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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创  }# ]9 L. \, n8 Z/ F! Z  O
■ ●■    http://www.NewWise.com 7 U9 y) t2 V( F2 y+ w4 n9 f3 V
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ( e$ y' A3 l9 o, Y$ s9 m+ b( D* \% J
* e' S+ q0 v) G6 Q. x" S

. S4 G& N. B6 ?8 h           洛克人 EXE 3 Blue 卡片组合
; k+ {3 y9 N# M% X& l/ t
" |8 k  D# f" @. n! f
8 g0 x9 @( R8 g/ f, j+ J' Q6 T英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版  A0 ~- _# `" }* w" w$ M. ^' L" `
大家要看日文版的P.A.或详细攻略,点击这里吧!
. ^* t# [) g; x& s
====================- j9 l" q, s0 f' ]8 a% h
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 ~& Z. a  W4 E/ U& t# x4 B. K+ _

" X, c4 b: r6 Z6 `8 b以下内容格式如下:8 K4 e) a# j  I) y7 _" W  E

# y/ m' h7 @' A$ U8 ~( i编号    名称
3 _3 q8 z+ h$ U8 ^4 {说明5 `: i+ B+ [9 |7 K: K9 L9 n
组合方法
- e7 m6 W/ D% H8 S9 \---------------------------------
/ s4 c8 _5 ~$ m! Z- }' u01    Z-Connon 1( G6 P5 M" S9 B* C7 y- O
Unlimited Cannon for 5 sec
, T4 w5 {( s  ?/ q3 cCannon A+B+C5 P' e* c/ ?5 F  i
Cannon B+C+D
$ z* v' h/ M! X. c) LCannon C+D+E
, x9 _& P$ ~4 P. ^- |4 P
+ |* e, X- i; E2 {) T& o8 \02    Z-Connon 2* m  Z: b3 Y7 c+ [; i
Unlimited HiCannon for 5 sec
& p/ w: G8 K1 ^. E2 f0 Z8 n$ a; iHiCannon H+I+J8 y; e4 q: R" O9 I! N
HiCannon I+J+K* I$ w0 j3 T5 e
HiCannon J+K+L
- I8 F" Q2 D( ^4 [( E1 l7 ~& P6 w, O. o
03    Z-Connon 3& w/ x4 T/ d! O
Unlimited MegaCannon for 5 sec/ k0 ^1 @4 |7 Y, D4 T
M-Cannon O+P+Q
0 H  T4 P" A. R! _M-Cannon P+Q+R! d9 O- O* h" {8 v. h1 H7 ^/ o
M-Cannon Q+R+S
6 R; s6 H2 t0 x1 ~% i
1 ^+ [0 C7 j* D. h& i) L, U% s! D04    Z-Punch
/ v( m1 A, R% y. Z/ zUnlimited GutPunch for 5 sec) u9 K& |2 x9 c9 s8 n0 {
GutPunch B+C+D
: S$ i9 }3 S% x5 C9 vGutPunch C+D+E
9 q; }7 B' G; \) U& h! d, QGutPunch D+E+F% l8 K3 S/ f& `$ W" W1 t

7 M. g! a6 O- ?) G05    Z-Strght0 j+ T! d4 r9 u) n
Unlimited GutStrgt for 5 sec* n2 k3 d# A# A! p! {4 m. k' o
GutStrgt O+P+Q. R) z7 A0 U9 l* C9 T! B
GutStrgt P+Q+R
! |! w4 B4 K( ?: ]GutStrgt Q+R+S* \, m! u8 S. q! E6 T6 E$ q$ B

6 ?- r9 w7 p2 g4 q* a06    Z-Impact+ O! P. `  @* V9 T0 X6 _. \
Unlimited GutImpct for 5 sec9 X2 o! U/ I) i( K
GutImpact G+H+I
! S% O) E" P9 a. P& N& I8 w9 h& Q. XGutImpact H+I+J$ q8 i2 R/ y0 a
GutImpact J+K+L) ?; D: o# q# o* J' k
+ r+ T3 i* ~  i. K0 }
07    Z-Varibl
/ i4 w3 [- O% m+ D/ A4 JUnlimited VarSword for 5 sec
1 n  C7 ^4 T% m/ Z/ Z4 YVarSwrd B+C+D! T0 P4 `5 |0 A' h/ F
VarSwrd C+D+E
  b! y; n" V& l2 K1 I+ `( X5 dVarSwrd D+E+F, l. B/ s* G, Q% i/ ~7 L4 T

2 }" w. F: e, `" {5 ~08    Z-Yoyo 1, |' m# [7 b3 f7 O! d
Unlimited Yo-Yo for 5 sec
: |6 H  _1 a& L0 y5 qYo-Yo1 C+D+E
1 Q7 y9 P' O1 I/ wYo-Yo1 D+E+F1 Q! R2 G; d" U: f0 A# g) p
Yo-Yo1 E+F+G6 F/ ]/ L. V8 z3 W7 s

, j! r% k/ Y! l2 n09    Z-Yoyo 2* q( _9 q2 n8 P: V" j5 P
Unlimited Yo-Yo2 for 5 sec
$ t5 H. Z6 h) e; `3 v  a; KYo-Yo2 H+I+J* g: U0 X  |" B7 b6 v* |6 n! c
Yo-Yo2 I+J+K, C# ]6 T& y- G4 u; o
Yo-Yo2 J+K+L; y$ ~7 `' D2 B# v' p0 `. z2 Y
2 Z+ m- M; \0 e+ R, g1 f1 e* u8 X0 I/ z$ ~
10    Z-Yoyo 3, g2 Q* \1 o& ~) V9 E
Unlimited Yo-Yo3 for 5 sec
) c) a0 b+ I3 O! s. LYo-Yo3 M+N+O
$ h+ T$ b8 f3 E& m, E0 a9 m6 eYo-Yo3 N+O+P
$ q3 k  |8 d# c* I# \' Q3 @& ZYo-Yo3 O+P+Q
! R5 [& t: x1 H. p
& @* a" X( Q) Y  B11    Z-Step 1
  H* \! C8 B, c" i0 aUnlimited StepSwrd for 5 sec4 T% q  l  L- R; A
StepSwrd L+M+N
; v$ ~* t8 m& B8 R9 j2 E; ]+ p2 y1 _StepSwrd M+N+O% \, y) L, u* ~3 O0 x
StepSwrd N+O+P8 u' L, M" N7 p. T5 I* [
: G+ {" [+ @. y) s
12    Z-Step 2- ?3 g7 c. N5 j# l. p
Unlimited StepCros for 5 sec; M8 K) q* |$ A6 M$ Q/ l% y
StepCros P+Q+R
; o! ]( [! W) H0 CStepCros Q+R+S; `$ V* n. Q5 w8 ]% w
StepCros R+S+T' k- u/ V  b7 b* R0 L

& F# K! y6 j( a+ s4 H2 X# a13    BubSprd
7 I+ _% k" n7 v8 f& X2 ZAttks w/ spreading bubbles!
: @( }9 k- d/ K9 h- \Bubbler  C+D+E; y- f) B; E( p
Bub-V    D+E+F5 z7 o$ r# {! }0 l2 }. I
BublSide E+F+G* P) x% A. G4 ~7 T3 Z
Bubbler E + Bub-V E + BublSide E
" V3 K. n9 O  N' C* L* h9 {$ K+ P7 v1 a1 F
14    HeatSprd6 z- C3 h; K# n  \$ @/ ]
Attks w/ spreading fireball!$ a8 |$ J4 T6 Z  O4 c/ H
HeatShot H+I+J1 Q) G* p' A  }2 M) z( c
Heat-V   I+J+K, B1 n! n$ {9 u! A( \  D
HeatSide J+K+L- u( L' A0 _* ^5 l7 `1 t
HeatShot J + Heat-V J + HeatSide J
0 q8 s) x" x' l
& j+ g; z$ n# W. \15    H-Burst
5 X& j! o8 r. v! L2 NCreates a giant explosion
+ n2 r+ }8 O; x. vSpreader M+N+O) r3 }/ X$ y- e- E' ~) ?
Spreader N+O+P
3 _% e8 Q1 q6 i2 g; |9 c+ F. _Spreader O+P+Q& ]7 I8 @( d7 J1 N: c- v
; E) ^/ e8 d' |: {# c; _
16    LifeSwrd
6 b3 t1 O" Z3 v9 s( l$ V8 O+ x9 zSwings a huge 2×3 sword!
1 c. V& N' E$ c0 jSword E + WideSwrd E + LongSwrd E
6 g4 t1 k6 k0 ESword L + WideSwrd L + LongSwrd L# b/ G: C7 c- I7 _9 P7 @
Sword Y + WideSwrd Y + LongSwrd Y
2 d$ i) A. q; l2 u( u, w5 C( Q  Q* ^" E
17    ElemSwrd
) {- t" _, Q0 K- B! MWide swrd contains 4 elemnts
9 ?6 I: O; I0 ^. _9 J! VFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N( q4 ~- y# r" P4 l
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P4 c/ w; O* X+ A6 Z2 m% z0 U
9 X) P  _& f& X/ l: T1 B0 a
18    EvilCut8 j$ w# l* O9 R( T, N
Step up 2 & make 4 atacks
1 b1 P" _7 ^5 I8 v6 S9 IStepSwrd P + HeroSwrd P + StepCros P
# k# g1 j0 x7 M5 M
" E( j: G% h( j7 R% Z# f19    HyperRat. R2 m* E  _/ U; K6 ^! u
A giant Ratton charges!0 w  h4 q& _$ f
Ratton1 A + Ratton2 A + Ratton3 A8 x2 d6 I) h  _! R, N4 d
Ratton1 C + Ratton2 C + Ratton3 C
; L# l# c0 `* VRatton1 F + Ratton2 F + Ratton3 F* Y: d" _% P$ B  q; z" z

; a9 G8 q9 u7 k( i0 \1 R20    TimeBom +
: A- d( L5 a" V* V, bSets Time Bomb in enmy area2 G' K2 I: [9 z  q: o
TimeBomb J+K+L. {: Z* [( g" f5 S3 s8 `0 G
TimeBomb K+L+M
1 i/ F9 F0 C; v1 xTimeBomb L+M+N0 @. e( L& T6 O5 q$ P% ^
  Y9 }# @1 {; V  T1 y5 X9 `/ V! b
21    GelRain
9 E( Z8 x) U  ]9 l2 @Gel steals squares
# `3 f+ }# {! X! c8 I; `+ [MetaGel1 B+C+D
- o; o" c- F9 V8 L" t' {2 yMetaGel2 E+F+G3 x( x- b/ r5 v/ P9 i" A. J
MetaGel3 S+T+U  k+ q* m9 E- k* X" b

1 M% M; h; f- p3 \) P22    EverCrse
8 \& x& \+ O- }! X6 G2 `' P6 ~4 ZShield chases enemies
9 m! j* W. g1 w9 ]: SCrsShld1 C + CrsShld2 C + CrsShld3 C
3 {# M# o: b, Y% b' `CrsShld1 L + CrsShld2 L + CrsShld3 L$ r, w" v! G) h8 f/ x4 a/ \" _8 K
1 l" W  G2 m( d- Q% ?! P
23    MomQuake% C5 Y5 C& \! M0 L1 I$ E' d8 l
Awakens Mother Earth!3 ]) O. Z" i1 q$ h
RockCube * + RockCube * + GodStone S. u) o0 m! P4 \- L: L
0 K" D" F# D+ z' d" ]1 _* Q4 X
24    PoisPhar
2 _  t6 }* T& v1 B2 j4 O0 iPharaoh generates poison9 f8 w% [/ I, @
PoisMask A + PoisFace A + Anubis A
- P" `$ A# ]: @" N3 m8 K1 i/ e4 C  O$ r7 Q8 |! N
25    BodyGrd% k/ a: E4 r* v2 o& T) _% x
Bodyguard takes out enemies) p/ I% E8 h, M3 B' ?  Q
AntiDmg M + AntiNavi M + Muramasa M/ ?" E9 ^4 K& o3 j; ~7 w
! r1 I. r  `4 A5 F- h
26    500Barr
$ K' m0 W9 y" F4 K6 w! e" V' ?, YBarrier absorbs 500HP dmg5 \7 L/ U7 b6 E1 M
Barrier E + Barr100 E + Barr200 E
: ^+ ~6 ~7 g, CBarrier R + Barr100 R + Barr200 R
& ?' r, d3 r5 G* S! K, I% V) D7 F" G6 R$ W. r$ {! ?
27    BigHeart) H* b: j+ [2 P! ?6 f
Attacks, then heals HP!& t7 M5 [" e& N- S/ j
HolyPanl R + Recov300 R + Roll R: k& J2 r+ J+ J2 ~
HolyPanl R + Recov300 R + RollV2 R4 m% H# m$ T! G) J4 ~
HolyPanl R + Recov300 R + RollV3 R0 p8 M; c) l: e# X6 C; _3 l  A2 S

1 h' e2 c5 e' J/ Q28    GtsShoot  G0 @0 X; y9 W4 v  }, [0 s
GutsMan throws MegaMan!+ ]. v: u5 y, h+ _& n7 z) s! |
Guard * + DashAtk G + GutsMan G
/ o0 x( Z+ u+ b. x9 R7 {, o2 KGuard * + DashAtk G + GutsMan2 G
6 l! m# B! E& ^/ C2 b+ u3 @+ `Guard * + DashAtk G + GutsMan3 G/ w# T0 q% N: ?1 c9 s
Guard * + DashAtk G + GutsMan4 G. b+ b* H, f/ {  C$ l. ]# v4 B
) d! C1 e& e* S* D
29    DeuxHero
) H1 C' L$ @+ O/ c! N1 pMegaMan & ProtoMan team up!/ p5 O1 a3 C' G* p6 D) O4 S
CustSwrd B + VarSwrd B + ProtoMan B
+ `$ B: H: O# o: o* {4 LCustSwrd B + VarSwrd B + ProtoMn2 B  Z) q7 l  G* k& s0 S7 C* W
CustSwrd B + VarSwrd B + ProtoMn3 B
- }& z3 C7 j. |" C( ECustSwrd B + VarSwrd B + ProtoMn4 B; J9 W6 C$ d2 d* x

- f1 a9 ^% H4 n  `; N* z9 k30    2xHero
$ a2 Z9 Q" s3 l( V& b# g; Q( YMegaMan & ProtoMan Dual atk3 Q# h# \, O0 J9 W4 E! J$ L8 h
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
# [, D+ J. e( t1 ?* H+ b, ^, U, gSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B+ U  d7 p/ S( `: z7 p" _) C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 ^; f& L* z/ h* u$ o* ~
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
4 B; Q- f8 I0 L6 M
; t7 J  U" ^) s: u8 B2 u" N31    PrixPowr
3 `! h* _0 e6 [1 s& q4 V3 Navis attack at once!
: d1 J& m- m- a* A  \Team1 * + Team2 * + KingMan5 K, @3 B6 r8 y6 u( {( G8 x* a
Team1 * + Team2 * + MistMan5 M( U% Q4 Y7 }9 ^& [
Team1 * + Team2 * + BowlMan5 B
  |5 x. T% v. Q  g8 h( v# b0 D5 G  e2 D6 {
32    MstrStyl
" ?' ~' ^4 l1 {9 G% g6 KMegaMan unleashes his power# r" E! p, ^7 D+ ~5 x3 _7 S+ W/ _
Salamndr * + Fountain * + Bolt * + GaiaBlad *
) b3 \* r. F! _6 K" r# r
) u& ~- b6 \9 L" v8 iStdrdChip (Part 1)) w( Y6 @! R/ v3 u- y; c6 _
┌──┬────┬─┬──┬──┬───┬───────────────┐
/ F5 o) d8 `7 m* a4 ^  g: J+ P│编号│名称  │MB│攻击│属性│稀有度│说明             │6 I" u, [8 J4 C4 b+ ^, o
├──┼────┼─┼──┼──┼───┼───────────────┤
; W7 U1 k1 S1 ~% h8 g+ F- q│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
9 Q) B  }: |/ u% w7 q* o│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │; \- ^" S( \) C8 X2 D5 E! o$ z
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" @+ x/ `- ?$ a9 Y4 K7 V) j& q
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │1 F  o! F( s) w* R: Y
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
/ g! Q  E( |# s% M; O│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │  M: H- Q0 i5 O+ L. ?  O
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │, g, Y+ f) |" E/ n7 @0 w% c
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │  Z* |+ b8 P4 O3 R) e# Z
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
2 \2 d, x$ @9 }6 O  k' }4 O│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# O+ L* {; m4 `* n; W6 |4 y
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 K6 }' O; t" W0 Y1 F│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
6 ]$ y5 M+ H% D- Z3 |1 p│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
; P7 c' s$ O' }' L9 M( I│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
6 M! b8 W9 D7 a- _9 V' M│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │& x4 d& ~. L) h/ U' B
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  l" k4 n" x1 B4 @) C6 d8 a
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
$ ~4 D' m) ]) [6 j│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
/ N' K+ E! G; i│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
8 R( @* z# \9 G. B6 Y│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; H7 P1 k) b$ A2 F0 K
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │& m. X7 Z# V1 L( V
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 ?& L; ~" i9 |/ w. T
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 ]& X; J7 {& U& o; H& B
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │/ n) |2 X6 @3 j) k* G" e( y/ U& V
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
# T9 E6 v3 b( n/ w│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
; s) i+ @/ k$ ?6 o: W" R; @│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
% |& e9 x4 C4 p2 r- B4 L9 z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( L) _, e" W% `( l; b
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- W8 r4 Q: i; E5 ^( |! F│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 x4 r$ e; `9 k$ x" ?1 ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │) s; O  a5 r- V8 L- o! N
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
  W  d- Y: L0 O1 n' _9 r│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
: a3 l, L1 k' n$ b! z4 T3 y/ |5 w│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │- u" X* w% f+ g, H3 e
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │: `% L7 a4 D8 b6 |
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
4 \$ f/ ~% }* T0 J. @│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │$ o/ ~1 g3 \2 e( S& }* c6 m
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │' U( F& k9 Q8 {/ ?8 K( r; w
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │0 c3 S6 F% @- r; q/ Y3 b% N- K6 G
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# J) B- z- P1 T. S! L" y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
' D6 G1 r4 Z' E7 J: J4 B│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │5 M9 c: b; t5 X
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
9 }4 w7 F6 q4 R, y5 z0 U3 l+ Z; c│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
& R! m( H  b& A* K+ y│45 │SonicWav│26│80 │  │**  │Shock through enemies     │- ]: }, m$ s  Y
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │0 H3 H1 j) W. ~0 s* n  Z/ j, m
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" |' @. ^2 ]7 a! ]
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │- e7 ~+ O9 i, R/ l3 V& ^$ X# v
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
+ u" {9 _( k; ]  y5 Z- P# F$ _* s8 B│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
% ~" X0 J+ V+ m. o7 K2 v│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
; ~- B$ I: y' j│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 `' D: i, W3 L/ ~+ V/ z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
5 [. B5 n* |6 Q- L% F6 i9 K9 v│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
- R- P+ l  L* e2 x│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │8 y% k/ s( S9 s% x
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
/ Z- g( y1 T7 g+ o/ \6 \│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' J( n+ N& O1 d' G/ V9 r│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │, n/ t) o: K' D. w
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │9 ~9 y% P- q; G/ P1 c, V
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
- c0 C) P9 q0 J& v' [│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │/ p( `! _; D/ Z1 q5 v$ x
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
6 a2 A0 l2 M( r│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' Z4 V% k$ B" B! S, R0 [4 `& V│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 N1 l& V4 h3 c2 C0 v8 k│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │# `* C  t% F* ^" }; y8 r
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │# \9 u! r. n& k; Q( Y, S$ p! V! x0 a4 g
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
: c) Y9 {! k# E" a) i7 P, M│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │  A- F: D! e1 D5 Z2 c& c6 g
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! n  J3 u' n8 `* |' l8 T│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │) ]  i$ u9 H' G# T! E" u5 B" P
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
- a7 m% d5 e' L5 M│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
) k: z9 {5 v* `+ ^! s' W│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │: P2 m* b# K+ z( V7 B. K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│3 t% k' t4 \( w0 u: }1 V
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( M- _+ Z7 V8 j  _* \$ J3 P# {│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 o( \( V0 v  v' ]$ j) D  s│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
) S( Q; O8 F1 w7 X1 M+ T- O0 K│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │0 F! L; X+ x1 {, t
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
" r2 x# V2 y/ E$ W0 M# J! n- a1 G│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% S. Z" [0 v5 s
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │( R) ~4 y3 \$ W, c5 O' }
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 V, A8 \6 K3 z; g* q' k6 m│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │# G7 G8 K: Z$ ^  r% ~
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │% d! \3 W& C8 d2 f0 i. L
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │6 o3 j9 J+ ^) z; m) P( s
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │- O( [& a9 u% b
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
- L5 F6 Z$ \" j# d│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ ^; R2 Q- C, K: d│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  {: |( K% N( ?! u7 C│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │5 n  s) ^+ |- r- |  F- C
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 C0 c- Z3 J' D$ f3 C# H0 z
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
1 A& ]: J3 Z4 l2 ^; X" v. F0 ~│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │; E$ t$ E9 H% X' c1 U
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │2 ~3 f3 i( c5 ^0 Q0 D) u
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; N# {* |0 }# a2 E. j
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │) u4 r1 z; a6 E2 Q) @2 q7 a& R
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 l4 m6 l6 j+ Y% [: q* [9 b- k2 O& B
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
2 `/ T& b) S0 x9 |" l1 f│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │- `' y  `) T& z1 c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. a7 x8 Q- {/ e+ f( Q7 F4 ~8 P9 X3 o└──┴────┴─┴──┴──┴───┴───────────────┘
& L& L: ~2 p4 f$ o, z$ i' o
9 |) x0 |& Z* h: {! X+ b' YStdrdChip (Part 2)8 s! t% E* X, f% O
┌──┬────┬─┬──┬──┬───┬───────────────┐! |% q( _! S  B' R3 P  U1 U% j
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 f# u6 f' t5 ]# v2 n6 m├──┼────┼─┼──┼──┼───┼───────────────┤: T; ^9 m3 O- J3 V& ]5 w# v0 {8 ?, T* }
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  ]% h) I. r+ o; z# Z" j7 r
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" H' Z( \, L  r6 N  m# w
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│  h! T1 E# m$ f0 s" m% }* _/ ~
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │; u& N' _" y) ?) _( d; W
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │( Q+ i; D1 Y1 e; |9 w( x* [' R0 i
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
+ N3 t& ?+ X) I- X0 q) E│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │0 F) C( S+ D% {+ M/ z
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
+ F' a# [& `( p8 y$ X8 l│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* p+ ], c: F9 C+ I: C
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
) E. ?8 U3 t  k( J% T8 q  ?8 I. g' y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
! a2 [' W/ K  _2 b4 h│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │# J: h: H% d! f
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 \: S- g; w; E) [│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
/ ~7 [, l2 K  j4 w│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
3 D. g* O1 s/ P8 N* D│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
9 T5 a/ w7 _9 \. D0 ]* g│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
4 [( I, ~) I/ g( a/ @! O( A│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
% _: W  x- R" l' g; y│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
+ ]0 U$ @9 @. ]+ H) }& S│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; p8 {% |7 |& ]( ?; t4 ~0 q' |% M
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" A. l" u5 q2 m# I! I- N│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
& Z1 R0 {$ {4 R; @2 V│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
% X1 _4 a: A% p  I5 `$ w│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
! H1 |/ q/ t& T1 z0 o│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 f) F9 z' `' q7 ?/ s1 a" n4 q  l
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │" k+ [" f/ q# V$ c' a
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 H8 u8 |; X4 L* `3 Q4 F│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
1 P" c2 }, j- F% h2 k* c9 u* T│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │; W% q5 f7 B- ^/ E
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
! s- r3 h- k9 w, h( K│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │7 N& X! s! S# M& |  O) v9 O
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │3 [( o: G; J$ n  ~
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  R- N& w, [: Y# @9 ~3 C$ V
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │3 N0 g/ t4 D6 |7 _
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ R0 c# C& m$ z
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
6 Y0 Q: ~, r+ E│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
1 l/ [  U! n3 B, l( B│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
, ^9 d( G! t2 c+ b, b! N$ f) j│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; X& V8 Y6 {" P* k  G8 ^% E% Z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
6 }/ q! Z- J! Z2 _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: G& c6 v; `1 t9 ]* h
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( ?4 h9 m: [4 z2 B/ _3 @$ C# E* d│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
. T! A& ~7 O+ {2 J/ v" L│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
& h0 v: a1 M. b. {% v│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
) T) N" Y7 i5 m" X+ }│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 l3 `, J; V7 o: w& D( Y│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │- n, a9 b, c: g* {9 E
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │1 c# d0 E- B: o' z2 b
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 t5 L  w# z9 }5 w& d) x, o: q8 S
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
9 C: k/ W: u2 N│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
" V, E( D& S: i  a│151 │Recov120│35│  │  │***  │Recovers 120HP        │% Y6 V# O( {! x1 T0 {& t" q) M
│152 │Recov150│50│  │  │***  │Recovers 150HP        │$ {' q9 r. B; z
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
( `. n" l& s' {' X( m/ }( \│154 │Recov300│80│  │  │**** │Recovers 300HP        │
: m' z$ g  j1 \! [│155 │Repair │8 │  │  │*   │Fix your area's panels    │9 `; i5 k) E0 B2 ?2 E  J6 D3 n
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
  p0 M: g5 k0 T│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 {3 z) a8 X- I  M( c* U; x│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │/ [- e3 a8 U* w+ S+ }  i
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
9 _; d6 g7 _. x* x* @0 k│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% h* I8 v7 W2 J8 s; J* I/ i│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ g. g2 c$ x0 l* {  O│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) d$ s! [( A) N5 X0 U$ w5 X
│163 │Invis  │11│  │  │***  │Invisible for a while     │
3 I! `9 @3 z+ K  `. B8 M! u$ b7 V│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 ~4 d2 H4 l. K, F. c8 ^5 M$ o│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
+ j4 Z$ t; D! x( A/ |, A$ u│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" q0 H5 [; o: h1 d6 ^9 v; K  x│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │* ^6 W* S" y7 h( ]# }7 O
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
9 d- O. H' v% A9 f- _7 Q8 |3 T│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
% U3 |& Q1 {2 b  J: Z# W│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
$ a8 h3 F3 A& X0 U+ s6 i/ @│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
% c$ O/ U# b4 D6 u* L. n│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
# F! U( O2 n( s; l  d2 W│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
7 Z  i7 Y. K  R5 k9 M' i, q│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │/ B3 S8 Q! ^2 o  v/ w2 j0 O$ Y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │6 P/ a/ x9 D9 e% s
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
$ v, b1 C1 j. r2 {7 f; D  x│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │+ S* D1 @+ v3 G* L
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
- l* M6 \# g* {# P; s│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
8 G" V, @" N9 V! ?│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
! S1 w' U' ?7 h* R│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; u3 ]  C9 u4 T$ F% f# J
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
" ^% F  A$ v; k* O, z& D" X* }│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 @0 h% h0 u$ |( }( f  A
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
$ \: A& ~. G& Z: [$ K$ L│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │' ^' U' G( l3 N0 D0 t. Q. a" h4 ]
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
( A/ n  f! x$ o' c- {  C, s9 z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
3 B+ |$ }$ @+ ?. z│188 │SandStge│18│  │  │***  │Changes all panls to sand   │4 ~$ {- f3 Y1 \' Y1 @0 W3 p
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
' s9 ~: M/ D' M: H5 C6 ?│190 │Snctuary│54│  │  │**** │Change own panls to holy   │; o6 }, c6 ~9 D. b4 u3 }
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
; g9 O! D6 W8 F0 i7 H2 w2 v│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │- J  L$ x. a  g* b% a
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
" b+ f5 b2 ~8 {; c2 w7 Y│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
6 P/ g" H  ^. S5 p. y6 f  B9 e│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. n, V) H6 p( p, t0 q# A│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │. N5 W( E8 b  f) O
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ a# q" f- N( ?- n1 h, l& `│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │- l( s1 M7 Z! A& w6 o+ q, H. Q; C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │6 Z! s+ Y# t+ }8 ~
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
# V4 L3 L0 g6 n" y: J$ y, n└──┴────┴─┴──┴──┴───┴───────────────┘
+ m5 E& j; y  l7 s
8 t4 v+ v  Y  v1 S/ G
4 }7 f# |& l4 a! d  s: b7 B0 J& cMega Chip2 b# e7 J2 t$ ?2 f" W  _: A
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ t$ z/ B6 _9 R, ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │( E* A+ }1 k' O  t8 V, v. M
├──┼─────┼─┼──┼──┼───┼───────────────┤* X  @1 d9 k+ `7 \4 P; U( [2 T" C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
7 q' ^3 z. V, F: ?: d: F: w- }4 V│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 n# m  N/ I3 E: t+ V% W: j# {( g│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 q  r( L0 u6 @( x6 Y$ s
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │* W/ O7 U2 w" R6 @* D& E, V' C
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) u: t. a# w( E0 ~- J( f' Z; ~
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │+ ]8 M+ P- c9 K* y
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
' q* p+ n5 H& ?0 Y│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! f3 L% \; l) _, j│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! N, N) ?+ J2 t6 W
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│% d; x8 m; \; z, _
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& y* E+ v9 P; m4 q7 f1 W* @2 C
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
; \# ~2 n5 s9 a! h6 b+ C  L│13 │Guardian │82│  │  │***** │Statue punishes when hit   │: _2 n# c  Y- b% R8 f& U5 @
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │" D1 A# @. y6 l# [
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
# L+ i* I# N7 a, }8 D" L3 Y7 ?7 ~│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* z8 n/ R# h9 v# r! x8 p│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- k# g/ i! B' V1 l, i5 l
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
1 a( S( S6 p% ?' k% ]9 d0 O/ ]│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │7 W. I' u: e0 F9 ~1 E# M3 m( V" Z3 I
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 g- q# X% J4 m* h6 k
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │8 Z8 ]' W! J4 N: C
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
) e# V4 C$ z9 S0 x+ e# l- u+ J│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 y2 U2 y' c* y, n3 {2 m│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: e, Y5 k" X% E2 U. n
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │8 ]0 y* x2 s  _) s5 A
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │: c. T7 j8 w& `, R0 k4 G
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! N' h3 X5 |: A0 K9 o  t, [
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │! J0 n! O1 v+ [- X5 T* O
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │" Z: j: j( e9 }5 g" ^5 Y
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │6 N" Z. C* `: \+ g7 A
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" M  K7 ?, e* g; Y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │7 o9 N" Y8 W  x0 S9 u( @" G( `
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
$ U$ q5 u8 V/ A+ x; ?6 `2 a8 d│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │. C8 t+ J; p$ l8 N
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │; U2 u6 S( M/ Z
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
4 g  a& d: Q# J$ j│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! Y4 U& ?  G5 w6 g* ]) S* z│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
% O) P9 `  M! s1 D! v7 s$ d" J│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │+ A& c. P/ J9 T; n0 z1 [
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │- e# \' R  o# U4 Y+ |3 u
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 E! q1 @: C" O3 O& _│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
6 q; z3 Z1 Y  S5 [; ?( f/ u5 g* w│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ a, J- r2 I  W+ a
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │. x+ I; U  o% N/ z: w
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
# S# [, b9 ]8 N9 B; u$ b│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ \" i* K+ T: j  b) ?' x│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ ^, n3 _! r" Q│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, }2 h$ h# [2 s4 i# W+ I! d│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 s8 M) w1 l; s6 M
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
# I  c* Z6 W2 W* ]│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
- O  q- U# s* y0 R# L; `│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │7 H& I1 \" v* S- {
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 K4 F" ]$ z% P. z- T$ L│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 j& @5 o, c& R6 H# c
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │: S, i5 N+ l# c$ N8 W
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
% N6 ^+ L: r# L' C  w+ I│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 ~$ p! C8 q1 l! z# S. A
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' t. @9 |0 ?. p9 \8 i. l│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │! g9 y1 F4 s9 X0 C5 _
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │6 Q& ~) Y" j! g/ j
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' `+ l! V+ f6 @/ h9 \│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │9 F( C7 y$ R+ T6 e; {% o. K8 J
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
: A' m; e) {  |+ f5 v│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) ?) H" f* d6 @: f9 r6 F% B
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' G/ S7 C; F9 `' W. x
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │, l+ e$ k% i, M: a2 ?: \) ^
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
( }: C, _: b; T! P9 ~1 ~│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
1 g7 |! p/ D# _" p* e│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% M3 z. g% A# J9 `│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ e' `* `) P0 A/ t│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │7 M3 u( ]2 f/ Y
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
7 L4 d: }# m1 Y│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
* D- }& `8 S) f: B6 O9 m/ K  g│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
% Y9 O) T1 N6 R0 U│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │+ u" q- s# d) m6 w4 I7 C
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
' `9 q' S5 x0 K- q3 E% B8 K( \│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │" b% i- J3 f+ w- H# g" r1 K
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- b, O% B2 q- `7 F
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; w( ?' z: |! r1 |0 H
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
- }9 ~& |3 K6 A% L│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │0 L& c$ g$ Z6 E. |# e
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
3 D9 i( S( y7 M0 O" j│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │# P* y. D1 B/ E
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
7 y" z4 c8 I% k# x5 `0 d│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │. R* c3 `) D! V2 R6 F
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 r) Q9 m* q. v/ b4 |+ C' D& E! D8 d4 m) X) T  [3 u# w8 i; T$ a

. o. I1 ], @& z, p8 {0 EGigaChip (蓝版)- Y# q5 ^$ G8 h% C# L1 W
┌──┬─────┬─┬──┬──┬───┬───────────────┐9 I& Z) }4 E5 k( I8 V5 Q
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ C6 c3 @/ _7 u# c$ z! k├──┼─────┼─┼──┼──┼───┼───────────────┤2 x2 V& N$ D; j3 d: \
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
7 l; s" x. T; k7 Q8 c( \5 _│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │# U& S$ w2 b) w5 T3 X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
/ x3 ~) T" a% q. E1 m' |: T! i1 T0 R│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │2 ^; J2 H2 z  r, w. |. [( u$ I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 w8 H: |" ^$ O0 ^│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# I: ^4 E% o6 ]' P2 i0 K│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; t4 O$ u' N* k* i: |│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │- `. I9 {4 V+ l, N% J: Y+ X
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │8 o2 ~& A/ s' m' {
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │# B# l0 l8 S' j
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 b+ c, K2 R/ E- o3 |- {( M" g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
% {! ?, o3 n: p: n, J+ J! ?5 k7 I8 p│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 a. |2 d' M: I) a3 H7 [# J: w
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │6 A, o+ {$ N1 L
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) V2 D2 D* g3 P1 G9 W1 _
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 T0 r, m  C7 W+ @+ V  m8 g) x│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- i4 Q& A9 P( \. y: z│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │( |; `0 Q4 B6 N, H8 D/ ]
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ F( I8 @# k# a2 U; ~: B0 b9 U2 g
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
  H' k5 K7 N" G8 q. @└──┴─────┴─┴──┴──┴───┴───────────────┘- e4 h9 G* s, m% V" O  y
5 n5 C5 A' l; j( s3 Q9 o& K
GigaChip (白版)(只列出与蓝版不一样的Chips)7 M. E- v5 ?, T4 b9 l- s
┌──┬─────┬─┬──┬──┬───┬───────────────┐  B* {; P: l! J. {/ j9 ]- n, b' `
│编号│名称   │MB│攻击│属性│稀有度│说明             │
" U; I% q& T7 O) l7 S$ W( x" F├──┼─────┼─┼──┼──┼───┼───────────────┤2 D2 u& ]% g3 g/ Q$ f% Q
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │7 q  w6 j( \+ T- Z0 q" W
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │/ J$ F0 r, r) t- @; q$ f( d9 j
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │4 a8 i4 H! \3 H% e
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
- l, m8 x6 B4 ]6 f1 u5 i8 N└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!4 m2 a4 e. Y9 g! P# i# M
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# g# e( C1 `" P1 x$ _7 O& |( y4 r
% ?* p" |" Z8 F5 h' \9 N3 c* Z1 F
001002003004005006
% o; ~5 k' A* @3 S" Q0070080090100110125 z, N9 H- A7 G/ S) u* D
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 W$ X4 k6 y, }. j
  s# `' T# n4 `( a9 u8 z
019020021022023024
: |; A9 ^% W+ ~8 a0 J% |025026027028029030& w. i" w4 O, V! Q) R3 W+ i9 |; _7 I
031032033034035036
1 f/ `/ ~$ ]9 e* ]/ [
" Y+ {: R3 j2 |4 F6 m[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; F8 `6 d2 r6 T0 u+ h
$ g7 t0 ~. U" Y4 a6 W; U& S9 U037038039040041042
& A% r  x8 L$ C0 Y7 d5 q9 s) T043044045046047048
$ ^3 N1 a2 ~- H+ g% G1 _8 [049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; p# k+ p  S: v) A  g4 v
$ v: V( |, M+ o3 N055056057058059060
" H7 ]/ _3 a( n5 ]  |5 n0610620630640650664 `, k. [  C  g- F
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 j# N$ Z8 R( x& Q5 P( o% N# J, h8 ]8 y! H+ S
0730740750760770787 A* ?9 E" S, s, k3 J$ ]
079080081082083084# k; w( Q0 j" D7 {
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# ]1 U( C$ v1 b) G) ?

& W) O+ m9 U- r  n9 Z3 ?091092093094095096, I# ]4 n( U% O4 F
097098099100101102
5 [, ]" K* o1 H103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) d9 p5 j* S' q1 _
6 Z" J& u0 u$ B" Y4 c" f1091101111121131148 Q; H, {. `, M) c7 y
115116117118119120, z; K) z" o7 z  s
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* T& J0 M! [, q0 \; U4 @' N  g8 a
' E% k. y0 C5 f+ i' v* n1 A
127128129130131132/ \$ J6 W* M( `! S2 t) k
133134135136137138
5 |; p4 {* P( \/ s* k0 B2 _! N, k139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; `9 K# w1 `1 \( k9 ?/ S- h! j, a: d2 A
145146147148149150
; k4 J0 s7 Y1 V9 l7 f151152153154155156, d, r4 q% @5 z
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ d1 k6 M/ o( x$ S% g3 c6 i; j* P6 a) ?
8 U, Z( O) ]+ j' |0 [163164165166167168$ U, x. I& |8 |
169170171172173174
( }4 C  o- F* M6 f$ K- H175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 K. p/ _; n, U
3 M9 b, G$ c0 c1811821831841851865 {0 A( m% v, X  o& d
187188189190191192
6 o" K/ U/ ]4 w8 s193194195196197198# F8 i2 e& I$ h. r0 a9 K
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:. O: H1 i: @) b6 B# h

2 S8 B) G7 @9 f. N/ W001002003004005006
# N6 Z: G: r1 j( Q007008009010011012
6 t7 f* t# T4 q013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) B8 Y) q* A; u9 v# |! i

, l4 q3 p, x, x( @, j( j0190200210220230246 k6 d  z- y( A, [4 ^
0250260270280290304 @. d! b+ k, z- Z$ z
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ Q; L9 v' u9 s5 j: j1 o
, B6 p0 w" x/ N, {: w* _* J
037038039040041042- N: p' J/ c, f! ~
043044045046047048
! Z. O0 V4 p. F& Z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% C0 L8 B$ K, Q* R, P- Z) r

, W" g; H# g/ Z. Q& u; ]5 }055056057058059060
) i0 l' u" {! y; ?3 `# g5 M0610620630640650666 w4 X2 Y& Z: h2 G3 V0 z- i
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& K3 w* C/ [8 w: D1 s4 W; S6 O) u# R3 v( i4 }
073074075076077078/ |$ Q, d" j  T9 B
079080081082083084( Z6 ?2 [& s; j0 I# y
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
. x3 m5 F* M$ U; z2 G4 k/ W# ^; B& X# a; g1 p7 v1 s3 }4 S
001002003004005006, T& I7 C" N9 v) ^& J9 p+ M8 A3 n5 I4 q
007008009010011012
: |8 v9 j! _5 y. g! G* d1 h2 T0130140150160170187 a8 s. Z: o2 I! m* k8 P
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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