转载请不要删除以下信息,感谢您! 8 W5 g/ T! e( n3 D/ g4 b3 |* _
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■● ■ NintendoWorld 站友xliz原创
5 \7 Y" v( a3 h4 N+ N■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合 @. Z7 D, g% l# ~" R
; H9 S K3 m- e. A$ B- R( M2 D% ~2 e" k; x) |, W
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版 k( H+ ?, e0 g+ |+ D
大家要看日文版的P.A.或详细攻略,点击这里吧!9 t! f! H9 P4 x) g3 \
====================
' x, t: r: z. V. {5 H希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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以下内容格式如下:" }% r! m5 X+ d+ v `3 @6 B
/ L) |* d' D" U) U0 t3 ?" X编号 名称; U0 L1 n% G# x9 g
说明
9 K0 }: _/ W/ {& b组合方法 Y; ~' \' u4 p }, h: S' [! b8 h( z
---------------------------------* ]3 q1 o j4 Q. w6 B9 A
01 Z-Connon 1
) ~ B8 ^) ]" q+ XUnlimited Cannon for 5 sec
# {4 |3 d" F+ i6 }+ D8 g# {5 {2 wCannon A+B+C j8 k3 \8 T7 K: f
Cannon B+C+D
0 T" V, I4 g7 XCannon C+D+E
! \8 f5 |, W' S' |& r; W) I- L/ c3 Z2 P {% b7 ^5 X7 `- N- I
02 Z-Connon 2
. U- t; {0 `, bUnlimited HiCannon for 5 sec
+ r+ m# c( }- [HiCannon H+I+J. F( E9 s$ |' i* }
HiCannon I+J+K
+ e% q4 m# W: H+ n& `2 P. G( j0 |1 W2 `HiCannon J+K+L: w! w5 J: ~" `" G4 t+ I: c
) o- v, F) {0 I' {& ? ?
03 Z-Connon 3' G0 Z2 f+ B# A, a8 P4 h" U
Unlimited MegaCannon for 5 sec; u3 ~. L3 x4 [
M-Cannon O+P+Q7 L: ]8 B: i* Z" x `( C
M-Cannon P+Q+R
@# q D8 O( b# B( u% bM-Cannon Q+R+S
+ A: Y1 w" f8 y
6 X; n2 a+ q0 q/ Z. ` E& s04 Z-Punch" ~* F! C8 E6 y1 Q
Unlimited GutPunch for 5 sec
/ Y3 L' o9 w5 \# hGutPunch B+C+D$ k- A* ~% V. V9 J. z7 |
GutPunch C+D+E5 [9 N( c8 Y5 q9 A" m0 Z
GutPunch D+E+F
$ r. s; z' Y, d5 f3 |7 K3 D1 O1 m) X" P- j. l
05 Z-Strght* ?. C, n9 s; m* `5 `$ e# C
Unlimited GutStrgt for 5 sec6 M H1 j3 y/ [, B
GutStrgt O+P+Q, }3 r! x l+ m
GutStrgt P+Q+R# H, j8 n5 e5 B& _
GutStrgt Q+R+S
D9 @3 Q A! R( T9 v7 i
9 e. R" ?/ @/ F8 d/ E) u/ @. {06 Z-Impact
8 w5 `. e: Q; Y B1 ~9 U5 s5 |Unlimited GutImpct for 5 sec
s/ @$ `) U9 o. z" H; ]GutImpact G+H+I( m/ O% j$ ^" H1 R
GutImpact H+I+J
, l$ |+ X4 H2 P& g6 hGutImpact J+K+L
/ [& ?$ V9 J% l: l- Z
. J. v, _# g& u7 @: d, R07 Z-Varibl& x3 @ [& i- w& F6 m
Unlimited VarSword for 5 sec
/ I8 u- B7 X3 e% R5 F5 eVarSwrd B+C+D8 ~& }2 D3 ~" v: ~+ \$ u
VarSwrd C+D+E5 e) d, B5 P* Q. |5 G7 Q2 z
VarSwrd D+E+F% i6 ?2 O2 h- ^6 P4 b% L, F$ a3 _
3 s3 Y3 t3 B& l' I
08 Z-Yoyo 1" R' [- T, U4 ~* q5 x
Unlimited Yo-Yo for 5 sec" z. R3 a1 p" n+ ~* L
Yo-Yo1 C+D+E
( q8 z% q9 i8 b5 r) N- f$ HYo-Yo1 D+E+F! L, M- }1 w0 U- u G
Yo-Yo1 E+F+G
/ `4 N8 _* ? M( P8 g& D7 ?/ }
/ }8 x8 J1 ~* j/ d7 z) N7 C09 Z-Yoyo 2
2 r) p4 U" j' D% mUnlimited Yo-Yo2 for 5 sec
: @8 c4 W) k/ T* d2 E5 O( e5 eYo-Yo2 H+I+J
/ p) f, W* \! o" |# t+ }6 _Yo-Yo2 I+J+K3 p, I1 T5 T& h0 F& q ^2 L
Yo-Yo2 J+K+L
/ D5 A' o: p4 E- i% \7 i/ e6 y- U( S- v
10 Z-Yoyo 3
0 @/ e) o- N7 pUnlimited Yo-Yo3 for 5 sec
( b0 I; i. J1 \: M$ O5 Q2 wYo-Yo3 M+N+O# N0 F0 P' ~$ J9 B, b5 `5 g# j
Yo-Yo3 N+O+P8 r7 [* _) Y; |. B5 H" r% M; L
Yo-Yo3 O+P+Q' |" \, A; @ |/ @0 A
5 Q) n! A5 W2 F- f( [2 X% a: \( @
11 Z-Step 1
, g. D5 w ^( g, x/ s8 hUnlimited StepSwrd for 5 sec, \; J; _; m- P: _# B9 @' [
StepSwrd L+M+N
& t- D" ^1 g9 V6 X) SStepSwrd M+N+O
5 N& }$ Y+ m0 v7 R/ `& JStepSwrd N+O+P
! z2 R' b5 K: u K- ]' f7 a: Z, b z B; v7 C
12 Z-Step 2# _" s! z" Y7 C- x* a
Unlimited StepCros for 5 sec
* P A8 F( `0 \) Q6 QStepCros P+Q+R# b, h- _5 F w' T
StepCros Q+R+S
# o& X* V" F" D9 n1 w7 R1 J- y( ]" hStepCros R+S+T w0 V# Q q, v8 n
; n# q# ]7 D; x. d: Z- E
13 BubSprd8 C3 C! P0 y1 H! D
Attks w/ spreading bubbles!
+ `! d2 h. h- ?4 h! gBubbler C+D+E
; b+ K+ a8 T2 J: iBub-V D+E+F
" T5 a; z* Z( s4 KBublSide E+F+G
9 z% n) B' j# s6 V7 [, \) a" jBubbler E + Bub-V E + BublSide E/ L/ p& h. T* U( Q
( ^! ]* e, E% O: [- }
14 HeatSprd! a9 V6 v( E7 w1 N+ W
Attks w/ spreading fireball!
$ }9 c! A& \0 zHeatShot H+I+J0 p: F; k; M- S0 c/ V# W
Heat-V I+J+K' \* [5 y: r8 J5 N
HeatSide J+K+L
" I9 S6 m5 H* v- o, q- r1 a3 _" i, i3 rHeatShot J + Heat-V J + HeatSide J: J3 G9 U$ a$ B p7 C% q
) b, i8 x; P) k* U4 p
15 H-Burst& \4 M6 J# f6 K6 c1 N( s p
Creates a giant explosion
6 z/ j2 s. u; h0 f" FSpreader M+N+O
& [6 O# \- E0 q$ vSpreader N+O+P
# T) m# G. U3 G0 \. |5 _* wSpreader O+P+Q
% Q5 `" r( l4 Z1 n4 k" o. ^
. R* ^3 J; c7 H16 LifeSwrd
: F+ N3 I) T- MSwings a huge 2×3 sword!" C" n7 M4 u+ D7 h3 U1 g3 _
Sword E + WideSwrd E + LongSwrd E
* W0 Z5 A) P% F9 |. c2 j% oSword L + WideSwrd L + LongSwrd L9 ^( }$ j8 y' F9 F
Sword Y + WideSwrd Y + LongSwrd Y4 G7 \' k0 b! r5 Z
7 a K" C0 G3 N, a) M& |$ P17 ElemSwrd6 o' w$ U* e& Z# b; }3 o8 E/ p7 D
Wide swrd contains 4 elemnts- q$ U& Y0 w; r% u* x
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
) S: ]. c8 z. A/ s+ W# |FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P; @' U ^/ j' S+ a4 l. ?+ H2 O
) b& Z. i4 }$ S( {" P# a8 {
18 EvilCut- o" {- ?7 M1 S0 ~5 Q
Step up 2 & make 4 atacks, _% Z9 V2 J+ s+ c8 O9 x# J
StepSwrd P + HeroSwrd P + StepCros P
8 q3 k$ f% { J4 |- u/ W" R% T+ \ }. R5 l$ m& N! {0 j+ Z
19 HyperRat, [$ S/ h `( F! @7 Q" D5 D
A giant Ratton charges!6 K8 z" J* Z( B( \
Ratton1 A + Ratton2 A + Ratton3 A
3 w6 K' G: t* N I! kRatton1 C + Ratton2 C + Ratton3 C* ]# d2 ~( [" r* k: n% s
Ratton1 F + Ratton2 F + Ratton3 F- m8 f" l- i3 B5 j, Y1 G
6 j* F: a7 n- c' B2 I, r' s
20 TimeBom +! ]7 ^- v+ E3 y
Sets Time Bomb in enmy area
: F/ V1 Q0 T2 }# \5 G, p: dTimeBomb J+K+L
/ [. l! f s, U' pTimeBomb K+L+M
3 D4 Z" W3 K. \. ZTimeBomb L+M+N
) T& ]: D8 j6 V! J% N. @8 [3 E& Z0 H" Y6 S5 |0 B
21 GelRain/ l1 v. `: M6 O4 W
Gel steals squares
/ y4 D* h, s3 P& c) UMetaGel1 B+C+D2 D6 e9 }' C( Z& c7 l6 g+ |
MetaGel2 E+F+G: a+ n# u4 @% {( u5 p7 ]9 Q
MetaGel3 S+T+U
" E; `' K9 a/ C- `, `' k! W& l* z$ X1 }( O$ I
22 EverCrse" j0 X" n; `4 i3 m S4 k2 V3 M
Shield chases enemies
8 W! g( D6 L7 F2 MCrsShld1 C + CrsShld2 C + CrsShld3 C
`. y( G2 K$ U, ]8 M+ zCrsShld1 L + CrsShld2 L + CrsShld3 L% P# H/ w9 x+ U1 m x
1 m/ K; A) v' Y* w n S* U
23 MomQuake3 E! X* h: {' k3 e- ?) P9 V' K
Awakens Mother Earth!3 |1 I; m( K7 s2 s
RockCube * + RockCube * + GodStone S5 {( h9 m, s3 p" D
" [) j2 T1 U3 {
24 PoisPhar# ?5 \& a6 F3 m2 U n) E: h7 k
Pharaoh generates poison. q8 Q) `, [, a. L0 G4 R" h
PoisMask A + PoisFace A + Anubis A) M# p5 \! x3 u& T" B7 I/ s8 z
) T' h" z! p/ v( Y
25 BodyGrd) s) x/ P' r1 v
Bodyguard takes out enemies
6 H9 ? [: k8 ]9 ^( zAntiDmg M + AntiNavi M + Muramasa M( P. T) @6 b6 f, l) z$ j+ D
_" i& h0 _0 I; e+ P1 ]; |9 A
26 500Barr% G* }/ G6 o- L9 U( g, [
Barrier absorbs 500HP dmg
7 t+ o- Z; w1 E2 a3 FBarrier E + Barr100 E + Barr200 E
: P' N0 O- v$ [Barrier R + Barr100 R + Barr200 R- ]. Q; T( o% P# [3 ~9 S
# z6 Q7 w t# w# A6 |3 ^! r$ L27 BigHeart; c) [+ D2 b. J9 |: V/ b. a/ w
Attacks, then heals HP!1 S2 p8 B. Y# l) k+ T Y
HolyPanl R + Recov300 R + Roll R
' J- O$ R) r$ h# AHolyPanl R + Recov300 R + RollV2 R
9 p; y0 z; E* `- W! EHolyPanl R + Recov300 R + RollV3 R
7 p0 ]2 S5 ~- G. C2 K
+ ^- n% ]" Z4 x( i" d28 GtsShoot
2 ` z" S' H" L! \2 BGutsMan throws MegaMan!
/ x0 `. S2 t* `Guard * + DashAtk G + GutsMan G
! Q% b8 [* i5 y- f: y& PGuard * + DashAtk G + GutsMan2 G# T( W% q9 g7 @5 e
Guard * + DashAtk G + GutsMan3 G; ~5 p/ Q" t" C: L% X0 L0 t9 O
Guard * + DashAtk G + GutsMan4 G
% l# P# k. P8 X/ Q& Q
+ @% t( w8 K, [% |; g- `' E: i29 DeuxHero
: x( H5 F7 z7 _0 J) k1 }; c7 x% vMegaMan & ProtoMan team up!' [2 T. d# {4 |0 g' E" p
CustSwrd B + VarSwrd B + ProtoMan B
) s! q/ t2 h9 R$ V7 U+ u" DCustSwrd B + VarSwrd B + ProtoMn2 B9 S" O) N |7 ~3 Q* U: O- F
CustSwrd B + VarSwrd B + ProtoMn3 B
! D6 G6 D- |# S( }- aCustSwrd B + VarSwrd B + ProtoMn4 B
4 l) k$ C* J' `# [$ y, l9 J0 E' r9 F9 }
30 2xHero
; k: ?$ Z2 |1 q& g u( `MegaMan & ProtoMan Dual atk3 C0 l+ x g0 F. c1 f
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 C# @7 v2 H' C8 u2 O
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ N) O' z- j. n" X. X3 bSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B5 U7 m& u$ Q! V
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B8 T$ ^9 p4 H- k5 Q) ~
9 C# \/ i) P( o5 o4 N3 i) p
31 PrixPowr" p' h( C1 j9 J2 w) ~
3 Navis attack at once!& U1 [/ Q; r; G& G7 r, Y2 A6 ?
Team1 * + Team2 * + KingMan5 K
8 j+ J/ I3 t# b7 K( y( B& `) vTeam1 * + Team2 * + MistMan5 M
. ]7 z. k6 S5 X9 DTeam1 * + Team2 * + BowlMan5 B
4 w" Z; I/ ? O/ q3 G6 w( y1 k: p' M+ l9 q3 Z/ @5 n& H3 a0 T
32 MstrStyl" C" t& n( E2 Q, W4 q8 s9 L' L3 R
MegaMan unleashes his power+ o/ A! ]( l$ L; j
Salamndr * + Fountain * + Bolt * + GaiaBlad *6 ^6 W- y7 g* A' V
( i$ Y& k9 s0 ~/ P
StdrdChip (Part 1)
. |: l; j. d0 U4 w. [┌──┬────┬─┬──┬──┬───┬───────────────┐
, ~8 U" v% |# x6 k8 _ ?' Z: A' h│编号│名称 │MB│攻击│属性│稀有度│说明 │
* C8 W# K! O, N# |├──┼────┼─┼──┼──┼───┼───────────────┤
% e( Q7 p+ W8 Y+ O6 }% z* }│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
* B8 n6 k3 X1 q5 \, W8 |4 t│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
6 T3 P0 O% W# ~5 H8 l│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
% s8 ^0 }% v) j+ d8 L5 g│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
0 T! X' P, R0 z& c7 e1 a│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
* R% G4 u; H# T1 n- ^1 k4 l+ G│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │# p3 a( C) n4 g, N
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │+ s* h& j9 r; j+ Q* _8 Y8 _$ O
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
! j4 Z" @0 n5 ]( [│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │2 n& `' f( X G8 j' ]! G$ H
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
' d: h3 L2 L1 [ M3 e$ J6 u: O│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │4 E& K+ h: q% e6 d/ `
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
+ Z5 }" [1 l8 l; w│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ o0 |! l `% ~( j/ j6 n│14 │Spreader│16│30 │ │** │Creates a large explosion │
0 ~+ R, X% v) ~ w- ~5 X│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │; A- s; h; b" ^5 {+ a a
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │+ j: L. ]! s7 a8 t0 K* ]$ @
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │5 S, g! @ b5 |6 L7 O8 x* Q& T3 f' y
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
" G! |0 N. N: Q1 n$ r│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │* A, ~& z! j! L( V7 J
│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
6 H7 [. H( q$ k; @' d1 p/ d│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
0 i: o+ I" ^% m, v│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
: {8 U7 E0 m |│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │+ t l3 k1 z! t5 |. w$ e: p$ l
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │% z: d" v5 Q) i0 T* f$ |8 i/ [
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
! [2 M4 A2 ` ?& ^│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
( p* B' u/ |3 w│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
- E }. B1 G; w* L7 [) w, Y) a3 n│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │2 l+ w3 f/ a$ y. d+ Y6 Q, L: M
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
! r, q3 X& P) |* e0 Y9 q5 E0 N( r│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) T% x7 \% l, A
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │& }4 w: F* h( N/ [ Q6 R/ G
│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
( T; M% k1 U$ ^+ e, U. O8 ]* P3 g│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │9 N2 |3 E' @6 Y9 {: r
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
" M; z! y- a: D! n│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
0 T' c6 ^$ {) v8 r# [1 L+ ?│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │. e. u: Y2 H: S9 a% A+ z3 v
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
% e/ u0 `. E" ^% w& _* v7 R8 |+ y│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 o. f! g, Z1 W( c! j│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
, b) s5 Y' v7 \3 ^! U│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
5 V5 T3 P9 T; l8 E) N: p5 J│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │7 Z6 @) m( B( q, P ^ ]1 E
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │% H+ q" y0 `7 l, h
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │( N+ \ R0 g& q' Z1 I9 \$ }3 w
│44 │ShockWav│10│60 │ │* │Shock through enemies │% B& F( H' e6 K' \- H. N
│45 │SonicWav│26│80 │ │** │Shock through enemies │9 p Y3 C. r, \& Z% T# H
│46 │DynaWave│42│100 │ │*** │Shock through enemies │6 k! ?% t( @* {# a) W4 o
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
) [" F J% N$ W│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │0 [9 N3 q; S: [: l1 {
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
' N- F ~, B/ G/ X. H│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
4 j3 Y- p' C7 u. Q│51 │DashAtk │11│90 │ │* │Dash through enemies! │
& U' ~! Y8 c8 X: v' c│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │$ D+ o4 A4 Z; h+ _, o) n
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │# v4 o% q, h( c/ o/ v! G, U+ K
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
: i: b2 U7 g+ s) x2 B' v ^* K) \│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
) ^5 T; U: `5 o3 O│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │+ j( \- c, |# Z4 e
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
% a, B4 N# t& v# k/ o│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │1 v3 K5 b" B* R
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │! H8 ? a- p3 ~; L, `" G+ N
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
" v f1 f0 r, n+ @│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │% \& q5 \/ ~0 i# K' _6 D& I
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
3 h) [& d) ^% h│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
1 w) A/ k z u( a/ \│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
) V2 x4 z F$ j" X│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │ o$ P1 S6 \7 b/ E: O
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │# z. p* Y$ C+ N
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │$ e2 z6 v! [1 a
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
9 S5 L8 G" C0 w2 ?2 s4 ?│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ `4 _. d9 J4 K+ {4 T. X, {, d│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │- m- S) A; D6 @3 J/ Y
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │9 A6 A4 B+ A8 q
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
! m" F1 M% K# j% C8 @5 K' I/ o│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
7 z4 Y3 s0 T. }5 l P; b│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
! [1 A; I j, T2 t" Z│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) _& P$ M& Q/ I. P. W. {│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │7 F+ v8 ^ O U# X1 ?4 [" b0 V3 H
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │* [2 ]$ z2 R- ^, d! x
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
; y# y) v/ \! ]│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │* Z/ l. N- C6 `3 O1 C" G9 B
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │% X9 A2 F5 m5 |9 }! E- f
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
% y8 {3 ?. b" r│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 p' R8 O; Q2 ]: Y
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
* E0 @: k) A8 o3 c│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
2 n" |3 E" d2 R) O- ?│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │+ V3 D. X, _9 Z2 e4 I
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │- {: H$ u6 r3 K: y
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
+ \1 k& ^$ S! e, y7 G. s│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │" s5 Y' j4 _7 [* d2 o7 L- }" l: D
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
) b# e$ i% [7 X│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │1 P* `" i& v" k( Z* N
│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │5 P1 g {" f/ G+ m
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
' z# }1 W8 @- ~- P9 |│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │6 t" u6 K3 l8 R I) o, Q1 X
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │$ t6 Z0 W7 _1 |& l
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │0 p& o7 z) K! l$ @: |2 m. i# q
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │) X' f/ M4 K& E
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
+ P2 t% H! [, A9 {+ X% |│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │5 y1 h) W& m& H1 ~! G+ ?
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
1 Y% _ r3 ], h│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│4 h/ M- W# L# z& U) P
└──┴────┴─┴──┴──┴───┴───────────────┘0 L& Y) H8 A: ]
4 k9 B# F: D0 B1 K) ^, g0 VStdrdChip (Part 2)' o9 R9 p2 }. m1 G" J _8 t
┌──┬────┬─┬──┬──┬───┬───────────────┐
" V7 G% q/ A5 s. S│编号│名称 │MB│攻击│属性│稀有度│说明 │
4 U* S+ }4 @0 l, F# j2 @├──┼────┼─┼──┼──┼───┼───────────────┤) H' ` t7 m- f5 m$ r; a" a
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│+ U( ]* ?9 O* |# m8 a# z
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│# b8 d7 G1 \1 K+ d, v
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ |3 y5 [* k0 ?3 q6 T│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │! x; L+ q2 {! b
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
6 u! y5 a( P0 x$ j& M- j│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │
: N( N; w( D: l4 A│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │( i' y( K- A. i% t0 N+ [
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │3 y8 c% E5 A! V" C4 o; b* Y& X
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
F+ i0 `. u9 C│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
, i) } L Y% J. j4 [$ s│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
$ y- p" j. C% m: w* o│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
* v* m, H8 W- G! t ~1 c│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │. ?6 C: I* ]/ q ~
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │6 r j0 B2 C( v. C
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │" B+ X$ l5 Z! Y( H3 c
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │4 q+ N, Y* r ]) b# J+ ^
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │2 e& s8 B% q! o. m& H# ]* {" y
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
1 y8 L3 u- L; c R6 Y2 |6 h4 u│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
% M, r$ s& t- v│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │8 [) G4 m* x) \, N
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │5 W7 G5 U+ ?& B, ?5 ^
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
" M+ q; ~5 A1 n" Y│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │
2 M- t% V6 a! C' a& J! N│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
; T. c ?0 h; w% M│124 │Pawn │44│90 │ │*** │Attack by pressing A button │% Q0 e5 K9 @/ L6 R _9 z' C x
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │; X' I' |$ x/ z' v i$ n4 n
│126 │Rook │30│ │ │*** │Protects you from attacks │2 U# \3 |5 G1 E' ^# o: t7 E0 N
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │! ] J$ q$ a1 h; {7 v
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
8 p; b8 D+ M) h/ R│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
+ a, V( i5 n/ x4 B1 X7 f& n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 @' D/ r% m* m% o) X9 F0 e/ P
│131 │Lance │46│130 │Wood│*** │Lances through back line │
+ T* b, }4 N) R9 E1 i2 B& F5 F. W+ _│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 S- \* ~ D3 H7 [$ V
│133 │Guard │5 │ │ │* │Repels enemy's attack │
$ Q+ U& Y$ _9 q4 ~- o│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
+ j0 z3 X) l D6 n0 Z. Q1 J/ o; U│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │& o s# q* B6 A! F
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │/ S7 E6 T1 _+ J1 ]* ~; o, ]0 p
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
& T S, z8 n v( ^& x│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │. I- G) n# r8 j# p: m c; f1 S
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
" V6 G3 L; x- i& P* {: Z9 b$ ^│140 │RockCube│9 │ │ │* │Places a rock cube in front │
2 ?, Z& E) Q7 }" C2 v6 U* W5 K7 d/ A│141 │Prism │60│ │ │*** │Prism fires randomly │
5 ^; f/ j' q6 ~' C│142 │Wind │14│ │ │* │Windbox blows at enmy area │8 f; P- [* G0 E$ l$ W
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, L D. H$ x4 B7 |1 M5 b9 E│144 │Fanfare │32│ │ │*** │Take no damage for a while │
C* w4 D6 C/ V1 Q" w│145 │Discord │38│ │ │*** │Confuses enemies w/ music │, w& W0 |! k4 O4 r$ \( R
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
$ N/ E5 O" j5 ?4 j│147 │Recov10 │5 │ │ │* │Recovers 10HP │
4 b1 g1 ~- l9 V0 L6 o& M│148 │Recov30 │8 │ │ │* │Recovers 30HP │
& P4 Z; s5 Y* |: D( i│149 │Recov50 │14│ │ │** │Recovers 50HP │
2 g4 Q+ Z& |) u; k1 f1 {│150 │Recov80 │20│ │ │** │Recovers 80HP │( @* |6 s, H9 b9 C, i
│151 │Recov120│35│ │ │*** │Recovers 120HP │. | \+ u; L! F8 ~4 D) x
│152 │Recov150│50│ │ │*** │Recovers 150HP │, ~$ I! |5 _$ M P; m. }. t
│153 │Recov200│65│ │ │**** │Recovers 200HP │: l7 o+ R2 ?' y8 F/ P
│154 │Recov300│80│ │ │**** │Recovers 300HP │) ?/ X) ], T9 k- m5 J1 |) K- y1 X
│155 │Repair │8 │ │ │* │Fix your area's panels │
, t) u4 ^8 C. M/ ]: ?│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│4 x4 T( V ]$ d% C3 h- P2 X, e
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
# n4 t4 ~7 e+ e# c& b3 t5 @│158 │Panic │14│ │ │*** │Confuses enmies if you are │
" c. r4 V' r/ J5 W# y9 R│159 │Geddon1 │10│ │ │*** │Cracks all panels! │ r+ p3 q$ F, F7 q- [8 _
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
( |- q# _' S+ t) _! e" \│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │8 e5 o+ ]4 N. e2 ]
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │
- X$ B2 m" m6 O' v ?( ~! j│163 │Invis │11│ │ │*** │Invisible for a while │7 G* g0 t. G9 V/ q
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
& t5 Y5 y5 V% Y│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │$ B2 y! E5 g% {$ E* U! `4 }2 [; V
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
9 [3 A' k0 N7 P/ N│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
- U2 ]8 ~! ~- F' s│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
3 p; J" r+ \- `7 n│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
2 _! s7 `" @" W4 F1 a1 a8 F! v│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
) K$ y/ _, Y9 z. i│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
9 l3 W8 J: m4 F, D/ V7 L│172 │Aura │55│ │ │*** │Repels attacks under 100 │
- Z. E7 x) o! K; d' g│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
6 j6 \; ^3 z- U' g+ |) ?! _8 ^- ^/ D│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │, S' o& r: P3 n$ N% L6 p
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
7 Z1 l- a5 c. z# ^) ]│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
* }/ |) w1 ^1 ?9 g: Q│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │9 K0 ]: y) J' G w
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
! f' f- g/ C- u( D│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
- R& ~. ?: Z: w│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │4 N' f& D0 z: Z* T8 W! B" q2 X
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │; y! u% F6 i, f6 a8 d1 J) k
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │& t+ v3 j2 Y- A3 R3 _7 o# |
│183 │Hole │55│ │ │**** │Open hole to dark world │
8 H7 A7 O0 |5 v* t│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
3 }' G& D7 f) {& u7 ~│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
& w9 d6 k3 m2 s9 J8 |6 J│186 │IceStage│20│ │ │*** │Changes all panls to ice │
: g0 f# \! |- S$ [% e│187 │GrassStg│10│ │ │*** │Changes all panls to grass │* j1 c5 _& J$ Q: |5 B
│188 │SandStge│18│ │ │*** │Changes all panls to sand │. Z# p+ C/ U3 G0 I( I. l1 j$ Y
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │. m+ U9 ~ t2 F3 Z2 b
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
) C; [4 D+ j. G% X5 {│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 u' ?! z- |. y0 V& _$ { D3 O( T! @│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
! K. N' K+ {4 I" A) y1 a│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │- L/ Y% I7 V; v1 p! X
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │4 R o6 k# D- U
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │* |1 R* ^9 F8 n1 j$ |
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │: Z M a. }' [; `4 A# B
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
+ I. M- z) x& J( Z│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │( p" d' w2 V5 R+ N
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │* z! C& W8 s7 Z7 O; R+ W! s9 r# J) x
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │2 g! r7 V* D0 j
└──┴────┴─┴──┴──┴───┴───────────────┘3 m% K' \% ?- _/ G* C" q' j
$ I$ P5 Z! V: @: I* H* ^1 [' l
4 w" }. C5 t' e3 m1 W! e6 ?Mega Chip$ a4 y; @& F; w8 ?8 P& Y O
┌──┬─────┬─┬──┬──┬───┬───────────────┐
" S% `+ S# N& Y9 Z1 E+ s! ^' _│编号│名称 │MB│攻击│属性│稀有度│说明 │
' T& D3 _1 q9 g& i: [, s├──┼─────┼─┼──┼──┼───┼───────────────┤
1 G! u* ], S! i9 H8 |4 e5 Z│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
/ i! H3 m5 C- C+ {5 S│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
$ s# k9 W4 @; l+ T. S3 L m│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │0 S8 Z. ^/ X2 \
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: q1 J+ E* D% J! O' B i3 Y
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │$ ?: m$ }7 _" ^6 t$ y! A. d
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │" o% W; }$ |: _ b# o
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │
- g1 B; e, c2 ^& v# G5 k) G. w, x9 J│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
- _5 w& R, o' D' E│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │8 J7 R% L; B/ Y
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
5 b& J/ y! M! {! }, r% z│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│& ^3 M. Y& w' _$ L' `1 G
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
* P5 Z9 Q" A% L) }& z7 b) M6 l* e│13 │Guardian │82│ │ │***** │Statue punishes when hit │# ?& w( k8 p# l+ F8 `/ b& [
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │2 s1 A4 @: D4 o+ x) C- s) y( ~3 s) e
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
" P+ c" }& a3 D│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 ~ Q' B; y6 r3 X# D
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
/ R1 Q; u7 Y5 A! z' P│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
5 C9 Z. c% S( W- Y5 z│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │# a; t$ Y+ A+ Z; b7 T G6 o. g
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │* t6 M" F% p* P" y! R5 \+ b1 S+ h. A
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │0 w2 j+ u& }. }& ?, _
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
% B7 f! H3 o# `! R│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │! @4 I. p2 @$ C2 \1 Q9 y' S6 l
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
. @( g* r" J+ Y$ B, }│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │% Q0 |$ s E) F: B
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │" b3 r$ x5 J# S4 s+ e
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
- k, }. j- B, G, }│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
5 O+ U" n5 L4 M* D2 K1 g; ]│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
- c& g9 S8 d3 C9 t! @# \│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
+ Q$ G8 W/ R+ q! B│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │. [7 r/ Y0 n, U; x) F
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
; _+ S. A# t) g8 c; t d│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │$ z V1 V% ^* d& O( }6 S4 p. v
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
, J/ [/ ^/ [! g4 f5 a+ ?│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
, ?, ^1 O+ b7 j│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │, i4 C& E m3 L2 u1 C1 h" k% U Y6 P
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │+ [4 d% M( y% c' b4 o5 P
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
9 j- g9 d+ }0 E│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
/ o9 `! d7 f5 r; O( t* a│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
3 W+ y: B* g6 a, m* `- ]# C│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
" d. @0 M, h5 V {5 w+ K! K& D│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
! N* ?1 M( M6 s8 a│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
$ t/ U9 w' t6 z4 j [6 x" Z" x│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │5 ]% k4 v0 j2 ^3 Q: H/ i* _
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
" S( N4 m$ K4 _8 L2 b5 |6 H│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │# b" ^' ]4 Y; e- s& ]
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
& X$ v/ Z4 N& u, i2 V( a│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
8 `! L' W% B: \# b* P│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │* x' @ F% j! j5 y/ @. U
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │0 Y7 g( k! j, |6 ?3 F5 _. x: q
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │ a% Q2 I& X X
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │1 b2 q! [% N. l. N- V. b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │3 |% A/ l2 N3 x. @
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │# y; }# q5 ~4 A _5 X$ `! H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
* } j p8 k3 }" l0 D│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │# M/ ?3 c' o+ k! x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
0 X6 w, ~. Z% E1 c│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- m6 D9 o I- A. u. T3 T│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ S. f: _7 D1 [9 u& a h$ N) T│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
; _; Y+ D4 \0 v* p. D7 l: s│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( i) t2 S$ ^) X* v│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
" d. f8 u8 {; N- [ F│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │" \! l6 J: E4 |! }: Y4 J8 ?
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │8 r2 ]. P3 W/ ^ L
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
" f/ Y& B- c" w0 N+ ?( {. Z│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
i, A& s# f% ?! q. h- O3 [│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
4 \/ P) p1 D5 k, G│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
. t6 Z6 W- j% }, k│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │! S" \* G% P7 m B6 o4 [. Z. `. ?
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │7 d, O3 x/ I# M3 u2 M
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │- C" u8 F, z, L' V, q7 @+ K; l
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │6 s7 v6 u8 j" k' G" b
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │- B; I. e: q& S2 A7 y
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │. m8 K( i6 s+ C" H) A4 {# ^
│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
- i7 k+ y9 J& y U O/ Z│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
. b; A5 T2 A1 M6 O! l6 Y│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
6 i- ]/ G2 u. O9 y2 {│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │- b, D, v" j5 C+ J6 R0 S% I
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
/ n- I6 n) }8 x│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │1 G5 g# n( T- h. ^% V
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 K6 e7 t, g: V' H│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │: ?- F0 l* K- ?6 ]/ p2 _, a8 l% j
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
3 w% J* f3 \" A" R6 ~, q* N│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
% {& b ^% d i9 \+ ~+ x: @2 B0 F* G" a│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
, e, x' f" H3 X) K! p# t└──┴─────┴─┴──┴──┴───┴───────────────┘
2 m, K c9 \; W9 H m
7 k M! W7 y6 Q. U& Y( b5 B, N4 `+ ^0 e1 Z
GigaChip (蓝版)
& M3 A. J( [; s: d┌──┬─────┬─┬──┬──┬───┬───────────────┐& v% v# S5 a+ q6 x8 x
│编号│名称 │MB│攻击│属性│稀有度│说明 │2 t- Q( {4 W1 M: F2 g& B6 U' B: e( _
├──┼─────┼─┼──┼──┼───┼───────────────┤
1 Y1 W3 p5 N' m) t5 a│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: Y# b- { ~3 k0 P
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │! V) R5 q, E$ A. ?" j/ P7 B8 _
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ D. r* ?# C4 E' i│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 Z6 L. E/ g; U; n' l
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
2 B l! a Q. }/ w; x$ d. k) E5 B│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │+ c a8 i& J( ~: f( t, u# F9 `
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
' d4 r- `) N0 T4 v; }6 o│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
& } w! _# ?) O+ e0 w0 m│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 h+ p; G# D# x* Y8 `: e) v1 e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 e$ W K8 K5 V
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │. I. f* Y7 M* D# p# [! B/ z9 m
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
. {- ~8 X$ L/ D6 b. {4 L% }8 S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │& r! q3 X. j# Q
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
; _( @& e5 D- u8 _│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
7 [; r" d: l& j5 ]+ h+ M9 c│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │7 l# J( @/ w1 h% j! X0 P
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
T2 ~& a0 s) D$ {│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
5 R8 [0 I0 _8 ?$ Z" P% X; V│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │3 H4 a: A' ~# ]- F+ B
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
4 x) _/ G/ `3 O1 m└──┴─────┴─┴──┴──┴───┴───────────────┘8 ?. B0 c& [1 y2 i$ C7 z
( J5 S/ a" c4 V8 EGigaChip (白版)(只列出与蓝版不一样的Chips)/ b4 `: y/ `; W$ l, h
┌──┬─────┬─┬──┬──┬───┬───────────────┐
! S- Y% K; n8 \, }9 ]/ g│编号│名称 │MB│攻击│属性│稀有度│说明 │
/ }! m j' e' b( g7 p% \" p├──┼─────┼─┼──┼──┼───┼───────────────┤; \% O( D% N+ @" V! A2 D+ \
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │$ z4 G/ V8 E4 Q( K8 p) f) W% m/ |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
' X& X& k7 Q3 }8 z5 C3 X. C+ f│4 │Balance │60│ │ │***** │Both Hp reduced by half │
" M4 D1 c i; R* }1 b│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
. o- h( {* t: }, C9 [' O( d* C└──┴─────┴─┴──┴──┴───┴───────────────┘ |