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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 5 w0 r* @* P5 w2 e3 K1 I% I* r$ K" N
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0 @7 i. S+ u: K- r* N! ^+ B1 k■● ■  NintendoWorld    站友xliz原创% [1 z$ o! u1 ~2 }( ~  j
■ ●■    http://www.NewWise.com
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6 y. V4 N5 _& u' i* ^+ p
           洛克人 EXE 3 Blue 卡片组合2 G* D; ~8 z, W$ S' W. v  w

# `& A- S4 V- g$ m" q' U( f% v& o7 \6 v+ C
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
# u( N3 x( f9 _( X  @( u. h大家要看日文版的P.A.或详细攻略,点击这里吧!
' W: v8 x5 o  R3 d
====================! S% n- l& \* j& k* `  W2 S$ p' h
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
) B- G3 H6 o! C" j2 u& s* a" @( O9 _
- T& ?$ k" p& `+ c以下内容格式如下:( N* h3 g+ S; N. Y

0 j8 |0 Z; C! l8 @2 {编号    名称
& V6 B) w4 s) E+ e! I) ~" Z说明
1 v) _) O* s; q7 |4 `组合方法
6 O0 ]; h6 ?& l" {% |$ x- y---------------------------------
; s" o  e& i* c  ~01    Z-Connon 1
5 g7 ^& P% `: Y+ `* w  E% lUnlimited Cannon for 5 sec
9 s( {) a4 U/ VCannon A+B+C" P5 b# j8 p: H/ i$ ^
Cannon B+C+D! x, p% j  p: B5 ]5 K! i) I4 Q3 I" h
Cannon C+D+E6 M6 c8 ^7 D& u. g3 a3 l' J' N, }
( |* b- c& ~9 _6 b
02    Z-Connon 2. a5 P. y( Y9 `! m. S
Unlimited HiCannon for 5 sec
8 ]+ s5 M  N: m4 [. VHiCannon H+I+J# @0 ^9 e# z5 ~; r/ L- E- K
HiCannon I+J+K
( O* P+ j: r  zHiCannon J+K+L
1 [/ m" ]# A2 H" m  h: B' x! C
2 k& ^; h; m2 _6 P) K8 ]03    Z-Connon 3
2 O3 @, u' G, z& PUnlimited MegaCannon for 5 sec
1 O4 K) Y. Q! @M-Cannon O+P+Q+ y- d8 t+ s* [  l' o
M-Cannon P+Q+R* J$ K* [0 q. ?! L. A
M-Cannon Q+R+S
2 n2 U5 {4 O& a  m9 V  b, s8 X3 C. I9 t! H5 c* ~+ |
04    Z-Punch7 N3 Y6 y( |7 E9 `( ?7 ]
Unlimited GutPunch for 5 sec1 N1 G  q1 A/ s. _* a' v
GutPunch B+C+D' e/ Z5 |8 q5 V0 g" J
GutPunch C+D+E
) l* ~+ {6 g  ]/ f% cGutPunch D+E+F
& g# d4 K7 x* r
, e. F6 u% Y) p5 t: H, x& Q05    Z-Strght8 {% y6 t, d' l0 P6 _9 ]. J
Unlimited GutStrgt for 5 sec1 `' }2 G' N2 E5 |
GutStrgt O+P+Q
. `- f8 Z! X" n% C( D- ~5 D- ~GutStrgt P+Q+R3 \" N6 I3 l1 ^. Y' X; I' k, i# X
GutStrgt Q+R+S
, c2 A3 U. \* [) r5 j0 O
/ P& W' \' h/ M  [! d06    Z-Impact0 J) h& T  y1 c
Unlimited GutImpct for 5 sec
& B3 m, ~& ~  z0 m$ @- F  Q: QGutImpact G+H+I
# u' s, _* e0 l+ TGutImpact H+I+J
- j+ c& L. w( X2 BGutImpact J+K+L" ^8 |+ c; S  j# c

3 p5 [* E! R4 G) u/ r" y1 K' f07    Z-Varibl9 Q7 s7 a& t  y6 [) V7 T0 Q
Unlimited VarSword for 5 sec
  Z" U: r( z) j9 n0 GVarSwrd B+C+D8 X2 ]+ s& w7 y1 ^  \. J
VarSwrd C+D+E- R* s3 b( u& \: z7 t
VarSwrd D+E+F
( @+ j* @1 r4 }4 u8 e  v/ a
7 m) f, ^6 a- v9 v: @08    Z-Yoyo 1
$ k* C- z* G3 S! F* PUnlimited Yo-Yo for 5 sec2 o" @$ \8 |1 B/ _
Yo-Yo1 C+D+E
1 Q) Z! X* ~/ w" WYo-Yo1 D+E+F
9 y4 _! I% x, YYo-Yo1 E+F+G
3 N7 t/ l# ?4 |) g$ w& @9 K
' F2 r$ R" [1 h0 e3 B; [09    Z-Yoyo 2
+ B$ n: D% J3 d4 h  p9 \9 NUnlimited Yo-Yo2 for 5 sec
9 B" w: h6 a4 l' ]6 oYo-Yo2 H+I+J
7 ~5 u! t9 i. J5 g& N* j' cYo-Yo2 I+J+K
3 U, l0 g9 v2 z- N" HYo-Yo2 J+K+L
+ I$ a& j& B0 @7 ~
) B/ G( e6 h/ U$ y/ R" F10    Z-Yoyo 3
3 V& {( |' z8 Y. U1 cUnlimited Yo-Yo3 for 5 sec* G0 m: O( p: D8 G8 N* E
Yo-Yo3 M+N+O
6 C" C0 r, z9 v: i, uYo-Yo3 N+O+P8 j: v+ s8 Q. _' o2 r0 H- g& |
Yo-Yo3 O+P+Q
& d: I7 h/ e; u' G' ]' h
' E  s& j" P0 F8 S8 i11    Z-Step 1
# d) R) {- n  u- ~; ZUnlimited StepSwrd for 5 sec
9 S. |! _& g; m6 n$ a/ KStepSwrd L+M+N
9 w  y" o: x/ @; [$ U7 D) nStepSwrd M+N+O
- ~* ?3 O6 P0 y; oStepSwrd N+O+P! ~# {$ {; U& X0 P/ @
7 @+ G& R9 O( I1 i  C
12    Z-Step 22 u9 I, ]+ o" t" W' h
Unlimited StepCros for 5 sec
5 Y  h! e+ v6 I! wStepCros P+Q+R8 `1 t$ O) N" F& p0 S
StepCros Q+R+S7 ]* ^- X$ N9 S% b! p2 u7 l
StepCros R+S+T  B& l2 B3 a1 ~# A. W3 U

- o; Y7 J; X; Z13    BubSprd
! i% D" P2 n5 z+ g2 i$ M0 ^Attks w/ spreading bubbles!' t* w2 Q3 H) f, q$ d8 f4 z
Bubbler  C+D+E* C; D. T( U. ]# P
Bub-V    D+E+F
% D! j7 j: Y) z: {. E. ABublSide E+F+G" @+ M5 d# _) J! `9 Q, {) f
Bubbler E + Bub-V E + BublSide E& u  ~( E5 M) g; a+ @3 Z4 ]% f* n

) v: ~& x& d4 ]2 R. s% g14    HeatSprd
$ N& l/ J) L& s( M' E" e/ R* _Attks w/ spreading fireball!8 J# ^4 D# y7 C
HeatShot H+I+J
* |6 s6 U- E7 fHeat-V   I+J+K7 [) B/ ~+ w% F; i: U
HeatSide J+K+L
# h4 \2 o  l8 ?# ~) CHeatShot J + Heat-V J + HeatSide J
1 ~1 R- _( }7 ^+ [% E9 f0 P
, F) O' @" n; R; s8 {15    H-Burst
' b. K, ~* Y: {. ^+ i# g( M$ FCreates a giant explosion
0 t; D+ N( O1 DSpreader M+N+O
( |+ K. `  _' i( nSpreader N+O+P
! s& X- L( K2 q& z) n; H5 ZSpreader O+P+Q
2 c8 m# \6 P2 g- ^6 N8 d7 k
1 G2 k: [( `/ Y3 r% ?$ B& a16    LifeSwrd* j% {' i3 n4 Q6 Y) \/ ^
Swings a huge 2×3 sword!2 h- G8 q! b/ |  L- k4 H/ }" Q% |
Sword E + WideSwrd E + LongSwrd E
, r0 f$ N8 T. N' oSword L + WideSwrd L + LongSwrd L
3 V: W" q% J! Y) iSword Y + WideSwrd Y + LongSwrd Y4 B$ p: n: b3 B) i  f* s
5 J6 t7 f: u' O3 i% }
17    ElemSwrd7 d4 W+ w6 c- F, k0 s2 M
Wide swrd contains 4 elemnts
, @' ]( O1 K/ D+ n. a1 EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N0 L3 \0 E' I3 I( a4 }
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 U% A' ~/ j. g1 U7 {7 c3 [- S

0 J- d8 A' l+ Q6 u, ?; q& X18    EvilCut/ B$ `  C8 E2 }6 d5 Z+ T
Step up 2 & make 4 atacks
1 o, S! t7 A& BStepSwrd P + HeroSwrd P + StepCros P0 z4 j; d; \* l' U
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19    HyperRat/ a, o# R: E- B/ F0 e' Y+ V
A giant Ratton charges!& n8 v* `: _2 O5 N
Ratton1 A + Ratton2 A + Ratton3 A' S. }: B4 d% W" _
Ratton1 C + Ratton2 C + Ratton3 C
0 h! Z  O' ^  c6 p- MRatton1 F + Ratton2 F + Ratton3 F7 H, b" L  w. j8 I* r

% v3 E' u8 q* F20    TimeBom +$ c6 ^  \( L, l6 l. {
Sets Time Bomb in enmy area
  F! w8 A6 o9 RTimeBomb J+K+L6 s8 Y- p, @/ [; i9 J# |" t
TimeBomb K+L+M
0 Y. D6 ?( ^, d5 o8 E0 L8 |TimeBomb L+M+N9 E" ]9 K4 s# u8 R
" C$ V3 {  s4 u9 B5 {! t
21    GelRain
+ G; J, B. B1 H: E0 _5 ~' M5 U8 wGel steals squares
5 H9 q0 }9 x+ _! i& X6 F$ ^MetaGel1 B+C+D6 d  O. }  G1 v  s
MetaGel2 E+F+G
1 {0 n/ O( o) _) \  ]9 NMetaGel3 S+T+U1 c2 o; Q4 O+ G& j& Q* P8 W

* b8 g% d% R  H22    EverCrse
( }1 L9 I0 o2 U/ `! Y% B6 x7 DShield chases enemies0 \5 K9 c+ J1 A1 v: R; b2 s: |% n
CrsShld1 C + CrsShld2 C + CrsShld3 C
% D5 W) E: u. c+ ~8 A  JCrsShld1 L + CrsShld2 L + CrsShld3 L+ K- V4 h1 g  |& I1 n

8 [# S0 v  C5 r' K23    MomQuake
) {: b. b0 X2 w9 W7 b+ ~/ ~Awakens Mother Earth!4 j4 \- I( g6 y# d
RockCube * + RockCube * + GodStone S# n6 ?. {! ~5 p6 {

  f/ [& E4 k  s& h) S1 C) s# t8 H5 o: j24    PoisPhar
1 b* k9 Y, X+ e& i, NPharaoh generates poison
# o" D! O* o$ HPoisMask A + PoisFace A + Anubis A
# G! U2 [- W! o' b3 n0 I# ^& `/ y; q5 z$ m
25    BodyGrd
* N9 V" c& c2 \1 sBodyguard takes out enemies% R8 S, c; S# S+ |" W& E! B! {) A
AntiDmg M + AntiNavi M + Muramasa M! @$ I% ~& ?2 m" |' P- f: O

- p/ e9 {+ }# J, ]7 \4 q7 w+ S9 L( }26    500Barr) U, b- G; t+ e" ?: G* T% {
Barrier absorbs 500HP dmg
8 W8 s/ P3 e& S( ]" sBarrier E + Barr100 E + Barr200 E
2 r5 S) o6 K2 h, H- J2 w4 U7 iBarrier R + Barr100 R + Barr200 R' g/ U8 S% i. D5 R7 v! W

7 v4 w" t& _0 \27    BigHeart
/ G5 i0 @# {: iAttacks, then heals HP!
4 a6 c( @5 I: AHolyPanl R + Recov300 R + Roll R3 U# r8 C5 T$ j
HolyPanl R + Recov300 R + RollV2 R
/ z$ S3 v2 n" f$ J4 U8 f: v$ K  pHolyPanl R + Recov300 R + RollV3 R
* E$ Z8 G6 m: Z' M2 P  ^0 p& w( R/ E' b2 C% R0 z" P: [2 F
28    GtsShoot  m+ l  e9 I% X* R8 W' `2 s' v
GutsMan throws MegaMan!% k+ c7 H* S5 V( o3 a  t
Guard * + DashAtk G + GutsMan G$ P7 P# c2 q% X( N. h
Guard * + DashAtk G + GutsMan2 G7 B2 }, L2 w% P0 X1 L$ u5 p+ O
Guard * + DashAtk G + GutsMan3 G' K4 ~" z/ J0 Q% C9 F! H  n
Guard * + DashAtk G + GutsMan4 G) F  K: u' ], F/ A9 E/ E

& b4 u9 P* X1 o1 n/ l29    DeuxHero
! ^) ~5 m, Q: m( Y8 Z% N; XMegaMan & ProtoMan team up!- c) @% t. B+ {: d7 ~3 l
CustSwrd B + VarSwrd B + ProtoMan B
5 c  W0 S+ ^/ E0 H0 ~# KCustSwrd B + VarSwrd B + ProtoMn2 B
5 F0 J# T0 t4 f5 ]* K) K$ bCustSwrd B + VarSwrd B + ProtoMn3 B
# u1 \  A$ s. v! X  ^CustSwrd B + VarSwrd B + ProtoMn4 B# b6 f  b, B- y1 O$ ~! Q) o- m, N0 }
# R1 S  I& |% w- y3 S7 l
30    2xHero
) m. |! ]" L3 A! J2 I7 @9 r. JMegaMan & ProtoMan Dual atk
7 l; {# n8 p0 |4 R; m1 hSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
; f* g6 ]' c- c* N) s) Z; _& d' tSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B) r% m% ~6 ~3 ^% C
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B4 Z+ F5 G6 c9 W# @
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B$ E+ s# U$ n  S( \0 G
# a3 d$ ]; H% C3 ~
31    PrixPowr
2 Q* k0 g0 n* p4 _- G/ X; u3 Navis attack at once!
' d( _+ Q; D3 n4 x7 ?, s, rTeam1 * + Team2 * + KingMan5 K
1 H6 z5 n+ p) _/ n- Z8 ITeam1 * + Team2 * + MistMan5 M0 t4 b2 ?8 F& A+ j% J$ o
Team1 * + Team2 * + BowlMan5 B
5 L: e- }$ M7 F" N
) c5 Z6 {3 }1 @# d6 o32    MstrStyl; M0 [3 g% v8 N3 A) I9 W# l3 P
MegaMan unleashes his power8 t% u8 Y, ]- P, W& h9 ]
Salamndr * + Fountain * + Bolt * + GaiaBlad *  Z. M& t& ^3 C) G" B: m5 w

  [. p! ^# i$ L/ ^' ^StdrdChip (Part 1); p! b) v8 @& C) G8 S
┌──┬────┬─┬──┬──┬───┬───────────────┐
' C9 v2 G: Q* S5 S# j. t│编号│名称  │MB│攻击│属性│稀有度│说明             │
! o* Y8 |( \5 p7 |) n2 {" C' Q├──┼────┼─┼──┼──┼───┼───────────────┤1 F# `1 [5 l3 s, f' q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
' `7 w4 A4 _+ \: p/ D) z│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │) _' `( Y/ S( T  y( W0 U
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │. @& b  R2 Z7 N" B$ Q# K
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │9 z8 I0 L9 w, _2 \  c! B& t: w
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
" H" O' W& ?7 y  Y0 }; \3 ^) f& F│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │. n4 ?  }* I( H" D5 \: W
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
  I! X  }& ]6 W7 G5 a+ O5 d│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │% Q$ Z* ?% Y9 Q* P. k2 ], W0 f
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │2 A! o4 n  U# b. v8 V
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. B% H; n8 P0 v* G  t│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
1 F: O) l0 ~' O6 \1 k$ [: W6 i│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │6 d! |& \+ q$ ]  g' L
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  v; ]9 a7 K+ Q6 X0 S' [6 i
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │  S' ?  H' V' G% s6 t& o# s% W* \
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │$ h- \  Q# _6 f+ S& g& f! w, C
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
% W; Q7 q* c" ~: I' i( I$ t│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
0 y$ B" f# d/ r( E* [; ], d│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 @& |/ ^. l* `& ~. t
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
$ X& O. v2 K! Y' d" J! B│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │; p; W0 V: c0 [1 ^( J2 I6 a
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │/ o/ ]! Z9 |% g$ h
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │$ g; x1 a4 e/ ^% ]$ O0 z
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │2 ?3 q( P/ [3 L2 c3 r
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
/ j+ T3 s; q0 \0 A│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& X  p( W: w! |
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 |$ s/ R& T% h│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
. E9 b: f) y: ~1 A│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" S/ O8 u+ a# w2 J% p7 u/ B7 n│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │7 }/ T7 A$ H2 v! a& l) ^" |4 |
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
& y  Z* R4 s  ~7 l& _7 u) c2 w│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │$ d! e3 O$ }% N; q4 j( E# t
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
, g$ T! {9 b/ O0 R- P; W! w│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │5 _: C0 H# t3 n
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │2 L  Z/ F+ b% L3 \/ A% p+ @
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │/ _' J, X3 u& K4 @
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
+ p. q# H/ x5 N" R+ t│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
5 X, p/ w1 |/ \$ K6 c│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │1 j" O" @" a, x: o
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 Y  P  `( ]+ T6 X3 H6 B│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# |7 a- p; z" b) w, R2 J: V" o│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
! l5 C& W' ~$ S1 l, f6 Y│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │+ T( g9 ~6 n( A3 J0 x% @
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
, m. R, o& h7 q: n1 `# a) d" ]│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) O8 B+ ~7 _( ~# w0 ^
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
, c4 ]3 V4 W# b& H0 T│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ J! ~5 d" z5 L" x; q- W' @
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │/ Q) a. Y3 m. @9 V3 q
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
% H  n" c) |; }* O│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │) |  {0 t. l9 u; u6 o
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │/ @" ^/ t! k0 a5 w. p7 O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
% j' h  w2 f8 y, ], b' h( {│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
$ m6 y% _9 I0 `- y! W2 a│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  j: ?' m+ V& o5 h
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
% g; c. l7 u- ]7 e$ k│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │1 }0 M1 D% e7 E/ g: k' D( ~1 w
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
+ ~: ?2 L: H% \, H" g│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │4 Q6 T5 s/ g7 s% E% x' P5 M8 U
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 ^7 o* S* W! _. X! L" @  Q
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
/ Z! ?, [7 e/ i* x: [. m- ^0 c1 i│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │" c& w" {( q* }4 e- }! ~0 a
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
! i! {% v1 H2 m) h6 i4 i! d+ [; X2 d│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
1 ~8 @4 l' W9 Z) ~4 b│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
: F8 [5 Y3 z7 s6 `3 ?! Q7 S$ H│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
( r* [1 N0 c" a6 x2 x6 T│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │$ n" b1 p. E0 R+ w
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& j; i# \8 A& v$ x" J│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
, A9 \3 m2 T% F1 D7 }# N│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
& C$ @4 ^: \, ^! u$ O% Z│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │& D/ Q  N0 g2 H+ O- \
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
: q; F: P, Q7 H+ s, H3 s│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │' v& s4 M) n2 C7 C; k& E: F0 q" w
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │- o' N, }" ~! |& N' O+ E. S
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ {) p4 ~  Z, O3 y
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
' i+ E& x. i/ b│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │. S: Y3 T( [0 e
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
, O: N" v. j0 U) p5 p│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │- _& J5 I4 V! Y9 K" |+ [2 L0 q* D
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │* f) X% d5 F' [+ `5 Z
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │9 C- D0 h5 m1 `* m) Z
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
, e+ D; _8 ]) i: P8 ^2 b1 F# m; c│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
5 D" P, N1 v% g/ F/ Q! C  G( U" K│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │4 o& r# [. M5 n' G" H
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
  r  H3 Q# j9 j7 g! s/ K9 x│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
+ c) X* s: a* V8 `│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │2 M# a; q4 `& u! h* i& ~% f
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
5 e/ L) h, B9 J8 B/ \" Y' K│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │& y9 s2 u/ V4 U6 m# q; s$ n2 ^
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │  U! c0 [$ E% u6 Q3 b
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │$ x$ l- Y, u( F+ l
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
5 w1 j1 O) Q( G* b; P4 @│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
! i0 v, L, j& B; C& c- n+ J1 d, J│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
3 R& K' C9 p) N│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │' ?' n( ]( u; j. F' ?. F& n
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │8 D! U: K) g3 y6 o0 @
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
. t8 f& t2 F3 ?3 ^  M, [1 Q│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
, a3 E4 x/ {6 G│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
+ v; N/ R7 i/ u3 ^2 H0 j│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
% h* M, J; |2 T. l9 f2 W│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │3 R6 D3 M7 m5 A" x& T* p$ \
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, s" f5 }& b5 h% v
└──┴────┴─┴──┴──┴───┴───────────────┘
. J# i. x7 ~- y5 L$ h) l
" b; L5 R0 T" W6 e3 TStdrdChip (Part 2)
/ Y4 u' Z1 r: E1 E( Y┌──┬────┬─┬──┬──┬───┬───────────────┐6 `; p# U$ [& q0 m' A/ |9 {
│编号│名称  │MB│攻击│属性│稀有度│说明             │
3 [+ q- [7 [7 I' N$ c; p* t7 n4 Q├──┼────┼─┼──┼──┼───┼───────────────┤# A# t* |: F' l" {$ z$ L4 Q2 ^. K
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
. j; W# ^* f' e" r# @. i( v( s# k$ w$ y│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
2 ?: M" C8 Z9 M- p. L' J│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: B" u% Q0 q+ {5 M│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │! M/ Y0 ?4 D# Z, y' i
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
- }0 t) W3 s$ c1 T0 k3 X│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
5 y* |  w8 R: y" @6 t% c+ ?│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │+ q; r  ^, k7 i7 H& c* n! U
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │6 c( O2 |" T- F) H5 Q) E8 W
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
6 }$ I* Y. Z3 S" ?│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 Q- S3 Y5 _+ s( l4 `  _! T3 O│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │0 B/ o' y$ g  k; g4 Y8 u
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │( H* r; F' q- U& F" F+ ~7 s* h
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │( ~8 i; I  e; W! \- ~+ j0 a
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
* A) K9 h; G. A- d8 R9 `- T) |% U4 t- l│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │. y3 W9 m" n3 f0 v& q+ P
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │( i8 f' d6 W  ]  r
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │& C( M& Y$ }. s2 o- R
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" r! U: C0 A. b% N* ?) W  D
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- b" k- _% N' E! m2 Y9 f$ n│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
7 Q( l9 z# j9 S+ l' H9 c│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
  f9 g! o/ z' O* w4 I  d5 a, W│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │/ F% C- T0 o- a* P
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
2 _: a' h6 ?7 b& n# E│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │7 e, D6 x  W3 n  Q" }2 E$ D$ m
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │% n" Z6 R" N  X1 [% a+ P$ F. F
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │7 T  t! |' C/ n7 ^' m5 X2 }* s
│126 │Rook  │30│  │  │***  │Protects you from attacks   │3 ?, t  v1 J& a4 k# m2 \
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
0 F! p7 Y6 Z9 b* b│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
5 }9 \# w; a. Z  Q& u+ m2 Y│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
0 b6 v$ ?6 d1 a  u8 r│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │6 c' \# R! l4 e7 \
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
4 E* x) C0 ]! [- D│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
+ F% n5 n* t" J0 y: A7 Y4 L│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │& n2 Q7 e3 D+ P: {8 c, Y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
' X6 _2 h+ |/ W; P│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
% J  F  u( h0 q$ I0 z' ]│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │) K& E. F  ?2 ~$ n* |
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │' _0 ?. q. r: {) `
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
6 J# V2 k/ U6 ~! m; V│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │6 V' x$ P* p, o0 s
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
) v/ Y( y: w* I% O6 q│141 │Prism  │60│  │  │***  │Prism fires randomly     │' l) x& B5 N. c6 y3 F
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
/ Y, U$ k- `3 W: S6 m│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │! ~$ g& o" [9 q' U7 ^
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │& q% ?3 N# \3 \% G3 w2 A, k
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │8 l( w9 o; z9 a3 u- l$ Y0 t" g
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* z, K. k+ H* B( k  L, F│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
% z3 P. v7 n. E1 D  B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │) b, g: M7 _5 Q# ]) U. {* @6 W
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │; ~! X6 T  q# r7 E) r: M
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
8 i/ D% C* |4 @7 L3 v. ?: f, @- @│151 │Recov120│35│  │  │***  │Recovers 120HP        │
: _( x$ a0 I) {│152 │Recov150│50│  │  │***  │Recovers 150HP        │
" b4 _9 x: ?2 m! x. Z* \│153 │Recov200│65│  │  │**** │Recovers 200HP        │
8 J7 |! B7 ]3 f# W0 M3 F7 [) L2 t│154 │Recov300│80│  │  │**** │Recovers 300HP        │% P, `3 M& h* \6 K0 Q
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
0 X: y, r, h7 ~( ]5 l│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
: l  i* g: p& z" U, R; t# O3 |5 A│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │7 g6 F2 K9 D2 @& O$ Q" g
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │# w* B9 U; H- I0 ?4 i
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
! z' `; T, N/ [, V7 G│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
8 q& ^- G2 }5 S1 F  u│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
& L* ~6 O2 ~* k% W. T│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
3 L3 ~1 ~' h- ]! j+ S/ `│163 │Invis  │11│  │  │***  │Invisible for a while     │
8 x# N2 O; S( f& y│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │, Q; p$ ]9 Z1 h) `0 b1 ]$ q9 U
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
/ g1 _% R: g% J# e2 _│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
5 b: ~! e, y% ^5 R# z! K  @│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
0 o( N1 Z) I% f2 n│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │" J) d" @9 k  x9 k
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! F( [& z1 p) _+ I( m8 W7 R! y$ F7 @│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │% w  u1 R/ \- f4 [1 y
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
6 Q* B: R# q6 D│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
8 l* T* X$ }) f3 S" Z4 S│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
% u( Y; p8 b( a9 @4 ~. ?│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │1 y& I; C4 _2 \, g, i: G  W
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │* T6 O* o( _& o& ~& H' S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │- X& j- z) D- L
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
4 n0 m( I# |. T* Y  J│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
2 |; ^% H0 ^' ~│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │2 @+ E* u7 t7 o0 \& \4 w+ X5 N- B
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │4 [- A) ^$ u5 w- v2 m) C
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. e7 C% S$ {$ B* o" `5 E$ P6 H│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
7 T) p6 j' h7 n8 ]9 p│183 │Hole  │55│  │  │**** │Open hole to dark world    │
& F+ b2 p) V7 T" ]% j│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │* R# J2 ^: E& @: X3 ^8 s8 I
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │9 R5 G; d4 k. H2 u: D% U6 L
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
/ [# Y7 V1 y* T- N6 [│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
9 Z9 o* K. P; y" [+ ?% u│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
& @; R4 m& c/ R; D& n- i$ m7 S5 t$ e│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │# Z1 ^! g6 d5 }$ K) B
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- `% [! b9 R. P: r5 a( A$ G
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
0 N* s" ^' p. x) H8 k│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
3 d/ U( F7 B/ q( d8 A7 V│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
) F  ^+ b( i: a5 r- ]. W/ _. t│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
2 Y# u5 F7 t& d( b5 n8 E│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │. |1 V, Z4 p8 |% v) R
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ d7 A% m% a' I9 Y' I; v: {
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
" X# C( }5 S5 E" P& j( h2 Z6 G4 s! e│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
4 k$ P' u. Y" h6 M1 ]│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │9 c9 B& U: n$ r  N
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │# @) o. B+ K; [# L* I
└──┴────┴─┴──┴──┴───┴───────────────┘
; K6 ]6 o# l" B: y
9 s- A6 y- [! u7 f6 N3 ?
0 F1 W. D; H/ J, z; @Mega Chip1 p* ?( b) ^- b9 ]: P4 j; w1 e
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! v: t5 B1 M2 U" s3 N, U: u- z│编号│名称   │MB│攻击│属性│稀有度│说明             │
' M& s8 C- q0 Y4 A! J. g- e├──┼─────┼─┼──┼──┼───┼───────────────┤) U/ h" \& p( F0 \* Q/ i1 X8 y
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 p! u5 }/ r+ ?
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
+ m# }0 A2 G+ _5 @7 ~, w9 E│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │* S. e% }6 C8 p) ^
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( @7 C7 K* Z+ Y% F  T  Q( ?2 h│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ J/ v+ W1 s, `% |3 S$ t
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
( _, ?3 Y/ R7 J│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
/ r! s/ Z0 X& K; W3 c│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │5 L% o# y+ k0 l
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* X' N3 H6 e" ?7 p! S
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 A5 b9 n5 ~- [1 C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
3 J+ j. @1 v' B- F- y│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │/ x, v* [' B9 J; }" i  j& v" ?
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
3 \4 M* X( z/ r' m$ K( g│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │8 W5 C+ }# a+ X; p& g9 e5 x
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
/ [  g& t$ }" [8 C/ j) ~│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
* N' s) m! P" B. p6 h│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │3 [: U: u! z/ k! r0 L
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: e/ {: j9 w" w" W/ m/ t' S
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 ?/ D- C3 y, M3 [. z1 q│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
" q5 l8 d* I+ l1 l* J/ E│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
; s0 }6 T1 H4 E│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │4 ]/ Y9 G. O5 s9 C2 D' L' l& P
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
+ q$ J# W: Y" E/ L7 j. l+ K3 r│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
  a1 s. t' |9 V6 j│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
0 D5 \; w& r( T│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
* ?1 q  r" L8 {, K& Y│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │. B* X  B2 Q1 h5 f1 ?0 ^  M5 r: O. W" U
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │, h4 I" k; H  K' R" J& i6 k
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* x1 e$ ~7 a( \& q5 A
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │. U" r) v8 n/ o5 `" i7 }
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
" N- F$ {. c0 S, l/ u5 \6 l# X│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │5 J  k% n4 p4 W
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │1 U' s  G( g2 q' M3 W4 v
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 P! T( \: c" v  j% d$ \│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
9 ?- x" _/ \9 x8 B6 K+ O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │  V$ s' Z2 d. \+ z9 e
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │) {8 x* N+ n) L# A
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │, l; g; Y. O7 K
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │& K3 U/ r/ O+ f& c7 {. k
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │3 g; [6 T' F9 Q# q4 G7 P
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │, j. l+ h# w* S  E* Y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │) n( y0 y- P; w  B9 ^0 ?. a" n
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │/ t4 e2 y' A; h9 _: ], I  M; r
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ n# t2 N7 v& t& S) K( F│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │! I: p  S, i8 i! N* z
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
4 p& P/ X6 l6 S- L) i│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
$ g0 O8 k( j2 ]9 e1 l$ W7 I8 y│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │* q$ \: ^7 L& h6 P, s
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 D# y0 M; r0 u
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
$ A9 c+ j/ o) H( L6 a: l│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │( Y; z/ W4 e2 A
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
  r) M7 H( y3 x# R6 l│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
0 ~. r( c: p8 x: G9 r! e3 r2 ^│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │% o- U" j( g8 K6 K  Y& y" M
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │# t" c1 p1 c; l
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │6 c9 o2 e: f# Q9 D9 y
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │" Y/ G/ i/ x% W# l2 S. m" C
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
/ {5 D6 z1 q! o* t- r- c+ {1 A5 M│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
8 d0 ~1 r5 W' W7 @0 u│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │3 C; w" Y  P, p- u
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │' r- ~2 }7 o+ Y/ f# R0 ]
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │1 d7 I. L/ Q7 l# H$ I6 p3 L
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │/ w2 U1 u* C& E6 k$ I- q& s
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │1 k; E: e* F) B) i! [9 w
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │+ b6 \6 o. P) \* D
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
' W5 p$ e5 P, r: \! K, V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 U$ z3 J0 I4 J* U( u2 A3 _6 _│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 Q3 ~+ Z0 j4 d- A) I! ~& E│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │4 ?2 V4 _; V5 F1 r. Y0 }
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& B1 \  {: z; s! _4 H6 {0 s3 I$ U
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │' V, M! h  N+ R4 I* s" u6 X) j
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │6 ]/ G# O0 f8 B2 Q% r5 l+ E
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 K; ~7 d1 C# h2 w│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │. t, Y2 s# N: q4 T, |2 `
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │* b4 c2 Y; O6 y% X- c! m
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │$ k9 \. H4 e% v; \
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │; k- c$ ~- s- @$ h, u, V: T+ j
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
* G9 i( t( {- k2 d3 w/ A1 k" b│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
$ n0 ]3 @( W# k! F5 Q- o& t│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │8 @$ v+ I% h5 ?/ f! b6 |( a
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ o. z$ w' ]8 u- I  o
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │) B, T- l( u/ a/ F4 n( ~/ T- O
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │5 ^: M( [6 r6 c4 i. K8 ?1 K
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
9 z! W4 [& y  A" u│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │$ H( c% Y# {7 |  j
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 ^) a9 u5 {; s& W/ N2 |$ z. ]' x' z0 u: k2 @; t0 h
; D) Y3 Z$ {  w& q" l% N
GigaChip (蓝版)! @0 W: w) q7 m+ t: ^6 N5 a) ]
┌──┬─────┬─┬──┬──┬───┬───────────────┐
( I! M/ {9 x- `/ I; Q4 \│编号│名称   │MB│攻击│属性│稀有度│说明             │
, {0 q$ B- L2 A2 x├──┼─────┼─┼──┼──┼───┼───────────────┤& |2 G# E: C0 ?, F# i
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │3 D5 d, F/ `( h4 K! L0 S1 o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │6 q2 e- M. Z/ j7 M# {$ I, j- c0 Y
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
' O- {: l0 r% h. U3 S9 f│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │  T; w+ d% c; P: f& W
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │9 r) x  d% D: W, a$ I; S# Y
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │5 l: H( H( @/ |' I* T' l5 B
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
) v4 U) A  _5 r8 X. E9 w│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 d* d8 `( y4 {1 w2 B" o8 H
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │7 t' I& X. J4 l3 n; R- N' `1 ~) k
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │8 T' T; g* w5 {
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
6 F! t$ n& {! s& L│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
' k+ z7 R$ _6 b5 H' N│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
9 _0 l/ p! y4 X" m$ a│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │0 U6 \1 I8 L' e. R) }; R
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │: B, n# y& N/ q$ G  y0 C' ?0 k
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │" h* h+ V" p0 b! X; W
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% b- n2 V5 p7 @* \│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
2 x2 F% M& T# ^, w│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
1 k3 @% I! t9 S; P│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │/ z# i$ X  P1 O2 f' z3 a! o
└──┴─────┴─┴──┴──┴───┴───────────────┘
% _6 D; y  J. {7 W4 _2 `/ Z+ I# M2 [+ M! X, x9 F; r$ V$ o' z
GigaChip (白版)(只列出与蓝版不一样的Chips)
) S# N' x4 Y4 [! L┌──┬─────┬─┬──┬──┬───┬───────────────┐/ a! \+ P+ D# E1 L, X
│编号│名称   │MB│攻击│属性│稀有度│说明             │# {0 |) ?2 I2 Z
├──┼─────┼─┼──┼──┼───┼───────────────┤. {% W$ Z% y- f# _
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
. }" A/ {0 ]- f( x, U0 ]│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │' `+ @9 t9 d& Q, j+ R. g
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │! m# N8 A$ p' G! `
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
! |; Q: d6 {2 }. q└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!" c1 ~/ r' W% E9 X& L
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 S5 a  h5 m2 {' f. l- ?
" j. `# @' d1 q% ]8 u! i0010020030040050068 q# a$ e5 W" n  p* x0 S! {
007008009010011012
+ v* f. b- [3 K4 b8 ]0 S# E013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 [. ?/ N+ P6 u/ Y* f  j
+ U0 w2 z& G( d9 \' y0 ?019020021022023024- O; _  G7 P' l
025026027028029030  y, y5 i) C8 a4 @4 {9 ^- O! G
031032033034035036. B7 o& Z0 W9 Q) j) B# R  `$ n7 ]/ o
4 M. o# S, S# O1 z
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# W  ]" L- p& [' i! j' c  O0 f1 D
/ d2 f/ _0 I0 b8 D7 m( i+ s6 Z: T( H9 |
037038039040041042) ]5 J! h$ ~2 X% e, x+ n
043044045046047048( f' q1 j2 R; l1 `' w; i
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& H7 j. L, p5 E' h' f- J. Y' s7 r

$ A9 w' p, i, {& u! n4 z3 l055056057058059060  T9 `7 M: j8 d, q
061062063064065066
7 F& z* {1 c0 Y; Q. F5 d/ }067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
/ O1 U6 k1 R) @3 t- i; x/ h9 t5 |" J5 z1 j* h
073074075076077078" k) J9 g3 w0 a+ K
079080081082083084& J9 B, b+ w6 e% G7 P. n5 S$ @
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# u1 N. |. j  x3 K* p. ~8 s( ?5 Q  J2 O
091092093094095096' l0 |. K8 e: I, E% O8 J& `2 s
0970980991001011025 I. H' A9 A, B6 S3 ?9 v- S
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) e! A, S* }$ {. J, V9 c, ~$ j$ q4 K/ @! q
109110111112113114* i& W2 U1 b" ~# x/ L
115116117118119120
2 d5 `8 C: I6 A& E6 h( O+ D! n* {121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 f0 T! x* K) t: }# {

$ g) s% G% h% Z( p/ }) u2 u# G/ W127128129130131132
; R% n- u# S! q- Z# J133134135136137138- L2 X/ a% ?  f
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 O4 C! d( h2 [3 Z. r3 s4 ?
6 [& ]1 o6 @" k4 u, W
1451461471481491502 Q8 F6 e# }! ~+ f
151152153154155156
# V& H2 B  i! n' b# x" E157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! Q( j- C! v( j7 H/ j* m6 c  W8 S
163164165166167168
6 l2 K2 B! |, A* u1691701711721731748 f4 D' c: \5 [- f3 H9 e3 R
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 y: t7 A: F. u5 R. b; X% c3 o' O
1 w& F! O7 P: x4 y0 t4 E' d* M181182183184185186; b* h! X0 M3 @
187188189190191192) l- b) [1 O, d
193194195196197198$ T( a& }: w- b& t
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
) }% }& t; n5 R7 x, l
0 N, V+ C7 W) ?( {$ c001002003004005006
- V, N/ r/ P8 O& }2 o0 w6 ~007008009010011012" c5 M  B1 a0 v  a
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: ?% h, Y+ V$ l0 v& e3 A9 R: Q% c- P7 w" d
019020021022023024
3 W- }! c* j  H/ ~+ D, d. z! K/ W025026027028029030
2 j4 |0 w$ m/ ]5 f7 `, `031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:, ^& n9 _) C3 y* D1 }4 `# N- k7 z

9 E2 t3 G; J$ R4 |, h037038039040041042* O' L4 n# d3 X
043044045046047048
; v0 c5 I2 p1 Y0 M: \& \  s049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. g; X/ n! c; I& z
& e! N# Z0 M. v3 x! L055056057058059060
2 q4 V1 F+ y4 I% t- |2 O061062063064065066- n' K; V4 i1 c! C6 J7 d
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" z0 k$ H* h+ q! L8 G* h* y

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:* Z+ D$ }+ [: ^' l9 x" P! R
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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