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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 `* U& P5 \' W: r5 [! w9 A5 q
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■● ■  NintendoWorld    站友xliz原创
& `1 |0 I# b7 o* k+ d: H% x5 M■ ●■    http://www.NewWise.com " t+ Q: A: n6 K# X5 }5 h
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 [. m6 e; ]1 v! b3 U

5 X$ ]9 l/ y. F4 y
5 X; a) z' M' m" v$ L7 L           洛克人 EXE 3 Blue 卡片组合
0 j* r+ m5 G: L
- Y, w2 V) o+ @/ s: r* D# n1 D- B5 \1 r+ B) |; |! n
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
$ Y8 U9 `# [4 q' v. t$ a大家要看日文版的P.A.或详细攻略,点击这里吧!

/ H- O# A( }% C- \====================5 X+ _9 v/ j, @2 e* U
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , @9 R3 W- l8 P/ {3 l

- C4 w. @- r0 _  F以下内容格式如下:( R' ^# W; U! ^) C! J7 t2 t( l
# n+ I7 W9 ~8 g1 Y& D% t1 \
编号    名称, z2 R9 E. z" Y0 _$ `  Z( u/ R
说明% G9 s" ^! F5 D' {7 c" I- N- T
组合方法  W0 v/ h' a8 X
---------------------------------! y4 m2 d/ j; q8 N
01    Z-Connon 1
/ b% d" V% v$ e/ U* ^8 P% n4 b. GUnlimited Cannon for 5 sec. p$ Q% t; b& P' ~* Q
Cannon A+B+C
( r% {' z2 y( A0 _8 u7 _/ [8 U- YCannon B+C+D& d8 n! U2 {( s4 v5 |" a$ ?3 G( M
Cannon C+D+E; r0 z' v" i: f

: W) o9 v$ A/ q9 a2 D6 k02    Z-Connon 2: i( q  q5 S' c8 j
Unlimited HiCannon for 5 sec% }% o" w% B. W# g. t# _/ W
HiCannon H+I+J
- y4 i2 }8 g6 d' b( a+ ^/ pHiCannon I+J+K1 H- R/ ]1 S- R7 H" D5 S& ~
HiCannon J+K+L7 Z) G. d& x& O  M& j; O& y
( ^) G- b4 L' N+ Y9 S
03    Z-Connon 3
/ ]' h8 T' Y' Q, J/ p! GUnlimited MegaCannon for 5 sec# i$ m4 y, H6 s( U. s. A
M-Cannon O+P+Q1 u" B! |# j2 d( K5 l
M-Cannon P+Q+R& P# c3 ~: m4 ]! [1 f8 X# u% r7 N6 W
M-Cannon Q+R+S
) o6 \, _! b& E, ^
6 l) H/ ?6 t+ @5 z0 X* i) y04    Z-Punch- g5 A7 p) c2 I) G, j' l
Unlimited GutPunch for 5 sec
- a) X. `# |* |0 @8 n" y& qGutPunch B+C+D8 P. |" q' ?# T
GutPunch C+D+E1 H4 b" x8 M0 s# s' j) p
GutPunch D+E+F
, `* @6 Z0 t' C9 j  o& o& j  C% O+ [5 N( r# U( I# n
05    Z-Strght! w3 Q/ y3 m& ^1 t& N. T
Unlimited GutStrgt for 5 sec
6 p, e( P, s- yGutStrgt O+P+Q0 c4 o9 p4 ^; p- f/ [' G7 U
GutStrgt P+Q+R
+ r* R9 q, o, FGutStrgt Q+R+S% I8 ~" P( f* b9 Z' e

1 c% Y6 N& J) V+ L- p9 h4 d: ~1 J06    Z-Impact
+ ?1 r; v8 i$ e6 X  S! N% t$ rUnlimited GutImpct for 5 sec
0 N" ^, s0 f1 Z  @3 ^* JGutImpact G+H+I# \+ k8 d) Y4 F, u1 s
GutImpact H+I+J/ k: S  [9 g; H/ r7 k3 ?, I
GutImpact J+K+L
% M- }8 ~( Y0 J- S" h0 f. \
) _4 k6 B7 T7 O3 D! I" I3 [4 |( O, `07    Z-Varibl
  k5 C% q5 f; |( Q( WUnlimited VarSword for 5 sec! f, ]; `2 X% S/ ~4 q/ q- s1 ?
VarSwrd B+C+D
8 e4 Z8 S, q+ kVarSwrd C+D+E
! t3 c1 r/ G% q; D6 Z6 j* `VarSwrd D+E+F
- V7 Z" L/ o' M+ Y; m7 B7 x; x5 X; K+ M
08    Z-Yoyo 12 q% E9 ?7 C( m. h0 Y2 X. k3 I1 r- c
Unlimited Yo-Yo for 5 sec
1 {7 G2 m6 O5 `& t) u7 Z" i6 R6 R; WYo-Yo1 C+D+E- U9 ]* S6 q0 c& D! {/ R8 L. t6 Y
Yo-Yo1 D+E+F6 g7 R6 S& {! i2 k2 Y1 s6 y
Yo-Yo1 E+F+G
5 [: D6 s# p9 S$ }) h9 Q5 [- x" K( d1 Z( @
09    Z-Yoyo 2
/ g" ]% Z& x/ ?% F* x' jUnlimited Yo-Yo2 for 5 sec
. M/ x& j# J  j. i% g: F& @% FYo-Yo2 H+I+J! h7 D* A$ d3 Z- R/ p
Yo-Yo2 I+J+K
5 E; d7 Y! v/ _7 B, B. qYo-Yo2 J+K+L
1 ^% |- r" Z7 ~5 W  T  m
5 c) ]& y2 \9 s: y( B10    Z-Yoyo 3
6 c$ V. w% p7 M$ ?, ~Unlimited Yo-Yo3 for 5 sec
6 n+ P+ ~' H6 D1 ~* n5 P$ gYo-Yo3 M+N+O
( m% n' A" T1 @, I! v, f9 jYo-Yo3 N+O+P  V# h; Q% p3 ]( P8 o$ n6 Y
Yo-Yo3 O+P+Q
+ N) i" c* h0 e) O  T+ Z6 d9 ]
5 `$ v( p8 e+ }6 D& E1 Y# i11    Z-Step 18 t1 y  W  r# k/ A  b; \
Unlimited StepSwrd for 5 sec
9 G5 P$ w9 n7 RStepSwrd L+M+N
6 j* _/ E9 e3 ]& mStepSwrd M+N+O' Z  j* r6 e/ S# ~$ d. W
StepSwrd N+O+P
' j3 C  j' g2 D, g3 p" P
1 h9 D: [3 t. M$ y( o7 k12    Z-Step 2
1 ?5 X7 ]5 h& U! T1 y$ W" E" GUnlimited StepCros for 5 sec
# K' b/ y7 r8 z) B% Y: C! fStepCros P+Q+R
6 P3 T- o1 F& I- tStepCros Q+R+S
: }5 j  {5 q: l( g( c3 JStepCros R+S+T, G. c% z3 s7 |8 G7 R5 P  l+ s  D
( @' e+ p. Q2 g6 M$ f, e
13    BubSprd. B5 L# R1 A) {/ j( g! u
Attks w/ spreading bubbles!" j+ s* L6 |0 i2 X* k3 D" s, d# \( E
Bubbler  C+D+E# c. Q  c; m  F& Q6 j! o% ~) Q
Bub-V    D+E+F7 z1 p4 _( n; x
BublSide E+F+G
( S9 F! {' L- s0 B, H$ ~" rBubbler E + Bub-V E + BublSide E4 O: l% q8 U9 B/ q8 G0 Y: u- `1 a5 w

" K7 z" s" X5 ~9 P: d; t/ c( y2 m14    HeatSprd0 v' Z, s5 g1 K/ T: S
Attks w/ spreading fireball!
3 O# f/ A' T, L) k( RHeatShot H+I+J3 c5 j' F( c& d% O, v
Heat-V   I+J+K1 m2 X" U) O; n5 X
HeatSide J+K+L
3 z* s( S' {6 g4 i3 z5 ?HeatShot J + Heat-V J + HeatSide J
3 F: {7 W; G0 g3 ~( ~/ ^* C5 |& N
15    H-Burst- H; v& V, v; M% Z- N+ B- H, O( _+ f
Creates a giant explosion) D5 D" H  k$ P! o2 f& j
Spreader M+N+O$ q, y/ s9 Z& V5 T+ B9 }* m5 Z
Spreader N+O+P
% D% V# L3 e) s2 |Spreader O+P+Q
) B1 R; b$ k* l: W5 A9 w
) v  r1 P  E! g) o0 B16    LifeSwrd
+ k5 I4 N, _1 x8 V! `  @: D, nSwings a huge 2×3 sword!9 E. I, m$ J% U3 `* w7 D
Sword E + WideSwrd E + LongSwrd E
8 q: g) i6 c4 K2 Y4 Z+ HSword L + WideSwrd L + LongSwrd L  x$ v1 e" i$ x1 o2 z* [
Sword Y + WideSwrd Y + LongSwrd Y
" k. v  t# X; Z* V0 ~. I* z+ u) K1 }" q1 L9 z' G
17    ElemSwrd
; P5 L3 o: g& F, d1 S+ OWide swrd contains 4 elemnts
$ F% }& b$ E) m! E2 c" O* cFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ E# e+ [  B( W: Y7 X7 K7 u3 _
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P: t! ^/ z: Z0 X

# l2 l+ D' l0 l4 Z% C4 }18    EvilCut
2 C" X- P+ u+ h) c1 y7 f- wStep up 2 & make 4 atacks
, E( x; N: n% j$ Z, RStepSwrd P + HeroSwrd P + StepCros P
' E% G, K! R$ u. x( x! S
" d/ C; T( A( {8 H1 f* @19    HyperRat2 \! \9 ^7 t, C" U5 T  y5 H/ Y- i8 B
A giant Ratton charges!
9 R1 {4 N& g4 ^6 F' ^Ratton1 A + Ratton2 A + Ratton3 A
4 K' |3 U" p, H0 URatton1 C + Ratton2 C + Ratton3 C( k/ `  q2 V( n
Ratton1 F + Ratton2 F + Ratton3 F
) s% a" @0 n1 ?' i% s! D2 a, C4 P3 B+ n0 i( R7 c9 |- g% w! |
20    TimeBom +, C* s$ I8 Q2 _# u1 ~- y4 s
Sets Time Bomb in enmy area, M1 `$ c% w# Y5 N
TimeBomb J+K+L2 ]! P4 X/ |$ |1 S9 M
TimeBomb K+L+M
: R2 E  E/ A. jTimeBomb L+M+N4 \7 a- F0 u/ W! e1 i7 |

; M: X5 U  R9 ^21    GelRain
" N7 j6 S: S$ G+ d& q7 HGel steals squares" ?+ u4 C. I: D  f1 X
MetaGel1 B+C+D2 G2 b, `3 H7 |: D! X1 Z
MetaGel2 E+F+G
4 o8 d8 \; f0 T2 {$ BMetaGel3 S+T+U
7 Q1 p/ X% g! A( S0 B: E
8 l" w7 `4 ]: X" I' f& m4 V' ~" T- a22    EverCrse
+ y% T6 a* D( I8 d' G" ]+ f5 k) Y- ~/ zShield chases enemies0 M2 C, L. O5 L- y- b
CrsShld1 C + CrsShld2 C + CrsShld3 C' A4 o0 X$ p% ?. [
CrsShld1 L + CrsShld2 L + CrsShld3 L( h/ Q; T6 B1 W8 Q- R
- o. L9 b9 P1 k/ E' U7 d( r* a
23    MomQuake
" O9 W9 J" d7 }! G$ ]Awakens Mother Earth!
* W# B3 \$ |" d0 xRockCube * + RockCube * + GodStone S4 S, t, u: F+ T8 o, |/ v/ }
+ b! a! v& ~/ G2 v2 _) ^) q4 j8 _( ^
24    PoisPhar- O7 H; h1 S) n2 P& W. W; g( B
Pharaoh generates poison
0 C8 g1 {! l( z! A# H+ vPoisMask A + PoisFace A + Anubis A
5 V- Y" g7 U# t- ^  {" a$ Y% p1 e% o
25    BodyGrd
1 n7 Y8 J7 K& O, z0 L' N5 G/ jBodyguard takes out enemies* o4 h5 M- g* R+ m8 B$ B6 W1 Y
AntiDmg M + AntiNavi M + Muramasa M7 i5 k' X4 [9 R) z; G. t9 ~

/ Z' y- ?4 L+ L! G) N* W) f3 }26    500Barr
: _5 \. J; a4 v4 ^Barrier absorbs 500HP dmg8 F4 H; c9 |( z  i- o9 O
Barrier E + Barr100 E + Barr200 E( s4 }  a: K- y7 C
Barrier R + Barr100 R + Barr200 R
1 t1 e& k0 q# @4 Z) L" X; J7 s5 v! o: N2 n; O% ~3 E" h
27    BigHeart
* b+ ?: M: V+ o( x# {2 _1 ]0 p& W7 [Attacks, then heals HP!- ~& a, X4 N9 k# _" `" h, G
HolyPanl R + Recov300 R + Roll R
6 O5 Z* j) m9 }& y- x0 h8 V+ R3 BHolyPanl R + Recov300 R + RollV2 R
# o4 c9 Y& w' \  q# ~) HHolyPanl R + Recov300 R + RollV3 R  g1 u, {6 e7 h( z
. f7 E! {$ d, g' T
28    GtsShoot
( o5 s% ]/ P" |# sGutsMan throws MegaMan!
$ z" V9 V, K- L% d3 _3 P/ KGuard * + DashAtk G + GutsMan G5 e& Y+ b4 r4 T3 a
Guard * + DashAtk G + GutsMan2 G
9 o$ u4 W$ G2 `0 A) h- [Guard * + DashAtk G + GutsMan3 G
& t; b; s  O& s# `Guard * + DashAtk G + GutsMan4 G
) U8 r' Q4 |3 w! a% n+ B
6 h1 x# M; \7 q* Z29    DeuxHero
2 y0 {4 Q+ Y6 |9 C; XMegaMan & ProtoMan team up!
% d+ g! [1 m/ i0 ]( e! j& S- s: oCustSwrd B + VarSwrd B + ProtoMan B6 Y( `$ ~% f0 h; I" ~
CustSwrd B + VarSwrd B + ProtoMn2 B
% j# A6 t* c- H8 ?CustSwrd B + VarSwrd B + ProtoMn3 B
; g1 r4 V) F) Z2 h# g" k; Q8 LCustSwrd B + VarSwrd B + ProtoMn4 B; y" V# _7 o4 r( |$ \. R. t
; Q3 ?5 P% _# H5 c" U
30    2xHero
' u/ P0 [  F: S$ H4 L( zMegaMan & ProtoMan Dual atk
1 m4 |# K% a0 P5 S+ Y$ N  PSlasher B + CustSwrd B + VarSwrd B + ProtoMan B* J6 h$ o8 D6 n7 w. ^4 R6 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 ~" K; O0 t- ?- r5 f" W5 ^! Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. m. B: q: W$ @- C( ^/ l% V6 N
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B( o) f1 b: F2 t0 y+ Q) X) B/ J) S( O$ c

% j2 f8 |* g5 e/ I/ c. O31    PrixPowr* j3 [' t( u2 L/ t
3 Navis attack at once!
! Z! a  L5 k, W0 j. RTeam1 * + Team2 * + KingMan5 K
; Y& z1 a9 h4 ~& _, w/ S- X* L: xTeam1 * + Team2 * + MistMan5 M1 @3 P" t9 S( w+ Q0 {0 P- |
Team1 * + Team2 * + BowlMan5 B( K7 d; `0 h' k1 Z

2 z% K) H; l; G3 y- D6 w9 y32    MstrStyl
- h( ]3 E: W- h1 c2 A6 pMegaMan unleashes his power7 c% l$ ]2 h  J% u; [; e0 r' W
Salamndr * + Fountain * + Bolt * + GaiaBlad *
3 D5 u& M1 ^' h- @# t2 d
2 s5 Z' f9 B  a# lStdrdChip (Part 1)9 m. `! U. F) ?: R, a
┌──┬────┬─┬──┬──┬───┬───────────────┐5 z; q; J4 G$ ^/ {
│编号│名称  │MB│攻击│属性│稀有度│说明             │* G5 }- x8 v3 P5 I' S" ]7 a
├──┼────┼─┼──┼──┼───┼───────────────┤
" p& F/ J/ G4 }! }  L2 H│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; {4 \; ?% V" a/ Y  I# R' j3 s│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ z6 B- a. c0 I8 l2 x% W5 [4 U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" s4 U$ U8 t1 H5 f
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │8 g. o9 n& f- i, F
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 f. [" x/ f& p9 x" p│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │+ m  L1 X* Z& Y+ N1 \$ U
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
; g' W( k2 `) S5 S! Y: J6 O│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
2 F, f1 [- w5 E│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
4 J  j% n  N- [( M# S. N0 a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
: C' @  ^/ W  |- V1 A│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
8 }6 _5 n# C: T  R│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  {! ^, H4 Y* j│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
8 ]" z3 R- i. w* z/ {' d9 Y0 s  F$ ?│14 │Spreader│16│30 │  │**  │Creates a large explosion   │; S( V' x; ?! O# b3 i* ^
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 U  K3 v) F. p
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 L" v& M; g3 L2 X8 r
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
3 M/ m- d; G% p. q% w$ u│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
8 E  q) C* O- s, y! \5 _% O│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' V! ?4 T$ F; \. I! G' R7 Q9 @│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 Z7 x3 M8 q+ A
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
" w8 ]2 d* V, J: ^│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
4 ^5 w0 V: `% V7 P│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% R( Q  L" w: j( q: V2 ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │) Z( F  \+ N) m, Y" p- t& W
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │4 \* I7 {, Q0 x+ W0 j# C
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │" G( T  H& p; X( Q! F& W+ v! z- U
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
8 E- `9 l5 M, ~/ U│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │3 c9 M3 M1 e7 V! p
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" K7 n* @$ L' f4 n5 p
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ |8 U6 Y/ K! |. z9 q5 g│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
1 v" z6 |* Z2 n/ j% h  r│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
- W( D& N4 @' d$ ]. U! K9 Y8 g│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 I  [  E% Q, C; F) n│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
  G1 I" H7 }* M/ I) p! O. Q. I│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% Q, c4 ^7 ]! h* U# k" |) Q5 u/ l│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 ^! D/ ^6 y1 o" j6 k, i( s: n│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │. T2 C( v0 B4 S" \; r0 N
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 B' g  p- {1 u  X* _" h* g) w+ B│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  G# r' n' D0 C│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │0 r5 {- ^3 w. c- j* K$ s% s
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
/ F7 k( l4 n9 H6 s│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │- ~8 t3 ]5 {; x3 Q- l2 e' V
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: H4 G( A* K3 ]│44 │ShockWav│10│60 │  │*   │Shock through enemies     │6 ^' ]2 `5 b: h, m+ `# W' K
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │8 Z7 c1 }9 f: T
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │, }$ n: h5 p) A: `) a
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# n& c& o. e5 ]- M& m│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, I4 s9 b* A0 D, c9 t, i( Z$ x, m* _│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │. z- U  V  K: L$ I2 v
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
, f/ R. V8 a: X2 ?9 r│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │, L3 l  y0 R2 J
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
9 ~1 v9 N- c( I  L: K│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
  ^6 F) d: n2 Y, w2 ^6 ]│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │, m9 R' |5 o5 u: F$ G' S
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ L+ h4 e; a' f( y$ Q5 s" u" j3 k" f& ]│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │, Q4 ^( q, U% _- E7 m! `
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; H% b" S2 C, A* [+ t4 ~7 H│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 s, u, e3 G' |  W5 f( O
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
8 s3 \1 P; J  n│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │3 \/ T/ G: X( Q$ M) o- w4 p
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │  F/ ?4 s2 X& [' g5 k6 v& u" A& X+ p. }
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
3 |/ u4 `& D& B" ?│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
, a1 c/ Z+ K  P% ?4 R│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
1 R( j: D9 `. y6 ]: X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" _5 M+ ^. g# K& s) o2 [* f│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │* J  s. D  K" h4 A5 z9 B$ P
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 {2 ~: J1 a2 e$ ?- H/ \% |1 i1 H
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │) ]$ A# ^9 B2 E7 f7 r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │4 f! u+ o8 \( g% B
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │- E1 U5 Q2 r$ n
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │! S. F) s# z7 _' {# x
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) `) z/ X. {8 j: R  H│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
3 t) e% v" h: e, x+ X/ Q* B( Y/ V│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│6 r7 \, F8 x  X( W0 @
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 r) B" f5 O3 ^+ k6 |4 H8 a│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
2 Y7 p5 o, j6 T4 g6 ^│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* n( E9 U2 s# Z│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
. c/ c# \  P2 V  R0 c: M│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │) W$ E4 w5 {' s
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │' \8 S4 r) Q# E. i( @' n  @+ e
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' I6 c* q2 T8 H5 y  @) H5 v
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │( x8 B" p6 x0 u) e
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 G: ]6 H5 }& o! v$ @+ j2 T
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │, q9 M/ X* u4 U9 t% Y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │7 `" d2 R. _# k# ?$ x4 S
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
( h# v$ p' M. c+ ~│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" _3 ^6 F' i1 J/ [: R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
0 ?5 h+ E! A% Q. }6 y" |! H$ ~0 g│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  w( e% F) f2 o- x│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │' a+ ?5 ]4 q  o( \8 I; Q. x7 B' C$ s
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
4 t9 a9 B6 w; U+ ]# \│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │2 s) Q2 w; Z9 o% s
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │7 v% q3 I0 F5 i( c$ b( M
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
4 O+ D4 X. p# {1 q- G2 L│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
6 {1 }# v, @/ T│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: O) |4 O7 b. Q  M' R
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │, N, e- K5 W. W; ~% W# o( s
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
6 M; `5 k7 {( O( R│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# m" ]/ U8 s/ u5 j3 w8 O4 `
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│$ ]5 P5 z! @" H, c' K% _
└──┴────┴─┴──┴──┴───┴───────────────┘
5 l  j1 G) M9 e2 P3 o6 n4 O
& C4 a" w* M8 M: [2 A+ {4 k5 TStdrdChip (Part 2)
) i! T, ^2 N! M& h+ x┌──┬────┬─┬──┬──┬───┬───────────────┐
* b0 K: r3 R# D; z4 }2 C2 |# u5 X│编号│名称  │MB│攻击│属性│稀有度│说明             │- d% f+ ?/ Z1 e2 ~, C+ ~3 o
├──┼────┼─┼──┼──┼───┼───────────────┤3 z2 C+ ?, }* q$ E3 h
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  F. a" w1 ~7 r) C: S) d: P
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│7 \5 j9 F/ D3 Q- a( o# ~0 ^$ E
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 ^  w8 r1 y. j7 J, E
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
: G/ H2 ]- f% K; M4 _│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
5 w/ P" Z1 I# d; [5 e9 Q7 Z7 _; \│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
6 e0 h" x7 n+ z, e( V│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ u+ ]6 s( o; V( q1 i- d
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 }* K6 e6 X! |5 D+ r│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ x/ O: j% e. Y4 v) ^/ ?3 R│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
+ s  d, K. H1 I) {; b1 \+ Y% B│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
  O$ x4 \$ |6 P1 i/ s, i│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! Y. U/ h3 S- v" I8 w6 z│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
+ j/ M/ m5 Z, m- I, g3 X$ [: d  T" k│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │8 P8 L+ i+ {) q* G0 q1 o/ N) n
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │0 _# L$ l9 q3 s5 h8 O, o: Q
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │2 O% X5 V# ?: V# X! K( Y
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& I: G, ?7 o. q" R, [5 }# b: x
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ G, K, m: l8 A' [/ \  J% `$ n& c/ d
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
$ h1 q9 H/ [: c( {' Q# O% x│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 Y: J: l3 S. f9 P* ^2 Y│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │3 ]. \/ k4 N9 t! S% v' H
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- `3 J2 s; X: Y% J│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │+ f6 I- I$ s1 F: C
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
$ N6 X& B+ Z9 ]! b  O' `│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
% O; E; }  l( j│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │: Z0 |+ A  O# p/ A% d6 _+ d
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
5 B4 A, E  ^" d- A" I8 a7 Z. f│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │6 f& b! N& `: ]
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& b1 ]  F: p" ^, S
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, N# g2 s5 L* a; E0 L│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │1 p7 T3 N0 P6 Q) Q. x
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │; ~1 R7 ~) j* _! l
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │. r" l' Y/ F$ s5 p- x
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │8 Z8 L# k9 q1 i2 J: ?
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
- P! f+ {. ^; E. f/ Y, c5 Q│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% L5 o4 a/ Y, w$ @+ Y' {│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │" ~/ y& E8 m( E5 c3 r0 j5 M
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │1 ^3 ~+ F  a0 S; q, v
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 S( V8 X' r3 K# @$ r
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
: m$ i5 k- a- F% Q+ D│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
. L8 D# W" j3 V4 n8 z$ N* Z; d3 o│141 │Prism  │60│  │  │***  │Prism fires randomly     │
! Y' P" c0 i. @2 ]) Z2 L│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
& o0 z# i7 c0 w/ w│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
$ b2 A7 d; Z6 w% ?' c, R/ q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
5 n9 V* M. W! N! p- H; o. f- W│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │! u. q8 P6 ?7 {
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: U2 p) L! p" h" T$ Z
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
* b1 N5 P: \5 N# B! ~5 C* l; \│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
1 V6 J0 B  \: e$ y│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
6 ~3 I! Y/ ^; k" F│150 │Recov80 │20│  │  │**  │Recovers 80HP         │* D0 R( V# k( R+ [  s
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
7 |+ R9 F5 J5 A6 v* a│152 │Recov150│50│  │  │***  │Recovers 150HP        │4 Z4 G5 o% a' O
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% @( w6 R. T) z5 }3 r. d' w9 Z│154 │Recov300│80│  │  │**** │Recovers 300HP        │% S, I4 v9 P1 g# n& n  e. t
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
* ~- F3 j  I7 _2 m5 w  q1 h│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( {' L6 |. S$ P│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
+ H  K4 I, e- j( O│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
$ K/ ^- \8 B' W( D4 o│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │5 D. |! c2 N( g$ u$ {; @& B
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
/ H# g- K8 V9 C) B* I7 |' z│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │8 g, d7 {3 j8 y! S' c
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 t4 a% K- b& R5 _
│163 │Invis  │11│  │  │***  │Invisible for a while     │1 P2 }7 x% _# ?! Z6 h  J7 u
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. X0 G, Q& \2 @2 E  q, C4 `│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 T9 ^" C# d5 t# t- D│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
2 m) V2 L9 x* B9 {4 q, g0 E│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │. s7 r3 b2 b1 M/ c- Y) K
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' P7 r% {' _6 a6 |6 N  a2 }9 z0 n│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
3 e$ i( |3 S) V; B! V3 {│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
- R. {. ?  o) [' R( D│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
, M: a% J1 T0 f2 N* `8 m6 q│172 │Aura  │55│  │  │***  │Repels attacks under 100   │8 K5 H: u9 J& [0 m6 {& J4 {2 @
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( G8 @* c$ x! ?
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │3 @! S/ S2 u" b
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# b5 e. s& G. i8 F* Z+ g; x│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │. ?1 R% l1 q* z: k6 L# X
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" q) r- Q) `8 r' \( X' E: Q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │% V. g/ w( h8 k0 c* W
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │6 q  E5 ]- X8 `, R
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │# ^9 ~* }* B, S% M' j/ A3 V* e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │! ~( X9 n; ?* n4 R* i) x  a
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │$ B4 t/ o# a4 E( _
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
% H/ T% w5 {1 V" W/ q" E6 W4 b/ o│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 d/ K# i, {+ ~% X4 K# J│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# \. u  u* R4 W0 X│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
% J) u- ]7 Z/ N, }& J9 }/ O+ c│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  z- a$ ^+ k- X' x. [  Q6 X. K│188 │SandStge│18│  │  │***  │Changes all panls to sand   │( b1 ]6 Z: B) T
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
) a6 o5 p2 c. C. s" ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
3 F0 p8 L/ X# [+ S$ d+ d$ U│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- K; v6 P5 I; r. @" B$ q8 c8 n
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
6 X) t+ n* l. N│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
/ Q4 x2 Y: L  A│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │( N$ k, e7 `/ V/ L) b% r5 z
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
* V" Q( T* P8 A+ d1 m# d* }│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
0 W$ I9 b8 H* W7 b- y0 ~# _- M6 a│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
  p6 h7 Q6 I" s/ `! Y% l& @3 y3 t│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& ^7 L* C& w; p1 f1 f
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
) L( U* T; i; x, U4 |0 z│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │% _" f& M* X* Z1 e6 q7 Q9 I  M
└──┴────┴─┴──┴──┴───┴───────────────┘
# o: c: P' D. z$ u* |. W3 @* V" N
! X* g2 N' X0 t; `+ ?
Mega Chip
; _1 T4 Z6 Y+ s$ i( F; L: z┌──┬─────┬─┬──┬──┬───┬───────────────┐
" T$ p0 ]6 [3 X5 D3 x0 Z4 g│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 E9 P1 \2 D8 k9 f/ v: j├──┼─────┼─┼──┼──┼───┼───────────────┤
2 ]6 K& ^5 D8 I$ v* Y│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) u3 w) D2 p& @3 z│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
2 T& l; Y' z; a% B# k1 w│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
- b. g6 y# k; \; M& J& C" v3 r│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
- Y/ [1 y5 p9 S- t+ F$ Y│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │5 r' N# ]0 g" V- {& i* T4 n( r# G' ~
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& k$ M8 R( {: `/ n& _$ ?& A│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │: h, h$ c. z# Y/ u" V0 r3 L# R1 O
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( _% q1 N- e, Y8 ~$ C% v8 `
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │  u0 E8 v% f* A! V7 n, D& ?: T8 ?2 T
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
4 o0 ~1 @5 h+ Y+ m8 G, p0 u& _+ W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 A' p( V% N' N7 b. m% F+ I
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
) U: j, Z. `1 \- ]  q. i│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
1 m* t& G9 k7 o* H│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: n0 M3 u" B- N( {  Z9 i
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
9 X9 @/ p! B- B! P│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
' q) _2 d# h4 D│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │, L# x6 Q7 |8 J( q( ?, j
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
( j. l, N0 g' X/ {, j- N! L! B│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
- r2 d* z5 v2 r% X( v3 h│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 m6 C0 I& \3 ~% z5 o
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │' @: w0 E% a, E8 H( f1 C8 T0 c
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
! m1 ]+ ?6 S" D7 R  f, n* C│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: z; V% s' e: s3 \$ Y- U# Y│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
/ s& Y5 L6 q# ]6 u3 W- C) M│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │5 L: N0 c* i. ?5 B- X
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
2 E1 q( r  S4 h. v│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 |2 w% g; C- ]# B8 x! z9 H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& j5 Z# D& Z! M: a: F* W│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │: R+ Z% w5 ~$ W
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) Q8 M1 G! u9 P: `! z│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
2 k4 g/ y/ E. B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │$ z" S9 ]2 x! D" }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
& X" @) K4 d8 h3 T; ]: ?4 j. v│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │3 r0 n* i. k" y) T3 ]
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │+ x, y3 Y% q& X6 Q  @- O9 ?
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │" e3 @! U# m; m" C4 X% _
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │  U* v( v9 [0 i$ w2 Q) T9 t. w( r
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 X2 P& O$ ~$ @6 {/ l9 |1 K│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
  c, P( C  V0 j( ~* U/ p' F+ c2 _8 T: q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
( e8 o7 D6 A+ z0 J* Y* z/ E│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │' ~2 @! `" k9 d4 y* J
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │# S) ~4 @& t; b
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │  c/ u+ S; \8 l8 _# x' |+ P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
) p6 @/ }( _/ Z5 a: X4 r9 ~5 r3 M│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
/ ?8 `) A; m4 }% Y+ h│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │# n8 `+ A- Y7 N$ b
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
5 t( r" c; r, j6 \8 `& h│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │; w' T1 s9 o/ ^/ h2 P& a, p
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │# ?  b( M# g9 W3 n
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
- u5 s3 q5 \! R" I│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) ?% l$ y. d9 u: Y& U3 c' _│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │2 g% N& U8 R; G3 n/ w
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │' y4 A1 S  j# t/ f' v- m0 n& q
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │) [4 z8 P0 V) M. L
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
! F( m4 J& \& ^$ `6 @& D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │4 a# Y, o% A2 m& n. \9 P
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' ]& x, o/ p# b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
( c2 k7 B8 d  P4 f  j4 d+ C│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! }" O9 p4 k4 w- g4 e& a" _
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
/ `+ o0 w  E( F# n4 q│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 e- w, Y* o* d0 a2 S: F; H
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( N( }3 u5 G5 ~+ t( b! u
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │/ d3 Y0 D& Q# ?2 C& o/ y; r
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │2 C, X3 a1 {) P0 R; R
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │  y5 E- [# r  Y- l" w& G5 X
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │" R8 U6 C" }; |# w: o! R/ K
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │  Z4 U9 p" U! ?% n/ ~
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │( j8 s) t* \: J' A0 W
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │' \. E, \; Y5 s. n3 |5 [; Y2 ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │+ ]- t' w7 I8 D. i: _
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
# j: s+ ~" i6 Z! J│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │1 y# I7 Z/ l/ j! U
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │) c+ C- `% G7 h/ X$ `3 n) N
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │3 U- B. ]/ w4 x4 |$ `  L
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
, z5 |) V3 K: p% L│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& K0 X9 d! }! b% d+ F8 e# M
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
& B1 d% Y; ?1 E; [│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 i* j6 r* S5 j% n2 E) q│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │% M8 P) t% M; x
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │: ]+ a; X) ~/ l+ N; E
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
9 L( A# d$ @( y8 Y. r/ o9 V- J│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 h4 h  n# c# d7 B& w7 v
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
. g& |7 a0 O* }( N+ }& z│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │  Z3 H  }/ [' g* c# q$ S# `
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
0 J8 A: J) `) ^0 m! P% e└──┴─────┴─┴──┴──┴───┴───────────────┘/ U6 I+ u, ]! o, G

- r: ?/ q7 W  a/ u' C7 }! ^) x
  L& F1 w' \" j& rGigaChip (蓝版)
' [4 s, s* L5 v5 K┌──┬─────┬─┬──┬──┬───┬───────────────┐8 v" o1 a& U9 V4 A
│编号│名称   │MB│攻击│属性│稀有度│说明             │- u/ h8 l0 G1 h$ E
├──┼─────┼─┼──┼──┼───┼───────────────┤
' H! d9 Y4 g/ L4 {│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
* d9 h  j& t' `0 J1 i" `, M0 W│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
9 Z0 `; Q$ z4 L. h; j; f│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │% v4 a: }) b/ n. y* d
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │: Z( x: S' f/ n0 ]! t5 o
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
! P( r: O# Q3 @2 B) X│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; |; ?8 E2 ^7 p' t  Y, a: I) o" [
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ v4 }) L+ j" p7 \, h9 H
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
/ g% X; p0 t% B7 L4 W5 c$ ^│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │/ W, k( D  s+ ?+ m
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 `" R/ z' `& W' y5 d8 S3 B
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
! h; ^! q+ J$ B9 c) ?│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │% ^/ P4 @! A/ t$ R! @& \6 j4 R9 ]
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
. i9 E& [$ O) z: q. Z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
$ S4 a$ j4 F% `* F8 N! x3 B  e% \  d│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │2 d. l% H2 a" c. E% M: x* s
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │: [. u) O* S7 `8 A0 v
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ L$ H" F( h- m8 I/ h( g
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 R$ z3 Y- B) i& V0 G
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 V- b" V6 l' C, `8 ?6 k│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& ?9 K4 _: h, O  M: E( I* u
└──┴─────┴─┴──┴──┴───┴───────────────┘. B5 E) i+ N/ v4 L/ m9 [, F

( z6 Q9 i3 `9 x3 n% t% I0 AGigaChip (白版)(只列出与蓝版不一样的Chips)
. y7 S# S2 k; h7 w8 e6 @1 H) A┌──┬─────┬─┬──┬──┬───┬───────────────┐
8 i0 o7 b& D& |/ f) R│编号│名称   │MB│攻击│属性│稀有度│说明             │
8 G% s& ^# \2 `0 W+ g; R├──┼─────┼─┼──┼──┼───┼───────────────┤
4 r7 i# p3 K: R9 P* D' Y0 m7 m│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
' ], B# X5 M/ o& R1 \# c6 U│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- R5 d: }9 Q& u8 A0 N3 o7 N$ o% @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
" @* z/ ^9 ?  n│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
0 M3 Y2 C$ I' ^, ^# g2 r/ W└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
  R0 o! |9 b+ f4 UMegaman EXE 3 蓝+白 Standard 级别的 Chips:- ~( a* z% \! h

; J" s$ ~3 B$ I9 T$ q001002003004005006
1 w; q/ n: x+ M, `( k& a007008009010011012  o, a0 W  Q7 I
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:. {$ C3 F. t$ _, @
; M: c% |- d# E' B  x5 u* I( Y
019020021022023024
6 ^! T. s) A2 K: z- q, L025026027028029030( z. A+ \! G+ f2 @
031032033034035036  i, P+ d2 g0 j2 j+ Q

0 m% O- L! k8 k" b4 r9 {, ]( H: D( l[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: D# O. C, j% P

5 ?' A  M4 Q1 m- p: R) I037038039040041042
3 K% `, m1 N' f; ?043044045046047048
/ z% M0 Y- o! @- o, ~% M049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Q- C5 b5 o; I6 ^

$ j4 ^8 A" S2 |. y) A055056057058059060
8 d+ H: l% n$ r5 j- y! H+ ]8 ~# R061062063064065066' ?+ Q% }+ F4 X7 g& ?
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% H, S- p& O4 Y6 [2 Z
$ ?6 z* Y' M  J8 k9 u073074075076077078
  L3 y- r9 D0 o; O+ C% }' T079080081082083084- H# e6 t0 l: M) x# E4 u5 Y
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 [! {$ Z& b( \3 F

! b; p! Q, c) C% V& y0910920930940950960 G, g% R% [  }' R  ]
097098099100101102
0 f, w5 S7 F0 B& K3 g- f7 _, P7 }103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  L1 o% k4 a: i: N& y8 a9 g
8 Y5 M2 K2 a( D% A109110111112113114. `; h- E; c3 H+ |' @) Q
115116117118119120
7 h0 N) f) o1 ]+ y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: R0 X- M" L) D2 b, {2 S# U" q6 s

8 a/ b/ i) [6 _127128129130131132
/ N4 f( n( F$ u* f133134135136137138# D# S* K) |9 T" \  f
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 E( z' i4 r: g, N9 Q
& e! B8 l3 Y6 A  W
145146147148149150
8 v9 G5 d# F: f  W151152153154155156: j5 ~7 W8 T1 u# P6 R
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" S' ^" N8 w6 e" g3 \1 a, A

* h8 `( B/ Z7 [' h: }# ^# T163164165166167168$ R; i/ {1 U, j6 t
169170171172173174
3 h6 ~/ X7 ~) l& ?% G9 I" y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 G3 I3 D& J# V* B9 E/ ~  B

+ A$ d4 A  ]8 D3 }4 f# v181182183184185186/ ~) X! [( n3 a" ^! B8 }
187188189190191192! D$ B4 Q# k: i9 k% |
193194195196197198
, H+ D: q; t3 H* [9 }& \% q199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, [7 s% h3 c$ O9 Q/ v
8 b  j0 G+ J+ t% A001002003004005006
& }% g+ T: j4 s, ^* U8 O- E4 r. E5 S007008009010011012. Y+ I' X0 o2 M" |
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* X# h1 M8 c( l$ Z) U& |: f2 O$ t( _
0190200210220230240 E" N  E2 A+ X; K$ L4 s( V2 P; A1 J
025026027028029030
6 X9 F" z9 B, C0 B5 P' _/ Q: x031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
! {/ D$ j+ p: z& B, v3 h2 q8 U! F$ L* w# i" a, }% `8 E( k5 y
037038039040041042
6 j4 T' A8 t: A# g9 M$ p+ W9 m043044045046047048
( Z! `" _- u% e. Q7 g049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ L; e) r7 ]( a* S" h! S, t. ?- }+ w$ e8 N( j+ T
055056057058059060& k' P9 W" \$ k0 _; S6 w& O
061062063064065066
5 y, m. o6 F; y% N8 y% n067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 X2 L" v2 d- W3 G# r( C; m  x& ?
$ C2 C- {/ `& p% E
073074075076077078
( y% }0 M. O+ D8 T7 r/ l- N% E079080081082083084
- c# ^" X9 U- H/ l4 T085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:% t8 W# ^& ^/ a/ a  M5 B2 Z

, b! [) l/ b1 `4 x. B$ `( D  ~1 ~0010020030040050060 G* U  S3 c: D" u% z$ A6 S+ M
007008009010011012# W9 a1 [. U/ b# w$ S8 W# A5 F" v& k
013014015016017018
9 {4 n/ k; `$ p1 b) K* A, H/ x019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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