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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 0 t8 w( n$ j% Q$ {
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
/ K" W" _% D; ?4 D: A& j■● ■  NintendoWorld    站友xliz原创
( |# Y  V% D# P' j2 W■ ●■    http://www.NewWise.com # N& |* R# Y" U9 x2 g3 y" V" W5 P
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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$ f( d, _/ [: J& ?& X( f- K: w0 _% I5 ?& L- w- h
           洛克人 EXE 3 Blue 卡片组合; V, j1 L5 v& n5 \; K- X
+ u9 W/ H$ n2 {+ _; V

6 z5 B' h, K/ d3 r+ D! n英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% e2 @6 D* Q7 e大家要看日文版的P.A.或详细攻略,点击这里吧!

, U" o$ B* Z" J# N0 Q  @====================
) C8 ]! h6 V* o$ D希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 B9 D3 i( q- F* p0 M1 a
) U$ I: d/ F3 }% w* e" y  x
以下内容格式如下:( Q' l/ N3 V, L9 W- ^1 A, V
$ `5 N6 R5 A2 e/ m% Q5 @
编号    名称( l4 `4 c! B# t2 m8 i
说明
+ v4 p3 p  X' _  c3 S7 \组合方法
& W7 F1 W3 K( L---------------------------------
: C: n* {1 |8 |" D/ @6 j01    Z-Connon 1/ e9 d( s; p, ?
Unlimited Cannon for 5 sec: J9 @/ ]2 ~% _' S! z( S: d. L' O
Cannon A+B+C$ O% k* D0 |7 R% y
Cannon B+C+D; G* G3 v& G# p0 O
Cannon C+D+E. g( y3 w+ A2 a, C

/ ?% ?( T( d' V( d# }02    Z-Connon 2
  N2 C" W. F+ R! \4 yUnlimited HiCannon for 5 sec
/ c* U. E* |( @' D; hHiCannon H+I+J+ y* Y5 o" g8 i/ w
HiCannon I+J+K
9 d$ C" G4 H- D# D7 p2 Z! G) xHiCannon J+K+L
2 s9 ~6 h- H- V9 T8 F% L0 i1 _' F
03    Z-Connon 36 \, j& ]& _( d2 k: H
Unlimited MegaCannon for 5 sec9 d# g! z- U, T/ g' C+ g5 o
M-Cannon O+P+Q
' C1 ?- _$ t5 ?9 OM-Cannon P+Q+R
7 h4 Y, I% M* U; f" hM-Cannon Q+R+S
0 L: H# `% S" }8 [2 R( i0 P& [, p' m7 I) Z
04    Z-Punch; o( K4 q6 v8 w& |
Unlimited GutPunch for 5 sec# w- L+ A) V- K4 y4 Y
GutPunch B+C+D
2 R( A. B2 p! Z; BGutPunch C+D+E
+ \+ L/ q: c5 r$ K! DGutPunch D+E+F& }7 ~1 P9 }" P5 b* d

) M# q6 I: X  w; v; ^05    Z-Strght5 Q' L6 S: Z0 G
Unlimited GutStrgt for 5 sec2 a& s# d) q3 S" S9 V: Z& R" b
GutStrgt O+P+Q
# E0 C6 e* d. y1 D4 aGutStrgt P+Q+R
6 ]/ k1 j% [2 c& ~4 zGutStrgt Q+R+S
" O/ |( l6 K) G; M2 f
. l& r3 `7 n( d  r( _06    Z-Impact" E+ m% U+ `; ?1 ?
Unlimited GutImpct for 5 sec
* T- p  h" B, J1 cGutImpact G+H+I% }/ U. P$ ~. M0 m0 [; `9 O" i8 Y
GutImpact H+I+J% s" Y( U5 l% e( t- u
GutImpact J+K+L. U& x1 q+ Y" M: D, u# Z

2 W& C9 x; V' G07    Z-Varibl4 d  c  B7 P2 [( z
Unlimited VarSword for 5 sec
; H9 U5 _8 n( I& a. }' X0 q( RVarSwrd B+C+D1 N! a3 g& X" O4 Z! k- B
VarSwrd C+D+E
6 ^1 O5 L( I& D( XVarSwrd D+E+F  g" x" A9 Z0 A

2 t4 n6 Q& k! j3 e) V+ t- {0 f8 Q/ m08    Z-Yoyo 1
6 I6 u$ z, ?' x4 Z$ FUnlimited Yo-Yo for 5 sec* ]) C# M4 P. b9 a1 C$ P- M5 P8 j
Yo-Yo1 C+D+E
/ ]1 h) L, m9 f5 U& EYo-Yo1 D+E+F3 M; d# H0 s) F" z0 w
Yo-Yo1 E+F+G+ ~) C+ e6 x$ T+ r& K% b- H5 i# b
* B0 N) F; q3 Z6 q" {
09    Z-Yoyo 2
' y, M( j! W* |, n7 Q, w" YUnlimited Yo-Yo2 for 5 sec
. p" N5 }4 [+ y1 M! S0 F& wYo-Yo2 H+I+J
9 h. O8 T. S# w8 h! n1 W. WYo-Yo2 I+J+K8 S+ v/ v1 c2 ~+ d" l4 E) h
Yo-Yo2 J+K+L
1 V6 P' L4 N0 {
, \4 A! {9 I' Y) v: X5 }10    Z-Yoyo 3
/ V" p6 Z6 ?/ l* a- L$ a3 aUnlimited Yo-Yo3 for 5 sec4 J  H0 h5 R) L% l4 g0 w
Yo-Yo3 M+N+O
$ q) m0 v* W# D/ k  X2 j% W5 tYo-Yo3 N+O+P% r: c- F- D6 [
Yo-Yo3 O+P+Q& H9 |2 ]6 t3 f, T  l% s
; G1 y/ e( o8 R  c
11    Z-Step 1
) x. Q; q  z) Q' _Unlimited StepSwrd for 5 sec
9 W3 P+ t- m# _. h' Y; ~* `" xStepSwrd L+M+N
$ I6 j2 v, o% }StepSwrd M+N+O
: B5 x6 K8 F/ X" w' P, RStepSwrd N+O+P
) R) l6 [6 U$ R  t. }
' Z: E- O; q$ p( c8 Y1 P12    Z-Step 2* N0 G& H( n5 M  Q- C/ v" `& w! ~
Unlimited StepCros for 5 sec$ K5 _& q3 x' s) M0 F9 b+ R
StepCros P+Q+R* e# c0 @: g4 y! K
StepCros Q+R+S
" d1 g/ ^( D$ g; {0 P& vStepCros R+S+T/ m. D+ b- p0 Z! q: ~6 c' o: M2 b

, t3 Z; R- i: q( w9 v; \13    BubSprd
9 g! z4 H4 n# DAttks w/ spreading bubbles!
6 N/ o  F7 B" {  Y, o1 l5 h0 ]Bubbler  C+D+E
) B/ d- ~8 z# l% H# x) x  OBub-V    D+E+F
9 u5 c) e6 g: XBublSide E+F+G
! A% `: o! p" }Bubbler E + Bub-V E + BublSide E2 o" ]3 t4 i5 @, u

$ V2 A% {4 X# e- y# o# ?2 P1 a14    HeatSprd
) Y2 X, h! F# L, X. SAttks w/ spreading fireball!2 B% f1 G8 Z" E& T4 r
HeatShot H+I+J
5 a( R1 x2 S  v4 c9 U4 j9 mHeat-V   I+J+K8 k/ I2 k) t5 F% N) U; P+ D6 w
HeatSide J+K+L2 L; F" Z7 M7 o" }2 e
HeatShot J + Heat-V J + HeatSide J/ U$ F: _- N, U- K+ t$ F

4 L. h% u1 K% K5 U$ P! x15    H-Burst
1 J/ G; n" \3 b+ W1 J* {4 f1 HCreates a giant explosion
6 P! Y0 j# I7 M' v1 m! B' p: M* W- DSpreader M+N+O
! w/ {' G  D: }Spreader N+O+P; u" e- L1 M! [1 ]& I, S  Q2 M
Spreader O+P+Q
7 O- a8 @, c5 g% t; l3 D: q  g0 D  a9 b: m, u, U3 W& K
16    LifeSwrd
9 h! T' w, g! T) n9 x1 Q+ D3 _& JSwings a huge 2×3 sword!- k' ]2 O7 C/ }# a+ d5 n  I( P! m
Sword E + WideSwrd E + LongSwrd E
4 P$ ?1 Y5 @+ @" N3 i) F* ]Sword L + WideSwrd L + LongSwrd L
+ B% P5 ?1 O& M) `- w- _3 U5 `5 LSword Y + WideSwrd Y + LongSwrd Y
5 V; U8 Z4 }, s* q1 Q+ d
% r9 H' g! L9 `8 ~17    ElemSwrd6 n. ~+ h' l; p" j* C
Wide swrd contains 4 elemnts
; E6 E: Y5 P# q- w. p: H: z5 u% OFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
; \: l# b9 a) b  l$ w9 j3 u8 RFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. g7 n/ Y- l( s. m1 H

- a7 O6 D$ ^* |' i18    EvilCut
1 W# `& i" R; _) YStep up 2 & make 4 atacks$ I1 P4 w- o/ E( K; }
StepSwrd P + HeroSwrd P + StepCros P
1 q# {9 G% o1 g7 q6 v1 X
- @. a/ ^8 ^7 [5 j, Z19    HyperRat
" n5 V$ V! _* GA giant Ratton charges!: l* ^) ]6 e+ G" q
Ratton1 A + Ratton2 A + Ratton3 A
: u9 B. m5 H( |Ratton1 C + Ratton2 C + Ratton3 C. m! `0 @) b# k+ H( R5 Z& j
Ratton1 F + Ratton2 F + Ratton3 F
. E9 W. Y4 J" _: z
( k( V( c, ?1 [7 H+ X5 f  P20    TimeBom +
7 X% @6 Z/ Y, @& `0 L. K1 R' GSets Time Bomb in enmy area; F5 P  L4 ?" }  u/ n
TimeBomb J+K+L
5 ?- P6 ?3 ]$ s6 I5 g" M% gTimeBomb K+L+M5 b# k* `& x. y* q8 E2 U
TimeBomb L+M+N$ A& O- B9 E! a3 ?4 ^5 A3 V

) M' U7 b0 u9 V& u2 g6 \0 N4 U1 o9 `; T6 j21    GelRain
# h6 d5 D4 n. u5 C9 ~Gel steals squares, L6 k( Q, U; J( q
MetaGel1 B+C+D& p7 |7 _4 r8 e
MetaGel2 E+F+G
1 t$ g' z  E6 j; z3 g# {3 R6 B# dMetaGel3 S+T+U
' f* w2 d6 O' R# _2 a
0 P2 J: S3 U+ L8 G2 G22    EverCrse
3 K& B! B. c0 O  Z' l& g  CShield chases enemies% T* {' J% n. D  G8 p
CrsShld1 C + CrsShld2 C + CrsShld3 C7 x2 G+ D3 [) `0 ]5 |
CrsShld1 L + CrsShld2 L + CrsShld3 L
' @) v# n9 r: U: Q  V9 @0 q6 Q% O' y
23    MomQuake$ I0 d9 `! K' K& L8 O! G
Awakens Mother Earth!) M; x4 J; w" Y2 j
RockCube * + RockCube * + GodStone S$ k2 f% W' ?; ?" Q+ s  j0 A

$ U; E) N+ e' k: K24    PoisPhar. M- d' ?" @" }8 t: L6 j
Pharaoh generates poison
; f$ F* q% n" `% U1 T" dPoisMask A + PoisFace A + Anubis A3 z$ x- \* J! }( b2 I
; n- J% x# u; e: L/ r2 J  V' I
25    BodyGrd( B& f: K1 r% ]# h" H' G
Bodyguard takes out enemies) t. D- Q; C4 C8 \0 h
AntiDmg M + AntiNavi M + Muramasa M8 N* I" {8 w4 B6 s8 C9 w! ^# O

( U5 U5 h0 V5 J8 m7 C! z7 A26    500Barr
0 R2 d1 t$ B! l9 k; \2 wBarrier absorbs 500HP dmg
4 H9 K5 O7 X+ z2 b1 F1 ~6 kBarrier E + Barr100 E + Barr200 E& Y9 Q, A% C* q3 m" q
Barrier R + Barr100 R + Barr200 R
0 T9 I0 B+ ^0 B! i
/ i) P3 v- l. ]27    BigHeart( e) P) d2 y6 N1 o
Attacks, then heals HP!
( w% i$ e9 e# E0 eHolyPanl R + Recov300 R + Roll R7 Z  r4 z9 t" R
HolyPanl R + Recov300 R + RollV2 R% H" S+ v- c+ P* K4 I. w1 b
HolyPanl R + Recov300 R + RollV3 R* F8 y7 }$ g, J
0 p) E  a- y# X; m. U' T
28    GtsShoot
# a( P4 h9 Z& y8 r+ EGutsMan throws MegaMan!
, {( c+ j, ?; u% P9 x6 Z( ?Guard * + DashAtk G + GutsMan G
' p5 D& f# g9 ^- [Guard * + DashAtk G + GutsMan2 G4 v1 f/ g6 C- `7 E6 y2 K( y( R6 Y0 e3 R
Guard * + DashAtk G + GutsMan3 G$ |0 k9 z) B1 y2 e+ o- w
Guard * + DashAtk G + GutsMan4 G' _5 f( S( X) l0 T' A
& c, F9 C0 j, @
29    DeuxHero: L7 v+ O4 c3 R) a
MegaMan & ProtoMan team up!9 `" i$ t% _% k3 F$ \
CustSwrd B + VarSwrd B + ProtoMan B
0 o$ o# ^: a' p7 N7 ~6 t$ s1 k" sCustSwrd B + VarSwrd B + ProtoMn2 B& }9 P1 p7 W. b5 c0 |
CustSwrd B + VarSwrd B + ProtoMn3 B
8 [. y: t& h9 JCustSwrd B + VarSwrd B + ProtoMn4 B
, v7 `6 X2 B. a$ _& l/ H7 [
! L2 Z( }. ]0 i% W30    2xHero
) A( D  @6 |0 l  _- \  kMegaMan & ProtoMan Dual atk: s5 A. d/ ~# O0 x* I2 a
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B* ]$ g- j8 \) @+ d% j: F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
# t( t8 U$ N3 {; USlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 C2 Y2 }' z% {4 u
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" Q& F+ u( a/ D2 S
1 Q) A' P# b5 J3 s7 _
31    PrixPowr
( B9 q: g8 E$ g9 g3 Navis attack at once!$ W8 `+ m7 Q% t# _
Team1 * + Team2 * + KingMan5 K- e8 ~0 S5 D2 {" V4 s
Team1 * + Team2 * + MistMan5 M
8 j- j/ G) o) R4 VTeam1 * + Team2 * + BowlMan5 B2 W  {5 i6 p& E7 D# `# R! M
4 p8 I) v, E$ u9 p1 M* a6 ?
32    MstrStyl
/ J( Y! p7 e3 o8 W$ wMegaMan unleashes his power% V! U' y& ~6 N$ c
Salamndr * + Fountain * + Bolt * + GaiaBlad *( ], ?# B6 O* K% N" E! l8 f0 K: l. K3 Y
7 @7 n4 G; D7 z% O4 ^
StdrdChip (Part 1)# r0 N8 D7 ]: W9 G: B
┌──┬────┬─┬──┬──┬───┬───────────────┐( h$ i* g. j& R7 D( a% e  W
│编号│名称  │MB│攻击│属性│稀有度│说明             │" m( `# W' N3 @1 \0 L0 r3 U# w* g& u5 q
├──┼────┼─┼──┼──┼───┼───────────────┤5 U3 @# N& U9 K& Z+ W. o+ v
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. i, _) u2 |5 N7 ?8 c8 _
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
( u  l, a: K) O' U* q( _# Z, E│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │" \' G: }3 ?: s, {
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' {3 G' k" @3 a1 \. s& m, k│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │0 u, ~0 C8 \3 V; @" f0 W4 t5 o3 n
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │9 }$ B+ Y4 }6 n6 K9 p9 n
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
, B& E4 f. q" f% |$ A│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
" ?7 j7 N1 X3 T  n+ p│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
9 m2 ^- L) g; h7 |) F( ?9 V│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │! C# o% r: X9 X" Y4 i
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  D# M; h1 f8 e- m; Z1 c3 m; i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
+ t! s5 k  c- X- N│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │: ?" @7 D, ~5 a% s$ H6 }% J
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% E3 M" F. ]) h; ~2 t4 n! s│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │; w4 o# F1 P5 C; U; C$ F
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
) ~( t2 S2 X8 q5 U. i2 ~' \* l│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │: v& w4 K+ Q- a
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │1 _. b  I1 R" Y8 Z$ ?& L' i
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │9 y1 r( {* v  U1 G4 K
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │% k0 J8 P* a. Q& ~2 E
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, l, o6 z3 T7 U9 }
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │# H( h* W! g# |9 ^
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
$ `( Y* E/ {# m5 J* P│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
( x9 {. M7 h' J3 K( X│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │0 t4 h5 |0 B6 b7 A
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
1 a  {. @! N( \% X│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 T: R  s! U! v; [2 |│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
! v! l# k: j+ G0 L1 r  K, h│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │4 G: `1 W, t" P. l" n' L
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │3 b$ J* @; F! I1 V- I: n+ w
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
3 B# `3 O8 C- A; C7 P- m3 n  G# r! M7 Y4 L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
6 [; m7 f- {0 n% V│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │; B5 v+ O. B$ k1 H9 u
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 g& E& R+ d6 J* \7 K│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
  G' l/ \* i: D│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
! h! i; O/ H- N* @│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │5 r! _4 A& k7 O- V2 D1 X( [
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
' l. ]$ l+ \5 a3 I│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │! p' ?5 ~/ U2 Y) Z0 M' r5 y
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │! p& M' z' x5 i1 G, v
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
1 p% D1 j* X" I1 z. ?4 U│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
% h' }& y' ~  h& a│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
/ J2 ]) \0 n# Z' }+ m│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
2 U$ J2 E- ?! |9 [│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
: h! ?; w: M! z8 p% D( u# U│46 │DynaWave│42│100 │  │***  │Shock through enemies     │  V3 Y8 O$ H1 K  `( x  y4 x$ H
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │" L1 {+ [7 R5 t7 Z
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │) {5 R5 E5 i. B8 i9 d, T2 j
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │5 D& j* C6 A9 h% {
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
8 I. ]  b( f4 }│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
4 U: w- Z( E+ r- @3 H/ m0 Y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │8 l, ^) N# p# N0 `7 `5 I( I6 `; F
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │! L  Q8 W) D  F2 [1 j) v# S
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │6 F. Y0 B' u) H! h9 n
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │* _+ N# h* R) D$ u+ m, H
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
% ?0 G% [. K. F2 O& d│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
7 x  V1 k% W4 P% v( O8 _/ W3 Q│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │# a, a& {2 G4 w- ?) ^8 y: z5 h
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │$ }2 y. W2 Q2 Z1 @" S4 V# X. K7 b
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
  g+ L  C9 b8 Y2 ~7 _) |│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 C% _$ j& i. V│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
& W1 a8 c9 }5 c│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │( X3 O+ A3 u9 T. X; L$ ^
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
0 o! {$ m) x. p, x2 J│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │9 s# {; s$ h, Q0 M3 T4 S4 ^
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
, A' B% b( o! L/ g" Y│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │3 S# {9 s% U/ ~" o- q( E4 L
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │* H7 u2 x0 X2 |5 H1 d* j% x# r
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
1 j2 o# O) x8 K│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
  R* R0 C  m7 k5 H0 B4 ~8 l│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
" d7 A4 N0 _1 U, L; ]. H; o│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │; p' w: R3 A" K
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │+ R  ~6 X% }0 h2 p* K1 v. {9 N
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│, e" B$ e9 s: b* @4 ~5 S* p4 A
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │6 B; ~5 M. {9 z) z8 r" b
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │- v, y0 O0 z5 M; O1 H! s
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
* r. L2 @& u$ ^1 [│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │7 r9 y, Q8 g4 L4 v
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
/ w5 Q; a- Q( R+ \│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
1 P5 m- [9 t$ J4 f; X│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' {# F' x" Y" k  q% H$ j/ Y
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
( _# z$ y, o, E! @* y9 M/ H│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
" ~7 `5 ?1 x: s. }, ~/ [# ^│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
* M5 E8 o+ N2 N# U│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* o- t, e( I# i* e
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 r+ M& S7 q4 I
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │3 k: r5 H* Y% e3 U  o) p& C
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
- e: `- M: G  l( C! F' Z│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
6 m" L! p) r( g* {: m& C│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │9 T3 s) z/ K% z: u5 K6 _- p
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │4 z' Y/ Q5 g" G- W7 H
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
. o  V" u9 g8 ~6 _- Z│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
% X9 @1 N8 I! K; F; E│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │3 C# }! }; X0 k2 L: X# |
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
% t5 R; z" c8 j8 G2 q) d, ]" {3 I│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
" a# E4 R1 e% M+ K│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  U6 i6 S# H( i│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │+ S9 ^# e9 b  g* H7 l1 M
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 E( m1 f: h- [( ]2 z! k# P" t
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│; U4 `& `6 W) J6 r' C
└──┴────┴─┴──┴──┴───┴───────────────┘
) b! ^2 t0 {9 g! }6 P  g/ K4 r, `; N
StdrdChip (Part 2)% D$ _# \9 w6 [5 D
┌──┬────┬─┬──┬──┬───┬───────────────┐2 b9 }( C  O& J* [& a
│编号│名称  │MB│攻击│属性│稀有度│说明             │
4 f5 w" k" X" E7 w. p) \' O& n├──┼────┼─┼──┼──┼───┼───────────────┤
4 P  W% v! k7 H5 t│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
8 l% V" U% A) G6 Q7 `0 h! \- n9 w$ }│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
4 r, @8 }0 H( r1 F│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
9 G' d7 b0 g/ `1 x$ \% p& e# O0 }│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
! W  N* G! J( D3 N9 K8 U) ~6 G│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
7 a0 ^' z; R# V) c│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
8 h* S0 F! l( u3 t6 b│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
3 I5 `' r! f* n: g+ @! _% ]# B" s│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 @' ]% j1 o' I' r7 W7 m  Q│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
3 Q1 j! d' `2 h% f0 L8 |│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │9 b3 c7 j' b2 X) P1 z" s4 g) f* F
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
# a3 q4 r0 _8 `* B8 X│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │8 c" P4 U4 S4 p9 e9 ]
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
  d: l( G; Z5 d8 |0 [│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │1 t. r+ I/ x0 a$ r% y; \1 e
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
1 }8 G$ c* w6 g7 \│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │7 t$ K& G* t  d1 [; Z  C
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
4 {6 f) Z# w- w│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
! T8 Z" z, e' o8 |% n: Q" h│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
0 V6 @, [( K; Q' @+ X│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
9 K" z+ B, O; x# F3 [& D│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │$ }5 V: y0 f; M% t' ^
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │& `5 P# \- J' L# }. w
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
  R; v) ^( a. z- I8 n& P: N8 z% |│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
2 ]% D& R! f1 D8 l# N│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
. [" [; q9 g- A6 {: r│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
( w! ~8 c% |# Q, l" I: q│126 │Rook  │30│  │  │***  │Protects you from attacks   │
9 v) |2 @% ~: |8 w│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 Y" |/ y; c3 L" B- K2 L
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ j. |0 _8 Z  I4 \# `3 V" C│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
- H$ Z7 u1 ~# F7 _3 [) e$ C│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
  w' h+ ~) S+ _9 v8 F│131 │Lance  │46│130 │Wood│***  │Lances through back line   │& a, d# B% o( ]. l8 n% E
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
& G+ m; J% p+ }9 H% E│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
6 C* W3 X& z) [) o. X5 N+ ?│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │6 ]1 c1 A. P8 W4 l! v, f
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │4 j5 l9 p6 H) i7 Q. v9 q4 U5 b+ E
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │! S+ V% L6 X* L
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │& K) K- H. g* B: V& r5 A5 R$ V
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
5 L8 V) b+ \/ \- Y4 v7 Z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │( ~' g3 }; ^& x3 i: r  j( `
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │- |) H2 }) ]' o' Y
│141 │Prism  │60│  │  │***  │Prism fires randomly     │$ M, o  t  u( c7 x+ X
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
" Q% G9 S' q! j, @. l) Y( }8 z│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 X. z6 i  F; X) `& Y
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │! a  u' z3 z7 V3 N$ @- E7 ?% k* E
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
1 `' _- u+ D* E" P- N* q; }- B# t- s│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │1 L7 t* I7 _7 {7 e+ a
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
8 U1 d+ B, Q# n1 L  J4 Y# W  @/ H│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │/ U; a: I: K; U9 ?8 e% H7 Z
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
% ~, H# u: R8 I│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 f$ U+ \/ }# `7 m
│151 │Recov120│35│  │  │***  │Recovers 120HP        │! E8 s. \$ A. {1 d6 C& [' p
│152 │Recov150│50│  │  │***  │Recovers 150HP        │' ~& m+ {; n$ C2 q$ o& H
│153 │Recov200│65│  │  │**** │Recovers 200HP        │/ q: g7 _2 Z9 U5 D! l+ B
│154 │Recov300│80│  │  │**** │Recovers 300HP        │7 {# _2 L: l* \
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
$ U, H+ \% y7 K, \5 G* m│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( S/ `0 V& @; M% ?, Z  p│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │4 Q7 r% r3 a7 `
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
8 M0 M& v& d* k" i: e# h% m/ p│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
' F7 K" V! v! e│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) d) ]& M8 D5 ]/ P  d& k. y│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │3 m/ @' B+ B) u9 O
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │1 r* U' |( p& O% F6 S% K* ^1 h
│163 │Invis  │11│  │  │***  │Invisible for a while     │9 z7 s. g% ^# f
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
" ]- }% B# B% u1 @7 [, s│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │; q1 d) {' f8 b) ]
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
3 s5 O8 U3 h) r; ?│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
9 h. n7 }' f7 G! U$ @│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │& L3 i4 h- M$ d4 o9 @
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
9 G4 H/ H6 ?8 \' ^$ Q) ]│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
* b4 }( B- ]% M8 c! K) b8 d. b6 X- _│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │6 F- C- ?! q' F9 J: D- Y( o5 [8 J
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% X$ n/ k" L* e4 X
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │6 e6 k9 U6 D% v! h: j
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
6 Y5 I* @' t) l- S& C│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │8 c5 S! y, b/ A9 V$ {: A8 G4 u
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
5 _. B, F; y1 p% Q2 }: h5 a│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │$ n- l; H" [8 W
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
. V: R. w9 E* O( @│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: ?( ?; J5 D2 N
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │- M: b9 S  o6 ], z$ r; r
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: e/ `) X2 h8 q$ G3 t* D/ D' s7 T7 D
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
/ H" ~' _$ g4 l0 l│183 │Hole  │55│  │  │**** │Open hole to dark world    │+ q, ^& z) L% b/ W! L
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" @. O1 ~; s3 z! n. r; U* i│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
6 }9 R& y) Y! x7 A4 n9 x' U4 z9 E│186 │IceStage│20│  │  │***  │Changes all panls to ice   │. {( A# W; F: Q. s. q8 K
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
$ n! @! i" {- F+ `" J│188 │SandStge│18│  │  │***  │Changes all panls to sand   │2 V( N# P3 O- O3 h( f
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
4 O/ y% M3 l$ E3 Y% D2 D│190 │Snctuary│54│  │  │**** │Change own panls to holy   │- D) c% |5 |' K- W! j1 V
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ D$ ?4 U7 ]% S3 Q│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │6 |' l0 `; T1 O1 f+ s
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
7 h" n. P5 P  u- ]5 J│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% b: g: F& e( b4 K│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │4 t/ a7 n0 ~. R
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │0 x1 G; I$ I8 k6 ]
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
+ H/ H1 J1 E: V│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
8 k$ s2 f5 k2 n( y│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  O0 O7 U6 _3 z4 i* X
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
: d* o$ I, K2 ^* t4 d+ ^└──┴────┴─┴──┴──┴───┴───────────────┘& |/ |' v8 C( a& y0 \

! {3 N. w3 p5 S7 B5 M6 @0 A0 M
" S; Z% }; }& d/ p/ C" G2 pMega Chip
& G0 ]/ t, I( t% m% M┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ q! x" ]+ B3 t1 N: [& z. ~& L│编号│名称   │MB│攻击│属性│稀有度│说明             │, c# A! U5 L0 b& g* @0 ~8 E) |, e
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 j# F* o" x' q2 J0 w3 O│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
% Z0 A# t. \8 R$ ?+ H│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
5 M) Y- P) b+ O$ Q3 M  o│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │: y1 k/ p* k$ f
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
1 Q# ?( S8 c; n│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │! [& i( W$ l, M4 v# A4 S% E
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
4 i3 M' Q9 f" }8 h6 L% v$ p( g│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
. @1 K0 |$ M( K& M: _│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ K5 W% L+ T& G2 \" f
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
% s# q# Y& c; B- j1 x│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 N1 H0 i3 c6 o% k. D' x- E│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│% v& G6 G1 J& q6 W/ W3 v2 ~
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │, d5 _  [0 z4 Q% {% y" p
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
  i% E, ~9 a7 g  Q$ I│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
2 n* k* @( A; N; b+ @1 H│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │, {0 F& ]0 [/ v2 R! j6 u
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
" z/ `  d, U+ O3 y' I$ O% M* p│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
$ B$ a+ }7 T; ^. o5 |$ L│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │4 u$ T0 D% ^- a) K+ `, g
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │. v. N8 h# V/ d
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │4 Y8 y- n) c) F# {) v
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │! {7 l4 [) I" }: n' `3 u9 G% g
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
4 N+ P/ i5 D7 ~# a│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │4 N9 C3 f9 j$ k: k8 x2 D
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 g  m) \/ y, h* K6 \│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │# b2 ~7 O* z0 w6 P% S
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, e' D% F2 b% F8 c  k( L# j
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
, i7 N, O  n) @' e/ a2 U│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
. K/ _$ i- ]! c│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
9 X7 C! w" y. [  Z# V% F2 d$ @' t0 X│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │* f3 t* \1 t- M# G
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │3 s8 x5 I2 `$ u( W5 G* a
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │, [* b/ F: J) e, b
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │* {/ j4 t" x7 Y% z% j9 ~- k
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
6 O  E9 G7 M% V5 H│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
. E+ ^3 l/ m% U; }│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
& H. A4 _, ~  ~! e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
5 D( J0 F! l7 ?9 E( _5 p4 H, O│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% @- H5 q8 g6 V
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
, `- ~% d5 L1 m; f│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
2 J3 m9 H" N( |) @1 A! W│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │+ v, j. V& t. m2 Y1 G5 O
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
9 t% S  j* U8 ~│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │, M. ~7 V- e/ ]% {, q. B$ U
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
/ Q5 O$ f. g% [4 [2 W: }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 N$ |" K" c& K1 _- |1 }3 K
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │; M  J" {- F( g' n0 w
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │" X- o3 v, n0 z) S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 O7 U9 R" z& H( s5 m: l* G, n. \' g
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │4 _4 q: O3 o. _% }+ e( C3 y( T8 g
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │* [5 X8 D( _- G
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
7 q! P1 O( m0 X" n7 u7 H: e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- {4 f- t0 q2 _: A  R│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
% G* C! R0 }' D  D0 W: q/ Q/ ]│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
& s: W7 z- f. q. _/ B; y3 r& I│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │- y9 D) x% A0 d9 d, ?3 r: i
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │/ E5 c2 N; A- G, o# ?
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │( A4 L1 d: `5 f- m( N6 B- e; k# u  D
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │/ K% I4 G( r: r* W
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
$ t* m* `5 g8 K2 P; I3 ^/ L+ r│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* u+ t3 M- A, H
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
! L- C" N: ]( p" `( x7 u│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │( [( h: x/ q- W0 J; O8 |) a
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
+ o3 }+ ~( E. J/ [│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │" q* j7 k" s( E4 w" o$ n# L& C
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │2 R& f, F- m& D0 I  s
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
/ H5 D7 e3 q4 R+ w│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
+ [  L( m! F' s2 L│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │/ i$ f9 O6 G+ h; H
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
$ G6 j; S2 J0 U  u│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
% t& |' ?5 i) Y3 P* o9 j│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
/ A9 h. ]8 Z! h' ?$ F% d2 n9 {│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
& m6 F; `$ Q) R; f$ y& k1 _│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │; p4 |$ m: E2 B* ~( X8 o
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
7 _# }; ^5 G" a/ p│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
5 M+ K* ]% q3 U% h$ h5 |│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
! q+ j7 `+ [* S0 Y2 Q' T│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
$ r" o* U8 \8 b% ^│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ }- [" N8 U" b+ O  j8 \/ D
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
1 p% N$ `# ]4 s/ m/ K3 H9 A5 F│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 l( Z) I3 v2 B│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
4 W8 x7 c. x" {: j3 T6 g│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │( w2 {' r6 Q& x: j0 ]
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │' }, y0 g! k+ c0 w( o
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │+ k& a: p+ I& ?- h% w' [
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │9 A8 t- ^% W9 p3 S
└──┴─────┴─┴──┴──┴───┴───────────────┘
# Q# N6 Z% s- M! ]6 ^- d) h! P  h4 Y2 J' p

. s8 C, o7 v) W/ X3 KGigaChip (蓝版)
0 X) d, g, E9 m: |┌──┬─────┬─┬──┬──┬───┬───────────────┐  I3 ~4 n0 f6 i; D& T
│编号│名称   │MB│攻击│属性│稀有度│说明             │9 h$ p. ^+ U0 \  v
├──┼─────┼─┼──┼──┼───┼───────────────┤* O. w: u: i) t: H& @8 Y
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
6 ~5 [/ m( o- |; H│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │& m3 _. k6 f& p) n: }: E
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
; Z8 `- v6 }* |5 a% G│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
/ M. b4 W4 M. p* w* ?! W3 i│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │: [8 S% f/ I4 Y: ^0 ?
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
& U, p; _/ u/ O+ [, x2 r│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
0 y) c# ~7 _& q. C& v/ d│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
6 L1 f4 a. V0 K$ \  G; k+ t. R│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │, D, M/ n# k0 ]1 u+ X' x
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │7 q4 B8 F: ?/ f
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
* `* M5 b, u& }6 c8 q, @4 W2 a- v│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │* |9 m# Y' x% t# R* e. q
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │6 w+ _5 ?7 Z3 A4 g
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │5 C# J% U. B/ S& e. c) a- q+ p
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
& ~8 G. O4 V. Y. a) A+ u0 Q4 Q8 K│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
) b$ _# z  t: K! }+ G' ?; F│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │) R4 P6 e$ L$ R' i4 f, H
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │) ^5 m2 P0 z" }$ ]3 U: v" i) u
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* r8 M" D; q/ a+ Z3 |$ q% u1 p│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 d* a7 D3 J+ O5 |0 q: y' Z
└──┴─────┴─┴──┴──┴───┴───────────────┘) Z" k$ q: d9 y! R- D( N

: B: D/ b0 I$ r2 S7 [% o' I! MGigaChip (白版)(只列出与蓝版不一样的Chips)
! s4 n4 _, d* X( G& k' [3 x8 {# r7 J┌──┬─────┬─┬──┬──┬───┬───────────────┐
' Z. z8 L' C( f│编号│名称   │MB│攻击│属性│稀有度│说明             │0 W+ y: K0 @; a8 q! o0 x3 N# f: R# c
├──┼─────┼─┼──┼──┼───┼───────────────┤- z5 f  A6 D; l$ P
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │' A  ~% h/ p% t; ?( \
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* @2 R4 @" o% A, X& w1 x│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
- o( L0 ^8 G& {" e│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
6 r! D8 T5 x4 k  ^: M( q4 R1 e& }└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
. H: J8 d& j% h  f- J, pMegaman EXE 3 蓝+白 Standard 级别的 Chips:1 W" c6 V9 o, ^$ ~4 t" i* B: S/ x
, g; w) x1 n2 B6 i/ B: Q
001002003004005006# g  [/ ^$ E# o6 \
007008009010011012/ w) z" y& t1 Q/ ?5 }  q7 Y, y
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 W. i5 u* q7 T/ G) r, g
4 Z' _8 n2 Y' I: V* O
019020021022023024
" G0 Q% N- R6 H6 M: U025026027028029030+ ], Z: W: D9 ]% Y$ k9 z. X" R
031032033034035036( ]: D/ H! Z, t) z% V
& W) r+ |) K$ F- l7 I8 R
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
( L) V5 n2 W3 s  I1 h# J1 R$ d: w
037038039040041042
# k- Z# L& F+ N2 s043044045046047048, q/ `7 m9 E+ B3 N4 }2 v
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- ^" X  O' s: w: W+ v
3 Z0 d7 |. j1 v7 y( j2 e
0550560570580590608 z. b2 o/ G6 n, H4 d4 ?  q: Z4 i3 t
061062063064065066
% \% y+ ]0 s" m8 z# [5 h067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: d' R9 J: n: T* n* W- n  n+ J: d- k  l$ Z* |. _9 k
073074075076077078
0 ]2 `8 s% k5 K0 b% y4 D079080081082083084- J, Q, d' I6 J- d4 V6 p" g
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, @+ `% T0 ?2 Y4 k) R3 `0 p) m
9 ~% h2 s* a' U! H" w091092093094095096+ n  W5 @- N* O* |2 e
097098099100101102% G; K9 r+ e3 Y/ W
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. ~' b; H% f* A9 L

2 q, R+ A5 j5 x: K- d4 I1091101111121131146 D$ S) v. Q( A9 G: V- D
115116117118119120
3 _9 w  V8 F( h. ~5 D121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: O9 [7 J$ b. y0 r
: ]* I, S" z$ _' A
127128129130131132
' H3 E  F& w6 T133134135136137138
) D; N! z( ]! R. [139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. p2 W, s7 \  u) r, n
+ y0 `9 _9 ?( h$ c4 z
145146147148149150# g7 N6 O: a7 t. c3 U# @: w
151152153154155156* W9 V9 b; g, |0 G+ F1 L/ T( l* c* K
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 N$ C4 R+ [" P8 W

! I% O( t8 e) ^1 u4 e3 g163164165166167168! `& c, ]% ^- a$ ]* U) u  t) M
169170171172173174- Q6 B' F9 s* V- u) i* H" C# a
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) w9 ~* c1 |, \+ a/ ?8 K
" j/ A7 {& {  u6 @' N8 ^5 X1 W0 x5 R6 f
181182183184185186
) }6 M9 }' m6 D  J$ P, {187188189190191192
# u4 }; o( k, ]* a0 S$ r1931941951961971984 K/ U8 p# W8 ?& B  l7 e
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& V! n2 K, B" s" O0 d

/ X: g# }! O/ L0010020030040050062 }1 P. ?" a0 X
0070080090100110129 [9 l% K0 A$ t' Z
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, J2 y$ ]+ m- R5 m( t( f6 x. t  K# j0 ~8 K$ h7 c1 d
019020021022023024* m2 g' Z4 E2 V+ s. k' Z9 {
025026027028029030# |# o4 O6 v& ~2 R: \
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
$ B9 a! Z. [: ?: Q1 ]1 K5 a3 b% d8 e, s1 f6 b
037038039040041042
7 J% H, b! R- c( S+ Z* y/ e" E043044045046047048
4 c5 m% K% F% J# N049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:& R  J4 T$ _' X( u6 G

; a9 z+ c+ D6 @9 Q' j5 |% n# _8 m0550560570580590603 Y/ U% ^# s7 c) A( U8 I
061062063064065066
  H  O- _5 B( X8 j6 V067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
: @4 a+ T$ F9 B( v- e4 |
! C. m2 ]9 n! E2 Z. e, I0730740750760770783 |- {! c  b- h: P
0790800810820830842 c+ q$ k7 E) y* r
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:$ D. Q4 Y' a1 V: i! ~% s" U

5 D- r( `6 X; G& J001002003004005006
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