转载请不要删除以下信息,感谢您!
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2 @* L: q, u2 ~■● ■ NintendoWorld 站友xliz原创8 V: W' g5 s" w3 X6 Q7 F; r
■ ●■ http://www.NewWise.com 4 [8 i& A* o; h' ?
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洛克人 EXE 3 Blue 卡片组合2 C) ?4 ~! O1 j: N7 l: p% `- v
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版5 i$ c* |4 g0 h& m2 m9 p
大家要看日文版的P.A.或详细攻略,点击这里吧!
) Z! p* g" K+ P Y. j====================
% W+ J+ p# q7 H2 X, M; e3 X希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:+ B) t" l& t4 i4 ?: B, ~% Y4 {" m
* W$ X. j0 _6 a! a I; m& d
编号 名称6 {# C. d$ z9 J8 e9 j6 @4 f% S
说明2 M: [6 t% i$ q; |3 y0 c" b0 @3 ?. c
组合方法/ t+ |! x* q& G* |$ Y/ q& B
---------------------------------0 J4 \0 _- ]) _: L* z" h! q" S% l
01 Z-Connon 1
1 L- X+ Q4 o" Q: Y/ ^1 h+ _Unlimited Cannon for 5 sec( r- P. t+ N2 s: L( w( n
Cannon A+B+C
! R; \8 L/ f$ S& hCannon B+C+D) n+ ~! Y' E. {' J
Cannon C+D+E
. R, Q6 z9 @# E; q+ d
# B) ~% X8 G: K: D9 ^02 Z-Connon 2
; h# S2 e3 W2 Q' ], ^Unlimited HiCannon for 5 sec
$ c8 c" |7 o, u9 x; L* CHiCannon H+I+J, @: {0 ^6 I3 D+ w& I
HiCannon I+J+K
' S6 B3 n% ?( z- ?8 Y$ Z+ I; u9 vHiCannon J+K+L
6 F! ^5 s, e$ I3 M" j T: j E9 Q
03 Z-Connon 3" Q0 b" e$ K. f. @: }6 R! ~
Unlimited MegaCannon for 5 sec
! n/ B# P7 p8 V# Y2 b; ]M-Cannon O+P+Q
$ A7 V4 K5 u! x8 ?M-Cannon P+Q+R
I+ V7 q3 I2 \( FM-Cannon Q+R+S8 n( W2 d6 C* y; |' ~% ? r5 w: n
+ t& ^8 a2 J( E/ P$ Z6 h* h04 Z-Punch
* z J, ^3 B1 W. S4 w4 IUnlimited GutPunch for 5 sec
: n% }7 l! Y" ]. k1 X* P! c; ^9 ZGutPunch B+C+D. ^: |" m3 J4 S- P6 [( |! E
GutPunch C+D+E
4 {% V9 Q3 i: P1 J" UGutPunch D+E+F
& b/ D6 p( n; E2 A2 G3 ~. X! f5 q9 s7 D
05 Z-Strght( B( N5 L5 i# Q( t6 v
Unlimited GutStrgt for 5 sec
% D% y! v8 K$ ~" W3 B4 CGutStrgt O+P+Q
& ]4 p' K8 ~- \GutStrgt P+Q+R6 W c% J) ^- e3 n! X, Q
GutStrgt Q+R+S
- H/ b* m+ m$ S& f% x
6 ^8 j$ Y7 c, ~+ G3 U4 t06 Z-Impact! \- L$ I% |' P/ I$ W( Z6 w
Unlimited GutImpct for 5 sec
5 A. J4 ^& I( C4 b% O& ^& R4 ^7 h cGutImpact G+H+I z; J) b0 t3 h) O3 q" X) c- h9 ^
GutImpact H+I+J
) e6 k' r! F' I' G6 r) NGutImpact J+K+L1 I3 b( y2 x% p7 u* a2 z2 @, ?
2 U$ o- D0 y" A4 W) j! a
07 Z-Varibl2 J2 S/ y. y+ J+ X9 @
Unlimited VarSword for 5 sec
( R" T$ I4 u5 w* O: b IVarSwrd B+C+D
) x3 W, K) H% t* r! x Z5 w( M5 XVarSwrd C+D+E/ r" z. H. J) v1 Y( h
VarSwrd D+E+F
4 ], M# u" N# {- {' L8 O9 Y. a3 n1 C! \0 Z; H: r$ [# ]
08 Z-Yoyo 19 B2 ]/ {, r P) Y2 z9 B: s/ M
Unlimited Yo-Yo for 5 sec
) ^9 k4 ^4 u9 d* zYo-Yo1 C+D+E
! W' t$ t2 u" @! WYo-Yo1 D+E+F
5 |1 V y* H) e/ p0 Y* ?* K i* NYo-Yo1 E+F+G
0 [9 W$ @ n* D, r
w ?: V7 Z- S, N" A- {09 Z-Yoyo 28 w! ]' I9 j4 P/ v8 E S0 v
Unlimited Yo-Yo2 for 5 sec3 w7 Z0 q" ]+ `4 B8 r+ {
Yo-Yo2 H+I+J
5 q% q2 o1 I9 T) Y; B S8 S5 _) F% [) mYo-Yo2 I+J+K- }- S9 ?2 `2 h7 y/ ?7 R+ o
Yo-Yo2 J+K+L) ~( F2 q2 ?+ M9 r2 l3 E( \
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10 Z-Yoyo 3
) z# Y4 Z. B; H$ i( N3 |/ | GUnlimited Yo-Yo3 for 5 sec+ \ w( L1 c+ i
Yo-Yo3 M+N+O
( [% `/ i/ c" a; r1 R* Q& x! vYo-Yo3 N+O+P
& ]. C3 l N3 e8 p8 \Yo-Yo3 O+P+Q" S. }0 `; V$ c, x, w. j3 U
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11 Z-Step 1
/ q/ }% R- Z8 _0 q Q A1 BUnlimited StepSwrd for 5 sec
: E) c# q( W$ O" B* NStepSwrd L+M+N
: b1 `" p- t i; K/ x; T m; aStepSwrd M+N+O1 `$ d4 K% a- s4 n
StepSwrd N+O+P0 m, q& i4 O* n/ L
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12 Z-Step 2
2 f) |8 s+ G+ `" d& MUnlimited StepCros for 5 sec
# ` d7 i/ Q+ e, L% e% J2 DStepCros P+Q+R$ N, w! W( q! d$ f4 y$ C6 }. z
StepCros Q+R+S
9 N: t4 F1 X3 R3 KStepCros R+S+T5 j) N# ~3 I" e O) L+ j( u
7 v) C% a% O0 Y% \0 M7 q
13 BubSprd
" S. N3 r0 x2 u3 i( O+ j. uAttks w/ spreading bubbles!6 h2 Z' c$ Z& J
Bubbler C+D+E
. b9 F- U5 B8 LBub-V D+E+F
5 ^5 \4 I) x7 N, MBublSide E+F+G
d" L! }" z" y8 `' f; \Bubbler E + Bub-V E + BublSide E a& s5 g1 v8 u
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14 HeatSprd
' g6 w p: f1 X0 c$ K/ ^Attks w/ spreading fireball!
q: V1 ^& F: ]+ R7 i" b' e0 b4 `HeatShot H+I+J
9 I% W$ `, ~9 g# X4 n$ qHeat-V I+J+K* W5 Y, F; Y( j! ?8 d9 W$ c
HeatSide J+K+L
" X- g) E* I$ k$ H; B* Y- D. {! V% GHeatShot J + Heat-V J + HeatSide J: X/ a# {7 H8 g/ \ N$ ?
J6 r0 q1 r! H2 a1 L15 H-Burst, [7 j/ R H, F
Creates a giant explosion& x+ F. P! P+ Y& q" ]
Spreader M+N+O$ q! J$ i' k g/ n
Spreader N+O+P
+ Q8 w: k F$ b. QSpreader O+P+Q
- i) [( \: u2 D0 Q' Y8 P9 @
2 }! ^; @/ |: \2 C$ R16 LifeSwrd
+ i# w1 ?/ _. b+ F# QSwings a huge 2×3 sword!
* G9 ~. g: ~9 x+ y/ TSword E + WideSwrd E + LongSwrd E
) _+ N& |. ~6 O" a/ I9 BSword L + WideSwrd L + LongSwrd L! |. a3 m9 R* M9 h
Sword Y + WideSwrd Y + LongSwrd Y; n: F1 {' X* a* t# P- D' E$ u
2 p( N. Z7 `- [- N, K
17 ElemSwrd$ W. v9 o. }3 A3 C& x
Wide swrd contains 4 elemnts8 N8 _3 c1 m/ W- E8 X
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( Y/ S! ?3 G* {& A
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P# X& Q0 d- n' F$ d( W0 V1 t
6 E0 V/ [* C) I) o! _18 EvilCut
- k2 C+ Q. M+ ?# ?8 d2 nStep up 2 & make 4 atacks
, ~) R: |; X4 Q% h! t0 CStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
" ?! O% ]) Y# `& N$ D- IA giant Ratton charges!# k* A' K. B5 Z! J
Ratton1 A + Ratton2 A + Ratton3 A2 h' I: T- I$ B2 Z5 [
Ratton1 C + Ratton2 C + Ratton3 C+ R$ Z5 e/ i7 v
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
' V3 C; h9 f, y1 d' W( c( M0 k/ qSets Time Bomb in enmy area/ j& b3 I4 U; \
TimeBomb J+K+L
8 p; p$ a L' A# i& ]TimeBomb K+L+M
' A {; I m$ [4 ^TimeBomb L+M+N
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! ^% h u# R4 t# k! Z* Q- i21 GelRain2 V" h/ Q/ r- R# ^
Gel steals squares
% T2 j/ Q7 c, W' i8 yMetaGel1 B+C+D
9 Q5 g w4 m XMetaGel2 E+F+G
+ P9 {- Y( N4 F' F5 aMetaGel3 S+T+U7 m8 s. Y0 G+ p+ [3 P! i
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22 EverCrse
* l# a; G, @- ]7 ?0 ~0 e- eShield chases enemies9 ?! n/ Y+ b3 k. T' z
CrsShld1 C + CrsShld2 C + CrsShld3 C: h* c2 c5 |5 {& z8 J! ~
CrsShld1 L + CrsShld2 L + CrsShld3 L
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4 F# d8 u# _7 I' c9 a2 V) ]23 MomQuake
5 D4 S$ U! c# E# H% R1 fAwakens Mother Earth!5 `7 d1 S* b4 _" [
RockCube * + RockCube * + GodStone S
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" `. N8 u; M% i7 ?+ }6 M24 PoisPhar9 v$ e, J& l( ?
Pharaoh generates poison
8 J* v7 y" L% ~PoisMask A + PoisFace A + Anubis A _" ]% o/ n8 \- n
( @# I9 @" {. Q/ }' g/ j9 e25 BodyGrd
- k2 I6 S% a1 ]( }Bodyguard takes out enemies
* N# L. X& c# a/ |AntiDmg M + AntiNavi M + Muramasa M
+ I' J4 A* Y5 f: m+ F! C7 Z$ d4 e" f+ K/ N
26 500Barr' ?- ^2 Q {' Z' l) \- T- t6 _
Barrier absorbs 500HP dmg5 n# D# \& R" \7 E" N4 Q$ G) D
Barrier E + Barr100 E + Barr200 E
. d, w5 b( X" [3 f% rBarrier R + Barr100 R + Barr200 R7 ]( K2 F, |4 P& U- X9 O# G1 k
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27 BigHeart
6 s) F8 k) d+ I2 P+ \Attacks, then heals HP!
. |7 \: u& i$ ?$ oHolyPanl R + Recov300 R + Roll R
1 E' \8 I r4 |0 DHolyPanl R + Recov300 R + RollV2 R7 {/ U# ~- a8 @
HolyPanl R + Recov300 R + RollV3 R. u; J+ ?- M' A
+ G0 p2 O5 _9 A. T
28 GtsShoot
" r) ] g" D* S! J& n" ]1 q5 uGutsMan throws MegaMan!
5 H, m' r% i, `9 u% S4 v7 pGuard * + DashAtk G + GutsMan G
; l% G4 @1 H n7 a- K3 H, e iGuard * + DashAtk G + GutsMan2 G5 y0 J" e" U+ z9 R
Guard * + DashAtk G + GutsMan3 G! n- H/ B0 y |
Guard * + DashAtk G + GutsMan4 G
6 N+ i' u& t+ W) X6 N% V" p9 ~+ r! @' C2 u" Z8 ]% z
29 DeuxHero( W9 ?# X* B$ Q( A, `- A7 c
MegaMan & ProtoMan team up!' N9 s3 z# y8 Q# g
CustSwrd B + VarSwrd B + ProtoMan B& K; S! T1 C* r3 l: T$ K
CustSwrd B + VarSwrd B + ProtoMn2 B
# a8 M3 c: K" X( }& N+ X0 r- aCustSwrd B + VarSwrd B + ProtoMn3 B
& o) s1 J/ H0 zCustSwrd B + VarSwrd B + ProtoMn4 B* }! p- T! C( [; p$ R. F5 j5 J
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30 2xHero: J* e3 g+ I+ W" L9 u! E
MegaMan & ProtoMan Dual atk" `4 I8 U m9 W$ u+ r6 K9 o# D( M
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B% N: @5 S& N* U# {3 m# K
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 \! u$ Z1 e6 E9 R0 U/ O+ F: a
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 S* l" f" N8 |% \: L& j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
# s& l S* O' k1 W% @+ }% H3 Navis attack at once!$ d8 @9 E5 r* {) S+ e/ u; G" v
Team1 * + Team2 * + KingMan5 K
6 s. P+ E" L9 m4 p A% iTeam1 * + Team2 * + MistMan5 M" e/ e% J8 J: c* D8 v
Team1 * + Team2 * + BowlMan5 B
0 b7 P7 V& C: E5 \3 Y: S( K1 a- ?" S) p9 K3 K5 {
32 MstrStyl
% D( c- V8 W% ]/ W1 ?4 uMegaMan unleashes his power
, a* V# ^0 d- l# tSalamndr * + Fountain * + Bolt * + GaiaBlad *
6 g+ ^; A4 L! I. q
8 x! ]8 K4 Q. S! ?% B {, LStdrdChip (Part 1) E4 M, \) g- N4 d/ r
┌──┬────┬─┬──┬──┬───┬───────────────┐2 s2 a1 |9 T, f9 x7 }! x2 z
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 o$ X" ^: V& X' ^
├──┼────┼─┼──┼──┼───┼───────────────┤* M4 l" N! f( B! D9 A8 ]
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
/ N c! A' o# F# Z7 a8 f& L│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
, f2 Y: V* b- {% Y. S& `│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
- S- u+ I+ T) n5 x│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
) d* \( W# Y/ F/ H& ?! k│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │ C0 C) J) }5 l: ^3 k5 c
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │9 L0 z: U) N9 ^' O. g$ c
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
; W: |1 i$ x8 i│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │/ A8 ~, l* m" w7 l( b7 B
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │* B5 i- K, r. i
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │% Q. H$ Q0 I9 w, j7 H; J- Q
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │: [) N2 c& i6 Z$ e1 V* b2 Z/ G# c
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: c: \# L2 N9 ?) v J; K- h. w
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │ [( Z) L: Q& d3 | _
│14 │Spreader│16│30 │ │** │Creates a large explosion │0 T' X/ Y; I* C+ ?% H
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │* o1 B2 X: l# y) B' L2 r4 F
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ k' W$ C/ Q/ g- l7 C
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ ?) o+ p: U" W% D |│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
4 ?: Y+ a2 f0 }7 j# K; T│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │+ \ [! u; _3 @% ^5 J
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* _" C7 |. d N G, I+ R4 ^2 h+ Q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 D' |% H, l3 Q* l. O4 m│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │- `7 ^% m2 G% j r& U( |
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: Y* E# K+ q# `; ~: C
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
$ ?& G. X6 e6 i* w2 {│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! j) R3 P/ X- V' l/ @% t4 l│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │8 p& D% y& K' n0 x
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
2 X1 N# S* p& ]" {# x1 U9 j U│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
+ Z5 _" {9 ]! e4 M# Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │! @8 i8 I0 g4 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
8 D6 Z0 }. X8 [) p& i" G│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; q \& j: R# S3 Z; \
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, r% n4 _7 L% I/ Q0 V│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │+ x0 @; V2 A' X6 ^' [
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ ~; O2 h/ |$ c* S4 Y│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
7 `) V. k% u3 B, H% U│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
. q' e3 ]6 P& V% b│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
; T( n+ x; Z1 \4 o I! q8 c│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
1 L c9 i$ n+ g$ o& r│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │5 k% I# q Z! a$ {0 ]
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
/ ^# U9 E5 N& B│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
" s, D% Q7 V5 Y! M$ w│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
# }. H- h2 v, M9 g1 l1 {: S│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
# G; ^' z' g( {, ~0 s' h│44 │ShockWav│10│60 │ │* │Shock through enemies │8 U" P/ A \# ]5 N. A t7 [
│45 │SonicWav│26│80 │ │** │Shock through enemies │
. Y6 R3 g0 S% p' H( F; H1 z│46 │DynaWave│42│100 │ │*** │Shock through enemies │
! D @! ]7 z- S7 ~9 z& q. N4 [│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, L% x$ A% F. X4 ?│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% n! \: C m" T) @7 K* n% U2 x' z+ z i
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
: s/ ?# \0 l+ B" \│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │" a/ s( I4 v$ b) t2 i2 w
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
4 N" h M' g; O% l& Y8 @1 n│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │$ c! m9 S6 R; u9 E
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │+ J6 P& M" N0 M( U) ?2 s6 @; p* i; q
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │! f5 f3 n# P8 Z+ E* H" N1 T T
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │9 M( b3 M' M! y. h* c$ P. C4 j: `
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │9 c0 C) I: `0 ^6 b7 q
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │6 n% l+ G4 Y3 z: C
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
& `* y! _; K3 p│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
# V$ }% ~/ v! N, M│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │* |# ^6 r( O6 e |
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
% J9 A1 P) [# k5 U, B) R│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
( E& L. I1 T R) m; a+ T│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
9 [- Q r# M w: j7 v x│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │5 q" V, h& m" Q7 e: Y/ j! G; ~
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
$ o& }2 T" h& c) J│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) _. r2 B' D y' o; y. _1 c│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 ~0 i$ s7 B7 s+ C2 O1 D│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │8 Y/ v7 o3 V. Y$ b0 h
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ A2 k! c/ X7 Q9 R4 P5 b [7 w│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
/ n2 C; \, ~, s5 w│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 o) V4 B. o6 B
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │- w9 C9 N; N: _, |- r s+ t
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │2 D: O$ u( b# S
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
7 U# b: I1 |1 k4 d0 N' c" l│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │! L* V- j9 [% U/ t e
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
% Z+ A* M! m& I. L│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │, O5 d( W; K/ O3 _! T2 Y
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 [. k2 z( Q. [, |9 u
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
3 w4 R1 U1 F7 N: B% v5 v) Q& |1 L( |│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
X" t# s2 U, M3 B│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
# ]2 O5 _* w3 y7 S- y! z6 _4 k│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │6 o0 b" X3 Z+ s, {$ |5 P
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │( {- v* b% ?, _9 s7 U. Y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. g$ d& M( G& t7 s. |5 g│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 K8 e. D6 v8 [
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │7 V& ~/ X( t4 G
│87 │Hammer │16│100 │ │** │Hammer smashes front! │3 _# r& v0 q: T3 g' U% L2 g$ r5 _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
* g s9 w+ u% e│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │- v) H* y f! c. L* h
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │8 |2 ~4 V2 V# D- Q3 @# v& J
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
; |' B6 @3 F. d. |! x* {% L│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │5 e& x" ~: v, {
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
; Q$ H% H4 p0 q% E│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
' G/ Y W) n9 V) [8 Z1 n: K q( o" }+ B8 a│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ t: r" f8 o6 N9 z8 h% m
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │! n; I) E1 y J, j! R( C
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& x( U3 U$ s8 d│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
5 |* S: W4 x: x9 E6 p3 x/ F│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
" u9 l6 Z2 V' R) ?│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
, M8 `; T6 g8 \: j% q└──┴────┴─┴──┴──┴───┴───────────────┘- z- }7 M( |) G) q+ w& b
H# K" ^# x; ZStdrdChip (Part 2); ? P6 p7 x. J9 w
┌──┬────┬─┬──┬──┬───┬───────────────┐
; v' y, W; L0 ?) S3 L, G│编号│名称 │MB│攻击│属性│稀有度│说明 │
! b# `( S# z) J0 W- l- y├──┼────┼─┼──┼──┼───┼───────────────┤) h+ G! s$ O/ q
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│! I+ D$ s" V! d! ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
* I8 ~: j1 J( r' }% X9 q; H9 D3 L│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│: u; [2 y) a( s, t
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ J1 _( y- c. n) X4 _
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
8 u2 H- X% | n9 M│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
2 S/ L g8 P2 @/ `! }2 ?│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │3 {$ ~7 v8 T" H1 N" j/ @5 n
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
3 U" v- y* _2 M+ j1 p│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │$ v- K+ s0 J! H( l
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, t. ~. T- x1 T5 p8 T! A- I4 @
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ a- L8 r6 N# C% T& t
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │9 i' I6 b# q2 D# H% j7 o; Z5 h% I
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │1 O3 |% Q8 A1 M4 p0 A1 r
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 A$ R0 t: c- X' ?( Y& G, j
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │/ B! z3 P0 {$ y+ g' {
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │+ {6 k8 L7 J( k) q# ~
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. G( |9 S. [! q; h│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 Q( o; t- B5 _# G; r. ?% s│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% C. w2 a% @' c/ u│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
/ `5 K: G7 X9 s. N/ ?│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 a2 ?/ B+ _6 K- b1 d1 L# C" R
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
' y. H7 ~0 I) D% ^" O& J│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │5 l, g4 ~9 A; d! G7 X
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
( T" x( h" h: v3 J- R& ?│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 a; Q; W* }9 t9 Z│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │& V7 J- }4 Z9 t+ e
│126 │Rook │30│ │ │*** │Protects you from attacks │3 H, O. z, g5 M' W; W* I
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
; ^7 Z! K! _ d9 F# C│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( ~- C0 ]5 x4 j# ?8 _ `( V! m# {1 }
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
5 |/ ^; B1 A$ C) \. ~# Y8 S. n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 t4 } ?8 W& E( I2 U! j* _$ g│131 │Lance │46│130 │Wood│*** │Lances through back line │# Y: U+ b( i5 |* M$ G
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
1 s1 o0 G7 {8 j+ \0 c│133 │Guard │5 │ │ │* │Repels enemy's attack │! V1 O* L. a- n5 Z) O
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( }$ t5 |* p6 \$ ?
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# P. c F* i; m3 ]! ^5 ~│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
3 k N" Z- U) i4 L2 M- y1 _│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
5 b& B( P# i+ c2 y" s│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
- u3 n" X2 Q5 F+ n0 A& G1 S+ w│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
6 v7 J6 z6 F* a7 {3 B Z0 l4 V9 Z2 M B│140 │RockCube│9 │ │ │* │Places a rock cube in front │
8 ^& S6 l8 D* Q- Z│141 │Prism │60│ │ │*** │Prism fires randomly │8 M4 M5 _; d) {) ?( X2 e+ | A
│142 │Wind │14│ │ │* │Windbox blows at enmy area │. O% F1 ~9 q2 H& k0 F" s3 f: k/ C
│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 h! S" r9 A0 g
│144 │Fanfare │32│ │ │*** │Take no damage for a while │! g5 Q* Y5 D0 G0 U; N' G5 `& Q2 z) k+ h0 C
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' p# a% Q2 K* \8 `! O1 ~│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 t; s! P3 b/ X9 |+ Y9 v7 {2 A1 l" Y& n) k$ `
│147 │Recov10 │5 │ │ │* │Recovers 10HP │7 T6 Y. G. C5 F7 u
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 x3 n- n; {/ q% V% q│149 │Recov50 │14│ │ │** │Recovers 50HP │
! D3 {" p/ N( F0 H6 z- e- N│150 │Recov80 │20│ │ │** │Recovers 80HP │+ v: L" L& ]* t5 D7 J
│151 │Recov120│35│ │ │*** │Recovers 120HP │
2 b. @* T' j. ~1 `6 c( @7 z/ I│152 │Recov150│50│ │ │*** │Recovers 150HP │, a1 Q% l* w3 H9 L! m. }1 P1 V* ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │7 P o9 c" h, Y9 Y& d' T6 z. d) Y- F
│154 │Recov300│80│ │ │**** │Recovers 300HP │" \& z4 q4 z: D0 F/ B
│155 │Repair │8 │ │ │* │Fix your area's panels │
v% c4 `2 K, a; O) R: w0 V│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, [/ ]% J' L+ Q│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │1 X- D3 E: P$ B# e
│158 │Panic │14│ │ │*** │Confuses enmies if you are │/ u3 N9 S5 D; S" d: R: f6 M
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
% a4 b$ \' i- p│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 x1 h( j4 N9 W7 @& F2 w
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: p9 ?5 ]0 H; z9 K) S1 {9 k2 o│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' z! W$ S6 o) C: S$ n
│163 │Invis │11│ │ │*** │Invisible for a while │
- p7 I+ ` G- R, ~3 `│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# P2 A5 [: X4 c
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 S# B9 n& c- `! b J│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
- G9 H, Y, D% O6 k3 f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
3 f6 c% V: K' j7 p4 P. @│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 B8 a$ m: r4 _- Y$ o7 ?│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │3 ~ d* _# M& U2 }5 E6 [$ @
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
& v) |4 ~# p* z5 o) \: ^; H│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │- m5 ]8 K3 ~) W) x% F' o5 }
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
) x* t( X# ?( m7 K* O│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
! U5 A7 E% P$ [! x$ C; w│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
0 L% C3 W! K0 V│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │) j: Z2 e( G0 R( Y# I- z/ U' a
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
; o) C$ n: M( i5 u# G: a│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │/ O5 g: J. Z+ v4 |) V1 e1 f
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │' T* e8 I- Y/ R, ~- J
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │: n' t2 E: s8 U" L( w
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
/ N. H7 }) s5 i; s│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& J1 U( ^% \+ _6 o8 S7 G
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
! i$ ~5 s/ J" ]" ?│183 │Hole │55│ │ │**** │Open hole to dark world │
, O# m2 c7 b1 |+ Z( M W5 E' _│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │7 t1 N3 x; @5 O/ y( |) a
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' C0 N$ k( b. ^0 Q│186 │IceStage│20│ │ │*** │Changes all panls to ice │
3 w) g8 ~9 E1 |7 U. s" f' v! D│187 │GrassStg│10│ │ │*** │Changes all panls to grass │2 e' F& u T; t. V, x
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! g. f7 Y N, g# s│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ \9 V3 x; w: O+ O8 H! w
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
( q* [, {) p, {% U, M" ^│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
0 d8 x6 t7 n2 o: @7 O│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
, |) }4 M7 v7 H- a4 o" I│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( I( W- a4 b# f" L
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
9 A6 Y) ?7 ~. R$ e. p│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, U/ B1 R% M; U# N$ I( P4 v" ]│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
3 G! w4 s4 R8 |│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
8 S4 `# O0 y% o/ K" s H│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │% c+ G& g3 T0 D
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ k3 y2 P* n7 ~
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │' B! B9 B" U! [) u
└──┴────┴─┴──┴──┴───┴───────────────┘
: u; B1 V: T2 X9 G1 i7 ~; A1 N* M1 T
1 f& ~/ U4 {; m8 v/ C8 d, s3 hMega Chip1 ^3 ^$ D' f! Z/ Q+ j
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( N n- ~. j5 D0 T5 r│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 X- H l1 h: @: t/ i3 D1 E- K├──┼─────┼─┼──┼──┼───┼───────────────┤
1 m( ^+ a4 r! |. m: a' D│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: b0 q' A- T' o6 E* ~: T/ \; c& U│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 a, n f+ g! c9 \' y% ]
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
- C5 J0 L' T: Y m! h6 R│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 f& D' {% _2 U2 r* f2 [│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
* C0 O* V8 R) ^; \7 X│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 a( q7 ]7 z/ F4 c* }
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
' J+ I% ] |& b; p! U2 _0 r│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │$ E3 ]' r! @# j) h0 E; X2 L
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
- Y3 e/ m, W- G" t$ S6 S│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
2 B8 w6 s0 o; ~* B/ o│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 C* \, t" P, R' I
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
$ Q% Q8 X4 x! n% R2 q0 U% [' h6 \│13 │Guardian │82│ │ │***** │Statue punishes when hit │
6 N4 T( h* E, p; B# r8 F. s│14 │Anubis │90│ │ │***** │Anubis poisons enemies │4 c" X5 w$ h! o1 v6 z8 r
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
5 ]+ a) Q1 c8 R/ G8 C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
8 v- e! f7 D* |8 ^│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │: k% F( J! z" @4 n& o* z' X% r4 o
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
& D, o Y- [8 M1 I" f│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
% e6 E1 i! o/ s3 @0 }7 x$ ~* `│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- B9 k' b0 U4 Q' u% l. c: Q# J│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │2 @( ?' N7 x0 O
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
1 X j4 `4 {: P" s2 h: j9 V│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( d7 ?1 j6 x! `5 i- z$ q+ _│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
/ w7 Y' R! e+ G; G│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
' e: H0 z2 @6 E$ F- l# l" K* w3 L│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │+ p' S! V$ X. @/ M' @! `. y5 c
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │+ q+ v) o4 S1 e5 }1 C
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │- o& m V( }% a5 b
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
w* q& y3 b; Q! a1 l4 b1 l/ }│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
1 k( V) w- m m7 @/ o; i, d8 e│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │" u- T+ H! Q& a: _+ g, n
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │& _+ y+ O; h, n, q: w0 l: ?' F
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │: a# L6 _# j& b. |
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
" |- v6 d' _% n7 B. [. y7 J│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │1 F0 \) ^$ `: d& X0 Z' D, b" |
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
. A% \1 C/ T" T g2 e1 ^│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( c( Y) |3 w6 D/ U
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │9 [9 c" p! z4 G P4 l6 j
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │& X- A0 z1 D: M% P* K8 z7 a
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( L+ M; u7 _( w+ e│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │, _" Z9 |" s/ p% c R9 j j1 w) Z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
) ?( i! m+ H1 [3 X0 L+ C* a) u│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; g! g* p& F" g$ h- e: E
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
! o j, f' D. P" ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │- `6 m+ q3 q u1 D1 G- R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
% n+ A0 ^9 r$ X) C) E│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │" ~" M% P# l1 Y2 }) A* {/ S- C
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
# ^3 d: {5 {) R/ t. f* }7 `│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
2 O! h& C: D) ^4 U; O& N│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │1 @# t) L9 G. h+ ^( l' l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │! q8 `. G4 K' r
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" V3 q& j8 z/ k% {9 k) f│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ D. v7 w% S9 [% ]( C+ N
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
9 p, r7 B, `# V1 n│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │! c' `& z. b( l8 C/ I9 x% S
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │6 T6 e9 a& M w0 b+ I
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" G( _9 X; {- k1 n. c5 i! H
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │! Y/ {) A9 U4 ?" C8 d
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
) U9 E$ O* n. I3 [2 h# P6 f! F│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
0 G. O, l8 ]7 ^0 }: x! Q│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │! D( O$ i; q0 T3 ~( \5 I' ^
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │( {+ q3 ]; ]6 v# Q+ Q; c! h* [
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
+ g8 F, v$ f# n6 l, g4 U; P│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
/ l# d: [0 u* W- C; M0 D│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
$ f' s8 i$ {3 y│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │! D" [, E# v. g0 p
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │! V( {& p* `% c' j% H
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
' A1 I# O2 J' T ^) U│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
" O/ Y* a7 i& Y2 ?8 E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
: C" u" }9 t& S& i$ V9 J9 a│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │' f; R9 n1 Y3 M3 [; i9 m
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
4 L4 ^0 Q* ]; ^1 @0 l" c+ \│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │+ G7 `" j" u7 O& ~# A* r
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │! d, M/ S1 [$ x/ n6 E" j: m) b0 H5 |
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
1 ]" A! D u8 A8 v) L│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │( f6 ?$ o3 V& V% p. o- N
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │. C6 u4 m7 M9 O
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- H; @; T3 b- ?) Q9 f
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
% D" t' _; i2 k* Q1 w, `" d│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
1 \& `. @4 U: ~/ j# J│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
, \5 f7 ^ \, K) P* w1 ]│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │0 _$ A4 }: c) v) j3 C$ R
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 [3 u: z3 p! W1 H% P N) T, @2 u│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │! V9 r+ u: @2 E. c" U& b
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
* H* S, r+ p! |! L└──┴─────┴─┴──┴──┴───┴───────────────┘( |5 i7 K; ^2 u# p* p. N, Q
0 u) \, s/ g; u% B8 ~, u
, H3 {2 }9 z, O3 sGigaChip (蓝版)6 y8 | H, y) H; D
┌──┬─────┬─┬──┬──┬───┬───────────────┐7 _$ u, M$ F& j3 n2 A _
│编号│名称 │MB│攻击│属性│稀有度│说明 │
; c- {" H( R/ L: ~├──┼─────┼─┼──┼──┼───┼───────────────┤
. y5 ^. u+ ?# A" U! i│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
- w/ x" k8 I# v, n' a* ^# o, J( s│2 │BassGS │99│700 │ │***** │Bass' secret weapon │$ s# ?: h4 e" ^, t- d
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' ~% w' R5 r/ t4 {2 f) _( G
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; {( n1 u& O" r! B+ g2 `- ]7 |│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │/ w ^0 y7 E% E1 K1 E# \! u4 y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │& g4 K; X) Y" h% [, \* t
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │! |# Q# C* \1 {0 V
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 |1 M$ m0 H' K, s│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │6 u- e$ F/ u( ~0 K9 ?
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 V2 L9 g! Z! I( m3 g5 [7 D) f
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ _9 D/ K3 |% f- E: S6 `6 t
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ h) S: H* F' O5 `: Q; i q9 s│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │0 ?' V& _ n+ \0 _
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │ n3 G: s' r$ ~) A4 e2 \( D! x
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │6 B; |+ ?5 P U
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 V w# v- B- f& |! ?│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
- e" T; t* x: t: S7 _5 _│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
7 z! k" ^1 b! u: A: K; m% n│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │* f! Q- A/ b' J# b( e
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │- i. {* e# @- k! ]3 D
└──┴─────┴─┴──┴──┴───┴───────────────┘* c7 y( l* f2 u/ j- {2 \- N' z( |
0 T, h O# M: x' E" lGigaChip (白版)(只列出与蓝版不一样的Chips)6 A6 C" t& M# k/ G5 b
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 P) w. [ {4 f' h/ Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │& s4 }0 I# p( b% ?! M
├──┼─────┼─┼──┼──┼───┼───────────────┤: i. F: A' C* |; Q- N( x
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
' ^- u2 S- R" h# E0 f& e& P│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 N: r& _" d+ D│4 │Balance │60│ │ │***** │Both Hp reduced by half │# f- s; r8 `8 j5 o
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ D, R- Y) g, r C% H) s└──┴─────┴─┴──┴──┴───┴───────────────┘ |