转载请不要删除以下信息,感谢您!
% R# U: r: f8 G; D$ i. l& s- {4 f■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ' W5 @ G' R! O/ _) i5 u e
■● ■ NintendoWorld 站友xliz原创
3 D4 M; V0 e( F) p' N■ ●■ http://www.NewWise.com ; X- Y; [7 ~8 a$ u7 ]
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 [: h- g, ]& ^" P1 q/ M. D
) O$ _- c0 o6 M9 @& E$ m
7 W4 _, q, r* r* A( @! _; q! v 洛克人 EXE 3 Blue 卡片组合# F1 q* T! |5 ]9 u1 S4 Z- J) k7 T
* H0 Z3 y! R6 ]: `. O
' n+ w( p+ i/ j. x( J! }
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
9 W/ H8 R) Y) I9 E6 T大家要看日文版的P.A.或详细攻略,点击这里吧!$ T5 l% e2 n" Y
====================: R! x" j+ |. N1 Y( {, K1 I
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: $ T# m& ^/ P9 H% d
. A% `/ w9 x' [# f; S( @/ g8 f: M以下内容格式如下:
2 j! H* A+ c% h- @ W
* x% C$ R* M' Q* h编号 名称
7 D* k4 }2 E" |" ?9 S说明) a+ m' A) o& ]( Z' b: R F
组合方法
. E8 j0 A- s( _7 @! T C) `---------------------------------6 @5 F- p: Q: o" G
01 Z-Connon 1
1 M. v* G2 {# O% }Unlimited Cannon for 5 sec( L$ B3 [3 i) Q) j! C
Cannon A+B+C% f+ v; y G: e6 |- a$ k
Cannon B+C+D% s ~# L9 P0 [8 S1 d# T Y
Cannon C+D+E
k- I1 V5 [4 W' o% u2 K/ k4 N/ J' Y: T. y# R1 b* \
02 Z-Connon 22 Z$ ?, u8 O/ @ y7 C
Unlimited HiCannon for 5 sec5 `0 U; _& _# b! R6 b9 @9 J% d
HiCannon H+I+J1 _' u. u4 h( b
HiCannon I+J+K1 Z: n1 t0 j& L! `1 e/ D
HiCannon J+K+L
2 k, b9 X5 X5 ]; o& o# c
# n8 ~) o# s T3 U) K03 Z-Connon 33 H g2 Y( C# I0 k: L4 L
Unlimited MegaCannon for 5 sec3 R8 a4 g0 x" t u) H1 ]/ V
M-Cannon O+P+Q( ~* A7 \* F# h
M-Cannon P+Q+R2 c4 o# S) L% }6 g# p5 J
M-Cannon Q+R+S$ j* P9 {9 e# W: b; V0 _1 R
4 Y& Y8 t9 C1 Z
04 Z-Punch6 K, i. M1 y; u: j* Q2 ~
Unlimited GutPunch for 5 sec
4 }- i* e$ q4 H7 P% @" s) sGutPunch B+C+D6 n# {- V6 V+ p
GutPunch C+D+E% ] y7 n& D/ x+ ^ M
GutPunch D+E+F7 q6 g. d. [& K$ w( T7 F" S; Q
) D% D6 v' z! n( \
05 Z-Strght
7 I7 u, a* N( l! l( {Unlimited GutStrgt for 5 sec
/ b+ r. j/ m6 [$ R2 b, P8 hGutStrgt O+P+Q3 ?; ]) d9 R; I: t) U
GutStrgt P+Q+R0 N. ?- _$ H7 S0 q8 k" Q
GutStrgt Q+R+S/ H$ C9 Q' h/ k& g) h" \
; J# m4 l9 m& {
06 Z-Impact
; R2 Y+ t* O4 FUnlimited GutImpct for 5 sec; n" h/ E6 F1 D. d
GutImpact G+H+I
5 p9 ^9 `2 \7 hGutImpact H+I+J) v& [# i3 G4 E9 m: U
GutImpact J+K+L
1 e6 o4 U2 s; `7 b* C, ~: s) k }4 f: I( L; c. e' q5 {5 g
07 Z-Varibl
& m$ X& }4 P& XUnlimited VarSword for 5 sec
. \3 B2 L+ ~: ?1 A* Q; D- z3 E) hVarSwrd B+C+D: u% g7 `$ O$ b r, U n
VarSwrd C+D+E5 c. A6 C# f! Z6 g$ m2 L
VarSwrd D+E+F
* j1 k6 `7 ]! d% n. H1 I* \ ?7 d# S* v1 Y- G
08 Z-Yoyo 1& {3 \0 r* t A% G5 v) J- g
Unlimited Yo-Yo for 5 sec
4 r3 }" n0 x8 `0 r; }2 A( o) JYo-Yo1 C+D+E' q, k. u5 C: e) @2 ^
Yo-Yo1 D+E+F
3 T# j; x$ h' R2 I5 k/ ~Yo-Yo1 E+F+G
5 n8 ?; x5 Q+ t$ L" U# e G0 e
09 Z-Yoyo 2+ I8 g2 b" w- j$ j
Unlimited Yo-Yo2 for 5 sec
9 w2 C$ U2 o7 E+ W9 V( }Yo-Yo2 H+I+J
* [, e, O% {+ @% z6 b+ o+ zYo-Yo2 I+J+K& Q/ u6 X! h3 ?/ Z1 H
Yo-Yo2 J+K+L
0 Y9 u8 E$ v6 t$ M) t, d
4 g/ _: {6 q. P) o1 S1 D7 B10 Z-Yoyo 3
! s" o/ j/ h0 G' H' VUnlimited Yo-Yo3 for 5 sec+ ^, u7 {. ~- K1 I
Yo-Yo3 M+N+O2 b6 }5 ~- u7 u4 X/ Y& L; Z
Yo-Yo3 N+O+P% O/ \! ^- `# j7 Q
Yo-Yo3 O+P+Q
' ~& C8 m" B7 n' Y; p
r! L3 @6 z; N; ?* Z11 Z-Step 14 U' M( S N0 I+ z, q
Unlimited StepSwrd for 5 sec
7 L2 S2 J" C2 g3 s; b' W" s) O5 i8 xStepSwrd L+M+N
4 j7 C/ v" N$ _5 D* EStepSwrd M+N+O
+ @5 p) u' H* q3 JStepSwrd N+O+P+ K6 Z. q# q- `
$ \2 G( E0 M/ ?# g
12 Z-Step 2* i; B+ @8 W8 ]) q' s8 y. G' R; x' h
Unlimited StepCros for 5 sec# ^) d" I8 A; t% t
StepCros P+Q+R: b1 K, @. f: h) Y" t* w
StepCros Q+R+S
5 ~8 f0 F4 y# J& s5 g: TStepCros R+S+T4 r: c/ e7 u* ^) u0 `
+ V1 S& {5 _: T) g w3 Q2 |, c13 BubSprd4 G) F+ f4 o7 y, t! K1 @4 E
Attks w/ spreading bubbles!
0 _' L+ U0 x1 i0 N8 n* V GBubbler C+D+E8 C9 `: Y9 g. W/ h( _4 M
Bub-V D+E+F
& ]5 m! M, j4 p" `9 H8 z0 M; l+ kBublSide E+F+G
5 y* T0 ^/ [+ [Bubbler E + Bub-V E + BublSide E
0 s& f5 e! Q% h9 K9 o* p! N: b/ W3 ~7 r0 B6 p; q9 C
14 HeatSprd" N" A1 J# N, s) V+ O3 ?; Q
Attks w/ spreading fireball!) W- j, L& r$ ?0 d5 f
HeatShot H+I+J
# ?0 ~2 |$ u" S% S5 S9 {5 @- J: J5 THeat-V I+J+K- g: m/ k0 N3 s! b
HeatSide J+K+L
/ u, ~$ p6 K4 S& h% b8 s" NHeatShot J + Heat-V J + HeatSide J
; G2 {( A: v& k/ \
. Q0 Z6 @( A ]& v3 q: ? q# G15 H-Burst
+ ]) h$ {( }. u3 ~( U2 {Creates a giant explosion* g& x, z1 S; O; j
Spreader M+N+O4 A5 P' F5 v `4 c9 P8 V
Spreader N+O+P
3 J2 N+ ~$ d0 u! X9 v3 }0 TSpreader O+P+Q
0 M% p* Q, L( e& X4 e9 I7 v
: g/ e: R0 v0 j5 G, s0 n( r16 LifeSwrd
; n9 N% L( c" }- n% ISwings a huge 2×3 sword!
: _6 ]6 u4 V: c6 T1 `% I) RSword E + WideSwrd E + LongSwrd E; I# h0 O5 n- M
Sword L + WideSwrd L + LongSwrd L* Q& N. c* q* L8 @) G* j
Sword Y + WideSwrd Y + LongSwrd Y
5 I5 i7 D3 R! E* z ]" P
2 I6 [2 K) s6 Q8 n17 ElemSwrd
+ }5 `$ a+ S4 K% X7 C$ bWide swrd contains 4 elemnts) a. {$ b* s7 Z; U' C! n; K
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N: u7 ]# K" l" \
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) p4 \: a/ h/ O1 N: e/ R8 S+ q. P; v
5 f w; Z, W. V0 B/ I18 EvilCut
' H! x+ b, F. O! l0 mStep up 2 & make 4 atacks
0 B8 S( p. G+ a' v) _; D9 }9 {StepSwrd P + HeroSwrd P + StepCros P
' V; U3 i" o" G8 u1 q* i8 s0 X9 I! h* c! ?
19 HyperRat
Q0 i0 O* b% Q5 V. {A giant Ratton charges!, r9 ~3 z* K$ r+ z
Ratton1 A + Ratton2 A + Ratton3 A
7 e) J, v8 U" VRatton1 C + Ratton2 C + Ratton3 C) w# b, U- }* }) r6 Z$ z! t
Ratton1 F + Ratton2 F + Ratton3 F2 @7 X. _0 w& j( i
9 G, V% q/ D% H) n# F2 V6 S
20 TimeBom +! W2 X* u$ v. B2 n G% B- a
Sets Time Bomb in enmy area
. X3 C0 L& m* t4 v3 p* Z& \TimeBomb J+K+L4 T0 W- r7 x1 l, ?2 r: H
TimeBomb K+L+M
6 {$ r" ?4 s+ ?8 bTimeBomb L+M+N
$ {3 Z5 F* |8 o0 t2 `. l1 c( M) H( ~5 w* m; g+ T* x7 x8 l
21 GelRain
- C, S& m; G# D1 P8 V yGel steals squares
6 L( D) E x6 A7 @6 u3 F/ ^! JMetaGel1 B+C+D
) ^) S4 D6 F1 W& S. lMetaGel2 E+F+G! l4 z2 H' `8 z. H2 J
MetaGel3 S+T+U( d- P# [% M2 R7 H8 @1 N \
8 q2 P0 R- r0 s" x22 EverCrse
3 I! o# U! [- j: A6 r% |" J- ~Shield chases enemies
7 o% S* _1 a/ U& X. M! h* H% nCrsShld1 C + CrsShld2 C + CrsShld3 C. S1 ?4 t# f5 e" D1 g" C( z3 C, f
CrsShld1 L + CrsShld2 L + CrsShld3 L! A i- X) b) W( g4 B! U! S2 S
5 @3 r5 e& `& ?* w, c$ ~23 MomQuake. S3 g+ ]4 F+ p. s8 I- @
Awakens Mother Earth!
' C; x$ G# a3 P* mRockCube * + RockCube * + GodStone S* Q( w) \7 G$ K% a
. ^4 b) ?$ F8 ` B0 n" Q24 PoisPhar
1 |8 M+ \* y7 y. |Pharaoh generates poison3 [& B; x) N. s2 w
PoisMask A + PoisFace A + Anubis A
5 D/ F* ^# W5 x7 D9 R
1 O4 V% g5 _: b4 s, Q* g25 BodyGrd4 u0 ?- i: Z! [' f
Bodyguard takes out enemies
1 Y& ? n# n Z* s4 j5 f J, a/ j9 pAntiDmg M + AntiNavi M + Muramasa M
. h) n- U5 J# }3 F* [: h0 [, \) d$ j4 X5 P6 @
26 500Barr* T8 y+ e1 k+ i! J. R
Barrier absorbs 500HP dmg
: H1 z# Q$ x) U( q6 \2 ^! h: EBarrier E + Barr100 E + Barr200 E
7 P6 ]5 Q8 [0 gBarrier R + Barr100 R + Barr200 R
9 L# d2 p5 Q9 `% ?5 N, ]% F
2 J9 x5 K% ]) w9 H% J1 U27 BigHeart
% G: U% E* d+ ~Attacks, then heals HP!
$ W7 ?& B9 y( w: K# c* lHolyPanl R + Recov300 R + Roll R, y" G9 V7 Y/ S' X7 V; O* D& ]
HolyPanl R + Recov300 R + RollV2 R
, L7 B+ ^1 A; H$ d; y9 @HolyPanl R + Recov300 R + RollV3 R2 _3 ?4 u) C9 \3 [5 `
% ^# P* t# ^9 \% \/ H5 k
28 GtsShoot
: n3 `. j. C. ^. ~3 R4 pGutsMan throws MegaMan!3 e8 k5 {, b) R3 i6 V( j
Guard * + DashAtk G + GutsMan G3 o+ r1 l8 G$ h) ~( {& z4 t
Guard * + DashAtk G + GutsMan2 G+ ]0 |; m3 \1 O, T1 C
Guard * + DashAtk G + GutsMan3 G, l; C. b/ ]4 ?3 W0 A) u* n N; g
Guard * + DashAtk G + GutsMan4 G
) c) N( ~6 u3 ^; @, ]4 [2 y/ ]
3 e% [& A' r5 w, P$ ~, ]29 DeuxHero
! y. i/ ? s0 Z3 D9 vMegaMan & ProtoMan team up!
% B7 G! w- N# D q9 X$ V1 J: oCustSwrd B + VarSwrd B + ProtoMan B
% p2 ], o$ D; F. YCustSwrd B + VarSwrd B + ProtoMn2 B' i' v& ]3 _1 O# n
CustSwrd B + VarSwrd B + ProtoMn3 B5 R$ |7 _ p5 j- r+ Q( g
CustSwrd B + VarSwrd B + ProtoMn4 B6 J9 B; [, j! L' W7 B
, W2 f( Y1 @' ~# P# f30 2xHero7 L O. n) u' N8 [
MegaMan & ProtoMan Dual atk
6 ?6 B: p9 L- @0 s; A8 E3 q9 ^! QSlasher B + CustSwrd B + VarSwrd B + ProtoMan B5 m- q# D- }& L6 C: ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ ?- n0 }/ q( q3 I
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 U1 Y5 }4 B* [& n- y6 ~% d) s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B' e3 e) u4 k0 A6 w7 m7 |
' n% ^1 F) j: {31 PrixPowr
: @0 ]" C3 a# D B( b3 Navis attack at once!
# w5 U* `- P' A4 B8 S3 a2 K: [; tTeam1 * + Team2 * + KingMan5 K
5 q/ p- K9 T7 K% H6 [* {Team1 * + Team2 * + MistMan5 M
% G/ A1 y* |, hTeam1 * + Team2 * + BowlMan5 B
# h1 t; A. \* n# z& L3 L2 ~! n2 H" M4 f" r6 a1 a
32 MstrStyl4 K3 k/ v3 ~: f( p- w# x) n
MegaMan unleashes his power4 e4 E$ ?4 d( O0 T
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( c6 X' ?$ U: u6 k/ U: ^/ s
" V; y4 n* E- `3 \6 h( n; \ V% I* [StdrdChip (Part 1)0 S' p$ v. z" W1 N5 m7 ?
┌──┬────┬─┬──┬──┬───┬───────────────┐
% \" q1 o. C# R2 l│编号│名称 │MB│攻击│属性│稀有度│说明 │4 l3 Y( \$ I) C
├──┼────┼─┼──┼──┼───┼───────────────┤
; K9 D8 M j" J' o# c& W│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
+ Y% _; t: s- z9 C- W, a% P│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │! A: }& y9 x/ j
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │" j, i4 i2 z! V: s% y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │7 R7 m6 `7 S: m1 v
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
, V0 e1 r4 Q5 C0 [( v│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
* ?' _0 F! ^/ U, X# t8 P/ O│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
+ Y( y9 ~6 k- u5 v│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
/ z8 v/ {7 T, p- v4 H│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
* \1 k4 V" N! ?│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
6 K' m5 J: L) o5 G│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 t- ]9 l* T( a, E# `: D L) j6 H
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │. }0 A+ X; r# Z: h1 I& u" j
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% w! h( H" R2 e2 z│14 │Spreader│16│30 │ │** │Creates a large explosion │
, o- u0 p4 a d) z6 f│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
$ Q s0 D8 D/ H. H4 Q; c│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │! ]$ O- r7 J* y. p$ `9 q9 @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
$ i5 |* k' o- Z" a4 O6 m# w# `│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │7 ^* s) q+ Y6 K3 C5 `. k
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 {; N) B9 V8 l
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │& a) r" f2 U4 _1 o' L9 Y# {2 ~ G
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │8 ^- S( [% H6 O0 p! }
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
6 b) y/ [6 n$ `! G) j" }+ J7 X│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
% i3 w7 C' I$ {* h4 L│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( M4 D! ?7 @- @7 g2 l9 C& W│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │, z. ^0 _7 ?7 X, G
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& b, D8 _" x6 G/ H/ Z# D
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
) d& x; Q3 ?, u- `+ @# n│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
?: Y5 U: C' Q- v3 p) x: U& _│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │' N9 u6 D9 t" x$ K
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
& z( {) s! ?0 E2 o% e, b/ B│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
( x* q2 H# j4 ?7 r8 h9 `│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │' O1 E& _6 f' I e( j/ r+ d! U. U
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
2 Z! ]$ {5 E/ S% q8 ?" H* _│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 l* y& V7 n) {$ Y' U
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │ x# O0 |# K3 g! b& f
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
& _0 o% w! y" |9 v) Z7 c* C8 G│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
* L, v; u7 Q6 t1 [│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
$ j2 v. L& S2 Y3 K│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
8 l" e& F& r( c5 @│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
0 D) \2 B6 a k│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │- e ?8 j. p: R H7 a$ G
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │/ R3 [ R& v l( d
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │ w# v) J7 Z, }. O+ {6 m& G
│44 │ShockWav│10│60 │ │* │Shock through enemies │
: W. U0 ?; o' ~% n2 F2 L. c* a* o│45 │SonicWav│26│80 │ │** │Shock through enemies │
2 N, j5 M1 c0 d# P* J% n7 a│46 │DynaWave│42│100 │ │*** │Shock through enemies │' U0 e( x6 J: n( D; k; n" n, R
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
6 a6 b/ _/ v) d5 H* k! w/ \│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. D" p, ] m* K3 G4 q
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
; O2 a+ _$ b' }7 M) V│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
1 I- s* J, G; B. H│51 │DashAtk │11│90 │ │* │Dash through enemies! │
T0 ~9 X- m3 Z│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
/ ~! X) N0 R9 t% e│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
* X# ~$ _& \$ s0 R$ \│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
& {4 E1 T6 O9 p9 D6 w% G│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │! f8 e7 _, s- F' W4 S V' }6 x
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │# J( }5 |6 R, p1 I( G4 J/ {# N
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │4 |% B. B5 p, Q0 O1 k0 r, m1 ~
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │( v2 I1 N! D% f- A7 Y+ `
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" p3 f/ K) E- |$ `9 S│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
% K3 c2 k4 u, s3 \│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │/ j4 F# ^' h" u G
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │, L% i* N& q% v4 H0 t5 D
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
8 s3 p+ y d3 W# T│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
+ O3 Z+ O- a; t# B* y' ~. s│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
- B+ y9 s" M% \( M# g│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
) _, O! e, ]4 ?* ]│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
6 a' s) h R; n│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
! F* W3 e I4 M' W6 m, G8 E│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
! T9 Y/ Z0 Z/ P' F/ D/ _4 S│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
m2 D. B6 m6 {* p, H- G: E│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │6 u v6 N; U: u. N% R
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 K7 r9 T9 n& }, F% ?│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │* P: c* \* [! f# R8 l
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ z* ]0 V( j! x# k
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
% I# R/ c' [2 K4 T8 d│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% G. h- N$ G% Y
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │0 T- t9 Z& S& [, p/ U& q6 u4 ^# @, n
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │- p s2 b0 S8 z* W' ^0 N
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
* K. d2 J1 q7 _+ M│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
( T$ |( C* n0 [│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │# k: b( L/ \/ C& t9 U% K& f+ w) V
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │- f3 g$ T: h# n7 f
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │# S+ n U/ ~0 U/ r; b
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 |, h5 ~( M4 V3 Q i' H" Y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │4 }/ Q6 I& [! u" ]) X) N
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) I; n) s( u6 D% E; k
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
7 D9 ~) [1 v R: t5 V- E! W7 Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │3 O8 `* V! c% S# y& s; s
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │8 Y. S* J0 C7 i ]$ h" C
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. n. L# g5 m; R I H│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# m) D1 x" I, T
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* T5 T! j5 ~. @" H5 z│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │. Q8 v0 v3 c& O* a
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
, h) Z! @ `( U i* C│95 │PoisMask│30│ │ │* │Poison area w/ A button! │2 E( a; a& l! S: Y) Z
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │% O4 K! H1 \: _/ i) _
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
; f/ N, K+ H* D- ~1 T" M5 ^│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
( g0 O% y! _/ r1 Y│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │! e' } E3 f/ p4 `+ H% ], {) f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│0 c. y' @% G9 Z* m# J
└──┴────┴─┴──┴──┴───┴───────────────┘9 E7 C8 W* t2 g" V
/ C* [* A/ c/ G) R7 k, G" _$ p
StdrdChip (Part 2)
* @% o0 u. L* B6 C& ]┌──┬────┬─┬──┬──┬───┬───────────────┐
. x7 e) ?& }1 c! E, t z│编号│名称 │MB│攻击│属性│稀有度│说明 │
s1 Y, d. f8 d├──┼────┼─┼──┼──┼───┼───────────────┤5 h8 p) g$ m0 z: Z" I4 I
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│) j/ y- n, c6 A4 j D# O0 D" ~
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 c8 }! z+ n! o: O! c, v
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│/ H* b# e) T/ \
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │; f6 Q+ Y( ^6 Z, l/ @. f+ O7 h0 _
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │0 u; \$ o9 h: Q; @! _4 H& E% t
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
+ Q( H9 F+ `8 d│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
/ ]6 F X) _3 \' |1 j2 W! z, }│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
5 I5 c8 h& O# z# X/ C+ A│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
) f/ H; _0 E J" B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │8 G& w- @1 T H; V
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
- y7 t- U6 P8 | A│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, D# t0 y0 X. g# {" |) E$ o
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │5 C7 e: B- F0 S2 J6 q2 e) H
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 Z( [ X' ^! v
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
$ V; m6 s+ E. `/ n& C# V│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │* y0 @0 M0 w" f v; u, r. D- S Y
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │/ |3 f9 e. N4 c9 ~
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │) T% W, r( K9 l, m
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
& u" ^" {, A0 \; Y; D. Y; P% C% P│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) Q A) ]8 G: I, Z│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │) q8 Y; ?1 k: g1 U) z: h
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 o7 g" G+ t! f. ]% E│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │* U0 T0 S7 x( L% B; g$ K
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │% p) o8 E6 V7 G5 K
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
( N3 G) Z" N- y. h i. J8 R│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │+ g- \4 r( w5 z/ j
│126 │Rook │30│ │ │*** │Protects you from attacks │; I! i, d5 o. f/ o" b q* ^+ v- W
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
. N1 t+ [1 P6 w. _" I│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
3 e+ k5 |, o& [& r│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
3 R+ [& f5 ]7 R6 N│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: E2 h e& f. h2 e, h. M& N│131 │Lance │46│130 │Wood│*** │Lances through back line │; N2 I F6 {6 k7 w9 ~# R
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ C& n5 {( j* n# F1 }
│133 │Guard │5 │ │ │* │Repels enemy's attack │9 g, v+ a# o& _( Z4 \
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │" M. T b: t" H& }
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
/ N* \& c5 F3 h e0 w* C( i│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
* _/ z# Z* l+ b/ M│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
) G7 c, o7 ^% w, V│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │9 }' J: A; {! p# s
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │+ C/ R# q) R2 F- M
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
& M! o4 Q: c F8 s! ?$ j│141 │Prism │60│ │ │*** │Prism fires randomly │% C% Y$ s$ M# h. `3 }6 u
│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 j4 J/ Z* }. W) L6 r
│143 │Fan │14│ │ │* │Vacuum pulls enemies │- U5 Q8 S& Z( V+ I( j
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
$ ^; V2 P8 Y) a$ O9 V1 s: b# B│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
" |- J6 j& S% a! |8 u7 {, N3 S7 U│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
; X4 {7 \1 S8 P j+ u( t│147 │Recov10 │5 │ │ │* │Recovers 10HP │6 ?* H* S& k5 u- n" X n
│148 │Recov30 │8 │ │ │* │Recovers 30HP │% q0 H, ?9 _+ b, {* w
│149 │Recov50 │14│ │ │** │Recovers 50HP │# E# R% T9 O# X- Q
│150 │Recov80 │20│ │ │** │Recovers 80HP │6 `) z( }0 n. u! e" C! r
│151 │Recov120│35│ │ │*** │Recovers 120HP │' I# }4 x) `6 K
│152 │Recov150│50│ │ │*** │Recovers 150HP │
$ w1 s4 B: J4 i2 e+ X. h' _│153 │Recov200│65│ │ │**** │Recovers 200HP │
2 W/ Y! `5 A6 y│154 │Recov300│80│ │ │**** │Recovers 300HP │& Q: g% @: o. u4 p: ^3 \
│155 │Repair │8 │ │ │* │Fix your area's panels │
) e; W4 P8 ]; l! { l6 M│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; ^4 p8 }" I& I' u& A
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
4 g: e- P) |$ B: Z4 T9 h* D│158 │Panic │14│ │ │*** │Confuses enmies if you are │- Y' G4 F. ?; I; p1 j
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
& A- I5 b: e9 ?+ G. a$ k│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
; B- d2 J2 J7 ]│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! M" X* D/ k+ \$ ^$ d4 i! U% e
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
3 w, U) {' T$ m# A1 H, ?) e/ @│163 │Invis │11│ │ │*** │Invisible for a while │
- R4 ]- E; S' _! @; V│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │# g& e2 N- b$ n' g" D/ A6 D
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
+ I5 _2 i1 V3 h0 g3 y L│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
@2 y2 H$ n; ]& C, y│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │2 f) k( C& f' a; y4 |# M
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- B7 x/ ^9 C: I; F+ a3 o
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │, x6 e: u7 N$ f6 |; H1 n
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │5 h6 Q4 P; A$ C! a
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 ]4 M, b, v7 h" T- {, g8 O9 v│172 │Aura │55│ │ │*** │Repels attacks under 100 │1 u3 v5 O% ^! p0 j `
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │ |2 q8 J" w9 H! N7 T% t1 y
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ ?+ [/ G' t+ p; k. R3 s! x' N
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │2 M* f4 L% b4 @+ i7 ]' n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │9 s' ?9 V7 K' R; o
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% S2 s. [% Y% M: o, w7 A' {$ J│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% N0 A \( ]6 X" U3 p│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │& J* S k7 O- s4 [: j: Y9 d
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │# E4 I, \; {/ Q6 O$ y/ p" c
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
1 g' Z1 R' ? [: W7 C│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │; j) Y/ P5 c0 j# }
│183 │Hole │55│ │ │**** │Open hole to dark world │
& p$ Y% l2 E3 ^4 S2 c: u+ r│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │" \3 c; J Z" }0 ~/ }; r& J
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
" v0 T' n% s- X/ ?│186 │IceStage│20│ │ │*** │Changes all panls to ice │
. l$ r, }- s2 q) H+ A, l* F, R│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* @1 E( [5 H$ m6 |) l
│188 │SandStge│18│ │ │*** │Changes all panls to sand │- t! Y# h1 x( j1 k y5 z! x
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. p; O6 r& Z$ F% L
│190 │Snctuary│54│ │ │**** │Change own panls to holy │6 W4 S! P+ l- M i
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
; y1 {& p1 W' E+ H" c│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │, d5 A6 Q) c! G" R. i1 V
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │$ ~$ \; Y1 A% g9 i9 [
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
" M% `% _; X' c│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* x5 B) K& Q9 k' w# R
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │2 |% I1 ?0 S& d" A$ O. W
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
5 \$ D5 z D) q9 y8 O, [│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │# x' m' W$ G: o$ z& q5 v
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
( |& Z# A+ q# T: w$ f; [9 {│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │! K! N* A8 a) O. N* l# R5 i
└──┴────┴─┴──┴──┴───┴───────────────┘5 R' {! L' q1 s! C
! Z4 I) J0 J+ R# W2 d, j6 ?2 b- D2 n
3 p' k4 H9 {+ ?. MMega Chip+ j3 H& K C* k: A- |
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! }! t2 p0 \( _+ a% a6 C$ l│编号│名称 │MB│攻击│属性│稀有度│说明 │2 ~2 o9 F3 I) M: O
├──┼─────┼─┼──┼──┼───┼───────────────┤' x" x) }& G; V/ `
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
: C6 G: V( R$ T5 I│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │* J) i9 d. e, g) Y0 m, @$ `
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ Q8 S% K* v; Q. W' c│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │5 {! W, S- _+ c
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
! A3 j! S& {* `. R: l: @2 d4 L+ X│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │$ d( A4 H6 C* \% X
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 O7 ]! Q" i6 ^: C& g, X! I│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
% e& u4 [# s6 A' V) \0 R7 i& E│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
' s8 c, L* i5 F5 ~& ?8 ^, B; v│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│8 E8 s; @/ x" S. P! f: M8 w
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
5 i3 V6 B$ f8 Y( c' f│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │9 Q9 J, s6 Z3 O$ m1 P$ I1 L) Y* d
│13 │Guardian │82│ │ │***** │Statue punishes when hit │
# N% ]/ f3 t) Q8 g; ]$ J│14 │Anubis │90│ │ │***** │Anubis poisons enemies │ Z3 E( O i, s) g$ ~* {
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
+ C3 S' C8 p# L9 n# |6 c3 q│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │4 L( v7 J/ s, M2 @ m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │. @$ ?, N" j) L& F, S D( i4 `
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
/ d( O# s8 u- N│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: t* G8 ?* Y2 o$ j6 l: E4 l9 o7 [
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
/ O& ^- B$ B8 r$ Y3 k│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
& X$ H I% k5 a |! r# @$ c│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
' a: E& H. ?) E/ z9 \; q│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
! |# p( }1 D4 o│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │2 k) @8 c! c2 {
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
4 b9 k) ~, d& e$ P4 E- j│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │& i7 |( K5 W* a
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
4 q& |$ w8 M7 v( I& S# B3 t& L+ Q│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( Y# g5 h' r& e' b4 r2 N│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │3 \: \$ Y$ z! h. }8 z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 v4 q3 B" b3 N1 v
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ H( q7 a. y7 m2 \0 U! J│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │: y5 F" {& X: {0 r$ W. ]5 ~
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │! V& a" ^6 U0 k6 E# A( k
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │7 W0 B9 O$ l* s0 x; m% C t
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │& I, T0 L: k# L6 S( m7 u2 O3 G) a
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │5 P e; B& ]! u. ~
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │/ _+ L7 W8 o) y/ g7 u7 A! u
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │! {8 M- n% D( P
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: G+ |' {, t2 {+ M│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │+ u, F3 N: c3 A
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 J7 F9 E# ~2 ~0 \- l+ X│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
. o) N8 B5 G4 w│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
/ a/ y- @6 C/ |2 w; ^# b) c5 F3 D│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
3 \% C( O: r M& Y% S$ {5 O│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
: S8 w+ G4 W O, H: H. K+ t) i│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
7 U5 y& k( \( v/ ^# P* @) c│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
, r) K e2 G, c1 H& y) e│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │# V: {5 y) B8 a0 X b- }
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │7 K3 M7 X8 C& r( R- V
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
3 K9 V7 t3 b, E; \' V2 O│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) z/ L3 f: m+ \- @1 w. ?│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
, Q5 a* v, m! _% z9 s$ Y3 p' B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │ N3 n) A# ~4 n4 S
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │4 J1 r9 L/ |. }
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │, [$ W! X) { T( S o8 h3 z' {
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 L7 A, M, u7 d5 t/ w+ X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │- u$ `: B( N( Y% F/ V0 P* Y
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) Z& S* A3 [- [/ C8 p7 c) _4 N│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │; v' p# _5 z2 g5 ^2 E! u
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │8 ]( Z0 H- g) F% Z
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
5 K& Y+ b+ C4 h; q) S; a/ R│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
: Q. t4 P% Y t5 [+ T; N│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
; C7 O; O0 k) G2 m# K$ u│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
. D5 P9 e n, w4 E* S/ u3 h+ R│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
, Y5 N# c3 H, ?│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │/ |. m& S& h' g. Z* V, |3 u& X
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; D1 N, b& x+ _7 X* w' T
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │ _6 l4 T, ^+ a1 k0 e3 F* p
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( \1 l2 ^' H! h) z6 @6 k│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 P0 f, c. s2 l$ D
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │/ Q0 B4 H5 ~$ R1 N! l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ p1 z7 w e& t1 `: m$ K3 I3 J: B│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │, k# F0 v0 K7 y, E. V4 x* @3 R# j, {
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
$ K& U7 e, q4 ]3 V) W' o/ u, N│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │) [2 R1 _4 \) u4 z
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
' L3 }# W% n6 P8 ?│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* m% ^0 w9 p. p& I6 E7 [
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 k( D/ ^$ O z9 Y2 ^
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │4 t- Z, b4 O" \
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
" f" T" S1 N6 Z. K) t2 G2 `$ }│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
& J) \( y8 d; l9 v- @, W8 Z. [│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( B0 a9 I2 i0 _" m% Q# |│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
m6 l; Y; e1 h) N1 J│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
: x; X+ |0 D, x4 J: N│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, a# A/ J( ]' o' g$ N8 R└──┴─────┴─┴──┴──┴───┴───────────────┘
' J& |- M; u6 s3 a& ^
7 d( j4 U' a, ?( K! \$ Z
* D9 ^; h/ E A q' eGigaChip (蓝版)
" E" q% E' C( G. M┌──┬─────┬─┬──┬──┬───┬───────────────┐
! h/ r F) |6 I* ^) B8 l│编号│名称 │MB│攻击│属性│稀有度│说明 │
& k+ {+ X: b/ k( V- p6 ?8 a2 [├──┼─────┼─┼──┼──┼───┼───────────────┤
# I! l7 r9 K, z! A' z/ v5 W│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
' a5 f6 O2 {. S v6 H1 J6 i/ q│2 │BassGS │99│700 │ │***** │Bass' secret weapon │: O& ]3 h$ Y4 }: Q5 Z6 x
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
3 y; L# u& U# m/ V8 N) `( l, q! A│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
; x' a( K: k4 Z│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
& Q! Q6 W1 L6 E5 i+ A│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ k" J( N/ [4 y, Y
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: L$ S2 z/ G- L9 P( B0 |│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │* L/ Q% `/ s$ k7 g
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 \- F& y" g/ T8 e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │3 @# y# p+ Z# P7 [/ y. S2 x; F) B% t
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │" }9 j% E/ K4 H' X" G8 a( g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │) S; @# u4 e2 I" b
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 j( u& I' f( _- H8 D│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │" x6 Y/ m8 X. z4 {
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
% y6 R2 t$ j1 o2 A│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
* W) e4 n3 R T x6 E: o7 U│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
, ~7 a3 u) m# {' A. X: q( S$ a│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
; A: f& n7 P. Y i& q│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
" h% ]( ^! v, F' \; D│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │2 T% `$ ^; G+ u- A6 `# D$ J
└──┴─────┴─┴──┴──┴───┴───────────────┘
t# b' x0 h- q! ?9 u5 G) S' q6 `: W) K6 v
GigaChip (白版)(只列出与蓝版不一样的Chips)) Q0 N& O9 Z' z1 E7 a( U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
: v/ `9 Q9 m+ g# ^1 z2 k8 n% ]0 W1 l5 P│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ A# o* c1 _. G2 p1 m* q, Q9 E) G├──┼─────┼─┼──┼──┼───┼───────────────┤
3 D% X* _6 ~2 k1 ?│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │( [0 T3 o d1 a6 l y7 z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
) o5 }+ X' `4 z. O0 @$ V2 ?│4 │Balance │60│ │ │***** │Both Hp reduced by half │. b6 Y* U+ D8 z$ i+ F0 F
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" L% ]9 B" F- G1 P- C
└──┴─────┴─┴──┴──┴───┴───────────────┘ |