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■● ■ NintendoWorld 站友xliz原创
6 E$ T+ [/ b+ z5 K, A■ ●■ http://www.NewWise.com ' S) E2 o! o& Z- f
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: _; H, @6 W) q2 s/ |) l3 J( p1 k5 m 洛克人 EXE 3 Blue 卡片组合* a3 z# O$ o9 T
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; Q' w) ^, @ d, t4 E+ g英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ C6 l7 [* Y; w2 ^/ f
大家要看日文版的P.A.或详细攻略,点击这里吧!
! C( W4 z1 S! v) c1 Z6 Z====================
- R# O) D0 ?, N) m+ ^0 s希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: , G& S$ O1 K1 ~/ I1 ~
- t1 P3 r, |! O/ H3 h! \7 t1 M以下内容格式如下:
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编号 名称
6 p7 l% ^0 `% {" W/ U: M$ L9 U说明 t) c- ]) m% \
组合方法7 K( n m" l9 b! j6 Y- p7 T
---------------------------------; u: S8 E: }# A) ]+ Y' w( ~
01 Z-Connon 1
7 ^4 R# a$ e" M0 b9 h! lUnlimited Cannon for 5 sec
, j3 {4 `) Q! H- O8 e$ eCannon A+B+C
) V- U4 G1 `( G8 oCannon B+C+D
' G+ p' ]) l$ n& h3 K5 f7 T: @Cannon C+D+E8 s3 A$ a4 [; |( e# A0 W
5 s, x% T/ f4 V% m
02 Z-Connon 2
! X# h3 F- D7 ?. C' x1 [; R( \' GUnlimited HiCannon for 5 sec# g6 B& X$ N3 E/ M1 Z$ K
HiCannon H+I+J+ Z1 e- ?3 u- s
HiCannon I+J+K
2 ?; {5 m1 ?1 e* h2 @2 \* r; E3 AHiCannon J+K+L+ q+ y* h. | F( \& Q, y8 ^- x
) b \6 N' @" V: q1 P Z9 J5 g2 u
03 Z-Connon 37 E$ C) V& Q) e1 A! O# A& w. a
Unlimited MegaCannon for 5 sec
# X! y& X* w/ {M-Cannon O+P+Q
3 Q" r8 p% x1 U, s4 E& kM-Cannon P+Q+R
# h( B, l& H( d% F9 G% l! ~3 PM-Cannon Q+R+S& ?# a' d4 e! _2 l$ z+ T- T
( P- z2 C) c1 `7 W/ \. A" D
04 Z-Punch
0 g; |3 m9 L3 T, L! k4 e lUnlimited GutPunch for 5 sec
; ] x. s& k( l( v/ V9 z. m" yGutPunch B+C+D
" K9 r/ X& M4 _& [/ x- c1 Y9 |GutPunch C+D+E! i7 B2 d3 |& `+ H( y" |
GutPunch D+E+F/ T; w) o2 U: m# `& d, z
. ?: T% f7 d1 }
05 Z-Strght
0 Q" F6 H u" _! f, ^# m' o, s# pUnlimited GutStrgt for 5 sec
* n! H" W B' ~' NGutStrgt O+P+Q- H J3 [8 K* U, |
GutStrgt P+Q+R
' r: k, ]$ b) Z, _! d( @GutStrgt Q+R+S0 P3 `) f2 U" K$ O$ y- S
& P0 r: z" c; X
06 Z-Impact
: X' L5 A9 S+ j6 n( J5 S9 [: W: `Unlimited GutImpct for 5 sec
: J' ~0 e4 B" F; JGutImpact G+H+I2 x9 ?7 P9 g4 Q
GutImpact H+I+J
' P8 l* `& }. J0 vGutImpact J+K+L+ d, i% U. ?5 ]. x- {; ^
1 b2 d* n3 j- y5 Y7 k0 C; O5 S* q
07 Z-Varibl
9 D. n6 J8 z+ Q- X! c0 I4 d( rUnlimited VarSword for 5 sec! \/ M" o% x3 L
VarSwrd B+C+D' U, o/ w( z' F- [! R3 x" ], Q
VarSwrd C+D+E
3 v- m2 q; {" n+ t$ J. K) a$ W3 pVarSwrd D+E+F- |+ c6 ]9 I# e9 M
0 i% x! c0 k2 v! v( t* J5 J
08 Z-Yoyo 1
5 R6 |- n5 Q- H. t, C$ n; ?Unlimited Yo-Yo for 5 sec- d) B V6 {+ ?7 | t/ ?: a, C
Yo-Yo1 C+D+E
1 ?% l' v; L8 v1 O* nYo-Yo1 D+E+F# X a4 Z! D3 l- V
Yo-Yo1 E+F+G
: |& e* ?0 |& t; F8 X5 l; Y0 p) z$ q6 O8 [. o/ M
09 Z-Yoyo 2) }2 W, h& f6 j5 o7 d% ?6 m+ u
Unlimited Yo-Yo2 for 5 sec1 R( K: p# u( c$ F# a4 W
Yo-Yo2 H+I+J, i; |. Z4 \" b6 m: H
Yo-Yo2 I+J+K* f& j7 X; F7 B$ [- q1 w- z% S
Yo-Yo2 J+K+L
- u" i" w+ H" l! }) K( N: s+ a2 a [ Y$ t5 `
10 Z-Yoyo 30 ?7 P" _( J+ P) f: {# ~/ Y
Unlimited Yo-Yo3 for 5 sec
" c7 a5 v' [( @9 B7 AYo-Yo3 M+N+O! ^! s% N8 }0 _3 `' L) K. l
Yo-Yo3 N+O+P1 C3 v9 Q5 K; ~( S) t' B2 ]
Yo-Yo3 O+P+Q
9 F7 r/ l7 D# x9 h# w$ r1 p# N7 F5 M( X8 N+ |
11 Z-Step 1
& Y4 A: D! p4 c- _, j- sUnlimited StepSwrd for 5 sec
2 q8 Q p Y' [StepSwrd L+M+N
$ [( @) K/ V i: c' Y+ UStepSwrd M+N+O0 J# `4 D" s( u( G! W( d' z
StepSwrd N+O+P) Q8 s: S( } J* |
( K0 o" m/ ~+ ^( {- P O6 N
12 Z-Step 2. U8 o6 C- h3 f n* Z* [
Unlimited StepCros for 5 sec# Y$ i) u( q$ O- t1 [% v
StepCros P+Q+R" l: g! ?0 _% c' k+ Q
StepCros Q+R+S# w3 ^' G9 G' [ A, B# f
StepCros R+S+T' ]( X' O0 B) _3 Y
/ y8 s: n& P0 `6 u+ U. L
13 BubSprd
3 T: B' Z, N( ?: m7 |Attks w/ spreading bubbles!' y9 a* ^0 {0 R( J
Bubbler C+D+E8 q8 Z* A2 f) W
Bub-V D+E+F4 Q/ m6 s+ u: w. E
BublSide E+F+G
6 h: |9 r: X4 q) sBubbler E + Bub-V E + BublSide E
2 F4 \5 O7 I- J ]5 ~& i# `: v( T2 _8 Q/ x
14 HeatSprd
' \. e: p3 @) ~9 z" cAttks w/ spreading fireball!
# K0 P9 T" B9 THeatShot H+I+J
1 Z+ e2 z& m2 o; D' U( ~& SHeat-V I+J+K
5 @- R6 H }+ r# ~9 HHeatSide J+K+L I4 u' c4 M2 h, R2 d
HeatShot J + Heat-V J + HeatSide J3 p4 V& M7 A! ~$ p
4 o' m9 }5 w- P h! j& G4 s$ D9 M15 H-Burst
8 D2 U T( y$ m- \Creates a giant explosion; T2 V& y/ e! W- r% _
Spreader M+N+O/ Z: J/ Z+ g( b/ W
Spreader N+O+P
4 e' `3 @% j9 O, FSpreader O+P+Q
" i) l6 u4 g4 l8 G6 D& Q5 H
% m3 C q4 f1 H8 i. C16 LifeSwrd, P1 [ L- Q" A t
Swings a huge 2×3 sword!
G$ k* A6 G7 k& kSword E + WideSwrd E + LongSwrd E
) p/ j: e. F8 |9 \Sword L + WideSwrd L + LongSwrd L |. W, }! x+ s# p3 h
Sword Y + WideSwrd Y + LongSwrd Y# q$ u5 P" K) v5 f) m8 h) Q
# }# n8 Q) W) R8 Y6 y
17 ElemSwrd: a' \/ L. J& @: E+ h8 x
Wide swrd contains 4 elemnts
- j& j2 ~5 d1 B: DFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 c" ^9 m) @ e, _) |6 a- tFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
! }0 h' y5 @* K H6 F
I& X% X' J! K( x) z18 EvilCut
& J/ J1 z& h: |& z y. o3 u2 P7 aStep up 2 & make 4 atacks, {, E. _& c2 w6 [# }
StepSwrd P + HeroSwrd P + StepCros P5 U8 u. O1 y7 \% `7 l; m9 S
! |5 }4 u( a7 @6 K. D
19 HyperRat0 t# Q* C4 a) j7 W& _) W$ M
A giant Ratton charges!, O7 F B, Z$ C. {; f2 b% n/ ]
Ratton1 A + Ratton2 A + Ratton3 A
, r8 Q* T" ^1 iRatton1 C + Ratton2 C + Ratton3 C7 j4 i0 @1 Y: ~$ C
Ratton1 F + Ratton2 F + Ratton3 F
c! P- K& U6 Z8 V$ R+ b* h3 n$ p) q& d3 I- a5 l0 x
20 TimeBom +* M- s$ A" D; w" W. Z# H" Y( [5 U
Sets Time Bomb in enmy area$ ]- Z* a/ o; d
TimeBomb J+K+L
& p. S2 B6 ~* A7 D8 Z0 _! ATimeBomb K+L+M5 T4 P1 Y4 e0 h& }+ ]/ ~$ }* p2 Z
TimeBomb L+M+N
( G4 L; }3 y* X
, R3 R1 o* s8 X$ r% {21 GelRain
. [- d% H) N- V8 g6 v5 IGel steals squares, C8 P( y6 t, T8 c
MetaGel1 B+C+D
$ W, Z0 L( \* YMetaGel2 E+F+G
w$ f- m# p1 g( z w$ a0 mMetaGel3 S+T+U
0 K z# \8 Z. H. r, K& \. H# B4 T7 j }& B1 R; g" X+ P/ ^$ v4 v
22 EverCrse* o1 F# m& F9 H& M7 ] P
Shield chases enemies& R# h" _0 E/ ]" e
CrsShld1 C + CrsShld2 C + CrsShld3 C9 \# F; D! a U m0 k7 F0 p8 p
CrsShld1 L + CrsShld2 L + CrsShld3 L l: m3 K3 [$ v2 W# L- E2 X
' A$ m+ j( l; n9 F$ |, i
23 MomQuake
: w) }2 a: q' l ?6 I1 qAwakens Mother Earth!9 [" Z$ O/ y9 s. R2 S% d
RockCube * + RockCube * + GodStone S1 F( m5 F9 L1 A3 S8 A2 A1 k2 N
+ W3 ~" @) r4 t$ M' X. B24 PoisPhar
W, I4 ^! z) H% ?; f mPharaoh generates poison
: S7 _( q& G& x! d' u6 cPoisMask A + PoisFace A + Anubis A7 ~, u& ~8 ~. L/ J- U
0 x! r2 \' {1 _! R8 T$ h* n
25 BodyGrd
2 C( B# J0 |9 \- wBodyguard takes out enemies: S4 q8 w0 b2 |- E5 U
AntiDmg M + AntiNavi M + Muramasa M
5 F( D% b$ k+ ^' n* H1 r# {6 y( t+ c) L ?' ?
26 500Barr
* z" a6 d* w5 \3 _" F8 lBarrier absorbs 500HP dmg
0 Z% r' ^7 u. |/ x3 u8 _Barrier E + Barr100 E + Barr200 E. A8 [9 H$ v0 _6 R; P0 U) `
Barrier R + Barr100 R + Barr200 R5 G' j+ m3 s0 b. }6 _: i$ D
+ E" j; Y1 U/ f4 M9 S# [
27 BigHeart$ ~( ]5 E( B1 a8 Q$ H& g
Attacks, then heals HP!
6 {1 d- l# Q- Z- SHolyPanl R + Recov300 R + Roll R
9 @0 [7 f F9 }) kHolyPanl R + Recov300 R + RollV2 R
% a) x8 ^# T$ n# o3 X7 RHolyPanl R + Recov300 R + RollV3 R
0 `8 K; n; j$ w5 o) [
6 ~1 z1 F5 u5 ~8 |) B+ z% o28 GtsShoot% s" c+ n$ n N. H* i$ G% h
GutsMan throws MegaMan!
, u# C4 G. g6 C# y! @: pGuard * + DashAtk G + GutsMan G
r5 ^9 e8 m6 ?* R6 lGuard * + DashAtk G + GutsMan2 G
3 u2 M* F t7 R# z0 {Guard * + DashAtk G + GutsMan3 G
9 F1 T H: O! E& p) [# K3 QGuard * + DashAtk G + GutsMan4 G! r3 q- D2 Z( [! L* I
, l8 d- H* x% O
29 DeuxHero
% p- u; N' }5 E+ ?MegaMan & ProtoMan team up!
+ j% d' O0 N, U- l; l4 yCustSwrd B + VarSwrd B + ProtoMan B: r$ u1 x: h% E9 L$ t& _& o8 \* _
CustSwrd B + VarSwrd B + ProtoMn2 B
% O# x6 g' x8 y2 {CustSwrd B + VarSwrd B + ProtoMn3 B" \" H7 _& H8 Z/ T# Q
CustSwrd B + VarSwrd B + ProtoMn4 B, S. W6 U+ m# q* V" P9 R8 Y( ?( N
( f( |) j& H) J' i! _+ Q. C+ q30 2xHero$ F; t8 P$ `3 u" N0 A- J
MegaMan & ProtoMan Dual atk
2 h% [- a2 U& E" b5 Q GSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
" y" m7 J t' J2 O; {Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
. \* x5 ^% {* a9 r+ Q ~Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) s! e& Q3 u1 \' V: J
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
2 _" g' L- V$ c4 u3 G; g+ W% `3 q; W' V3 y
31 PrixPowr
" p0 ~$ Q$ y0 Q" M3 Navis attack at once!
7 M. G: i. A7 x3 hTeam1 * + Team2 * + KingMan5 K$ j" x# E$ ~3 ` V
Team1 * + Team2 * + MistMan5 M
5 C+ i4 y" {& A% f0 X, K& y! }! NTeam1 * + Team2 * + BowlMan5 B
- \5 X N5 J) A1 g) f% }+ P. V# U& {% {+ j9 y$ _1 U
32 MstrStyl
; h* y& H" D- L( V; F' tMegaMan unleashes his power
+ R8 P) r) h; f( R3 v' L. K0 l8 zSalamndr * + Fountain * + Bolt * + GaiaBlad *
3 x I, X W! m7 L& i* K7 o U
2 D2 O; X& H# g6 K' ~ jStdrdChip (Part 1)% r: i; I- L W( g. x) X9 |
┌──┬────┬─┬──┬──┬───┬───────────────┐/ u$ `2 _9 R t0 n8 u$ Q
│编号│名称 │MB│攻击│属性│稀有度│说明 │+ y, n3 e& Z" x8 \5 {! Q n& J2 F
├──┼────┼─┼──┼──┼───┼───────────────┤; X _ L; x3 A& s( J' `: G9 {4 w
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
( i7 M* n" J; A' s│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │* E& O1 L5 @7 B4 x! m
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
" T% ~( |, C. Q8 ]6 L, G8 D/ e│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
/ a4 M4 e/ j0 j# [) [│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │2 L+ [9 A0 I& I# z! O4 ]5 \
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
& g9 W1 i6 m3 u6 X$ ?6 F, }│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │1 Q. M$ R/ W: |- E: J
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │# B5 L; |/ Q9 t( U( G* T6 ^+ l6 s
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │& o+ ?9 d# j# i+ f' |
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │! a* }$ U1 M2 p' X a
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
9 Y y7 B. `* ^│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │& ]9 B7 i. m {0 h) g
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
$ ~1 Z4 I8 q7 w7 o│14 │Spreader│16│30 │ │** │Creates a large explosion │
2 k, Y$ A) ?" F& M; e│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 @. ?& \# X0 m
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │# n8 a! n3 Z+ u% ?6 L
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
; h$ Y8 _" G# C5 P│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
- o6 E0 s! c. } d; v/ f" o% N│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │6 y" I! A2 p, ?9 O1 Q
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( O0 H* K. s8 d: e0 c' z
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
, h, w5 _4 W. D" M1 a│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │% {- g0 |! k" I" Y
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │: `% j1 p; A' V7 Q" h
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
) _0 e" s# ~9 w1 _$ Q: d│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │3 D/ |6 t9 d D' H& j
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
; H: d, j# O! J. N5 @- G. ^│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
# J, G( r7 Y. {+ E! ~7 j│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" j+ J! `+ a' b* Z│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │- K! a, q( Q/ D- h9 X. A: }, g7 G3 [ ~ r
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
. A4 o! o9 a/ X9 S- C1 }% X│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │$ j% {' u9 y2 f( \2 S
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │! S* O) w( w1 y/ |
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │! o. K% F, I4 n' w
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
& o) x6 o: \5 M: U; {│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
# ]2 w$ T# Y* x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
/ y1 x$ x5 b0 B8 A; b5 U8 v) h│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │6 S% i( Z9 n/ b
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │+ f2 \$ ?3 F, }
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
1 T" j- B3 K# X. }% u: s│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
9 f+ C+ I! R/ q, n8 e│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 O2 h, f5 t ~" E3 |: n
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │3 p" k+ J8 a9 d- j. S. L8 ~
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' y) j2 i3 A, o, Y$ z( S$ R. D9 k│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ J' s, ?" W6 R# G7 _ t│45 │SonicWav│26│80 │ │** │Shock through enemies │
' I" O7 q' R. w/ u3 C9 Y│46 │DynaWave│42│100 │ │*** │Shock through enemies │; a. t, D3 N1 d4 N6 N6 O
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
5 \/ `2 e: M5 s f0 v/ e; U! S$ Z│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │" A7 A; Z; A+ ~7 C: i* c E( e
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │$ u, Q1 Y, Y# J
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │: Q8 l# O9 E% m( H d
│51 │DashAtk │11│90 │ │* │Dash through enemies! │) ^8 I p+ G2 [3 L8 k3 }. o4 N' ?
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │" E) s' i. O/ e
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │+ V5 n% `- b% g# Z+ H
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
$ E8 R4 g) N& e% g│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │7 F6 }2 R$ z- A9 I) c- l p" y0 [. ?
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
" Z6 m1 t) x) {- |( X" v│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
- k) e% U- f: u9 y! {3 y│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
! f; ^7 i7 H8 G S0 B7 [; Y│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
/ O9 o! ], ?1 g0 s! \│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
0 g& Z7 l" L4 P6 L# e* I│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │' `5 \ e# ^' X# h/ M4 s |
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │- A7 K- ` \: N/ ~) M C
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │# [$ N( p2 k: t$ \0 I$ W6 y
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
$ h' N4 r" i1 H- }* f" K0 H, M. x+ u│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │7 K7 g( l q% p8 r: D! ]3 k
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │* e7 S0 x; U* x, @
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │* v) S4 Q( Q0 s9 c2 `) [
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
- W# j2 w, p5 S y8 ]8 c│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │( g+ w) q0 o4 s# D5 Z% M
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 u5 H3 Q6 o& ]. V8 y4 V( e% H2 ?│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
) f+ W4 v. C! i2 R% r L│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
$ V/ N$ u; k* I" m L5 h0 o6 a│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
8 Z5 l+ l0 }* A! _3 m. x│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│8 s$ {7 G! l! ?2 Z$ e: x
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │; v, {& C" F2 p2 u2 ]2 q2 L7 p) T5 {
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
, U0 a* ]8 F0 ~ [' l│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
8 r( A% I. f. }2 B' l! \# U│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
) M8 T( V7 p6 Y, ~│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, P6 ~3 P1 W" s& d- m$ `9 u
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
3 f/ _* ]6 G% Y$ y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │- Y- a1 ? `+ X0 f' B
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │( l) g9 @# e' }, r3 w# e& o/ v
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │0 p$ @& Z I) g" H
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
1 X! o: ]" y6 N, @# V$ [7 E│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │' G y% z" G( a( ^- ~
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
) @- y" t [# P1 Z│87 │Hammer │16│100 │ │** │Hammer smashes front! │
4 ?0 H' d. ? N( X2 R│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
& X" q; P- N$ ^1 f" b│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! c3 C7 {# i/ Z2 k0 x, A0 D
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
9 Z' k% U: `9 P" x! y│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │7 W3 @! h0 v- M/ |- u1 E
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
3 n T$ p# R2 Q* J1 W│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
K9 a, H3 S" \) P4 x│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: G2 P2 W9 P( k* O
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │% c# Z- B& a3 @' {3 Y
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
" X4 F$ S; P2 k+ A% K$ K. H5 L7 x│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
5 U7 x4 s& ~) _│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │" U' f; K( I. w7 c
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
7 l) H; w) b2 c# M& S4 S│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, ] j6 `6 A3 o7 J' f: ]
└──┴────┴─┴──┴──┴───┴───────────────┘2 X# |; M5 Y6 I3 n) \0 B
1 M5 X1 c+ z7 @StdrdChip (Part 2)
- J, I) i: P0 {6 U* ~┌──┬────┬─┬──┬──┬───┬───────────────┐
: V2 l" k3 {! K+ K7 v; K│编号│名称 │MB│攻击│属性│稀有度│说明 │" |6 Z' ~2 B0 W c% @5 L% f5 }
├──┼────┼─┼──┼──┼───┼───────────────┤' J( W, s( }* s
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* I3 Y. [. G; B: S│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
9 a2 j& V2 j4 W+ C│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ N2 N4 f* U0 M" E) B( U: l│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
+ T+ B: m/ w0 J! j' r+ F3 Z' {│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
5 ]7 X, j. }5 Z│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │1 Z/ w6 l* {) c" @
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │7 G6 g" h. S6 w+ ^, t
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" I, _1 a4 Q7 \
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │0 _! Z- d& z- @
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, T5 _( d6 h+ V% A% }: G│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
! S) W* k. |1 E│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
$ _. P# y8 B0 \* d' K" P4 ?│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
; N, v1 ~3 c/ S. P: W3 F( P6 s│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │1 E% o; _8 W* H+ O7 O# Q% F& u* A
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │; P# _% l. l% q! p! w5 @" a
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
, i0 _% {! G" l│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
% y( ?8 r& u6 \. x: [0 z5 _9 P│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
* N( U! S9 Z! D s! Y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │) d ^8 t9 ] D
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
+ G, C, D2 L# F9 A$ I7 w# k& V│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* W$ ~3 m+ z, ^1 q! C8 h
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │5 \! j1 m# r8 H% K+ l) u
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │7 u( R) {$ C9 ^7 F" L5 i: }6 @
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
, e7 s7 z( C6 v v3 a; u│124 │Pawn │44│90 │ │*** │Attack by pressing A button │4 N/ h4 s! ` A7 d/ G2 i1 b
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │( ] O7 S# ? ?* G1 X6 O
│126 │Rook │30│ │ │*** │Protects you from attacks │" U" ~1 S1 L0 k4 r
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
* h/ w6 \+ s% Y3 g" K" `' a: X. `3 i│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │+ p& r3 _% l, d. u5 K+ B' C
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) K: e" ]% ^+ O8 }
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │0 w; D# y B2 _8 F
│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 \5 i0 m! }' Z5 Q: o; ^│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 ~8 L) J! S. x) j D$ ^' R
│133 │Guard │5 │ │ │* │Repels enemy's attack │' x" m1 l% l/ n* u) `& b
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │* u) ]% s4 k5 l# r+ J
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │! X$ B* u% Y% u2 h% m6 J' i$ O
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │, f4 f5 w& g/ H
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
, [1 v! {6 u3 ?5 Y" Y F│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
' s6 _6 t+ e5 r' x7 K│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │9 M) \1 y. H5 e4 r
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
- R/ l$ q$ M! D# A! X, j6 E' ^│141 │Prism │60│ │ │*** │Prism fires randomly │2 i; D3 Q& ~" ]/ J/ `4 ~/ F
│142 │Wind │14│ │ │* │Windbox blows at enmy area │- N3 C* l% _( A% d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
' d# m; I5 B/ A a2 l│144 │Fanfare │32│ │ │*** │Take no damage for a while │
* a1 n; O3 u4 ^% t( p- W* x% s) S" e│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ x, g ]' l) T' f+ f. x5 y! |" I
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
! g ~4 T7 ~# G4 O* R& K│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ Z$ C0 {: n. C, q' w│148 │Recov30 │8 │ │ │* │Recovers 30HP │
_: F7 d1 v- }# f: l* Y5 |│149 │Recov50 │14│ │ │** │Recovers 50HP │
0 @6 @1 \& S/ G" F6 [" u│150 │Recov80 │20│ │ │** │Recovers 80HP │1 f8 p/ R. E% J9 d$ i/ Q' f8 {
│151 │Recov120│35│ │ │*** │Recovers 120HP │
( n# C0 _8 G+ o│152 │Recov150│50│ │ │*** │Recovers 150HP │3 c& |8 o: Q0 ?, A" A8 m6 F1 d; m
│153 │Recov200│65│ │ │**** │Recovers 200HP │; m/ n6 r! s5 `. Y
│154 │Recov300│80│ │ │**** │Recovers 300HP │, p4 _1 ]' Q; R( h0 r5 h
│155 │Repair │8 │ │ │* │Fix your area's panels │
; ?- r3 p* S% W2 k│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
- Q7 e3 D/ m9 }. a7 a8 n4 n│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
) U8 l" B$ k$ c4 ` V+ `0 m│158 │Panic │14│ │ │*** │Confuses enmies if you are │
% ^3 e q3 z( H& _& ~% x+ e│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
2 P# U N" a0 ]+ F│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
3 D/ G, R3 q: Y u' u% h" U" ?│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
$ @. M- u. ?! q0 o# J│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │4 U/ {6 E( ~ }
│163 │Invis │11│ │ │*** │Invisible for a while │% i& z( k3 ?9 B6 u4 m3 P
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
r3 a$ I% O( L4 H" w) T6 h% I* m│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
5 o* [0 k5 b1 V( }1 `: R# `7 Z8 M│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
5 @9 [$ N1 ^- Z+ ^8 e│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │% b) E# z. j+ A- C4 F
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │1 O( L) Q3 ?$ _8 s( q- [
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │7 E4 Y% [& d2 s8 J1 A5 y
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │1 Y5 r" }: C$ L# ]) _5 u2 {
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
" j; D# F+ r4 P m8 J6 o│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ w7 E3 q& }: G4 j$ e│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
' Z8 V5 W- c' y* O- {+ |│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
/ d8 H5 ?; Y8 B8 l+ @│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
. d4 y+ Q6 S2 c& m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
8 t: l+ U. q$ p0 v! o" `# }│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 d3 {3 z$ L2 r│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │0 Z8 M5 o. ~5 o4 _
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
3 W0 B) u1 ?% a' X│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │! g5 T! K/ m9 M" `$ J2 g( S/ c" ~
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
, x. x! O. U/ C! K$ @* S6 r│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
9 ?& b. @; Q8 y% N│183 │Hole │55│ │ │**** │Open hole to dark world │
/ \' _# u1 L* r* P3 ^. T- t: ?- r│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# L6 t4 @5 K6 X1 _1 K
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ c! p5 O5 T7 M( m5 g│186 │IceStage│20│ │ │*** │Changes all panls to ice │; H' D0 d% _# K7 T" }+ \; }
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │& j$ [6 D$ a) H) v2 U% L. D
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
1 d0 B" D) o) S( O5 u2 W$ E- I7 y. k│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. K$ G# a6 V& [: w! F1 R+ A) a9 Z
│190 │Snctuary│54│ │ │**** │Change own panls to holy │: k! |+ Z. W9 d6 _1 a/ I
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │( M- L# `: h5 ?" w
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
7 o; q$ T# ]/ Q/ s8 p; Q│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
; d8 r C2 g# f" r│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │$ ]: r% ?+ d. y2 g% R& x& A: k0 Y
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │: p `- P2 I: u2 o
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
2 z E/ w; M' I5 g; w: M% V" i& \│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │" W1 S+ H/ ^2 m1 D
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │! p0 ^3 v2 t: C! p) P; T" b8 n4 g& P
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │" N9 ~+ g4 a" I; b1 n# v0 \
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" B$ Y6 Q. R J: {. Z4 `7 c
└──┴────┴─┴──┴──┴───┴───────────────┘
* Y T7 g) R% m2 @, C7 w% C% n
9 {& s1 ^3 _" u2 f) v: D! O: k* U7 v8 X& K! j" s
Mega Chip
" z" X. z1 |5 C- \: j) w┌──┬─────┬─┬──┬──┬───┬───────────────┐
' D- f9 a j7 M8 Q5 g1 q│编号│名称 │MB│攻击│属性│稀有度│说明 │
1 z$ b0 n9 r+ [# f: f0 R├──┼─────┼─┼──┼──┼───┼───────────────┤* v' H! `: `) H8 U: k
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
* U4 c" W. N# t7 o% L; ] M│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │! k7 a1 a5 t! z* I
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 E% J) G+ F. O% E% z4 b
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
% U( s; F) k' U7 u' K6 x: I- d│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │! ^7 k9 U. \# v. I* ^8 P; j4 s
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
0 b) x# U" |: e│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │5 ^/ f& d) B/ O% Y. q6 E9 I7 u' u( `- |& k
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
. U) c% U" w" E+ u1 c3 D│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; P' ]( q4 B7 m
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│+ [5 U5 _4 S! Q; W* r
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│, u/ d; c0 t0 |! V; j4 f
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
) p' I/ k, v; d4 T' M6 M# c│13 │Guardian │82│ │ │***** │Statue punishes when hit │
1 \, R i* s; L# ~: F│14 │Anubis │90│ │ │***** │Anubis poisons enemies │! n& Z( t0 ~6 ?# x
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │: f: {/ W r* N
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │6 _; G+ k. i1 R$ M3 ^/ _
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │* `! Q+ K7 c9 {0 Q1 X( u' o9 x
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
8 t$ V( M7 x! X, A; v│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │$ p# y* \) ^! v* W
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
0 {( l2 F$ G& c│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
- m+ ?- l" ^) y* G2 s│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
# ?$ T! d4 }0 S. j1 @. f│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
- u( e# A- O M│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( X* a9 N4 }# y0 a" j2 K3 r Y
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │$ H5 ?# l' r& R8 |: b' a
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
: n6 n! I) S. t+ Y7 X0 N│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- d1 b$ p( {* e% _* ~│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ t6 H' m4 n( c d│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
* L$ P8 m3 V5 d" ?; b│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │ m, V$ r& `8 V1 S/ I5 @; q
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │* g& i1 A4 G7 q$ K: y @; c
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │. k0 @$ T5 A! n5 ]& v5 }0 x
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
+ U# a$ N3 w3 j- P! t% B│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
0 q' _ v+ X; D0 R# r│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 n( e5 j8 u; s; y- N! Q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
4 k4 G7 H1 X. n, f- R2 h$ g: f2 E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
' Q1 g: T+ k2 Y' L! z│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
; f0 Q6 E- |$ E$ h7 c│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
( `2 R/ M, f: m- b) k7 E* h│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │$ o+ H8 W( K; K+ J$ M% B! z y# p
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │3 \# M( V1 ?5 M& y& U! }
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: x$ e* K# \! j% n0 A# k│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │$ @/ I( P" U9 P
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │4 `! W3 {6 C+ a" M5 |! i6 n. Z
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
5 n# q/ z3 O6 L( a& X1 B5 w' P│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
& R2 w/ ~. e2 M6 k' K│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │9 W! g1 x# W! J0 `4 R) B6 I
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
) @; x' h: L7 z% ^: \6 c8 u2 L│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │: t' _' P8 f" Y, I& Y
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
4 `2 z0 ^% ]- I6 c2 }% p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │+ }* ~" m7 z' r9 [: E+ T
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │: B, P" Q' J3 P6 j. b. y( ]
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
) q/ Z3 p+ W% a. k$ O V3 e│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 q0 q. T& Q: g9 R
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │7 a. @. T. Y( l( g u) U& M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
' ^+ Q( \4 ]) @& x1 z2 X│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │+ b0 ]. ]/ s2 ~( ^* L9 X5 |
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │( S" W* H. v# d- h+ V: u
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │, r' W- d0 ^" l: n
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( c _( c; U# Z! d' q( }│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │ @& x1 j* g/ Q) s1 \1 d! e
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* ]# o" S% }. A6 o5 e& \
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │ s4 r( N5 B- \# I: ?
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
9 U$ d$ W* R9 V" c& b5 i( F, }2 ]. I7 [│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 }8 `. m' Y" T% i. K7 p. ^│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
3 S0 b" _9 A3 K& u E│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 `. m" X% X% T k│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │6 \$ |# {" g5 V
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │* O' J7 a4 _0 b3 V8 N6 y9 b
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │5 X3 v1 t' T) G: Y' b
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
1 T/ j) q1 u8 E( Z1 M│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
: N, J* c: G9 |' y. b+ D9 H+ W│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │2 t: G; Q0 ?2 H9 ~! T" O
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │$ R) C- c7 H( M7 Z
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
8 t- V3 K5 u8 ~9 E( \1 V│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& u u l: ^. t
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │5 d4 W$ \. [& M! d, k' x
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │" `- g3 |+ s+ p! O+ O
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. b: ?* G0 s8 I) ~7 [8 O( ^│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
& O6 |2 w8 C: D* O: h│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
9 h+ _2 V9 `/ X% J6 t: u7 v│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
1 {4 j( t5 R) Z4 n│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
9 A, L( d3 h1 y# O! B│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; H' v& z/ c4 C0 J│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
% _4 ?# C% z3 F! D9 `; f& r└──┴─────┴─┴──┴──┴───┴───────────────┘
" K7 p, ~) _ d
5 o7 p* H/ B* N3 _6 D5 {0 }" J& t" U8 H7 a* W( H: U9 g
GigaChip (蓝版)
% J$ U$ x# _0 i0 I9 f3 p┌──┬─────┬─┬──┬──┬───┬───────────────┐' ]6 Q2 R$ v0 [
│编号│名称 │MB│攻击│属性│稀有度│说明 │7 c' a* U2 f3 j; S
├──┼─────┼─┼──┼──┼───┼───────────────┤
0 ?; U- @9 G# `* P$ H6 S8 Z│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │9 w/ I2 e+ ^7 ^" k" i
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
9 x- z. m. R8 J+ k9 ^' [! E- e1 V│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │' U9 m2 c' D, \5 \/ L+ U
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │5 k) m& A' I1 i' W3 m3 r
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │) v+ W6 n6 B7 M( u
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
$ }0 X+ K' ~/ u a6 g│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │9 H* J- l0 Z& D0 d4 d
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │2 }/ |3 Y. S1 M! p: E' W6 v4 s
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 ~; t8 n& Y) ?: z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
; h) ?+ L R* Q+ U& s3 ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
. c2 M' z8 Q! ~' G5 D a│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
; ?* O' E$ d$ Q8 n1 `) Z6 P- {│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │! t1 t0 ?' i E- l% {
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │% n; t- |( f" a+ ~% n. Y
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% ?" A4 J3 r8 p4 v3 o8 H
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │- H. E$ a/ ~- C2 l, W
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │7 P4 a" w. _5 I9 K0 `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │4 _) ]! ~: A, Q3 Z$ F* I1 [ ]" u
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
8 B8 J% u. Y# y│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │8 ]( A3 e' g: h8 l
└──┴─────┴─┴──┴──┴───┴───────────────┘
8 o5 r+ k5 d% ]+ J/ R" A$ ~+ B y
GigaChip (白版)(只列出与蓝版不一样的Chips)
& R ^% }8 I+ k6 V5 H┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ T0 N4 v3 C& I( W# G│编号│名称 │MB│攻击│属性│稀有度│说明 │
' r2 x6 H- R5 O/ o+ z$ k├──┼─────┼─┼──┼──┼───┼───────────────┤1 L8 k; h/ M. z% c7 g: D2 I" ^0 [
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
/ u' C2 R |2 G│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │6 V J( h+ E3 t
│4 │Balance │60│ │ │***** │Both Hp reduced by half │$ c( z3 {4 R) @- q @: |% u$ ]
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
& R# C* M9 f1 i: N- y└──┴─────┴─┴──┴──┴───┴───────────────┘ |