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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
% {, Z, s7 p/ T1 G& [■ ●■    http://www.NewWise.com : a# V$ }+ Z, Y1 V9 W% [" Z& j  q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 M' i9 o. i% M1 [- {

4 |: u1 w2 A" x, I1 [+ S; \- n  X
3 t4 O9 p# Y- G) v' ?, {           洛克人 EXE 3 Blue 卡片组合
0 z* j7 f! G: S4 z
0 z+ ]& a+ I5 ~- e. D8 U, L* `8 y# z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 b5 j/ P" t! g* G! U
大家要看日文版的P.A.或详细攻略,点击这里吧!

2 U5 J7 `! C* `( x====================
" r5 O. X/ v. [0 h+ G' n希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 6 s; u7 \' q' V

" k1 c! S8 P0 O5 W7 v以下内容格式如下:& y' N# _9 f. ]1 w/ C- _% [4 J

( r  t( _$ p( ~/ `7 f编号    名称
# d0 D3 k1 k, @8 h说明4 ~+ N% a2 C. D) T
组合方法
0 A- w& K1 ?, f, Q6 n# Z4 Z! s& p( U+ ^---------------------------------# `0 P' g0 U9 @2 F2 S
01    Z-Connon 1  a7 {$ P- H. ^1 }, I; z
Unlimited Cannon for 5 sec
3 u9 s& b2 I2 m: n( S, VCannon A+B+C
" L' l0 d8 q# S" J1 DCannon B+C+D
6 l9 o) f! }- M0 w) s' e6 a$ H* jCannon C+D+E/ o7 p4 r: K2 V3 k* N% `* w

. b; b4 L) q1 g" J02    Z-Connon 28 B- X& G  Z/ l$ c
Unlimited HiCannon for 5 sec
* o! J# r7 ~9 M* n& p6 JHiCannon H+I+J
- l: Z0 t' |* P" U! |HiCannon I+J+K
* i% T" g8 Z  g6 x/ j3 j- W# j# gHiCannon J+K+L
- Y  [% |( S9 r6 S% U% _; q& P" U- |8 Y9 ?1 K) @
03    Z-Connon 3. H) J& e( x$ z0 h
Unlimited MegaCannon for 5 sec
3 N( U  {+ b$ dM-Cannon O+P+Q3 D! N  S) l$ Y5 a7 R9 n
M-Cannon P+Q+R$ S3 i  f7 v: ?9 z5 U9 h, _, j
M-Cannon Q+R+S
- \  {/ c! Q1 F6 }* |; J/ R! `' k  |* u& ]9 t
04    Z-Punch
, q9 a/ h. `* \% Z: v; O+ WUnlimited GutPunch for 5 sec) ~! m2 J" _9 s1 h: \: _  P
GutPunch B+C+D
0 M5 ~: m+ N" B- H8 x- r: PGutPunch C+D+E) }3 f" N+ ?5 ]! d( v2 S+ v% Z6 G
GutPunch D+E+F: o) e6 k, I; n6 P' f

; ~4 p; G! w3 |& W1 Q, q05    Z-Strght
( d) i! t* e; H# Q' pUnlimited GutStrgt for 5 sec
  F/ q! f( ]5 |- s) ~. A9 i. VGutStrgt O+P+Q
! I4 P4 i- l3 }: ^1 \GutStrgt P+Q+R5 k  Q. D; o5 o4 C5 R* x- R
GutStrgt Q+R+S
" r8 j' V2 h1 H( P) m8 M1 K3 e5 A* [# W/ W; V9 H
06    Z-Impact$ s+ \4 J8 J( }. N# R% q
Unlimited GutImpct for 5 sec
/ [+ w1 T' y" Z6 b, H8 K: ~GutImpact G+H+I
0 u/ B9 X, y" ~: k! F- j6 fGutImpact H+I+J
) p6 K2 V! x& S( e# FGutImpact J+K+L5 U; R" \" R9 L6 f7 Z  a1 r% Z

4 M2 y, t1 P! n. u4 V07    Z-Varibl
- p, g" b  N8 E5 B- w2 `Unlimited VarSword for 5 sec
  D; G( P( D3 j  x! W1 X% BVarSwrd B+C+D
7 _3 z! u1 }! [# Y- U* fVarSwrd C+D+E/ q/ x3 Y. J9 m6 a$ A( @
VarSwrd D+E+F4 {7 C: B6 ]8 P" D2 r( [

# h+ }% U0 j0 T- C. B08    Z-Yoyo 1
7 R/ P3 H% I( J! [5 s( XUnlimited Yo-Yo for 5 sec
  ^5 {/ p: ?9 W, N- Z- N5 {4 ]: f! ZYo-Yo1 C+D+E
3 k* T8 o- }8 ]/ X1 GYo-Yo1 D+E+F, O! ~+ J/ d) K! H
Yo-Yo1 E+F+G
7 J1 _' i. Z' g0 `1 W1 ~1 _2 [: D4 v
: J+ t. p0 s+ e; p7 u3 e  C( E! E& a09    Z-Yoyo 2
% F0 t7 ]5 t* ~9 i  vUnlimited Yo-Yo2 for 5 sec* n. v( r0 n+ l  X. g& c
Yo-Yo2 H+I+J2 j9 o# P$ l* }% a/ ]4 w
Yo-Yo2 I+J+K: L% r2 J. W# P) j) d2 O/ _
Yo-Yo2 J+K+L
$ o; ]7 U/ M" T5 A5 z( Y2 F3 W% e$ |* z% B
10    Z-Yoyo 3. o! Z% c0 l) g3 j5 T2 [
Unlimited Yo-Yo3 for 5 sec$ U+ e$ y2 n' }9 i
Yo-Yo3 M+N+O
& a# Q$ S# X* z% ZYo-Yo3 N+O+P) K1 w! e0 Z3 b$ b! N  k/ L! L  [
Yo-Yo3 O+P+Q% A/ N! j# B0 y2 A$ t+ g  M
9 I1 t6 G: d+ g- v! b
11    Z-Step 1
/ c! z+ }  w2 A1 q+ R: v/ {- GUnlimited StepSwrd for 5 sec
' T0 J$ o# y% w/ t7 R7 L! wStepSwrd L+M+N
( j& @; q, H2 J% U6 Y& q7 f$ u4 |( kStepSwrd M+N+O- a# }% c/ ]' e$ Q- Z
StepSwrd N+O+P" z( N  Y& P+ J7 }4 T' d
- g: n# K# Z% r# T+ b1 x
12    Z-Step 2
+ o# [% ?2 L4 f/ _% i; PUnlimited StepCros for 5 sec
  a3 [. A6 t# b$ b& a; RStepCros P+Q+R
  K5 W4 \. \! b8 D! p( SStepCros Q+R+S7 D% f' d+ N% h) N+ L' P
StepCros R+S+T& u$ ~1 b6 Y9 ^8 I) v

4 b2 ~# X4 `& g$ C13    BubSprd
% O2 l! ]2 W1 L1 }0 dAttks w/ spreading bubbles!
  ~. K( o0 J: i" \7 YBubbler  C+D+E' U& W8 y. I- @! w4 X7 x5 v& L0 f
Bub-V    D+E+F# z- h  @. S2 n) s2 @
BublSide E+F+G- Z. _: f6 O6 C: l* }
Bubbler E + Bub-V E + BublSide E$ a" g4 `% G5 m* l

$ t: [3 w$ ?: V14    HeatSprd
7 W# ]. f% }8 O$ N3 GAttks w/ spreading fireball!
) A7 d! u) }0 s/ n/ p4 e" k3 WHeatShot H+I+J# s& L# d$ C& `5 @7 B: a
Heat-V   I+J+K4 k0 A% A8 j- _
HeatSide J+K+L1 B8 ^# ?) ~0 m( B+ [" _5 u
HeatShot J + Heat-V J + HeatSide J4 l1 g' M4 i' L% S$ @

; ]* G. b7 X$ Z2 a: N3 g7 I, N2 P15    H-Burst$ v. X1 U5 D7 q/ Z8 G" w: ]. A8 r
Creates a giant explosion7 k9 s  c4 g/ X5 V$ w2 }
Spreader M+N+O
2 O: a, g0 |/ S- a* i$ n4 `. oSpreader N+O+P
& p% }+ B$ f4 GSpreader O+P+Q
% A( _; |' @6 F! ^( {; {% F% v- w) {9 N
16    LifeSwrd
- H1 `. H5 ]* T$ ]7 c! K4 G8 ISwings a huge 2×3 sword!
) x' e  X3 x( R8 a6 @Sword E + WideSwrd E + LongSwrd E9 D3 t3 A/ Q6 E4 q1 M4 I
Sword L + WideSwrd L + LongSwrd L
1 t! L; `& j- x1 I+ KSword Y + WideSwrd Y + LongSwrd Y
4 n  V2 L- ~) G) Z1 ?  ]( T' B4 e5 ^! ?6 w7 Y3 Y/ ^# h
17    ElemSwrd7 f: O  m; M4 e
Wide swrd contains 4 elemnts* Z* W' v, m) f# G5 i# e. r+ Y- G' ^; N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N4 J) p  E" w/ v
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P- `% t% [7 i* G9 a, K- v

7 w( D# I- d. C/ [1 d! _( u18    EvilCut2 s  G: v0 c0 R# g
Step up 2 & make 4 atacks
. L3 E4 q: o% o) B' a- v" N# AStepSwrd P + HeroSwrd P + StepCros P
3 y0 z) z; C( M, R7 g
0 D7 Z( r+ T# w19    HyperRat! v: {3 W1 o+ b$ e0 g
A giant Ratton charges!
9 j' }# U! b) L: ~; C8 tRatton1 A + Ratton2 A + Ratton3 A, W" c; y  H. [2 m9 e- ?- I
Ratton1 C + Ratton2 C + Ratton3 C# n4 R, d; J; J0 t& E* x# z' N
Ratton1 F + Ratton2 F + Ratton3 F6 o; Y: _* _( F3 l+ }9 T: p/ J* B

2 C0 j* y3 m4 ~; {/ V) T, i7 @/ ]8 C7 D20    TimeBom +
/ d  s8 t" J: ASets Time Bomb in enmy area
. q& G0 v) S' z: I' T# BTimeBomb J+K+L
- `( \$ [$ \+ g9 u1 o( w, JTimeBomb K+L+M
5 d; ~0 |+ Y0 V$ ]TimeBomb L+M+N
) ?' C0 I* z- \9 N+ m6 J  k) V6 _
" H( K. G% ]# P5 B4 @21    GelRain
" {7 }. u" n# }* c0 }) w/ L- PGel steals squares
" z6 k# a1 K( y" YMetaGel1 B+C+D0 _; n+ t2 O; ^6 [
MetaGel2 E+F+G  T7 ^( {0 P4 c0 h
MetaGel3 S+T+U
7 W# ~; R3 l8 F! L+ ^' O* k
$ N: N9 R( l2 f6 C22    EverCrse
- }: P' l; l3 UShield chases enemies1 g" Y; f( T& v+ \- e6 L, ~
CrsShld1 C + CrsShld2 C + CrsShld3 C; m% k% H) I4 E' F( h$ l* H- @" b
CrsShld1 L + CrsShld2 L + CrsShld3 L( |7 r3 n3 l  v

( O0 V3 t. y8 c' N3 O23    MomQuake
; B. F" r$ F$ F* eAwakens Mother Earth!, y3 D: V# k' R$ o" _# J' r) i
RockCube * + RockCube * + GodStone S
/ E7 l5 ]# X$ E2 X2 h- V( [
: P4 p5 G7 f& L( b, \! M: s24    PoisPhar0 L) D* {  y. A1 z* E1 X
Pharaoh generates poison. e. m& a1 S8 X: R4 n
PoisMask A + PoisFace A + Anubis A
! Q7 q* k& q0 C5 n' ^/ S1 a+ ?6 W7 ^- S: N8 s
25    BodyGrd8 T7 m/ Y# g; ]  f2 o/ M2 e
Bodyguard takes out enemies
: j+ ^+ M. e/ x% L: B- pAntiDmg M + AntiNavi M + Muramasa M
2 r. c0 o5 G2 s3 B; l
0 f3 ]7 \( }( r6 l  [" I26    500Barr) _3 P6 {8 [# W+ I- K
Barrier absorbs 500HP dmg
; |* _+ ]3 G2 ?- N5 ^' nBarrier E + Barr100 E + Barr200 E
, K. V9 S1 D8 IBarrier R + Barr100 R + Barr200 R
& Q9 z3 B. ]: j7 f. o6 \4 E4 O( G3 _) y
27    BigHeart4 e" e7 R/ K' E3 g" X) M
Attacks, then heals HP!
- ^  V% x2 E* Q% A( r( nHolyPanl R + Recov300 R + Roll R
& u2 E# ?8 @1 D9 bHolyPanl R + Recov300 R + RollV2 R) k+ t% I! K& R! T) q
HolyPanl R + Recov300 R + RollV3 R$ o0 J+ ~  A  u

( [9 ?% @' ~) V0 g28    GtsShoot2 m" ], J: n0 W
GutsMan throws MegaMan!/ S( O8 i! L9 @) C
Guard * + DashAtk G + GutsMan G6 \) P  P% Q9 s2 f) B
Guard * + DashAtk G + GutsMan2 G
+ r& @6 @: L: w, Q( c2 x7 ^. t+ G6 ]Guard * + DashAtk G + GutsMan3 G
$ w5 y1 f, p* l' ?# w4 KGuard * + DashAtk G + GutsMan4 G
) r# w, b: i( W1 F8 a
: t' j( q+ s. P7 a4 L6 p/ g29    DeuxHero9 w" E) A; Y1 r+ s7 l9 E7 x9 p7 T  P
MegaMan & ProtoMan team up!
2 G' F1 I+ }) a. X9 ZCustSwrd B + VarSwrd B + ProtoMan B- O( _5 {$ a& s6 V# b4 e
CustSwrd B + VarSwrd B + ProtoMn2 B
, E$ C7 I! z. W* A+ B. ~7 i* J3 h/ JCustSwrd B + VarSwrd B + ProtoMn3 B
2 Y0 Y8 E4 s9 v) fCustSwrd B + VarSwrd B + ProtoMn4 B
! p7 U0 {% f, Y3 ?+ S* R- M$ {" l# x# z3 x* Q! @( T
30    2xHero9 j. ~7 c- s% C, u4 a6 K$ X7 M
MegaMan & ProtoMan Dual atk
) o* i8 x! {6 k8 B) dSlasher B + CustSwrd B + VarSwrd B + ProtoMan B$ w8 ^7 W. g8 j( D: b/ v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ M- g$ R/ E& ~% N/ L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 D& y! D1 q9 F% F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
/ Y' j, Z2 M) t. X, s3 W  A+ S/ t8 ?( w- K0 _
31    PrixPowr
1 k8 F) \* u5 ]3 W3 Navis attack at once!( E3 O* ]) E! B( o
Team1 * + Team2 * + KingMan5 K
8 |; N* S) U* G3 D' P' q# UTeam1 * + Team2 * + MistMan5 M, i  Y1 J% W: N4 [6 R
Team1 * + Team2 * + BowlMan5 B2 h& \2 J# W/ ~' V6 d5 L
1 z$ y! }2 [; [2 r" o: C
32    MstrStyl& j& F" T6 I: A7 L7 [$ {: M7 c, }
MegaMan unleashes his power
  R* A* V- @! F" d& e: z. zSalamndr * + Fountain * + Bolt * + GaiaBlad *
# I- D, M0 z0 i+ U" {
- \  Z! M' X% _  RStdrdChip (Part 1)
- b' ^  w3 L. Z7 x, l) w┌──┬────┬─┬──┬──┬───┬───────────────┐
  Y/ v3 R* o1 W8 F+ d% b│编号│名称  │MB│攻击│属性│稀有度│说明             │; v. w7 ~4 a. G
├──┼────┼─┼──┼──┼───┼───────────────┤
+ @8 |" F+ [( E) |2 K1 l- `│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 u' ^0 ^6 I% V8 ^) H3 g# Y│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │6 m: K1 |0 l7 e5 A* c% F# x- z8 ]
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ h% s* C" d" {
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ C/ |% `' T1 p0 B6 \2 P& i
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' [) `- a& ^% {7 E
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │/ H: V7 w/ \7 \" Y
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
' g2 q! C4 H; p│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │$ Z$ h. D2 O; {- J/ L0 }
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 a: j$ g2 C5 G/ T! I: N, k│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │( [2 S) z5 n" K9 @' q. B5 l
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
& D) Y. E9 \  H$ o! w* G) ^' N│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │) O# @2 J" m$ ]+ M! Q/ w, _
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
6 C, k+ T) Q! u( M* `│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: G: @0 u( G7 S" b( K
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 P4 ]4 u) m/ M5 W. |/ G1 O; ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
* v. I% Q  `( ^* y$ H│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
- j9 _+ l2 J* q8 L│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
$ x* g  `+ I  U" x3 R( H8 a│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
2 t* w0 P2 F" p! L# j│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │! N& A; Q1 n" {: V# r% ]
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │9 y2 E0 l+ N0 f' S: h
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
7 w, V# R; |4 D1 n& I% v# m│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% p6 a4 V' q$ v/ H% p/ ]5 H% e
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 R# E- B& w3 t( f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │3 m; U3 o& d0 J) H7 R5 ~5 {
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 H6 e4 w* C* }* D. a% k
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │) C( W, s3 e& k, W7 v1 L% j3 ^& l
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ l* Y  P+ Y. k2 \! P2 u; x
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
7 x/ A3 Y! P7 C; n8 F" q7 j/ G│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
: k/ I/ n# {# x" B9 U6 f) r8 I│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
, A; L9 M8 J) J4 O! u4 e0 Z# H│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
* K9 `# R5 t! ^9 Z4 |│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │2 ]8 R" O9 a/ J$ c4 b" B) Z0 B
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │0 c% F; b8 ?, Y* U% k3 j
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% ^. G5 A5 |& _" H+ r  ]" t│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ p# `! u. b- p3 w│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* W; N( T+ H9 Y" Q5 T3 D  L- i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │; l7 i. T, S. \( `: s
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! \2 G/ d. E) u: H( p│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 q3 M, b% G0 H" ~* h
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 x' h& A0 `9 }│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │( F6 g8 V+ Z' g5 o- L
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │" `! N3 }1 p. s) n0 [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │" g4 c2 z9 A$ m3 J
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │% x2 [, c+ u& j
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │. s3 @2 H0 k/ d7 [9 F7 L# C, W
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │- j7 v& G# Y- `$ }" p! N/ f1 y7 C
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ O* o' O: |$ J' _* s│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
) L$ U( K  G# P; a  F4 o/ H│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
- e7 c* z) j7 ~" P" q( @- e│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │# ~, p2 c7 k6 ~- s8 X6 p
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
9 n+ C( Q! Q$ X* l# h) Z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │7 e3 b9 k2 H+ B
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
" i# L# K* ^" X8 Z9 h│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
, w$ a1 [5 F, s$ Q│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 ?8 d) O3 o( [& c2 W% ^. Z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
0 N1 @, |3 }3 b. q  g/ s│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
1 q* o* v2 y* E( X: b, |6 ~│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
, L; C6 \& T) @6 r  b1 w│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: l4 K! v( u' k2 f│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │5 m2 S1 S  U, t, R
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │  Z" V+ t( \& N% u) @$ Y
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
8 j4 r! G/ ~% ^- `+ w5 a  u& F│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │4 |1 A$ I( N  `9 @" a( M+ F' _# G
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
, h2 m8 U, H0 m: ?$ M+ {8 y│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │& @$ B: ?5 _3 ]
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& A( [% y$ n: Y│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
/ `9 [. p- G8 ^3 {" g│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; [8 c: f& k: `9 w│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 Q/ j' a4 h7 E
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │( C! J! V- b. C1 ^8 r
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; b) t; ^" C1 i2 o
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
" _( Z- }( u: g( Y6 g* D│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
! ^# {+ ?% _" [0 C& [│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │' e1 z) e, v% L* r0 o" B8 S
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
) q! n, |: c3 U. w$ s│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │' z/ J, h' N9 v/ P
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
8 ?1 g" g9 g0 q- [; ~│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │2 _5 F6 C" L' A) \- e1 u: M
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
7 N4 T$ A! K3 J0 i4 O& X+ |│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) P9 A( b) y1 w9 @- K. S1 ^/ @
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │; g1 Y* M. {, T/ P' T
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
2 F* V& q" u4 R& q( R. Z│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
% O$ e) T  r8 b, b2 e│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ p, V8 D4 ^2 ^" X( f: l$ f# ]. S│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 R' a# W$ q+ V2 g% R8 U7 R2 }( P│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │. M' t1 o! E) ~( {* o" z
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │* h5 ?3 K7 s+ W( d
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
) M( w$ t2 k! L. Z- q8 i) e│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
( S8 h& d+ E  o, b" s│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 i% F) G0 J, X: i) c2 u│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
8 X( u2 W% Q, z│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 _: _' B6 |6 N* u/ {+ U1 F8 ~+ g│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
- `% N9 r& r: |│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │' I& ~* F* A$ o# o0 r/ k/ x/ g
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
6 R# {! U1 ?5 j( I  b: N9 d; ~* m│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; s1 H$ Z9 |+ p9 u% {│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │: B5 h- c! j( q, R; x1 m/ W
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
$ J$ ~9 P' e" v. g0 B│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, m  B, Y1 o( `
└──┴────┴─┴──┴──┴───┴───────────────┘2 e* @' K8 y' r* ~

* m7 W2 O; ?4 V# AStdrdChip (Part 2)1 i1 Q$ [; n# Q9 t) F
┌──┬────┬─┬──┬──┬───┬───────────────┐
! o9 t" f& z9 K, ^& j# Z* |  ^│编号│名称  │MB│攻击│属性│稀有度│说明             │% |9 r! k: X* F/ |1 j5 i
├──┼────┼─┼──┼──┼───┼───────────────┤% j& y8 ^" B/ M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# S  @9 s1 k) F. s+ Z" u│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│* h% |: I7 X0 @. Q  v4 t& C
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 Z) a% F) k- }0 \) u1 y6 |* e8 J
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 a& m# P( D, _- }3 b0 b
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │3 ]; }* [# W: q) u
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" ^& J4 w! e9 J, P* i│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 E; d' F0 Z" Y, A2 U
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
( s9 L3 q. B% J& c" @: ]1 f: |│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 [& p) ]0 K$ `5 c2 s( w, V│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' q1 f  l. i) s5 I  g& ]│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │/ }+ K9 U5 v5 R' S2 M1 j) L6 ?
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
) T: g) c- D( ?4 W; ^│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  h9 e- R- f  m2 U7 ^$ {│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │6 I. o* c9 l0 r8 M
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# G% X- d3 b5 ~& }5 U│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
# m' D+ o& ]5 N0 D/ T( S* q: P6 Z/ B│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 n8 q7 k" y3 L/ i6 {; z2 i│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │' h3 J* c8 k2 ^! G' Q5 j7 `0 ~
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
( Y& j" N1 o0 i& ]; ^: }+ [│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │6 s/ v3 z  s$ \6 C$ s9 ^. h
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
* Z* h5 r, v  s7 j8 T│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │7 J; d$ a* e! t' }6 E) M2 U
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  |" Q# ~! N) ~) v# X% n
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; C' S% A2 b- t/ r* k
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; ]4 i$ p: A% c7 ^$ E
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
) h: E' W# v( }% m0 G5 P. W4 t% ~│126 │Rook  │30│  │  │***  │Protects you from attacks   │
$ M0 O0 M6 n) y6 A1 \. S2 Q│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 H% M/ \9 v( A! E2 d+ n- t
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │) ~; B; o6 V# L" u* r
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
  K% d4 g. L# E4 F9 t│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# J0 z0 @; C, H( D% Y4 C$ d) t
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │: X; y( R1 f7 ^- }$ g. V3 c2 E3 v
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
/ u& r: u5 T+ A  m│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │4 m$ h/ D; {4 a7 E# M/ ?8 h3 k
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │* _- V7 S0 w, u5 Z% o- y
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │3 o3 {, _9 G6 t3 A; {" \
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
+ q+ @& j" Q1 \/ V: M1 p│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
- e9 {5 A, G3 J│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
  Y8 A; D0 `1 ?# y! o/ L│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( ]5 m8 M8 i+ f* z. m; A
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │' a0 W6 Y  x2 S% h  ^
│141 │Prism  │60│  │  │***  │Prism fires randomly     │6 i6 e( e8 p) |& p8 E
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ x( Q! N# C" f│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
4 q4 b) |3 R( v2 Q, q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │7 Z& p! B% U$ }* Y: y6 x0 I( v0 i( B
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │* |$ L& E, p# u4 D. j
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: w, V3 z" w5 |6 O) j/ @" j/ _
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
' f9 F$ s, \6 J( R- d; L( `$ J│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │- N# m, e' {4 v
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │5 R% Y# t' f, k) ]9 R4 s1 Z9 q+ V
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! Y) d0 W* o" e0 m9 T│151 │Recov120│35│  │  │***  │Recovers 120HP        │
' ]$ T7 J6 B% `- q( |  ~* ^. L  X│152 │Recov150│50│  │  │***  │Recovers 150HP        │
/ w: T0 n8 c0 e; R; e  c│153 │Recov200│65│  │  │**** │Recovers 200HP        │
. p# }9 c- `4 a# j│154 │Recov300│80│  │  │**** │Recovers 300HP        │
1 Q8 i' h, ~1 F! v+ z│155 │Repair │8 │  │  │*   │Fix your area's panels    │. T* p; L; D& M4 L' a" C
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, D1 l3 z6 @5 d# T: G1 S* q│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" V3 q7 ^) `5 M' r2 v" W
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# ~, k" L8 N% p│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
8 N) F8 f# w, p8 ]+ ~│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │0 i/ [! p% N* ^
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 Q! O% j4 B% Q! I7 i│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │- U# @) l& Q& U+ Z" @
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 b6 k8 t$ p2 G, Y  |( K- f
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
4 E' |/ ], [3 ^3 ~+ h& l9 z: }│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │3 e1 k! H, @$ B$ J! v  w
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
/ d0 _( u* e& |1 [' W( W│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) c# Z, }0 b! V2 `% x: T4 r) S│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │! ?- G8 ]; j5 H# r
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ U. _& v, X- y( A8 ]. g* g  K! z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! I3 w! j0 C9 p0 j  L
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │& j& y7 H6 h9 H& q
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
6 H. Z) ~2 O' L/ [│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 @0 T2 N# S9 W- m; H, a. J! _│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  D* J; X  g2 M2 l6 @& C/ m) n/ @! _
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 H( P) S( ~, R) R) g) W; P
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │  L8 d- z! b$ l' q
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │9 U1 W) w+ o+ D5 p# g
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
0 j! R$ M# @# U8 `- \( l│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
/ g1 }8 r& S7 u9 q3 z│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │- r! J- _8 K7 w1 M4 k8 L$ y8 r: s
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ I3 W) Q" ?. ?8 L, M; c│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
& [5 A* J& N3 S$ Y5 m6 F9 ~│183 │Hole  │55│  │  │**** │Open hole to dark world    │. |: [1 n5 ?( b) u
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 d9 @% ^8 g( [" B/ @: m! v│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ ?# C- Z8 O) d% f│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 t& T9 v) I" ]. \+ V2 H│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
# n7 ]6 J' u4 y, c9 k' z│188 │SandStge│18│  │  │***  │Changes all panls to sand   │; [# S1 U! y6 v: j2 ]3 v
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ P: c  ]0 j6 n1 C
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │. E* @5 C& K  V, a7 s
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │! c+ t; c, M9 l# M/ ~" J. T) M
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
; i8 y( q  k, C0 D: J: {│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
0 e1 ]( Z$ v2 P5 z  M8 D: O│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% R$ i7 r1 m8 p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
& }8 r- b$ p: G" @! H8 M│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
" Q. l$ L$ p8 \9 t│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 L$ F0 W9 s& v9 F  p4 A9 l& x│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 @! T- w# t- W+ {) A4 k% m/ `' i5 D
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
! [  k8 h: Z9 I% q│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │! v' r' M8 n7 _$ J# b
└──┴────┴─┴──┴──┴───┴───────────────┘$ d' {4 T- w8 e+ `- H

4 l! j4 L% k+ g) q4 n; E
5 k6 V. Z$ H" X+ qMega Chip/ j# V0 i& O6 _4 X, ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐
) k5 N$ t* C& H0 d2 z( ^│编号│名称   │MB│攻击│属性│稀有度│说明             │( Z  g9 Q8 l! J
├──┼─────┼─┼──┼──┼───┼───────────────┤
& q: Q% R  J+ [4 Q% ^6 I- `/ v│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
8 ?1 q3 b  D- m4 N$ u! x+ U│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 O2 x, K% l) o, c" s│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
/ N7 }. G* n. U/ j│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │* }$ K5 a& M& _: ~$ X. U# l
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
3 l) a8 _8 `4 W3 a│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# w3 ]6 ]: v3 S│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
+ P5 G2 ^7 P8 y( y( x& S│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 c2 i" j* p8 f  Y) K0 v7 _/ H; U
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
9 ~* p; F6 d" b7 y5 M│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 I3 ?6 l! N4 P3 N* M8 I) D% o
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
+ M6 G  D2 v, o5 j. ^2 M8 D7 g$ ?│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) z: |$ b9 A/ S' _9 w│13 │Guardian │82│  │  │***** │Statue punishes when hit   │5 Z0 m' \3 m% y% Y' b
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
+ \2 Q, l: q% `5 ]* g$ i1 P│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 ?: R4 v: o* h$ d  Q
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │( T" P8 x2 \. \7 Q+ K
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │8 \* e% i/ c& D8 {: M% v4 V
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │" V5 h3 {1 k/ x( x! D
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
' A" Q5 S2 g+ @2 D3 o3 g& l2 M│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ ^- k8 V+ e  [, U4 Q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
% F7 j6 f* r7 j# L8 Z│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │, N; U+ ?% [3 l0 z5 ]- J- d
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 f% s$ A* k6 J8 @- e- _0 b
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  i" q/ I) X$ m3 J│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │0 ?& S6 p! v* h( }+ t9 i7 `
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │) ]3 I# q- i3 p7 g& f' d: i8 f
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. z" ~- A# e4 i7 G' a1 ~│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
5 M# k8 R7 ], J* f0 m+ c│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" R8 ~) h2 d- C. G' X- o: i│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
$ d5 i. h" @" h% {│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
4 j9 J) {  f: {6 d' W; h! v│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │+ }( F& a! m8 {- I
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │- O& d/ c: Y6 o
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │8 a1 G3 Q- L8 w9 @
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │5 B7 ^' q& P2 p( ]- b
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% Z2 \3 k. x" Z) l/ J4 O2 l
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │9 z. J4 Q; Y' M3 Q$ _+ B
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% J4 {2 R( c! P
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │( F( q+ C) q8 X: u. O! i+ x& ?* {
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
' p3 J2 ?2 ~5 B8 T│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ `) g) l7 M4 r- X/ V
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │- N. ^0 s* |+ U7 x- w
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │1 V1 G& u) B/ ?3 w1 B& t% B
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
, w+ j5 N; R: U! z- v6 }. w│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 ~* c9 {  @6 G0 U: M5 m
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
+ i9 \- m+ y9 W5 u, a│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
. c% d  c1 o* B! ~$ Z1 \│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │2 V* R+ Y3 t% f2 v
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
: `1 g/ d' M' G$ Y8 ^4 C. V. x% f│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │) ?- L2 x7 E; P+ C* y
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ r) u5 F1 J0 H1 b$ t│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 J( C3 ^3 J. F  `
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- n& R" R4 v5 s
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │& p8 o- @! a* u' s1 J! H7 S
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │+ q; G) e7 `5 L. K( a
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │* ^9 B7 I) H9 A" _  R1 n
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │& V/ U4 t# m' X0 @
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │1 ]- m5 h1 ^4 o
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
; c2 @. q; ~* R9 s0 I7 I, T7 B│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
+ w5 t0 O) w2 X' R& ?│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
2 D! F6 ]! w' l7 q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( T( _$ z# V* _1 L0 x
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │, r! K: t) ~( ]
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ i9 ?- B" M  H/ K$ J7 Y& [' I' l│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
. N% c7 u! h. g& c, B5 V& m$ g  t* C│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 c5 O' Y1 d) t9 e5 P% D6 C│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
& m: I. ]- ~, ]" s+ K( z8 m│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
+ W+ f" L3 B( p, d5 w0 q$ ?│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 P" I' y- e/ H& i│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
1 f  j- o: z) O2 M3 [! ?│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │8 T+ }: {+ ]+ x) u) }* g4 t8 m
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │+ |( n3 |: n  h6 v& C2 q. ]
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
$ ]1 @+ t0 V. P. _7 |│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │- p$ p+ h, J/ o/ P+ N5 y
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │3 o$ S9 @. J$ o' A) {, w
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │7 _( E9 J1 H1 U
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ |, }3 k# a7 P8 x" m
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
# E6 j  }+ a$ T& A│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │' B. \9 E) ^$ I! e8 G1 W! i( C  i
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │6 w% u$ J: }' ?% |) t) M6 C' \
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& U' @$ k6 |: K* a, r
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │3 c  `  h; P% k
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- Z" l5 r' R. S; D6 N! e
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
) `0 h4 J( C8 q0 q) H/ Z│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. z  S/ ~( X: x  [
└──┴─────┴─┴──┴──┴───┴───────────────┘: @2 c. y1 _9 o2 m0 d! ^
/ I  R/ \& c- Q7 ^/ C* q" X3 e

/ I0 @' l% ^1 c! ]/ I! sGigaChip (蓝版)! S  p' S' Z; \$ G8 E& }0 p
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( |' ~; J; y3 u% q7 U+ z& |5 O6 h│编号│名称   │MB│攻击│属性│稀有度│说明             │9 O! `/ y! @8 t& @1 h8 x/ z
├──┼─────┼─┼──┼──┼───┼───────────────┤
# x+ J  v% Q, y2 ]│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │* ~/ Y4 Z3 u+ E( D
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% F( X, a$ k# q2 J) c
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │$ ]8 r! |! B1 a5 _
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
1 e5 _) F# N% O0 h# M│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │. ^3 c$ I" f5 q. ?. a, N5 ?
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
9 Z) G3 E! ~1 b3 b/ h  w│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) |# E  I3 X5 s+ f4 x! F- ?│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │9 u/ X( ]) ?3 F9 e- ?
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, r4 P) Q3 F" K' Z: t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │6 e2 F5 G/ K) i! [  ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
5 v9 `6 }6 j) M  l4 f. j│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │& N8 x8 p  j) x  ]& L% ?
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
4 k* [* B. k3 a, B( f, j3 Q( V│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; f+ W1 ]4 l. ^" y1 I$ L/ M: P% I; P
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 @% Z8 d& d7 \# F( t* Y$ E│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 L# l: K* @2 @( o- {0 }
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │2 r" u, w* I8 z. L
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 E: s6 m5 |3 v: k2 [, |
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. f  t: V. z3 Z1 D( F" P8 H│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
* ?9 X) a. M3 l' D8 v└──┴─────┴─┴──┴──┴───┴───────────────┘6 e+ k1 \8 A$ ?+ ~. ?9 }

, s, F+ Z/ ^  [6 fGigaChip (白版)(只列出与蓝版不一样的Chips)
; _7 T/ h. A' e  L┌──┬─────┬─┬──┬──┬───┬───────────────┐
& _6 R8 d* y  l0 A3 l# Q8 r0 _│编号│名称   │MB│攻击│属性│稀有度│说明             │
' `, |# ]8 Q7 n├──┼─────┼─┼──┼──┼───┼───────────────┤# K6 V8 o$ f3 k9 h9 g4 [
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  R7 e0 T5 R  v- d5 [6 G$ ]
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │  Z" O% c" O3 P3 g1 I9 U5 r  L
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │* `4 u2 o  w% l; q. Z" w9 a) |  ?
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │1 J& o. c* m7 H
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
* ~- E. \9 ]: F: c6 T* n. fMegaman EXE 3 蓝+白 Standard 级别的 Chips:  g, m8 n% v, ]9 z- M- N1 [2 j

) a+ t: }- H5 g, ^: K2 M0010020030040050060 n2 C! d9 ^7 g% ^' a% @1 D
007008009010011012
* Z' _7 p( y) j# I: ~- N  G2 p013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) Q" f2 o4 M- f3 j6 z1 ^. W

) w& ~' H' v! r5 n; R3 E; ?019020021022023024
4 P) V6 d1 Z3 I6 A9 v0250260270280290300 ]1 U9 a8 x. {
031032033034035036
7 {9 T( V  k, K7 L3 V/ t& x3 R+ }( E# m" I4 i6 U) W6 o5 U4 Y
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 u( a) L. n8 |* ^% P6 }* B* H" y
037038039040041042
. j0 _" ^+ f% {& a0430440450460470480 Z4 u4 X# E  Q8 ^6 Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. m, `' p0 c7 Y; E8 D2 ^
' F& f( g/ g* X5 `3 Q( C
055056057058059060
6 [6 Q+ B. M- h4 T( y; H061062063064065066& R( A- I* m/ ]( M( \0 q5 z. b
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: o1 b" ]; @* R% U* t6 ?/ u# \$ D' U- p& p; m) G, K7 \8 m. K
073074075076077078
1 I' m0 c, }0 f( X- M  m: ?$ C079080081082083084
$ o' m. h, P& Z- j. \085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% x+ d- o9 O* m4 M$ _) u
' h5 T# M8 `' m. U! A1 V0910920930940950967 M  z9 B* O  I: C% x% R
097098099100101102: ^1 R- b; P; M' Z, I
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ ~; _! I7 m" G1 A- l, z9 d" S+ Q. ~) s2 W& J  R* s
109110111112113114
" d9 O. c0 @" k5 W& q4 u115116117118119120
3 j. @* J9 K5 [: u4 j* Y- ^3 E0 J6 H121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" F2 ?) i0 V# w# Q# ]; Q8 y7 O" ?& Z$ R( t* q
127128129130131132. l9 }* c! M- G' A
133134135136137138
; o6 F' O  j9 j6 Q9 {! F139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% s" ~& E0 ^7 C( L- c4 u
# H1 q: q! H: o1 t% ?. Y145146147148149150
9 `3 H: ]8 h( i1 R; x$ E151152153154155156& C5 L& e6 ?* D; W, N$ e
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 b' d5 G/ }* ~3 J9 o& }2 m8 P0 x# l
163164165166167168& X2 c9 u% w8 o4 p6 \* C$ N) c+ i
169170171172173174  ^7 r' R: ~' ^8 i  F9 D
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 M" n8 B( f1 s) j
7 h5 ^) ?/ ?4 x: V, W& y181182183184185186" p1 q% p7 n9 i# P7 H3 l
187188189190191192
# S2 Y/ Q6 G4 r: [! a! s. e193194195196197198
, q- i4 J5 `5 N2 b: p199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: X$ }. \! O/ R
7 z3 A, ~5 _& @) Z# N001002003004005006
7 t" L9 j$ P# K0070080090100110129 J% z1 q  B4 r; ^  ~" m
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) V- H$ A4 H. s& \( i# p

2 E4 D7 q6 _9 q* [- X4 L0190200210220230247 v2 o# o2 S3 E; q+ C6 Z) }
025026027028029030
. D+ c4 A2 @( Y1 P9 I5 a031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
+ D- e4 W+ r0 i" E" Z. R6 h$ D7 Z: w2 o$ x& J- G) R- ^
037038039040041042$ p9 V5 ]; N3 ?- p) ]) g5 i) T
0430440450460470483 ^2 L; c) O2 W. F) ]* S" ~
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 L) I/ n! G. _! i. K; H" ~: i9 U% X
8 b- R/ E( v/ x5 s% `3 u6 @
055056057058059060/ e# \& h$ y* B8 T+ n$ S2 F
061062063064065066
/ o2 t& @( G1 k* N1 v0 m. `, @067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ Y. f; P! J' z# Y5 X
: R+ H$ K! m! |" F% X073074075076077078
9 a3 |5 r& c0 J8 r& a079080081082083084* p8 B( U: D  k+ i/ ^
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:2 F  @1 u" W' q! h, V; E
# }# L2 ?8 z6 P* }3 S
001002003004005006- Y. a$ x6 r( d7 K
0070080090100110126 ?* h+ S3 @( v: o- X: h
013014015016017018
9 F# K+ c4 Q" S& O& E019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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