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( C6 f! i. l0 B8 p■● ■ NintendoWorld 站友xliz原创7 f% A7 |. U1 ^5 `8 O
■ ●■ http://www.NewWise.com $ T+ I1 m5 k; A
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洛克人 EXE 3 Blue 卡片组合
2 U' J" x% u, e, s Y; o1 H% |$ ]8 P% c. Z7 x4 e; o) o& A
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版+ T& ~. H8 v2 R" G5 Q+ `7 t
大家要看日文版的P.A.或详细攻略,点击这里吧!
$ N5 l5 F: A% o* Y1 U* K' W====================
8 E6 ]; V# G; ^: |8 @希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:$ Y0 q' a( [' x4 I. U
2 q( M5 O. m v/ z( k编号 名称! A) i, _8 M, w7 w
说明
( q0 g4 g5 F8 O* l7 X5 e$ \) |组合方法
( W% \% a: @7 d---------------------------------) b9 v+ p. c+ p) x! c# A' p s
01 Z-Connon 1
2 G! E3 k0 b5 h5 ?; S- u$ T. B2 NUnlimited Cannon for 5 sec
1 M" u' I5 L/ T: nCannon A+B+C
! }& ^0 ?* [, G7 @% Q; NCannon B+C+D
- a1 k; h1 u1 W" ~! M# k# jCannon C+D+E
2 [2 h6 k8 ]& Y1 R$ P7 c- w8 O( _
/ R4 @3 \8 m3 D9 _( f0 \/ {02 Z-Connon 2
H7 j! a3 _! HUnlimited HiCannon for 5 sec
0 L! M, M6 ~$ `1 m8 l& M$ MHiCannon H+I+J' y3 o* k9 b/ }2 _9 P" L: ^. v: A/ y
HiCannon I+J+K
" f, X4 [. i# e7 dHiCannon J+K+L
; b: u+ ?* D8 m! f9 T8 _! r$ f/ m/ H. T
03 Z-Connon 3
p$ ~$ f5 s+ v* `; [* ?Unlimited MegaCannon for 5 sec
8 W- G9 j! H. g$ D6 O# Z; ~+ PM-Cannon O+P+Q
) g, W( h( m6 f" ?) E3 u- j, iM-Cannon P+Q+R
0 k( I/ W; c7 _2 X6 L% S1 E5 ?M-Cannon Q+R+S9 z* J0 _/ K" I6 @! h6 q/ S7 x3 ~# b
d% E9 x9 @$ ]# V2 ]& R
04 Z-Punch
) B0 r8 b# c6 T2 D) yUnlimited GutPunch for 5 sec$ C& x4 U: G: h6 H
GutPunch B+C+D9 _, r% Z1 w' Y$ @! o$ n4 d# k, V
GutPunch C+D+E
5 s, g6 V, W( j5 H M4 Z! ?' rGutPunch D+E+F; Y F! o1 ^: D1 X/ N
& M% `+ }% B& C3 m( a* l
05 Z-Strght
' t b" ?: J) O9 n8 O. ^Unlimited GutStrgt for 5 sec
1 d% @: p( h" S( V/ g8 IGutStrgt O+P+Q
7 E- K8 |" }4 I0 E( g& _GutStrgt P+Q+R
! v* G- o2 j1 X0 x( [GutStrgt Q+R+S" b0 J+ Z- {" @2 X% q
0 Q1 P9 w$ Q) g s
06 Z-Impact6 w5 b1 D; a/ g: \
Unlimited GutImpct for 5 sec7 ~7 h5 B2 f; m/ B! ?. d! v
GutImpact G+H+I( h- Z2 c+ Z9 ^7 M. n
GutImpact H+I+J
1 N; H3 ?- Q" H: y( d2 `GutImpact J+K+L$ D! P9 q/ k: v' m
6 w0 a+ v' C) s07 Z-Varibl. m& K! ?+ c+ B T. T7 ?
Unlimited VarSword for 5 sec; D- J$ I6 |2 e6 a6 A# F6 c# R+ V
VarSwrd B+C+D* H$ q; Z4 e" k! Q5 ?3 `+ m0 h
VarSwrd C+D+E
& K) x0 t" d/ {7 O. z$ e8 z4 aVarSwrd D+E+F
2 V- W/ C* ]% ]% M# o+ p8 q% e" `, K! |3 P4 u3 D. l+ c& e
08 Z-Yoyo 11 \# P0 R6 B7 l8 E5 d
Unlimited Yo-Yo for 5 sec
$ ]/ ^: p1 d. W0 S! C( tYo-Yo1 C+D+E, h% E8 M# f$ V# d
Yo-Yo1 D+E+F$ P# l! l# |+ w
Yo-Yo1 E+F+G
; @/ L: ?1 Z5 ^2 j( u; h9 U H8 [2 X! W. r
09 Z-Yoyo 2: B. J1 b! B0 F; }5 ^$ ]5 v1 n/ d8 D
Unlimited Yo-Yo2 for 5 sec* E$ ^* {6 V% q h0 x; _4 K
Yo-Yo2 H+I+J- n; ?7 G: @, u3 D# A$ h( p; |
Yo-Yo2 I+J+K
1 {/ b4 J7 ?6 A, mYo-Yo2 J+K+L
( {% R6 Z- c" M2 {- I# c9 d* ]
! {% A" @7 T# a* d, [3 F3 a; h3 q10 Z-Yoyo 3
! C+ c h0 x. I! G( OUnlimited Yo-Yo3 for 5 sec
. ?- j* S' _) |2 A/ ?2 aYo-Yo3 M+N+O
) R7 ]5 b4 w/ M K3 H# p5 d* x$ T; JYo-Yo3 N+O+P: Z. i+ u, Y' H5 f) H
Yo-Yo3 O+P+Q
: q; ]# I6 B# ^: Y8 }: l6 s$ U
$ ~8 k! u) D) e% p. \11 Z-Step 12 B) s- c2 C( Z: q
Unlimited StepSwrd for 5 sec
$ S( Z$ H# }% B& E0 RStepSwrd L+M+N
5 V, B6 ^; ` T1 VStepSwrd M+N+O7 m" s$ }% f: P/ f q; x
StepSwrd N+O+P
4 L) L0 E. g* r( F& _, a) F& E. G+ D: @% e
12 Z-Step 2
( ~( A3 k2 Z+ l$ KUnlimited StepCros for 5 sec8 i6 a) a6 l* R' _, v! E
StepCros P+Q+R
/ `: S- e$ I- [& d1 ZStepCros Q+R+S) J. A% R0 q+ R1 l
StepCros R+S+T4 q! w2 E( J$ q: V
$ ^% B4 E4 @! A d
13 BubSprd9 @7 t. w) g- W. G
Attks w/ spreading bubbles! R, r9 G$ V% ~3 z! F
Bubbler C+D+E# K/ f9 i" @, U8 _
Bub-V D+E+F( A( O) |8 Z3 d
BublSide E+F+G# b( E, i8 @1 b7 M$ k. X
Bubbler E + Bub-V E + BublSide E
2 ]2 x8 |! p2 w! A. t1 Y5 L
2 ]% [2 j, }5 @0 b14 HeatSprd2 s* [" T$ U0 J; G
Attks w/ spreading fireball!9 S! o2 R3 O% l4 N6 j3 K
HeatShot H+I+J9 L! V: T& O* u) ^
Heat-V I+J+K! E5 p/ i* S) g( B
HeatSide J+K+L
$ L. N% ?+ f! O* P) m. h; [HeatShot J + Heat-V J + HeatSide J. A+ _! V8 e" ]% T2 {6 O( d
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15 H-Burst9 j7 g4 E/ v4 R" X- i
Creates a giant explosion
' R$ K) J3 G i. D0 r, hSpreader M+N+O; Z2 {1 S" Y/ E3 a, J# `
Spreader N+O+P4 C/ ]4 D+ z* l. F+ o1 j' y- Y8 Z% J) T
Spreader O+P+Q3 `0 R8 `4 t! j: x
, J. i# S' R' {$ R W
16 LifeSwrd- c6 t4 a! I* X0 D& }
Swings a huge 2×3 sword!/ e3 k V* \! j; u" F, W
Sword E + WideSwrd E + LongSwrd E7 M, T4 F6 a$ M0 j" ?
Sword L + WideSwrd L + LongSwrd L- x/ n$ }, e( q2 x0 Y: S" d
Sword Y + WideSwrd Y + LongSwrd Y3 b9 T: I( U3 g- J5 L
0 _$ t1 ?, H* _- r* }
17 ElemSwrd# x' n2 ?& u8 D" v0 k
Wide swrd contains 4 elemnts
@1 y; B% z/ E* h f" q- ~. o" DFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
7 ~) |. X6 e' J" rFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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18 EvilCut/ D: S3 [! p. x% g
Step up 2 & make 4 atacks
- a# n. g) J3 \. ~' r7 JStepSwrd P + HeroSwrd P + StepCros P
- [- Z! S( O! E J' q
" d9 @' v* R$ {& A19 HyperRat
4 D2 F% T+ J6 A4 I$ }A giant Ratton charges!" L$ ?4 J! b1 I( O1 p7 ]2 A+ R' k2 X
Ratton1 A + Ratton2 A + Ratton3 A
7 g! C% t9 |" A, G# wRatton1 C + Ratton2 C + Ratton3 C* c! {2 p5 w( _0 [+ y6 T; d
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
) {9 ~+ \! ?! j. }7 w8 R, f; W5 CSets Time Bomb in enmy area: A6 i2 [9 k% z' W# K
TimeBomb J+K+L% e' O) a# ?) F9 Y
TimeBomb K+L+M
, m& P. e5 }; v# C( ^" zTimeBomb L+M+N9 T2 y% l0 j. x! n
5 D2 L' c4 ]* ^21 GelRain
; O3 [' \/ r0 U' D. K' P9 |" AGel steals squares
9 i" g0 _' ]; `% J# cMetaGel1 B+C+D% ?, A! K3 g- I+ p1 c
MetaGel2 E+F+G
+ Z( ]- j: D7 U7 E+ [1 E0 NMetaGel3 S+T+U6 j% c& e/ I, k, c% x7 d
4 w8 T' x- j5 M& J22 EverCrse
& y8 h) S4 r) k& I. rShield chases enemies
" h# v- _9 c2 }; U: L% B8 JCrsShld1 C + CrsShld2 C + CrsShld3 C
8 p0 V( q- e: W" ~CrsShld1 L + CrsShld2 L + CrsShld3 L$ E1 G' N+ W/ u: D& A! S0 [0 v9 h
9 C, t" C+ {; o9 Y) g
23 MomQuake6 D0 H' t( \! {& @
Awakens Mother Earth!
$ e) r" q U& S# H' XRockCube * + RockCube * + GodStone S
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24 PoisPhar
- M8 U. M3 V8 V4 ?9 sPharaoh generates poison
' _6 |: |0 O" l: g8 |, j LPoisMask A + PoisFace A + Anubis A
" @! Z4 U8 E d& A- s& a6 s. e8 F; \) B) L1 P2 s2 w7 a
25 BodyGrd
# ~% _2 u W4 e: ~ }0 {Bodyguard takes out enemies. ^' v5 R( H7 [% ?0 z, S
AntiDmg M + AntiNavi M + Muramasa M
! q9 D+ G- j, x. g0 j4 V* G! P3 `+ I' N
26 500Barr
0 Y7 }- o2 ]( V4 Z |% k7 `Barrier absorbs 500HP dmg
7 Y5 d Z; [5 s WBarrier E + Barr100 E + Barr200 E
- J& e$ l0 {: G2 O6 |" {Barrier R + Barr100 R + Barr200 R' Q2 D3 ^$ s. \& A
0 v) I# C6 s( N9 Z: y27 BigHeart
5 W2 _: i# f. pAttacks, then heals HP!
" {. T1 K. T2 f. ?1 t" F$ pHolyPanl R + Recov300 R + Roll R
0 Q! ^9 ^4 j! A* uHolyPanl R + Recov300 R + RollV2 R
0 Z, M0 {* I1 rHolyPanl R + Recov300 R + RollV3 R
8 r0 n$ W' n1 i" b9 j- N
% F; s4 H: c8 B r+ w( c: @) a28 GtsShoot& m/ z# ~5 x: Y6 I5 }# \' ^
GutsMan throws MegaMan!: ^, G2 m" d. { m5 A2 g
Guard * + DashAtk G + GutsMan G
- Y+ m' P: P: _ |% x; V x6 ?4 zGuard * + DashAtk G + GutsMan2 G( O8 l5 B" p! ^+ t6 E6 B4 r
Guard * + DashAtk G + GutsMan3 G z8 @0 }# ?: H
Guard * + DashAtk G + GutsMan4 G# G. m: u) m. k% z0 Z, B
6 N. }9 r) i7 B8 f" l29 DeuxHero( H( g4 h: U1 ?" L1 R+ x' U
MegaMan & ProtoMan team up!4 N# j9 F9 S+ u; [& Z( }
CustSwrd B + VarSwrd B + ProtoMan B+ O8 `; i/ G- J9 c$ b1 ^
CustSwrd B + VarSwrd B + ProtoMn2 B
7 ~# L/ O" i9 @2 }. kCustSwrd B + VarSwrd B + ProtoMn3 B8 E: J$ Y' o( y0 }/ z1 Z
CustSwrd B + VarSwrd B + ProtoMn4 B7 f6 M9 A- b" C8 G' t0 q1 {
- B9 l' r& u8 @! F+ w! x; ]30 2xHero. f1 x9 S: U4 S9 B' Q
MegaMan & ProtoMan Dual atk
4 w1 V: n7 a& L0 K* w2 C1 B8 @Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
! D0 m4 R# }/ V% |; v4 wSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B$ m" g/ h& h6 V* G
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
% P2 O4 y, r' z6 V" RSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B; U" ^) ^7 a7 N7 p1 n# g- [
5 e7 v$ v( x+ R. C
31 PrixPowr
/ H4 x, y a8 w7 T* M/ }3 g: e3 Navis attack at once!
% k7 K @, U* P: _9 X0 ATeam1 * + Team2 * + KingMan5 K
: @* S. ]# f- I- {! u, f. {Team1 * + Team2 * + MistMan5 M3 R* [+ W: \2 x+ B4 M
Team1 * + Team2 * + BowlMan5 B
6 G. ^7 D; K6 o
5 W( [1 r4 n1 a% ^32 MstrStyl i J1 u3 P. W. |
MegaMan unleashes his power
# ^2 f9 M+ [- A9 c. TSalamndr * + Fountain * + Bolt * + GaiaBlad *
/ y3 R' S$ D( i4 A* q6 J R: w- M
StdrdChip (Part 1)5 m' X7 z) T4 }0 p `) @7 E
┌──┬────┬─┬──┬──┬───┬───────────────┐
# Z2 F. B, B# _│编号│名称 │MB│攻击│属性│稀有度│说明 │
- {. M; z) b# n: R├──┼────┼─┼──┼──┼───┼───────────────┤5 T/ A* F- m! _1 F
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
8 }3 ~4 E0 R# O- ^0 U│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
7 G. K, Y- b' H│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │. F) D& I. M' ]6 S/ K3 {/ y: s
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
3 n7 H3 M5 i) {# T% |/ X│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │$ l4 y" I6 P+ j, j* A
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 _+ m$ N8 g. g6 j% q2 F& |│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" L& `9 }5 T1 G$ V1 x" Z9 M│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
* C& _( ^& E2 U* z! V│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
% c' j7 v! B0 z* e/ z3 J# ]│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
; T$ @* X3 P; g: R0 c: z) _│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │/ M3 k& a2 Q5 x l: i
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │, e f/ A3 N3 ~; u1 v
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ u+ _5 G0 L+ G0 [# ?│14 │Spreader│16│30 │ │** │Creates a large explosion │
- v+ C% @. p {0 @/ x& A│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 e. L* D1 J6 y+ v│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- F7 M2 f2 y3 d2 l5 A# Q) T- m│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 T/ y) ^0 l( e3 Y$ i# o* S
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
+ S# r5 L- v; F$ T4 c6 J│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │9 ^. P0 A2 o6 K8 E% R' {" J
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( k; t6 ]" ]9 v4 Z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
; h. T( C) P- K% |│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
- Y5 L6 `6 u% M+ \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │$ g0 n1 E: a8 c @( Z4 W
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 Q2 |3 ]1 O5 K2 p
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
3 b" ^4 d4 \8 K5 ~$ M2 j+ M/ {│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
& @$ e/ S. c$ Z│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
* k) ^- ?* W- q% }│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# r, c9 [& B- b! y& A
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
6 N% h p% I/ N│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
# c1 B3 Q$ ?$ g' l& _2 ?' m│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │- x. b* }# ]/ q8 I7 N2 a! h2 M; c7 Y
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │8 N" `- f' u r8 ?7 `
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: i9 c) S$ x0 U. `5 _8 f' w│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
+ Y) b$ ] G% H+ q│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
( i/ p/ U. `6 ~" p( J4 j3 y│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
9 _4 z5 q4 ^( V0 ?+ Z, X% F. H│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │/ f$ } U( @1 O6 T. u9 I
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │* G! G0 I7 v3 b4 L4 o1 G
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │: o2 e# l/ g* F0 C" y7 v* @) I
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- z- P9 F; T7 D7 y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
S: W4 W. }( f- e# R│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
7 v' I. \3 b/ b5 K% ?* E' b│43 │Slasher │12│240 │ │*** │Cut while A button is held! │* h8 Q6 l5 Q7 A' L# K0 v2 F
│44 │ShockWav│10│60 │ │* │Shock through enemies │
! z6 F* Z5 J9 w' F│45 │SonicWav│26│80 │ │** │Shock through enemies │$ r8 ?" \7 d6 ~
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
1 P4 f, I8 W" M& M│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │( x+ l" G) b% K4 [1 m$ \
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │3 b& {: I) y. O0 I1 c* [( [
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
1 w( J2 T8 Y/ M/ }0 @* I0 P% @+ w│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │8 K0 u9 Z3 Z4 v4 m. I. ^# @
│51 │DashAtk │11│90 │ │* │Dash through enemies! │: T* Z9 m2 O6 N- k
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │; T% M8 `! E: v9 Y% r$ `, H2 Z
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# `! |/ U" K. S
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │# R, `4 M% d; f1 }, B' ?
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │6 N+ L% }3 G; f" p8 y, S* q
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
3 P) B. @* y& `2 g2 m4 Q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │! f5 U4 @4 \6 _% R
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │+ b' m* ]$ @1 o! {# m) x1 N z
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │) V$ h, W" g1 w3 |0 E
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
1 M1 O% q6 l/ F9 a/ s8 q│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │" ~( x* E& A: s
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
2 {0 H' z+ N$ d7 y2 Y! j│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
: W# e: E9 M& j% u5 F: `' {│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# a( A( h: |( ?: W│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
1 v5 `# P, W0 l2 N& i│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
, a; f6 h4 u: d$ P$ O│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │ l% |! | i) ?/ I: b; F# r, w! ~
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
( N8 h- T H. r1 h9 a6 @5 C' ~! w│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
5 a+ i" X6 _7 ]│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- t. q. F8 Z, U' y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
+ k% \4 B/ H& c) ]; ]& `│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ @2 o! n8 F5 a6 C' z. e5 q2 y│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
; E' Y6 F' E" M, t% H│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│2 @' M) d8 d+ u' u% e
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │6 Y) O( f U# `4 L b+ k8 K
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
3 e1 G& \$ P" L! a5 Q1 G% m│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* b4 t# }8 U T8 v9 t- d4 a
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │0 o( V: G/ h7 d
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │% m; T1 [6 i2 j, N
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │2 W+ S2 {' ?: o1 H) H0 J* Q
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │' ~, y6 O* y6 H0 r& U
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 @( {& P% j& u$ {2 \6 A
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
, X0 P! x2 }% [1 Y9 p: J│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 M' Y# B% K: Z# S3 }. h│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │1 b3 t' [8 B6 B/ t: q
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │9 @( i2 R1 D" z; p( ? u3 Y* a6 x
│87 │Hammer │16│100 │ │** │Hammer smashes front! │ [/ F# S+ r1 `5 ~5 o+ K2 X" i
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │- r, x9 a9 O* U2 W, G8 W% d
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
. q2 [) v T# ^5 N│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ `" O3 F1 M$ i5 l& ?│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
# {& L! g. x; C; O: }│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
* D7 a" e& n5 z: G│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │/ {% X6 A. s# `7 `7 K) c" y
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │! S2 A& {- j3 n9 w; W6 o: m- f
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │: m% B8 I; S7 V( b2 P6 H$ T
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
; w$ D$ ~0 d$ x8 i│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
& `" V& i1 X9 q- d; L3 ` C. I│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │! X" t, Y0 Q( k! |& ]; h% u
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │" N- E& U) X. } | _ o# x0 ^5 i: f3 w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 {( I! q+ a2 l. Z' m; J9 X# v
└──┴────┴─┴──┴──┴───┴───────────────┘
8 T ]4 H0 l7 g% l# M* ~4 p
+ c% V: I1 P8 t' d+ I/ d, y9 Q+ ]/ dStdrdChip (Part 2)
7 |0 x. J+ p( X3 x┌──┬────┬─┬──┬──┬───┬───────────────┐/ n5 l: i. u* d0 c# ]0 d# n
│编号│名称 │MB│攻击│属性│稀有度│说明 │
) W1 h+ O+ ?. W: x2 q├──┼────┼─┼──┼──┼───┼───────────────┤1 w& n* G/ R1 U# n8 D7 |
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│$ k/ l) P- `3 Y7 ?+ P
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
+ H, o4 _( V( P/ j1 `0 \) r│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 [- @' t0 T5 b; f) t# O5 f
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │& V# P4 E, Q# b% W4 t5 ~5 d. b0 |
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
* e$ e' U1 a7 H- ]/ V. I8 z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │9 b1 Q$ _& h; X) r7 E2 C% y- N
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& d, B( @& u+ b9 c* Q$ l5 B1 o3 }4 Z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
( M$ E. B8 E# A: s│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 T; T! ^# T) c+ B│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │0 t: ?8 x: S* c$ o; g& y# |! @
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │( o/ p. P: w# }6 W
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* d: Q: K& B8 h( A7 @! |: K3 w│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
) a2 x" r1 `; k5 k/ T│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │% X* [/ y; N6 r8 x2 M) L; H
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │9 w( L( u/ x+ v7 [( o. ]: g2 G& C
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │1 |% C4 W9 C; o7 F, V! O
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. s( @" v" I; E$ y│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
; P8 u5 `* i1 v% i* t$ s│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │# k. d4 b. e1 m Q0 ]8 [. x+ R% k
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
) ]) L6 }; B$ \ x1 R│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │0 q/ }3 w1 O& i/ q$ y
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │4 ~( R; Y9 ], ]
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
' z% p! b5 W% |) I$ p│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │8 R2 A" a3 h% Y6 }4 Z4 R0 W
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │. A4 b6 L" G6 k% v" m
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* I* G2 M" x7 g! R│126 │Rook │30│ │ │*** │Protects you from attacks │, }* V8 p5 @6 @2 J! ?0 J
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │3 c; O p2 w# s# X; y( w
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │% O; f( b/ y. T: z- Q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
\4 n/ Y$ Q; \2 X; O; h4 f& A│130 │Mine │16│300 │ │*** │Places a mine in enmy area │" l$ p$ R% n4 H t* _& T* n* Y4 w* G
│131 │Lance │46│130 │Wood│*** │Lances through back line │% t- s, z/ A# y, d) E
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │+ `6 z: F( T$ U2 K! U+ V$ Z
│133 │Guard │5 │ │ │* │Repels enemy's attack │
5 T( U( J* u0 V. l5 L! s│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │0 k1 l$ M# M$ q5 r, o- z
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │/ b9 X4 s4 C' q; o& ^; b8 c# u- Z+ l
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
- I% v! K- d: H1 E│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
3 m, n M' Z- W) J1 D7 n│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. v! ]) I ~) U. G, Z4 u' N n
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │7 B7 X4 m$ p: o
│140 │RockCube│9 │ │ │* │Places a rock cube in front │0 Z/ H2 T8 I$ u- e
│141 │Prism │60│ │ │*** │Prism fires randomly │3 ]" J( J. c) c- B1 W
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
6 M3 F/ k' p$ m- g2 ^- J│143 │Fan │14│ │ │* │Vacuum pulls enemies │2 u4 w$ J( J6 l1 Y. c: R, z2 d& s
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
1 q3 c$ J i; y: d3 B% }│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% t: p7 Z( v1 A* h$ u v
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
m7 z7 @! [6 m& Y1 a│147 │Recov10 │5 │ │ │* │Recovers 10HP │
) m6 d! F. c: U3 E5 X, p8 j* m│148 │Recov30 │8 │ │ │* │Recovers 30HP │) c) f9 i9 I- p' ~' d) _
│149 │Recov50 │14│ │ │** │Recovers 50HP │
$ b2 d3 |6 P5 _( l( [" O$ {│150 │Recov80 │20│ │ │** │Recovers 80HP │
" L% O1 C& r, y" W- t' h│151 │Recov120│35│ │ │*** │Recovers 120HP │
8 O2 r; ^, v2 ]3 z6 W9 m1 Y& r- ~│152 │Recov150│50│ │ │*** │Recovers 150HP │
/ g2 S6 B% V. X* }│153 │Recov200│65│ │ │**** │Recovers 200HP │
' Q/ I; \8 g$ ^3 h│154 │Recov300│80│ │ │**** │Recovers 300HP │2 q: H; H# U9 Y$ s; l) ]' l% m$ I0 m
│155 │Repair │8 │ │ │* │Fix your area's panels │; O/ G. a7 A* V% I, d- t3 {9 F
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│% M: i' S- r* l
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │8 ^& m# v$ g. N8 K
│158 │Panic │14│ │ │*** │Confuses enmies if you are │, E' o8 y" y6 t* Q7 B
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
+ [; n0 i6 |( C0 {& \' F│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
q% b H9 z: {" H {# V. A9 T. c│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
. L1 l3 j- ?$ r│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │$ z' T. q! p! V3 v9 [2 D
│163 │Invis │11│ │ │*** │Invisible for a while │
[+ T G, O7 j2 m$ R8 E│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │5 p& w* [7 f& Q- u* z7 o
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │/ s5 p; N8 n0 a4 m
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
3 [" H. B/ S5 O│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │! G$ u6 v3 M9 {% ~
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
/ X" G) d1 W7 ]; q# d│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │% B! n2 b. K2 A3 @4 V
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │! c, z2 ~. u. B
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │5 S" V; V6 t& ^1 P* }
│172 │Aura │55│ │ │*** │Repels attacks under 100 │
1 t) D; S, Q8 h* Y1 A/ m│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │2 C$ z) U( i! M: ?9 R5 d6 |( V
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
) Q& q: T7 T4 n9 A( I9 e│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │! G7 W# f8 ^" X: |2 K) |3 l! B- R
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │+ v+ K* S) `( Z
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
# s* @+ D* i9 Z O3 k8 z, ^8 r│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
2 h) O5 ]$ I: a, e7 p8 O│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
6 D0 `7 A0 J& Y3 }, i│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │+ }5 Q& L/ y( l3 m
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │) W4 H+ P0 l4 J% I- P
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │/ h, K( P8 E9 R/ m# x& A
│183 │Hole │55│ │ │**** │Open hole to dark world │! o& z- [+ [* j: R" _# h* J
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │ i8 j# l% `: z$ b- _4 r8 p3 {
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
8 {- X1 s! E+ W7 y! |+ a; J1 `3 Y│186 │IceStage│20│ │ │*** │Changes all panls to ice │( D. L0 \" b7 v3 w8 s. c9 k# c
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │' l4 W9 k6 \8 k+ O
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
+ ?9 t. u$ X4 Z1 @│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 [8 k0 k* Q2 n( h* M; _. U
│190 │Snctuary│54│ │ │**** │Change own panls to holy │: h+ b; U% Q7 ]! n8 [
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │9 k+ `) {$ r0 Q% z' p7 x
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
- W0 e, b3 U& ~' E' @/ p, H│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
7 f( Z( J. i2 E" m- T│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │ [( v/ K' C' m* t. _- n$ u7 H
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
3 Z# q: y, F9 G( P│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
- _- {3 o2 @- I( n/ n6 |, B2 I│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │( }( H/ q+ |) {, u0 O) M
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
- x8 L; z |% D: n8 H7 g0 P│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │2 f7 g& O2 G6 U; ^' m0 Z4 t1 F
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │# G9 M8 P! J$ @5 j# v1 T- E X
└──┴────┴─┴──┴──┴───┴───────────────┘" x: O& }: X% y
$ ]) a0 _3 }4 m( y
3 j) t9 ]9 B9 G$ }Mega Chip
! s. Y1 H7 v& C2 ?' N* Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
2 a7 v1 q* ?' ^" G2 J$ C│编号│名称 │MB│攻击│属性│稀有度│说明 │% G h/ Q* n$ N% j2 a" z
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 ^' Z7 K: l" {/ Z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │, @0 [. a* t9 Y& A& r, q
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
3 }; X' r1 N$ p4 \, p1 F1 V& z* W│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │+ o4 v0 V( p9 U$ c& |
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │2 ]! u0 H; y8 a# b! j! |. Q( B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
4 V8 f* ^6 F; }( ?, S│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │. X7 a# a5 M; j0 H1 e. @
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
! T1 B, f9 [! y+ @│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │# g: g- X4 x+ [" t0 k& q$ L9 ^* \
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │6 o ^( F# I Z! _# t% v: f: |2 X, z
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
/ b: u1 p2 i) f* _ X6 o" m" z) Q│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
8 U# S# d0 ^3 U" ^│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
9 h/ F, k6 v* Z% [$ p' |' _│13 │Guardian │82│ │ │***** │Statue punishes when hit │7 O1 [& c. P. D
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
' `) w0 a M% R│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
& O6 V- Z j+ R" @1 t1 B│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 c* Q/ u! _% G. f" B, g│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │6 r: n t" R; p" O; q
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 K1 q, C: Y+ b- d. z5 `" d. }* k, g$ D
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 a a# k: P. m6 U5 I# p│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
2 g- Q9 E6 F. w, c! i; k: M│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
* O+ ^/ R/ r9 G6 C│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │; P* i& c6 e& W! |) M
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
( y5 |8 u, D8 b( m3 ?3 G│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
4 |( E, l% @) Z# V; [* Y0 l9 ] {│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
6 o1 h( s7 \) ~2 O* |│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │; `6 v: |( e) ?8 N4 q q, k
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( r' n9 k$ `! M" B
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │# Q* B$ H' W: |, K
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │ o- f h( M2 d2 d0 i
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │$ A0 e# H$ o- h$ y+ A. {
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
$ C0 L$ ]! w+ y" Z' Q% ?│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
/ V0 j0 n* H( V) e9 `│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ ?; X8 h( V' P│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │+ q' W" H# |/ R0 M2 o {
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
$ U# ~0 M2 x9 D+ f│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" M6 a# R0 j, u- r/ J# [' _. z│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │" e2 p% i1 \$ g% c
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
2 Q' I' x) }7 d c' Y+ x- M│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │0 g" r# y3 _( u6 Q9 N* Y6 N
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
* ]: W( ?* K' |3 ~6 Z. l1 y9 F│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 ]8 W8 y+ G# J+ m1 w7 n; [- G; C
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │, u7 i L5 @2 O8 Z
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
; Z0 z: ?/ X! l9 b( o. G│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │: m6 Y. I- _4 b1 Y- P; t( f. ^
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
! v7 F2 P9 a( f7 N( z9 h│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
Y8 Q: J4 D3 Z- _$ `$ ]$ i: {3 P│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
6 _/ r" ^" g! K% ?% p7 N: U& N│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │' s+ b0 V; o/ u4 K! Y9 h
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │( P! T& T6 J4 e
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │6 v4 y3 D' K% t" L& m# e
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │. O4 L6 R1 A9 b# b4 Q
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │9 |' [. U0 x- c; l5 q$ y
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
# R: Z$ e$ I5 q# y; N5 s# t│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
2 a" B9 t1 |. t Q. d8 G6 u│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │; ^3 X9 m3 n4 A" o
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
8 L1 I& _9 h- I3 \│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │! q% O& h4 G1 [, L0 U
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
; T3 U4 G! U( |" @- j! W3 l│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │/ u; u& y( U" f: j
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │$ o% E- _7 ~) n4 M1 u. R$ z( t
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │& p8 M% ?9 s& X* M' s. U
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │5 d- V& W8 E+ M8 @9 X) g
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │1 T; G( f* G, R& l* x6 t+ X1 L
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
# {% _2 p. U4 z. M│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │2 b3 j. d; z" m1 v3 x6 M! i8 G3 y
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 Y; H" N- j" a; ]1 e8 a│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │9 D( v2 D& L( D$ n6 _! ]
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │; p0 e( t7 L6 }7 G; l$ J3 C
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │& g: i* U1 ~- w* z& r) m r# w
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
p* ?0 g) r2 c" Y* S7 D│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │7 O2 s' k& k2 l. k `. G4 [
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │' u/ O% q/ r% G
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
# [3 a: c( \/ H$ ^│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │( Z5 a/ U8 R0 \ X7 f6 U9 v) h3 M: o
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │' H: i0 ]1 j8 h/ n6 b
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
] w- B" C/ ~$ A│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │% Y, F0 L: k, R8 q
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │6 m( ?6 H5 R$ z: D! c4 L
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 a& P6 g' `% K│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │3 _. h- Y0 @0 t6 [/ p' m
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │( m% t8 _2 G* B1 H
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │/ V9 Z" G5 X0 W" W1 M4 q
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
% |8 _! Q1 t+ z│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │: \+ S+ c2 G: I1 _. l1 ~* L- L5 v
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
2 E( ^+ \" M: x└──┴─────┴─┴──┴──┴───┴───────────────┘/ p- ?1 p' E" a; X# c
& S0 ?, l- T% E! _/ w& y5 }, K" n+ P# s5 b+ _2 R
GigaChip (蓝版)% O7 `$ G5 t% b5 D3 Z. s% ]. r
┌──┬─────┬─┬──┬──┬───┬───────────────┐
k K2 \8 t4 Q│编号│名称 │MB│攻击│属性│稀有度│说明 │ }* K+ V& \- J3 ^0 V8 _4 D' H2 a* N3 X+ o
├──┼─────┼─┼──┼──┼───┼───────────────┤
2 X0 e0 ?8 {1 F \# _, t│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │; ]6 O. Y) W) M" i; B1 v' Z: J. E
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │4 R8 y7 X1 J7 A! D( F# S
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' I5 v8 k0 ^3 f# s5 K- ^
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │7 P, i7 _; w2 [/ R, U. s) n- M
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │' l$ v. X& o) Y" I, N& Y
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │' b2 t5 Z9 h# [0 w) R% M; E: `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
* Q0 a, W( [, {/ d$ P; X. Z│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: F* |3 R" [ y
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
! y9 W+ I6 \* c│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
, M; j5 T5 X- W" o( a8 X│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
1 P+ B: E; d. E' m' u$ v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │$ e$ ]& @" I, S2 k0 O6 s
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │: A: z( T6 S: F' Q3 {( P$ O* A
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
6 |( r6 {9 o8 [0 D( u( F& L5 N│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
5 F7 ^$ z x8 Y│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │
5 a# v o1 w# S, j9 K- D% R6 {│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 }: L5 Y( l$ @# B" r( P* o
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
+ U3 i# b8 ?/ e│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
$ T, M. \0 D L. P$ @9 Q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) G# Z5 N% h T- O└──┴─────┴─┴──┴──┴───┴───────────────┘
( w* B& S+ I# [* {* |
. {! i) M/ I" B- R$ i0 M8 b' dGigaChip (白版)(只列出与蓝版不一样的Chips)% x/ s2 t$ S9 O" ^) [- {
┌──┬─────┬─┬──┬──┬───┬───────────────┐! L: O1 H7 E3 M3 [: Q' ?
│编号│名称 │MB│攻击│属性│稀有度│说明 │8 a& r/ R" F; n# |$ s
├──┼─────┼─┼──┼──┼───┼───────────────┤
% w: }( t2 Z% l│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
1 @- Y5 l) r! X; T' Y; q3 t6 m│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
5 ?( y/ U$ S# m& V│4 │Balance │60│ │ │***** │Both Hp reduced by half │
$ K) q& |1 C, C7 [7 P# j! D. i│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │2 y K9 d8 r( ^3 i$ L
└──┴─────┴─┴──┴──┴───┴───────────────┘ |