转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创, b; t$ V9 M* j7 d4 p" |
■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合$ z) [" z% c2 b* D: n
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
4 r7 |3 C" J8 |9 }5 i2 [大家要看日文版的P.A.或详细攻略,点击这里吧!$ Q/ T! V- x+ k, ]) O
====================
3 R' W, k9 L0 ]4 p希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 7 ?9 [) r/ y. M+ s2 N; P
# c* U7 w: x4 |; |以下内容格式如下:9 |% s M. Y! n( L
7 g+ k# [* m9 \/ B1 t E编号 名称0 V1 v+ \4 P) O
说明; r: Q+ C$ p. v+ |0 ~' O& D! T* U
组合方法
l! @; ^/ D+ {+ }9 _--------------------------------- N: x6 c3 L0 Q' G2 _
01 Z-Connon 1
" f" T, l6 G+ c1 nUnlimited Cannon for 5 sec
O* h- n7 a# g" E* |4 _4 [( FCannon A+B+C
+ l. L9 G/ D- ^6 X2 `4 V& m2 ZCannon B+C+D3 S V5 P. E8 y$ i
Cannon C+D+E8 [# F+ A" d; g6 S% Y3 Z
" `/ s2 ~) G! C6 B! ]
02 Z-Connon 25 n2 z( H3 v9 H. V' t6 \. G' n% t0 |
Unlimited HiCannon for 5 sec
t8 }0 `" }7 A3 A( `HiCannon H+I+J" h' v& H- t; b1 L
HiCannon I+J+K9 v; z( `0 r- x5 _
HiCannon J+K+L& x2 c q! r |
' N# C- E' t# a5 b" a# ?! N6 i
03 Z-Connon 3: v: `3 D8 K# a5 |1 e9 l2 b7 V; c
Unlimited MegaCannon for 5 sec
$ F' O$ _. N6 g+ n$ n( V: p, oM-Cannon O+P+Q) j; Z4 F W# A( K# X
M-Cannon P+Q+R
# w4 h1 `' H2 u0 S6 s" C4 R/ J6 ~" l6 HM-Cannon Q+R+S& Y; s$ o- ^2 n" p& ?" C
2 L; P) ^8 ]( c7 l' q
04 Z-Punch
" a, C4 _2 r E5 qUnlimited GutPunch for 5 sec. z0 x6 o! ~- Y& Y
GutPunch B+C+D
' w( U) i( c+ ~* }; C% T" vGutPunch C+D+E
`) F# B8 b2 [- RGutPunch D+E+F" g) z! Q: \1 B
3 @& M% N8 p5 ^8 u: ]% m* c
05 Z-Strght
F$ t1 a* u, Z% `Unlimited GutStrgt for 5 sec
8 o9 q' W' l& Z; X S' [GutStrgt O+P+Q
+ e) `' K9 c1 ^6 o% I. [GutStrgt P+Q+R# A3 G( Q8 K$ |( \& I
GutStrgt Q+R+S
& O2 t' \' |3 _. N4 o* G! q p, w
06 Z-Impact
" C( F& S4 S5 ZUnlimited GutImpct for 5 sec. {" P1 m/ r `! y2 K3 c/ c3 A2 R' P
GutImpact G+H+I
' d! P# |8 \4 {( ~+ c, p" UGutImpact H+I+J
" K- ?5 u5 U5 q: W& i/ y$ {$ e6 ]GutImpact J+K+L# T: v& P. |% R* c, o: f
% Y! Z( s8 G# J, A7 k2 Y# g3 A, P1 s07 Z-Varibl J# o4 B" D" a+ l& q `& H
Unlimited VarSword for 5 sec" Z1 m1 A' M* W2 X
VarSwrd B+C+D# T" \3 Z3 z8 i& o1 z+ p5 w3 V; R# [
VarSwrd C+D+E
9 p [9 p5 K% o7 R' B7 qVarSwrd D+E+F4 g J4 d: a# R- x1 g2 K6 s8 h
3 r- |- r3 ~8 {$ Y# `) A. I08 Z-Yoyo 1
4 b1 c* ~5 U. ~' Q$ o0 eUnlimited Yo-Yo for 5 sec
) b1 E8 G, d* |6 J! X* e- G9 r( `Yo-Yo1 C+D+E
2 y X4 @$ \) v; o: H* R. d vYo-Yo1 D+E+F3 S% n7 M. r+ ?0 k
Yo-Yo1 E+F+G
% v- C7 w0 T6 Q: J/ R; p( ?
: `" ?+ n! Z8 B2 c09 Z-Yoyo 2
8 [4 B' w/ I$ B v7 u3 D6 qUnlimited Yo-Yo2 for 5 sec
+ f2 R( {1 T0 t: w# R; kYo-Yo2 H+I+J: P: b$ g6 a! y2 X4 B
Yo-Yo2 I+J+K4 W6 q( w: C* K0 P. q
Yo-Yo2 J+K+L1 `, B3 T! E: p- f" i& I* j
0 G& e' W- i2 H: o$ O10 Z-Yoyo 32 o+ r; y% M+ h( h
Unlimited Yo-Yo3 for 5 sec+ h- d+ K$ z+ ^/ l$ K8 K$ F& d
Yo-Yo3 M+N+O
8 \& U% Q7 X$ K- P, N, RYo-Yo3 N+O+P
5 t3 y$ \3 f- m1 wYo-Yo3 O+P+Q
) N( z, ]: X0 ` n( D/ c6 Q8 h% l9 a# R, w9 R- Y. Q& \* ^
11 Z-Step 17 ]3 f: ^. F: p/ _+ N# s
Unlimited StepSwrd for 5 sec0 q) e" g: x- F- k' r9 R% Y; o
StepSwrd L+M+N- |, j/ p( z9 U/ |7 L
StepSwrd M+N+O
9 B$ T1 H3 e# ^0 r& I. h; RStepSwrd N+O+P
; G+ p2 D8 m# c9 J7 i8 I
! r. P0 ^8 W5 w& ?% Z4 U5 ?& j9 s' m12 Z-Step 2( l; D! k3 t/ ?9 d- T
Unlimited StepCros for 5 sec! }$ {# t4 |5 `
StepCros P+Q+R
6 ?6 j- |8 V& B7 YStepCros Q+R+S9 Z+ p6 O3 G: @* j; q1 i9 L
StepCros R+S+T# ]' ]: u7 w% j& l
- \% m4 L1 |6 B U8 B7 p" V, J) ^
13 BubSprd" a" \/ ~! J0 ~ P% ~
Attks w/ spreading bubbles!
/ ?1 M% Q, S' e# x$ lBubbler C+D+E0 A4 `: }. D/ o0 k! _0 w: s6 A
Bub-V D+E+F3 H. a* ~% {# b( P& Q: L7 [2 V& p
BublSide E+F+G
# {2 X* W8 o* {; ]Bubbler E + Bub-V E + BublSide E
; b( D) z- [0 _% | ]4 v2 X) h2 F- G1 T. k$ i, {
14 HeatSprd" F/ c x5 c2 _) R0 d
Attks w/ spreading fireball!) u u7 {0 O& A1 X; [2 J3 {6 ^. K" M
HeatShot H+I+J
* Z `+ `( _" S" k( j9 h+ _7 LHeat-V I+J+K
9 D9 `8 t, X: V; C E, C- ZHeatSide J+K+L& K6 Z; B+ \! b, t
HeatShot J + Heat-V J + HeatSide J
5 B1 }; c( I$ @+ O+ P" R8 d+ V! ~) `8 N/ Y# q
15 H-Burst$ `# @1 `2 q; ~6 Z3 s0 A. w7 C- l
Creates a giant explosion
& s: h9 `$ B$ u) n. Z" t2 {7 y3 GSpreader M+N+O
8 ^( O) v6 m0 E! n- P: `Spreader N+O+P% v9 g; Z3 k! d& }! q7 m
Spreader O+P+Q3 w, O: n" X5 A- L' L
1 c: P3 |2 q ]) [; P/ e3 ?5 ]16 LifeSwrd& M! t- f6 R8 S2 l& M( s& q# I
Swings a huge 2×3 sword!
2 v0 Y3 ?/ B6 G: o3 E. D- }: BSword E + WideSwrd E + LongSwrd E8 y: W4 H: y0 _+ z7 f
Sword L + WideSwrd L + LongSwrd L5 a, N, r7 K: [3 \
Sword Y + WideSwrd Y + LongSwrd Y
8 e2 }5 g. a) N! e7 u& J M6 @3 v9 [
17 ElemSwrd
( j# X5 i7 a3 n/ k( [* U* fWide swrd contains 4 elemnts
8 ?* H1 g$ C% I, A; k7 KFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
: I; h# V2 q, g6 o2 m8 `) W" VFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P2 }5 X0 s, g0 X
4 k5 H; i6 p Z g
18 EvilCut
+ ]9 J k+ J" i$ D6 @$ gStep up 2 & make 4 atacks
" J1 ?- ^+ k) Q( u2 A/ O1 xStepSwrd P + HeroSwrd P + StepCros P
/ S; \& Y: z; ~' O# a8 x4 H% `0 P4 `5 n" o$ S# G( f9 \' h
19 HyperRat
! ]- g7 U* t& s. y. `6 ^A giant Ratton charges!: V' q1 s, |) m9 r# w/ A
Ratton1 A + Ratton2 A + Ratton3 A
Y: ]- a8 _4 z3 t0 S. P! xRatton1 C + Ratton2 C + Ratton3 C
( _# g; \& f8 x% g7 q/ Y$ |7 `# bRatton1 F + Ratton2 F + Ratton3 F
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1 L' v. M3 ~5 G, ]2 C20 TimeBom +
+ s6 t/ T0 t7 U0 ^5 H8 Z# g5 FSets Time Bomb in enmy area6 O) d! D8 s- X9 B3 Z
TimeBomb J+K+L
2 ]" y' s/ O: u7 XTimeBomb K+L+M8 d p! O+ h6 M& j1 _8 k4 ?. f
TimeBomb L+M+N& s2 {4 R7 K$ \8 g+ u9 R# f$ J) w4 d
0 H. k2 m% W v
21 GelRain
$ `+ I: N; y8 X. u3 ^) sGel steals squares0 H4 K! H+ w2 N, x# z/ v! s8 A
MetaGel1 B+C+D
- ~ a9 E3 W7 }6 J) o% h9 ]MetaGel2 E+F+G
, \0 I* }9 P- R- o- S+ \MetaGel3 S+T+U2 O& N6 `' H) R5 S9 S
, U) r! [5 H1 `4 S: g) h
22 EverCrse8 s! f" {; }: H4 Z7 E( e
Shield chases enemies
6 K' t8 N% q: @ C1 X n6 Z* mCrsShld1 C + CrsShld2 C + CrsShld3 C
4 e8 S* u4 z& h, jCrsShld1 L + CrsShld2 L + CrsShld3 L
$ @4 c/ z% L6 h$ `7 W% C# f0 k( z- X
23 MomQuake1 c. V4 u& s: A, ~
Awakens Mother Earth!. D! F1 u, s$ A$ o9 W2 W* ?6 [. \: Q
RockCube * + RockCube * + GodStone S; K; f2 W- B: N$ w- G
! m0 r4 i: G% Q m
24 PoisPhar
% V# Q4 Y6 g5 C$ G) T( WPharaoh generates poison# o _( Q6 P( e! b: F+ s& F
PoisMask A + PoisFace A + Anubis A' u8 k# L+ m/ x! D+ D a3 x
1 X1 z& {- K$ {4 K25 BodyGrd
; K' U" p; o/ i& z" qBodyguard takes out enemies
8 \; c+ R" J' b& T# {) F v+ pAntiDmg M + AntiNavi M + Muramasa M {5 k2 q. u! s2 `
5 o! j H3 i q, V26 500Barr" E: N, |* m; V7 V r, X
Barrier absorbs 500HP dmg
1 w2 S& F# O) j+ P5 q7 {Barrier E + Barr100 E + Barr200 E
, b2 x- O5 W: F6 K" X, DBarrier R + Barr100 R + Barr200 R
) `8 x0 h+ f7 j
5 \1 N/ F+ W! e* |) X27 BigHeart
2 _) ?+ L$ m1 W7 jAttacks, then heals HP!4 H! I6 v! t8 Q
HolyPanl R + Recov300 R + Roll R
* s( @! O; Q6 s/ b4 f( ? BHolyPanl R + Recov300 R + RollV2 R
7 P" `3 ^6 Z! l! Z3 _: o# MHolyPanl R + Recov300 R + RollV3 R" g* {" [/ c+ G) A& }- g& t
+ P9 o ?; M1 L: y
28 GtsShoot. A1 t$ A2 O3 K w. f
GutsMan throws MegaMan!# u4 `0 ]" f+ ?+ {0 Z
Guard * + DashAtk G + GutsMan G
' `# h2 e, f% g0 L- TGuard * + DashAtk G + GutsMan2 G! Y* Z" D7 F8 i# a% ^" }% Z; s7 X
Guard * + DashAtk G + GutsMan3 G
, s H+ T! L, TGuard * + DashAtk G + GutsMan4 G" q0 Q1 o6 K. i8 _9 B% V% G/ x- v
5 d/ P; F& V) x
29 DeuxHero) x% h1 d8 j' [/ D8 P
MegaMan & ProtoMan team up!& L. g, R/ Y9 [ ~. B; f v8 S+ u
CustSwrd B + VarSwrd B + ProtoMan B3 W& h. l9 t& l' P( t( u& ^
CustSwrd B + VarSwrd B + ProtoMn2 B
3 h# ^8 b, Z: n9 nCustSwrd B + VarSwrd B + ProtoMn3 B4 r6 |# G$ ~* a \& Y7 a
CustSwrd B + VarSwrd B + ProtoMn4 B
9 l: O# W% e) q2 f2 R: b" j, Q
, z$ l& d: X- K30 2xHero% g3 J8 x: W* L/ A
MegaMan & ProtoMan Dual atk
& |$ i |# |$ S4 f9 V ]Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
9 ], x- S2 Z! C3 ^+ ESlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
' [& t0 B7 r Y, uSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 A, G, k! f4 T" A1 h2 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
7 T4 ]; T+ t, b% Z5 c- `3 L7 U: J- w5 ]- O* J5 o3 Q/ c8 ^" Z
31 PrixPowr
4 f( G" [9 e/ \4 ]; E' h3 Navis attack at once!
) B6 D* B1 t8 D8 eTeam1 * + Team2 * + KingMan5 K& L' P2 ?6 M, t
Team1 * + Team2 * + MistMan5 M
8 o4 h& ~1 k/ L4 r8 TTeam1 * + Team2 * + BowlMan5 B0 \7 U3 o7 W+ ^# h& E4 T
2 h) O6 r6 d! K) P2 q% ]9 |& U32 MstrStyl, X6 m* N/ A3 v5 {: d$ j \
MegaMan unleashes his power$ q- n, u& l1 r% D9 `
Salamndr * + Fountain * + Bolt * + GaiaBlad *
, ^. ~5 l* `- b
+ f' @: {* ]7 b, O/ vStdrdChip (Part 1)
9 D( y l$ a# b& K8 ?9 w- V┌──┬────┬─┬──┬──┬───┬───────────────┐
; q# |. \! C1 O, y│编号│名称 │MB│攻击│属性│稀有度│说明 │0 I6 R. e( _3 V4 U* x6 s" r
├──┼────┼─┼──┼──┼───┼───────────────┤
2 O3 F) ~, {. ?" j1 e( W│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
; [, Q0 s! d% `│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │' ~* L2 W$ |6 x
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │; g0 B) ]# F3 I1 |( b% @1 C. q7 m) S
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
. ]( a5 p) @1 Z│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
0 f7 A3 a( ~! Q, A8 I. o, v│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │% l u; x g: D
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
. g0 O6 P, Z8 i│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │; I/ V- k8 c6 z
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
+ B- {7 `% ~6 t& {- X7 y L│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
0 h+ G L0 S3 \. @│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
* G& q# v' s7 O2 O6 L' {│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │( t7 H$ ]- ^6 ~; `0 O9 U" H& H N9 k
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" k7 }% v: ^* N j* G│14 │Spreader│16│30 │ │** │Creates a large explosion │7 t; o3 Y+ |+ Z, m) @
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │1 i" _4 C4 i! q" {
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
' c9 S/ [- s; {+ j│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │7 t! c/ D* x% @* F; K0 F m
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
0 _+ u% Q: ~. p│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │5 y0 J6 i, E' k4 O
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │, T- S& i+ j# J+ E+ `8 e/ |8 q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │) B# {- |+ m1 @% z4 {8 S+ ]
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
. o2 m, X+ v; _1 j# k; _5 n4 r│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
6 j3 x8 `/ r9 m4 ]. e# l. m S│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
3 |/ a% v" |0 f│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! j7 s- j$ [7 H+ r# L: K│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │& n' W ]+ t1 d9 S1 m9 x$ x
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │. P2 f$ e" b; v
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │# r; f7 U3 ^, g# T( U
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │" G! j2 r+ ?1 f; Z5 n6 b
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │/ j' C3 B2 h! N# @& L Y
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
- {7 J X Y% K1 e% I9 |( N) `│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( J$ x L) Z0 T/ p& z8 G│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │& c) D1 _( s& ]
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 Q) Q/ K. n/ S( D* r5 P
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │* `) b; t; [$ p$ U- f; N$ O6 }
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
0 u( U9 K1 p' O% B; [1 Q. }9 Q│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 }: m# Y. x5 c3 N
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │4 e0 ?% ^% q: B" l a
│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │/ U1 e7 N5 C4 V6 Z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │& \8 A! ~8 U) e- w
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │0 I6 L; d2 E5 ?7 R9 _8 [
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
+ b0 A5 Z3 [+ z( Z5 c│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
: ]( L2 G: ]- z$ `8 t$ p& ?# H* \2 c│44 │ShockWav│10│60 │ │* │Shock through enemies │) ~# Z: i/ M6 v! `
│45 │SonicWav│26│80 │ │** │Shock through enemies │
# q/ e0 L7 }# E│46 │DynaWave│42│100 │ │*** │Shock through enemies │
8 T- [7 b) ^6 t1 m2 g! i5 e│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
# t2 m/ g* O& m. n# T) t4 ?- Z X# \3 y a│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │. n4 a' x5 X- W; s* ], v
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
! H. O& }2 Y4 L7 t# W! o│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │3 D0 ?, e3 X4 k/ Z' v: r
│51 │DashAtk │11│90 │ │* │Dash through enemies! │2 w. U' y+ Q7 D4 |6 ^! o
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- D' q$ _5 n0 ~: ~4 O│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
2 o' x+ J( c7 n/ W0 y│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │0 A' c& T0 d$ n
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
# c; C9 c+ x8 @0 L# }│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │: o& b D* F! l4 O3 f4 e0 J
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
6 r3 B' y" j! A( P│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
, z% I- ~9 U- c│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
% J4 b8 w( ]) P1 g! [; y$ T│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ a9 ?+ E: M: D- p2 S
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 |9 M* h. w2 o! V/ ^│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
4 ^5 f- i: `% h+ x8 ]- o│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │5 y* L4 R8 k* z1 Q
│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
. R! ~7 a0 n# T, k# y2 ]│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
0 _/ z6 u+ r( o* |( \. p│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 m! p# t& X4 [2 o4 J. t6 Y0 A│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ [4 {2 A3 V* a9 I
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
# @2 ^, \( F+ S5 }% z$ i% X% D- Y│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 V7 x7 |/ [. `2 a# S8 A
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │5 T% ^: z5 e5 D1 D% f
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │3 w F$ }* M. s# {) T
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │9 u( U" _3 D a4 Q
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
" c$ T1 A, a, i0 x7 v5 {3 q8 E│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ [( {3 q2 x) `
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │) e* c5 ?* e6 L8 i9 R w
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │: g* n( V, d9 I
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │1 i5 c/ P% k5 ]" V. o( L' b) w
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
+ p$ d0 p2 E: }, M" r│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 e2 |0 O$ N& r0 y1 Y# D
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │8 f4 g$ {1 o8 q T+ l, t
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │% t. Y, v. a( Q
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
$ e, }/ z5 H* C& o5 Y/ G/ d│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
# X/ U7 G- g1 l" l- |: k│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
5 A5 Y! T8 A$ l1 O& s│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* @# C, r/ E$ Q! z. l: d2 t; c* p
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │* k1 x' a; G# f6 `' W; Z$ _
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
: W/ B9 D- D8 l/ p p, Y│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
+ O# m+ n$ f- K$ V7 U$ B% ]# |│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
/ Y7 e/ z8 p* S! L1 [│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │% m! S3 S: x B4 _3 c: b
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
/ T$ h9 o5 M% L% n$ D9 k* N' c│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
0 Q/ _; T2 H% @1 ~0 V4 h7 l# v- u│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
4 h3 q& l: V. p* L* N│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │ i( D& r) B% w7 V9 J+ v- A7 J
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
& a0 c/ l+ G8 \) N( T/ ^- C│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │" E9 _/ e! A$ V
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
~2 n9 d6 N% e│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │. M8 B( w) S1 Z6 H# T
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
8 F8 ` R4 A1 _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│: Y, q$ @4 l- @2 [$ z
└──┴────┴─┴──┴──┴───┴───────────────┘% l/ A( t# i5 z% d' q/ @- r& M) m2 x
+ z6 Z9 P+ R. W" _2 _
StdrdChip (Part 2)) Y5 M4 Q _( f$ V' Q
┌──┬────┬─┬──┬──┬───┬───────────────┐ n. U: r& }/ U+ B! E9 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
! L i( H1 ~4 V├──┼────┼─┼──┼──┼───┼───────────────┤( S' C, c( t% M9 p
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│, Y9 @0 F4 w# L% P) K& ^
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│& u; i9 n* f- Y O0 Y
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│; e7 ~$ }% A# n& U9 j. T# B& p
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │6 B; u" T m* o' n
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
: u& ~1 I" F" F6 G s( d# o8 f0 X│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 `9 [3 F' g" u2 P3 }) k* w
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
1 n: x3 j9 j8 I7 H& r/ d. O7 Q& z│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
; K/ B8 u9 \' o2 j& Y│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │1 h5 _9 d# r% u2 S
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │ a$ U( G# w9 d5 |' j" c- _
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
, @; ]* g' X0 |' k1 \! ^│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
/ e) z" _" e1 n; b9 ]│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
' ]/ T- t: K/ H8 F7 D& L- G│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
& Y" {1 O/ P! Y1 I) `& r$ r│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │) B U* L9 p/ b" p
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
p/ X( r7 E5 Z: c5 u│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
. C& n( B+ Y- I8 F3 t│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
9 Y' G+ W* w; g v3 j+ @) p│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
6 A+ q$ X" x9 `8 V│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │( y' W4 y# g# k* D4 `/ b. l6 {
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
$ o3 w& \* w2 s* Y/ _│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │* V- T( c% `; ~3 y2 p
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │" v! M d: u3 Y5 U, b
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
+ G ^# U- ?( s% U$ C$ B8 }│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
& ~& i R( Y- w9 K0 i│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
* `' _. S5 b8 y7 G/ t$ |│126 │Rook │30│ │ │*** │Protects you from attacks │' C$ F S) G! v$ l% I% G
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │7 J6 ^6 R3 l: t9 k- G+ v5 P
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
; D# n' u( j7 s; [. }' A" d│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │& p1 w$ Q3 Y) ], B( ^4 Y" s
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
- B% `2 E. y9 e& A│131 │Lance │46│130 │Wood│*** │Lances through back line │
& t) v0 [' F- d# }* Y│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
; ^8 w ^4 ?( y( @7 d( a│133 │Guard │5 │ │ │* │Repels enemy's attack │( |! H8 h8 H* ?% R3 y
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
1 a, a% {4 R0 T9 E6 I│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │7 i: C H5 k: d" I7 ~( ~5 C
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │. T9 A0 b. Q- K" \; s
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │" X2 S- T0 B9 q* r- s
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 m3 x5 m& ]% n$ O: \' A
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
4 P9 o0 [) Z+ j$ [/ q& L3 t$ R│140 │RockCube│9 │ │ │* │Places a rock cube in front │2 r h6 N5 ^* S0 j. _: @5 N* m
│141 │Prism │60│ │ │*** │Prism fires randomly │/ ~0 d8 E1 D5 U
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
C! H" R# T: x& \/ ^. A1 S% S7 q│143 │Fan │14│ │ │* │Vacuum pulls enemies │- P+ d+ H9 f3 H) ^9 s7 C
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
( [. p3 b4 f- x% P- g' e7 i% U- K│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
0 Z8 A5 w! R' J│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! y( V5 l) S1 m+ m( e1 S
│147 │Recov10 │5 │ │ │* │Recovers 10HP │" `; L1 u n* v [) a
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 \* C/ M& q. f/ c2 C# O│149 │Recov50 │14│ │ │** │Recovers 50HP │) N9 K0 _4 Q0 q* F$ j' S/ z% w6 q
│150 │Recov80 │20│ │ │** │Recovers 80HP │+ ?# Q+ h$ h# t; |# w
│151 │Recov120│35│ │ │*** │Recovers 120HP │ i5 n: q! e1 ^ P! v! ~. h
│152 │Recov150│50│ │ │*** │Recovers 150HP │" w4 s/ } j! l0 e
│153 │Recov200│65│ │ │**** │Recovers 200HP │
% o `2 t* m6 w9 }│154 │Recov300│80│ │ │**** │Recovers 300HP │
I, y1 _* _* s+ U3 m│155 │Repair │8 │ │ │* │Fix your area's panels │
?8 x# \0 f- E/ x2 e6 U I│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
$ @* w: X1 R$ M. l│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │9 S8 r7 O0 W9 D* R" {
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
6 U, H3 ]) c/ k+ j( [3 }" F│159 │Geddon1 │10│ │ │*** │Cracks all panels! │. V8 s) b/ n1 K! C/ Z6 ]4 }9 M
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
: R( N( r: N: H5 G) q│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
4 z, U" M2 H! H4 ?2 ]│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) C O- j& Y& f k
│163 │Invis │11│ │ │*** │Invisible for a while │
# v* R- \2 ? J; C/ M1 z, J; F0 i│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ i `6 m4 N( @% I' }│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │! x7 O* J) p. v( F
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
% b* b/ ~; s7 j" ?│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
6 ?3 F+ L4 l# p│168 │AirShoes│26│ │ │*** │Can stand on empty squares │. X5 B' E$ I' A2 v8 n+ K3 f
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
# `% ~0 l- X% y" X│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
Y6 }7 ]; N! j0 k│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* P: E9 | \& f" ]7 D& x4 h/ i│172 │Aura │55│ │ │*** │Repels attacks under 100 │# ~3 P! I q- u& l- B& S
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
5 S' T( w1 [# o/ {4 I4 P│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
+ F1 B$ O. v, V" S│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │# H! _. x+ ]( B; E5 ]
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
H% `7 k$ \( g% ]7 U/ Y( s6 n3 V│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
" u" w% b( G9 z% r' [! f O│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │8 ~/ B; `" |( O, ~8 H
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
. p, y/ [4 d+ n9 v. o1 F│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │ W, \1 {% m' w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
# S3 m: o5 ?9 ]3 ` d# e│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
# L7 E* \, b9 Y* F0 F│183 │Hole │55│ │ │**** │Open hole to dark world │
$ n, r* V3 f/ r8 g7 E- G" @( X│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
' R! r% _9 ~' I/ T' [0 r6 Z│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
+ l q: L* E5 e. a) b│186 │IceStage│20│ │ │*** │Changes all panls to ice │8 [; m$ Z! U, l( w
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │5 k5 W/ i4 W7 {* {0 s9 y. r
│188 │SandStge│18│ │ │*** │Changes all panls to sand │5 I+ s3 ^' w- C7 u* z$ r6 y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │$ {4 K& y" ?; l+ S( f$ S2 H
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
. L* S$ I9 J) U4 P│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
& E# |4 U; `: c" w& ^: ]# E( m; c│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │. ?. ]* a9 {) F9 A
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
q p; C2 a( d* [1 N7 j7 O& [│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
% V8 D* Y" [6 c) V" J9 u0 b│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │; {% g/ ^$ D7 c. ^+ B
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │9 V. E) i. h" L, u
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
* ?) T* K i& b, c. q+ c% y│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │+ a# |( M; I2 }! E
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │1 P1 e, B8 x- H8 Z) T* C, m* b
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │+ }, O" D9 |9 d4 ]& |
└──┴────┴─┴──┴──┴───┴───────────────┘5 H5 m5 Y6 T' |; y- z
3 f) x& i1 e8 N. N/ z5 d9 W4 H6 V9 ]3 U5 \5 c& E% p% k
Mega Chip( x& Z+ Q0 z+ u% z" o: y' o
┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 K: L# ?' A9 u0 Y8 z m# L4 p7 I│编号│名称 │MB│攻击│属性│稀有度│说明 │
& v, P, E% x- f4 L0 Z& A+ B├──┼─────┼─┼──┼──┼───┼───────────────┤
' ~& ]% I( r0 L! W6 C4 ]- b9 p│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
|! `' C: a2 k, ~ S2 O5 R│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │% m1 m+ l5 K' j
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
: q" z$ {6 n& t: r' o│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
7 w/ c- g7 A" @2 F% n* h│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │
9 |. V3 n- l3 @│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │
! y$ M2 i; V4 [ _6 ~# w│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │ e8 S7 x/ F1 }# C( ^6 k
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
8 t8 V3 X4 M# Z6 k: S& o│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
% F- f1 A1 B) w$ Q, y│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
, ?# z* n, |$ c( @; y1 z7 Y│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
; O' @. K9 W ?/ t# u8 Q; ^│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │. j" e z* a; n& L4 O& v7 m
│13 │Guardian │82│ │ │***** │Statue punishes when hit │# ~% Q1 a: C. j
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │) ]/ Q) L4 _" d& h l
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │1 ^5 J4 A9 W9 l
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
7 s7 J$ x2 X; J: x│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
8 e+ g* `" g: W1 t! V# G' m│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │( @! V( Y$ F* I+ P: m, F
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
0 v% K9 Z$ ~% o# l$ ^│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
- R% h5 s% M; I, j│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
$ b4 n. c: j6 L6 v! n0 J│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
* P3 j7 j. ]$ K3 @. i4 [: G│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │, }7 i* l. w, |! C
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │( z |9 C' \2 c
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │* Q/ K3 }3 K, n7 f8 ~0 z
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
3 b9 ]0 d6 u& u5 o* c; U; U/ f/ b│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
% e5 P3 x9 M1 {0 H2 W9 X( r│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
# b7 @6 d; q+ @; c│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │1 y, Y% U* C+ e/ ?
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
) P; ?9 I/ e) H$ w. | a) L3 {│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
) f; s- y; M1 Z8 p+ B│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │* N5 s$ Q( l( U- A k) l5 v
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │' U+ J- j+ \) L: G( u3 c
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │" w* o* ^. K" e6 s
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
7 z0 ` o1 ~1 `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │3 s! v! z' P/ t" h/ Q9 d( X& v
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │9 z0 w1 Z9 N2 O+ O* R4 ]4 i
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
M% Q" \3 F" J( _2 F- I& |│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │7 d) w: U, m# Q% t0 r' x) Q7 p
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │2 Q- A: m7 V U7 u
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
- _6 `0 I. z* F( o3 a& [│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │% C4 N1 n) Q, A/ j8 J8 f ^
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │. O8 N: y8 g/ k( A- e
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
8 S7 S5 q* _1 O+ h: c4 V│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │1 i8 V/ G: K; p
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │- m, b: Y5 `* H/ p$ V- A9 `
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
2 h6 m+ \! b7 H9 G- c/ }* g, y% T; x- z│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │, A0 W* o% f- Q, Z% i+ {
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │3 W! O4 z: c' j* T+ O) H
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │
2 z3 K' c! G5 b! H4 e \9 @│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
* G' s7 ?" m/ R# j, c/ ^│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │, N7 [( H/ V& T3 S
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
: ^! |: h2 j1 ]+ V. P│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │$ v, C- {5 x& G: t$ Q+ [
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
8 l3 Q* d( p5 ?0 B# {: E│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │" y; t7 B- ^- w6 b- b) t
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │1 f, h5 v4 ~: V3 |6 e* w0 }. N
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- X v' [& J$ e" ?1 h. J6 A7 l│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │. S; h4 A0 t; z! H
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
( A; L& [: l6 b3 h+ w# \! I│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │2 H" W( N+ U- q7 G0 l6 Z |- N
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
{ J ?$ `: L k│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 F6 V$ Q$ Y9 |- g- `. I+ p+ y
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
- T3 L' S+ R2 i$ t│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
+ S( m, x6 z5 J0 r│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
: {. [4 l3 q+ H- B│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │' \4 p2 V2 v. Y. ^! f# h
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
9 {" y2 Y7 e% m# a0 o1 B│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
- F& f* X: L6 N. c& G5 w4 j│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │& T5 e" b! }5 h1 t
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │0 K: u/ `2 ]+ @( |
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
D, _8 ^! ~3 X$ I' B│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
% L3 j& v: D; I' z│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
4 k, o; N# v& L$ @: W+ Z│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │& p- N5 b! i$ X* v
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │& R; {/ P( R( q) g0 s" @- s
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
' [0 N1 h- F; F/ M4 ~. k9 ~│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- y9 A1 ?& C) U6 ?: d
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │7 [; I+ C Y% ~; o% X3 v+ a
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
6 l- l1 G; u; x) g# l│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │& `+ B! A. V) Q. N
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
4 k1 d& C) b' k9 p- A+ F│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │0 H- V2 e. t1 K/ ]+ T
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
; C# e& D9 |' W+ b- Y, H( h│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │; q- J; J6 \3 I# h' D. x# e
└──┴─────┴─┴──┴──┴───┴───────────────┘
3 e/ G. C: _) S8 k9 T+ K
& `) ^/ r" v& w$ W/ l
9 m. U% z6 C' S6 l" p8 W& K7 {) u& sGigaChip (蓝版)
3 K9 \! j/ Q) Y/ i4 u┌──┬─────┬─┬──┬──┬───┬───────────────┐. j- ?; X9 p; R) n$ Q( N; H6 m* s
│编号│名称 │MB│攻击│属性│稀有度│说明 │, N8 S+ @; A8 V; ?$ @- }
├──┼─────┼─┼──┼──┼───┼───────────────┤
& G1 X7 W1 B1 a$ k& R5 x9 [│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: c& j: z& `1 U3 l0 B, Z
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
' x$ P4 O% g% c. M. S│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │+ J1 Z; c+ z% u1 ^
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
& h% t8 V# } c. O/ n+ `$ }" I│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │! r# ]/ F) B' l1 }: X
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │2 U% t/ O0 C1 |* r
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │( \0 j: ~3 D1 F, Q
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │6 `/ e) p+ `1 f/ A
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
8 Q% s' b& H8 X; D│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 A% U, y4 l" o
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │. A+ H1 ?8 H' U# _ P# N, W; o
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │8 z/ b( q5 ^! d; {6 ^8 R% _
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
+ D8 m, E H( Q9 [5 p│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │8 x3 H1 L2 w3 c5 ~5 A- Y' e
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% g- {4 Y3 M; j- n1 n0 I
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │1 ?+ D" ^' b r$ _3 b
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │+ J% {4 {/ f2 Q5 I" H f' f, `
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │2 z/ D! _" F2 p8 i$ R
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │/ w O/ D4 @9 T# Y3 n
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
9 p$ A, w) {' m" e" k4 ~└──┴─────┴─┴──┴──┴───┴───────────────┘
+ y$ }3 ^' x3 z' N8 s, s& V
H5 A) O' ]5 C! ?$ q7 K+ f3 hGigaChip (白版)(只列出与蓝版不一样的Chips)
' R9 q- j4 v7 w N% F4 f* R& w┌──┬─────┬─┬──┬──┬───┬───────────────┐
# P; c; A4 q. n0 Y M6 [│编号│名称 │MB│攻击│属性│稀有度│说明 │
# s6 a ^" w0 `6 y├──┼─────┼─┼──┼──┼───┼───────────────┤$ `0 |" S% V$ B1 q& R
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │+ k& R# c# _* y" Q
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │+ R* p6 P/ [/ m
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
3 R3 C3 a, H6 P% _│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │" D" s% v' m- A A. C8 g: w
└──┴─────┴─┴──┴──┴───┴───────────────┘ |