转载请不要删除以下信息,感谢您!
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. ?# H) O' c" ~7 K' P& f■● ■ NintendoWorld 站友xliz原创
4 I0 R: B5 Z5 B■ ●■ http://www.NewWise.com
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4 J' A& \4 @+ J- q9 x8 l" i% l 洛克人 EXE 3 Blue 卡片组合
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( b- I1 f2 s! E/ n/ L1 d大家要看日文版的P.A.或详细攻略,点击这里吧!
( W' M0 U; |+ {6 }" K3 V====================
" T% N; t$ l' d# P' f$ X希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: / j' j5 f6 [, o: B; V5 E0 u
! n R2 G4 i2 a* K( \以下内容格式如下:) @4 D9 K5 f# ?1 [8 k# f
$ P6 F: E6 B* @9 i" p编号 名称 H7 K9 h( C D# x! u0 D+ _2 N
说明' x* i I, x+ g: ?! r: u- g! q
组合方法% K$ t( V! K; N9 \7 q
---------------------------------8 Q6 J7 J: ~# j. t. m
01 Z-Connon 1. {' u. Q9 ? ]' J. J
Unlimited Cannon for 5 sec
+ {4 D A6 ]* k6 {+ X% B* PCannon A+B+C( f: I' K* X u) y" F
Cannon B+C+D
4 N2 ~$ _- n% h1 M4 Q$ J' ?Cannon C+D+E( m% I7 B% u6 K, w$ f! S
# \8 T* [3 C# p- E3 t: k
02 Z-Connon 2
5 F8 N) R: g, p9 mUnlimited HiCannon for 5 sec5 V4 @9 G" }# z0 U( C
HiCannon H+I+J
4 s6 Q4 z4 w& K) U4 H' rHiCannon I+J+K
. R% h5 ^2 w: @% O: JHiCannon J+K+L0 k) n$ h$ P% s3 h! t
8 S3 v; a! \8 Q' S
03 Z-Connon 3
+ A6 p. S8 w1 w7 \- dUnlimited MegaCannon for 5 sec& k0 \' N7 O/ Q) X: `# k, u/ k
M-Cannon O+P+Q: k! X3 U# g6 K: d; z
M-Cannon P+Q+R
2 O" ~- c2 g9 E# U3 uM-Cannon Q+R+S6 @0 j% b8 e6 Q5 _8 P8 S9 h; v( V
, C2 J- P+ q$ s7 B0 O" |04 Z-Punch+ e2 h- P$ u& \9 a
Unlimited GutPunch for 5 sec' z0 o* A1 S8 R5 m
GutPunch B+C+D, W, s3 Z' F; i8 p
GutPunch C+D+E
2 X% E/ n6 _0 KGutPunch D+E+F
6 e5 `. H& s$ I
2 V9 V) i f! ?0 G c05 Z-Strght
% r9 N0 m E# ^* `& ]Unlimited GutStrgt for 5 sec
0 Q* ]" D) T& ~! c C1 h. ]" rGutStrgt O+P+Q
8 _8 R- X0 }5 FGutStrgt P+Q+R/ T9 f' I. y+ A* s* w' l3 K. x8 m
GutStrgt Q+R+S0 K) q! f# n9 [
7 o& x0 N# }& P6 C. y4 Z06 Z-Impact
W) W' w2 L# W$ e) [7 J8 JUnlimited GutImpct for 5 sec. a/ H* ~2 y7 K! d: r* L2 y
GutImpact G+H+I4 s9 I" n% e7 v5 y, ] ]
GutImpact H+I+J
* }, }- b6 `& ]' c4 A' QGutImpact J+K+L- J# d+ l$ ?. u
% h: X0 m/ G X5 [3 T' K
07 Z-Varibl
" c4 k9 q# n; f" I% tUnlimited VarSword for 5 sec; e) S& [, j4 u/ V
VarSwrd B+C+D, m7 S' i" U% f4 Y) d* e
VarSwrd C+D+E R3 _2 R( r/ k0 b. H2 Y* g
VarSwrd D+E+F
3 ]' }% e: }2 u$ q3 I' r* ]# h) \5 t! e9 F! j' I4 B: u
08 Z-Yoyo 14 P; {: S$ o" H: K6 ~( x' A
Unlimited Yo-Yo for 5 sec
' J( R. }. |. B6 uYo-Yo1 C+D+E8 C6 F, e4 Y$ M! ?6 E: Y# U0 |) h& C
Yo-Yo1 D+E+F
8 r) e/ ?/ u+ ?$ }5 |4 cYo-Yo1 E+F+G1 S% R8 }! F9 ~% K1 h
5 x" \) H9 k3 o: `09 Z-Yoyo 2
W& z/ |, @9 FUnlimited Yo-Yo2 for 5 sec
# q6 O$ \$ T: D4 R& cYo-Yo2 H+I+J
2 N+ F4 s r* sYo-Yo2 I+J+K
) u8 s2 p% `1 H; e& s! mYo-Yo2 J+K+L
6 F6 t8 e2 \; Y/ E* t" l0 t( x" T) b7 W$ G6 U8 O
10 Z-Yoyo 33 z F' a7 @, @* i% ~
Unlimited Yo-Yo3 for 5 sec
+ @8 t* U5 e1 iYo-Yo3 M+N+O$ [! E; P( Y8 B! F5 |$ p
Yo-Yo3 N+O+P
$ S8 i5 C! Z. f) m. f$ F+ ~* {( t8 qYo-Yo3 O+P+Q7 N3 p7 E ]+ i2 C9 [
" G6 p$ Q' O8 ?/ Q
11 Z-Step 1" g3 r" h6 v2 X
Unlimited StepSwrd for 5 sec' n4 H: R- l, `0 p6 I3 R
StepSwrd L+M+N$ t. r3 D. H$ s5 H% P i3 b; h: M O. F
StepSwrd M+N+O3 t S) m2 R/ n% j# t1 U
StepSwrd N+O+P2 a# L6 V; ]& k% z! R3 O7 G
# a2 @1 }( E4 O0 G( L12 Z-Step 2; x; F: n$ s1 ]$ O
Unlimited StepCros for 5 sec% w8 F: S- E2 w9 \% }" b2 U; F& U
StepCros P+Q+R
' M0 f/ @( W# D- ?StepCros Q+R+S: l1 A L+ E. I3 P4 z' v5 i
StepCros R+S+T) ]& e9 y4 d) P
7 L: Q- T, P5 V/ h4 ^* X
13 BubSprd
( a4 D: `1 I# iAttks w/ spreading bubbles!3 t8 _( l6 ]. J: j ^* O' U1 U
Bubbler C+D+E
0 J/ z4 R& h$ J* KBub-V D+E+F
& v, ~& u! r# V7 l( g& ^2 ^* J/ VBublSide E+F+G
" e& }% L1 [, D% p; y) IBubbler E + Bub-V E + BublSide E
+ i" {) g# E' {& [& d; G' E
4 k8 h6 \+ k0 z8 ?: \, N9 s14 HeatSprd/ ^% x# n7 D/ x
Attks w/ spreading fireball!# p) |9 v8 g9 G6 o
HeatShot H+I+J
3 K6 |) t4 A; ?; eHeat-V I+J+K# F9 A! U% Z8 R# L5 M( g
HeatSide J+K+L
, L7 _! \4 t; l) G6 y2 s5 W dHeatShot J + Heat-V J + HeatSide J; G/ { U: s, I3 i8 w% M' a* P
/ \1 Z2 Z$ I0 q' S3 r15 H-Burst/ k1 Z9 B% L# J8 s8 E
Creates a giant explosion( y L- u! N9 }& m: a9 \8 I! e
Spreader M+N+O; x( [/ ]! u; @. C
Spreader N+O+P
9 b# t) b2 L7 G; {+ |, A! d' GSpreader O+P+Q
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16 LifeSwrd" I/ ?2 U5 W, X
Swings a huge 2×3 sword! a% {# ?% [4 n; ]: C1 }
Sword E + WideSwrd E + LongSwrd E
# n6 r) ]: }( [' RSword L + WideSwrd L + LongSwrd L- ]# u6 J3 K. P& q# i
Sword Y + WideSwrd Y + LongSwrd Y# n& C+ u0 Y: I0 G9 A% X! v
' |7 {/ Y% a5 F5 Z: ~9 y
17 ElemSwrd
& d/ C. T; ^3 N7 LWide swrd contains 4 elemnts
r7 ^* K( V0 {2 T/ V' G2 h) B+ HFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 ^0 m4 P: D7 \7 r! O% C' [. ^FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P/ f6 b- U- `1 E, X
1 |: \* @+ A2 y3 Q: X! W- `# v
18 EvilCut
! U6 z7 D4 q2 C1 N9 q" w! p! vStep up 2 & make 4 atacks
/ |2 u# u7 E! \1 s- s, N$ h' Z0 k( T& b4 uStepSwrd P + HeroSwrd P + StepCros P) H* i7 e) c- t5 K* U3 e; x
8 n* @- J6 H3 |/ b: N+ ~
19 HyperRat. n4 s! ]% j5 ~
A giant Ratton charges!; n0 U; K9 G: Q: j
Ratton1 A + Ratton2 A + Ratton3 A) K7 H: a {2 ]/ `0 T) f! L
Ratton1 C + Ratton2 C + Ratton3 C8 }6 f" _0 z( U" B- ~ L( u4 n8 d
Ratton1 F + Ratton2 F + Ratton3 F
- a1 P, S8 h1 `' O6 C! y
6 f+ e# B2 m3 Z% E20 TimeBom +
% y- F8 {1 B, NSets Time Bomb in enmy area9 U) e; N a/ [! {6 b
TimeBomb J+K+L5 d9 q; p, f7 X) m8 E9 y+ f9 Z5 X
TimeBomb K+L+M
) E, R- D7 C. M4 ZTimeBomb L+M+N
N& m {" E% e/ r) O2 S9 R- F' P- U; q2 {% v
21 GelRain/ Q& b- a* p9 W- U
Gel steals squares
+ \4 O8 M o! i, {MetaGel1 B+C+D- w# c6 Y- ~; Y8 F) t* g
MetaGel2 E+F+G! I$ T$ v0 }0 J) L- |
MetaGel3 S+T+U* u X4 {1 `! t: b9 f% r
9 X0 {! v$ p6 \8 F
22 EverCrse0 j) S# O0 l; ]0 b' a6 D
Shield chases enemies2 |' H% l' l2 T" J
CrsShld1 C + CrsShld2 C + CrsShld3 C
6 u6 ^2 W, m0 XCrsShld1 L + CrsShld2 L + CrsShld3 L
! i/ l6 R9 g0 P: w u, L
0 i; }' H1 T% a4 s, B9 r0 R7 d23 MomQuake2 u' T; j* Q. U! U
Awakens Mother Earth!
?% g3 a3 X3 JRockCube * + RockCube * + GodStone S) N0 n8 a! W# B- W
5 U* d0 P! S' h
24 PoisPhar# i4 h8 a' F5 _! k) s% m
Pharaoh generates poison
+ ?8 C( H: p& g0 a- kPoisMask A + PoisFace A + Anubis A h( [6 C$ v2 J. j
% I& C9 y, ?4 L, U# D25 BodyGrd
7 p' n* O; k( L1 u, }1 l. \Bodyguard takes out enemies
2 |+ {6 G6 C" K: e7 J0 F9 wAntiDmg M + AntiNavi M + Muramasa M
( `. V) R8 O5 ~9 F$ `- Y4 v( C( y) k+ G- j9 h$ M2 }
26 500Barr
1 L+ `4 b$ b- i! ~3 q. B+ k: EBarrier absorbs 500HP dmg
" N. o, N2 R3 pBarrier E + Barr100 E + Barr200 E
, t, o s' H2 i" u: r% j# BBarrier R + Barr100 R + Barr200 R
4 _4 y' i3 i3 L8 ]0 N4 R8 ]( L; M$ \
27 BigHeart ]: ?% f% e% j
Attacks, then heals HP!
b# E1 |1 A1 m* zHolyPanl R + Recov300 R + Roll R+ M# U( ?2 w0 b5 g, ~
HolyPanl R + Recov300 R + RollV2 R
1 n6 j' {. K' ?; H8 h3 gHolyPanl R + Recov300 R + RollV3 R
# o$ E( i! I8 g3 q. k0 |% I
0 @& C2 b9 \+ n28 GtsShoot
1 w- t+ K! W* r; [' D& C" m }5 [# DGutsMan throws MegaMan!
4 n: @! A4 n$ F$ {; y' sGuard * + DashAtk G + GutsMan G
* p3 s, s7 Z4 s9 QGuard * + DashAtk G + GutsMan2 G
: J2 h f6 B$ n7 Q" F0 g$ d8 l6 SGuard * + DashAtk G + GutsMan3 G6 y* P+ i) v6 v1 c, J, }
Guard * + DashAtk G + GutsMan4 G) V3 F! l' d& g$ V0 a
6 X0 y& F6 z, @29 DeuxHero
" h4 F2 F$ q) A0 m) ]! L% AMegaMan & ProtoMan team up!# ]3 y8 E/ E& W2 k- V
CustSwrd B + VarSwrd B + ProtoMan B
! Y, w" p+ h/ A$ @7 r* w/ p/ hCustSwrd B + VarSwrd B + ProtoMn2 B% ]; I& ~0 d" I. s8 e
CustSwrd B + VarSwrd B + ProtoMn3 B8 I$ ~" F& m7 t+ _/ b+ @
CustSwrd B + VarSwrd B + ProtoMn4 B, R5 d0 \) R) R: v# ~
0 T1 x9 X% J* g' e# O+ v+ d30 2xHero
) N3 ?- U7 E9 i; h& @$ PMegaMan & ProtoMan Dual atk
7 I1 u \; L* u8 FSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ L ]7 @1 F: e- DSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 W7 `+ x. ?8 H7 s7 h4 q/ w( Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
/ G+ j% y( ?$ A# y0 n/ x" OSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# R! [. x+ M; r O1 _
% F9 g( V$ c( t3 L- I31 PrixPowr! E7 Y, \1 v& Q9 y, t2 `, N3 F
3 Navis attack at once!7 }9 t& D4 e i6 P( v6 `$ W
Team1 * + Team2 * + KingMan5 K' o5 Q5 H+ U% q9 s1 _: {' }
Team1 * + Team2 * + MistMan5 M( {- y! S- V* l! D& P1 t
Team1 * + Team2 * + BowlMan5 B
( f z. J2 O( s" @
5 L- w. p% x$ p. ~32 MstrStyl
% I* l; ?& t" n( L9 b# L4 S4 o& V$ LMegaMan unleashes his power; c- p2 r9 g* G/ M: g6 @; x
Salamndr * + Fountain * + Bolt * + GaiaBlad *5 c$ @; y* t+ h5 E
' Q4 ^5 A5 {- f$ `" n" y$ fStdrdChip (Part 1) o% ^7 ^' z" T& O. i
┌──┬────┬─┬──┬──┬───┬───────────────┐
' {/ n8 x( l" [7 d│编号│名称 │MB│攻击│属性│稀有度│说明 │
8 p2 c; ^+ `& z0 N! O├──┼────┼─┼──┼──┼───┼───────────────┤
6 t1 D& E; a: @% s│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │* d& o4 d0 T$ T* N( s1 u
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
; F. L0 l1 H; y3 i) f4 G( P│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
+ s( J: d3 ~# H) L5 X│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │: M+ u- t5 k }8 {5 g
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │) b" x' k& s) F& V
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
+ |( i; l/ h/ d; }, P2 f) \8 f3 ?│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
& l3 b2 _, q, V, D" W│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
+ w: M/ x4 R1 z% O3 c2 w- C│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 G$ [, k" M G. [; D$ j8 n│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │* V; U4 H( j+ f# S: `+ A7 x
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
+ n( E. ~5 u8 b' m2 i9 l│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │: }5 Z: \9 b0 L9 _- V1 |- _
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │6 u' J$ z& A3 p8 [8 T
│14 │Spreader│16│30 │ │** │Creates a large explosion │
B4 o: U, Z0 h7 H$ c8 b0 v) ~│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │. u0 l$ Q' v) K( G% S* \
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │. ^) N) o4 Y$ U$ D
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
/ w0 Y* ~. q5 W8 R│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
! A) q2 Y/ M3 o% [; r' k) G. Z│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │2 c- R3 O( c& e
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │0 V6 K& }1 [2 q5 ^
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
. k& c! N+ r! k9 Q9 d8 d( t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │4 S, _0 ~+ i9 M* m# Y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ L/ a5 W: S; ~) U1 n' h8 {6 x q│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
% @/ v# j' g5 w, e B6 |+ x- z/ {│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
# e, _; g- S6 v2 q; J8 K: M│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │/ J0 K; Z, u" P! w
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
; x+ \, w) \; \6 c6 K: M: ~7 R6 z5 R│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
9 \ e2 M8 \, k│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
" f- V% R; b( Y6 ~│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
S3 K9 S2 {# n4 {* M│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │' M1 D! y1 T; U5 U) f8 A% Q' D
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
$ m0 E, @) G+ N# ?2 j- y│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │+ g% U# d: w2 ]$ N7 q
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
$ I0 |( A8 `2 {5 e& q- n3 \ o* R│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │% _: {+ g" n% T
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │4 e0 x, Q& d' Z/ \0 d" }( f n1 c
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │2 Y3 w' R. }. Q
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │: M2 p) v# F/ T% x5 `
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │7 A, F6 N2 {4 }: x
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
; _; f! x0 O% h: u│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │/ {' @- Q: L/ n6 K3 g% j. b
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │0 K% K/ o( f3 G8 L8 z
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
9 j6 m) O2 p; y! \3 d1 |' _8 _' R$ ~* U│44 │ShockWav│10│60 │ │* │Shock through enemies │' _8 p3 A8 W) y) [. F3 a
│45 │SonicWav│26│80 │ │** │Shock through enemies │; x' n, e! ?; O$ o! o: J9 D3 U
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
9 V P4 u1 m! a. h│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
& D4 l: ?; s9 s Z, n8 R# |│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
$ ?2 S: W+ e3 i│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
5 w8 I) v0 {7 V│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
$ Z/ a! `% ~. M- U# F. J) N* h" y│51 │DashAtk │11│90 │ │* │Dash through enemies! │
+ ]0 \8 T8 T, {; U0 }│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
" o! o& ]/ V5 F/ }│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 R( H! y# b0 \5 F
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
2 q2 S# }* }: ^& D6 z3 U: [1 g2 w│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
! K( L8 k. X$ i) T│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% s" _5 X8 v7 O' h4 o│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
' P2 z; D. t5 y; H│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" P8 i0 A% a9 R6 X2 A│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
9 e* |$ x8 i+ U+ c g│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
' F$ T) k, c3 T# @' E│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
/ k, N) U( w1 l) Z( E1 p. U4 U" p5 f│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
* X$ @% J6 { G7 {. V* A8 ]" ]│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
4 d, N" j8 m, j( C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │( O# C! _( ?0 P* C$ }
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
$ U5 f# V$ e. J9 U│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
' S% z W2 E0 \2 s8 [% o' M/ g7 K S│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) l) d3 }2 X5 I. p+ C% ~8 A│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
5 G, z" V `9 \1 m/ K( B│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
2 u0 n: p2 K! |3 |/ N+ z│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 ]7 B& k; @0 p. J
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │. l* D2 Y( t" `, E, Z
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │) ^+ a7 @3 N% a* a' A' \
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │7 F/ ^' W) y! C( \
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 y, n* \+ ?# T0 H3 ?- k6 g L│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
6 z) C, ]3 q7 _! A- l- O│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
( B2 U* H! o1 `│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
/ |- N' C8 x1 M, @4 A$ T│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
9 P( W8 X2 y! N* w│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │- {& N6 c: |; z' _# q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │ }8 V1 V; C: ^" G2 F
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │4 c# H6 P6 a/ x& B! V7 U
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │# F. c7 L4 x) @# \7 b# X" v5 t
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 H. @; @; p+ g( A1 o, ?
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
. x' ~# X2 N9 p+ Y0 R│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │( ^0 W9 W/ @) I
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │ e2 m" [( _9 ^7 M$ u% S# F8 {, Y3 J' e! D
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
/ ]: c0 x' |6 w│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │* _* Q4 ^* O P6 E
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │3 h5 m; w" x& F& ~+ J9 F# i
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
. B, T3 I1 [ T1 K7 ]$ g│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
0 Q- Z& }9 m9 F) B│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
9 K4 ]! g- T4 T+ V; f│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │, O4 G' ~# Z: B
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │+ k: N9 l1 a+ P& R: b* \
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │/ r. X" m* C" H e
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
& b6 E( _3 m" ?# b7 U" k│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │3 [, B2 g( S8 S) W
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! j" r+ c3 i& l, C, h! [( |5 a! H
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │1 m- `. i0 d; q3 O
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
1 I% R, `. y: e: Q0 U( q( @0 i, ?└──┴────┴─┴──┴──┴───┴───────────────┘
" |3 _# ]2 Q) u* m2 C; j* B7 s0 ~. N
StdrdChip (Part 2) q5 @1 [ ^2 n7 c- J, I/ R
┌──┬────┬─┬──┬──┬───┬───────────────┐! ?+ t5 v! z( {# y% ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │
7 u" _) c) }" S& G├──┼────┼─┼──┼──┼───┼───────────────┤, X! K( g" T% l" X0 x" Z' r
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│. B9 k% \- }! Q8 p/ d
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
- v ^' D- P/ P- m% V' F' d│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│0 F1 O" e( \2 o0 A3 r/ t
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │$ K/ M# [, F) x
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │4 a7 c$ l, B( Z8 n% ?
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. R" k! E* N8 E& c8 U* P# n2 s│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& E" @8 Q$ Q' Z2 L
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
: U, `! ?8 E8 ], W u│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
9 V; M, O% _% B/ I! T" J│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │. h; r! q) f1 A( B
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
7 [" q( J/ _ E | _0 u│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
) P: w+ T- s( V# V& Q3 B0 C6 T, B│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │, h7 w8 i' H% i1 C+ L
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
# ?: l/ K, e8 [; K. X$ U+ \│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
5 f- i* m9 W+ I7 L│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: F5 r' T' R/ f* L│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 C+ b! M+ G" l+ N5 P7 `9 v9 R$ V
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │6 {. @% m8 ~8 v
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
4 q' k# K1 n ]8 d, p% S' M4 Z│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
: B8 i! P& G0 [7 o│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │- a" b. K9 q# A6 K6 F$ M& O+ p0 H
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
* u" p& g$ n" O- }; R* U. n│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
, z- O5 z6 h0 |│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
9 U% A7 `, d- E% N; ^( [│124 │Pawn │44│90 │ │*** │Attack by pressing A button │) v4 t1 n0 l: R$ U) [
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │' w3 H5 j( S) r
│126 │Rook │30│ │ │*** │Protects you from attacks │
, m) A* ?3 f& T# c/ j+ f│127 │Team1 │16│10 │ │** │Powers up when ally is hit │. L1 @ |+ D2 Z! r0 w/ k4 e1 b
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │( R9 D( `( u# P5 e) K
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
' l, Y- a* c$ f( W7 ?│130 │Mine │16│300 │ │*** │Places a mine in enmy area │+ O$ j0 |9 R, H1 S
│131 │Lance │46│130 │Wood│*** │Lances through back line │! b- @& |' u3 O- v
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │3 V) ?7 [0 {$ N' ~# w" t1 l4 l! l
│133 │Guard │5 │ │ │* │Repels enemy's attack │) ~; x. Q1 N" _$ W9 D
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │( ]1 o( o+ `' B
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │4 A9 f+ b# k) _6 \& e
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
8 ?4 K: ~: m4 p5 @; Z( ^│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │) v+ G6 b6 }( ]) r0 E/ K t
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │* ^& D& g* C7 M
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │) t! [6 Q c& T3 D
│140 │RockCube│9 │ │ │* │Places a rock cube in front │# v r* b# R- N/ u' X
│141 │Prism │60│ │ │*** │Prism fires randomly │: f5 X1 C0 H+ T2 g7 I5 b( \
│142 │Wind │14│ │ │* │Windbox blows at enmy area │& a8 ^* f/ w$ x1 U
│143 │Fan │14│ │ │* │Vacuum pulls enemies │: k; u" T1 u9 y8 I
│144 │Fanfare │32│ │ │*** │Take no damage for a while │# ]& |1 K1 S9 R
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
' i) [* J+ \( A7 P8 m│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │1 H* x, G( y1 Z. F* Y$ p; J
│147 │Recov10 │5 │ │ │* │Recovers 10HP │! [9 R; o/ F* `2 J- u9 {9 ?% D
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
/ h) I; V0 o ^: L- j│149 │Recov50 │14│ │ │** │Recovers 50HP │
- c3 e$ q, |# p0 I! V5 Q& Z│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ U. l. I; w" D; g8 d│151 │Recov120│35│ │ │*** │Recovers 120HP │
& ?0 w' n0 [! _( ?4 n│152 │Recov150│50│ │ │*** │Recovers 150HP │( q* J7 m9 W$ d% H
│153 │Recov200│65│ │ │**** │Recovers 200HP │: F% B0 Q; D. x. o1 j" m! \) i
│154 │Recov300│80│ │ │**** │Recovers 300HP │" K& T1 ^. B8 Z' X/ A3 v# j0 l3 \0 S
│155 │Repair │8 │ │ │* │Fix your area's panels │: R3 J4 \. g# @
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
+ \" r3 P1 T; n, q% X5 l│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │( L6 _8 K; |" B, j g
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" i/ N% [5 L0 u! T│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
9 A- N* J, }# d│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
" i* s2 z$ t8 `/ J x│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
+ J/ w ~) H& a& k1 z3 P│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │3 V. S' f( C' K: V7 P8 N. N# U
│163 │Invis │11│ │ │*** │Invisible for a while │
( a3 u. t' R: u1 z/ g│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
4 r/ m0 g7 y1 i1 j* l1 G│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
1 N5 u5 ^" h M( M- G│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
y; f+ ~- D0 G0 D, u/ C│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │" P3 {) w! i) y* D% m( S
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
2 z" n$ u/ ~7 }│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
- ?& R% ~5 }9 A; i) m, q @3 q$ P│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 _* e# i" A1 m) c0 u$ i& H
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │/ M \2 |4 g+ t! |# \
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
0 A. r* C t4 W, V& @7 r│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │. ~+ [7 q! y6 D5 }5 c( ~
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ G* N5 E! m& g- _5 z+ k
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% p1 U- b1 e) ~- R; R& F0 Y
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
# S( o: E5 V& t5 r4 c1 q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │( x+ g6 c! r5 B7 D9 Q; R
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
7 ~0 ]$ q9 ?! L0 j1 Z+ Z│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │/ {% ?6 b% i2 H1 E; R$ W; j) e, y
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │, I9 U. A' X/ E' U3 P+ q6 ^
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
2 {& `5 E4 f& G3 ~. |8 |2 Q│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
6 a/ |, \8 q' ~! T$ n! @' s0 z& L│183 │Hole │55│ │ │**** │Open hole to dark world │4 l7 y9 g+ F/ N
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │8 Q: F. l; P* ]* F
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │% @# ]9 R) z8 l+ J' w# y+ p6 B
│186 │IceStage│20│ │ │*** │Changes all panls to ice │4 ]9 T* T) W4 k) c4 y5 Z4 d
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
8 C6 y; _: t9 b0 F7 j: t \0 N6 Q│188 │SandStge│18│ │ │*** │Changes all panls to sand │
, v9 Y8 p) |7 w: u6 p# q1 X( m│189 │MetlStge│26│ │ │*** │Changes all panls to metal │' A- w: E' X# o: ~' p
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 c R, L( `& r6 n7 W; \/ K│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │5 O7 G' C& m Y% e3 v4 o- m; z
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
8 e* u) }% z( Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │& e- J# C& @: l1 j$ Q' e0 b1 s. r
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
, p+ L: O5 W7 Z2 R; m│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
/ k4 v( m* N) u$ G2 I! l│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │, b* K' L9 N8 \* h% {9 i
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │# K: ?2 s; p( A2 r, U
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │4 ]( \, f3 |4 L( m
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ i$ ~- t* |. w) ^& a% b0 k
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │6 z1 D5 V( l5 y6 q. a! Y
└──┴────┴─┴──┴──┴───┴───────────────┘
) ` ?& X6 L. a5 i/ N4 S; p* c, o
9 h0 x6 s8 k5 \, ?, @4 `
3 ^8 X# f6 I' H0 N6 iMega Chip: g& A; I+ z9 O ]6 Z4 i( @9 U
┌──┬─────┬─┬──┬──┬───┬───────────────┐) a/ o' k# S) @4 B; s4 L6 U
│编号│名称 │MB│攻击│属性│稀有度│说明 │
z) B# ]: S' P+ [& \3 e7 f├──┼─────┼─┼──┼──┼───┼───────────────┤+ a- Y; L4 ^' F% A
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │: R2 W! j+ t9 ~
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
# g# g2 g' z- P4 N│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │3 K( A! i$ W8 ?+ {
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
3 G* P; D8 U6 C' P& ?│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │1 c- A) v7 m1 J- o- z v& J
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │; I3 D- g& p. S* r. X
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! g" D4 Y0 O0 o$ [/ Q4 @
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
% e+ i) w: A y6 K* M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ V# d, a! W7 C6 m6 ]! K. Y0 |
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│, N* X! p' s m7 ]+ {! X
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
6 N) F) Y9 {8 S2 p9 Y D/ d! J│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
/ p6 {6 I9 N: c F/ M. `3 Q│13 │Guardian │82│ │ │***** │Statue punishes when hit │
3 J+ Y! _$ A! t2 P$ F│14 │Anubis │90│ │ │***** │Anubis poisons enemies │9 R+ k7 I$ d, l" q
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
! [) O$ e; X, J+ Y' z│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
; `" ?; E1 w. w9 p5 B$ x│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │/ A7 R0 V I7 J# m; Z' [: j2 t
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │! B0 D2 R- ]2 o6 i; q! B' A7 w
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
' K3 w( |. ?( y│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! {, n2 t2 n" E6 K9 E; f│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │, `" H2 ^8 P S- B+ f3 B/ k# @
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
7 u2 q" R; o0 s. _│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │/ b! W0 Z5 _+ ]
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
1 |3 z# @. z8 N5 ]9 C, I i) S+ F│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
8 L) J) }5 w3 ?& V( f7 |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
W; X' x5 E# U) E5 U│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │* `/ N3 g, Z' q- _* r9 t8 z$ w& Y# h
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │+ y0 U) G$ A7 u3 N1 Y6 @
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │! k5 n/ T, g( t7 o$ @
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │- ?, E( ?1 T9 O1 @$ L, ]! C( r
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │0 X) h/ ~* P" q" M; F
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │7 n2 Z6 W+ F U2 z
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │5 T6 {) `; u! T _5 t1 \# U0 d
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │2 E2 w- r& d; ?" }
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │, B' r; p4 A" s, r
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │4 }3 Q2 t. U4 k
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
. j0 P2 e# X: A; t K7 r│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 m1 k: R0 K3 @7 j& P/ Q│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
* U7 D. v5 c- s" A9 d│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
0 M* s$ k0 |% ^│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
; [( D6 x4 b$ h+ Z {8 Y│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │( F8 r' w! ?. y/ @( c3 _( N
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 a5 c" v( }. }. Z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
5 h0 ]$ b6 i5 V8 `│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │4 W' L; U& A. @8 N
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# r" T2 G0 U) O& O7 Y. \
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
7 ~1 s* F. c+ \( g$ D* T( _│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │ R y7 {& t G! A% n2 O( L
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
( ]8 A# E, b$ o6 J' V# R' `. A! n│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
. `) U( f" D: q2 z* s$ ]( A│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
2 T* @9 y* m) L- q8 ~│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 F3 E# K; _# z, @& \8 O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
; r9 j/ T$ d' f/ V) B│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │% D4 J0 k4 |5 H' c! N! q S& O3 g
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │5 {; p6 _4 n( ?3 ~7 R- A. Q2 m
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
3 F- j2 Q4 _& m/ g5 O5 ?4 e0 p│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
4 @& x, E9 F. [1 _│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
5 w! ^, t# M3 T! h│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ h( P. ~1 `$ Z
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │' Y. b z7 y1 q# \9 p! ?) v
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │9 [7 J7 J' N1 l: @
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, J# @% [- n3 d$ i$ \│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │, y/ F" ?1 j$ t) w/ f# {
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
$ E+ [3 x+ Z5 v8 n, O } p; _, c8 w│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 ]7 \4 E! H4 b/ P9 @) Q
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
6 f/ C2 t( r" {6 c; E7 x: d│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
( |- u- ^! ]+ S2 O3 E* n1 S& v│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ o6 P0 s6 ]) c7 W2 n' h3 E: B│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
9 `: v; W+ ]1 D: e5 F7 X│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
9 Y% d3 |- u6 O# o3 x9 q│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
N! r" x% [ Y' {0 Q, c│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
+ C: P- a8 J7 q) ?│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
; a$ [7 ^' w& j│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │; a3 J% i/ c- J6 Q
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │$ ?! L% [* |5 \$ y
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
3 A* g! g; k9 [( M+ b' R' [, ^4 {│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
) K, P* T8 R; o" p$ ~/ W& }│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
& {7 L5 P* d3 A/ j9 m; Q│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │( j% i/ `' L8 s0 P3 r
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
' Q3 E, s+ P) S│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
7 b, p( l7 V, z. r) h" a- U% M│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
) }, R+ y( f6 i" T│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- l4 n3 w) x+ Q" ]& G
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
4 u+ m* c* @/ G/ \% L│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
5 t+ ]' c+ M* y! b( c9 F6 L└──┴─────┴─┴──┴──┴───┴───────────────┘7 H4 e* \ i, M$ K; b8 h$ ?
) @/ K9 I. m# o1 V/ x
/ l8 I9 g7 o' P3 zGigaChip (蓝版), S: u- H3 ~8 l! ]8 l& \
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% v& Z; a1 u7 V9 e+ `│编号│名称 │MB│攻击│属性│稀有度│说明 │& S8 \# P j# p* d3 ~% B
├──┼─────┼─┼──┼──┼───┼───────────────┤' ~6 K2 B7 X' f Q6 s8 h
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. x9 `- r. k X. Y+ J( J│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% R! o. c& s Z│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │( L" z. @3 P j: |
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& k. j- Y4 v: g' P│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
* Q% r, f& C3 D$ |: o/ V0 Z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
# _& q0 D0 A4 v% T% a4 D4 H9 P│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │4 j, r0 j: C4 w0 X# x) e4 Q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
2 L$ O# ?4 _3 k1 P( @│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% X d6 N8 m6 |4 b│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │( N4 [% K9 k* u/ E& J. X8 T. g
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │% j3 k$ q6 r; ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │6 F/ H" }, t3 u
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
9 C8 s, b( D0 M/ H9 R│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │1 Q& G/ D; Z( T; F8 K+ L& [8 h7 r8 e
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 f8 m9 a1 C" d│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
8 E* z; u4 f5 D/ F- c* D' H- m│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ e+ w/ e7 u8 p* J' V- w2 M" [
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
) ]. n' [, H9 h7 n" {7 t1 h│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 V7 ^" a, N' p {1 P/ i \2 {│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │) V, f; b: Q4 |' Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
% ~7 F- a& C0 @# N% n1 }& |- w8 r3 l* O9 h% x2 H# s$ Z
GigaChip (白版)(只列出与蓝版不一样的Chips)5 r' j' ]2 c2 m2 g: Y0 e/ V* I
┌──┬─────┬─┬──┬──┬───┬───────────────┐. d, q) N& {5 U `2 e
│编号│名称 │MB│攻击│属性│稀有度│说明 │
2 [# \3 X/ L& g' D" ~; _* M├──┼─────┼─┼──┼──┼───┼───────────────┤
; J: O6 G, r' T9 q7 f│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 P1 W3 R2 u( U+ k0 L- [│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
* d A$ A$ O1 d1 l│4 │Balance │60│ │ │***** │Both Hp reduced by half │
% h4 A. g+ b' Z" ^* |6 g. B% g$ M│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, b; x! H( Z, S; m @$ ?8 ^
└──┴─────┴─┴──┴──┴───┴───────────────┘ |