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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创9 m* R- D2 O2 [/ b5 D
■ ●■    http://www.NewWise.com " o9 j- D# d$ m- Y: L4 Z
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合  j; e( D. g# Y% U; H1 G$ G

8 C3 C; H9 s7 B
  t, q( d$ I* o- ?英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
' X/ ^+ i: N+ |* }大家要看日文版的P.A.或详细攻略,点击这里吧!
0 O2 ]( m0 B% a6 X) ]
====================
0 [/ L2 N- p' n$ O7 Q希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
& K' }7 f3 t5 Y/ ^2 M' g) o) g# X
# A& O3 c, p$ }0 D# _9 T  F以下内容格式如下:
5 g# o1 e2 m/ `8 U9 W/ l+ y( e" ]: {- L  W9 y
编号    名称
% _0 c* I$ ]. L8 a* |$ b说明
. B% w, l9 F4 w$ V组合方法  M* |4 K3 G  j2 z
---------------------------------  L8 _8 S7 a/ d# z! M
01    Z-Connon 1
; A$ f: p. R$ b) K) W( |) b3 AUnlimited Cannon for 5 sec
6 h9 R0 b  L& j  BCannon A+B+C. t" {5 C0 d2 `& k
Cannon B+C+D
9 l+ B5 d$ x, N& z5 ]Cannon C+D+E* n/ n' B1 D& H7 r
) m) Z" M- x; w8 L( z/ B% V
02    Z-Connon 2' Z- m$ z) q& R) I0 E( B
Unlimited HiCannon for 5 sec
. `$ b! l% O5 d5 X$ N+ F6 DHiCannon H+I+J. l# a' m) \3 V- g3 C
HiCannon I+J+K
# H. x% t! z4 [! T9 @HiCannon J+K+L
/ @) Q; k! v- w: G) _" Q& z: L6 x. h0 g% t% f# ?
03    Z-Connon 36 Z9 n, \% k+ v$ ~! c; P9 I9 }
Unlimited MegaCannon for 5 sec4 H5 @) ^/ \% J7 i% e) `$ W
M-Cannon O+P+Q
( x( K1 A$ Z8 m3 ?/ b# `M-Cannon P+Q+R
- F' l# `$ R  Q* u8 `" i1 {M-Cannon Q+R+S! v6 m+ q4 \; t4 i$ o6 a

* l& T% Y+ f$ X% }" B7 ^04    Z-Punch6 e) B, T" F4 c6 R" y* u3 w
Unlimited GutPunch for 5 sec
, F: C/ E; I% o8 }+ lGutPunch B+C+D4 e2 X/ G; q0 y0 ~9 m
GutPunch C+D+E
* _  c6 `  r  t0 g! zGutPunch D+E+F
* ]( k% l" \! ^
2 N2 m5 x. `* c; ~: z& o  Z05    Z-Strght/ Z1 T) [5 V7 n; p& ?
Unlimited GutStrgt for 5 sec; h4 Q# T9 F; H& o9 T
GutStrgt O+P+Q4 {7 T0 e3 e% p) m
GutStrgt P+Q+R, f$ ^) V- K* C" l+ E6 w/ I
GutStrgt Q+R+S
5 D' J( D( u3 }
0 X  k: k; X) @9 X& W; D/ Z0 c1 F1 X06    Z-Impact9 X2 O( J2 M9 x" _
Unlimited GutImpct for 5 sec0 P; ]4 F# T( Z& L8 U( C0 Z
GutImpact G+H+I
% n$ S& ^; B9 x, M) |GutImpact H+I+J6 s  p, O8 u9 {$ s& k9 g8 l% [
GutImpact J+K+L& u) H: _9 @* U' Y
+ _, b6 s* j: \* A9 Z& g& y
07    Z-Varibl) b0 H$ c: y1 B+ G) G# O+ D
Unlimited VarSword for 5 sec: i+ p: [# F5 @2 \! D& y& l
VarSwrd B+C+D
% C1 _# ?* Y+ `VarSwrd C+D+E
% r* C  O: J( k9 v; R4 |, K$ SVarSwrd D+E+F4 W( q8 T, m) L1 }7 M" x' r# F
$ A' v; ]! r% ]5 z0 }, X$ P- @- W
08    Z-Yoyo 1
1 C8 e& }6 d  p) A, wUnlimited Yo-Yo for 5 sec
& b. \) c' M+ H; }Yo-Yo1 C+D+E6 F" o7 h6 J* I# y
Yo-Yo1 D+E+F7 p' }. X# W. h; [2 o
Yo-Yo1 E+F+G
- J9 _4 P* Z1 F# K! y# s: `8 ~; O7 A) k/ b) ~" `
09    Z-Yoyo 2. j" t. ]  L& K* n) q, B$ l& S
Unlimited Yo-Yo2 for 5 sec" o( \1 Q% r. s6 r
Yo-Yo2 H+I+J
+ m/ U. d% T- N) A3 _# ?- F+ ?Yo-Yo2 I+J+K
- n3 z( g* a7 n3 v. jYo-Yo2 J+K+L) |( C5 A+ Y, w8 t) z  B& O

4 }6 m6 K$ p$ \$ Z; d2 c10    Z-Yoyo 3
  m. d# M: a$ kUnlimited Yo-Yo3 for 5 sec8 _( G# k  t3 a& E
Yo-Yo3 M+N+O
0 A0 R. c3 o3 D9 @$ iYo-Yo3 N+O+P
2 T. F5 v" R( d9 E+ ]8 vYo-Yo3 O+P+Q
6 h! U/ s+ z8 g% Y; u0 F) P4 p" k) o# e, X. q8 c, x
11    Z-Step 1
$ x/ h) M' k7 c$ G. R' G5 YUnlimited StepSwrd for 5 sec
7 U- z# P/ e, N9 EStepSwrd L+M+N
/ Y' Q9 z4 F! ^" N2 vStepSwrd M+N+O& c4 r. Y& ?1 O4 T6 n' w
StepSwrd N+O+P
3 }2 F3 j0 k! \
, |1 a. C5 p6 E12    Z-Step 2- Q5 P: J' Y# }5 [4 e# q
Unlimited StepCros for 5 sec
5 H6 ]% n! |. x+ n/ k' \StepCros P+Q+R  Q- a/ l. N9 j) [
StepCros Q+R+S
9 s. U8 ?; z5 e& k; w* oStepCros R+S+T0 K; i  b) G& x; S, k' d0 ?9 w

6 ~9 r% Y; k1 A7 f13    BubSprd2 y8 B8 g7 t& w# D! ~! g* ~2 f4 w
Attks w/ spreading bubbles!
7 u& l: \: f. sBubbler  C+D+E
" m, \: _7 I0 Z% f: i4 @9 |Bub-V    D+E+F
4 F5 A6 P( @- v- S  h! w* m/ K) U# hBublSide E+F+G
4 [/ ~" H4 V8 E8 WBubbler E + Bub-V E + BublSide E
0 s5 ]% _- m; H* D# z- x: W" x5 y7 ^$ q8 [0 P; z
14    HeatSprd" I0 @5 t' @) `3 d
Attks w/ spreading fireball!! O, |7 E" s& t, w$ a" V
HeatShot H+I+J% r' E; X% v3 w! q6 }! z
Heat-V   I+J+K
. c9 S/ R! i9 K% P2 lHeatSide J+K+L: M% z6 t" [- E9 j- t6 U( Q) @
HeatShot J + Heat-V J + HeatSide J4 S. s# z$ q. [. j

  m8 R5 u+ L3 @+ A+ m, D4 b& g15    H-Burst! E$ f- E* R' {9 _
Creates a giant explosion
8 v4 D+ Y5 j4 @/ w! NSpreader M+N+O
8 |  ~# G6 v1 E  P0 c1 i7 w+ g6 qSpreader N+O+P
' D0 y- i5 Y1 @; i" ~$ l# |7 @0 qSpreader O+P+Q
3 u1 ]6 ^- R  W0 V, V# D, @6 _+ d1 L/ v! d" e% L8 n
16    LifeSwrd2 I1 q+ k" w; N/ C* ?0 }
Swings a huge 2×3 sword!& V- m' d7 q1 J- C: `6 J  P! K
Sword E + WideSwrd E + LongSwrd E+ F1 d2 D% P9 B; Q! k: ], W6 G) \
Sword L + WideSwrd L + LongSwrd L# b$ B4 T# w7 p1 C/ R" p1 ?. K
Sword Y + WideSwrd Y + LongSwrd Y) o  \7 _; o+ C1 p( F$ _% t( M
7 @7 {0 ?2 ?% N* |9 |- j/ E9 G
17    ElemSwrd
2 _% ]. E% m' [# n, |Wide swrd contains 4 elemnts
. f" t; ?' G  q! Q, Z/ ?# fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N, x  u5 ]. Q/ ^5 Y- M! b0 l3 s* }% ?
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" s. h/ R1 I4 L8 O

- T+ V! Y5 m8 h2 F! p$ F18    EvilCut
4 k: T" p, ?* A/ hStep up 2 & make 4 atacks1 ^4 ~1 m! k) g) ~6 O- O4 _
StepSwrd P + HeroSwrd P + StepCros P2 i/ _+ }, F. k/ Q/ v
" M. T% U# [8 m* }0 Y9 T1 j
19    HyperRat6 ]( ~9 l$ a" N5 F' h
A giant Ratton charges!
  x% @5 O  F: N5 t. jRatton1 A + Ratton2 A + Ratton3 A
9 s' Y0 ?8 u2 L. u9 c+ BRatton1 C + Ratton2 C + Ratton3 C" V( o9 D* w3 H' _  F0 q
Ratton1 F + Ratton2 F + Ratton3 F2 ]$ d. v3 V: k6 }) Q8 _
1 n4 e1 ]7 {1 m) @
20    TimeBom +
7 A* X8 p3 Y5 M0 z7 n  kSets Time Bomb in enmy area
1 r- e7 E% s( J$ n* J2 e& mTimeBomb J+K+L
8 ?! z. K+ H( Y4 E- w8 k( z' ZTimeBomb K+L+M5 x. Y+ Z0 P+ F& `% P% x! p
TimeBomb L+M+N+ r/ k4 j9 ?6 o! t  j. ^. O
2 `7 d& g( a( n0 d* G
21    GelRain( g9 e# e5 L& G. z( b9 k
Gel steals squares; e0 s* c5 Z1 O+ L  g
MetaGel1 B+C+D
0 r# C1 d2 R" XMetaGel2 E+F+G
" a6 J/ X0 k3 E+ e  A: mMetaGel3 S+T+U
" g5 q; W+ X& K( w" j# e. X9 [: M  n4 B
22    EverCrse' J; ^$ l- D6 Q9 e& E  O' c2 N+ L- W
Shield chases enemies
$ _* m* B7 p, V& c6 ^, |CrsShld1 C + CrsShld2 C + CrsShld3 C) T  H& U% H* p
CrsShld1 L + CrsShld2 L + CrsShld3 L9 @3 r. @* L, F1 N2 p2 e, q* M- u
+ B; Y. P* g+ \3 Y' N- M
23    MomQuake
3 I- w1 W; b" q, U" Y1 O5 m+ }Awakens Mother Earth!
0 {- p3 d0 I0 n4 _8 v+ SRockCube * + RockCube * + GodStone S
1 p$ ^. m( `! S' C6 {% o1 Z& t
24    PoisPhar
8 S9 H; P$ K' w( B  b5 J  rPharaoh generates poison
, K, ?8 ~% x. ]7 h1 E0 BPoisMask A + PoisFace A + Anubis A
9 v9 F2 j- }$ X( W9 v
3 ~* }/ s# U  k+ [- Q: {25    BodyGrd3 W& M7 u  q* H# H; t
Bodyguard takes out enemies
5 }# L0 M0 h9 PAntiDmg M + AntiNavi M + Muramasa M
5 g* Q- G* W  S, K. Y; b" r
' b. V" x' @. C& e1 I! G- d% y26    500Barr
; ]/ @1 \, q$ g' oBarrier absorbs 500HP dmg' X' P5 H  f' l1 y2 `# |
Barrier E + Barr100 E + Barr200 E7 ~; e& ^- {6 b/ u% S% D  e
Barrier R + Barr100 R + Barr200 R
  F! P% L5 o$ x) x" ?2 c  F' p
( v& ]% {4 O' g5 X% k" P27    BigHeart
  }4 |. i+ Q1 p- V6 h1 bAttacks, then heals HP!9 v  ^, k8 k! W: Q
HolyPanl R + Recov300 R + Roll R
3 M$ |0 e  Z6 s2 j2 `9 z6 H! GHolyPanl R + Recov300 R + RollV2 R
6 E  S5 }: L- ^7 D* v- AHolyPanl R + Recov300 R + RollV3 R
2 }- Z7 I2 v; e8 b. i& I! Z% \2 k6 A% e$ M3 Y
28    GtsShoot
0 l8 F2 T4 n0 {3 ~" jGutsMan throws MegaMan!* p, F) J0 n- E2 r( o9 z/ g
Guard * + DashAtk G + GutsMan G
  ^4 H: ^9 g* V% oGuard * + DashAtk G + GutsMan2 G
4 b0 `+ G: y7 K2 K- z) m/ q8 h$ yGuard * + DashAtk G + GutsMan3 G
9 t3 `6 t7 u+ D/ g/ DGuard * + DashAtk G + GutsMan4 G
  x; @9 }( R3 d( L9 [
9 Q1 y! |4 s6 m( T1 L" f1 P( |$ I29    DeuxHero
* D: f% T0 }) M9 A, d6 l) |4 MMegaMan & ProtoMan team up!
: B5 s& \9 C1 d1 ^& B8 o6 XCustSwrd B + VarSwrd B + ProtoMan B
: Q. G; V& u) J8 s2 @CustSwrd B + VarSwrd B + ProtoMn2 B
( ?7 P  u3 @- DCustSwrd B + VarSwrd B + ProtoMn3 B  o6 Y* K+ U) n: ~. Z
CustSwrd B + VarSwrd B + ProtoMn4 B! D0 q8 R/ q3 t& w, Z" w, B. T

. H; u) o4 j+ J: f) Z+ M" j30    2xHero
9 h6 k7 `) a4 SMegaMan & ProtoMan Dual atk/ s, S' M& m) G; |6 P* m
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  u6 r" e7 Q' y5 h4 S" q
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' B# [* ^$ o' R2 ^0 C' bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B9 P; l( ~- j- y8 J" _+ i- g, ?- t; _
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
0 C1 y5 z, x- d0 U% c$ ]& K
0 O, Z% o' b5 }7 E31    PrixPowr
$ u' i% g" [2 |, e+ a6 X' w* P7 f3 Navis attack at once!& |# z/ I. A$ v  |7 ^7 Z
Team1 * + Team2 * + KingMan5 K
/ P" @2 g# _: d; CTeam1 * + Team2 * + MistMan5 M& O! Y/ c& F; N+ R, o7 `  i1 W( B
Team1 * + Team2 * + BowlMan5 B
* {" d' a9 w% Z: s; P2 ^* W* p% V# i/ H8 c/ e2 p# ]
32    MstrStyl
- @! v4 A; n7 Y0 z" t: FMegaMan unleashes his power
2 B, d: D" L: i( KSalamndr * + Fountain * + Bolt * + GaiaBlad *$ L( m2 Z- b& P+ b, e+ n, Y8 l
2 S2 @  |$ l& k8 |8 D7 a5 u0 e
StdrdChip (Part 1)! A/ }  R/ f( _
┌──┬────┬─┬──┬──┬───┬───────────────┐& y5 ~+ B) h0 A, i
│编号│名称  │MB│攻击│属性│稀有度│说明             │
& R& z7 {& ?. c' p; l├──┼────┼─┼──┼──┼───┼───────────────┤
5 C( L8 E7 `: b, U│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │' x' Q! ~3 H0 b( l: [) O# `
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
% E6 c# w7 s. H1 o9 v+ U│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
9 S0 t2 s9 p1 U, a' H│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │. t) v- V6 s! Z: @0 ]+ e0 _
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
; \7 U* h3 q; D( A│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │. t9 ]( d  f8 [4 J$ z
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │& F6 N5 P( ]# A1 w  U* |
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
4 ]: m, {; g% F) k7 h/ B" G│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │0 T2 J/ O) q" [9 B5 _9 ~
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
* f1 g1 n% J9 N9 X; r│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │) u: N0 i+ P; p2 m
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │" t- A. Z7 B7 Q8 k! n9 o1 h3 ?
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
. o% t" W) q0 v│14 │Spreader│16│30 │  │**  │Creates a large explosion   │: ]/ r. ~) S# Y: \$ K  ?0 Z4 f# o$ f
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
% ~3 v; p0 f0 \2 E; |+ `0 ]7 v│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │' M5 p% _6 K  L2 H% m( n! _
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │: A( t' N5 b; r& W$ c) c% f
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │  v4 c) y. g+ E) r& `
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  {+ _* c8 k, R: H$ \1 S│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* H" m  s; x4 {. C
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │! u. O5 I& ~5 H& _
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │4 ^; {2 q( K$ U* {' q9 U
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
4 _& z4 A+ L  U* S1 D. Z& Y- s│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
7 i: x4 M3 L9 ?" }2 }│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
+ I  {3 x; X0 B│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ P, C5 F: g  V/ q  f│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
2 @) c5 `& ~5 u│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │/ k$ T" c* c3 w- |* f
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
+ j2 |# {0 l3 h- O2 A│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
8 f! @  @0 t4 j$ G) _6 F* d│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │1 ]  c3 ~: \: N( C, V
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │  a2 s7 V! v2 E) \; E+ i8 n: Z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │' c) N/ u# y! I# q7 ^
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │4 n: @0 o# Y2 w4 b" }6 S+ N
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │2 B4 ^$ y4 p2 j$ a9 D
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
0 V. W1 N' J5 g% z; f│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
: D6 U# f$ C' @7 @│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │/ ]- E' E/ H  E) l6 J
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) Q( X' N: Q' T7 D& y( f/ S$ N
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │3 t& P) a. K* s
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
( S5 w5 |, P2 O% t│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │$ \3 y) |3 n' \/ @- g8 V( L& i( s  Q2 w
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │( z4 [2 W" @2 w& J7 m( e: C
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │8 o( M; S, @0 w8 h" m& t
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
2 q- Y: n% e8 K( @/ g│46 │DynaWave│42│100 │  │***  │Shock through enemies     │6 N( M) h8 H0 R! Z9 h1 y1 j! Y
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │( r1 r% m, N4 I1 B- [
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │6 M: \$ F7 A* e2 g
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │( k  n% ^2 }5 G: v" ^- l
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 y0 T& L4 g; A& H& |& c
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │$ V0 [& ~' Y' ]6 e/ C
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
" z; r6 t3 U4 z' A! L3 q│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
; Y) [: M) b7 d% J" T$ D2 ^│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │6 D$ {0 A# y9 X  T6 a! Y, u, H
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │7 N, P7 ^6 t# w9 _* J
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ I; q* s& X0 b# c% S0 D8 J. ]6 v│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- B' }3 h  v% X3 ~
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ X' c  Q* M5 R  }9 L│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │; Y" Q9 L" _8 `
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
5 u) W" D( j- O$ Y5 i│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
/ {- c' L7 [/ U! U  ^7 X│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
" k9 l/ h5 R. y  x! T│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
5 G: z6 L: U5 C$ C! ]4 E5 `6 N│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │$ s+ B7 @: K/ T+ D. W9 M
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" l) A' Q! f! n4 o; a3 K& d│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │) B1 ]" L0 q% Y0 q+ t  [
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 ]  r# ?3 T3 A
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │9 _. X4 ?6 D3 m+ _4 Y
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │; U. k! u6 R$ d! c' B
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
8 b, n0 a) [: P. g# e& ?3 Q  g% O│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
* \# X' M/ `* Q2 V7 ]3 n' ^│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
' x3 W: v! F' z│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
' v5 M# i1 |4 m3 o' {│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
) v9 y% B% i( x* |: |7 Y│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
) \6 b0 {6 {8 f! L$ M- q% \│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │+ A7 O- y) ?4 c, g' H
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& f* F0 ~" v5 _1 \# S/ k$ U$ j│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
* A# ~' ^6 ]. a; `: L1 {9 r│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │& D8 h; L. R1 u% z/ G+ f
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │! F# o3 [: h; Y* F& {
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) ]% j+ Q1 k5 d9 F: V! x! Z│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 H9 n  @7 _6 U9 e
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" b3 Z0 Y- J+ C' I" y/ {│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 _7 w" e4 I* f, Z3 ?. H- G% ]1 T) }
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 z- L/ e6 }4 Y& ?( f4 Y
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │5 u4 l2 `7 h/ Y# Q5 Z: W% Q' g
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
9 ]# r9 `; a# A, e$ G3 Z- z7 _│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
  f2 s! @6 u+ A│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
: x+ \- F( u3 [- l3 y' X│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │0 W# {" @2 V! I4 p$ `! C
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
& f9 F& F. ]1 k5 h6 Y. E1 Q│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 {* @7 Z( y5 D/ S# _! {6 N' j. R: p
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │9 Q. Q0 _8 b* h8 q* j
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
' h$ E: p1 \- [│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │# ^$ P$ I* R3 o1 Q( i4 Z6 h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" t& J4 t6 N7 |│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │# Y& j( {2 ~$ A! `9 P; x2 U# o
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
' \( c" n7 e; Y; `, T; d6 u│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
0 M0 S) f! |& f$ P! b* _/ _│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
! p4 Q9 X1 S& z└──┴────┴─┴──┴──┴───┴───────────────┘5 _8 e2 }* b: O6 G5 O) d

. a. g; `% S/ ZStdrdChip (Part 2)
% E: P- |- r  O┌──┬────┬─┬──┬──┬───┬───────────────┐# G/ n0 ~* S, {8 @* U; x
│编号│名称  │MB│攻击│属性│稀有度│说明             │; x9 }$ n' U0 c+ R8 [/ l
├──┼────┼─┼──┼──┼───┼───────────────┤6 T7 `1 T! {2 l" `4 E, B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ u! c+ T& h! i* V0 [# @
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│" f+ ]/ b/ D: A0 J& k* ~& I
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
( _" x; _7 d/ d  ~$ c│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
9 n8 r5 |! V  C+ M/ p│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
1 ]* h  _# t" f; P2 J/ I│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 ?& F4 Q: ?0 U& R
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; D  V/ n2 D+ o. U* K
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
0 J' @& ~( v0 v7 A: R│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
4 g: W9 P/ m4 N# q. q- E2 ^% f* s│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 v/ k' U' `% G1 X+ P" \- m4 f
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │/ M5 @( p1 S% f# F* s- C9 |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │5 B. E+ }/ E% {; u; r
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
- u7 i! i% U) l% s  @│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
) E& H1 X8 b8 \/ z8 j│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- H- e" L& H2 f( u+ ~0 }6 F" A
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
+ G; e9 X& ]. i8 K1 D! B& r$ h2 ^│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │8 [6 q4 L4 o2 R9 }3 F  G# a. o
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │/ q* |# s: x4 l% V" q1 _& q- S+ j
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
3 x: F$ i, Z! g5 p( z% p& `│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
4 S, C" ~$ v1 U( M│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
/ X$ X* t2 {4 ^3 T9 [0 i│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
: i3 c+ E% W- I5 O& H│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
$ G- p9 k8 N) E; c, l│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │$ y- O; \' V4 p( o
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │. N, {, Q; K. |% S1 r( C1 `
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │0 ~( {5 ~1 b9 E* k0 }8 i% z
│126 │Rook  │30│  │  │***  │Protects you from attacks   │6 @+ q  B( U/ [$ P
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 }+ J$ L3 m4 l; p0 p: j% a
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
7 h5 n0 \2 ^$ L2 ]. W│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
) x# y+ ?) i9 V6 l+ y( O! l│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 s4 Y* k) |% b5 n0 H, E
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │- b6 k: v1 O4 ?
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
( ^$ @. h( N1 t│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& z* ~1 V( u! `7 r1 U& H
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
3 P" M1 Q" H$ S) Y, P│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 h5 I, p  {0 m1 L) E6 f1 N* Q
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │: Y, S3 \& q1 n3 Y
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │9 N' Y$ l+ Q3 V1 I5 ?' {5 E: t
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │1 t! n# T7 n1 y" V# I
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │, V* c( o3 A8 ?$ k
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │8 O$ c8 d# q& y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │7 A- D" z* b  h/ f0 ?" W# q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& u( U" t% `2 j$ Q: t7 L
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 x; e) D' G3 l5 F& S% j' l
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
" D) i  X: u! z% ~5 c, }4 m! \1 M% y│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │6 P: ]( a$ m+ s; ]( L& e
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │+ ~! ?  H1 E& J! l, D
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │, D" v. G+ ]6 z. ^  G# Y5 k" @
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
/ f2 {) T' y5 e│149 │Recov50 │14│  │  │**  │Recovers 50HP         │. J( q$ ^& Q9 z# \
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
! O- p+ B# L" F# U│151 │Recov120│35│  │  │***  │Recovers 120HP        │
( O3 ?3 N' S7 U, O+ l: ?│152 │Recov150│50│  │  │***  │Recovers 150HP        │& y: s, I4 t* [" d& o% D$ H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │  Y* O; Z& a" E5 e
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
; x5 ~9 u1 v$ h! L( ?6 G│155 │Repair │8 │  │  │*   │Fix your area's panels    │
4 L! G% q1 X3 g/ C: U% e│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│6 d* g8 I- f0 v) B* g# z' g. @* T! J
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │6 f2 P7 L1 v* p- r, k& U# G9 N) U$ u
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
6 q' u2 S) C. k# U* |│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │- P3 U7 p  M& {, H4 M: L3 R) Y
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │8 l# z" ], j6 `7 D' @
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
$ q+ q4 }+ S  U5 I│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
" D+ n1 y/ r/ r│163 │Invis  │11│  │  │***  │Invisible for a while     │! R3 \' `$ |% J6 w; T  V" Q7 {
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │( {9 y  [' H/ s0 I
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
; p( a6 K. H/ w$ u│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
: X. U& c& F5 s% g6 s0 q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ m8 d) d& v5 D' u. I* E  R' V
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │6 n" ]$ e8 N# `+ [
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
8 P9 h1 p/ ]5 t& V% z! V- q  y│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
8 X7 r" B$ y6 C& u3 {0 ?│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 N1 n% Q0 R3 k: O" \1 K│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
; n/ t* }6 E; p- D! S│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
6 E& e# l. Q  s( H! w# h│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
! G  f& `( O8 P0 o: w│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
' u" x+ a3 ~4 X. [7 E# z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │8 F+ h8 t3 b$ t& C# m% ^( j1 X& `) G
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │, X' K) w& b4 O- L
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │# c1 E# K2 L3 N) Z7 K
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │5 _, V& B( W+ L/ M- M6 p
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │; _; w; \0 h" N& ~' h
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: f6 K+ k9 d1 u) o$ W│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │/ X: c% Y" i, e! H; m, n5 `) J5 K
│183 │Hole  │55│  │  │**** │Open hole to dark world    │# X/ f* e+ c0 j; U7 X! H/ c% m
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ t- D0 e2 y+ v- V8 w! [
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │1 [' T; i2 m2 O" e3 J1 t) L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  @7 x; X2 Y4 s" {) m7 H│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 o% `$ f. _* j! a│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
8 G6 H4 Y7 D& |9 q* z  {7 W│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │1 s" E1 [8 C8 b' d# [8 _" |
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
8 e, @' n# E8 L1 m% g: q' ?, Y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │, c- }$ N: l) i" h' M; [. h/ F4 r$ Y, H
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │2 l( m& o$ i1 [4 @: Q2 I5 Q
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
- @" v8 i& u# l8 x│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │- Y# j8 }& Z/ D. Q
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( @7 w7 t* S% n. \. {& G│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 N2 x' H6 {0 ~6 _4 G! r
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │: z/ Y# \- l3 ?. q+ Q
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │& h3 v, x6 j- l
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
; Y. p, i2 {& |8 |│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │3 Z' J, T6 I) S9 }; l
└──┴────┴─┴──┴──┴───┴───────────────┘- c, D8 t. w' w( E$ w
6 \, Q. x$ j; y* o( A( @: T

9 i2 i; O: Z; y  B. W7 c% w  bMega Chip
" A7 k0 q! E) E, B7 A┌──┬─────┬─┬──┬──┬───┬───────────────┐
! |4 f2 @; i( }" Q) y│编号│名称   │MB│攻击│属性│稀有度│说明             │
5 l( [' M% k( l$ p7 d├──┼─────┼─┼──┼──┼───┼───────────────┤
' P1 T' |4 w* N% Z$ |│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
0 x! g. i# X4 m% B2 T│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │; M% V  M1 g4 d1 j- q: @
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │$ {; x! V* u; e/ l- k
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
5 Y1 }( B- ?$ p" e$ `# {3 h0 i" c│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │& H- Y. @8 W9 K, h2 y/ K
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
8 Y% l: s  T6 {0 f$ K│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
1 T5 e6 t8 o' r5 O$ A/ |│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │: ?0 m6 u/ J$ |9 C2 G: M
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 b- K! p% w% w$ p│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 z; U! u; \( P8 d  a# J- L
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│1 u" h7 |$ I$ T* ?
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
' g  A5 o9 i% u4 Z/ ~│13 │Guardian │82│  │  │***** │Statue punishes when hit   │/ K9 z6 T( W) F* ]8 F
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
7 V0 \/ J, m9 z# i4 N* B+ ]2 C1 z│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 _& y9 g0 L5 j3 _' ~9 _│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 j7 r+ e! m2 ^  k% l/ _  E
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
3 w$ t0 k, A9 U0 M# D3 U5 m: s│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │, n/ ]: l! Z! H# p! {; a, V
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │' D; |: Z7 |9 [
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
+ t/ h% i3 }% B$ z! o│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
# \9 O! v% q% X│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
' g* L$ H; D/ Q+ p6 ^│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
$ x) X: g) ?8 @5 L& A( q0 j3 p% l│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
! y* s, Z' e! _3 F& ?: m$ L│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
& y4 l/ y) X# i, H' |" i) ]9 d$ P' l│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( g! P4 O+ `0 _, ~/ i
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, q  a5 v- e4 g8 p│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
, N8 o3 `" H: Q# J& c& A$ w4 O3 _│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │! {) _, |0 U( ~, p$ `
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │" J9 W1 G1 R! P9 a2 q# r( f
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │3 p2 h) U  ^( u' C  I
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
, q% E" A( n: [& ?5 @│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  @; B9 h4 Y2 T# }# d
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
( y& h& a; q. m: _) m1 w9 w│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
2 t3 p0 [+ u) q; t1 I# A│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │" |6 U( U; F1 z6 f# Y  e' ^3 D
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
/ R5 {( }8 |, A$ N4 I2 q( G│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 E; s8 |5 w2 P; [% R7 [& V, N, I│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │$ `; U6 L% V/ V. |8 f
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
, B2 P" F4 x6 v/ }│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │3 I8 \7 C9 _, N/ |0 [
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │, s. o, _" T1 ?  F, L2 M
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
! q$ v- ]7 d5 i│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │- ]# L6 F6 E* ]
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │3 y- U4 v5 m6 q
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │4 _& L$ J4 {2 _, b+ y* u
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
& c! v- ?5 w# `  Y. W│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
3 i( Y6 _$ @9 s* M% y+ ?│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
0 e$ `- n$ `+ f) h│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 i/ W( S* o. @* V1 y' k
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │7 H6 J% V) ~4 {+ N+ ~
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
# u) S! p1 n! J1 W2 g  y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │- A  l+ i: ~7 G/ D) b6 T, U
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │5 W9 a; u6 N- X+ V( H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │$ S: h! K* D  B8 E* L$ v! L) R
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; Q! H" y4 l8 U│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 g- n4 R3 C2 `
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
: z* ^1 L$ }) \# [" e" [│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │4 n$ i, Q# [6 ]3 Y9 ~; y
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ \6 ]. E+ t0 ]8 w. F3 h, L) q! W
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │2 X! E7 j, c( X7 I7 g
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │7 u6 R7 U: J: J  k2 T. M' _3 z; I
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
0 ?/ g2 W! X+ t: X& }. ]│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ _1 k) x% F- U- e│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ P7 b6 N; g2 o
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │9 u; T6 Q4 ?, \& y9 z  L" l
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
4 e  d) x7 q9 \" E% @# K│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │0 O- U1 r1 O9 T5 ~; |
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │+ P- R( g6 B+ x3 \; l" A# |
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │6 I$ s* H# G9 n$ v$ q. j
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
. V; o# T6 O# ?* P9 h0 L│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │2 H6 S- v( A( p
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │* w7 D6 A5 N, y2 g
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
! S% O5 Z* {; j1 ^( h$ A0 C" ?│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │4 i- v4 y) g( t, G
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
0 e) h. K; I9 p│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │% m6 I: j* y$ P+ z9 E. f# t/ n7 s
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* a( d) ~/ F; K1 h" H│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │8 f  r, `& ]5 k/ {
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │; L2 @* D% D+ @) X: ~
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& ~5 ]' U; t/ O) i5 D0 v: G" D
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │2 {) P$ X' ^, O
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
; F1 A: v- R2 m4 F6 c│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │: l, X7 w, [% u4 T& _# o/ Z- @8 z7 n
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
3 f, Y: O- g2 `) N└──┴─────┴─┴──┴──┴───┴───────────────┘7 E: k5 U0 H- Y' d; b

3 z  g, E+ C; K( S" m4 L& m4 L) L
: ~1 ~( x0 H2 w( X7 C, U# tGigaChip (蓝版)
6 C: v# v  A6 R# Q# s( {, @# Y┌──┬─────┬─┬──┬──┬───┬───────────────┐
  `  N4 s- ~* D6 b4 F│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ x/ w* r. ?0 r! x8 {- E) G├──┼─────┼─┼──┼──┼───┼───────────────┤
; `' x/ R  H+ P1 E│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
% C! f+ k1 h- K( C6 Z│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
4 S/ u2 ]* W" |& u) L1 v│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
6 P+ f# N) Z0 c│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  g: R! T' V4 J! o0 i0 D# Q
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │0 i, D+ `! Q& e$ ~" W/ L
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
1 H) F$ {* a2 h% C8 {│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │* M- V$ H# Y$ t9 ?( r) X; b
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │5 S+ A4 |9 @3 s( S# n+ r+ u; Y& [  @
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │0 L' o6 P* }& \& [- v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
- ~7 t( r- g  N+ P4 x│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │6 @' V9 k- X9 `7 X2 H
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │/ ~* T! S) _$ ~( ~7 k# Z! h6 ^
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 X* m8 N8 m4 m│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
8 v! U0 [5 o% J, j0 O4 q│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: J" t% E6 e) ~; {# R( e1 h8 j
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
2 _: Q# U. N# q! s) O│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
8 w( C5 C0 |/ y+ `( z2 s: `' U│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │# Y1 \5 J! D; [% b- [
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │: g# f) ^1 j! y8 o& E3 Y2 k
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# j1 E' w- m% w3 y" F
└──┴─────┴─┴──┴──┴───┴───────────────┘/ `( Z+ D, z' Z9 A% M. B1 n' R3 p
0 G) T2 U$ d9 |0 a5 [* [4 n
GigaChip (白版)(只列出与蓝版不一样的Chips)  N& K; |' ]& B1 {; X- [7 D) R! @
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ ~; v7 ^5 q4 ^) k
│编号│名称   │MB│攻击│属性│稀有度│说明             │
$ W) n: ~5 U0 h! s& ~2 p├──┼─────┼─┼──┼──┼───┼───────────────┤7 }1 h% s/ F& Q0 k' S& F7 H# v$ a; Z6 z
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
, a( ~/ E0 e) A2 |& ?│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
- I% D2 ]" o# V2 h2 f│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │+ q) G0 a2 m7 u
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │* f6 x4 e0 p. S6 j8 A7 y. g
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!( [4 j/ e, v2 |7 ]& ^) i( `
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* V. i6 |8 Z& }1 {# }  Z- Y4 F
1 K$ ^3 t. o4 V001002003004005006
- g) F/ g) ~# j9 ~  S- m0070080090100110129 F. X0 Q) p; m' g: D4 |
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 s! q& z6 ?: `5 E% l
& l6 b+ M+ p( w+ l* Y" ^. w
019020021022023024: K4 |* t0 z' l1 S  W0 E3 Q
025026027028029030
# D4 U% W& W1 c- w, {- j" x. M031032033034035036! @1 `" s3 w) _, u
# l+ ]( A4 p: O& u
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ R" c) g7 c  |* I
, C4 Y$ w) E+ E
037038039040041042! h, D: T8 X, D) t: A/ s
043044045046047048/ ~! D8 x7 S- r. f) b9 l
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, x* Q+ M1 k1 k4 W5 Y. F3 e" u
6 ~) K6 F6 x5 f5 n5 ?- a055056057058059060
3 n8 g  w, B$ H  v5 M. y: E061062063064065066$ |$ C+ f# c7 Y) u' P
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! L; U6 P" i* V4 |2 v& H4 H
$ @. N& @( D* O( \8 C4 v
073074075076077078
$ s" E  |( n) t* A, v, k# \4 o0790800810820830842 x8 U) |1 _2 \
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 ~( W& \& R& J/ d; I9 L$ N9 c% f" U4 N8 k$ H6 S# j. g
091092093094095096
3 N) S0 D5 y8 J; J2 M097098099100101102/ i( |- ]$ X! m6 C. ^- ]1 j" P
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 P! f' X. A7 s1 H4 {" Q

$ Z0 T: ?$ Q0 G8 ]" t/ L5 Q109110111112113114
- A% ?( Y0 d& d6 p0 z- f7 Q; I115116117118119120, T5 @6 D/ T! p/ V; }
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 K% n2 G$ s6 g4 D1 z
. g5 I8 v3 H2 k/ B127128129130131132. t1 i/ M. |; A- r
133134135136137138
9 q3 S* i$ @$ I139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% j, g- V/ O- l* w3 S; {

' `0 f+ w% Z! S; s* Z- A8 w145146147148149150) b9 ]$ P2 @& F& y* X9 I
151152153154155156
/ r- n' ^! D/ R& t, ]1 w157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 r9 k$ y2 K/ t( ?7 }& v2 F
  C% e8 m2 k5 A% T. j  [7 m1631641651661671680 |9 v4 }' B* v) y, q, J
169170171172173174# G% M- r1 D; q, N" g; H
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" @# u9 q$ p. I' _6 `; [7 O

/ `$ |) i0 O" x8 N0 `" h, w# i9 q181182183184185186: `/ i3 E) I- H1 P$ Z
187188189190191192
* c1 l' ^2 ?+ k5 N. ?193194195196197198
3 l" l0 ]7 P$ R2 c199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* V; {) e1 k' {! t, E
. n, D! h* T" b1 ]+ u
001002003004005006* n5 _& }/ B% R. O. b" @9 |% X! R
0070080090100110128 }1 s5 k! Y% H$ {) k" k7 X
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:+ ~( N: {- Q( \- Z" Y
/ V% b# i, ]- E
0190200210220230240 Y/ ^, `! Z7 o' m
025026027028029030" y) z: a8 X  W) j$ ~; B% f0 g
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 l# K$ X6 v* F4 s8 g( b2 {! J0 w2 y4 w+ m% D
037038039040041042
2 Q* G' y& J& C1 w3 y0430440450460470488 @3 s8 t) Y/ K/ w
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ N5 y1 ~  _$ ]6 I! U  V

5 G$ R8 E* |# o( X+ I055056057058059060/ A* O& ]) a" w; U+ p% g
061062063064065066
9 w- I* P5 B: g! W  ], }. c4 ?067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:7 c  L' N" Z% C- M; J, V

# m! L) A: b# B073074075076077078
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:* Z8 c% @0 x8 ~4 S- Z7 t# B. {( l

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发表于 2003-8-1 05:49:38 | 显示全部楼层
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