转载请不要删除以下信息,感谢您! ; x9 w& z/ I# Z2 J
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 9 K P8 a+ W& P. @) T6 q- p# T1 l
■● ■ NintendoWorld 站友xliz原创1 ^6 G z9 o* ?
■ ●■ http://www.NewWise.com
4 V: l9 v7 x2 O Z0 v0 |8 d■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ / e4 i# L. M; B* L" d; F% ^
1 w; B$ K9 L: g* l5 o7 c/ H5 W' A6 A' x- M4 r* g, e/ r4 j
洛克人 EXE 3 Blue 卡片组合4 ?' H' d( G+ h' j. d8 ^
- d4 N0 N$ U& q. E
1 A, @$ h" D! S! |, U# d" ~( b' o英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版4 R$ e2 B, Q* U0 i/ p0 Q7 ]
大家要看日文版的P.A.或详细攻略,点击这里吧!
! ~ i. ?9 ^( Q) V==================== @6 X/ u: ~1 z
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: # }* P& S# q& H6 C% `, ?$ `
! D) |$ `. L; l9 V& `
以下内容格式如下:3 v9 L/ u5 Y3 ]* u
" ?- Q! V9 G% X/ s4 W: ?编号 名称
- u8 g% l2 Q( Q9 Q说明: G) Y8 m1 G1 O# |9 F2 C
组合方法- |4 G; s5 \* O( L- I5 }* P6 u$ s
---------------------------------& h0 F8 w6 [7 U9 a4 e- F5 h
01 Z-Connon 1
3 ]2 H5 D9 d9 q) kUnlimited Cannon for 5 sec8 O- E- y. P; ~; g9 E( [
Cannon A+B+C
/ [4 d n- \) H. ^1 L3 p8 WCannon B+C+D6 h7 v* F. T; r8 b: N) K. ?
Cannon C+D+E: x/ r- h7 F; n6 B6 F# h
' D0 ]* m( ]: M) _
02 Z-Connon 28 r1 ]3 X \2 r6 X
Unlimited HiCannon for 5 sec& r* j$ n# _. O/ q; I: k# a
HiCannon H+I+J
. k \% W" ?0 s1 j0 vHiCannon I+J+K# J0 D0 c# `" ~; s0 Z, o3 O$ C
HiCannon J+K+L
% a1 T4 |6 v1 ?+ E: _0 H, U8 u4 X! X# y& i* _ A
03 Z-Connon 3
8 Q8 C* N* c, b* r7 gUnlimited MegaCannon for 5 sec
& h: D6 H4 H, E: x5 mM-Cannon O+P+Q/ O6 T, c0 A$ g j% C- X0 v
M-Cannon P+Q+R
# X, f# u. T" ^M-Cannon Q+R+S
$ S; Q) i" u3 \' F2 A _- U$ j: L9 m) x, N9 J* E. @, C
04 Z-Punch
2 M0 |6 H3 R% ?Unlimited GutPunch for 5 sec& [: R* Y/ F( Z/ i- O. f
GutPunch B+C+D* C4 r4 B$ ]! Z7 `
GutPunch C+D+E
8 D6 A% w( d- v$ hGutPunch D+E+F
9 q7 i T1 _* o3 Q4 S& z$ N2 G% r4 ~6 n: f8 a% a7 ?
05 Z-Strght
- a9 j8 b2 R/ o. k& i1 _Unlimited GutStrgt for 5 sec# a7 ]! a( H) I) d& B
GutStrgt O+P+Q
3 E- t( Y, H: z" X" OGutStrgt P+Q+R& i9 R1 O) o6 D3 N
GutStrgt Q+R+S& @; u! N: G/ K4 m, J
$ g5 d" j( n: |06 Z-Impact
- [ H5 C0 W. i- T+ UUnlimited GutImpct for 5 sec
5 l6 a/ P; ^( V; U9 |GutImpact G+H+I, w" B( C9 C6 _3 Z* D% @, j: K# l1 J+ v
GutImpact H+I+J
( ^) H) L/ t/ @% I) O" xGutImpact J+K+L
% m* t1 u' P5 D
. c; o6 E( f/ y1 \2 ~07 Z-Varibl" s& \$ b8 c/ C- R! P, h
Unlimited VarSword for 5 sec8 W6 z: s/ }- V- y0 K, `/ h3 R: k
VarSwrd B+C+D) a& z* I3 _5 `# X9 p; D9 ?
VarSwrd C+D+E+ V: G [1 k6 M3 i9 j0 `& c
VarSwrd D+E+F) [3 s# X: A9 K( [
1 T- I1 g& R* j' g$ G7 n: [
08 Z-Yoyo 1, b' q8 t" G# K4 E5 z1 d
Unlimited Yo-Yo for 5 sec G* T. R0 {! R
Yo-Yo1 C+D+E9 S" \2 F; d6 d$ k5 |* t
Yo-Yo1 D+E+F
9 L3 T; T- e; D& {& g0 {( \+ ]Yo-Yo1 E+F+G
% F; i5 k: J7 ]8 W- w; t% o- V9 P) `* B8 @
09 Z-Yoyo 2' I) _' P8 |0 W, K) ^( s9 B
Unlimited Yo-Yo2 for 5 sec- ^' }1 O v9 a- Y& ~
Yo-Yo2 H+I+J
. N5 A' [5 W5 o2 ~1 zYo-Yo2 I+J+K
& A- a+ a" h1 n x/ f7 Z ^Yo-Yo2 J+K+L7 o& z4 Y. u" c9 G; V2 e/ z
+ V0 w) ^2 s4 [+ J: [' ]3 d
10 Z-Yoyo 3& g+ d1 h& `( v: P7 I5 ^
Unlimited Yo-Yo3 for 5 sec% \" S6 O: M; g. S. A8 d" N
Yo-Yo3 M+N+O
1 D$ F/ H! L! d3 r1 qYo-Yo3 N+O+P
" ?0 ?1 D! K: k# T+ f7 UYo-Yo3 O+P+Q" Q1 e8 j; o# [# E/ [
7 c% N, U! V! l. c) ~+ a, t6 ?11 Z-Step 13 }4 t9 {' N2 K4 `; G! b
Unlimited StepSwrd for 5 sec; k* d# D5 y V6 O! F
StepSwrd L+M+N
: g# I) [, i" x# FStepSwrd M+N+O! e6 e( d5 B+ j
StepSwrd N+O+P
2 ^$ G" z) U3 ~5 R9 d* N* a2 u; s$ m. e. K0 }
12 Z-Step 2+ q+ F% ?- g6 i5 T7 g5 h: f
Unlimited StepCros for 5 sec
4 s# M# B$ v# A+ r$ K# SStepCros P+Q+R b( _# [0 u8 U" t8 A: m$ L
StepCros Q+R+S, X7 R7 y: W3 l! j; m+ w
StepCros R+S+T
3 P. ?& i' Z6 d; m1 [ s9 D3 p8 u/ X2 o
13 BubSprd
; u& V1 V3 ]0 M- ~& NAttks w/ spreading bubbles!/ W* p! V6 A( n. Z3 @# P
Bubbler C+D+E5 ^$ n8 ?0 E$ p5 m; D
Bub-V D+E+F( t1 f+ U, v. j' W
BublSide E+F+G7 P7 P& O/ w- b( x
Bubbler E + Bub-V E + BublSide E/ t! p3 y6 _% b/ z) P C
8 c& T# N* r: C; i6 U14 HeatSprd
! @0 Z0 C; {" |6 t; L+ iAttks w/ spreading fireball!
6 n# I1 O# _8 dHeatShot H+I+J# D h; m f, W) }
Heat-V I+J+K
6 ^" ^( N# H l. Y% J w8 BHeatSide J+K+L% U$ I/ r0 r* L6 B2 E& F e
HeatShot J + Heat-V J + HeatSide J
" w8 l% e0 s3 I, ^9 Y. ^: `# c0 D, ~! L8 e% L
15 H-Burst; q( z9 x! h6 d ~8 z+ C4 k/ l! S
Creates a giant explosion
: ^1 e- y3 J& }# w0 D& zSpreader M+N+O
N) U$ \- s3 z. qSpreader N+O+P6 M2 X/ Z. R5 U9 E) @2 l
Spreader O+P+Q" f5 |( o5 g3 K8 ?# s @1 }
* x8 U" d; ?. g" d; g) S; }0 I16 LifeSwrd- W3 P1 G4 z$ Q! f u
Swings a huge 2×3 sword!8 j# C1 M4 z0 v h* Y
Sword E + WideSwrd E + LongSwrd E& J0 [. Q9 X7 J/ e# m
Sword L + WideSwrd L + LongSwrd L) Z9 M% q6 V8 v0 _, y
Sword Y + WideSwrd Y + LongSwrd Y
( Q i9 l! k& K# x `( H( F2 \3 \6 Q' C% J- S2 H1 {& S
17 ElemSwrd; r3 i9 z' E0 V
Wide swrd contains 4 elemnts2 @( D8 K$ \7 N
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 N( ]; h% `6 c! b% h% U
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
J6 }3 `5 M9 f( S( g( E( h) \" m$ Y7 w* \. _# _! y& S
18 EvilCut
8 M! X. g" _9 h. I" FStep up 2 & make 4 atacks( w2 c# g3 L2 n7 G5 F; } G
StepSwrd P + HeroSwrd P + StepCros P
0 T) L* Y7 q$ O* Y
* j/ S6 Z) g8 L1 I19 HyperRat
/ P1 o0 d( r: z% [$ w/ mA giant Ratton charges!- h4 F8 n0 U2 W* Z' F: {
Ratton1 A + Ratton2 A + Ratton3 A. w2 o2 z1 Z) T
Ratton1 C + Ratton2 C + Ratton3 C
" _/ |" U) Z/ u9 U" G$ {Ratton1 F + Ratton2 F + Ratton3 F
" V# D/ h/ H$ S& E3 E8 f) }" z1 Q) J. e+ n$ f: Y
20 TimeBom +
5 ~5 x4 p- @$ \, x7 y7 R7 |- g) MSets Time Bomb in enmy area
9 m9 S3 v/ ~8 ITimeBomb J+K+L6 P! L* T# P1 X, i
TimeBomb K+L+M+ V/ p u% Y9 p, t5 j
TimeBomb L+M+N
, F& ^" T6 I: x0 \( e0 o( y
: h6 L4 G% k% J& U. T21 GelRain
8 {( l# ~7 C" {Gel steals squares' c& g) s0 _% S3 f% ]' |
MetaGel1 B+C+D
: e; A3 |- J9 f# ~" j ~0 m" v( MMetaGel2 E+F+G
* }* S) T( o& f8 J) x# `MetaGel3 S+T+U
5 ?1 ?4 a* X8 y
$ j9 D: B4 U) T1 f; T' s22 EverCrse
2 f" ?" i$ D4 h4 n- s7 Z F KShield chases enemies
. O; K$ m9 P6 y2 Y% `; [, TCrsShld1 C + CrsShld2 C + CrsShld3 C
: b9 [ y" [+ F' v* x$ [6 hCrsShld1 L + CrsShld2 L + CrsShld3 L2 X( j3 \3 E# [5 J+ X
6 ]: u3 V' O; H2 }! I6 F6 r* x23 MomQuake4 W" i: s) ]1 k U! b9 |) X& z
Awakens Mother Earth!( d# R; B# t( D
RockCube * + RockCube * + GodStone S5 [4 x, i; A; m
% U2 V+ n0 U( _' r! U
24 PoisPhar+ t" s+ w4 G: I! N
Pharaoh generates poison
* {; F s- |1 UPoisMask A + PoisFace A + Anubis A6 S0 J8 t% N F1 ?, p) m8 R7 Z
/ [7 [# @$ P& ~% H25 BodyGrd
3 k8 J) N% P6 iBodyguard takes out enemies( l' f; m b& E7 E( U( m- d
AntiDmg M + AntiNavi M + Muramasa M3 `, g# \5 c/ Q7 J& Y
7 w6 T2 O( C' M _& B" [* G' V26 500Barr( `8 P: ~6 R! t6 ?7 u9 T2 Z) d
Barrier absorbs 500HP dmg5 p; Q9 A* B3 d4 x' V
Barrier E + Barr100 E + Barr200 E" S q. Z4 ^4 J
Barrier R + Barr100 R + Barr200 R- n) u) v1 g; [; V; u1 B" p9 a
- ]' z X6 v9 }' Z1 ?4 f9 u27 BigHeart
! J2 J# |# H/ z B( iAttacks, then heals HP!. I; m6 H6 n+ y
HolyPanl R + Recov300 R + Roll R6 Q6 l# w% X( p7 ~
HolyPanl R + Recov300 R + RollV2 R
; j% E- i' e( ~2 t+ Y% NHolyPanl R + Recov300 R + RollV3 R
+ r! R2 p k4 S! H/ A ]& U1 O) |, ?" o4 n; J
28 GtsShoot
7 {; |! |2 ^% @: S6 ^GutsMan throws MegaMan!* i) v: _7 X/ ?& S6 M/ R, P; x
Guard * + DashAtk G + GutsMan G
n* q4 ?1 g6 i" K; A: g% I! ~Guard * + DashAtk G + GutsMan2 G
/ G8 [$ R6 N* q7 u: KGuard * + DashAtk G + GutsMan3 G
# \9 |" K+ E$ ~2 DGuard * + DashAtk G + GutsMan4 G
/ H" w9 Q, |, f: w( h$ U0 Z: |' \
29 DeuxHero) ^, C( d; N8 x9 i3 c8 l
MegaMan & ProtoMan team up! T$ c3 G" [# t" F
CustSwrd B + VarSwrd B + ProtoMan B
# y, W) K; b2 ?3 D) j* gCustSwrd B + VarSwrd B + ProtoMn2 B4 m% G5 ^/ H9 ^2 _ V: F
CustSwrd B + VarSwrd B + ProtoMn3 B
/ n ~! Q; {6 ^& G) w. ~" v9 YCustSwrd B + VarSwrd B + ProtoMn4 B" F6 f* Z0 s) ?2 u' k2 Z
: B; p0 f/ K7 y6 I }( J4 h M% o30 2xHero
. `+ u1 `% o K. ?# D. fMegaMan & ProtoMan Dual atk# ~0 p6 u& D- l h% W. Q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B& ]6 v/ Q+ ?( f7 j0 i9 x
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B0 i4 P/ q( s; d
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B1 F7 P: g: Z$ ^5 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B" K# k; j5 A: |* n% c; q
% R+ Z$ g7 X' S; f7 ^- {+ B" n31 PrixPowr1 E; N9 ?2 k' }" B( j
3 Navis attack at once!" K- v5 N8 J* K# d2 Y1 f" O
Team1 * + Team2 * + KingMan5 K
. f: w8 H; `. J% ]% @/ e" nTeam1 * + Team2 * + MistMan5 M
) x+ t6 q' j7 u* @Team1 * + Team2 * + BowlMan5 B
$ F- \9 s* ^$ ?
7 h: i5 D3 y4 W! k0 R32 MstrStyl1 c8 Z% i9 w3 h" t, o, Y7 E8 P+ q/ G
MegaMan unleashes his power
5 g! L( p+ M& @2 G/ R rSalamndr * + Fountain * + Bolt * + GaiaBlad *
8 u5 z& w) H6 ^' z& \4 |. T6 p* \% X( E ]/ \2 a2 w
StdrdChip (Part 1)- [) ~) L6 w+ e6 A( y
┌──┬────┬─┬──┬──┬───┬───────────────┐
, Q7 w) R- J7 k8 o5 [" y│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 L* F0 I4 Q+ r├──┼────┼─┼──┼──┼───┼───────────────┤% r" g# e, ?6 w# |
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
1 `6 a! L% j# r- L│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │4 o% E% i' q, I) ~" U
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │; N( f% b; k2 L& E
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
2 b* R, s9 u( w z* J│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │& ?: q& H' f' X
│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │' `8 e1 j& l: g. N: g; u
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
, b1 L1 o7 }; ^# L; N& s7 A+ J│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │3 P2 `3 I2 a5 y# k4 g- M3 f0 y/ p
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
2 k- t o3 T$ c# p' Y6 Z│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
8 F- K5 A2 U0 Z" |$ o5 {- q$ p) ~│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │6 P% W' Z: _/ S4 f
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
\2 o/ a$ u. R4 [2 b5 D4 c; n│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
% \, t4 H$ M' O│14 │Spreader│16│30 │ │** │Creates a large explosion │* D$ \& g$ u9 b! x
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │) ]+ `& i3 ^+ z! j- P* @/ S
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │/ K2 L2 \1 T0 r1 i
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 l1 Y4 [" d D! k0 U0 | r( e
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │1 u* R6 m( E2 ?0 R* S
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
% ~: j5 Q) O5 L1 s) S6 j* Z7 {" P│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
; h, `) R. l8 i7 c( X│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │' D; k+ j% |6 T% l0 c1 M
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. L. ]$ s$ \+ T$ \│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │% F* a: R; w. S5 b4 W
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │! j9 |8 c% g! B9 {2 ?
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
% U: v% o3 j2 t+ K! s│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │- s+ |& Y6 X; c: V, W
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
0 Z; v' I0 J2 ^1 g _! z│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 u/ w7 j+ y# t" F; K5 u, K5 k
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │; ?" ? O& E6 f2 y. W
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │* ?, O. Z4 t4 I& H! B
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 P/ {; I+ t" d6 c│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │* t. W8 h' I0 b
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
/ o" o3 _4 {/ I& @│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
: f0 H& a% T' D( a% m│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" d3 s; [5 u/ n# o! C7 x│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │, H5 e8 C/ E' a; R
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
3 L, [; d, p& _( ~│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │7 z& g! m2 e4 b7 ]2 p1 k9 s0 C
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# O; P$ @: \( W& U
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │# x% w& p7 e( l* C2 k5 R3 O
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │! [5 l/ W9 `4 o D# Y/ e3 U
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
- U$ @ Z) d# n7 z: b' \, R│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
1 O1 y3 N: I! i% w, X- ~' a8 ?3 n│44 │ShockWav│10│60 │ │* │Shock through enemies │' o. A! `1 {& _# Z& o; {
│45 │SonicWav│26│80 │ │** │Shock through enemies │2 `" }+ c6 x( e" s1 j
│46 │DynaWave│42│100 │ │*** │Shock through enemies │( e* O! v; W9 C4 y8 a) M' j
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │) H' z- z: `# V6 S6 b
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │$ Z6 L0 N# j3 X6 R6 y/ {& M9 Y
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │4 c; W9 N- d9 [
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │. k0 H) L4 a7 f" N6 {5 P
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
$ H, X# H" s- y p. Z3 E0 Q│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │# F m3 N) J( L0 T
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
' u0 l2 M9 P- ]/ P. G7 W│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
; Q" m3 J p) f' O│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │; u" {) y L2 x8 {; O
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
5 P: t' n+ ]4 F h) e6 R│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
9 H+ i! ?( b, B7 m, a# f5 E│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 h1 `1 ~1 o" V4 }, p9 o
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
$ w) N# L2 w: W( L/ Q│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │: ^9 ^! N! s% Q9 h ?9 o. V e
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
' p& c# T- A# g1 H3 D│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │. n; x- F D) p- `9 \ l9 U
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │: \/ x. s G+ ?8 H& F2 C! n! C
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 c6 {& [7 i8 g
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
, u5 ]1 F! P2 u& L1 G' f9 h│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │- G( S3 ?: f5 y% S
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
2 s, W1 y; j, z│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │, f4 @9 ^4 d& N$ V* d
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
$ ]0 D6 w# M) n& L+ A│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │7 C+ e- i, I1 u6 _9 R0 c, J9 _5 C% u
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
9 ~! \! n& Z& Y6 y# a. x: M9 g│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
/ T7 G9 S( J0 ~ c, J6 @│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
; C$ |0 e7 O" F4 w" l│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│( C! r$ O. v2 O/ j0 M: O/ Y
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │( D! w3 ~% s& M0 n- W
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
5 ^8 e; {8 c3 J% ~* z. L+ A' `5 u$ q$ g│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │" N1 G# F; P; b% T1 _! t
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │! P6 g: Z- C: H! C0 q6 C& l
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │, l7 U/ D2 ~# Q p3 t: O+ L
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
$ M( I) e" d4 O" n" L! B│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
- v* [5 c3 _2 R9 M' i e5 M& C│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
. }* E5 F8 F3 T│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
' [9 |3 U* U8 Y" }' M5 B$ s, W│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
7 e& W; Q7 F/ R% m4 G7 r* a, O│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 U" T* s P6 [. Y│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │; u0 \) g0 Z/ a1 @! m# M
│87 │Hammer │16│100 │ │** │Hammer smashes front! │7 j7 \: Z3 a& j& I5 y9 |
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
% u/ H8 S6 d3 G│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │* E N. R7 q$ s( F- x1 r7 C+ `8 j% O
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │; k P) K# n, [# H; ?3 S
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │3 m. [2 P- M; B0 _7 E4 d3 L& u6 U
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │9 B1 _- k x5 a: c( A! P+ v0 p
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │1 W" i+ C0 M6 P m: r
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
p. I7 @5 B6 J- Q+ c│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
2 Q7 s, p* L6 k2 p4 `; `│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
2 y0 G$ W+ ]9 |- B│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
" e; O. x+ G0 g, T│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) H: i; j* c) F+ [+ o│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │5 T/ s* S( N# F/ m9 a1 V
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│; F2 V$ ^1 n" w
└──┴────┴─┴──┴──┴───┴───────────────┘+ W! R# ?5 n7 p" i0 Q9 O* u
- ], m, z8 M* |* c& o5 M
StdrdChip (Part 2)
( z7 u2 {7 u S* s┌──┬────┬─┬──┬──┬───┬───────────────┐
, `) v- e, H! K+ @) ?6 s0 n! V│编号│名称 │MB│攻击│属性│稀有度│说明 │
" _: `) o4 x. B; ]; l5 U, H' b├──┼────┼─┼──┼──┼───┼───────────────┤
# V- z" [2 E* ~+ k9 U) |│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
* | A/ f4 g) O( F- s, w6 k, K│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
; q& ~# C" l0 R/ C5 c( f│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│2 Z0 ? L5 w2 y7 h2 U5 G1 c
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │+ x2 c; w) t' Z. t: \1 \
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 t, f" c1 u1 a
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
( P$ w2 e( p& M│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
: S [. R \+ Z( O│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" F2 H j& L* X8 {) ^
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ D) i1 c# b% p+ L; h│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
% a7 {' p8 t5 J│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
. E6 J& Y1 G3 q* L3 d│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │, j! ^. n; D( P: y# C
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │+ J, u# @& D a4 I6 d* r+ l' V6 X; D
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" M3 Z; H6 ]7 t2 X4 [% v5 k$ ]/ O
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │& _2 f# n7 _5 A, s
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
, m( }/ j& d; Q│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
3 l% h) z$ k4 a+ z1 |9 p│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 ]# F4 Z" t: ]7 G" b: P3 r│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │ o$ r2 e6 w, {' T& T, u
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
% q! _/ C+ P' y2 R( h│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
0 V. F* s, P" y; z I+ g│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │/ I5 K; b+ L5 A
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 [ X- z: m; Y
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
8 m5 m% _7 m0 C5 p│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 s! x1 K9 R3 Y* W% w│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
% b7 \3 v( m M/ g+ s; V3 t' u/ D│126 │Rook │30│ │ │*** │Protects you from attacks │
6 v8 E- O1 O3 v& _│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
9 t" o& m. e9 h- m+ B. { v9 J│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │" f( |! t) l$ x3 T8 X
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │# X2 j7 V& m: b4 v4 A
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
V' s- f9 H7 o% ^2 L( l T8 S3 w/ S) S│131 │Lance │46│130 │Wood│*** │Lances through back line │
9 p, i+ R; Y4 }│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
4 l7 o: R) c! p# {" w5 s│133 │Guard │5 │ │ │* │Repels enemy's attack │
8 @% {7 F8 q6 L! G ~/ N9 w0 S/ L5 l│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
8 q M3 O) Q$ I% c% |! F│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │2 i9 h& {/ f& d/ b, {
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │% z! P5 V4 F* y9 e" C
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" s$ l# j. k [5 ]5 @
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │+ P8 I0 f7 {$ j$ t3 W9 ^$ k; k
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 w! v2 s; N2 T( @│140 │RockCube│9 │ │ │* │Places a rock cube in front │( U# y7 L+ l4 j3 n2 F$ f
│141 │Prism │60│ │ │*** │Prism fires randomly │/ N: E/ k/ t z$ k4 T
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
; P7 ?7 V( J+ B/ s& z4 \- P5 A│143 │Fan │14│ │ │* │Vacuum pulls enemies │
# o; G4 ?( J+ Y0 f6 A│144 │Fanfare │32│ │ │*** │Take no damage for a while │
5 [! k$ f) \# \. l+ }$ w6 ]2 e4 b$ }│145 │Discord │38│ │ │*** │Confuses enemies w/ music │$ b3 e2 n1 q' U- u
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
- A6 u3 o, p/ U( ?2 o; Z│147 │Recov10 │5 │ │ │* │Recovers 10HP │
% ~$ K8 v* B0 O% O│148 │Recov30 │8 │ │ │* │Recovers 30HP │
+ F0 L2 Y- f! E; M! r│149 │Recov50 │14│ │ │** │Recovers 50HP │) g+ r) M# _0 `( e7 u6 V9 e
│150 │Recov80 │20│ │ │** │Recovers 80HP │! Q. o6 g' J6 y# ^, E
│151 │Recov120│35│ │ │*** │Recovers 120HP │- m8 T* S% S- ]8 O# v
│152 │Recov150│50│ │ │*** │Recovers 150HP │
3 |( ~5 N- X4 o: N│153 │Recov200│65│ │ │**** │Recovers 200HP │
7 _6 \! E4 k( A5 Z( u│154 │Recov300│80│ │ │**** │Recovers 300HP │, E5 z- i- W/ i2 h# v; h
│155 │Repair │8 │ │ │* │Fix your area's panels │
9 _$ c+ t: i8 r6 V+ A! {│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 y6 C& F! n$ n. W# z5 F│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
( y3 J7 V+ Z* K7 L( Z8 d6 ^7 \│158 │Panic │14│ │ │*** │Confuses enmies if you are │
, O, R. ^+ ]1 c: o4 M) }# b5 }│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
[: O# i9 H8 p* t/ a│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( b$ ?! @, t* e│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │2 T; a" i# u9 `# Z# s* Z- J
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- L% B1 Q: D: w7 d3 V0 G# M│163 │Invis │11│ │ │*** │Invisible for a while │
; z$ U3 H" o% D5 y4 v│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │" Y/ j# o$ ]7 o3 r
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │9 r2 a( }& [) [& ]7 \9 [/ ]' |
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
# A- j6 y$ S; Q+ U o│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │8 v- o+ @( h" W+ v
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
& Q- m$ {% o8 u: E│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
) B( S6 [( P! I6 O│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │6 b6 N& }& h. q" S- B' V# v
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
2 D0 @7 l- S7 _$ C& Z# |* C3 f│172 │Aura │55│ │ │*** │Repels attacks under 100 │- O& f+ x, @, b/ R3 ^" l
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
2 H7 A$ B" K* k5 @6 n│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
& c: o/ T8 c1 ~5 ], z4 l/ Z│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
1 L# Q+ _. I; I) Y0 k│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │5 Z6 m+ x/ Z: p
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
& n S, `. V" m' Y/ a│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
* N5 N- A: g4 O( m7 V! V( l- o" C│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │* k( P) y% F* W) {
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
* r V$ O2 J; c+ `│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" T( Z! `1 ~- \: j# Q* T/ Q1 R│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │2 R9 ^3 T3 p& H* }
│183 │Hole │55│ │ │**** │Open hole to dark world │
: Z; u; H- t }│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
# [! ~; Q4 ]( k: X4 f" R' H- C│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
$ z4 M0 {" A/ v; T4 ~; i p" I/ w│186 │IceStage│20│ │ │*** │Changes all panls to ice │1 `; g8 }; H$ _5 Y& }( L
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
% n& I9 n" Q; ^3 t# R/ k( p' d9 K│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 S# B& n5 R- M& j. l& O0 G9 D+ ?5 s│189 │MetlStge│26│ │ │*** │Changes all panls to metal │; J( L2 ^6 p, p
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
% J- F8 o9 X4 u6 B) V" }│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │3 g& J, |+ c3 Q4 m1 O9 G# r1 N$ |
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
5 a, S# w+ [) E3 z1 z2 k0 j6 ?6 t│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( m4 ?+ D, T6 o( X
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │! }, p& U9 p/ {1 {, I F8 i
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
' h( f5 q- e5 v1 t [│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
( d/ ^4 @: O! @$ N$ X6 \% l│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │ i! Z2 d; R6 I! E
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
8 b! Q* r/ N; H6 y4 K( f) P│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │% K6 \ ~/ d1 G& M/ A
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
! Y5 x+ u0 r, Y8 X3 V' g0 E, O└──┴────┴─┴──┴──┴───┴───────────────┘
9 |7 l6 Y( z) G9 _; J, F" ^
* N& S' {6 E; l" B
8 f$ F; U) P( @Mega Chip
* j; @! e( f9 _5 M$ r" t0 T9 |┌──┬─────┬─┬──┬──┬───┬───────────────┐* c" e3 S @0 j: e8 q
│编号│名称 │MB│攻击│属性│稀有度│说明 │( k& a+ B# N! _
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 A3 I+ v( r6 W) h- l% m) c6 v7 K│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
$ _" X) k. Y3 S* e. d2 W8 }3 }│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
7 s+ z2 X1 g" z4 L1 a& c J7 n Z% f│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
" X' `/ c( T( V2 i│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │+ i) {4 J3 s6 t4 m3 z, m
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
" N% R* i) r0 Z│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
: G9 V: y5 t ^- q$ U│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │6 e( B, {: z9 m3 U1 ]
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │* t' C" L4 I8 ?, x
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ M7 _/ L$ d* X2 B│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
) X" a: }( G8 A│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# {5 \6 V! B+ T# ]│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ l, a# ~( T7 w% h# m8 c8 ?
│13 │Guardian │82│ │ │***** │Statue punishes when hit │" B' F& g& U# `" Z
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │- p/ |" v* m& c7 a* J2 t, L
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │, v0 M. t W+ _
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │+ B9 |/ |% ?; h2 u$ x) m
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │/ i% D, `- i1 S3 R2 r
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! M( c9 \% G9 ?" Q7 t│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
, J) P2 F7 D4 T0 L2 ?│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
( C0 i9 x" m6 G- \4 G+ I. f- V+ ]( c2 W│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │( u. a1 W* }/ W$ R
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
9 Q4 t# \' `( \* m3 _. r6 e3 m$ _│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
& P, j1 t: F9 J8 z, W- \* D- X# `│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │5 q; g: D5 q5 \. ?* Y( R
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
. O: g% Q' E6 Z: H% m! {│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
; M2 ^7 v' h- Z" C│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │4 c* o9 F- Z0 `* w4 q& f% z! V2 H
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ ]5 O, }4 `2 j* l" }1 \│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
' d% K$ r) r$ a& R/ H│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 J) W; I6 m8 L/ L6 B) `
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
R2 Q, v! J" r/ q4 V│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
. z, Z1 h) O# A9 t│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
# E7 b/ x3 y/ |! J│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │' c/ Y. x A& ?+ K" F0 _
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │ P- k) m( p1 T4 X% X. ]
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 o" S7 p/ ~9 t& N+ S1 y5 k│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │( U9 \ j. {8 V h- V
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │8 C2 y' X1 X; u
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
: q1 j. c1 `1 p# o% q│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │& D2 [+ I7 s: N$ L" L( Y' x3 p3 B
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │& ~, ?* w- b& z
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
}- a* \" _4 J: q- \│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │2 F+ d" j# H# c5 u, j; ^# K8 { R
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │3 r( ~$ J* s9 }2 V( s
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
D- \# Q) j6 C2 @5 S. U: s│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
9 X) S' T$ m+ x$ {8 C" j; k! p. L│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& I2 B2 R% ]# p& X& g/ A
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │4 b2 V" }& L' T
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │2 f2 H1 p( H+ y+ ]6 b; Y8 @
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │" O+ }3 _0 O/ h+ t
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
) d! |, U+ a: A- W│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
; }6 [! a' ~+ V$ Q$ K; Z' @# i│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ X& u9 `1 H/ b& Y2 U+ C0 ^
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
1 M1 L, Z- t& I* m" v' v3 b1 m│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
6 Q* T! M& ?4 b& h5 s* O, d│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
; V( e$ u: H1 S3 F/ d: b {4 ^7 J& Y│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
, E- ?6 F x# F4 j8 ^8 t. `│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
: C* T' I( s! m5 P% c│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
) D: p- w. q. Q6 a│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
# d6 F/ x" V0 D4 B2 S W5 u7 N7 u9 d│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
4 @$ E* E+ T7 i' I8 b: n9 Z( `│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
, k$ e$ B! T+ L8 D* L9 o+ Z│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │/ k3 G6 I* @! X9 m0 k- r# N( ^4 U
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │. b0 B3 N0 e" p, o
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 A; d; o+ C% d1 C: x9 a& |& P│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
, X+ o( q7 V, G│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
% a- A. H1 N% F│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
" U' S9 Z- Y! t: } {│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │" O: V2 ]! f! [5 Z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │: {2 c/ Z9 q# l# ?5 o2 c0 R) O
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
( H" R7 y5 E" y0 F│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- B; ~7 \8 o( {# b5 e# x7 w( V+ F( f│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 U9 @8 h. b6 v. v6 N9 S│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
A- X. @. G# G' ?: D( x5 I│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │, P7 }+ O! d; P! V" _1 s; w0 S7 G3 W
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
4 X @7 W. h, [" a! m5 j* f% C│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
+ A+ R6 @0 Y+ n1 |9 z H│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │9 `$ C; y8 S9 j# w
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
4 ^8 u- A( g1 M) P) S6 Y% @8 r│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │8 Z2 `3 W# l1 ] p
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
% A3 S- k2 Z# [/ z│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
1 i* A' B: ^* X! d {│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
; X, |5 I$ s) c│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
3 I* Y% N) @3 W& h/ H: J│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
. w' X. ]: d# q3 Z3 E w└──┴─────┴─┴──┴──┴───┴───────────────┘6 ]1 c$ E$ `3 _& r$ q. s; D2 e, x, x
5 e$ R; F" n8 ]4 Z
( k" t& d5 N8 [3 H9 x. C- ]GigaChip (蓝版)9 b* Z, T/ f0 ]1 i
┌──┬─────┬─┬──┬──┬───┬───────────────┐
& E8 [" ` S: R1 \% e│编号│名称 │MB│攻击│属性│稀有度│说明 │
; I" Y3 l0 x8 o G" G0 v├──┼─────┼─┼──┼──┼───┼───────────────┤
& D7 h5 g, x0 g│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
# w+ t! p& i% Q" w- |$ b- }│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
- q( p2 M+ P5 w) S│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │- P) l( ], n! J2 ]0 t& h7 _
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
8 X6 R- d) ~; y, x, H g. g& L│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. |$ v" f: ^' [3 c6 f; Z│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │) L5 C* k) ~/ E* m5 v- S
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │- i+ ^3 k. G+ Q9 ]$ n" v
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
! _; ~- L, x" V" J& j7 Q│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │1 x2 C5 S# K+ e" S- R7 N
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │; l2 `, }* m: P4 m9 B
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │/ H( w, w8 \" \8 |3 X
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
) O% G' v1 H% A│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
$ ]) ? H, T/ {5 D1 K* M│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │$ Y' X" n) D, E8 Y' V" B2 V
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
3 W \' h- f& Y( d3 p│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │5 d+ t+ N; ]0 M" D, _' S
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
6 m0 J- z% e- Y Z+ `6 ?; D│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
, m: a5 M8 m, a) [% r│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
0 G" z3 v w6 R8 B, {- Q│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │! E* g- J+ K- n# s# q5 Z" ?
└──┴─────┴─┴──┴──┴───┴───────────────┘( o. h$ m4 B. ]7 C7 Y
2 ~# E1 z+ c1 [7 U* u/ r% dGigaChip (白版)(只列出与蓝版不一样的Chips) o' s# }( K' O
┌──┬─────┬─┬──┬──┬───┬───────────────┐! r9 P \# b9 U( r* x& k8 k
│编号│名称 │MB│攻击│属性│稀有度│说明 │4 B& ?% R9 Y: q. o' ~
├──┼─────┼─┼──┼──┼───┼───────────────┤, v2 s' g0 i( N: ] |
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │/ b7 a* j+ T' v( z
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
% k' _+ ]- m: c. B│4 │Balance │60│ │ │***** │Both Hp reduced by half │
- S$ R9 ?) }' l2 h; h│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
+ k/ c& E m. G+ k5 A└──┴─────┴─┴──┴──┴───┴───────────────┘ |