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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创+ k2 F! r& R, Z8 z/ h
■ ●■    http://www.NewWise.com * l4 j  {9 W1 b+ q) `3 d! Q
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / j* U8 y6 n6 C

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           洛克人 EXE 3 Blue 卡片组合  W: O, w) G: n0 K8 W6 c& R% y

# a3 h, E: [3 A9 d( n0 T( k4 c, Y* Y8 Z
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' p$ H( w) M; W- e6 |2 b+ |大家要看日文版的P.A.或详细攻略,点击这里吧!

& S. F. R" u/ J! L====================7 e1 q) U$ P0 Y, f; a- W
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: " r0 R0 _  _* k3 \' J$ R5 K
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以下内容格式如下:8 z( z7 u3 e. v5 v2 v
; `$ f* y; u# Y& K3 R# P' r
编号    名称- |3 r; B$ g: z0 U/ i6 U
说明
* u8 B/ @$ ^+ |, t9 I0 g# U% ]组合方法: [* u9 U5 u* T/ P+ n
---------------------------------# z% ^2 F3 a. ]! e9 Z  {3 _2 u
01    Z-Connon 16 U  g7 k+ @6 }# b- Z: |
Unlimited Cannon for 5 sec- D1 e0 A( E9 ?3 T1 H% G
Cannon A+B+C- D; T  A4 l% A
Cannon B+C+D
8 L4 K" m# A# aCannon C+D+E7 t5 E" [0 r  z! k
4 D8 m3 H+ U- i6 g& a8 m# {9 d- F
02    Z-Connon 2
1 q% Z( Z4 G( u8 f$ b/ D6 _. D: MUnlimited HiCannon for 5 sec$ M- }6 d. x! j- z% b" c( o: L
HiCannon H+I+J4 d3 ]  \5 w' Q& h9 I
HiCannon I+J+K  i& i8 Z/ [" F- T" [& \- W
HiCannon J+K+L6 H1 k/ V7 M8 Z9 ^( \2 ^/ Y

! e, u; |! u, M03    Z-Connon 3; t& A- s$ k8 M6 J5 x; l1 s2 o
Unlimited MegaCannon for 5 sec8 i" d% O! v7 K9 `5 L. R- n
M-Cannon O+P+Q
- Q- F$ Y' y+ r( b$ k$ {5 zM-Cannon P+Q+R
1 B& l- N' ~& v* \M-Cannon Q+R+S
; y& N% m7 f" b: B! G6 H  S4 t$ ^* I3 ~! E0 A4 a- A$ `( B- \
04    Z-Punch) |0 B1 w) y5 Z& I
Unlimited GutPunch for 5 sec
# K/ J; Y6 n/ C# o- uGutPunch B+C+D9 v# b% ?  v1 L; i+ P0 g9 s6 t
GutPunch C+D+E
/ u  D3 K- s9 hGutPunch D+E+F; r; A) ~* V. U

- Q( [; c+ b) P% F05    Z-Strght
, [  s; T3 b) L/ r8 [# I( x' y( NUnlimited GutStrgt for 5 sec6 J* K: ~$ a7 L% [& M; G1 e$ F* y: y
GutStrgt O+P+Q
9 K7 h0 [. r0 `5 ~6 fGutStrgt P+Q+R$ [( C  S) D" n
GutStrgt Q+R+S& A8 |, Z1 e, V& ]) l) s7 i
0 O  ~0 E9 d( K/ V
06    Z-Impact
/ m5 T% d- r: k, t' f) tUnlimited GutImpct for 5 sec
% d" N% q! a! S1 Z2 g/ `2 iGutImpact G+H+I
$ M( I2 x9 v! H5 ~2 |6 C' `GutImpact H+I+J
/ c+ R/ c" k9 v- C2 m+ vGutImpact J+K+L
; Z1 K1 Q) h0 U" s4 J( U2 d4 b" O% ~( C. }. v
07    Z-Varibl2 t! E6 D- a' k8 \4 r
Unlimited VarSword for 5 sec1 g# r% R1 ?- a2 Y
VarSwrd B+C+D
- |( f+ V) o; M" T  \! HVarSwrd C+D+E# U6 c8 k  I, `) ^& B1 P4 |
VarSwrd D+E+F; j* u5 T" g* w. F2 Q7 k9 s
  h+ O2 {, ^# Z$ X
08    Z-Yoyo 12 Z* W. ]! K! R' y* @$ z8 V6 j
Unlimited Yo-Yo for 5 sec
$ }) Y0 T7 K) G3 C8 x4 ZYo-Yo1 C+D+E+ l. |7 W2 y  z' u2 y6 X8 ~
Yo-Yo1 D+E+F
% U* O5 q) _. v/ TYo-Yo1 E+F+G
& o9 G" y% \3 H9 S$ r1 ^" F& o2 s' k  @+ U; F/ S
09    Z-Yoyo 2
3 E4 W5 t. ~3 r* m! E8 V+ dUnlimited Yo-Yo2 for 5 sec
, ~: }5 x+ b" eYo-Yo2 H+I+J
* A8 c' y' A; d% G" X* o# F% bYo-Yo2 I+J+K
9 y# e( R2 a; q1 F+ lYo-Yo2 J+K+L
% G: k' n* l: _* {# V  g
! Z. F. ?$ e8 x$ O$ O; q  f10    Z-Yoyo 3
9 {1 c8 _; f; \Unlimited Yo-Yo3 for 5 sec7 p+ w7 O; o. r. e1 l+ @
Yo-Yo3 M+N+O, ?  u, p, I) w+ B3 e  S
Yo-Yo3 N+O+P+ n4 _0 `& V4 J
Yo-Yo3 O+P+Q% u! N5 K1 B1 r  G# d
2 K  J- V: P/ {0 f' }# Z. g
11    Z-Step 1
6 h) T7 r8 J6 }: GUnlimited StepSwrd for 5 sec- V8 S& H4 Y/ y4 t' M9 {% j
StepSwrd L+M+N
3 R2 P# j; R8 g& [( o& F+ h; hStepSwrd M+N+O
& g$ M+ c2 k9 W3 nStepSwrd N+O+P: |4 Y( r, S; d% j! M
% f8 J% l4 I% P8 M" Y2 e% J
12    Z-Step 25 }: x! q$ X0 `6 x( M" K1 N
Unlimited StepCros for 5 sec$ a9 ~8 ~2 E% F" x+ T6 @; j
StepCros P+Q+R9 F# B) k/ H# K# ~0 a# u/ J1 W
StepCros Q+R+S
( `" ~7 q6 t4 _; D& W/ sStepCros R+S+T
! |7 L! K' M& ~- l: M4 d9 \# O7 F; q8 E, `; h5 U; q" c' t) {/ _0 d
13    BubSprd
/ q1 A! S/ Z$ T; uAttks w/ spreading bubbles!
$ W5 \# H0 h2 Z" J% H- J1 [" VBubbler  C+D+E
8 F8 M& U! P- s6 ]- ^( w( eBub-V    D+E+F: F: j0 ^6 }7 S! x2 B/ f
BublSide E+F+G
; n2 u+ R$ f' ^Bubbler E + Bub-V E + BublSide E
! a, S# u& i% R" o; L2 o4 M& |* O- R; l9 C
14    HeatSprd7 P* [9 P1 @5 {4 P* X" v; s
Attks w/ spreading fireball!
+ m+ W3 @4 J8 V5 d% DHeatShot H+I+J
7 C. V+ \, t% [2 h( pHeat-V   I+J+K  V( i2 S" d6 {- c
HeatSide J+K+L
. K1 M% h% I; V5 Q& iHeatShot J + Heat-V J + HeatSide J+ T0 q$ U, l$ J
2 v8 N8 k& a) _# Y  l) S
15    H-Burst5 d% `9 n) ~: v$ W  A- f
Creates a giant explosion' J( b; L6 d" _% w% d
Spreader M+N+O
: J9 a' w( \, W8 B% X3 o1 sSpreader N+O+P  A9 I& ^0 j9 ~! z
Spreader O+P+Q7 Q# ]8 j0 N& H

# o' v" d# g, w$ y5 ~16    LifeSwrd' T5 `* L5 Q0 a! P# m
Swings a huge 2×3 sword!
2 H2 w6 J! N5 p7 O( T  b4 s0 E, QSword E + WideSwrd E + LongSwrd E
  x- E: P- a5 f3 v3 DSword L + WideSwrd L + LongSwrd L8 L" }2 Y1 t% j. n3 p  v5 y$ ^
Sword Y + WideSwrd Y + LongSwrd Y& `+ b  A+ o# c2 k, y6 Y/ z( d
7 v0 T4 L: x2 ]' p$ S
17    ElemSwrd
7 K" c5 M1 I* o! f' g! ], R0 VWide swrd contains 4 elemnts
5 |# R' {% @% q* g2 P& bFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; ?  ?! x9 D& ]. A' A. B8 ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
5 r( D- h( M7 W; L. T; t. F/ _
. Z2 \2 W& ]1 i1 }18    EvilCut  C3 A+ G* O% j! r1 q
Step up 2 & make 4 atacks
9 I. B) h, s4 d* b3 _1 p4 VStepSwrd P + HeroSwrd P + StepCros P1 p/ ]. h! T$ S' j6 [9 }( E
' {: j+ z0 [  ^6 {; _
19    HyperRat# `3 x* a) e# U" e, [
A giant Ratton charges!
% Z$ j5 O+ m% v% p5 URatton1 A + Ratton2 A + Ratton3 A9 d/ M: H% ~* K5 _5 u
Ratton1 C + Ratton2 C + Ratton3 C
. E) `$ \/ V4 W0 o8 xRatton1 F + Ratton2 F + Ratton3 F
* W+ }* S6 g0 ?9 o; G0 l. }4 ?( N. T. y7 f" H' k/ j) f
20    TimeBom ++ f( r7 F6 Q* }% M
Sets Time Bomb in enmy area: }7 Q. N  R1 ?+ z3 U$ j; V
TimeBomb J+K+L9 b& C0 Y% i+ z% f: N2 M
TimeBomb K+L+M) x1 b1 l# E" L. e% ?& `# P, h
TimeBomb L+M+N
7 u& H# y+ I# U7 b, J
0 x0 Q8 [/ K: |+ M! p) k21    GelRain8 X; K& S) @, Z
Gel steals squares
# n* d; N  [3 ~. J1 R: YMetaGel1 B+C+D: }9 w. r' V, H( G9 X) F! R, r
MetaGel2 E+F+G
3 G# i+ {. ^$ t2 K8 uMetaGel3 S+T+U8 r8 y' |/ s, z8 |6 Y
0 x: @* z) c" g6 f6 `
22    EverCrse
9 d3 l$ q9 C0 EShield chases enemies6 ]8 g0 z$ ^* R0 I. g1 z5 t
CrsShld1 C + CrsShld2 C + CrsShld3 C
& e# a4 y8 X$ c+ uCrsShld1 L + CrsShld2 L + CrsShld3 L' d, g, ~% I7 Z0 v: E
9 T, f; S2 p3 J. W0 o) ?6 \
23    MomQuake
& ^: h' z3 v4 ]( U3 xAwakens Mother Earth!5 s8 l4 U+ T: K# c$ x$ R
RockCube * + RockCube * + GodStone S
* a0 X3 w0 u* B; c' E- q. e* h3 Y) i* M7 B! V& t8 j
24    PoisPhar$ q) F3 l, c6 u% ?3 \( E
Pharaoh generates poison/ @( g; @3 s% _- V& m: e
PoisMask A + PoisFace A + Anubis A$ ]- b; [1 ^% v: \+ z' B

  s. Y) G$ ]* [* L( R7 z25    BodyGrd7 m' m$ [1 f) l. u& ^3 \/ R1 {* a
Bodyguard takes out enemies" E, [8 |" F" e
AntiDmg M + AntiNavi M + Muramasa M
) `# _5 Z. Y) z2 u* X* ?2 Q% }. ?5 ^3 _+ U' D2 H
26    500Barr
8 R- n) \5 j5 {- Z4 B4 DBarrier absorbs 500HP dmg6 \; A6 e+ Z8 M: `; A# Z
Barrier E + Barr100 E + Barr200 E
- A7 i: k; Y  x+ ]5 f# u5 Q- |Barrier R + Barr100 R + Barr200 R
% V! C3 b' U1 ]; L6 T& Z5 \3 ?
, `. L  t8 w  Y( Z2 t27    BigHeart+ |9 B/ y) ~2 l5 r' E
Attacks, then heals HP!) E4 a. Y+ X1 ^, e; V1 ?4 m7 J
HolyPanl R + Recov300 R + Roll R5 C! |9 b0 ^# l# d; |) X4 \- h
HolyPanl R + Recov300 R + RollV2 R
4 E7 |" B* y( |; \- K! E7 i4 _HolyPanl R + Recov300 R + RollV3 R9 `5 H9 e) C$ K/ i

7 B( n- \* G% z  y28    GtsShoot$ \9 G' \. ?2 o, J2 p: z! E
GutsMan throws MegaMan!* L( T) h6 Z( ?  F/ w
Guard * + DashAtk G + GutsMan G
  _( N, S2 M. Y2 w' x% MGuard * + DashAtk G + GutsMan2 G+ u- W4 f8 P* l/ t; H5 O$ [9 a3 I% `
Guard * + DashAtk G + GutsMan3 G
# C1 o' P7 K# m# X5 L9 xGuard * + DashAtk G + GutsMan4 G
! r, V0 [6 I0 k9 h. R# i. J% }
# ~" ]; r; X/ Z29    DeuxHero
2 S, K0 [; f: AMegaMan & ProtoMan team up!
5 E* [1 h# Q. O, ^5 KCustSwrd B + VarSwrd B + ProtoMan B
8 ]- x/ X' O( {# ^$ O0 `CustSwrd B + VarSwrd B + ProtoMn2 B( C1 Q; @& j6 Y1 A+ e0 N& Y
CustSwrd B + VarSwrd B + ProtoMn3 B  l% n" f7 N1 k& n, I- c/ Y# U
CustSwrd B + VarSwrd B + ProtoMn4 B8 S5 ^; b6 y; d

. C% C' d: ~7 e8 C30    2xHero0 Y. Q+ h5 a: L: h0 u+ _5 V
MegaMan & ProtoMan Dual atk, v7 q  k, P3 z5 \# z) u
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
1 I" k* J; m) n( s0 N  j/ tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. v6 H" ]/ D+ OSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 U. k1 s! r5 s: q! Z+ P- `% D) b# lSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
, d2 x: R( L! k0 B& U# a8 l
5 }. U# D+ g" _: B6 w, a* v. Q31    PrixPowr
$ w1 R/ c$ F5 Y, B; H3 Navis attack at once!# ~: j) Q$ B( W" z9 b! U
Team1 * + Team2 * + KingMan5 K9 ~0 ~$ i3 i/ D  E( z* n
Team1 * + Team2 * + MistMan5 M
' M- W9 v- K( nTeam1 * + Team2 * + BowlMan5 B
4 z* C# s2 b# z, [' Y* U+ I; i1 O3 I3 i' e8 @9 ]
32    MstrStyl
8 m5 g' |) G& s# p1 O- fMegaMan unleashes his power/ a2 J& l0 ]# Q, n( L
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) q# |" e) j* g0 u, X- W: O# b+ u
StdrdChip (Part 1)
1 s& T5 \6 |, n+ f, }┌──┬────┬─┬──┬──┬───┬───────────────┐
, e5 E$ f, a& c5 N$ d│编号│名称  │MB│攻击│属性│稀有度│说明             │
' ^0 m( b' i) \├──┼────┼─┼──┼──┼───┼───────────────┤
0 p/ V# ^3 V! x. E$ |& ~1 j│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 W& z" R* a$ C1 q4 \3 b
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
& k( r' G. t7 R1 Q0 [' b- k│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │/ p1 D# m8 V/ S% z
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │& n( D( {: ]2 N+ t
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │2 s* A& G+ x% ^/ m, S1 C. V  E
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
9 X4 C1 F0 S4 i" f9 w' Q│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
5 E" W. Z, U  j7 O7 }5 P│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
) V3 f& X' p( V/ @/ \│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
& G# L( A; H( q& ?1 K+ Z# J4 y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
3 u2 v  ~+ _& x/ \1 F! g- `│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
. k# g7 T# t- A7 @: E│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │3 U: r, u  o3 @9 V  U5 i8 ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
$ s; k" h& S8 i  B) x3 s│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
1 F5 @  G2 H7 A9 N│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 I( x5 Z: ~" f
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) l0 N* @7 |4 ]# G; g; Q
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
" {" A  x8 O2 h( G1 Y) X│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. p# q4 T+ M& r+ Y+ }2 u+ \
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │  ^; H% w5 @. f) j1 B% P" v
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
3 \; e* X* X8 i# Q+ Y) w) s: l│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 p, t- t! p$ K$ H% `5 z" l5 o) I) B2 X- o
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 K4 u6 e2 v4 j8 @1 V' I
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 B* u: H1 {$ b# E. p1 Q& ?
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │, ]% j8 ^2 F) I
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
. }9 g- l- k: X% `* ~! v│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │6 I9 b& m; o* T2 f) {3 h
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │; v! b+ C& ^; u. X7 H% e
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ ~6 I" i0 p3 P7 t9 C
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │1 t$ v  y9 H$ ^; |0 y: M
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │0 z) G& L! ]3 k6 V; g( X1 S
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │2 [# C0 X3 P: _2 ?, v$ u
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
; E8 @8 V3 q8 I, z) Y) K│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │1 [& D! [8 C5 U# P* ^0 `( U5 j7 e
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │3 n. H& C! W$ F2 l
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
( g, T3 W5 E9 o4 r. ]│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
6 |% t' l- N& Y) \0 F5 \0 u│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, I8 p5 ]: ~' ~│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) N4 g, q: F) a3 _
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" B) e1 h" i/ v
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │* M. f4 a6 \/ Y8 J- Z* }
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
4 i  G3 g& n; _* ]+ D# R│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
' p) O8 \: s& m. o" P' \│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │5 a! q+ N6 V. }& [- C1 y+ H
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
$ Z7 g9 Z' `7 z8 `8 l3 B/ z% Z│45 │SonicWav│26│80 │  │**  │Shock through enemies     │7 h# {9 y) ^8 O( t6 R
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
1 b: c+ u- O8 e. t│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
" N" b3 m# s/ e! K2 n/ T1 ?9 E│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
7 o8 ?5 }7 z2 l9 l│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 z* x/ N. i- d. B% j: U5 ?; U
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# i3 F# U- Q  n. t6 ~# x' g" g( J
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
  {2 z4 p, S1 F( c. S│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
# f0 ~6 ~8 t% u: F% ~: f# z$ I4 g│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 D7 ^% y# N4 P9 W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
8 k7 O( h  y7 W2 F/ H│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │3 V7 L5 x0 e9 ^9 w: k- W$ }  O
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │2 S7 ^  Y4 {4 c, a: Y5 i
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │  H# j# }2 L! {* c/ U5 j; O
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
& q  I2 W$ \& d* ~) x│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
9 _- z  e4 r8 u  g│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
. r+ `! y1 Q) L# a5 o! P9 }! k% w│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │% ^$ h2 @' i1 z+ u, b
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- ?" r6 ^9 G; v* _3 D9 f% L
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │3 P4 {4 n9 ]# E( w% F) z# q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
7 N; S. _8 t* n+ f* T# P" b│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │) l' w8 M1 G  ~& L7 ]/ z# w" }
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
% `  ]: I- s1 u, l$ e* T  C│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) {+ P, u9 u9 C3 I! ], b│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │' p) \! Z0 Q  V  y2 Y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
- S/ x4 B4 I7 k" L" g$ w│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
" f# K8 P+ U. S0 d! l│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
/ D- \3 G* {& H* B4 |8 {% l! O│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 W  F% ?3 _/ @+ m/ p: K: G2 S│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │1 ]" ?0 C. c* o$ B, E' {
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│: x2 K+ C( ^0 A: V  G" o
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. K! t8 x! o; O/ D' `/ j% |( t8 x4 x
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │* |7 ^9 d  ]& F
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
7 f. q# J2 {% z9 ?: w0 M/ z│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │/ a1 x2 x8 R+ R# z  z9 g4 y: {
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" u% c) O; X+ l: Z' v. J│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* ^& u. |7 I) N& [8 m: U$ i
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# ~8 I+ `5 ~6 ^) _│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │% x8 Z- T( P3 v5 b
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │. G' T; L% v" R0 O
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │2 t+ c0 e3 h$ U1 k, c$ r5 p# L
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │. P- ]: W0 n* v. @; s( d
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
) d0 D' U$ l- a, J│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
/ i2 U5 U9 e( V$ G) Q│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
: L9 D" w+ d1 l( X; n│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 T4 X8 q2 F* X  _- x  T, o) g# y9 n
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │, N8 c6 s: Q* `
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
0 u+ p4 l, P; j9 A5 a│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; K0 c  z/ m3 U; I2 F. |
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │. g) U% c  ]2 \5 a8 A6 o5 L( n
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
# ^/ u% B4 V! Y+ p│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. i. J, T/ A5 t0 g│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 w5 i' d, v+ k3 o! G! |/ v│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; e% E1 h( y; ^5 i* e│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
( u9 }: |' r/ l9 ]│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │4 o7 h) d6 Q  z- T; V/ }& l* A
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ U5 ?! D' X! [$ p2 h
└──┴────┴─┴──┴──┴───┴───────────────┘3 R2 R* ~6 D" z
0 g4 s1 k  A1 m
StdrdChip (Part 2): B0 ^8 s1 W. J: L! [
┌──┬────┬─┬──┬──┬───┬───────────────┐2 A6 f) T; P2 ]) c) G4 V$ e2 C5 W
│编号│名称  │MB│攻击│属性│稀有度│说明             │8 Q& u7 a$ }* Y- \4 T
├──┼────┼─┼──┼──┼───┼───────────────┤5 j7 b7 e) a8 M9 s: _
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, t6 O8 c1 O2 C) O, I
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! h4 @0 a9 S" a) T% W7 m, D7 B7 q& b│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 @# a# b$ x& F- R  F│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" o2 b) ?5 B0 `' U) |  m│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
( i8 z' E7 z/ B# x│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 }9 q, H" L/ E# x8 A8 A│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │6 ?% B" B6 B  I* h" \& g8 R
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* v9 x9 `* D6 X! @2 n
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 d6 p3 Q/ @4 |3 \  a9 j5 F
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
! {; r, z* z7 p0 ^! p" x% X│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. F: {- [. `: O# t│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
, V6 B$ n+ a$ `│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 I! y4 t& Q/ v8 C; z& e: I4 V
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" a1 G7 I, j, p) S# L% @
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │  |) `, |3 U& U) [6 v
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │  N3 k8 \$ G" T  C: {0 ~/ s
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │5 E- a  N1 ?& \% `; X2 x
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │1 t5 x1 x! o2 V( N8 w- k5 g! V
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │$ M- W3 r8 w) O: o% v
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │/ v% `- w: N, k/ w6 R7 |; g
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │: `( [( j0 @7 f
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │3 E+ w# c1 c$ ~; `9 c: v' g! H
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
. t) d2 v8 G9 M; W7 R│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ b7 Q7 |1 [  q3 k1 j
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
$ q. T$ j2 s$ O/ ~# `% Z5 o( Q│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │& o0 ]1 h4 S! O
│126 │Rook  │30│  │  │***  │Protects you from attacks   │$ Z. g, Y$ ~/ T( {1 R
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
. N% j8 P2 h2 k4 @2 w│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
. C+ ^% ]& I$ ^0 d│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
% I, k8 L- ^2 E% ~, i3 F% _; a│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │) e. R0 U# n7 q" H
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │, U# \/ m1 C# D" W& s; E9 Y) F
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │, A* d8 |* E7 [! P9 l2 L
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │% D" ~1 T: Q- e
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* l& O  P: R9 Q& `│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │" U9 S, p& O' L3 X. l+ L
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │& c5 E0 l  N( q5 m! A" `
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
' P! @* l( s. n! ]/ w. E* m1 h│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │: s2 D4 x1 l6 U, z) t" I
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │4 W; c; Q" h$ x/ ]; }* ^- |% _1 S
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │; `* ^' a: [6 m
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
4 ~( \$ S& F4 n; l│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 X* X# \2 e0 y: a3 u( t" v│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │3 \1 w, E+ a1 ~) q, }0 y; |5 h
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
' J$ D# c( K- F# W│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
5 f' M+ c" L) Y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
' F: J6 M1 z3 o  H& A/ G* Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 v7 x' I! C* d3 `! l& N3 C- p│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
9 H. [1 p3 J* n, c* w│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) R) h. {8 O  b& z- e
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │/ R$ v+ B3 y, ^# O! ?, U4 D
│151 │Recov120│35│  │  │***  │Recovers 120HP        │: W+ I5 D9 V8 z2 z
│152 │Recov150│50│  │  │***  │Recovers 150HP        │0 x1 y+ B" |( ~) S
│153 │Recov200│65│  │  │**** │Recovers 200HP        │' r" c( Q6 ?- O
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
! @  V" U" Q, n; |/ f9 q" t│155 │Repair │8 │  │  │*   │Fix your area's panels    │! B$ g( `! A7 J4 P6 m
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│$ x* p5 Y4 P3 o' v' _4 U2 Y, h
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
4 c! i% G  [- ]( {( t8 u│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │8 l. P! i  b, |" S% m$ `( i. B, K& F: T2 c
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! b* f4 S2 U& U( N6 ]: R. F
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( f; `  a5 f8 ^. {6 S% n7 T│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │( @6 N1 G- ?# r  L5 p: H) b
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
, o7 \. R& ]8 z$ H8 Z8 `│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 R- ?$ _, c) I│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
) M3 Q0 B, T0 B│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 d1 h% v+ a0 [( X' E│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │9 k- z5 q; C$ ~6 [, Z( P4 v8 c
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
, G) [6 s( P+ l! M│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
2 O) a4 H( F, r! H: b5 X│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │  X, L# r* L. h( R/ \9 i$ f7 c6 b& t
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
6 ~$ u' R( ~1 Q( f0 G  U$ h0 ^│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │/ T4 x% S0 m) Z
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │; L; r4 \: a# s. S6 i3 D9 W
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 ~5 A5 q3 s4 ~0 I
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
. D4 N0 f( V* `│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │- p6 p; {7 x$ E3 y, l, p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
2 Y% B: [% \/ Z/ \/ z0 e│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │2 b- s* ^: j5 C, B- C
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
9 i0 s' Z# S8 a7 n1 n9 h% d│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
4 J8 a0 u6 Y0 \+ d1 d- l* [│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │6 U# }9 W% m1 l. C" T2 c' Q
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │- M$ h8 {* o3 J
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ M6 t8 E, U5 Q: C8 u1 o. {
│183 │Hole  │55│  │  │**** │Open hole to dark world    │. b/ y7 K4 p2 S+ G4 w0 R% ?
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
6 u- A1 n. e+ a6 |% i) ]3 Z- a│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
! @( t1 @5 s8 t3 z│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
3 r- p; U7 p4 ?# v( Y- S+ u' O│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
- j" N; @8 [+ x│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- \, Y6 y4 u$ o6 U' i) \
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
5 P; c9 p" F# t9 G│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
2 p7 A  u# e( D- I5 `" S0 C3 c4 u' d│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │* y6 d6 a0 F  {: k$ j
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
# `- A# v# u! r5 e3 J. b│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │! G3 z5 y) g" J3 g
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │/ K& |( r- s6 m' W4 X
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │# q3 |; B  ~7 b
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 a/ J7 G) b# W
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
6 E7 @" W/ S8 S  z" C; O│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │1 ]& _0 h2 w4 E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- `. H% l8 |) B, e$ ^$ t
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │8 y' T9 A0 H- }
└──┴────┴─┴──┴──┴───┴───────────────┘8 b: T$ W6 g+ L8 ~% s
$ {, M- T2 v( M

) U" W  \; ]0 F* N$ }Mega Chip; B. S& [0 M7 |. J
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, G' f) k; B4 H: b7 s* k7 m│编号│名称   │MB│攻击│属性│稀有度│说明             │, t8 ^/ Q" t9 m8 u0 [% L/ t
├──┼─────┼─┼──┼──┼───┼───────────────┤$ \6 ^+ N& z8 _+ O& ^9 [: m( v
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │0 Y  J/ `2 A/ U6 V) K0 F
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │+ n( o' e) z, H$ r% P$ p
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │9 a3 k4 I1 d% A- L, v1 a- L
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ I0 }, t. R- K/ f- \  A│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
' j# h1 x+ X. c6 d  G6 S- X│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
( I$ L* j' u) ]! ^, G│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
- E4 Z( X7 |7 ~5 g│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │0 a5 I6 W7 q; B( ^4 w
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │7 W3 e$ h; p: T
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
/ p6 r) i' B8 _6 E│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. s. M5 i+ z# w- X) u( n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ Z! t9 @$ n" }+ l
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 Q$ Y* o  A" A. w" ]; j│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
, M$ \* H) D. y& E( E│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │) V7 `  D) ^' f: z1 o, d
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
, ]! |2 v8 u  F$ s│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
( e1 t. d/ }- _7 I' {) ]/ Y+ j│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │0 a3 f* P0 F$ g/ {% r0 s& I. ]$ T
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 D" W$ W: L. O( G) \" L│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 J9 y3 e; Z" f2 D│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │; Z8 L* P+ W& I) B
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │% S5 U" Y0 ~5 Z5 k' @) {) P( A
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
( ^3 _' i# b1 o, J+ N/ L│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │1 Y/ u4 Y2 i" ^6 U/ t5 Z
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( N! w7 P6 t' b. |) l8 U. y6 M│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │4 x: ~' a: |% L: ^
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! c6 y) N! l7 H+ S% f  Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │* D3 g, P! R  o! U! m/ Z* k! h
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" ~: K: X' v( s+ y8 F$ y
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
, e7 X& ]4 ^- G# H- I$ K│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │8 m! v& {) W0 p" O! @# I# m2 M
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, @9 _  W# [/ W: j
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │/ @9 P* r* ]9 a
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
7 x/ p. O6 h0 @) K" x6 y# T│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │$ u5 u" I. U; Y' n# O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
% t% F# v# a% Q0 E4 k5 r- V│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │0 ]0 b, d+ X7 k- k9 _  ]2 M/ a- K
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
/ v2 B5 k, D- j! M│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
& n! o. _$ ?* a" R│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' T( S8 R' R; z; z1 B
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │3 ~* ^! }/ @4 E. o  _# Z5 |
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │2 o( }) z  [: n- }! O( ]  r- e
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
, G" L2 e% I0 v8 R│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ t1 J( t  p( I. P8 n- Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
( N$ P6 _2 s' L# g7 r│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
" }% l* K+ H# v6 _0 N! h- J3 H7 T│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │) B$ F3 n; e0 o5 L  `
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, A' J8 M% F+ v8 G" {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │  x: S' ]" a2 Y5 p
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
: T- M9 O: z1 t( O! H# Z! ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 J: [4 P* X8 t% H7 V* |│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │3 I/ Y1 I, T! C5 [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
+ X& d1 {$ u" o1 Z: }8 W│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ @4 |! L! z. J$ Q
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │& t1 M1 K# {( y) J, K: p
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │4 m/ F+ V$ g7 \7 T
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
0 Q% j8 Q+ s9 O│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
! |9 }4 u# _  M8 c  F9 u│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │9 t8 x* _" |+ R) Y/ ?1 G, C4 _1 i
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
) _4 E, @$ G9 B1 B6 K│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
$ x9 k6 ?% L$ g2 m: g3 K: @│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
0 V1 I( @$ [- F$ I0 z- \* v│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
  I+ V) m$ m5 x1 `( a& P' v$ t1 n9 |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& x  G4 i% @) ?* U# F% P) P7 J
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │4 i" v1 d, v% U6 P! j! v2 v) X
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
) n7 d  h0 m" q" N│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 U% F! F3 r" ?" e/ d7 y( q$ S1 Q/ v│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │. w' A1 p4 i7 P8 d$ ^& }( p, I
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" f8 z% h9 q% s
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │  z% F' O1 x: ~
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
- f4 U8 z: u& G) Z4 j3 V0 Y, r│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 l: f: k5 J& g  C, }  x│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │8 }; k, y+ y7 S  ~: h! m3 [
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
2 b: J, }! a- Q( F5 t│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │1 E. e; d0 h3 T
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 j1 u6 ?/ V5 p5 D# G! a+ v│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
# }0 c, Y. C; X) c# K( q) h: v# j│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 Z8 x, R0 b! {% n1 u0 q$ |
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  t8 ^; x5 y+ k+ G4 n( {) _) S! l
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- Z1 M4 o) x  Z1 g+ U: U│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │$ F0 U( ]- U5 b1 q& F. m+ ]4 j
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
9 [" y+ G' _( A  ^│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │1 P! u5 \8 i, ?+ n/ k3 Z2 B
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
5 g# S! M0 r: K& n2 k2 f! M1 }) I│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │: |+ R' X1 x9 C
└──┴─────┴─┴──┴──┴───┴───────────────┘9 r5 o; e' T8 V/ @0 C5 U* k

4 {& \/ {$ I: W9 g+ L1 u# I
$ }& S) j# w1 iGigaChip (蓝版)) f# ?8 }( x  X% N6 _( e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# `3 L  A0 r( Q2 X5 W9 p$ D│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 r! X& B) l! F/ N4 R├──┼─────┼─┼──┼──┼───┼───────────────┤/ v: j: n# u% x- g
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │2 r$ d  H# `, E1 I- N; J2 N9 @  t' H
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
) g: ^. G5 F$ @9 Y$ U4 |6 ~) {- W$ o│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
0 r6 }! d0 ^* p│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! p7 Q1 |0 U( a( ^6 ~% ^
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │# M( @0 H+ K; D8 ]3 [8 Q
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
: x# r: @# v3 @  }$ S│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
, o4 _) C! O1 E. x│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 U- M2 }0 S/ u( z: U│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
. p2 `. r3 K' Q2 Q8 b. Y│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; }+ ?. |6 E- a* ~( b0 K+ W/ j! J8 I
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) p% }8 w, i; F- w; G8 X1 v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, W- v: g+ J- R. {- s3 Q│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │, Q4 q8 A7 s  C0 g; p+ M2 _! L
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 x/ w& N8 w# A8 j( K: k
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) `, Y, h) @* a. e9 n4 s6 w
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │3 y( _" }4 D1 M, B3 E
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │5 a6 c% {3 O' u" j( C
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │5 j) E$ B9 n1 Y* V: z
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │5 l5 p: T4 T5 f2 ~+ M
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
& M$ k" D3 }3 B$ i) V└──┴─────┴─┴──┴──┴───┴───────────────┘3 m" u* [3 |7 Q$ m3 n8 Q
4 N3 J( g' a- ?( c
GigaChip (白版)(只列出与蓝版不一样的Chips)3 x  W0 g) r1 C$ w; L/ u$ t
┌──┬─────┬─┬──┬──┬───┬───────────────┐0 L5 Y; [8 j/ m% u, u
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ x6 O+ x' s7 p4 \. l  R- S├──┼─────┼─┼──┼──┼───┼───────────────┤# P; z9 }4 `0 r% t! k9 K! U
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │  {, n! U0 W9 ~; Y4 f! @
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ {1 y+ D; p  I3 m$ Z$ n* M4 g! X
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" V6 V) S1 j; i3 ^  ^9 R$ F% f: X/ [
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
! m+ ~# b3 N6 {& `- c└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 w. m! K+ p3 V
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" X+ K8 Z+ m- |- ^
/ R( P% i* Y4 o: G0 o9 ^0010020030040050068 Y- a, {: H( n% N
007008009010011012! L( W" S" b/ k( g' R1 D% a) `4 v$ D
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! V. L( b; H! u8 a/ D7 Q- Z9 i! e$ E( E
019020021022023024& k7 ]. m9 e* b* o
025026027028029030: k6 ^" \8 u2 r  I
031032033034035036
$ C' K) [! Q# N* A9 u; [4 }) C7 P, k) d* |
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( J. v/ \% ]' ~/ k( R
, x% V, q* b1 {9 Y! M037038039040041042. U. _+ J% l+ J1 q& [* S( R
043044045046047048
* ?$ h% Y: s5 O049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 z1 i; W% f( i! t* l

" L9 b$ O) S' J7 i) V055056057058059060% n! @, [3 O; t/ U( L
061062063064065066# o. L' P! h8 ^
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  O& D6 g+ m* A9 }: V) \
7 r8 O; H, V- y; K) [3 l' q073074075076077078
, k9 N! X, r6 ^  v9 O079080081082083084
$ M. V* t2 |5 z% s% T/ j085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, r- }! d% M/ f
/ j+ O* B3 C: `7 M, _$ a
091092093094095096
1 S. x- f: c4 ^9 u6 d097098099100101102
% P5 t2 {  b3 K# P9 d" u3 s' f103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- o' U& _1 u, N6 x' y9 O

7 b7 t. G% `; B3 S9 @7 R109110111112113114
  {' g" W" f  T2 ?* z0 v5 F1151161171181191205 j$ y6 r; {- r
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 N$ u+ h5 j0 G( U+ z7 P
; l+ N$ V  P9 t2 Z4 s5 ]
127128129130131132
( C! [& I7 ?- K) h/ _; h133134135136137138
- j" J, T! i6 H3 [: e0 i139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 e& s# e7 e1 r' y0 R

. T6 B4 a. I' a- J- X0 z0 F0 ]8 N145146147148149150
" C- U, Y: a2 R) ^* x$ F151152153154155156
9 M* u0 T& V3 J157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! \& C4 W$ M7 u. {
) P0 I) a, q$ P1 S4 i4 Y' P163164165166167168
8 Y/ z2 a5 u( L6 n5 [0 Z- o169170171172173174
; p& X- t& K! i7 R+ U+ \9 B, V175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 Y$ B: n$ d, r# B- Y8 O

: I% P/ k% ], |181182183184185186
- q* u( U# S  h$ b" t% U187188189190191192
7 z: i* R/ u) x& I- {" W' z193194195196197198$ T2 t  f7 g0 Z
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# `1 y: K7 A) z8 K2 h
; o2 O) W* e, k# X
001002003004005006
$ H3 o* ~+ ?# ~9 }007008009010011012$ Z* H& E6 D$ I4 E5 D4 q
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; s# x: {' f1 C+ s' {" U# q, h$ R$ Z- K! X  o2 ]; ^. a2 Y! N
0190200210220230249 o$ p- z( T; S" i3 I
025026027028029030
# _" M! c, x+ F0 g031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 i. r; T- ]& ?5 K" Y% B
3 S! B5 _# q" j
0370380390400410425 \: b( M. q! e
043044045046047048
5 `, k  m' c4 s* Z0 ?2 N1 R! _049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) E. C2 h  U$ e
7 d5 H# C( b+ C
055056057058059060
6 z. t  E  |; l, l7 S5 m+ P* y9 u: N- k0610620630640650666 F. e0 v' ]: s
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: k2 _  h" B5 ?! N
* F& X$ N0 U+ v7 {( ?6 J
0730740750760770780 g3 s$ ^* v( P, I9 P
079080081082083084# S% J' Z: S6 R
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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