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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
- W- G# n& F: m: `■ ●■    http://www.NewWise.com 4 {; {& T" _0 |& {( z3 P
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; Z! T$ b# D$ Y6 m# Z" p" q
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/ @' ]5 O3 ?$ e$ F5 \$ u           洛克人 EXE 3 Blue 卡片组合4 F; ~! Y6 l8 S$ C5 J

" Z. H6 V# L# o& H9 N* V
% c% p9 @! L& w9 n3 D3 o4 \英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* E9 _# ^. P) J' X* s
大家要看日文版的P.A.或详细攻略,点击这里吧!

! O4 G: m8 P; _& U6 m====================
7 _; V8 V9 I4 p, z希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 }+ a1 q% h( p
. {2 {" o, [' A+ d7 \
以下内容格式如下:" N# L8 c. p" _6 m. b0 Q* S0 S$ i

7 C. Y; H0 {& s编号    名称+ C4 `  m7 X9 ^4 e
说明
3 P3 V: d3 ?8 K4 B组合方法
' u$ H" \/ \  W& E% K) \---------------------------------
* a, a8 I/ Z0 G01    Z-Connon 16 o% e8 G. ]9 h  r; y% g
Unlimited Cannon for 5 sec
: R+ q- [* k" L+ X0 K) X% JCannon A+B+C, W7 Z" X8 w( \/ n
Cannon B+C+D
4 z' T/ \: o1 `! g6 hCannon C+D+E
+ e5 R. n% k+ U2 Z5 e/ ?' `  m; P, t; ^3 L
02    Z-Connon 2
# `0 P1 ^. J" K3 P9 W; z3 MUnlimited HiCannon for 5 sec# B' K. i" ^" T/ O5 e- G3 ]7 W  J
HiCannon H+I+J7 o/ D: ~/ I2 w
HiCannon I+J+K; Z* m) d0 s- C4 i% s5 M
HiCannon J+K+L* A; h: [3 n+ Y4 B3 J
! j' B8 S  `  X- s$ ^0 v
03    Z-Connon 3
% v9 V' X! _, o; yUnlimited MegaCannon for 5 sec$ `8 {/ Y- e; i3 K9 j8 {
M-Cannon O+P+Q
$ W/ P. \1 j% n+ r) f' @" G0 \) _* MM-Cannon P+Q+R& _  ^; j5 O8 R. F
M-Cannon Q+R+S; ~6 A5 L6 H4 R. r4 t& O

! g! v; v' \( q0 O# u9 u04    Z-Punch" f) n6 O. E: K# W3 U9 u) a5 D; B
Unlimited GutPunch for 5 sec$ k$ d: U5 K0 Q/ o1 P# @
GutPunch B+C+D  t) o3 `+ W# ~
GutPunch C+D+E) _( y, P: S5 ?0 ?  u, ?
GutPunch D+E+F& C9 a0 ]1 V0 Q; t- i6 D
) Z: @7 \) ^" C" H1 B
05    Z-Strght9 R' v( W1 p# _5 G" L
Unlimited GutStrgt for 5 sec3 s5 A) _$ w: |( l+ }7 X( b3 `8 _
GutStrgt O+P+Q
4 e' [( c, J5 O) q2 z1 qGutStrgt P+Q+R& O% ^4 f6 L% D
GutStrgt Q+R+S6 B/ w! W2 r7 @  t

5 b7 m' K- C7 n  e2 h+ a8 d06    Z-Impact
- u6 }  M5 O7 B4 O2 y" m) N9 X1 tUnlimited GutImpct for 5 sec
2 O9 T: k" V, k$ T* o& C- ?7 UGutImpact G+H+I
  r/ o. b5 H9 K% }4 Z* pGutImpact H+I+J/ H( g' n+ J( H* h+ d9 `0 D1 w, e
GutImpact J+K+L1 V2 N: T; q" e* @* t

$ }6 }, f( i' S( X# c8 g) W9 @, J07    Z-Varibl
  [  ^0 e9 z3 C0 [9 UUnlimited VarSword for 5 sec
( P# g: t4 @, \VarSwrd B+C+D* \' K2 H' @0 d; ?' l5 g
VarSwrd C+D+E* P/ p: Z' k5 i9 h
VarSwrd D+E+F
: d) M; i1 [5 q( f& X
5 N, L- c( o& l+ W08    Z-Yoyo 1  b& e, E5 _* g4 |5 c2 L- w" m
Unlimited Yo-Yo for 5 sec
4 V+ m! `% j7 P+ a7 `Yo-Yo1 C+D+E- A) w! H( O# J5 Y9 v6 ?  O% \( M
Yo-Yo1 D+E+F
* J2 n& b  f3 x' V9 T/ ]; bYo-Yo1 E+F+G
  Q7 \7 [2 ]* H4 j- D- `+ b# e( @
09    Z-Yoyo 2
! u; D5 n; J' l& n" hUnlimited Yo-Yo2 for 5 sec
2 G0 q6 E* f- dYo-Yo2 H+I+J3 E  N8 h$ Y4 g; K6 {
Yo-Yo2 I+J+K; z4 a' Q6 |# S; B. h5 W
Yo-Yo2 J+K+L
4 [! y) f$ t7 L6 N% m* O" i7 ]3 t7 y7 `/ l3 q" ?) H. Y
10    Z-Yoyo 39 ?* z1 e/ L- y1 i
Unlimited Yo-Yo3 for 5 sec6 k7 u& j, V9 l5 F, W; T7 a8 H
Yo-Yo3 M+N+O
0 F& m, q8 I; aYo-Yo3 N+O+P
( Q) y0 q, ^* ?Yo-Yo3 O+P+Q( [4 a# N, H0 k8 T
- A0 I2 s0 ^. J' ]* p
11    Z-Step 1/ M3 S$ L& Y$ k% f6 ~( P! Z0 X
Unlimited StepSwrd for 5 sec" g6 D6 B- E% n) u! r4 i
StepSwrd L+M+N
0 Q$ S+ v# x- k3 s5 AStepSwrd M+N+O
+ @5 h8 `! `. z) s! w9 Q5 Y/ ^- UStepSwrd N+O+P9 r, X; n% A3 v( q  R
! j( K) f" T' e0 @& ]* n
12    Z-Step 2- y8 C$ d/ ?! D+ y7 e
Unlimited StepCros for 5 sec
% m9 B# \) O6 T- E2 Q( UStepCros P+Q+R0 l0 b; f. P- B6 p. Z3 i* f
StepCros Q+R+S3 P( R. ?7 j3 w5 r1 b; U5 ?
StepCros R+S+T( d! _, L: n# K: e0 q( B8 Y, v: o

+ g/ _7 u% W% i5 F1 I13    BubSprd
# ?2 P3 G, s4 [. s. ^' n# K& g' ]2 BAttks w/ spreading bubbles!! a' H9 J1 {0 _$ Q" w
Bubbler  C+D+E0 [  l- t4 O; X2 w5 [9 E$ T
Bub-V    D+E+F
" O, |/ Y% f0 W  m4 GBublSide E+F+G" q, d+ o2 Q/ m$ l, h
Bubbler E + Bub-V E + BublSide E+ d8 I  u& U2 e; M

/ L$ m5 ~4 E6 _  F  P14    HeatSprd! n# h* i  P6 `6 a. y4 o# h2 i* }
Attks w/ spreading fireball!
3 t6 w& W- K$ j( s& F$ d( PHeatShot H+I+J
! t! P& n9 e/ X- U% i. Z" \( ]7 `- aHeat-V   I+J+K6 p# A4 }& `" q) S* e" a" H) D
HeatSide J+K+L
+ E2 f+ [4 \% R6 e5 xHeatShot J + Heat-V J + HeatSide J
5 r, e" m( R* @6 F7 n" j2 I
/ g7 i# R; f1 Z# u# L; h( `$ V3 `15    H-Burst* a$ I* G; ^3 C1 q3 `
Creates a giant explosion1 b9 @$ l! W% _8 s
Spreader M+N+O+ z( C4 m" {; v$ _
Spreader N+O+P
) d# u& H0 Y$ L  I. M5 Y: tSpreader O+P+Q
% U. [1 ~* O' x3 D2 L/ ~1 Q" \% o/ [. D& N0 _) b: b7 e( \7 C
16    LifeSwrd* `' }2 x) a  ^, Y' @' @
Swings a huge 2×3 sword!3 B1 _, b% l& j3 W: K
Sword E + WideSwrd E + LongSwrd E' [4 `' e+ g, ]3 e$ _
Sword L + WideSwrd L + LongSwrd L
' v1 X7 ]+ [4 K3 K, w- Z5 nSword Y + WideSwrd Y + LongSwrd Y7 r7 q* v7 Z3 w- K8 b+ H
! Y$ f! i" G0 ], L7 |
17    ElemSwrd  ]/ D! j/ V' W. \- H6 Y
Wide swrd contains 4 elemnts/ d; ?# K$ O, \. ~0 p2 [
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N& H5 a2 E+ n, l4 B) F
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
% R( _! U7 v% X; p9 V8 {$ N- U8 R. l# }2 p2 {0 r
18    EvilCut+ Q/ {% Z  w; {: X! H/ w' o1 j5 r
Step up 2 & make 4 atacks( R6 u5 e" `5 j7 H
StepSwrd P + HeroSwrd P + StepCros P
! U. F- ?; ?: T) d( W
2 W+ w' g1 v0 S6 [/ J19    HyperRat
- y2 ^8 F6 G/ H# RA giant Ratton charges!* d. @  X1 ~( G( c$ v
Ratton1 A + Ratton2 A + Ratton3 A
) J- l' `% d$ D; S3 t  S# O3 yRatton1 C + Ratton2 C + Ratton3 C" r1 P1 e. |4 V$ i) i" L
Ratton1 F + Ratton2 F + Ratton3 F
! }$ p  X7 U+ @9 ]" F: x
1 ^0 }6 w5 _6 P20    TimeBom +3 p3 W- t! q! j( k3 y
Sets Time Bomb in enmy area* Q# d8 T: u% f" D2 H+ m0 B
TimeBomb J+K+L0 Q" ]5 F/ b) Z4 Z: w
TimeBomb K+L+M; R" u+ A4 ^0 t' t/ E& K
TimeBomb L+M+N
# u5 R: Z# W: Z; M$ G) S8 J6 A3 {- S5 |3 a& L% j
21    GelRain
! s1 }2 S9 m. L$ L6 j5 B; KGel steals squares
: q# l8 R1 p1 E; a$ t: tMetaGel1 B+C+D, M; Y; b7 @  g- V: B) m% u& M8 L, I
MetaGel2 E+F+G
7 }) ?4 W& E6 c" mMetaGel3 S+T+U
" a$ r0 @3 C) q5 ^9 D" B4 X/ X  p
22    EverCrse% Q8 |6 i( k. S
Shield chases enemies6 y" a7 K: Q7 D8 R2 K
CrsShld1 C + CrsShld2 C + CrsShld3 C
. |$ P9 I5 l. d6 I. j$ M! t* u( XCrsShld1 L + CrsShld2 L + CrsShld3 L
* W/ s, R4 p9 v1 j4 P1 E2 s+ z7 P  T2 I" }' r
23    MomQuake) w. \6 e) v' z( X- S+ D8 g
Awakens Mother Earth!
# c8 n! S" h, K; O7 bRockCube * + RockCube * + GodStone S  p6 X7 W* N- Y8 K8 |: }: I
( h  A; c! p/ t4 o/ z2 s! {
24    PoisPhar
# L) w" a2 u1 o5 G( w$ M) [; dPharaoh generates poison0 }- Z; w% @$ y, l; J' J  W
PoisMask A + PoisFace A + Anubis A
2 V* N+ K6 P& v4 {8 u8 U  E$ d% E+ n( U, V  w* P% o% ~" G
25    BodyGrd+ g5 H' ^. z# `0 f
Bodyguard takes out enemies. B2 w9 ], b( ~& s3 L7 s# t  j
AntiDmg M + AntiNavi M + Muramasa M
3 r: d0 a, p9 {% }# t' T* z: |5 E3 J, U, L1 B
26    500Barr# H$ F: \( o( G$ U# R: A* |
Barrier absorbs 500HP dmg9 R, w. C  \& B0 W
Barrier E + Barr100 E + Barr200 E0 H! ~) r' n/ M: p
Barrier R + Barr100 R + Barr200 R3 D& w5 k7 _) r% T) l

, a! y" [* }  Z8 y# Y' u27    BigHeart! ]( G. p! h+ k0 f
Attacks, then heals HP!% T% U: [" k+ K$ g& j2 ~- Z
HolyPanl R + Recov300 R + Roll R
- ~: V8 Y$ h" H9 P' NHolyPanl R + Recov300 R + RollV2 R
7 S+ D# M( H5 W* CHolyPanl R + Recov300 R + RollV3 R
# L# W* y" w+ B/ s+ C. k6 N9 s6 P5 h- ?8 E: [. t' Q
28    GtsShoot" A5 Z  o: h' f
GutsMan throws MegaMan!
& Q( \4 e& s9 t( C3 M. {Guard * + DashAtk G + GutsMan G
+ w9 y% }  q! q! X. x8 }Guard * + DashAtk G + GutsMan2 G
# i3 Z/ ~: w" y8 l4 O; CGuard * + DashAtk G + GutsMan3 G& O) F" }7 E- |- x% N8 h  r
Guard * + DashAtk G + GutsMan4 G4 G8 u7 u- _. b+ w
( @/ u8 r7 l5 w3 C9 _8 C: H% a( k6 S
29    DeuxHero
7 n: H, N( _4 y+ c1 U1 J8 [MegaMan & ProtoMan team up!) T8 Q7 H  [; Z5 @& j4 i+ D
CustSwrd B + VarSwrd B + ProtoMan B
4 N1 O& t# |8 E7 g. x  uCustSwrd B + VarSwrd B + ProtoMn2 B! v: u+ a$ m1 X4 `$ f$ w
CustSwrd B + VarSwrd B + ProtoMn3 B" m" E% \" N  u! d# C
CustSwrd B + VarSwrd B + ProtoMn4 B
( u9 N! ~4 g# N' O* ?3 {5 o( W" Z; \0 ~  h
30    2xHero
3 S/ g! d# i9 f4 f4 l- Z3 M+ RMegaMan & ProtoMan Dual atk5 i6 @/ a7 o* T- K9 {& E# R
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
  M. g& M( q1 w3 @7 N: |/ NSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B: g2 S! R- s; Z  H6 u3 Z; l$ B
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B3 _( i8 Y2 Q5 S1 r/ ~' \
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B# p- g' y: _0 E. y5 N. z9 m4 C

! Y3 @$ H6 h& k% A6 u31    PrixPowr; M" |4 a7 g1 \5 z2 ], h
3 Navis attack at once!
* v* G6 [6 p& s8 h: @) A5 mTeam1 * + Team2 * + KingMan5 K
! Y( r& ~) i2 O. l. Q9 }) w5 gTeam1 * + Team2 * + MistMan5 M/ }4 R3 v" H- x( O6 L: G
Team1 * + Team2 * + BowlMan5 B" i0 ^' P2 U# K. k' E5 V
, `/ T0 j: ^8 p) E: ^" I: d
32    MstrStyl1 t4 K% C5 Q* n
MegaMan unleashes his power+ |! Z: j1 }: _  @
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 X7 v' h- U2 K7 K- x! Y4 g7 R
/ {; d+ l6 n% T" h6 N  v
StdrdChip (Part 1)
- \; B/ ?. m. ^: j! y9 g┌──┬────┬─┬──┬──┬───┬───────────────┐
: k, N) C1 Y, E! w9 g│编号│名称  │MB│攻击│属性│稀有度│说明             │# M. R( ^! ?, M% u1 F9 d1 C
├──┼────┼─┼──┼──┼───┼───────────────┤
0 o) C" o: x, m# H│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │9 E1 ~( u* p, x# X& }
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, n8 W" Y" p! A. A│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( ]: g* c4 r1 @$ o! s
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
8 f/ ?/ T6 Y0 y* R, E9 v│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
4 C3 M  ~9 X  V& c│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 u1 ^( Y- p- ]0 f) x
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, Q& R6 d) @# {" ~# b( h│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │" r+ e2 a: N; M# S  ?0 ~) n; q
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
6 {. N( |9 h4 u" O- W5 l│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- E, L+ W+ A7 G5 j" H+ a│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │/ x% n( F  |1 h8 Y7 q, C
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │' L1 w1 o2 {! d, D& n$ V/ o8 Z3 e
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │8 N7 G+ q: u7 `2 e$ S, D3 e# O& U& ]
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
: J' A0 I4 j7 ?" k│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
7 B& h; v0 {7 `  q  l│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │; w6 {; \+ s$ _4 N# @4 k3 W+ p
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
6 B! ?# v5 T9 J- M│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │+ Z& z0 d0 V$ U8 r: z$ c% B
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 [8 a$ U1 Y0 X, M2 n: U
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ j2 p. ?- j2 W, A: T│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │$ u  W! q+ v8 \! |, m
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 Z+ I& |4 \' u% J
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │& q. l! l" C" _
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
. l( q, R0 ^  E7 s- E│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │9 t  T7 v! a; _1 w2 C) M; t$ v0 n
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │2 L) c1 z0 n7 J$ S6 L
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │: t2 Z# X. P) p4 M* I9 y' x- U
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& n2 o* l; {3 F* c) L
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
- c+ v* O: w" Z" c* K  z) s' P) e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
* T3 |0 R' M* r9 I8 O6 f│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
+ z0 V0 F- ]7 o/ w│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
! B- i/ {5 o: a* S9 p3 I; G+ l! d- d│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
9 }# [7 j; J0 f; W│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │! b/ s, |  _- |% U
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
; X# m( [0 p& a/ R1 s8 V) m& A│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
! l/ q7 _# R3 {6 ~5 O; p+ i│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
* x& b+ I9 v' B  |  i│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) w, J4 S: ~. c│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │$ o+ h/ ?& H; c; t/ p
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │6 F, g; z( M8 k1 P6 d, h8 x; y  s7 H
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │# ~# `/ T+ X) `
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
( L" K2 p5 f& _  f8 W/ s3 l│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
5 F* s, x" z4 D6 T│44 │ShockWav│10│60 │  │*   │Shock through enemies     │# _( \% D- f- J# F; u
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
  c( ]" x1 O2 W" b) w8 p! e│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: n' [: s. h) F; q4 _
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │! Y7 x/ Y0 w. ?" h6 R
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │5 X$ G- E0 y# n6 D( u* m
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │, P& F5 _9 ^% E
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │% w: i4 ~6 K9 j) V) w! {
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │; {$ J+ p& u! k0 Q; g4 V' t; V; w
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
/ t% z# I, s2 F! w6 ?$ m│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │$ ?% E# b) T% K0 z+ q4 O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │! w+ J/ z- o$ K+ A9 z- W
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" w6 ?. `( }: \- A% a│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 L! }! R2 R# R! ?5 T. S; V7 Z│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
0 s# T9 s+ P* f7 z' A│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │! }* }% D. h, c' y( I
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ S) H1 h( O* D* O6 P) P│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │1 r. v1 [2 f/ y- L
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │) m8 ~% m0 o2 n4 B2 h/ ~
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │* r2 a( J, H, n0 y, y
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 S3 \/ n0 F# b% {. q│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │) ^4 z* L2 s  g" b' P" A
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │' L% F  J! L: j7 n
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
2 ?! X0 C# f% y2 i6 M. F5 \│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
7 }4 M( F7 B- T7 j│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# n  |1 o, p* ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; f. v& C+ j/ }) c: c* O: @2 v
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │2 j% Z2 e0 W# Z) e2 o
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
$ `# F& P" K7 K8 {$ [) v9 ~4 D4 w+ a5 I│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │+ e3 P; w0 H# F; _
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
* z$ I9 I0 }8 `8 l│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│1 {8 H  S1 I3 P7 x) @. B
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
( M* B2 Z/ U6 D9 c. n3 M│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │  S1 g. G% R! }" N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
2 r7 o3 D. F0 }6 [* w5 t, H- C│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ ^/ ?' |' ^1 ?│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 g7 A. P' j% U/ E, B7 I& T
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 _- H4 Z+ g+ j6 S
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │+ I# R  P/ p* g# j+ {+ W4 Y
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
8 ]/ \. ]8 W' o" A" z│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
3 `4 |$ g% R" J0 j2 G* ]) I! P" o│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │+ L7 i1 W( r" B6 ?$ \
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │( E5 z& [: p: W7 D. [
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
, `$ L: \8 a. [5 x. [│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │5 e8 S" I: {$ z" ]2 ?7 f& S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
( G, S8 y) [( r( c/ A│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │( O& e9 \9 }: H+ j; p
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
2 P/ p) j2 y' y- i│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) b/ i1 X; R) d  c* Y& m! ?" }0 _│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │% M0 B/ w  ]  P8 d4 N
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │* v7 H- @+ ?' ~$ H. p4 f
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │) Z9 q* @1 n; G7 b  ^' Q
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ Q$ I- v" {7 ~$ W: K( T0 o│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │8 r. h* p0 W& R1 r/ H( p
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; t' v: T& @1 D) ?/ D│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │( y6 q: z; P" x7 M0 o! @
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
+ h4 Z  `( C9 p  _/ \$ X, [( {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│7 G4 }: o+ `3 B2 v$ D" O' p, T
└──┴────┴─┴──┴──┴───┴───────────────┘7 q2 s! a: f% B+ N
! W* w: b; n3 H$ C% \; e
StdrdChip (Part 2)& p, g# l$ Q" ]; D! f$ Z1 J. B% D, d
┌──┬────┬─┬──┬──┬───┬───────────────┐" k  |9 B- N2 ~0 ]( X2 _
│编号│名称  │MB│攻击│属性│稀有度│说明             │& e& t9 u8 W8 r. {, O5 e' m  c
├──┼────┼─┼──┼──┼───┼───────────────┤/ I' h% S0 m) T& u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) n9 Y4 h( b: f" Q│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│, g( k( I6 r1 c  B% |5 Q, g
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 h5 y' |! J# Y: X& _
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 Y: x4 Q& I9 }; n2 x5 A
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
; r. P1 @" _" I( d7 g6 `* R│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 n. y" E  ~0 a; L" E
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! M4 y8 O7 }3 d) X2 E7 Q
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
. n- k6 l0 q& ]6 ]│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │4 I0 K# Q5 ?9 F( W
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
$ F, Q6 Q: r! |0 |: _; ^% j│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
; x& j+ t& S  x/ C  L) B  |% Z) N│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │/ O7 L" O6 [# Y; `; a3 Z9 f0 K; H
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
) M  c$ e( g, ^! c1 f│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 Z: j0 F/ C1 _( Z! R+ `
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
9 U" W# S- U6 `0 W│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
* g9 H2 }$ q- Q; a│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │% G, n+ g3 n+ j! H
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │% a. s1 [' U, c, g* V$ J5 Y) m
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 Q. s9 P1 n, I7 R0 M) m│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
& _4 V# M; {) Y. C0 \& B6 W│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
6 X! Q! M& r! g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │! e% |+ y. u$ g$ A  T  D
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 J- _* u9 v# Q& e, u
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 H5 X2 ~( X  F+ N9 g  V9 e
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │* u! l1 y* R$ T
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │0 r& g1 E- B5 t$ Y7 |  E6 A
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
) u# m2 M6 \+ x8 O6 F) w│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
( O% |! J6 i% v; F4 X. ^│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
0 x) ~/ M- {& C, p* l│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 m' o- ], v- e│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
+ D7 H/ ~9 d. Y+ j" c│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
( Y: u* Q8 F1 v) i6 B│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │' W3 q; K- a& f5 s: M' v  I, d- Z- L
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; K! _4 m8 I0 q' x2 H3 }$ l│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │) e- O, n' ^. P  V# s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
+ X8 L2 }, q# |- w+ }; m7 z│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 u: I3 N2 _% x6 n4 c& z│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │% p: |/ y$ H* d4 m
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
! _$ A5 W( X0 b: p/ @+ J. s5 D│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │* R8 y1 _* O$ b8 A$ [
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! R0 ?! O* q" M: g$ A, m9 c
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' ~' J# a& `0 h5 ]│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │7 D" o8 B+ Q: A/ d
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* t) H" L  o$ j* k2 l
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │+ n# \5 g% X& B9 M$ p2 N0 o
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │) W) A- D. \+ s$ i+ C- N1 b
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │+ O6 \- `  F2 i$ E9 h, ?
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │/ r! o; {) ?) i
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
% H% w2 ?. h5 e* C" o/ g+ e6 p│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; [! `. r4 u# ?  [+ u
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ \7 `# y) G/ S- J- U, M│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) |1 T9 X6 ?1 m│152 │Recov150│50│  │  │***  │Recovers 150HP        │5 L( l2 ?2 |! J* \4 W" [9 ?  B, `
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 R. B  L- [8 R/ a% i9 e) W│154 │Recov300│80│  │  │**** │Recovers 300HP        │  H/ P: F# X0 |* L
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ j9 O& `$ M9 s4 c4 r9 H! f│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- E+ n" p. i- h) R, V3 u
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │2 ~/ G7 n+ z( O1 f  S
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
# ?! p) t7 ?! i# T& V│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
& d$ I) T3 E+ Q% L│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 O6 @4 {, Z" e) K: h, @: e│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │; S; i+ R" w4 K: t+ D
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" w3 D6 P4 v: y/ s3 T( Y$ i
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 Q# y: M$ n. [1 R0 i! R; E( ]3 ^
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
/ T. x! B2 V/ Y; W7 }- }, x│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 @9 }2 S3 @+ r│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
; `1 x+ E' C2 e9 k│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
1 M' k% \9 L6 t& M' Z* w( K│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ N/ G  \& a  W4 W9 t8 {│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 r7 ^; C, X$ Z+ ~( h, a. U, q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │4 c  R& s7 }& L) Q% i. g
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │0 ^; w( K9 s4 W2 x' ?6 U" p( Y
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │1 h' `& \7 f4 I1 `) |; c# F* X
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │1 R7 G, i  K- m# G5 P, p
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
( q5 k. k" Q$ B( b8 w* }( r' S( H8 @│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
2 V1 z4 C7 S& J" E" J│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 r$ H7 q# `2 z; u( ?
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
7 w! E* W8 f  a0 v│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  V/ Q" \# f& X3 d0 P
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │- y4 B, G9 b9 B  b5 K) D$ b
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │6 C* ?1 A! v+ m1 o' w: Q+ `
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ P3 s7 n# i" n* J* M. r+ I│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
2 T9 O7 t! X% H1 u. q2 a1 R# r│183 │Hole  │55│  │  │**** │Open hole to dark world    │
7 }3 r( h9 r' ^5 P; ^, X; w( {4 j│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │- c: R; m% g4 F" t- Q" M! s
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 I- D5 @  b$ Q9 S' g  d│186 │IceStage│20│  │  │***  │Changes all panls to ice   │) P' @+ ^( ?* J
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │  J% t7 W* g9 C/ z% s
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │: a! n7 q! n, x3 \5 ~/ s; l
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │2 ?  J: H. K, L; a0 g$ b) t
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │! a5 Y% @4 t& E& u/ l$ I
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │- q) ?/ l  G0 U& X* x- J, M
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 C- E& S: f. w│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │  T, _  L4 F$ G, Q
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
- X* \+ Y  b: |& ?6 K│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │. T) N8 z' Q, L+ }% Q
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │- X3 _, y& H3 [3 g: T
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
$ H* G" a& Q# O/ ~│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │5 M, s: L: J2 a
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │- H/ g; _" [! d) N
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
; e  \" N6 G  m# m9 c└──┴────┴─┴──┴──┴───┴───────────────┘; U1 R1 }) G7 d$ D' y2 N

' E6 c- o! s8 }- M: N; `# j5 s
( R+ {5 `, @7 B) L! MMega Chip/ Y, F$ g$ g# L) |/ a! S) Z) Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐# _: L- z2 K" A7 y8 S& f9 d
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 S: Y+ f4 g$ L├──┼─────┼─┼──┼──┼───┼───────────────┤
' A+ i- D" J2 `% d: A0 T% z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% o: S+ U& \: m; E2 d: @│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
' m* N- F* Q. g2 g, d, D│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │( A9 g9 \! t  t3 G, p
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
& M; z% K8 t8 F│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │) H* F* X8 t& u- w
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │; |8 |$ ?/ M2 s, |; `
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
5 S( E2 q) G) g2 c6 B$ o4 q- b│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │6 Y  p$ u8 J  _' l2 \: V
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
' F" T: B& w% b! G& U" E: b6 n│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
' W6 m9 R3 t  I  L6 I/ Z$ F+ Z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" g3 N5 q5 K: P  G) W│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
  ^/ p  {/ V3 Y% C; u│13 │Guardian │82│  │  │***** │Statue punishes when hit   │6 m: w$ v; g* A0 y+ V0 F6 y
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
% \9 Q% j, K! C. b1 S6 d" b8 d5 \. s% m: V│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │% p' K1 k8 i7 _. Q% D/ O% }, K1 a
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
  j8 k8 }- V  z) r3 l│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
  l. o3 k1 R9 b, w5 V& U│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │. h  s* r# U4 K( M5 |+ B1 e
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
7 X& o; L& \8 L, L8 V# o, E- Q6 w│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │6 p* E7 M# K  Z) D9 M$ L
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
  i0 |$ \0 ]8 p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' A- [, ]6 J- l" e9 c3 Y8 Q0 K│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
5 g% V9 g2 _0 L  N. G5 s4 ^│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
8 h! V  T  d, q# \# _) M│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │$ G9 C  z0 L+ u4 W
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │- `5 q+ q: ]) S+ M6 a$ {
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
) l; D9 G8 S' K8 E│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
  s& g5 q7 \  U$ o$ M' c│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │+ x/ B8 e$ v+ H
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) \& Y' L- q2 P& j* {7 ?  v
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
1 T0 x  K  K8 v; W8 A│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
1 N4 H( a5 y  H& a! H1 |1 [7 N1 S& N│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
5 c$ [) S& h- E1 z. q│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │$ Z% q3 @  N9 u& k5 Y) C
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │# R, N$ C6 V$ u
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
* v# @- y+ j5 Z+ ?" A# p0 d( k4 a; `, E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │" \7 y8 S, D- O3 ~$ C: j
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
' l, `* s; T5 i# t3 ]% N, p│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
% a( v$ K' l0 a6 b2 [│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 b" i; y1 `2 w, `8 n# P
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │8 {- ]" y6 N6 o3 s4 X( Z* E
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
3 p& z2 {, n: e( u& E# M4 w& `* C! i│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
  `( O: G" k  ~/ k9 T: ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ m8 i1 S) R3 N' R  [# T& S│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
6 [1 N/ w1 A- J0 I! k5 k6 S1 H9 y  ~│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │: U' n: }+ s( `- n) v  v$ T  Y+ c8 U
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
7 ^. I% B) h. d2 {│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
. s) v! ]& Y5 D& v3 J4 ], D│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) J& [7 S! a! f& o; I
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
( W" A8 P$ X# z% C│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
' E" Y2 a' w: @4 a! T" m│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- Q$ ?- `9 X5 a. @; S0 a, G│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 W6 T( Y9 @3 F: n- @& q' x& N
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │' K* X7 ?8 t+ w: d' c  W# P1 g2 @+ C
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
. u0 n0 W8 B! `( `│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
) N% ~4 B, i# ]* Q0 e7 O- z& ]' o│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │2 ^; S1 j! H" v0 p% `
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │) `' [4 j/ B' f4 A9 a  @% S7 ^
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
5 S7 ~# p/ R8 n( f* c' s5 T6 c$ i3 @& p│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  N# \: @: Q: C1 l# w  m
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
5 i% j, Y8 |. L/ G; X│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
; v# E0 f. B- j5 r4 \│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │6 {5 x, Q' v% L1 u2 y6 ^2 p4 V1 q( w6 B
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
# H* s% Y4 m" q1 d$ E, j% d- }- B. ~│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │) T/ o# `2 _$ }# Q  ~+ W0 J
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 J+ A  V* C2 O# s9 U3 J% l│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! U! Y9 _, J6 K
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 m- Y! }2 a4 m! T& g
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
; m, Q8 ?5 X2 `- X7 C; Z│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ d1 q- v. r: b2 @│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- t# T, l7 [; U8 s1 E9 G
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
: b( m% H- k+ A! L) U│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. R: }. Z2 y1 g* g0 M, ~│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
5 T- z! @+ q1 J7 s/ T9 Y* r0 F. Z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
, D9 q% N( z: `( i" K- ^6 B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" m$ ~3 O! r& Q: }$ f9 S
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ {# p+ {, e- m│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
2 P6 n7 T% b2 R$ a$ v- W│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │! {' r, |: g4 K. D+ P4 ]
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │3 [+ f6 g; }' o9 ^0 B7 Z2 ?2 L
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │) k7 G% d! a5 u; a. `
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
8 u' w- B" E' c. u( o! O│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( G$ w' e# j  q: X# t2 l│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │3 h5 c" e4 A9 {4 W, {) j; J' M
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
# [3 m7 I3 p& ]└──┴─────┴─┴──┴──┴───┴───────────────┘* n$ o$ _( k' `4 f+ Q5 i5 h2 y$ g5 ~
& j) Q0 `) a' P, u+ p2 B0 u
6 l& W) d. `2 {# ?. ?" j  n" c
GigaChip (蓝版)
0 Y7 z0 I- a4 v┌──┬─────┬─┬──┬──┬───┬───────────────┐! E4 W- J4 G8 g! M* B" a; C
│编号│名称   │MB│攻击│属性│稀有度│说明             │2 `  P8 p8 d! |  J& m9 ^1 s2 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
5 R, k8 w- O: ?/ @6 J7 Z│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │4 }( f& o5 y$ Y. l  Q
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 B" r: S/ T3 o+ f2 U' u  N│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' y8 k/ u$ h) z* c3 R- ?6 P5 e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │7 U7 J- r+ u2 N+ ?% E( _2 E& u
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
" h1 F7 T+ ~3 A, e& p) R$ @│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │$ p5 A, G5 q* t/ B, N- r8 [6 f
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │$ Y/ q) h1 }+ ?" `
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
9 B$ V* S0 ]. `+ G4 z) q  _. B' E│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │% t$ Q- m* m& t/ U% ~' f0 S) N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │. w8 y# Z' b7 K* F7 N
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 h, u4 R: k" z- ?
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
6 G4 R% V; |6 d7 ~8 T. J│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; W* p2 c- P' U9 l
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │2 T+ D4 p2 L2 q- t( s, D7 |
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: q/ I( j0 G/ n: n' l
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- Q( l" u" w& f0 y  B1 p7 y8 e│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
  Q3 ?5 h$ U0 [│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 p! k  g4 ^1 e- {
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │4 t% g2 c& i* n6 p' ~. L! f' G
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
2 \5 O. D' m  |: ]- R3 J+ R└──┴─────┴─┴──┴──┴───┴───────────────┘
. ]+ V+ e" s5 M% N, w, r
5 J- u5 a. D# p1 eGigaChip (白版)(只列出与蓝版不一样的Chips)
5 {/ B! d7 N3 C, K; S3 `1 C  A┌──┬─────┬─┬──┬──┬───┬───────────────┐
  c  `$ S+ B/ H/ }4 x│编号│名称   │MB│攻击│属性│稀有度│说明             │
# I4 T6 x  I1 w% [; Y6 P: W├──┼─────┼─┼──┼──┼───┼───────────────┤8 Z1 h. g. W5 \" y1 h  x2 f
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │* y5 E) G/ X6 Y6 _
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │; ~& w% O# W# t1 q3 c
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
, I2 k& \6 Z8 [' d/ I; `8 k│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │! e+ l  O0 |7 E" e( k
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!) s+ v2 r' P1 O; B1 @+ }
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  `* ]' S/ }; ~# @9 s( e; \% t) ]- q
0010020030040050062 [5 p0 W4 O# n) ?$ d# o# @5 F
007008009010011012% p8 l4 E& _% O& h- j
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  x5 q- \- ^, v1 v" ?: R# B* N  L
+ M  Y  v4 Q  _, Z2 y, c/ ^3 }9 ~6 B019020021022023024
: L" ]$ b1 o2 _# r1 i" O" c( O1 V025026027028029030
; ^- q: ]% x8 @5 C031032033034035036  B$ @) t/ g2 @* ^1 M; X
. R8 k! q* x) o$ M/ j
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) H/ R2 _0 s& o4 c# b

7 ?, R# c" Z0 @  E" M: i: o037038039040041042( ]7 Q: N8 n* _) p( E8 p
043044045046047048* \+ C" R8 \+ |& j% r( Q8 G* ~9 B, r
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: p) E% E9 |$ ^% s0 e
) b) V$ P: W  A; a055056057058059060
. \) m1 ?# G& `! f% d4 O061062063064065066
! q- k2 |2 D$ \6 H/ A/ q; L; J$ u067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# S& c; |6 L6 j. N+ H) h( N5 n
3 d6 @5 l) s( H073074075076077078
6 ?7 A9 u+ z# y) u079080081082083084
$ V. v& \" f' n, g. p085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 u" N7 U4 o! U( z. ?8 {
& h& T! C8 ~9 _+ g" d% A' U091092093094095096
& \9 m! F; a- }: m; U/ c$ e: f5 [. n! n097098099100101102; A" ]. f+ z$ ~. V2 y
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ [4 y% X, J1 b! h6 @8 e
: m! [4 b6 u1 Q6 C5 m- O
109110111112113114
: a4 ?0 V- P$ H115116117118119120
/ e4 C% J0 }7 i# o121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 @1 n+ W  ?- W5 a
. S) Q/ W% Y1 L
1271281291301311329 p3 t9 H; u3 v  R9 G6 u
133134135136137138
# @6 v1 I7 X/ a* L, y139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  R6 D1 x1 e4 [
5 k4 K2 R4 j" j* d
145146147148149150
6 H8 J# h5 {! d2 U: p0 w151152153154155156
5 t% I6 |: S( S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' Y# a; n& M4 v& _" o8 H( j6 u' A6 A' T8 r4 {' z
163164165166167168
. o- ^% |  _* j0 H169170171172173174" q2 `* [2 d% F7 O4 Y$ ^
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 \7 y+ F4 a. x, F/ k
# c  g' U) A; R  q, z! H0 f
1811821831841851865 B1 W8 x# b& ~" s5 L  m4 x3 o
1871881891901911925 G& `" X6 |( w2 B% m! P' ^6 x
193194195196197198
* N1 R3 c; w/ u4 {199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% w. d+ o9 _! m2 b+ D
5 n2 {/ {* |+ m% h9 C: q0010020030040050064 m7 @, Y+ w8 l  z3 R
007008009010011012
3 u  I4 }8 j& c( G, ?013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:$ O* ?7 w, G& ]5 _) [- K
) F0 I# g$ X: O. y6 t# A
019020021022023024: X! i# Y( H% i- K7 I
0250260270280290308 G* \6 h9 c! e/ B$ [
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 x* f6 i/ c$ U+ H6 G) U7 O; \4 J
9 ?1 U* \( h% a# _2 {/ D1 [037038039040041042. Z$ p2 h( y5 j6 X, c7 S6 o4 v% h
043044045046047048+ ]! J: [) o2 @3 R) E
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 u8 `! g$ t- Z4 ]  }- J
0 P* N3 r4 W; x055056057058059060
0 L  |8 }0 ^5 e+ K' S+ {2 D061062063064065066, B# ^" Z) y+ y3 k4 y4 p
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( P7 X7 m$ f1 e* }7 s! V/ c) J0 a. n
073074075076077078
$ ~9 m2 h: T% b  ]079080081082083084
3 t8 q2 H& a. E# ~* {085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
& E7 }9 S2 p) ~8 X! J  A% p; u2 a* g7 Y2 U5 x
001002003004005006
4 X5 {0 g$ ]  a0 `' ]007008009010011012) V7 h; ?' Q4 r: i
013014015016017018
1 ?3 K# n- \. g5 A+ e019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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