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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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3 L. p2 {# \1 X5 L+ `; n8 g1 C■● ■  NintendoWorld    站友xliz原创
. t# s8 s, Q) ^. d( Y■ ●■    http://www.NewWise.com + F/ \6 c* k# E. i9 t" C+ W
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 4 Q8 w% y) _" Q+ L$ r) d

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1 A. V! ?2 Q* Y           洛克人 EXE 3 Blue 卡片组合
* C4 U* K5 B% v, M
$ Q$ D0 {" v" P1 `
/ R( x0 v  G( H5 L英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
& W* N* y; @. t5 W  [& u) R大家要看日文版的P.A.或详细攻略,点击这里吧!
+ s) t, W2 k6 \" q7 y% T( k3 e
====================2 D! D1 f: S' m
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
$ Z( ]+ i/ }( D2 Q+ U1 g3 y4 I# j- Y% w. q$ z: e2 a
以下内容格式如下:! W8 q# [" S3 t: d: K
" ~2 ^6 Y, T" X! S7 b, s* ^
编号    名称
% a! Y# u4 _- w% {, L+ P/ |说明
& @$ T8 f* E$ i组合方法2 ^9 e/ v! z$ E7 ^/ w
---------------------------------
5 v5 F( O* Z$ o: S: w01    Z-Connon 10 |" g8 k2 c( {. p- r
Unlimited Cannon for 5 sec, [* T3 B/ c0 W; m
Cannon A+B+C
# _$ J/ w% _" Z( N5 zCannon B+C+D
3 |- S) v/ u- N* G! l- r: N( lCannon C+D+E; E3 r* `9 K" b& A. u

4 b6 c! [( {7 }! }7 V  _02    Z-Connon 2  K5 y4 m6 V' ^: L' I! C
Unlimited HiCannon for 5 sec3 i8 N* X' Y5 d% i
HiCannon H+I+J
$ C3 `# t7 T$ n" O' `HiCannon I+J+K- M" D0 _4 G4 c: b8 ~' ~
HiCannon J+K+L
4 ~, @: c" p9 {3 p# F9 ^0 s# R% H
03    Z-Connon 3
4 ]% I+ b2 ]! x# i8 Z3 YUnlimited MegaCannon for 5 sec
2 z& C+ g+ r+ AM-Cannon O+P+Q* C/ i' g, F+ I2 h3 M' A
M-Cannon P+Q+R
. R# q' ?! K2 a# F8 k. g9 _M-Cannon Q+R+S+ F: t3 l% U4 }" j. c

$ z+ \3 \8 {' |' G04    Z-Punch
& n% D+ Y) u9 z/ j, NUnlimited GutPunch for 5 sec
( F, k% U* s, y" \GutPunch B+C+D
$ V' b4 t' k0 z4 b5 ]6 j: A4 s" [GutPunch C+D+E
1 |* ~: k6 f9 ]7 WGutPunch D+E+F
4 ~6 w( J' Y8 x4 U+ M. I, c* r8 w& Z& K! G0 ?
05    Z-Strght8 ~  H1 ~& H9 F
Unlimited GutStrgt for 5 sec! l( _# h" y+ H. O" M# K1 c
GutStrgt O+P+Q) W$ S* e5 A4 d8 H7 f3 p- m
GutStrgt P+Q+R
( ?# u) e8 y/ k9 r3 v4 n5 y+ n7 RGutStrgt Q+R+S! K. B9 R  ^+ r2 L

$ S9 W( k; }" [; ?( r! n06    Z-Impact! k" D# B: T9 U! T' {. ^- W. }
Unlimited GutImpct for 5 sec
- G& c  w  a0 `  \2 B8 A7 S/ `& vGutImpact G+H+I
* X; W% `0 j: S' S$ H: P7 w' PGutImpact H+I+J
2 ^2 I. _) j' ]' N, qGutImpact J+K+L
" f* S& b8 C0 w  R. [
6 Z" U- _- n# R07    Z-Varibl
( Q; C0 a$ X) u( VUnlimited VarSword for 5 sec! Z) G- p* {, f1 p
VarSwrd B+C+D, K1 s4 q: O/ R( V; f
VarSwrd C+D+E+ P$ `/ V) Z' {
VarSwrd D+E+F
: @: q9 ?+ O+ u! O  v
6 B8 U5 E  X5 J; N08    Z-Yoyo 17 g! W1 X  x, u: ~  m( t0 X4 n
Unlimited Yo-Yo for 5 sec3 ]9 N: ^: J, J9 l! X0 w
Yo-Yo1 C+D+E% f9 E) p- I* t2 O- F9 _/ H# O
Yo-Yo1 D+E+F
9 I& C2 ]* z' b- s7 RYo-Yo1 E+F+G8 V7 F5 I" U* V
0 D3 |! V- }1 e% H; K9 c
09    Z-Yoyo 2
, s( o& g0 u7 dUnlimited Yo-Yo2 for 5 sec& T5 B& H" E7 ?0 n5 _( @- P& S
Yo-Yo2 H+I+J
8 ~  e% _+ C# f1 vYo-Yo2 I+J+K" _5 ^0 A1 h) G; x2 g
Yo-Yo2 J+K+L& S' ^% S% E4 {4 L
1 N0 m, }# r* m4 u
10    Z-Yoyo 3
4 \! N' Q* v6 O& `- }! _+ C$ [Unlimited Yo-Yo3 for 5 sec: ]  @! |2 t! W; g. q, J
Yo-Yo3 M+N+O  |  k; z8 N5 P9 u- P  `7 C' F; s
Yo-Yo3 N+O+P0 N; S1 x+ y5 O8 ^7 R- }' t; q/ {' p7 a
Yo-Yo3 O+P+Q
% K  A; r3 S. m6 B7 }" M. x* M+ R" |1 i. H
11    Z-Step 1& t8 E" A/ C" a
Unlimited StepSwrd for 5 sec
- s/ e7 Z9 f' t/ s5 r& PStepSwrd L+M+N7 p0 Y6 D/ R+ b8 A/ q
StepSwrd M+N+O
1 W8 u2 u& y5 b2 z! S$ F/ mStepSwrd N+O+P
: d& X5 i: D/ t; B- Y4 _0 d- l5 f
12    Z-Step 2# F/ z6 c/ V7 F
Unlimited StepCros for 5 sec
6 W" D  O2 A9 \: xStepCros P+Q+R
  w: R1 i: Y0 b; P! h5 MStepCros Q+R+S
. m; X: ~5 r( O9 \StepCros R+S+T
4 r1 z8 C8 i: S3 p* ^
( D* \; b. y4 O3 S1 \) W, A  h13    BubSprd
8 Q# f; |% B/ ~Attks w/ spreading bubbles!. P  g3 j+ M' W9 X9 {/ ^* W9 ~+ w
Bubbler  C+D+E* J( G! E" S# k: H) u+ R9 W
Bub-V    D+E+F
8 y; I/ S. k# u3 H. W3 K% w7 a) HBublSide E+F+G
* X- v# ?8 D% y. C# |: _Bubbler E + Bub-V E + BublSide E% p7 W# E5 a+ y+ b# {
& l6 z; m- w  L
14    HeatSprd$ B% I$ W$ f; T1 s
Attks w/ spreading fireball!
/ R+ g$ a5 g  h, c! r, a# kHeatShot H+I+J
! Y) `- A4 {" a/ ~* G- YHeat-V   I+J+K" D2 v- h! n0 @; I$ I
HeatSide J+K+L
% d3 M0 H2 j, }9 l! f' z5 j3 VHeatShot J + Heat-V J + HeatSide J
/ A8 _- ?8 s2 ]/ b1 i( m- z+ l" O0 @0 G" D, ~) s7 b& i# e
15    H-Burst
7 h4 R4 q5 @, W# B+ W& B' `Creates a giant explosion% L0 f2 o% s0 X8 k, J! ~& g
Spreader M+N+O% Z0 {! k* G1 _( K1 w$ o, t* p
Spreader N+O+P3 j+ n7 i, l  V8 P& v
Spreader O+P+Q
2 `2 J4 W% Q  g* y$ S# I' B( j8 C/ ]; Z& _
16    LifeSwrd
8 B: T1 Q5 h+ O7 gSwings a huge 2×3 sword!
: Y  U& u$ w/ C* mSword E + WideSwrd E + LongSwrd E
' ]0 E+ \9 z+ \3 e% o7 S: x9 kSword L + WideSwrd L + LongSwrd L% N: h" c" [: y# [5 T  a
Sword Y + WideSwrd Y + LongSwrd Y: _! N0 {& c5 N  K

5 K! j. \. k% L17    ElemSwrd
+ B! v% X8 W6 R  a! hWide swrd contains 4 elemnts
  G1 _5 C& S1 O1 `' R% [9 oFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
1 L4 r( n: v  c# O9 SFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
1 @& ]) ]! y7 b8 ?# o" v/ ~/ H# P. E0 @8 j( F9 ?7 @
18    EvilCut" A: k) d2 g. W' T/ P0 K% }
Step up 2 & make 4 atacks
$ W# J9 ?% \% t3 E+ [: K- kStepSwrd P + HeroSwrd P + StepCros P
+ X& i7 h7 D" e) e" B6 ~0 }2 Q8 V0 K6 G& p! L  o
19    HyperRat5 N. t& V$ S# P# ]& ]+ [
A giant Ratton charges!, b7 Y, N3 f! a6 y! Z
Ratton1 A + Ratton2 A + Ratton3 A
4 h8 ]! C% F$ ^- W% fRatton1 C + Ratton2 C + Ratton3 C, f$ q' x. D& Z' }) {9 ^# ?
Ratton1 F + Ratton2 F + Ratton3 F7 V3 L9 v  F" H% e  F0 O1 y. I

" b% v+ R: l2 `9 S4 B20    TimeBom +
5 s  w& t4 h! ^' ?Sets Time Bomb in enmy area0 Y! A- `: x# {
TimeBomb J+K+L
4 i3 g  @# O" P# V! [TimeBomb K+L+M
: B' t2 G/ P2 `2 Y2 @) ~TimeBomb L+M+N! f) e  i0 f) r+ c; G$ q
: o$ ]0 N( K0 _3 B! `2 @1 v
21    GelRain
" r. G8 G4 f% j8 ~; ]6 Y3 bGel steals squares
% `+ c3 ?( O% B' b* s6 A1 z- ]5 `MetaGel1 B+C+D
% l3 T( G; s7 f6 ^MetaGel2 E+F+G3 H, F4 Q- w7 Y) M4 _& n* u5 G
MetaGel3 S+T+U
' V4 I7 R4 O& X7 [( p; N0 y3 E# k+ F7 J
22    EverCrse# K9 m/ N6 c/ r
Shield chases enemies
% ^) D; G3 d4 j% L' K$ GCrsShld1 C + CrsShld2 C + CrsShld3 C
: y. D  h2 f1 B2 j& SCrsShld1 L + CrsShld2 L + CrsShld3 L' z. E  G0 O3 Q9 T, `, S6 R, X

+ r3 p# E* d0 K23    MomQuake. m1 L$ f7 ^0 k  o# o
Awakens Mother Earth!' p1 c7 b2 j; f& S
RockCube * + RockCube * + GodStone S" \$ f! g) N. W+ A) N

8 K1 l, W/ K3 s3 |24    PoisPhar8 e, ?5 @' f; f' P5 G' r1 e  J
Pharaoh generates poison
! F2 x! a! q4 u; ~# O  Q! FPoisMask A + PoisFace A + Anubis A) X, d4 q7 T7 q0 e8 Z

. y) y9 S; Q- J& L, W: n25    BodyGrd; m: T' H; E) M# q$ K6 A6 \. P
Bodyguard takes out enemies
$ Q8 E- k* l  N3 MAntiDmg M + AntiNavi M + Muramasa M! s. S8 U  S; y4 d! ~; p8 v

, c" \- T" J# E$ J26    500Barr
" k6 @6 O9 y9 A9 m7 g7 fBarrier absorbs 500HP dmg
. T6 a8 O% g. j. c1 V* BBarrier E + Barr100 E + Barr200 E
+ j& @" r  m0 p6 _+ ~/ B/ OBarrier R + Barr100 R + Barr200 R% ?; ^' D! h7 H' p% V* w& F% C
7 @/ R. L; s& C+ z
27    BigHeart! `9 W  v! f# x) Z2 Z
Attacks, then heals HP!
8 }  H% c- U& Q4 Y6 Z& s, y, DHolyPanl R + Recov300 R + Roll R
" B: `8 c  v" pHolyPanl R + Recov300 R + RollV2 R- e% t6 j4 w0 b3 C! J
HolyPanl R + Recov300 R + RollV3 R, `* u& \9 W6 I* ]% _- ^0 r$ ?: W

2 t+ e9 Q; K! F7 D0 g28    GtsShoot( s  U" W2 G2 p( }
GutsMan throws MegaMan!. Y- _) |! ?* l, \' n2 c- @  v% G
Guard * + DashAtk G + GutsMan G
# K1 B0 m" ^- L6 V( F- _3 W  SGuard * + DashAtk G + GutsMan2 G4 P/ A  D3 L- X3 r: a
Guard * + DashAtk G + GutsMan3 G
- G* _- n% p6 T6 g6 ZGuard * + DashAtk G + GutsMan4 G& `# D5 Y+ o3 ]2 A4 U
( T/ g; i% T$ A" ^
29    DeuxHero9 v! z7 n# u' e
MegaMan & ProtoMan team up!
$ M# @& H1 S  fCustSwrd B + VarSwrd B + ProtoMan B
$ M3 u. B' q9 H6 B" OCustSwrd B + VarSwrd B + ProtoMn2 B/ U' A% R9 E, Q
CustSwrd B + VarSwrd B + ProtoMn3 B
" t- {" ]+ k9 y9 u. YCustSwrd B + VarSwrd B + ProtoMn4 B5 j' d; T; _1 m1 H

# O6 y$ u* ~5 X" z. V30    2xHero6 a" ?. M' `! A# O! b$ _
MegaMan & ProtoMan Dual atk4 w6 Y0 _% L8 X1 m3 j2 T) }# A
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B6 |/ v& `; s8 [! ]$ D9 J8 v
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% y9 r: h" \3 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B* v# I9 f$ Y. W5 _& R* d6 V$ L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
" a: U% b) j. |& p: B* p) _2 k, z$ C; U8 A3 b
31    PrixPowr
) U: \( d1 Q: y5 K7 X4 W  Q5 g8 q3 Navis attack at once!- v- L; A. @" G: g/ M  z
Team1 * + Team2 * + KingMan5 K: b" Q$ ~1 U. R' d8 [. r% N1 q
Team1 * + Team2 * + MistMan5 M/ v3 L  G* B( X. {# U* E( L/ n
Team1 * + Team2 * + BowlMan5 B
9 ~; b5 ]& @; ?' t/ X: D2 Y4 Y* [8 J
32    MstrStyl( H/ X$ n! A1 E0 z
MegaMan unleashes his power0 Y! K  X; |; F: O) Z% q7 b2 z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
# T8 y! @7 M% w" P8 e% y5 e6 s2 H, v- \8 X5 k  U
StdrdChip (Part 1)  J  |4 R' F, f
┌──┬────┬─┬──┬──┬───┬───────────────┐; o7 y) j7 }, \# w8 z$ M: j
│编号│名称  │MB│攻击│属性│稀有度│说明             │
8 E- d  V1 u9 T" k" I$ Y: W├──┼────┼─┼──┼──┼───┼───────────────┤
3 X& l- M6 `6 c$ ?3 {) T│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
- O% D: |0 N5 r" f8 M9 w│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
! R! H1 T4 `) y! o' C7 w│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
( U7 [/ e- ]9 d5 T│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
6 ]7 O9 h0 k0 l/ g" A6 C) L, p) z: p│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │  T2 k: y( \1 w
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │" G+ {, F8 R- L# A9 }
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# o8 b4 d8 j% a2 x! \│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
# R" K* F$ X: w3 Q/ C, d6 P│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
: o; W/ _$ c& {2 J  v+ l1 w# z+ A│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 c" C1 W7 X: J( Y! {
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; _: ^1 Y6 Q  E│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │9 z9 T: O. j6 y7 }8 X
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
  G: D) N* r' s8 b, u│14 │Spreader│16│30 │  │**  │Creates a large explosion   │" F2 y4 R/ n. C1 |) L" Z0 a
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
! L+ T7 |! s8 `1 u# b' g# v; ]│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │5 |: f5 @+ m# o2 Q; y! X- Y* F
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
1 C, X6 i5 d# B% J* _. V0 N0 e│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │. k) b' J( B- h
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │3 n9 H& e+ I( x- ^( d* P7 H
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* |& ^. G. Y$ s4 i0 t
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
5 m: |* [# R2 ?' [- n8 c; F5 K) v│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │5 ?: y) s; e( n8 n: m6 O2 G0 j" P
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │, K2 e: b/ Y) O3 c7 E
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │. k1 x) x7 ?  d3 W8 ^
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
/ m! l: B; N7 k6 e# n│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
) S+ T1 P- g5 F8 ^│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& T8 G4 z0 T0 v9 R+ m
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
3 L0 X2 w& [8 Z/ S) |0 z" I' A│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │2 R6 J- @# K0 z/ I8 |4 T/ m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
1 p' b2 x. ]; r& b+ h. k* E* l│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
5 G  Y0 h- Y' N- Q* b│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │" M  j9 s, Z" w* D% r
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
2 p1 ~3 b# {$ \6 e8 R) e1 |│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( ^& k  w$ y) s* w. ]│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │/ M& F' t+ l' a; R6 _
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │7 J9 J2 c" t. X% y0 G
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │9 S' G, t8 F- ]" k8 F
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
" K8 H2 i  s( ~' t9 h' n: b$ r0 C│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
1 s- k6 s/ w& s$ I│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 O7 {7 ^5 _) t$ U$ e. E
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │3 ?" P* H/ ]+ g/ D5 i8 l
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │# N+ t3 \8 c& z- S" V4 q+ S1 c
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │, J* h. [3 p; i* p: u9 A; v! ~
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
7 V  r7 D; R6 @9 U6 D│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
$ F# c" m* s4 f0 u│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
7 }3 x* i9 Y3 d- U0 A# K  r4 E& d" t2 Q! A│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
; l1 O7 _* I) O/ C8 p│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │4 @& z; b9 s  J" z7 s$ T; @5 B
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
$ t) Q/ d( U: }, j│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │! O# o" I  ?8 U# L6 W; O# C
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
# R- W! O; p$ H+ w0 h/ Y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
* V& p/ |. ~% s- v1 W5 L│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │4 t& |. l9 ], b" k1 ]
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │; v% }! Y, \) [4 h
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
% O3 ~/ U* t% v; C6 n/ c│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
8 T' i/ {* l) D* q: Y  b. G% ]│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
( d: E4 y& i3 g│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
9 i; V9 `/ }0 x. g; p8 ^+ w│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ [8 m3 j, C/ j, f, R9 Z│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
" h! o3 i0 g& O; X# N│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
8 `+ D2 v/ R7 j/ @│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
$ f8 f; K2 V: T; G4 O3 b) E6 I│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
2 O8 ]9 t# \: V. N│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │5 M2 S) a' \: F
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │- f" s, u: i3 x
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 u" e& I2 ~: ]│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 }( E- O+ X0 A6 i( n│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 a' I5 D" Y2 ^1 h+ }│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │5 t2 h  ]7 H9 G, R! s
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │9 V8 _, o( X" u- h% J1 ^
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: O% o- r! |+ T$ F- p
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. {9 h% g( r8 L9 ]" k! ?! k' I
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
" n* _+ Z- M1 g- {│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│# [+ S" H, F. `; A8 s
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
2 j/ y. Z* v1 ]; X│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
6 j3 q! R& e* ?│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │) v* ^; E4 T0 o. [$ D
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( A2 q6 e) u  a/ z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
0 V- p: }: M9 g# C│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 ?; ~4 b$ \3 b4 t5 p│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
- l* o- O' y9 J, ~│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
' D3 [% W. N6 w- \2 \/ R│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
: `* r- t  ^+ N$ i5 d" Q4 ?│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │4 k3 w- Y" f- k, p/ O- o
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
2 d, b+ d0 F8 T8 Q( L│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │' t1 ]& b$ y) x3 V, G
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │" L! N: z7 m7 B" y" D9 ?
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │% l+ M, |/ ]; u  O& G  x
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
, F& q  ?$ V* U! d. [- r* A│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │2 M% Z5 K0 ], _
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
9 T. W4 D& `2 h│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │( [/ i3 B7 U8 ?- @1 B7 m4 t
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │& d, T4 P( K/ k& B. [$ k
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
5 N5 V- D$ f! w  g│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
/ d8 V+ i8 f3 a│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │4 u) Z- {0 V4 [9 K' }
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ z1 o' {# O3 _* y# a│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
  p* x+ H& |7 f  Q: z│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │) y7 Q6 P. ~4 J& h( u
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│0 c, U, b. `7 _+ a1 N) a" L
└──┴────┴─┴──┴──┴───┴───────────────┘
; P0 [/ u' ?- y/ x! i
: `, M4 p, ]+ v5 A' s! ]' `StdrdChip (Part 2)
' ]3 \$ E9 [8 X9 K- f" R3 F┌──┬────┬─┬──┬──┬───┬───────────────┐
  f+ X: I; H9 P│编号│名称  │MB│攻击│属性│稀有度│说明             │  I" B/ x. ^4 P# u+ H+ @
├──┼────┼─┼──┼──┼───┼───────────────┤$ h+ e4 }& L, ~* z2 ]0 L" Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; f, O0 U. O  O7 `
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│/ s1 c; a; |2 x; q8 O4 P, I
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
. `2 N8 r* Z. V, V- t│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │: ]8 v+ o4 J& A0 b' ~
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ e* t$ u* b' |, e% y( ^
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │8 X7 N& K3 l7 S3 \2 }" ]' m* g
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
- G7 ?3 R2 l, T! h" P" V  {! |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │* s7 Z& Q* E4 i* L" A; k4 _- r
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │- w. B& ^/ u2 E0 q' D0 Y5 ]
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. v3 I" v4 \/ v
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │$ B# p, N: c- [2 U% Z* ^2 q& O
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 m- l2 p/ ?7 k" p5 N3 F│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │9 `* ~5 M; h. H, }$ l
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
# x2 _& q$ h( Q│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- Q. n! H, P% \2 i( [; J! |1 A8 _
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
0 B+ S% o+ \& Y! a9 X% [│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │. B. K" x3 H$ _- R0 Y2 F' Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
* L- Z6 f* \: }! ?│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
8 v- |! z- |* o│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! d1 `9 D) B! y! W) M" c- r│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
5 K: I$ P  u9 {7 c│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
3 f1 D( i1 h6 ~│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 b7 d% [3 m/ k2 p
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
4 N/ ~, v2 I# T5 o5 A3 y8 p│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │0 N! }+ F" G( O4 j1 d) Z
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │/ O4 j/ e- c+ I7 \+ W
│126 │Rook  │30│  │  │***  │Protects you from attacks   │; H& f6 t- a! \" ?) S6 v
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
- n- `+ _" L' s% w' J; T│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
4 j9 ]0 H' z( b6 [4 Q% Q+ F* T# _│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │2 c  X: u& _8 V* o$ U
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │0 J1 _4 i. l6 W$ N
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │' L  g, q& e' D% p( u
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │' S2 j/ V. l2 O, s. _7 @
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │5 t% z$ V  {" [# ]& ^( C
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
1 B  u: h$ V: L│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │- }5 z& ~2 x. o- K
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │/ L5 ?3 U+ a2 {. ^5 {' M2 M9 o
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │8 r' I2 v/ T! F% h4 }
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
. L, D0 i+ F9 T│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
  o' k. `! L  c9 l' o6 f0 T7 _│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
8 ~5 Z4 \/ M5 V) z5 P" y│141 │Prism  │60│  │  │***  │Prism fires randomly     │2 _. q( d# l  {" N' F
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │& m# K9 i+ M6 N$ k8 {
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# F7 U) d5 h8 z7 y4 ]7 {% P│144 │Fanfare │32│  │  │***  │Take no damage for a while  │3 ?6 |- o* v: M
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
* Z) o0 J) v  A4 B2 }+ ^9 n│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
) v$ ^  O9 L5 ~  i; F4 W" e/ q│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
/ o9 r; t4 t( S- A( O/ r) b; I. X│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
6 p* s) U) p% C8 y& c! H7 R│149 │Recov50 │14│  │  │**  │Recovers 50HP         │3 }& ^9 C; L9 Q$ u
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │9 [! o% a' T+ t7 n
│151 │Recov120│35│  │  │***  │Recovers 120HP        │! h7 `0 E% s3 {+ p
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
8 v0 m$ q1 u1 Y9 E# x) _│153 │Recov200│65│  │  │**** │Recovers 200HP        │% K2 v) |5 l$ g9 C0 c4 B8 B, l/ @
│154 │Recov300│80│  │  │**** │Recovers 300HP        │& d. `2 s# \4 P, t( y" G9 F0 i7 l
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% f( b  v3 r% |9 a& l! g% K& X│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│- b; T1 _0 l. K' z+ Y" g
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
1 j% }0 f3 b3 z/ z1 B  J2 U4 ~│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
3 A; y7 R' Y8 p│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 s, J) w) A, G. j
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
6 [' y7 P; |4 q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │6 V; n" A& s1 u5 ~% M6 y
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │" t' j9 N6 Q7 M6 t
│163 │Invis  │11│  │  │***  │Invisible for a while     │# T/ N. W0 `" ?( C' x% {  j; P
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │3 p3 @* v+ L0 w: `* j& x" ], l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │+ V6 a+ m: C6 }: ]
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
' _/ \* v8 W! l( R% z% t  R; Q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
: C' {* W" [1 o, d2 @│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │, h& J' z* g# G9 o1 [: K
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │0 E4 c4 Q% p1 Z2 L4 E/ O
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 T% A) `$ Q# i7 s$ i5 J. _9 s: h│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 {1 q' c( ]0 k4 v$ w- @4 o' n- K│172 │Aura  │55│  │  │***  │Repels attacks under 100   │) N3 R: p2 Z- L, R
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
) x. L1 o5 S+ r! V) g7 r│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │  n7 v" P( i+ S" ~/ E3 s3 {
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
0 s# e" p7 G& R9 Z│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │1 T9 ~% U8 u6 r& T
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │$ a( _1 _% r: i8 @, c- a
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
+ u% D9 z4 B! b9 K9 T; l│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │4 b$ R; K" v( u$ q) G
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
- y1 d+ {& Z# {0 A# @│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │1 o3 v5 s: ~, m5 U6 Q) L
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │3 I- s# H7 K! L& i
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
6 `: G! t- V' w; N: g! B/ @│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │9 n% B. p2 S( T# n0 n
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 H  c. P, T# \" X' Y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │  u0 U$ J" P+ U) _! I
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
( ]7 F+ X  R: j! {. o│188 │SandStge│18│  │  │***  │Changes all panls to sand   │/ ]+ T+ z- e3 }; q) q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ z7 o! [$ w8 a& U; O* |" ^9 J
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │2 |* B& s0 m1 D
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# s9 C4 @* b) }8 f5 b+ ^│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │' X: B- [( d( A! I  J
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │: r) X' g0 p" b
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
0 t6 J9 W( Z5 {; F; o4 f* }! l/ R│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. x* W9 c9 K) f' O│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │8 |4 h( ?2 Z; B" r
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  q3 q5 q  H9 j3 `* B! B
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( Y* G0 ?9 i/ W* ^) q5 h$ Y0 Z( S: N│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │: U; s# c* i" u$ l: |
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
7 v+ F6 W  @, G1 }  o└──┴────┴─┴──┴──┴───┴───────────────┘6 Q0 j8 O( J! }$ j; u
/ F# c7 N4 F" F1 r

( Z' A8 ]' _! F; z6 x& x2 {% pMega Chip* i5 O( a; T; ]& d  h( _! _
┌──┬─────┬─┬──┬──┬───┬───────────────┐! o% T  m+ ~" h/ M7 E9 M
│编号│名称   │MB│攻击│属性│稀有度│说明             │5 G. e: I5 E! i- h' P" Z
├──┼─────┼─┼──┼──┼───┼───────────────┤* Q& X$ A) Q0 j& h$ q
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │4 B: o# G/ E4 G8 w$ T0 h
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
9 s8 t0 \! L$ O' h7 b- O4 p' R5 I│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
5 f# v/ ?4 B2 X8 }│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │4 r, J6 }# S" h. v, v# G/ U6 l
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │, s) E5 W1 d* U" ^* q
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │7 u* Q: Z. w& ~9 ~
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
( v5 D, C7 M; H5 G│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
$ O3 e! O. F5 G. W│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │# w; m1 H  r, z+ t3 K
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│2 W( J! d7 x1 K. \1 d1 x* d
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
* D% s# a) n, j1 o3 W  U+ o7 [│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 \3 p5 f) \+ ~4 O* W
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │4 y- y3 A0 G# w+ R
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │2 A/ a. b- k) s( T' d+ z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
1 f7 Z( G6 O: w! K3 K. c+ r. d; D│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
3 ^% s6 N& C, I! S4 {4 d# X│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │7 I* L, M7 h; f3 t, _$ @5 E
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
/ |  a  F7 z! x1 F/ E. E0 w: X8 {│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │+ t  g) y, v4 K! [7 P
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 C9 P; x5 V$ H- K│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
- W6 D8 u+ M5 X6 N( _│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ Q: \; g' C& ^  F7 ~# M│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │5 b9 p9 K: i0 _
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 ?: @. }# A; D% x& g% @│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │9 R0 n0 H7 G3 Z" p' D
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
# S5 s" e9 v" B# N│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
# x9 l0 J5 J0 x4 J4 @8 c! c│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │7 J0 b, a9 u; N* s; [
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ P' S2 F' r9 {! ?+ H) c│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
5 Z+ {9 Q2 b* v│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │# [7 _1 L7 W1 q7 k( z
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │  m5 U$ b( a" E: \9 \/ D/ e4 |( I- }
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │! \+ r3 n, q0 M8 ^* C2 U8 m) u
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
3 b0 k/ V+ `5 F: `. @, \1 b│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
/ m3 P( R+ c4 L3 N; R0 s1 N│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
# q4 b" r( r- E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
; x. k; o% N+ u- [3 i+ \│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
! a6 ^: X* O* W7 o) r3 J│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: R0 J3 k6 E. h! j; v9 I, j7 }1 C│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
0 [" l% W0 P: v) ~8 z│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 ]! @2 z! ]4 U
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
" M; A0 P7 @4 E! I- d( U│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
3 U5 D; ^0 |; Z! z│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
& Z* _: r- Y) \" Y│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
1 h3 G) E! {+ ^/ \  k│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │$ c/ z6 ^+ a# G
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
8 m! ]7 ^, R& p5 m8 H0 h/ Z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │8 a/ a# g9 t8 `2 R: G4 H6 N8 h+ V
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 w. e% s5 Q8 _, Z8 c5 A
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* [# `( _6 Y/ a4 Y7 f% n- n
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& X* z/ t! U, I│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
0 k5 R% }" x) c1 ~% e│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
9 f4 C/ a8 q3 N! ^5 I│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
" E& e% ?  F' R/ S% g7 K; A│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ P: d, Y) d0 u' A8 ?- f/ W) x│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │$ D# b5 f3 j: J4 {% N- k; B' X
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │: M# g3 y4 q8 }$ u/ G) H
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) Q- I. H& d4 U0 g' I3 Z& h│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
& |5 K6 X8 c- b8 P* k│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( r: D: T; q% O& ~4 E3 H│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
' ^7 v% }7 ]5 k│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
! u. I! U. ~2 v│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
# j% T0 ^. I" d$ G│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │: s' o+ U1 A2 n* [8 [! u' j. r
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 W$ f/ T0 u- l7 d5 W│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 n4 }9 N" ?4 `5 L│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │+ a# Q9 J3 G+ s4 a0 S2 ^( C, F
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │5 W( J1 M3 m  g2 I7 \' j
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
% B* W" K  s% h0 d4 D7 P  r/ [  K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │0 L! m7 A* I/ C) [
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
6 G5 Q3 ?" Z$ l: h0 u1 s│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
! ?6 z1 T' F( m  T4 D0 K│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
. v% {4 m# i: `7 f1 L│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
& ]9 p8 n8 t% D" i│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
1 t/ b# Q* k8 @* d. q1 s8 Y- i9 \│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" ~' o+ }* P( m
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
! \6 {9 c# o* k  C) m# t│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
& [5 A# W" Y6 S$ ]7 I/ U│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │) H/ m0 g3 w' j; }) I
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │. M* S* R/ w. e: l, I: w
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
  i1 v( `+ {, F2 \$ c2 a+ m4 O( f│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │: x0 I5 |/ d% l* G, n4 R
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
' g2 S$ p' y2 w+ f│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ r5 s9 g" G: m6 n8 V: H8 f* y% y
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │2 f  m) R( f4 G7 \5 u* I# i
└──┴─────┴─┴──┴──┴───┴───────────────┘
& S  R9 o$ n$ j  O+ O7 R; ~! M- O9 u. I# z( j
) K5 @) L! U4 j  u
GigaChip (蓝版)
" k; S( X, E1 r3 V+ ^* O8 q9 d┌──┬─────┬─┬──┬──┬───┬───────────────┐
, R% S* Y. v) s│编号│名称   │MB│攻击│属性│稀有度│说明             │
* B6 B$ B) p  X, ?├──┼─────┼─┼──┼──┼───┼───────────────┤5 n4 j* i) ^) H
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" F  T  ?& i, I
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
/ w% g* G7 D* m! }, n6 d0 X, g│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │" J9 S+ c# {! B4 z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
: v; Z: I" ]1 f1 ?$ {4 X% h/ B│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
# r6 v$ K/ e$ I; Z7 S8 t│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
5 R: z* T7 J  R9 h9 L0 v$ G! P│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │+ L' ]! z$ l9 ~. b
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" u$ D$ o' V2 x│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
4 d; M/ @( W& Z│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │5 b$ b! h; W$ q% n/ ?
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │$ I& f% n! o. k
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │" l- Q$ s  j( U" _* q# V: o6 k
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │2 Z1 l/ \- E% b( t) K& t
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │' P/ _1 p5 {6 t. ^. s
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
1 w( n! R8 M1 Y3 Y4 \) r: R7 x( }│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
- z" K5 U( a3 \. `' @3 ^│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │% j: O6 V. D8 H  W% l- _
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │- A+ t  b: V3 l" P
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
" J, e- `: r/ V& Y* ~│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │; K( `8 Q+ C, t* M  U
└──┴─────┴─┴──┴──┴───┴───────────────┘
" ]: U& e8 n, R9 M- W1 {2 T
% [+ q$ k8 n& {3 z) \" s1 ?2 v9 VGigaChip (白版)(只列出与蓝版不一样的Chips)4 J2 j' u* `( i# G, |+ a: q; U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
, \6 D1 K! ?. i$ b/ Q! u% i( x│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 Y1 ~# o5 {5 I- c, L; }" A! ~- d├──┼─────┼─┼──┼──┼───┼───────────────┤' R2 m* s, x: M$ G2 l
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │1 a/ F1 w  d0 N" x9 z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │( |% }$ w+ D8 ~( C- e
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 N* U* o1 T% e6 i. }# ~: r
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │: c' D4 K2 f6 i) K. k9 b
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
7 C! N1 t9 a% E* d; T8 EMegaman EXE 3 蓝+白 Standard 级别的 Chips:
6 e* E' o; C5 k1 y2 z  `& O
# [! p  c* M4 H/ D; M1 E; t! {001002003004005006
+ p1 p4 C$ t& ~3 o+ Q- E1 F007008009010011012% `9 M3 w% Q0 W5 x( ^$ C
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 z7 q4 w0 N0 k; r7 [

1 t. L/ B5 w" M2 s+ ^$ o" @3 k0190200210220230248 F" N; n" ^4 ^* ?  ^
025026027028029030
. {4 [/ ]  F# N031032033034035036
$ G# U6 f6 u- Z! s3 ?; ?3 R/ d) _
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# x4 v* g$ P2 B% c
& n3 f- p2 C6 F037038039040041042% |+ K) ]- |6 b! |' o4 X* Y
043044045046047048- b9 c& K9 n9 Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 N5 b3 a& n. b5 k5 q; O% d& {4 J7 U
055056057058059060
, r1 S$ ]! F2 P6 J! S061062063064065066: I  ^% [  t& P+ s5 v
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 Y# i1 X- K, v9 V
2 K5 A4 y. L0 ?# Y9 |
073074075076077078  o  H7 S7 M% J; D
079080081082083084: `0 m4 x; F! G: B8 K
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 A8 }1 ?" a3 z8 X3 ?" B
1 W# Q" I" S8 q! t$ w, ~, O091092093094095096
5 A* \8 s5 K% R% J! m' h097098099100101102! C) b& s2 M% e6 Z$ Q
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 e* b; K) M4 c$ P5 ]
5 z/ Y5 z4 Q) S# k109110111112113114
0 T' J: t, A& s5 T. M1151161171181191209 j0 W9 ?2 H0 j" L7 u7 h+ _
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' B# T& L! a) n- P0 J  z6 @, D9 _
6 w# b7 {, d0 B* _; u- _3 F127128129130131132
& j, i# o3 M; _) i: ?133134135136137138
  {* ]# Y7 N7 X8 V8 C1 j( }139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. k; X7 t7 j1 m6 `; e% V$ q2 e  N+ J, K! @; ~  Z# W
145146147148149150
' I6 C. C2 j! {5 W( i151152153154155156
9 W! f- q0 s+ n+ K! t5 S157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) [3 k9 J1 ?, O5 q  C1 b( r
4 ~* U: l# V2 ~% n3 j* l163164165166167168- O  W( O9 N0 r3 |  n2 \
1691701711721731749 c  R7 D$ o0 g# H" ]  l
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 \6 [) ]# g& n3 L3 {0 X* b

) @0 N( ?/ m3 q" N' b* b/ G) f+ c( x181182183184185186
, K1 W) u; k5 u; v) l: d) @' _187188189190191192
6 `% D! ^, n" u. V: q7 m193194195196197198' V: ]! n" l7 i& x1 y' P
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; r6 o  Z  S: q3 z9 [" u
3 `& N8 \6 v2 [  y001002003004005006- m/ X% {" s- @1 `7 J1 U* G. Q" k
007008009010011012: |, G! q4 @' Y, V) \9 {  F
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& b* s+ p$ w  `
0 F) ~  o+ k7 S% R# ]. j019020021022023024
( ^: a0 Z0 X$ V: A. d: C. F& ]0250260270280290305 n+ X# z# u+ O2 ~' m" w
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 N. z/ M" T- F& [1 g/ C& E2 {( c( s
; o! V0 Q) ]( h; N# x8 A* \037038039040041042' y9 G' l8 Z8 N6 x7 j3 _6 M
043044045046047048
% V4 R% c, }) B; q( ]049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 P! c6 j" r; T5 U; a) I7 U
9 Y% Y* P8 F9 O, ?' T055056057058059060
$ k4 g" S: o2 u/ T3 F061062063064065066
. l8 C2 Y  |' z067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: R9 d& h/ x- W6 E% P1 U$ E: t6 ?' z! r: L7 J& A2 e& R
073074075076077078% A" L5 u' @6 z9 s3 s
079080081082083084  T5 x( |9 |- k2 y+ R' ~
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:1 n9 D  s* W  r* @5 h
; e8 H8 l0 \3 y4 b3 q4 L# v
001002003004005006
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