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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创" d- r9 ~% I# [4 B5 Z% O0 i) D2 `
■ ●■    http://www.NewWise.com
+ ~5 s& [4 i5 q* Z7 F& ~" x■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
0 j- O! |. @, w  b1 E: C
' o! b% b: S, Z) k% v0 B0 X: @
$ k1 F6 u5 K& s9 T9 S6 E/ |           洛克人 EXE 3 Blue 卡片组合
. Y8 D2 K* Z1 \9 X
! Y1 p5 V3 p# A" |6 }
3 m' ^5 W) O2 C, O. K$ G. v英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
; P. k: H! ]3 \9 P/ @大家要看日文版的P.A.或详细攻略,点击这里吧!

: |4 `3 ~8 F3 S/ M, c( y% ]/ ~====================4 {- A& X+ c, g% w
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # Y. Y7 V) v0 F7 ^. U& A

) B" I' D* p% y3 i$ a& P) J以下内容格式如下:
( e# ^  F( r2 g& N  A- t' q; g. R
编号    名称* g1 o$ ?! d7 G
说明
/ ?5 ~4 ^) C4 J组合方法+ h! q" a* x  E* b  }. r& A! L) m
---------------------------------
' w. y* P" T8 P8 P+ ^5 U; t01    Z-Connon 1* l0 Y2 v9 f8 Y! I4 b# l; ?  G
Unlimited Cannon for 5 sec
/ R& I6 x7 n% @7 m  d5 x, j/ ^Cannon A+B+C
& l6 y7 M' E  g1 D$ @) ~* A$ uCannon B+C+D4 R/ v& g" _7 B/ W( }; t0 F
Cannon C+D+E4 K& ^+ [2 G# Y7 |

$ s9 n/ a9 g, ?8 z4 F02    Z-Connon 21 |* A$ i: |& W" M1 B
Unlimited HiCannon for 5 sec9 e3 _# a: n, Q' c% y
HiCannon H+I+J
  h; X" A" Y! t% h9 z" T1 d7 `HiCannon I+J+K' s  e& A; ?, L; ^+ C$ P
HiCannon J+K+L
3 }; e3 c( {2 g8 y3 ^- ?. |6 x) q- E" K( k! Y, q% R
03    Z-Connon 3" v/ U1 A7 }  B8 ^, a. f, N- ~
Unlimited MegaCannon for 5 sec+ }! t5 z/ [6 M2 V4 y
M-Cannon O+P+Q5 m3 O+ {9 V- H3 T
M-Cannon P+Q+R" _8 m! n. z+ c" h
M-Cannon Q+R+S8 t. T3 F+ e5 i

2 p  Z) V: J  h$ I. H, W8 ~04    Z-Punch, y2 p  |. Q5 Z+ P. g, ]
Unlimited GutPunch for 5 sec' I, s5 O2 w/ |& U9 S4 B# z0 F7 g! `
GutPunch B+C+D
' v/ _. e7 E& ?* yGutPunch C+D+E3 Y' E) k( }" Y+ d0 D' |
GutPunch D+E+F
0 \3 D+ a' J9 b+ \5 t1 m0 w" ]& H5 `" `( H  [, e, ?
05    Z-Strght  P' |& r# k& t: ?$ \, w% `: j+ I
Unlimited GutStrgt for 5 sec+ g$ i# n! d( p' ~, {% |: I
GutStrgt O+P+Q2 C* r- f! F4 b; L) e
GutStrgt P+Q+R5 c0 d! Y; R# l0 G
GutStrgt Q+R+S
* J; W* z6 k) G/ ^! _1 T1 M* `- I' q' _. f0 u1 s$ ?
06    Z-Impact
- P7 l+ m2 r. e5 YUnlimited GutImpct for 5 sec  ?8 A" g  f9 q8 b1 b
GutImpact G+H+I" f6 S* W. Y6 w" \7 K4 J
GutImpact H+I+J
& H# |4 R* [; `) @GutImpact J+K+L
4 Y( D2 ^; n% G/ v8 l) ]- F. ?( X4 v
07    Z-Varibl$ K0 F/ G9 |! K+ M# @9 L
Unlimited VarSword for 5 sec
4 C) R+ H2 j: ^, h$ I5 _/ _3 `VarSwrd B+C+D
4 J; q3 q0 v+ A# @VarSwrd C+D+E
" G& z& }/ ]+ VVarSwrd D+E+F" ~* O0 _( c: F4 v! ~
5 ?# @% Z5 {0 }
08    Z-Yoyo 1" @" ~+ N- g' q8 N+ Y- N
Unlimited Yo-Yo for 5 sec
0 u. F% b3 x+ u$ U" FYo-Yo1 C+D+E2 Q- M/ {5 b' D0 _3 d
Yo-Yo1 D+E+F
, s9 u% h' l* G2 \( Y% e9 ?Yo-Yo1 E+F+G2 Q/ ?! n/ j! w. e8 c. K
2 x2 B+ y  ~; m: Q* n. Y
09    Z-Yoyo 2) V" s* h5 ]3 m: X
Unlimited Yo-Yo2 for 5 sec1 y8 H+ _2 J. g3 D
Yo-Yo2 H+I+J
; {  T6 L3 f5 Y5 ]9 O  tYo-Yo2 I+J+K5 Y& R  V0 q* ^" f* s
Yo-Yo2 J+K+L& T4 n1 ~' N. H8 g( e# j
8 p  {( \1 i1 V* n- s- z
10    Z-Yoyo 3
( H: k+ Q5 P! ^$ F" K# UUnlimited Yo-Yo3 for 5 sec% S" v# |# t, Y% J# d+ z5 @
Yo-Yo3 M+N+O9 h+ U6 r* f! l9 t
Yo-Yo3 N+O+P
: m/ ~2 ]/ u: e% hYo-Yo3 O+P+Q
4 O- f! A& z) ]" H
! R) L: Y: I% S+ G11    Z-Step 1$ L1 y# n4 n+ h9 F& G" ~  Z; l
Unlimited StepSwrd for 5 sec2 n" N8 K+ K2 r  a9 R9 E" U+ l6 J  b  N2 l
StepSwrd L+M+N
$ c8 v3 O6 {9 z; XStepSwrd M+N+O
4 C. [& w. H+ q1 Z. S1 AStepSwrd N+O+P" Q7 P7 \- x& W/ y( X" w7 Q, A8 I- J
' |4 ]# H2 C1 t; B! n, J
12    Z-Step 24 y  o$ m/ P4 ~" d: f+ k% o
Unlimited StepCros for 5 sec
, ]/ L' K! s" k3 a( n0 eStepCros P+Q+R
! j% }" Z1 Q0 n$ s. d: G# n1 qStepCros Q+R+S
: l# F# Z! i" w. T* w" mStepCros R+S+T( R* p: `0 X: l/ Y
& C$ I9 T/ S# @
13    BubSprd4 l8 m7 u9 b( }, |% `3 X& X
Attks w/ spreading bubbles!. O% U1 `5 j+ M+ X4 e& \
Bubbler  C+D+E
3 l. T% J8 f- Y! {) j" @; t: TBub-V    D+E+F0 m/ T% a  X; j" q
BublSide E+F+G
5 `+ S) i5 m! \: Y2 M2 S8 TBubbler E + Bub-V E + BublSide E$ p2 V4 P( V! N8 g: E4 ~3 T. I! z4 H

+ b9 N: {8 k1 f+ `5 {& c14    HeatSprd
! |9 S* r2 x; U0 H: P- J0 I( Z( GAttks w/ spreading fireball!5 l1 Z# e% W/ r; z, O  U4 Y
HeatShot H+I+J
# [$ u6 `9 h1 F. b( }Heat-V   I+J+K6 E  M4 Z; @7 Z- W7 P- }( `' I
HeatSide J+K+L
9 T7 p8 M/ r$ V% dHeatShot J + Heat-V J + HeatSide J
& S) T0 L4 D1 W
# D. T# T, }$ P) K! |15    H-Burst
0 `' |* ~; _* xCreates a giant explosion
/ x6 }  e2 X, M- `2 ?6 ]/ fSpreader M+N+O8 J7 ~3 D% p/ `1 N! x0 g1 K
Spreader N+O+P
; v1 @1 C0 O5 g" f- A+ j  [: jSpreader O+P+Q
2 R. R# ~8 ~& r  Y
$ C7 d! d- k/ i* V16    LifeSwrd
7 [) V. I4 ]# p3 Q7 bSwings a huge 2×3 sword!$ `7 H8 C0 T! k! Z4 T1 o- S- n
Sword E + WideSwrd E + LongSwrd E
. s2 B7 y8 B- e. a) h2 n- ]1 W4 h6 ESword L + WideSwrd L + LongSwrd L
, e2 a# u8 C% W( Z# c, \$ y) ^! vSword Y + WideSwrd Y + LongSwrd Y
: H" T0 C8 x* r' {4 O
/ [  A1 n+ v$ B! M+ F/ w17    ElemSwrd" R% }* ^" B" o$ l6 S* Z
Wide swrd contains 4 elemnts4 c5 x& D1 P- F% _
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ |! m" q$ d  l3 O5 l3 \1 @6 J+ TFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
/ A: [2 c' R0 t8 m7 H; l3 Q2 M) n
" P8 c0 p( s$ Z0 H  m+ ^18    EvilCut. C, p! `: Z0 f: u  g! E% u
Step up 2 & make 4 atacks
) V& A( @8 g, e& @& s! X, XStepSwrd P + HeroSwrd P + StepCros P* s; O* r  p7 ?& r8 u$ ^
5 X/ i8 d# T) n# Z$ o# v7 p7 d6 ~
19    HyperRat
: K) ^7 _4 d- [7 P7 zA giant Ratton charges!* C8 v) h6 r4 V# q& Z* ^
Ratton1 A + Ratton2 A + Ratton3 A/ |0 g+ I& ^5 |/ l! r3 I+ A# B
Ratton1 C + Ratton2 C + Ratton3 C9 v% _3 i- I, q: k
Ratton1 F + Ratton2 F + Ratton3 F
$ O# M* K; k9 X6 P$ ?7 ^# r) F, k6 e  P" j1 I" v5 E
20    TimeBom +7 @- B4 S" G8 n
Sets Time Bomb in enmy area
+ Z3 n1 z: k6 dTimeBomb J+K+L* s1 L/ J' P8 t. T6 Q5 B- G" Y
TimeBomb K+L+M
* A, L, u! S6 F: hTimeBomb L+M+N6 T* C) |: o- \/ s# |

; O$ G0 K' X% u3 W% C* P21    GelRain" a# I8 c+ `+ B" ]1 I, ~: ^$ v
Gel steals squares+ a) E: W( [) z
MetaGel1 B+C+D$ g  J, n" W/ V! O2 z
MetaGel2 E+F+G0 _. A( ]" l$ q/ X. ~' M" j
MetaGel3 S+T+U1 F( Q& f1 J$ o2 b* m
- u/ H7 G5 y* E" U! @. q9 E
22    EverCrse8 h4 X( \) D. l; a
Shield chases enemies
* \# x6 N+ l2 M* ZCrsShld1 C + CrsShld2 C + CrsShld3 C0 ?, h' g% }  U
CrsShld1 L + CrsShld2 L + CrsShld3 L6 |3 x: ^! H- l- e! O* F
. C* J- d& k5 o
23    MomQuake
! h6 U+ P, w! t3 J! }Awakens Mother Earth!
  x3 T9 b, O, p5 s- ERockCube * + RockCube * + GodStone S
% h( G, r$ }6 O5 r  I3 r3 }: l6 E
( k) f3 s4 G) o" z24    PoisPhar
9 d9 v- N4 g; t5 qPharaoh generates poison
3 A( K3 {4 T' E( U$ wPoisMask A + PoisFace A + Anubis A& B8 w- ?, U: M- A
% I+ v4 F; G8 [7 G( @4 P
25    BodyGrd
; P2 H6 h# X) w' l" w+ rBodyguard takes out enemies* _5 {' L% P5 A3 z% t& [
AntiDmg M + AntiNavi M + Muramasa M# [9 n0 Z. B9 j! Z* s2 ~# T3 H- t* G
$ G8 L, w# W# Q& v
26    500Barr
8 A. H2 t8 ?7 B' [9 X/ J! zBarrier absorbs 500HP dmg
' S8 l0 d+ B& @4 g1 }Barrier E + Barr100 E + Barr200 E5 r# k5 ~& u& t. y
Barrier R + Barr100 R + Barr200 R
: W5 B# B9 `/ H; r5 O- [; w& l4 `$ g* H5 I, c( w
27    BigHeart$ y  N9 S6 R' A1 G. F! X0 A
Attacks, then heals HP!
" B  v9 k: Z0 t2 Y$ h' N( OHolyPanl R + Recov300 R + Roll R# z: u3 Y* @$ }7 L& U: g
HolyPanl R + Recov300 R + RollV2 R
# F: G4 F5 d  B. t) w  J3 T! WHolyPanl R + Recov300 R + RollV3 R3 H" b3 k* U& j
0 z7 w( n! j% L  T$ P; I
28    GtsShoot
/ R! c' w+ n2 G/ b: Z7 tGutsMan throws MegaMan!
6 \- b) L: s' o# @! f/ |  h) \* GGuard * + DashAtk G + GutsMan G/ p& n% ~9 F1 p& U: J7 T) B8 q
Guard * + DashAtk G + GutsMan2 G" P9 a4 B* }4 h" z) w7 [
Guard * + DashAtk G + GutsMan3 G, e  i' C& k! w; z1 O2 S
Guard * + DashAtk G + GutsMan4 G9 k+ \7 {2 X* H4 S+ b; u4 E
- {" x9 v1 s& f2 x
29    DeuxHero
( C6 R( V6 s% hMegaMan & ProtoMan team up!6 B& V) {  S" w
CustSwrd B + VarSwrd B + ProtoMan B
  n( c, R! R; q' M* T3 h, r* XCustSwrd B + VarSwrd B + ProtoMn2 B
, l/ f' r2 z# G& P/ n& A. oCustSwrd B + VarSwrd B + ProtoMn3 B! Q2 e3 M! T% Q! I) s. h* \- I
CustSwrd B + VarSwrd B + ProtoMn4 B& _9 `9 T$ I- n& R/ H& r
( C: W/ ~1 ^$ K- F& c% ~: l7 e
30    2xHero
- {1 v# b+ w1 r3 q9 D- m: AMegaMan & ProtoMan Dual atk  \! O) C/ I/ l( ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ ]7 Y* i( j" ]3 ISlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
) U1 m) u3 m# _: w" PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
( ]3 W* ?  |' O# iSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ j# Y8 _. S9 ?! P' `3 ~
$ e; h* S/ \  j: A
31    PrixPowr
. I  ]+ G: ^( X3 Navis attack at once!- ^! W5 w$ s: O- q0 Z) `$ p
Team1 * + Team2 * + KingMan5 K
: i" W! M2 Y5 r6 n; t+ e' U' l+ d! `Team1 * + Team2 * + MistMan5 M* q0 ?9 s4 E4 Y7 K9 u
Team1 * + Team2 * + BowlMan5 B/ K, k& h$ `2 j) Y

/ B, Z" _2 o* w32    MstrStyl
9 i( ?% A+ @0 {! a( @MegaMan unleashes his power
# ^0 G# B  h3 T+ c# C& qSalamndr * + Fountain * + Bolt * + GaiaBlad *5 H, r3 j2 t: w( b9 j3 ?
! ]. n$ M- s3 e: h" a2 ]0 }- Z' F
StdrdChip (Part 1)% U$ v/ L1 `: {0 M1 x7 Z  Z2 R
┌──┬────┬─┬──┬──┬───┬───────────────┐! t, V$ v7 r9 E
│编号│名称  │MB│攻击│属性│稀有度│说明             │- M1 v) g# t3 e; U1 |
├──┼────┼─┼──┼──┼───┼───────────────┤; R% v# {4 N& B: B1 q# I) t
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │5 o: w0 I( m5 v
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │1 J$ V/ \/ m" H* p% ~
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
0 Q0 ]. Q3 z) V1 Y│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
" j2 `4 s! x$ T% ]; l* g1 t│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; c3 c. E4 F4 k│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
" W3 b: a' `6 m7 R5 y│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
+ a& T. f! e1 t: j. C* x│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │, ^6 ~8 q1 ]# t+ n1 |7 @
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
6 p( I9 h8 X/ I0 ]5 s│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │# {; n6 F4 j/ ~. O' M
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
0 X5 p! T; m1 q│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
% Q+ G/ \9 `$ Y+ l0 B$ C│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
9 b/ \' m" t' @8 }: k│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
- i0 y/ N- t- X4 f8 x6 F- {│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  g$ q2 X& w) m, j; Z
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │  m% a' o+ t: N( r
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │- K/ t  c' D# d+ M% h1 q. o8 s" @
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
- X" D* z. O  z  n9 ?) H- z3 z" s5 k│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 `1 }, o, R7 }. ]) D. S
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
+ ]6 A# Y. F. o6 j│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │6 a1 J  w; A/ u& V) {
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
- D( {, K/ Y% z0 x; S3 d│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │( Z- O1 S& t3 Q1 g, [" ~1 |/ [" u1 ^
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ ~1 s2 e# j- n+ C! v7 Z  [
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
  W) ]" ?( {( q/ H│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 a$ E/ h" K# a+ p│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ U! {+ A; j8 }6 H8 ?! y& j│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │1 H4 u  J5 \+ {
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
9 B! c& g: [; E/ q- V" H│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
5 `. _( B( c+ p' c5 L│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │  j& A( f& ]# d& Q
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
& @/ y4 V' d6 {' C' ]; W│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │9 b# Q! k" k9 X; y4 [8 j
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
$ }% c4 ?0 g; p- Q' }5 T│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │( Z! @* j1 n  F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │- e5 x/ L# J: o! Y7 ]$ m9 `
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
1 |7 h6 s. A: x; w, L& c( J/ N│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 C9 j" e& r9 Z9 C; M8 y3 e
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" G" y1 @- q# ]+ m0 f  D
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │2 m8 h- S6 W8 P, R4 P9 W. e
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
$ v9 ^2 \; P- [0 c: d│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │4 B6 s2 U0 Q* k6 Q7 T0 w2 I' e
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │4 }, Q+ R- d: y# Q2 K! a4 e9 J
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) d  y3 w0 w7 c
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │1 a. Z7 s0 f- i; \7 F; a
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │: S% {0 [' D) c, s; y1 Z
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 }' d4 ?  e# n" j9 B3 j4 q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( ?2 U! H- y  F7 s+ t3 \│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │. Z) z1 @  S0 ~
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
2 U" ?$ a, F; w: x1 Z+ K9 q│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │) b# y2 I5 _2 V& Y6 e, K0 h
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ w; R' L! c$ f. V, F│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
& a* k& P) Z9 t% w│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
* b1 j& B8 s' Y) {4 Q3 d│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
6 W6 ^, X  F% m5 N3 g0 {) _6 a: @│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │/ y8 ~! s/ @% _& V" B9 k$ o
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
; S' h; u6 b6 a8 q2 ^7 r/ `5 A│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
+ a) G$ y# K5 o│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │# B; a" Q# d6 b5 Y6 V2 l
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
( \; @- J$ W( s9 {│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
" l7 Q% {8 o; W! r7 \/ Z│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
  O5 r7 l  m3 c6 Z│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │5 P- Q2 q- X2 p/ j% O3 _5 ]6 R& ~
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( F+ j& O: q! d- ]7 d│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
, i7 K* C) s) Y# B& a7 d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │. K7 a- c2 s9 Y
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
6 _# |1 a% z8 J* i" n2 d│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
2 D" _6 Z3 z- R6 m│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
; C1 P4 T" {* m  \' J│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
7 `9 }- _& t! b: p" m│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │2 t$ F& U3 J  v# {/ S
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
9 Q. }% J' M; u1 c│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
! q) w4 U) w8 ~3 L+ O│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( ^# M9 p! E3 |/ u! Y+ O
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
5 v* G2 z' N+ ?# r/ Q│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
* V7 O! n. }9 [- E& W/ n│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │3 k) W  L. S2 g) E* m
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# j7 a) D7 |# t/ R) y/ H
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& @3 ^0 _: Y8 L7 e/ T; t' _% c- h  Y
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │% g2 d8 C- ?+ p. }
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
# R, b/ Z- L' P4 M│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' e  d% i. ]  y' W
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │4 q7 k5 R- P/ t7 v$ Z! q
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │$ ~% G# C% E% P5 V
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 v. G' v* F% N' w# D& B. [
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
! t/ ?: d8 u2 ^4 A│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
" R! S  I/ O0 A2 {& m; w2 \, k' g│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │4 a, R. A7 k  M' g% z
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │; g3 ?) S6 ^( I. }: c* }* D6 f% g
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
, l7 {. B8 c% ?$ Z2 B& ]│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
" \8 m: |' A- Y1 b# h7 G│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 C/ ~6 H8 s+ g- o
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │  V- j" x- L% z- ]
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 E' E1 z9 W& T  X5 d. b, @: \│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │. @9 V( C) S7 j/ N. }
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
0 q+ I, F4 W& \3 t│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │+ e- d! d" ?8 n, S9 a
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │! Z# C5 N; o7 [2 p2 S( ~
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) ?! X9 h7 s7 ?# G- ?8 u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  A7 X1 h0 l2 b/ N- X
└──┴────┴─┴──┴──┴───┴───────────────┘- y. g' G; n0 O7 l% l6 B: ~$ m

& B( D6 e' K: @5 G: R* EStdrdChip (Part 2)
/ K1 p5 y. ^) H' a" z5 C$ F& U┌──┬────┬─┬──┬──┬───┬───────────────┐
$ u+ E+ E$ ?7 N│编号│名称  │MB│攻击│属性│稀有度│说明             │/ L- g6 ~( w0 a# y* ^
├──┼────┼─┼──┼──┼───┼───────────────┤
* w% v3 u, D1 y5 V3 ~/ B' {│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│9 _  l- t% a4 p; [
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
% Z# ~* P- [' P5 p│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│5 ?# @) |: e: Y3 ~) q
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
- k" x# x7 ?* k$ x1 c# z' h│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
. j: }2 ~- h+ _# D│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │, Y' Q( h& q  @- ]% \9 Z+ B/ G
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
  j6 j) ]/ K7 U' O! b& q* ~: D│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: |) a* k' A% y) _│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │# Q6 i. b* ?' q6 i: }: e4 y2 `
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │5 T5 J5 r5 J- {  p
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │7 B- R1 w2 o* a( x. B/ O7 L
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │0 F9 c1 |6 R; m+ J. A! w0 P6 t
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │3 w& l6 j! M3 P, N' L+ N0 e0 p
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │3 W0 U9 h0 g7 `1 K7 G6 `! v5 q8 X& X
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
$ a$ W- t0 {  n│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
; g! P+ T8 D4 |1 Q+ x│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
0 e9 e1 H) b/ C│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │8 z# \2 o% {1 g- X/ I* c9 x
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │' l3 k: ^5 U* l& w8 r1 m8 X
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │; {  g+ I3 \8 S8 Y2 }9 l
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ X5 K/ v* Y, O. U! Z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
- Y4 h1 u# z, Z9 G' D% g│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
" T. U: \8 B6 E# g│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( _6 W5 K9 N6 v1 v) x. o
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │: `2 ^  h% P/ Z- j2 I6 @
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
+ v" V4 A2 h& G( R) E│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" T. f1 ^) v3 q0 n│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │8 E; t, G" o7 T* Q; ~2 b8 n
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 J9 ]5 F' n: X& S2 A1 N& W, u
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │' H9 J) f$ ^, e+ ?) Q- g
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
/ y8 v( |) {2 O│131 │Lance  │46│130 │Wood│***  │Lances through back line   │) u- r: Z$ p: n3 {
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │0 J, O+ s5 u- K+ H" ?
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │- K/ M, x5 V/ m; {* S" h
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │3 O  P$ w8 }9 M& e! g
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
4 J& ]8 J; f4 w│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │' S5 C+ \! O+ j: t
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
! K! {. p- i' N9 L) ?│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
; _. M/ R  u$ P9 ]& B! K. l- n│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
8 b: S0 s0 g! [( V& t  k* M5 N│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( U* V+ x1 ]& B6 e! B2 q
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
" Y4 F8 M# l6 t! m( n│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
! T. K( R. X, L# W# x│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │* V1 ~& b+ C- o+ h
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
1 D% p* y5 Q9 p* b- z, d│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 J  |5 i/ s6 Y2 L7 ?│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
" M+ P( N* u3 l: T; w│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" [, `* L. u0 I6 m* M3 S# o
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
5 P8 }, h+ N7 j& C. Z3 i│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, d: M6 ]2 e' T" M4 z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
4 V( O" [$ F1 w# G0 ]│151 │Recov120│35│  │  │***  │Recovers 120HP        │
) ^4 J6 I% @; N, o( ]4 U& A│152 │Recov150│50│  │  │***  │Recovers 150HP        │  `, U6 K) l1 {1 I8 G
│153 │Recov200│65│  │  │**** │Recovers 200HP        │: v- Y- V- E3 K5 c2 W5 [
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
- e0 y5 Z3 f- h; o$ ~│155 │Repair │8 │  │  │*   │Fix your area's panels    │
# I( l$ {1 R7 A* d2 @│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│: R% l) u& H8 e& f( G1 ^: l
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │# W) e, D8 \. k7 i
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │4 x. E9 Q1 e' O! c
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │! ^0 p$ O- L, m' `; C% a8 m$ w( M
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
2 d7 _3 t; B7 M/ G( B# d: L│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 e9 @" x. S# p7 d* e8 f& x3 w! A│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
5 O- r, v* A0 E1 {' V2 t" P│163 │Invis  │11│  │  │***  │Invisible for a while     │! B  H& r: N7 d7 z
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
- O" o! w2 h+ \: {1 a│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
: ~! {# `5 V7 M, O' c# g│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │4 S* p9 J7 w' m7 f' Z1 D, @3 N) ^
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │) o! R& k4 r! y& ?" o  m
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
* Y8 z- o! n, c. J│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │( ]" x. L" F9 |2 i* B2 x9 K3 Y
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
' M& p) f' T1 n; V│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
) ^: A! t8 ?8 h; p│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
& V  v, R3 s( Y5 J! c$ g1 y& b│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
, o. M6 n9 f% C. p# |( }│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' ]* L0 S8 Q5 p: r; |9 V│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
% C3 w! i- |' S+ q9 A9 b  u│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 |2 B9 D* q% @+ b- P% I
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
1 d. ?7 j6 l: t9 |9 m4 q│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │) y- E  j. K$ D, @& v( R8 w
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │& C/ l9 X7 x0 ]; X7 f( f
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │: Z5 K) R) y1 K9 v3 e
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
! t& l" ~4 S( ?9 w* d( q& m│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │( H7 C8 u/ j- W2 S- O0 e4 \1 Y9 l1 ^
│183 │Hole  │55│  │  │**** │Open hole to dark world    │2 @# U  o* }; k9 }
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │2 b. E2 v8 F/ ~& _% E  [
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
  @% \2 z, U( d" ]  q7 i% @. T9 ?│186 │IceStage│20│  │  │***  │Changes all panls to ice   │, s% b  D( B9 \$ v! k* V% I% o6 H- v# A
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
5 E* F6 J1 _% b' r1 y4 X* E- h1 _. l│188 │SandStge│18│  │  │***  │Changes all panls to sand   │9 W1 U" L# }0 E- b
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
5 w& _, ?0 e0 I7 x' v  g2 z2 @│190 │Snctuary│54│  │  │**** │Change own panls to holy   │5 @  B* w; h; x* x
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" |, @. [4 x: S$ _& f; a# E" }│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
) z$ a/ C7 y7 h│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │8 J- M' [  @7 c  M% ~, z! @
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │" v  ^3 A  Q/ a$ k# f* y- W# M
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │" Y: w. v% R5 q( R' x: m: J
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 f( o5 l, y6 |; P* X5 u2 U
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │! |2 Y: l8 l1 _; A' R( N
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │$ w' a8 n3 R1 d/ W3 T$ O. t
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │( E! C  g3 N5 w# w, Y
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │/ T0 A8 F/ e& Q( X' ]
└──┴────┴─┴──┴──┴───┴───────────────┘! \- g" V: b* ^- Q8 V

2 l" f, [  X; t6 V+ @2 ~! f1 I: x9 f8 B; `7 W$ b; j5 g. X) I! O9 D
Mega Chip
4 r2 V# `# s) N$ P  _0 ~' A5 T  s5 Y┌──┬─────┬─┬──┬──┬───┬───────────────┐- O) B. q( e  U- C
│编号│名称   │MB│攻击│属性│稀有度│说明             │8 r8 F2 o; X2 Z! z
├──┼─────┼─┼──┼──┼───┼───────────────┤# \% `6 g' w/ J, e1 J1 M- C
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. F. p7 Y) o0 S* B% v│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
) m7 y( P7 n- Z( a+ Y/ c/ {* M$ F' y9 }│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │0 i' ~- E/ u+ V- ?* |& U5 R6 h
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
) b$ Q4 C  P- c│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 Y  F/ `: d* s9 N! }$ g. Z7 h2 [│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │  b4 K7 C7 y: G
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
* C- T# Y; F2 F& i' u! X( c6 `│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
* i2 X4 E8 |4 D' @│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │6 _8 F0 w* i) q& C9 L/ T
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 ^  n9 g: I& {0 F
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
. [6 c6 y# G0 m0 A3 k6 s; n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │/ {) q' ]* f9 q  V' h3 i
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │  N) _! F* M7 ?
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
: E6 r) J( J0 Z; B' M- ?│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │2 ~( E5 j3 j9 H0 M* C9 {
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │' ]/ j' [! i5 x) ]: [
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │* H- n- {+ c( H/ X  J
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │( u+ Q; h5 c1 Z6 ~5 V( J$ }+ g
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 U9 ~$ P# w8 t6 Y
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
* D$ e4 Y- d  u9 E  K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- d7 r8 w0 C, c: }) p│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
8 [- w/ r! `# M4 D& y- X│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │* i' d: I8 D5 y. v
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │& x+ K. R7 m- J# r9 `9 l+ W& t
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
2 c2 q7 h, U+ c9 n' \: g│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │; C, a7 F0 g  q! b( k) F
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. c7 X$ U) I# d* y5 z1 O
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │4 A+ [# ]) t5 e) D) p5 W: a, B
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 H3 S* K* H6 H9 o! S. Z! [│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │) G7 u2 A" ]) f0 U
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │& t9 N2 z5 A. _; z( v7 s. X
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │: J8 X! ^, e# k* D" m+ S+ S2 Z
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
! a3 q0 ]) y: h8 _9 c& b│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
8 E: N# @0 J/ s/ ]8 h" A│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │- K7 X# L9 ?+ e3 t
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │! D/ }; U# {  S$ @
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ i: ~3 d* o4 ]. @( i% m) h│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
2 [8 m6 T5 h& ~5 n! _│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │5 q0 J, o' b' [  v  U
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
3 d; ^  p2 Y6 R5 K9 w0 b│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, j1 g% X" A0 G
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │" R; c8 F9 `0 y: Z" |( D/ ]
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │$ q0 i0 ?3 G" _3 T' M' ]! d% K  }, j
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
2 m1 h" ?6 K. l# G: q, x- }& ?│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
/ P/ B* I4 q9 {" k! e│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- Q. q  o1 ]6 }+ G3 M  V3 e
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │, O5 _: ?. l5 a/ y
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │+ t! |1 Y4 X$ o* I
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& m5 d- [/ q/ Y( S( @/ ]% o│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  @9 V7 |* N" f7 O( ]
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
  T% d5 d; ~3 [5 Y5 |! v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │' g/ n% H- r; \$ ?5 W3 @  O
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │! I9 T* x2 r# v$ K! e; ^
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% z" K5 ~' D. z! M- }8 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
1 r9 {7 l8 z. p8 e2 g* I│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │: D. i( Y+ Z7 U) J2 h
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
8 A/ A7 p. D* E- y. G& U. s. ?6 H6 F│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
5 M! z  T8 F1 L5 W0 E! n" X8 ?│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │2 u( N+ x" {! N: i6 `
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │7 U" |, W- G' e  P% r7 ^
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │5 z6 L2 T( w; a3 `$ v8 o  S! @7 a
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 _% J) _0 u) @! G
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' D7 m# H  i' R' ]
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
0 E' X& r0 P4 n2 m# d$ |│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
7 o" }* a7 H- b) B" N: k* ~│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
6 E* ^/ x) L/ X( j│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │! ?7 V. C4 X" ^* U0 [& i
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │# y& b8 O7 F( }  @
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │1 s8 d# C* [7 D/ y( R
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
! p6 V! j* b* n8 f│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
0 k. `" ~. t  _│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │: z6 F- I7 _1 `  h  E
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' N1 l: c8 X: c+ X/ r. L4 ]
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
/ d# s2 Q0 h! n% z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │/ F$ \" A# l( b. }1 t. ^) ~
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │/ n) S& O" c# a
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │0 n* Q0 Y& V3 f# t8 A. y0 ]( o; `6 U+ N
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │/ F0 j3 c; o3 S7 w
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
/ z% ^+ Q- G0 b+ q( G│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
. l. }$ R. _( w# K│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │9 Q. D$ v. A  y7 A0 Y8 @! W# h
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │) y. m4 ?1 Y. a, X; }
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- {/ V* \5 i1 s& R  j5 `# R│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: g- U' E- S- J  Y7 p0 @7 y& G
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
% c& i9 E( Y7 t5 E9 W└──┴─────┴─┴──┴──┴───┴───────────────┘3 I8 y8 ?! h/ a0 F3 Z

2 e! k  }+ X8 E% h4 b% q* y' t9 J5 R& F" y2 h
GigaChip (蓝版)
) l5 \' w- \7 }2 S# U+ ^* @3 a) r┌──┬─────┬─┬──┬──┬───┬───────────────┐
0 x; l; t. R. F) s2 A│编号│名称   │MB│攻击│属性│稀有度│说明             │# Q0 q0 x4 |- X7 @; B1 M, b5 a# b& ~
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 X+ I! k% m- T. }" Z3 O% _│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │: C2 z/ n6 b$ D
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- z4 r/ J$ o" Q2 h- [( P( Q& i4 q│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
4 Z8 Q, |( @! Y' y8 l│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │9 R6 a8 Z% V8 n/ J& ^/ @- ]
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
3 w7 v& \  N+ e5 z# l│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 Z6 t/ O( g/ L; ^  f│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, Z' b$ K! X) o* n& t" B; D
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
1 Y* H# [' Q* Z" F& Z- t│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │3 U' ^- R) K! ~  p2 w1 m6 N! \0 A
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │' ^7 F3 i3 k  D
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
  T7 y4 C. B9 _│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
; g6 D! k' h0 f# R│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 _+ i) Z1 t* q- R+ e) w3 F2 e) q: G
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. ~0 m+ y, a( e
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* Z% l% b6 w. u3 g: I" P
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
& |7 @* ]3 b7 t5 n8 L( F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
7 ~7 y$ i9 \- B( L6 B' g( q│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │1 v6 t4 Z& U! L. S9 U" ]
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
# D7 W# V5 B# V' G* \% ]2 _│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │2 X) ^7 N& M9 v7 E0 N
└──┴─────┴─┴──┴──┴───┴───────────────┘- C; M0 d+ P6 V- X, I1 H/ q3 L1 I# G

% c: l5 X8 J6 b! w* E1 xGigaChip (白版)(只列出与蓝版不一样的Chips)
* B0 @3 {- W/ @7 m* E1 N) q7 v6 U& t┌──┬─────┬─┬──┬──┬───┬───────────────┐1 h( a0 P2 l- j! |
│编号│名称   │MB│攻击│属性│稀有度│说明             │
/ O4 ~0 h* A. L$ H6 ?0 R! m8 b├──┼─────┼─┼──┼──┼───┼───────────────┤- o8 S. G( D7 _. N1 z$ U
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │- q$ O+ _" }7 S- W* j+ h
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │9 r+ F6 B7 k, P6 M; |
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- T5 j* B9 c" Z, T, Q│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 j, y9 S4 S$ g6 E$ Q└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
! j: Y+ x! f' A, ^' QMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 A4 B+ R. B9 i2 S$ [2 f4 Y1 G+ q) y  f2 [  `
001002003004005006
' W3 l/ S  ~, ^3 b, r( o( I007008009010011012
/ v) E, J: |1 I4 p! n013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) |$ l  N8 c% c3 V9 g  _5 n$ O+ \$ Y9 ^2 M
019020021022023024
7 G  {3 C% `( a5 M4 s4 c0250260270280290301 t, C/ i! ~6 ?
0310320330340350368 u) i5 v7 ~8 {! I1 R" I. ]& H+ R3 {

& C0 m+ d- Y( K7 x( O0 y[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 q2 z; I+ e% M* [6 C: V  T6 O5 N
! {; p8 M, U1 M) D
037038039040041042
" t; A& O+ P2 V1 ]043044045046047048
, z( I- N4 N2 H! r' h9 p1 d049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 L, W7 K- ?. |# ~3 [& r; B+ S6 w1 x7 t' _0 V9 D- U. c
055056057058059060+ b& F7 ]& s  ^: J
0610620630640650668 Y4 ^! K/ K' j. d
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ b  j$ s4 }; Q$ h+ d0 Z) n9 E5 D6 q. V
073074075076077078
( L+ @4 y% v, V; J0 Z079080081082083084$ q3 a; [2 B+ t+ M
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: h4 |" C: R6 f6 o( L: M+ s1 C

% j' x8 n3 m2 b9 X0 r2 A. n091092093094095096: a7 K. b5 i5 z! N
0970980991001011020 y, s% N9 A; B3 A1 ^( E3 u
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( Z; Q1 U+ y. C$ [8 ]2 ~: F0 O0 d

5 C+ i) |- Z, z6 T109110111112113114
" C+ w2 n( ^4 ?) K+ o. t115116117118119120
0 v. W+ Y. ]" C% h" A. q7 ?7 T121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 P' o; w. o: z! L) C3 y0 g

* B2 i2 v6 c: Y0 s; c, O- q" o1271281291301311327 J/ L; @1 j$ H! t/ {( D+ I
133134135136137138# w* T" \% Z# G* L+ W5 D2 J
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 V3 q& O5 F2 _( l. y  z8 R3 h9 I! |) K
1451461471481491503 n% b7 B+ Y9 X% P+ K$ [
151152153154155156
, u$ N9 }& T9 l  _' M/ n9 o157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: o- Z! Z5 a, i1 k% f
- s* Y- I3 p& T* C5 O) t& e163164165166167168% V6 e5 r$ A- l
169170171172173174
# N( Z6 W: P" v) J; ~175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. V/ W, k3 @& t
- O/ F; f, J: ~- I% Z/ y
181182183184185186% X# N1 A* p3 p1 A0 Z. G& Z
187188189190191192
9 G: q8 ]- L* @/ w* {193194195196197198
: u' g  q8 \4 h& d4 ]) `199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
" a' ]# E0 l. J  [" ^' R! f9 U1 k/ F0 W7 d
001002003004005006% \) @5 j, W$ k# C, k/ q
0070080090100110120 q+ |' d, A/ [2 _3 h
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 }/ }" W. G. a6 d  y

. ~; q3 b6 n% q* W019020021022023024* _! y( c: K+ q* y4 }6 t
025026027028029030
1 ~6 e5 [1 v; j2 m. A; c  A031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:% K9 u* b* X& i+ j

7 r  f, U  l/ v( n- U037038039040041042/ k8 z7 W7 R$ K& }
043044045046047048
( y8 \7 p$ K, |6 `/ @1 f049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
( a" R, W: W1 u5 z2 @: _* ^
' r4 A/ c' k4 U2 G7 P7 L055056057058059060
% ]9 {. n+ M! u4 U4 ?$ [& R061062063064065066* j& E! g4 V7 g0 z' @% F- y
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# v' f1 Q! Y) h1 W
$ |. C" C0 |2 Y
073074075076077078
8 j/ {' I4 r' C4 W079080081082083084. K& C6 j* ?  ]3 V, s: N* W
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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3 r: X3 `! d( Y$ T007008009010011012
" R0 i, P% P6 A/ g6 }4 k, `013014015016017018
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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