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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ' ]1 v, @( [/ K! `# L8 y- n/ B
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- e6 u& s2 ~* M) R5 T■● ■  NintendoWorld    站友xliz原创0 w8 q( V# m3 X4 p/ p% z
■ ●■    http://www.NewWise.com * F4 l  j4 K3 z8 Z" _
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 7 [; j: ^5 {+ @

, G8 H) y" X+ d+ o6 E: ]% |5 E. m! h2 ]% l
           洛克人 EXE 3 Blue 卡片组合! o0 ^: M/ E3 {# y

  Q6 v5 w0 _8 S0 d2 }% m) G7 X4 Y' F* |% K
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
1 \9 `8 _, N; ~5 r大家要看日文版的P.A.或详细攻略,点击这里吧!

6 P2 r# C3 C6 W' L  ^& a====================
/ ?/ h$ Q7 c; m希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 w% m& r) `$ K- E& n% Z
' d) F# d$ D. A$ ~+ Z+ d7 I( t
以下内容格式如下:: a5 Y' I: K7 d1 W  r! }9 Y: k3 e
" {5 Z% u$ S4 E: U1 V4 @
编号    名称
$ l! \8 K8 k# H/ K  S5 e8 p说明
) n4 I; {& i$ z/ Y组合方法
& N: ~- ]4 E* _; s---------------------------------
  ]5 k! Y/ s1 Z# n7 w, K# J01    Z-Connon 1# f; w* s0 V& K7 R( f6 ~
Unlimited Cannon for 5 sec; Q4 y4 D- A# ?3 p! j, i
Cannon A+B+C
- g* y5 F- n+ O+ LCannon B+C+D. c) }; e2 Z; m" p$ j
Cannon C+D+E3 Q, x% N+ p8 y# J1 Y

* P& w% e" ]# D02    Z-Connon 2/ A8 T1 V2 p" ?: u. Q! j' M% h
Unlimited HiCannon for 5 sec  f9 t, C' ~: F6 l
HiCannon H+I+J
; `0 W* D8 o2 D) l; F" z$ ?HiCannon I+J+K  t6 U' m1 y! x) v
HiCannon J+K+L
% g. ?( {# ?5 C) K  x0 x  D
; W2 @2 J( G* f( h# n03    Z-Connon 3% J4 Q/ R9 x% }) D+ d# b' V
Unlimited MegaCannon for 5 sec* h' V( Y. U5 d8 g
M-Cannon O+P+Q% V5 y; Q) x; g, N  u4 V/ l
M-Cannon P+Q+R
$ _, c& S& J, G+ DM-Cannon Q+R+S$ L1 G- [9 A4 @' b

- H  {' z- B3 q04    Z-Punch  n4 W' C! O! L9 ?5 k
Unlimited GutPunch for 5 sec
* }% ]; f1 t  ~GutPunch B+C+D
  }$ B# _5 ]6 e. G+ c- _/ wGutPunch C+D+E, e. p& L7 A; o- W
GutPunch D+E+F$ Q! K) e4 O7 c
: W# K; R( e# s
05    Z-Strght
4 Y7 N4 L& `, _5 L( eUnlimited GutStrgt for 5 sec& [# Q) b, [8 q9 X* w
GutStrgt O+P+Q. @# s: t# N" V6 A
GutStrgt P+Q+R) l( t0 Q, t" f0 N" X! w/ `
GutStrgt Q+R+S* l3 _  Y2 x6 I5 ^  k, h
- l  r6 l; u  m
06    Z-Impact
7 d9 s* p: G. F$ t8 sUnlimited GutImpct for 5 sec8 s& A% N# b& {0 C
GutImpact G+H+I
5 v+ y+ B9 N! N! Y: h9 J! cGutImpact H+I+J
- _. d* n# L& N5 GGutImpact J+K+L' i; {3 d/ r9 f  w! \: X

" w* D* i* O: B6 x1 F9 G8 ~07    Z-Varibl0 C* [) t5 E: R" m
Unlimited VarSword for 5 sec
7 e* V1 O# z( v, k6 VVarSwrd B+C+D
4 J8 f9 F% G$ i9 B4 B; b" Q, oVarSwrd C+D+E+ W; S$ Q! S6 _: J0 C" e: V
VarSwrd D+E+F6 G# I4 s( @; o$ y1 |7 [  n. j1 e; W
% |6 j9 x( O8 S8 d- E
08    Z-Yoyo 1
! q; C# v# Q1 A7 }Unlimited Yo-Yo for 5 sec: K" Q8 p6 H, |1 |5 T- [& b
Yo-Yo1 C+D+E) u2 w( a# b- N+ ]9 G& g
Yo-Yo1 D+E+F
: `; m/ l2 L0 F- N+ h  zYo-Yo1 E+F+G2 i$ M6 D" e1 Y; T; |/ J

7 x4 f8 n3 E+ H* g, t: M" [+ i09    Z-Yoyo 2
. l6 [& a* x/ fUnlimited Yo-Yo2 for 5 sec# w. b( w3 k1 z1 `& X* O$ P
Yo-Yo2 H+I+J
) C" `# g( O' T0 b# N: pYo-Yo2 I+J+K
0 J$ v% _1 c  z# K$ u+ U9 P3 j- BYo-Yo2 J+K+L* F7 ~3 s) H& L, I6 J  m

# t0 Z  |7 e' v10    Z-Yoyo 3
7 f% G1 m- A% k* J9 G! m2 p7 [Unlimited Yo-Yo3 for 5 sec+ D7 O" c( e5 C0 N! T
Yo-Yo3 M+N+O
, r/ e* X7 |- I' g- A% z- c1 zYo-Yo3 N+O+P
* Y1 `4 m) D1 Z1 |% I7 W: r3 BYo-Yo3 O+P+Q2 o- ?2 [0 K: g5 Z" E8 [7 B/ i7 p' L

+ o4 i; u" D4 o11    Z-Step 1: I: s: ^) R) e  {% t& t  \
Unlimited StepSwrd for 5 sec
: f% u! U- o& y$ P1 vStepSwrd L+M+N
$ Y+ ~7 w4 I- M. l8 ?. BStepSwrd M+N+O; F2 P' u! E  v4 P
StepSwrd N+O+P8 e- H$ Y" C5 t8 U
0 U' b# y% L) \5 a# E
12    Z-Step 25 r. j& R. r$ T( C
Unlimited StepCros for 5 sec/ Y! h) k$ I( j  N
StepCros P+Q+R" y- F5 U- ^* |5 H/ s
StepCros Q+R+S
# F1 {6 K. M9 bStepCros R+S+T1 i+ F1 ^4 Q5 B- y
' V" |* K. Y; T+ g2 y
13    BubSprd
# Q* J' r2 y& W1 B( U8 K) lAttks w/ spreading bubbles!* H* }* u/ G9 H! P# e3 n
Bubbler  C+D+E
7 h8 O3 y( e; V; PBub-V    D+E+F' L; a& o7 H9 \4 H5 {- q  O
BublSide E+F+G
3 G% ]6 I. W: Z3 x' D9 R8 e, u2 {3 zBubbler E + Bub-V E + BublSide E. Z+ }1 X" i0 E5 s( _: u& D
2 \  g+ V& \: ^3 @3 @/ }) q/ A+ e
14    HeatSprd* ^7 N& L% Y, b
Attks w/ spreading fireball!9 i) i! N9 l# g+ N! T
HeatShot H+I+J
2 `' K. e; e7 g$ n2 ~5 A* j/ g6 FHeat-V   I+J+K
- d3 q0 b$ i/ Q) U( wHeatSide J+K+L# T+ n# D- b2 k4 J$ a  d9 M: y
HeatShot J + Heat-V J + HeatSide J
) F* N6 h# D  L/ m( k3 c" f# \" Y; y
15    H-Burst4 O& |& i, U7 J. x2 R, R0 l! O" l; }
Creates a giant explosion  ^% T) ~8 l6 Q- t) M5 ?! n
Spreader M+N+O& P' }# z0 k  G
Spreader N+O+P
4 v$ [# y4 n5 b- c- B) ?Spreader O+P+Q* y1 O, d: \8 D9 s# U' C& m

- l' g+ ]3 g! a# d0 i16    LifeSwrd8 ^  k  Z& h! h6 `. o2 l
Swings a huge 2×3 sword!  ^3 Z5 F* B0 g8 f7 j
Sword E + WideSwrd E + LongSwrd E! \0 A+ _- @$ V5 J
Sword L + WideSwrd L + LongSwrd L
, I: @% w5 V% c4 ASword Y + WideSwrd Y + LongSwrd Y
  U3 p' ~# K* z+ ^1 q7 x  [; e( h6 Y7 k5 T0 l. Y5 U
17    ElemSwrd
0 j1 P  O5 Z& F8 N7 l6 r$ {: CWide swrd contains 4 elemnts( x) i& L6 V3 L8 ~( Z# I( a
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N' o, r4 `# H; i8 t; I& G$ x
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
4 M' R' g7 P& i* W! G) ^1 g4 U8 C7 O
18    EvilCut
7 _( D0 ~& |4 [' k# f1 GStep up 2 & make 4 atacks# E4 q: T( S$ x# _; B
StepSwrd P + HeroSwrd P + StepCros P
0 @# ]' b* k' P  T
- U( k: T3 y4 W( U6 F5 s6 I2 r' }19    HyperRat: [  f" h" ?* B+ r
A giant Ratton charges!7 M9 o( X1 k3 e# M
Ratton1 A + Ratton2 A + Ratton3 A
) K1 g4 C. }$ `% J; ~Ratton1 C + Ratton2 C + Ratton3 C
3 P) G% E2 _( D+ M5 B1 C3 x& wRatton1 F + Ratton2 F + Ratton3 F
6 _! [" J+ b6 p" y, c. @6 q4 b& P7 S* C% Z( b3 K% D* N2 J: D4 F
20    TimeBom +
- D% J! U6 P: R2 f0 S. r: C% Q0 tSets Time Bomb in enmy area
+ m: m: E" _3 C$ R8 Z4 D' FTimeBomb J+K+L" k" h8 u4 l; b9 C5 b, _5 O" T( @
TimeBomb K+L+M8 }+ q, |6 ?' S3 l0 |' ?( V7 R3 H0 n4 ^6 v
TimeBomb L+M+N
* C: R! J7 o% \$ l. E4 W+ c8 J1 E( M4 Z9 S* [$ ^+ T
21    GelRain
! ~" T& C- F, v; |: XGel steals squares2 y( v( ]( b6 u
MetaGel1 B+C+D
* E! D/ P8 V0 L( `MetaGel2 E+F+G: V0 G) Q6 w$ ^
MetaGel3 S+T+U
  f# o6 q) i  D+ j$ U8 L( y6 Z+ h0 G+ D1 x1 d, L* c
22    EverCrse( z+ `5 M- h" w! [3 s
Shield chases enemies- |# ]8 [6 b8 k
CrsShld1 C + CrsShld2 C + CrsShld3 C
. n* a) p( |$ w  C, l) SCrsShld1 L + CrsShld2 L + CrsShld3 L
; I  ?0 f$ T, z+ f" W5 z5 r& }* [
6 A8 `( G6 X2 f: [( u23    MomQuake4 _. E% F1 H) t% Q: _/ Y" ?+ ^8 T# ]
Awakens Mother Earth!+ Q; P: t$ a. R# @6 t( T/ J% \
RockCube * + RockCube * + GodStone S* G( q0 f4 s0 g! m

' s) Q. y, v" F; m' N, L24    PoisPhar4 v8 v# p% ]9 B8 t! U' o1 S
Pharaoh generates poison
  W! q, O) u/ u0 X+ i6 NPoisMask A + PoisFace A + Anubis A
- s& h8 u5 x0 g! j  o2 j% v
" [* {. ~& l# Z* ?5 u* f5 v9 A25    BodyGrd6 v; {! Y' z( X! k; o  d7 Y
Bodyguard takes out enemies; I# C4 s( f' M9 H1 Z" B' E; G' [" O
AntiDmg M + AntiNavi M + Muramasa M/ x) y! k5 Z9 q- c3 k! _+ N8 g

4 q% ^, R7 M( F) {2 a26    500Barr
: ]0 q; e. A8 V% r' G4 u) t% \$ jBarrier absorbs 500HP dmg
8 B- L0 i' M3 F, r, V! vBarrier E + Barr100 E + Barr200 E
( J  A+ u2 J" SBarrier R + Barr100 R + Barr200 R0 W9 \( o5 ?* @" t
" r5 ^3 ~# u2 _. g7 C3 ~& X
27    BigHeart
% }3 G; o/ D9 L2 aAttacks, then heals HP!
# m. B7 c$ m  Y3 ], [HolyPanl R + Recov300 R + Roll R
! y$ e) J1 a, |HolyPanl R + Recov300 R + RollV2 R
) j2 J/ i4 @3 vHolyPanl R + Recov300 R + RollV3 R) E$ \, ^+ c- N! f: ]. Y
% {$ J9 r; N/ \1 L9 Z" {
28    GtsShoot
$ Y8 I7 j) k( i0 j& aGutsMan throws MegaMan!0 {; ]) f- A( \7 K( l' W
Guard * + DashAtk G + GutsMan G
# D+ o$ a- W8 p3 JGuard * + DashAtk G + GutsMan2 G/ c7 v! j# t- j4 }* R1 T
Guard * + DashAtk G + GutsMan3 G' g. I/ l0 D9 K2 p. v% E( u
Guard * + DashAtk G + GutsMan4 G
! J* a; T3 N" n/ Z3 R
2 O& [3 k  s. G# \4 b29    DeuxHero
# s, y' J2 q/ k: V5 J7 g. D* W! N6 {MegaMan & ProtoMan team up!
- o2 A7 c! g5 a4 \9 SCustSwrd B + VarSwrd B + ProtoMan B4 v* C8 Z  |+ l5 \' F
CustSwrd B + VarSwrd B + ProtoMn2 B* n4 Z3 Z, }# x
CustSwrd B + VarSwrd B + ProtoMn3 B
! @! w& N1 J( FCustSwrd B + VarSwrd B + ProtoMn4 B7 s7 F' m' J, z) S) L# K8 q

1 T9 b" D* X$ T' e( u30    2xHero
) [( m8 J$ ^- X7 [6 [MegaMan & ProtoMan Dual atk' O( \& y* E# G: W
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
8 j% k# o* Z7 TSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
- D# A( J6 ]! x$ g' ySlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# V1 N% H. ^( J! ^8 p& P  F* c
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 D' ~' j, y7 E- J* S) v; U& W* `; S8 `* ]3 f5 C# {
31    PrixPowr' C9 S/ |1 f) Y2 J. g/ y
3 Navis attack at once!
3 U! H# E: H9 G9 T% y  WTeam1 * + Team2 * + KingMan5 K9 Z2 A+ G5 z# q5 |& j" Q0 u7 A/ R
Team1 * + Team2 * + MistMan5 M( a" e; f0 g7 s  j/ l% a$ d1 y
Team1 * + Team2 * + BowlMan5 B
+ i' n  n. n; K0 D. }3 I0 ^1 Z
4 l# |* X: q) q* [32    MstrStyl
) u! y7 S# D* o+ R1 c5 bMegaMan unleashes his power6 z9 C& i& x) R: q- H
Salamndr * + Fountain * + Bolt * + GaiaBlad *
( Y7 v" O2 w5 R2 i2 q0 |2 ^
/ ?# h2 g+ i1 u: JStdrdChip (Part 1)
& q* y1 A8 [. Y1 v! ]6 I; q┌──┬────┬─┬──┬──┬───┬───────────────┐9 f7 z3 ?1 Y* ?# e9 J6 }) I
│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 |, B4 a( o$ l├──┼────┼─┼──┼──┼───┼───────────────┤
( O, C+ d. V' m" H" m. N│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 M7 T3 k# A4 }' z
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: b2 s% M0 b2 ^9 V7 y% C
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
# R, D6 P& }8 E5 U│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
+ |1 Q- h# w  ~1 z6 d8 l│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │) U9 A1 K! r5 l& L; K
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( D0 j: E3 w7 V/ u) c* b6 C" I
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │( L( e3 {& I  l: H
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
- x9 |8 w: F9 Y) K│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │4 b- U. b8 X, F' {
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
" ~2 {$ ^8 o) a. x# T9 K& I│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │9 J+ E0 N# V; M: |' o
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
9 J8 c* C# J7 b; P6 `# A# f│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  U8 Y; Q. Z: `, H0 U& Z+ [4 Q
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
* g9 e% i( p% D$ h│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │: K0 n6 p/ |1 ^+ s* [1 `
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) `8 ^0 `; S; T4 E, W
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │9 i% u% T9 p& k* i
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │0 _; K9 D; D/ g! U+ {
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │* ?6 }  `" j) b, Q8 w
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 J/ N4 E% g4 m  L* V
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │. m4 w/ c0 ?3 w
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │' R9 z" U  s) I) M' b- t, Q
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │0 @8 n- ]! I& H4 C; U
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
* Q$ Y7 p$ k7 g1 j6 a│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  o( I% C* G0 i, I  ]9 \- F│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 f: _1 C6 M, h  P7 l: f9 t& C│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
1 t0 c/ |; q! X- ~0 g9 d1 C│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
' b! h% w2 _2 V9 R│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │8 V) y! V+ K: M- l" E- @
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
7 J- z  I6 r5 x! @( o: r│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
( |4 |# e8 m' _6 `, H4 Q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │5 K) t3 `* `% a4 F4 Q0 ^
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 y- j' Q/ ?( C2 b7 ~8 R
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
- h% \9 v$ r5 g; T1 e' k* X8 M" [│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │: l% s% s, B' F" [/ M$ Y/ I0 _0 f  Y
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │: z! b# G% l  h( C. x: F
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
. n" _# `- F# ]: ?: U" w│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) L" D0 u4 c7 Y) K9 G" X* f8 C│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 z) G  X7 z1 E3 [5 s$ C: ^│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │4 @8 G9 C8 m6 V- _0 j* [
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
6 m; t6 n% l4 F5 E│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! k+ E# J7 q4 b  X2 b1 W2 d- y
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
8 t( ]& V" u7 h! B│44 │ShockWav│10│60 │  │*   │Shock through enemies     │  E4 @& a- S$ h4 w8 G
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │8 D) w' b- H) }; u
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 u2 Q: j* b6 H, E$ E
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
* K5 ~  R4 k6 R0 U, W5 x9 F! s│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │" i3 @; |6 {0 X
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
  k- h/ f: ^# n- O* w' S; G│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │$ a7 l& h0 [1 w6 E
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │! ?: J1 l& Y- k0 C! U, k
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │0 N9 `" P4 J+ F$ C2 b
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% K& x; v2 q2 P6 O
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │8 V6 i! ]) U) m8 j( ^
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
: J. b1 o; \% P1 x0 v  }│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
9 k* A8 P3 Z* _/ c. Q2 T│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
' M8 I! t1 {" c: A3 _│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │2 j* S6 p' m. K
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │( ~; m  `- }+ I2 M. B$ N
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: K3 k8 B# P/ j7 X- K2 i  ^│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │4 @  U; ^6 v* l7 r# h  a
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │- w0 W4 I, \$ d0 ~& r" D
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
  t9 d  r, T) F│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 I( s( @& F6 q4 {│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │* V5 ~2 |9 n, g1 \
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
; k! r" i/ j! P- ?4 z* k/ H│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │- c6 `! G& V: v) M; x% {
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
* \0 t4 R% v# J" V5 r│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │0 B7 B$ ]& p' P* N
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
6 ~8 F/ G) l7 f& ?│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
% [9 J/ b, \2 B6 X│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
/ f+ u" R8 E3 N9 L: K│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& E+ z8 R' T, R, z2 @9 N! e  f│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│. y2 s: w& Z9 @; @. N/ Z9 `
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
) ~2 B/ R1 l% c( \│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │$ O; z: L4 z: x
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
! r1 B5 F1 g) m6 A/ e│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
5 M$ i. Q5 h! ~* q4 A│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │5 K' R. }6 y/ `% C7 X' A! J
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │0 T/ M, ^4 U; e0 E5 j
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) I5 Z6 b# w8 X│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │3 K, Y5 Y5 E5 x2 {" ~2 c
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │5 {( h8 [: V/ w8 P
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" f* y( s. `0 ^! A1 o9 |: O# l% v
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │  v$ H# _" [3 d/ X- a4 S) I
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │) P" Z; o: u% m' }
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │# I" ]$ O# q# E2 [2 }2 @
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  t9 v8 R$ ^2 w; ^4 X# L│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
0 n  [% t  |) z5 o$ R│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │& N, E: P; n: N  E8 A
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
6 G! j7 W+ l7 G" e│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │) H) O! e' `9 R, A* O  x) K
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
9 N$ o  f" V! z. z! d│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │4 L* D2 |) s5 c" m4 {
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │3 h6 I9 |: G* O
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │+ G/ w6 W# \3 |$ e& d! G1 r( x+ Q
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ V' T, v! T3 S
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 c5 ~) L2 t2 C/ w% a3 [' g
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │( B8 i2 v3 Q# V# I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│3 t8 i* i. v1 J8 U# ?. _% }
└──┴────┴─┴──┴──┴───┴───────────────┘" N9 P1 q# U2 x1 Y% M

5 j4 F3 g4 ?. |* H9 {StdrdChip (Part 2)
: j6 Y/ c$ Z1 ?& @┌──┬────┬─┬──┬──┬───┬───────────────┐  p1 e  l6 K& }% g, f
│编号│名称  │MB│攻击│属性│稀有度│说明             │( E4 }* S% H) h2 b
├──┼────┼─┼──┼──┼───┼───────────────┤
  ^+ `# f# f& o1 l│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│+ l; \* K  Y0 n. m' L4 r+ W- V' V
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! m) \; l6 q- Q+ D. ~; Y│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│3 J* J1 G( d+ m* o# _  F2 C4 @
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
4 J- d+ {! N6 a7 t│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
+ e3 P8 @7 G" {2 M" Y│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │- M$ w7 Y8 U% `+ _7 J$ @
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
* f0 D& f/ E0 W4 E' H│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ M0 _( ]% Y0 e9 E' o  z│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' S6 n+ W# J: M2 V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
' ~* _& Y: Q( {/ ~3 n5 A│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# B! \' {1 G' F# U# Q│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │* a1 H2 L+ a9 e; b+ F0 q" {
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │1 r/ l( K' M, z2 t
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │4 @6 Y4 ?! F" ?& E
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │+ x) r8 v$ K: Y2 e' O3 l) V! n
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │* U- V7 W0 Y& }5 z, i" z3 F, Y, t
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │; s9 s" f$ X) @: l9 K) d
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
6 ]- f4 d3 q: \! g4 p│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │9 h# g: G, |+ D& `: Y, o
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
6 }  E+ H& `% L6 {( Q7 B│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ g( c2 M! M( B/ t9 ]0 }' U, w│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
1 E4 E. Y; u1 l( s│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
) M  N& P1 d, z- J8 P: A% a│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
  w# H8 w0 U1 A, U, y& s│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │5 e  x' M3 C$ O1 _4 ?
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
8 U1 P$ w1 B6 V. A6 l│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 G4 I8 e- ~, O0 |, e
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
+ ?  b& A( Z& Q# S) B& q2 T) p│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
( l( p( i9 i, w2 E" a│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- c1 ~( k( G" f( {  X; p. m│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
( F/ _/ B2 i1 j# L" F, f5 ^│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
. [% a% O1 d, Z' u) g) g│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 y0 b; a0 X5 G│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
  Y. Q* _5 A) x- j5 q│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
* J! r- Q9 ^0 I* }5 M2 {│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% `" U! R% t) a% l│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │. O' t. z% O3 o% j( Y7 L
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │* A; L: f* ]7 H1 M+ X* j3 w2 ?0 t
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 G0 n+ o# o  I9 u: X/ L9 Y
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 ^7 i$ R! }: B6 u│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 y9 }" `% u  u9 B│141 │Prism  │60│  │  │***  │Prism fires randomly     │
6 x! {+ _/ V0 L1 T. N│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │% v+ D2 x6 m) q- \" l
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │. p+ ~3 @. [' f) x
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 j% M) N# U- J: ~0 a│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 ?  `7 E& K# x3 g
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
2 K# T  B, `4 T: O7 b│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │5 y5 y9 H2 X; Z  N  O
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │4 o+ I3 e  W/ j; v1 B/ Z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 T7 D3 Y0 q5 T( |
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │7 d( h4 {, P9 y2 ~' y+ q6 f; z
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 o. ]1 ^, i8 o/ D5 u3 M│152 │Recov150│50│  │  │***  │Recovers 150HP        │# s9 g3 v+ v9 `4 \
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
6 v! d2 ?; v* M4 d9 S$ K" f5 f' Z│154 │Recov300│80│  │  │**** │Recovers 300HP        │
. ^) v8 u+ K* R2 y│155 │Repair │8 │  │  │*   │Fix your area's panels    │& g# j/ K+ N. s3 ~
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
. }8 f$ Q6 ?2 z2 t) f│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │/ p$ F: f* Z( U- ?3 p4 r/ O9 d' X% X
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │, w& C6 J5 _, e" L
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 s. m. R: k+ Q/ Z
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 [! s1 G4 \7 S7 ^5 {│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
0 `; G' O- ^% r8 s5 }' X/ v' e' o│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │, A) W1 q; ^. V- `5 U' N- S
│163 │Invis  │11│  │  │***  │Invisible for a while     │
7 Q+ o2 K! N- J( }5 `│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │. l9 f/ H1 i+ d7 b
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
5 G8 G* `" L: x│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 C# \% N, E, ?! Y5 k│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
  _! G+ o% [8 m  e│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
! e' d" c' T: ?0 ]' K! k│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
/ O% T  Y0 G0 u2 r/ O& j│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" j& {. S6 A+ O2 W. _' S
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; C& p( Y# o% G$ j- L│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
7 L) d* b8 p3 i4 z0 t│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
0 Z+ u) D+ A' E6 [│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
2 K( w% S4 H% U7 u& x│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │2 U& X2 a" ^+ b- D9 Y3 s0 p
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
9 h. C4 x9 V3 j+ U& c│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
$ r+ @! P+ K  q  }- F8 g. d  D! s│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
8 F" F* Q+ m; E; h│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ n$ N( q- |- {) D
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │& r1 o$ [' N* B8 Y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │% L6 t' a" c1 o/ n) H, L& R
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │: `# O' o5 C2 J. Y! l
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
/ t" U" E4 ~# R0 w1 C& U0 c│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │1 T  M( G$ A, F3 J: F: K8 g
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
8 R" a& k' m: a3 C│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
$ u1 l8 [+ Z) p; `2 ^2 d│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │* Y: X- [; T8 h3 F7 D0 y
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
: b) G" M- ]6 j7 y0 r% B│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │( l) N* W# b! ?4 u6 {
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 l) u! l  K6 n. k7 v
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ @5 n+ C: A( l% [' T) L3 `; D! u│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
( B2 u' V1 E5 i, l│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │9 J1 ]: [5 M! m3 M8 V
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │' v: [& X) w% e+ g5 O* H
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. m; ~4 j, X, A! `│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
% g. `* W4 W7 I  Q) M, G1 ^/ B9 G│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │& c5 J6 h) I' o7 b3 S2 w" i$ x$ n
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │! n. N/ `2 f" H2 f' q' d( L
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
, m' y5 Y1 B& h# F5 B- o* ]) t│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
$ N) |: `3 d4 k! _└──┴────┴─┴──┴──┴───┴───────────────┘" o( I" ~: |- i8 Z$ \9 X: _6 ~
6 ]' k$ y8 G9 ?4 F
$ l) A- ]9 V2 e( g
Mega Chip  [. p, P( L. \/ g. \% ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% s9 h; o7 M8 t; U0 `! @3 I' l│编号│名称   │MB│攻击│属性│稀有度│说明             │% V' h' u9 s' T' Y1 i
├──┼─────┼─┼──┼──┼───┼───────────────┤( V4 I  [" p* f+ w/ D, j/ I
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
$ T' b2 [" O! ^& ]7 T! M│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │7 n; k$ W  \- ~& A. i  U
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
0 B4 _4 t/ n) T, ]1 v; d$ r8 d│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │% C' a8 M  q9 B6 v1 T1 w* x3 t2 O
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
. B/ @9 ]" a/ \, l4 H2 q" y│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
# O' D3 B; W/ w' D: p+ U│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │4 Q! M) h  \2 w$ V) M
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │; W! k: X& j+ T
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
7 Y3 Y; ~* {0 o  G3 b% F│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
2 \- R/ C) S# J│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
! l# l* T/ p) V6 I& z2 ]│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
, _% |- J' }; E* z│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
/ m' H% l( ~& O1 I│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
3 P$ S4 X4 J. r4 U: p0 q& o! Z│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │" r  j  H' D& i. {; i8 a1 ^+ q$ C
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 g  t( `/ U1 Q& o│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │2 V9 H- P+ l: a& b
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │3 j2 }1 b  E* @7 Y. g2 W' G& ^
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
# Z* ~7 n: J/ b. P  e* {- @, T│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
1 L: X5 e$ w4 P│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ c4 \! x2 X2 L# Z│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ ^% p. J$ o* [2 g0 I│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
2 ^) f& _% a9 Z4 `9 S2 X' U│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │6 r  w! }3 v9 J# @: e
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │7 u; i6 J0 b. p! {$ g4 t' |5 _
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
/ k. E" C  ~; f) c; F- s9 p8 w│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. |) O2 d! Y9 t* t8 g$ t│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
' d0 f, n! t- \│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │8 K7 @+ L) @& W
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
9 ]: [& [) R: G; X: y│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
3 q3 W' O; x" j. t│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
: K# Y' q0 Y: e- D% U│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! D+ p- E" h0 q% v│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 u/ l0 e  s, |/ W. ~6 v│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ m. B7 e9 U4 w& J3 c│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
2 w4 b4 J) [0 w" F: V4 _│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │7 i# D1 a% N) ]7 S! C6 p
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
, ~4 m# {. I1 u& x6 ?│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 N+ e$ n+ _# Q0 c/ a1 [  d! U
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& ^* ~2 l) {* A" A4 e7 ^( m! b
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
, ?2 c9 X1 `, f; @0 E0 V│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
2 h# y1 z5 O/ F1 M; `) K" X2 T* k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │- k% f2 x5 R; c5 c
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
# Q6 R# l- ]: N  |│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │% i. I7 C: h" {: C% S) c
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
7 ~' }, ?0 j- I1 [│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 Z( b" S: M& W3 `& H+ N- ^! I│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │& z# E0 v+ n' G
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │. H5 p. e1 c7 C1 k0 j$ f7 `
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │5 n9 t4 N. Z! J; f6 A
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
2 E, I1 b4 b6 P1 ]/ Y" c8 G│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │& S3 Q* S  d6 m$ @' s% s; d; i! ?
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 T. W( h* ]' {: C8 c1 a& O│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │, S5 O3 z/ ^" h+ u- _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │. |3 @5 }1 s1 v
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
& C& ], v& D5 w7 g5 Q' L; N7 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │6 n3 V" s8 G- y6 ]! d
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │# e0 ~8 g. r+ Y6 M2 n# H
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │0 H8 k* j- ^- }  _3 \" f
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │$ G1 G; N( d5 ~/ z) ]" ]5 n; }
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
+ U  [$ E* V! L3 B' ^3 I│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │; a5 _5 K7 n7 y) j
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 K- t. }5 J8 p! T/ d( ]
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │( M  N5 t' a; s# s& T! w% e- U4 o$ O
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" f4 A% x+ A% H7 k2 s
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
9 E. D  H6 T( }, p. w4 v│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │* w# P. X# {+ T
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 n9 u3 c! `2 S8 k5 b│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 d5 v4 ~* W2 Z% Q, D4 R% U│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
0 M, t8 x) K( }: }│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │9 ^# X* V, g# Y1 `. A/ |& E
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │8 D* w# h, r( D6 L/ ]
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │  ]4 R" |0 h! O, V
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
9 ]* a7 ?6 K; x* M3 s" B5 G6 m) P│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 n! D2 ^- P7 J+ v0 e│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │( X* c5 x0 e2 D$ e
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% v- W; f; U! N& {0 J
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
2 Y! I' p- l) B2 y) ~│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
7 l* z# A0 e4 E│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. Q7 V6 x5 I; s% z2 }2 ?│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
+ b) J0 k" s8 ~$ n3 D$ F  i" g1 \9 C│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& T7 n$ X& M8 Q$ B4 v) f9 M' g, Z& m│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 a3 U1 @! w4 W4 u: }
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │6 R: m+ m6 Y7 c: s+ ~* |
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
* v# e6 a8 L) [& {; i+ U3 k4 K* M└──┴─────┴─┴──┴──┴───┴───────────────┘
( m6 w& j7 B, _2 i" n( a, W6 D8 f3 G2 C
! m) G' v; o+ ~8 u7 L. Q; U
GigaChip (蓝版)1 e0 x% ?& l" l7 L
┌──┬─────┬─┬──┬──┬───┬───────────────┐' n  f9 X3 d+ o; C9 m0 e
│编号│名称   │MB│攻击│属性│稀有度│说明             │( k  F! [- n3 t
├──┼─────┼─┼──┼──┼───┼───────────────┤4 ], r- u1 g4 U0 b5 J3 h
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │* g4 f6 Y! E, f7 d3 G, [6 o! o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │& l8 F) p  g6 O$ T" Y. M* G8 X
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │. m5 g. S$ `4 g) c7 F* c( e3 V, Y
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 ^# V2 ~7 }; F+ l8 ^; H3 r' t│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
* V  a1 E; F0 ]" t& i│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │3 s$ L8 k9 w9 A2 x" n" j: w
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
9 p; X6 t% [9 x0 Y, t│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 D! x) W( j) c8 @│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │* G. L1 `' h' ]% P& c' q: |
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │: s# k4 x8 Y* o) g" o4 M: f$ H
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │: w1 Y! ?$ |. y
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 G1 `$ A$ Z% \' B" x) G1 B/ ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
: i2 P7 X$ x. r' H; z│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
4 V/ g0 u+ L1 M* H│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
  E3 H; F% }9 J6 D│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
, j( Z8 |0 n6 H│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │. v  ?  B3 v9 T
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ j* j0 [. k! w# G! ^│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
' e. G# z" o" o) y  V9 D1 M│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │3 x: ^' t& ?$ @% O& |6 G( N
└──┴─────┴─┴──┴──┴───┴───────────────┘# p' l1 `6 o' W

- h2 ~7 f% X0 n0 s+ w4 BGigaChip (白版)(只列出与蓝版不一样的Chips)
7 l! ~: d( `" [- p+ Q3 g6 |7 l┌──┬─────┬─┬──┬──┬───┬───────────────┐
, |$ B1 c8 O$ t4 }1 D( R+ D│编号│名称   │MB│攻击│属性│稀有度│说明             │' F$ J% E7 I" j. w+ F
├──┼─────┼─┼──┼──┼───┼───────────────┤( m& \0 j% k" g/ M% c7 y$ ?
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │( K0 [3 V) o) b* j% t
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 u1 r# y; J( Y$ q- S5 u! Z
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
4 K" e: ]' ^5 |. A: A│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
) Z* f$ r- N0 g└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
, `  `( B! J6 v/ b$ E$ n! t0 OMegaman EXE 3 蓝+白 Standard 级别的 Chips:
) ~2 P* H$ l6 ~; U3 t+ U1 y9 v, {9 ?* @2 O! ~# i$ M/ `4 G
0010020030040050060 e9 o# B3 n6 i! ^
007008009010011012) R. H2 f' R5 u( k& @3 z9 }  r
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 g' z6 s9 ~; q0 V( }1 ~! F2 y
, Q; P: W3 F( B" q0 E) S019020021022023024( k+ X1 X& X; w  x
025026027028029030
9 `+ J8 y+ P7 u031032033034035036
0 o* Z) P* h7 ?' r4 \7 t/ G$ l  s2 H) S  R
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! r. \% d; Y& X& N1 {6 ?0 }% q" r; H. s, e
037038039040041042
1 D3 l, t7 y4 r- @  l* B# @043044045046047048/ j) R! k. j5 @( F; u. U
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ @$ q& m% S- S8 g6 B1 v

9 Z. J6 e$ E/ s5 \055056057058059060
/ ~: P  L! v: P2 X  G% ^" ?061062063064065066
# _" G$ t% D/ i: j067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 Q+ M/ L2 B8 ]
$ g) U& z8 b9 G
073074075076077078
+ i- B  D# @) l0 Z. D& S079080081082083084/ Y" @# [1 O  a0 n/ b! M1 [8 [9 a
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 ?% o" g5 m7 Q9 L

- k& p* [% V* z8 T; ~* g0 k091092093094095096
: m2 C, o. [# O2 f5 {1 e097098099100101102
8 d8 Q- X- Z; b% _& U3 F) |# A103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ |: n" l! @) M# y! z" |& L! H
( E" f0 m0 b1 F; O
109110111112113114
5 O" v3 u1 x" B$ Z; {! n115116117118119120
0 S$ K  X; T+ ]2 u' _121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ i5 O, c( _, P# O' Z! d. G- P" B1 Z. G3 d5 v
127128129130131132- d5 A* }1 L# M, d$ N$ R
133134135136137138/ _* y9 ~) q7 o8 ?+ x7 X
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% h8 x. M' R, Y. @# Z

1 _' B& _2 [$ R; n$ ^7 |145146147148149150+ O8 l2 H  \* z. Q. G# G/ U
151152153154155156# R  m# q  {/ U6 U. a9 G; v! G
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 V6 F: p2 @6 k5 i& d5 b& y: }
' [; w9 l3 u' p( R- P
163164165166167168  c! I5 u5 h9 G4 g
169170171172173174' {0 c, Y% c' q' E
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) g9 C; k! Y5 D  U4 L
3 a2 n" r9 t4 b1811821831841851866 q" r4 X! o7 ~; I
187188189190191192" b$ h* _; p" i8 N, n  L0 f
193194195196197198
* _& `. q/ H4 a. P0 |$ H199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) a3 ]3 f- ~9 S1 W3 t' W4 C5 c

! G* _2 Z+ y. L* `. M% e! {0 q( y001002003004005006
( P. l; f& m1 J007008009010011012" ?# ]5 H# {/ |3 J  _. T8 P
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 ?- j% q$ B4 N4 ]) L
+ t2 J5 Z0 i8 I% f. G019020021022023024
: `! S5 M9 k9 R: ?2 G025026027028029030
( v* B  q9 a% c" b031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% _/ W* w! o7 v; ^, y7 c7 R) Q1 Z& h- l( `1 J- g4 Z, i+ [
0370380390400410422 l6 k1 N3 S) K( j6 s: x$ e4 j
043044045046047048
5 N6 E- y( e1 s2 d* `4 w' J9 Z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ e9 g, Q# y0 P9 ^" ]
5 c7 u0 X8 }' W) q' ^) G- P# s055056057058059060
0 {$ }4 W9 o3 b. C  b061062063064065066
8 t! V$ c) E7 Z' T4 f1 a067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ g, [( t4 a. b: S, B- r! N" J" {4 v. ~0 i9 T. d6 b
073074075076077078
! J* t, g4 V4 T* m& M. D- s+ f079080081082083084
. {5 W0 |3 l$ m- B085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
5 Q& W. n9 d9 ~1 ?* o% {; k# z! G, g+ C' t$ L! N
001002003004005006
! e9 j' [2 D8 E& n3 A8 s007008009010011012
. W# X( j! v0 g/ s+ x013014015016017018) y" t+ f/ W. m! \( W6 U! Q
019020
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