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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! ; x9 w& z/ I# Z2 J
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■● ■  NintendoWorld    站友xliz原创1 ^6 G  z9 o* ?
■ ●■    http://www.NewWise.com
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1 w; B$ K9 L: g* l5 o7 c/ H5 W' A6 A' x- M4 r* g, e/ r4 j
           洛克人 EXE 3 Blue 卡片组合4 ?' H' d( G+ h' j. d8 ^

- d4 N0 N$ U& q. E
1 A, @$ h" D! S! |, U# d" ~( b' o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 R$ e2 B, Q* U0 i/ p0 Q7 ]
大家要看日文版的P.A.或详细攻略,点击这里吧!

! ~  i. ?9 ^( Q) V====================  @6 X/ u: ~1 z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # }* P& S# q& H6 C% `, ?$ `
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以下内容格式如下:3 v9 L/ u5 Y3 ]* u

" ?- Q! V9 G% X/ s4 W: ?编号    名称
- u8 g% l2 Q( Q9 Q说明: G) Y8 m1 G1 O# |9 F2 C
组合方法- |4 G; s5 \* O( L- I5 }* P6 u$ s
---------------------------------& h0 F8 w6 [7 U9 a4 e- F5 h
01    Z-Connon 1
3 ]2 H5 D9 d9 q) kUnlimited Cannon for 5 sec8 O- E- y. P; ~; g9 E( [
Cannon A+B+C
/ [4 d  n- \) H. ^1 L3 p8 WCannon B+C+D6 h7 v* F. T; r8 b: N) K. ?
Cannon C+D+E: x/ r- h7 F; n6 B6 F# h
' D0 ]* m( ]: M) _
02    Z-Connon 28 r1 ]3 X  \2 r6 X
Unlimited HiCannon for 5 sec& r* j$ n# _. O/ q; I: k# a
HiCannon H+I+J
. k  \% W" ?0 s1 j0 vHiCannon I+J+K# J0 D0 c# `" ~; s0 Z, o3 O$ C
HiCannon J+K+L
% a1 T4 |6 v1 ?+ E: _0 H, U8 u4 X! X# y& i* _  A
03    Z-Connon 3
8 Q8 C* N* c, b* r7 gUnlimited MegaCannon for 5 sec
& h: D6 H4 H, E: x5 mM-Cannon O+P+Q/ O6 T, c0 A$ g  j% C- X0 v
M-Cannon P+Q+R
# X, f# u. T" ^M-Cannon Q+R+S
$ S; Q) i" u3 \' F2 A  _- U$ j: L9 m) x, N9 J* E. @, C
04    Z-Punch
2 M0 |6 H3 R% ?Unlimited GutPunch for 5 sec& [: R* Y/ F( Z/ i- O. f
GutPunch B+C+D* C4 r4 B$ ]! Z7 `
GutPunch C+D+E
8 D6 A% w( d- v$ hGutPunch D+E+F
9 q7 i  T1 _* o3 Q4 S& z$ N2 G% r4 ~6 n: f8 a% a7 ?
05    Z-Strght
- a9 j8 b2 R/ o. k& i1 _Unlimited GutStrgt for 5 sec# a7 ]! a( H) I) d& B
GutStrgt O+P+Q
3 E- t( Y, H: z" X" OGutStrgt P+Q+R& i9 R1 O) o6 D3 N
GutStrgt Q+R+S& @; u! N: G/ K4 m, J

$ g5 d" j( n: |06    Z-Impact
- [  H5 C0 W. i- T+ UUnlimited GutImpct for 5 sec
5 l6 a/ P; ^( V; U9 |GutImpact G+H+I, w" B( C9 C6 _3 Z* D% @, j: K# l1 J+ v
GutImpact H+I+J
( ^) H) L/ t/ @% I) O" xGutImpact J+K+L
% m* t1 u' P5 D
. c; o6 E( f/ y1 \2 ~07    Z-Varibl" s& \$ b8 c/ C- R! P, h
Unlimited VarSword for 5 sec8 W6 z: s/ }- V- y0 K, `/ h3 R: k
VarSwrd B+C+D) a& z* I3 _5 `# X9 p; D9 ?
VarSwrd C+D+E+ V: G  [1 k6 M3 i9 j0 `& c
VarSwrd D+E+F) [3 s# X: A9 K( [
1 T- I1 g& R* j' g$ G7 n: [
08    Z-Yoyo 1, b' q8 t" G# K4 E5 z1 d
Unlimited Yo-Yo for 5 sec  G* T. R0 {! R
Yo-Yo1 C+D+E9 S" \2 F; d6 d$ k5 |* t
Yo-Yo1 D+E+F
9 L3 T; T- e; D& {& g0 {( \+ ]Yo-Yo1 E+F+G
% F; i5 k: J7 ]8 W- w; t% o- V9 P) `* B8 @
09    Z-Yoyo 2' I) _' P8 |0 W, K) ^( s9 B
Unlimited Yo-Yo2 for 5 sec- ^' }1 O  v9 a- Y& ~
Yo-Yo2 H+I+J
. N5 A' [5 W5 o2 ~1 zYo-Yo2 I+J+K
& A- a+ a" h1 n  x/ f7 Z  ^Yo-Yo2 J+K+L7 o& z4 Y. u" c9 G; V2 e/ z
+ V0 w) ^2 s4 [+ J: [' ]3 d
10    Z-Yoyo 3& g+ d1 h& `( v: P7 I5 ^
Unlimited Yo-Yo3 for 5 sec% \" S6 O: M; g. S. A8 d" N
Yo-Yo3 M+N+O
1 D$ F/ H! L! d3 r1 qYo-Yo3 N+O+P
" ?0 ?1 D! K: k# T+ f7 UYo-Yo3 O+P+Q" Q1 e8 j; o# [# E/ [

7 c% N, U! V! l. c) ~+ a, t6 ?11    Z-Step 13 }4 t9 {' N2 K4 `; G! b
Unlimited StepSwrd for 5 sec; k* d# D5 y  V6 O! F
StepSwrd L+M+N
: g# I) [, i" x# FStepSwrd M+N+O! e6 e( d5 B+ j
StepSwrd N+O+P
2 ^$ G" z) U3 ~5 R9 d* N* a2 u; s$ m. e. K0 }
12    Z-Step 2+ q+ F% ?- g6 i5 T7 g5 h: f
Unlimited StepCros for 5 sec
4 s# M# B$ v# A+ r$ K# SStepCros P+Q+R  b( _# [0 u8 U" t8 A: m$ L
StepCros Q+R+S, X7 R7 y: W3 l! j; m+ w
StepCros R+S+T
3 P. ?& i' Z6 d; m1 [  s9 D3 p8 u/ X2 o
13    BubSprd
; u& V1 V3 ]0 M- ~& NAttks w/ spreading bubbles!/ W* p! V6 A( n. Z3 @# P
Bubbler  C+D+E5 ^$ n8 ?0 E$ p5 m; D
Bub-V    D+E+F( t1 f+ U, v. j' W
BublSide E+F+G7 P7 P& O/ w- b( x
Bubbler E + Bub-V E + BublSide E/ t! p3 y6 _% b/ z) P  C

8 c& T# N* r: C; i6 U14    HeatSprd
! @0 Z0 C; {" |6 t; L+ iAttks w/ spreading fireball!
6 n# I1 O# _8 dHeatShot H+I+J# D  h; m  f, W) }
Heat-V   I+J+K
6 ^" ^( N# H  l. Y% J  w8 BHeatSide J+K+L% U$ I/ r0 r* L6 B2 E& F  e
HeatShot J + Heat-V J + HeatSide J
" w8 l% e0 s3 I, ^9 Y. ^: `# c0 D, ~! L8 e% L
15    H-Burst; q( z9 x! h6 d  ~8 z+ C4 k/ l! S
Creates a giant explosion
: ^1 e- y3 J& }# w0 D& zSpreader M+N+O
  N) U$ \- s3 z. qSpreader N+O+P6 M2 X/ Z. R5 U9 E) @2 l
Spreader O+P+Q" f5 |( o5 g3 K8 ?# s  @1 }

* x8 U" d; ?. g" d; g) S; }0 I16    LifeSwrd- W3 P1 G4 z$ Q! f  u
Swings a huge 2×3 sword!8 j# C1 M4 z0 v  h* Y
Sword E + WideSwrd E + LongSwrd E& J0 [. Q9 X7 J/ e# m
Sword L + WideSwrd L + LongSwrd L) Z9 M% q6 V8 v0 _, y
Sword Y + WideSwrd Y + LongSwrd Y
( Q  i9 l! k& K# x  `( H( F2 \3 \6 Q' C% J- S2 H1 {& S
17    ElemSwrd; r3 i9 z' E0 V
Wide swrd contains 4 elemnts2 @( D8 K$ \7 N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 N( ]; h% `6 c! b% h% U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
  J6 }3 `5 M9 f( S( g( E( h) \" m$ Y7 w* \. _# _! y& S
18    EvilCut
8 M! X. g" _9 h. I" FStep up 2 & make 4 atacks( w2 c# g3 L2 n7 G5 F; }  G
StepSwrd P + HeroSwrd P + StepCros P
0 T) L* Y7 q$ O* Y
* j/ S6 Z) g8 L1 I19    HyperRat
/ P1 o0 d( r: z% [$ w/ mA giant Ratton charges!- h4 F8 n0 U2 W* Z' F: {
Ratton1 A + Ratton2 A + Ratton3 A. w2 o2 z1 Z) T
Ratton1 C + Ratton2 C + Ratton3 C
" _/ |" U) Z/ u9 U" G$ {Ratton1 F + Ratton2 F + Ratton3 F
" V# D/ h/ H$ S& E3 E8 f) }" z1 Q) J. e+ n$ f: Y
20    TimeBom +
5 ~5 x4 p- @$ \, x7 y7 R7 |- g) MSets Time Bomb in enmy area
9 m9 S3 v/ ~8 ITimeBomb J+K+L6 P! L* T# P1 X, i
TimeBomb K+L+M+ V/ p  u% Y9 p, t5 j
TimeBomb L+M+N
, F& ^" T6 I: x0 \( e0 o( y
: h6 L4 G% k% J& U. T21    GelRain
8 {( l# ~7 C" {Gel steals squares' c& g) s0 _% S3 f% ]' |
MetaGel1 B+C+D
: e; A3 |- J9 f# ~" j  ~0 m" v( MMetaGel2 E+F+G
* }* S) T( o& f8 J) x# `MetaGel3 S+T+U
5 ?1 ?4 a* X8 y
$ j9 D: B4 U) T1 f; T' s22    EverCrse
2 f" ?" i$ D4 h4 n- s7 Z  F  KShield chases enemies
. O; K$ m9 P6 y2 Y% `; [, TCrsShld1 C + CrsShld2 C + CrsShld3 C
: b9 [  y" [+ F' v* x$ [6 hCrsShld1 L + CrsShld2 L + CrsShld3 L2 X( j3 \3 E# [5 J+ X

6 ]: u3 V' O; H2 }! I6 F6 r* x23    MomQuake4 W" i: s) ]1 k  U! b9 |) X& z
Awakens Mother Earth!( d# R; B# t( D
RockCube * + RockCube * + GodStone S5 [4 x, i; A; m
% U2 V+ n0 U( _' r! U
24    PoisPhar+ t" s+ w4 G: I! N
Pharaoh generates poison
* {; F  s- |1 UPoisMask A + PoisFace A + Anubis A6 S0 J8 t% N  F1 ?, p) m8 R7 Z

/ [7 [# @$ P& ~% H25    BodyGrd
3 k8 J) N% P6 iBodyguard takes out enemies( l' f; m  b& E7 E( U( m- d
AntiDmg M + AntiNavi M + Muramasa M3 `, g# \5 c/ Q7 J& Y

7 w6 T2 O( C' M  _& B" [* G' V26    500Barr( `8 P: ~6 R! t6 ?7 u9 T2 Z) d
Barrier absorbs 500HP dmg5 p; Q9 A* B3 d4 x' V
Barrier E + Barr100 E + Barr200 E" S  q. Z4 ^4 J
Barrier R + Barr100 R + Barr200 R- n) u) v1 g; [; V; u1 B" p9 a

- ]' z  X6 v9 }' Z1 ?4 f9 u27    BigHeart
! J2 J# |# H/ z  B( iAttacks, then heals HP!. I; m6 H6 n+ y
HolyPanl R + Recov300 R + Roll R6 Q6 l# w% X( p7 ~
HolyPanl R + Recov300 R + RollV2 R
; j% E- i' e( ~2 t+ Y% NHolyPanl R + Recov300 R + RollV3 R
+ r! R2 p  k4 S! H/ A  ]& U1 O) |, ?" o4 n; J
28    GtsShoot
7 {; |! |2 ^% @: S6 ^GutsMan throws MegaMan!* i) v: _7 X/ ?& S6 M/ R, P; x
Guard * + DashAtk G + GutsMan G
  n* q4 ?1 g6 i" K; A: g% I! ~Guard * + DashAtk G + GutsMan2 G
/ G8 [$ R6 N* q7 u: KGuard * + DashAtk G + GutsMan3 G
# \9 |" K+ E$ ~2 DGuard * + DashAtk G + GutsMan4 G
/ H" w9 Q, |, f: w( h$ U0 Z: |' \
29    DeuxHero) ^, C( d; N8 x9 i3 c8 l
MegaMan & ProtoMan team up!  T$ c3 G" [# t" F
CustSwrd B + VarSwrd B + ProtoMan B
# y, W) K; b2 ?3 D) j* gCustSwrd B + VarSwrd B + ProtoMn2 B4 m% G5 ^/ H9 ^2 _  V: F
CustSwrd B + VarSwrd B + ProtoMn3 B
/ n  ~! Q; {6 ^& G) w. ~" v9 YCustSwrd B + VarSwrd B + ProtoMn4 B" F6 f* Z0 s) ?2 u' k2 Z

: B; p0 f/ K7 y6 I  }( J4 h  M% o30    2xHero
. `+ u1 `% o  K. ?# D. fMegaMan & ProtoMan Dual atk# ~0 p6 u& D- l  h% W. Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& ]6 v/ Q+ ?( f7 j0 i9 x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 i4 P/ q( s; d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 F7 P: g: Z$ ^5 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" K# k; j5 A: |* n% c; q

% R+ Z$ g7 X' S; f7 ^- {+ B" n31    PrixPowr1 E; N9 ?2 k' }" B( j
3 Navis attack at once!" K- v5 N8 J* K# d2 Y1 f" O
Team1 * + Team2 * + KingMan5 K
. f: w8 H; `. J% ]% @/ e" nTeam1 * + Team2 * + MistMan5 M
) x+ t6 q' j7 u* @Team1 * + Team2 * + BowlMan5 B
$ F- \9 s* ^$ ?
7 h: i5 D3 y4 W! k0 R32    MstrStyl1 c8 Z% i9 w3 h" t, o, Y7 E8 P+ q/ G
MegaMan unleashes his power
5 g! L( p+ M& @2 G/ R  rSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 u5 z& w) H6 ^' z& \4 |. T6 p* \% X( E  ]/ \2 a2 w
StdrdChip (Part 1)- [) ~) L6 w+ e6 A( y
┌──┬────┬─┬──┬──┬───┬───────────────┐
, Q7 w) R- J7 k8 o5 [" y│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 L* F0 I4 Q+ r├──┼────┼─┼──┼──┼───┼───────────────┤% r" g# e, ?6 w# |
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
1 `6 a! L% j# r- L│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │4 o% E% i' q, I) ~" U
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; N( f% b; k2 L& E
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
2 b* R, s9 u( w  z* J│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │& ?: q& H' f' X
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' `8 e1 j& l: g. N: g; u
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, b1 L1 o7 }; ^# L; N& s7 A+ J│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │3 P2 `3 I2 a5 y# k4 g- M3 f0 y/ p
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
2 k- t  o3 T$ c# p' Y6 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
8 F- K5 A2 U0 Z" |$ o5 {- q$ p) ~│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 P% W' Z: _/ S4 f
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
  \2 o/ a$ u. R4 [2 b5 D4 c; n│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
% \, t4 H$ M' O│14 │Spreader│16│30 │  │**  │Creates a large explosion   │* D$ \& g$ u9 b! x
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │) ]+ `& i3 ^+ z! j- P* @/ S
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │/ K2 L2 \1 T0 r1 i
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 l1 Y4 [" d  D! k0 U0 |  r( e
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 u* R6 m( E2 ?0 R* S
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
% ~: j5 Q) O5 L1 s) S6 j* Z7 {" P│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
; h, `) R. l8 i7 c( X│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │' D; k+ j% |6 T% l0 c1 M
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. L. ]$ s$ \+ T$ \│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │% F* a: R; w. S5 b4 W
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │! j9 |8 c% g! B9 {2 ?
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
% U: v% o3 j2 t+ K! s│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │- s+ |& Y6 X; c: V, W
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
0 Z; v' I0 J2 ^1 g  _! z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │9 u/ w7 j+ y# t" F; K5 u, K5 k
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │; ?" ?  O& E6 f2 y. W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │* ?, O. Z4 t4 I& H! B
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
9 P/ {; I+ t" d6 c│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │* t. W8 h' I0 b
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ o" o3 _4 {/ I& @│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
: f0 H& a% T' D( a% m│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" d3 s; [5 u/ n# o! C7 x│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │, H5 e8 C/ E' a; R
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
3 L, [; d, p& _( ~│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │7 z& g! m2 e4 b7 ]2 p1 k9 s0 C
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │# O; P$ @: \( W& U
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# x% w& p7 e( l* C2 k5 R3 O
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │! [5 l/ W9 `4 o  D# Y/ e3 U
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
- U$ @  Z) d# n7 z: b' \, R│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
1 O1 y3 N: I! i% w, X- ~' a8 ?3 n│44 │ShockWav│10│60 │  │*   │Shock through enemies     │' o. A! `1 {& _# Z& o; {
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │2 `" }+ c6 x( e" s1 j
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( e* O! v; W9 C4 y8 a) M' j
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │) H' z- z: `# V6 S6 b
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │$ Z6 L0 N# j3 X6 R6 y/ {& M9 Y
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │4 c; W9 N- d9 [
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │. k0 H) L4 a7 f" N6 {5 P
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
$ H, X# H" s- y  p. Z3 E0 Q│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │# F  m3 N) J( L0 T
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
' u0 l2 M9 P- ]/ P. G7 W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
; Q" m3 J  p) f' O│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │; u" {) y  L2 x8 {; O
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
5 P: t' n+ ]4 F  h) e6 R│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
9 H+ i! ?( b, B7 m, a# f5 E│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │1 h1 `1 ~1 o" V4 }, p9 o
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
$ w) N# L2 w: W( L/ Q│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │: ^9 ^! N! s% Q9 h  ?9 o. V  e
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
' p& c# T- A# g1 H3 D│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │. n; x- F  D) p- `9 \  l9 U
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │: \/ x. s  G+ ?8 H& F2 C! n! C
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │2 c6 {& [7 i8 g
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
, u5 ]1 F! P2 u& L1 G' f9 h│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │- G( S3 ?: f5 y% S
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
2 s, W1 y; j, z│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │, f4 @9 ^4 d& N$ V* d
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
$ ]0 D6 w# M) n& L+ A│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │7 C+ e- i, I1 u6 _9 R0 c, J9 _5 C% u
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
9 ~! \! n& Z& Y6 y# a. x: M9 g│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
/ T7 G9 S( J0 ~  c, J6 @│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
; C$ |0 e7 O" F4 w" l│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│( C! r$ O. v2 O/ j0 M: O/ Y
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │( D! w3 ~% s& M0 n- W
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
5 ^8 e; {8 c3 J% ~* z. L+ A' `5 u$ q$ g│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │" N1 G# F; P; b% T1 _! t
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! P6 g: Z- C: H! C0 q6 C& l
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │, l7 U/ D2 ~# Q  p3 t: O+ L
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
$ M( I) e" d4 O" n" L! B│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
- v* [5 c3 _2 R9 M' i  e5 M& C│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. }* E5 F8 F3 T│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
' [9 |3 U* U8 Y" }' M5 B$ s, W│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
7 e& W; Q7 F/ R% m4 G7 r* a, O│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
7 U" T* s  P6 [. Y│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │; u0 \) g0 Z/ a1 @! m# M
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │7 j7 \: Z3 a& j& I5 y9 |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% u/ H8 S6 d3 G│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │* E  N. R7 q$ s( F- x1 r7 C+ `8 j% O
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │; k  P) K# n, [# H; ?3 S
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │3 m. [2 P- M; B0 _7 E4 d3 L& u6 U
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 B1 _- k  x5 a: c( A! P+ v0 p
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │1 W" i+ C0 M6 P  m: r
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
  p. I7 @5 B6 J- Q+ c│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
2 Q7 s, p* L6 k2 p4 `; `│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
2 y0 G$ W+ ]9 |- B│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
" e; O. x+ G0 g, T│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
) H: i; j* c) F+ [+ o│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 T/ s* S( N# F/ m9 a1 V
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; F2 V$ ^1 n" w
└──┴────┴─┴──┴──┴───┴───────────────┘+ W! R# ?5 n7 p" i0 Q9 O* u
- ], m, z8 M* |* c& o5 M
StdrdChip (Part 2)
( z7 u2 {7 u  S* s┌──┬────┬─┬──┬──┬───┬───────────────┐
, `) v- e, H! K+ @) ?6 s0 n! V│编号│名称  │MB│攻击│属性│稀有度│说明             │
" _: `) o4 x. B; ]; l5 U, H' b├──┼────┼─┼──┼──┼───┼───────────────┤
# V- z" [2 E* ~+ k9 U) |│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
* |  A/ f4 g) O( F- s, w6 k, K│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
; q& ~# C" l0 R/ C5 c( f│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│2 Z0 ?  L5 w2 y7 h2 U5 G1 c
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │+ x2 c; w) t' Z. t: \1 \
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 t, f" c1 u1 a
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( P$ w2 e( p& M│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
: S  [. R  \+ Z( O│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │" F2 H  j& L* X8 {) ^
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ D) i1 c# b% p+ L; h│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
% a7 {' p8 t5 J│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
. E6 J& Y1 G3 q* L3 d│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │, j! ^. n; D( P: y# C
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ J, u# @& D  a4 I6 d* r+ l' V6 X; D
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" M3 Z; H6 ]7 t2 X4 [% v5 k$ ]/ O
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │& _2 f# n7 _5 A, s
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
, m( }/ j& d; Q│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
3 l% h) z$ k4 a+ z1 |9 p│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
1 ]# F4 Z" t: ]7 G" b: P3 r│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │  o$ r2 e6 w, {' T& T, u
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
% q! _/ C+ P' y2 R( h│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
0 V. F* s, P" y; z  I+ g│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ I5 K; b+ L5 A
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │0 [  X- z: m; Y
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
8 m5 m% _7 m0 C5 p│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 s! x1 K9 R3 Y* W% w│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
% b7 \3 v( m  M/ g+ s; V3 t' u/ D│126 │Rook  │30│  │  │***  │Protects you from attacks   │
6 v8 E- O1 O3 v& _│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
9 t" o& m. e9 h- m+ B. {  v9 J│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │" f( |! t) l$ x3 T8 X
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# X2 j7 V& m: b4 v4 A
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  V' s- f9 H7 o% ^2 L( l  T8 S3 w/ S) S│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
9 p, i+ R; Y4 }│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
4 l7 o: R) c! p# {" w5 s│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
8 @% {7 F8 q6 L! G  ~/ N9 w0 S/ L5 l│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
8 q  M3 O) Q$ I% c% |! F│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │2 i9 h& {/ f& d/ b, {
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │% z! P5 V4 F* y9 e" C
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" s$ l# j. k  [5 ]5 @
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │+ P8 I0 f7 {$ j$ t3 W9 ^$ k; k
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 w! v2 s; N2 T( @│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │( U# y7 L+ l4 j3 n2 F$ f
│141 │Prism  │60│  │  │***  │Prism fires randomly     │/ N: E/ k/ t  z$ k4 T
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
; P7 ?7 V( J+ B/ s& z4 \- P5 A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
# o; G4 ?( J+ Y0 f6 A│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
5 [! k$ f) \# \. l+ }$ w6 ]2 e4 b$ }│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ b3 e2 n1 q' U- u
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
- A6 u3 o, p/ U( ?2 o; Z│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
% ~$ K8 v* B0 O% O│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
+ F0 L2 Y- f! E; M! r│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) g+ r) M# _0 `( e7 u6 V9 e
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │! Q. o6 g' J6 y# ^, E
│151 │Recov120│35│  │  │***  │Recovers 120HP        │- m8 T* S% S- ]8 O# v
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
3 |( ~5 N- X4 o: N│153 │Recov200│65│  │  │**** │Recovers 200HP        │
7 _6 \! E4 k( A5 Z( u│154 │Recov300│80│  │  │**** │Recovers 300HP        │, E5 z- i- W/ i2 h# v; h
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
9 _$ c+ t: i8 r6 V+ A! {│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
6 y6 C& F! n$ n. W# z5 F│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
( y3 J7 V+ Z* K7 L( Z8 d6 ^7 \│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
, O, R. ^+ ]1 c: o4 M) }# b5 }│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
  [: O# i9 H8 p* t/ a│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
( b$ ?! @, t* e│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │2 T; a" i# u9 `# Z# s* Z- J
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- L% B1 Q: D: w7 d3 V0 G# M│163 │Invis  │11│  │  │***  │Invisible for a while     │
; z$ U3 H" o% D5 y4 v│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │" Y/ j# o$ ]7 o3 r
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │9 r2 a( }& [) [& ]7 \9 [/ ]' |
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
# A- j6 y$ S; Q+ U  o│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │8 v- o+ @( h" W+ v
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
& Q- m$ {% o8 u: E│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
) B( S6 [( P! I6 O│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │6 b6 N& }& h. q" S- B' V# v
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
2 D0 @7 l- S7 _$ C& Z# |* C3 f│172 │Aura  │55│  │  │***  │Repels attacks under 100   │- O& f+ x, @, b/ R3 ^" l
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
2 H7 A$ B" K* k5 @6 n│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& c: o/ T8 c1 ~5 ], z4 l/ Z│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
1 L# Q+ _. I; I) Y0 k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │5 Z6 m+ x/ Z: p
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
& n  S, `. V" m' Y/ a│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
* N5 N- A: g4 O( m7 V! V( l- o" C│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │* k( P) y% F* W) {
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
* r  V$ O2 J; c+ `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" T( Z! `1 ~- \: j# Q* T/ Q1 R│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 R9 ^3 T3 p& H* }
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
: Z; u; H- t  }│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
# [! ~; Q4 ]( k: X4 f" R' H- C│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
$ z4 M0 {" A/ v; T4 ~; i  p" I/ w│186 │IceStage│20│  │  │***  │Changes all panls to ice   │1 `; g8 }; H$ _5 Y& }( L
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
% n& I9 n" Q; ^3 t# R/ k( p' d9 K│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 S# B& n5 R- M& j. l& O0 G9 D+ ?5 s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │; J( L2 ^6 p, p
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
% J- F8 o9 X4 u6 B) V" }│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │3 g& J, |+ c3 Q4 m1 O9 G# r1 N$ |
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
5 a, S# w+ [) E3 z1 z2 k0 j6 ?6 t│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │( m4 ?+ D, T6 o( X
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │! }, p& U9 p/ {1 {, I  F8 i
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
' h( f5 q- e5 v1 t  [│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
( d/ ^4 @: O! @$ N$ X6 \% l│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │  i! Z2 d; R6 I! E
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 b! Q* r/ N; H6 y4 K( f) P│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │% K6 \  ~/ d1 G& M/ A
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
! Y5 x+ u0 r, Y8 X3 V' g0 E, O└──┴────┴─┴──┴──┴───┴───────────────┘
9 |7 l6 Y( z) G9 _; J, F" ^
* N& S' {6 E; l" B
8 f$ F; U) P( @Mega Chip
* j; @! e( f9 _5 M$ r" t0 T9 |┌──┬─────┬─┬──┬──┬───┬───────────────┐* c" e3 S  @0 j: e8 q
│编号│名称   │MB│攻击│属性│稀有度│说明             │( k& a+ B# N! _
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 A3 I+ v( r6 W) h- l% m) c6 v7 K│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
$ _" X) k. Y3 S* e. d2 W8 }3 }│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
7 s+ z2 X1 g" z4 L1 a& c  J7 n  Z% f│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
" X' `/ c( T( V2 i│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ i) {4 J3 s6 t4 m3 z, m
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
" N% R* i) r0 Z│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
: G9 V: y5 t  ^- q$ U│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │6 e( B, {: z9 m3 U1 ]
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │* t' C" L4 I8 ?, x
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
$ M7 _/ L$ d* X2 B│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
) X" a: }( G8 A│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# {5 \6 V! B+ T# ]│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │  l, a# ~( T7 w% h# m8 c8 ?
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │" B' F& g& U# `" Z
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │- p/ |" v* m& c7 a* J2 t, L
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, v0 M. t  W+ _
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │+ B9 |/ |% ?; h2 u$ x) m
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ i% D, `- i1 S3 R2 r
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! M( c9 \% G9 ?" Q7 t│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
, J) P2 F7 D4 T0 L2 ?│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
( C0 i9 x" m6 G- \4 G+ I. f- V+ ]( c2 W│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( u. a1 W* }/ W$ R
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
9 Q4 t# \' `( \* m3 _. r6 e3 m$ _│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
& P, j1 t: F9 J8 z, W- \* D- X# `│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │5 q; g: D5 q5 \. ?* Y( R
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
. O: g% Q' E6 Z: H% m! {│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
; M2 ^7 v' h- Z" C│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │4 c* o9 F- Z0 `* w4 q& f% z! V2 H
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
$ ]5 O, }4 `2 j* l" }1 \│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
' d% K$ r) r$ a& R/ H│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 J) W; I6 m8 L/ L6 B) `
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
  R2 Q, v! J" r/ q4 V│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
. z, Z1 h) O# A9 t│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
# E7 b/ x3 y/ |! J│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │' c/ Y. x  A& ?+ K" F0 _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │  P- k) m( p1 T4 X% X. ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
1 o" S7 p/ ~9 t& N+ S1 y5 k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │( U9 \  j. {8 V  h- V
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │8 C2 y' X1 X; u
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
: q1 j. c1 `1 p# o% q│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │& D2 [+ I7 s: N$ L" L( Y' x3 p3 B
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │& ~, ?* w- b& z
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
  }- a* \" _4 J: q- \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │2 F+ d" j# H# c5 u, j; ^# K8 {  R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │3 r( ~$ J* s9 }2 V( s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  D- \# Q) j6 C2 @5 S. U: s│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 X) S' T$ m+ x$ {8 C" j; k! p. L│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& I2 B2 R% ]# p& X& g/ A
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │4 b2 V" }& L' T
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │2 f2 H1 p( H+ y+ ]6 b; Y8 @
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │" O+ }3 _0 O/ h+ t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
) d! |, U+ a: A- W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
; }6 [! a' ~+ V$ Q$ K; Z' @# i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ X& u9 `1 H/ b& Y2 U+ C0 ^
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
1 M1 L, Z- t& I* m" v' v3 b1 m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
6 Q* T! M& ?4 b& h5 s* O, d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
; V( e$ u: H1 S3 F/ d: b  {4 ^7 J& Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
, E- ?6 F  x# F4 j8 ^8 t. `│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
: C* T' I( s! m5 P% c│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
) D: p- w. q. Q6 a│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
# d6 F/ x" V0 D4 B2 S  W5 u7 N7 u9 d│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
4 @$ E* E+ T7 i' I8 b: n9 Z( `│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
, k$ e$ B! T+ L8 D* L9 o+ Z│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │/ k3 G6 I* @! X9 m0 k- r# N( ^4 U
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │. b0 B3 N0 e" p, o
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 A; d; o+ C% d1 C: x9 a& |& P│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, X+ o( q7 V, G│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
% a- A. H1 N% F│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
" U' S9 Z- Y! t: }  {│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │" O: V2 ]! f! [5 Z
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │: {2 c/ Z9 q# l# ?5 o2 c0 R) O
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
( H" R7 y5 E" y0 F│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
- B; ~7 \8 o( {# b5 e# x7 w( V+ F( f│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
6 U9 @8 h. b6 v. v6 N9 S│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
  A- X. @. G# G' ?: D( x5 I│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │, P7 }+ O! d; P! V" _1 s; w0 S7 G3 W
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
4 X  @7 W. h, [" a! m5 j* f% C│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
+ A+ R6 @0 Y+ n1 |9 z  H│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │9 `$ C; y8 S9 j# w
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
4 ^8 u- A( g1 M) P) S6 Y% @8 r│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 Z2 `3 W# l1 ]  p
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
% A3 S- k2 Z# [/ z│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
1 i* A' B: ^* X! d  {│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
; X, |5 I$ s) c│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
3 I* Y% N) @3 W& h/ H: J│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
. w' X. ]: d# q3 Z3 E  w└──┴─────┴─┴──┴──┴───┴───────────────┘6 ]1 c$ E$ `3 _& r$ q. s; D2 e, x, x

5 e$ R; F" n8 ]4 Z
( k" t& d5 N8 [3 H9 x. C- ]GigaChip (蓝版)9 b* Z, T/ f0 ]1 i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& E8 [" `  S: R1 \% e│编号│名称   │MB│攻击│属性│稀有度│说明             │
; I" Y3 l0 x8 o  G" G0 v├──┼─────┼─┼──┼──┼───┼───────────────┤
& D7 h5 g, x0 g│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
# w+ t! p& i% Q" w- |$ b- }│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
- q( p2 M+ P5 w) S│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │- P) l( ], n! J2 ]0 t& h7 _
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
8 X6 R- d) ~; y, x, H  g. g& L│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
. |$ v" f: ^' [3 c6 f; Z│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │) L5 C* k) ~/ E* m5 v- S
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │- i+ ^3 k. G+ Q9 ]$ n" v
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
! _; ~- L, x" V" J& j7 Q│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │1 x2 C5 S# K+ e" S- R7 N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │; l2 `, }* m: P4 m9 B
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │/ H( w, w8 \" \8 |3 X
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) O% G' v1 H% A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
$ ]) ?  H, T/ {5 D1 K* M│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ Y' X" n) D, E8 Y' V" B2 V
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
3 W  \' h- f& Y( d3 p│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 d+ t+ N; ]0 M" D, _' S
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
6 m0 J- z% e- Y  Z+ `6 ?; D│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
, m: a5 M8 m, a) [% r│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
0 G" z3 v  w6 R8 B, {- Q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │! E* g- J+ K- n# s# q5 Z" ?
└──┴─────┴─┴──┴──┴───┴───────────────┘( o. h$ m4 B. ]7 C7 Y

2 ~# E1 z+ c1 [7 U* u/ r% dGigaChip (白版)(只列出与蓝版不一样的Chips)  o' s# }( K' O
┌──┬─────┬─┬──┬──┬───┬───────────────┐! r9 P  \# b9 U( r* x& k8 k
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 B& ?% R9 Y: q. o' ~
├──┼─────┼─┼──┼──┼───┼───────────────┤, v2 s' g0 i( N: ]  |
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │/ b7 a* j+ T' v( z
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
% k' _+ ]- m: c. B│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- S$ R9 ?) }' l2 h; h│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
+ k/ c& E  m. G+ k5 A└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 @2 f+ L) F+ `, [; uMegaman EXE 3 蓝+白 Standard 级别的 Chips:' o$ |6 o: [: x2 A( R) O' C. Y' p
  J0 X6 G2 K: M0 a# J3 {8 i0 W
001002003004005006
$ m4 A1 a9 Q& n0 u$ R( J4 C0 R007008009010011012
/ R" c# r: t" e( P& p9 w: \013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:# u( X2 l5 D: \
4 v1 G" n: ?0 g3 P0 ^: q, l
019020021022023024
1 y( X- Y- p+ D, T& K4 u025026027028029030
! T) P, Q+ c5 }- O& ^031032033034035036
; Y, x6 d  j6 M9 C5 ]+ z3 i  k" e0 z9 T
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' e4 Y% X$ E. C* h7 J, P8 `

, P; ~8 m! c( r: R. E+ c037038039040041042
! d6 d8 \# X2 {4 K0430440450460470483 v$ j4 E9 J7 q. E
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! p2 h+ P- q% [
* y" h" ?: Z( X055056057058059060! d3 n  J/ `1 e7 q: C. m
061062063064065066
7 T$ O3 ^' z! e067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ c  k& E, w  O* D
5 P; x8 r/ S8 ~7 M+ i7 Q& ?073074075076077078
( A/ j. Y( \& `" |+ s4 p3 N5 W079080081082083084
+ j! X2 t/ F9 {/ P; A085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: ?1 }- V4 h) \  z' ]5 }5 s. K
: ]1 e. m- j2 f" t+ d2 r7 _
091092093094095096( S% ]7 L& `4 ~( ]( g7 x, `) q& o
097098099100101102+ M3 ~: F4 l+ ]7 J# N) p, V
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) C* h1 h; L( k) y5 R
/ W( Z) |/ \5 E. R109110111112113114# U4 W9 U$ k. S, d* v: B3 ~
115116117118119120
6 V# W- w, G6 J% h121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 A9 M: A+ [" T: a* U4 A8 b
: I; f  b8 m7 P- H" Y& U# {1 w
127128129130131132
- F' o  x) z  l+ ^+ R133134135136137138$ n! N0 x$ B8 e' A; X+ e9 ^
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. ]5 u6 }1 D6 h- U) w7 X2 c% Q$ y4 Z# Z* J; g
145146147148149150" r- B, [2 k3 M/ q
151152153154155156
, \0 B/ x, u' v  T157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ U! w( @9 [6 ?/ |3 }
9 O- U0 F& S+ t7 }/ d
163164165166167168
' {1 Q/ w7 v0 E$ v  B6 Y+ H169170171172173174
! I+ _* B% r$ |  f5 y175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 X9 w+ B' ~' `2 c0 h
" Y! H: S# H( q
181182183184185186
6 O, O/ Z8 b# i4 V187188189190191192
3 B. V' p, W6 k! K6 B193194195196197198
/ {% t# [7 ]7 G" m3 ?' ~0 J' s; w4 u199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* x4 w) c( e9 q* F( Z1 y

! `% a6 E# r: b6 k001002003004005006
" J, }% p# _3 d007008009010011012
" @* d/ S, I5 b3 k) N  ~1 W# K- f013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 Y% ?& t7 {! q# q8 \

2 F5 S6 R* e% l) [" l  t. V5 A- \019020021022023024
& F$ ~$ d7 P+ `& [% ]. A025026027028029030
4 Q, W" A8 e1 v& z* i4 g( y8 A) t031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. |) c% h0 |) Z& b7 J# u: `; f; g3 W/ g( C
037038039040041042
' G/ N2 |/ b8 S  p, a1 L( D1 f* b3 `043044045046047048( h( E0 ]" P& N1 i/ T' _% a) a
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:' r0 r: |. D) O  S5 ^8 m

6 D" u2 Q' ~, @6 L# j055056057058059060; v# `2 f" t* ?# ]3 d& [/ N: D% x
061062063064065066
0 \$ c1 C1 r4 p% ?, x0 }) `2 n067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:* n; y1 K$ s  d7 |9 |  N' W

% Y- z8 O+ i% \073074075076077078
. a8 X) h& ?. S. g) m9 B3 z079080081082083084+ K  g; c* U; j; M, @2 n, i$ u
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
  _3 u: R% o# ^' _# l3 a. Z( ?6 [4 \3 C# W) u
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