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9 ~) `1 `8 A( A* _■● ■ NintendoWorld 站友xliz原创' c& t: P( E# m# K) n
■ ●■ http://www.NewWise.com . o' ~7 P3 |- r0 J! r" u% x3 y
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' l4 V2 }) H& Z. a; ~( q 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( ]' f0 S% g" H8 Q: k大家要看日文版的P.A.或详细攻略,点击这里吧!
8 T% U. P. C, t% v) J6 M) X- m====================
& c- x/ N$ Y) ^9 J希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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5 V* s' }* E+ e以下内容格式如下:" S( M) u% L( F: g8 K+ r) R
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编号 名称
6 U0 z% s0 J* u3 f1 c+ s说明
+ l$ O5 I" f) T+ C* I+ ~组合方法& d8 i7 K. ?: J2 U ]2 ]
---------------------------------4 h) l7 I, `4 y5 |
01 Z-Connon 11 N. {) t; k( \/ B2 _
Unlimited Cannon for 5 sec7 l$ Q2 I( e9 U5 U$ Y6 u: Y, x. x+ g9 Y
Cannon A+B+C
, T0 h3 Q/ b' A6 oCannon B+C+D
3 e$ L) F7 A* CCannon C+D+E
' a8 L4 n% S. a q
( W. k9 m- _1 r9 e02 Z-Connon 2. c! C) l1 u9 n0 P7 \; t# ^9 ~
Unlimited HiCannon for 5 sec+ t' p/ W$ [0 Q# Q
HiCannon H+I+J
! m8 }: t9 t0 ~4 _HiCannon I+J+K
' c" l* \9 N- ]: U' PHiCannon J+K+L
' n" F3 X! s( P
3 R! u7 h2 i6 a; }6 b03 Z-Connon 3
/ Y6 N( B# I# e' DUnlimited MegaCannon for 5 sec4 S0 s9 K1 n9 j D$ O- I
M-Cannon O+P+Q
, _1 d' o/ R& ?3 M4 v% P- K7 i& EM-Cannon P+Q+R
: j D8 f8 l, d) O3 @, P; F3 EM-Cannon Q+R+S
+ I5 @" f3 @, V/ }# M
3 T' q/ e; V9 v2 G; e04 Z-Punch
; w9 T M5 L! {0 |, E4 H# a8 hUnlimited GutPunch for 5 sec* @% ]# j( T8 }' j+ a6 G0 Y
GutPunch B+C+D6 O4 v; ~3 ?, r2 K, X1 t
GutPunch C+D+E
, `8 t1 M$ V) @0 ~" N% cGutPunch D+E+F9 @1 J: K. t; ?4 I: u, r
/ G+ P4 s/ d% Y5 H, O' n$ @
05 Z-Strght2 G8 W. K/ f+ z* h
Unlimited GutStrgt for 5 sec5 I. @0 ^8 \6 A: \: p3 Z3 O3 x4 g+ u
GutStrgt O+P+Q
: d; w+ ~4 j# ?- zGutStrgt P+Q+R
7 e! z# {4 x1 Z6 ^0 XGutStrgt Q+R+S
. y. i" J9 d8 x7 L0 V
8 _5 T% g) E0 `06 Z-Impact, ]9 k# [3 |% ?3 g* ]$ h5 o* c
Unlimited GutImpct for 5 sec
" b5 ?: W2 V* s* e& q8 PGutImpact G+H+I% e; I6 l8 @5 ^7 V/ W
GutImpact H+I+J' x6 r2 b: o+ ~7 t; l
GutImpact J+K+L
1 _+ H) e" `0 I# n! |
+ Y, L. L* {7 {07 Z-Varibl) b7 `& C& H4 U& w6 `1 k8 ?' N
Unlimited VarSword for 5 sec: A. m* }& [$ {* J" f
VarSwrd B+C+D. n$ C1 o! ^. K/ r$ l% ~, P
VarSwrd C+D+E
: n, @/ g2 _8 {$ U. u& n& iVarSwrd D+E+F
* d% V6 ?1 ~# z4 \, a2 L3 }% ~$ N3 o5 M
08 Z-Yoyo 1( S' l- ~% n; t4 B. I+ A
Unlimited Yo-Yo for 5 sec
6 H$ x1 ^. N4 `+ c' ]Yo-Yo1 C+D+E
% x( f4 Q0 A2 b$ r& yYo-Yo1 D+E+F
/ @0 o, \* Y( Z! Z0 i+ bYo-Yo1 E+F+G% E( I8 E. B- e
* f& }3 ^9 V* A09 Z-Yoyo 23 B3 g( g5 h, J3 ^' ]9 [; p
Unlimited Yo-Yo2 for 5 sec% b% i$ ? ?2 d/ X
Yo-Yo2 H+I+J7 ^; p/ |2 I' D9 D. Z: R" G7 {
Yo-Yo2 I+J+K
+ E* E- x6 j+ ~8 x! U" x! H% _1 V$ CYo-Yo2 J+K+L, B( i+ c4 u4 e& `9 s
& z) v) j7 y2 v' s8 ^3 N10 Z-Yoyo 3( _* ]) j, m X/ K6 ~. Y
Unlimited Yo-Yo3 for 5 sec
! a. P1 x2 }: x4 ?" tYo-Yo3 M+N+O" [) k! W0 h1 M! m
Yo-Yo3 N+O+P
1 i; T8 o4 L1 z1 @4 J' RYo-Yo3 O+P+Q4 }; P6 F: l5 {2 T& z
2 g* ~3 M" L& q11 Z-Step 1
" t4 S( x+ q: j& K: z& U; }Unlimited StepSwrd for 5 sec
2 ]1 A5 I! g/ r7 c( A) [StepSwrd L+M+N2 _7 R. D* ]5 G; r' d! x2 g j- U2 E
StepSwrd M+N+O$ K' J/ l/ j0 S9 I
StepSwrd N+O+P: k7 U( `8 O- l! h2 B3 t
1 `0 r7 L3 S( M: E/ N
12 Z-Step 2' L' e9 J7 c% Z3 `# v
Unlimited StepCros for 5 sec
% }5 V- o2 ?$ r& F0 r& ZStepCros P+Q+R1 k: S3 V+ S/ A; Q# e
StepCros Q+R+S! [4 T- n: m! w3 A
StepCros R+S+T
* B4 ^: n9 {/ I, G1 Y0 w5 X( V1 f3 D k3 v1 b, U4 X$ ]
13 BubSprd
2 w8 R$ l2 W; b; m% qAttks w/ spreading bubbles!9 t: z. q# T+ l1 k
Bubbler C+D+E
4 X9 r& x9 m+ k5 C- C3 DBub-V D+E+F
' c- t. R% B2 p Y% g4 QBublSide E+F+G4 d8 h; j' p8 m- }4 N/ C: I4 @
Bubbler E + Bub-V E + BublSide E
|2 R; m; j/ X: r$ q; u
2 k2 j8 o" z- \+ W) ?14 HeatSprd
" J1 }$ p" A2 l- OAttks w/ spreading fireball!" T" ?1 Y; @) H* x
HeatShot H+I+J- D3 c" ]4 ^5 o" C, B: _
Heat-V I+J+K& O/ z+ g+ v/ i+ S" Z' d4 n
HeatSide J+K+L
. d$ [' V) f- n. wHeatShot J + Heat-V J + HeatSide J2 L% ]3 }2 D; r( D: G
2 _% X" v1 c$ ~' k0 {8 R15 H-Burst
6 ]) b: c. y1 P# t, \; fCreates a giant explosion
. }2 V& f( n" Z# \/ I1 g+ uSpreader M+N+O, o o! b6 k- B1 h e
Spreader N+O+P2 Q- q1 e1 Y" T2 r. I1 A( s) G% j# Y/ p5 W
Spreader O+P+Q
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16 LifeSwrd) a3 Z. b) q6 l& H+ H
Swings a huge 2×3 sword!
: g) N" C. m( ~# X! H/ E# vSword E + WideSwrd E + LongSwrd E3 h% ]3 y0 v% I& D& X
Sword L + WideSwrd L + LongSwrd L) y- u N' E5 v# ~ \1 K
Sword Y + WideSwrd Y + LongSwrd Y0 S4 _- r" X& n4 z/ z; t
4 p4 C/ B @2 M- M
17 ElemSwrd- f$ S" F' S y4 W- ~, E
Wide swrd contains 4 elemnts2 m, s% V P+ r. i
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; |, ^ I+ f3 q1 Y! }# s5 A8 NFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
# }5 c) ]' W, S/ p9 VStep up 2 & make 4 atacks
9 G: t7 a T! V0 x- B& Q4 z; z' OStepSwrd P + HeroSwrd P + StepCros P
5 _2 Z7 f" M/ s
) @5 |# f5 `4 A8 j. H: e19 HyperRat$ q+ e/ ]0 z4 v# p
A giant Ratton charges!; E: q, L: x: j* ]; w
Ratton1 A + Ratton2 A + Ratton3 A/ g& `+ y8 D) e+ d
Ratton1 C + Ratton2 C + Ratton3 C
$ ]7 n* B! N! v6 fRatton1 F + Ratton2 F + Ratton3 F/ p8 D }3 [% v# d- J* m2 f
/ h# s: C% v5 f7 K) V: d20 TimeBom +
' d, `4 ^4 M6 Z8 U3 r) A7 wSets Time Bomb in enmy area
: z' W# W$ c D$ {# j- GTimeBomb J+K+L
# B/ [9 ]2 b+ o3 o# a! b: E1 }TimeBomb K+L+M! _( Z2 j8 f7 l6 _% G/ Z
TimeBomb L+M+N
. `4 e: k& B2 ]+ k; b
6 ?8 `4 R, ?1 ~7 Q21 GelRain
* \3 R# X7 N" x! LGel steals squares
. y9 h" z d+ d, [MetaGel1 B+C+D. ~: e% O, y* u/ c8 M: x
MetaGel2 E+F+G
0 E' D2 ~1 a' F5 E; G$ DMetaGel3 S+T+U
0 Q* U& i3 U9 P; }6 I8 b, S( X
3 `; w( ~% ^0 v' D22 EverCrse
$ v: _) R% U* s! U: fShield chases enemies8 {+ U4 H7 i5 x( G7 e3 P( }; e+ O
CrsShld1 C + CrsShld2 C + CrsShld3 C7 t% ~4 o! J* x4 y0 x8 z( Y: y5 ^
CrsShld1 L + CrsShld2 L + CrsShld3 L
8 E( D7 B; B# l5 ]; z- G F/ q% o8 p I" t2 f7 C
23 MomQuake
2 S" R v8 y. ~# [Awakens Mother Earth!. w8 X# m+ ?8 L U- N7 j8 L4 X
RockCube * + RockCube * + GodStone S
2 B3 {8 G _$ g' [" X/ P0 V- G( Z, d! e) l6 N M; ^6 i
24 PoisPhar3 k; @1 @6 |- ~
Pharaoh generates poison
7 Q, V7 b% e/ I$ d# U8 I' r5 U: v2 _PoisMask A + PoisFace A + Anubis A
- v9 x1 [: a2 v$ t
* L* z! _7 e3 L% b, s3 k25 BodyGrd
/ Q, o. z q6 ~Bodyguard takes out enemies
% a4 L' [( z9 J' C+ A) EAntiDmg M + AntiNavi M + Muramasa M3 o+ M! R1 C/ N
+ g% T) @4 u% q26 500Barr: S0 l/ J; [& r. w Y- M$ o
Barrier absorbs 500HP dmg
0 v, _2 T% ^; ]4 j9 ZBarrier E + Barr100 E + Barr200 E
& F9 s: r/ m/ KBarrier R + Barr100 R + Barr200 R) r* r3 P0 X8 w; `0 q# [% L
: P5 \9 L9 Y, q: t3 }
27 BigHeart
! @2 l$ ^6 G6 @" [% p) R+ \Attacks, then heals HP!- {& i; o/ H. S/ u9 X/ E" e9 a
HolyPanl R + Recov300 R + Roll R- e" a9 f# J8 m6 g
HolyPanl R + Recov300 R + RollV2 R
, K" ?1 i' H2 H) L1 e, P, p" q9 r3 _HolyPanl R + Recov300 R + RollV3 R& a# _6 ?2 v( F! w
7 r" V2 m1 C* H
28 GtsShoot: ^. \$ Q+ n) c% F9 E$ e/ U
GutsMan throws MegaMan!
% R8 m4 ?7 d" D: n& E/ zGuard * + DashAtk G + GutsMan G
/ c8 w5 G4 S0 Y1 N# S$ }2 dGuard * + DashAtk G + GutsMan2 G9 o# {! T6 @) I) V2 n
Guard * + DashAtk G + GutsMan3 G
! h Y' a+ X2 c/ r& C uGuard * + DashAtk G + GutsMan4 G
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6 T; |. }1 t1 _' q$ R& R29 DeuxHero f# O$ l9 N8 @, ]- O/ o6 d
MegaMan & ProtoMan team up!3 A* Y. i2 T# c. V# B
CustSwrd B + VarSwrd B + ProtoMan B
/ `" z4 ^( C3 QCustSwrd B + VarSwrd B + ProtoMn2 B
+ d7 V8 g. n: Q" }2 U2 s1 L. Y' WCustSwrd B + VarSwrd B + ProtoMn3 B
0 @6 F: R; C/ d0 t, Z1 KCustSwrd B + VarSwrd B + ProtoMn4 B3 n' k& i, V# P1 Y1 i. U4 }
6 f- F8 W9 T9 F! Z
30 2xHero
+ S3 D1 y7 t1 l7 f2 u; x' |MegaMan & ProtoMan Dual atk
" y# }* V! G- S# t* J& U3 LSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 [1 {. Y# k4 n9 S
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B! e2 D% t; ~/ o$ [8 t3 m) @0 g; k
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
- P1 p, W# q lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 a; n# x9 v* k& B, B* \1 I: y1 D( d1 q
31 PrixPowr6 t0 c9 R& ~+ a9 ?8 ?' l
3 Navis attack at once!2 `" i0 J7 D+ s0 U* X* |$ E
Team1 * + Team2 * + KingMan5 K& \1 X- q B& V* Q; ?
Team1 * + Team2 * + MistMan5 M
. o( Q. K4 K% }1 ^! S/ uTeam1 * + Team2 * + BowlMan5 B9 |' e( ?8 e" Z9 p0 h
- K3 \0 q! ~6 ~32 MstrStyl" l b. r" S/ p; f% I+ J5 j
MegaMan unleashes his power; T: |9 O; [( S5 _ R6 A: d' ^
Salamndr * + Fountain * + Bolt * + GaiaBlad *' Q: B. V, j" J; d$ E2 x9 j. C
4 b" }* M. ^. C: X- OStdrdChip (Part 1)
: B! ]- ^+ z" i2 R$ K( F+ ~┌──┬────┬─┬──┬──┬───┬───────────────┐
" X2 L) K/ Z+ E4 }2 D) W2 F/ r│编号│名称 │MB│攻击│属性│稀有度│说明 │
' l5 q0 P6 c/ i) w* F├──┼────┼─┼──┼──┼───┼───────────────┤
% q9 C3 d* M5 e M! K│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │/ w0 v# x, ?9 U+ ~/ g L3 `# h1 _3 q
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 C& s9 @- H* j: W2 ~$ ^ [* E1 W! E
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │$ d' z; A* n! y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
# Q; j0 V- G4 S( G3 N│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
/ |: @2 G+ N5 o; H% i" H8 [# [│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │; w/ W# Q5 p' c( I, A, C8 b3 _1 v
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │8 k1 l* Z# D; S
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 C9 h" @' Z0 D: S7 a# t' W. f8 [
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
. O/ H9 l. F: V. n1 |. v, q│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
1 T" k+ c" j( ~8 L0 E│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │ N, u! l$ h" @2 Q, o" c
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │" X. ]3 o4 |' f! h, m
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% l( L: \% P# ]0 \! R2 O│14 │Spreader│16│30 │ │** │Creates a large explosion │
' K `* c1 [* K6 [5 _3 p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │ K1 c6 R' J. @; i
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
+ n- Y6 e! u4 j4 m- l│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ Q% D. [/ o! @& H7 O' P5 X2 r│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: T1 \9 L( [3 k: _: P
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* l5 \& r# ?4 e* _' e│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │: t" E y3 n2 @: x7 q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 c/ X: L' W: \1 v3 b* ]
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
# g8 C! ]% N- }; ^7 L8 {) s│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │9 d }' k5 D! z4 v9 }" {0 A* G
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
0 l# l, h7 d6 m: g. z3 I+ |3 G│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& {9 K5 c; l0 C* [5 x
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │4 k2 W2 F( T1 _6 Q
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# K( |6 G9 K1 }+ y: x2 @/ V1 B│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │8 Z% h2 e8 I, _' q. R
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. h2 D& h: P7 ^! s+ T+ M( a# m│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │. A( z# |( |$ ^2 \
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │% z: p) b1 G7 p) g( H$ s' [
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: Z e( w$ _( n1 z5 o3 `
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! l U+ o9 f% i# k% y│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │' ?7 H+ x2 m3 ^& g/ ] U/ K
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │3 k; t) z4 C4 K- g
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │( u, A. B' W1 i& H) t" Y. A+ s
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │' `- A$ @) U5 N, d, E. K0 M/ Q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │% p) S1 \" p" ]0 U* x. i
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% V8 K5 N- x8 {7 j3 E2 f' Q0 y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ ]3 j; n) F7 C3 A) S, ]6 P9 |, X│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
7 |# Q6 n& p" t9 K/ d8 l/ H9 q1 l│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
' R( w4 x$ Q; v' K5 t+ h. N│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
- M( q! `! f% J% v! Z1 ]; k│44 │ShockWav│10│60 │ │* │Shock through enemies │
1 e6 _" n" Q0 b7 I7 T z│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 f# F0 u2 y, S+ g1 m│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 H5 D3 d$ A( c' y: {* }& Z
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │! x& E/ }. ^# M: [ m
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% o' N/ k+ W5 s) O6 M
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │8 y+ z" i( U3 U8 h6 r1 H! Y% m
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, M7 r d% L0 s ?4 Q7 K1 q. @
│51 │DashAtk │11│90 │ │* │Dash through enemies! │6 s% ^) ]; k/ g" a. H3 @# ~
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │7 }" U9 }( M' z! d) E8 v
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
1 h i% } f/ W( r& x3 W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │' N5 S- y, ?( @
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │2 }' ^/ J! Y0 M( |
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │& @* o2 k/ e, c8 W) }$ _+ R6 ~
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │0 |% e# g1 o) C2 L# d' W: }" _
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
+ f6 y' X2 H7 m9 i│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
! {: n' c; f; B/ p: J9 I K│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ e. q2 v1 G8 m1 v/ |: p
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │8 ~7 m. V E$ h4 o; N x
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │) V: H4 N" k! b
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 w7 C6 r* C3 ^5 g6 p│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │- N5 A0 n9 r0 V; q5 b0 k: f' R( i
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
. k9 `3 Y% C* I2 y3 q2 t y, K7 ]│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │0 d* X' u8 ~8 S) r" H
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │. P/ y' @1 T2 v+ I& r
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! X$ _+ }6 m( M9 x: H) o│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │; o& ]* e! w* s8 F; ?: e
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │! r c1 g4 ]$ A: X
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) O0 X8 D/ j0 @* S0 V+ V4 S
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& F: u: f' Z! I% W- W) |) `) l9 q│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
, M: t' B/ v v8 w; P│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│1 L& V' u* A- p1 H7 t* N
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │. m, _+ `( G. t7 L9 F5 @
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │! {9 [; \1 \0 \8 K& R: J
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ h. E6 A" V, S4 P+ y│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │' U @6 ~' [ h3 D
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
6 [, } ^, t: u! s; x6 p│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% Z3 a% K5 d) ]
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
3 d" e- ~# x6 K2 _- u) @│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 k* W- p+ m5 `) e* C│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" W" B5 W& V" g3 C│84 │NoBeam1 │66│200 │ │** │Fires if something behind │' v7 X) n3 C- H, h" X
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
9 g! X5 x9 l. |. {# m6 Y; k2 f4 z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
! C) N7 ~# m3 {/ S q│87 │Hammer │16│100 │ │** │Hammer smashes front! │ ]( a( F& l" G; F2 J# C! P! X0 |7 ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │; K8 ]8 U+ X0 p' H2 [
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) |+ V, m. c1 f3 K( D│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │! N* o6 H& b t+ @) F
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │; y* c& t. L+ ?! ]" c7 f; F
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │3 Z0 @, {4 }5 H1 Y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
5 W; B6 a/ W+ N+ O3 D│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, ~( |0 K& ~7 R2 ` e│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: w. p. b8 A* B1 Q5 K( [
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │2 l2 l) t) e# Q; T
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
{+ a8 P& Z# k8 b. M* j│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │* p2 ~ S) z' U8 I% m' Q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 w$ r3 B' Z3 ^
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! n# i. m! O5 O# F└──┴────┴─┴──┴──┴───┴───────────────┘
8 K6 u2 T2 {# g6 }& A, @/ w# T3 G
3 o4 ~' c0 t( S) jStdrdChip (Part 2)
; L; h& F, V0 g9 Q+ v4 K┌──┬────┬─┬──┬──┬───┬───────────────┐2 I5 e2 U/ f" { C2 w1 R
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 v) v8 t4 W( c├──┼────┼─┼──┼──┼───┼───────────────┤
) A- d# w! R4 S0 L│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
' k' q$ P8 f# T) {8 J│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│1 p- ~4 d% Z1 T- _. C/ [
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│& m8 @: _' O1 V/ Y3 a
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
; Z8 r- F# I! z& F│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │2 a+ [/ z& Q8 h
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │% M" W; v# a# g
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
* `/ r4 R# h- Q8 L$ D' x│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │2 t4 O9 Q% x$ z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ ]" `: t1 b4 e1 Z$ H$ I3 ]" r8 u
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │ O/ c Q% S# ] T/ R6 } f
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. t# D. j+ q5 v- o
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │% S+ e# M5 [% c4 ^: r1 ?! w
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
" U1 z( D4 \; z p$ B. T7 ]) ~│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
, j. g* _5 z9 I3 J% B7 v│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; Y0 ?2 C$ x: m│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │8 D4 f' E3 I$ P3 D7 z+ U: I
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
0 v- t8 k2 X/ n2 d/ I) N│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │0 ?, Q' p/ l$ D% K9 \; T& s' \4 }, h
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% F8 M; S. ~# X' ]5 V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
* |% a9 y5 M: [+ G$ l, C3 X9 l│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
/ q& b- o5 @0 {! ~) i1 j8 c│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
8 C# m1 b0 C4 p# \│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' L# f2 t2 m3 @. A1 N" l3 ]
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
& M1 F: D h2 d2 k- @# K% q│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
; r' ?2 C. ]5 }3 j: Z j+ V│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; c3 ^+ ^. p9 X- T
│126 │Rook │30│ │ │*** │Protects you from attacks │
& m- }$ S4 {9 l" _/ E1 S│127 │Team1 │16│10 │ │** │Powers up when ally is hit │; e# m) n* h& `# A4 T
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
# x' _6 C3 p. V& C" |2 Q$ i│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │! r; \) J+ U) E# F3 }- {
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: s; p I* l7 N ?, S│131 │Lance │46│130 │Wood│*** │Lances through back line │. O: R) X* W8 A4 b, x
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
/ P& u% W- v( v/ j7 E│133 │Guard │5 │ │ │* │Repels enemy's attack │
! G( H t6 Y# i% O% \7 l8 E3 f& D│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │3 r' ]1 c# |) c( G, f
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
- p3 @# b: X6 U0 F9 }& _+ ^│136 │PanlGrab│10│ │ │* │Steals one enemy square! │; x4 j0 S; W7 n. C! N8 f
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │2 s1 P0 w( O, C% C( ?
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │% b& U5 s, t! O* y$ p( ]
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │ ~% u) u% Q: S) k6 c# K7 H% A$ ^( f/ O
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
0 O5 R2 `; b) t. ?│141 │Prism │60│ │ │*** │Prism fires randomly │( u5 _ j" @6 `2 f1 [0 |0 W7 r- o2 F+ O
│142 │Wind │14│ │ │* │Windbox blows at enmy area │1 I6 q# y' L% N4 x9 B0 l
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 S9 l# G/ u, y7 u2 S
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# r7 D. z( ]+ I6 N0 |9 ?( u
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │8 N6 v/ u' l4 F) _+ C9 t/ ~
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │3 q6 V: ]* C: Y
│147 │Recov10 │5 │ │ │* │Recovers 10HP │; v# `8 ]* W$ s1 ]
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ [6 Z, S/ B# V w, i% t- |4 u+ s│149 │Recov50 │14│ │ │** │Recovers 50HP │: N1 b# O$ C4 L+ s! E9 E' r! R
│150 │Recov80 │20│ │ │** │Recovers 80HP │
1 G3 O% }; q7 x, u# r│151 │Recov120│35│ │ │*** │Recovers 120HP │* n$ Z2 s) d" g1 b
│152 │Recov150│50│ │ │*** │Recovers 150HP │' f p6 o6 m. R
│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 S. `4 s+ a7 P J' @. P4 U$ v7 z9 v│154 │Recov300│80│ │ │**** │Recovers 300HP │
9 R4 N4 e7 _2 o( j│155 │Repair │8 │ │ │* │Fix your area's panels │8 d0 p6 F5 M4 \
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│: [2 Z* t2 X! R1 g; w! t/ K
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 Q) G; Q3 c0 ]' L│158 │Panic │14│ │ │*** │Confuses enmies if you are │
$ h* S a6 `# t7 I# [1 `; {│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
7 \0 P* B% G$ W+ G" K$ R5 a│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
0 ]; F8 D8 y/ l, O6 [& B0 _│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 V. T# q2 T! R│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │; o/ ~3 `1 F3 x7 V2 N
│163 │Invis │11│ │ │*** │Invisible for a while │3 f5 q$ Q# v# O& S8 v8 f T8 P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
2 X+ D3 }6 m/ x│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 E2 c( B/ ?$ i/ U& W# R│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │0 l8 @: I1 P# W( O- H0 {' Z8 B
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
$ Z: j! X) Z0 i, N│168 │AirShoes│26│ │ │*** │Can stand on empty squares │0 W: [6 d8 P# _" G! F$ I A( ^1 @
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │: Z& s) L+ O# L. ` x1 Z
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* E3 C c" ]$ K2 c
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
& R6 `5 n; ^. q* \/ b( J│172 │Aura │55│ │ │*** │Repels attacks under 100 │
% `- E4 B4 G9 {* h W( p) h! P│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │$ C; d6 h8 S1 W7 ^/ W$ h8 a( @
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
: x. R: F# j% J0 A. }│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; E' [) e; ]* y│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
4 y5 M- N( C! _5 m, a2 ~│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
* w- g( ~4 [3 k6 @$ ]│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
& l7 Q2 o% t( v4 o$ Z+ W/ f│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) P2 ]' F8 c h( B& A% Z│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
4 L( y7 c* t6 x9 o) V) \│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │# o$ X% m0 x J$ _! V/ w$ n
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# P4 m& l7 Q7 l│183 │Hole │55│ │ │**** │Open hole to dark world │. k6 r2 S/ R* C3 P5 T
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
+ h4 t1 p) j( u/ r5 m! G& m│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
* ~; k- Y+ u7 M! _" a \( O│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: p5 u4 y% i$ S│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* u4 I* z( \( K3 R: F! Z* s) F" y│188 │SandStge│18│ │ │*** │Changes all panls to sand │0 d7 f# Z/ X; V) Z& a3 r* j6 P
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
6 j& E2 G% q6 S/ ?│190 │Snctuary│54│ │ │**** │Change own panls to holy │# a2 ~! {4 W2 H
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │7 s( p# L( }5 R3 \: W# y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │) K2 I7 Z8 @2 w4 w2 ?& a
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
- h$ Q3 _" Z* S& D& D│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │7 l: u q! }& z: A) k, ?0 I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* V0 y( u3 K f# o- s5 v0 q
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
: x& N5 r3 W8 l! r8 N│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
. n0 y1 @' ?; B7 j3 r5 K$ \│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
* X/ |( @5 P& H2 p: N│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │3 D, N J1 p' X9 u9 Y+ D. p
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
% @/ A$ h0 Z8 L% |└──┴────┴─┴──┴──┴───┴───────────────┘
4 |) J# h% D9 t$ o
$ G+ P2 O0 s2 z) \0 c$ P4 h1 t# u: @5 \
Mega Chip
- H' F1 M* R3 l$ L* S┌──┬─────┬─┬──┬──┬───┬───────────────┐
h7 y2 F0 q( k1 ~4 E│编号│名称 │MB│攻击│属性│稀有度│说明 │( J8 o) Z7 c$ A# w4 U' a
├──┼─────┼─┼──┼──┼───┼───────────────┤
& o/ [ ?6 |6 l: h0 {% l│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 d' C. v9 R5 s│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
! c5 M2 U: z; F, R1 ?, ~2 ~ s) D5 r7 I/ ?│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 \+ G0 r, a' h. O* R \6 e
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │8 f6 H. \( |5 u. N& _ C
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
; R Z. L" }' Z2 o7 _: R4 O( e% w│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
4 N+ B* u7 y/ f1 v: ?9 n│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
, A3 `: ]' e* T7 G4 G& b2 L' K$ r' ^│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 R" T, f9 k* C: p│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 L3 | y0 a( @% n5 |+ E│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) C! N. k! x" Z1 K& @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* v5 i% B8 G( a# Y
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
- m4 `; V2 ` V- o! O s│13 │Guardian │82│ │ │***** │Statue punishes when hit │
. }; A" Y/ W; @" ]: l│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 [) V) K$ c& B1 m4 ? O5 i
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │# s6 V( V$ Z2 K9 E! c! I- ?2 t
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
+ @* c* L0 @4 O$ v9 u; ?│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
) p: T8 R7 S0 B" _│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
& N: ]! v) h) t8 U│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
+ [4 }/ s1 o0 v& ]% c/ c│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
+ g. R L8 b4 b! U, V" u8 {/ x4 F│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │) [1 W3 {3 \" j B
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 o; ^) l2 Q' F/ c% T' E6 D│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │' t1 ^* z3 y7 _. Y8 I1 ]7 \! G
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) ^- ], z0 X/ u) [& |0 |9 N+ w* g! G│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
$ d. L3 R" \' E+ h│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │: N( q% D/ o5 N/ n. \
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
v3 \( O- C3 i, W ]+ N│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │2 J. D: J9 P: Q, A2 e% s& D4 n' p) R0 I
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' F! K/ r8 `7 H; G) x" p1 Y│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │8 i0 g! R1 S3 | M3 Q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 t( ^) `( y' G4 S* E
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
- L' J2 ]* m* K# M! s/ h. n│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
" K0 S0 u6 V% c# J1 |$ j│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
) r$ ^& L" q! P/ k$ M- A# Q│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │5 C/ k1 m7 K+ S+ p- W
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
0 ^5 P* B) k% @2 D9 ]│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │3 k4 Z6 y! x9 ?" o# s
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' I! V7 m# q) L* z5 _8 ?6 U
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │( e! s8 v Z9 i
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 _/ w1 G* D& d6 Y/ S" Z6 `% q│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; k3 P. G w+ I* a% B/ J a│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │5 ~% v& k+ Q6 g. L9 f
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │7 H% `. |! s3 R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │; H# M6 T5 O. B& l/ B7 x
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │$ Q$ l# g& H- l, J6 ~
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
. G) m2 S" f9 W$ E│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
" S6 _- E1 e" X$ q: b2 V# S- T│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │* M+ P0 |1 D4 J2 ]5 U" h
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
G9 ~/ n9 E% M: ?* P/ Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
& b2 @5 Z; K: Z4 l' Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │% c) k( t! c* ?; n& I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
4 O2 }: N( j: t! v; D│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │$ L. e) K/ l4 }" t& V& j9 E0 i4 W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │! A7 d/ ~; b, }' [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │2 I$ q( U- E4 D: @3 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
" Z' U% U' B: @│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
& R& C8 P9 K/ l5 ^│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │" j) I) c G f! X. p( w S0 S
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │5 `0 Y- ]( O; v, Q7 ^& R$ b3 L: |4 k2 D3 @3 X
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 |! @; \1 G" o' z* W│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 X5 B* z; [9 b
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( a) i0 b" d' f% t
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
" d; H+ L) S" L. o& p ]│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, R2 h, B x' G) a/ V* X│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │# s$ l) `$ Q5 F/ ^5 m9 ^$ d
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 s. B: r+ w& V' }: S│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
2 K' W2 A# x m$ g# ~+ p│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │9 n d0 F2 J7 X5 J1 X) C2 x- O# O! s
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
, R5 P8 B; @* R5 H. b$ N│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │ @3 r( s, g/ Z9 H- D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │" x. E4 {6 G% X3 [/ g% `, K0 `
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
5 l9 n0 ?$ H5 E% B│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │/ c0 Q, P6 k, a) \ L) D3 W$ d3 {7 o
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
. @4 I) M& o- h |# v9 H│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │# U8 U# a( |- L: X
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. B- S8 c) C0 d1 o. \3 m5 j; e1 V│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │8 O# G6 K3 G6 s' j& O7 r
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ h. u5 v$ }8 T! t2 s6 K
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │- I# s* t* w) L6 B E/ |+ k2 D
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │% x8 n: R9 o3 y7 B
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% @! \/ Z: d: N* G( M& `' r│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │$ U; g% m1 z$ y2 `. S! ?
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
5 ]1 b9 S0 l8 k* Y* K│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 y* ^7 Y6 d# a6 w9 ^│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │( G& K" |) l3 B# k: ^/ J
└──┴─────┴─┴──┴──┴───┴───────────────┘- }7 j6 |* ]6 q/ D/ V
- P6 l2 ]1 T( W
g/ `$ D) ?) x& x4 B0 L4 O. MGigaChip (蓝版)6 v5 E* @# s; W$ }0 `. S
┌──┬─────┬─┬──┬──┬───┬───────────────┐
* b O7 l- J$ q% q* J, d* \│编号│名称 │MB│攻击│属性│稀有度│说明 │
, Z3 q6 T# R. p├──┼─────┼─┼──┼──┼───┼───────────────┤2 L9 x h7 }+ Q% f
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
t; v2 u* Z0 s- a0 i│2 │BassGS │99│700 │ │***** │Bass' secret weapon │1 ^) a( C3 c4 F/ ? E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │, o( m. Z, R0 f" Y, Z$ K" U6 s
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! u# g5 R) F; w( \
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │3 ^5 t. j4 C6 F6 ?5 }5 f" X6 T3 f
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- p0 k$ ]: c) c; Q+ I│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- ]; ?2 U9 C- `8 \- v! V' X│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
" e' U4 m. [: M9 K& O, M/ t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% Y4 i: T: Z1 g$ @│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │1 t0 C, R( f7 R$ {. k! I
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
6 \; c' F8 B! \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │" x. a7 ^3 u7 x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │ G5 L2 m1 Q1 [
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
/ I3 a: H- F5 i4 q" l│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │- B# Z2 C5 L5 z8 C) ~
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& [& B) u% k9 ?# V+ s) q2 n
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
) T) \; Q' T; u! B│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 H# U' x: \/ i3 q
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 q' m+ z# \% e- G- T$ M3 b% _; G$ }9 L
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 @* J1 Y. T* E. l: [5 M! Q$ U. W% W
└──┴─────┴─┴──┴──┴───┴───────────────┘9 a9 i! ?' M. j
3 T! C* K2 W3 C& r
GigaChip (白版)(只列出与蓝版不一样的Chips); z( p% D$ z. H
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 Q" `% N7 R" {# {. T
│编号│名称 │MB│攻击│属性│稀有度│说明 │
" d( G6 j9 [$ J$ D├──┼─────┼─┼──┼──┼───┼───────────────┤1 U' `" i6 C4 k8 V2 b% p/ y1 D
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │% n8 P7 K4 W0 _" e2 \2 m! _
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │* ^5 W+ O& P4 b; p$ P
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
2 B A2 \ X/ y│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
6 n4 b0 L: N; i+ t) D└──┴─────┴─┴──┴──┴───┴───────────────┘ |