转载请不要删除以下信息,感谢您!
4 i2 e* L! t( X2 U$ f2 X( c$ D■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 1 F4 |) }5 M8 w; u$ P/ B& ?7 K
■● ■ NintendoWorld 站友xliz原创
. L$ n+ x; L* |■ ●■ http://www.NewWise.com
: J) i }/ W, _( z( {- f■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ . M: i) Z' S* G8 m" {. ~ B
4 O% s: ?5 y+ |2 m/ S- ^; e( U8 v+ Z/ g! }
洛克人 EXE 3 Blue 卡片组合
' y. @2 i$ s$ ]
/ b$ J- c, I1 W5 M" d* O
& D b& r; `* D( a% Y2 v* [1 e英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# T5 O, B! [* m W, o7 I4 m大家要看日文版的P.A.或详细攻略,点击这里吧!
. t8 n( V" _" \# o0 n====================
$ `* J* a" F' M4 I! p; B$ a希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
7 l$ B% t F& j9 {5 Y" e' M4 i# f
! P _+ F+ c' d$ j" M以下内容格式如下:. k; c1 s P7 {, `' Y
1 d+ D5 w" ` |6 X8 }
编号 名称4 N6 C" S; Q7 l: k R: Z
说明
8 P7 Q: I! {7 a0 w) D; W w: _组合方法8 D7 S3 I% ?7 i n/ ~6 J! ]
---------------------------------$ G& s6 ]4 G8 T- B. B$ H
01 Z-Connon 1, q$ z/ W. l$ d, S+ D" R# b- }1 `
Unlimited Cannon for 5 sec1 V I3 c R2 Y7 P. x
Cannon A+B+C
9 F, a9 h+ i- [( S$ G; uCannon B+C+D5 A4 i3 ?- S: G! [& M3 l
Cannon C+D+E( g4 ^7 V3 V5 S& V) n
+ d% p( }7 ?! D' J- t- w. ~& j02 Z-Connon 2% s! B- r- ~* o6 Q
Unlimited HiCannon for 5 sec$ p% B8 Z: P" g" Z. }$ M4 Q7 B4 M
HiCannon H+I+J4 R( I: X" p- e5 e- ]" K8 G/ m
HiCannon I+J+K
3 N: D- @3 h7 w# BHiCannon J+K+L$ M, k3 g" q; O
" H5 w$ }- M" C n
03 Z-Connon 3
- y2 O: E! Y! j6 {' yUnlimited MegaCannon for 5 sec
/ s! s3 \/ @ dM-Cannon O+P+Q
' i! l4 l* v& u f' ]5 EM-Cannon P+Q+R
0 g) b1 l6 N- d' ]) eM-Cannon Q+R+S
' g1 l8 j# ?- b$ b
" a7 {( N0 x" L2 k k# [; P04 Z-Punch" H2 P; m/ i# C2 L; u9 ` k* l# X7 m
Unlimited GutPunch for 5 sec
9 Z( C) z0 ^! E3 v( }GutPunch B+C+D
- x! z: K) J! O9 t" oGutPunch C+D+E
) J: k5 N. e* B/ c N4 F" fGutPunch D+E+F Y% ^0 M2 e- A& p" }
+ t: y+ C' i4 i" I" a
05 Z-Strght$ k6 k+ e: M- r r8 W& [. K) {; C. c
Unlimited GutStrgt for 5 sec* Y' P' t3 E" K [/ x
GutStrgt O+P+Q. O3 z9 D7 }# \$ q" A0 o
GutStrgt P+Q+R# j0 t. N2 `3 u. h% ?2 a7 Z
GutStrgt Q+R+S
0 j' [$ c. h W
9 V: J5 Q7 ]5 T06 Z-Impact
8 _7 H3 \. q" e) \5 k9 }* C( CUnlimited GutImpct for 5 sec/ X( g3 `8 w' ]: ~6 i+ i v
GutImpact G+H+I2 o- G" T! P {# K
GutImpact H+I+J
# ~% T: m7 v2 B+ E& ~GutImpact J+K+L
2 X% n+ b% M- E3 V: z. F. M& M& ?( q C$ ?4 Q6 w% B3 r
07 Z-Varibl9 V: P( u" ^% X4 S% `
Unlimited VarSword for 5 sec$ B' @: \$ ^( }
VarSwrd B+C+D
1 q/ N1 c# B+ v0 VVarSwrd C+D+E
2 z! I1 e: f0 uVarSwrd D+E+F! N% Z* ]6 q7 V$ W
9 ]( h Q% I8 h* C08 Z-Yoyo 11 N( |4 C5 D f) [- M$ t% P
Unlimited Yo-Yo for 5 sec0 q' H( q, B9 `; v/ }
Yo-Yo1 C+D+E- T7 T( H- ? q/ [$ J; D
Yo-Yo1 D+E+F
: t" a0 T8 R, i! _Yo-Yo1 E+F+G
- k3 G, e" H1 z1 B" u& q/ i1 d+ X( x% y
09 Z-Yoyo 2+ c u8 i% m8 y8 v9 C# f
Unlimited Yo-Yo2 for 5 sec
3 V3 h/ T" {; p' Y1 J3 Z4 VYo-Yo2 H+I+J! P2 w m& P1 A o4 v5 z
Yo-Yo2 I+J+K
4 o& `. F5 z9 r- AYo-Yo2 J+K+L2 \. x* c4 a( i- B- \- b7 p8 ^. `
9 A: v# i" V% g5 x5 p8 K2 h' b10 Z-Yoyo 3. e9 g. M1 V9 q/ _. k6 S
Unlimited Yo-Yo3 for 5 sec
. l! P4 t& E3 Z: PYo-Yo3 M+N+O# J8 Z( a9 F' V# x
Yo-Yo3 N+O+P% o6 O9 f: |3 T. z2 @9 I6 m6 _/ V
Yo-Yo3 O+P+Q& z/ m; b; s7 b: s0 D5 K' [" l
$ Y G/ I1 x: R: [# J11 Z-Step 1" i( [# S/ R8 i# f, r# @1 `* T$ z
Unlimited StepSwrd for 5 sec
' E C# C- w. _3 l- n# G; PStepSwrd L+M+N
. s% B" Y7 d- v6 c) K! ^StepSwrd M+N+O
2 }2 P2 ?9 f# CStepSwrd N+O+P9 k; ?3 C* @% J, I
$ o7 b2 q" l; D12 Z-Step 2
: T1 U: b2 v2 v9 S( WUnlimited StepCros for 5 sec. U& I* C) B& K Y' ~- J$ G7 G% I
StepCros P+Q+R) d& Z! @6 N( ~. Y9 q
StepCros Q+R+S
5 \6 o, l, X- T% M4 O# oStepCros R+S+T" P# s9 e. Z% C7 W( g9 E6 H; t
6 |& H% D% e; d7 B4 x3 S
13 BubSprd( I2 _; j+ S1 s: \
Attks w/ spreading bubbles!* w" M; G$ g) [- V* r" l. R1 y
Bubbler C+D+E& ~5 b. M6 b0 c# q
Bub-V D+E+F) m. X# J+ a* Y2 z; l, ]
BublSide E+F+G5 F% B! X& a. ]; F% H
Bubbler E + Bub-V E + BublSide E" W: n; V) s s) `8 G8 W* Z8 [
8 N' m3 j) u9 y
14 HeatSprd
) F7 U k" m4 M5 q9 i: tAttks w/ spreading fireball!5 v- q% q# V& G# W1 q( M1 N
HeatShot H+I+J
9 x/ X' ^: ~2 Y" qHeat-V I+J+K
, k0 {) h4 s% P+ q" m0 f3 `0 vHeatSide J+K+L
3 O) K( @( t7 e% r5 WHeatShot J + Heat-V J + HeatSide J2 U% `) K4 B( ]- W ^
+ I; l( d7 S* [7 e$ M7 }
15 H-Burst
' E" s' O# m0 i$ pCreates a giant explosion
# s4 b1 h5 m( V" M! FSpreader M+N+O% J( F/ y8 y# y3 }# P
Spreader N+O+P
% R/ N5 s7 f$ YSpreader O+P+Q
2 Z* y" o9 @: ^/ H0 x0 q" r4 B
: q" }+ J4 X+ W& x' p1 j1 z16 LifeSwrd5 S5 V6 _3 S7 e3 ]& o( r6 B
Swings a huge 2×3 sword!3 D* m% y6 R; w2 y
Sword E + WideSwrd E + LongSwrd E
: u$ l# N/ n9 a: ESword L + WideSwrd L + LongSwrd L6 m& I( k! o/ \9 e( V/ q9 G' O1 @* ?
Sword Y + WideSwrd Y + LongSwrd Y
! C0 U+ V- c& P: O: P+ J$ L
: C" F. p4 J% e) E& m17 ElemSwrd* e; I: q1 W. @. k
Wide swrd contains 4 elemnts
' D6 k% p5 p+ f) e% TFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
9 p: j0 Q1 w0 S% s2 [FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P3 Y. ]$ _7 d7 I" X" \: t
$ C" \' w! _; r' a: F+ s6 l18 EvilCut
' T0 g& G( F1 v* l5 tStep up 2 & make 4 atacks" O' `! t( n$ o9 X/ b/ L# j
StepSwrd P + HeroSwrd P + StepCros P
# l. G5 _# T% ]
* P1 d" K3 o2 v; `2 Y- c19 HyperRat4 |7 E+ @# H8 L3 N m
A giant Ratton charges!7 s" U6 n6 q% ]; T! W/ f
Ratton1 A + Ratton2 A + Ratton3 A. O- q. X9 f3 }4 u6 u
Ratton1 C + Ratton2 C + Ratton3 C) ]0 P# }, ^ Z7 ~' a
Ratton1 F + Ratton2 F + Ratton3 F
, L# l1 b2 i9 h; O3 x: B0 t7 B0 |: Q
- b. u1 `- j _9 M o20 TimeBom + o$ A/ h# y( }+ ]0 M) S$ R
Sets Time Bomb in enmy area
% V7 F6 H5 b1 W9 E$ vTimeBomb J+K+L
. A3 ~5 I6 I% l6 fTimeBomb K+L+M
! O( p! X6 C* q/ XTimeBomb L+M+N) d6 K; u2 m9 P1 \( R
, e) c9 _$ Q1 Q! e! i7 ?21 GelRain! p: ]: A( \% h9 d# }% v
Gel steals squares2 T7 m6 G7 e+ g$ y4 |
MetaGel1 B+C+D' r c+ i ^- ~" a7 o$ I
MetaGel2 E+F+G
# L+ q( v3 K& ~- W c, r0 jMetaGel3 S+T+U
' g @+ ^! o/ D: F4 G& Q
+ e0 U7 v- t: P, |- R22 EverCrse
, ~$ n! ^& J1 M' DShield chases enemies
" o$ i' V- {5 [- O# B ]) t* J/ Y( [CrsShld1 C + CrsShld2 C + CrsShld3 C: l- Z* A# X; x0 ]3 P
CrsShld1 L + CrsShld2 L + CrsShld3 L
5 [& B# f6 |. s! J( V* R- M* M4 I+ I5 R
23 MomQuake
3 {' V; g+ u# Y2 nAwakens Mother Earth!
[! E( |4 R& T6 p! Z4 i, SRockCube * + RockCube * + GodStone S% L, U) I' o& @! S6 E. c
- s. |! V8 g2 z9 y, `/ l
24 PoisPhar. N" E( ^0 c6 l j
Pharaoh generates poison
# Y( e" I1 P' I, p' |1 UPoisMask A + PoisFace A + Anubis A- u! h! l3 o0 \" P
! v+ c1 H v6 v {" ~1 O0 C
25 BodyGrd
+ h- M, |1 @1 _4 i1 a5 H: FBodyguard takes out enemies. V) y. r* K4 W& m* d, e0 w
AntiDmg M + AntiNavi M + Muramasa M
$ g" K* t# Z' x0 p& U( W% \; d0 v" f0 J1 V" B4 g- e8 d% k) p% @
26 500Barr9 ]1 f& Q7 s+ d. P+ h+ k
Barrier absorbs 500HP dmg
$ O& i6 Y% N2 d8 p% l7 SBarrier E + Barr100 E + Barr200 E( T4 d+ S S+ T% v, B
Barrier R + Barr100 R + Barr200 R
% ^) P6 n( u, q" @2 P! q; s
: R! d- B- L/ s1 ]( B27 BigHeart& i( l8 w# K! I8 v G
Attacks, then heals HP!
+ E, s% \0 m) ~! g+ RHolyPanl R + Recov300 R + Roll R6 N" |$ U& {; J) m9 c# S
HolyPanl R + Recov300 R + RollV2 R. w9 p7 O& v9 g& k
HolyPanl R + Recov300 R + RollV3 R
. b/ Y" y# H8 J$ S& U8 u4 R' _# ~: }( m# m
28 GtsShoot$ v: O: @' Y4 [- \6 @
GutsMan throws MegaMan!- y1 `2 j9 P9 X( I: U
Guard * + DashAtk G + GutsMan G7 b" p$ u5 H* v& M8 @5 y+ a
Guard * + DashAtk G + GutsMan2 G
8 Z2 G- O5 V& D5 ~/ r; U; kGuard * + DashAtk G + GutsMan3 G
; Q! w3 l1 E" PGuard * + DashAtk G + GutsMan4 G" L% G1 S+ D( W, C
5 [% |& Q5 G8 H5 f29 DeuxHero
4 Y1 h5 @7 v; L2 i' m+ ]. \* _MegaMan & ProtoMan team up! V1 j$ q1 d; r
CustSwrd B + VarSwrd B + ProtoMan B" @9 J0 m) t+ O1 C. v6 R
CustSwrd B + VarSwrd B + ProtoMn2 B
$ p% u& p7 b- e; V- A1 f: nCustSwrd B + VarSwrd B + ProtoMn3 B6 J0 C9 Y$ O0 ~7 ~3 z9 d
CustSwrd B + VarSwrd B + ProtoMn4 B
( Y6 s/ ~/ U+ F. i" p
" B1 g& U) E" `# B( M0 O30 2xHero
- n$ K9 I, d" AMegaMan & ProtoMan Dual atk
7 {" ~% }& _/ bSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
# C- I1 C6 h) j- J- A3 ^/ c! BSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
( G P; x$ T0 CSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
: g# a3 q E+ H: x; a9 j& ?4 K$ } pSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
- c/ U$ P5 W% S* T E& b! l
9 q6 j* f! u5 g3 t31 PrixPowr
2 f8 k, n; U$ J* ?# e1 g3 Navis attack at once!4 r+ `! c* }& o* J g
Team1 * + Team2 * + KingMan5 K
& V5 X( N5 u; ^) oTeam1 * + Team2 * + MistMan5 M# H4 v, O7 K4 [- A9 z. U! Q
Team1 * + Team2 * + BowlMan5 B
) h* d- S- e! r' h+ W5 u1 x- [3 U9 H" A9 {
32 MstrStyl
6 Y! l( p, l6 P0 ?" c4 e) PMegaMan unleashes his power
3 b2 T& j$ z+ p8 z, L% Q& NSalamndr * + Fountain * + Bolt * + GaiaBlad *
) L# m1 v9 M' F/ H! \1 B$ K3 n7 |! S/ L2 @, f2 f( p
StdrdChip (Part 1)" o) v" E# k. p( q
┌──┬────┬─┬──┬──┬───┬───────────────┐
( e ]" {3 O: ^7 G│编号│名称 │MB│攻击│属性│稀有度│说明 │
: F$ s5 @: ~( ^; w; E7 X2 @├──┼────┼─┼──┼──┼───┼───────────────┤1 O" K! H3 B" G+ j$ l6 @# Z) k1 @
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │: A. e* n3 i, ? c! r$ G4 C
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
# f& ~8 c$ D3 u2 J+ Z│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
) Y9 X$ |/ P! u│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
6 E0 i% s! d' y; S. p9 r% ?│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │! I8 c6 ?: I- W0 U2 M# L( Y3 y% ]
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
9 t' w8 b- l# @8 w; W5 R│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
* }; I+ D3 c/ m- ?│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
% a6 }' m0 f6 f$ @# ]. z; Q│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │1 n s7 A# k$ h# l
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │0 ^5 b& o) z! a' Y
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
- Z. [5 I- e$ F5 c, [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
2 J2 \! [" S2 B/ f# i│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │' X5 O5 L0 j4 ?$ ~6 F! Y- Z/ _0 z
│14 │Spreader│16│30 │ │** │Creates a large explosion │+ `- J/ P! f1 R1 L0 ]6 e
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │6 n" C) f( M" b/ ]1 k' {4 {
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │ n5 @! H4 m @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │& a# P) z2 t4 t2 r# Y; c
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │3 I- M/ n( d2 {) J6 O4 z8 W
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │1 p+ z j& j+ T1 u5 L
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
5 s1 {3 k) A2 F* |│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
( z: J, z9 Q. @8 L7 R: Y7 B( z3 k5 }; c│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" |+ b6 s& \3 R* s- Z* ]2 h/ L│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 c3 d: G |2 n' f│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
( p6 |- e {$ C8 Y h( @) B│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
5 G/ a* e; |, v H+ A* N│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │* ^. ]' [: a& K
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" }/ ?" ~7 P( Y/ h0 Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 r. t" F1 r3 _1 G5 H; d│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │3 r5 Y* Q) {" O5 d+ J
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
2 V1 o8 P( c( I. b8 {│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │( @, ^$ l `* d+ C0 E! t+ ^
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- S- K5 a. Y7 Q│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
1 F/ W. h" D' R* j4 |│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
! j; N' {' q% t& @$ B│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │+ u. J+ s* w/ p
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 Q& O/ R- w& D9 h* O/ B- {* d│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
" o/ X- x5 b7 G% R k/ B│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
- [' Q9 J9 A8 B│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │, ]; T9 j" h* V1 ?3 q, V: H
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │! L. {; N$ }# l* w9 Z; {
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │* z; W0 ?4 e1 r, q" ]
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │1 H& E0 C" l! V( T3 U5 v0 T; u7 l
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │4 Y+ v3 O1 _: {2 O; k% T) ~9 N6 L k0 ?
│44 │ShockWav│10│60 │ │* │Shock through enemies │- t9 B/ q, P6 p! ]. C4 M: Z
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# }6 P7 o$ A+ a9 J( Q│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- j6 G3 V: J: e, ~2 z4 V│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 m2 m" i/ }3 S# ?5 E│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │, X( a+ c- ]) [3 b8 Q) J
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │! V- Q8 J8 ~2 O- R$ F9 j
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │/ E; m5 K* w9 |& ?- ~+ N! J; d; L
│51 │DashAtk │11│90 │ │* │Dash through enemies! │5 p) h' T% W, a# z G
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │! e7 H7 f% C( p$ J" s+ Y2 Q1 {" Y7 k
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │3 P4 v1 D/ {$ i9 W+ _
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
3 A/ Z" v, U& r│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
. u O3 d, W# }, A│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
0 l+ u/ J: b- F9 q│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │) d' _, ]' c+ J" T, J1 M
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │# Z- ~! h' P) j* ^9 [
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! n8 |# F0 T* o
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
* `0 a4 c7 v. Z* z│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
9 m, D- @$ r. t* \: S8 n+ v" M4 D0 _│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │7 X% @; B2 i* U
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
" t. U+ X; P/ z( ~+ `│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
8 q9 P/ ~9 ]9 t" Y5 j& C) r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │8 \7 U- R) p Z% {5 W
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
6 N2 }: ?5 K4 J; G- r│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 C4 D# r; G! U! ?' \) U, h
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
$ r' W3 Z0 N. q│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
, I; ?0 h* \+ _│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; n; R: z- c& }
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │$ a8 r% l( I- x' z9 _& y) D
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
( F% H5 I: i0 w2 r│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" [+ { B. j) G4 l. v│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
$ v" U6 L5 l- X# n3 L; G# I│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │, R1 A3 R4 y% F K6 p0 Y* J
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │- S6 s) ?7 [( o
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │8 }' \ {# A& m8 p5 q8 Z" H! t
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
4 B( ^& D/ j( W$ v: Z: J│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │1 ]* @: l0 \( v9 k! ^* Q
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │3 u/ V( r& g6 R& c }
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 E U& I# Z, a) [, n
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │8 T. H* T8 \+ f1 R+ t1 ]
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │6 i' X( S4 M3 L& ] q0 ?5 b! z
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
$ }; x; h) J- ^; x5 a8 Y│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │! d) j/ l2 f* i! z: m6 d8 E9 [
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │" _9 A7 z1 Z9 W9 C( w5 q! i
│87 │Hammer │16│100 │ │** │Hammer smashes front! │( _. e' w- {+ V
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │4 m9 B! ?3 T9 k q
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
9 J7 J2 D% X$ k│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │* q1 B$ x$ R, s ^/ q5 B5 U
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │( R; u! _. z- p' q! X9 `: |. m3 X) r
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │2 _& h* |' `6 s% B
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
L; h: j: p6 k│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
: ^ ], R2 O/ K& {* P0 T│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
$ R7 R# V$ F0 d) }│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
) W# Q2 y. a' d" V3 X- M5 H│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │* E/ L! K! ~ t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │8 ~/ @* [$ i8 A8 d, X* j$ ]2 L' i
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │. @& ?1 ~; K' ]- i& m5 t. z# w
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│1 \- o9 C: ?- W* B: T
└──┴────┴─┴──┴──┴───┴───────────────┘$ P8 p( ~! r1 _* Y
4 Y2 U P5 _1 ^" K- G3 h8 \StdrdChip (Part 2)
9 y, g5 T" o i- u! X; y┌──┬────┬─┬──┬──┬───┬───────────────┐+ f/ p& d U7 `9 r _5 N+ }, C
│编号│名称 │MB│攻击│属性│稀有度│说明 │, [+ j: M9 {( k8 v
├──┼────┼─┼──┼──┼───┼───────────────┤- o0 v) {5 z9 c
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; R. ~0 y4 l! T1 r5 ?$ @( H& J! w
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│0 N, V/ q; O( d# e9 Q0 C6 ~; n5 S
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│# i" d' s4 X L6 z, l) o8 m
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
* z% k% e" n& i- G/ R/ J│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │; v4 @; \2 y- Q# f7 o1 |6 H' C
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
. y' n5 D* I* u; i( J│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
O( M) k; m& f0 x+ ?& l& V│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
) S8 ]" L1 l, A& w# n& F- {+ R│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
! `4 |+ p. q! z! I( u% f1 Z│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
7 J5 o8 { L; `3 s7 X│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │6 ~4 A: ]" c7 g2 P4 a. d
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │) B/ k0 V0 \ k5 S. U+ Z: D! X1 |
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
l* V( K9 E6 S/ \│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
; s2 W( Y& y, ]4 F│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │
0 R! F* O" Q! \; E│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
$ A2 l/ I! h1 C) s7 E│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │1 j8 v- @/ Z1 o( f+ B; e( d9 V
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │! j9 Z q6 T& v# m' Z1 N
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │- U8 z& ~, @. v7 W6 d: R* a& D; ]) d8 O
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │! Y; H! A7 A$ U! V, _
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
, q8 r+ j4 O7 E. {7 v│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │8 _/ ?, K6 B3 `6 Z6 M) `- V! a
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
" S1 [: i. B6 o/ F│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
/ }5 @3 E7 G& q) x│124 │Pawn │44│90 │ │*** │Attack by pressing A button │8 W2 t2 J& Y. j
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │1 x# z* e0 J2 Y/ e7 ]. ~
│126 │Rook │30│ │ │*** │Protects you from attacks │
7 [! p. |# X4 n7 a9 m│127 │Team1 │16│10 │ │** │Powers up when ally is hit │' |; _, o) P& |( I3 P
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │) k* Z% x# x) n, o! n5 n
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
4 |' d' Y: c( C6 _' i* g( l. @│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
8 m0 ?5 N& ~9 L5 \6 [$ i│131 │Lance │46│130 │Wood│*** │Lances through back line │
% r/ q+ b5 S" R2 M│132 │Snake │20│40 │Wood│*** │Snake from hole in area │9 L, B( h( E" A$ |6 a
│133 │Guard │5 │ │ │* │Repels enemy's attack │, O# i+ a0 l+ r1 J, `$ `
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
: [1 ~! s3 E$ @+ z5 A│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
L" g0 W" F6 [" j& O1 x) Q B5 \4 s│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
) g- P2 a3 ~" G* u1 l) z8 p│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │6 b9 _0 e6 t. W/ t
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │2 |. Q( A7 j- o1 l5 v( I
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │" q# R5 d) N$ b1 [% X; M
│140 │RockCube│9 │ │ │* │Places a rock cube in front │
+ ^, k; O/ G0 u% T# v7 A│141 │Prism │60│ │ │*** │Prism fires randomly │7 q" P* ^& k% L( O- f) @
│142 │Wind │14│ │ │* │Windbox blows at enmy area │; c7 h1 _/ d% c2 d
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
* V# b s5 K! u│144 │Fanfare │32│ │ │*** │Take no damage for a while │/ }' [; |; I0 s5 t: P
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 v. h* z5 I& V1 B/ Y- T│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
4 L6 h6 ?7 h9 n- T$ g│147 │Recov10 │5 │ │ │* │Recovers 10HP │
+ }) r! q3 M7 |# x+ c0 D7 @│148 │Recov30 │8 │ │ │* │Recovers 30HP │% Q& ^/ T5 S6 a. ^! g& }
│149 │Recov50 │14│ │ │** │Recovers 50HP │9 a7 n! H; ~9 `# u7 n# l, k
│150 │Recov80 │20│ │ │** │Recovers 80HP │
8 G, c" v. b* T% N/ j7 P- R% }! X$ c4 g│151 │Recov120│35│ │ │*** │Recovers 120HP │
# Z$ h, j9 C: e$ O" {1 E s│152 │Recov150│50│ │ │*** │Recovers 150HP │
' I8 `5 g" m3 u8 j3 k( }9 v│153 │Recov200│65│ │ │**** │Recovers 200HP │
# R3 W d4 k$ P, e# M: U* c' z│154 │Recov300│80│ │ │**** │Recovers 300HP │0 ]4 \5 |- o: m& T, [. U
│155 │Repair │8 │ │ │* │Fix your area's panels │
n# D) z E! T│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
. l! b# t7 X% w" _│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │0 g4 ~: L2 ~* S2 B ^6 y% R; @. F1 s3 [0 i
│158 │Panic │14│ │ │*** │Confuses enmies if you are │) Q2 e- \$ ?/ o$ ^
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │8 @; p# M D9 _* _% ^
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
8 P! t. \; q* k% e, K' C0 l│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │0 [8 G5 U9 z& q3 }) c: s
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │- ~; [; |! Z K" S5 n/ k
│163 │Invis │11│ │ │*** │Invisible for a while │1 I) T2 w. i+ D, ^# o) n8 p: P+ o) [
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 M( y+ b" H4 e9 t! t/ w5 s
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
) U f4 L! ]: J* _│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │1 s. @! F7 B" p: s: q. O% p6 V
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
! U% p, V3 R; u: A6 l│168 │AirShoes│26│ │ │*** │Can stand on empty squares │& J, R: ^. m& A% E3 I; _: t1 j
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │( X: u$ T1 x9 R
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 M0 O. W) ^5 |: l+ K: I8 f* u
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │& q; Q: z- ], W2 r2 t# j
│172 │Aura │55│ │ │*** │Repels attacks under 100 │9 \( Q+ C; d) p9 c# V" z# e+ D N
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
4 o1 h5 m* c( j7 R) N1 k6 `" ^│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │: u( A7 C& ?8 O9 N2 H5 H5 l
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │/ y* G" G/ R( T8 Z
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
! F% F9 g: K/ [& Q( Z│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
! B7 a$ @0 A% J+ u% K9 l│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │1 a- t) ?6 P n+ z0 j, f& j
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
8 {* e8 }; z+ X# a# P│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │. p/ k8 W' `( x
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │7 ^% g' V4 {5 S! _1 ^2 e5 J6 }
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │7 r$ E; }: E% i3 z [* B9 n% \
│183 │Hole │55│ │ │**** │Open hole to dark world │
/ x. N" q. v6 k: o% U2 r+ J/ i+ i│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │; z4 S$ K+ m* ^( v! Z
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │ B3 T- g8 P$ p5 p) w& h; i+ f9 q' O
│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 z r9 K5 `9 }+ }# y, Q
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 U7 g6 f0 ]1 I: i `. U
│188 │SandStge│18│ │ │*** │Changes all panls to sand │4 w0 l9 a' s# c. z& p/ c* K+ z
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ L1 O8 ?; ^' q: l. h8 D- A
│190 │Snctuary│54│ │ │**** │Change own panls to holy │/ b- b! m& j# E8 k4 B
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │" @% Q8 A* ?6 v
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
' ^) @* j% }4 w5 W$ N│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │8 o+ I/ \6 e* [3 G! _: x) w% z
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. w5 Z5 V, V |8 w│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │/ F3 u: ]6 I: o# d5 g0 f! J
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │8 B- p' P* Z b2 @
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
$ V7 N6 L4 Y4 C/ {1 f1 h7 R│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
0 u |1 _5 \) i3 l│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
" S( h8 D5 e0 y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
, a$ o6 y$ w' U! Z└──┴────┴─┴──┴──┴───┴───────────────┘
4 N5 `1 |$ V( q( k; r5 u+ d# ?
8 e( |0 x2 Z; W! ]6 t& t2 t6 l4 W% l; p+ i# v3 B% L2 Q3 N6 ]
Mega Chip
3 |4 R) j3 _* N) s" r# V: m┌──┬─────┬─┬──┬──┬───┬───────────────┐! ^8 R" Z' D4 e7 N! c
│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ o- K( T. c8 k% G- W3 e├──┼─────┼─┼──┼──┼───┼───────────────┤# N$ D/ ]$ P9 ^# @$ e ?
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │8 h! l) p/ V) J3 N
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │5 r q3 e2 r) }$ ~8 v4 q
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │6 y8 I8 b' j! h7 n6 {% @
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │7 T2 U" A0 C! ~' ^6 B
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │+ p4 O, ]9 ~! {) \1 d
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& @& s6 N5 }& @+ [; H
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
& e- r) E% S$ m6 [* E│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
: F/ ]# b8 n: E│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │$ M7 j; I& p% r8 k) [5 f( v
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│- Z. b5 S- ]3 e" ]( d. }- U
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 I; b8 E- O$ c* k& k│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
& ]: l, ?# F+ G- b, I p│13 │Guardian │82│ │ │***** │Statue punishes when hit │" r* J2 G4 N' a! I4 ?3 e4 B
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │6 i' t2 o: {! K5 j# v
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │6 u8 u+ `' z9 k- O$ |9 s+ k
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │9 q1 ~/ o5 N8 h
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
# ]. \8 P. `! n│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │' q. }9 e+ ]% ~
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
6 v% H/ ]7 y6 E2 [0 O7 m│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 b( A; R" {1 U$ K│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │+ g, Y+ ~' h% z. g0 L
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
& W& ]5 I0 b7 I& n K" x; n8 ?; E│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
/ ~9 {) P# I. `( x│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │8 H) a% U! _( J5 m' L8 r( G
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
7 S# ^7 G& r$ C│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
0 x: R6 M8 ?4 d5 K) t: s7 P│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │( J; b; }2 D% q# N9 Q% M
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
/ D; ]: ]9 a! g6 u5 H│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │8 n# N. Y( y" o- K
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 H7 E& @" u9 u0 X. D
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │- R6 y9 F2 K, N9 h, B- a/ l! e0 N
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
6 B# G, X) T" `8 J: Q" V│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
- ]( d3 ~! [2 l) D0 T; e8 h│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │/ M( Q; a8 t3 Q2 _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
* {1 W7 b6 Y- P│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
" h2 d% A# [+ h: C* ?! c1 z* V4 Z' i+ M│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
P# a: t. p1 ?& I│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │0 h! I( L7 H. {, r0 C X
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
$ z4 k$ J4 j; f7 o& m/ ?& N+ S│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
8 Z, M+ d) ^8 p8 p/ A│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
( u! J, G+ O/ {. O# {% ^│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
/ ?3 x; o0 ]- c# W│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
9 U& \8 Q* Z, u9 E {│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
- `( t+ p1 @+ N) J│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │( n" v! u3 Q& }2 R
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │5 F" J6 X H$ }+ v% q4 P
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │7 b% O y2 n" K+ D( a+ b
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
5 ]( \; Q9 n! Z) K) j, |& l# p9 \│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │& s! T9 x8 A/ c4 ]$ p$ U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
: J. q$ s2 \, r│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; g" ^$ A7 s" Z- \/ L M│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │3 W2 _, C" Y# J
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
3 u1 e5 r' h$ p' x- I│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
/ \" {7 G7 ~5 a: x4 x1 {: G1 [│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 {, B7 v5 {0 R/ q; L2 h; J% ^6 C1 Q
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │) X! f: i+ [, w; d' H7 b" h6 x7 w* H) n5 v
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │' ?/ @# g$ g7 `. c
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
1 ?3 l; M! ]) s│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
6 S7 J h+ q' {, A* u/ o/ @│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
7 q) X- ^5 O5 d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │2 i# x- G; n4 b& I' O" C- F% h
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
' Q# w2 w" {3 H( @5 L4 u│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │8 d/ ]9 J8 K$ u( i3 k0 s
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
, f8 T) }* T) H* ]4 l2 b5 R( K/ Z│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
4 U4 @% W+ P8 O0 s, f; r/ Y- D6 r2 r│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │, L& d1 V" ^; D9 P' [( e
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
' v6 l' A; X" ]! N' ^) D4 I│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │4 P a" b9 J* |% N+ ]9 q( b, \
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 I" _7 `6 T5 O9 ~0 T│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │8 o8 Z* q" f% W) G
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
" X3 H! i8 e q│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │# D, r S: P8 ~# t
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
/ d1 ?# q0 I4 J2 k│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │# ^3 `: R0 ^2 T) ~
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │6 Y3 R( S! H' O6 ~
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
+ `. }1 O3 C2 K6 ]4 T│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
0 N$ s8 J5 P) _│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
/ K! ^ w8 }9 n: e$ Z) d│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 S1 n: _4 M7 o" l E; `1 ~( ?
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
$ a1 Y' [3 S8 n│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
1 c5 z8 p' T. t `% A2 Z" K│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
3 F) w' y7 ]) c# }9 b│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
( D9 M8 i! g# ^│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
" s4 h4 ?1 D( M│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
+ b1 e* x! f- X L( C% V└──┴─────┴─┴──┴──┴───┴───────────────┘, U% h! L- P+ z5 k) z
7 E! q/ T; \' K" I
8 C. z4 i! ]0 H. `+ w+ W5 Y) J
GigaChip (蓝版)
" z. \6 u4 J' ~1 T9 k7 ?┌──┬─────┬─┬──┬──┬───┬───────────────┐
* U& W) P5 Y$ g4 p4 I* n│编号│名称 │MB│攻击│属性│稀有度│说明 │! T7 c Y0 K- P
├──┼─────┼─┼──┼──┼───┼───────────────┤
/ F3 o: \1 ]2 |7 A. k: R│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
: G. \1 L# x3 @6 V/ M9 ?# @; C│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
. F! Y6 J+ x1 ? V. H, Y) N+ F│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ J9 c1 H5 k# r7 D* q, {
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │! j5 |# u* N$ h; i
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │1 e4 X( |" J# F+ V$ C! Z
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │$ M6 _4 ]0 U- d2 C
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │& F1 L. ]' I4 M! H$ D9 Q. F3 j
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
- V$ i. g) l `+ _; ?' g│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │3 J) j! e2 A0 e5 O9 N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │+ J! x# b7 [8 _ o7 l5 {: |
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │4 h: d1 y, a' h& p0 T V F9 M/ ~
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │/ i7 }+ x9 n! `4 M+ [ |& p
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │3 V0 ^& N* C9 g. z+ v1 Z
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │3 K) @) Q, x1 B8 j2 ?) t' i
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
- ]1 g+ Q+ O! }! O+ h2 B8 p│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 [/ P+ G5 F& \+ w. i& f4 h
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
W: z7 E. N4 ~" E# @: I2 [9 f% U5 m│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. p- E: n2 u. h│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ H% W( k+ I: d- J2 X# ~
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
7 Z* K, x" d q) d, o' a└──┴─────┴─┴──┴──┴───┴───────────────┘2 U# T) y( R0 e1 Q# e8 I
. B4 k5 A# \1 ]; E: z3 H y, Z
GigaChip (白版)(只列出与蓝版不一样的Chips)
7 j/ T7 |, E. n! _┌──┬─────┬─┬──┬──┬───┬───────────────┐$ u+ ]7 T1 v% d
│编号│名称 │MB│攻击│属性│稀有度│说明 │
% u6 A0 }/ g, S" i" x _5 v M├──┼─────┼─┼──┼──┼───┼───────────────┤1 p8 n7 |% g0 Z! T- }: L8 {
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
) \2 J# \2 d4 f: b" Y│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │/ S- N: C( I, e
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
' @, @4 b" u4 G4 V- O1 @, v8 j│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
|& j) A$ _; e( g└──┴─────┴─┴──┴──┴───┴───────────────┘ |