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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 1 L' K2 A/ y( P! |
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■● ■  NintendoWorld    站友xliz原创/ W$ R8 G- [+ s+ [
■ ●■    http://www.NewWise.com $ N7 }9 k: i# v7 K6 x" H
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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5 a7 b+ B; X* b% j  D  K  h) l/ ?           洛克人 EXE 3 Blue 卡片组合
! O1 C/ H; S: d& s1 ~8 Y& J6 f6 p0 q! }9 O) ]( x. _& j
4 f# ^+ [1 b1 e0 g. R- _  E
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( ^. V3 K( N6 q2 I7 ?" z( l% q大家要看日文版的P.A.或详细攻略,点击这里吧!

, F8 Y3 k' z6 h- a====================
8 j; h0 i6 }8 N. j7 i. \5 A希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 8 p$ B: `2 U; U
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以下内容格式如下:
- F3 W0 h7 u5 M) a% C+ R9 x! ~# q# u
编号    名称  X7 l0 @0 C# K5 t! x
说明
2 ]  @/ M4 h3 t  \, n% g7 b' z组合方法4 ~5 D) h  N( h1 N# q
---------------------------------+ q0 X0 O' L, k" ^' Q, ~
01    Z-Connon 1
) |$ i7 O% ^2 v0 |2 H- j' W: @Unlimited Cannon for 5 sec1 J) M+ V. X0 G/ ?1 t$ [
Cannon A+B+C
, ?2 w; v* W1 C" e- d2 yCannon B+C+D
. T& D1 c% a# Y: g9 ^; O/ D4 `Cannon C+D+E# }1 }0 i. E, C" X& J4 z

5 d( s9 g! `& x& q02    Z-Connon 24 a8 k9 H1 t5 t! D. d3 A+ w
Unlimited HiCannon for 5 sec1 k  o" i, o' I. f# F2 p
HiCannon H+I+J; ?! D" \5 ]* v3 V/ {
HiCannon I+J+K  b+ m% C' H- f( f; [; l5 x) @, j
HiCannon J+K+L' J; b  Z7 d: B7 \1 k9 G

& [# v% n( w% i3 z# l03    Z-Connon 3: Q4 G9 o% N! F: N! R
Unlimited MegaCannon for 5 sec
* f/ y: P$ h, v' K' `! qM-Cannon O+P+Q# x- a6 e# O) K9 ?" J6 A' g4 a1 K
M-Cannon P+Q+R% m: y' K/ N) \  c9 ]
M-Cannon Q+R+S
2 T2 ~9 O  I7 Z& [* }
8 p0 I3 h: W& p$ W04    Z-Punch
! L( M( g/ h0 c+ t2 ZUnlimited GutPunch for 5 sec
) `4 [# Z" Z) NGutPunch B+C+D
$ B# J- e) T1 tGutPunch C+D+E
& S7 y2 M0 l  O8 p% oGutPunch D+E+F6 y& q/ T( r* q0 z) d; o4 K
2 Q7 b" I# ]) Y
05    Z-Strght
/ Q% ~& t8 T, pUnlimited GutStrgt for 5 sec' i0 X2 D+ H3 V6 F
GutStrgt O+P+Q
3 G9 q, j- a6 B- f  dGutStrgt P+Q+R
5 a- N1 h, F% UGutStrgt Q+R+S
0 w" Z+ T1 `" ]+ k& _1 N4 R$ u" a# w( W
06    Z-Impact
: `5 X7 `5 r, ?' Q7 NUnlimited GutImpct for 5 sec& h. _+ T! C: q% M3 ?9 t0 _
GutImpact G+H+I
% k- m% w5 I" Z; B8 y& kGutImpact H+I+J
0 K' b/ o! A9 K8 ?* V" @GutImpact J+K+L# K7 T) I( @& I
; |2 L6 P. @) X/ F: s; |
07    Z-Varibl0 q$ w2 r  F- ~3 h( {) v
Unlimited VarSword for 5 sec  A/ q/ y! A( u3 v' b
VarSwrd B+C+D
) P5 d) L/ h1 J: RVarSwrd C+D+E
6 E8 ]1 j. {; [/ ^( Q) nVarSwrd D+E+F/ Z. I- Y: t$ y. R8 K

; U- ]3 p4 E% W6 s' E' G08    Z-Yoyo 1. R% ]2 ~2 z0 k- R
Unlimited Yo-Yo for 5 sec
- r, ~' P9 H- p, V* E1 m3 x8 P+ D% `Yo-Yo1 C+D+E
3 C" W0 ]8 w. {. r' @Yo-Yo1 D+E+F
( i. t; d" h$ @% E$ FYo-Yo1 E+F+G. ]5 `) V2 t. F2 [" o

7 v0 ]/ e- [* K09    Z-Yoyo 2
2 t4 v# P( u/ v7 l. S5 z( xUnlimited Yo-Yo2 for 5 sec
+ U# t$ b/ p- c. B( G+ |Yo-Yo2 H+I+J
9 s) B0 C4 G1 }3 [+ `Yo-Yo2 I+J+K
, e8 C5 W$ W9 D/ K  m2 d! n  TYo-Yo2 J+K+L7 D# q8 J! e# |  M

  T5 D( i0 A, H' u0 d/ u10    Z-Yoyo 3# a% T8 j: `0 V
Unlimited Yo-Yo3 for 5 sec! b* e) `& s3 B
Yo-Yo3 M+N+O; g& b3 b' X& d: F6 C: \
Yo-Yo3 N+O+P, L  \% |  ]0 K2 [# U2 A
Yo-Yo3 O+P+Q
9 u, I" D* u; Y; Q. @+ A8 a
' d! t; A) z- O- m; H- y& r11    Z-Step 1! S+ }' ]+ P' \7 l+ B
Unlimited StepSwrd for 5 sec/ P( ^) G- U1 I, _2 ^1 K
StepSwrd L+M+N. M/ L# n: Z& y7 ^; I: ^0 L. v
StepSwrd M+N+O8 T; f4 n$ e# n' v
StepSwrd N+O+P
! x" x& U# v- {5 q, R
; f# w( e% ]  Y- y) N( b/ W  M12    Z-Step 2, e4 k8 Q0 W# _" H+ |
Unlimited StepCros for 5 sec
& u; a8 ^: R) t/ b" b) ]) M' T9 L4 MStepCros P+Q+R2 @. o4 F, i8 d) T. f9 {5 ?# y: v
StepCros Q+R+S4 E9 W6 b7 N; }$ m2 b
StepCros R+S+T
$ C5 `  K" B6 {$ U0 D, v( b; g
2 D/ J' V/ P: t" u6 S  Y9 W2 w13    BubSprd
5 t; h' X5 c" \- q" ^Attks w/ spreading bubbles!
; V7 |' |# I4 [5 j- |+ iBubbler  C+D+E, A- z# _) p# k, @4 E3 ]
Bub-V    D+E+F1 f' W. g: c% ~+ u
BublSide E+F+G0 u8 j' U* Y5 Y
Bubbler E + Bub-V E + BublSide E' Q5 O1 T# H2 ?( ?4 ~

$ q" u5 g: c& y, J6 a: C14    HeatSprd
: V5 d* [" W1 X3 K' Y2 _) o: {4 EAttks w/ spreading fireball!
; C5 M, @& }0 L3 \4 Z$ IHeatShot H+I+J7 O; Q' U9 e, c, N' q2 U
Heat-V   I+J+K; K0 v  K- ?& L! _* M7 Y1 g
HeatSide J+K+L2 [7 ^$ A! [: E6 V8 n* t7 D, \
HeatShot J + Heat-V J + HeatSide J' y1 E0 P; c9 y, |* T5 W2 u2 q
; G" S) t0 f7 a! g
15    H-Burst
  b$ X" x+ Q) _1 q/ N0 }Creates a giant explosion
. o! C$ V% ?2 W$ F4 V) {4 tSpreader M+N+O
8 Y- f0 Y2 q% u  r9 ~Spreader N+O+P$ R. q4 l! l- U
Spreader O+P+Q" e3 p* y9 {5 q8 V0 ?; ?# H% T2 [
) o" t) G* T" Q5 q* m6 K
16    LifeSwrd' U: D- n% K; `  R. i  n+ M
Swings a huge 2×3 sword!. L1 |6 J" P" t8 @* b: u  `
Sword E + WideSwrd E + LongSwrd E& R' Q, O6 V8 l' X1 B7 H0 c5 c
Sword L + WideSwrd L + LongSwrd L
- m! Q" H5 u. u& N& I/ l$ X. J3 ESword Y + WideSwrd Y + LongSwrd Y# E- P$ `! T2 f: z+ C( n( c+ W
6 D) I8 f4 p& s, H
17    ElemSwrd
2 M2 ^  u  m/ d+ g& x: wWide swrd contains 4 elemnts
+ y, O! ]* o3 W  fFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
3 r  q3 ^0 l. P1 r+ e. \" jFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P. ^: F5 }, M: x5 ~
7 D% ?( W" M9 ^  b
18    EvilCut
: k( @* q/ s" a1 [" gStep up 2 & make 4 atacks" J0 T$ R% K( W1 ]5 {/ Y. K
StepSwrd P + HeroSwrd P + StepCros P
& T! L$ r; r. [: Q# K9 R+ i! ~( C$ R! s' D5 m4 Q- \
19    HyperRat: V1 ?. W; l  k
A giant Ratton charges!
- i8 s- B9 y; V9 D# L/ U: q" uRatton1 A + Ratton2 A + Ratton3 A
3 K  ]. v+ l) D# Q$ D: S3 O) eRatton1 C + Ratton2 C + Ratton3 C. M1 \8 ]" |! Z1 C: L/ G9 g
Ratton1 F + Ratton2 F + Ratton3 F1 [$ x9 s8 [3 T$ k# S! d; k

, [+ K4 d- o" r8 [20    TimeBom +
0 ~. h) v1 b% o9 @7 |! @Sets Time Bomb in enmy area
8 ~3 z8 p8 U0 w2 x$ f9 U, gTimeBomb J+K+L' o0 L& }* m/ T- V0 V, v" l
TimeBomb K+L+M6 b! m( v; @6 X" i2 I! A
TimeBomb L+M+N
* u( s  y4 b* e3 A* W" P
/ _& g# k$ `6 r3 T/ O  C! P21    GelRain2 e3 h+ D) J1 v* K
Gel steals squares; q4 e% s, C6 B7 E. m5 F
MetaGel1 B+C+D
- U% P: j/ m7 v- I% }MetaGel2 E+F+G3 s( i, [9 j( k/ [$ k' q
MetaGel3 S+T+U
) s9 T6 q. N+ ^5 i& i' G! q1 D/ Y  z' D6 }$ T* q+ O5 K
22    EverCrse
7 a0 M9 z0 e7 K  X+ R/ ]Shield chases enemies* B6 m% i2 p: |5 B( p4 Y( Q9 t8 F5 @
CrsShld1 C + CrsShld2 C + CrsShld3 C
$ o+ T) b) u! S9 j! RCrsShld1 L + CrsShld2 L + CrsShld3 L
5 l. l% O8 I; i1 h8 M/ ]* n  u/ ~; \$ a, j4 e7 q% d: v
23    MomQuake
" c: q- t$ g, ?# y' p& F* |5 ZAwakens Mother Earth!1 g6 k5 u, P8 f2 s( B! s3 L) W
RockCube * + RockCube * + GodStone S, A  @( V- t/ a
* i* O; [6 I+ }: F6 u/ Y
24    PoisPhar
6 U/ m9 j+ V) A9 m# w9 nPharaoh generates poison5 F8 @. v5 w- \( j
PoisMask A + PoisFace A + Anubis A5 ~% c* {6 R& G$ @# ~; o) ^) \; X. h

/ [/ c9 D# F8 J  p0 K' m25    BodyGrd
5 h! S3 @- H' uBodyguard takes out enemies
- \8 u, f; a$ X* V7 Z* q, g8 ?- ZAntiDmg M + AntiNavi M + Muramasa M$ o& ?$ h$ p% H+ P: t3 J4 [! H
  j/ h* M: s2 n2 D4 ]0 O& D
26    500Barr$ y" y$ f" `! C$ w7 ^' ?% U
Barrier absorbs 500HP dmg
0 j1 ~- e/ ^4 l$ B5 |" D, tBarrier E + Barr100 E + Barr200 E
2 O# S% B  j7 g* J5 L4 P" W) o* p% zBarrier R + Barr100 R + Barr200 R
  F6 e( k. J2 s0 t7 L) n
$ z3 M2 c# r$ }' Z$ {, D$ @& ^27    BigHeart
# ~8 i, \7 ?( t/ B, `Attacks, then heals HP!
2 t0 P3 B3 p$ H7 D* x: |" p' B0 W' sHolyPanl R + Recov300 R + Roll R; f2 s4 t, E3 p
HolyPanl R + Recov300 R + RollV2 R4 N4 p. x7 `6 |, [8 U" O
HolyPanl R + Recov300 R + RollV3 R
( f8 Y6 l% E% k; T# q1 ^# R
8 Q% l/ s. n& G9 A28    GtsShoot
- m5 N/ I: p% \4 T! TGutsMan throws MegaMan!3 ^5 R% t6 h4 A$ _6 }
Guard * + DashAtk G + GutsMan G' E5 _0 p% N- I! n8 R" y
Guard * + DashAtk G + GutsMan2 G
5 ]6 @& J" u7 p& yGuard * + DashAtk G + GutsMan3 G
; ^: S, D3 A0 w! QGuard * + DashAtk G + GutsMan4 G* L% r0 T% v$ s$ L: C
0 U* h$ a* l: K& |- M& F0 w
29    DeuxHero! b- M4 o1 `. w) D" j5 P% z
MegaMan & ProtoMan team up!
! Y! l* }% S0 `: _7 B4 h2 M4 wCustSwrd B + VarSwrd B + ProtoMan B
6 ?4 \# f# Y6 ]8 z- Y$ n6 KCustSwrd B + VarSwrd B + ProtoMn2 B
5 I3 E2 B7 K, B) _+ V7 z; q  t3 @CustSwrd B + VarSwrd B + ProtoMn3 B
$ A& d) _; R5 R* ICustSwrd B + VarSwrd B + ProtoMn4 B
. h7 r% U% |; F# s4 T5 B$ y
7 A/ K/ Q. M( y4 e30    2xHero
* C# b: G3 p* dMegaMan & ProtoMan Dual atk  z' N) r% ^. h3 }
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B  a. \: n% Z! H8 u7 |
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
" A1 V# G( Q3 c* T# q6 V. }Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B( |  H8 W" G' @, x+ X% W8 L
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B9 y; a8 l' r+ e% l* ~8 U  |5 P

' Z, @& \, A- K2 R' n" X  S: d31    PrixPowr
0 `; f7 s! @; ?, M$ m3 Navis attack at once!
7 c. a& ?/ X( ^1 w2 UTeam1 * + Team2 * + KingMan5 K
# z5 F7 u7 Y8 A+ x: YTeam1 * + Team2 * + MistMan5 M: u: ]$ v% w" [5 v
Team1 * + Team2 * + BowlMan5 B
3 t0 f) g. N7 |( I9 z$ {2 o& P$ D" [1 K$ b* S
32    MstrStyl* ?$ J( N" s; e0 k" \. \
MegaMan unleashes his power! N6 V. M) M- f
Salamndr * + Fountain * + Bolt * + GaiaBlad *
8 t8 u  {2 R, y9 O- O1 O6 k( i
3 W: u( n7 x; J! b" z3 p2 i; lStdrdChip (Part 1)
# I7 x9 Q* V/ y┌──┬────┬─┬──┬──┬───┬───────────────┐
; H$ b& k! }$ V% C" m9 w│编号│名称  │MB│攻击│属性│稀有度│说明             │' Q0 {3 S$ d) {, F" @/ @
├──┼────┼─┼──┼──┼───┼───────────────┤  z9 w( h! v3 p7 G
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │0 K2 f* D5 d6 j/ D- h. v' S
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │6 U- S5 w' m. F' K+ g0 E
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
; ^% b, ^$ K8 t3 V3 K│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
% l2 x' g# C+ z│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
& z" Y% b$ g( P* I4 t/ Y/ }" X│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │( ~% r( F6 O& ~" h: [' ?/ a$ s3 r* a5 F3 F
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │1 |. D; S/ Z5 W- Y. w1 _
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 g" n- L) u3 X. \+ _- S/ H│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
; _3 m/ A# `+ s/ o│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │, p( a6 H( D8 T' \+ {# [
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │- Q+ V% C0 K! v, |
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │# t: {; e/ Q, ^4 p3 W/ n5 y9 q
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
, n7 E9 e" C9 V  ]│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
% Y$ G! C" I, z6 u+ k+ J│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
& m+ S! P  Y! r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
+ C& |- d' B2 r# @3 p# \9 |' p7 H9 C│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │4 q3 t9 u: Y4 U6 q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
3 E3 r7 r, ^5 h4 j) q2 h& R4 ]9 E│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
6 x! A4 j- R+ R) x│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │6 O4 @4 ]8 l6 W: D0 O2 m
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
7 t) k6 `" w, ^/ X3 c! }9 B1 ~│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
8 g; ^4 o. P7 ?& N│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 C) A0 n" N6 X9 U1 j- h7 z) x0 {
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │7 j! Q1 {2 d( h, j9 ]
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
/ |! p3 d' W% E7 Z│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
0 m8 R5 S! S0 E' w* ^) [│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
" N& H  t" Q8 \! R" b│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │; e: N3 |% }, S6 @$ Q! K: ^# ^
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
, f& v+ D, E. l# @0 ~' e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
0 N' ]  k( I$ C$ D& n9 F│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
7 l% S' }" g& b( F│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │
) b# v! _1 t0 q0 S3 K│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │8 J( a7 ^+ X3 s7 j! e! h4 D/ \
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
0 c+ Z, X. c9 }; e! x0 f3 r  u│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │/ u) z3 f+ p0 a0 l
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │* ?) a# d' g  l. F" c" A
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) e( b/ v0 d  o. w, a. F4 z
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
, [, ]5 Y. p1 ~! A) i3 v│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │) }+ r# f& b6 y8 z0 Q# L6 G% M
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
9 g5 ^' P5 Y! \- s8 w8 {- `│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │+ v( E3 M8 C$ I' B2 M  w( |
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
6 @  O# Z2 s6 [7 _6 k6 I! f│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │6 I- n- t3 q9 L- R0 N# z9 ^
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
- p% e, t+ W; C0 _- |/ I# S│45 │SonicWav│26│80 │  │**  │Shock through enemies     │! d' o4 [5 l+ p8 S1 A2 P) v" x
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │) x7 [, h/ u- \8 k: c0 z2 O
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │8 Y7 g3 u& H# N+ t# N
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │9 C: [2 J9 Q# G0 H) Q2 K. R
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │! Q9 k, m! T8 F  Q: d- T7 M- e+ |
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
4 U+ K( i- M" l, `1 Z1 j0 _- S│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │: i5 Y6 w0 h, A  v  ~. p1 x
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │) @$ M) i7 p2 ~# i
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │1 R9 V* i( |8 m' a
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │$ M5 g/ l/ X# s- e$ A) t* J
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │- M' J$ _& w8 |! L
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  f1 D' o4 v5 ^$ g) h│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │- f. @4 L& y" _& B) ^7 t6 c
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
$ B8 N5 r2 x1 t; G6 e! T│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
7 Q& O' P* S5 I+ O$ L9 p│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
/ `* F4 M$ [- ~% Q+ |3 n6 M+ d9 @│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
* e% D! S) _$ E7 Z9 K+ [│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │+ d# ^  l9 Y6 V
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │7 E  j! k, n' J# m9 o+ O+ O) A* a
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
8 i1 F4 J/ l" j  t1 X│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
  ^* S. m! _" M; s; T/ w/ ]│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │$ Q) Y' m+ X) b" U
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
' x+ P, E7 |: f. I2 q│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
; D1 C6 N$ s8 }0 V1 w% ?│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
9 \7 A/ }$ N) {│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │$ V( X8 M. P' l- U# Q$ q( ]) p. k
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │" v# C- b3 ]+ x6 x% \
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │' l$ l) I- v6 r: I& @5 J
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
& N5 g7 S2 C. R' D6 b, P│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
- _; L% X: z: ~3 y; V│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │" ]9 y, U: W! V- P
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │" u/ U& K) R. x5 S4 S+ D1 Q9 N
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │4 S) G' z/ T+ W; B( i
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │# m2 x* D$ ~6 @
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
: Y; i+ J; z+ G  |! }0 k3 [│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │* Z" R% `) k3 j+ e- J9 I  `/ B
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │: S' W& r# a1 M  f+ f( i" Y. ~
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
1 o/ T- K. m4 D3 c& c│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │8 ~" m( G# L* I5 W& }* e$ ]: l
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, b) s! r4 u: o+ j3 E4 G( T* `- g│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
3 ~) u% z" W5 W- z; H4 J0 X5 g' b│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │6 G8 w! E, f1 b! j6 }
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │/ O# \' }/ x# U/ L8 g7 _! _. e
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
, b) U; T, j7 H$ y* d" V3 w│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 v; x4 }7 F' A- v( |" G. W│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
! f- D4 M# g* f& n# d7 y- i│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │7 l  r# H  f4 B* X! P: u
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │9 d. [0 T5 ?! W: X& @( W# i8 C7 |
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
  I1 Z0 y+ j, O5 \│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
& l9 Z+ `9 }3 Q( z% H2 `│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │; w3 _  }/ x/ G- h% p  h
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! h* F" |8 E* D7 w
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
; c) V6 B$ L$ q2 i' ]/ J# T/ I│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │; `5 t4 |, D% t- D. y6 g
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │# d! I& l5 |. H& l7 q5 Y
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│  x2 o3 M* {8 e3 Z+ S: i: r
└──┴────┴─┴──┴──┴───┴───────────────┘
6 V; X$ h0 x4 \) C& C
' G9 ]* M% v9 q+ T. p4 EStdrdChip (Part 2)
6 o0 a9 N; @! D+ H4 L┌──┬────┬─┬──┬──┬───┬───────────────┐
5 K  L& d" V( q% Z; i: M│编号│名称  │MB│攻击│属性│稀有度│说明             │% b  l0 _0 x/ a2 U$ |
├──┼────┼─┼──┼──┼───┼───────────────┤
; S4 ~1 Q5 q6 a; n2 u│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% d( }+ f% X* i0 g. P: v│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│* H& C9 Q8 P: {' ?$ p
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
( `# M" P4 a, j: P│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │7 y1 A" O0 M6 O+ ~7 J# f" c
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
, `* f0 e! S5 m2 Y│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
" G4 Y* q" L7 K- c: n; N, ~│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; i, s; g1 ~7 j$ h
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │1 ?/ i2 L; K, o0 p; P' c6 o
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │; E5 R" i% C; c; e
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
+ @( z  \5 {& i0 v  Y# M4 R" [/ g4 y│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │+ N7 b/ J5 C: ~' t: O4 T1 M) |
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 v3 E) w$ z; K4 q5 Y- i  [│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
# D5 ~# H2 _* N8 b0 o- F$ Y# C│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │! O( Z0 h, I9 Q0 W& R% x
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │; d1 c3 q' n9 ]
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │+ T2 d0 c) ]& P5 L* s1 Q9 n& A
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │3 ^# D. q/ {1 e
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │! J( u0 r( m& d1 S
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │6 j/ w0 ^3 P/ W3 N! G0 E9 q' y
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
' d$ @4 ?: v5 e; I│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
1 W& J% D2 s! K% D' ]; n* e& z│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
! a; h$ }# f4 r8 Y1 ]) e2 R9 t; \9 d│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
5 P# W; v1 H: o7 P) e│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │  S% L9 B' F) e' h2 L& }
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 `/ D$ x/ d% N4 t6 E0 B
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
2 u% z1 V8 T0 S3 M│126 │Rook  │30│  │  │***  │Protects you from attacks   │
4 Q) s$ z# o4 C6 B% _$ G│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │1 g8 S; ]" _% H: ]8 r- A4 R
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │7 X; }; i! j. i  G4 t7 G' D
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │# o2 `# F6 E, ]* i& W$ t
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │/ A& u8 ]% Q5 A
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
  l0 ?- G! s1 P7 {│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │  c, B; ]" F$ w: a
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │4 C- l2 o* @1 K9 y& Y% {3 o
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │; X$ n4 L: J7 ^+ c, T
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
, P1 {! X" W3 ~# Z4 ~% U% p; ~│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │6 x2 Q( I, e' E& @" N% ]
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
: z: E$ A9 ^  x9 A8 u9 l│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
( _5 z5 m  T% R# P" d│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │: d9 f" Z, W8 V; y
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │: h6 {( ]& I  x  \
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
  l# m+ y$ U" M% I3 n│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │6 k2 V7 ^. ^( _, A' W' X8 o( F
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
8 n" x% s4 w  K: P+ G& P2 R" X│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
2 G2 @6 J: Z* h# }5 \│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
' F, U7 C. r, M/ Z│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
' W# n- h1 J% b7 m: b$ F! E│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │7 T- T. C% [7 Y, S9 |9 L3 e
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │; |( K: U: y: s- z" O) z9 y4 x
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │4 O2 T' X1 c+ b6 W
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │8 ^. f, g+ z7 E6 t: [
│151 │Recov120│35│  │  │***  │Recovers 120HP        │0 F" P0 k2 I2 r- r; h0 ?4 X* \/ @
│152 │Recov150│50│  │  │***  │Recovers 150HP        │+ Q: V. j* M- c" ^; O: P
│153 │Recov200│65│  │  │**** │Recovers 200HP        │, b2 T" A0 [# w1 ]. H
│154 │Recov300│80│  │  │**** │Recovers 300HP        │
9 K4 W0 U( P" y' P( ?│155 │Repair │8 │  │  │*   │Fix your area's panels    │
2 q9 p/ O7 H% U* y6 r│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
; Z0 E6 |2 J- D2 C' A│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
% l" v& V& M1 ~" w2 x" N│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │  [4 t4 X9 L4 l3 i! \0 y
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │/ |2 E4 k, U2 F
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- d  r  ?( I% b
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │& r' A$ O2 v7 @1 G' s6 F4 l
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │5 T# e8 T. P; D) A  E
│163 │Invis  │11│  │  │***  │Invisible for a while     │
5 \5 U/ h, q0 @9 x9 V│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │! A8 \' B3 A, l: t
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
% v" l3 @9 T, h8 }! B/ p│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │2 M9 n, L/ S7 t* f, B
│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │' L# d3 n/ J% T: `0 @
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
/ I! h7 \+ I7 Z  e* K" @9 I# a# j│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
, @) h- z5 Q  E8 Y# J│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
/ u: Q0 Q4 m: a- K1 e8 S3 b) x│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │7 o. a" A% E& v% A
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │  o/ K8 u  G  l# `' f6 h) D9 Z
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
# e+ Q0 s+ \: @% V│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │0 T8 m+ X, t3 U8 y
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
. ^$ I) W9 P% r│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
) n: D9 J6 ]8 M/ i4 u│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │5 u7 C- \& I5 K% G* s( E
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │/ S1 ~( Z: \4 |! S* b
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │$ t: E1 @$ F0 L( h/ _# k! L+ I
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
" i8 e% b$ @9 E) @+ B│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │: \2 ?: _& M% P' [+ ?9 V  E9 ?
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │6 C4 c3 b  r& ?$ z, m  X
│183 │Hole  │55│  │  │**** │Open hole to dark world    │  l3 W( z1 m8 N$ D
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
4 ?& h4 ^/ m  h# V) O. j│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │/ S! @: ?" T, i: q; G$ k
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │: @1 t2 w: s6 Q' N
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │, q: v. a0 `6 a; A5 O
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ M" a4 x- @( @6 i/ I" h* W│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 M) }4 j5 L- L! E! t* ]3 z" l│190 │Snctuary│54│  │  │**** │Change own panls to holy   │8 w/ y( u- T$ a! u& i; f9 D
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
  f5 r. ]: i$ m8 h, _│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
9 {+ v) u0 P7 o5 K* D# Q│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ W0 S" w% l2 V& P
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
8 S. L" H& E# g│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │& K2 Z7 f  v2 _- H
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
# `/ x  k8 r, A9 b│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
) n2 Q! Q& V7 a  W8 a0 U│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │+ R* ~/ e  e! e/ v$ s" N' C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │1 A, I. z$ m" F+ \; W! @1 L9 M% n
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │- k: |1 z7 J- h; S: K
└──┴────┴─┴──┴──┴───┴───────────────┘
4 B5 n/ ^! z& {7 O- R4 h6 z* `) v2 d) T# F  E

* t9 D+ \, J& y1 a; @Mega Chip5 S, T! P; T) H: |) w) g
┌──┬─────┬─┬──┬──┬───┬───────────────┐1 d% e3 ]5 M7 }5 s: Y
│编号│名称   │MB│攻击│属性│稀有度│说明             │
! k2 D* K' \; h6 a3 a! I3 U0 I├──┼─────┼─┼──┼──┼───┼───────────────┤: ^7 v* L9 C* q
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 C, U9 B9 d7 f0 |$ G' h" T) Y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │% V+ i5 K+ B9 r5 z
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │8 B4 r' [- i! ^+ b. {  F
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
0 e4 S, u3 u' z; v* C│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
4 T4 G3 t- Y3 G0 S" P│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │1 J& d7 N0 |8 t- z4 Z3 ^
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
& _  r' J1 J3 e: Y! N│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
5 a% i6 ^' z4 i$ e; ~7 ]6 j5 i, {2 e│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
2 n  K0 j7 {9 Z- X2 @( k1 E8 \│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│! m& j  ~+ _& [1 n( `4 R
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
: \1 ?6 W: B* ^: g│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! r  }" L" u: h/ a* M% K* t" x. O│13 │Guardian │82│  │  │***** │Statue punishes when hit   │, g  E1 J2 p$ W/ M# ?
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
; |" E5 H, j& K│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
, L4 d) R0 A7 }# S/ v│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
/ K# z! H+ O: l' G+ X* }│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
- p( K; V9 n6 t' @# I) E" r│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │2 z% H$ d& P1 |" d0 Q3 y. A/ v$ |6 ~
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │4 {* N- W- P- t" E+ W
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
0 U; }% `9 ^% a% y│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │( S# \' v1 f8 T& N7 y
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │! t6 p3 U. C3 m3 K6 e3 r
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │6 V9 N5 L0 a5 ~4 ^; d8 H5 m
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
4 @9 x1 s; u2 x# ?& |$ r, l│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
4 D. Y+ W& A3 U8 L( [/ Z# ^$ M│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │3 x& w; h, V6 B9 G& c/ X
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
6 G# ~; H( r2 {- ^8 {) ^│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: o" t: h7 c: G* u, V5 e- a
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │3 _7 f1 [3 R9 W+ q) I0 |" s# E& ]
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │7 X7 E( T; _6 U9 _5 M
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 v. B8 ]- d$ L
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
3 ^5 l; L7 H$ q6 ?│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  W5 ^: r4 q/ }* i- r  Z
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │, z0 d, D9 n/ G+ @7 x) z. x
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. H8 `9 o3 I/ z# f7 ~( n  S/ U( s
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
$ h; p, o* C5 B) e│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │1 V, D  n9 g+ Q, v8 B4 \- X
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
5 |: y4 d4 x8 i# K: L│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
2 r$ o( A9 r, a; j/ x+ c% ]- D8 F│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │0 Z; k' \3 x: g* m, q+ a/ }
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
' \, ]1 |& H: g% D│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
# B) l9 f( G& t! r% m│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
. ~" Q% G2 M+ ]7 D7 }4 W* V5 [2 a. g" W│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; `5 i, X( y4 F9 S
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 _; J4 Y4 a5 v4 E7 }│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 o9 C5 Y/ Y4 L7 M+ l. E│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
! b9 _# z* A0 k6 y: i│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │' g: J6 r; n+ f  |! D
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │) _2 h9 [. ?* C0 w
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │" L2 D/ r, y+ u& x0 z, G  V9 O
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │( C7 S* I( \3 W
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- @. }5 C6 @6 F% S) y. j7 r│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │0 i3 C4 \" G6 F# b+ [
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
' @' H& \! u# a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
5 w/ ~& G9 |+ m: o* }, Z│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │7 L& w% ^0 X  t- l  f0 b
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
' Y% ^( q- |1 I5 @│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │. _! @! _- l) g- R' n
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
6 x! q8 `$ C! j( E, z│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; m4 O' P9 j+ {
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
; V+ j, j9 |( ~# p5 g) q│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
. m) [/ R9 u; q$ C# w│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
" z) m: I& p3 ?8 a│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │9 |$ B$ D* t: Y
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
0 a/ M: e8 g1 B" c* \" t8 D+ R│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
, X% Q, r" C7 ]│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │& A2 k( |4 ]+ ^
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │, g4 f- H+ ]9 S' R8 G  t
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
2 D9 o& {2 c$ M# `, \│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
3 @; h3 x( h$ E# ]% ^/ ]│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │- C- a- y6 O; E& J9 |9 [# u
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │3 k" H  K* G& H5 U8 c% E8 @
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 y; {" W5 c- N( u
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │6 m2 E8 p  K" k. L/ d7 T
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │5 o; C# Z5 B9 ?- u7 G4 \" h
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
7 \% J5 Y0 m4 @6 r3 r│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
) f% B- g8 g3 w$ S- E" B│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │6 ]! M& p" l7 J7 z) r6 l; S
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
6 S& K- Q. M% X! {│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │5 [; @( m( p0 }4 k" j" i  A
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │* F  M+ S- Y  q) h; j3 E; f1 y. m$ Z
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
& p6 n0 `8 D- q0 Z% m" X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │7 z1 u4 I3 Z' {6 m$ l
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │, f1 O  `' g  ]  X; D/ _( n* N
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │8 o  K/ ~. _) \; J! O+ m9 a+ ^
└──┴─────┴─┴──┴──┴───┴───────────────┘3 o$ _3 ]  [! B; w& z0 s# t& O3 N. c
! R! a/ C. l; J8 [5 X
8 y) D( M3 X6 {' n, Y
GigaChip (蓝版)$ A: L- k9 w* D; x. a% r
┌──┬─────┬─┬──┬──┬───┬───────────────┐# \$ z. K/ O+ d+ L+ y6 ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
0 ]# c- k6 K2 L" W├──┼─────┼─┼──┼──┼───┼───────────────┤' K% h1 e6 D" M9 k, q
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │" w# v* N: ^7 w/ s( p% g0 ^9 l' O
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
7 R) o3 o$ R2 F3 R│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 r4 V7 \) R6 I0 }# ?; }% f
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │6 d3 K8 Y6 b& S# r) j- O" \
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │( X5 [7 X0 X) u. }) I: Q! I
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │" F  Q/ o/ u' \7 b2 ]
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
/ N+ |* r9 U  O6 {1 A/ f  V│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
' g+ v( k2 E& S5 W  V* W│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
# e/ w/ |5 C6 a" s0 B; k& {% J│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │( D4 C7 n; Y6 S* Y4 R7 j2 H! d
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
! G; }; U; V! x1 e$ f" |. z+ X# ^' Q│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
: j) `' J- g) z/ z2 W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │: ]6 h; U7 L4 T: `% k
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( o; M( k* K9 g2 N│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
8 p- z; c* ~* ]3 E7 J│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
4 k) w/ s8 v2 U( L; M% U  ?+ m│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │& R/ Q" m6 x) p# Z% K. n. K+ _8 {
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │9 w2 ]7 z6 j, f3 h( R: H
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │) v8 V: A6 K4 y. [3 U
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
( D5 o- y# A  _7 W9 t# O└──┴─────┴─┴──┴──┴───┴───────────────┘4 X( o, ~5 ^- V# l/ v
* m" b( T8 @7 I3 G. V$ m
GigaChip (白版)(只列出与蓝版不一样的Chips)! Q3 o2 m5 b1 c7 A# r- P5 R
┌──┬─────┬─┬──┬──┬───┬───────────────┐' p& B! `- H. t# w
│编号│名称   │MB│攻击│属性│稀有度│说明             │4 I+ i, s3 O* _" D
├──┼─────┼─┼──┼──┼───┼───────────────┤
7 t9 A1 j- r. p6 {/ ]8 K│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │% r1 Q6 r/ i* j) q+ @
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │, T! o: d0 p; i& y, X+ \8 b4 q6 S
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │# ~3 M. v9 Y6 ~8 q; c
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& I! ]# y* g$ ~
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!1 b3 {9 E* G  P; L
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) u2 ~3 Q* V4 d- t3 F

) n' N$ \+ `& ?1 j3 H) }0 s001002003004005006
/ x2 j& {% B/ i; z8 W5 z007008009010011012& {7 A; J8 n8 A' \/ Q) [6 s
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. R  g3 Y8 S3 ~0 i: A7 z0 y* B4 {' D1 _
019020021022023024
. p9 C& M, w# F$ B025026027028029030  W# Q, \6 c8 p+ t/ h- G, h
031032033034035036, `$ _! s/ u8 K3 M, j% n1 _
9 ]+ z, t9 q$ ~+ X4 C
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
% Q, U3 t6 f. D$ n" f2 l/ M& g
! f0 U0 F" J, I4 t; a037038039040041042
3 C  L, o1 [9 `. n- @. _: {: c6 ^043044045046047048  c7 H$ K+ T- \4 v3 h
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 d6 s( P+ Y4 g4 |) j( s' _% z; \; a
0550560570580590601 s& N+ ]# r2 j
061062063064065066
# R/ r7 [) K" r& W8 ~: c067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) t' Y; U2 o7 T
# c+ i+ N  {) M) }  W6 t073074075076077078$ S5 Q8 }/ A/ x/ t
079080081082083084
. ]9 T, {( R3 }% V! O" q. n5 K085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) G8 S  B% R, z2 |. u
) @0 y' Q; p& B# I  h( Z' C091092093094095096+ _- y" a! n5 W: }0 T6 y4 m, J4 S
097098099100101102! u  p! V. j! h
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 v; ^' a0 l$ Z& L8 K* I7 X9 q. P4 b+ ]9 |6 j& d
109110111112113114# j8 O: z6 L; `& X
115116117118119120# ?/ j! h/ m, @& g" o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
! P0 v0 I1 R% H7 Y! l
. v/ `. @; b% z, C6 f, A127128129130131132
2 ^, s+ ]) j5 _$ p133134135136137138- }! {: d* w4 \9 h% b. e7 f& H
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
. ]9 O% ]* M7 k7 `4 j8 _7 G. c' j8 ~/ J- A
. E# s% a& r9 |145146147148149150$ Y- s4 z5 f, t6 w- [
151152153154155156# ^) G- S( s/ _9 }
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) V- X7 j: ^) w; d5 r# X/ U
$ {0 }: Q+ c  V- p( n0 m+ @( @7 z163164165166167168
4 d# O. Z- F  E) L0 Y' ]1691701711721731749 q* [6 Y$ I, r/ v( }
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:( `4 |( s( B) v& L! }4 y( R/ |
+ g/ H+ m( }8 T3 K
181182183184185186
0 x' i# t5 E4 w% p/ p5 L, w187188189190191192
1 X% M4 i2 V$ C193194195196197198
% F4 t& |/ K4 i5 g7 G' y199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( `6 D; ?4 ]& |# |8 k, j

! @0 B  E7 }& }# J9 B) h# h4 v001002003004005006
8 X9 R5 J0 I% f# p007008009010011012' P% w, B- D0 l8 ?: D/ l. j  D9 d
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  m: O( S. w$ r( x& |

" n& M  t+ d* F/ Y019020021022023024
3 i/ s9 p! }# j- s& k" Y, e025026027028029030* [- C2 }/ ]9 ?+ n
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
5 {# ]3 ]4 j7 J9 |$ q
8 e: p7 x/ q* W8 {3 I! g037038039040041042
& O  ^  ^2 V# @$ d0430440450460470488 b+ v$ B* e$ }/ }( `# {: l; Q
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& S0 E, d! g) U% S. s7 a  U
0 n2 K- F: I/ u- W1 {055056057058059060) t5 H" `/ K7 s9 v/ m- @
061062063064065066
0 ^: H4 J8 B2 j) B/ A4 `1 C' f& I067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:( a) C+ n# U: N: {( j6 N; x4 N

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:. e1 V; N0 R" r. `8 C( L
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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