转载请不要删除以下信息,感谢您! 3 `& L, f' Q3 r2 \3 C
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0 [3 G, x6 P& ?! s! G! n+ d■● ■ NintendoWorld 站友xliz原创" C' T' U0 [$ E1 G
■ ●■ http://www.NewWise.com : J6 g+ m c8 i9 y8 ^3 f7 k
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0 h: z! T* r# l2 y9 q 洛克人 EXE 3 Blue 卡片组合& ]- G0 v* [( X: H4 P6 M0 @! \
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 F6 J* V y, ?& M. s, {" v/ t
大家要看日文版的P.A.或详细攻略,点击这里吧!, t2 K/ K' J! M L# _; f
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( S& V: l j1 I" a. ^. L8 S希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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) B' f" Y+ b: h! Y% |% C以下内容格式如下:& }3 E& m& q Q* f: F
: g& l+ y6 X; B( G编号 名称
, G' J! t2 ~* V4 Y& k4 A说明% y; C5 V+ a4 q
组合方法3 T& q3 p$ e$ u( t7 }5 b l9 O4 i
---------------------------------
1 \; x# ^: u2 ~# [3 Z0 F01 Z-Connon 1/ q5 X( X. G: v: U
Unlimited Cannon for 5 sec
x5 O0 C4 I/ [, `5 S" _Cannon A+B+C( R# Y8 D# z! y' H" l
Cannon B+C+D
6 h$ F% G& Y5 KCannon C+D+E8 o8 ^! F; `2 c9 l, G- M
3 h. R/ F F6 T- B# t! t9 V. B! \
02 Z-Connon 2
, V" L9 N8 W+ }& e8 i/ P$ x1 Q) wUnlimited HiCannon for 5 sec
! i: E% m. a8 `7 u# CHiCannon H+I+J
0 h) |, F2 O0 {) q, {HiCannon I+J+K, V8 g2 z0 Q# w( T2 j- \: j1 a
HiCannon J+K+L- J. ?& H$ V5 @/ p9 q. o+ {
2 V# L% C$ g! ^7 ]6 U; d03 Z-Connon 3
% l" ]* w( y5 I5 q. v. D5 {Unlimited MegaCannon for 5 sec
2 l* o! z8 d0 R' R1 i3 a5 cM-Cannon O+P+Q
9 v; |+ [. }" _M-Cannon P+Q+R
# Q3 s" Q% g: U! s b* x* KM-Cannon Q+R+S
4 ^" M; z' ?+ c6 W6 \+ W
# F5 y- L- u" l% J04 Z-Punch) O2 b9 t* J6 ?/ e: `& u
Unlimited GutPunch for 5 sec
y6 L9 \+ q! v- N6 z# gGutPunch B+C+D
* z& v3 ?" W$ E+ |, q/ iGutPunch C+D+E- C' S2 r: D! y8 h( e' ^/ h
GutPunch D+E+F
! z/ a! h7 `4 J2 V1 {" U7 `8 e0 ?/ C7 H6 H8 i" P' U% m4 g
05 Z-Strght
& V, W5 e8 D) ^7 UUnlimited GutStrgt for 5 sec
7 q, c! k* I6 Q6 {8 m9 n8 h! eGutStrgt O+P+Q8 S3 h \; t3 b1 m! l
GutStrgt P+Q+R
$ T' A$ m, A% rGutStrgt Q+R+S: G/ K: G+ K! i$ V3 \( {
5 ~1 N# z4 @5 V0 g06 Z-Impact
: P( H' R; ]' j4 \* e, PUnlimited GutImpct for 5 sec
* h: B; H* @: G- n0 ^GutImpact G+H+I
1 v& ^- V% ]+ @% c: c5 I: ]; MGutImpact H+I+J! @; g. }# c9 j8 m- j. Q/ n3 n
GutImpact J+K+L
0 i7 J U4 z" R7 A
) k- G6 V% `; l4 f4 O, L8 A07 Z-Varibl
9 f, U/ p5 k1 }, R9 Z; ZUnlimited VarSword for 5 sec. M; ~8 R# S7 A
VarSwrd B+C+D6 J, N) l1 j) R( l$ i4 k, W
VarSwrd C+D+E" x+ ^: q3 p& I+ ~& Y
VarSwrd D+E+F. N3 M, H% b7 K, K& a) _
/ @. j$ y; I8 G, k! S0 X7 k( o08 Z-Yoyo 1( A4 q; a$ Y) q! P6 I
Unlimited Yo-Yo for 5 sec
% H. J; d1 x& Q$ C2 Z9 ]Yo-Yo1 C+D+E& L. @5 H! R6 f2 L& D n
Yo-Yo1 D+E+F' G+ \$ h/ x; f6 z$ a0 V) d/ v4 S
Yo-Yo1 E+F+G$ d( g% I) ]7 L7 Q' p/ p
" U* }# h+ \9 @; z4 T! s/ T09 Z-Yoyo 29 i2 K, e# A5 z# y9 Z! h
Unlimited Yo-Yo2 for 5 sec
( P/ e( w+ m6 v' TYo-Yo2 H+I+J
; _) T9 {8 i5 F% }& ^0 K/ \Yo-Yo2 I+J+K
0 c' z/ u1 c! c6 `+ u/ V! ]Yo-Yo2 J+K+L! d: h: S; P" L
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10 Z-Yoyo 3
1 P$ b" R) R& z3 ^Unlimited Yo-Yo3 for 5 sec5 r9 d8 t$ s/ @9 j5 V: G; X4 |
Yo-Yo3 M+N+O
- ]+ z& s( `4 W$ F+ q* uYo-Yo3 N+O+P2 c- s& m- ]% A9 m6 q
Yo-Yo3 O+P+Q
- e9 K W7 w' u B# s. i9 n: `: s3 \/ ~& Y
11 Z-Step 1/ h4 _9 D% ?( r7 @0 k# t# ]& v: f0 [
Unlimited StepSwrd for 5 sec
0 ]' Z: i$ ^* T# l1 e$ I- P5 m2 r1 q3 wStepSwrd L+M+N- g4 n* q5 [! P4 `# c+ K( I
StepSwrd M+N+O
! c2 T4 N0 o, z7 O; A2 X& [+ yStepSwrd N+O+P
" j A* \, o5 A( n) f3 V. \1 k, L, u8 L5 `% F' D1 K' [7 \
12 Z-Step 25 y3 W; M' n7 E/ W' Y* M
Unlimited StepCros for 5 sec! j- W$ f( U- B
StepCros P+Q+R3 e% m4 x6 }, z+ h
StepCros Q+R+S7 c3 O1 K+ i$ s3 Y+ G# f
StepCros R+S+T1 ]5 \3 f. Y! x3 j
- ?: b) I5 W2 j$ l2 ?13 BubSprd
) K8 ~# y7 m- z! G; Y6 VAttks w/ spreading bubbles!2 g0 E2 n8 |" o$ M1 H4 i$ I* z
Bubbler C+D+E$ y* c+ Q2 K, A9 ]- Z$ h
Bub-V D+E+F
& t: k) Y6 J3 S: qBublSide E+F+G! V9 ~' T; B O
Bubbler E + Bub-V E + BublSide E; h' C6 n9 h" [! U
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14 HeatSprd
! v8 z+ K1 s, I7 H8 YAttks w/ spreading fireball!
/ p& G) k- ~0 o, N) R$ ?. OHeatShot H+I+J
4 `4 [& I8 ^2 K$ u5 KHeat-V I+J+K
: ^0 S) w" K" B, s' nHeatSide J+K+L) J3 w$ ^, O. G5 g3 o7 _
HeatShot J + Heat-V J + HeatSide J, L) O# j& F! G3 P' v$ j
5 n0 I# u( X2 d
15 H-Burst( N* a4 E, E/ W/ x' i
Creates a giant explosion
4 I+ a) A- m6 d( |Spreader M+N+O
$ f( X5 p* G$ U1 E) J2 ~; wSpreader N+O+P- N. v7 e! X: U2 E* ^6 D! I
Spreader O+P+Q9 C/ P4 k+ h: v& p$ K6 G/ L9 }4 K
% [/ R; c5 P8 e$ I B$ a" y16 LifeSwrd) f' p" L) j7 J' m1 J4 w0 [
Swings a huge 2×3 sword!# l2 x! {4 j9 \
Sword E + WideSwrd E + LongSwrd E2 k2 N1 L6 p" g. o! k* n
Sword L + WideSwrd L + LongSwrd L
' S% Z6 L' L9 T7 B. G- kSword Y + WideSwrd Y + LongSwrd Y
3 d+ |& L9 L* p8 d& c% g/ E0 g s$ e: t4 A
17 ElemSwrd" W; K) G$ `2 n$ C/ O! U. {
Wide swrd contains 4 elemnts& r3 A! W4 r& B
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
4 g* O$ k) d. V- ?$ ^0 d% k$ wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut
" v" u4 y" f+ G6 g G# wStep up 2 & make 4 atacks
4 D5 F$ A$ a7 ?StepSwrd P + HeroSwrd P + StepCros P( h! b5 J; m G1 k- _" ^
+ S- `, e3 ^% ?& I+ z0 o
19 HyperRat
* w( K O! d# }A giant Ratton charges!( `4 `0 a" c5 g! V" }
Ratton1 A + Ratton2 A + Ratton3 A, K J! ~* `$ o* A! G$ h; ^3 I
Ratton1 C + Ratton2 C + Ratton3 C" t8 r: R8 ~: r g* C
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
+ j1 @+ }5 L+ r7 ]/ B& rSets Time Bomb in enmy area. a: z; g a, e% K1 s2 q! I
TimeBomb J+K+L
5 d2 U# {9 ^; D. T/ U0 [TimeBomb K+L+M! p t& w- m, S8 W7 V
TimeBomb L+M+N5 y, X1 }% d p- K
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21 GelRain( _2 v2 I, g' h
Gel steals squares6 }3 ]4 S) Z! g* i% r8 V. t/ ~! f
MetaGel1 B+C+D
! p+ L% A3 f k6 `9 Z1 MMetaGel2 E+F+G2 J8 B% b$ Y2 f0 u
MetaGel3 S+T+U6 q% e# Y0 g5 l5 l/ {
, e$ L/ ^9 K+ F$ h' g. ~* u22 EverCrse2 ?' }7 Z: v8 s7 S2 c2 x
Shield chases enemies
& |2 p5 n3 u% m( qCrsShld1 C + CrsShld2 C + CrsShld3 C
, B' R1 X% C/ }" X6 U$ rCrsShld1 L + CrsShld2 L + CrsShld3 L
9 J1 |& c, h! u% u- ^2 [8 H2 Z* O) z6 l: p# k I8 j+ x4 s
23 MomQuake
- A- q% H* C+ |: P$ C% mAwakens Mother Earth!6 o! I+ U. A3 A0 m& z# W0 t3 N. D& L
RockCube * + RockCube * + GodStone S. c! X7 V6 W4 ]3 y3 \- T) w5 x
$ O3 m3 K( H* i" x8 ]0 v3 i24 PoisPhar
2 c& ?" M5 G- r* `Pharaoh generates poison
6 ^4 u. X0 A7 n% V6 l7 YPoisMask A + PoisFace A + Anubis A' m7 k$ l9 `4 f6 b7 j
9 R5 W/ Z! B! K j
25 BodyGrd
2 t% i6 x/ X5 e+ bBodyguard takes out enemies* d7 a, I( W+ P! n Q5 v
AntiDmg M + AntiNavi M + Muramasa M8 R2 B& @% M% k. H" [& F% w! _
' u% T* W- V$ h: m) L4 o+ t26 500Barr
3 U" T' A6 I4 D- q }( e1 A1 PBarrier absorbs 500HP dmg% b/ K2 x! N* Y" t! A
Barrier E + Barr100 E + Barr200 E# r: l; W( Z }$ W; G& `
Barrier R + Barr100 R + Barr200 R5 V* ?0 M! t, |8 J
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27 BigHeart
. T5 Q* M- U% BAttacks, then heals HP!
$ O3 ?3 H: Z7 `$ T: r$ [5 w, f( Q; kHolyPanl R + Recov300 R + Roll R
2 G4 W3 j$ G; W: ~& a- g G; G9 YHolyPanl R + Recov300 R + RollV2 R% e% u. J" d4 _- [
HolyPanl R + Recov300 R + RollV3 R# [3 l2 y0 B( a0 S/ u+ S
4 l( n4 n: b+ ~; s3 X2 Z( r& ?* w28 GtsShoot" x0 \. w3 b/ U
GutsMan throws MegaMan!" }% O6 y J8 @( @
Guard * + DashAtk G + GutsMan G
+ ]: M0 b7 |2 O$ @; cGuard * + DashAtk G + GutsMan2 G
( R$ E' }) b- U( F. _( jGuard * + DashAtk G + GutsMan3 G+ _3 R# N2 ?. b' L) B! O8 i
Guard * + DashAtk G + GutsMan4 G
3 R+ @+ ~4 D! A j8 |& Y2 n' d8 r" T5 E2 \& g& B) i7 X
29 DeuxHero7 b6 y8 Y2 |7 G6 E
MegaMan & ProtoMan team up! c+ i7 j3 R; d3 G* X, @4 b
CustSwrd B + VarSwrd B + ProtoMan B
0 y! v) ?; c7 `& [6 \' \; WCustSwrd B + VarSwrd B + ProtoMn2 B" b9 w6 Q8 ~/ a
CustSwrd B + VarSwrd B + ProtoMn3 B
6 z: b) e6 [* o o# A2 x" eCustSwrd B + VarSwrd B + ProtoMn4 B
0 h$ d$ b7 s* g# a, c( P' |) Z9 L u3 h4 B
30 2xHero
7 s8 A6 z: v! xMegaMan & ProtoMan Dual atk
; ? s9 y& l9 |, C5 t* GSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
' S1 l2 I Z) ]" i6 w9 hSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B- P" \; B q5 K6 J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. \* y; `) n$ X" s5 b4 ?Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) Z$ L' e7 ~3 A' O* x
$ a0 n4 P2 H3 H8 |; ?; Y* S9 }31 PrixPowr! }1 G! T" b- `: f" I
3 Navis attack at once!+ p2 X# h; i; {6 N) ^/ A
Team1 * + Team2 * + KingMan5 K
+ u1 H8 p& e* ~: @% q3 c7 VTeam1 * + Team2 * + MistMan5 M
( B8 i6 h; }/ Y& c5 m( ^6 ^Team1 * + Team2 * + BowlMan5 B% F- T! B% E/ A: i) _
* Q9 F5 V' ] M: {5 F p32 MstrStyl
- B& R% G+ s; xMegaMan unleashes his power% z- o1 n) d( D3 p% W
Salamndr * + Fountain * + Bolt * + GaiaBlad *
5 U) s* _" h. T# }6 _! \
8 ?8 E' Q' N3 @* K R$ Z* pStdrdChip (Part 1)8 C) v8 Z" P5 g t# N" D, L
┌──┬────┬─┬──┬──┬───┬───────────────┐
8 b9 {9 L6 Z& d* `0 ]7 Y' ]% T7 L│编号│名称 │MB│攻击│属性│稀有度│说明 │, b8 Q4 _# {& Y2 A# l9 _
├──┼────┼─┼──┼──┼───┼───────────────┤
% z: R- P- G4 a2 C1 ~$ w; S│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │, F1 o$ D) z& \: R6 l
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. _: q+ d% E+ z% v5 s1 y│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
: N1 `0 G) J! L& \3 ]│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% A5 P; ?6 w# A4 I# D│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │5 S6 ~ J8 \5 l7 y; B `. U
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
2 I# P; b% g! T/ \1 @" ^│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
% o2 k9 r+ G) r; o* |│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │. g- d" k* |0 N* Q
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │4 l+ i8 D7 |' ?: T3 m
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │( ^. U6 C( P8 [1 n/ u
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │& K' @) N4 N0 _. l
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
& h0 l" J8 b/ T$ B/ j" H: S N* }5 X│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │4 f0 T8 ~( k& d! b% }& d
│14 │Spreader│16│30 │ │** │Creates a large explosion │
. q/ \: N1 v. y( T/ q4 b│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
. G* | d2 A; H, n│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │% ~: p6 R; Y g
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │$ ~8 t) m' \2 B, H8 h
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- Z8 X8 x% L+ ]( s│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │' Y3 B: p1 C5 D6 M
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
% q) S% I% L% F o│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │+ \8 \& F, O$ T; ?- I
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
8 t; O5 g( \7 E- I6 C0 M! K│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
- g6 i( v6 C; ~& ]4 w3 b: U! [│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! A" u5 l, j3 E) q
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 F: z6 @, i# K/ o: S n' a- M {│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
2 T: D/ L3 |* S/ b1 ?; c│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
7 e! k$ Z0 Z& ~│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
; f: K4 J9 A1 d8 f│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. H! V- H' y0 {6 w9 Q6 O" R│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │5 g$ [* @4 y8 d2 x" h" S- C+ R( m; E
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 n1 Z2 Z; ^, k9 P' n9 B│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │# S& ~0 d6 g e% R5 p7 Z& E& T* q
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
q0 L& \2 f" W4 F) O│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
, c3 L, h4 j% W# {: J) ^│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
I+ A' [2 k7 c# X9 Y, J$ A│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
- o, u* k1 _2 v- P& R2 r: Y+ k [│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │! q7 a( `1 I7 G( d
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │" C0 n# }/ D/ z
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │3 M1 @& S9 s' ?- a; L9 O
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │4 m6 g9 E7 I3 v- G- ]$ l
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
2 d1 a1 k6 \: o│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │9 X: j: q0 T8 K6 [" A% p* \
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │. g6 b% o' j, c; {, [- I
│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ T+ [& `/ a* \. d│45 │SonicWav│26│80 │ │** │Shock through enemies │9 H7 { S, ^; y( G! Q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │4 {0 F& H7 M8 K. F$ L' J
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │+ D/ n0 H* s r' ~' l
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
3 J: b& q$ v! d, o" |3 I│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
/ K% O9 O% T* [" D│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │& Z! @ U+ Y# J( y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │! y6 [7 x" O1 l6 o8 x5 o/ l
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
9 \: T! C# M5 A# ~( T' V│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
( K) z7 C' c/ _│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
) ~7 P/ d$ Z( J1 V: i/ G│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
6 k" R- o" X# A l8 M/ _│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │5 G5 Z+ @8 M+ @3 q/ [+ _! B' N
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
; c T% O) D9 `1 G+ h1 ~; {│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" k2 Q; C+ t$ ~+ X
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │5 z* g. \) @! s5 @
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% w7 c0 T P( z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │7 u$ ~3 J# u9 j
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- V: v; o: a+ U
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" {* r. H" A* c7 W. O│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │+ N: s* l4 Y: n% P
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 Q2 Q2 w4 a# {5 X& [( p, U
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │& l6 I3 { W& f8 l6 ] W
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 z9 V2 h$ I, U: M D; M [' `│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ F$ u1 b* Z& c, I+ Y, I( l- |& Y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
; ~% U7 K! }* `: C6 ~│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 A$ Y8 \# A) ]- r% i/ {│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 |2 \& v6 o, i│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │( o; ?8 W; b* h4 U& A! Q( B. l
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │) v/ I/ {$ l- Y& b1 n
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 B$ G1 n ~ }7 `. M│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │1 B z1 s$ O3 d# T' z5 N
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │6 N4 d9 N. h* L! u& {. _8 e8 h
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
+ b& W4 B; M, v# D( H2 r O6 v0 G; z0 \│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
1 [8 p5 M1 Y9 m9 ~ T. s/ z│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
" q3 j6 j- K9 }1 e8 C( B│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │5 c2 V2 L9 ]; g3 ^! f
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 x0 ^. A3 p, j+ z2 M5 E) B
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
- h) }' v4 A$ j* M3 c6 ]│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ ~4 ^# U9 c+ N1 Q5 N, S1 _; K│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
# O2 ^8 m2 v& b0 J8 G│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
$ A- t6 D$ X0 \6 \│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │0 q7 O# z! T( W8 Q
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 z+ B( }, q' I R0 D+ t X3 a) W│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- n( t. Q& _' P! T2 R U/ h5 M
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ G, e9 C2 M9 ^│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │# ], p/ ]6 p9 O* y/ @9 ?
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
$ [1 {' f; t H# _# R: e( T│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ M/ j9 x' `* P) V
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
! ?4 b# U. B, k) C' a7 C' M/ M│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 W4 [1 [* v! p3 Q5 U│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
% z, ?& T' w- J% m& N0 K) _% v│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │4 R; f8 s8 Y/ @: {
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
% u5 `" k) z; L% D; M- Y5 i: ?. V│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
4 h. I+ B9 c1 @5 r7 U│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │/ \, n5 y4 o' y0 x6 n
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
! F8 V: M* u7 O' _+ S* Y0 }; l└──┴────┴─┴──┴──┴───┴───────────────┘
, L7 p' n7 R. ^3 ~* U8 b) e( [& ]9 A1 `3 o2 [/ C
StdrdChip (Part 2)
" G; j1 T& p' n: f, b! B2 {┌──┬────┬─┬──┬──┬───┬───────────────┐
. y& k4 Q9 z5 g│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 Q7 j8 w7 I8 v: P. v7 {& a$ B7 i6 u├──┼────┼─┼──┼──┼───┼───────────────┤. \; j# o( S0 d: s, Z4 s% r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 O/ n# U" l/ C* c2 g r1 X
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│- P/ J8 g8 v5 S% g( k0 H3 ~
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* d. t* t7 Q, z+ L0 K
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
0 T1 L& m& @+ F3 e2 s│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: D, z [, c+ x4 x' `│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
; Q# G7 V# _+ ?& J7 `│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │7 w& }% R+ P0 X) u- |: K k
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │4 k% ?' u, P& P. p( N
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │9 J- ]% E# o$ }0 o
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │+ W" f3 Q2 w& u* ~9 j* R2 ^3 _
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. \- y* r& E; Q8 k% o1 m) w│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* D, A4 V' Q% e│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ P* l: Q; K8 `! Y1 ^. P2 a/ g
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
2 M/ [; Y( o$ ]$ r1 U& j│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 q4 h$ o, M' [$ v│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" T3 r( D5 `& X( ?) s
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │( e! p |. C0 c8 V0 [& \4 |
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │% Q8 D" W8 e$ X- H
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
( u; x* P% z/ i3 w5 k4 }, S│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
! F* {% A1 ?3 M) P {│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
5 [# |% W/ M5 y2 C* ~2 B8 V│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ b1 I/ V* o; m8 N│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
1 P, B2 W+ Z8 C' T! w│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
- e8 ]4 C5 x8 T4 _- d. F' z│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
- i! H. }' P |" O│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │" W7 l- ]" W$ B! x1 s
│126 │Rook │30│ │ │*** │Protects you from attacks │; h: k- r! ~; a o
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │+ c# f1 E/ x1 { `
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │; M# A' V, j! o$ d
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
- o) b! p( E0 k/ t/ a│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
/ W! e% e- u6 k- \6 h7 h/ z│131 │Lance │46│130 │Wood│*** │Lances through back line │- E$ t+ W( u7 Y5 ?+ g
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
6 R P- W# o3 o. q% H│133 │Guard │5 │ │ │* │Repels enemy's attack │
: l. |8 x# K1 i& `- f. V) ?│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
% q/ `4 b% G. k: N4 i( T1 v8 o( o6 w7 K│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
Q' B* C& N: P│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% e6 n+ v4 f" E ?: U
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
9 j- h) }; _8 j R0 _( p: D. L- v│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │6 A% c: I" [0 M
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 ]% @$ p L+ D- `│140 │RockCube│9 │ │ │* │Places a rock cube in front │
. f3 V! j) N) F) ]│141 │Prism │60│ │ │*** │Prism fires randomly │9 G/ f8 K F& Q& N7 \: e
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* h/ C1 ~, n W. E) a7 [│143 │Fan │14│ │ │* │Vacuum pulls enemies │
2 T- Y; _/ ~( Q. N: r4 N│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( C4 J) f% L0 t' R. k" i6 x│145 │Discord │38│ │ │*** │Confuses enemies w/ music │" E, X7 u; s7 K$ W2 Q/ E# m5 J+ N, j; l
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │- F7 |# {0 Y3 d6 u: U
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 u7 T; Z. J& z0 ]│148 │Recov30 │8 │ │ │* │Recovers 30HP │
1 D( v' G7 u: b6 s H│149 │Recov50 │14│ │ │** │Recovers 50HP │$ ?8 C" k% }9 ~/ v& W- v8 S2 B7 x
│150 │Recov80 │20│ │ │** │Recovers 80HP │4 p! D, l9 T* W
│151 │Recov120│35│ │ │*** │Recovers 120HP │
, g3 R9 b5 h& R' E│152 │Recov150│50│ │ │*** │Recovers 150HP │
) W0 M% g1 P8 l6 Z, n& T$ e7 e│153 │Recov200│65│ │ │**** │Recovers 200HP │* q5 k% z+ H4 y( G6 f' R$ ^' I8 q
│154 │Recov300│80│ │ │**** │Recovers 300HP │
0 S" X- a/ M' C G" i) C2 p│155 │Repair │8 │ │ │* │Fix your area's panels │& k( e; l- v( }( a! f# B/ M
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
9 U' N0 g) G' z+ m│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 k" I- z5 [7 \# x+ t; J U│158 │Panic │14│ │ │*** │Confuses enmies if you are │
: y7 L3 h4 M3 R& J$ s+ C│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
* J7 S5 T% v) Y! \, v+ T, l│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
/ m/ S. H8 ^" f( Y H# f│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
7 v: s$ Y% L1 ]- L* N5 \, l5 Q- B│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
3 u( a. @3 \+ x- \. q. Q2 f│163 │Invis │11│ │ │*** │Invisible for a while │
) Y/ W1 u$ g9 ~2 m7 I9 W( l│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
7 E' n& m( f7 |5 A I0 ^1 y+ O9 U│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
4 N, M4 j# d5 `│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │, X1 w/ j6 r* `4 K
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ P+ ]1 z9 ^" f( B1 {│168 │AirShoes│26│ │ │*** │Can stand on empty squares │2 K3 X7 g, U% d- p; s
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
8 _/ @. o, L" ?; |; P& C+ D3 s│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │$ W5 N5 b9 L4 j1 P" E; R9 n1 g' N
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
7 G# F2 ]# M6 w; E$ x A│172 │Aura │55│ │ │*** │Repels attacks under 100 │: F9 C3 W1 n W! y, N
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │; q# Y/ b% M& r& `
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │& U6 @7 {+ e; e5 S2 N8 f
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
/ Q8 r+ H$ f+ I, B w$ I# s; K│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
. T0 I+ Y( r7 [( R$ [; j1 B" b│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 D( a7 b; Z3 N& G│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │" y+ g, l) O! F8 r
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
5 U S5 n$ h$ f! t! T0 q│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │5 z% \# g: C$ t# ~7 s9 e8 `
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, t& i1 g& R( D1 j) k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │3 h$ N+ k& S# N" {" z7 s
│183 │Hole │55│ │ │**** │Open hole to dark world │( P, c: n4 y/ z6 c& k' I% R2 m- U, e
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 J( O v% T- Z4 T│185 │LavaStge│22│ │ │*** │Changes all panls to lava │5 q" ]& m% r2 p$ Y; U
│186 │IceStage│20│ │ │*** │Changes all panls to ice │* _6 x' g4 Y% [
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
9 `6 t1 e- A- f, `: G( {│188 │SandStge│18│ │ │*** │Changes all panls to sand │
- O8 T- H" I4 B+ @# t│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
( W P2 _% D+ n5 h* z* n1 q│190 │Snctuary│54│ │ │**** │Change own panls to holy │
$ O t% s- ~5 v1 F9 l# @1 o- N: p│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │2 x: H p$ X2 {* i0 E4 V) q
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! o o/ _, P: f│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
) o' {$ H# a6 d0 \( U, _6 n4 g│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │, F' x$ L* j* ^2 K
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │7 }- H8 u$ k( y0 F1 {& k' S
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
0 b4 K4 T3 Q4 |│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
; l7 c3 D* l2 r( `│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 s3 N6 T, _% f5 p; x* G. D( h( t│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
! ?# Q! p& T3 z% {: \8 U* R( M│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │ G3 j3 s0 E4 R" b/ N
└──┴────┴─┴──┴──┴───┴───────────────┘4 |0 n$ S/ x8 _& E. S f; ]/ ]* r
X! x! K \7 l( ^4 C. k% w# M8 x, I+ m2 R! J* f* P2 _# m2 s2 K4 r# o m: ?
Mega Chip0 {# } ?6 o. Q* ^
┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 ]& ^* b" I, e! X: m│编号│名称 │MB│攻击│属性│稀有度│说明 │1 }* m% Z2 i! r" v- [9 }
├──┼─────┼─┼──┼──┼───┼───────────────┤3 j4 B ]; X/ t5 h/ n6 Z8 N
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │/ D6 Q# e' U+ q% ]$ D: C! C( h0 H
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │$ ^6 `8 ?. @' E0 f8 d
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │2 b4 y, e. q" H0 X( k
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
$ `& s' j4 z2 a4 d# M& t; h! u│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
0 u. U, X# K) f9 V( T8 [2 b: _│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
' g7 U, J6 P5 a/ z│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
+ [5 |5 N& h0 _8 ? J2 ?│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │- p& M9 Q; o9 F
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │1 ^$ I# l; J2 T$ W) _
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
7 [$ D! u! C0 p3 M│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ R2 T) R4 Q: q6 i% Z
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │5 l* _/ L* R+ ~1 b: h0 f. r
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" ^* `) }: u1 o& W- ~' Y& T k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
( j3 C/ D6 y$ S' j3 ^. p3 ^│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! }( V! a" H1 C│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
0 P7 i# H% U4 i: ?│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 l$ V$ C# I+ M│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
. F# |, t4 w& a( J│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │# d. Q* Y9 m/ }! h6 r
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ I8 \4 V. R; C+ s9 j│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │5 J O! @' T$ N/ N% u5 U. j* f1 M
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │: i9 D$ R0 S9 s+ ~7 G
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
9 S' d& N/ c3 ?* h│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
' H2 j' T0 _; a J* v. k│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │5 y, Y3 D- _2 K8 b
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
* Z7 F6 d5 B' G& k H1 g1 U│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │- b# ?1 E" m8 {. R; T( V
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │& a8 u' c4 E; }$ \1 P
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% V/ W4 A7 z( C0 j+ @
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 A( w: f: H) r
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │4 z1 A9 x' q9 ^: H; p% x# q
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
" r$ x: O1 i' F% X% q9 ]│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! l7 e+ z1 ]: ]% X* n- R
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
+ ^8 ?: b1 ?" s7 ?$ d│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │9 H$ C4 m+ B- F( D* G$ U
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" H2 r5 i+ j: f1 b& u- z; E4 O0 f" e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │; T7 l! ~2 l7 ]) O! z
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
0 ]0 U- b+ ~0 Z9 ?8 e│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& R( b L* d( i; L( K│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │1 ?! r A" `! G6 f7 A+ C6 E* L
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
, p. K& L7 H; U( u1 j│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: f: C H7 a& ?. o) @; d│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
K# U1 J6 f2 P" v5 ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
1 P2 h/ K" m5 L( ]; ]$ B! z R│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; r/ m% }/ ?) o% l0 H F- J9 P! r│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
t4 v9 W5 J/ g' _! W; B+ C│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& r. B1 \+ @. R" g│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! G: `3 a7 n8 a
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
9 Q3 b. Y! N J- [/ V) `/ Q│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ r9 C, |7 P. Y" i
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. k) w5 D( h$ K│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │# H8 }0 a2 ?2 B" f' a! ~
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │: e8 ^0 Z% H* K7 \+ E% i, P, k5 o, ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │3 |0 I+ J& e- D' d
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 ]6 E5 k M9 [; n│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
+ x6 A7 g# }( W, W/ ^/ R│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │" z- F" V1 e! E
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
2 M4 O& E# x( a7 x7 T8 g. q9 B. N│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │" E2 d/ }7 M, _; i
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
2 ?# K+ r" i) A$ U( U6 ^│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │; b }, ]4 \7 {9 e4 }
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
! c) C/ I; k4 ]│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 Z1 O2 g6 i- Z6 ]
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 y; w- \& V% O" q│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
7 ?" I; T* X3 {+ z/ h1 t% n3 E│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
4 {1 [3 b; F0 ^1 g' Y│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
: w8 g- N( p8 R4 T4 C8 t, Y│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │( Q4 _& N, B1 n8 Q2 Y r0 M
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
$ M6 h3 o3 H: ?6 \& c# Y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │" N4 w e3 G% K/ e8 \) J
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- @, _8 d( W& A% k
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │8 C& b' g+ M/ d, {. M+ n- E
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# y; L+ t4 M3 ^6 W5 P) n│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& h0 o2 ?/ n0 O│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) Q9 q3 w9 L+ ~ m( T
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
; w0 [$ X" }5 y, c2 \│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
" N/ t$ O5 L. o; S) [+ A│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
: O4 s4 r1 S% P3 Z+ A# i│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │" q: f T0 M7 e
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │$ k# r# H$ h. {2 a& v% ~) C- Z
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
' f9 V! J) o0 N4 u' Q│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
$ O* j" P/ H. a: q k S! V│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │* O. S% y5 }& Z
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
7 R" T( T! i, M' K: a7 R- @│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
# `1 @/ U$ {3 m3 t7 S. t s3 ^6 C└──┴─────┴─┴──┴──┴───┴───────────────┘" q2 m1 v7 j: y+ L3 i
* J d6 n0 d) j' \! s- ^" f
. @' h- p& Q( U+ b {GigaChip (蓝版)4 ^1 C2 q1 n. Z$ S
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 e G+ L( Y' s6 C# s2 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │. W7 n7 V2 U0 p. m
├──┼─────┼─┼──┼──┼───┼───────────────┤! v4 k5 c" d; b+ e! l4 n1 H9 ^' T3 l9 ~
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │2 R' D1 ?* t3 y5 @2 \
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │' y, l( }; T, S$ r3 U7 p
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
7 \7 ?2 O8 u1 q│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │$ q i7 ?+ {9 N* P! }/ s& k
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& t5 n- b3 T' H( G0 X6 D│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │5 e, i' I# ^' R/ R$ G/ i5 X/ {
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ U y$ o. ]1 q& V# y" f│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
B$ U1 I$ E- Y* ?3 Y6 h+ c│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
+ _6 \) h2 p$ Y! Y) w│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 Q- G8 ]/ M; ^│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │9 m0 i* D1 R( y7 q4 U0 ?& _- J1 h
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
# \, e+ y( G5 ^& j! d│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
' T+ l; ^8 s2 U5 ^- K9 _│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% N$ q. d- b4 ^+ E│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │: v) I# o; k) }) H# }
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │3 ?: Y! M$ I% D! i, u
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
$ L N7 F! p: U│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% G/ q) E8 {9 `! f" U8 v! B, K
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
9 t4 [- P, q6 X% E, p" H│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
% M2 h5 i7 J0 \& f, w# L0 y# r$ i└──┴─────┴─┴──┴──┴───┴───────────────┘
* k0 {* m' g% v& t, n! g0 M n* G) J6 I) c5 @; |+ F* x/ k/ p
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 k0 A& K* c3 E6 i┌──┬─────┬─┬──┬──┬───┬───────────────┐
. }, b# `) P- O' I# D- m│编号│名称 │MB│攻击│属性│稀有度│说明 │
. I6 v- ~ H, b4 g( r├──┼─────┼─┼──┼──┼───┼───────────────┤. {9 c3 y- H8 }
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
" d5 x+ q; c3 r7 e+ |) Q5 `( {4 F│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
6 {; L6 W6 J/ f│4 │Balance │60│ │ │***** │Both Hp reduced by half │
5 u8 R- I0 \! q7 t7 a│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
' ]! f* z! Z& @└──┴─────┴─┴──┴──┴───┴───────────────┘ |