壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 17977|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 9 e6 A: i. @* q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 5 b  I2 `, H; u  m' ]& b& ]0 {
■● ■  NintendoWorld    站友xliz原创
/ f2 |  k8 [/ Z/ u4 b■ ●■    http://www.NewWise.com
9 f4 Z0 G7 q" }■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 E; x# M1 B# @$ b4 U/ X( _9 o
- @; V" R3 x& t% b2 Q
( M* ^+ a6 d( |; J& a6 @; q, n
           洛克人 EXE 3 Blue 卡片组合
# n. t) R" i9 F9 D4 N* }$ a
+ o7 d4 H! `( H! s4 g  o! G, ]1 I3 y) G; p( r
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
: N1 u9 M( U; Z* v大家要看日文版的P.A.或详细攻略,点击这里吧!

5 y4 y: I, M1 M5 l9 D$ `. T; P====================2 E/ d) c$ r5 R3 a) ^: j
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 i. A: k( l- ^+ a! L! z3 C: I) K/ I! e3 [4 M, a1 P- Y$ W4 {
以下内容格式如下:
0 ?; C+ h7 ~" C# J5 q5 M" r7 l# F0 ~+ j1 U; ~  v" a
编号    名称
6 a; J8 V+ p' e$ m说明
, `# v* y" M5 E' J' d" g组合方法6 t, J# ~- k  L
---------------------------------
. ?$ r" M, B! e* P: ?- d5 [$ d; v4 j01    Z-Connon 12 i# l' U! y: U, [2 v2 c1 A! J
Unlimited Cannon for 5 sec$ G; L( x) ~3 w! X+ L0 \
Cannon A+B+C
2 ?1 _8 a* w6 ^! Q9 eCannon B+C+D
+ r5 I& d: z: y- fCannon C+D+E# d4 C0 t% f  U% u

/ o& i+ X0 X1 W9 A: x02    Z-Connon 2" h; M5 ~, |) ~% |: s# [
Unlimited HiCannon for 5 sec
7 b6 `+ ?5 ?* k: DHiCannon H+I+J
0 g4 V3 F/ n7 k$ V" @HiCannon I+J+K8 p8 d3 A$ P! F4 ~0 Q  Q! u' H
HiCannon J+K+L. J" R  ~  z- y7 C* w

1 P/ H& s" C2 D) J  N03    Z-Connon 3" n1 n- ?7 m4 w  a
Unlimited MegaCannon for 5 sec
0 ?; z4 A9 S% d' k! C5 E) y  ZM-Cannon O+P+Q
+ a  I9 E/ Q3 W( X- a2 @& cM-Cannon P+Q+R
3 |, m. J. r6 m) R% b3 a# A# u9 _! NM-Cannon Q+R+S- G- Q9 ~5 k) ?: g0 G' s# S1 i8 B
4 u  D1 F! Y2 f( B
04    Z-Punch
7 _! @5 r  b( C7 v; O5 E5 Q6 GUnlimited GutPunch for 5 sec
+ j# t2 D5 E' _GutPunch B+C+D0 B/ P7 G3 r. b: q0 [$ r' k+ c& \0 C9 ]
GutPunch C+D+E/ Y- @5 z% P8 ^( ]
GutPunch D+E+F  ^- p0 A5 ~6 |8 R7 P; @

( E/ \5 k* r) U3 B7 R' E* L05    Z-Strght0 Z1 R0 x, l; N5 }% _! h1 G
Unlimited GutStrgt for 5 sec
. o+ K* W8 @: G3 n: i8 P! RGutStrgt O+P+Q
9 |' |; D# F1 b3 j6 L  j) C* IGutStrgt P+Q+R
9 V8 v" [/ g* ~) @GutStrgt Q+R+S( Z! V  a7 E+ S7 l$ G

$ I9 H5 a: o' ?4 I06    Z-Impact
" w; {/ d: z! u- C. Z) BUnlimited GutImpct for 5 sec
6 b1 w, g; ?& g  OGutImpact G+H+I1 I  b0 m- R: |1 J+ H! {" G
GutImpact H+I+J1 N9 Q4 i( ?( T" g+ l
GutImpact J+K+L
( W- E/ v' p, B8 u5 y
4 n/ m4 _5 j5 V4 K  p3 V07    Z-Varibl6 Q- Z* z6 B) Q$ e& i+ p% _/ Q
Unlimited VarSword for 5 sec
1 i! n( q2 Z6 J; y) i$ f% iVarSwrd B+C+D8 y) z' c8 x% F6 k$ O% E
VarSwrd C+D+E% b7 T3 U# O8 D
VarSwrd D+E+F
7 g. W+ L4 U2 }% E# x: l0 S( I  u, D3 `& E
08    Z-Yoyo 1- _9 R6 ^. Y2 D6 J% E* Q  d" x1 a
Unlimited Yo-Yo for 5 sec
/ ^5 I: ~) l9 d- MYo-Yo1 C+D+E$ _0 s4 M; N) ?7 O
Yo-Yo1 D+E+F: x2 J2 O' b+ J  S3 a+ g& ]
Yo-Yo1 E+F+G; x1 p2 V/ L* @
0 p  S# g( h5 B$ U4 Y
09    Z-Yoyo 2( J) `5 B- Y) F8 X, J4 W- [
Unlimited Yo-Yo2 for 5 sec# O2 m! N2 B. D* N
Yo-Yo2 H+I+J
' n" V4 a0 b& c8 M0 b2 I' hYo-Yo2 I+J+K
* k8 U0 E# F( ^# ^Yo-Yo2 J+K+L0 |1 I6 |4 X8 J
8 R3 }% y( v: C" }; s
10    Z-Yoyo 3
! u. Z/ A% r4 ~) `Unlimited Yo-Yo3 for 5 sec
0 s4 g  f, D" s- q3 }- G# ^8 |Yo-Yo3 M+N+O( P9 M& [. Y. B3 `
Yo-Yo3 N+O+P
5 ?4 q( X* O+ v" hYo-Yo3 O+P+Q# [$ Q" n5 v- H" {

( ^! V# e& ]! L5 ]11    Z-Step 1( U% ?) y1 l/ k! d# i/ `
Unlimited StepSwrd for 5 sec
& C" b2 N5 B  F* X4 ]StepSwrd L+M+N
/ \5 A6 e1 O( T$ Y$ J3 z" bStepSwrd M+N+O
; i2 ~6 C7 l3 R7 S2 v8 H# {StepSwrd N+O+P/ }; k4 O! {5 t, \

( v; l' ?& }6 s$ u0 @12    Z-Step 2
8 J6 X' t; O2 b. J) VUnlimited StepCros for 5 sec
+ ~9 C0 ?0 C0 W1 O* T9 JStepCros P+Q+R
# D# s% u+ ^+ g8 t$ d- F5 x( oStepCros Q+R+S2 ]+ Q4 d! P; Y. J6 m" t4 }
StepCros R+S+T9 Z# a7 }& m3 ?! A, L' m

+ Z6 G( ]1 L3 O' g7 m% r( I13    BubSprd
: K) P+ G3 y# j7 xAttks w/ spreading bubbles!
4 \1 k5 a5 y3 J, X8 r% s* G9 EBubbler  C+D+E
0 w; @* i$ n7 GBub-V    D+E+F
7 p9 Q, s% R: N. BBublSide E+F+G3 |0 W; R! R' ^
Bubbler E + Bub-V E + BublSide E9 V% |- u4 }% Q& I6 M+ U

6 b+ _( s+ c* u14    HeatSprd% h- z' L2 w' C! m
Attks w/ spreading fireball!, m2 I9 d' z% o, C  P. j
HeatShot H+I+J
2 U- M" g( ?; k  MHeat-V   I+J+K6 q, K& {+ Y7 u3 Y6 y2 M% K
HeatSide J+K+L' n6 }  ~6 T: X- n9 i1 D3 B
HeatShot J + Heat-V J + HeatSide J
/ @( `6 p  i+ Q- o1 F; `' c1 k9 q1 N$ K# R# h' U, s) g* p
15    H-Burst* C; Y. M, n4 t2 w
Creates a giant explosion  x/ B2 t4 {+ s& X- n
Spreader M+N+O
; h1 F: S' P6 m5 RSpreader N+O+P: l+ M8 o8 f( v# \  k3 m
Spreader O+P+Q
. _4 `- j* J& _0 U; Z4 A5 m( z  W9 Z2 c& K4 g$ o# r
16    LifeSwrd
/ A2 W* n- Q$ ?, G4 qSwings a huge 2×3 sword!
& \. L+ T3 V: f: W: u9 m" kSword E + WideSwrd E + LongSwrd E4 l, C( O6 o& x: `' z9 q5 I# w
Sword L + WideSwrd L + LongSwrd L& i+ C, X/ g9 _+ U! ^5 |
Sword Y + WideSwrd Y + LongSwrd Y4 g6 _- T' X0 h7 G

$ [# |! y) R/ R$ D, H17    ElemSwrd
1 v. @  B7 w  E5 Z2 ]Wide swrd contains 4 elemnts+ `4 R- n' A- H& H& ^7 F  [8 c5 d/ A
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N1 G' O) c' B" T  [+ G
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P& Z$ R, a" y; e2 Y& b. Y: B; _
  O) k) {+ ~: r  y6 H' M3 I
18    EvilCut
% c1 R' J* k, }- H( G7 m/ VStep up 2 & make 4 atacks
! }, ]- i3 A8 J. SStepSwrd P + HeroSwrd P + StepCros P
  R4 ^3 i# e9 ^" @; @% p6 X& D$ F3 \9 Z) P4 c$ E
19    HyperRat2 W5 _' O! I+ ~* H, S5 H5 r; [: ^
A giant Ratton charges!
* j' G2 }0 T  E% {4 PRatton1 A + Ratton2 A + Ratton3 A+ n. |& u; Y+ }+ s9 r7 \  |3 U
Ratton1 C + Ratton2 C + Ratton3 C
2 k  G3 a; g" ^( @' a) A* ?Ratton1 F + Ratton2 F + Ratton3 F
! S' `- f% z" K% Y4 c: Y7 }0 z/ _% W
20    TimeBom +) p$ t3 h3 w9 h; T8 |# m
Sets Time Bomb in enmy area
4 P$ i  P2 z  M% _( j: O  Y( _3 oTimeBomb J+K+L
5 R' s& v% g  [, l6 ]$ \TimeBomb K+L+M
8 I  k0 y* k+ j6 uTimeBomb L+M+N" [, w. h/ ]' I! S; p( v/ n

/ l# G/ \. U4 s1 Z) j21    GelRain& U' S+ J) h# `; N0 p
Gel steals squares1 X% t1 N0 T& K. i" W/ }/ C
MetaGel1 B+C+D
; z" b/ O3 ~6 k, o: iMetaGel2 E+F+G. v( v( a: _7 r8 d
MetaGel3 S+T+U# Q0 i# a$ D7 W, y

8 R! G6 `9 Z0 r22    EverCrse- w: B& K& S' g0 L8 Q3 e. \% N: j$ Y$ m
Shield chases enemies) W# Q) a: g0 S4 D  w
CrsShld1 C + CrsShld2 C + CrsShld3 C; m' u0 y; k9 {. y- l, l
CrsShld1 L + CrsShld2 L + CrsShld3 L
3 j. C: }+ A, i4 x& w' D+ t9 Q$ ^- Y/ O
9 ^  m" ~; S7 `23    MomQuake
" R0 R7 P  l/ p2 rAwakens Mother Earth!
3 |- Y$ V/ n& |) PRockCube * + RockCube * + GodStone S
. g6 R. H/ s0 A% c& z- ^2 j% G2 {! B  n0 h
24    PoisPhar
# f8 I5 @4 L$ T9 x6 L  r% FPharaoh generates poison
7 F, [0 k" _, a$ R' CPoisMask A + PoisFace A + Anubis A- p  m, h! w$ Q& W
$ `0 k: Z2 ~% ?  @' a
25    BodyGrd' v# {0 j/ i9 s! \' E- e7 ^1 g/ n* _
Bodyguard takes out enemies; f# z5 H: Z& @3 l  f; U% b
AntiDmg M + AntiNavi M + Muramasa M
1 d% w& q% F: w+ R# {; M
( _1 n7 P/ ^* D4 ?4 g% J26    500Barr- O6 [* u, g$ c) M
Barrier absorbs 500HP dmg
: q: ~4 G- {% W+ FBarrier E + Barr100 E + Barr200 E
3 D6 L8 j4 }8 g. T+ dBarrier R + Barr100 R + Barr200 R" ~% V5 ^! n5 U; B

. j- u+ u  b" g% T3 y27    BigHeart" c6 ]8 g4 t8 D8 O" B* x  V
Attacks, then heals HP!& D% t3 `/ N  ~2 U
HolyPanl R + Recov300 R + Roll R+ C9 f1 N! |# ?3 H
HolyPanl R + Recov300 R + RollV2 R- Q/ v# j2 U2 `9 o
HolyPanl R + Recov300 R + RollV3 R+ C$ ^" w  [; |8 [6 s
, M( R9 S9 {4 l
28    GtsShoot  U0 l1 F% v. b* q: x# n, R
GutsMan throws MegaMan!8 S, M5 G2 H9 j
Guard * + DashAtk G + GutsMan G+ e% E, f1 c2 ^. F
Guard * + DashAtk G + GutsMan2 G
, j, F! \; }8 L+ h& \5 UGuard * + DashAtk G + GutsMan3 G4 K( N- N7 u# ^
Guard * + DashAtk G + GutsMan4 G3 s2 M$ d, I% I3 B+ `! L9 E. F2 V/ w) u

* ?0 u/ Z7 k4 |29    DeuxHero3 B$ p' M) E' o
MegaMan & ProtoMan team up!
3 Q+ H- Y4 R; UCustSwrd B + VarSwrd B + ProtoMan B
: T7 L# _4 j% U; r- F6 [CustSwrd B + VarSwrd B + ProtoMn2 B$ u( k2 {& _# m" E( u2 v
CustSwrd B + VarSwrd B + ProtoMn3 B+ ^8 U2 H# Y0 }! O' ]! B
CustSwrd B + VarSwrd B + ProtoMn4 B- u  K  W( y# n' B, u

0 Z& [* _' D; K" X0 U. q30    2xHero
( i* R* R/ d8 z1 t8 \MegaMan & ProtoMan Dual atk
! K2 b3 M4 y4 {8 S# @/ [# l1 M0 ASlasher B + CustSwrd B + VarSwrd B + ProtoMan B
7 y2 i. O7 v) ?- j. ~6 R( g* PSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
9 j  M% K2 I! {& ~" W  n* E, x$ USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ _  f& ?, @; [/ ?% y: O3 ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
6 M$ n  n* X0 ]$ }  I' X) k2 F7 H, G
31    PrixPowr
( n; Z( V! z) o3 X1 D3 Navis attack at once!# A2 _3 P) y/ }" \8 G
Team1 * + Team2 * + KingMan5 K
) P. @0 Q6 a9 w+ C, eTeam1 * + Team2 * + MistMan5 M
9 `% A7 p. m- R0 xTeam1 * + Team2 * + BowlMan5 B
  ~! K6 X6 d9 C
. H$ A& C; P1 j% z' y. G' b32    MstrStyl
3 V) T9 z! A, w, B, k) P: SMegaMan unleashes his power
( o6 x1 _9 ?( x! ?0 _  N* GSalamndr * + Fountain * + Bolt * + GaiaBlad *
: {4 e4 S( z" U( }+ A6 C: {
1 Z4 c8 _% E9 H1 M" e% M( pStdrdChip (Part 1)
" _4 b8 J; ]& j/ \9 X0 |┌──┬────┬─┬──┬──┬───┬───────────────┐/ s: K1 c  c0 D$ w% G- n' e# g
│编号│名称  │MB│攻击│属性│稀有度│说明             │* p5 t( T9 @! A% P
├──┼────┼─┼──┼──┼───┼───────────────┤
) K1 j7 {* f- {9 y* y( S4 d4 L; I6 X│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 V+ X5 G3 y! I6 D" U8 w
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │8 M9 w' ^) Y( U, O$ U& U$ j$ P+ ?
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │9 l8 `/ s7 N+ B, r
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │3 b8 ]$ p& N) I) A
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& Z+ D5 f6 w2 w6 t  t7 _5 \
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
2 V' V# v7 [9 P5 V│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 X% N- v$ o4 {0 H. x/ w1 h" d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  F7 P: {3 ~6 c( y/ |: g
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; W! M/ o6 U# I3 w. L6 h│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
7 v& {. n1 b6 N2 ^, \│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) n2 u% u0 W8 }; f& x) I8 ?- O
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │0 c1 i% N6 Z7 t# U
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- K! I7 N& O+ O/ f
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 ~' C2 h0 U$ s- E│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
; g- V5 x6 J0 L7 O│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
3 n$ w& U/ p2 t4 R│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 P! g7 Y* G/ w1 T$ M% q, _% W│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
1 Y: i- u# m) q│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │& X9 @( P# J  B& V7 ?2 M
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │3 P7 r, E# o7 T+ ]! }& t
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
& J' C. _8 w" `9 S% D: t2 l- ~1 {  N│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; y4 u( e, o1 k- Y) T│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
' o* F+ `7 g3 ^3 `& N# Z3 w$ n│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │- S% |0 [4 W9 y5 ?# V
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
8 G8 Z# `& R: A' }│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
# W9 s1 T, C, G3 x1 M0 h# L0 ]' z│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. V5 f/ Z& D" p
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
: o0 [" w1 D# [2 W' _│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │) m/ M; c+ F' I/ m, }, H
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 w  X8 O( U' u  g( h│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │& g' @2 t& i2 ^
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
5 M6 G$ M  ~  I7 |│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
. F3 p* Q9 V, f7 X- ^% u/ _│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
* G5 b) N6 j% E; O8 I│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  j7 j7 t+ G, c
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
/ Q: B; B$ P, l& f4 N) k$ C│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 \- \" w1 m( R, Z0 K0 w
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
. B2 H3 @, k9 b+ [  n│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
# {9 j( i6 @$ {4 t9 E% u│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
) w5 p3 Z# B: k│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 i  ~' p3 B% R% y& m
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ z. f' V! @. H7 P% X│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │. F  q; m$ Q. }1 n
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │& M, V3 u& F7 @+ i) |- W
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
% O& [( G* @& Y' S  T│46 │DynaWave│42│100 │  │***  │Shock through enemies     │/ w; g7 p, ]$ V$ ?4 ~8 j) Q2 M' p( u
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │; h$ x& p7 g/ T! J% B+ a! H) Q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
, M9 y) X; @' n( t1 |. ~│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) Z7 w/ P# r2 L9 ?* K) T
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │( ^6 y/ v3 n6 b3 B2 |, g; D0 A4 d
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │! S: q; K8 ?: ?" g4 v* ^
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
  C) k) m- ]& H. h! ^4 J│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │6 {' B% A( b" y4 w! ^
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
: u9 y! c; y4 ^+ m│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
( s/ Q, e8 {2 q3 n$ I6 k3 H│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
# L" [4 D' Z/ P* Q" u0 \% v│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
+ q6 g% C- L7 }' Y4 }│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# o$ A) m. U1 W, [5 W
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │" S/ b& T1 [" v
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │4 P& y  u; m$ C+ P1 ?& X9 M, I0 h, w% D
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
) j& _- q9 e" b8 S9 _, X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* `; t; g. _6 p! _
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │) n% \' R5 w% k) _+ i/ N
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
$ c% {+ I0 X4 u│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │& N" v, V: ~  H6 P* c1 v
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │! ^8 [; {0 ]% P; v* o1 T- y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
% E8 t$ ]. Q2 H% s│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 Z4 ?  q2 S+ u
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 t1 z& W$ p  y9 ~) [+ J" L
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 j3 Q+ l, {. W$ P2 I' e
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │8 c& E" M9 h2 K# y: r4 K
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 H9 s) B. e/ F" T- a│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
0 P1 C$ ~. C6 }( L│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│8 a( d2 L3 @! s& n
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │+ g! m% l; v3 _: J; l0 F' W3 T7 Z
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 N) ^( t$ `! ^8 \│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │; q0 @5 k* m1 }# i
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; E* |+ p( I/ H8 a
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │* U! B7 ^* O+ J/ r6 l
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
: K$ ?( W' |; R│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │0 T4 x0 q1 k2 p9 ^# d
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │$ N, s  ~; S% \% X& }9 u; T9 u5 W
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │1 Y8 `$ u! }+ a0 [  O
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
1 l, g: |' s6 V  ^. r5 L: n│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
" B2 [" V# e* t0 I│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │: P5 M& v: q# f, q/ a" M3 r& c
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │/ F2 {! }$ ]! ^% r& I+ _
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │, P/ v4 J5 ^4 |. @3 Q. f
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 B8 M! ]  O8 o' i│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
6 ?5 p$ s" c* s: u│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ y% ^  t: z. @, ]: Q│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │, L% O' g+ O& T; A$ Z  W/ l) Q
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │8 h3 W" b( N2 c7 h$ F  P
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │! O: Q/ B0 [2 T. y+ p( {
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │1 d: j- T; X$ j* h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │# o: M: s5 O# m: `
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │- s$ [9 W* I+ F0 n9 ^! g  ^; `6 W
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
+ T, e% o3 |; T: m8 d│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
7 ]8 ]8 y- ~8 ?& R│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 T2 R$ V$ |# X7 n! H) Z" }└──┴────┴─┴──┴──┴───┴───────────────┘* p% f- `) x& y& M3 r  T+ S

2 T8 f% |* r& fStdrdChip (Part 2)2 E  M* @5 q- b- D  c6 q9 L
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ F: M% Y3 G/ y2 S' o5 H- z│编号│名称  │MB│攻击│属性│稀有度│说明             │/ u6 w0 p$ E- m1 k4 [0 \, a
├──┼────┼─┼──┼──┼───┼───────────────┤
! }, k4 ]' [1 q. i% b│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│% \9 t( ~4 x# F  q+ Q
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 F* o  h) |  g& S9 |" P
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
6 {' n% d: C  v% B│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 J' f' c* K0 ]; ]/ J" ]│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
! |- B9 T( c. _4 \│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
/ c% j$ S6 `% V7 U1 v' s: y│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 c9 f) z! z" @8 P│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │  R% J  h* s- ?2 d" S7 H
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
7 }% U4 |6 s' S5 N' Z( V# X! p│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
2 x$ w, E3 R5 M- \2 [& L│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
' x. G7 F7 }( Z9 p1 |3 b│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
. T' x) u, Y* Y" a! u5 O│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │% U) L2 i4 j# J) T4 \
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
' @$ }0 J( O' r# Y! F. }4 G% A│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
/ t5 D1 g  a  [8 X& @. [6 `/ {│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ F% z$ t7 b1 z  T+ @│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │9 D* ?+ C/ M6 w4 G$ A5 V
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
! t$ y  ^# Q9 U+ M1 t- Q│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
/ l0 }4 K4 q: @) H0 {* |4 _│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │. h$ w* L* O  |8 @
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
# {& w" ~- e! W& a, q- B, r+ ~│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
6 n! N% m0 v8 o│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │3 C/ O7 G" q7 g
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │; d! I" B0 k: {, V/ _
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │1 i4 r3 j" L2 S& B
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │% R' x$ s( a) C* j, t
│126 │Rook  │30│  │  │***  │Protects you from attacks   │/ r7 C) W5 u& o6 h% r& A& f) r
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │4 a9 g, O) }% ^) o( l
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
1 ?: N0 E: I+ L3 H- g: H. W│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
# R3 |1 P7 Z  H9 ^│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │# }. _2 s) Y5 w# c/ @& p) }
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 S3 f9 }1 ?% g8 ~
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' C8 C1 F5 q9 _# Z6 _. _│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │  R0 R& ~; o: L
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
7 G2 o" p" C8 T│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │8 O' a# U2 Z' k: @# S& ?, a; k: ^! J. B
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
: n% p, R) M$ F& ~6 Y' P│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
" M8 k! U! d; l" e7 K# @, U9 [│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │1 p/ ~0 o: V. k4 Z; f
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │* E+ U! k( B. E- y) k
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
9 Y( e5 j5 X" X( ^; X# f# q/ b1 t- Z│141 │Prism  │60│  │  │***  │Prism fires randomly     │
% T- h& o; ^' I! @/ R# m│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 a4 E% ^1 K4 k# a
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │3 k5 f: N, c0 }9 G: H* W' V+ w# l
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
# n5 i& y1 s; _% F7 b& A│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' }  {% e+ y* A% D8 y) ~" ~│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │* n, K, j' r& i" ]2 ^$ J4 }
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
- l6 h4 R& d# w) l: @│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 L# m9 }4 k9 i! S7 Y│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
& t: [0 @. ]9 n; I4 @1 S8 i│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
" z5 k  M- v! T$ W3 \) P" O│151 │Recov120│35│  │  │***  │Recovers 120HP        │  {! i7 |* L" S/ W  b  [# t4 ^" F
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 t* B- B! i; m1 F& {
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
& X/ l. B6 E0 _4 ~1 F4 Z) {│154 │Recov300│80│  │  │**** │Recovers 300HP        │
5 w8 B3 H& M; S" W│155 │Repair │8 │  │  │*   │Fix your area's panels    │& m( u4 F0 K  x4 Y& {3 U
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│* ^. J8 }: B) n8 _
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
& ]+ |  h! `" {0 C+ m0 X│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 D( |& @2 G9 X0 P: g% `& e
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
: N3 o8 e0 b5 ?6 S6 W  {│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │, R: ^# f/ `- I' r7 n
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
# b+ e1 m* f5 }- _5 c& I6 G│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
/ w- ~7 ?) i# ?8 M2 P( |- k│163 │Invis  │11│  │  │***  │Invisible for a while     │
2 G' x# }8 D7 T% C: C│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
* |5 D0 e4 L2 F/ K│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │  k  m+ c( ~/ g
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │  [: T- m9 E) f' X" ?
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
) D. u" z" W" g& u│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
* F& Z$ A8 `' j; @  c) f; I│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
4 D# M! l9 q8 u" E3 s+ K( T- y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" I6 Z* ~2 T: j5 m4 j3 x
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 w( k2 R8 J: W2 M, K( Z1 @
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
$ ~/ h1 A0 V7 _/ c│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 l  p3 l. T6 T2 `5 m2 [7 t│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │$ P& Q- X* y" z; p2 C6 [
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
& z3 K% N& J5 @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │/ [! {% S2 [3 t! u& J
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │! C: h# m7 T5 V6 `( Q  x; H' Z
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
: ?0 Y' f' Z3 G% M5 P│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ v" Y+ ]; l* B/ Y% o6 X
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
4 {5 U6 D4 q: Z" m4 e  W- j│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │, k0 t  x& h/ e3 L6 F
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 F* ^$ c% j  Q, ^# f
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
1 H6 y: ?. F: j: I% D│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 O+ c& E; c4 ^! L
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( q# g, p3 T. V3 j- n│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 D4 r' R' ^2 d' w& g! P│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
7 U% u+ l( G; J# Y5 A│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  R" y1 y* a: c. Q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
& z3 L- b& h6 w! x* [6 ^│190 │Snctuary│54│  │  │**** │Change own panls to holy   │" i; b4 @; F* k2 {/ g5 Y* O6 P2 Y
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
! c  b' R+ J( Y7 _8 }) N2 u│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
' }: C# }1 g! a0 ]+ A7 T# Z+ l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. ?& Z' b2 B+ `+ p: p4 p
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: ~3 b6 b0 Q* C- M( A: H+ U1 y│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
: }6 g4 P3 b' w6 |* R3 Z% a│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# r/ @1 ]# c, t& D│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- W$ b3 Z9 N9 H: `9 B  g│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
! [+ q& u6 s$ v, ?  p0 `  B│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' E: X- [6 W& r3 V/ D│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
6 L7 w- I+ L; p8 v% X$ G└──┴────┴─┴──┴──┴───┴───────────────┘  x( B, X0 X0 k
* g4 r4 ?# Y8 K0 @6 K$ ^4 n9 ~% I$ l
  g9 C+ c8 c5 k0 b( r: j
Mega Chip
& {2 P  Q& X1 _6 v┌──┬─────┬─┬──┬──┬───┬───────────────┐
( \% R  k# H! r3 Q( z* e/ r) R│编号│名称   │MB│攻击│属性│稀有度│说明             │/ O  v" M. ?) R1 a) P
├──┼─────┼─┼──┼──┼───┼───────────────┤
+ \$ T! J/ d. d│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │& z2 a# x& o8 i
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 V: K$ j8 V- R$ E; E
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 T3 S8 t2 g$ [9 F│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
+ k4 o2 y$ [" j7 M2 D│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
8 y" N+ Z. Q+ v+ b; E│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │% h2 g3 b' N) h
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
2 f' R8 J/ k, i  R, s9 o- K│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& z5 H  j1 K8 i7 e2 \8 N9 w
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │5 B& g5 V: s$ M. L
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│/ h. j4 p4 u8 i# @( f
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
1 O# C) V3 G! I# {│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
- l3 m3 g- `7 O8 z- y- J│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
7 s, S# o. v7 D' O│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │5 s4 u# L5 I. _
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
) m" Z+ w9 N; d/ Q1 b* i6 f' f│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │6 P) I% f6 h* h+ F6 e
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │( O/ ]. a! f0 Z' W
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! F1 @% l. V4 J5 m2 u│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │* P  g$ P1 X# k1 c0 w
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │7 }/ @: m. }0 N' ]" h
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; p# G# Y9 I* Q! ^; @  c│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) u: X5 \$ S) e* b& U, S! ~. a│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │3 s! d) _2 d& H3 D2 j
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
' ~2 k3 u1 L: M│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& Y& ]- Z" ^' X0 B$ h/ }4 p│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
% k1 O: G3 t; u" w│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │* r9 o5 f5 I) Z4 N* D
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
9 {. w, C& v- }" k2 \│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 K& w: u) g; X* U
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │& z5 p/ u% |2 b5 D* y5 G: `
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 c. O; o; E. `( q* ^' m' f$ K│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
5 @0 q0 {3 Q, B/ j" Q│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │. _5 Q) G: q) `, r- o0 H
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │6 @6 ^4 p, ]; a1 I3 D" ]3 G
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ w/ O; B6 D4 U8 j8 p( f│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │0 e3 h* Q* z) u" G+ J2 u# `0 a% g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 X1 E: j+ k% j8 v+ c' e│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │9 j3 N6 |! ~1 O3 J
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │/ a5 R" D- j6 k. B  e7 |
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
" F. L) z5 g: W1 q│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& P0 o1 a  W- H! N/ h
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
( e6 g7 i0 f' ^  z( I0 Y│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │) ]1 x) |+ q: h! D3 B- q
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │! f5 b0 ?6 F6 N: J' L# ^) t
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
) L0 X5 i2 y5 [│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
# ]+ K+ }1 x1 j' B+ y9 R6 z│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 N2 ?. Z* G/ ^' V( f7 u4 u│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
( u" p8 N9 n  u│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 E$ c0 u0 J, D: q1 D1 o+ L# v│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 t( j" p2 R: ?& l! }( V: A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │- c( v& s' r7 _. `; J+ n( N
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
2 t/ b& U5 l9 y+ D3 G+ t$ u$ A, a│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ i8 U! }2 l. I7 x4 ^
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. A& ]- j- T- T1 K0 _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │* I7 D: z% D! g
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │( N( R6 A& B* ]
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │* n: T! U$ `& A
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │$ Y' Y8 U) ?, Y8 b# J5 A3 E
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
1 r  v/ K$ R" c: p│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
" N* L8 j# r) ~1 ?% _7 g1 ?│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& k+ o$ }! ^* x! D
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
" S, r7 U5 p4 _" f│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
5 R$ E% _  L+ g! P+ o│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 ^- I( K0 ?% `1 o; A6 Z$ S
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │5 x7 f; N* k5 J2 a- y
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
$ `3 `; R8 ~! v6 J│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │4 {/ g. }/ E" A4 D
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │$ S1 B$ w; p3 i8 h) U$ @. g
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │, i4 O( E" ~: Y7 }% s3 u- y; d) H
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
( i; _- f) @& c6 ^│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( c+ t; Y5 ?6 ^- ^, L6 }, c/ ~1 O│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │( S0 k* X  c) ]4 K
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
7 h+ m0 j: t( ~3 U$ u! l% g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, ?4 h; F* f& ^" |% ]5 |  V4 I. F│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 f4 n: m; k4 O. M9 P8 H│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
, c7 z9 d2 b  I* t6 B0 y│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 g5 O' ]: S# j9 D% r" P│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │" M% Y! S1 a4 i  ^3 C. F
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
* n7 _; H5 }: y, |4 N" u. {# z│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │. ]% j7 w, E7 s, [
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │5 E- s' v" @, `8 o
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: \' z/ p8 O  t% k! `6 s│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
3 G" E, Z- _- b: \8 c. z! i7 C│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
6 [7 e$ }7 \/ K│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
1 I1 z- P; {9 U. y└──┴─────┴─┴──┴──┴───┴───────────────┘  M, a4 S& v# b: j( u. P
% v* ?7 W  F+ G, S- D: y$ b

! q& I5 r8 I  G& j" A) i4 ?9 MGigaChip (蓝版)
% C! l" T7 }) f# r0 _┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 Q: y# H, Z, c' e! D% s│编号│名称   │MB│攻击│属性│稀有度│说明             │
% s+ `' t( g; N├──┼─────┼─┼──┼──┼───┼───────────────┤+ _8 [& d( k$ r( i- w) g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │  v6 k+ x0 [' K7 Z# h3 O
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% ?- R5 [1 Y! ?7 V
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
3 X8 L3 `3 n4 M3 K│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 ?! m" `* @( p' ~# W, I# K/ f+ E
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
4 P) k7 R3 p, a3 u# I& Y│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ i1 G$ a3 i6 J0 U# J3 R( X4 m4 ]
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
& b4 c5 X+ O1 x8 G3 T│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │$ G$ F9 a( B& v& K* |/ |+ z
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
, q5 \# j+ ~* ]( g: X│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
, q5 J" K+ b0 ?& }  n  C# Z0 d│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
7 D3 Z" r) j' a8 u│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │: M* N  s7 N8 J% }) k+ h, @
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 A, B+ M9 c; r2 _│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │, {0 w) B9 L3 N+ P
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; x1 V" J; Q0 E0 J+ m
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 m& F: C  @  x6 W3 q2 E  e│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 k* h9 r( p1 V" m  r7 }│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
$ A6 I/ u) S+ g, y. X/ J│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 x0 V/ S2 }2 V( c8 v. [' P+ ?% h│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │& A' ^( T, j% \  @9 s
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ H% r9 F2 V! k  h& K0 ?* l
. e  e+ R. ?6 w$ n* i/ j1 J. LGigaChip (白版)(只列出与蓝版不一样的Chips)
% ^1 c6 E8 W% V( i, E9 B) B┌──┬─────┬─┬──┬──┬───┬───────────────┐
$ I+ a- N; F. p3 ^- H3 F│编号│名称   │MB│攻击│属性│稀有度│说明             │
* c) j5 G! W- \! V3 v├──┼─────┼─┼──┼──┼───┼───────────────┤6 _5 I4 Y4 K  ~
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │0 A1 i& b" _! W% p5 u5 z  r
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* ~. o' h: f+ m│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 g7 o* }0 Z1 N! {& j: {* H│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" o/ P1 P$ `' g, N% m/ Y) }" ]% _
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
" Q% @/ e: B1 CMegaman EXE 3 蓝+白 Standard 级别的 Chips:  \5 U2 N$ l3 N+ z- @, `
& p2 z* K9 q: x7 L8 Z% [8 a
001002003004005006# q* j9 f: t5 v( `# c5 J; ]
007008009010011012
4 p* _' z! j0 D7 G' X9 B& {7 z7 |013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:- R3 K8 L3 \, p2 u4 @

: `0 L; R- o, e6 P2 d- S0190200210220230240 e$ |* q8 N4 l  w4 R% w
025026027028029030  v7 l  V( T+ }' i9 v( G
031032033034035036# e( T, x0 y/ }& W. B8 n+ |

8 h% H% d- W) y, N/ X5 h[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 g( t* l! T- E$ b
! g: ^. \& ~# W0 q9 z' ~; I
037038039040041042
4 C/ @  v# Q4 a; k' G) E043044045046047048/ }! r, j4 K+ I( r- f2 b9 o
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 `' o, ], N: C+ {5 p/ A0 p7 \" D3 z6 u& ^( y8 S
0550560570580590604 w& q/ M9 _% w: a4 Z
061062063064065066% s. p; L- ]2 ]! _7 Y5 `' C
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 p$ b( u9 q0 G- F. m

7 @. ]9 A* ^- Y" r8 Q' ?073074075076077078/ M& g) D; G, @# j
079080081082083084: t, f6 K, ]) s7 B* C& ?5 u
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- v! N+ E% `8 `0 B4 v1 l  n5 R

/ u' X, c* L3 e1 m! b' ~" i5 P. c2 x091092093094095096
  @$ h- d  M. g/ B+ U8 X; f0970980991001011024 C& t& v5 {( E+ a6 [3 M. J
103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ m7 Q6 b0 q  o5 R

9 C# z  `* [! k; }$ q109110111112113114
# s% C7 H/ E3 N3 v% Z9 m" Q# r* u115116117118119120
. n! ~: K& B2 M* D' N( t+ n5 Z121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ k8 U; t) y$ ^& G  W7 H; l
! W" d. D$ j4 D3 D, `- f% O" V
127128129130131132
% q+ P  D) Q4 Q% @( I# Y133134135136137138
9 f7 U0 A- v: I. X139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% a% V- F' d7 e/ G
! U3 x8 c1 I) D; ~145146147148149150
6 L) E# A9 \. `+ @' @8 Z, ^5 P151152153154155156
: g1 @" V; b+ Z& Z157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 l  ]9 ?, P0 Q: ^- q* R* S; Z" [5 v
% g- H' j5 Z! r! z
1631641651661671688 t8 j7 D% a1 I: u4 _- g/ [. q% V
169170171172173174! m; H. p7 [  L+ @( d. r
175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% H  {6 n# Y  M, V) g" h' ]$ v  C" X1 m  U$ g9 B
1811821831841851865 q( R3 y( |# b/ r! B) w
187188189190191192
1 a0 _( t2 ~9 g& _+ B1931941951961971981 u/ w7 K! a9 v
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( x0 G3 U6 \" |: p) ?6 ^  Z# t! P, c( S" P$ c: N! n: E
001002003004005006
' Y; Y* X( s( t" L007008009010011012
+ H' |* a2 Z& Q$ T013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ B* n6 A% R! u9 ~

5 r1 e! V5 O2 G; ]8 U! O019020021022023024, x, e5 g4 o* Z8 v' Y
025026027028029030
# q$ d5 k1 d% _8 H- x/ L031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( u! C+ @* U( L1 k8 Q! x9 h9 R* E/ E" b- [
037038039040041042; E/ B5 _' i, J6 u
043044045046047048
4 V% M9 E0 a3 O# a' @- Q049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) y- T; E) v( B/ {8 H8 n
/ l' i2 ]- n9 p& N8 a  s
055056057058059060
0 S# T5 [8 @6 Q8 I9 l7 }0 Q7 b061062063064065066
# t& H8 B/ C& Y067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ V/ Q+ D, h( k

- R* x6 ]; K- @" f073074075076077078; |: X) V1 D+ j
079080081082083084
7 _5 @3 e1 P4 H% j8 I, |2 @+ g085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:7 R7 I$ i5 `6 o) g; E7 D
2 r/ U# f$ g4 ^, V/ T. V
001002003004005006# A- j0 w5 B6 N$ @# f8 |) u
007008009010011012
. k3 X2 M7 k4 Z# F6 g- d013014015016017018( b+ N5 y. I" y: s4 @' O
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2026-10-20 15:11 , Processed in 0.026430 second(s), 3 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表