwrd C+D+E
* @" _. [% a4 s( M! I: WVarSwrd D+E+F8 K9 k, ] W; Y, A/ o! U
9 }5 y& U* S0 x5 P8 h
08 Z-Yoyo 1
1 u% }$ L) h( \. _3 sUnlimited Yo-Yo for 5 sec
$ c7 D0 r! Q. RYo-Yo1 C+D+E
! l8 V$ n/ H! G' e: G% ]Yo-Yo1 D+E+F
" l, c) Z" `# Y3 A5 U r" N2 @Yo-Yo1 E+F+G" c: H8 y/ ~- k+ T
% U- ^# T" O1 f+ u09 Z-Yoyo 2* u Q+ D% a/ m& n' W
Unlimited Yo-Yo2 for 5 sec- u' X+ C6 O; w7 ~4 r9 @: E
Yo-Yo2 H+I+J4 b! V: S* a! c. S f
Yo-Yo2 I+J+K
' n; F1 K5 D) X2 [" q9 @- p1 nYo-Yo2 J+K+L
8 m3 M& P0 B% ~) n
* a; g2 [/ {% z8 A) y10 Z-Yoyo 3! [0 Z7 L. r% v& G$ C3 N7 `
Unlimited Yo-Yo3 for 5 sec
9 E8 Y: T* O5 V; i) zYo-Yo3 M+N+O: {$ R- n- p- z! ]* t ]4 K. t
Yo-Yo3 N+O+P( C+ T0 v& K7 W3 L( d0 l
Yo-Yo3 O+P+Q
" Q% o X0 [3 F. L4 P p
+ H; I5 V6 T* N6 a11 Z-Step 1
6 v" [# X. [5 v. ]" e) XUnlimited StepSwrd for 5 sec2 B% T' ?& j. G& }2 d& C
StepSwrd L+M+N- O8 c! [9 S( J0 n P
StepSwrd M+N+O
+ J& s! n) B4 V9 X, G2 JStepSwrd N+O+P& U0 d3 o0 [- \6 c- v/ g8 y
! u* u# L1 q& M1 y12 Z-Step 2
; J( i+ A. e5 H. f- _3 V! q( ]Unlimited StepCros for 5 sec
2 {+ g! L0 v& j& V: U% F, LStepCros P+Q+R
, a- ^6 G6 G! ]% h2 F7 dStepCros Q+R+S
* w1 C2 j1 u& c( L3 uStepCros R+S+T
, h5 }" C5 s' D |& M3 A" n; g( Z' K7 R3 a8 }7 K
13 BubSprd
+ f; U% C, i; H; n7 yAttks w/ spreading bubbles!
/ u8 A) T$ q, o5 b# J! \2 MBubbler C+D+E3 @0 }% |3 E, M% z" \
Bub-V D+E+F" `) ?0 |$ V; Q. z1 J$ F
BublSide E+F+G3 ?5 y+ S% M# \: o0 t! ~
Bubbler E + Bub-V E + BublSide E) e' ]; S+ m1 _
) f- J: G( J7 T$ o0 j# x$ E' n6 b
14 HeatSprd
" w# j$ U9 F$ e3 ^- oAttks w/ spreading fireball!" ]( e! T6 p x5 W- [# ]
HeatShot H+I+J
- O: R" _; k% b8 q& h. zHeat-V I+J+K
) c# v. m; |! A% d. t9 Z0 NHeatSide J+K+L
4 f7 P/ H* r# @( J' ^. g/ CHeatShot J + Heat-V J + HeatSide J
$ [# Y: i; N% B" d/ |9 l- g1 j! t4 s; F2 M/ k
15 H-Burst
$ |3 C: z5 ]' \1 {, Z9 i, D3 \Creates a giant explosion9 Y- a1 S8 K* v% e& b
Spreader M+N+O4 }7 F& g( n5 X/ {% o
Spreader N+O+P
9 B. r. q; u4 M. O9 o' N! g. [Spreader O+P+Q) ]% O4 a1 { v2 _
. N5 p5 \& h; s3 {% o
16 LifeSwrd
+ K7 F- ]7 y2 z. f7 Z! L4 a* kSwings a huge 2×3 sword!
/ h4 k: f' F; o' Q# cSword E + WideSwrd E + LongSwrd E
/ p) c. R8 Y2 L; _8 c2 f4 Q" o$ L8 M; pSword L + WideSwrd L + LongSwrd L% Q0 N% I9 X& b+ F$ E
Sword Y + WideSwrd Y + LongSwrd Y
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17 ElemSwrd
1 C, X \. s. Z& @Wide swrd contains 4 elemnts
. o/ t' k0 E( w, {3 N( VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, c3 j8 m; d5 x( F, Y7 S1 N
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 ]7 n) k7 V+ |4 C1 @/ j
! r+ r, ]+ Z/ _) r$ @( Q+ |6 r6 a
18 EvilCut8 v( h5 G- K h! e X
Step up 2 & make 4 atacks* P& M0 m5 p6 L% w$ `0 w, I2 o
StepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
, J! t2 T" x( Q% H: tA giant Ratton charges!
% u! y( M- E6 `) L0 A2 R' MRatton1 A + Ratton2 A + Ratton3 A% S* T0 \. E; ?4 a8 |! U! E' l: |
Ratton1 C + Ratton2 C + Ratton3 C9 {& _* r3 R7 E0 Z- Q' L
Ratton1 F + Ratton2 F + Ratton3 F- v7 j( Q6 K' F& B* l# t
( N6 b& }' b$ {, r# I( o! }* \20 TimeBom +4 _ |$ z3 a) P, X
Sets Time Bomb in enmy area
5 ` F7 _. U# V: _/ O, L* L9 R3 eTimeBomb J+K+L" a# |* a" O" J7 ]. u. R6 H
TimeBomb K+L+M
7 _+ l' f; y3 v2 P( x! O! r% GTimeBomb L+M+N
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! `+ h% X, r& b9 {" f21 GelRain! T6 ~3 Z9 e# |5 V. C/ X
Gel steals squares: a5 y: t( R7 A* ]( @0 W& m/ r
MetaGel1 B+C+D2 L4 H8 h1 n) q$ {* Z3 R
MetaGel2 E+F+G/ X& o3 }9 k2 P% m' j' {# A6 N
MetaGel3 S+T+U8 b: _8 I- K. m' l7 e# v# u
$ j8 h) @ E( n0 r9 F* c, O
22 EverCrse
/ J# H% z" @( t; J# k- sShield chases enemies* {7 n! u) _$ V
CrsShld1 C + CrsShld2 C + CrsShld3 C" E6 ~8 M4 I$ y4 o. p* z7 X' H
CrsShld1 L + CrsShld2 L + CrsShld3 L) {, T/ c& ]2 \9 u2 n
& D- A3 O. M4 V( i( G# o, a: J
23 MomQuake- m8 r. F! |/ \0 f' O7 {
Awakens Mother Earth!& W e. X+ U) K* T+ b" V8 K
RockCube * + RockCube * + GodStone S
! j" F5 ?. f+ T- h `* B
; s( s/ R8 F0 T/ e24 PoisPhar) @) g5 \1 c! u+ P
Pharaoh generates poison3 R4 g: K6 ~- x$ F1 p/ @
PoisMask A + PoisFace A + Anubis A
4 y" M( G3 `# ]/ |: O
1 S7 n& K: D' I# Q25 BodyGrd
! O0 g$ t! W8 R e0 k% RBodyguard takes out enemies* Q+ |; `5 C9 u
AntiDmg M + AntiNavi M + Muramasa M- j4 J9 f/ A8 F9 b
" t, l/ h0 X/ f* `26 500Barr2 U6 v6 V3 e8 i4 ~, u+ V3 _9 T
Barrier absorbs 500HP dmg5 J4 k* V9 ]" {. {+ i& p/ V* W
Barrier E + Barr100 E + Barr200 E) p3 ~/ m5 q1 q! a6 X$ s2 @& J
Barrier R + Barr100 R + Barr200 R: H' u {" x. E( k7 V
) L4 ]1 w! \2 ^( M* E8 Y. c27 BigHeart
0 O# j: k# b5 e2 bAttacks, then heals HP!1 P) `8 [, j$ a
HolyPanl R + Recov300 R + Roll R
7 C x! x/ a7 e; c1 w; ~HolyPanl R + Recov300 R + RollV2 R
$ `4 R; j$ b8 U. x( ]. w, p# IHolyPanl R + Recov300 R + RollV3 R6 M8 F5 Y, l- I& s( ?! w
4 |4 O' x B) O: [* y28 GtsShoot
6 H8 O8 `1 Y+ s( v h2 aGutsMan throws MegaMan!
! C3 J& ~, S/ f0 n$ o3 WGuard * + DashAtk G + GutsMan G
) r' P5 S2 }, r5 W- m( O" v" x1 MGuard * + DashAtk G + GutsMan2 G
/ ^% @1 C3 L+ F* f6 Y" [Guard * + DashAtk G + GutsMan3 G
r: f+ j) v' P) ?* j4 VGuard * + DashAtk G + GutsMan4 G3 D3 U, f4 n8 u
: H5 O9 V0 O5 Z- `4 j. o29 DeuxHero
* u6 M9 e- }$ C. gMegaMan & ProtoMan team up!; `. @! J1 ~5 b0 j4 K- F% ]. i$ |/ z
CustSwrd B + VarSwrd B + ProtoMan B5 @1 O _( }1 |1 P% l& C1 b
CustSwrd B + VarSwrd B + ProtoMn2 B, [. _4 P3 m. z' C& Q
CustSwrd B + VarSwrd B + ProtoMn3 B
7 \3 T- A2 N/ _7 K0 QCustSwrd B + VarSwrd B + ProtoMn4 B# O. j% d' a6 ^: X& \* |: g
& u. T0 A( y; b
30 2xHero: b2 S7 p3 @/ p) b
MegaMan & ProtoMan Dual atk- s5 F9 u9 s8 I* @
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B2 |( j( I% q" o' S+ z' M( |* B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
4 s2 g/ @$ h- W) |! GSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
# \! u, h& X/ t0 w2 mSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 q$ s' g. C* n0 b
4 W/ E& u8 R; B8 _+ E/ W31 PrixPowr
# r. ~! B% K2 g/ y' ~) P c8 H3 Navis attack at once!5 p+ H$ H6 w3 H
Team1 * + Team2 * + KingMan5 K/ M( V/ `$ z4 o$ K5 V" k) n- P
Team1 * + Team2 * + MistMan5 M+ ~% w- |& g8 s' d$ r Q2 d7 L$ m
Team1 * + Team2 * + BowlMan5 B" ?9 `+ f! `, {4 j) m
% O, p, L, \, ?/ U& f% `8 m32 MstrStyl1 s$ T" I% B; k. R' X- e
MegaMan unleashes his power
9 t1 V' Y3 w* P" }7 z3 wSalamndr * + Fountain * + Bolt * + GaiaBlad *
. A2 N& M" Q# G! T: u/ M5 Y+ A: V
StdrdChip (Part 1)
4 K" h; \+ f7 V- O┌──┬────┬─┬──┬──┬───┬───────────────┐
5 y, }% U- f* t/ t│编号│名称 │MB│攻击│属性│稀有度│说明 │
- c" S9 j9 V6 H: o) ~- G├──┼────┼─┼──┼──┼───┼───────────────┤# O- v7 R/ u" T
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │+ N% F, [$ A. R1 ?
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( {! D" y$ Q2 e5 @% E% l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │/ V$ h6 S/ a+ F: \
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │8 g0 P p3 [6 O/ J/ ? A( F, O
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# ~ o3 M! I; Q8 B3 k
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │+ h# I( }* g) O1 U B
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │0 b! E$ D! b; b
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' i' p: _5 ]9 G& e0 b& S6 b* Q│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │0 V+ t9 E) ^# a3 Z0 H9 a! o7 I
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │+ ^$ v9 w& d2 Z6 g C2 Y! P8 A
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 p1 W* C/ I2 [; \: M) S _
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
, l2 i! }, G C! D* N│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │/ ?* X3 \" z: R$ q, h3 f
│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 O/ H: E. J8 `/ e) n: Z│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
; G/ X: M" z! T& U5 ^8 }# _+ J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │5 A* X0 g; I% E2 G" C+ a
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ y! p8 Q |; U# H8 D' B│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
. A1 Q, j9 ~% l* c2 B' }! g│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │" A- C9 a; q5 ~5 d3 l, L2 q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 u' Z! t' V; w$ B│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
8 q$ ^" j3 c: n6 L│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
+ H/ q7 B5 E4 `' u: C" l! x│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
' `6 V$ c% f M; `( }. G n│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
; R X1 Z3 Z& ]) [4 |, w│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │$ x, H2 z: Z; @9 o) }% g" d
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
% j- I# {) ^ ]# M│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
3 s/ X+ p% c$ t7 {│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
- d# @9 p1 e+ d" p3 r$ v6 E│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
+ O5 l% b' g0 g/ Q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 L! B- ?2 u5 Z" _8 w# l- v- Y│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( t9 ?6 w# l8 M+ R m│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 i |: i5 B: O" l│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │: N( k7 q* g. u5 j: G! f
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! D4 v. ]6 |; I2 v│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ V5 z% U( U' Y! @7 Z1 s│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │2 U: v1 _: s1 h2 W+ _
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 j# h% U% S2 Y
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
3 C5 r% I2 L7 T% v P│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
V7 Y3 ]/ p$ X% ^│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. ^) U" i2 p: Q7 e3 A1 O/ j: _9 a│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
+ w' e# d5 m( c' i% o- H│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
8 u( p! F" G b) w│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
, C9 m) L; v* ]. N, z$ A│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ h* }% ^5 J, F, D│45 │SonicWav│26│80 │ │** │Shock through enemies │( u/ a! ]) _" V2 P( r. U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │+ o8 d3 g8 G0 f7 z$ r& `
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │6 @ V {: O/ O5 k8 o
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) g2 a* n1 w2 P% H7 \; q8 Z8 `; U* t* @│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 |3 z& V' R; F3 @3 b: U
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │0 n2 E4 ?7 \% f/ n" S7 H. ?
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ w7 p) |5 ~# i$ ^│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │/ k: r0 m) j: \$ L, ~% v2 H
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
0 S( c; e# ~6 _7 R: E4 c1 `9 n. n" X│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
! P$ y3 t1 C+ z- i8 Y4 ?│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │4 h6 S/ b2 Z8 y D
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: C t u3 N( b/ c0 m
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │1 M I6 ~4 n/ H- B! N8 Z
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 X: @( @/ B9 @│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
2 r; k- O" a5 }) K0 S% y& @/ C│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │4 }7 |# c& s/ `# C4 v# M. `9 X
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │* P2 W5 _: I" F
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │* _) C- s* d& w6 {9 g, ]" P$ |
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( t: j, b* i9 S. }/ ^
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
4 K$ U0 `, W4 e& ~/ U, t, i6 S% ~│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. ^% A. \3 t7 @3 C6 c4 r│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 W( R" ~/ _' x3 R│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │4 \# w, g/ D0 }/ v9 { K
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │* A; z0 y9 n }3 y" L
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 x. j6 G9 O7 V) ?│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
2 W; C# }+ W9 ?7 O# R│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
- |# p' b* k! h$ ^2 Q, k│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
: [1 `6 j( e$ {, G+ k, T│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │+ ^, i, W8 P! {- H
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" x/ u }( G2 O+ q% d
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
; {+ o+ O( R( u! @│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │+ K4 n6 L) W; D+ ^' y' K
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ ?+ V5 e* X, _5 a│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
% G1 X, _. X# E│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │5 f0 @6 M# ]. _ v
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
7 S n$ w( s' T1 H9 g│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
' i( y G$ k$ W( R+ I: u, s│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
k3 Y# J) U7 o& I6 R, a: Z│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 h( h, _& }, i3 {' x# m V
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
3 I3 }- j3 o- D0 b P│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │6 A- C9 E- y: Z7 a( X9 T7 K
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
" C, @4 K( o5 v# N& g0 V│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 j/ C/ B/ N) B" J1 |& b, v│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
7 J& N7 e. ^! O8 u* f5 a│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
3 J% Q, m2 A$ K2 I' j│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │( _2 h1 R, c# |! \/ H7 L2 ~2 h$ ~
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
M, B9 B# k1 g0 }5 Z│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
. r( A/ i( O) j( V│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │! M7 N o4 M7 I' l5 l4 p/ ]
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │6 U1 J0 t/ V+ E
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& l, B' o3 w' ^│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. h' b6 g' r8 ~│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │ A4 c0 ?. i/ ]% X' a# e0 l6 U
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 u! G8 d& y# x% {
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
3 R, S+ `. }0 }9 _& u2 h1 I0 w│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│7 n. t# s% `& T/ |
└──┴────┴─┴──┴──┴───┴───────────────┘
- T: a! L" ~1 t+ C* C s) B3 Y- X4 p( |% b" D" \9 v2 ]* Z
StdrdChip (Part 2)/ t5 ^0 l2 ?! S: c( k
┌──┬────┬─┬──┬──┬───┬───────────────┐
2 Q) a$ E$ Q# g! }3 x6 I/ `6 B! E│编号│名称 │MB│攻击│属性│稀有度│说明 │$ ?+ O. e' N3 @
├──┼────┼─┼──┼──┼───┼───────────────┤* I" B3 F- J$ F0 b- P) w& @* s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 ~; y; w k% ]% L
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
' J: U/ H4 j: p: o' W1 v, S# [6 x* \│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
6 |& T' C. H" q8 n│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
S' y5 w( {3 T0 ^. |│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 X5 s' R, s, w0 G2 M
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │ I+ Z4 H8 y t4 d% N! Y/ Z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │: E9 m0 X7 K, H0 K \
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 p M2 G# o6 K0 m6 F( A2 m
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
4 W+ o5 g" T5 T' Q0 u4 L│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
* i7 {9 n! Z" u* w# O│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. c/ f% N) K( r. Y6 m% s│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │2 V7 T4 q3 m; q6 U2 Y
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 V( K- d5 r* D│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 [7 k( c! R0 |, c, r4 C* c/ Z6 D- v
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ z2 h3 l! k$ z( ~# ?2 s
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
& E% M) Q1 B( Q' R│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │ f+ x9 l1 F5 S7 }% V7 n+ i5 c
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │- e6 h# u+ s& Y3 z4 B
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
1 A! X' T- e/ X- p9 c/ Q- k5 L│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ @1 N1 }- Q( E/ K- @│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* J3 y) r: H" ~* d" c2 T
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 a1 _+ K! [' B, R│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
) ]1 M4 y, R y5 B│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │- ~8 x, [+ h) L! s" ^. }
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
1 p% N# k$ C+ d9 w2 [+ o* [│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ w$ |) V6 l! w│126 │Rook │30│ │ │*** │Protects you from attacks │% d5 V2 `2 F/ t0 t; g4 m5 F
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' B( K8 [3 i) O$ P7 F y
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" E+ h$ H) b3 G* _
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │* X- E, ]4 L' ?
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │$ ]; }, u; c* B# K* j+ }
│131 │Lance │46│130 │Wood│*** │Lances through back line │
, Q' j: U; I0 L j% U- C│132 │Snake │20│40 │Wood│*** │Snake from hole in area │' Y5 ]$ n" `$ j5 E/ P
│133 │Guard │5 │ │ │* │Repels enemy's attack │3 I5 A6 a# V! ~# R$ c, x4 X: k
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │+ F4 K8 H5 q' m n! v
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │0 q+ l3 `! n) S' N! L& [4 h
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 { h. Y* T2 L/ x- p9 l│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │0 W. S& Q8 d( n7 L1 P6 V6 X
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" d. f7 j9 w0 n1 k
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- R: P# [1 Q$ P; ]! Q$ W- p; S│140 │RockCube│9 │ │ │* │Places a rock cube in front │
* _- P( k. v8 g% y│141 │Prism │60│ │ │*** │Prism fires randomly │- i! m0 E3 n$ Z
│142 │Wind │14│ │ │* │Windbox blows at enmy area │9 j; s3 t% x6 }4 K3 A! z1 O
│143 │Fan │14│ │ │* │Vacuum pulls enemies │# T! I. l& Q) S2 L3 \3 Z
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
; D5 p- B' j/ k8 U1 K│145 │Discord │38│ │ │*** │Confuses enemies w/ music │7 K, r# F! X5 P. v# D# `! R) Z
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │) x- `; f: h/ z( L- Y' {
│147 │Recov10 │5 │ │ │* │Recovers 10HP │3 S( m4 d) V! A
│148 │Recov30 │8 │ │ │* │Recovers 30HP │# a- P5 ~3 Q) z3 E6 X9 m8 ?, k
│149 │Recov50 │14│ │ │** │Recovers 50HP │0 e; ~" t; T2 y, R" n* r
│150 │Recov80 │20│ │ │** │Recovers 80HP │0 c; N# F4 r% P% B% l* V$ c
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, e! q" ?/ X; J│152 │Recov150│50│ │ │*** │Recovers 150HP │6 A2 }% Y7 C8 N) X7 X3 g
│153 │Recov200│65│ │ │**** │Recovers 200HP │& A* x- K( o9 A4 b5 v
│154 │Recov300│80│ │ │**** │Recovers 300HP │
. T8 n3 d2 Y% Q5 b' p" y│155 │Repair │8 │ │ │* │Fix your area's panels │
9 f/ I' N( R- f6 a- A│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│5 \2 R3 H7 v4 X6 s( n& r6 m7 e7 ~
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
. y& p2 a( l. a4 M6 i% k│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 x4 h2 |8 Q. v. @3 h│159 │Geddon1 │10│ │ │*** │Cracks all panels! │7 Y2 q1 ~. S) e7 t4 E5 Y
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
, Q' Y+ J8 D0 _│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
) T! ]2 ?, f2 N, t3 m│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
7 ^( F* K: j. ]: X* L" E' |│163 │Invis │11│ │ │*** │Invisible for a while │! I n u+ R2 u5 E+ X5 z6 I
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 ?+ z5 s; R( E│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
7 b* `/ C) b, P& _* {4 Y│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │% N$ S# ~5 \, |8 t
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
0 I$ B0 o6 h$ }( q8 W' d. L│168 │AirShoes│26│ │ │*** │Can stand on empty squares │' S3 I. g8 m* Q% }' i
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
[" A0 q9 v( [+ d! p! P8 p& j│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) x# ^2 R/ E9 p. x) ~/ Y│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
4 K* Z2 |" D' p9 c% s│172 │Aura │55│ │ │*** │Repels attacks under 100 │. V" S1 R) @3 s* s( j
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
9 ?. b2 r7 h$ p* x│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
- n! E ?5 h5 V4 `# ]. ]2 q│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 O$ C4 m& ]& ~! }
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
G) P' Z+ j. f2 G i/ @│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │8 H% X" H. c5 L
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │9 K3 {# ^, G1 P( ]4 [# V: \4 F
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │7 w: @* h, k, _& b1 m/ t8 b
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │* u7 i& ]8 L( g9 f: e8 [ F* H
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 r% H' E/ Q/ G+ e& i' T( }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! H- E# z+ [: {5 p│183 │Hole │55│ │ │**** │Open hole to dark world │
P: E& u. Z; c; [# o4 Y2 t! E' }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │% T9 r: r6 @0 ~9 F5 }
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
^# {( K. G8 p/ ^" R/ ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │
9 c8 G2 ~5 X0 i7 a│187 │GrassStg│10│ │ │*** │Changes all panls to grass │1 v' l7 V1 R2 @3 x+ v" r
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
6 f8 y( f" Q$ A│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
; h/ S' i) j- J/ D, J" Z$ \│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( z# u0 D+ q2 a, @5 D│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
3 \' n _# n% ]& V% l$ ^5 G; V│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │ i& @; n+ X7 T9 q) [! D! G4 M7 F
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │% _9 I7 F* J- v
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
2 A6 t! S8 x2 t4 N/ p│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
4 \0 @# v( I+ j7 u│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 ~8 m; R1 ?2 ^
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │) \5 N m4 c8 w: x3 A
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │% {0 z/ X1 @3 P4 O D( `8 Z
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │. h+ d" x% T9 \9 o" I. x6 q
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ P/ C$ I7 S7 q: n! S3 A: [└──┴────┴─┴──┴──┴───┴───────────────┘
' ~0 U% |6 P# {0 V+ o' P9 X
; w( }) H! B( Y# t* J4 ?3 f- O9 a! ?. B: j u1 Y8 f
Mega Chip
/ n% T: j8 b* h# Q+ ^1 d8 N( H┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 I$ K& ]0 m# h+ j* l' y│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 V* k, ]0 P# A; D. v5 O├──┼─────┼─┼──┼──┼───┼───────────────┤
* g) D9 ^! {1 o1 }( @/ D│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │4 N8 @% }7 O- x' t
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 H) T7 w- ~0 V│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
$ A4 [: ]4 P/ n│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 @* y4 i" w: y; W% v! Q( A
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │ V' d- Y* B1 n8 U0 k* }
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │4 t$ H5 u' y* ^
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
" s+ w- u+ K- k, ^│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │6 X, g1 W2 u, }) f3 w3 f6 v
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
4 R+ I: R p' `* [+ Z7 r│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ X1 {! x; N2 R e( z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 D! {, t7 [% J1 h, S│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( O' x2 n0 `5 L$ S) T│13 │Guardian │82│ │ │***** │Statue punishes when hit │; T" Q, a* Y; R! U' P
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │# e6 c; b: j9 D8 D
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
& N7 h' l, E9 i; m- O│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 S# ]( G4 s# P; k2 A* t4 U& U
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# A/ I3 S( C- b│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │4 W |6 z* K9 J( W- B
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
9 a9 u" u3 ?- Z) T8 A! M│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │' Q1 R/ Y) r, k! g O
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │4 y8 ~1 Y& p. B3 u
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │8 |' v+ \1 l# _2 B+ X! G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 j/ X/ S6 F- g# }1 R5 m│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │! n, Z8 h5 N" Y5 o$ Z
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
3 {; a4 e k8 {' v- ?# p/ s6 P│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │- r9 `0 b! e# {4 G
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
6 k: v6 L. G* S9 g" M+ R! H│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │3 ~/ g7 k% S% x
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
( u% k; C! q6 [# t│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 _. Q2 u, R: R, b6 J4 g
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
6 W6 _" o. T1 T# l7 E& n│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
* o1 x, G; g2 p% x' [ c5 f│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
. _$ c( |7 D3 a. ^0 Q1 X│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
' e: c+ D- g% U; O+ e& R│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │6 A9 S6 Q" G9 H0 U8 u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 G# S, @) J6 w1 |1 s5 A
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │ ~6 O: F z7 G9 p1 j
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │% T9 }+ v, Q, H) ~2 L) D- z
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
3 l5 G2 Z$ u0 ~4 z; i& n│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
/ Z, y) c, r2 T( G│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │" C+ y2 J7 j6 v, W" W9 t3 b" T
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( x. N; k" W4 i! a j& W
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: N7 K# `( r% E/ v) _( b│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- N2 W ?% F1 Z( x9 R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
' ^; P! s! f0 r3 J' B│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
* j6 }% W9 {6 B│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& x1 I1 A" K. C. v t3 L, i+ t. K) {
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 C2 w m T' j% Y, R6 y v│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
% x8 A; X }" i3 S│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ c5 L# X: K( l/ l ~
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
- U, u0 r8 r! [1 ^1 n/ \│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' l' s# q7 |' F( c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │5 z' u- C2 h M
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
& O' g; H% A- h6 ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
1 r7 o2 s$ `, Y K+ H- K│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │& A# C; i; H/ a# ~- c' t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 g" N3 t7 n3 _6 d
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │% q2 B! v2 c1 Y4 f: x, X, H
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
) {6 }% K r6 r│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │/ f6 ^! R- y, ?
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │4 r+ S J9 T/ a& E
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
0 v! Q; P+ ]2 c6 V1 y│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
/ s( x! A( o4 G2 i│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% R8 K4 U8 W9 ?$ a
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
* X; O' ]/ U8 I! F% v3 a/ U" N│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │# R2 [$ I, v, ^
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 E+ V( I% U; w$ _
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
+ ]* W, W1 O: Q. _+ J, Q4 @│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 ^1 h z! D! H! T* I9 ~" @│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │+ O7 v" `2 T" P+ _ r4 t9 ^$ n; h
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! i) e3 t0 L6 s" B c1 x/ O5 x
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 s) B/ R; O; {+ p1 X│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
1 U3 g1 O+ q* ?: @' Z; P4 g│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; m" B2 @8 \" t" ^! Q; F c- O
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │1 H2 d" X; D% S: I7 `* V4 s' t( V
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
9 }7 d% ]6 F4 e* s3 H0 F│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
u0 ? `. k( X/ n& g- h3 q│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
) k* Z4 {' n: U) P+ d6 T│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │8 J# F2 Y" h" e7 z c7 _
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │5 }6 j1 {3 \( g: G8 z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
& _' H0 j }+ f│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │% a3 T2 ]2 }+ M
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │$ a. r+ \* t0 r v# K
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; K3 n/ }/ N7 x; I5 K( i* y│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
; A! S* g4 N: {- j└──┴─────┴─┴──┴──┴───┴───────────────┘
% l5 `' d {2 B+ V( o% ?, a! M. F' m) P8 D, E( d
0 l+ z& I# Q9 m1 D' k1 Z
GigaChip (蓝版)
/ I) h5 g6 }9 _3 W┌──┬─────┬─┬──┬──┬───┬───────────────┐4 C7 T6 r- {: ?9 v e6 a
│编号│名称 │MB│攻击│属性│稀有度│说明 │: O5 s/ }: W, m- G7 f0 i3 T
├──┼─────┼─┼──┼──┼───┼───────────────┤) @2 ?- F2 J8 e2 t0 ] \( H5 T
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │" W6 V' b: e9 ?8 q8 S
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │+ F8 l; [: ? x' [& K8 w4 T
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │5 _# y! L) Q$ |. v: k
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
* y; F/ P0 h9 x: }│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │0 u) d L6 c$ C1 _
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
( E x, E1 w }│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( o$ q- }1 f8 S. A3 Z, I
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- u; Y6 |6 Z& V' ^1 N: h$ T│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 ~" w! j' `; L8 p5 K" |, C/ Z
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
) e# p" C7 `! A7 [& Q│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
" n) }5 l, T* @6 I/ l0 t│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │+ ]# o) v5 m) }5 u! ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
0 w f5 k' y' x, L# g: V% i' S│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │: r3 w! ^" [% _+ {2 x; V! O" U
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
7 B4 N2 R7 s; n7 `& s, J/ G│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │$ l; v2 U! u4 s1 R- r& Q1 v' M
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │# Q% z3 `2 F! ^
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │ {+ Z6 U. J+ m& V- D6 t
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
% @- s/ d( @9 t) x│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
& k2 A' S& d7 S1 m: m+ Z└──┴─────┴─┴──┴──┴───┴───────────────┘& B! [8 R; C" i
4 o n4 l3 \/ u! P$ a I% F- J8 IGigaChip (白版)(只列出与蓝版不一样的Chips)1 E( S2 L3 g4 ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐( O6 m* P; y& i2 e, I; X$ G
│编号│名称 │MB│攻击│属性│稀有度│说明 │' \* N, ^3 ?0 K0 z: j
├──┼─────┼─┼──┼──┼───┼───────────────┤% L) R' G' g6 @+ c7 t8 S
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
0 R) V2 B3 w4 ^# L: s! V8 | |$ j│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
9 x# o; c% u) ^! X- u( U3 d- x3 z│4 │Balance │60│ │ │***** │Both Hp reduced by half │1 d1 u% E- k& @1 _5 n1 b: z& d3 K
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
/ V9 l2 S- A5 @3 \" r└──┴─────┴─┴──┴──┴───┴───────────────┘ |