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0 u. ` ^+ H! E# r■● ■ NintendoWorld 站友xliz原创; {- D X3 `! o h5 A2 u
■ ●■ http://www.NewWise.com
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& ^2 O/ i' j$ P* J2 ~: P/ y g 洛克人 EXE 3 Blue 卡片组合
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+ e3 J i+ F# F& W' b# o. v" x# q) J6 F; }2 p# O
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版' |/ L) J1 C- y0 {* r9 c
大家要看日文版的P.A.或详细攻略,点击这里吧!! Q y$ F4 E1 ~' L8 C6 G9 [
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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M5 u! k6 l/ @8 M8 C# \; N6 x以下内容格式如下:2 h# o. N4 {1 S p, H4 r7 x2 G
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编号 名称
; B, U9 x: Y' ^8 N! y; z+ q J说明
9 d2 {+ N6 J5 g7 y; G4 |3 r组合方法
! V+ \5 C# s2 b! W---------------------------------- C0 \' D+ N" P2 x8 j& |6 O! k0 m& V
01 Z-Connon 1! M& k0 L0 M# Y7 z& h
Unlimited Cannon for 5 sec, e, i. y- T+ ]# j" _, B
Cannon A+B+C, s$ l& q; N& j; E9 @- D3 _
Cannon B+C+D
7 n4 M% c" V D/ |2 u! b' MCannon C+D+E$ j( S" N) \! v O
4 m+ Q4 ~& F7 ?& {02 Z-Connon 2
: j% g5 f. z( R- L. bUnlimited HiCannon for 5 sec
# |- W1 e, ~) ?8 LHiCannon H+I+J
, c L. Q$ z: m( Q: |, ]HiCannon I+J+K
, f4 }% [2 q( l' A. f8 R3 HHiCannon J+K+L7 G; n! ~9 p+ T2 A y
3 X9 J7 V' m4 E! v( B( _: |03 Z-Connon 3
) B$ ^ Q) h; _% K8 g* n: r2 M- SUnlimited MegaCannon for 5 sec
0 Y |9 T5 |* y7 @5 t! Q8 ]- b2 sM-Cannon O+P+Q
8 p1 O: ~9 h2 U! W- o) @- y6 pM-Cannon P+Q+R# p8 a+ w$ q% O" ?2 Z& T# Y
M-Cannon Q+R+S; u8 X# @) s! F9 m L+ P" ?7 R6 _
2 {8 w5 t2 _& N' O8 f; V( g7 g
04 Z-Punch
$ @( | x! G: p+ g7 W9 AUnlimited GutPunch for 5 sec1 u8 h0 t% I. f" x' I
GutPunch B+C+D
9 \# q# H9 g) m7 V/ B$ ]GutPunch C+D+E7 {7 _2 w9 |' J
GutPunch D+E+F
o2 O9 b" G ]* I( q5 n7 m6 u. t! A, ]2 c4 n
05 Z-Strght0 S& l! {5 i( \9 j- h$ i! y" n3 f% W
Unlimited GutStrgt for 5 sec1 L& D. x0 J& x' T
GutStrgt O+P+Q
+ z) c+ |$ G! A5 Y) n# CGutStrgt P+Q+R
1 t& M, L& l* [' ?' v/ DGutStrgt Q+R+S
& t4 ^8 R. [: C/ m- n' R+ q& n% o8 F
06 Z-Impact- a" K6 l7 X' q! e
Unlimited GutImpct for 5 sec
6 l2 e0 Z6 K0 b$ i3 V; P+ w& j1 x3 x$ TGutImpact G+H+I
8 r( n$ `1 E, {* DGutImpact H+I+J
7 I: H9 P; \% [+ IGutImpact J+K+L' P- T9 w% O% O
+ `1 g. x0 d D# }- X1 u+ K
07 Z-Varibl
8 @- j8 z/ d0 [Unlimited VarSword for 5 sec
$ P7 D% r6 L2 k; J PVarSwrd B+C+D( E/ K+ s5 |1 H l# T
VarSwrd C+D+E) P% j% P) d) @
VarSwrd D+E+F
2 z% w5 n* ]1 t0 E3 C% C5 Y( s# }3 T" b; C' d
08 Z-Yoyo 1
7 X ]4 P' s: NUnlimited Yo-Yo for 5 sec. |6 h: @9 N; \6 v% P) ?
Yo-Yo1 C+D+E
7 p+ X: e5 i! n. O6 @+ k. t+ iYo-Yo1 D+E+F
7 }/ b* r' D( {4 \- Y5 mYo-Yo1 E+F+G
! n4 K- ?- h: t" q
" {9 p9 E( H9 a09 Z-Yoyo 23 e9 l3 j! p* Y. Y
Unlimited Yo-Yo2 for 5 sec
% p" V; Z" p8 DYo-Yo2 H+I+J
: n( {( C6 E% w- u8 _; CYo-Yo2 I+J+K
5 c3 w& p$ i; m4 ZYo-Yo2 J+K+L4 E U9 g5 u2 p1 Q, W- ^0 A
# ~' ^ P" p$ h, f# K3 s: ^8 c4 }
10 Z-Yoyo 3
: i" G% M: ~6 @. S6 Z4 oUnlimited Yo-Yo3 for 5 sec
/ c$ a* K% G5 b6 }# g0 e( xYo-Yo3 M+N+O- R, ? ]5 u/ y; `8 B
Yo-Yo3 N+O+P
! ^/ }: A4 z+ Z" EYo-Yo3 O+P+Q S2 J+ n5 j1 p# ] h, H
* S: r) X* d- T; G$ Z11 Z-Step 18 a5 _$ G- x5 \+ I( {+ D3 Q* e
Unlimited StepSwrd for 5 sec
2 r2 \; o; Q2 R8 |8 NStepSwrd L+M+N9 [9 H3 N# C6 \8 f' X" z0 D
StepSwrd M+N+O
* C, |5 s7 I4 {& x& X$ DStepSwrd N+O+P1 {$ c+ v3 K$ |! r
' G. J1 v5 P5 U12 Z-Step 21 F! i/ M/ X" F5 e
Unlimited StepCros for 5 sec
: C4 l1 \! c. S8 v9 i% Y8 i6 Q7 gStepCros P+Q+R
& |& D* C2 V! S [' Q( _StepCros Q+R+S
" R. K8 _0 v8 f, wStepCros R+S+T
) G. g# k7 {3 _$ A: |- k! L7 [! a3 g1 I; {8 j; O; t' i
13 BubSprd$ h% M# o9 c* A1 a8 I$ l
Attks w/ spreading bubbles!
2 D7 F. F0 B+ FBubbler C+D+E
5 m+ w$ a4 E7 e& `Bub-V D+E+F
& @% L8 [9 j7 n9 s0 s2 l! xBublSide E+F+G2 ?! {! {; [. k1 Z( M: e
Bubbler E + Bub-V E + BublSide E
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14 HeatSprd
. M3 Q" }4 V2 F: z0 V2 [4 U: @Attks w/ spreading fireball!
3 R* H. B& P' p* ~ qHeatShot H+I+J8 @1 g- K& a9 e; L' D
Heat-V I+J+K
" A0 E- W8 o& V7 T+ {8 ~4 T% _$ qHeatSide J+K+L
* g# Z5 m0 j: C! J* SHeatShot J + Heat-V J + HeatSide J
- X+ u1 U; F3 [; h) O! u: I. l1 F
15 H-Burst
% E& S" p; e( ?$ `) B$ jCreates a giant explosion
5 Z- o/ `3 M- KSpreader M+N+O$ N8 [0 x; W5 e6 n8 ~. }
Spreader N+O+P" M' e) s. S5 e M' m
Spreader O+P+Q4 C( b/ A$ W6 P& K/ C- y# p0 a% ^
7 ?" F9 ^* t/ p' [3 o7 Y16 LifeSwrd6 B' O/ X' K5 a6 f: Q3 a
Swings a huge 2×3 sword!
6 i9 _% U- l2 t9 w7 {" ESword E + WideSwrd E + LongSwrd E+ X6 @) Y+ {7 \9 `
Sword L + WideSwrd L + LongSwrd L5 d+ J, Z' ~: I% r" u0 p
Sword Y + WideSwrd Y + LongSwrd Y0 V. Q. C+ Z/ l3 U, m5 a5 @
1 O, N+ q- S# D* g" n/ @17 ElemSwrd" c. P3 i7 P4 P# ]3 a! i% X8 m
Wide swrd contains 4 elemnts J9 F7 O: U% H3 k6 h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N9 e1 e) k9 k' }( g" \6 j0 E$ F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ ~, ~9 Y! o0 R6 u/ t2 T, K e' r
& a! g" Y6 Y) z- g1 }/ }18 EvilCut$ } h h. e3 f$ `# e2 E
Step up 2 & make 4 atacks9 W4 g W }2 I& A" z
StepSwrd P + HeroSwrd P + StepCros P: t6 r* ~" v `. O: {. w( w
S/ F* B9 F* D8 x7 m9 P
19 HyperRat- p. d9 e0 e# K* H' M9 w
A giant Ratton charges!
2 ]/ K! j* Z4 R8 N4 r6 M( ?Ratton1 A + Ratton2 A + Ratton3 A
5 r/ d3 H- G6 H' WRatton1 C + Ratton2 C + Ratton3 C I& J3 X( z+ w+ j
Ratton1 F + Ratton2 F + Ratton3 F3 ^; j! l: _* x9 Y5 E
) E, g9 j& V( q9 F" q1 ~% g20 TimeBom +
4 f9 z! x0 K7 l( Y( W% h$ c2 G0 L8 j9 PSets Time Bomb in enmy area" n, P- l1 F) j. E5 k$ s
TimeBomb J+K+L: V1 T/ {4 f1 l5 }1 O- V
TimeBomb K+L+M8 {5 D8 F7 V @4 F' @! p
TimeBomb L+M+N6 F7 I+ o3 M5 v; j0 O! A: d
4 {# R6 Y" l% u+ _; \' p# R
21 GelRain2 s/ f% F- D7 D0 ?: Q. F
Gel steals squares
$ _, q8 v/ r4 N/ kMetaGel1 B+C+D
9 V9 ?- l2 h( C( R: }MetaGel2 E+F+G
: B# K2 h* h1 s" W0 H/ y: o8 HMetaGel3 S+T+U
9 B+ H# P) [! O0 N4 ~, {/ t
8 z8 g2 t% _/ z22 EverCrse
0 O: ]* a+ h# `; A! a. DShield chases enemies
1 K. Q* E, L6 i: v: XCrsShld1 C + CrsShld2 C + CrsShld3 C1 D9 W: E! K. r
CrsShld1 L + CrsShld2 L + CrsShld3 L6 i+ e8 O, M5 u2 q; o
8 H# K! n* E+ j$ l23 MomQuake) c, o# t4 Z( ^! ~! [. L
Awakens Mother Earth!) R" v# Y9 L3 v' p
RockCube * + RockCube * + GodStone S" P) P$ X+ t) ~! w; I: b
" M4 O* T% r! v1 V, N3 e. U* |6 S24 PoisPhar
, A+ g8 A1 ?- _' PPharaoh generates poison
$ N* r# `6 x/ S4 T# ]PoisMask A + PoisFace A + Anubis A
+ i$ ^) \$ p4 P+ b. H) Z1 P" L$ H2 w; }/ }
25 BodyGrd( {3 W0 W% \# d
Bodyguard takes out enemies$ x& d+ |4 L* E7 s1 n( P7 X
AntiDmg M + AntiNavi M + Muramasa M
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% M- c5 X, T0 m6 F; P5 l26 500Barr
7 q, a) x U5 U" qBarrier absorbs 500HP dmg" g) f. R" C. S
Barrier E + Barr100 E + Barr200 E5 L& j3 D1 Y: M4 b' E, y6 W
Barrier R + Barr100 R + Barr200 R
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& h. B1 m5 @$ P4 R27 BigHeart5 t$ U7 [0 O5 o
Attacks, then heals HP!, x* w+ H2 [4 T; p( `
HolyPanl R + Recov300 R + Roll R
, B- M5 J; y# z: CHolyPanl R + Recov300 R + RollV2 R [& K1 l) F; N8 V2 N0 \
HolyPanl R + Recov300 R + RollV3 R( Z5 N6 l# A. F5 D; A1 n; |2 i
" |4 g8 v- b% `& w' ~- Z5 Z28 GtsShoot- ]! ^. n1 A! T) |; [6 a' O2 Z
GutsMan throws MegaMan!
# r. E3 r& X5 q: `Guard * + DashAtk G + GutsMan G
h, F* w& A) V* wGuard * + DashAtk G + GutsMan2 G3 R- v v; p* N, f
Guard * + DashAtk G + GutsMan3 G
- \8 C3 }+ {/ b8 n) E- W) UGuard * + DashAtk G + GutsMan4 G
& d; V8 f% K v% [$ W& {) ] h
4 X" R) v. }6 \29 DeuxHero
) H' o# O/ u: Y; S3 OMegaMan & ProtoMan team up!( | m* j- t& R$ U
CustSwrd B + VarSwrd B + ProtoMan B% o1 q* V) R! L* N: d: e1 p% a. f8 T
CustSwrd B + VarSwrd B + ProtoMn2 B2 f7 |% V1 R9 N* V7 P
CustSwrd B + VarSwrd B + ProtoMn3 B
" F2 S7 n, E. P# F# CCustSwrd B + VarSwrd B + ProtoMn4 B: c$ |- G( Z9 @' |6 T3 R( N
" I5 d) N) T# a G% o30 2xHero
2 R9 O2 R5 g9 w0 N8 nMegaMan & ProtoMan Dual atk
7 s+ r, J4 o6 F0 ySlasher B + CustSwrd B + VarSwrd B + ProtoMan B
) I- ^( m T% a7 b3 d! jSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ p' z( @9 Q7 k/ G, n2 N( D: Z) A
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B0 H2 q% @, W4 A1 \1 W
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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4 }! N( A1 ]: q" V31 PrixPowr! ^: N1 x, ^8 _- A# v2 o# u, v: ~1 c! P
3 Navis attack at once!
% ]4 c, B5 K" m, Y9 `$ GTeam1 * + Team2 * + KingMan5 K
7 w" p( J5 |7 Q- ]; HTeam1 * + Team2 * + MistMan5 M
) i6 Q. P- U+ _% KTeam1 * + Team2 * + BowlMan5 B2 [0 L9 c' c- a
; v. N3 }/ Z3 e; x' D6 U32 MstrStyl G8 n0 i2 \% R: ?! p% |7 ?' K
MegaMan unleashes his power7 r& }2 K o, e7 t3 u
Salamndr * + Fountain * + Bolt * + GaiaBlad *; i1 P* z( P! H( x ^" `
. a# N% j% g1 YStdrdChip (Part 1)
9 }, D9 E! K( l h1 h: [. Z┌──┬────┬─┬──┬──┬───┬───────────────┐
7 m9 ~5 }4 \5 S│编号│名称 │MB│攻击│属性│稀有度│说明 │! K I# {, G+ P/ X1 q
├──┼────┼─┼──┼──┼───┼───────────────┤' G" t8 b& m1 F7 U/ p
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
) u: ^( l& P$ [1 C& S' | P: `$ U│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
. K) s4 y# `/ m# S: ^ I│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │4 ^" V2 F4 u* Z( z: d5 Y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
7 H( ?) h h1 N8 f$ L│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ @9 j" O5 F- I- P3 _/ k
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
Z0 K: W# r2 K7 `9 a; k6 w+ n0 j9 P│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' n4 ]- |$ P' q) p8 j+ D
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
) P% S' X! b, C│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
4 S& E K6 k! t/ C7 W& y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │- z! N- M7 @$ W) r$ T
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │2 ?/ w6 D: w( B: _9 W. w
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │/ T) s$ S# j$ s
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │# ~3 j( ~ Q1 a' ^; u
│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 }) y" t+ w: f- F, w│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │! S5 y" Y0 D& |" U. x& B! Z* V
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │6 b- V4 ^* z0 T3 ~7 F& S5 Z
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
0 I* c: e* U- q; D' G/ \' k│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' f0 v3 r) L+ G1 q! S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
5 c8 g: G8 t7 j0 L0 y8 U$ W│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │1 N7 i9 m0 c n) t
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │/ d8 \6 a# @, k3 D" j
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" r5 W: u. [) J: |7 c7 e│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
* E6 S9 S `7 r# w1 W│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
& o) q' K( e) J C. D│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
9 T; A! @+ S; i) H* M: ]! l5 \1 x│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │. V* t' p5 ^. U, @0 w7 N* Q. d
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │0 D# |* l+ x4 X" _7 A( R
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
. B/ j/ D1 U8 }+ y" a' P- W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │$ o# r; k/ O( j& v% E
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
3 Y8 d) |7 p: X: y# Y0 N+ o│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │7 D1 l& L p9 n3 O; a9 |. ]
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; f& j8 p" j/ W- x' {
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │+ t+ x" D; b3 J
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │# O! E( y# p, h% G# F. F6 X
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
1 O9 \2 M/ V! h: Q9 ]│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │; u8 }. }5 U9 V) A d
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
9 ^5 g6 A, B1 ?3 ?+ t│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
" P% `' C& ^/ E/ N│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
) Y' d5 \2 |0 t; a│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
8 R: p8 k2 `3 Y, e# z+ j4 s│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- \/ m1 S1 t% j│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
; Q" b, Q( O) z! z& I' d2 h% w, a│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
3 R' r' Q9 S9 J: J% E3 P/ @│44 │ShockWav│10│60 │ │* │Shock through enemies │
( g/ n/ |, j$ y( |& [- r5 _│45 │SonicWav│26│80 │ │** │Shock through enemies │
, R* n) w/ }; x' A9 N4 _& K│46 │DynaWave│42│100 │ │*** │Shock through enemies │& x+ j" ^& o; E1 H
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │5 ^7 x; c, {; U0 Q
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
, B9 X+ k4 S( ]/ _! e* g│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │, w+ P( {) m$ ~# R7 y1 M l
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. ?4 y+ F5 N* e& d8 W
│51 │DashAtk │11│90 │ │* │Dash through enemies! │4 r9 @. l6 z- X; J! o1 t+ f: [
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
4 G. w. ^3 U e& {1 P# X│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: s! g0 T+ h1 F B4 W5 v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │2 F5 G+ _6 E8 w# Y
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │3 I0 B$ `# a, s. ^
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
) c8 ]- P. Z2 R│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
$ R$ O" r& f3 ^: \1 t& P│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │$ z9 [+ ]5 _1 e
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
* O7 x I# a. m& B# o│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │; i: O, T; g! z& t5 _
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
* b" e M4 \, O3 V│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │" x1 U5 h$ c8 t1 Q0 |1 l. `
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │" o( h- ?' R/ E2 Z3 Q
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
& X, q& s2 R, A& G% V( i│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │" Z! o, @' n, D/ v7 w
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) Q8 Y" V4 \+ F8 Y% S$ H* `│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
0 J6 |0 }& [+ o& X│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │% e2 x. X; x5 H! H: m
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
1 p% P P5 q0 N q7 k G│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │# V& |( G0 n3 m' k/ p
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 c) G0 `/ j: M( g$ y# O│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │' e G. `5 Y. J+ e a" O
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* \5 E c# |( Y1 c
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
& n- t! A7 p0 H7 y0 y' Y│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │% Q! k4 X7 N1 k9 }5 p" h
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
# D* A$ `' P. l0 y& u│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
q: j: q$ V) U8 M│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │& }7 [4 G+ }, g9 Z
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
- X/ e5 D3 j7 u5 b1 |2 ]6 o│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
5 x6 k* Q* q8 o9 V2 P' E$ h│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │9 K8 h9 y9 u/ ~. i
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │0 e/ D4 o' z* k$ u* Z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
; c) F( G, C, U: ]. X* ^! N' i│84 │NoBeam1 │66│200 │ │** │Fires if something behind │/ L! i% E- I% O
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
8 q8 N% [8 y, N- G( e5 f│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │, } B# \5 ^7 d( M6 P! F
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: ~6 }4 K0 \8 L3 T m│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │% ~" e3 ]4 v, }( [
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
7 R# J3 p. B4 ^9 m│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │: u. E: d7 o7 Z' _& [3 ~ R
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │, i: U% ^# O* H, V6 i7 D0 M( I
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │- [& o' G" J+ b3 F: ]' |
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
3 E2 h5 U# ]" `8 [│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
2 d- ~% w- W3 j3 [1 c* z! d( D│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" d1 Z8 o" C0 S9 z, y( B* \( M│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
3 {* a3 o& M9 V2 S/ w# ^│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
) k3 ^3 W; p( D( }' j- ^│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
: |9 e7 }0 X+ X8 i" Q: E3 k8 V│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% M6 K% m! b {1 P│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ t9 G. K* Z y└──┴────┴─┴──┴──┴───┴───────────────┘
% M O( L8 h2 h/ \* _( G: `$ }; @% U P' E* F
StdrdChip (Part 2)( b! H9 G1 X( f' \8 i! v
┌──┬────┬─┬──┬──┬───┬───────────────┐
4 s9 A. C3 [' Y5 }/ R: L: ]│编号│名称 │MB│攻击│属性│稀有度│说明 │# _$ @2 v- d. R l1 q2 t7 o
├──┼────┼─┼──┼──┼───┼───────────────┤
) C' H9 P1 R5 P' `│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 ?/ o9 K+ ?7 ~3 L$ j! b6 @│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│/ w9 Y( E/ @5 I4 W' v
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│+ f0 j6 I, ]( ^7 u% s. x2 K
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │0 u6 @5 ?3 H* [7 k& d
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
+ X: w/ B& A/ e# M! t* O│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │+ `* c4 ?) T' Q. N1 m6 V
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │5 ~0 ?5 n, |7 [" m' X N: l$ L# O H5 m
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
' v" e* M- W: K& u. F6 A( A6 J│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
- Z5 _$ J7 I$ ^( f/ W│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
) E, r# {, W7 Y9 @) |- j5 \│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │/ d% k4 x G: a6 L
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │- v; O( \2 ?4 S
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │( c4 O) O: E3 [+ H J
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 ~% t# K+ b' \9 c7 Q/ l* F8 a
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │ M% `0 N/ b9 B
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │6 [1 n( k3 W( \3 L: D2 ?3 g- M- Q
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
/ G* C, [( @& g' @│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
3 C4 G& P/ i3 u# `+ k" e5 |│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
( t! l; o# m2 I% A( a: x2 O│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: y0 g, }- I8 Z, Q( p│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 E0 b, t' ], m7 k# A; b1 J2 e# }
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 j, c0 A5 Q. _* P5 o7 M│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' k! j9 u3 z! f
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │6 V) [% N- I+ P0 A; U" W' j1 K
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
% h3 m0 ]3 Z; c% c0 f2 J4 y- w& B│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
- l D5 Z/ R1 @" H( d) R+ i, f& j│126 │Rook │30│ │ │*** │Protects you from attacks │
; K" L" U {+ o" o, S│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
) ?: n' B W1 I5 D( _4 N│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │* O- D! \. v! @/ k
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │( E+ P* a% Z( l4 c
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
# I. H0 I! j& r0 q' @│131 │Lance │46│130 │Wood│*** │Lances through back line │4 o7 j+ B4 a( G- e
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │& k9 `( d8 e3 v/ d
│133 │Guard │5 │ │ │* │Repels enemy's attack │# E( ?! F$ @/ T' I" p) s' D6 X" h
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │6 }, ?" W$ X+ o9 c+ ~' U; T% [
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
# {6 z1 ]# N" \│136 │PanlGrab│10│ │ │* │Steals one enemy square! │0 G0 S0 g/ R+ v) x6 N6 {2 o
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │8 [6 G8 {8 U1 f
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │: ]& |* a; e" c8 w& h- q
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │' z- y! e' ] @6 N+ I! n
│140 │RockCube│9 │ │ │* │Places a rock cube in front │7 v' c/ p) }) ]7 f% Y* L$ Q: ^
│141 │Prism │60│ │ │*** │Prism fires randomly │2 n2 g6 A% d2 _( Z& Z
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
9 c" W% c* J" e( r9 {2 M* V│143 │Fan │14│ │ │* │Vacuum pulls enemies │# m* [5 L! }3 S# w, I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │8 g# Z& X1 d# ]: I1 S1 b7 i- f/ W
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
- a6 b8 i0 Y& S│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
: ]! B: T- a& r6 E) k' G│147 │Recov10 │5 │ │ │* │Recovers 10HP │
' s, k' {# @2 d. s1 g│148 │Recov30 │8 │ │ │* │Recovers 30HP │
. b6 l" E7 |) _│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 v$ O T2 _2 J; o' k" A- v7 q, m/ U│150 │Recov80 │20│ │ │** │Recovers 80HP │9 b+ x5 K7 W% Z; C: q, c2 O
│151 │Recov120│35│ │ │*** │Recovers 120HP │
6 h! r9 S/ n! k6 ?1 t2 ^│152 │Recov150│50│ │ │*** │Recovers 150HP │
`6 S# [! [! k! R$ ^5 W: @) P│153 │Recov200│65│ │ │**** │Recovers 200HP │
" s8 I! N: H+ O/ ~, q# u Q D" R│154 │Recov300│80│ │ │**** │Recovers 300HP │$ o0 M, T% c$ ]8 v# B( F, @
│155 │Repair │8 │ │ │* │Fix your area's panels │* k$ t {3 G7 a; D1 X" _2 {
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
2 `$ n0 X7 S8 g, r: i│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │# q* h$ e4 b( W/ u* v. _* u
│158 │Panic │14│ │ │*** │Confuses enmies if you are │) D4 z) H7 i$ B9 H0 n
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │: M8 w o4 Y- q9 i, a ~9 Y+ x- N
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
$ f6 F4 K/ f# F M8 Z3 P│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │+ G5 P# Q) z; ? p
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 p7 o5 J3 Q8 e5 S* D
│163 │Invis │11│ │ │*** │Invisible for a while │) y" \1 ^! L9 I; C" k1 \: t
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
1 v/ I' w+ B7 Y5 F( H+ z* J│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │& D* x' U2 B' W" \. C6 j# L( R
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
( |9 U" M* Q( C: p/ [- F) T│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
+ o9 u3 ~* _. F# p5 C│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
0 ^. w* f$ J+ E! W( Z# Y9 Q$ d│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, ^3 J2 C+ L6 X" D! `
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- J& t# |: [3 t: i
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │: F6 k8 {8 G# g+ {3 v8 g( c* C
│172 │Aura │55│ │ │*** │Repels attacks under 100 │' ]! n* u3 w1 o" b' H6 H
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
; e1 D9 p& G- ~) o# y. [2 t- c% T│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' v7 [- ~; h4 g% m+ V+ G
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
! ^$ E0 D9 [3 X* s# w. Z' J% O6 G# c│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
9 V8 `7 m+ k1 n- U- G1 c; o/ G│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
) F B* s, G; N3 p. d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │7 ~8 y4 Q: y+ O
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
) K# K7 a* u Z. g" \& c│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ y8 J0 v, h7 [4 I5 V5 V2 x+ N% { j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" Z! O9 C* Q2 v! @, Y" [
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
$ R3 M2 |4 q f* Q4 A│183 │Hole │55│ │ │**** │Open hole to dark world │- [# y7 a; b0 P
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │2 u- J" x! c' r2 g- t* G5 n1 Z# `
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │) \7 G L; U+ I2 Z( u
│186 │IceStage│20│ │ │*** │Changes all panls to ice │% z6 s9 Q9 J0 y8 ]
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* P2 x& ^0 \# W8 U! z! I' q
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. v) ]/ f% V. E. M' H
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 s% O1 @9 [* @& p2 i# K9 E# y. x
│190 │Snctuary│54│ │ │**** │Change own panls to holy │. [* ~+ B/ T% u+ m) p' J
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
+ x9 f" }& Z! a0 u" Y9 J. S1 T) i│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, I" x) Q* u$ p, A/ m
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
% n* a' j4 @: Z7 L( E│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
i7 t2 F3 ^( J│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ E* ?! e8 Y* g( {│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │0 O/ o1 E& S6 ~- X! e
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │- M4 V5 s7 R. k( D7 D+ J5 {
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
" H. s0 R/ a" k- y( s│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
/ j0 u: Q% o' Q9 U4 }' }│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
- ^! A# [$ Q% R9 H└──┴────┴─┴──┴──┴───┴───────────────┘
! j6 E& T/ u" g: V7 m+ m
$ z* r# z+ i4 y" y- c) c" t0 Y
/ Q2 R q( X$ J$ z- d [Mega Chip
) G& u8 \' S% P8 ]8 R [3 D, Z┌──┬─────┬─┬──┬──┬───┬───────────────┐
# p; ^; c* C7 \; Q5 k' t! {, V* j│编号│名称 │MB│攻击│属性│稀有度│说明 │" b1 J( N# h) _3 [$ C
├──┼─────┼─┼──┼──┼───┼───────────────┤+ t! y) ~, W9 C6 \4 V# W
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: w0 J2 i+ o7 E) R5 @/ }4 g# ?│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │& M7 U/ E% n& H
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
% b& {- f3 Z% k- c│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │6 h% D3 u T+ X. m$ I* r Y# ?
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
/ y0 t) [8 J1 T' ` I5 u│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
2 |6 Y4 }- O4 ^! h# Z ?! j3 M│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
/ m0 \5 p; m4 @" s│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │; d f( {6 |3 `. m0 f
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
5 W/ O# L0 s; m1 D& D9 a3 N│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
/ l$ R8 R$ R/ l- w6 W4 q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! ?, D4 S: ^; j│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │- e( m' j' t, x& }1 v0 b5 m
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
* \+ D: S! K) ~1 q. c2 g* m/ M│14 │Anubis │90│ │ │***** │Anubis poisons enemies │5 t7 _+ n9 l* d. ^
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
9 x4 @8 i8 n$ F9 ^3 |3 C, b& |8 ]│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │7 a, b/ p& Y/ f6 b9 P
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
" \! v6 W3 {( |4 r/ k4 W- L! w' G0 O│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ ?% z# k. q1 \5 X$ E3 |
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │/ c* o6 _. F) H5 Z# e. o8 T
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │! O' D* {! E% _
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 ~% {& m: T- l5 E
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% B! l$ r7 z1 [3 g2 v$ @8 M│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
B( Z) v" W' _' r& i- j) p│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │' F! z" z/ p& F; i5 J5 p! y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │. T' D# |$ I% f8 u; a B5 w# }
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │# S+ { `, N5 _" F3 P- C* k- F
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │2 H( B; B- x; j! M
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ M& D2 i2 ]+ _$ f8 r│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' J. b! Y' n1 `$ V
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ Z) g x( K y5 A5 Z2 X# D│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │( A/ N- u8 |5 a! M9 c. c
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; l6 w" K! k% H- P* l! Y│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 U @( o3 z4 r' N, b+ ?
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │, r2 y, x- J4 s5 d
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 h* M8 A, G1 |│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │8 V" l# M% `# t7 s' }
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │' N) z# t! |; F8 u
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
l2 t) K/ D' @- J/ N+ d│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │ G1 g) a% t; Q3 |! R: D* d
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
7 b' B! S( T# n7 G│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- h$ D, i* a( P! w: H│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, z' j( i R _2 T, K4 M, j
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
: K& N6 I# B5 y' N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │7 F7 A0 p+ n+ M" y6 `5 F4 Z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │) i3 j! k* o2 F0 Y
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
- w5 [) R$ R) I& ]4 ~│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
( {; D# y2 y. x/ m│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
- |: t' q, I+ q2 i+ q│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
Q* i# Y" K c7 ?% Y│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 s4 [/ X6 ]. }$ E) o) F3 U+ i
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
7 \. d& t W! ~, ?│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │5 u) G0 Z/ u2 D- d9 e
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │8 I9 R) y& v' V6 x. d7 y6 _' {
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │( O9 X3 W- Y7 [4 c5 P1 m5 D
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
0 u2 d' F1 o* e3 {. U& x2 o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
% b% M/ J2 `. O" d3 p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
+ x, |$ @( K( p& d7 U. h l│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │0 z+ }- ~7 R+ \% Y/ a. d
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │6 [% L) {' K& M
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │3 J" O8 L, J7 n5 i
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
3 Y- y* [3 z9 v1 s# E│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │1 q$ [ A: N2 A/ r7 B6 @
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
& G/ e' A' z: J$ k3 w; o+ c6 |│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │% @' }8 u: y% M$ x1 H/ M+ n
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │/ H& B( d3 \4 f' @$ K. \" ?/ {
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │2 h+ Y' Y( a, [; P) C) Y
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
) M7 L) _6 M$ U/ X& J# f│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 u) N2 y" J5 D' U( K
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │- ]$ K3 T6 z7 |: l0 F
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │; ?7 u1 S% L( s* d# Z8 f
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
$ M( S8 f) A4 U9 [- `│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │/ L5 m+ x* Q) h' E" P7 A
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │7 }( ]7 l' [4 x4 @# C, s
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
1 }8 i, V# Y2 E5 K u) S│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 y+ e$ N) z$ L" ?
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │2 X: W( }% S: }$ {8 \9 P( D- e$ n# \
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
/ p: P4 Z. s9 l! Z5 l, @│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │ x1 ?/ f; x) W
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
' g) \, G& |, Z5 w, Q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │( @+ O. ]7 h7 }2 a1 k
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │ h4 p: ] N* P0 `/ O, Q) Y7 i. q; G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
- s% d5 B7 C1 W5 w; J! B' R% V│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
' T" ~" \0 r" Z+ h5 i2 C9 k# B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │9 w" m% G y( p: z
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │9 N$ _) h h; X" o4 _
└──┴─────┴─┴──┴──┴───┴───────────────┘
% W' [0 b1 }! [# Q7 z
% X1 h' `! x" e$ y6 _ j# O2 F! u. N7 e
GigaChip (蓝版)8 Y& ]+ @0 x1 N! f1 M- J
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 p( g# g: I e. b* s. q3 W% g
│编号│名称 │MB│攻击│属性│稀有度│说明 │) o& W# _: e5 u4 l) l+ D
├──┼─────┼─┼──┼──┼───┼───────────────┤
* C) A' S6 Q% x! T& ^0 L- z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
$ y- m' `* G1 v7 Q8 o9 W' n6 L│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
0 ?( ?, W) s7 L9 Y│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
" Q% I/ J0 e9 P│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │1 {* u# y% h3 d! g( ~, g
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 T! e4 H0 l/ t/ d! V
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
" w; ]" l& d, R$ \- X│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
- K" c$ ~7 w' P3 w│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
0 n* u ^, X. T6 q│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │: a* y; T6 h4 U. a; c; Q: p0 Y Q
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │/ y( F& j9 H; @9 O- W1 M5 q
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 C! m3 Z* _% k {8 M1 n' |│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ l: F5 G2 _+ q/ x% k* D: Z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ c! V2 P j; B; u* J7 t5 Y
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ { o; }! ?2 B" M R
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │) \. z; s g& m. {. w, {
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
# `( A8 f. U1 k. ^! _ p2 a4 I│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! i/ h2 H; G, ~; w│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │0 T) l8 }+ }$ R% x/ {* p
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 Z! b4 l+ x* Q7 H, W
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
2 z& Q0 k6 \0 Z4 @& p# e└──┴─────┴─┴──┴──┴───┴───────────────┘
0 T& A# j" n8 L3 A: U7 {2 |0 a9 ?& O1 l1 P3 H0 z8 V
GigaChip (白版)(只列出与蓝版不一样的Chips)) |. U4 E5 u% W6 X' E$ J* `
┌──┬─────┬─┬──┬──┬───┬───────────────┐
1 N+ @1 I# U4 P5 V$ {0 C2 w5 a│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 H% Z; M+ d' w& H$ c! ]├──┼─────┼─┼──┼──┼───┼───────────────┤3 K1 [9 H, l" ]8 z0 c' v& @
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │" d# j, i, ]0 ?" S: J b6 I7 ?! y
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │' u2 V& _5 \ w1 x3 F ^. Z. r
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
0 ^3 i- Z! Z, W3 c$ n( K3 U│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
$ I5 u% }. f; h, A: B% g5 g; ?└──┴─────┴─┴──┴──┴───┴───────────────┘ |