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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 7 U; A+ @$ o) M$ E. Y
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■● ■  NintendoWorld    站友xliz原创$ ^* d1 ~2 x* C
■ ●■    http://www.NewWise.com : A/ F3 F/ u" o4 f1 e: b( D
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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  J, l$ f; K+ v0 ^/ w0 {  G) K+ |: l# C
           洛克人 EXE 3 Blue 卡片组合
- O, k/ C7 `/ c  G
2 h( ?6 M: D; M9 v% C+ w, |
5 r* B) D( f6 w- P- g6 P! O4 N英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% i9 J5 q% |0 T' a; y, |/ O6 H大家要看日文版的P.A.或详细攻略,点击这里吧!

8 ?! v6 j3 h, d3 M0 r, A; L====================
7 B* V, A) |5 P0 w* [希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ; c6 T0 b4 C( S5 E2 X

0 w( O0 t' W0 k3 k% F# G& s( t以下内容格式如下:" [) L5 b+ [% m/ H, [% W4 j& K& O7 h6 k

* F, G, K: C# T1 a/ M- r- J编号    名称8 d2 P# v& u( ^1 P- J6 X
说明+ h* n: O0 _, C5 v% l
组合方法
$ t* M- t6 J; H/ W) m4 Q1 d---------------------------------
. `; z" \+ P4 |9 Q% c8 @" b/ W01    Z-Connon 1) X) p5 ]1 @9 }
Unlimited Cannon for 5 sec  I0 |' j% n: k/ c* Y: g& t
Cannon A+B+C
! l" @$ I4 `* BCannon B+C+D, C$ j% k  F# J1 l
Cannon C+D+E
1 {# {& Q& I, n+ i5 F  n# a6 G9 p9 G3 J1 v1 o: B/ l
02    Z-Connon 25 V0 _" _' o' ?! W" ~7 m* F$ d
Unlimited HiCannon for 5 sec
3 `/ Z+ X! |6 `% k& oHiCannon H+I+J0 b1 _1 o8 b( \8 t& D2 ~9 C
HiCannon I+J+K
3 A, r/ G! {1 o+ |) {+ G' @% [# BHiCannon J+K+L- F, B, M3 B  M2 A; ~

& z+ `; ^: N1 e$ b4 e! n4 M03    Z-Connon 34 S/ T7 X% H  e; S
Unlimited MegaCannon for 5 sec* D# w0 ~; ~8 e2 E6 e
M-Cannon O+P+Q7 R2 p7 M6 T' g+ ^* p
M-Cannon P+Q+R
& A1 X. c& L. V  D8 R5 ]  l. `+ {M-Cannon Q+R+S
6 {5 h  c2 p$ K* U8 W9 I& x% p0 Q$ m2 O3 K" v7 W" l' t7 i
04    Z-Punch
7 ]. N+ M* P# ~Unlimited GutPunch for 5 sec" E+ x) t4 x0 g
GutPunch B+C+D4 N( K5 w/ z# x% [
GutPunch C+D+E
* n% Y# P  I- `; pGutPunch D+E+F1 n6 R7 U: J5 M8 u& [

& Q9 X& a. s  Y" K05    Z-Strght
+ z9 U0 {; D+ I" ^7 s$ g) MUnlimited GutStrgt for 5 sec
" }8 m/ U8 [  K5 }GutStrgt O+P+Q
  E7 b/ F( i& C  ?# \, YGutStrgt P+Q+R6 b. u9 \6 I! _5 w# ?6 Q8 L
GutStrgt Q+R+S
; R# K( f; T9 h$ l& A2 k" w4 z  E: \/ O, C  s) V
06    Z-Impact0 Z# @3 d8 \% y! I
Unlimited GutImpct for 5 sec  m& Z8 p3 k/ R
GutImpact G+H+I
" ^9 |* B, ?3 @GutImpact H+I+J5 n3 {8 b( ^2 `+ b, X/ t) I
GutImpact J+K+L
2 N: n6 K) m) C" Q. G( P  s% J; D: D' o* ~1 z
07    Z-Varibl' b' _9 p0 k# c8 p5 l5 P1 ]
Unlimited VarSword for 5 sec
! s2 _7 H3 H& o- O2 J0 [- ]VarSwrd B+C+D3 f* O9 @( }" q
VarSwrd C+D+E
; ]# a1 o3 G9 e  F  jVarSwrd D+E+F! B" J( a4 Q. |! d7 U

8 ~, S, ~+ R) [$ V- U( h08    Z-Yoyo 1  a) U$ ~% _' J% O" I
Unlimited Yo-Yo for 5 sec
6 {3 g; |* `9 eYo-Yo1 C+D+E% L8 {7 Q9 ^% w: i
Yo-Yo1 D+E+F* K7 z# _, [! F$ P* q; T* a) v
Yo-Yo1 E+F+G% R9 j0 Q# i2 {( L* R! F) g" e+ @

% k9 E, c- x7 v) j0 i09    Z-Yoyo 2
3 l5 I. a$ l. Y* H: k% fUnlimited Yo-Yo2 for 5 sec
, u1 V9 l" j8 {1 _/ k+ h1 z' O( OYo-Yo2 H+I+J
+ ^4 x, D7 a1 R1 p3 v  bYo-Yo2 I+J+K
6 D4 o! Q& u5 F0 d6 i9 \7 uYo-Yo2 J+K+L
: N* r. p' j9 W; q
* y4 m* G4 [4 w* g5 \10    Z-Yoyo 3' o( N  z( B2 b6 N
Unlimited Yo-Yo3 for 5 sec
& S8 J  c3 u! H9 U$ O, sYo-Yo3 M+N+O
2 s4 Q9 A$ y% E7 L8 V( ~" DYo-Yo3 N+O+P
- |0 t( l3 w( A; JYo-Yo3 O+P+Q6 I/ v1 o9 a/ r$ K0 c
4 G5 M( f7 H9 U: }% Q
11    Z-Step 1
, u$ ?. U+ s; vUnlimited StepSwrd for 5 sec  W. q# |/ c6 M5 R  M( N0 ~1 I% T
StepSwrd L+M+N
+ c% v4 l' R7 |6 pStepSwrd M+N+O8 n' C* i' `: e; s
StepSwrd N+O+P
+ m+ H: _* c5 g$ x5 {+ p( n4 J: Q! [# X% j+ j
12    Z-Step 2
' u: ]# O4 h  D4 e! jUnlimited StepCros for 5 sec3 q# |$ q0 I- |; d% \: x0 h& F
StepCros P+Q+R
2 o$ R9 O; ^/ U. p; m: \$ ?3 w- y! IStepCros Q+R+S
" d, f& ^5 \& YStepCros R+S+T+ d  K0 M, D+ B) w& q8 v- A
+ |9 k# m. @, ^7 t
13    BubSprd2 @* c3 l" ^7 C5 V
Attks w/ spreading bubbles!
( @- A! Z0 n8 [) _/ @& }Bubbler  C+D+E
, ?# I. n/ v0 m, t7 h0 VBub-V    D+E+F
  |2 \  t. T8 Q4 x3 P1 }0 tBublSide E+F+G
  B* A7 M, F; L5 B. U8 zBubbler E + Bub-V E + BublSide E7 F9 C/ G5 v- `
$ W- e, N$ M2 D/ t. H7 f% |  j
14    HeatSprd$ Z! g& r$ \9 \! }! |. ~( C+ ^
Attks w/ spreading fireball!# P, G7 a. S& p; x5 ^) y  @& l/ L
HeatShot H+I+J! R, p! S# o" [5 W+ z
Heat-V   I+J+K% s% }; R( a6 j$ w
HeatSide J+K+L
) ~1 V0 G$ U) Y1 xHeatShot J + Heat-V J + HeatSide J' i; ]% K6 r; Z0 b, [8 g
8 \) o' s& E) k3 _* y
15    H-Burst7 I/ n( g8 o" l  u" q0 e
Creates a giant explosion
+ T* j; E6 k/ T5 ySpreader M+N+O
, n$ j! U6 _8 B- CSpreader N+O+P
4 S- y, i5 |* U, lSpreader O+P+Q
5 ^# M0 \$ e6 s" D2 F4 I; z6 C" @3 p0 H3 p& s" x0 }
16    LifeSwrd
6 h0 D+ i' a* E/ [/ {  T$ GSwings a huge 2×3 sword!) e+ x3 R7 N4 [' u. W8 n. K
Sword E + WideSwrd E + LongSwrd E
( `! y1 ]) E2 w/ ^9 `Sword L + WideSwrd L + LongSwrd L
  A6 C* R0 a( @) j1 W) G; l5 _Sword Y + WideSwrd Y + LongSwrd Y& `0 y2 E! n( W8 h+ z, w8 P

) O; Y+ ]7 [* {4 g7 I- Q17    ElemSwrd. U5 U: q2 f  h+ r8 R- L$ P0 A5 H2 Y
Wide swrd contains 4 elemnts
1 v4 b. w3 c$ n( p% `  ]3 fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
* {4 r6 }3 C+ S7 q/ v7 {) pFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; s* s. c) ?7 L; L" J$ s! Z1 x
1 _2 y# o9 }- j. t8 X1 O18    EvilCut
* |5 y% y" ?4 e* o" }- h) \* T# uStep up 2 & make 4 atacks2 }5 y! D: i6 ?5 ?; R' C' V( V. X/ i
StepSwrd P + HeroSwrd P + StepCros P% W. t7 F- M  D

# K) g# K! s6 f19    HyperRat
* z. c5 c/ T0 h! HA giant Ratton charges!
9 q+ G6 \' P9 x9 [Ratton1 A + Ratton2 A + Ratton3 A
# w3 \  R1 y9 H- DRatton1 C + Ratton2 C + Ratton3 C. [4 L' [7 S3 T
Ratton1 F + Ratton2 F + Ratton3 F
& G' X: h) U( V8 p# v0 x/ G0 X1 U# e8 H4 Z/ a" b) k4 a
20    TimeBom +2 B5 O( w' G* q# K8 I: Q
Sets Time Bomb in enmy area, _6 W" v  W2 r/ P' j
TimeBomb J+K+L* a+ q9 \4 _; Y' Q" s) }: J
TimeBomb K+L+M1 x4 H7 F; c5 e( n0 q
TimeBomb L+M+N2 O1 g( J4 J8 h3 {

0 A5 n+ R+ Q) N! G& l$ `21    GelRain7 G: u$ N8 }/ o  l  F5 Z/ q) h" ^
Gel steals squares
6 l4 V  q4 n# y' V; ~+ _  QMetaGel1 B+C+D+ f9 S1 {! Y3 x8 h% g
MetaGel2 E+F+G8 o1 j- k; |$ J9 g$ w) D
MetaGel3 S+T+U
9 c( @# n0 P0 x$ H7 b0 \1 r' k& J$ _" x- w5 t; e, C
22    EverCrse
  w) |& v" S4 i7 `& ~& nShield chases enemies, l* _. g' V) I0 a) z7 H* `
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 \1 o6 M( e( z( yCrsShld1 L + CrsShld2 L + CrsShld3 L
3 U- Z# l7 O: m+ J5 Z1 _! r$ E! S8 V. _+ y! P$ x/ i! p) D
23    MomQuake
& k4 h8 P2 c8 ]Awakens Mother Earth!9 e1 ^" t/ j& T0 n7 Y/ ~
RockCube * + RockCube * + GodStone S" `( x3 s+ L# T* r8 m

7 ?+ j) v' E4 q+ I24    PoisPhar
% [( c1 }! b! m8 j& Y( x, ~Pharaoh generates poison0 m6 M( d  R; |0 }, t
PoisMask A + PoisFace A + Anubis A- y' b' E) K& u* T

) b2 V1 @  a! k0 o/ o( J4 [25    BodyGrd5 {% Q* N, t+ A% Y/ K
Bodyguard takes out enemies# {2 d2 E" B5 I; i, R% \
AntiDmg M + AntiNavi M + Muramasa M. @& u2 G/ Q* v; F8 @9 a4 K; u
: S5 |8 D& }4 G
26    500Barr
% [( t+ q! @  K; U4 L1 BBarrier absorbs 500HP dmg
, _- B1 w- `' zBarrier E + Barr100 E + Barr200 E% C' S  J8 ^* Y6 F0 y1 n
Barrier R + Barr100 R + Barr200 R" G1 L. [4 r; n9 u
( W% c+ h7 V3 w2 e& _( I5 k2 {. T
27    BigHeart5 ?; }* N* k6 [4 X6 P; j; Y7 ^! q
Attacks, then heals HP!
( _$ X( M% S' Z- C$ e3 e. Q& _HolyPanl R + Recov300 R + Roll R
# a3 f7 C& X8 `HolyPanl R + Recov300 R + RollV2 R
" k* {1 Z# _5 b* v7 ^9 i* jHolyPanl R + Recov300 R + RollV3 R
) j. A5 p( c* h/ k" S! H" n: C* }7 r2 I, j3 F8 \# v
28    GtsShoot
9 {* ]! }# \: a! V; n' t" x$ [GutsMan throws MegaMan!
" z8 n1 e2 g+ t' j0 {1 X7 QGuard * + DashAtk G + GutsMan G9 ^# G9 b& m1 B9 ?) |
Guard * + DashAtk G + GutsMan2 G
6 v/ y/ h. K% x2 K$ Q6 wGuard * + DashAtk G + GutsMan3 G0 F; K/ s* B1 f9 J7 V
Guard * + DashAtk G + GutsMan4 G* ?" f6 Z. f4 R* I! F& w6 v

. R  k/ V/ m) @29    DeuxHero
! K1 E6 N* D/ e4 p* xMegaMan & ProtoMan team up!' K! @. M' T3 q) D; C% H+ e
CustSwrd B + VarSwrd B + ProtoMan B7 M+ f0 @4 A1 K" u1 }
CustSwrd B + VarSwrd B + ProtoMn2 B
( v; v1 u: `; jCustSwrd B + VarSwrd B + ProtoMn3 B; c/ E  h7 B3 |1 Z
CustSwrd B + VarSwrd B + ProtoMn4 B# @, V& V3 Q- c1 p0 Z
8 v& ]5 _& |  S: U, f& r
30    2xHero$ V; A" b. s7 y2 H2 {: {; x& N) p
MegaMan & ProtoMan Dual atk6 H* D8 y, j( P9 Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B- u" r3 _: f9 Z, ^
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) a$ q. ?: M" y) h% }, `& TSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 k+ ~2 I! ^& ?& h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B/ }+ N7 l. V; [- c

: c  ^' G' N6 K( \6 E$ x1 h31    PrixPowr( u8 O1 n" I1 U% [' n% o1 @" L
3 Navis attack at once!
' R/ a, C9 {5 E$ B* }Team1 * + Team2 * + KingMan5 K
  A! f- R/ I) @2 mTeam1 * + Team2 * + MistMan5 M2 o8 G7 f4 Y3 f" c
Team1 * + Team2 * + BowlMan5 B1 N3 a3 `1 y: b, d' \7 _
% {9 Q" V( |$ s- N
32    MstrStyl
! d% [- w0 F! T( N" x3 Z4 t1 CMegaMan unleashes his power0 |7 U+ Y1 b2 ^# ]  X
Salamndr * + Fountain * + Bolt * + GaiaBlad *! z0 Y9 `/ X& u. I

' ~* U- S; I" {, n% @StdrdChip (Part 1)3 v6 Y8 |% V, C
┌──┬────┬─┬──┬──┬───┬───────────────┐7 V- m9 T" K( c4 M5 z  p' i1 ]
│编号│名称  │MB│攻击│属性│稀有度│说明             │. a; K" q. K4 h/ F  V( h4 o
├──┼────┼─┼──┼──┼───┼───────────────┤/ V0 n2 \: ?- }' d# z6 ^% H
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │8 h+ U8 d# T$ w- w
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' `6 P/ V# r3 H* S# R3 P
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
: V$ V( I" t- T│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
+ s6 P# U# }, B$ A* t) o8 e5 A' D│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │$ T. O( t- \: S' P1 W3 I9 ]
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' I4 M$ T* \/ E3 E4 Z$ D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │! |; n' ^" P+ T, C: C
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
! N- H# g* o+ Q# w, d│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │! C* c& h9 H0 k4 L/ Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& c( M4 z$ ~. ]$ j│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │. P' ]' d$ u# W7 w  h$ J
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 S. K' W. q3 z0 u
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │/ K2 `; |4 t* a4 n4 O
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │/ C6 }( y9 G8 U( X
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% q) M4 |  c7 z% W6 \' x/ m│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) K" Z8 H' R) i9 X& {. @1 u/ H
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │& ]" c- ]2 D: l! K7 E: D1 E
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │3 Z+ t% n3 B' {+ y4 @/ A( U! [
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  c9 ^  g; V' v  U. k; r
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │5 f. O4 L5 b# s; v; g* @2 J9 L. d
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ J; A8 Z! x4 e- c+ N3 f
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
2 h. K6 }2 i$ e& z+ ]│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │) v9 Q. t% b- b# _2 ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, O  q) ^/ H3 E9 T) K% H
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- z! O2 k& l. d2 p/ e/ M( k+ a% `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# ^; R8 Q$ L1 U& O│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │0 g. R2 N% Y8 S, e% G
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
8 _$ t  H. Q( \/ [│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │$ [# U0 Z6 z7 p6 P- k8 I5 U" p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) A' _7 Z9 j* ^! i│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
* O9 v/ A3 v- [& B& C│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' S5 n' W! B  k+ k1 Q  [2 [+ b│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
1 S' a3 k! |- y' l7 O+ x│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 E( a& l6 D% [: j$ z│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% h4 v& Z) K1 z! g' F│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
' R( Y' w  s. u5 e4 {│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
% l$ P" E& r* A& n│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( }' s" k0 J! k  e3 Z
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! K( S6 u* [7 Q2 m
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │8 Q. r+ k6 k$ ]' r" a9 b9 L3 ]
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
3 t" S* M1 L( e4 v) J* @! ]7 M│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
! a7 \1 u# ^' [6 B# x│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 G6 Y9 O2 `8 d# h! k+ m$ W
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │: b8 l. w: g: Q0 U4 d  b& D
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
/ S2 N, J4 c0 T1 n  A* x* [│46 │DynaWave│42│100 │  │***  │Shock through enemies     │9 T  u  E4 }. j4 m4 A+ n1 S& s
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
7 G- G, ]" S2 Q, v1 }│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
9 C: O1 S) N7 u( N: O; d. i4 C│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
6 [$ G) \/ o- m8 o7 W. w│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, N. l8 J" Z+ H: R5 a6 T│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) O6 g; L3 R  K5 ]4 t6 M6 M; R
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
+ L. I7 m' W" O│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" K$ \3 b: N( c9 J1 z6 U# g
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" I* l7 s& h* u6 L, S) F- Y# b6 d│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
! S' F) G# V/ Q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │# P7 _5 A: d- @; E+ c+ e) v# d
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
% i+ y3 ?" f! U6 N& p# g│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
8 q+ k6 U2 k$ [( p# t│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# A; C% U) H) A+ X7 {
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
& q3 ?; k0 X+ f( n, w% e$ s% H│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │- E* k3 ]* a8 Z; ?
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" U# M. J8 V  O  u0 p+ G" q│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
: F4 x( v/ b$ P# h- T* @6 P2 V) [" A│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
5 W% @6 N+ O# ^- k& z+ V│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │  c# I: w9 M1 a. H. s( m% _
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │% e- T" I# s# K& E$ f& X; _
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
! m% A' w0 \- v2 G) L/ G│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
" t$ X  V' s7 d6 Z1 B/ L│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 Z7 }/ O$ O+ e2 H6 y3 r+ F* m
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
2 D6 E- ]5 f' ?) d; Q3 R- C│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
, l: I% Z# p6 v; J2 _% ~& G│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
, y8 P( C' Q+ c" v& }2 T│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
# R9 }5 K7 S' u│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
: `7 U5 o7 }& g+ U- D, L( D+ Y1 E│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │1 F. F6 |2 {% \8 c8 a) X) `
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │7 L7 [* I7 c: Y6 r  N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
0 P2 E% e( d, ]. a0 z* k% u│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" k$ j: P# x7 Z7 {" @
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │1 Z* M5 C  l* Y) G9 N  b" }& k
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │& \$ s4 w$ d2 f2 i+ U) |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 l( R* V' G& Y( _- J│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
; O8 V- B7 P( o# @9 o+ D) N│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
. J  b( E1 z. w( C6 i" t* w│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │* J  G7 N% Z$ Q% f$ D5 W( _! p
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 P8 I( G. {1 I( \' |2 ~5 g
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │, j2 J* d  L# i  u6 h& I
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
2 e9 X; q3 b8 ]5 X+ `0 W8 }; h│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- c! J% h6 b) Y1 y) L/ l
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
0 ^! w. Y$ x8 m  J/ h5 p│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
' @8 o6 _7 e3 t/ J) Q/ H+ Z1 |# R, t│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 N% i4 {) F' M
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
  d  r! v) K& o4 a/ M│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │' I: D- r  [6 [% I7 j/ F: I6 y
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │/ U6 _5 C5 Y* G. ]
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
  ?4 A1 U: |  z, n1 n│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
( \$ F& d" ^' C. Z% ]7 t9 m% Z) d│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# C1 _; u+ V$ i2 P│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
9 u9 H' C- d1 m0 x│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │- Z9 ?* T6 H2 x- Z" Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, ?) v$ ?( {5 b└──┴────┴─┴──┴──┴───┴───────────────┘# _* v3 }/ i0 g8 r) R8 Y& V, q
' X/ C( Q; H+ H) a2 f) H& D' a
StdrdChip (Part 2): Z* I5 a. K+ d4 y4 R' S
┌──┬────┬─┬──┬──┬───┬───────────────┐1 p4 @" S) ]; J& U: K
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 i! ~. r  U% D: h
├──┼────┼─┼──┼──┼───┼───────────────┤2 j" U6 B% k9 H6 j" z0 p$ ]& U, w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  D  B" U) x% x. x! D8 p: G7 k/ Q2 ?" b
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
* r/ u5 I% y; C% J1 T│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
8 p3 B. g% G5 C│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
; h4 u1 K. r$ P0 ^  m9 e│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
8 n/ \3 Z, s4 K8 ^% r$ R5 A* L│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
) M9 G3 s2 w  ]│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
+ O8 f% Q( a% ?" j9 y) I│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │3 b& e+ w: m/ K( ]& T& N8 v( u
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
: X! }5 K5 y* C% ^│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
& `6 \1 a+ O# z: s  B2 S│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
3 x  Y  R. ?: l! v6 P│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │: R2 h, e5 Z9 \, N% Y$ Z$ S
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │; _5 Q  ^( D3 m7 Z. K
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
5 w: o& h! M* D: N# d: C│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
5 p& c# R. D6 h0 w( a, K9 v( q, _- I│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. U) S8 r$ I/ n│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │! z0 m- t( P2 q( g* \
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
. }* d0 r9 y1 a+ o│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │8 F' {3 _/ Z5 W
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* x4 B8 C- {9 J, F, O: n3 H8 _5 P
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 J' }1 @. ]: P1 ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 `) Q. ?0 X" `& y
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
/ X2 v2 u2 i0 |  F, f│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
: `3 m7 N# U! d0 Z2 @" [7 {) @│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
) W6 }) O1 j% Z& j+ b( G│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
# R, }* Q+ k7 Y9 @- ^) W│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 P# K8 r- T' A0 t+ H" _3 U: ~! u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │& s# s5 X3 t: V% K% B+ c& M4 p$ d
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; Y% i! x0 ^8 b" T  ?0 s/ F
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
2 ]" B; w1 F% c8 K, Z│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 C8 U. r6 z: [7 v. {6 [2 k/ }7 o
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  B- X* _# j. C5 H0 G│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
4 C. G" J. T6 k" }; C2 E4 C│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 y+ J8 |7 t- t4 M& }! |  n$ r
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
" t5 U1 S0 B1 Y│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. a# b  Q1 {! L6 S8 Y
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
! u) C$ H* t3 A* V5 y: P, b2 \% w│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │! u$ W. L' P  B
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 y6 a3 L1 F4 X3 j0 a" H
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 N& j7 K- K% N. I0 E* X$ ]
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │7 E* W" l1 K1 A; K2 ~
│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ s" P- a" r, B
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │0 M, }9 E! o( d8 X
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
% O; b; u# i+ n7 b6 d4 x│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 J$ H* k: c/ Y; f% f
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │# }! J5 n  L9 E2 `* o
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- b+ s/ d3 M; \5 ]! O# n
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │' m8 x6 @2 U4 L+ Y) S
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │8 f, r7 b& F2 b
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
$ L, _& o2 z+ d$ `9 e│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
# e1 u7 B, `3 B│151 │Recov120│35│  │  │***  │Recovers 120HP        │& ?+ C( [/ o" q. |8 B; U0 j
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
  ?$ j# B9 T% p: I4 h│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 ~6 Y; W# w2 j* r6 I│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- R' @, z& s  v: ~│155 │Repair │8 │  │  │*   │Fix your area's panels    │% t/ a7 _/ E% A* n" H9 ~
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
8 {& J/ L/ U5 H8 }│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
: ^4 w: Z" O0 Z6 y7 t5 M! d; O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
. k- _# L: |0 M7 R6 v7 w│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: g- R: K' L$ R7 Z0 Y2 m│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ Z' v. Q6 V8 m; [- K
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
; H! q2 u. m; K" ~│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │+ ?4 u; O/ \* |5 t) _
│163 │Invis  │11│  │  │***  │Invisible for a while     │
4 `8 z. ^+ z1 a  E│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │$ M. N7 G# P9 W7 ~: p
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% {. l% s" _! s; z5 \│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
6 f/ J$ s; @" U" _6 j│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 `! U) K) Q; ^6 C% q6 E# N
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
# @4 a+ i. M% }) ?│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
2 X! r5 s( @* U│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │. L* s. k/ x, N  z+ ~
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
0 H! J4 O; }; N7 k2 f) }2 D│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 ?/ s5 t% g9 C1 f│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │/ ?' f; h) u$ ]0 a& j
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
8 t( f' V/ r8 r, G/ B) O│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
/ ^& H5 j3 n5 C! x/ h2 d( N% F, [│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │; Y: ^  ~" ?, _4 n
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │* {- I5 k+ P3 h; f4 M
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. b2 U( ^) g- B2 g│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
2 y  v( h% M& a" v% ?, ?% G1 g│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │8 l2 `& v. G7 i
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │$ j$ R6 S6 b7 h
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: }7 s# j4 d$ S  p% I6 T! W* ?; ?
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ S! D" v( v2 R% z4 a0 j' C( B│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
: z- q$ D; l/ n4 g) s9 ]│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
, V5 {3 n2 y5 O0 a2 c* ]│186 │IceStage│20│  │  │***  │Changes all panls to ice   │/ ~! v% B9 `# a$ G
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% v0 ?: m  c- _$ }. M6 k│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ j7 G! n4 I7 G9 N' U$ @
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │* A: O+ t. d% t) N" M+ F
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │% Y5 s0 B5 h  n) Y7 I  ~' l
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 k% S! `; Q8 i# I2 D
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │, b+ k# {. j: R' a' q6 B
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │4 P& H5 z" \1 H3 \$ x' s% A
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
& H; E! r+ G/ L' ?│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │% @* R9 X9 _  e! a
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
. @& ]+ o8 e! }: ]1 x: h│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
4 Z8 i6 q) G/ L│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& F- h) I* q6 x- ~% o
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
: V- f0 Z, X4 s: z' F  X% e│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 S0 c: U' H( e0 F* m* r6 k0 @
└──┴────┴─┴──┴──┴───┴───────────────┘
. V. y$ A. e6 r* w8 v( k" {6 `0 H% r" D4 _

' Z& N, G& h  Z6 z, x9 b) W% i9 f# JMega Chip
  D. h  A3 r$ C% }# H+ c┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 Q- b+ O; I5 W  y9 G) y! }│编号│名称   │MB│攻击│属性│稀有度│说明             │. T0 C" F: J; K- M0 P7 C
├──┼─────┼─┼──┼──┼───┼───────────────┤* r. A$ l+ L6 I5 {. Y& e
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
1 ], S  t3 B3 s+ |│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │( Q5 j* |+ m% u
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │- u8 [9 }0 i; ^2 |1 p/ E2 q* S
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ x5 B. @+ c4 g! ]0 U3 m
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" ]4 h7 [6 k2 S! K3 v│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │. C8 d8 |) t: ], E3 ~& U
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
, B/ x# d  l3 ]* P% ~% g│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
( W5 s* Z" M$ h│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │) p' V0 ^2 J. ~8 p
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
+ N+ {$ ~' }1 C; @, O, s# W' n│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│+ D- b# Q  H% _
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: T3 N# X; N$ d│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 U  z0 t" \) ^3 q4 r# p0 R3 }5 C! i│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │& u! o* W& m) _& @! K" Z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 l5 T( ~! _  w* P1 r│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │  ^! j7 a  }. r; @1 e
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* @: }' T" }6 q* T" p: N
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
. P, I1 X: Y  n% j; Z4 U│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 C) Z( F6 R; W+ b
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- g* G# P% J! H│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
0 O! A( |* ~3 ~. d% {│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; ~5 q" N( s1 f$ h│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 T( O+ {, A* [5 ~2 I& f0 E4 c
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 U! O0 @" R8 e% ~& b6 o4 R9 W5 a
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
7 e) C# `% q' R2 T│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
. O) _) a9 |4 S' M* a) N│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │- A' L' H1 G$ P! H% s" K  l# I5 O
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │* Y: Y' [! `# b7 J  w
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
# x' Q: Q5 f* C( h0 W# W  I" X4 b│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
3 R7 \$ k& `7 Y" h% T: c3 j│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
/ B. D0 {! g$ x- q' Z- r1 a  |3 `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
& a2 B  ~5 n3 Z( g, m% O│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
" N& q; V8 v. S│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │# \9 O' h6 F$ g) }( h& F$ ^
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
$ C- S( d- i7 {4 d│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │3 V- R9 o  u4 M/ @8 Q/ n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! Q5 F/ B& m0 w, |│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  ~1 G3 Y) s3 n0 v* O2 @│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
5 z! O3 X5 @3 z( t  [7 ^│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( ]" j7 L- a/ I5 p$ l│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
% ?9 P0 _- V$ p, _! W│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( V1 i; z* |" d* d( q; r│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
% ?% E2 p1 G4 {2 Q/ W1 [│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │# d- k" ?+ X2 B6 f
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
" m. ^! j/ S3 N' h│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
' C0 K5 t8 `- t6 y6 c5 n3 Z│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │6 _0 i$ @( g6 v/ r. U; ?
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │% U! `" I2 W2 @" \5 p
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& s- V; n% f3 f. X" P. _% n│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ E& `  q3 ^) G0 F  w# o- J( Q│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │% v1 v: W* M- x, o0 o
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
4 ?( Y/ r; X; [: L+ v│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  \6 n% ]* P. p: ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │9 }; Y, N$ Q, J5 d" z
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
* H; Z4 k% Z7 ]+ K! f2 m│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
/ ?6 `2 a, |; t+ b: j9 j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 V; {! R% H$ H, k2 x│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 c6 Q0 G8 W) H$ S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
* x  J& ]4 j6 l/ Z$ |- b│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
& ^, `5 y" @0 U' P+ R│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │2 [" T' t% z3 z5 c$ n+ m
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │  J, @, u$ O; D. J' G4 Z8 g3 h. L
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │$ N# {) w! ]+ g5 b8 v% e. e6 `
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │* n6 m' j9 W+ Z, u
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ ~( X8 E" B/ y$ J! t
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
1 [2 H: ?2 _" Z2 ^$ f4 f. s│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 L' g4 z4 M7 ^3 Q, o1 L. U" u│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │3 O5 ]6 \7 _, l- K& f. Q/ A
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
* n7 ~& O5 u2 X, v' G│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
* u3 S' w3 @# J│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! X4 U& q3 h9 V2 N$ B. Y$ y# z│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
* w' |1 C, z' H/ H0 |  D! d│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │! V; l* n" _) O3 W0 d1 Y, z! v
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │8 g  b' G& x! _" m, E8 J( y5 C" J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
& f3 c9 E5 o( p! b│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
2 I" S0 A, ?1 @) t% R+ `$ [" J│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 q; A6 |5 @. b4 u) O' i/ U: t3 ^│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │, @+ C4 I" n: \) [$ U
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
+ w0 z; }7 j( W/ g0 B, [│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 u. ?7 J9 }6 H
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │' w) ?9 J, R8 S' {( ?# V
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
0 z* V! q& j" z5 j' b│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
% h0 D. D3 `: ^3 b. ?│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
& L9 v2 Z0 \; T│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
! v1 f) E7 I4 U; E1 B2 m└──┴─────┴─┴──┴──┴───┴───────────────┘% k. b5 |7 R1 y2 _; A( X

/ t$ T) U3 \+ s; @; q- n9 o4 z% @, V& r; e2 Q
GigaChip (蓝版)
* Y, W& F1 u6 z3 A  l& d, e┌──┬─────┬─┬──┬──┬───┬───────────────┐
& X- o4 y5 g/ `9 @2 C│编号│名称   │MB│攻击│属性│稀有度│说明             │
: f8 b# m+ H4 y2 v  j├──┼─────┼─┼──┼──┼───┼───────────────┤
8 g2 E% n, l3 U3 W* L* N│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
- ]: `( D0 W: }8 c& l& X1 S2 E. M2 S' f│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 I% k; y8 U8 K│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
% d9 x: ]! a8 ^, B. O6 e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
' y$ w6 f* o3 |; ~" u│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: m- Y  ]& ], G9 l* o* J│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │4 v; O: ]8 M! n5 M
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │& N( \: k' Y+ c4 C2 {' ]
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- P( M* p" X) x
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! G/ k, \9 c, a
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │$ O# z- X- a( S. u2 Y+ N
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) g! f  K: d6 P6 w" ?' \│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
/ }# s$ H* V1 t# E  T$ D6 D│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" w/ G4 X- N& x. ]  M5 e% h  Y/ |
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
. x# F" T! X; d! `3 l0 E, d) W  k│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │. h1 f+ _) _/ s. k
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
7 p) \: D2 ]+ |1 Q# v& H) ?4 p0 @│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
5 ^. A+ w$ P! N! ^& b0 X│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ ~3 J) k* J' M: @6 R1 w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │# n# C$ L" b: {$ H, G9 _  d
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
, g+ `) Q% n. s└──┴─────┴─┴──┴──┴───┴───────────────┘- r7 c5 v6 t9 ]7 r* n) D( s5 r
7 a! Z- D1 I, s8 K
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 v& U! J: I  g' _" p┌──┬─────┬─┬──┬──┬───┬───────────────┐( R4 N$ C7 Y  `) [
│编号│名称   │MB│攻击│属性│稀有度│说明             │: c( Y( P+ C6 K8 N2 M* [
├──┼─────┼─┼──┼──┼───┼───────────────┤# v* T: I" J3 D
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
; X  e5 d; _0 B: J& y│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 j$ z# [" J  B  ~│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 M7 A+ F/ R6 K  ~# j
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
1 `' x& P6 L7 Y. G8 v└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
7 Y& h& {7 n8 KMegaman EXE 3 蓝+白 Standard 级别的 Chips:
  p, _+ u! z! t" t; m* R" v3 @/ X
001002003004005006. S/ W0 t2 G: E" }
007008009010011012) p( b# \, C7 n! I: H% w' a
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 V5 S: O* Q5 g! c: W( q9 B8 W) E& J
  s8 Z$ }2 g. h" v9 c3 W% I  f& K
019020021022023024& a; M* r+ \  T. o3 ]
025026027028029030: Z! S1 @: y, p+ b' @7 m
031032033034035036- ^2 T( ]3 L( o; N/ S

2 w. T9 `2 ]2 \[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  n" y9 i8 F; t( r' E5 Y- F3 f$ h3 ]5 G* X* D( f, M9 i7 E
037038039040041042! \9 f  Y4 u  t
0430440450460470489 Y9 H3 \8 P- s% `6 @% [
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 n# u3 t* m, P' j# ?! q3 ~& }4 v
055056057058059060
5 K0 Q7 g- N0 \) J5 V6 E061062063064065066
5 _, r6 s2 c8 v1 d! T+ j; K$ G067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) P% A' q0 O0 v9 r8 X, N1 \3 I
+ j3 O6 D0 Z! C; x  x
073074075076077078& S# D$ g( l+ W
079080081082083084
( h& D$ o' i: N2 I6 q# L085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, d5 c( a8 u' N: |$ g
9 r1 E9 Z2 n( r) [  ~091092093094095096* `8 g! ~& R' H) v/ |* F9 n3 ]
0970980991001011025 Z% K; H/ q: `; D- P
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 P5 P; s/ @- k: x: x4 m- e4 ^
5 ]0 v) Q) L" U8 q+ y# |
109110111112113114* I+ b. r0 t7 r0 {% ^. k
115116117118119120
6 z/ H2 ]: ~( W5 P, f121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; X; C6 |4 O. N& y. W2 I* I) E- V4 m# V4 o
127128129130131132
& H+ P% \) m4 j5 I0 j. o133134135136137138+ T3 }( ~- x3 p: a1 t4 `) [0 J1 P
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# @, b2 p  D5 u8 f) C" q  z  U" D/ A4 N
145146147148149150
: r( O) \- L) w4 n: E1511521531541551561 ]0 @& I/ G; ^& d3 _4 h( N
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, m  t4 u9 ?$ m

) m' I; E  V& I3 b163164165166167168
  \: F# [8 `8 N  Y# c169170171172173174. Z2 e) I' {1 E
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 N! t' t+ `4 ]- a4 Z  t9 j1 K

& N; [$ }% ~/ n2 f( r! b0 g181182183184185186
' j; w$ c- B' s/ U187188189190191192
) |, P/ X6 Q: J: w! A6 I193194195196197198
/ v7 e. p9 j1 W5 L; a199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. I* x% A  d0 d% E, L3 K

% T8 ]: h5 ]* h001002003004005006" w. ?0 m3 W1 c* U6 r6 q( R' w
007008009010011012
! E' h" p7 n8 n$ W013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 H3 z* V. F2 |& K; E0 x+ V
/ I+ f% I6 T5 \1 }! {8 \0 F019020021022023024
8 y  x$ ^/ e" Y% X025026027028029030
: s; }4 k& y( ]1 B# w% B' W/ Y9 r/ R031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 y/ P5 o  t: \2 C- d$ S
+ f( R6 t7 O# A0 [- [6 o  D037038039040041042
  p- |5 K0 M0 N6 n7 H0430440450460470480 q9 u7 h$ l6 q1 U- V
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 Q4 P& |/ w& U5 f
! W: y7 Y! Y6 t$ E# t
055056057058059060
# S1 w* H' b: Z3 R0 _) K061062063064065066
/ k+ r0 G  @! `' U+ j' G" S067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 o' c0 p' I# l# n& L% P# D5 P0 f& U* s3 C
073074075076077078
+ l# A* z# a% G- R" x: K8 l079080081082083084& _/ s6 }& A! d( P
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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