NDS上唯一值得玩的游戏
新版更新日记
V0.2.0 6/19/2008
- 支持按键设置
- 支持暂停
- 当机器合上时,会自动进入休眠模式
- 支持当SRAM和NEODS设置保存到烧录卡上
- 修正了ROM在 certain flash cards上切换时死机问题
- 修正合金1调色版错误
- 修正了侍魂3死机问题,BLAZING STAR第二关画面问题
- 修正了使用DLDI和SLOT2的问题
V0.11a 5/6/2008
*更新NeoDSConvert 到最新版本 (注:这个版本只是更新了转换程序,主程序没有改变)
V0.1.1 5/6/2008
*增加了使用Slot2端扩展内存做为二级缓存(如果安装了话)
*增大了一次对rom读取量(解决合金1扔雷死)
*更改了中断响应(解决合金死机问题)
*修正图层问题(解决月华2图出错的问题)
*更新了Mame的支持数据(提高对了KOF98的支持度)
*感谢FluBBa提供DAA Z80的使用说明
*修正转换程序中Bios的部分BUG
HISTORY
Project started Summer 2007
v0.1.0 4/29/2008
initial release
v0.1.1 5/6/2008
* Added level2 sprite cache in slot2 ram (if installed)
* Increased rom page size (fix grenades Metal Slug 1)
* Fix interrupt acknowledge (fix Metal Slug 2)
* Fix tile layer palette update (Last Blade 2 gui)
* Update converter to use latest MAME data (fix issues with King of Fighters 98, etc)
* Thanks to FluBBa for a DAA Z80 instruction that doesnt need a stupid lookup table (saves ram)
* Fixed -bios options in NeoDSConvert
v0.1.1a 5/6/2008
* Forgot to include updated NeoDSConvert is last version
v0.2.0 6/19/2008
* Key configuration
* Pause key
* Put DS to sleep when lid is closed
* Save SRAM and NeoDS configuration to flashcard
* Fix crash when switching roms on certain flash cards
* Fix palettte bank swap bug on tile layer (metal slug 1 hud)
* Improve accuracy of vcounter, and vposition interrupts (fix freeze in Samurai Showdown 3, fix graphics in Blazing Star level 2, probly others)
* Fix issues when using dldi and slot2 ram from same flashcard (like supercard lite)
* Fix graphical corruption that occurs after a while when using slot2 ram |