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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创, b; t$ V9 M* j7 d4 p" |
■ ●■    http://www.NewWise.com
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           洛克人 EXE 3 Blue 卡片组合$ z) [" z% c2 b* D: n

' ^' O1 c  M( \$ _3 Y. [3 p* h/ O( ~+ _5 c5 u
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 r7 |3 C" J8 |9 }5 i2 [大家要看日文版的P.A.或详细攻略,点击这里吧!
$ Q/ T! V- x+ k, ]) O
====================
3 R' W, k9 L0 ]4 p希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 ?9 [) r/ y. M+ s2 N; P

# c* U7 w: x4 |; |以下内容格式如下:9 |% s  M. Y! n( L

7 g+ k# [* m9 \/ B1 t  E编号    名称0 V1 v+ \4 P) O
说明; r: Q+ C$ p. v+ |0 ~' O& D! T* U
组合方法
  l! @; ^/ D+ {+ }9 _---------------------------------  N: x6 c3 L0 Q' G2 _
01    Z-Connon 1
" f" T, l6 G+ c1 nUnlimited Cannon for 5 sec
  O* h- n7 a# g" E* |4 _4 [( FCannon A+B+C
+ l. L9 G/ D- ^6 X2 `4 V& m2 ZCannon B+C+D3 S  V5 P. E8 y$ i
Cannon C+D+E8 [# F+ A" d; g6 S% Y3 Z
" `/ s2 ~) G! C6 B! ]
02    Z-Connon 25 n2 z( H3 v9 H. V' t6 \. G' n% t0 |
Unlimited HiCannon for 5 sec
  t8 }0 `" }7 A3 A( `HiCannon H+I+J" h' v& H- t; b1 L
HiCannon I+J+K9 v; z( `0 r- x5 _
HiCannon J+K+L& x2 c  q! r  |
' N# C- E' t# a5 b" a# ?! N6 i
03    Z-Connon 3: v: `3 D8 K# a5 |1 e9 l2 b7 V; c
Unlimited MegaCannon for 5 sec
$ F' O$ _. N6 g+ n$ n( V: p, oM-Cannon O+P+Q) j; Z4 F  W# A( K# X
M-Cannon P+Q+R
# w4 h1 `' H2 u0 S6 s" C4 R/ J6 ~" l6 HM-Cannon Q+R+S& Y; s$ o- ^2 n" p& ?" C
2 L; P) ^8 ]( c7 l' q
04    Z-Punch
" a, C4 _2 r  E5 qUnlimited GutPunch for 5 sec. z0 x6 o! ~- Y& Y
GutPunch B+C+D
' w( U) i( c+ ~* }; C% T" vGutPunch C+D+E
  `) F# B8 b2 [- RGutPunch D+E+F" g) z! Q: \1 B
3 @& M% N8 p5 ^8 u: ]% m* c
05    Z-Strght
  F$ t1 a* u, Z% `Unlimited GutStrgt for 5 sec
8 o9 q' W' l& Z; X  S' [GutStrgt O+P+Q
+ e) `' K9 c1 ^6 o% I. [GutStrgt P+Q+R# A3 G( Q8 K$ |( \& I
GutStrgt Q+R+S
& O2 t' \' |3 _. N4 o* G! q  p, w
06    Z-Impact
" C( F& S4 S5 ZUnlimited GutImpct for 5 sec. {" P1 m/ r  `! y2 K3 c/ c3 A2 R' P
GutImpact G+H+I
' d! P# |8 \4 {( ~+ c, p" UGutImpact H+I+J
" K- ?5 u5 U5 q: W& i/ y$ {$ e6 ]GutImpact J+K+L# T: v& P. |% R* c, o: f

% Y! Z( s8 G# J, A7 k2 Y# g3 A, P1 s07    Z-Varibl  J# o4 B" D" a+ l& q  `& H
Unlimited VarSword for 5 sec" Z1 m1 A' M* W2 X
VarSwrd B+C+D# T" \3 Z3 z8 i& o1 z+ p5 w3 V; R# [
VarSwrd C+D+E
9 p  [9 p5 K% o7 R' B7 qVarSwrd D+E+F4 g  J4 d: a# R- x1 g2 K6 s8 h

3 r- |- r3 ~8 {$ Y# `) A. I08    Z-Yoyo 1
4 b1 c* ~5 U. ~' Q$ o0 eUnlimited Yo-Yo for 5 sec
) b1 E8 G, d* |6 J! X* e- G9 r( `Yo-Yo1 C+D+E
2 y  X4 @$ \) v; o: H* R. d  vYo-Yo1 D+E+F3 S% n7 M. r+ ?0 k
Yo-Yo1 E+F+G
% v- C7 w0 T6 Q: J/ R; p( ?
: `" ?+ n! Z8 B2 c09    Z-Yoyo 2
8 [4 B' w/ I$ B  v7 u3 D6 qUnlimited Yo-Yo2 for 5 sec
+ f2 R( {1 T0 t: w# R; kYo-Yo2 H+I+J: P: b$ g6 a! y2 X4 B
Yo-Yo2 I+J+K4 W6 q( w: C* K0 P. q
Yo-Yo2 J+K+L1 `, B3 T! E: p- f" i& I* j

0 G& e' W- i2 H: o$ O10    Z-Yoyo 32 o+ r; y% M+ h( h
Unlimited Yo-Yo3 for 5 sec+ h- d+ K$ z+ ^/ l$ K8 K$ F& d
Yo-Yo3 M+N+O
8 \& U% Q7 X$ K- P, N, RYo-Yo3 N+O+P
5 t3 y$ \3 f- m1 wYo-Yo3 O+P+Q
) N( z, ]: X0 `  n( D/ c6 Q8 h% l9 a# R, w9 R- Y. Q& \* ^
11    Z-Step 17 ]3 f: ^. F: p/ _+ N# s
Unlimited StepSwrd for 5 sec0 q) e" g: x- F- k' r9 R% Y; o
StepSwrd L+M+N- |, j/ p( z9 U/ |7 L
StepSwrd M+N+O
9 B$ T1 H3 e# ^0 r& I. h; RStepSwrd N+O+P
; G+ p2 D8 m# c9 J7 i8 I
! r. P0 ^8 W5 w& ?% Z4 U5 ?& j9 s' m12    Z-Step 2( l; D! k3 t/ ?9 d- T
Unlimited StepCros for 5 sec! }$ {# t4 |5 `
StepCros P+Q+R
6 ?6 j- |8 V& B7 YStepCros Q+R+S9 Z+ p6 O3 G: @* j; q1 i9 L
StepCros R+S+T# ]' ]: u7 w% j& l
- \% m4 L1 |6 B  U8 B7 p" V, J) ^
13    BubSprd" a" \/ ~! J0 ~  P% ~
Attks w/ spreading bubbles!
/ ?1 M% Q, S' e# x$ lBubbler  C+D+E0 A4 `: }. D/ o0 k! _0 w: s6 A
Bub-V    D+E+F3 H. a* ~% {# b( P& Q: L7 [2 V& p
BublSide E+F+G
# {2 X* W8 o* {; ]Bubbler E + Bub-V E + BublSide E
; b( D) z- [0 _% |  ]4 v2 X) h2 F- G1 T. k$ i, {
14    HeatSprd" F/ c  x5 c2 _) R0 d
Attks w/ spreading fireball!) u  u7 {0 O& A1 X; [2 J3 {6 ^. K" M
HeatShot H+I+J
* Z  `+ `( _" S" k( j9 h+ _7 LHeat-V   I+J+K
9 D9 `8 t, X: V; C  E, C- ZHeatSide J+K+L& K6 Z; B+ \! b, t
HeatShot J + Heat-V J + HeatSide J
5 B1 }; c( I$ @+ O+ P" R8 d+ V! ~) `8 N/ Y# q
15    H-Burst$ `# @1 `2 q; ~6 Z3 s0 A. w7 C- l
Creates a giant explosion
& s: h9 `$ B$ u) n. Z" t2 {7 y3 GSpreader M+N+O
8 ^( O) v6 m0 E! n- P: `Spreader N+O+P% v9 g; Z3 k! d& }! q7 m
Spreader O+P+Q3 w, O: n" X5 A- L' L

1 c: P3 |2 q  ]) [; P/ e3 ?5 ]16    LifeSwrd& M! t- f6 R8 S2 l& M( s& q# I
Swings a huge 2×3 sword!
2 v0 Y3 ?/ B6 G: o3 E. D- }: BSword E + WideSwrd E + LongSwrd E8 y: W4 H: y0 _+ z7 f
Sword L + WideSwrd L + LongSwrd L5 a, N, r7 K: [3 \
Sword Y + WideSwrd Y + LongSwrd Y
8 e2 }5 g. a) N! e7 u& J  M6 @3 v9 [
17    ElemSwrd
( j# X5 i7 a3 n/ k( [* U* fWide swrd contains 4 elemnts
8 ?* H1 g$ C% I, A; k7 KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: I; h# V2 q, g6 o2 m8 `) W" VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 }5 X0 s, g0 X
4 k5 H; i6 p  Z  g
18    EvilCut
+ ]9 J  k+ J" i$ D6 @$ gStep up 2 & make 4 atacks
" J1 ?- ^+ k) Q( u2 A/ O1 xStepSwrd P + HeroSwrd P + StepCros P
/ S; \& Y: z; ~' O# a8 x4 H% `0 P4 `5 n" o$ S# G( f9 \' h
19    HyperRat
! ]- g7 U* t& s. y. `6 ^A giant Ratton charges!: V' q1 s, |) m9 r# w/ A
Ratton1 A + Ratton2 A + Ratton3 A
  Y: ]- a8 _4 z3 t0 S. P! xRatton1 C + Ratton2 C + Ratton3 C
( _# g; \& f8 x% g7 q/ Y$ |7 `# bRatton1 F + Ratton2 F + Ratton3 F
. Z" V7 [, g/ o# N3 q3 w! j
1 L' v. M3 ~5 G, ]2 C20    TimeBom +
+ s6 t/ T0 t7 U0 ^5 H8 Z# g5 FSets Time Bomb in enmy area6 O) d! D8 s- X9 B3 Z
TimeBomb J+K+L
2 ]" y' s/ O: u7 XTimeBomb K+L+M8 d  p! O+ h6 M& j1 _8 k4 ?. f
TimeBomb L+M+N& s2 {4 R7 K$ \8 g+ u9 R# f$ J) w4 d
0 H. k2 m% W  v
21    GelRain
$ `+ I: N; y8 X. u3 ^) sGel steals squares0 H4 K! H+ w2 N, x# z/ v! s8 A
MetaGel1 B+C+D
- ~  a9 E3 W7 }6 J) o% h9 ]MetaGel2 E+F+G
, \0 I* }9 P- R- o- S+ \MetaGel3 S+T+U2 O& N6 `' H) R5 S9 S
, U) r! [5 H1 `4 S: g) h
22    EverCrse8 s! f" {; }: H4 Z7 E( e
Shield chases enemies
6 K' t8 N% q: @  C1 X  n6 Z* mCrsShld1 C + CrsShld2 C + CrsShld3 C
4 e8 S* u4 z& h, jCrsShld1 L + CrsShld2 L + CrsShld3 L
$ @4 c/ z% L6 h$ `7 W% C# f0 k( z- X
23    MomQuake1 c. V4 u& s: A, ~
Awakens Mother Earth!. D! F1 u, s$ A$ o9 W2 W* ?6 [. \: Q
RockCube * + RockCube * + GodStone S; K; f2 W- B: N$ w- G
! m0 r4 i: G% Q  m
24    PoisPhar
% V# Q4 Y6 g5 C$ G) T( WPharaoh generates poison# o  _( Q6 P( e! b: F+ s& F
PoisMask A + PoisFace A + Anubis A' u8 k# L+ m/ x! D+ D  a3 x

1 X1 z& {- K$ {4 K25    BodyGrd
; K' U" p; o/ i& z" qBodyguard takes out enemies
8 \; c+ R" J' b& T# {) F  v+ pAntiDmg M + AntiNavi M + Muramasa M  {5 k2 q. u! s2 `

5 o! j  H3 i  q, V26    500Barr" E: N, |* m; V7 V  r, X
Barrier absorbs 500HP dmg
1 w2 S& F# O) j+ P5 q7 {Barrier E + Barr100 E + Barr200 E
, b2 x- O5 W: F6 K" X, DBarrier R + Barr100 R + Barr200 R
) `8 x0 h+ f7 j
5 \1 N/ F+ W! e* |) X27    BigHeart
2 _) ?+ L$ m1 W7 jAttacks, then heals HP!4 H! I6 v! t8 Q
HolyPanl R + Recov300 R + Roll R
* s( @! O; Q6 s/ b4 f( ?  BHolyPanl R + Recov300 R + RollV2 R
7 P" `3 ^6 Z! l! Z3 _: o# MHolyPanl R + Recov300 R + RollV3 R" g* {" [/ c+ G) A& }- g& t
+ P9 o  ?; M1 L: y
28    GtsShoot. A1 t$ A2 O3 K  w. f
GutsMan throws MegaMan!# u4 `0 ]" f+ ?+ {0 Z
Guard * + DashAtk G + GutsMan G
' `# h2 e, f% g0 L- TGuard * + DashAtk G + GutsMan2 G! Y* Z" D7 F8 i# a% ^" }% Z; s7 X
Guard * + DashAtk G + GutsMan3 G
, s  H+ T! L, TGuard * + DashAtk G + GutsMan4 G" q0 Q1 o6 K. i8 _9 B% V% G/ x- v
5 d/ P; F& V) x
29    DeuxHero) x% h1 d8 j' [/ D8 P
MegaMan & ProtoMan team up!& L. g, R/ Y9 [  ~. B; f  v8 S+ u
CustSwrd B + VarSwrd B + ProtoMan B3 W& h. l9 t& l' P( t( u& ^
CustSwrd B + VarSwrd B + ProtoMn2 B
3 h# ^8 b, Z: n9 nCustSwrd B + VarSwrd B + ProtoMn3 B4 r6 |# G$ ~* a  \& Y7 a
CustSwrd B + VarSwrd B + ProtoMn4 B
9 l: O# W% e) q2 f2 R: b" j, Q
, z$ l& d: X- K30    2xHero% g3 J8 x: W* L/ A
MegaMan & ProtoMan Dual atk
& |$ i  |# |$ S4 f9 V  ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 ], x- S2 Z! C3 ^+ ESlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' [& t0 B7 r  Y, uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 A, G, k! f4 T" A1 h2 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 T4 ]; T+ t, b% Z5 c- `3 L7 U: J- w5 ]- O* J5 o3 Q/ c8 ^" Z
31    PrixPowr
4 f( G" [9 e/ \4 ]; E' h3 Navis attack at once!
) B6 D* B1 t8 D8 eTeam1 * + Team2 * + KingMan5 K& L' P2 ?6 M, t
Team1 * + Team2 * + MistMan5 M
8 o4 h& ~1 k/ L4 r8 TTeam1 * + Team2 * + BowlMan5 B0 \7 U3 o7 W+ ^# h& E4 T

2 h) O6 r6 d! K) P2 q% ]9 |& U32    MstrStyl, X6 m* N/ A3 v5 {: d$ j  \
MegaMan unleashes his power$ q- n, u& l1 r% D9 `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
, ^. ~5 l* `- b
+ f' @: {* ]7 b, O/ vStdrdChip (Part 1)
9 D( y  l$ a# b& K8 ?9 w- V┌──┬────┬─┬──┬──┬───┬───────────────┐
; q# |. \! C1 O, y│编号│名称  │MB│攻击│属性│稀有度│说明             │0 I6 R. e( _3 V4 U* x6 s" r
├──┼────┼─┼──┼──┼───┼───────────────┤
2 O3 F) ~, {. ?" j1 e( W│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
; [, Q0 s! d% `│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │' ~* L2 W$ |6 x
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │; g0 B) ]# F3 I1 |( b% @1 C. q7 m) S
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
. ]( a5 p) @1 Z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
0 f7 A3 a( ~! Q, A8 I. o, v│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │% l  u; x  g: D
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
. g0 O6 P, Z8 i│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │; I/ V- k8 c6 z
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
+ B- {7 `% ~6 t& {- X7 y  L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
0 h+ G  L0 S3 \. @│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
* G& q# v' s7 O2 O6 L' {│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │( t7 H$ ]- ^6 ~; `0 O9 U" H& H  N9 k
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
" k7 }% v: ^* N  j* G│14 │Spreader│16│30 │  │**  │Creates a large explosion   │7 t; o3 Y+ |+ Z, m) @
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │1 i" _4 C4 i! q" {
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
' c9 S/ [- s; {+ j│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │7 t! c/ D* x% @* F; K0 F  m
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
0 _+ u% Q: ~. p│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 y0 J6 i, E' k4 O
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │, T- S& i+ j# J+ E+ `8 e/ |8 q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │) B# {- |+ m1 @% z4 {8 S+ ]
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
. o2 m, X+ v; _1 j# k; _5 n4 r│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
6 j3 x8 `/ r9 m4 ]. e# l. m  S│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
3 |/ a% v" |0 f│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
! j7 s- j$ [7 H+ r# L: K│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │& n' W  ]+ t1 d9 S1 m9 x$ x
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │. P2 f$ e" b; v
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │# r; f7 U3 ^, g# T( U
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" G! j2 r+ ?1 f; Z5 n6 b
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │/ j' C3 B2 h! N# @& L  Y
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- {7 J  X  Y% K1 e% I9 |( N) `│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
( J$ x  L) Z0 T/ p& z8 G│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │& c) D1 _( s& ]
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │4 Q) Q/ K. n/ S( D* r5 P
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │* `) b; t; [$ p$ U- f; N$ O6 }
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
0 u( U9 K1 p' O% B; [1 Q. }9 Q│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │8 }: m# Y. x5 c3 N
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │4 e0 ?% ^% q: B" l  a
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │/ U1 e7 N5 C4 V6 Z
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │& \8 A! ~8 U) e- w
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │0 I6 L; d2 E5 ?7 R9 _8 [
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
+ b0 A5 Z3 [+ z( Z5 c│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
: ]( L2 G: ]- z$ `8 t$ p& ?# H* \2 c│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) ~# Z: i/ M6 v! `
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
# q/ e0 L7 }# E│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
8 T- [7 b) ^6 t1 m2 g! i5 e│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
# t2 m/ g* O& m. n# T) t4 ?- Z  X# \3 y  a│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │. n4 a' x5 X- W; s* ], v
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
! H. O& }2 Y4 L7 t# W! o│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │3 D0 ?, e3 X4 k/ Z' v: r
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │2 w. U' y+ Q7 D4 |6 ^! o
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- D' q$ _5 n0 ~: ~4 O│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
2 o' x+ J( c7 n/ W0 y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │0 A' c& T0 d$ n
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
# c; C9 c+ x8 @0 L# }│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │: o& b  D* F! l4 O3 f4 e0 J
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
6 r3 B' y" j! A( P│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
, z% I- ~9 U- c│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% J4 b8 w( ]) P1 g! [; y$ T│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ a9 ?+ E: M: D- p2 S
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
0 |9 M* h. w2 o! V/ ^│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
4 ^5 f- i: `% h+ x8 ]- o│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │5 y* L4 R8 k* z1 Q
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
. R! ~7 a0 n# T, k# y2 ]│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
0 _/ z6 u+ r( o* |( \. p│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 m! p# t& X4 [2 o4 J. t6 Y0 A│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │$ [4 {2 A3 V* a9 I
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
# @2 ^, \( F+ S5 }% z$ i% X% D- Y│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │3 V7 x7 |/ [. `2 a# S8 A
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │5 T% ^: z5 e5 D1 D% f
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │3 w  F$ }* M. s# {) T
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │9 u( U" _3 D  a4 Q
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
" c$ T1 A, a, i0 x7 v5 {3 q8 E│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ [( {3 q2 x) `
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │) e* c5 ?* e6 L8 i9 R  w
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │: g* n( V, d9 I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │1 i5 c/ P% k5 ]" V. o( L' b) w
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
+ p$ d0 p2 E: }, M" r│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │6 e2 |0 O$ N& r0 y1 Y# D
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │8 f4 g$ {1 o8 q  T+ l, t
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │% t. Y, v. a( Q
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
$ e, }/ z5 H* C& o5 Y/ G/ d│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
# X/ U7 G- g1 l" l- |: k│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
5 A5 Y! T8 A$ l1 O& s│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* @# C, r/ E$ Q! z. l: d2 t; c* p
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │* k1 x' a; G# f6 `' W; Z$ _
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
: W/ B9 D- D8 l/ p  p, Y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
+ O# m+ n$ f- K$ V7 U$ B% ]# |│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
/ Y7 e/ z8 p* S! L1 [│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │% m! S3 S: x  B4 _3 c: b
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
/ T$ h9 o5 M% L% n$ D9 k* N' c│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
0 Q/ _; T2 H% @1 ~0 V4 h7 l# v- u│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
4 h3 q& l: V. p* L* N│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │  i( D& r) B% w7 V9 J+ v- A7 J
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
& a0 c/ l+ G8 \) N( T/ ^- C│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │" E9 _/ e! A$ V
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
  ~2 n9 d6 N% e│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. M8 B( w) S1 Z6 H# T
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
8 F8 `  R4 A1 _│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│: Y, q$ @4 l- @2 [$ z
└──┴────┴─┴──┴──┴───┴───────────────┘% l/ A( t# i5 z% d' q/ @- r& M) m2 x
+ z6 Z9 P+ R. W" _2 _
StdrdChip (Part 2)) Y5 M4 Q  _( f$ V' Q
┌──┬────┬─┬──┬──┬───┬───────────────┐  n. U: r& }/ U+ B! E9 ^
│编号│名称  │MB│攻击│属性│稀有度│说明             │
! L  i( H1 ~4 V├──┼────┼─┼──┼──┼───┼───────────────┤( S' C, c( t% M9 p
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│, Y9 @0 F4 w# L% P) K& ^
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│& u; i9 n* f- Y  O0 Y
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│; e7 ~$ }% A# n& U9 j. T# B& p
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │6 B; u" T  m* o' n
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
: u& ~1 I" F" F6 G  s( d# o8 f0 X│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 `9 [3 F' g" u2 P3 }) k* w
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 n: x3 j9 j8 I7 H& r/ d. O7 Q& z│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
; K/ B8 u9 \' o2 j& Y│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │1 h5 _9 d# r% u2 S
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │  a$ U( G# w9 d5 |' j" c- _
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
, @; ]* g' X0 |' k1 \! ^│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
/ e) z" _" e1 n; b9 ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' ]/ T- t: K/ H8 F7 D& L- G│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& Y" {1 O/ P! Y1 I) `& r$ r│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │) B  U* L9 p/ b" p
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
  p/ X( r7 E5 Z: c5 u│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
. C& n( B+ Y- I8 F3 t│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
9 Y' G+ W* w; g  v3 j+ @) p│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
6 A+ q$ X" x9 `8 V│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │( y' W4 y# g# k* D4 `/ b. l6 {
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
$ o3 w& \* w2 s* Y/ _│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │* V- T( c% `; ~3 y2 p
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │" v! M  d: u3 Y5 U, b
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
+ G  ^# U- ?( s% U$ C$ B8 }│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
& ~& i  R( Y- w9 K0 i│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
* `' _. S5 b8 y7 G/ t$ |│126 │Rook  │30│  │  │***  │Protects you from attacks   │' C$ F  S) G! v$ l% I% G
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │7 J6 ^6 R3 l: t9 k- G+ v5 P
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
; D# n' u( j7 s; [. }' A" d│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │& p1 w$ Q3 Y) ], B( ^4 Y" s
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
- B% `2 E. y9 e& A│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
& t) v0 [' F- d# }* Y│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
; ^8 w  ^4 ?( y( @7 d( a│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │( |! H8 h8 H* ?% R3 y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
1 a, a% {4 R0 T9 E6 I│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │7 i: C  H5 k: d" I7 ~( ~5 C
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │. T9 A0 b. Q- K" \; s
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" X2 S- T0 B9 q* r- s
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 m3 x5 m& ]% n$ O: \' A
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
4 P9 o0 [) Z+ j$ [/ q& L3 t$ R│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │2 r  h6 N5 ^* S0 j. _: @5 N* m
│141 │Prism  │60│  │  │***  │Prism fires randomly     │/ ~0 d8 E1 D5 U
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
  C! H" R# T: x& \/ ^. A1 S% S7 q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │- P+ d+ H9 f3 H) ^9 s7 C
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
( [. p3 b4 f- x% P- g' e7 i% U- K│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
0 Z8 A5 w! R' J│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │! y( V5 l) S1 m+ m( e1 S
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │" `; L1 u  n* v  [) a
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 \* C/ M& q. f/ c2 C# O│149 │Recov50 │14│  │  │**  │Recovers 50HP         │) N9 K0 _4 Q0 q* F$ j' S/ z% w6 q
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │+ ?# Q+ h$ h# t; |# w
│151 │Recov120│35│  │  │***  │Recovers 120HP        │  i5 n: q! e1 ^  P! v! ~. h
│152 │Recov150│50│  │  │***  │Recovers 150HP        │" w4 s/ }  j! l0 e
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
% o  `2 t* m6 w9 }│154 │Recov300│80│  │  │**** │Recovers 300HP        │
  I, y1 _* _* s+ U3 m│155 │Repair │8 │  │  │*   │Fix your area's panels    │
  ?8 x# \0 f- E/ x2 e6 U  I│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
$ @* w: X1 R$ M. l│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │9 S8 r7 O0 W9 D* R" {
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
6 U, H3 ]) c/ k+ j( [3 }" F│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │. V8 s) b/ n1 K! C/ Z6 ]4 }9 M
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
: R( N( r: N: H5 G) q│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
4 z, U" M2 H! H4 ?2 ]│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) C  O- j& Y& f  k
│163 │Invis  │11│  │  │***  │Invisible for a while     │
# v* R- \2 ?  J; C/ M1 z, J; F0 i│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ i  `6 m4 N( @% I' }│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │! x7 O* J) p. v( F
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
% b* b/ ~; s7 j" ?│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │
6 ?3 F+ L4 l# p│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │. X5 B' E$ I' A2 v8 n+ K3 f
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
# `% ~0 l- X% y" X│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
  Y6 }7 ]; N! j0 k│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
* P: E9 |  \& f" ]7 D& x4 h/ i│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# ~3 P! I  q- u& l- B& S
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
5 S' T( w1 [# o/ {4 I4 P│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
+ F1 B$ O. v, V" S│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │# H! _. x+ ]( B; E5 ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
  H% `7 k$ \( g% ]7 U/ Y( s6 n3 V│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
" u" w% b( G9 z% r' [! f  O│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │8 ~/ B; `" |( O, ~8 H
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. p, y/ [4 d+ n9 v. o1 F│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │  W, \1 {% m' w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# S3 m: o5 ?9 ]3 `  d# e│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
# L7 E* \, b9 Y* F0 F│183 │Hole  │55│  │  │**** │Open hole to dark world    │
$ n, r* V3 f/ r8 g7 E- G" @( X│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
' R! r% _9 ~' I/ T' [0 r6 Z│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
+ l  q: L* E5 e. a) b│186 │IceStage│20│  │  │***  │Changes all panls to ice   │8 [; m$ Z! U, l( w
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │5 k5 W/ i4 W7 {* {0 s9 y. r
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │5 I+ s3 ^' w- C7 u* z$ r6 y
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │$ {4 K& y" ?; l+ S( f$ S2 H
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
. L* S$ I9 J) U4 P│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
& E# |4 U; `: c" w& ^: ]# E( m; c│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │. ?. ]* a9 {) F9 A
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
  q  p; C2 a( d* [1 N7 j7 O& [│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
% V8 D* Y" [6 c) V" J9 u0 b│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │; {% g/ ^$ D7 c. ^+ B
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │9 V. E) i. h" L, u
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
* ?) T* K  i& b, c. q+ c% y│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ a# |( M; I2 }! E
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 P1 e, B8 x- H8 Z) T* C, m* b
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │+ }, O" D9 |9 d4 ]& |
└──┴────┴─┴──┴──┴───┴───────────────┘5 H5 m5 Y6 T' |; y- z

3 f) x& i1 e8 N. N/ z5 d9 W4 H6 V9 ]3 U5 \5 c& E% p% k
Mega Chip( x& Z+ Q0 z+ u% z" o: y' o
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 K: L# ?' A9 u0 Y8 z  m# L4 p7 I│编号│名称   │MB│攻击│属性│稀有度│说明             │
& v, P, E% x- f4 L0 Z& A+ B├──┼─────┼─┼──┼──┼───┼───────────────┤
' ~& ]% I( r0 L! W6 C4 ]- b9 p│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
  |! `' C: a2 k, ~  S2 O5 R│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% m1 m+ l5 K' j
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
: q" z$ {6 n& t: r' o│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
7 w/ c- g7 A" @2 F% n* h│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
9 |. V3 n- l3 @│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! y$ M2 i; V4 [  _6 ~# w│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │  e8 S7 x/ F1 }# C( ^6 k
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
8 t8 V3 X4 M# Z6 k: S& o│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
% F- f1 A1 B) w$ Q, y│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
, ?# z* n, |$ c( @; y1 z7 Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; O' @. K9 W  ?/ t# u8 Q; ^│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │. j" e  z* a; n& L4 O& v7 m
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │# ~% Q1 a: C. j
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │) ]/ Q) L4 _" d& h  l
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │1 ^5 J4 A9 W9 l
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
7 s7 J$ x2 X; J: x│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
8 e+ g* `" g: W1 t! V# G' m│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │( @! V( Y$ F* I+ P: m, F
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
0 v% K9 Z$ ~% o# l$ ^│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- R% h5 s% M; I, j│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
$ b4 n. c: j6 L6 v! n0 J│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
* P3 j7 j. ]$ K3 @. i4 [: G│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │, }7 i* l. w, |! C
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │( z  |9 C' \2 c
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* Q/ K3 }3 K, n7 f8 ~0 z
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
3 b9 ]0 d6 u& u5 o* c; U; U/ f/ b│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
% e5 P3 x9 M1 {0 H2 W9 X( r│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
# b7 @6 d; q+ @; c│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │1 y, Y% U* C+ e/ ?
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
) P; ?9 I/ e) H$ w. |  a) L3 {│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
) f; s- y; M1 Z8 p+ B│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │* N5 s$ Q( l( U- A  k) l5 v
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │' U+ J- j+ \) L: G( u3 c
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │" w* o* ^. K" e6 s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
7 z0 `  o1 ~1 `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │3 s! v! z' P/ t" h/ Q9 d( X& v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │9 z0 w1 Z9 N2 O+ O* R4 ]4 i
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  M% Q" \3 F" J( _2 F- I& |│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │7 d) w: U, m# Q% t0 r' x) Q7 p
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │2 Q- A: m7 V  U7 u
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- _6 `0 I. z* F( o3 a& [│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │% C4 N1 n) Q, A/ j8 J8 f  ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │. O8 N: y8 g/ k( A- e
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
8 S7 S5 q* _1 O+ h: c4 V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │1 i8 V/ G: K; p
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │- m, b: Y5 `* H/ p$ V- A9 `
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
2 h6 m+ \! b7 H9 G- c/ }* g, y% T; x- z│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │, A0 W* o% f- Q, Z% i+ {
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │3 W! O4 z: c' j* T+ O) H
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
2 z3 K' c! G5 b! H4 e  \9 @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
* G' s7 ?" m/ R# j, c/ ^│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │, N7 [( H/ V& T3 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
: ^! |: h2 j1 ]+ V. P│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │$ v, C- {5 x& G: t$ Q+ [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
8 l3 Q* d( p5 ?0 B# {: E│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │" y; t7 B- ^- w6 b- b) t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │1 f, h5 v4 ~: V3 |6 e* w0 }. N
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- X  v' [& J$ e" ?1 h. J6 A7 l│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │. S; h4 A0 t; z! H
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
( A; L& [: l6 b3 h+ w# \! I│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │2 H" W( N+ U- q7 G0 l6 Z  |- N
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
  {  J  ?$ `: L  k│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 F6 V$ Q$ Y9 |- g- `. I+ p+ y
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
- T3 L' S+ R2 i$ t│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
+ S( m, x6 z5 J0 r│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
: {. [4 l3 q+ H- B│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │' \4 p2 V2 v. Y. ^! f# h
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
9 {" y2 Y7 e% m# a0 o1 B│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
- F& f* X: L6 N. c& G5 w4 j│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │& T5 e" b! }5 h1 t
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 K: u/ `2 ]+ @( |
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
  D, _8 ^! ~3 X$ I' B│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
% L3 j& v: D; I' z│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
4 k, o; N# v& L$ @: W+ Z│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │& p- N5 b! i$ X* v
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │& R; {/ P( R( q) g0 s" @- s
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
' [0 N1 h- F; F/ M4 ~. k9 ~│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │- y9 A1 ?& C) U6 ?: d
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 [; I+ C  Y% ~; o% X3 v+ a
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
6 l- l1 G; u; x) g# l│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │& `+ B! A. V) Q. N
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
4 k1 d& C) b' k9 p- A+ F│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │0 H- V2 e. t1 K/ ]+ T
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
; C# e& D9 |' W+ b- Y, H( h│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │; q- J; J6 \3 I# h' D. x# e
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 e/ G. C: _) S8 k9 T+ K
& `) ^/ r" v& w$ W/ l
9 m. U% z6 C' S6 l" p8 W& K7 {) u& sGigaChip (蓝版)
3 K9 \! j/ Q) Y/ i4 u┌──┬─────┬─┬──┬──┬───┬───────────────┐. j- ?; X9 p; R) n$ Q( N; H6 m* s
│编号│名称   │MB│攻击│属性│稀有度│说明             │, N8 S+ @; A8 V; ?$ @- }
├──┼─────┼─┼──┼──┼───┼───────────────┤
& G1 X7 W1 B1 a$ k& R5 x9 [│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │: c& j: z& `1 U3 l0 B, Z
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
' x$ P4 O% g% c. M. S│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │+ J1 Z; c+ z% u1 ^
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
& h% t8 V# }  c. O/ n+ `$ }" I│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │! r# ]/ F) B' l1 }: X
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │2 U% t/ O0 C1 |* r
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │( \0 j: ~3 D1 F, Q
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │6 `/ e) p+ `1 f/ A
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
8 Q% s' b& H8 X; D│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 A% U, y4 l" o
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │. A+ H1 ?8 H' U# _  P# N, W; o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │8 z/ b( q5 ^! d; {6 ^8 R% _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
+ D8 m, E  H( Q9 [5 p│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │8 x3 H1 L2 w3 c5 ~5 A- Y' e
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │% g- {4 Y3 M; j- n1 n0 I
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │1 ?+ D" ^' b  r$ _3 b
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │+ J% {4 {/ f2 Q5 I" H  f' f, `
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │2 z/ D! _" F2 p8 i$ R
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │/ w  O/ D4 @9 T# Y3 n
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 p$ A, w) {' m" e" k4 ~└──┴─────┴─┴──┴──┴───┴───────────────┘
+ y$ }3 ^' x3 z' N8 s, s& V
  H5 A) O' ]5 C! ?$ q7 K+ f3 hGigaChip (白版)(只列出与蓝版不一样的Chips)
' R9 q- j4 v7 w  N% F4 f* R& w┌──┬─────┬─┬──┬──┬───┬───────────────┐
# P; c; A4 q. n0 Y  M6 [│编号│名称   │MB│攻击│属性│稀有度│说明             │
# s6 a  ^" w0 `6 y├──┼─────┼─┼──┼──┼───┼───────────────┤$ `0 |" S% V$ B1 q& R
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ k& R# c# _* y" Q
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ R* p6 P/ [/ m
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
3 R3 C3 a, H6 P% _│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" D" s% v' m- A  A. C8 g: w
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
4 o) l& H7 C% G$ W* o/ L8 E( HMegaman EXE 3 蓝+白 Standard 级别的 Chips:, u- Q# d3 o  C+ d3 Y4 D
/ w) h6 s7 j. g* _3 l
001002003004005006
/ I/ X+ e* B% E% L9 c7 i  A007008009010011012
; _4 W2 O7 w. P+ C0 q013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) e- K) n. C. r( t/ ?
' n2 Z! ^$ q8 Y; @3 S) z
0190200210220230240 C/ M' [' Z; d1 B
025026027028029030
- X( d6 t1 t; h9 _, M0310320330340350360 i( b  Z- l0 j3 c1 ]4 E
$ t' ^/ i, o: ~% X4 A) {. a; ]
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 S, l9 w8 v. v( |+ ]
; z, V7 w* N8 c' Q. [% n037038039040041042
, [. m9 ]8 ~9 X0 b043044045046047048
& C1 u# v4 h, C: }2 Q  m6 \0 A049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' R+ r) {# m6 T* D8 D7 w6 I4 N& d: J/ {9 [% s
055056057058059060
. A- M- i4 g  R, s061062063064065066
9 r# K0 d3 s8 J! j067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 ]9 m( l- v6 u8 q7 {: S) z

2 F. h) E. Z, C) N5 s9 {  W0730740750760770789 }+ }+ H! e: A
079080081082083084
/ B; X$ q* R1 l; v  z) h1 j085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  n$ |/ g9 c1 ]- n" l4 Z
0 G& h9 ^& r1 a! S! c$ }- M- M) f; `0910920930940950966 f, p5 c: F  ~  b8 x% N
097098099100101102- N. N; g7 V: S+ h1 i7 g# V5 d
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:" d, ?, w% U' T3 H
6 Y+ u8 |! {# p3 i
109110111112113114) e2 ~+ C1 k+ K; K
1151161171181191201 I. K, x  `8 k  ~9 `
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 n! V0 P/ B  {, v  _0 B$ X; B7 M4 b; p
127128129130131132' d7 }( r& u/ D( A, i3 `
133134135136137138) ~2 V9 B1 s4 i5 S
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# P# v" s- V6 [6 a# E
* z& H5 ^8 X2 q: j0 Y1 c145146147148149150
6 h& r8 m6 A+ ]6 D+ ?151152153154155156
2 e8 x$ G+ q- S, c- t157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:: P! r9 N* N& g- z4 [6 i4 Z
8 w2 O) C0 {3 i1 w( k
1631641651661671680 p3 G8 Q  i; }) G# s
169170171172173174
; F. w6 E6 M* [* U& L  Z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:- F7 \( o! |3 E* X, S3 [. k
, y/ _! o; j, C* Y( ~/ ?8 O$ x
181182183184185186
7 ~$ _% G; J2 ^187188189190191192
; K. D1 f4 E% M/ ?1 Q9 u1 k9 x193194195196197198
4 }- D2 ~- y+ D% }0 k199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:6 k  x. K/ w: Z0 o0 @6 T

8 E, P: {! [) t5 M3 j001002003004005006$ V/ f2 Y0 d6 t0 |) Y% p9 V
0070080090100110125 {0 t" f& B2 n' ?$ ^
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* l% y& {- ~+ y- p+ [. T5 f
' F8 y% s1 b! E! E4 _" V019020021022023024- K1 j; a0 J1 P; I6 q) c& |
025026027028029030
. k1 u, u$ ]6 F2 ?# B7 n6 v031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 \5 h1 @+ @! C
* \4 K) M' y4 O1 C5 z( |037038039040041042* K6 s9 h2 A9 a7 X; r9 b6 t
043044045046047048! i6 C1 t% m5 L7 W9 d2 h
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
8 f) I1 R1 \- [- }
$ F1 V- B6 k/ ]' S: h- c7 O055056057058059060: w! ~# n" F/ E7 G- s# y6 H
061062063064065066# m/ d4 g; ]/ l, d
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:) f" ^3 P, ^# G: i' V
6 w7 \9 _; M0 W9 A- m
073074075076077078/ m/ N2 F" k; \. |1 i
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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