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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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; S9 v0 M2 P8 g) Z' T- O■● ■  NintendoWorld    站友xliz原创
; Y0 s% N9 T. w4 c6 f■ ●■    http://www.NewWise.com % a- l, T& F# Y4 D7 a3 B9 q# t' N+ X
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 0 A/ i; m9 y5 F# `6 \9 g
& I9 E+ I: R8 Q1 h- s# O

7 ]5 V6 x* q7 ~) W0 G; `( f           洛克人 EXE 3 Blue 卡片组合
4 I/ O& v& f% i1 B# c- L; s5 N: a1 Y; u; p
0 N( V  k/ W, }& y+ }8 B5 w5 g
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, g3 B; i; y' o" D' m$ q大家要看日文版的P.A.或详细攻略,点击这里吧!

5 K4 M' K2 N9 [====================
% s7 J% L# ~1 c: w# B" y, E2 m3 Y希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 2 X. z6 E  M5 v/ V2 m! j

* Q: s5 z' {* O+ E以下内容格式如下:7 j% t9 E4 c8 U# o7 a7 B

% ~& d  G7 D& M  J编号    名称: T% K; h( M$ E: r& p- h+ C
说明5 `: ?4 \3 L" a( ?2 l( ~1 E
组合方法
- }. ~2 [) B, d# L---------------------------------
& V* M3 E5 r' a1 r, B0 c! G01    Z-Connon 12 M6 d, p; p" w4 Z/ U! ]/ q
Unlimited Cannon for 5 sec, ]+ n: o  g8 U6 M7 v2 i
Cannon A+B+C* D3 n5 m7 a/ E2 Z- M5 d# c
Cannon B+C+D
, }5 s6 p! T# f# a, W% y7 R4 p6 w' YCannon C+D+E
4 N# n2 ?& D! b) h, }
; v* e6 j, Q7 u+ I' ?- n: }02    Z-Connon 2
6 [- s- z6 {) O( ?9 z+ hUnlimited HiCannon for 5 sec
, z; V4 l6 [, q8 y/ o: b9 bHiCannon H+I+J9 a* X& ]& p( y# F1 o: |8 r/ S0 \* y
HiCannon I+J+K
' q, L0 h( N: `( h0 R: ?5 M- V% k, dHiCannon J+K+L
" A; R2 q2 M2 n2 C- e& C
+ S0 f4 \- u5 O) g* Y, o0 K03    Z-Connon 3
; h' ]( o, {9 Z$ C3 q1 yUnlimited MegaCannon for 5 sec
5 C' E( h/ T2 u3 c. jM-Cannon O+P+Q5 s8 M( y" \- k0 p; s$ n7 |
M-Cannon P+Q+R- T9 h" m9 R7 Z9 V$ f: u) L" R: O
M-Cannon Q+R+S
- Y" l- V1 {/ @' a* f' `7 e6 ?# w5 `& C3 E' \2 o: R
04    Z-Punch
6 g' ^9 I* v. SUnlimited GutPunch for 5 sec
" g+ |+ j4 M, i& {GutPunch B+C+D
  \% `0 _6 w& KGutPunch C+D+E
  @! t: F6 ?7 N0 RGutPunch D+E+F
' w, j+ b5 n  G! \+ Y' V1 L, X( U6 C
05    Z-Strght
- s7 E' l+ v; A! H4 b% ]Unlimited GutStrgt for 5 sec
6 N. V' P. n0 u/ S( VGutStrgt O+P+Q
: S! f+ x7 ]# j, z* }3 OGutStrgt P+Q+R
3 Y/ B( p$ m) E8 t/ `GutStrgt Q+R+S( L* J4 Q1 w& {& o! G8 V

7 ?" F" a+ f- s2 u6 F0 t: B06    Z-Impact
. R3 x/ i) P) A9 oUnlimited GutImpct for 5 sec
4 c0 p$ n5 N4 E3 fGutImpact G+H+I* C% s0 `/ P: g9 t9 a; t5 ]' {
GutImpact H+I+J- @5 R8 s% v* Q1 d% Y
GutImpact J+K+L
  y& T' B. G+ R- i) R/ L6 F% ~: C
07    Z-Varibl
; n4 l  m- _) m0 pUnlimited VarSword for 5 sec
" \7 S- ?  ]& G# w6 Y, y& ^' b+ iVarSwrd B+C+D7 }  j& A! U0 T
VarSwrd C+D+E  p" D/ A3 Q) [* a; _
VarSwrd D+E+F
1 f$ L2 |7 u) [5 R7 l+ r7 q+ o
+ d# \3 ]8 U2 Q2 d08    Z-Yoyo 10 K( U; c8 Q' j$ P9 w1 |5 ^
Unlimited Yo-Yo for 5 sec4 a& _" J: a& {; [/ s# @# T2 n# J) H
Yo-Yo1 C+D+E& U# z  n9 j3 x* `
Yo-Yo1 D+E+F
1 d/ \( \$ z5 o' O! N0 fYo-Yo1 E+F+G: ?* ~- D; o4 z9 {: P# Z, ]  d

/ V8 o, z+ X7 H* ~09    Z-Yoyo 2
; t/ @; j3 n  \/ _! N" {% EUnlimited Yo-Yo2 for 5 sec! ~7 P! }( p/ S. r6 j* e+ x
Yo-Yo2 H+I+J
& q! X( d* A& R, W2 }; p* EYo-Yo2 I+J+K2 u% i1 [5 g  b
Yo-Yo2 J+K+L
* v1 U7 }/ r7 u. r3 A! t4 Y! Y: w7 W6 u5 B
10    Z-Yoyo 3" }) R+ ]# Y" d
Unlimited Yo-Yo3 for 5 sec* \* t( B4 u, C, c- E* X7 g7 s: d
Yo-Yo3 M+N+O
+ ^# h" t2 s6 p, \9 ~Yo-Yo3 N+O+P+ u5 J8 z/ }, R
Yo-Yo3 O+P+Q
+ G8 ?0 I: w. y% u# w: Y5 q& g% S
0 J/ |- I$ Q, l5 Q11    Z-Step 1
+ ^' B4 G9 B' ~' C( f# ~. y' T) EUnlimited StepSwrd for 5 sec3 _( g' V0 e8 I% t8 W& P* Y
StepSwrd L+M+N( l' `# x+ l' q8 Z, j3 k
StepSwrd M+N+O; d- D# w. I6 v: j
StepSwrd N+O+P* Y- B. A% w$ A; ?
7 j5 O1 V5 ^! B% ]% j/ O$ `
12    Z-Step 2
3 r( K$ |8 }. R/ s$ DUnlimited StepCros for 5 sec' ~: R, a" t2 X9 i
StepCros P+Q+R
/ X. n; l2 T4 j7 o% k+ b+ WStepCros Q+R+S( A3 T% V) D5 X5 f
StepCros R+S+T  y( h/ m0 T: x: }0 B9 U

# b' f  o! P2 C6 m+ a$ t, p: ?13    BubSprd5 h9 \2 A! t; L
Attks w/ spreading bubbles!5 Z- m( A$ X1 M4 ?
Bubbler  C+D+E0 T: Q0 g! a) P: `
Bub-V    D+E+F
: U2 {& u$ i; f* G  f: U+ n3 B. XBublSide E+F+G
  Y% m% R  g/ B4 j8 kBubbler E + Bub-V E + BublSide E
8 S" v" f& l0 R: n3 D; p+ J9 Y: f$ {6 ~
14    HeatSprd
$ ^7 E/ f. b9 ~, BAttks w/ spreading fireball!
$ B9 J+ j; @# X8 o5 c1 uHeatShot H+I+J! i5 y6 }! ~9 @. E% E  f# p  |# r
Heat-V   I+J+K) k( X. ?$ V! }- M
HeatSide J+K+L& @7 \* A+ e! ?- c
HeatShot J + Heat-V J + HeatSide J: K2 c+ Y$ x) ^3 l0 q0 [- t3 K

  W/ ~# q; }  m15    H-Burst
& f6 O# z+ K: [: \Creates a giant explosion
' T4 d* t* x4 v& `; u+ D) Z( {! r* eSpreader M+N+O% ?' N7 N  m: i# R6 c
Spreader N+O+P
" k' @1 p& n6 ~+ C& l" ^Spreader O+P+Q
5 B* ^6 {' C0 y+ c; ^
+ d$ p* T3 v. Y) I. U, J( `16    LifeSwrd* u8 l. z7 q  y/ p- @
Swings a huge 2×3 sword!
7 x  i  s  R# Y2 j7 b; SSword E + WideSwrd E + LongSwrd E
2 `  _" s% J( s4 D, e% nSword L + WideSwrd L + LongSwrd L0 [8 Z! I0 l$ ^
Sword Y + WideSwrd Y + LongSwrd Y
6 n% p' A' ~0 r1 D9 a* n* u  a& n7 G) \: a$ ]/ K4 A0 z
17    ElemSwrd3 r  v, ]3 ?" D* |- _
Wide swrd contains 4 elemnts
3 i. C7 g+ s: m  Z+ CFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 a' ?. h8 C) Y# _6 A5 G8 [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
- e5 ^* ?+ k2 f* u# m* s" [; c0 w( H/ g) k8 l  N
18    EvilCut+ G2 V1 x; p# X: h( r
Step up 2 & make 4 atacks" k8 C" t) W; Q( N2 o
StepSwrd P + HeroSwrd P + StepCros P6 \# x7 h) w8 G* _: W

8 f3 g& V/ s8 I# J/ p6 Z( n& c/ N5 t19    HyperRat2 M% ^" i9 r( w- S% h8 l, k
A giant Ratton charges!- I2 a2 l+ q! y. F
Ratton1 A + Ratton2 A + Ratton3 A
6 w# _0 I* i* i: NRatton1 C + Ratton2 C + Ratton3 C
6 p! G# o; G: @6 L) a5 fRatton1 F + Ratton2 F + Ratton3 F+ y5 B. d' C0 C+ ~2 E

; `$ R/ O! {4 W20    TimeBom +
# \* B8 g4 T  U, J* }Sets Time Bomb in enmy area1 K6 v& @8 {6 ^
TimeBomb J+K+L
8 x$ H  I9 a* r+ g7 B) QTimeBomb K+L+M
+ \1 u7 i( a& u; _$ R8 {6 gTimeBomb L+M+N4 f) C0 W9 e% F9 I/ \9 \/ u

! a" S  }  ~( m* v  @1 V21    GelRain1 T/ w9 W' f' M9 k! c
Gel steals squares
8 o, H' }) I# J0 W5 |% q- EMetaGel1 B+C+D
" E8 E' P, D3 [6 \& ?MetaGel2 E+F+G
8 h9 {7 m; f$ z2 R: u% y& B+ ~MetaGel3 S+T+U; W$ p4 N5 h; \! ~
) T. i% v% _7 r" ^5 V0 n
22    EverCrse) ~& |2 ~3 u1 S8 i9 u
Shield chases enemies0 Y' E! h: W" P' D8 U
CrsShld1 C + CrsShld2 C + CrsShld3 C
5 J/ U9 j/ Y# P* WCrsShld1 L + CrsShld2 L + CrsShld3 L
! O/ ]$ l: d" j$ x6 t, V  }& r9 V0 `4 E0 Z; [- b* d: Y
23    MomQuake' W' e2 k1 x4 ~! m: Q" a: D3 g, O
Awakens Mother Earth!
+ x+ J2 B6 e: ^RockCube * + RockCube * + GodStone S9 Q* e4 y) i$ U1 A2 u, d
6 Z1 B! M% s# H7 a8 S$ n
24    PoisPhar9 O+ j% Z* \( p
Pharaoh generates poison
% E/ M4 V) f8 w) q* `. ]PoisMask A + PoisFace A + Anubis A
& S( X/ J3 }8 q$ L+ C6 t5 h& a7 Y+ ]$ H6 r# x% b$ M
25    BodyGrd2 k* Y* ?. {6 M2 g% q
Bodyguard takes out enemies# b+ q2 x+ t/ H) n) E9 c* m
AntiDmg M + AntiNavi M + Muramasa M
. s! {+ _# g& j
) @( M$ S7 D+ r$ Y! t" F' f, r26    500Barr
; f$ v# }0 @7 LBarrier absorbs 500HP dmg# w* H+ x( t0 A. E
Barrier E + Barr100 E + Barr200 E  a. X% \5 T; o5 M  b9 L; @5 t+ X5 t- X% I
Barrier R + Barr100 R + Barr200 R
( n7 c; s0 _1 f1 g: ^
- J" H6 d' j0 ?6 |( ~1 X27    BigHeart  w( r! _( `/ @  J
Attacks, then heals HP!9 g" \" F) t/ I6 b6 {- Z3 }
HolyPanl R + Recov300 R + Roll R: E! I( x" u  ~1 N, i) X. `
HolyPanl R + Recov300 R + RollV2 R) D* ?; N& A# W, o
HolyPanl R + Recov300 R + RollV3 R
% G4 ^5 }1 D+ H1 J1 z3 u0 b8 O5 {+ r+ ^  c5 _# ?5 t* x6 d4 [
28    GtsShoot9 h$ v$ B. l% F) _
GutsMan throws MegaMan!
) Y5 l; `' H+ pGuard * + DashAtk G + GutsMan G
& Q! c5 f  [: v; {( l& C: GGuard * + DashAtk G + GutsMan2 G3 b$ A% u! B% g% ?' w: N4 ]
Guard * + DashAtk G + GutsMan3 G! c! T2 ~4 `  f' @/ i( F
Guard * + DashAtk G + GutsMan4 G) u+ G; \$ s* F! P

7 L6 a  n6 M& J% n29    DeuxHero
/ o. U/ g4 b7 c* \3 ?MegaMan & ProtoMan team up!2 S3 l3 B, o2 a& j2 }7 j3 d
CustSwrd B + VarSwrd B + ProtoMan B% _4 e) p9 |7 G2 _7 f& k
CustSwrd B + VarSwrd B + ProtoMn2 B$ M/ ?: k" p( K' V
CustSwrd B + VarSwrd B + ProtoMn3 B& @2 M3 i1 }* m
CustSwrd B + VarSwrd B + ProtoMn4 B. E$ C) h* D, A0 |6 V. d
4 h: D' c9 m" N! Y& x; |6 r" V
30    2xHero% W- c2 Y' K& U  d
MegaMan & ProtoMan Dual atk
7 [+ c" w' O  `3 {+ YSlasher B + CustSwrd B + VarSwrd B + ProtoMan B1 r  K  g# s  j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 |1 J/ Z0 F5 m. d; O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
4 g1 m, r7 f: WSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 h) T% w, a: R/ F

5 s3 W" c8 V6 u: n; d. W31    PrixPowr
/ b, k9 Z, Y1 ~: I3 Navis attack at once!& u, c# u+ r' g1 g
Team1 * + Team2 * + KingMan5 K4 F  K1 {1 C8 W) N$ {' A; y3 s
Team1 * + Team2 * + MistMan5 M+ w% B4 y$ F* k
Team1 * + Team2 * + BowlMan5 B
( n% d6 T7 a2 I) z" w$ u' d) h+ D% L' [# U& n# h& B
32    MstrStyl
/ c$ y; b7 K/ e7 ^- |! oMegaMan unleashes his power
5 h& G( w1 c: f, d# j8 ]% |; j& hSalamndr * + Fountain * + Bolt * + GaiaBlad *
$ ]4 }1 z" X; x  U& {7 H) R. R* ^5 T* Q
StdrdChip (Part 1)
' F! i4 v3 Q5 R" y2 n┌──┬────┬─┬──┬──┬───┬───────────────┐0 Y; q$ D4 F+ E+ P
│编号│名称  │MB│攻击│属性│稀有度│说明             │
$ A% A" [9 A0 z* x. H5 E% d├──┼────┼─┼──┼──┼───┼───────────────┤
- Z6 j8 {- i5 z" o3 H  R3 _6 A0 r3 D│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │3 G, ]% I  _4 [$ v
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │  I" m- _! K; P
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
3 A) k1 \5 A5 a│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │4 s& q/ A9 f) ^% y% H
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │' d$ T( r8 h0 r4 [* D  B4 W" O
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │$ P! _& V9 u6 d1 L: h9 p* ^9 S7 c
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
6 G$ E$ t: h% ~3 |/ \│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
$ z" e2 i# K4 l│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │* o5 z" c( T) j' n! F" w% s5 P
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │1 ^$ m; P. W: x8 c  d8 v
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# O5 P& `$ Z9 D; D3 C2 \│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" i3 T  s6 G& P( Y7 ^
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
# m; F4 W  b* q+ _5 B8 ~* a2 f7 g8 x│14 │Spreader│16│30 │  │**  │Creates a large explosion   │1 }: B' G7 ^; D+ R
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
0 x4 p3 h. O$ L9 @" v. C│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
, }. ^! \4 H5 h9 ^8 V2 p  M& `│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; y9 Z* ?7 C# G& v4 f2 [6 f$ f' {│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( N* {& ]) T2 C: v; m6 A+ |│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
' p  x1 _- T: Z# r│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: b, A# [7 Q  n+ Y. C' ?│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
, ~" I8 q* L9 M' n│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 C+ U; p, l* [
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │9 u$ E5 H2 C" H: l
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
6 w0 j8 ~* b4 v6 ^│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
" T) O7 R# G2 J│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │+ E( G& v0 P6 V
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │7 p( s3 x# F4 U+ K2 m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 f  T$ N# H7 a" }4 C$ \% J│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
# A7 P5 d5 O+ `9 N3 W│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 {) ?( Z- L: O! b│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
: T! W2 \% |( T* B" L. p│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 o2 C+ n! C7 v' J7 ~$ c
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
, x! R' P. G& A$ ]2 |│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │( a! C) x, D. h5 k
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
9 @  I  f1 v+ w: r) T+ h│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
5 {  e$ g% k0 J6 \3 w│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │( l. E' a) m8 q8 R& Q
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ C7 t2 P9 v* c: k
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  n  b! @* }# G) p+ O$ Q! Z7 n│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, K! D8 k0 M- ^* I3 i│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │: A. }: i, ^& {; Z- ^5 W5 e6 Y% W
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
: I( T1 a9 ]3 N; \. G! A* [│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 K; J( z7 y- [9 L│44 │ShockWav│10│60 │  │*   │Shock through enemies     │3 [% J' [- l3 d% D3 W: h' ^7 |
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │, m7 {& X, M, ^& a7 q
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 h; E5 v! z" V│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 j9 w* x3 t, t9 i6 `0 V/ v7 G5 C4 O
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! s% b+ I! H) }9 p. f4 r│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) t* [" e. t' }+ c
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │# H4 g4 z7 q  e6 p3 F  I
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
5 [9 \  r4 l1 R│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
! e* d/ a) D/ N/ P6 z│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │( @" ^% o0 l. p1 ]' Q2 G( O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │: {% O2 S- w9 M, o$ y* \
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- S6 |4 n! |5 B/ k
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │) ]. @0 v' B& W1 O* P
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │) [0 c0 |8 y/ o  B% h/ c) Z0 P
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │( c/ e. h) H; I3 |4 @: T) q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
( i) y7 ]( Q/ c0 u, Z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
0 t, r7 O4 K* w3 U2 R' M9 w│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │; [. n: U3 _; p# q6 K; p
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
% V9 a% Q, i1 b" r( @│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
- K9 G% J  c# X( G/ D7 Y. z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │! R* X- d. ^# M1 W! N- b
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │+ a0 K. Y8 T7 j# X: G+ }% E
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
6 E5 [1 ~9 O9 \│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │/ q. ~/ A3 E2 `8 p6 a- i9 H
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& |3 A7 E, y4 _4 `$ L' v│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │: Y) q4 R3 y# o1 a& e: l
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 ~8 h) |" u( n) T$ w: M! v│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │+ O3 i2 H* e+ t; b2 D! ], Q* {& K
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │: Q3 e3 D! x: l0 A
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │4 i, Y3 z- O( M0 I9 a1 K
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  I# M  a/ m2 O) Y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 L' Q  s$ v# g% O│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │6 A6 }1 K! r; X5 }+ V2 T4 q7 g. V
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │, r1 R& N) b4 L/ ~
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │: p) E3 U( r1 |6 |1 @
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │$ t; W. Q# ^& }' G9 y1 t% V
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* p' T8 C/ y' O' |
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, V! {$ Y* O, y# @
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
5 L  }) a3 Z* I2 x) U" Z2 K│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │& y9 V: a: w1 i
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 h; l  V! r1 b- G│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │0 z, F0 V$ S' u; k
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' A0 L, E: ?/ k6 K1 W. @. x
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( f% x# E2 k# p3 g+ d) g+ F$ K
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
/ y/ q# S7 @& F) |│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
7 S) G% |$ r7 t% B│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
% l3 h2 |) u8 \0 \8 B│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 H; c$ u( ~  u
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
7 E9 \5 h! g1 C1 u5 h│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │/ x7 P" I; ]* r& l
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- w2 E) s+ T0 _* _6 P
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. `2 e* m7 N1 `. _
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
2 R0 A+ Z+ F5 w6 d│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
7 v; c) x3 w+ w4 z│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
& \3 O* F1 J7 B$ p# N% m/ \( X6 l│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │1 i6 L7 w' a  y3 J! @, P. L1 w
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 h. n- R! V/ c$ a8 f0 e4 Y
└──┴────┴─┴──┴──┴───┴───────────────┘
# e7 }2 [, U0 }, k
+ v4 U/ A: \" h4 C# bStdrdChip (Part 2): k/ c! x) \0 ?7 o, J5 Q' m
┌──┬────┬─┬──┬──┬───┬───────────────┐
) {# B% p% I/ D( o' p│编号│名称  │MB│攻击│属性│稀有度│说明             │" j9 N0 ^& e' B; H6 E  N
├──┼────┼─┼──┼──┼───┼───────────────┤
$ G0 S" |% w+ Y& f: ?3 F- c│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│1 J$ x0 S+ n( `6 u2 B
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. q/ `% i0 K9 ~0 A5 m' f+ [│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│) o- i$ n, @5 C* U
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ m2 z+ g* G- E8 |
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
' V! e+ d1 U, e5 m  t│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 ^5 v" |/ |# |! I$ F. O; t2 x, C
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │7 w$ a! w+ D; I; q+ l- H# e
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │5 S, ?6 B* w, h! M
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │3 X- W) ]5 |. M  {
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
/ \! ]; ~2 g: {- f* M% \. p│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, b; f% w4 m" R& e1 p│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │% S0 N; I( D; Z+ V9 d9 v, q: b
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
8 |" L% L, k  i; c1 l5 G│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# ]4 v1 Z1 P! p) v" P3 i│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
" o3 x2 ^' I8 c/ o  S* F9 o│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 u; K& R& I, C& k7 H
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │( H4 V9 |  T4 F9 i
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │# b+ W+ t* r9 D' N9 S4 b5 T
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │) d" Z0 E, x2 V. k6 A+ s
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& d7 J* e" m  E9 a. U│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
3 T0 Z; f3 L; K  S│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │) g0 ]2 m" `! n( k4 [
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │# |$ @0 {) ^& F; D% K0 o
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
. j/ n, }. v' v# C2 }9 x( M" U( e│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
6 Q5 H% A5 \' H# S; U│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" U7 C. ^7 t5 p# D6 p│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 y$ m1 X6 y5 D0 u; e( f9 ~│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 ]& G0 e4 `& g$ f0 H' a7 c
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 u; U4 T# Z; `. n4 Q& q7 \
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │* l! p4 s  ]1 V" V1 n6 g4 c
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │$ |3 X3 a5 x6 O, t
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │( ~; R( l4 D* \* [
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │/ Y/ a5 B- z+ h7 h! R7 a) s
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
4 q1 G- O% P) o- Z% M│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 P. G6 `% x1 V
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  p8 ^' Y) q4 a4 P3 }9 D7 m
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
# J4 K' O9 \/ Z; K, q│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& ~5 N' {4 d  T* q
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; R* j( q$ F0 O* ]│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │9 a0 Z$ I- {( l, q3 I6 m! j6 |" g" H
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │& D4 Z; L# L9 D# p. w' J5 Z
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
. G/ n( y5 K- p2 h' Y1 o. [│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* P4 _- T/ h) B  `- J% A9 x, ~; q  e" [│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │1 C  p3 B" z7 x
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: u6 H8 M: l/ A! i+ M2 c
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │+ X0 U6 O6 I6 V# ]7 r+ X6 l
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
: Y/ ]+ Q! M+ Y│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 L$ O: S! P0 `9 p7 i' t, Y│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │9 Z- b& i' D  X
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │' I/ G" U) }, s
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ M/ U% s7 U; m
│151 │Recov120│35│  │  │***  │Recovers 120HP        │/ ^- u5 S3 Z% e( ]
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
( e3 Y! K, k  K% H: X│153 │Recov200│65│  │  │**** │Recovers 200HP        │
2 Z7 q5 M* p6 o' N7 A│154 │Recov300│80│  │  │**** │Recovers 300HP        │
0 {) u5 Y, e, p) f5 j+ k2 v│155 │Repair │8 │  │  │*   │Fix your area's panels    │
1 z: q  X* H3 X7 z│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# P* F; ]3 ^* V8 u  X4 w│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │% w8 u9 z! _% H
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │; G0 Z) n: ^, H% ?3 e! [
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │3 q+ F/ i7 X8 x/ H5 G3 |9 s
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
% T: T# w( T, w│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 t3 K+ M1 u; n) H2 ^│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! }' f0 e# e' @+ @9 P
│163 │Invis  │11│  │  │***  │Invisible for a while     │
: S# p5 c0 ?  v8 @/ _│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │  e2 r4 ]* P; G  W# M% E
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; `5 V3 X$ G$ l' ]  ]│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │, c7 _: _# S+ B  g! s. a( m' A# K5 c: O
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
' `/ N6 U& o& L! L; W9 W( S│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
; N4 D- o" U- Y0 D* E│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 {* m3 s1 ]- c- b, v* B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │( ~, W3 C9 Y' h% \
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
/ y- T, Y1 T/ r8 m: N# X8 p│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
+ I, R, x) m( C. R3 N+ k│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │( ~& i( s' y" `, ?# K
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
# a; U/ l' C  m' N2 U8 ]│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 o  I  ]4 |% l& ?& {+ u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 x+ L; Z8 H: C8 i. l+ I# c+ b
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 D: L: i9 A2 L│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │' X8 b8 T! D+ q2 J0 F
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │0 V9 |( f9 E8 V
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
) a% H* [; m7 }4 w( v│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
8 n# f6 }, c9 f0 c0 }│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │; c' s1 c( x5 e- Y
│183 │Hole  │55│  │  │**** │Open hole to dark world    │' J( [) X7 `$ d9 M
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │# d! A" M( j6 t; I
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
/ {. X3 g. Y" o3 U│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 R* Z  ~, c1 f) p! L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │$ e4 A( p- e2 \: Q* H5 E0 d& ]
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │' ]  W5 G9 c- k) \/ g
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │4 _( V. z% _$ Y
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- F! L% S$ y. L$ b& p3 g' m
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& i: i' S6 l+ ]6 d9 {% x│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
2 ]& t! s" h2 m│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 D% @' P% h6 x: h7 G
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │; O3 Y7 O% O& u4 D
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
4 ?: E" d) j7 O/ w  I1 R# _│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
' N6 P5 ?, a1 i2 H1 |; `* P│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │+ B4 }. |) |& m
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( k5 A7 g; o/ t4 }0 C" ?│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
7 S1 O9 D, a! b! ^/ Q. F│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# l* x0 I3 B6 P
└──┴────┴─┴──┴──┴───┴───────────────┘% h* S, V) {' x. S1 T
$ a# l; @0 y3 g" R8 n5 J

. e9 g. J/ W0 I' W8 Y. [Mega Chip4 c- I; f) k9 x6 X7 ]/ |1 A  j
┌──┬─────┬─┬──┬──┬───┬───────────────┐& ?1 T' k! x, h2 Q3 H; o. H9 Z
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- F1 D6 j2 `. k$ T( F: p├──┼─────┼─┼──┼──┼───┼───────────────┤
: n7 p. b+ k# l│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │* c8 o8 X6 w0 m  I6 _4 n
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │: C) [% f( K# _1 I& A
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │! R; y9 C- F1 J8 m5 f( ~1 b% D0 J
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │! ?- a7 z4 F$ L( K' x
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │8 v" \$ U% q+ g
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │+ ^6 j3 f6 Y: W# E, ?5 k. h
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
% \; Q/ L7 U0 o- x│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │& s: m2 _2 |, n
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
5 a" d) t  g, l' [│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
1 P, v# F7 M7 d* ?1 T│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│' t' a% g* [$ p% p) X
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
/ m5 g9 K. S5 l6 L- c! i* u% V# }' v│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" D" f% ]3 A7 b# ^7 c8 H* @
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 D$ C. J! m, N5 b│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │+ F  U- H8 ?2 V! r( @
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' a4 b7 _$ \: L3 x8 v% c
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 `/ `3 _" a; O% Q+ M1 @& E9 ]/ F
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
: j& r& w7 t, d│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
; y4 S+ Y, Q7 X3 d│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │! n+ h- H  b# b4 {& E& V
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │3 N8 x- _( k3 h
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
/ I5 ]& c6 N) A' {) C/ h  S│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 _* b# g0 L. h% E% n│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │3 b& a9 I2 m5 f" r
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │, j: ?9 \/ }1 a% E3 Q
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
: n( D8 P: v; \/ E0 X│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
! h$ K/ D6 }2 _( [1 ]6 J2 t│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
( @, ^& h1 d1 e! |- d1 G4 C│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
* a7 D- C/ m7 z& ~& Z│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* d! ]* w9 o: B1 l: d7 [
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │, W- u* @# h8 o9 J# M3 `' b% f8 H* P9 Z: l
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
6 U# t& A! Z0 b5 L; e8 K│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │( v: K8 ^. o8 t0 C; G, H
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │7 _2 @+ Q! \2 }) T; [0 O+ A; e
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │1 s3 y8 C6 w8 \4 \5 x$ A- H
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │' H0 g" x! X& t2 O/ n% L# Y+ }
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
' K9 _% F6 i' \# Z% ^  E" a│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
8 [* U, O# K+ c% q4 Y│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
. _' ~2 X! t+ ?  a, ]0 r│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
5 ?& x4 B5 _  F( X8 E│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
  R5 }6 _; Y  |4 O1 x- q( d│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │3 G. x8 ~) D0 N) z4 H
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' M7 W9 h4 C2 q: Q: M. I4 a0 G3 }│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 b, B* c$ r1 }+ W
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │+ {0 ~- |" W7 P3 c: T# @3 f
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
& `& A6 x8 Y* V4 Z# V# @: h6 J│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │0 }' e/ n* r& x2 p  i
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
4 B5 a" z/ l, R) n│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
4 S1 x1 ?- }* t0 @│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │0 q6 Q' M* I9 F
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │" j, h6 W2 D" R
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │" l. A" d9 Z$ G4 f; [
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
3 M" G+ S; B* l│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │. u% m+ q, z/ M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │( ]7 i0 k) y$ [& X8 a; M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
0 d- ~! Y3 k/ g& }* i7 f, h$ C; ^│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) ^( v( _( r* l7 m& ^4 D3 y1 b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
' M$ I/ B8 g+ B7 K& `3 C8 x. F│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ ~+ k& Z! j0 D6 b& D% g│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │9 ~. a- J) }  x: L
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; @. _! k4 b9 P* m, l9 j1 C│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │4 H8 F  ~( O# T5 _: L  ^
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
/ P7 c  }( R+ G$ {/ C│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
! F$ K  ?9 \; Q8 ^" v│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
& {8 F4 q9 A* B) a9 _% ~, J: q│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │* R, S: |+ l; [* q- ~$ [  G9 g8 G
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │2 s. O5 q8 V& m
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │  D& y+ x) T' Q. @/ T$ ]
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ @. }! G# q7 N& ?( y4 d
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
' P& J3 M& {& @8 ?│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │9 |) L+ B; f% h, V: N
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  t7 N$ U7 p7 w* R+ K5 W# a8 Y│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
) `4 x; L, T. p, B│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │9 ~7 K* P* \" U* l
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │' p8 a+ H+ E/ `5 U4 Q; b
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
; F* o" v4 F* H' O1 E& r│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │! u1 u9 d" j# l
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
/ _8 D2 h) r; \: [8 W7 s$ I│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │' E2 f# y6 p( S' d2 h5 E
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │4 ?2 T4 C, j1 R4 [) s6 z8 X9 L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
$ d/ A+ P: h$ }- B6 a│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
. I' A3 b5 p- Z. @# {1 |│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
+ {( _5 [0 k" ~! ~5 G│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
" Q( P1 t$ T) u" Z7 u. ?│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │7 K9 ^+ K' ]6 t$ E, R- Z/ Y
└──┴─────┴─┴──┴──┴───┴───────────────┘( z) O- d" t* @- f4 k4 |

  q  Y9 C9 A- N& Z1 u1 E$ B9 I
7 C+ i2 x2 X0 d6 ?GigaChip (蓝版)8 O5 v, P0 a8 Z* I1 @3 [
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 s: W& c; ]) @7 H  [5 a│编号│名称   │MB│攻击│属性│稀有度│说明             │2 Q; s7 E" I. V  l
├──┼─────┼─┼──┼──┼───┼───────────────┤
: W! O9 x0 q1 V│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# |7 D: q2 n7 [2 g. z) _0 [│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │# c7 [# b3 N9 [8 }( z6 p! [
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │) R! Z: f; U( v- Z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
! ^; v! _; p# W" _; I3 R│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
( A$ z; u9 O2 W; D│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
4 ]4 F' j& X7 W) o+ e, I│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
; {  G$ r; L' P) ?0 b) p( f$ O( X│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
5 \# F+ }. o  @│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. a. y6 c) C) ^$ N! S5 F  O
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │) j  P: v3 K/ R, |7 ]
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* n1 `, e) `5 L) G9 H4 D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │( l# C2 B8 Z' r* v/ u' _  I
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
% P# L5 l. `% R8 ?( T- @0 y│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │& h2 j" L, r& P0 F3 F& H7 }
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
5 n. w+ X$ s- z│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
9 v! ]' _. ?3 A! X7 x9 M│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& S, R7 X+ i+ g2 ]
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │; \- |! i# _" S2 O2 [/ U( R, ?
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
, m* p& g9 p2 w$ X7 S9 z│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
" S* H  D5 U6 O└──┴─────┴─┴──┴──┴───┴───────────────┘
5 o5 F6 w8 ^1 Y6 k: n: L% h; P: u- R, C, D$ u" k
GigaChip (白版)(只列出与蓝版不一样的Chips)2 v2 G: L; y' m$ ^& `) C+ X3 ?8 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 \8 {% s9 M& }" ]( K4 v; Q│编号│名称   │MB│攻击│属性│稀有度│说明             │; m5 E2 i; c5 h6 y9 }" }
├──┼─────┼─┼──┼──┼───┼───────────────┤: E! g- J! g: L- `
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& I0 K2 w# @3 l) ]7 `' |" y
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 Z. l% j' e  k│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │; ?: x! c: j. O; ]% A4 B
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
: Z9 N- e. H$ @└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
3 n# Y3 j  u6 b0 l" cMegaman EXE 3 蓝+白 Standard 级别的 Chips:/ \" P9 }6 A$ k3 K+ V7 y
, a) \1 E7 _& a; N( n+ I1 w
0010020030040050060 o& S9 I- F1 u, t* \( h8 R
007008009010011012
1 I2 _. ^1 b( K. m1 L' e013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:, ?4 A- a0 d+ C( C1 z9 _6 _
; F3 I3 p5 h7 F# r% f0 D
019020021022023024
1 E/ z3 n& a" c" l025026027028029030
% f9 S8 b% e5 ^4 h# u8 A031032033034035036
+ K% E* w7 Y1 u( ]# K1 w0 p( A4 P, o2 _1 H
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 V$ }5 M' m9 W" y. ^

& h1 j& h" e. D* V: p037038039040041042
+ Y5 M6 f+ U+ n* x043044045046047048
2 a: z& Y' h1 u8 ~' T6 a1 i049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; `* c  `1 K& D2 z  K" e* m
5 k! p4 E3 ]( X
0550560570580590601 q+ D  m: x% z# k1 n0 \+ W: L
061062063064065066; @$ e: O- R9 U" Y
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: A0 R; E9 F/ X2 t, a* F# F. E* B  P8 r' G/ b
0730740750760770784 @( f$ Y: V4 c' V! I* N
0790800810820830845 z: b8 o! `$ o: U9 [
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ y* Y( L7 I7 D. A  X  X6 r' N9 l3 d0 G% a& g% e
091092093094095096
$ e' U: [/ n3 q& }* N5 w7 G0 L$ g9 u097098099100101102' c" m# A9 I9 G) i* }4 B5 H
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, J% Y7 V3 e# B' R6 s

) u/ A( G5 \  ^0 r* Q1091101111121131142 \- y- F* |5 E5 E$ h
115116117118119120
9 H$ h9 B% T, T121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 s% @0 P1 N( B' y$ _- o" d5 e7 H" H

2 a& g3 ~4 W0 y  V( G/ S127128129130131132( C! P6 n0 N5 g  o# l
133134135136137138
& C$ Y2 b6 U' d  }139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 s- ~4 w, M7 B- o( \, c: c4 `

' O" W$ L, F8 |8 r145146147148149150
1 [% \& z! Q8 y9 l8 R151152153154155156
" Q' ]# I) B4 @0 i& f. X) q157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 H4 s0 f% W2 U- y+ R; x) y& s' S! I* t: X* L
1631641651661671683 f8 E! p7 R; I
169170171172173174
2 V' Q% g) k! F% {5 b( {* L9 U175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ R$ ?/ Y/ \7 F3 J" a) ?! e3 e5 s, h& j. Z- ~, p- z
181182183184185186
4 X- s9 \  T# A  _/ M) i187188189190191192
( t8 I9 B/ e, `' M, `/ e% j193194195196197198
( |: G1 m' y: k199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 e; G2 q8 J2 l' `
7 T! g! Y( {' I: V
001002003004005006
9 m% }5 s7 K. h! J007008009010011012
. M5 F) G. B  ~: g% S013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& b5 [- q/ z, P" g
+ U  n1 _+ j. J' e019020021022023024$ y% M6 X- d0 [7 C( h0 ^4 n
025026027028029030
! W% W; i1 O8 n$ w4 o031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ D. M& a# t3 t7 i; @2 z! D  K- i8 y9 @: \; V% E; k8 M& K2 [( h
037038039040041042
$ a, A: v9 M1 O4 w) z& u043044045046047048
6 {* F  Z- ~# V% J0 I: W049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, o( E1 o# N2 i+ `8 J) w) t: r$ c. U; G" k* S
0550560570580590600 G1 K  O& o9 E9 V
061062063064065066+ R7 ~2 c& z. _/ a
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ H; W3 M- u! K

5 [0 r3 z3 y  u: p0 S073074075076077078
5 |% W  G2 |: r5 x9 O  W079080081082083084
" l8 ~% j/ J* E" V- J! _085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:8 v# d3 L* G. E6 u' F1 K
4 f$ @2 w; i; w" @( H
001002003004005006
7 i/ K3 E  R5 ]- A  P5 X6 |007008009010011012/ {6 M6 O" D: n  _
013014015016017018- s9 m, S/ j. H$ I1 s, m! c! w# U
019020
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