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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 6 v2 m6 d% y/ [/ U' |5 L) Q' y: ~  G
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 8 J, u) m/ f; k
■● ■  NintendoWorld    站友xliz原创
$ S: B! |0 g* L+ G4 W■ ●■    http://www.NewWise.com
+ @! H* z  l6 G9 O9 e■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 ^; h, S/ F9 v. y; F

" S3 C+ n, n& W6 |1 a
2 t3 I, G, a# O4 q+ O6 `( w           洛克人 EXE 3 Blue 卡片组合
9 V: b0 ~( P1 v& N9 g6 G' X1 j
* E3 ~! ^; z* I- h
$ b) S  H' J9 p英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 o1 F( _- s) v7 O* E4 K; s
大家要看日文版的P.A.或详细攻略,点击这里吧!
* n, {' G5 S7 n
====================+ f7 \- W. T2 T) b! q  w1 Q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
8 J0 n( \& c; M' e9 Q
( e* x0 B: _+ Z$ M$ a% \以下内容格式如下:$ t& j- M4 w9 D+ N! O

) P; [0 T( v8 b% K2 x编号    名称
- Q, o1 U% k9 L- E" o说明) N5 y- d/ X+ O1 \5 R, L
组合方法& S/ ?; J& J* p
---------------------------------/ Y; @) J1 X9 c( Z: A  z
01    Z-Connon 1
  j+ A/ n8 }$ p- U- \: hUnlimited Cannon for 5 sec
: k7 v, m# J2 n8 G7 M! |Cannon A+B+C. E9 i  G. E2 f% J8 s& C8 S8 V
Cannon B+C+D
, n2 u3 d; e0 X& A. y2 jCannon C+D+E
! k0 f; u6 D) `$ F( G4 t3 o8 P3 S: R
& T" k/ J. q8 W( q02    Z-Connon 2
5 `  `0 W- v7 i: q1 K1 BUnlimited HiCannon for 5 sec: O: [& `6 c8 ]2 Y7 t. u+ L
HiCannon H+I+J
2 x) [6 s7 R! HHiCannon I+J+K8 r% {% v) i+ ?4 p, {  _
HiCannon J+K+L
! v- y3 ^+ K/ \. X8 v6 j4 V$ f# d9 k4 B8 M
03    Z-Connon 3& `9 J/ h# l$ u. ?! W0 z, n! h
Unlimited MegaCannon for 5 sec* b2 m7 Y' ~% `! q
M-Cannon O+P+Q
& s/ e$ x% n5 l- I' |% L$ EM-Cannon P+Q+R& o- F# ?% V4 }3 o/ B! c
M-Cannon Q+R+S6 v0 I  {- E8 ~9 _* `
" s6 S# A; T8 G3 x/ y
04    Z-Punch
0 U. [- g4 T" H+ H6 o: TUnlimited GutPunch for 5 sec
2 w& ~' F  w3 `) U+ ]8 \0 D4 w2 xGutPunch B+C+D
4 v/ a. s* M: y1 u# K5 GGutPunch C+D+E
1 o) K1 N$ x2 y2 g! QGutPunch D+E+F
8 r! k) Z1 I& ^0 R+ ?0 v) Y
/ j8 M/ Q' ~1 D# R' u- C+ R2 O0 y7 {05    Z-Strght8 ~; [! x) W# s$ f2 M& y! n7 C
Unlimited GutStrgt for 5 sec' C4 t9 ?& r# U) r; f: l
GutStrgt O+P+Q: R$ s* D7 J$ n# r* s
GutStrgt P+Q+R3 i5 T% L3 T0 P- e, {
GutStrgt Q+R+S
( ~9 _& o. y6 O8 \; O; O+ r: y& @; o
06    Z-Impact
0 D. k# `0 G* \! c5 W! [Unlimited GutImpct for 5 sec
* m8 L$ l! p9 ?: gGutImpact G+H+I
5 i  e, W6 o! j! F4 fGutImpact H+I+J
5 X3 u6 |$ x: Y" T' V6 Q; QGutImpact J+K+L
( n' d6 K  z8 g) Z; H; s& r3 G& D0 G. j; \' w  v
07    Z-Varibl) }" G4 z1 `2 S2 q# y
Unlimited VarSword for 5 sec
+ `& f2 U* t2 ]% ?" R8 CVarSwrd B+C+D
) H3 c+ ^0 }) b9 N# T5 tVarSwrd C+D+E
7 v% \- T( L. g# v( uVarSwrd D+E+F
! v# q' w. W( c  v0 f7 X5 X) i3 b2 h3 q2 q: I9 V/ B
08    Z-Yoyo 1
  Z; X( h; h0 @9 s  yUnlimited Yo-Yo for 5 sec8 b( Y1 E5 i2 R  t0 H" v
Yo-Yo1 C+D+E
3 U0 b4 J1 ?6 ?2 e& S4 L+ N  f" y4 SYo-Yo1 D+E+F7 J8 b, A( Q8 x- b1 F" ~# {0 F% E
Yo-Yo1 E+F+G
7 v; O% j2 E8 {8 ~( j  T7 @3 m
# ^! J& f! @# Y4 @09    Z-Yoyo 29 J) b1 G' }$ {0 G' @+ ?' ?
Unlimited Yo-Yo2 for 5 sec
6 r, v$ y  s0 L: ?8 ^! M- nYo-Yo2 H+I+J
3 d( `, k9 h$ S- e7 B) @2 n7 ^' }Yo-Yo2 I+J+K9 c  w8 g( ]# k" H
Yo-Yo2 J+K+L
3 B* C$ j$ d: X8 l  c8 [; o0 w, a2 _% R  a. |
10    Z-Yoyo 3- V) u* Y5 X! D3 D* ]2 D/ U
Unlimited Yo-Yo3 for 5 sec
7 a( y( S& T8 |: M0 F1 oYo-Yo3 M+N+O) B! ^9 o4 a6 X( k& R
Yo-Yo3 N+O+P
5 C) {- s) B' e! y0 _" mYo-Yo3 O+P+Q
5 {  {9 B4 f( ?5 b$ v0 _( U8 Q9 j8 _" E# P
11    Z-Step 1
3 Q1 K4 ]; R3 w2 \6 s" j; eUnlimited StepSwrd for 5 sec# j: T& j# w( Y' P
StepSwrd L+M+N
2 S5 u2 O! f9 XStepSwrd M+N+O
  M' D* n8 b- S0 ~1 nStepSwrd N+O+P
' ]1 n7 j8 m( k! l! D6 V1 r- B0 b8 u6 i7 h" z+ |0 G' r! I2 R
12    Z-Step 2
6 ?' Q; @6 v( P: i' w4 IUnlimited StepCros for 5 sec+ X0 z: w  v. {$ U% B0 r$ w( ]- w& A
StepCros P+Q+R
# Y+ v( }, C$ yStepCros Q+R+S
- t, p6 Q6 E" T0 W  V3 S/ iStepCros R+S+T& R. D! }6 F: x6 G6 M' `

. v7 d+ Y; x, p9 X4 E13    BubSprd
7 N3 k9 a' _/ f/ OAttks w/ spreading bubbles!4 ^! k) R0 ~* C& i" `
Bubbler  C+D+E
: `' i0 j  A' \) A( |1 P) e: uBub-V    D+E+F- D$ m' _; m- J
BublSide E+F+G
, A: b( D  d/ s, n8 ]+ l! UBubbler E + Bub-V E + BublSide E) C# D9 l6 `: o( t+ S/ h7 @
7 m0 e2 |* m! P" N# ]
14    HeatSprd
) C! B- H& \. N+ G7 TAttks w/ spreading fireball!
) }/ f: `4 p; m7 K6 v5 o; y: x4 ]HeatShot H+I+J% S/ ?3 ?$ o0 t$ r  k4 Z: o) e
Heat-V   I+J+K, \6 [/ o8 [+ G8 E! P. g
HeatSide J+K+L
) J# a+ B( C3 d1 B& Z. K( lHeatShot J + Heat-V J + HeatSide J
) g# n: ]4 ]$ h4 h4 V2 y
3 H: ^+ E6 o" t+ W' [15    H-Burst/ j# V# V2 q, V2 y- Z) W
Creates a giant explosion
8 v1 m& S/ R+ v8 V* l* uSpreader M+N+O
( g) N" i. L0 G, _Spreader N+O+P
; {! [1 x7 d5 c( H9 k6 ISpreader O+P+Q
( l( g4 J- V- o) X) c+ S, J# H* _4 t
16    LifeSwrd( F. K+ _% }( O) d8 G7 }5 O6 \* d
Swings a huge 2×3 sword!% A( `, L: Y7 ?1 h/ C0 m
Sword E + WideSwrd E + LongSwrd E' E+ v9 Z8 d9 U9 u* e8 ^
Sword L + WideSwrd L + LongSwrd L
9 X- I' ?' {, a. K* n" I: ISword Y + WideSwrd Y + LongSwrd Y! T- f- [. Z) U0 n; o
, n$ a) V2 F" W1 u0 v
17    ElemSwrd' ]  X/ V/ i/ Z8 R( {2 O. @
Wide swrd contains 4 elemnts
, ~/ [0 I8 E" n( `FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
# [4 t6 b0 B% a& @; d7 D( g4 u  }4 wFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 E( ^$ `' R' u" e7 U  z

4 F  W4 L3 `- ^- \5 X1 t; H18    EvilCut
8 b  o2 w; u! a3 ~Step up 2 & make 4 atacks: U) c0 \- R& E% n0 Q7 n3 @
StepSwrd P + HeroSwrd P + StepCros P
/ Y) d$ o4 k* d' y" \! W6 n  ^0 b* _3 @# V% j. G
19    HyperRat2 A8 }, v, R2 w( A! w$ e6 }0 I9 Q
A giant Ratton charges!
+ f7 C* `* V1 VRatton1 A + Ratton2 A + Ratton3 A5 k8 l! s& ~" F  X9 |' T! A
Ratton1 C + Ratton2 C + Ratton3 C9 O1 K8 [8 N9 P! }& Q  \
Ratton1 F + Ratton2 F + Ratton3 F
! k. u0 v( K" V
( i; Q( f8 d+ S2 W3 m* J0 h1 o# L. @( C20    TimeBom +
! Q6 a( G, o* L. ?3 p! q( V; G7 aSets Time Bomb in enmy area5 x, x: E6 z1 A, R* [# L
TimeBomb J+K+L* N: e3 @7 O" F+ U( b
TimeBomb K+L+M
/ s' k- G* [3 i( A( X. z* m+ K( pTimeBomb L+M+N1 v% j* [' Q  Q6 S6 L
8 X( d& s( T. i( w* x' B
21    GelRain
2 n* O- }% J$ v+ |) L7 p. b7 HGel steals squares
" g5 {* I* I" [9 c+ j% G3 yMetaGel1 B+C+D
' A5 f- V9 W! n* u8 O  Z; a. G/ xMetaGel2 E+F+G
# l" ^/ q0 [$ r2 Q, D* c- ]MetaGel3 S+T+U
! x. @$ I9 `) F" T8 y. \8 e. L  }5 s8 J# j* p6 i' g, w0 P
22    EverCrse
. ]4 m  ?0 H; c* R: U& ]. tShield chases enemies
) p& e; ]% ?4 |6 }CrsShld1 C + CrsShld2 C + CrsShld3 C3 M! ^* K) \+ V* a  H$ u
CrsShld1 L + CrsShld2 L + CrsShld3 L
8 `8 Z, V+ P& b" r
* O) v! N7 @4 M  l- S8 A( |4 Y9 N23    MomQuake
( r2 ?7 r) e3 XAwakens Mother Earth!' v2 N& K  n9 c; c& a
RockCube * + RockCube * + GodStone S: ?  i* B* m0 t

0 L5 T1 Q0 E) e* o' G% l; @24    PoisPhar( e" e" q+ i# H. a  C. f
Pharaoh generates poison# S% I$ C+ N3 b9 A
PoisMask A + PoisFace A + Anubis A
+ r+ Y" l/ z! m- M( Q# m* e6 P9 ^4 {6 d# f' s
25    BodyGrd- X! m  I8 h6 X" M$ j6 ?" q
Bodyguard takes out enemies" y% X/ w% ]" {) Q" O2 f0 m+ m7 [0 K
AntiDmg M + AntiNavi M + Muramasa M! [  `& m; c: A7 |; c8 o# _* b9 }
! o& f" [. e- m; V1 M
26    500Barr' f$ r) a$ G8 A/ d, x4 g0 {
Barrier absorbs 500HP dmg
# I' y4 q- S- s% [9 V( S2 K$ ]Barrier E + Barr100 E + Barr200 E
) i- b/ F; l$ C5 ?. }Barrier R + Barr100 R + Barr200 R4 n( \3 D- _2 _7 i

; H8 Z) K$ g7 y- q; O: O  g27    BigHeart( M( v& T; k0 N& L/ F
Attacks, then heals HP!
1 u/ q7 r: U& ]8 lHolyPanl R + Recov300 R + Roll R3 |6 I7 `- ]7 U5 @- S: M) ~" y1 G, O
HolyPanl R + Recov300 R + RollV2 R2 r: a4 i0 O4 s2 O! M" c5 F
HolyPanl R + Recov300 R + RollV3 R8 G4 o1 E' i( H% ~' U+ {

% l# Y, k# z, P9 _- p* y7 |& K28    GtsShoot0 e: d3 _8 W- i8 |1 O9 \
GutsMan throws MegaMan!
2 ~7 i5 y2 ?% \" e+ d7 G; oGuard * + DashAtk G + GutsMan G
% ?4 i% ^8 k. L; N, p: D% ?" |Guard * + DashAtk G + GutsMan2 G
6 |8 d" u! j2 O' lGuard * + DashAtk G + GutsMan3 G
0 j& g8 u; q% YGuard * + DashAtk G + GutsMan4 G+ `5 T$ P5 t2 g9 `, E  G
$ H, r+ f# f1 L1 {1 t
29    DeuxHero. y+ \- g- J" A' O1 w9 ~
MegaMan & ProtoMan team up!) b+ r7 S4 k7 @
CustSwrd B + VarSwrd B + ProtoMan B/ E+ i. \/ L' Z
CustSwrd B + VarSwrd B + ProtoMn2 B
5 n# u0 b! p( ACustSwrd B + VarSwrd B + ProtoMn3 B8 E  j. w6 w6 s6 @! ~$ p- t0 u
CustSwrd B + VarSwrd B + ProtoMn4 B3 m! c1 P) t- ~$ e, J( a5 e0 ]5 }" a

; J# O& [: X; t9 I' [3 X+ N/ d6 m30    2xHero
5 J& Q$ E/ z% h* t, MMegaMan & ProtoMan Dual atk7 ^1 G' s$ M- L4 |( [
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 M) ~( {! i$ O1 `
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
7 |# |! L' f4 @: G6 vSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B. U/ ~( a+ d$ E5 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B) G5 I5 I' E1 ?

' M5 A  r- s9 o# S! v' R: B31    PrixPowr$ L4 u; h/ {; k# O( X
3 Navis attack at once!
/ T$ L. F% a, G& }( ^( |8 RTeam1 * + Team2 * + KingMan5 K
. z( Q$ Y6 c' J; ?# rTeam1 * + Team2 * + MistMan5 M3 k/ g' ^0 ^& u# \% v7 t! n
Team1 * + Team2 * + BowlMan5 B. e+ q* ~  d8 ~+ ~: {! F! l0 t
1 E9 L. i- v+ @
32    MstrStyl
5 c/ _. R" z- CMegaMan unleashes his power+ {& R, M2 V1 ~5 e! |: W1 g
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 k  ~8 _9 @1 g) F, y2 I. k. C3 R$ l5 _6 y, O, j
StdrdChip (Part 1)) b' Z; l$ C# M, i! v
┌──┬────┬─┬──┬──┬───┬───────────────┐( d( ?, @; \% W+ Y) p
│编号│名称  │MB│攻击│属性│稀有度│说明             │
7 `' \: y  a$ E- H; s├──┼────┼─┼──┼──┼───┼───────────────┤6 u$ |1 \; a: ~7 @8 H& v" o* Q, V6 r
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; M' M0 {  J' e* p  V│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
" o0 k! a9 d6 z* H' O│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │5 W: X" ^+ u( `) }; ?& a3 _: a
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │4 Z  p3 w$ [! K
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( e# C1 v! ~0 r" j8 z0 e/ E│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
: s5 w% N4 J7 p9 l" H│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │9 J; p3 x0 v. {& H
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │! P, l# c$ o( C
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │, q* H! A, \7 C* ?" E7 f: ~! R8 c4 f
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │; M+ u. g0 e4 u& ^, D
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
/ Q7 O9 P) H# t& _& n: k) \4 ?│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 o# i8 y; r5 m
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │9 c5 R' ^" F  m* M
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  M( Y: `7 Q0 `" o; z
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │, y3 U7 Y/ ?8 [" ]' r1 O8 p$ J
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
# G1 U1 [& b3 K9 Y│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
5 c: T' k- l7 \4 W8 s│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. E% g% H) f! e- N8 L
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 M4 p6 q' f) \3 l% i' m│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ W5 ^" N7 j; p* N# C/ {│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │  l/ a7 Y* Y& _2 m
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │0 @# b% d- _1 R) P* m
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
, r& W+ T7 S; F3 L2 q│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 u9 e* B8 Y- t: s. {
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  d# Z- K% o; R  b; |│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! y/ D, d# u% W8 H# X& R* O│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
& c" W6 E% a  a$ |! K. O8 I6 p│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 |8 x" Y4 r0 M/ a" \6 G1 B# K9 ?) D│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │( N& f% L; d7 \$ i* e
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
/ R) }- }% o- Y" B* d│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │% t* t7 g. H6 i* \# G
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  |6 h+ Y( [( x  B
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │6 ?2 _( x9 k, }# q
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │* G; g. Y$ v9 [* Z5 b. g" i
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
$ I+ |! {9 l1 w5 ]( @, C8 p  T│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
( ^7 M% s4 Z  O% u, }│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
" s9 `, b$ U# @- c│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
( [1 [" c- `* [: ]│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │8 r1 ]9 F  @2 q) E. x
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │6 K4 f, v+ i/ |5 A$ O" }
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │; c/ D$ K; H7 E. X% K7 v1 z1 x
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │! f- A: ~  W4 ~8 [
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
; Q$ ~+ `$ }7 ~│44 │ShockWav│10│60 │  │*   │Shock through enemies     │$ j& S$ t) w4 G
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
* b7 h- b1 \: }6 O  m8 P% M* a│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
/ [! x% _6 @" k│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
. G# S- {4 g0 I- c  R│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
! O% y2 G# h  L1 \; L/ B' |& a' O│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
; I1 P. E$ v% X  p$ T' k1 t0 `│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
5 V/ _, B: }, B% s│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
: ^) w( D2 c7 g' p7 o3 j6 l+ h! ~│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* e8 p- Y% ~0 P7 |6 N" I# ]│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │* L! R8 M1 m* Y  u. y8 t
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │1 X8 r. t' A& ?+ Y. {
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │' v: o5 ^8 P3 \  U4 Z0 {
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │+ b" w! E0 T9 w4 u6 N
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 P! R( m! Z* v( }6 j6 y│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
5 O; y5 G+ b& w% T' p& _+ n│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 w4 ^6 {* \: S# C: f  W│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
$ P; W) u4 M/ {" ~8 i# h) k│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
; W7 i# @- e* ]4 p" q1 c│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │, S4 E' s2 G. v! n' b$ S
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
0 W0 L7 l" z" t% s. D│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" O! B+ w# O- f9 t│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │7 Z+ K+ x- ]( X4 J. G+ J! `
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
: ~1 {% H* N8 D+ ]7 g2 _- @  o│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │5 u' Y1 ]% M6 i
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │3 W% ^* Z6 p! X, x5 g
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
5 _8 i& x% b- M│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
3 X6 V* u; p+ m1 l7 [2 H% J│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │4 \2 R* }  y- o6 {$ E
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
* h8 |/ f, _! d- D│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
  }7 ]1 ^( l0 R- g" |$ l$ l│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# K* q3 z8 V% r7 l# A1 ]
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
8 R/ O' B/ S; ]/ ~4 q$ H│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
8 _/ R. t1 z4 W# B/ F4 b0 a, n│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
8 @# d% o3 p  m7 V8 E, z0 a│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │6 h7 c- i) k- O% o/ E% h7 u4 @
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 z# T- U7 t5 M# }8 e7 Z4 Q
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │+ ^. g- M" ?  {( a& H* M
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% j  M" k) K! M$ c
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │/ ?: v( R% O; m9 k
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
) v7 }+ i: C4 A4 p. p  m8 g. H/ P7 @4 T, V│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │* M9 i: u, Z& |  J5 w2 [
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │$ R/ M5 F7 D) P, s9 ]% |
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
4 u6 W4 N5 M9 c! i│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
6 q# m) ?% k: I│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
" l! M9 z8 {- k4 [3 U; L+ L│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
. Z% h6 L8 {8 B3 z" }, ^* W│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
+ Y% o1 F* a" \4 {+ z+ C' n│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │/ M$ }8 q& ?- Y: {+ ^7 Q! }8 N, L
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( o" w$ T$ k' V
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │6 v) L! s% n, Q* Y% B
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 G# `. e5 W/ x4 i6 U- \3 G
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │4 ]+ P' w5 A8 H5 j) h9 A3 k
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
: ]/ S6 p1 V0 A* K6 c│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
. F$ T$ M* ?. _7 z8 O: N│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
$ ?  D- h" k9 S4 _│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │; p; E, _! s+ n: ~4 y5 T4 |
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│6 q  j/ S" J, L! d
└──┴────┴─┴──┴──┴───┴───────────────┘4 ]7 F- U" c( l6 {; k( u3 g. `: k3 `

" l# j- ]$ n; d' L% k5 k+ [) O# hStdrdChip (Part 2)
, B% ~/ H* r9 y# M0 |  A- Q/ F1 i( c┌──┬────┬─┬──┬──┬───┬───────────────┐% w0 T/ h, i( o8 g9 O
│编号│名称  │MB│攻击│属性│稀有度│说明             │
' R; I& e" R5 A. f0 i0 y8 h├──┼────┼─┼──┼──┼───┼───────────────┤% q& I+ p3 N2 D/ L5 y0 j0 A+ d
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│! n9 N8 O; m; F. f3 a  D
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
6 V" b+ q+ v, v8 i8 z│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│+ p( f: f* N4 d% }: E
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
& ^1 L. X' U$ b- Y│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: }7 l+ G/ }  X5 a$ K; J│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │9 i) Y1 `1 G8 e  _' Z
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
. i* m7 s$ l7 {% o% |' u  d│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: q$ l6 s/ _% |8 E│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 t, i7 W$ k$ N  m9 q  R) u
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
- `6 z% B% {7 `4 ~│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │6 q& k1 L! P: N8 q
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
8 c- H7 w/ j. t, l3 J* j) a/ Q# [│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
" B2 J9 m4 A1 f( r4 u3 a│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │* K/ X2 O! @- J1 d! _
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ |7 d) f" P) x( p1 j│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
) L7 J- i3 L0 h; S0 K' G; h; T6 G│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │+ n7 e: g+ O! `1 n' c# d* N
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
" U; {' n: F% x5 d& H│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
& ^1 C% S, Y, k: U! {& q│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 E# b+ F. _, R! ~& d7 v4 F; G│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │# S. A' r8 v- A; B
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
4 [$ g, m$ \  t% J4 N│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │4 Q& s4 Y! t5 U, e% m
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │& D- R3 A" V* _0 V1 ~
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 ^( n3 c6 I9 g│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 v6 i: N7 `6 f' V9 @) d│126 │Rook  │30│  │  │***  │Protects you from attacks   │7 J8 o* t5 @) @3 Y, O0 b' s
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │( t6 [1 l. I  h; m) A2 ^% \) ?
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& K( S5 Y# x! d
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
7 @) |7 J8 Y$ Y& y1 j* s- r1 j│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
2 D! f3 ]4 _; Y* c4 `& ?│131 │Lance  │46│130 │Wood│***  │Lances through back line   │8 Z) X, D# u+ _3 E# p/ c( A
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 c  E6 I# q$ E$ x" Y$ }+ ?' S" z
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
8 z0 d9 o& }, K$ e' Z$ \+ U│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
/ `, w# l1 d4 n│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 I; g3 ]  ]( b* W' i" \$ e+ W9 n
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │, Y0 `4 C+ `5 G/ k  b# v
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
! B& ^" I; o* k8 o' k│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
+ k  p( C1 D9 p3 [! h" n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
2 V- j: |# C6 T- T! S* a+ N! v4 a│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │$ S8 g4 ^+ m" y- ?
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
/ _3 K3 r# W: x6 Y& p│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
2 _$ p0 u$ b' F. a  V│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │5 k7 {! E4 @) @+ s9 g
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 ]/ \1 m5 ]" u
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
! R6 b8 L7 c; ?, g; E│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* I; @  r$ Q% z! b0 v5 n" L4 v│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
6 }" G. h! M4 G4 h$ b3 K│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │" f7 ?# o- r4 C
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │: m! T* F. \; G3 M0 z3 [( F* o
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
* ^$ O; r6 Q/ v% w│151 │Recov120│35│  │  │***  │Recovers 120HP        │
# d- G, M8 b+ G. ]2 p' f! C: T7 H│152 │Recov150│50│  │  │***  │Recovers 150HP        │' _; ^) t& X& l) t- ^' x8 W. m
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
& j! J4 c. v: n, u│154 │Recov300│80│  │  │**** │Recovers 300HP        │1 I4 d& p* k$ c# t# Y2 d& z! C
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
" |, Q; m, a4 p0 X* T- q! b│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: ~- r1 [& D4 _1 z8 X
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
$ t( t3 C7 W/ t( a8 F* D% \│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
' c7 _/ i9 H* b" t) J% Z│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │: S' X9 X+ j% s! T  @8 x# y8 ~4 h: i
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
  C" [9 M1 g2 n5 g│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │! i) Z$ o/ u! I4 V* m' m$ w
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
0 `3 [' f) n# X( p$ Y$ l3 v│163 │Invis  │11│  │  │***  │Invisible for a while     │. x* ^5 J6 b: _( U: E) f! H" `
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
. U1 M. b5 u- @, M" ^" j4 V│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
) E) w3 Z2 }2 T$ G4 e; ]% A│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │: l3 L* n2 f* [! D  a! @
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │- L: E* E/ v8 s$ X- r: c8 Q
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 q. D$ A+ ^. u. b+ ?
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │2 Z1 l* ?' E9 _, t6 ?6 ~; V
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │& E/ l2 g+ d- U0 D; E: t
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │5 t% @. }5 X* t! x, k5 r; C7 l
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │6 B: H) c5 q3 ~
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
4 }3 _' @. }+ b9 V: g0 Z│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' a  `& N0 M' L! x. f) X│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │7 @2 }- m  o0 P- i
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │$ e7 p8 [5 }( a! S& u) F# X
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
. Q- G  y4 V3 p/ |│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& W3 c; o6 w- c/ y# F+ v9 i
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 ?0 U: }, W" Z
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
1 \7 ?9 D* X" {# M4 M: C: f│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
$ H& T' W/ C2 x: f│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
+ {9 P1 D' \, Q7 w- ^│183 │Hole  │55│  │  │**** │Open hole to dark world    │; K9 U% w+ e% l5 ]
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │" W  s5 ~0 Z0 a# f7 z( f" \
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
( x( f8 _0 i4 D( m5 t│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
! A2 ^  j8 X6 d4 x/ v│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │3 c) }' f- r  ^" I
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │7 U. B, ]- k& d% y& H/ |
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │* c% M- G1 A1 O+ K" [
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 o+ \4 l5 G, ^+ |! q$ ^
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │% U9 i& B0 t0 b& _, P; l% j+ G
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
- _7 g# L( B. y0 H5 J" k0 u- a│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: h% t5 G1 }, _4 |- l
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: |" b! [0 V4 T) e% ?│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
$ M: @% `/ s6 {: d& y* ?6 P0 L: H│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
  k8 n* z9 X; j6 h, d" n4 G│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │; I( j* q  Z( p; O% e- C7 `
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
# k, g( @( ?' @9 j$ z% R4 k│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. ?' V3 Q$ Z1 [│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
2 ~' v( h! l) d5 R, }# e└──┴────┴─┴──┴──┴───┴───────────────┘
$ H' v8 a! l2 ?% j" p. g5 F" F& ^) z4 m; b- j$ p
& N! Y* R/ Q* o2 d$ i' F+ W. W
Mega Chip
  L( e, l5 Y" H: i9 S┌──┬─────┬─┬──┬──┬───┬───────────────┐
: P0 T0 a+ G8 T+ L* l4 n│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 O! Y/ d/ f- X├──┼─────┼─┼──┼──┼───┼───────────────┤
, ], a; V  a; f8 h3 f# Y/ i! n: m│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │! h1 b4 g  f+ ~; d: S+ w5 G
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
/ p7 q7 o, E) a6 C. H3 O$ e│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │5 h) |6 E, z& F; O* g
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │6 X- e  _: u6 J) s1 P* }% ~
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
, F- g! r9 R- s3 ?* ^│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
& b8 c1 u) M0 J/ l$ I│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
0 j. m& b8 X9 h: x/ d8 P! V│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │( F  r1 O# S% l
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │4 X0 v* @0 a& G7 I
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 g9 B. T% i" K7 J3 j. W│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│2 J' v0 l4 V$ I; m9 e9 [; v
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
8 V. u: M, \. e: K1 N$ k# z, m7 o│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
$ F+ G7 _$ u% E2 O) F; T│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
0 |* a( r9 c1 }9 `$ o+ x8 ^│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
  u# Y# c) G0 L│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │- I9 h* t1 j, ?+ J0 u
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │) o: ?' d1 j" E  N
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' K- M' T3 Z' ]% D/ I; b2 l
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 v" D6 ]4 R  V4 l: y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
8 w9 e( }) U+ t5 `4 @│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
: I# K7 }9 A1 v# x/ V  m│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │5 x  k2 S  x" f0 e2 [1 G0 d
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │; |, B8 ^! I+ r
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │9 T" `8 e- U# y0 j7 ^' s' U
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
# v* N  q) o# b/ e9 s6 x) _5 }6 G│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │$ I6 ?/ Z2 s' ~' H8 [
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │! b) K3 O* Z4 p; G; |$ B
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: Q8 w7 d8 r3 o0 z$ b: u8 k
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
% I7 N/ a" H* N! t' ?│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ d6 U2 G+ A$ H2 T" M2 d5 z
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
0 Y5 ~. Z3 q4 u9 w$ ?2 d" T5 Q- h│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │( R+ y2 M+ }) t7 R
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* S6 h9 x3 i0 ^6 C- @
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
& D  s* q1 h4 I' \3 J4 C" ?5 H│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 S6 A1 Y" E7 y4 g- D' H│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% Z. h/ Q% R0 U' a! O& A1 S
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
- E' |6 d2 f8 @2 \│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 A  G3 }- U6 N) F$ r
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
8 {3 _$ T# e3 D3 A3 L' [+ M+ j: \│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
4 f' n* `: e0 W* N  E* G6 U5 I│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 w; e. ^2 U$ q% M, t% f│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
- @0 z! W5 w8 ^$ M3 h│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ @/ X9 @& D& N4 m3 r. \3 N│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
" D8 [" r# J$ L( h; @& K7 I+ k│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │$ d8 t- C4 E4 Y# e# _" F  \
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
% e1 k% ?2 v" u│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │7 ^1 V3 g( M2 _" X7 G
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
, h2 [1 N, u6 C! W2 F0 U) [# @/ W│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
, {" F( m+ D* r│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
. u& l; R! Y0 B* k6 s│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
! J% Y3 H& {1 H# R# d5 N│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │9 j9 j5 S' W, ^/ V' w' q
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
8 V1 @9 c+ g% ~) b6 l2 X│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! d4 H# w1 z- F4 k9 X
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │$ b# S" Z$ J  ?' i, M* a, t. j
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │3 ^: k/ Z: |* U7 l, j/ T" x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
) Y+ k7 E1 Y* j1 I, b│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │+ I- G$ {4 x/ t. ~2 `% L
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │- R& Z9 s4 v5 V. D; @% C- u) x
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
! ~* O" k. X7 g3 }# z- l" d7 l9 U( ?│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
9 N& Z8 u7 K" J/ ]│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │8 L* h. {: K: L$ m/ o( C
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( b$ H( S- k1 X0 o+ Q5 C% ~% O+ W│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │0 h1 n2 |3 M: w/ ]# y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │: f0 t$ ]0 |4 D+ L5 q
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │' m4 C2 k/ Q; C1 O1 O
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │% W5 x9 ]1 T6 `1 y1 L* \0 q1 }
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
% Y) j0 A9 b; _" `6 [* u; d1 r│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │/ _; m$ H/ h: O# g! X+ U2 M7 G8 h
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
$ P+ E2 x3 v5 G3 i0 g1 O4 f0 o: F│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
' S" c5 i+ G' x% n+ |│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 f5 O1 H+ W0 c
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │% D4 \' z0 ~" g, n/ X( e: J3 @
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │3 Y6 r2 X. J* s2 x) ^1 ^9 I
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
- b- K% l9 r3 ^: u0 C% e. c│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │- H! c* b" v* q5 C% N
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │2 [3 j- w6 M* y& C8 h+ x& y$ X
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
5 O% t, D# x  C│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │9 I0 k. q4 f  |
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 j0 d2 v  |+ c8 o5 E
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  u0 g" O4 B5 L2 D. q8 {3 L│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
1 W% L+ X5 s( m! _│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 e& o3 s- i9 w7 c! a
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
/ a1 T" y3 K. P3 d7 b5 }/ B│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! [& r! j$ J8 s
└──┴─────┴─┴──┴──┴───┴───────────────┘+ Z1 ^7 Z/ }) W1 I) ^; D

, l, n/ B- E3 C
! S7 e% C; r( T7 U0 f) NGigaChip (蓝版)" d9 m2 {( A! q/ T# R
┌──┬─────┬─┬──┬──┬───┬───────────────┐
9 Z7 g+ N& @, v, _3 w9 \│编号│名称   │MB│攻击│属性│稀有度│说明             │$ `  n. I3 X5 b; C% a
├──┼─────┼─┼──┼──┼───┼───────────────┤
4 \2 e; D4 ?$ ?6 d│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │- c: c3 l& ^% N0 R
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │2 m- ^6 v( H& a( }  U- G
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
% w: s, ~: B- f│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │1 C9 Q0 L4 S( I
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
+ X9 O4 Z- R% o0 l! u* Z7 X│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │, K( F: ]. s; H7 y
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │7 M7 y4 v# D# Q8 ?5 G
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" s- b" g, _9 y9 r0 M│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │4 B3 ?, m" g+ Z8 D
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │* ]# D. _% f9 B1 L& I
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │3 v! n& X) ^# M
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" p, V2 e0 r' S1 u+ y  K$ p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" \* J& i# E& U. `) ]9 Y
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 q5 w8 p7 @% E( Y; U& [; Y│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │+ S3 U' e. u1 k; \2 X
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │4 o- O$ g/ t# m% T" r
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │# v; ^% ?2 ~8 `# U4 [
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 u5 W! F) w3 O' C/ \9 Z
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │& _  W1 q8 g1 Q
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 ^6 s/ _8 t7 R* E6 b, A: g) K
└──┴─────┴─┴──┴──┴───┴───────────────┘
# i" `4 q8 @' y! |. c
* @' @- f4 i- H+ {' m' fGigaChip (白版)(只列出与蓝版不一样的Chips)0 Q% I" b4 E- @" ~; @4 I
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! ^6 d, t& `1 N  m4 ]- X- G$ s│编号│名称   │MB│攻击│属性│稀有度│说明             │/ L, g; I+ E$ k
├──┼─────┼─┼──┼──┼───┼───────────────┤, g5 `# r3 B0 H% w7 L5 N
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& V8 ?5 }5 O4 A
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
2 v  `1 |7 w7 z" r│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
/ f& j( C' Z! H6 u5 t│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
  F( t4 }4 t' I└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!7 e! I) M! v9 A, o7 F; m" l
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- j+ e5 j7 s) q& _7 `6 z
& f0 m2 A. a/ ?1 V5 J" I1 d
0010020030040050060 g4 M% v+ k1 H' t
007008009010011012, P; v- p6 k+ b9 X' a
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:! D  f" i# K6 v
1 X# _& x2 v+ K! O7 m
019020021022023024
# Z: }9 t* c0 m0250260270280290303 e& b2 L5 T0 b! N! C7 Y, q0 n
0310320330340350360 F, g* V: S$ _+ V# f/ ]4 q
9 U. v( `; d1 i# W3 p' G
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: t* W% }% N+ o: l1 m. c0 N

+ h/ }! c7 N" m/ k037038039040041042
8 Z( G6 o3 T1 ^+ F: E7 e; J- B0430440450460470486 ]$ v& J- |7 o! ^
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ f4 K: e" n. U) _* w
7 h/ Z( g5 g! {$ M0 H055056057058059060
! a: T, X8 r% z- U/ N061062063064065066
% _9 e; B) h7 p, r- g067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- }/ F# j" b1 F7 p
. J  d' J3 g' l# o6 T/ ~- g3 L
073074075076077078
3 n- v5 v- m# i! c0790800810820830848 ^$ m+ \$ i6 a/ W2 t
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! K3 [/ {3 c. }5 O

2 B6 h' N, |* K9 r2 I0910920930940950965 V4 [- |4 ^2 [  C8 w
097098099100101102
; b' s5 K+ B' r# \. ?+ L103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 o; s9 U8 ]- O* k: e
/ W- Z3 H. W3 ]109110111112113114, E- }/ O& x, T. e4 y% W* @
1151161171181191201 C2 ?+ c2 i1 j  T
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- R; V9 d, \. {) Z* R
. s: q$ U3 r4 \5 P) {1 P
127128129130131132
8 l" g$ d4 y8 k" T" Q0 v133134135136137138$ y$ a3 j" ~1 e( K, M2 W8 e
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 ~2 ]- }4 z+ @" T# G$ q8 b
. n# H0 @; g" f/ r" r& [145146147148149150
& G7 }, l. D: q! @5 u0 C151152153154155156
: `5 X  O! {: v& d157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: x4 x) l# y6 i& R) D( E, j- t1 `
163164165166167168
$ U8 {, A9 b" |  U7 `/ |169170171172173174$ f( ^2 H/ x& D# C
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 x9 D3 |5 M' w# Q5 m9 J

  P7 O! ~# `) \. t+ v2 V9 \181182183184185186
  O0 G" x& V( r2 ]187188189190191192% e* ]" A$ l5 A, Y2 ^" _
193194195196197198
$ @( f7 k* n8 E7 A6 N, e199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. m& p+ Z7 J: n4 s8 m7 @- a  k$ L' H, g4 Y5 w
001002003004005006$ }* N7 u& }) i% P. g, m: v
007008009010011012
' S( k- L" C, P3 ]) b; B7 v& }5 V1 X013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: Q: D+ A6 K! c; S' b' E$ w% Y# F* n
019020021022023024
5 s0 U  n% W  C( _" _025026027028029030: n" o# S" x4 o  Z# L1 U+ H
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  Z. q9 g2 a) b) s
* O1 o: T0 O& `* ~$ q. f) h1 d
037038039040041042
+ N) B5 l- F. }$ ]; H043044045046047048! }4 W. y0 m) N
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 C- \: n' T3 Z4 m1 f. O( G/ b
+ S9 o  l- X  O
055056057058059060
% d3 \- b$ H9 |: ?' F2 B& x061062063064065066* X% ~- K2 i% j
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
0 P) P8 U' _+ S' _
) }. d: Z7 ?+ k5 ^0730740750760770786 u) I( R' f/ C# }3 K
079080081082083084
  c. {9 l2 p6 @3 l& |: ~085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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