转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
; k& u' V' k( X3 G* a; P l3 p■ ●■ http://www.NewWise.com # b) P3 j7 @% {) ]8 F( }4 O
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洛克人 EXE 3 Blue 卡片组合 i6 x; R4 z5 r( T+ O- I% F v" h
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
- _2 C' t! t$ O K8 ]; ~大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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! u( H+ ~0 A3 X以下内容格式如下:
" X4 i# i# |2 Y- @/ J$ E/ r
2 D, N3 C) ]0 \8 w/ x8 E( ?" c9 C编号 名称1 x2 | {. F. D! ^7 N6 W
说明
/ a# F# l. b& L% k5 A) x组合方法6 J" z0 u" o" c: H1 q2 i
---------------------------------3 Z- W1 z# Z& r& F- u& A! G
01 Z-Connon 1 L+ N1 I- p( H4 r& [, j
Unlimited Cannon for 5 sec. j6 ^( U! x) r4 ?- b" x6 X0 O2 \, v- X
Cannon A+B+C
9 c/ S9 ?& h) V; L/ mCannon B+C+D
! t$ N1 ?5 |: H. e: F' LCannon C+D+E
# h! [8 n- d+ @
/ \8 x" q. a6 {5 R4 s3 o" O( g( o02 Z-Connon 2
& m- C9 J4 G" H& ]3 v' y( AUnlimited HiCannon for 5 sec
# p' k% S, S6 U8 S# {HiCannon H+I+J- K2 y+ `4 B4 @
HiCannon I+J+K- C$ r% z5 H R5 t4 S7 G! }/ `3 n
HiCannon J+K+L
! u+ U3 i& ]0 a# L$ U( k
3 g6 h2 g$ F: f3 A* R. ?+ C03 Z-Connon 3
4 u, D0 z+ ^$ |( _7 m( EUnlimited MegaCannon for 5 sec& \! d: E# X1 D6 Q
M-Cannon O+P+Q
) Q! }" d- a8 uM-Cannon P+Q+R
/ T! q- N$ J+ z* P- s) o! K; ^- ^M-Cannon Q+R+S- f, g0 I2 ]4 n" j# s! L
6 \3 ]" e8 t- ~0 L/ C: c5 t
04 Z-Punch
1 U1 w, H4 K# v& qUnlimited GutPunch for 5 sec0 x" Z5 d3 T: S- {/ I3 l( ^. O$ L& W- y
GutPunch B+C+D) s$ l* m, L5 A* C9 a# v5 }, q3 x- s+ S
GutPunch C+D+E7 r: r% {7 C! }- }5 v
GutPunch D+E+F
5 R0 j4 p5 i$ r; l1 M& L- C& \9 j8 F* U% z0 c- V
05 Z-Strght
5 i- l5 |9 T# B! N( a3 \( [Unlimited GutStrgt for 5 sec
* j& d, l, z( u! ]2 z% O- M2 jGutStrgt O+P+Q
2 _1 o9 B! S7 YGutStrgt P+Q+R( J( U: _- N3 H. A* h1 P
GutStrgt Q+R+S
, i0 h. `; n E6 A7 T- P$ p. B6 }. `% u0 a5 s
06 Z-Impact
; g X* j3 R2 C3 kUnlimited GutImpct for 5 sec. j Q+ }) K6 ]. m
GutImpact G+H+I
N, e- ]4 I SGutImpact H+I+J, E( `- ]% l5 @* Q3 w
GutImpact J+K+L
% g) m0 r. ~4 ^0 H" T7 a# O/ G& v7 ?2 _ b1 J% O, l/ O3 m' f" G
07 Z-Varibl: B/ Y8 ^9 w' ^ |* x) M
Unlimited VarSword for 5 sec# b5 E$ y6 h7 Q% V4 [$ }
VarSwrd B+C+D4 y( i% l+ x8 U; w. y
VarSwrd C+D+E) D* R5 p" V) _) P4 Z. C0 H
VarSwrd D+E+F" `: n6 o7 B' m
- q9 ^4 w! w a& S08 Z-Yoyo 1
+ j9 B- D2 N8 y" Q$ Q" b0 mUnlimited Yo-Yo for 5 sec% m/ d* M5 X( q$ ]/ K0 a; P7 E
Yo-Yo1 C+D+E
+ |4 l p& B" d' E7 V. }Yo-Yo1 D+E+F
* S) }# ]3 f4 h& FYo-Yo1 E+F+G- n/ m8 l4 A6 ~: g$ H
4 h% e- l( ?2 D q B% \* b7 f q2 w09 Z-Yoyo 2
# ]: `; W7 Q, v v/ o$ f8 ZUnlimited Yo-Yo2 for 5 sec' O( s5 t) I" t! j
Yo-Yo2 H+I+J1 f( O1 H4 |5 l6 |
Yo-Yo2 I+J+K
" i( c0 a5 ]% N( }Yo-Yo2 J+K+L
* G5 Q$ `& f+ [3 C) Z# E1 a
4 V9 A+ H5 k- Y: q# L10 Z-Yoyo 3
% T( \& L5 u" v/ Z- FUnlimited Yo-Yo3 for 5 sec' c0 l. ^: J- m. c
Yo-Yo3 M+N+O
' j6 b2 n7 E4 T9 W+ M/ N4 PYo-Yo3 N+O+P, D& c4 S* n2 a4 B0 ]
Yo-Yo3 O+P+Q5 m% f H, n4 O& [
; p$ a9 m" \* A4 [! Y11 Z-Step 1
8 p7 N8 Z% ?" t3 F2 ^& \$ {Unlimited StepSwrd for 5 sec
1 G& G1 U% T3 K7 N% b$ O' a. l- ^StepSwrd L+M+N$ q& |' ]; U, o8 c* G; t& X
StepSwrd M+N+O
7 C. Y7 D# C; e' M. Y) v- NStepSwrd N+O+P* }& U3 r, _ w5 S
) H& q7 z$ I) [2 t" A* v12 Z-Step 2
5 V; G) c3 F3 R4 ~2 CUnlimited StepCros for 5 sec$ ]$ O1 m3 g) M' k u
StepCros P+Q+R* O3 l/ m4 q2 j: _( \
StepCros Q+R+S
% P* n: s8 ^8 k, v" KStepCros R+S+T
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13 BubSprd
, B9 J- B8 S1 ?! P& f) XAttks w/ spreading bubbles!
2 q! Z. g0 E# @Bubbler C+D+E
1 Y6 C" z) C6 n8 W; @& qBub-V D+E+F
$ p2 p) _7 ? B. `+ l- p' RBublSide E+F+G
8 N1 I7 G+ k# j0 u0 A7 |2 g) p, qBubbler E + Bub-V E + BublSide E
4 _( ^5 j2 _5 n) b2 Y6 _" H- G4 K
14 HeatSprd0 g- j1 o6 x4 x% D0 k
Attks w/ spreading fireball!% F) e5 v& c: I- Y/ M2 X% [
HeatShot H+I+J6 o0 i4 }- _8 h% W5 A
Heat-V I+J+K
: ^# v: }7 T! y _( pHeatSide J+K+L8 {" W5 ?2 m/ I( P% t
HeatShot J + Heat-V J + HeatSide J
* t% K D2 ]8 m; ~5 W5 [2 ^$ K8 L1 K2 t; a( J8 \
15 H-Burst
3 C/ f6 v8 ^% s! b5 y, }5 UCreates a giant explosion& W* U/ z) c& x; O5 _2 Z5 [7 s O
Spreader M+N+O* C4 [! [' l0 y0 f0 O
Spreader N+O+P2 `4 W- L2 P# i# z4 J5 a
Spreader O+P+Q
9 F1 u& ^ f2 s3 b
% {' s2 o8 M: E% R m7 ?/ l1 G16 LifeSwrd0 h3 b1 N' T* O/ s5 w3 O& G7 M
Swings a huge 2×3 sword!, l+ K9 X, U. U9 t; o! f
Sword E + WideSwrd E + LongSwrd E
. U5 ]% E7 `6 Q8 ^Sword L + WideSwrd L + LongSwrd L
[% @5 n. H4 ?. X) J* bSword Y + WideSwrd Y + LongSwrd Y
( p: H3 U1 X! n( t! w$ _. z8 ^4 v/ v v. b4 m/ a, `( N# O5 i
17 ElemSwrd* \4 o$ U4 V* ?
Wide swrd contains 4 elemnts# l" H- {- B6 |! C
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ h+ h% ^- {1 X, tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; U7 c% X% N1 O7 ~* S
+ @7 k$ Q9 o' K; h! [9 z18 EvilCut* I8 k: v: G1 q2 \; \+ u. S$ U# b
Step up 2 & make 4 atacks u9 V3 f: P K- T [. E
StepSwrd P + HeroSwrd P + StepCros P
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8 M# f ?1 S7 G0 N7 K- x$ [6 U19 HyperRat
], M6 i; v6 R* R9 \A giant Ratton charges!
T/ N9 [0 f1 |( ]# Y4 {+ a7 L7 {, zRatton1 A + Ratton2 A + Ratton3 A
: [9 L x6 F9 t" w; oRatton1 C + Ratton2 C + Ratton3 C& }3 J7 L& Y- f2 {3 f
Ratton1 F + Ratton2 F + Ratton3 F* a0 M; {4 ^1 u" F9 d# E' x" e
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20 TimeBom +
+ S. t! K3 C0 u* c( ], ISets Time Bomb in enmy area. c# k) H/ X, Y0 v1 D
TimeBomb J+K+L x- v( `# \0 o1 Q+ z$ c& f
TimeBomb K+L+M
$ L3 z: @% b- ITimeBomb L+M+N g, e- J3 y6 ^. d
/ q! E; i, Q, k9 {21 GelRain9 ^% W8 A: i6 @& ]( p* w
Gel steals squares
; _+ N3 u: R/ `1 nMetaGel1 B+C+D# O2 W' S& I0 ^: R% h) N) O8 P
MetaGel2 E+F+G
$ @8 P, Y1 T: b; b+ iMetaGel3 S+T+U+ O0 E7 R& d2 m9 G) J% }
& ^) m! e2 |2 b6 y6 f" B5 ~ w6 g
22 EverCrse
. F* L2 Y' s# j4 ?7 B$ K' mShield chases enemies
1 ^* n7 J) e) ^+ hCrsShld1 C + CrsShld2 C + CrsShld3 C- R" z4 \1 m, m/ t2 D; H2 n9 [ Z- v
CrsShld1 L + CrsShld2 L + CrsShld3 L
) _) d5 ~2 n) q. T! R, |& P$ G3 U
+ W3 r2 b# T0 C7 \23 MomQuake" v7 T) ^$ P) k: J. Y
Awakens Mother Earth!
$ S6 B% E" F. v/ KRockCube * + RockCube * + GodStone S* Y4 n" c4 U( r1 d( Z
2 H/ x' c6 i& b" D+ N' i9 e
24 PoisPhar
* ?0 d. N* j6 W4 Y7 {Pharaoh generates poison F9 _/ L. w7 G- L$ |
PoisMask A + PoisFace A + Anubis A
8 H: Z* g7 x* Y. w
: A: i1 R. B4 \. j8 F: J25 BodyGrd
# n x; |/ e4 Y, a8 u9 e- CBodyguard takes out enemies. F. E! w, _* s: p7 Y
AntiDmg M + AntiNavi M + Muramasa M
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26 500Barr& d2 G1 ?: D0 m9 [/ J" ^: y
Barrier absorbs 500HP dmg& s5 N3 Z7 f: S8 ]
Barrier E + Barr100 E + Barr200 E
7 s4 v& u. x6 W, uBarrier R + Barr100 R + Barr200 R
8 J3 `+ A7 W# r1 ^) }' r
" m3 q+ X. v7 ^' u5 T' @7 X27 BigHeart
- S! m9 v# }0 |$ K5 A( T" [. |Attacks, then heals HP!+ Q1 U) j/ _# V) D
HolyPanl R + Recov300 R + Roll R3 ]0 C8 z" |, J' ^. d, w& m D" ^
HolyPanl R + Recov300 R + RollV2 R6 i, ^+ O& G8 e7 _ _
HolyPanl R + Recov300 R + RollV3 R
/ Q$ n! ]' n/ p! y3 N+ {7 T. {, `( F. j$ E3 R# q' L
28 GtsShoot
. Y# @ L" ]! y5 |: T3 OGutsMan throws MegaMan!
$ I1 p) Y+ n+ m. C0 ]& X. F9 ]Guard * + DashAtk G + GutsMan G2 c; R3 b8 V8 S; R! V* a+ N
Guard * + DashAtk G + GutsMan2 G
" ?; Z( I, _) OGuard * + DashAtk G + GutsMan3 G
2 f" {# m1 m. m/ X3 n8 J& m |Guard * + DashAtk G + GutsMan4 G6 j$ a' D7 O4 y. W" f" H1 @+ Z6 C& M
) C" W" O& Q3 o: t+ ?
29 DeuxHero
: b( B1 X, ?; @; h4 PMegaMan & ProtoMan team up!& D( q& c; f1 N, w& T6 W
CustSwrd B + VarSwrd B + ProtoMan B$ E& f% w ~8 W; k/ [0 }/ e3 ~
CustSwrd B + VarSwrd B + ProtoMn2 B! C' a0 P# Z! M: R
CustSwrd B + VarSwrd B + ProtoMn3 B
z( p4 u6 i) CCustSwrd B + VarSwrd B + ProtoMn4 B
7 ?) `9 J6 Q) U+ N% \
- s& p( {. B3 \0 M/ ~/ K( ~30 2xHero
( C {9 _0 ?' U( `* F! PMegaMan & ProtoMan Dual atk, M2 c5 B1 G- P2 `& K4 U" B
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 V5 w- A6 P) N# }5 O5 xSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B( t5 ^8 {5 t7 S0 N5 E& z
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B: P1 r" g7 v6 z2 I1 D1 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 x9 A4 n" S6 C$ ?4 v
1 i9 {! Q6 x4 D2 o+ O* X+ O31 PrixPowr
) ?( k3 ` F( q3 Navis attack at once!
2 Z/ n9 W/ ?* k3 }1 p9 r4 B2 xTeam1 * + Team2 * + KingMan5 K9 @+ u/ u/ J: ~- w1 r0 @% F
Team1 * + Team2 * + MistMan5 M
0 h8 p* f1 c4 T2 _Team1 * + Team2 * + BowlMan5 B+ ~- E( M( J E+ d$ {0 t- Q
. g- P& W; f$ e3 c$ u- P
32 MstrStyl* M8 B* r! p3 s, T3 J! C
MegaMan unleashes his power% F5 R0 f2 ]8 k; i7 W1 x! s: P* S
Salamndr * + Fountain * + Bolt * + GaiaBlad *' v" Y( r: |* |! b5 L' @% j
6 e$ j# X! ?+ {' |5 q
StdrdChip (Part 1)
: t1 G! E0 }9 F6 ?7 D |┌──┬────┬─┬──┬──┬───┬───────────────┐
! \( }: N! u. s) T; @4 ]│编号│名称 │MB│攻击│属性│稀有度│说明 │
" F: u) J0 B/ Q5 `; _1 F* }├──┼────┼─┼──┼──┼───┼───────────────┤- ?) E4 H$ Y- }- n: p7 e( n
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
3 P: z+ N8 v2 w/ i│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
7 p! e# t) }7 _│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. _3 C/ Q0 f2 ?: n! [: K) b
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │1 ~+ X9 e3 t% `, v6 Q
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 B# b$ @5 y8 G6 A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │: L0 w5 V7 ^ f9 S) O' [
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │! t" j& g' N6 L5 [8 ^
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
' J% u: l6 R( Q8 z( {9 L: c; w/ U: f│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
; a& J" d# L- Y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │' R" w7 b$ y- b- J$ Z' T4 E5 k4 Z
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │$ ]# l" ?6 w6 ?; w
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │0 D5 H1 p2 n& D
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% U+ F1 r- z( U/ s
│14 │Spreader│16│30 │ │** │Creates a large explosion │
( g4 b( o0 |; i+ G│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
$ i8 y# |- }2 m& p' V- c S│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& O/ b+ l: d# }1 }+ ]5 F│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
4 Y) |) n- r2 A│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- y: I: M0 ?) t! R│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ J, F" e' C, m$ p% D4 L* w│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
" B0 ]6 G6 i: @7 |│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
+ ]3 M/ {' v) E! {│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
5 I! a, u: X" a3 T# ] a3 q│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │( L: U) s: l: u+ T+ V' P! V1 G9 @
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
. Z2 V# j/ t2 F0 F9 o- J│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
6 V$ z; w) ?, X6 Y│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& `" m s, Y, v) X! L" Y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
8 x* g1 s) b! U, q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
& q0 c# a5 v$ ^; v: o8 [2 p% ^; N│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │* E' Q' P# y! B0 ]
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) X, N4 c2 ?- a$ ~9 G5 V
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │" J' g5 v( S% f8 E) G1 @
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: P2 H8 l* E/ D. Y
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
! X" _+ y. ?7 [: w0 r│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │7 U F4 k! |6 q0 k; V7 A
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 p3 x, T8 Q" \' j& F- w `- E4 P" a `
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# B! P6 ?1 [- ?' C+ _3 I m
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │4 W2 n9 U. Z. w' X0 R
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │- S; F* t6 N( O9 U6 R2 S1 }9 J
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
$ o! E6 D4 ?2 A+ d( e# F: W( k- U│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
) D" Y h+ W# U4 [│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │& {1 L5 |5 ?' B! U
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, q4 w1 n% H( a2 q+ Z2 a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │" g' t: L/ i }/ d Q- {# ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │! T/ [7 ]) ^/ ?) P- x, E. H& T
│45 │SonicWav│26│80 │ │** │Shock through enemies │# u9 A( b n3 ^3 {. R4 x1 U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │1 [2 M/ Y4 I) q" Q5 n/ t7 K
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( H+ H& D4 G3 F- L S
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
) U! k- o9 z7 e) A# f│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
& T! }5 o5 j7 i' Q│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
; a& O* C" f8 u N" d1 }! h│51 │DashAtk │11│90 │ │* │Dash through enemies! │
! A. s$ k7 k) j6 _│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │( c; o, W6 o- q
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# d/ B( [) N3 J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │5 ~/ E9 H' O/ p7 h: I6 P, y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- M: p4 A! z7 {2 R2 ?│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │3 @* U% J9 Q6 ^; D: G
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! ]5 j! \/ D( `8 s( q, a6 [% k1 n8 t
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
( b; C# w% h; j" Z│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
; Z: O/ A% X8 | Q' a│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
3 a5 A) C5 X) v6 x│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
5 h x7 O# s. T ^' N* c3 P: U│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │0 @8 {: x" s3 c) ^' O# S, Z
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │, l' U9 P. X" [' K
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
" D: m' z6 C# l7 p/ U│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
3 W0 m5 e: B- K: C% Z│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │3 y4 }+ k- g% `6 f+ |
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
; t! F6 n" p+ |% l" i/ ?│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │5 Q# `# Z6 z) v9 @
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ W6 o& r/ E- x6 j. L* }│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
1 y k. B8 m0 n! G. R│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ s) s5 ^! k# e, X
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
2 G2 P7 N( K: y' _: J│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
( O" d9 |1 D5 I) W│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
I& D8 g9 B3 l- ^ w( y7 C│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │7 K U& |9 a# ?5 X, {
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │. |8 q$ O: o7 G6 D# L& I. c9 L
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
- b- Q) r5 a' P│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 @' w' z' B$ E1 G2 z) h│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │- \- I9 V5 I6 `! o$ j. v
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │' v. d3 t$ |+ g+ g9 d5 I
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
* G' i5 ]/ _- o9 Z' e│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │/ Z0 f8 A" ?' [% t! v4 e2 N" g* t
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │! r3 `& x, j, e+ d- `' Y9 M$ |
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 U; b5 X4 E! z+ z│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
5 D$ f# H( j X" e& F+ k& }, p3 R e│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │& `) E0 L; B* o; Z5 K
│87 │Hammer │16│100 │ │** │Hammer smashes front! │! x$ k7 O4 E5 r! G, S+ S0 R+ c
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 z& |8 v" k P& F8 n( t8 Z4 ~│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │+ U4 z1 Q+ d+ ]. w! G. |0 n5 H
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
3 C; g' E( u$ x2 z; \& R5 D# P│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
( c" S: Y( n4 B3 Q9 h* X% c│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ O, O7 |! I4 A1 l2 G# ~
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
8 y1 `4 R [* u, D3 v* B; ?│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │, j* W6 ^+ F: ?# @" I8 P% u
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
, T! p6 y' F' l: m5 _. T│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
. J" f9 F* y8 R" O7 i# Q8 n) t│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │7 b0 B* C2 e2 z
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │: f* S* j0 Z: l5 N+ O. J8 |2 F& K; `
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
5 O. l( ?) G+ G: a" H& z" T: I7 \+ C│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 _! t& v8 ~$ n! ?3 k8 l+ Y0 E└──┴────┴─┴──┴──┴───┴───────────────┘, o t2 @. w. Y
! y3 K X+ D4 T9 jStdrdChip (Part 2)/ S) V, N& M6 O0 y5 C1 U4 l0 r# W
┌──┬────┬─┬──┬──┬───┬───────────────┐3 s; n8 ~6 ]% O% m
│编号│名称 │MB│攻击│属性│稀有度│说明 │- M+ h. o4 U2 \' X8 C; I5 _" J/ G
├──┼────┼─┼──┼──┼───┼───────────────┤
$ v6 d: {+ D0 k" o S, P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* a5 G# D+ f& j5 y% d# R; @7 Q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│$ }. @$ V3 _. J4 N7 n; V {
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
4 C% W# i ~4 u; Q `3 ~0 u+ F│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
& ^: S0 x; B# M% v* A- j│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& g' l2 x$ Q! Q1 c8 T5 x9 ?: g6 E9 ~│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │) }8 N v- Z: B& N
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
9 M8 S! b" w% t' q" P" f" s1 l│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │ I$ e" G+ G9 c: l( |
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │6 X' q- l- \8 a8 V1 q; ^
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │2 ~( D2 ?! g1 v$ Z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
8 }. V' x' |% @9 E$ |1 N3 p# [│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
1 E! S: F+ z) d; B& @│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 N, F; I( k% b6 r6 h* ?( N│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
8 z: |- r I. U) W- g│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
. B; Q" F: G# R, x6 |0 B I) x0 i│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │. M; ]# }# y* T$ r% C0 _# A8 \. P
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ |1 G. u- `( `
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
# V* p+ Z% M' ^ b0 \5 z1 l! _│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │8 W) x: }+ d2 m$ {
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
7 u+ F' {( ?: I7 G* G, h" f│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
1 l. |- O, a9 g0 Q+ a% H│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
) r# J' k# M2 J. v5 A│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │6 n j, X$ n6 b- ?
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ K' o S" H6 f: J, y│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
2 S3 U; K+ W6 y3 o8 `. q( ~9 K- F│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │ c* t2 L* B2 y6 G, p
│126 │Rook │30│ │ │*** │Protects you from attacks │
7 L* m# ^7 y' J/ G8 l│127 │Team1 │16│10 │ │** │Powers up when ally is hit │" f( M+ Y: U4 \ U( f! S
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
& R- S# { j% c8 P. K│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │3 e" o) _$ L6 @& m$ `3 C9 X
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │' v& x/ v! i; u3 Y/ M& z, X2 L
│131 │Lance │46│130 │Wood│*** │Lances through back line │
: {$ T5 g+ [7 ~6 `3 m│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
2 ]9 I8 x+ D1 F# P% O│133 │Guard │5 │ │ │* │Repels enemy's attack │
- [& T/ v# q# y2 p5 F7 Q' i│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
0 o" L1 }. j2 z# t2 H# n│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
2 D B) c" G5 ~" c5 `│136 │PanlGrab│10│ │ │* │Steals one enemy square! │$ t( E5 ^( u6 f, ]
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& z' Z, D1 F: n/ n S$ [│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │/ P9 U) o- }' l, Z" u2 T8 }5 g
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
2 V; j" K5 T# R, t* T│140 │RockCube│9 │ │ │* │Places a rock cube in front │1 o8 K+ T' b2 t/ I R& _# ~
│141 │Prism │60│ │ │*** │Prism fires randomly │" j Y8 |* v2 Z& A
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
3 i, k( V. R' h% ^( p F│143 │Fan │14│ │ │* │Vacuum pulls enemies │' t# `, {1 |: h" e' ]
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 T$ m# X7 f# @) ~% S, [│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
( V, L8 G' f$ e5 ~" Z _4 ` Q! u# D│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 I- t: [+ [0 ]) i5 _
│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 J; X c! |, j
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
( g+ Y* O; V/ m$ w│149 │Recov50 │14│ │ │** │Recovers 50HP │
& U) Y7 B7 T; G4 {│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ V0 x5 |3 _4 ^9 S, e: d! j7 V9 \│151 │Recov120│35│ │ │*** │Recovers 120HP │, z" X) C7 I& p
│152 │Recov150│50│ │ │*** │Recovers 150HP │. s6 L5 W3 K; K+ \+ F! t% Q4 ]
│153 │Recov200│65│ │ │**** │Recovers 200HP │0 {' i$ G* ?* m! O ?6 {
│154 │Recov300│80│ │ │**** │Recovers 300HP │& B$ B1 ?- j: k( P6 r# F. g
│155 │Repair │8 │ │ │* │Fix your area's panels │
. W( j& _/ A/ e3 [4 u& P7 }" K8 Y) v│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│. D" L% K) _3 g! |5 ^
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │3 R/ R$ o7 r: B* u# G$ u5 H
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. x& I Z: ^% }' C5 d& A8 E│159 │Geddon1 │10│ │ │*** │Cracks all panels! │* _% H, A) A' X: U. ^
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │, t$ Z1 f5 K( ?
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
: w% E# Q8 s0 r; f2 K│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
' e1 L1 A) k, X5 B' J│163 │Invis │11│ │ │*** │Invisible for a while │
5 ?5 Z! P5 P% \+ ?# r│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │% N# d% F' m1 U9 m0 ~& I) ~# _
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 ]! e8 \5 g7 s9 @0 _6 }5 K│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
' E; |: C! V$ P& Z2 t. q9 s│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
1 f5 u6 a# ^; M3 P- Z% a+ ]0 ?│168 │AirShoes│26│ │ │*** │Can stand on empty squares │; {$ c3 ?0 v. o3 n6 f
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │6 c& V* w7 |6 V( T' d; j( `
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │+ d! W9 z ], q) o. M9 d( o
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
: ~# |5 X r6 p. V│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 V) Z$ P/ Q$ q+ L; d
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
8 b: M) q& G! L; _* ?) j│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │; D% o; X& p$ m3 P8 M
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │& l" ~6 }4 P2 s; E0 g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* b3 p* Q3 q ` `- G ?$ Y│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
. R5 d2 o' z" p3 ~│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │4 N2 E+ ?0 `) g5 m) t, S' u
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │2 `8 z" `/ X2 L: v& Z" A5 `+ P
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 y+ \. l; f" H: }5 B6 e! G( b
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 n+ t1 @; J0 t* I9 o│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │- ?: _* @6 i$ Q6 z7 g1 O$ W5 m s/ S
│183 │Hole │55│ │ │**** │Open hole to dark world │' [& i/ A8 g8 H' E. d3 p% ]
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" \0 Y( l2 F' v% `; F│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
: f$ w3 t4 ] |; W│186 │IceStage│20│ │ │*** │Changes all panls to ice │9 J2 j' ?; \( O! Q! ^: h
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │3 [! D0 x5 k! ]2 T
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
9 h4 N4 S4 _# o8 S2 N/ Q2 z│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
# Z% t8 c6 x9 V( C9 u% }│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 c7 S& {& q' P
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │& Z5 g7 R& n% J# P3 S
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
3 a% l% O7 ]/ _+ [│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
! }1 l, ~' z8 N6 u0 ?& P% ^│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │% R: Q* e6 h- {, z1 p4 m
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │8 G0 M0 U8 T8 G f) ]9 v
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 k4 H5 |2 G7 K- L2 ~; f( w' _│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │: _2 h: f* `$ T3 n8 u
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 _5 }1 H2 C2 S$ y
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │4 P% o E9 G1 g: r
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │- ^1 m# K2 b5 J9 M: K; Y3 o
└──┴────┴─┴──┴──┴───┴───────────────┘! O9 |# W& }$ R* P
0 y3 b$ _' I, [. E
( s" S6 U- h4 S. L, {* {7 q8 tMega Chip$ v0 H& @0 p; G, i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. f5 |. `6 |! A5 g0 |4 V, l0 Z│编号│名称 │MB│攻击│属性│稀有度│说明 │, a7 Z e' j2 e' V0 | \& X
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 x ^) W* w& r0 a8 k2 f" b│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
8 z4 g" P, ?6 o: N( a k) A│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
4 D7 J! ?2 C+ s H1 p7 o) n│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │$ a! w- e z) N0 M2 s( w& g; z* h
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │0 P6 F! e$ ~/ E
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 e8 \) B! W$ |0 H+ X│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
( b, {$ a4 @; T, K│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
; O5 i% G% Z7 A$ i6 u( Y│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
, n8 l$ J7 M; H; D" M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
# m/ h9 `* O y8 _ s7 k, U5 N% d! m│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│5 K, g2 ] e* P8 L4 B3 F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 k/ o& [/ {/ [) N; o
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │( d3 }% D4 ^& \! i: b( L
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
& {1 \% |7 \8 E4 \, S, S│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
7 X0 V) r, e% G% ?) [% h/ E& M; O│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │( B- ~$ T8 l3 ?. ~& ^! ?1 [! S3 m! H: |
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │% a- D$ @1 G3 U4 M1 A
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. a) i" q- C/ D# e% h% T
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │. M; l7 W- ?) Y* w! ~
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, A3 }- a- ^# x8 b" z& O3 u│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │" L5 s+ x& L/ e& K* {
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
# s# U. S. p* {& E9 e5 l│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │1 n |! Y+ m( U; G2 Z
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 O C; a, {8 P, N. W│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
- l' I4 W$ s$ T$ ^' b: \" c│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
! E( @' X, o0 S│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
, H% B; a. L8 h" l! k) W+ e( H- s& U│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │% C' w' B! p) F1 V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ T% o' T: m& Q r
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
5 ^# O5 o4 _. r8 L8 c│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │* A8 h+ i' N/ P; y* U& L
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 c8 ~7 r. T0 d) H# j+ W
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ v( R! N1 j! U9 L6 {│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │; S3 s+ ~: [, M/ K! m5 d2 T
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │! M( D9 i* W! J; f6 n
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
! M2 ?! z4 ]7 x│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │7 H6 ~% Y5 X# n: n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( O! y% o6 h4 [/ K9 F9 `
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │# D. _; Z- U7 M v' F, @
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# r9 D, H+ ]5 |- p* R* l│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │8 V2 t2 U% M# x3 ~4 W
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
# G% z3 n7 E6 j3 X# P│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. p$ g7 G' a) K& C! ?│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │( [, O/ u) t' \- P3 t/ ]+ A; [: s
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; C. B0 k2 j* ]6 f1 P( n6 f1 e9 Z4 y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │9 v" G, l, F8 W {( G. i( @
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │) O; J" C# Y- a* q
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ [) Q! e; S4 o \$ C+ {│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
. u$ T" Y3 k2 U2 Y3 J│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; K8 Q% }. P& E$ _" X
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
' V9 N4 e4 R# n8 o1 x5 `+ p* J│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 @2 p8 D* z$ w" P( K- |8 j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │7 b: ]& J: c4 c
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
+ B' k' v" P$ D$ G│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │/ H7 e1 ~) h3 ^! p& p; u4 H H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; b6 |! Z7 s: m6 X
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 j9 Z( y! ]) P5 g9 H
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
- N# K: K9 _' p- i+ D│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │6 l' M' k: l" |4 K- C1 q4 k9 K
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │1 T5 N$ f" |, ]5 y m3 h
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
6 X) g' M" x2 n, z) [│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │1 g% P7 ?5 _5 j2 @) @& Y# }1 L. F
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │# ?) L/ [* `! D1 b2 s$ ]) W' Y
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │! m3 y; y0 F6 e7 Z% S
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │ c$ @. u% T/ j- Z7 H
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
; \. ~/ W) Y: v│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
! }: D6 V( o g4 _1 H3 e0 R7 q; j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │8 A& }. D0 j9 J; h" C$ h5 |
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. P# P! _1 U3 R' d) b│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- z: j( {. X; G0 N
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │! E7 n) u. y! m; k0 S# H
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 N9 {7 I1 H3 V+ i( K│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
0 D4 s9 I' ^4 J│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │! a+ L, B# {3 J0 m
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
* {( j3 a3 c; i' ]4 ^+ X│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
6 n3 }+ B+ G( S3 D9 p│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │9 L: c2 A1 P# {. u
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
, T3 l1 |7 {1 j e+ B$ W j$ J% b│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │, y$ R+ c1 _! @1 N/ w, m
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. f m% V9 p& |2 u6 n- z│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │/ N' K* @7 a7 { D( `
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: H/ i/ {+ |% s5 r% y' \│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 G9 v6 ^; d# D* C- S- T
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
& l# C7 J; N2 N# G+ s8 E- o│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
8 `. P" ]7 |: }│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 W! f; G4 d& u: S0 l+ Z( j
└──┴─────┴─┴──┴──┴───┴───────────────┘
" }4 L8 c( p4 ~( D8 }2 k% k* ~, l7 ]# Z* U4 \" H
) A, r0 z6 l) m
GigaChip (蓝版)1 x7 M( h4 B: \! e: i
┌──┬─────┬─┬──┬──┬───┬───────────────┐4 D7 d9 x! U& ^( W" U# Z
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 M4 t& I/ ?/ g0 t: V. `├──┼─────┼─┼──┼──┼───┼───────────────┤
& { w# H- e+ Y# F│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: ?1 {; [9 O& C6 V: M; V4 ?$ `6 Z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
: t' z1 y$ g8 h; Z7 a│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
: B1 O$ @8 O: c( j/ e" H _9 a; J│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
' Y1 I- |0 O' s│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │( T/ ~0 w$ x- f: a# O6 q
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
7 g7 [ \- s. `4 B/ D│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
4 t# O. s4 a3 h- [% c7 D) C│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │, Z: |) V" [8 E e/ Z5 n
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
6 c! F) i* r; q, I1 x* `' ^│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │" }# s, [7 K8 P+ @% z
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │* T: @# o+ z' ~. o) t( P* R
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │, k/ B u6 v2 W; g x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
- F3 L8 }" i& z$ I+ k/ e, j" b│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │, t8 b# y. {$ w% w- @- o, I
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │+ }, G1 P5 w p. k% I
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │6 O! j7 U" K& A! P
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │1 b4 c% U: v& |% w
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │1 O$ \' u0 G* r# J& ?
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │( u4 f2 R) s; A5 T& m) M2 u2 d
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
7 v+ ?; c8 J( k. b9 o: p' ^! E) v└──┴─────┴─┴──┴──┴───┴───────────────┘
. G4 X1 l1 R/ Y3 G1 O+ G/ W3 l+ v, R+ _; m6 B$ c4 r2 e' B
GigaChip (白版)(只列出与蓝版不一样的Chips)
; v7 E; N" }: Y5 f1 X┌──┬─────┬─┬──┬──┬───┬───────────────┐3 R% A; |8 I3 X* I9 `
│编号│名称 │MB│攻击│属性│稀有度│说明 │) B$ D( G) [1 \' ^) v/ O/ S- O
├──┼─────┼─┼──┼──┼───┼───────────────┤
d$ ~" m1 ^5 M& s. x│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
9 b* G8 z# p# G: R8 M! x│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) T0 n- n0 z7 E3 @. L, x+ _4 S│4 │Balance │60│ │ │***** │Both Hp reduced by half │" u8 J& h0 e- C+ U6 Q; i
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
8 A, H: V; I: F└──┴─────┴─┴──┴──┴───┴───────────────┘ |