转载请不要删除以下信息,感谢您! 4 R) E' Y5 [. l9 m7 K; T
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■● ■ NintendoWorld 站友xliz原创
I& w8 |! ]9 s■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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$ b. {, o9 u/ v8 v. x, G英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版; R0 j! L1 z$ Z3 O6 [
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 9 M t$ Z" o5 B7 [+ r& h
2 `8 H$ } @7 O8 F" ^以下内容格式如下:$ m; \9 e1 ~8 @, F8 U7 b1 \
) \& \% l. x/ o3 X+ D$ ^. r4 _编号 名称 V6 Z, f4 r1 h) `" t
说明
; W- c0 r& _* U组合方法
9 H1 S- q$ b) p---------------------------------( h/ h8 G0 J& X: f6 {
01 Z-Connon 12 A4 [+ ~6 i8 j2 ?
Unlimited Cannon for 5 sec$ u" ~7 J4 A% Z# N" L
Cannon A+B+C M3 j1 b, f/ S% T
Cannon B+C+D
. V, C0 r& u) b4 cCannon C+D+E, h% U, r; \3 a5 E2 a
" N: a# T, x' p5 U/ P
02 Z-Connon 2
" Q0 q: @3 S- M2 h1 dUnlimited HiCannon for 5 sec7 M" x# `- Q3 @
HiCannon H+I+J0 S, \* a% s; X5 d
HiCannon I+J+K
1 J" N: l( n( V; L2 D+ n! F' kHiCannon J+K+L6 O3 t' }2 ^* _6 I
: ?/ b' f$ r, S4 f' S& R03 Z-Connon 3
9 ^" S( ^6 B6 A3 f4 JUnlimited MegaCannon for 5 sec- k2 ^$ N; L; I2 g# s+ ?4 G- l
M-Cannon O+P+Q
' g$ G4 F1 H- ?; JM-Cannon P+Q+R
6 \2 [5 _) a M, |) aM-Cannon Q+R+S; ]* o/ `% S5 t N6 h6 k) L
3 v3 @9 F3 Y5 B# l
04 Z-Punch3 p! @' Q5 p m# K8 ]
Unlimited GutPunch for 5 sec3 f( U1 {# \4 w4 J+ O0 W6 u
GutPunch B+C+D4 z2 b! h& e9 k: X" p; f/ t
GutPunch C+D+E
$ w/ Q/ L G8 I' z2 IGutPunch D+E+F! H8 Y( U7 _3 m$ l/ N0 a& |( a
: W. e4 M; _, z/ l2 S: O05 Z-Strght) O! _/ w& X; J8 i. ^, z
Unlimited GutStrgt for 5 sec
' f$ \0 p% M Z: i* \# W# K& g+ PGutStrgt O+P+Q6 T# c) b" z" _
GutStrgt P+Q+R5 ? m: \$ I4 j" K L
GutStrgt Q+R+S
; p7 i2 O! m; m% \5 C0 U/ v! g8 y3 D- v, ]3 @0 U" |
06 Z-Impact
# J/ |* O' b: Y/ j6 |Unlimited GutImpct for 5 sec
C& W8 Y3 E" L2 n3 s2 v: L! U O0 F7 yGutImpact G+H+I
7 y! Z5 [6 p* b; T) WGutImpact H+I+J
+ E0 w& H' c: N/ ^( nGutImpact J+K+L
, b9 p4 r9 i: p* R9 r3 g# v) J6 O0 B8 w7 w( x9 P
07 Z-Varibl
. Y8 F9 H4 e% E- d' v. A+ |Unlimited VarSword for 5 sec8 U' l- _! ^ i1 U+ B; W
VarSwrd B+C+D
* O* y9 f$ y. yVarSwrd C+D+E
5 b4 ] x7 h' l/ P6 s- EVarSwrd D+E+F0 [" P/ L% ]5 v- C
8 c, S% Q) r+ m: c: Q1 r; I
08 Z-Yoyo 1; o' v1 N; J' m1 _& I" |2 j
Unlimited Yo-Yo for 5 sec
9 f$ [6 @% }; v" a4 Z- V6 pYo-Yo1 C+D+E
* R2 x7 n6 K) ]/ ZYo-Yo1 D+E+F0 t* |/ m3 z- n R3 v, X5 h' z
Yo-Yo1 E+F+G! \ [/ e! {# p
4 A3 r# M, d, L1 v09 Z-Yoyo 2! |( r6 q. b, S2 F9 |
Unlimited Yo-Yo2 for 5 sec
: B8 \3 T0 n4 b) \Yo-Yo2 H+I+J
: B+ e K7 r, MYo-Yo2 I+J+K
- s& C( d( F$ hYo-Yo2 J+K+L
$ @- q0 M/ ~$ d# c5 |/ x2 s. t, C- x S1 r# M p
10 Z-Yoyo 3" W$ Y: U# S5 s" s$ Y) x
Unlimited Yo-Yo3 for 5 sec( `6 _( R9 a4 I9 }) `
Yo-Yo3 M+N+O1 `" h: d+ j) G) e$ G, ^
Yo-Yo3 N+O+P( i" u# _6 y$ L5 z% T
Yo-Yo3 O+P+Q
* y1 L( A3 u3 p8 X2 R* d
1 f% G4 Z U4 ?6 n. q6 z11 Z-Step 12 g4 w4 O0 S/ C5 V6 _
Unlimited StepSwrd for 5 sec( {+ S2 a0 [8 i9 Z' O, Q
StepSwrd L+M+N& l. r ^6 c0 p% q
StepSwrd M+N+O
3 u6 w6 L' }, }9 ~; {9 R ]StepSwrd N+O+P
4 S$ S9 T. S/ E! [3 y4 p/ b0 [7 S& e
12 Z-Step 2# E+ W$ z+ ~% B/ j. j ~7 G
Unlimited StepCros for 5 sec
. K1 F$ V0 ]! e" I3 T9 _5 [StepCros P+Q+R
' x( i. B8 t' c. w$ U$ RStepCros Q+R+S' _ D$ `/ h5 s0 u3 ^
StepCros R+S+T, L% A/ Z$ o7 O/ U0 e7 P
% N1 o6 ]3 o7 u13 BubSprd
* g/ f$ H' Z. i0 U g7 F( n6 W$ q% jAttks w/ spreading bubbles! e- f) N9 v5 n* h V! A
Bubbler C+D+E; e4 P0 U s! _
Bub-V D+E+F# G6 J; |& m! M: ^) V7 e5 u
BublSide E+F+G
* v9 `3 t/ U' RBubbler E + Bub-V E + BublSide E
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* x2 U, H1 x5 j; S14 HeatSprd8 u$ {0 D: E9 M7 c! m
Attks w/ spreading fireball!% e& c j9 K$ [& ^
HeatShot H+I+J6 H+ U3 x4 c& s) S3 d- C( ?
Heat-V I+J+K
$ y8 Q5 o" Q: d& h9 YHeatSide J+K+L& u$ l+ U0 c% G3 z* r
HeatShot J + Heat-V J + HeatSide J0 u. j. P: `% F, e
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15 H-Burst
/ [$ d. T3 U6 L6 W: W1 f0 jCreates a giant explosion5 p' J( Z' \; C- e
Spreader M+N+O
4 _$ U4 g& o! u+ t% S2 t1 P% eSpreader N+O+P d3 q0 X! u" N/ D
Spreader O+P+Q
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: F+ R( N+ [2 r; n( m7 i6 x16 LifeSwrd
. x) P+ ^- ?8 z' u/ W+ c- b9 S- M0 iSwings a huge 2×3 sword!+ T% R, m/ {2 `/ Z7 X1 ?0 A% c
Sword E + WideSwrd E + LongSwrd E2 @+ c7 j: e# u
Sword L + WideSwrd L + LongSwrd L
8 Z, N6 t! `6 CSword Y + WideSwrd Y + LongSwrd Y6 h6 L( m. y* N9 H/ c) d% J
: p' `* \7 b. g3 T* c! B5 q
17 ElemSwrd, B2 L F" M4 \- Z7 ^! f
Wide swrd contains 4 elemnts
+ Z Z5 k' W: m$ \FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 V: [% X4 ?" V6 B! w0 j0 VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P7 N' b" i+ X! X4 U/ g
$ M) Q, t+ m; N: d' C18 EvilCut( l5 X! Q& d8 N( i4 c- }$ j# s
Step up 2 & make 4 atacks& c" j# u3 ^$ k" M
StepSwrd P + HeroSwrd P + StepCros P
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' w: u2 l+ J! p. S ~/ L8 v19 HyperRat
. _9 ~: }1 l: N5 t! Z% L/ rA giant Ratton charges!
0 ~8 J( t/ b# |7 R2 fRatton1 A + Ratton2 A + Ratton3 A
* B9 u Z+ J; }: A( }+ eRatton1 C + Ratton2 C + Ratton3 C5 V. G, i) O" U# ~. v. }' Y
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
* }. v+ F4 S* Z! ^7 d: z8 ]Sets Time Bomb in enmy area
1 d6 ^- z$ b& F+ U3 @TimeBomb J+K+L
3 J+ @: @( E. g6 z: H: HTimeBomb K+L+M2 ?0 V. F k2 `$ I8 ~! T, O. y1 C
TimeBomb L+M+N
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21 GelRain
7 I! S+ N2 b& ^- ~Gel steals squares$ F. e* u/ q3 r: d' B3 I
MetaGel1 B+C+D/ h4 T9 R! w" w) q
MetaGel2 E+F+G
0 J. Y4 z ?; I' }! B" T3 K; T8 RMetaGel3 S+T+U: K5 }0 T. d D, Q. s) ~0 ?
5 ?! U8 G4 e# Z- n4 J& _1 q) `0 }22 EverCrse( r' s0 G/ C5 u6 n. l
Shield chases enemies
$ i$ x2 C& H, ]8 N: A8 X+ L' Y9 P VCrsShld1 C + CrsShld2 C + CrsShld3 C6 {, ? K- w8 ^ {: i" T! m
CrsShld1 L + CrsShld2 L + CrsShld3 L
- _# X Z! ?/ f; f1 g0 R# M& J1 j6 g+ |6 ~3 }) ~' l) |9 U& E+ ?
23 MomQuake
7 b7 e( J {# @, O6 {/ @4 eAwakens Mother Earth!
$ e$ x F& H" |; b: ^7 i, hRockCube * + RockCube * + GodStone S$ C9 \2 G2 X- C# N& y/ |
* B4 @- m, d5 f% B8 r0 L$ U5 Z0 g
24 PoisPhar- F) J1 u3 f5 y% V$ t1 Y7 n& v8 h
Pharaoh generates poison. D3 k; m) X4 K2 W3 c1 m
PoisMask A + PoisFace A + Anubis A
) d4 D( J) }& `# z& A3 J4 p, r; G6 ?7 H: F( r- `
25 BodyGrd
+ Y" z9 l% }+ DBodyguard takes out enemies
) U; p$ _- P! y# n$ zAntiDmg M + AntiNavi M + Muramasa M
( T' ^# k+ V; A
6 m7 j1 t Z+ ^/ A2 E' J0 k26 500Barr
0 A* B) I& H3 ^7 X$ \3 e5 mBarrier absorbs 500HP dmg, e; [. ?/ b! W
Barrier E + Barr100 E + Barr200 E
9 h& k6 f/ w: R) QBarrier R + Barr100 R + Barr200 R& ~# \3 L; Z7 L% Z b
$ S2 b& U0 F2 C/ g
27 BigHeart
' @3 T% H& E! H7 Q0 O4 M- iAttacks, then heals HP!7 F9 A# v4 M& R
HolyPanl R + Recov300 R + Roll R4 A# Y. f' E5 T. ]# l
HolyPanl R + Recov300 R + RollV2 R
) x# h! X1 s4 C" |4 WHolyPanl R + Recov300 R + RollV3 R
( U0 Z h9 x$ j# m/ @- U* [/ l
3 Y2 J3 y; O2 U28 GtsShoot5 G$ H s1 U# ~2 Z& n
GutsMan throws MegaMan!) N7 x3 E* q. f, G- P1 z
Guard * + DashAtk G + GutsMan G2 {4 V7 P" P/ I1 v0 \/ Y) D
Guard * + DashAtk G + GutsMan2 G
% ~( T' ^8 ?5 W9 a+ @Guard * + DashAtk G + GutsMan3 G( U' s) a) F5 Q! X# Q- o7 V: @! c
Guard * + DashAtk G + GutsMan4 G/ N& X* M2 E# T) m, D& L3 k' k
# J% F$ Q' d* Y0 ?4 P6 R. H29 DeuxHero
: Q. O5 J6 \' k. jMegaMan & ProtoMan team up!; y8 ~+ }) d0 B* C o& V7 D
CustSwrd B + VarSwrd B + ProtoMan B. Y# ^5 M& s# N5 `% c
CustSwrd B + VarSwrd B + ProtoMn2 B( _4 C; P2 H9 y# L
CustSwrd B + VarSwrd B + ProtoMn3 B
' c. U2 ^& C: j5 L' _CustSwrd B + VarSwrd B + ProtoMn4 B) Z7 h7 p0 ~, n6 A
; q# [$ O d. r& l& U30 2xHero
6 E6 C4 H, x( {) MMegaMan & ProtoMan Dual atk1 X s S g, u3 h. i; I
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B1 p, Z. } F3 g: m% e
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" F4 g$ q! V% o- kSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
& B9 `6 U# P \+ [" O! r( FSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B1 N! U& G/ E* f* ]
& i) H4 }$ i' y. U3 b% S31 PrixPowr! `& T+ F9 x [9 W9 ]
3 Navis attack at once!
6 y" x8 ~! g5 D0 l( vTeam1 * + Team2 * + KingMan5 K* I0 S" T6 }9 p/ B/ Z! ]
Team1 * + Team2 * + MistMan5 M9 X+ C& B7 D# c' a3 n+ ?) k
Team1 * + Team2 * + BowlMan5 B; ^8 r" l9 Z1 A* |) Q/ y
2 f3 y* A" s" G: x& t+ O" R
32 MstrStyl$ |: S# K$ a& l/ `- b
MegaMan unleashes his power
6 @$ V; Q3 _# W0 @( }2 I CSalamndr * + Fountain * + Bolt * + GaiaBlad *: h- F- H+ u) z% P8 C
6 n' k# P; t$ @8 p2 jStdrdChip (Part 1)
2 o3 S h$ g; I2 ?1 ?┌──┬────┬─┬──┬──┬───┬───────────────┐+ z Y! i) [7 L, P% P+ F1 u
│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 l8 W' i7 C/ C# C├──┼────┼─┼──┼──┼───┼───────────────┤' G5 {. b3 k M, ^' ^
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 S* a% S2 Y5 y0 m6 T" P: a│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │3 j2 c* m- N( W2 ^$ r
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │6 y# F8 [7 j, B/ ^
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │; o' \1 a8 B* \! n0 R
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
8 g6 p4 N* W" e/ B; j& W1 x│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
0 U% |% \6 e; [% d' p│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │* g* ~* [5 b+ E
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
" c5 W# j% [9 o5 [$ ^$ q│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │. s% v% L9 m* x4 q2 w# h/ y# N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ E9 Z0 |) B; e" D3 |4 a
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- v3 L. [ ]9 S0 ?+ t│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
: X$ U* {! ~7 O5 N" b│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
; p6 P& M: D" p! G6 O2 p) s│14 │Spreader│16│30 │ │** │Creates a large explosion │" K/ G/ V& R/ _2 I( A
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │/ \1 w7 P- o6 |/ f
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% P! t9 ?0 a% g& A
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
6 m- \3 C, f& L l│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │( z: X: N4 p+ \3 a H. M- k( r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 @8 O4 d# h' p+ ^' n: ~0 Z0 G( H
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
) S# f; K& U$ X% L4 i# X2 E0 |/ w│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │9 ?" {8 O& e% }: w* F: F
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
7 R8 o$ y# B& B Q3 a│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
4 @# ]5 ]1 s, ^( } t. o: g│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ Z% k( _4 }2 f5 s6 h│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │2 R# D6 [0 c3 q, }9 I+ v6 f/ }; t
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
! [. B2 J9 l8 g+ W" I/ R3 s9 W│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
; U1 g A* H- }" T8 k7 b! v│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │( D/ e+ |8 a$ Q1 l- A) Q6 a' d3 G
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
5 T e, q% a8 {+ P: @+ G& k4 U│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
$ ~% o, R, N& L. y│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
% o, f0 Y. v1 b# L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
9 s: O1 N& q' x5 D, Z& L1 g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" \/ x$ ^2 O5 Z u
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │0 x j/ f' ]) S& `3 K2 j# J3 z
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │& P A, p/ e+ Z+ Z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ T: \6 n% l @1 |│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │) \7 }0 `- d" j; J5 r6 u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
r4 z$ L0 F/ E, f: S5 N/ `5 a1 w f│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% z+ ^. Y" E6 `' ~7 C+ y│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. e0 A+ L3 j- H2 F7 S% [& G- S│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
/ y6 h4 {* O" m8 ]7 j, _* m6 G8 U│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │& ?1 F8 ?8 F$ @ @. h8 O9 f j/ H3 j* D
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
* ]6 I- u/ L8 v1 j$ ]2 I: d│44 │ShockWav│10│60 │ │* │Shock through enemies │
4 a. D. a& w. e" d" g8 H│45 │SonicWav│26│80 │ │** │Shock through enemies │6 h8 {* _& Y) Q7 S
│46 │DynaWave│42│100 │ │*** │Shock through enemies │& R( {' P- J; E# @3 `- B. e
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │* J$ X- g# @. f! }! S
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
/ P! E; P: S% K$ y. a5 A│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
. o* @9 T( w5 z│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │5 i2 C8 Q4 r- B' J; \
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! ]( I4 I% H2 E/ e! j% ]│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
! T. r3 B9 Z* S8 i* f& j│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │& ]% U+ B0 g! b
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │- ?' f4 G" K/ l2 t
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
5 F3 ~1 e) f( g1 g. z│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │2 d4 V$ R5 d% Z' a& K: Q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! s: a; v" c3 _$ N
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
3 b. _+ O8 Y) k4 H6 c& W8 Q/ }│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │, h" Q# Y& [! ?! t. r
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
) ~. l( P: i. m│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
2 S# {. q. D1 |" t9 R. ]4 U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
0 w, @4 V+ `# m/ f# C0 E% H' Z1 M│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, V' C0 E L/ u( s6 y
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
* p+ y, _/ P0 Q, l0 {9 Y6 n- _7 ?│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
8 @3 {2 M" m/ ~8 \) V; y│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
5 w% ? s" G% ^│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ H3 z! A/ p( w0 O1 |
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │' R* L; I- m7 Z; i+ U
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │$ g- G8 e$ l/ {# ~3 b
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
$ ^+ [ B6 x4 `│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
' \ P0 z/ T3 h2 c% B. Y7 L: h│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
3 t( C: L) {0 n% F! P9 ^5 {│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │" D% ]3 T* m+ W5 A" B
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# E; y' V7 ~6 {9 y3 F" m) n│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
$ D+ T# }8 Y! Q! x0 R│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │* m8 ^& y7 M' z( B/ F
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- m% E) n" i/ J1 e* o0 ?│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │) a6 m- x+ o# n( d: w# `" `+ h
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
V, ]7 j' S% L# X ]/ r% [│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │$ {; ?2 d2 E* R4 I
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
/ M# c8 E& y' V" P. n7 n│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │) D: i) h T7 M! w. ~3 v
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │* W5 @+ I; `$ e$ s
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. V1 E5 Y+ M1 [$ \9 m│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
& w$ D g6 k' V2 y$ n$ e. h- M│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
7 Z# n/ w% _# @2 y│87 │Hammer │16│100 │ │** │Hammer smashes front! │5 b! I$ _! F( Z( n2 d
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
9 q+ D; ]$ P3 T2 j│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ y7 g7 O- V# `7 U│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 x! P5 ^4 h3 P' G
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
P1 V3 O) R, m* o c│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
: T! b: u7 z9 |+ _$ r│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │# r5 a* f4 s( X" B# @7 m
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
3 ?- G; r+ { w; K5 g" x3 S│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ v3 G" z$ F, V; Q│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │, R" j* ~+ z0 E$ U" j' w2 ]' }
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, H) H# J' r7 X7 G│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │- B( o+ [ s! P9 o+ j2 s; M. Q
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
( J" K$ r7 P: R5 r│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│% \/ a6 l- Z+ ^9 S( y5 b
└──┴────┴─┴──┴──┴───┴───────────────┘
: t* o' O" M* V8 A/ i
. ? i4 L9 `% tStdrdChip (Part 2)
3 o8 V7 G* u* v; j1 V┌──┬────┬─┬──┬──┬───┬───────────────┐
- P4 ^' [* l }│编号│名称 │MB│攻击│属性│稀有度│说明 │$ o3 z# ^0 Y4 e9 Z& V
├──┼────┼─┼──┼──┼───┼───────────────┤
" ^( T8 F5 q( P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
. x' n) X- \# ^1 W│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- E( m: t" j; G" @2 R; S" Z0 M
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
7 \ A3 F- c6 \0 B% u9 v/ n/ ^7 N│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │: {! W4 a0 ~: Q7 u4 h, [8 f
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* B' x- e$ j$ b/ J│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │; U8 s( H) F0 e" Z
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, t& l- k7 y. [& L* g5 N) i/ [│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
8 q/ S |' q+ K│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │& D V3 o0 x9 z- e+ r, F4 t* ?
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
0 k5 r) u X2 n5 _- J5 X# Q/ O/ P W│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │4 G0 t1 [" U& {' M
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
7 M! h. L8 X1 L0 ~│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 x/ F V5 E3 R6 }│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │, _ X. ?! ^% [ X. p! f* y' o
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" X2 v# b& S0 J9 X
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
4 C) K$ o4 I0 q2 Q5 W/ ^: d" e: h│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │+ `: U. O. N) I9 r
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │# J _: V, P9 R. T% t4 b3 b
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& D0 U- [; V1 Y e│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
0 F K. w& Z1 |3 ^$ [│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
2 p! y+ K. V: @% U- M8 K│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
( Y+ P& c0 H* j! q3 U! _│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
; P! q3 g( e$ y+ _4 U│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! m( E( j9 L# d$ |' L
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 D5 p9 `+ T/ m! i, A! h8 @3 G& }( ?
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
8 e2 ~* s1 q6 \: N( R" e8 Q( ^" D│126 │Rook │30│ │ │*** │Protects you from attacks │$ ` Q( n) e: t
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │# J" x' G- T* J# y7 \3 q! w
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
% o* p7 D* C1 L' N. \5 m│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- E( S' R/ n1 ` [" [- ?; s. [# e│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
" n. S9 w1 f9 Q, k! @! D- ^4 M│131 │Lance │46│130 │Wood│*** │Lances through back line │9 r) h: O9 Z) W: [
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) M- m0 b6 T3 Z8 S0 B% l
│133 │Guard │5 │ │ │* │Repels enemy's attack │6 [7 l6 ]) H7 ^& c; Z. V4 B$ ]
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
! m4 a/ v+ T, X) h3 t│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │3 Z( p9 U$ o' ?% s
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
8 x( M3 u7 z+ r. r1 L│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
2 a5 I; M' T/ c. R! K│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
/ f3 ~$ @( B2 @* w# R2 p│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │* e2 O3 m: l6 _7 R, e/ `# F1 { W: M
│140 │RockCube│9 │ │ │* │Places a rock cube in front │# P7 a6 A% \7 J6 {) u( U
│141 │Prism │60│ │ │*** │Prism fires randomly │2 S2 N+ }% n( K l. {. [( I
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. r6 i) b4 U9 ^4 T/ P& e& u& e
│143 │Fan │14│ │ │* │Vacuum pulls enemies │# I$ G5 ?' @5 k# n% M# \
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 w' l* u6 n& A│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" D) x* f' u7 @+ D6 h; {
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
, R7 ]' v/ O/ E9 |2 w, B" ~│147 │Recov10 │5 │ │ │* │Recovers 10HP │. |( w, o: y; z( T6 G8 k
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
9 ~, m3 A, X D│149 │Recov50 │14│ │ │** │Recovers 50HP │4 Q$ n! q) Z3 l# `" x# F( ]
│150 │Recov80 │20│ │ │** │Recovers 80HP │' V2 w( [" j4 q3 |# z c" q
│151 │Recov120│35│ │ │*** │Recovers 120HP │# N0 y& z5 Z9 k, [8 }
│152 │Recov150│50│ │ │*** │Recovers 150HP │, `/ i1 j5 N4 `, k, a; Z2 R8 T
│153 │Recov200│65│ │ │**** │Recovers 200HP │
0 q7 C4 u6 `" j ^5 W│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 ~$ B+ Y+ T' l6 }- Z2 }8 S( \0 t│155 │Repair │8 │ │ │* │Fix your area's panels │5 @; |5 l& O" n+ L- ]
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ E0 W/ E* ?' K2 z│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# L: g% N/ c! ^" B/ a7 D1 W│158 │Panic │14│ │ │*** │Confuses enmies if you are │
2 L; Y2 {- M$ M1 ^/ Y$ j+ h│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
" W3 @7 F! K3 K3 J/ ^│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │! g$ C. \ P" Z" {! M2 H g* @
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
# y' ~! ]" M' H: W8 D! l│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 N4 `/ Y" M2 l2 Q: h8 }+ n# Y9 j
│163 │Invis │11│ │ │*** │Invisible for a while │8 n* K% W9 |- T6 k* C7 ~
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# m; s8 F" S4 n+ M$ h
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
/ K5 |$ g# s! g│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
; ]) k7 n6 H5 k& B8 U6 Z9 j! c│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
1 h; L. o5 `$ f7 ?' t3 s5 B( K│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
5 z" ]. P8 k& f│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │/ ]& G0 q7 v; n8 f
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
1 B1 y/ e1 V3 C/ G; J8 a0 @│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
6 F" M/ _- P0 q: b# V2 s4 E) u' ~│172 │Aura │55│ │ │*** │Repels attacks under 100 │
" ?9 ]' C) u0 z" S2 Y+ \ Z│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
" D! k8 P9 w4 i$ t, h" z│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │. G& C0 G; R t6 j1 S
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 a+ [5 e7 A3 B, v& H: K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 ?. n; G) B2 h│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │: Z, W# [7 ]2 m' n! k
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
1 Z/ h. D" e9 ~$ I0 j│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
+ t3 U! M2 f0 y6 W4 z- ]+ T1 y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
& a* b% {6 q7 B& J5 y" V4 [│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │5 W* _0 [: [4 d( H
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │) @9 x/ K6 _% J' R
│183 │Hole │55│ │ │**** │Open hole to dark world │! f; O7 P* i: Q" x
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 ~& @7 X7 D9 A! X7 L" \+ {+ m
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │0 [# u( S, Y7 U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 N& A4 @1 c o5 i+ r│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' w: q! ^! }0 b, p z
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
3 a# L5 K6 _* o* Y! P6 ?2 i│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
0 ^1 w! p) u* C& @│190 │Snctuary│54│ │ │**** │Change own panls to holy │
2 f. [$ S) ~) X W; m; E' A│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ M z J0 A& h/ E│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │; \1 L7 Q3 @; k7 \$ w. }
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
& N+ y0 K, x6 {# W! M+ }│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% m( A8 M2 @' U1 h5 o" v% a+ N│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │5 y0 i0 X4 z: V/ _& R$ ^# @
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │- I {. n5 V! P t$ o) |
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │6 g0 R x0 z0 }; [: N; {
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │. K' b- y) L6 h c# _
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
6 h+ E* [7 a0 Y) R│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ A( d9 o1 }" p5 Y: h( G9 i- e
└──┴────┴─┴──┴──┴───┴───────────────┘5 q- V$ T1 r" ~" Y: g" D. N* F5 y
6 R) F) S) _9 h, I8 d' U
2 E) Z9 \. P9 O1 m7 u- p6 _
Mega Chip
+ @, i4 n2 l/ y) u: G┌──┬─────┬─┬──┬──┬───┬───────────────┐
" D; T: N: E' S4 M, Z' ^( w│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 @( V5 ?: v, `" V c) G├──┼─────┼─┼──┼──┼───┼───────────────┤
1 g" f& Z+ n( Y9 f8 T0 D8 m│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
7 Q$ T; y6 F4 U$ F7 {│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
, R/ ]8 z! X7 W# g; M4 l& X. t│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │; N& b/ c/ r; {$ g
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
+ H+ H. o) }7 d# ]! o5 h6 }│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
3 a; F+ W, C |│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 w0 [. U% V3 l$ ?│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │, l2 m9 P; H; k c' a
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
# N% G$ D6 u2 x F1 r; L7 D│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
+ c! ]! f% }, t│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│* p) ~+ k0 O3 e4 s1 K! [; r: ?+ V
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
' F. Y2 Q w' R1 {│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 z$ k- K0 E5 D/ |3 V9 s1 Q
│13 │Guardian │82│ │ │***** │Statue punishes when hit │( ?! a/ l( U2 Q' k0 _1 x
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │+ t5 v- M0 H4 M) s8 n. {* f+ K- @. D' U k
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 h/ N! i4 h' ]$ T│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │: |0 s$ t( w; Q( T6 B1 ?, w/ E+ W
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │# t* s& d/ g4 X* v1 W A7 X) w; q0 h5 ?
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 N1 A4 O/ e& Y4 D│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" i2 L7 J9 k% }5 K│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
, A/ C, e6 f* U- X, _2 A _4 c│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 d7 h- U6 v8 Z( F, D3 V$ n
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# O' n. [, `" U
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │ C4 D9 X& ^- m A+ N+ u
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% F9 @- w$ y% B6 ~% x│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* V0 h5 U6 v9 B! L
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
. z0 ^: X: q8 P, R│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │6 I* s# i1 R" U4 h9 A- @" |
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │7 E. t4 g: u5 C+ D% R1 Y
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │: V4 [: g" m2 j5 [- [+ ], R
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
0 m& y7 ?6 c6 j4 g: L' x│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 M% @/ U# r i% H
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │+ F o# R4 P$ M4 L/ C7 w# I
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │8 P% _) N' S9 u3 {
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │9 z% W; f7 j* V* J. O
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │4 ^/ X, ~. s& p( Q4 w
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │) a1 d& r- Y: g6 t
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
0 |5 {0 }; D2 p3 q' x! R/ \2 Z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
( e2 B, ]$ n# s# M* {│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
. F0 l X3 z2 V* u6 N+ j/ v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
. ?$ N R( j: x/ I; M1 G4 D- b│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │* Q* Z+ s; h) {9 s/ E1 h) X
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │8 B* b3 A0 v0 Y( f, h3 x7 O
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ n2 y+ E1 d! u4 D, g' u! Y│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
( b' G7 I. `4 }1 @│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
1 T2 _( o9 j. d; @) w% h6 I, ?7 q│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
1 S2 X& Q3 c! r3 z$ S% ]│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │2 U- n# @/ V$ s d: y; s/ `/ k
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
% U9 Q- s# s" N4 r1 Y: f, N6 s4 D│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │0 x1 Z7 h) }9 w! }7 H8 n- a- T
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
1 g3 J* c4 q6 g9 l. \│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 u$ ~' q5 I5 f: X│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, i% \& E( n3 [2 F* i5 C│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │# D2 E9 h5 y: t5 X3 p" q* X6 ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │0 ^) `' u, ~+ q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
4 O6 B, f. T* g# i- G# W: y│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
5 a% L2 q$ s3 S/ ]. U* k│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
7 J# q; O3 B7 q; X│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; f8 u) C7 Y9 U Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ }7 H2 ?( _% P9 Y) L│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │, i s- z+ a- H7 Q; q0 D7 u
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 @% T6 c U+ e9 Z' q
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │, N3 @6 b' [$ C, s" i# ~3 |
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │: Z3 `3 ^( E& j& i* U/ i2 M
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
6 H2 L: i% I2 S$ ^│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │ w) o7 m- Z! N4 Y6 \4 l
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
" t2 ~: D- N1 x: P6 a# @│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │ ~6 }9 z9 P6 `4 U% Y' G" `0 d
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
) T8 ^9 s9 }& H7 L│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
w6 v: t6 u6 m( e3 S {- B: U2 e│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
( r1 `; ^( J: d│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │$ D2 u) b' |" I" y1 ]$ W4 k
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │% \% @1 ~# S( v. h ^
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │% [* a' A1 R8 ]4 W% {- y9 _
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
) K' y) g& ], |- M0 a& @) H│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
' C+ O/ I2 S- `3 h- o; s$ d' y! O$ I│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │4 T# |4 t5 Z, s9 u9 n
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │' ^$ V' P1 p* f( a2 n- X- z, n1 M
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
6 I* W! E$ q" \4 q$ D3 c. g$ G│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
$ C" ?" O% @0 d# y% Q5 ~$ j9 ?│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
B3 i$ |( w2 I│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │6 U4 w: W7 F. r, l6 \
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
8 K5 [5 ^# h. c8 g1 N( N7 g│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │( q- y4 r( y0 s, s. ~( H( p
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │1 u' E: O) c5 `
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
3 k' D/ m) _8 b4 ~+ W9 F└──┴─────┴─┴──┴──┴───┴───────────────┘: A) E1 m4 I4 ~
+ W+ n; ]0 I( T/ W- T+ j
* z3 c/ \8 B: CGigaChip (蓝版)) L" V: H. O& F r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
R1 z7 @5 g: S$ }' E│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ g. u. b5 M: j4 R* Z6 V, [8 W├──┼─────┼─┼──┼──┼───┼───────────────┤
3 V4 v" p- A, `! B9 m│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
6 @$ y7 d4 E3 H* x) K) E5 k4 q│2 │BassGS │99│700 │ │***** │Bass' secret weapon │7 j/ |$ w4 M2 h7 E
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │" H* r( E- b3 V* }& \! h- ^
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 Q* m! n" S$ F6 }2 N( x
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │6 ^1 A: K0 L* _8 M
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
: f1 M! n8 ]1 b4 B. k1 v1 H6 L│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( N6 |& t7 _) B! k
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
8 a/ Y l( `) J5 G: K) f# `│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │- e; M. o& [0 }$ F7 E
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
& }6 t$ t i( \1 c│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │) }+ A* }% Q a# ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 P/ W) S( x; O: f* w% p! G3 S
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& L2 U$ }! c7 s Z+ ^6 P) b3 }1 r
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
, w9 G' v2 L# I+ q0 T, I│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │/ }$ }! J7 P. B" G9 f- m4 _
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │( I. o- ~& V# x$ J8 Y$ q& i
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
j/ n& a# U5 n1 Z* p" M+ |9 o6 u│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │- Q- {5 t/ ^7 Z; k& P
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │$ a4 ? h# U; I$ a
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
8 N2 Y$ @; {1 Y, V└──┴─────┴─┴──┴──┴───┴───────────────┘
+ a& R8 w4 U5 V
+ k% }- F2 F2 D8 qGigaChip (白版)(只列出与蓝版不一样的Chips)' F+ @& a, U$ G6 C# A+ R
┌──┬─────┬─┬──┬──┬───┬───────────────┐; s6 ^# v+ \0 w2 X1 h$ j; f% }
│编号│名称 │MB│攻击│属性│稀有度│说明 │% g6 f; T, |7 l" Y3 ?0 F2 ?; C, O
├──┼─────┼─┼──┼──┼───┼───────────────┤8 g7 i5 Y: t9 i( z D8 l: F1 q
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │) G0 H0 ]; Z$ y& U/ j
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │, l% V, }! H, V, P! k
│4 │Balance │60│ │ │***** │Both Hp reduced by half │+ S3 e* X6 Q" W/ w+ L: I/ z" o; x5 C
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' h; J$ h' i" `# M└──┴─────┴─┴──┴──┴───┴───────────────┘ |