转载请不要删除以下信息,感谢您! 3 v9 k' |* a+ {
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- H5 W6 S7 [- Z& n1 o2 `■● ■ NintendoWorld 站友xliz原创
, K& K2 q, e* |5 c3 q# v; d■ ●■ http://www.NewWise.com : O9 X% I6 Y" ^: w! a1 h7 r
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洛克人 EXE 3 Blue 卡片组合
% b( c/ o J3 x3 ]& f+ ^# c3 \* h$ m5 O3 k7 o
% }1 @' B- U. z9 a6 ^6 f英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
6 p- V+ q& E, d! k: B大家要看日文版的P.A.或详细攻略,点击这里吧!
/ D' r( | [ y" H( F==================== V: {: f6 |- f
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:' ~' z7 Y! U) d; X
4 R3 {* a. O, a! @编号 名称
5 X( @" C" V+ \5 J# C说明- O/ {' v }2 p% |- b
组合方法* j3 a1 `4 Y+ `' i
---------------------------------. J( i$ s/ k k& ?
01 Z-Connon 16 R& w9 _$ S) Q5 V/ f" v; C
Unlimited Cannon for 5 sec% A; x7 r" W" \1 F+ C0 O
Cannon A+B+C. t/ N) E) d% i8 T5 m7 d
Cannon B+C+D
8 x, Y) G9 A8 n: d, ^- KCannon C+D+E9 h, y' ^4 w% V% i! j
2 X& }% r/ Z. p4 g0 ]$ s
02 Z-Connon 2
/ [+ l" |! I0 K+ I0 SUnlimited HiCannon for 5 sec' E3 n& J( N$ w
HiCannon H+I+J
3 k: Y' T5 K8 g* z+ a- KHiCannon I+J+K+ C: O( i2 V. B9 ` `7 H6 u
HiCannon J+K+L. {* j+ G3 Z! O( Z
! y. |' ^/ H3 y2 h: a9 I$ ^! S03 Z-Connon 3
1 z) I' r% i/ eUnlimited MegaCannon for 5 sec: T3 K' a, V# ?
M-Cannon O+P+Q7 q/ D! J$ b8 B- z8 K
M-Cannon P+Q+R
* B7 j0 D' ~. d& I/ x7 @$ SM-Cannon Q+R+S
& z& i$ d+ {0 t; o4 T# G# L p) Y+ d% N0 K }& J0 o" \9 L$ J
04 Z-Punch
" {9 g% A8 C: k7 z1 yUnlimited GutPunch for 5 sec
% }' p# {$ U* H+ H2 UGutPunch B+C+D
7 x: L5 G: s6 ^2 x9 M5 UGutPunch C+D+E- x, J/ A2 r. ]3 ?+ h2 D
GutPunch D+E+F
" S' R4 ~9 D: @# j6 I- E. w
! ?4 R, U6 B! M05 Z-Strght, z4 M* _- U1 o* @5 T3 _
Unlimited GutStrgt for 5 sec* X8 t4 e$ ~, F7 @
GutStrgt O+P+Q
7 T& I1 ~! e# w( r1 GGutStrgt P+Q+R4 p" u% k* P7 j5 n6 t& O& S
GutStrgt Q+R+S4 o) v/ _( x, l/ u% K
& ]" J& ?: j# U) j06 Z-Impact
! ` G; l# q' s/ x1 o9 IUnlimited GutImpct for 5 sec
$ ?) h, j2 L2 h; E# gGutImpact G+H+I% O1 p$ j: C; G
GutImpact H+I+J
, K: Q, o G' Z! J/ S# i% {GutImpact J+K+L
; J0 P5 g" ^" t$ `1 s
0 |; U$ A0 Z( }# @+ a* r07 Z-Varibl& _' o$ q9 s0 w. y$ |; n8 K7 k
Unlimited VarSword for 5 sec
2 L6 F' L9 k1 n* k7 Q/ JVarSwrd B+C+D
; k, C# R' b2 T; O0 B; [# ]/ VVarSwrd C+D+E
: }' D% b# h$ r6 a. X( I. g% kVarSwrd D+E+F. p- }8 v% V: H3 W- u+ l
( X' ]& C5 y& b) i6 L7 l6 N9 |
08 Z-Yoyo 1
. O0 H" Q: T% @1 k3 X$ ^, b) fUnlimited Yo-Yo for 5 sec
, J4 H0 I/ s0 g+ l, ^ hYo-Yo1 C+D+E$ |; v- o! ?5 L+ j h G
Yo-Yo1 D+E+F
I# {0 t9 E% V4 EYo-Yo1 E+F+G
2 Z; ]) G; \: [3 X) H$ G: k
3 x: j- |- \1 D- l* P$ R4 t09 Z-Yoyo 27 ?* c0 ~7 _+ \; M
Unlimited Yo-Yo2 for 5 sec
! [6 H8 I& K" J9 n9 S' f" ^, o6 PYo-Yo2 H+I+J
4 u; }, F1 \( N! BYo-Yo2 I+J+K
+ f4 }6 s+ H7 l4 X3 ~Yo-Yo2 J+K+L4 R- A) J: Y9 r& M/ F
! _: a ]1 Y' u4 G Y) v8 ]- f
10 Z-Yoyo 3" W, f' H3 t8 p7 {# U) ?# j9 M& M
Unlimited Yo-Yo3 for 5 sec
: R7 r$ d: `5 H8 AYo-Yo3 M+N+O3 W2 o1 s) J! R- _2 q
Yo-Yo3 N+O+P
; W4 b8 _3 B8 g4 M8 u7 ^6 o0 q8 S `4 e1 ]Yo-Yo3 O+P+Q+ D# u* J! c* }1 A3 u; L
) }9 G$ a% j0 D, W( S11 Z-Step 12 W3 L; E# s% ?0 W2 I. p
Unlimited StepSwrd for 5 sec1 e; @8 W( J+ A; P) D* I
StepSwrd L+M+N
: _3 t. y, O6 d: jStepSwrd M+N+O
% s) Y- S- ^& [( f& x) \8 _StepSwrd N+O+P1 g+ o. G3 z" T" }
+ T3 @& _- v/ O# L. _* R12 Z-Step 2# ~+ E4 x: T! X3 s
Unlimited StepCros for 5 sec
5 I9 x* g! y+ YStepCros P+Q+R
' n0 x$ |8 o9 M6 P4 o. M DStepCros Q+R+S
2 y3 J4 N3 z1 @StepCros R+S+T
% v% z7 z1 F; Z& M `
& j& n! p: R) V" Y13 BubSprd
- t2 [# d' A: h4 KAttks w/ spreading bubbles!
$ j: B2 s% {% ~+ l1 o' L" M {5 e: uBubbler C+D+E
) w' p* ] O8 G: H- ^Bub-V D+E+F
/ d1 j, k% n4 x1 a$ C0 a% }( oBublSide E+F+G$ `, x* X0 |: @) b5 Y3 |& k% G
Bubbler E + Bub-V E + BublSide E4 O0 B' f1 k+ ]. M
7 l. W2 X; `" K4 d/ z. a- Y/ }( k% j
14 HeatSprd0 E; R+ B% W$ |! t! G: A" s
Attks w/ spreading fireball!0 o2 f* i- N$ z, Q- N. ?
HeatShot H+I+J7 a5 C4 f A7 r+ G" @' t4 n
Heat-V I+J+K$ f, z3 J1 |) [$ U; L5 f
HeatSide J+K+L8 L/ V( w; }0 w
HeatShot J + Heat-V J + HeatSide J7 e; w+ W' O, Q. W: @/ O8 s
6 | B ]: a5 a5 p; V L9 V; f
15 H-Burst' f# V( F0 |$ i8 |) `5 E
Creates a giant explosion
* H( b3 B' t- |- Y0 f8 {Spreader M+N+O
$ J( ?. j" I/ O4 xSpreader N+O+P: b' Y! h B# n+ r1 J( I
Spreader O+P+Q
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16 LifeSwrd
# C/ b h* D W# h! P9 nSwings a huge 2×3 sword!
3 U8 F7 e( u2 [& I. P3 ^2 GSword E + WideSwrd E + LongSwrd E( o# }' N @/ \" f; I/ ], h
Sword L + WideSwrd L + LongSwrd L
: c5 w9 ~$ q% BSword Y + WideSwrd Y + LongSwrd Y: G% i0 Z% o: I5 L
: Y: `5 r. B* v( @- y17 ElemSwrd! q8 c- O9 ?; E o
Wide swrd contains 4 elemnts
( X0 n, H! k; h6 G0 c U; e) VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N! S: ]* Q$ U6 G/ p
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 u. T/ m2 ]2 i8 d, A7 x
9 ~6 s4 X# L* i7 v( G
18 EvilCut1 k7 S+ D- L8 o( C
Step up 2 & make 4 atacks7 c. G8 s# M8 `" }% O. T. u
StepSwrd P + HeroSwrd P + StepCros P' J4 O3 z0 C3 o$ W
1 }1 G" O7 V& J
19 HyperRat
8 L2 b& K$ ~3 gA giant Ratton charges!# r. |; S* P1 I% |& O
Ratton1 A + Ratton2 A + Ratton3 A
5 X/ X1 ]" @" ?4 ?Ratton1 C + Ratton2 C + Ratton3 C* }# E5 K0 K9 U# ~! i( X6 n( g
Ratton1 F + Ratton2 F + Ratton3 F
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) z3 P) T* B' ~20 TimeBom +* \$ j9 a+ C- E# `8 `9 m
Sets Time Bomb in enmy area
* w F9 @) I( K' p8 B3 f2 Y) J/ ^/ F' VTimeBomb J+K+L1 Y1 Y3 E& v+ m4 l) l5 V
TimeBomb K+L+M {5 \& m5 \5 o5 h* d
TimeBomb L+M+N
3 h( h. l6 [5 r9 Z
3 E s0 `( ?' {3 }% e: N/ I21 GelRain) k# C$ H$ G, b" S# v$ t" Z
Gel steals squares! r; m( Y( L! s% B
MetaGel1 B+C+D
" F* a! I4 `( |' QMetaGel2 E+F+G
/ W% f( q4 S0 Q1 m+ Z' LMetaGel3 S+T+U4 e& r8 G8 {; y8 B5 T; O6 Y
& b6 L7 t8 s6 K$ c$ H r22 EverCrse
& S, p5 Y; ]3 @' {Shield chases enemies
% @1 i4 b: t4 RCrsShld1 C + CrsShld2 C + CrsShld3 C1 y# ?9 Y% d; r: G% v% _( @3 I
CrsShld1 L + CrsShld2 L + CrsShld3 L
, H5 |, a4 T/ x2 R! v
; }- G d" h* b+ L: W- `23 MomQuake: K# C4 q. a7 J$ @* c# O& C
Awakens Mother Earth!
! e' x* f3 z' @+ E0 PRockCube * + RockCube * + GodStone S
* e) h% M/ O) }
1 b4 `# O9 L7 n0 ~24 PoisPhar% `6 H# J+ N @- {7 l/ Y% ]
Pharaoh generates poison
& q: ]4 E7 ]7 j. t: fPoisMask A + PoisFace A + Anubis A- q( W7 W3 I( k0 |; ]
6 u Z4 ^3 f' e$ s7 G G' W- A25 BodyGrd
, V# `; T R, m) i0 F3 S0 Y. e4 i7 _Bodyguard takes out enemies8 ]2 b7 f7 ^1 o) R" y1 X$ k
AntiDmg M + AntiNavi M + Muramasa M
/ w$ q- B. }4 K
* _4 [# C# A. z2 ?26 500Barr
& M7 H6 I8 K5 [- |3 KBarrier absorbs 500HP dmg4 d+ }& j# R/ x3 o# j* A
Barrier E + Barr100 E + Barr200 E
; B1 \5 n) w3 e% Q# gBarrier R + Barr100 R + Barr200 R# {6 y, |/ j* _; ^1 S* o
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27 BigHeart7 } ?% @ h7 q( U9 G
Attacks, then heals HP!
7 k5 t2 P: D1 H, e: n4 c1 B: `HolyPanl R + Recov300 R + Roll R3 i% h0 L% B! ~, j/ D0 g9 X9 z
HolyPanl R + Recov300 R + RollV2 R
* J2 ]- u9 ?2 f- g8 Z( ?% b; cHolyPanl R + Recov300 R + RollV3 R
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28 GtsShoot
4 ^. z- M& o0 A! C9 i4 {GutsMan throws MegaMan!& f4 q- A- J# h0 }1 z1 C8 `( n3 T
Guard * + DashAtk G + GutsMan G
) G4 F0 A# }8 |" ^' {! u' zGuard * + DashAtk G + GutsMan2 G5 z/ K2 K# ]( q6 R, v- J
Guard * + DashAtk G + GutsMan3 G* d/ C: P' G% K. H
Guard * + DashAtk G + GutsMan4 G
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29 DeuxHero) Z4 s- ?2 p9 _1 [, E
MegaMan & ProtoMan team up!
1 X! J. C7 a* b& x7 } }" KCustSwrd B + VarSwrd B + ProtoMan B
- }* M4 \' V( |# `; @; u! KCustSwrd B + VarSwrd B + ProtoMn2 B
) Y5 C* Y6 d6 x/ f8 Q) b- O& OCustSwrd B + VarSwrd B + ProtoMn3 B' M! M) o5 @# W( ?/ d
CustSwrd B + VarSwrd B + ProtoMn4 B
7 t$ V& Y) ^2 R) N
) Z- ^+ G" q9 o0 }30 2xHero( ^0 m5 {7 x) y+ h" C
MegaMan & ProtoMan Dual atk
( F5 n6 z) E3 \" gSlasher B + CustSwrd B + VarSwrd B + ProtoMan B) p, F8 e/ I' n. r7 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B6 ~6 u3 ^; [! }4 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B' E' D3 ~) u- L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
( Y' x4 H0 S/ v1 H `0 G* s# S- j# T
31 PrixPowr
( h; T. U( E4 T3 [( W$ J9 y3 Navis attack at once!
" v7 l B* i. ?3 s% PTeam1 * + Team2 * + KingMan5 K7 e& |! b7 `$ i* W% F; C/ U. ~
Team1 * + Team2 * + MistMan5 M# O( @ W |# s7 s: p: |
Team1 * + Team2 * + BowlMan5 B
; R r/ \' a9 _/ S% J) h6 f* C7 V( Z! j
32 MstrStyl2 Z3 F$ ] Z; d
MegaMan unleashes his power! Z1 g7 l7 Q4 t, l- j& Y
Salamndr * + Fountain * + Bolt * + GaiaBlad *- S& ]; w! b/ b" w
5 n A G) F+ I
StdrdChip (Part 1)
; m. b( W& ~% m$ H1 c, w! R┌──┬────┬─┬──┬──┬───┬───────────────┐
7 E) u. s. H# h+ x│编号│名称 │MB│攻击│属性│稀有度│说明 │
{: _4 Z5 g2 ^ m) P$ a! N├──┼────┼─┼──┼──┼───┼───────────────┤
0 {; D! t/ T1 z│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
% ?8 k/ r) O& W/ V P/ @│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │) |2 J6 G. S0 n0 ]' P
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │: n O/ ^6 q* U. O; w) y
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │+ s- x) a4 K Q: I, \9 @) N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 ]- m& _$ P2 z) Q* ^, a* M! \│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
6 C* N3 \/ z% \- {5 U$ Q( O+ w│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │$ h! F( x9 h8 O* t# q# b# P
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; T9 c5 [% P# [ N. I5 F
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
f+ u9 u! W# b1 K, N/ {│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │& N. d2 e, M) D
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │5 f b3 R3 p# A# L: `4 ?2 O
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
5 C1 h- @+ M2 M! n( t│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │( Q+ ]$ J! C( A) B
│14 │Spreader│16│30 │ │** │Creates a large explosion │
7 B* w7 n V) ?. t* V4 |% U# v, }│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │" ^. O7 j3 H" ]) ~" c
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
, {! n7 z" i3 V: y% ^│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
+ F2 E4 U5 k* M: ]- v: k│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │. B/ r o1 W8 A$ n. t, Z& ?: }, r
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │ L \; D0 d7 ~
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, H# Y: h2 B, H+ k" h
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
9 E9 b/ `& K$ \6 g5 V! Y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │3 n. N4 S: M0 t& j
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │2 ]0 }! k8 e. u/ n
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ ~# n ~, l7 K" q( o1 s│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 E+ I$ D7 S i│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, n, ]' M, ~4 M6 q. @% x# y│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* {( \, m; H0 h5 T- V/ q│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │0 ]" x7 i% I, O/ H
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │+ L7 P4 t6 n# s' n5 j5 X6 ?
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
K" [0 Q* K) {' p│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │; F* E+ X" W9 {* F: c
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
; d; j8 j- V; r9 M( @│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │4 O" C2 E$ ]4 W s/ M
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │9 F! A4 z' M+ { P' s
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │# {* G3 Y( b1 m3 ?0 K4 w# r
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
U1 v J- d8 P│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │, x0 S# m; {# z
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 I# o5 ~) V% w│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
/ |+ @/ [/ n9 X. C│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
. O2 b9 h+ X2 E' E│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
, \# \5 ]" V# b% J│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │, r, r" `/ Q0 O0 Z0 G, r
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( [( u$ `9 t, w" R) h6 S. M0 v
│44 │ShockWav│10│60 │ │* │Shock through enemies │' c; ]- w. p) B) b$ B" q
│45 │SonicWav│26│80 │ │** │Shock through enemies │9 ~5 G* B% E. R1 N4 v4 H
│46 │DynaWave│42│100 │ │*** │Shock through enemies │( z- G. J1 ~1 |& g' K- T* D9 D
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
, S: P, `( n! k+ n│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │! M( m1 M( F( y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │/ J' V% V+ z8 w' a' Q9 H9 W4 c
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │4 n- k' f! I( U/ d
│51 │DashAtk │11│90 │ │* │Dash through enemies! │% y q6 q3 J* ~, n6 a5 z0 `6 N
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 ~) O1 _2 {9 C2 t│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
/ B0 u# z; V# m) m; S│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ Z) {5 j& P8 Q2 G8 x
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
T" Y9 Y9 d7 x- n2 Q│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' m6 {% \2 b# h6 ^/ M" f$ }│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │7 U# O$ ~3 L$ V/ Q
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
. d8 y8 {+ ^2 O6 p/ Y7 E│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
3 q8 o5 O/ b+ p( V) f/ N I! }│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' p2 f, G9 x0 A* L: S8 _2 I7 w│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
5 U% W( X0 t! H4 \, a│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% z# j/ K1 c/ s- _
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │$ e: T8 g: Q. N4 {9 U, G4 M
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
j$ f7 j \: J1 [, i& y│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
% H8 O/ `9 M( H9 C1 m1 t: r% _│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │8 O* \% s# D3 ~- P
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │, c1 u6 i1 R# [) q8 Q R
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- L, _) [6 J. m; F8 ]
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │/ r; K. q- D0 n& U- q0 B; G
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; t4 R& i' D2 S. y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
! [, a$ X) ~+ T7 F U4 {" L0 o│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
7 S# G/ t- S. @7 R) [│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
/ i O9 X3 h# c Q! ?' s$ D- K! h9 U│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│" s& p, R/ K* Z/ R8 p2 L0 f
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
( M) N$ X, D9 x2 N7 Y- y+ M( D5 ^│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% O$ o# W; a# g# ?% x1 @/ F, h+ r
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │; P. [7 f0 l6 O' t6 f8 f
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │5 E& w# b5 ~3 s( L" m
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
/ ^8 w( z K6 h│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │+ U1 L+ @5 R2 p X$ Q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │. f+ Z/ `/ L- ]! W9 |
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
0 |/ b/ d# V, h│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
: `; T, P* K4 S# _5 F# x5 m5 K5 _│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
+ B3 t: w7 {3 w3 ~5 |│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │3 p4 r5 `+ |4 j f% h
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │' Y- A% z- l* T% @ e; A
│87 │Hammer │16│100 │ │** │Hammer smashes front! │* j& W# j8 h5 R7 y3 X
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │! A7 e( L2 L% s& U: m! V
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │5 C. a( n1 ]% J+ Q3 |
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
* w2 r: U# z x( E$ C│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 R5 C, z( p+ i, d% M9 R│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
) R9 C- g' g2 I l% G' I7 ~/ |* ^│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │- D4 c" g+ E" T% B* w' i
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
. @2 r9 J3 K& K: F# ?4 R│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
" \/ G. }7 _! B# N2 l6 z6 F│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# n$ b' t3 z- V& h7 }2 P3 Z│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
6 l% F2 A/ l H3 z/ @- g│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
# X5 `. J' p" Z9 d│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │* C% w+ ]/ L1 R( S2 V
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│8 `# m' q* [" q* u- @- K
└──┴────┴─┴──┴──┴───┴───────────────┘3 h* M1 _% A% b8 U4 M$ o* W
# D* Q0 E6 f( t6 ^
StdrdChip (Part 2)/ h, G1 u$ k. z0 U) y+ x0 I6 {3 d
┌──┬────┬─┬──┬──┬───┬───────────────┐+ E8 F _7 L2 M$ \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, \+ H9 k; h# N* M7 X/ ~, P# W├──┼────┼─┼──┼──┼───┼───────────────┤ F* Y, v0 ]6 ~0 h
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
$ e+ J* K6 w4 H! t1 J- x7 Q9 Y│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│ c: Y" X" z- y* a
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│* Q5 J) [1 e; X1 E( T
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
4 ~- b! [" J/ \. D│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ E. d. W! R" V- W0 Y' K% ]
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │( } [- @0 ?; `, y- {
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
0 O2 B5 o( ~ {: |1 N8 j│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │7 |! j" I/ `( K: i4 s! e
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
* f$ L& s( r& i5 X# W/ L│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, e, a8 r$ Q6 v+ x- `
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │2 ^" f9 [1 {+ O6 K2 \! m3 F
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │( W/ D! Y4 Q* B- m
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │& A! t- o: X7 f2 S: Q
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
7 l8 ~6 D% J) B" Q! m; Z│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
; I3 V# o! T, v! t/ c0 B& l+ t! Q│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
/ w' {" S c4 M) E6 b' n" @/ l│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
( l( q H5 d( t│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
0 l& W5 ]: w2 x( Z6 e; ]: A8 ~% h. l│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │* \: C: D1 ]9 m
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │9 H w( [2 Z: ?6 u$ v: `0 P! W
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, i7 y: [) S% [7 V% u/ w│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
6 u, f7 r7 |& U: P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │9 ^5 H( m' ~& n9 Q
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │9 E- P. o/ _- `' e& P
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 {1 E5 x8 A0 d! A% I2 H6 ^4 m; J
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
5 c* e, B7 L! Z$ R- {│126 │Rook │30│ │ │*** │Protects you from attacks │
3 d! e" K7 p6 Y6 e4 G0 @. Z/ I│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' K/ K! P) M$ D3 ~
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
) D+ A) J& O6 d) e: ^│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
$ L# C7 N, t* n" [) R' o9 H6 j│130 │Mine │16│300 │ │*** │Places a mine in enmy area │, }2 G2 [" Y8 J/ x0 a) f
│131 │Lance │46│130 │Wood│*** │Lances through back line │
& J G" D9 s" ^; Q4 F& j$ a│132 │Snake │20│40 │Wood│*** │Snake from hole in area │# k) }$ b$ Q. y; @# K% g" A* p4 \7 u( C
│133 │Guard │5 │ │ │* │Repels enemy's attack │
) g% i* ]1 X& }2 ]│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │# s q8 {1 J7 C% G8 Q+ d2 d
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │9 H" Q% D2 q( N) I
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
: z; }% b1 b+ @" Q/ r+ i+ P│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& H$ ]9 L D9 c8 t# E│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
( H: O/ U3 R0 W/ x2 O! B6 y6 X% `│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
8 }, j- a% b9 V' z/ k' K9 T' @) n│140 │RockCube│9 │ │ │* │Places a rock cube in front │
4 N5 }; C9 b0 D1 h" m│141 │Prism │60│ │ │*** │Prism fires randomly │1 k I" x8 }" U/ G8 @
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
! R8 G# i. G) D8 C│143 │Fan │14│ │ │* │Vacuum pulls enemies │
O, W r8 d! q* o│144 │Fanfare │32│ │ │*** │Take no damage for a while │
) h7 S# `9 P: s6 F- @# O│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
7 Y2 B1 d8 Y3 R9 D+ o, n9 Z│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │8 W1 g1 `& v1 a% F3 B( s
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
2 f# X4 {) u6 Y- G│148 │Recov30 │8 │ │ │* │Recovers 30HP │ Q: S3 ^" D+ r/ {
│149 │Recov50 │14│ │ │** │Recovers 50HP │
& H, y4 _, [4 N3 Y│150 │Recov80 │20│ │ │** │Recovers 80HP │' N! M5 v) _8 ?/ |
│151 │Recov120│35│ │ │*** │Recovers 120HP │5 u) c+ H# @9 \% `: H/ Q
│152 │Recov150│50│ │ │*** │Recovers 150HP │
' e& B( P; y" S, z4 k7 o│153 │Recov200│65│ │ │**** │Recovers 200HP │& B' V+ ~1 a# e$ ^8 L7 W
│154 │Recov300│80│ │ │**** │Recovers 300HP │8 A/ {& n( W0 z( F! p6 f. U& j9 W
│155 │Repair │8 │ │ │* │Fix your area's panels │" l2 i$ L# s9 @- y
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
* X; ?( ?; a: z2 i│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │2 N, [/ Y0 `7 r- C9 I- l/ G: A |
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
. t! ^0 h( @+ x" t" F) I│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
; {' C7 q6 _0 [% q5 c0 \│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
1 s0 ?8 W" t+ r4 m* X│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
p# S; r5 e# x7 K# B. K: ~- ^" s8 h│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
+ r9 O9 Q- i) n* v# o4 H│163 │Invis │11│ │ │*** │Invisible for a while │" |* p! }9 j) D
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │! A; R r! T" Q
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) z/ }2 s" a* N; O8 ]+ z│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" e2 A' H' k& C8 Y" r h│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 K" q1 D4 p, A
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │9 X, l( U4 g+ |) \0 j, p
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
/ v8 \) v' O# y# C. g! } y│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
2 |- j6 j+ a1 R( K" O│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
% K3 o5 _& s: I7 i% e│172 │Aura │55│ │ │*** │Repels attacks under 100 │
% e2 W4 S9 f# ?7 m+ o│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 {1 ~: D% B' [, x% I
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
6 s& Q4 ]$ ~1 c" @% a2 r# I│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
, S! @% {5 `+ w% b6 C, C│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 ?% O# T1 S* W1 b+ Z$ m$ v│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │8 A! k) v! H8 w/ ]* ^ r
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
5 D, k& f* [$ {│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
2 I) B- [% J- g- I, y│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
) W8 h& X$ A& v a% d! @! @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
( ?# o( f5 J r. O: q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 D8 g6 w. W' Z
│183 │Hole │55│ │ │**** │Open hole to dark world │
1 ?$ G7 c, A, _4 Y│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
1 h$ C. W- `7 _7 ?: |1 }' H│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
3 U+ |. g. ?3 j│186 │IceStage│20│ │ │*** │Changes all panls to ice │
' H- H2 i+ B% A0 a; O│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% L+ J6 k3 M7 _$ o│188 │SandStge│18│ │ │*** │Changes all panls to sand │3 q: C' h3 s ~" V7 d
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │
b! c* R% K7 J) h: k│190 │Snctuary│54│ │ │**** │Change own panls to holy │
; j( D/ P9 c& W/ D│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │ V1 H! \$ F) I- d) u* M( y
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │2 ?9 G3 H% S" S* O9 D$ _' l
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │, b2 L W/ |+ }+ E
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │) s# a# V, W; G3 _3 I
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │9 ]+ y S0 i, {, k, m# v$ z+ V3 I
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │' F: X1 D y+ r i/ V
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
) h0 q- \& K4 Q" D ]3 K│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( K. X6 [) f# r: \7 Q/ O& C
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │, V8 y' w4 B2 q8 J- d
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │& I( e3 G# Y( G! q% q
└──┴────┴─┴──┴──┴───┴───────────────┘9 ? I, D" X' n P
8 k* a6 }1 {$ J- d* I* J
/ |* D* H6 H- }* q' e! VMega Chip
1 }0 Y* B3 I* l1 q┌──┬─────┬─┬──┬──┬───┬───────────────┐( X) i) {6 @# \. T; d8 V2 _) U" h. \
│编号│名称 │MB│攻击│属性│稀有度│说明 │
+ `; R% s N7 W/ O( h3 @# d6 n├──┼─────┼─┼──┼──┼───┼───────────────┤- l( f, W1 V5 w/ l3 i3 W# T
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
& E$ f% l) C5 l│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │. z2 F4 |8 X; O& Y
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
+ x7 V: s) w6 z3 T0 h$ r│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │& ^$ c& n$ Y) ^1 O
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
5 d' g$ {7 A' e' [: d' ?│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │6 w) \9 g! U8 O5 r6 x8 j
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
7 O% q2 f7 w |' w+ I. ^│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │2 H" E4 s! F3 {- Z0 d
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │0 y* G! R% q4 y- ~4 i( `/ J
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ I; R$ t6 |0 |4 ]9 {
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
0 D: |; K0 ]; W, F, B4 p│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) o' v" `) m! z│13 │Guardian │82│ │ │***** │Statue punishes when hit │3 g, S' X+ s* ^2 n1 U( R
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
: l6 z/ C0 R1 l! D& h│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
0 K$ a6 F, h/ ^) F6 D, P+ {│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 x$ W% F3 ?2 B3 q9 Z/ O
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
3 d, F ?" r. f$ [$ M│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
1 @& u. f9 p' X8 y2 C! l' \│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
" y' a1 n! P# W. Y│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
* E4 |5 F- m9 {' T$ p│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │3 `8 l* T+ }1 z4 `* w3 b/ z
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │# G4 q1 O, ~/ ^/ N" B
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │9 C0 t5 r( C I
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │" L6 ?4 Q2 r% w
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 S4 f9 D: Z6 C: d. a, d│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: D: s' q0 C$ x$ R1 m/ a8 J│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* B# z9 u2 u/ x7 `! X0 g
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
( L* h# N. Y( x8 }│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' N) C& H9 h$ H$ }│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │0 n( P( t, w# T# C1 t0 B
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
, E8 a& ~, g& v3 U0 H" d│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
' M: I, H: |8 T8 n6 x ^: _/ p7 X9 j│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │3 Z& q7 d' W5 x! w1 x
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │' u; s) H2 O/ r( N1 k& x. F
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │% j8 f' O! a, c
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │% S }2 I* j7 ]8 U" g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │! B7 Z# ~5 i; _, p
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 f, g0 G& u) c0 _│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
% R4 F9 s" w6 g% j│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
# C5 c" ^, `. z$ i% K│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
+ _. w1 T5 v+ Q9 s) N9 _│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
% A" z* ?5 I- P8 X; h& G) W│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │5 n/ I# `* {& e6 P! ]3 L$ g
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
$ ]1 r K, ]0 ~; W│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 x, l3 ]( s) O- @( K2 M% }
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │2 [% y2 j; L' _% x& @
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
$ L! m" T( `3 \. f. [│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │1 q! Z. C2 K8 O3 k. A
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │( |8 P8 M' U! X7 j7 B- R
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │, t, @2 {, Z3 `* f/ O3 V; S9 v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
. e' j8 ~$ R8 E/ f' A│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
" i! b5 C* _0 S% O" S+ f│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
' a2 o' _* }. j: A$ d│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' u% N# {: M6 @
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; P6 Z& U0 a; D, c8 N! x$ W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! `; j% s: a2 K1 A- [1 ~) @# L│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │5 F5 a/ o* Q* H6 D2 G- O
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │* y L8 @) n! a* S/ a3 L3 O) o$ ]
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │* b2 u8 {5 L+ M$ H7 M5 g% f* p- W
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │% E$ ^# Z3 Y1 D& H9 t9 R+ @; ]9 i8 F- c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │5 ]5 t3 |- P1 g3 A( C) f, V2 O
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │& N+ K7 [3 x1 T- _& I# }
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
7 K7 V" k$ W' g9 P│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, p# a" V Q. l' ~│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 y: t q( W7 Q" L( A& N: ?
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 l2 n h4 B! W) S" g│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 A1 ]0 M/ L: P
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
$ R @7 W4 P3 e│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
: |8 D5 l6 i( P, P9 N$ E│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 ?0 `/ V6 @4 t! h7 N
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
* Q! v% G5 G f; W9 e; c│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 f* k7 A$ p( z V/ w4 O/ w9 T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 d$ Z3 C- h3 I V" K, a│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
: }- r! Y4 P2 i; I7 i│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │3 E z* Z2 V" X& V9 |9 h
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │* E5 k5 u% H Y g$ j: q
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ X4 J( H1 M) @& J│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │# g( N. {$ x. j0 O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │) s2 t( z. \/ g. L! d1 [
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │: A! z& F* n! ?8 B2 C
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
! K% M( r& o) J$ r│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │7 X1 a1 @; V" A- b) l( k4 G
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │. d% C( k0 U# \4 I
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │* P/ h. R. z5 e( x' M
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
) z5 i: E9 G1 F' n2 R8 f) L└──┴─────┴─┴──┴──┴───┴───────────────┘
5 m4 B# q8 y0 V! p, a6 e( ~( f8 M8 }2 u" G: ~
) q) V) a6 X6 v9 ~- E4 e& V- n3 v
GigaChip (蓝版)
& G7 z) z4 F! I: q! _% T┌──┬─────┬─┬──┬──┬───┬───────────────┐
: P( ^/ z a( ~ d8 b4 {7 a│编号│名称 │MB│攻击│属性│稀有度│说明 │% c/ }+ G# p0 ]+ y x0 ~/ A
├──┼─────┼─┼──┼──┼───┼───────────────┤# A) z) G3 O* C# Q' j3 A- i
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
0 \8 g" u' j6 k0 ^# c│2 │BassGS │99│700 │ │***** │Bass' secret weapon │5 m \( R8 y3 U, c' {# K3 u
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │) D2 E$ h+ b0 G& {7 k8 b/ o
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
% { l) i$ U; V9 Z+ q2 N \4 X│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) _8 T6 ~, b$ m. a& B) C
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' d! Y5 c6 D3 ~, a6 W
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
+ e: l& ]0 w$ i# }, n3 u│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
4 e5 e3 l% D7 o \8 c/ P c4 l│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
j" P* N5 u6 S$ t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
' K" `$ d+ B! R4 l L│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ m9 f: t- }& {9 T9 @- Q
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
+ |- `0 ~ I/ M% i: y│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
' Q4 Z3 a$ e4 B; u│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
% t, m& ?- \% h* u/ |6 t. V│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │9 `) A8 f) }( r
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
" A6 ?. Z; l3 C1 u' F+ l│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
" S$ C2 s) T9 q3 w│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │* K8 b) V# y; @& B
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │9 z5 r1 e5 L: p, R" d9 l# K
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │/ v% S9 e7 r5 [4 I4 A
└──┴─────┴─┴──┴──┴───┴───────────────┘) n1 M5 H- I) ?% F- v
( g$ T) k1 N5 ~! \" `8 p) R
GigaChip (白版)(只列出与蓝版不一样的Chips)
2 t6 u1 h% N/ K+ @% t┌──┬─────┬─┬──┬──┬───┬───────────────┐3 W r @* I- Q& Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │0 X# I, y. u$ s) ?
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 ^, b- f( a& k& a; A1 o$ ]│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │9 V! S) t6 B5 M0 L2 Z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │ A1 [! n9 ?. R
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
, i, n N* G1 q% V& F+ l│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* R7 H& t* T$ P7 `* }2 W" ~
└──┴─────┴─┴──┴──┴───┴───────────────┘ |