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3 N: N, h/ ] X3 p8 }2 F$ T8 W. C+ x/ B■● ■ NintendoWorld 站友xliz原创
0 X9 N) D3 g' O1 @; J/ {8 q■ ●■ http://www.NewWise.com
8 r# L6 c1 m4 ?! ~' M3 F* s■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 B! Z* D9 l8 r2 b: |, j S
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洛克人 EXE 3 Blue 卡片组合8 p; C6 Z& B, J, E; m1 s: W
; p5 z- `( k; D
0 N/ Q! v' _* N: Y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版( R% X3 u. x3 y* V. Z
大家要看日文版的P.A.或详细攻略,点击这里吧!" K" t% Q( R8 }6 ?( H7 k
====================
) P) W0 [5 v/ I- I1 b希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:4 _) T# N. s4 u! y
! ]. u6 a+ J: P- O. s' V编号 名称+ z& D2 Y# e6 \
说明
# s; ]* k9 ?( ^+ W! w j组合方法
5 Z4 l) t* Q" K+ Q; z---------------------------------5 V, M4 \" j* e- _2 l
01 Z-Connon 1
; `( q6 {% I+ a( o. f8 YUnlimited Cannon for 5 sec- [ H1 N. l4 ^/ s `/ k
Cannon A+B+C* F1 e. h* M) w2 Y2 [* y% O
Cannon B+C+D# r' [. y# Z9 C' J9 o1 x
Cannon C+D+E8 p0 q1 P- D* F* d/ Z. D
$ s; Y$ X# ?! @1 L02 Z-Connon 2
- g1 j+ } M; K& n6 }8 r! J* y" Z$ UUnlimited HiCannon for 5 sec
" u7 I/ }3 G$ ?HiCannon H+I+J
U6 X8 v+ C0 s0 ]. GHiCannon I+J+K
- E" M s: k9 M/ Q6 s. ` SHiCannon J+K+L
1 a: }1 ?' x( ^8 k0 D& \6 D g* L! Q% y# U7 k) E. u
03 Z-Connon 3& @: r' h; |* U" W+ o
Unlimited MegaCannon for 5 sec
6 b/ P2 `: M$ o J* l$ U* D5 u6 sM-Cannon O+P+Q
% ^2 g O" c2 `% u) kM-Cannon P+Q+R
- c! W: L" I6 | q' pM-Cannon Q+R+S
) m8 T5 @) M2 J! D |; u- J4 g
1 y! }' H7 [4 M9 V5 b04 Z-Punch3 _6 X' }$ |+ G! o) f1 Y' H/ B e
Unlimited GutPunch for 5 sec9 J1 X. r$ T. C
GutPunch B+C+D, t' {; y! m% r `' c( `
GutPunch C+D+E9 o3 H0 U0 l$ f) L( E
GutPunch D+E+F
* K" G1 x" x! W2 R+ ?5 H
& [4 B2 ^" B" W+ q" h# m6 z3 T0 v' ]05 Z-Strght
: c3 F5 u( b7 A, v# N/ SUnlimited GutStrgt for 5 sec9 v q0 A' c/ {
GutStrgt O+P+Q0 c5 c: J- L! u4 N- t( i# I
GutStrgt P+Q+R
* X3 `# a6 |) g& i# m, M/ HGutStrgt Q+R+S' G, k3 d d+ s: H: h5 o) v
; Q; z& L' |" G
06 Z-Impact" ^5 F# ]* _" c
Unlimited GutImpct for 5 sec
2 y' p4 \, d& c4 s. I- k/ W$ D. jGutImpact G+H+I1 T5 C( y) N1 X! \2 S6 N
GutImpact H+I+J
; W; q- ^' p9 m- I U: D( c$ MGutImpact J+K+L! j9 z3 M: P8 a3 J0 E9 I9 Z6 e' b2 h
8 u- k9 `& m _" y r \
07 Z-Varibl' k$ ^. c" u% H( \- u
Unlimited VarSword for 5 sec
( x0 K& E% y' x4 ]& E$ \7 ^4 BVarSwrd B+C+D( @ J& z3 N! ~8 Y' B4 d# I9 P
VarSwrd C+D+E
- ?! N/ [8 G5 G0 ]% }+ lVarSwrd D+E+F4 `( K; }' \! W5 l) x
/ F0 j( j/ ^& U$ A
08 Z-Yoyo 1. D- e; a" K2 O6 {$ U6 j
Unlimited Yo-Yo for 5 sec+ H* M* A h! m4 C6 S# }
Yo-Yo1 C+D+E
: i. o6 p! q- h: i4 fYo-Yo1 D+E+F
6 N4 y* M+ o A" n1 CYo-Yo1 E+F+G: L$ N( ~7 P% Y/ d7 ^
. z6 E5 K" V0 V% H$ D* H z- t09 Z-Yoyo 2
2 _+ K, p8 p1 n- L3 S+ fUnlimited Yo-Yo2 for 5 sec
& |$ v' o6 P/ c/ j- kYo-Yo2 H+I+J( h% P' u8 c1 t/ h4 Z2 F
Yo-Yo2 I+J+K' D: S L! I+ }4 R$ [
Yo-Yo2 J+K+L" m! s5 K+ V9 ^" a4 E$ @3 O
7 X& }2 x' P0 Q( E9 r/ H2 A
10 Z-Yoyo 3: s6 Y6 F& ~5 w( c9 U: F
Unlimited Yo-Yo3 for 5 sec
- n# \# t# F" k8 X* h* dYo-Yo3 M+N+O
6 J9 ]% S" U3 ?. \Yo-Yo3 N+O+P
7 I, A( i; H3 a6 e6 yYo-Yo3 O+P+Q% h/ _5 {! r- s7 s6 j, {/ A4 ]
) P, c8 ~ K4 n; j$ P2 D11 Z-Step 1$ \6 |6 Q# r3 A6 @, G
Unlimited StepSwrd for 5 sec
8 A) a, M" n6 ]$ M/ OStepSwrd L+M+N$ e# c. y' ]2 a
StepSwrd M+N+O
% B1 m# ~& [( H7 U: v! @; Q( {+ tStepSwrd N+O+P P9 [9 S+ F, K+ L7 e4 ^( p6 i
+ t( W) ]2 j% q! s2 c; |8 E12 Z-Step 2
! m, g/ B$ N n1 m% cUnlimited StepCros for 5 sec+ {: w {/ {) }# l* ~; ^
StepCros P+Q+R& `% D: O( H2 j) |
StepCros Q+R+S( P( @( F. w' ^; b
StepCros R+S+T5 H+ _* A7 J0 Y
0 C5 M% b) Z4 }. L
13 BubSprd* Y) `0 O5 G( E5 n2 O" P* X
Attks w/ spreading bubbles!
7 _0 m& e; U/ u3 q$ vBubbler C+D+E
8 [, a- K) [( j- @) `( ^% WBub-V D+E+F
: @( o3 G* F5 L# K5 TBublSide E+F+G
0 j; [' X7 c" lBubbler E + Bub-V E + BublSide E
8 c& h$ X, s6 B& H8 |! P" j
r7 L! n/ v: Q% ]; S1 V2 M14 HeatSprd' G3 O0 ]5 G; M% k* J+ q
Attks w/ spreading fireball!
; b1 T$ e2 _/ r' z/ hHeatShot H+I+J
& D" W, }, z5 l' Y; JHeat-V I+J+K. B+ M1 G1 y/ Q, b( Y
HeatSide J+K+L
( @6 C+ C% j" q8 c: `, \6 m- z6 gHeatShot J + Heat-V J + HeatSide J
- W, l" U% d V }; P9 t( ?* q5 x- d# F( O; o
15 H-Burst& q) m3 s {" L5 I- q. m6 P1 ?
Creates a giant explosion
6 j7 I* r; d* DSpreader M+N+O
) V) Z) W+ C" m$ _! l/ X# USpreader N+O+P0 Z2 [. N" d3 a" Q, j
Spreader O+P+Q* \) ^% B$ m! v$ S' O0 G/ _: t
5 @" L7 `, ^' F; `* A! q16 LifeSwrd" o# x" r. f, g4 I* Q( k
Swings a huge 2×3 sword!
, \' u* e3 g; J, p; _Sword E + WideSwrd E + LongSwrd E
8 e8 k/ y& R- bSword L + WideSwrd L + LongSwrd L
( [1 k" N6 d- `+ p% y! USword Y + WideSwrd Y + LongSwrd Y
1 c0 F% Z# z3 |8 t5 D) V
1 N8 u9 N2 W! L( Q0 D17 ElemSwrd
. ?& W, w1 E) W: j8 OWide swrd contains 4 elemnts
) p' o' w+ U6 [$ }3 u0 @FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N Y1 s" Q0 S( F4 `* g# h3 T9 `
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P, l- x$ A2 Y) i9 g/ p% P! h) I: H
3 r' x. u3 \4 D$ K6 l& o
18 EvilCut
7 G- o6 k# S9 S, c& m" @( yStep up 2 & make 4 atacks
, C0 }: ]4 l! y! W& c i; rStepSwrd P + HeroSwrd P + StepCros P
9 V8 c" d& G% o+ B* q- Y% h$ J4 Q/ v$ C( `$ ]+ r! s
19 HyperRat9 K. W7 v t5 |4 v7 J
A giant Ratton charges!
# V$ D! f" b" p6 QRatton1 A + Ratton2 A + Ratton3 A
; ?7 ?. q0 h/ r1 f& n: z- ?2 B) {# gRatton1 C + Ratton2 C + Ratton3 C
7 K& c- h9 h, l- Z. t. @( j; ^Ratton1 F + Ratton2 F + Ratton3 F
! s: l0 X( ~; O. W4 ~3 l0 U
' p# M, Q; |! q* \# U20 TimeBom +" m& `) _4 B6 d: p" P
Sets Time Bomb in enmy area
% F3 M: d+ H, S$ _9 K) i; `TimeBomb J+K+L4 X2 u& r, H8 r9 {6 |3 H7 l* A
TimeBomb K+L+M
8 k& E8 ^! L; T" oTimeBomb L+M+N
( n/ H p0 u: W! y
: @! `/ x% u+ I) G3 O21 GelRain
% O8 }3 q3 z* v% a5 aGel steals squares# Z) N/ S" L& O, Q! A) s3 |' E! d
MetaGel1 B+C+D1 ?( i6 w, R& n; b+ [! h) b- w
MetaGel2 E+F+G
e9 O. u: G0 g: O7 c- k5 EMetaGel3 S+T+U
& ?" }- W1 `" V; J8 V) ~* b
% S# C5 v5 m) e# R& N% K22 EverCrse
7 v7 R3 E, [4 L& L, [Shield chases enemies
; ?5 g7 Q. V2 Z; a$ m5 c- RCrsShld1 C + CrsShld2 C + CrsShld3 C
8 E- P- d( c+ \ eCrsShld1 L + CrsShld2 L + CrsShld3 L. t2 p! e' l) N% t+ z
8 B/ R! M% h; D5 \; h23 MomQuake
9 D" X* n2 B( Y5 p2 |5 @Awakens Mother Earth!/ _' h8 ?& ]0 V: S
RockCube * + RockCube * + GodStone S
7 w+ O8 T& c) {, \( O3 t$ V1 f x m" o5 e* `9 F9 _
24 PoisPhar E5 ]. }# t* x. Q& ]
Pharaoh generates poison
3 f* l0 {9 j9 o V& [PoisMask A + PoisFace A + Anubis A
/ l' h. l: k1 `! K1 s/ F, r
# S1 p% m( q& k4 i6 ~25 BodyGrd
4 w4 t% U3 m4 c3 YBodyguard takes out enemies
6 z' |2 r% ~2 K% ~ R- s$ ]AntiDmg M + AntiNavi M + Muramasa M
/ T. s$ ?8 g. a2 o& Z2 z. i: n: `. o* B& i0 ^" i% x/ l! v1 W" V6 V
26 500Barr
8 Y. o4 k5 o' Z9 l2 b: J" s& @Barrier absorbs 500HP dmg
/ K% r. U* J2 I0 r% _& TBarrier E + Barr100 E + Barr200 E
0 Y$ x C2 j6 gBarrier R + Barr100 R + Barr200 R
- v* P1 K4 c3 \' g% ~2 q v' o" N0 p& a& s/ P5 S! Z* W; P5 f
27 BigHeart
0 A+ ~8 K; Z7 @! a: ~4 _6 u, ]Attacks, then heals HP!; U6 ~0 L- X. X7 e# a
HolyPanl R + Recov300 R + Roll R
( `7 \3 l0 F4 O4 e; M4 ~HolyPanl R + Recov300 R + RollV2 R
; V5 M, `& s0 N$ c9 _3 h0 j+ UHolyPanl R + Recov300 R + RollV3 R
) E1 e* d1 ]7 r+ c
/ y' z5 _, A! `28 GtsShoot
j7 U& {; i O! s0 cGutsMan throws MegaMan!2 T/ }2 x) {, v( {& E H- M, @) l
Guard * + DashAtk G + GutsMan G
" Q7 S7 H3 b( e! \8 O1 E& U4 FGuard * + DashAtk G + GutsMan2 G9 k. L% [+ ]$ m0 d- J; d
Guard * + DashAtk G + GutsMan3 G
4 t8 ?+ M4 d n6 N/ e" s3 lGuard * + DashAtk G + GutsMan4 G0 M8 j: z& H& j" E# R$ r% B
8 t; z' l4 ~& g8 M5 w' N
29 DeuxHero
$ N6 j+ m: Y, J4 sMegaMan & ProtoMan team up!; s7 C- s1 Y8 P2 I
CustSwrd B + VarSwrd B + ProtoMan B
) F% C1 t3 `6 l* |; f; z3 W- `CustSwrd B + VarSwrd B + ProtoMn2 B$ q8 ~4 o- [/ W8 b
CustSwrd B + VarSwrd B + ProtoMn3 B5 q' q* x! h0 } g0 ~9 i2 j
CustSwrd B + VarSwrd B + ProtoMn4 B/ M. w* F9 O+ t9 h4 q# s3 L
) T9 G r4 u, n C+ N30 2xHero
" A: B+ Z* ~7 \) f; GMegaMan & ProtoMan Dual atk7 P8 Y3 o1 l' ?( O6 d9 {
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B$ o3 m3 x2 [& j7 j( p
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B8 ]4 I' D! b2 l3 n2 b2 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 u& c) T+ n' |8 O$ \* p' |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
3 _7 ?$ ?+ _. v$ e @! J/ e {
! ^3 U/ ]. F& Y! W! ^8 L: r31 PrixPowr: \1 g/ Y; |6 m0 ^2 z
3 Navis attack at once!8 u# |3 p3 A( c8 Y+ K* }" ^
Team1 * + Team2 * + KingMan5 K* ^4 {; D p1 |
Team1 * + Team2 * + MistMan5 M& m8 i- q( K( S3 \: U: J
Team1 * + Team2 * + BowlMan5 B" ~! F1 i# J% Z/ Q" v, @2 Q
! _( `- M( I' k' j h* j
32 MstrStyl
. t6 o0 p3 L5 U/ WMegaMan unleashes his power; e+ i! N/ y; g- B$ A2 U
Salamndr * + Fountain * + Bolt * + GaiaBlad *# L0 }7 q- P$ G) g& Z [* u0 I' M+ l8 E
% ?. U& r8 q2 AStdrdChip (Part 1)7 T( i- Y; g1 X* m
┌──┬────┬─┬──┬──┬───┬───────────────┐& _/ {4 p7 W' \1 t9 G! L
│编号│名称 │MB│攻击│属性│稀有度│说明 │
' a8 r" o5 C& |+ z* W' @% {" O, |├──┼────┼─┼──┼──┼───┼───────────────┤/ G# @. D4 k% s9 a# @6 Z1 R
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │; R3 a, R) |4 {
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │; t( U& k4 z+ ?" ~, M# g$ M5 ^
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 q* K* |" L; v8 H& d│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
% w* H2 e' d; Q: Y9 P9 _' d! k│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │# Y7 V9 S o7 t3 l' N5 c4 N
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
a7 O+ e4 N7 [1 z$ a; d│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
q4 C; J, j7 H3 h│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │7 Q/ `0 Q7 Z: t0 m' @- c0 \7 l: Y
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │+ \; n2 G: s& k' v* M+ |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
, U4 y6 x" V2 s1 c# p) k" A# ~/ f5 c│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │1 J* z# X' n% ~/ R6 N! V. k& L
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │8 M- H* X! A# J' Q, K0 h
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │% \6 @/ D7 \9 Z
│14 │Spreader│16│30 │ │** │Creates a large explosion │
8 M5 T6 t K9 b7 W6 L│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
6 Y1 h+ A( k! y: d; z' b3 c│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
: i, E0 C, E% p! P│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │+ R5 l, D, G; `/ a
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │) R! i# L0 F! w+ N
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 `; ^# I$ m+ W! e1 X m
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │' @ e8 M! Q. K" O. e' \
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
* d4 F7 }+ |! @- \ I1 Y│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │7 o) \; U) x* B
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │4 U( `) c" w# N' D) S
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
/ r, h U/ ~. E- g3 ~! v- s3 X│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │& }6 }3 W5 |$ B% M
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
- r$ k+ n: k3 U+ Q│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │2 c) i& e1 H9 }8 J( p: H
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │. F0 F6 i" R5 F
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 N+ J7 y f" ?0 a: g2 W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ ^( w( K% f, M8 }. Y' l2 r( N
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │: ^7 L$ W0 Y$ ^1 Q% I
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
, z, R$ @1 S, E/ Q6 n│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
4 p+ G2 `7 I9 u% z5 p8 Z│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │" F ^! W0 M- |2 H. Z: G
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │8 g4 s! j6 m& Q. r# _" Z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 Q& P# H" c( t6 T K8 l6 |│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │* f! n& \" B# \, \* b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │2 K2 G" O. V7 |. e2 h! `" y6 _# A
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │ I/ P; W3 [. v: f1 o( B! M: O* S
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │" g; r2 |% w7 ?8 Z$ G E
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- ~: k1 P) E, `# F* R6 t' i│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
% h7 P* G; ~: h$ F7 g: l7 G│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
6 p8 u- [* P1 X│44 │ShockWav│10│60 │ │* │Shock through enemies │6 {! j# |' ~; K$ n
│45 │SonicWav│26│80 │ │** │Shock through enemies │
. S b4 a3 |3 |7 \0 b& }│46 │DynaWave│42│100 │ │*** │Shock through enemies │3 M4 w3 A v6 P5 G
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │& l& I- B2 H) m1 }$ e5 C5 h
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# I6 Q0 B6 r% [│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
& x* K5 L" P* Q+ N( y5 Z" W' i% l│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │* q, g5 i( p% T+ ~; h
│51 │DashAtk │11│90 │ │* │Dash through enemies! │3 D: `3 r2 g. Y( n/ q
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │1 i( ]8 B" ~( S
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │( I. U/ N d( |' ~) d: K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │$ Q# \* V5 h: y4 g" `5 {
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │( O) h7 S5 a1 U5 b
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
& Q: v- ` v; {# v/ c│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) B6 ^2 ^% E' ~- K4 r
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │4 T% B a- a5 [/ p8 L$ d4 U6 ~8 [- o5 K
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │; [& k( m8 k+ r) b
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 ]- d1 c3 J1 C# O
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 q2 ?& ]" p; F& s# H- G: }│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 P% P% ~/ i3 `4 p6 A│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │( n" g, x/ t6 j0 }
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
% c' q( c. Z5 S8 Q# j4 \│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
( M4 f' {1 S: {8 [: F u) T3 F2 j│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
7 z0 z& I' ^, J( d$ }' j5 z│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │/ T6 [ e. Z) V/ y: F) }( B1 r
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 o+ j7 y3 v: C0 P│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
9 C; u4 |: T6 N( h│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │6 G1 a, S' e5 |3 R2 `
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │7 _: R0 a b$ _; f
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
+ [: e+ i, X' w8 v│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │; P& E7 p9 R' t7 W& f7 F: ~
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│: X: J% P+ ^% Q
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │+ n9 L7 i7 d; t* b+ c
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │" W, G- {! K# i
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
y) _9 n8 f: `6 k8 n' [. d5 h│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
. T% L% c* _7 P; g│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 R, c4 k9 |) F) ?8 ]# C8 q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
) a- ^1 b# {0 Y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
. W3 \4 x, C! D. `5 Z6 s5 r│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │9 w) ^" ?6 i0 o: b
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
" y* w3 W0 H0 A4 A9 N R│84 │NoBeam1 │66│200 │ │** │Fires if something behind │) L' J: j( P; {4 l! ~6 B# j, e
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: z% r! {8 f# f8 E│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
+ f% v& D% f2 V8 }0 p│87 │Hammer │16│100 │ │** │Hammer smashes front! │
8 p' R& r: ]5 o9 o B+ u8 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
1 Y2 Y/ j0 K& M│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
5 U0 Q. U, u* n3 j& w% ~) U│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
# J7 M7 G) d- ?0 R" `/ n│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
2 j1 C. s r/ `+ x& T& ]: m+ T8 x│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
, v( g8 z, }* [/ ~6 |│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
' a0 q- Y) z1 R9 f+ L, R( j│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
* v6 y( Q9 s, G0 X# P│95 │PoisMask│30│ │ │* │Poison area w/ A button! │ G) x+ n6 Z6 s: q2 B. a8 l3 {! V
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# L+ e! T3 L. y- s
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │8 ]9 {! K1 h/ J7 }; z6 h
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 Q* d# M+ `7 @9 E$ ^5 G
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │9 u7 D P2 j1 C# X
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ ~- S2 d% Y7 p9 T* O' R- o
└──┴────┴─┴──┴──┴───┴───────────────┘2 ?+ B, e. k5 q4 |3 `
' F1 n6 s' K8 x4 j" _' x
StdrdChip (Part 2)
4 w, r& p" E+ w" @8 ?$ K% r┌──┬────┬─┬──┬──┬───┬───────────────┐
3 S* J6 p- f. {" _$ C+ G2 F│编号│名称 │MB│攻击│属性│稀有度│说明 │, L' k* R4 f0 N) x
├──┼────┼─┼──┼──┼───┼───────────────┤
6 L. `0 O3 ~$ k" _# ?│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│/ D" f( b8 P; X# r$ S/ @. _+ n
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! h/ o6 I' M1 K. A( f; S$ z* e
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│$ u/ z d- E0 n% k7 E
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │1 I% r+ m5 x! H! U) E
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │# F1 r8 n4 l3 k# V9 a3 I
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │# `3 d* b+ E5 L& d
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
- z4 L0 T; S5 W5 G2 Z+ ~│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │8 `9 l- d3 L2 a* k; a- Z
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
3 \/ n" A( J' L0 F2 A! n! c% x│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │, V" h! J5 T2 \2 K7 A) ~* Z3 ?
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │2 r7 O) g1 k9 Y- h' S/ G! ?" X
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │ V1 A1 R- W( n- H! k
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
/ y) @4 T f( {$ l6 R│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │4 X& `: i& q' }5 e
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │! L8 ?4 i( L, h" J7 U% ^0 I
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
2 n% f2 g( Y* _, f+ _/ y% _5 W! `│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 M) f2 V& ^0 I# E: Y; F% E( d
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │' L" k) X( `; c8 N/ N
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
! R! a8 [) u0 B4 J7 K2 n│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
- ]2 w3 T/ M, L* [! W│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
6 S0 _% J' t9 j7 r/ g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │8 _. z/ _7 m# [& T" i, h2 p
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │' |* \' _: d% n
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │( c: D9 {) y, n4 g+ I1 ?/ D
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │9 r- v8 E9 C$ ^9 {4 f- o( Q$ _% @5 I. R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* h- i% H2 b' S0 a: Q$ Z│126 │Rook │30│ │ │*** │Protects you from attacks │
+ x8 Y# p/ N1 a0 ~& J! X: ?│127 │Team1 │16│10 │ │** │Powers up when ally is hit │/ k% I S8 v I0 Y+ K- g
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; T' N. j6 j. K/ U& C! O* x3 f' @│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
0 }, B. l/ ^/ {& s4 [ Y' R│130 │Mine │16│300 │ │*** │Places a mine in enmy area │$ m$ ~ s/ E6 }/ d0 _- x* C
│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ Q6 t9 k! \0 @$ E: ?5 `│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
! I" W3 l% E2 l1 V1 g: n│133 │Guard │5 │ │ │* │Repels enemy's attack │4 }" F) P" Q$ e3 A" {; z
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │& y f% x) d4 c) D: B2 z/ Y) ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
f/ m3 K+ @4 K, }1 `│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
+ ~2 V9 a' ^! u9 u│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │3 ^/ ^8 h- y" q( I
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
9 t( N0 f/ Y+ G" U& Y* e│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │, }; H8 g0 K/ f
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
! P) y( S4 w# ]│141 │Prism │60│ │ │*** │Prism fires randomly │; y0 F8 l7 \7 H" E8 x5 w
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
2 {: ?+ l0 z7 D6 u│143 │Fan │14│ │ │* │Vacuum pulls enemies │) a# s0 ]0 V5 o: V" S% k; n( f
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
+ B C6 d+ S6 f' h+ S│145 │Discord │38│ │ │*** │Confuses enemies w/ music │: U4 Y( `* i* N
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 p6 r& G. ~& d }& z+ r│147 │Recov10 │5 │ │ │* │Recovers 10HP │& x3 m0 i/ s2 y1 C& s
│148 │Recov30 │8 │ │ │* │Recovers 30HP │) y% Z: w: y7 p3 f4 p; X8 p
│149 │Recov50 │14│ │ │** │Recovers 50HP │
9 O! x& r8 O* E4 m5 U│150 │Recov80 │20│ │ │** │Recovers 80HP │
$ S \6 _' z( z1 W; `7 S9 P│151 │Recov120│35│ │ │*** │Recovers 120HP │, F$ b3 l: x, W& Q/ ^. ^
│152 │Recov150│50│ │ │*** │Recovers 150HP │
' g8 t9 n9 Z1 `0 G0 _│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 H5 [ r# K% K* E. k, V X2 C│154 │Recov300│80│ │ │**** │Recovers 300HP │
6 {4 X7 p& S/ F│155 │Repair │8 │ │ │* │Fix your area's panels │+ I3 S7 t5 }$ T" o
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│6 z/ U' O; _* m: U; a
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
9 `% c9 P/ L0 S│158 │Panic │14│ │ │*** │Confuses enmies if you are │" ]0 A" H4 x& {2 S+ f4 ~
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
6 [7 f( O7 w5 I, p; o# C│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
9 d8 `4 a, o0 ?1 m1 R: Y8 R│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 J0 z2 U5 U/ K/ v$ o0 K
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │# o% E3 O4 |2 `2 S" ^+ z
│163 │Invis │11│ │ │*** │Invisible for a while │6 l. D; ]6 D2 i
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
9 y3 t/ z2 f: T9 n: K│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 p, u1 H+ h6 z' Q- t1 W│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │) r6 f# U2 R P' p
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │6 `2 K p1 T4 C! `- p
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │& x5 d& a; a: L5 W% \
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │8 O7 Z0 T& o1 \% x( P) E
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │* o( G1 g1 v6 v' p) ?2 z$ x
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
( P0 G% q' Y( {% Y2 Y3 }│172 │Aura │55│ │ │*** │Repels attacks under 100 │- f; l* z' }/ }6 r) b
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │( G( L6 g& h0 m( B- l( w
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │/ W& u5 Z# F& N& a& v6 {- ?: k
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │% D0 J: ~( N7 |
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │1 J: O X) S* u5 N! Y/ A
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# ]- z; h$ c5 {# M# X│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │- R2 O' }) F/ a3 }
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │( Z7 E; m) J7 f! Q
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │: q9 u4 c# I2 n% V/ i0 e- T/ r- v: y
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
+ `4 Z: ~) U9 U│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │8 |( M+ }) w2 c& K4 ]2 E3 R- [
│183 │Hole │55│ │ │**** │Open hole to dark world │
2 R4 M/ d S( q0 P! P│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
) N( T( l2 n) L6 f% g│185 │LavaStge│22│ │ │*** │Changes all panls to lava │, i% n7 i5 g. a: B
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
0 o& V9 y. L' I, r$ F7 o7 T│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* a! d' H2 w, q3 x│188 │SandStge│18│ │ │*** │Changes all panls to sand │' s9 M5 ?8 }. N5 a
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │) x0 @$ N- _# l6 W
│190 │Snctuary│54│ │ │**** │Change own panls to holy │& K1 O e2 N9 a" t, A1 G
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
- [6 _1 p9 Z3 s( i0 ]) L│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
) I) m6 o. D* E) Y% p; A P│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
) ~9 X* M- J3 j7 W│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │* ?( p4 m% F/ I6 A
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
$ o" H5 f, a7 i' ]│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 K' r( h2 y7 D; m# Q- J4 D
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* C; G6 t! @. ~5 b. c, M│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
2 V, E- d7 x+ \9 c0 H│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │ i+ j Q7 g; a1 q
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, V# k- w" n0 y; X└──┴────┴─┴──┴──┴───┴───────────────┘
5 x$ U5 O* ~( o9 L% |8 e: N4 I0 y" [( c/ O9 i) M( ~& n
! U) A; o& F% M! V+ N9 l$ F' S8 C
Mega Chip
7 P& T/ a& o* C( L! W% x┌──┬─────┬─┬──┬──┬───┬───────────────┐, b# a4 _# t+ {3 }* [: @
│编号│名称 │MB│攻击│属性│稀有度│说明 │
& l; O3 K/ Q$ G: Q# [├──┼─────┼─┼──┼──┼───┼───────────────┤' }' g$ x; _ ?) A, q
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │! s7 I2 H3 @8 Y# ?+ ~
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
+ G/ Z5 B/ s _+ M' i3 t' g+ I│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
0 O9 j" O) V; @0 `6 A│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │ ]( K/ X& O' {) l% Q9 U
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │0 X" x! i* f; Q) g) k
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
8 E( M/ o. s7 W/ s│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │7 B" ^) J# ^. D
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │/ @! s' I: {3 J# d
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( E+ r! B* k c2 \│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
+ v: V: _' M# y- q6 h) Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│4 T0 ?! ?( N0 M( w! z+ C
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
" D X2 n9 b v│13 │Guardian │82│ │ │***** │Statue punishes when hit │6 ]' A) n8 Z5 k6 Q( @
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │7 p3 ]8 I2 v$ q: f
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
{8 Y9 K$ e# s" |4 |│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
3 c4 g1 A: T* Q7 H& W6 w│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │7 T& r0 c" G2 O l+ D: i
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │# I( V: G8 Q6 W8 `/ q/ G+ @7 U% ^
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │: A/ Q8 v' d( G
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) ~* ^7 @2 L2 c
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 Z- @# t/ s4 m q│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
+ ~7 ]# ?" W! P8 s& X" i- @, ]. o│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
5 m+ E+ m& E! ~2 S. @5 g5 J2 o/ t│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │1 C \4 V( ]0 a; M5 Q5 f
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │3 w! C& g L' A! u* S. y
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 l {$ T; H+ p c0 ^│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
; M x0 S# {1 m- j; k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
, K+ W! `3 s. m* p9 _: O }│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │' w! B `% P" M* Q! Z
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │3 h$ U4 L: m1 V
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │8 D3 h% s' e7 L+ R* K- h/ o
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │6 q9 f0 m8 W. C, O
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │9 S* J# O% g6 F, O0 N, l
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
2 M/ l$ ?3 W) S- V1 I G! f, t1 y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
9 ?1 [) p9 H" _( b6 e│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
8 Z) e9 L: {. I│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
" X/ T$ l$ O! T% p0 u% k) w│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
3 g0 h; b6 N" }0 i( ^│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │9 e. k- H) V+ c) I+ Q
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
% @& [, |& P6 _. G0 f" ], N│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 g7 Z3 h! x4 ~( b2 }. ?
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │7 F8 J5 r$ m: I) ?" ]7 |4 G
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │; r' [# y$ k t( t8 V$ t- S W
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
* \1 n& N9 w* A│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │2 e& v6 I8 m# p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# \0 B" \( P/ F: T
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 u$ ]- T9 y% M0 P
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │3 p$ r' A! z2 N6 S: H' V- n
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
* p( h& Q/ t$ l2 U3 J- ]4 b│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
( x& _9 ~7 C, t! K5 U, d0 R│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
$ S _' O7 ~- l/ C: v│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │2 F0 n7 V1 j" O7 c6 o/ j+ I
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │* ^, X2 f' K% n) R! f7 W
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
6 c* H( m* M3 O! F) Q│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 c0 V; O- u0 d4 t v9 [
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
, d5 e* I2 I' \% m0 b│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
5 {. \6 E( o3 @: S( V│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │8 B, f; L9 v) E) }6 j/ q- F, O
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
7 B7 |: g$ q4 S* t: g% N$ n7 N: l│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │4 T* e/ P, @' I& _8 n& z( m7 d2 G
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │$ T9 U8 e. A1 L0 Q! \( F) D2 { j
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
# w/ v% d5 R5 @) n' `( F1 X│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
n9 ^) z1 S( c│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │9 L& O* @! M0 L( b2 ?
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" k3 [3 \* F; _
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │7 ]5 G% ^0 ~1 ~
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │0 [8 g6 `* }5 c q7 r5 x
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │7 |, F' X" u: q R d) G
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
( w5 K5 u+ I3 Z2 Q* `* y│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
3 i$ Y1 e8 j0 `3 K& }│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
4 M1 O( |( m" [2 x# Y# `- b│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │. ?% k0 i7 N( \0 S
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
/ q0 C5 T- Z5 M- J% h1 I7 e│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │8 i1 ?% A0 v% ~5 w* E0 f! a7 G
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │9 ?/ A) F3 W/ x' _- _* d1 |( W6 @
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │" r0 Z* U# ~* \* O' j: V( I4 x% ]
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& w |1 x; `( g. I) {│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
0 P- F# l& {* h' Q, }│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │: _, t5 x! P) ]: A) d
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
9 O+ U1 ~0 c6 f. O│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │# ?/ u( C, P' W4 K8 ]* K( \4 c
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
( L4 `) y1 x+ k- }9 K3 H% ]│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
7 O! s* D! b, B! w% [, S- {│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │. [% B/ x/ `$ J# R7 M8 E
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
" F! U6 E# q, @└──┴─────┴─┴──┴──┴───┴───────────────┘9 H5 T. F m+ j$ A5 d# G
& }+ J P! d0 P4 ^( I# c$ _4 L
GigaChip (蓝版)
3 G6 P9 E. F% {: ]# T┌──┬─────┬─┬──┬──┬───┬───────────────┐0 A T# T/ k& u T
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 a4 z- w& ?, G# ^
├──┼─────┼─┼──┼──┼───┼───────────────┤
* \. Z4 X) _* ?2 A5 E+ Y! _│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
F; W# K- Q9 P│2 │BassGS │99│700 │ │***** │Bass' secret weapon │) h3 I4 ^0 U$ x+ d: J
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- P: u0 I2 T& p2 e
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
9 A' u5 y C. K8 n% v$ w2 q│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │* h9 X. t: }4 S7 L+ w/ x- m% S+ p
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
- E8 n) s+ `& z4 m' [. L% N│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
: G% }7 u# D- X5 P! x4 [6 | P* @│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! F7 l. p2 x4 y' ?, |. r│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
% y5 X- o- T( n* f│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
9 u7 d& M3 i4 j4 v" X( i4 {8 u│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │+ g( x. ` b% ~! d5 l3 ]
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │2 q( K" G2 u5 a8 a5 I4 G
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │1 S: w8 L7 { r/ \
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
3 y1 W# [0 F! [- V5 r; s- |│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │1 |1 b( W7 L% x2 f. q. v" ?2 B4 p
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
4 R) X4 G* U* \1 }7 \5 ]│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
. V. e2 M7 l, R8 Q- A7 s8 {│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │% m: T* Z2 Q) _, ^; [. F
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │0 J4 _5 [/ N# D
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
0 |5 U7 p/ t' a8 w2 c└──┴─────┴─┴──┴──┴───┴───────────────┘, o$ Z. s3 m5 }) A! ^% U
1 h4 {/ R( ~! U$ H: ^, t( ^: HGigaChip (白版)(只列出与蓝版不一样的Chips)
4 I# c' m3 u- k1 |% U5 i┌──┬─────┬─┬──┬──┬───┬───────────────┐
7 m, n6 t$ b/ j4 v7 v" @3 X* [│编号│名称 │MB│攻击│属性│稀有度│说明 │
0 m3 J8 U# B- d9 V├──┼─────┼─┼──┼──┼───┼───────────────┤! J+ F+ W) p4 f3 s" H6 _+ ?
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │# n! G, Z0 ~! G* I2 l( _$ U$ \
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │1 e1 o* H7 d0 m; S" A0 b5 z
│4 │Balance │60│ │ │***** │Both Hp reduced by half │2 M; O3 B' Z0 R3 e8 L
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │* j. `/ R9 }+ R, D( x' z
└──┴─────┴─┴──┴──┴───┴───────────────┘ |