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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创$ d6 Q: Y6 ]$ J, q2 R
■ ●■    http://www.NewWise.com
! G6 _% \& ?4 T+ I■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 6 ?9 X1 t) }  s# q' Q$ T

% W( E( L! o, `7 a2 W/ ]3 O% w4 E' g$ }. j0 w
           洛克人 EXE 3 Blue 卡片组合( ]% d, S, j6 E$ }- J+ ~

1 W" x2 S6 W/ v0 b) Y! p0 s( {
0 Y' ~) G( W7 l. e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ S" F/ m0 [/ q; k9 o" u1 S) u# F
大家要看日文版的P.A.或详细攻略,点击这里吧!
5 o. q+ [# @5 t5 Z
====================
4 I4 ~2 @8 K/ x9 r希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , L  B* G7 l! b6 b4 c2 V6 D

5 P2 T! ^0 i- S, X% D! h; c9 f8 I/ e以下内容格式如下:
8 C' ^8 R7 j  @0 x; V- @8 L, y  a! U1 k9 B" M" y% p' V( v
编号    名称9 j1 p$ c( j$ \6 F5 A$ L
说明
. b1 P% p. r+ G组合方法
1 h, r; S/ k7 Z% w  Y7 [3 n---------------------------------6 ^8 ]/ z- e+ m# [6 v5 R$ {2 n) }* B/ K" l
01    Z-Connon 1( \5 `1 O) Q* W: S% u0 e
Unlimited Cannon for 5 sec, `' M- z( T7 x- r* o, z# v
Cannon A+B+C  Q* G- k* d& i7 I* d3 S! k
Cannon B+C+D2 R7 k: r8 D2 x' }3 d- l* K
Cannon C+D+E: f9 H! W3 n, t. i% i+ o
% P" n, c, p) }
02    Z-Connon 2
& k- p" `0 s0 sUnlimited HiCannon for 5 sec
5 U6 Z. r& @# T1 n9 n, o  y4 o& y* SHiCannon H+I+J( k5 u& M; N8 q# n
HiCannon I+J+K
, {8 r0 ~+ a; h6 }" DHiCannon J+K+L/ p. m" s: K" A
2 f: _9 G- J) n; ?3 A  W0 b2 P# Z% b
03    Z-Connon 3: b! k( V6 z# |1 p
Unlimited MegaCannon for 5 sec
1 N2 ~% |$ ?4 ?! M" }! X; i  {% gM-Cannon O+P+Q
' N! x. }% j) Y; l5 P: kM-Cannon P+Q+R! t2 B$ M3 Z. [* S
M-Cannon Q+R+S8 w: k* I. o' N: P9 c
" `+ R" u& k8 h  g& S
04    Z-Punch
! ]0 h8 J; e/ U, Q9 H1 x; OUnlimited GutPunch for 5 sec
# q% s; m, F1 W3 ]9 @GutPunch B+C+D
+ v" t& M  t1 Y" B" D0 fGutPunch C+D+E
  a$ _# M9 w% ~! r- ]: J4 UGutPunch D+E+F
& Q7 W8 Q# G8 y& j: d/ s  g  C; w& M
05    Z-Strght
3 t& H3 w5 H; y  z4 JUnlimited GutStrgt for 5 sec
+ D( H+ u; O# ~! h# L& wGutStrgt O+P+Q5 }2 r/ w  j% x. a: l
GutStrgt P+Q+R, s( @& ^( f/ a# o' R& Y% i6 V: M
GutStrgt Q+R+S
" a! z0 j1 L3 f/ A
9 t/ R) d" G4 w: s3 n06    Z-Impact
+ ~2 ?9 ^( d# U! ?7 f* fUnlimited GutImpct for 5 sec( i! v/ }" d$ f" f8 G
GutImpact G+H+I- V( O( E- `* M9 B% M, a
GutImpact H+I+J
  X& X7 @! I9 w; \  ?. rGutImpact J+K+L
0 @; Q3 w4 T" D0 N6 G& F- C8 j2 A- |1 b
07    Z-Varibl6 L% e7 v$ y/ y
Unlimited VarSword for 5 sec
" @% Z8 Q4 O: }7 h" P1 S6 d4 }- {VarSwrd B+C+D
. O8 m+ T# C; \* A6 aVarSwrd C+D+E6 n1 @5 r# d$ G+ w1 L
VarSwrd D+E+F2 F+ ?, c( p7 n$ I
8 ^0 |: l7 |; E( u
08    Z-Yoyo 1
6 l8 N0 ?' v' z2 t- h, ]8 [Unlimited Yo-Yo for 5 sec2 ^4 M' E4 W# H! p, N+ ~" W
Yo-Yo1 C+D+E
4 i$ s# r3 g* G$ L: oYo-Yo1 D+E+F
8 z9 ^8 X9 d( Q! }$ p* OYo-Yo1 E+F+G" Y' e1 Y5 h" U0 k6 _2 V
4 R4 C- u- S, X" y
09    Z-Yoyo 20 o- T# h# v: \/ V2 B
Unlimited Yo-Yo2 for 5 sec( T: I  e' e4 l' ?: f
Yo-Yo2 H+I+J3 A& Q3 U" S8 [
Yo-Yo2 I+J+K+ P' j5 M. l$ j
Yo-Yo2 J+K+L4 Z$ A9 h  j" J! ~  a' ^

2 z' W7 p6 a1 U10    Z-Yoyo 3
8 X/ J1 W0 Z  nUnlimited Yo-Yo3 for 5 sec
% V8 t& \# Y2 J; f, _. k: OYo-Yo3 M+N+O/ Q4 Z( b+ K& f+ N2 L: d- F) Y
Yo-Yo3 N+O+P
6 V: ^! d. i' w* r2 @9 OYo-Yo3 O+P+Q
- g' U* q1 S8 p9 T4 m$ k# g( ]2 N3 a1 a" f# J# V
11    Z-Step 1: \* |- R! F3 H$ A
Unlimited StepSwrd for 5 sec
' f# E$ h( A2 J! P: oStepSwrd L+M+N
1 }& E3 L* ?. }) X$ n1 p5 {4 m6 CStepSwrd M+N+O8 I5 H! Q: x- A
StepSwrd N+O+P# e7 J, i8 S2 B. q7 w

/ a- i! X0 c" p* P" l12    Z-Step 2
2 s/ E. c$ W- Y6 A* sUnlimited StepCros for 5 sec% X' E7 Y9 p  }5 x6 U
StepCros P+Q+R
) O  X# i, Z% N( T8 h6 J& FStepCros Q+R+S
; l( O4 s( k0 u) i& zStepCros R+S+T
( e! o) H* s6 E8 Q3 R, V# h# P1 q. M5 j/ [- U) M0 |
13    BubSprd
3 i/ S% V/ n2 P6 m2 J  oAttks w/ spreading bubbles!
6 I: q/ C5 b# l" ]7 NBubbler  C+D+E
$ S) S* _% D1 k+ T2 `Bub-V    D+E+F/ ^. u2 a9 K8 e- @+ i7 t
BublSide E+F+G
& E9 f& K6 H5 \6 }' R$ HBubbler E + Bub-V E + BublSide E
# ?% i3 L2 H" y/ J) k
; e- Q; I$ n2 d# c- l14    HeatSprd
' T: l/ n- ^# F$ i# g" q  f' ~4 h) xAttks w/ spreading fireball!; }. T7 A' c% d  j- V, \# E6 g4 A2 ^
HeatShot H+I+J0 M: ]8 A5 S# r; a+ m3 A
Heat-V   I+J+K9 S/ |# O. Z4 l' c3 n
HeatSide J+K+L
: W$ F- J  H9 P0 vHeatShot J + Heat-V J + HeatSide J+ r, L- U8 A7 Y- Z" o

# e& P, f5 x' r; d6 P0 m15    H-Burst
8 e, ^- C( c# w% f& HCreates a giant explosion% P' Z! f5 f8 `
Spreader M+N+O$ I# j" S; j2 u+ R$ K
Spreader N+O+P
* ^0 n0 g2 o4 DSpreader O+P+Q' s9 K; `3 Z* ^+ f8 g
( Y- A* |: Q5 a" v6 o. F( R  s
16    LifeSwrd
7 |" `% O2 O" OSwings a huge 2×3 sword!9 E: n2 x% R" r: k, D' P) V% n8 Y
Sword E + WideSwrd E + LongSwrd E
! G% i5 B2 Z3 y( x$ `* _; {7 `& dSword L + WideSwrd L + LongSwrd L" y$ D. A+ E  R  q1 x
Sword Y + WideSwrd Y + LongSwrd Y
+ z% A) j& \+ Z7 V% U8 f7 M# |0 y) ^' G8 `: X7 K# m3 a4 y# Q5 r
17    ElemSwrd
7 h. V# H# \9 ?- a* A5 U* ]Wide swrd contains 4 elemnts8 ?2 V, n6 M. }% }0 q2 B2 M/ f0 h
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& v; Q6 q; @$ E
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 f% P9 M% Q1 `9 L1 Z
2 }+ ^+ |# H1 S& b1 d9 L% r
18    EvilCut
* Y  g2 K9 _% h, O# sStep up 2 & make 4 atacks0 Y2 Y: V" ^! {( a6 x6 u8 N4 J/ X
StepSwrd P + HeroSwrd P + StepCros P
/ U% N; u% @5 l8 K3 b, \1 U5 ^& X2 z' j0 _& K
19    HyperRat/ s+ I, b; W- V
A giant Ratton charges!
6 W. w6 w1 }) R/ @Ratton1 A + Ratton2 A + Ratton3 A
; I% P5 I( a0 ZRatton1 C + Ratton2 C + Ratton3 C
: ~2 W+ R% \$ |7 d( HRatton1 F + Ratton2 F + Ratton3 F% h5 }% b- h: _) v6 O; u" M

* H$ \: T' L" D0 `5 K" M20    TimeBom +
2 i7 k# S; b. W0 K' P! ]Sets Time Bomb in enmy area# W8 h' B) G2 v2 w
TimeBomb J+K+L
9 i+ e7 A) c  Z- m' R/ f: u, g; XTimeBomb K+L+M4 z; S$ B5 Y0 m
TimeBomb L+M+N
! H1 a) Z) h. F
5 Z7 l  k5 ]( ?9 N2 M& N; d21    GelRain  y3 {$ N  a# _* |, ^" ^  \+ o
Gel steals squares
6 b8 s3 {2 x. r/ L  BMetaGel1 B+C+D6 y) m7 m/ v% u& S' `; r, ]; m
MetaGel2 E+F+G
: T6 O+ V1 i4 R# M. xMetaGel3 S+T+U6 j3 ~5 m; |8 L9 \: H; L

3 @: F) F, B" Q0 d- T% y22    EverCrse) a* U6 n4 H* P4 J; b- H
Shield chases enemies
0 \9 C* G8 |: o3 D( yCrsShld1 C + CrsShld2 C + CrsShld3 C3 e: M, I4 t/ m
CrsShld1 L + CrsShld2 L + CrsShld3 L& b/ Q1 y' u- g' d3 b
8 }9 U" k  P' ?0 n& b
23    MomQuake' {7 I& X/ M  T; r( F/ Y6 |1 D
Awakens Mother Earth!
- U" I( m3 f9 `3 |RockCube * + RockCube * + GodStone S( t. g* c5 g8 B

7 t8 a; \" X6 k$ h8 W24    PoisPhar
$ l. Z5 p$ l7 {8 V+ {; b7 QPharaoh generates poison
. o* X& S# W8 b; }PoisMask A + PoisFace A + Anubis A
1 b! `9 ^  P$ w# x) U$ L, _# p: z0 O: T1 x: T
25    BodyGrd; O, F) B( Q. `8 Q$ F. j! V
Bodyguard takes out enemies
/ c0 F+ `# {0 h; IAntiDmg M + AntiNavi M + Muramasa M
- z- [- e6 i; G( `7 B4 T7 b; i" F+ d/ V7 S9 B8 R! S
26    500Barr! o1 B, f- {* f) V  @
Barrier absorbs 500HP dmg& T1 n/ h7 V4 }! g% g5 F# k  `
Barrier E + Barr100 E + Barr200 E' ^, U$ g( T2 v. u; g# O6 K4 S
Barrier R + Barr100 R + Barr200 R" a7 F* m  t- ~5 Z+ S$ L2 a

! j+ d8 r+ g$ x3 p. m27    BigHeart
' W4 H1 @: ^) n" t- NAttacks, then heals HP!) e4 R! d, O  Z1 B% i) s9 E2 J
HolyPanl R + Recov300 R + Roll R
. T, Y1 _6 x7 H" c% h' JHolyPanl R + Recov300 R + RollV2 R
2 A* z$ h# v& p$ g' I0 p7 S& NHolyPanl R + Recov300 R + RollV3 R
0 i* J( _, P; W0 U2 z9 I7 _! f" Y
28    GtsShoot* I3 l# W' M7 u7 y- A# K0 ~3 g
GutsMan throws MegaMan!: x# T. n( M1 A" t
Guard * + DashAtk G + GutsMan G4 l9 N5 C1 Q. L5 v
Guard * + DashAtk G + GutsMan2 G
# v& S5 b0 m. k1 S) E% oGuard * + DashAtk G + GutsMan3 G
6 H0 K- H2 L6 |; ^+ [Guard * + DashAtk G + GutsMan4 G# Y% a+ \3 V7 F
* M! E( K1 u; O. w8 ]
29    DeuxHero- `+ i2 y& o/ e% K5 p0 }! F. U$ F
MegaMan & ProtoMan team up!+ v$ p4 I/ i: |" R# J/ B: z2 `
CustSwrd B + VarSwrd B + ProtoMan B/ X. j4 o; D8 {) h+ I$ C7 r
CustSwrd B + VarSwrd B + ProtoMn2 B
/ ^# S. H1 X* s+ K0 g  L  ~% ~! uCustSwrd B + VarSwrd B + ProtoMn3 B7 F+ f1 I6 v* w7 ~/ Z# t" s; t
CustSwrd B + VarSwrd B + ProtoMn4 B6 }% s( X  V: W  K; a0 e! _" ?
5 d: M/ v$ i& z, z, d3 D
30    2xHero1 S$ A5 o8 R* h: T
MegaMan & ProtoMan Dual atk
# ?1 h. }) K! ?  s3 I9 P) F4 K* ]! @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B) Y  f4 D' n6 U. a2 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B4 `2 K1 z, I  R6 H9 G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
* B4 r+ i4 o) q5 p1 lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B- R1 _# m2 U0 f% D* F, N' f  U
( {* g- O. H: D; X- x% L
31    PrixPowr
& h/ j9 b. }8 U3 Navis attack at once!7 }, X) J% `. C
Team1 * + Team2 * + KingMan5 K7 ?/ Y" E& B& y
Team1 * + Team2 * + MistMan5 M
3 f# W0 e0 i, R: W! H& vTeam1 * + Team2 * + BowlMan5 B' h) ]+ x' V" O, y0 g% A0 _! d
6 [! T7 R' H, ?$ J
32    MstrStyl& v0 _3 x, g) j
MegaMan unleashes his power
  P7 |% p- w& m( S4 }- G8 k, MSalamndr * + Fountain * + Bolt * + GaiaBlad *
4 u% J, M+ }: f& K) F! Z% [9 ~0 L) f8 O" x, U& V/ D3 ~; F7 o
StdrdChip (Part 1)+ k) H5 F, ~  t! x3 K; p7 B
┌──┬────┬─┬──┬──┬───┬───────────────┐: E: l/ O1 y" @4 Z" g8 o, I" \
│编号│名称  │MB│攻击│属性│稀有度│说明             │) \2 w: F( s. l
├──┼────┼─┼──┼──┼───┼───────────────┤
; [6 d$ u* q2 g│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
  I( O% n! S- t! @) n5 L│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
7 V. ?7 j8 F5 ^# a) p2 Z& w5 @9 Z│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
% b. X$ j+ r% X& \4 s' E│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │7 \8 e8 u; b% u' e
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │# i0 T- h2 f3 s* k6 O: y
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │- [1 c3 b6 K6 K7 \5 r
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │; ^" `; ^& h& c; `4 Z5 p& e
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! Q# p( I* B, z5 `" p+ d' q7 |) E
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- B- M4 [4 \2 I# }" `│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │  l/ U/ O/ ~' C# \. Z) u, P
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
7 w( E4 g+ ?( K0 R" z│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 f$ I* H  T: F5 i
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 g6 }# y0 z/ v, U9 H- W
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │' v& h8 \  h9 S. |8 D
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │2 R/ U- @4 z9 `: B  @( Y& {7 @
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
4 p5 x: w/ `/ d% \│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
9 I5 O- e3 I. y2 v, x, e│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
, e4 W3 L4 M2 d$ g│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
, _: d& @: l  N: r7 Y5 S# o8 u8 U│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │. T7 K* G8 L. k% l
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 W7 U4 I, }8 e! f* X
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │8 e3 Z, `3 ^) ]6 {  p
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │; d( R2 i* G2 t# ]# T
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │* ~/ r* F$ P" n: D
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │. h/ O7 ?" z3 ~7 w- d; p! d0 k
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& a5 [# U9 W) D$ V2 ^0 R  W, V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" v8 x6 M4 G" C9 B
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │6 [' Y" N: f! G& M8 X
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. z; }0 S8 M: e& q│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
* }% H$ R. x' c9 {0 F' @│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
& \" C7 i% j: e( B( ^│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
' ~% @- B, d8 g8 }, n3 ^& L│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, B% _% C( p* n; C+ T; p7 y│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
8 M7 F& J' U! I4 ?│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 N% R' x% e8 P
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
1 C  n( {- x# I5 @  j( r│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │+ Z9 ~& S9 Y7 G& |2 E4 p
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 m; G  X; v( I( k( e- M( b+ {9 \
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
) I& H; ~1 M1 J, L8 q│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
/ _* J0 z% g0 l  F# A# ]│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │% @& r5 e- E1 E" z& C
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │: V1 E6 `: l& e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
7 F9 {& ^4 I, g│44 │ShockWav│10│60 │  │*   │Shock through enemies     │4 A" ^- @0 M' T# y$ @! \, ?
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
+ v0 Q* X& K2 X- U' Y│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
" z2 ?. X$ u3 V1 |8 G" n, O│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │, q8 o7 E* P8 g+ w4 A
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
1 g7 }. A0 [3 q& w│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  G3 s& `& k; j0 z/ J│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
0 R; @- f7 q1 F9 X│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
+ x7 y3 M1 K3 Q' j" ~/ X│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │% T. T* }8 Z# A
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
0 a) c3 R! g) s( }& i) e│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │/ d  `8 L# i7 a( k+ Q) a
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" U. B4 X9 b& u! C' F1 S, [│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │* Q5 k9 j1 H  Z$ ?( M
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
5 i! V! P  J; h│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │% n# @% ?8 t  \7 V
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# G1 t/ ^6 n/ E' a7 u
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │* i* G/ {6 z9 R; O
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% M0 n& O/ Y/ Q" Y7 c: x# X
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │3 b2 g+ K; x  m+ K( B0 c- {
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 T0 t9 ~& S, w* }5 _# ]
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ a+ B# b, O" h3 {- ?2 @. p7 H
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │% }# Z" |; ?! [  F6 v+ l8 ^
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# E0 w/ J0 a- B
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │5 o' r5 }" w3 w/ g! S  {
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* r# V: i; |& E$ ?6 N0 c7 a
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │/ m& P4 p8 E( q! w
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
1 B' o. |5 J7 v' l+ j) ^│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │9 w. w& ~; ?) r/ B' s
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 A$ ~  b/ m+ T- G- R! r│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │2 e6 P5 D+ M/ w8 Q/ p0 O; U0 L
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  T! N- B) i$ V+ _
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
+ [2 Y9 S. ~! y& L# G9 W│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
  w( e& E* Y$ J+ C│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │  N" j1 M, s# ~  C
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │( @/ O& r3 G4 v2 d& C
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │: G( D& }6 D7 p0 Q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
3 i2 p+ J. K- A9 T; T│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
8 y  b+ d6 v% x& ~  Z5 Z% a│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
- L: ?( [1 ]0 x) D3 p) u# U│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │" B) V, }. `) A* B
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
8 u) }. ?6 C) K% u│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │/ I9 c; O8 l5 I5 O- y- r, [0 m
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │3 Q8 F* ], N2 u3 f3 u5 k2 W: M
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# X2 f- G" [) e: z# c- N( A5 J
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" _9 b! o0 E6 ~│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. B8 R7 l3 v  M6 R$ r│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │* X$ @  f0 e; l, d
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 v$ j; T& q9 y; ?& N
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
( h8 J0 q' I  q' B│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* D2 b7 H! z# D% n- f& @8 C
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 i2 k$ D, x" B2 j- w
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
0 k9 T2 X& L) d! R│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ r# r, S3 I& c- I
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
# I- h4 ?2 K9 \0 a! l│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" G) @- U% W+ N8 W3 J7 g│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
' _) \& b) y4 W4 E+ x5 Y7 G│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
5 s$ t; f" ~# ]- A2 y" e└──┴────┴─┴──┴──┴───┴───────────────┘
3 c" e. P0 w; g+ d2 l7 E9 f  x' R. N5 V, w4 b& u2 p
StdrdChip (Part 2)
" y& x- U5 M  T. L8 Q┌──┬────┬─┬──┬──┬───┬───────────────┐
6 b8 d  Y1 p: ?- t5 |# K│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 P3 O4 \1 h7 U! P; W  p├──┼────┼─┼──┼──┼───┼───────────────┤
; u  J! A$ J& Q6 v│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 I  s2 _; b1 V' I0 R  W; y0 e│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│6 z1 e) L  R8 n  O0 U& l# R9 b
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│8 E& Z! b0 ]! h
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │, X" x- }( [" l0 R2 A( j
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
$ z8 O; j# B, K7 S; l1 O) o│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
* ]3 V8 x4 ^4 L/ {- A6 g. o' V│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │- Z+ j3 a5 F' D4 M0 Y( o( ~' L$ x
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ c# D9 ^  K$ M4 y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
/ q9 s! z* f0 f7 f7 }│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
" M' o1 C: X7 V6 a! Z' }! t( D│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 C4 d) [3 k7 G+ a  L8 Q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │+ O1 O9 V/ }1 W& b6 u* D3 ^
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │) T1 I: o7 n: [: X( }
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# r( H7 b; ^; {, c│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │( d/ T, i9 f  {, q1 O$ o  _( k
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" X4 l2 s6 c! A5 i( N) U
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, m8 a% [# K7 M9 p8 F│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │. `* ~8 X7 d9 A9 {7 T6 z
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │& ]5 ?4 V* _: M9 \5 U- b
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% g" n# h- \8 [│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
8 k# r7 Q$ y, j- P! F, w6 C( ?│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │" T- i( G: k& i/ H6 U0 N
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │' i0 G+ _& B$ \, U
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( i  f. K) m0 b( c) O
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
! i; q! ^8 x/ t: w' r) a% z7 d│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │  y! B2 l$ T6 q
│126 │Rook  │30│  │  │***  │Protects you from attacks   │( j! `8 u9 c) n2 X
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 A6 V' a0 s% w: p$ u- x% n
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
. y* S- f% N; J: w│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
, f' X. ^+ W: K5 F, N5 {7 i# T│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │: O6 O6 g( M! G, ?, B
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │0 }+ J, p- ]2 L4 A4 N/ X1 {
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │' w0 [2 s7 G3 |2 U* |
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │0 c' l& r$ k2 `' _3 H' \5 @6 w) a
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 E2 C, s/ Y. k! F" g4 `│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
1 J. n* B8 ^4 ^' |. Y3 p- W! X│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
& y0 s+ \* H) B" \  X+ ^. F│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │( u; b* S; _- B
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │3 |( d* m2 V* n* Z9 ~5 Q
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 C7 f: [# S7 n0 T! Q5 J│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │4 I5 u, o: ~* p& B
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( Q/ e' |3 t1 ^8 s  N" z3 @5 f│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
' N( J+ Y+ i7 `# A+ d, \# U│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │2 `- m+ b0 e+ d, j8 W
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 K) J. |& [! U7 O# h0 T" \' k7 k
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
. k( B* U* M6 n8 v- `4 U│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
! M/ O$ [1 Y1 O7 X; W! w& P. e│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
3 K% @6 L, R' T5 o│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ I3 U0 E# K3 G2 _# u│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
. [9 y7 n  m; I2 _' X│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 L% n5 R* {$ w
│151 │Recov120│35│  │  │***  │Recovers 120HP        │& _6 O' M+ Z, _8 K1 H
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
( T  J1 Y. ~# [2 I7 Z│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 C# ?2 _  _6 M6 x│154 │Recov300│80│  │  │**** │Recovers 300HP        │
$ {, ~, D7 b& @│155 │Repair │8 │  │  │*   │Fix your area's panels    │
! O: T% x# |- p& G; |# l8 J" ]& R│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│7 p* K6 q" f6 @2 B: [7 a4 C7 J
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
5 v  o' |/ B5 Q, g# N8 y; B4 Q│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
- C: g- C. g+ [) Z1 j│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- `1 h9 X6 E5 }% G: w- w3 z1 r
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
& \* }- ~7 A8 m2 ?  C2 {  q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
, e- A- L# I. H; k' s│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
: v7 e( l! k" ~% u│163 │Invis  │11│  │  │***  │Invisible for a while     │2 o/ i* [* ?2 ^8 ]$ D. \
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" N$ S! B" Q2 w1 e! J│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │- U/ w, n  Q! P
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
8 I- S: r. O8 i3 g│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; U8 N$ [' j+ Z' ?# h! ]
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
5 Z5 j" y. u0 j$ Z$ z6 a. D│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
$ P# `# z, i* a5 J# A# @│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ w$ y8 O6 y0 p3 w+ \+ e6 @6 A│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │# b% ?7 G$ V' J0 |: x9 c
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
: B5 L# ?* B/ S/ n; U' x│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │7 i. A5 @* l, l; ?4 p0 v
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │. A9 d  S! h+ [: T/ p3 a8 f
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- U# `6 _7 @9 x2 H6 P! t. n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │& Z$ D# H& s1 x
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │) c: z. k* F  n
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& O8 a7 w; L0 A" t
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │! c4 N: A7 h0 E1 v6 Q. R! @
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
. B- j) z. a) j$ Y│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. q: Y! K6 g6 g│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
5 m0 S4 s+ v" {/ n. X│183 │Hole  │55│  │  │**** │Open hole to dark world    │
: j. F! A& q* ]+ ^& D% \│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
1 R& m" w8 o. ?│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
# g0 `" q' j9 d* z+ q! f│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( A$ n  B  ^- q1 ]) K: u│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  g9 p- T8 I8 n$ O  R│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ W/ l- b; D+ m! s' s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
( a1 Q3 x% i' j; B' C│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
) T" A' q7 t8 E) Q! \& I, J│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
* K" `5 ~0 V% o% v4 v8 b; |│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
  S# Z! R1 |1 v9 g│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
( n( O; V- Z( v3 [! S' F* ~* t; C" o│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │) S+ x6 g. u/ b/ w7 U+ y9 K
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │, C  F) b4 ?2 I) a& V9 `8 q; ^
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
7 i; |4 w) G3 l/ Q0 j- k, l7 G. `│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* Z2 U9 Q( _4 R│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
# A- u+ @1 L& k7 D/ r* o- u│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. j1 J/ F$ h% i- S│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
4 M2 `# _; i7 `└──┴────┴─┴──┴──┴───┴───────────────┘1 L" j' m0 `7 X. ~- o+ d
0 \% H5 K1 N1 S+ R: u& d

# C: i& R* `/ T# a' Q* `Mega Chip- V, g; _( q  i$ W0 T4 d# h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
/ ^- j: g; E/ x  P( r7 T+ ?. O│编号│名称   │MB│攻击│属性│稀有度│说明             │; [! I( e; K/ O7 z9 W
├──┼─────┼─┼──┼──┼───┼───────────────┤* Y  P2 a& k4 X! S
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │  v$ H; `) m. Z* `1 E
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │$ V! Y# q! {- O# O* j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │# @! E0 T% N$ [# h& Z& ]% n2 P
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ @4 n- s  \! R- i9 ^5 P2 L
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
/ @' h6 \) T3 k│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │" Z( y; q  v. K* }
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" P9 z) ?, t! \# o2 I% c
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │% L7 c! k& ?: u7 h" i7 \
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │9 l$ g4 b, _2 Z' Y2 I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) G3 e$ o( l  ~+ w" h- y  \
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
, F1 {4 ?4 I; D) P7 Z, U, `8 _│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
# T- q- F* k& f$ v% C│13 │Guardian │82│  │  │***** │Statue punishes when hit   │* [' e9 [- `/ w8 l5 Q$ E
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │/ u  v1 u- A9 ~7 ]4 l3 b) M3 l9 P
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 t* p) \7 W: s" H9 I. m│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
4 k+ Q: s( z4 P' n7 T8 s│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │  R% X( g5 B9 l+ _7 _
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ G# X4 U# D: y: m5 @│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 X' m' A' c7 v( ^7 ~3 z│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │/ y) q; C# m) @) y9 x
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │: Q3 Y8 T, H2 G7 E
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │) B- `- y! ~$ {* g4 \) ]: ?% [
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
: @) a; {9 Y1 K4 F4 w& g4 ^│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │4 I" U: o4 w# T( q' t7 A2 O+ y3 x
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
% v4 ?! ]; k: J2 K+ n6 i0 X. A│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │* p. j, N; d1 _( M
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │8 q7 N% P2 l/ T* C; o
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
: x6 r% a4 j2 B│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │  k3 w  l* H" j
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │5 W' s8 J' b- t4 z) a; K# x4 E
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │0 d7 i, ?# h. Y' ~9 c: e
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │/ C0 L% J, k5 O' ]. B1 P
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │8 I, a! }& Q1 s5 M4 D8 o
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. R: P5 g& ?7 }' J: Y
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
! l' A. S: h; h9 m/ A9 v$ Q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
  K" _* w0 b8 X: ^, W7 r│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │. U0 s7 Z$ c( _, ~9 B' }
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
" w  K2 w+ `) a/ U4 R│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- X( z; g' e" y) z│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │2 q: R. V& h3 v9 C3 X* V3 T
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │. w1 y) @0 h; X+ m
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
' T0 w) d" D1 [% V& Z; m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │& @; R) ~8 n+ e: b0 B8 w) `
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
% e9 O& W' M0 ~+ e│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │; X" ?2 y5 v* m+ o6 y5 z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& d2 }: M5 Z0 e+ F, ]. I│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 i9 e0 q1 ?/ s5 x* @. V. x& g& l
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
0 A$ E% Y8 m" A% Q, T4 S│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │& ?: J$ d2 E' g; b! l! A) f" P6 F2 e
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │$ R: y8 n$ i2 s3 L: v
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │+ s5 @+ I6 r7 R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
8 o0 D1 s; m9 v* U/ {- b% x) ^│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
, N* d& b7 I$ _│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │2 t. ]9 Z: P2 H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │  G/ P: o5 q- ]5 O2 `2 T
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │; _3 }9 M6 p* E2 J. s* w; B' d
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
( j: y3 H- H% y0 e' u( a│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │6 L$ K0 `6 D- D" u$ z, i: N
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
# Z$ D5 I: \( R7 S* ?│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │% D: T+ U3 P* k# [  s
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │6 J+ [6 q; m1 z$ L/ ?! Z- l7 i' l% A
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
7 s/ M9 o" J1 e$ _' U│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 o$ O, O2 I% a4 f
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │8 z5 B3 h2 X1 s! X( ~) X
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │! S5 U. [+ Z9 d% k
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 Z& @! A' {* x" k
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
* q5 c% i& `) A) f1 A( M│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │4 N# z# l4 H7 j. [
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │; e( p9 i' L, p1 t
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │( l. t: t$ @6 I1 a4 w4 Y. W6 j0 k5 s4 b
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
! l, e. b' d, `│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │- R9 G; Y7 o. S. F( g
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ n9 B  v4 {& K" M& W# }
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
) w7 v5 q3 t$ \! i, O- r5 q│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
9 E' G/ @1 ?: J1 i: {; |│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │) K( R; U5 {& ?5 y
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
2 j$ ]2 K2 A4 C8 w2 j, O! l│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 j0 M: I/ d$ Y8 e5 t
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  |& i( t  C* C
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │" q9 r4 C1 d; t: L5 c
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) V& o/ A* E/ v- ^* L1 C
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( @9 t1 y3 }% N  l+ m  L
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
* G5 m; I+ f: S│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
$ v! s2 f( G# `1 k5 m8 `│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │0 D& Q, B$ b% Z5 f3 S' _, T+ Z
└──┴─────┴─┴──┴──┴───┴───────────────┘
2 X$ \2 J/ C4 |3 d  ~& ?. P5 r* F; {
9 I% d* y3 Z( I; H9 r
GigaChip (蓝版)
" T: r& V! h9 y┌──┬─────┬─┬──┬──┬───┬───────────────┐
* k. {& M" }+ A; m│编号│名称   │MB│攻击│属性│稀有度│说明             │% I% r$ B" @  |8 g3 \" D
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 H' A3 X- Y0 `. t│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │5 b1 @+ N/ B" ?( g6 D1 h
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; A) {! A4 E( {- v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
( [- I% g* L2 E* O1 Y│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
  M. G7 P1 c9 @* {│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 i, Q. `  N& A: M│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │; B& Z. _- b2 o9 Y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │" w; @$ h; M2 b& \/ v7 E: o6 n8 g& Q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
, H- b7 M+ i- k│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │) X, W" ?1 O8 A5 Q% ]+ X
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
2 @+ k- Q' o  Y* T7 C& B3 P5 Z2 S│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │# G( `% g  H: }" F; y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │+ l5 G2 Z& E5 {# D' ?0 W, b
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ _9 \7 z& M4 y7 Y4 [5 u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& S3 S  Y7 s: s1 M9 h- n9 a
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
+ O" r, @: M5 G' |0 i& d│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
$ g  }4 e& d: f- k4 k, J/ }│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. J) n( {0 [' j; j
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
' I& n) r) f& _+ ?│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ M& t8 ~& `/ @│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
6 q) @' Q4 @2 w: p└──┴─────┴─┴──┴──┴───┴───────────────┘
' O6 q9 f" ~; u. F3 I% t9 [% z% A: o
9 f, {) }( R8 d2 }7 K# i% J9 z% cGigaChip (白版)(只列出与蓝版不一样的Chips)" M6 Q+ ~* Z; h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ s5 L, m3 v1 Z1 u│编号│名称   │MB│攻击│属性│稀有度│说明             │2 u" l$ f8 k: k( E# j. n
├──┼─────┼─┼──┼──┼───┼───────────────┤# o# G" n$ Q  k" M% j5 r
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │2 c8 O# d; m  _  }3 G
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │3 @- K0 P, l1 v7 y" Q
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
  y! R% X# f3 C$ y* H3 B│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! G3 F! P$ A  l. P2 C
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 _) }; l$ r' m) G% n
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ f* Y  d% U3 N3 j" c5 U: j5 z* O5 [/ v: F+ B: B
001002003004005006/ g: k* f' e! @. z+ G
0070080090100110129 r% F7 y% P/ j/ h& q+ w
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 K3 I6 _1 b, k- o" e7 W" P5 C0 K" o7 O0 O6 W' l8 h
0190200210220230246 ^2 p4 T1 e  E) w4 v# Q1 r
025026027028029030& |6 R2 Z4 h' @1 h
031032033034035036
3 r- H1 F+ Q- l7 v/ i+ @/ S9 q. n$ ?9 K. m- m
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! V; d  X6 L+ a% O! B& F
0 i1 F4 t, q4 i2 J- }) q037038039040041042
# q+ ?0 w1 w2 a2 k6 v! N043044045046047048
6 I" z* h7 M7 P% }049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 N0 ^1 {# e4 M- ]; Z

& }2 F$ h6 Y+ S9 C0550560570580590602 ^0 m* f. D, k5 Z
0610620630640650663 V+ h4 @: \  D, t6 P! D+ r
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" v; \% C* l8 Q6 Q: V- D1 ?
8 U1 Q# Y: D: ?5 w' P; m073074075076077078
  Q6 P# {- ?: e0 w9 J$ B0790800810820830840 r8 f- b8 g) P- `* c* _
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& q" ]! _& N. Y+ ]' p* Q+ {
" R) {* u5 ?' n5 H
091092093094095096, P( q* O! \" `# @8 Z8 L. D# {
097098099100101102" k  Y, ~+ k" O  g% O! ]/ z# [/ R4 F
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- O4 I* I2 Z5 o* t2 d) {" s9 {  e4 J) C. `
109110111112113114
/ \6 u2 i5 i6 z3 w; r' a. ?115116117118119120* ?5 c  F/ k! D$ }
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 `8 b. E  k) Q0 [+ x7 V& E7 N) Q

: u* M  d4 S% @1271281291301311320 `4 \, T$ W2 b, b3 x1 K
1331341351361371386 ^" N8 F& x& A5 }# w% E( H9 Q
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) @5 \: r& G$ K" y+ `( s1 A, R( M: b" K7 Y/ ~
145146147148149150
* ?$ |( p  u) p% ^! l1 K. v151152153154155156
8 g! N& B) E- ]3 P157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- \2 B. R; G1 n8 ^9 }
' C+ I% I- |1 J7 r0 y
1631641651661671680 K: g8 q7 O9 q3 o% P! P' ]) n
169170171172173174
' K1 ?7 Z  t4 P175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! [& d7 l; b- W
5 k# ~: o- n. `  a  ?' F) R181182183184185186
: |. Y' h8 R+ [6 P9 n1 e; S187188189190191192
8 M# Z( v0 d! W: q5 F5 D193194195196197198
( g* m) S$ F) Z2 y" Q* ]199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* g0 m9 _7 l, |, G8 h0 L, Z: S' c  X& k, l0 _8 o  d+ U: h& V/ U
001002003004005006
+ m2 T/ O  F$ g2 t0070080090100110124 ^: V3 s6 |+ C/ U: f
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& S+ S  x. w: d. }& \4 }
# C, D7 ~# r! J- _/ F) f0 @) h
019020021022023024) y$ X2 N$ ^" K5 R* l- I. H
0250260270280290300 E. h* y) d9 g; V8 V
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
' ?: D  Q- Y, N( _, O. ^0 Q1 {- q+ J3 P$ g( h
0370380390400410425 }9 c0 |3 z) Q" b
043044045046047048! l0 v0 f: F: g: f) D  q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 V& T! a! i6 X
9 m2 k* l: c1 Y2 w: E
055056057058059060* _2 m; L  u; z0 G6 C* j: ~
061062063064065066
+ V" J1 `: _9 Y3 t067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 e. H3 G* i! i) h3 A3 O4 h% k" @

5 H% ?9 m1 N: }; [# R! d9 \0730740750760770788 X+ \* g( {& `+ n
079080081082083084& Q' H1 e% O- Y$ @
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:4 X4 S; j, E! z

3 q5 d& n4 d" J  |% O001002003004005006
( R0 z) @& q) X/ s007008009010011012
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