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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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+ L. A9 t6 X1 f■● ■  NintendoWorld    站友xliz原创& ^* N* |& A: H% l
■ ●■    http://www.NewWise.com
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* T1 t2 `+ X8 P8 T9 R/ ~
+ j8 K$ z9 B7 x4 j8 _/ ^0 P           洛克人 EXE 3 Blue 卡片组合0 P: z3 c, k* b
+ }' [: b( f% Q0 V$ M! i# N) N5 _

  C6 n9 V( v: b- q7 Z9 f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( }" ~3 W  U- |; B0 B. ?/ {# z/ ^大家要看日文版的P.A.或详细攻略,点击这里吧!
7 ^2 C+ B6 P) v  I1 g& i6 S
====================
& W7 D, C' v8 a, [5 P希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
" n# x( x" Y! ]  w- j$ n% C4 V! I/ _# p- g
以下内容格式如下:
" S+ Y2 D4 V# [. F% |- t1 [8 V# s% Z3 N5 l$ r/ t
编号    名称
1 ?9 ]1 z  ~, ?说明7 X1 @& R, _/ W% n5 F7 j
组合方法2 E+ z( t4 `8 A* n! ]( r6 `& z
---------------------------------
5 y, p, d) O1 J4 W0 q7 b01    Z-Connon 1# j6 {9 I' j, d9 b. A1 u- h" ^
Unlimited Cannon for 5 sec
( Z8 w( O- E. e; K9 TCannon A+B+C
9 ?. n1 t% V9 Z- `Cannon B+C+D
# D) E. H1 j4 S' o, l( cCannon C+D+E" C( r  V' U8 o5 B  {

7 }. c6 _$ w! B. Y: _02    Z-Connon 2$ ~' C! O4 x7 R! d
Unlimited HiCannon for 5 sec
0 l* z2 J  |4 X* p) aHiCannon H+I+J% `& n3 R  Z. p& U2 y
HiCannon I+J+K7 _2 i/ W3 l3 G) A
HiCannon J+K+L
7 x8 B* z5 Y% v, e0 y( k" _! C4 }
' G. D& `7 O+ `. ~+ N2 D03    Z-Connon 34 s1 D, Z0 f* j# g  h: m. F  G
Unlimited MegaCannon for 5 sec
( R3 e/ c, U) ~1 }6 x2 sM-Cannon O+P+Q
8 ^9 ^- P3 m' G6 m- ?M-Cannon P+Q+R
# s7 \6 `3 |- m! U( C3 rM-Cannon Q+R+S
! Q" Q' ]2 b5 b0 y, T% x8 L, `( c) `" p9 ]  E
04    Z-Punch  b% |  r% _( ~% N
Unlimited GutPunch for 5 sec8 {3 ?" }0 ^" o
GutPunch B+C+D
! k8 R0 D. D  S; s  YGutPunch C+D+E/ k5 o( E) s( H: [/ G
GutPunch D+E+F
" n- z9 z! I8 ^- j$ o  d6 q# [( o/ e+ ]  }
05    Z-Strght5 B2 U  ^0 w# K! Y
Unlimited GutStrgt for 5 sec, J0 v; z4 |) n; V4 T8 ^
GutStrgt O+P+Q
0 e( ?) @) L" W, {" wGutStrgt P+Q+R: A' y9 _2 I7 p7 P8 ?% g/ E
GutStrgt Q+R+S( ^& p7 b/ t" b/ A% _' R
, W7 `! B# T$ h
06    Z-Impact) x3 l! q: T3 o/ O
Unlimited GutImpct for 5 sec5 D8 S! f/ S1 [  r: v0 G# v
GutImpact G+H+I
. }7 u9 s% {" z2 K$ DGutImpact H+I+J! w+ U) G; I8 N, |. q* J
GutImpact J+K+L
* R9 {  I8 x: N7 C" }- e% d$ r+ u. t( o# |5 {: n/ q; g4 ?1 T, S
07    Z-Varibl. I4 o' @3 L. O. A% D7 |9 L
Unlimited VarSword for 5 sec2 J$ s. p( q* w# J, M) S4 @2 w4 p
VarSwrd B+C+D  {( h/ x* r5 G
VarSwrd C+D+E. J: {4 |" p0 _* K8 |
VarSwrd D+E+F* y  K1 `3 |# j4 u; e

. p# a/ u) p' D  Z* Q08    Z-Yoyo 1. _: i2 a8 t! C8 _+ f6 W
Unlimited Yo-Yo for 5 sec
3 O  P6 a9 }# J8 j; [/ m: wYo-Yo1 C+D+E
7 H, S/ c" P0 eYo-Yo1 D+E+F+ A9 f' M- K* L5 P
Yo-Yo1 E+F+G# M8 u5 S* J3 s' O  p

2 R) E+ a8 X4 S1 P0 Z1 U+ V' [09    Z-Yoyo 2
! A0 W: M; E, B; FUnlimited Yo-Yo2 for 5 sec7 ]% s! B& `  N" Y) {% t+ i7 Q/ Q
Yo-Yo2 H+I+J. i, n1 d. D+ Z$ j' k! r8 i
Yo-Yo2 I+J+K
# C" o% Z/ I; ZYo-Yo2 J+K+L" _9 l/ w: j% ?! d

' h5 V+ O7 n, ?10    Z-Yoyo 3
" _( i' a8 L1 E. M( [% sUnlimited Yo-Yo3 for 5 sec& @" [6 K/ f; [, |
Yo-Yo3 M+N+O6 V5 }& j9 N4 i% G: B% n2 p$ A- C
Yo-Yo3 N+O+P8 E3 Y& P1 H9 W7 P8 p( ^- z$ V9 ~( ]9 R
Yo-Yo3 O+P+Q- a2 D% ^8 t. _

0 w8 y5 Q0 x3 ~6 ]11    Z-Step 18 e' i! t7 `7 o1 N, P% X
Unlimited StepSwrd for 5 sec+ V; Z  _) _5 T5 |8 K% q: w, [
StepSwrd L+M+N
* ?! b8 R) |5 q$ Z% j, gStepSwrd M+N+O
2 P; _9 u( R) ?3 n# gStepSwrd N+O+P
$ `" c! L7 }1 o' u0 ]+ {4 f
# H2 O4 r' [# ^# @$ Z2 \12    Z-Step 2
9 F6 e8 W/ c+ t! s/ q( uUnlimited StepCros for 5 sec3 o  d* q& ^/ t* B4 ~; q
StepCros P+Q+R7 g1 z0 g" \+ F7 S& `) @6 J
StepCros Q+R+S& s9 w, i% N8 k! |$ g; S
StepCros R+S+T# [+ H% r1 H2 ?% w6 x! u, F- }
; U. ~. S( m# @: z' D) j
13    BubSprd
4 s( c6 G) ^. u! q* v2 d# IAttks w/ spreading bubbles!
5 |0 r$ h6 P4 o; V. H$ c1 xBubbler  C+D+E
0 ]  N! j! R7 F8 w- y5 uBub-V    D+E+F- `/ M. u8 ~# `1 f; c7 Y
BublSide E+F+G
+ u8 s3 E7 r7 g( h$ \; rBubbler E + Bub-V E + BublSide E
. L& ~4 ]) ?7 t: \) J7 E
- I0 b) c1 m$ P8 c14    HeatSprd+ M# l  {; w% C5 X$ \) K
Attks w/ spreading fireball!3 `$ y+ {% q) y1 m
HeatShot H+I+J
; w$ H0 P1 q. h/ P5 s( F% nHeat-V   I+J+K
1 c9 a/ R6 R& F. P! `& K# sHeatSide J+K+L
& @) ^" C' Z' C; @! R, A2 tHeatShot J + Heat-V J + HeatSide J* v) u& A$ m8 Q$ j1 K, @4 I

7 C* ?8 Q$ G' D15    H-Burst
: L) k. V( o/ g  m# OCreates a giant explosion; I$ x' f, w/ ]6 i( [5 T8 _1 T
Spreader M+N+O
# y1 E: {6 I, J" R1 wSpreader N+O+P8 D( P( k4 _5 U9 j* D. ]9 i
Spreader O+P+Q
$ p1 ^4 j' P5 P' x3 c9 I& I9 p; m/ X) b+ J
16    LifeSwrd
( S7 T/ }+ e& L' [" D6 v: HSwings a huge 2×3 sword!: m) A0 s! N* k! [5 I  v% G! d3 {, k
Sword E + WideSwrd E + LongSwrd E: L) |/ T% v  j. O6 `. j  ~
Sword L + WideSwrd L + LongSwrd L
, z( H( j. h" RSword Y + WideSwrd Y + LongSwrd Y
  ?8 s' C( |) ^8 B4 ~8 L0 F) ^  W2 {' b1 |: ~
17    ElemSwrd8 w7 d! J8 W+ l# h: y# B
Wide swrd contains 4 elemnts+ |4 B8 i# g0 g* [, D6 D8 K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
0 p9 o0 U! i2 j& S" w7 s0 SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
; ]4 w- b, M; b( G+ r& L7 M/ Q8 ]
( |9 @' ?) J4 F1 P9 B18    EvilCut
( D7 f' [: _0 @6 X- S8 k% kStep up 2 & make 4 atacks
% G! j/ X8 x0 e& M7 wStepSwrd P + HeroSwrd P + StepCros P
7 [2 |. ?  d3 p% d1 m& K; J' }4 I- G
19    HyperRat
( l3 R1 t! w# X; V; g) g! h# YA giant Ratton charges!
6 ]0 j2 T- \4 C" K5 z. ERatton1 A + Ratton2 A + Ratton3 A
8 e- C$ ~' b; O# f9 l0 H. k2 W4 CRatton1 C + Ratton2 C + Ratton3 C% F2 _, q" i0 M" a; Z
Ratton1 F + Ratton2 F + Ratton3 F+ C: q% \/ I) D# M# Z- x
$ D. P$ p/ ^9 ?3 R; r
20    TimeBom +$ n% O6 v# |9 l. B1 E5 @$ R
Sets Time Bomb in enmy area) I4 P  L8 k8 ~
TimeBomb J+K+L
# u" Q/ m9 z: T; bTimeBomb K+L+M
* P, z3 p$ w2 z1 X) oTimeBomb L+M+N
* N' C. C: _- C9 s6 a4 ?8 T- V+ y! L& [/ o" ]4 h5 }
21    GelRain
( c! }) Q% X2 I$ B8 w8 F5 R( pGel steals squares2 q7 a2 C, g8 q
MetaGel1 B+C+D
7 k8 Q3 q, T8 U; W* Y$ j- f% |MetaGel2 E+F+G
  v  B9 p1 v( x0 ]$ `# x& d. KMetaGel3 S+T+U4 \  a5 z. t" w& E, z

. `* ?+ \' v' h3 x0 o" ]3 B1 e22    EverCrse
4 `1 q7 y  h- m! ]" M4 @9 r6 JShield chases enemies
$ P( C! t; W7 p: \CrsShld1 C + CrsShld2 C + CrsShld3 C
6 s! G+ R! l. j$ b  }0 J/ @CrsShld1 L + CrsShld2 L + CrsShld3 L9 G0 `/ m* r" Z' x0 H

9 i( p& x* m- P) W: k+ [% f/ |23    MomQuake
: `8 E. ~" w- XAwakens Mother Earth!. B% U  @8 e  a) z. J/ l- M9 c
RockCube * + RockCube * + GodStone S, f0 |7 H8 f" ~' L) S
  p  V) L8 H4 u, A7 A) z" x. w
24    PoisPhar
, `7 x( L$ L7 Z. w1 f! RPharaoh generates poison7 |6 r! {1 ?* t% C7 y
PoisMask A + PoisFace A + Anubis A
9 J! t0 y& ]* ^' O, F4 U1 n0 z$ r, g
25    BodyGrd; r8 ]- S7 Y1 _1 i
Bodyguard takes out enemies
: |5 H! P- `/ ^8 B; XAntiDmg M + AntiNavi M + Muramasa M+ A8 Z$ T) ]5 O! U- s: Z
% m3 q: }% n6 X
26    500Barr3 ]5 ?- f+ n8 ^  p- l
Barrier absorbs 500HP dmg
9 i5 h4 j5 ?+ O1 xBarrier E + Barr100 E + Barr200 E
; l0 ]& h8 h8 Z: H( G  x/ j# b- \7 fBarrier R + Barr100 R + Barr200 R
6 _* |' ], F, i& o/ T; t$ W: f( m2 w; M6 m, _
27    BigHeart' |/ h: N/ S/ N3 @0 f
Attacks, then heals HP!6 c6 e, O) M3 }2 T/ V! B
HolyPanl R + Recov300 R + Roll R, }+ @- n: o* ]5 d: ~) b' O
HolyPanl R + Recov300 R + RollV2 R
: _0 O3 _& C* V, jHolyPanl R + Recov300 R + RollV3 R
. ^( M/ ]. k" S% U- J
# [7 w" \, j% u: }28    GtsShoot
# t" P2 s4 w; I+ w! eGutsMan throws MegaMan!1 i6 R' p; u, M" y% J
Guard * + DashAtk G + GutsMan G; y) [' s" L; e/ j8 U; }
Guard * + DashAtk G + GutsMan2 G( h) F8 d$ K5 E4 N: b3 ^. d: x) K
Guard * + DashAtk G + GutsMan3 G! K3 d! A, G" ^3 x: _! \* `( t% \
Guard * + DashAtk G + GutsMan4 G
; w/ Z% d; i) X4 ^' o0 G
# P2 b4 w2 ~! h7 N% N" _9 V29    DeuxHero8 [9 X% o0 p: W" F' V# X+ S- H
MegaMan & ProtoMan team up!  n7 t8 g4 l  N1 v( p/ U
CustSwrd B + VarSwrd B + ProtoMan B5 W" s* B/ r5 t
CustSwrd B + VarSwrd B + ProtoMn2 B  K) @6 a+ Z( M6 |+ y
CustSwrd B + VarSwrd B + ProtoMn3 B
6 K7 Y8 v' L2 U4 OCustSwrd B + VarSwrd B + ProtoMn4 B& _/ F7 z) ?% i, {/ K
% t! E% f6 T, |' R/ [4 G* w
30    2xHero
# o0 Q( c/ V4 ]4 s) R% a! G0 t/ W; ^MegaMan & ProtoMan Dual atk- w, O7 ~- t% o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
& r0 b( {( z/ ]- S. t5 TSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B" p$ k' t# \2 [* n. C8 e' u' f
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 S6 }- a& m& M  d1 OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B0 O( m; J5 H% c  D% P' o# P8 b
8 q! G2 }5 Y* I( N4 F
31    PrixPowr/ D4 z8 ^7 E3 U
3 Navis attack at once!/ F5 A6 A/ ~! x+ @  V% b( r
Team1 * + Team2 * + KingMan5 K/ w; z! z! w8 R5 u9 u
Team1 * + Team2 * + MistMan5 M
) x- \8 D7 t- \Team1 * + Team2 * + BowlMan5 B, Q( e; B8 {& H( s7 h( h9 d' b7 j
6 R2 Q& E. g! H, M
32    MstrStyl
: D8 x! P0 \& wMegaMan unleashes his power, V2 y/ v$ i& ]3 |" e8 D0 h. N/ P
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. z' E' h) r* V, V
3 v+ X; T* Y" J: `; Q! K* N7 Q: wStdrdChip (Part 1)  C/ r4 d/ q2 o( m
┌──┬────┬─┬──┬──┬───┬───────────────┐
3 T$ w% q: G( s1 _+ b; W│编号│名称  │MB│攻击│属性│稀有度│说明             │
5 F4 N" b/ r5 l" Y. o9 ?$ q├──┼────┼─┼──┼──┼───┼───────────────┤2 S- q% X. Z6 v% S1 a( i9 p
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
( {8 U- p+ \2 j( f! i! r│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
2 A/ }8 R+ l4 ?! J( B& I1 d│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │! D" t+ b$ ^' J& @, d2 ]
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │* O  M9 q# K( Q& }. B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 p% C! N- A9 W1 j│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ l# {' G9 n4 A' |1 J/ H4 _
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
/ U! q* u1 ]6 p1 R│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, W, k: F5 u6 X  s0 c& W
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │8 H! L8 H" u5 |$ q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. I, L! z  R! U1 K- K│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │" y; t! ?) ]) d
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 C) U- g  S3 e0 M) o! p' `
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
( w/ |! Z3 {, j" Q│14 │Spreader│16│30 │  │**  │Creates a large explosion   │- N& \0 g9 N7 V- O+ f
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
3 i9 f$ N% j. B2 D( p9 ^│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 `/ W; @( f1 [# a+ F5 V
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
2 c/ @! |- ?& y, m6 }+ G- g1 P# q│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
* F( a1 a& I/ ?: U7 |6 i* P, P│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
; b2 c# M/ V: {! }+ }4 V│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
" ?1 t0 y. |  u, V7 \│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │4 N  H1 W- H" S) e, |
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │* U0 c3 S% W! N% O7 g
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │1 F. d$ i! n2 r# R: U6 L9 |
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
4 m- Q5 _6 W" H0 t/ x. ^│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
9 [& g1 y! ^% b, l4 |2 e│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │, q6 a/ B1 y' t2 E- `: M) S
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
( q2 J8 v. f' U+ ^* `( {, T│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
# A$ [: C8 z( X8 Z! K0 W" {4 L- b│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │. W: N+ }0 B- H0 d. q% i, f
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& v3 u3 P, B0 a8 j6 P: ]│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
. t) n3 c9 v8 o$ a9 q* ^4 C' N2 L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 P! `% Z* D) X* {
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │+ \" m* {- e0 `/ U4 t
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │6 v+ y, ]9 n  [8 G5 g) `
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │. Q( _" `9 A+ Z$ M
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │& C4 N  _5 @/ I- x8 \( r0 W4 N
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
) j9 Q9 ?. a) B& x/ Q│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │3 t6 `; f( v) F6 K/ w! S1 Q
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
6 n8 v& S, v3 ?) n& G│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
5 f6 d9 W! b1 p; T│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │/ W) ]8 u( K8 b6 ^( f5 w+ n6 l# a
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
4 W# s6 }% @7 y+ |3 q2 ^4 @5 j3 z3 g│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │/ i' V5 r' T" O- `5 C& h3 z5 [
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │9 h& _# X9 }( Z, r. b: b
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! b! @; p0 P  w$ k
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
( o" g8 l# l# S. q' H( h│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │  h4 g: a" {4 k! l( q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
/ E4 w  [$ O2 t/ R6 w7 S: a│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 K* q7 P9 Y8 i" j0 _( X1 N
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │1 t' B  Q9 i) l( S
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
. I. A# q5 X& u9 w│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
; J$ w$ P4 O/ Y* y0 ^* n' W' s│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 q9 S* X2 J# h+ g( a( e
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │6 L1 z9 U/ U9 K* v" h* m8 M
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
5 t& q, ~7 O9 @: U│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │! q; Z9 F9 e& X) B( C( M  y+ h+ A" o
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │% t; l4 g% I  F6 y
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 S5 V6 E3 M) a5 z- a0 f* l# `│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 b3 [8 D( T! h' x% y6 \" U│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │. ~' m* h5 T) W3 _" ~
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │$ u1 u3 y! E* B9 m7 p& P) [
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
9 A* ?, G4 i2 l3 x$ E│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' @3 q1 U! U0 t. L( D│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
; s1 t+ l% O3 w" @* A│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
* {4 [, g! t1 s! I5 P│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
: L4 W# n# @' e8 j1 K4 g) C│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 {  i8 k$ F( x* Z9 z
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │$ k" o1 I- d  @9 ?
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 \* ]# l# J$ ^0 |( Z7 ?
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
$ c# D! K" ?9 y4 ^: Y5 p7 O│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 s+ U0 {$ \* X* P1 ^% z│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
/ M: v$ N+ o. p9 Z5 F- Z% }│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │( c5 g  V" D" F9 S$ ?
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
7 o& ?0 R1 e3 v5 b" W" q# }9 ~8 O: W│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │- C$ W' b7 _. M; j# `
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │3 E2 ^8 N7 Q& F6 U4 t" c! M
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& e/ w& Z* Y* `7 A$ b( s' v+ B# o5 m│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │" ?& U- W+ m  I$ q2 M
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
; b* f$ z* y$ A. V/ f│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 n2 M) k* ]& a, K7 J│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │& v: V& U/ O8 }( U, N" ?
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% g  I* _& v! m9 X/ {7 i3 P
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │2 E( i8 _1 a& E* _" j2 ^& |
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 @2 {) [- w( U# `5 ?$ X& x6 V& B
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
( l6 A* ^1 S, l' F* q$ O│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │, Z) [9 N8 o, P, T: v: P; t
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │' o- u) V3 i# T8 s; `
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
6 e: ^5 a3 e4 e% [6 x│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; Y: V1 }0 g% @6 B0 }
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 U! b5 F1 d! o% E. M; q" J, i│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 `% K! V( r- W% @( w& v2 y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
" J; y, x, P5 g% A$ t: D│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
$ Q& b3 G' j9 b) {│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  S0 H9 b% Y* l1 Y! _; ?│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
8 i+ ~5 n4 |; t) s: }) h0 }1 a│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
. F% c9 _4 B, d) b│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │9 P0 V# _5 B) M. t* j
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 `) q4 F1 [* E! x* |│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
9 {8 d9 I/ M+ i' L( c  `│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ m  B) N" R  _; `+ R5 G
└──┴────┴─┴──┴──┴───┴───────────────┘, A. o, p7 p9 O) t

6 {2 `- |4 p2 T+ X5 IStdrdChip (Part 2)& O+ ^: J" b( W$ E
┌──┬────┬─┬──┬──┬───┬───────────────┐$ h, C1 b$ j+ q. U! ]4 V) N
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! |0 g$ j( z" w* t+ O: {# ]! J├──┼────┼─┼──┼──┼───┼───────────────┤
3 x9 a0 [, ^# m! m3 A$ P│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 A9 R. E* G. O8 q9 f) h: H│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
) O8 C, X6 @4 [. M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│: m' e0 l% ?/ u! S
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │2 u# Z1 n6 o( [1 N
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │1 |; y' K. ~/ l' E7 Q7 c- n
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │% i' e6 v( I: r7 c/ C
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │4 P# o- c$ T% s  K7 @6 \
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
4 z0 d% ]& F  V+ p- M│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
. v+ q8 ?* \# J/ n, O& P( z│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 f6 f+ ^8 k% Q9 _/ M5 f/ O
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
1 c; O% i% a  d; C│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 b* i+ s7 {6 \7 Q; _' ?│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
$ t  f) W8 d: e% v% p5 K' U│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
3 {% t/ y. Q! r* N! L" O│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
8 p6 R$ K8 W- O* G4 m│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
. s" s  g( r; a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, o/ |. c& a+ f( w% E0 K│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- E2 B6 T# G$ y2 |! B! J) K  E
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
% w2 ~5 w& b7 h! ^& e│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
* T: c- q3 A0 B│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: o5 g! k  Z6 j" N- a: c! g
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
4 U* {  J3 d) c2 \2 m  M│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │  Q6 `. H% k9 _0 g6 m
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
9 i; s4 L/ |7 ^. P│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │/ T$ ^& U1 p3 ?: U9 |/ V/ d
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
. N) G$ k- j! b! x│126 │Rook  │30│  │  │***  │Protects you from attacks   │# i9 h2 t  s% Z0 B5 @" m+ I0 R7 E. w
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │, S7 S- I# z: ?: S4 p9 P
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
* f' g1 s  L) T│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
8 v/ G  r( y# A- F9 K+ o5 u. B│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
) R8 W* C$ l/ J3 n; a│131 │Lance  │46│130 │Wood│***  │Lances through back line   │$ X$ y' w4 C* t% g3 Q7 V
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  P8 O# }5 P, H3 Z) w) H  g│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
+ n  y, e* L' ?2 b, B│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 V) Q( b6 x; ]5 }/ [) d( p1 |1 w
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% [& C" ?* `; p1 Q* u│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
0 P0 d: y3 N9 ~" A( l7 o  c, b│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
  R( V) M6 R- b, G; U6 u) c│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
" k6 s. f0 M2 ^) N│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │& u9 x6 p5 R% j3 |  r  v
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
  K+ j/ Z1 A6 ~( N' ?│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  |6 K$ d& z' W9 }$ K" T│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │- g* P/ `, l2 n: X1 s4 z+ B
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 z+ G' K+ }' s5 O% f" E
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 E* H: F. G# T
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
, g5 S- z" H+ Z1 [│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 P; }  q- b* J) T
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ Z7 b6 O1 t' {: B
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ i% ~* S! ~5 j8 A
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
4 h" W/ _+ _% [' }│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
' D: Z/ @4 v; j│151 │Recov120│35│  │  │***  │Recovers 120HP        │
! z. E3 @: Z% d4 J8 u; W' U2 p│152 │Recov150│50│  │  │***  │Recovers 150HP        │
- a: V; t* W( p, a│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% `) U4 J8 q8 J+ |( i+ J  N│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 z" ?" W6 {7 \, T$ T/ D│155 │Repair │8 │  │  │*   │Fix your area's panels    │) U% t) ~: {9 q4 k1 P' |  N! |
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│5 s# i, ~7 _# ~8 ]; @
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 e# `  m" g  K# T6 d
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 |* t8 X" n  o4 U( q. K
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' e* \% G- `% g  l1 h% @│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │$ L( R: `" T% V( A/ a2 H
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 o2 w$ j* R( ]# z' `
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │0 t4 v5 {; ~4 }  j; g0 l
│163 │Invis  │11│  │  │***  │Invisible for a while     │
0 v! Q% ?' k# _  \- U│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' {( n5 K  c9 `. j* f& _* h5 a$ k│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ j! j' A8 j2 I# A- }* [$ k) F
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
/ s' {) _/ u+ [& |# [4 t/ _│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │! p- ^- V4 C# ^+ {2 O. R( N+ O
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; v9 d- s" V, }4 y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 f0 [: E, o$ {' v, a│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │! w: |0 U& Q# m1 z
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
: ]* ]5 x- o, x│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  m+ S! c: T* C6 f  B
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 {0 b! ~" B* y9 K$ O9 T│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
3 F; W7 j  `  U, L. i│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │! i  _* \: i9 t& \
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 }+ t# H% t  _+ r6 N* t* l│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, {. L, Y7 N$ n4 {& h: O
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
" R5 P8 O1 T* s$ q3 T2 ^│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
! p2 a7 d% i2 T) h6 \* [5 x│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 J$ P+ w9 q' f! ~9 {  z
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' A8 O5 ~$ b# Z3 w│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │- U7 r9 [; o6 `& Z% v  h
│183 │Hole  │55│  │  │**** │Open hole to dark world    │, Z' I0 H; d& O1 u" t
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │+ C' K2 w6 R. U3 ]$ W( A: \! ]
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# o  R' g! Q1 U$ a9 c% O; M5 J! W4 Z9 C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
, t4 t4 f/ _. j0 _8 Z, ?│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │9 L# U( `% n/ E+ p+ n1 h
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │8 t# [* l- p# e! w) v
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
* c6 Y! i# v& y# W  {│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 m% h  w- p5 K# f: S# L│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# V0 g+ T& B$ C0 f│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 [0 i- ~+ ^5 c. D4 h4 K" o│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
8 ~1 U: Z% B0 y3 K' i' W, O│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' e% F' K  O5 x* n8 s/ R
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
; `; Q. h+ X$ e$ Y% b$ |% \│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │+ y1 Z4 p" {# z7 F; B
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
& A) ]; I+ D) o│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
& Q' b7 }  Q8 n+ B  P6 ~│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
% o* i* }% _% g! n( x7 _/ u( Z│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 I, v- S" q# p+ r6 }$ a
└──┴────┴─┴──┴──┴───┴───────────────┘
. d; W1 J3 _) @& Y% c( ?% e* u2 f# @+ {1 _: u
6 z/ K5 W" `8 H' {$ z* |  n
Mega Chip$ f0 \& }9 g6 P$ K
┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ O, b- V+ b1 n2 {( i4 X+ P│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 w1 c* h5 i( m├──┼─────┼─┼──┼──┼───┼───────────────┤
* {! W6 t: j- T0 i5 h( P│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 f9 K" X7 ]! l3 w
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │* x, N9 C& v! g, E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
7 u/ Y3 b' M: m8 X6 z! y9 R│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │2 H: ^! t, ~1 R+ W4 j# A
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │2 c# B( O& i& L2 f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │6 m! y0 @. i/ O2 d# Y, Y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │8 t& S2 }  D# G: x7 e9 N) U& Q
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
# x" v1 Q4 u$ ^" p6 @│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ `) s! k  p( }$ |0 P' q+ B% |│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
$ r% a5 Y% R: e3 O) W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
4 ]9 ?% d- E) t$ h: g│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │) p% v( {7 {& Q9 w& ?
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │; G' ]5 H% z. i7 g  t. H6 f
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
; V* A! q8 p0 i; \9 {7 }│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │( M: h- u3 G4 w/ l  W; P4 d; t# b
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │2 j; c# f+ w/ g% h+ j
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
, U3 i0 S; K, Z8 C. e│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 S  j, T. v/ ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
* S* [; t- C" V+ F0 \  j│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │; s" k8 p4 v) A* K
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
* N+ l1 B3 x' {& T! y1 {5 a│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
& I  ?$ v5 I3 n% S% [9 j# q( X│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& d7 A1 v" v: p$ |# Y3 B" `1 [│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │5 f$ h; X& ~( {' S2 r# H
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │& O) _$ K4 ^7 q/ ~9 A* F! p/ t
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │  k6 n. ]( C$ U5 G4 z3 B
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
0 y7 S$ b, N) ^) V5 {: L│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: r9 o" G" I/ y* X) a1 m3 h
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
! \1 T1 b; S+ M, z9 e1 _" C3 D│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │  A) L* f( `# B5 R8 D
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
! a5 o# i4 j2 _7 S  `│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 J, |$ e3 U( v9 f│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 Y! `# n5 N- K, w│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 r6 l. ]9 h5 t" c3 E, s' n7 L
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │7 e" J0 s0 R/ J' z& H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │, ^; t% O% f* k# f
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
. d9 h- |" i1 i4 f6 t! \/ X│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │5 z) k7 N3 n& X4 x
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: L* S0 v' c8 r+ J7 `/ ^5 y7 W│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
$ [/ g. D  c: o- x* i) f6 ]│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 H5 \4 f9 o/ n  L: g+ y' }( G1 B
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
/ m0 i4 r+ G, R# u) a& x" K* B, h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- r' b; d9 E: u8 k4 N2 w/ _2 W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │( p* S. Q6 c: ~% n% F
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
' b% o8 G: ^! o  Z4 D│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
0 u+ g& Z( T9 v" w│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 l* {) ?& J9 F+ Z; D3 p│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │' d1 ^7 b. w( p- m! V' e
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 Q! u3 b' Y5 V8 f, Y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 g+ Q$ ^% u' B' [5 F6 J% O, l
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
, H% n% [; P. }  Q, C, m8 n  O│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" j5 _! S$ S: O7 I7 U4 G+ ^
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │, c. C0 A+ {# D; N; r4 u( `
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │: u" `) P$ x( b. ?: Z9 t
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# a% {$ R6 ?. p, k/ Q1 R│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
- L3 G( h, J' M+ ~  K! e! `- v│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │' w6 y" d$ |0 n& J  w3 l/ h
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
# r' q, B/ o( b$ T; z│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 v% x" [% {0 c3 z* g
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │0 \* g! L) p  ?  z1 L8 V
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ r% C2 y) m& e, `# w  A  N4 Y│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │' |6 ~4 x* O! d( N
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │0 u5 {4 `9 y5 Q8 k
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │2 o8 B( `$ X6 J& s; E
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
' S& E' h6 F9 o/ ~$ N3 B│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ V$ F0 \" ^; v3 c' Z│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │# A/ h, _% y/ Z* v* }5 l
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. M* b* l; C/ a7 u$ _
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) |  ?* D" \' x9 q0 ?( h│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
2 l+ x9 J4 v6 \│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │; c9 n2 k8 o) v: {7 S" f4 |& W
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
) Z9 y- G" t) N2 C, b5 L5 I) z│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │3 E$ x% P/ j# I! B# J
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
( l& P. y5 A# b9 d  s" {3 A│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 X- H  t( ^/ J- o) z3 V* E
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │3 p2 t2 `: a4 o3 F+ @( m$ M
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │( M( ]. |& G- k, j3 C
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
1 K2 h9 U, n. O3 d& P: g/ T│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │, F0 a! A0 |% ]. l; }( f
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( ]0 v$ ]1 C4 W3 i
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │# l: e6 a+ W# m  r/ z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
, W( x( T* f5 l  N& l+ f│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
1 b6 X% w& t  T7 f│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ }1 A3 `' H6 R
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
& u6 @3 j* q, i└──┴─────┴─┴──┴──┴───┴───────────────┘& ?6 n# b- @$ e- a
6 C! \3 H6 u7 ?. U- T7 X1 I
4 l9 b* U9 m1 W9 K! T
GigaChip (蓝版)
7 d8 ]" M& i1 G5 K0 M┌──┬─────┬─┬──┬──┬───┬───────────────┐
4 C+ G3 e' L5 j4 A% [0 ?# p│编号│名称   │MB│攻击│属性│稀有度│说明             │* I4 T- C# D/ K0 @( }( p  [
├──┼─────┼─┼──┼──┼───┼───────────────┤: u8 p8 z. f, V
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
! C; F( E6 ~" ]) H- |9 w│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │: H! Z  M$ Q9 ~/ e1 F% B/ {
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
4 u6 A( Z3 V5 t/ e- @* H& H│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
3 v# r% Y) F, L$ e4 Q+ F│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
, t# i" q+ d4 ?5 m4 U│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
. j) D; z+ e+ y& n' [' ?│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
6 H& o6 A  P% g# _$ S. G5 B  B│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │: b/ l8 u: e* Q4 B& P# I; G
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
. m8 F7 @! G' `; J; ^" F│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
6 n! a7 b2 |- t1 |/ B% o$ _# {- o│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
: a0 r* Y9 k4 O) e( D2 n  Y% i│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
. M3 M! r6 [) i+ E* ]) S+ q, k│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │* m0 Q3 ~: [( ]/ C$ S3 h
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
3 z  W. ~3 `) C  _# \1 d│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) Z' m9 I" W7 A( P; o; `& H" X
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
" R- O( \. t4 |1 i. d+ k│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. A& h% U+ E7 S& u8 X│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
( d6 y& f; z7 A$ _# z4 T7 N' |│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# W9 Y, l/ a( t! p, P  q4 G│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │9 h" B$ K- U+ \; ?, m3 Y# V5 P& Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
6 G4 O, [% |$ G, [1 l5 F7 y; m1 F. }0 N) d
GigaChip (白版)(只列出与蓝版不一样的Chips)
. U9 \5 z& f' f' K┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 [8 G- K+ ?4 V& a│编号│名称   │MB│攻击│属性│稀有度│说明             │7 f4 u: K! n' _/ u
├──┼─────┼─┼──┼──┼───┼───────────────┤; z5 S* I. [) m/ c" k. {6 z3 d2 P' V
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' E# s0 Q# ?6 S6 F│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' D& Y' N$ m. A! J1 S* R
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │8 v8 n0 c; E$ Q
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │0 o! I- ]# J- ?( X* A7 K
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 V6 G" {0 k1 F8 O7 N, `  `
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 K7 v( A; J. F- g" q$ L0 O

8 H3 M7 U% m5 y3 \! r7 o001002003004005006
# w6 r% i6 l' B007008009010011012
. H( {8 u4 {2 ?  T) @7 A3 s; L013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( [: p/ [! w$ l8 U4 b7 Z, R4 x9 x; i2 c9 M* b+ T1 K% w# _7 P
019020021022023024
: s2 `. E1 r" @; z* l; E1 J& w& f025026027028029030
6 L  |5 L; x, W031032033034035036$ W/ l: U1 E7 _! t

8 O  y4 w, E3 R- T$ C; w[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 e/ ?9 I) C" }! x" E; j
. C7 X3 W* T: l0 {* x
037038039040041042
# R3 m) K  ^" M# K! p043044045046047048
. l/ V( d. W4 _049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 S1 S8 z3 t( t& X) p8 v4 w5 G% a6 T6 m& ?
055056057058059060, X! m: W9 Y) _9 p1 t
061062063064065066
8 L5 E0 V3 @6 H8 {067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 a7 S* `. Y; ^, y4 R' F/ B7 N% B& C8 z& P8 E& E% N( Z+ X; }) I
073074075076077078& ?* F! v+ T( P1 o
079080081082083084. a3 N% G* C+ b( }4 V7 u% z* ?+ N6 F
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' J+ D% D& I, s; U) t8 o8 ]+ u4 t" ?) u5 X

$ k. B& w0 s" _' p* ]0910920930940950963 h: N/ d9 i+ X
097098099100101102
( k; X8 x; H% M: u" a6 T& e103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ k5 a4 |% i, C9 L3 ]% s( I8 S# w

$ P* a* [: d( q109110111112113114/ B% C) ]$ e: S$ L! H& P2 D8 _
115116117118119120
- k+ j& f' [6 J& X% X  v121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- B$ D* x  r+ W8 N: {- v: V1 G

7 T2 O( d' V. y1271281291301311323 m) b" N1 O6 v# |0 e! D
133134135136137138+ G% S0 W' s% P, s
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 w2 g* _: c: ^8 U! {

  ~# ^* O; P% C2 ]145146147148149150
: k1 k  \0 U5 ^; Q/ G9 Z& M  g7 H1511521531541551567 n, a* N. i# U
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 j  K6 i6 Z2 r9 @: }
* E; j+ ^. v% Z1631641651661671689 t2 a! D& a. Q
169170171172173174  t0 B" K% g4 f# z( d6 W
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' ]& d- P; Q0 T" |

* o1 o% m3 n2 v2 _181182183184185186
  I" Z' q- P' c9 u; n7 x5 S: T. z187188189190191192+ X& m& r. h: v3 ^. R& r
193194195196197198
  c& c0 ]7 c9 l5 g199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  @; ~9 `4 z6 x$ W/ S

! \. l; K) D# ]* G' A001002003004005006& p7 t( ]1 Q/ W
007008009010011012) w: N# I3 Q  \9 c9 K
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' J" K) V- ]: Y- W2 l; g7 f
' n$ G$ w' u+ w& m6 ?5 O
019020021022023024
/ W4 T, E8 y3 [* R/ M% O* U$ |025026027028029030
: h& H" L% }4 F5 y  a1 P, H031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' l0 _6 {) p$ p

7 {+ D  F4 \0 u0 E6 j8 d+ W037038039040041042
! \* z' G5 z3 r) j4 t2 _8 H* Z043044045046047048/ p( J( Q3 ~2 ]5 s$ I, `
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% Z, L3 B, A# z
3 }) j( w- N& \! I& Z) R7 Z055056057058059060) T/ |0 L, W) C, X* |7 i
061062063064065066
/ N( L  C& }& f2 ^+ h4 d/ I8 {067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! y; ~% l) T, C0 u& V
  @5 d( i% i$ j% X
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ A" k- ^/ ]$ ]4 Z  E
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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