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■● ■ NintendoWorld 站友xliz原创
r [+ L# [+ w■ ●■ http://www.NewWise.com
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洛克人 EXE 3 Blue 卡片组合
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/ `, S' c/ g4 C( C G) B0 Y, j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* M+ g! R# s5 M4 V& \. t- v大家要看日文版的P.A.或详细攻略,点击这里吧!! z; x1 D0 ?4 k% ^$ C1 G9 p
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8 X: V3 @6 |$ N2 N! e( ~希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
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+ X5 n W' J$ w' H0 A2 I以下内容格式如下:3 m7 M. T; b& ]6 ?& x2 W& e
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编号 名称: z" ]& W! Y' @& ^& J6 {4 H: K8 {( ^
说明
7 p1 i1 a, a0 V& K' S7 t' V组合方法
$ g' ^$ ]& X h% o2 ~$ }---------------------------------
; T- o$ H/ o% k) K5 T. `6 b01 Z-Connon 1
1 j0 D- T* b9 ? W9 l0 u4 V* z1 ]! OUnlimited Cannon for 5 sec
0 Z8 u7 Z1 E8 z, w0 FCannon A+B+C
" s% ^- J% t9 Y! h4 |" aCannon B+C+D
7 V( _1 f/ r9 N5 rCannon C+D+E8 ^3 d; _" e6 E, y$ L% z
+ Y$ j# W5 g/ m/ Q02 Z-Connon 2
- p% t( j' Y1 ^7 a4 ~- S2 C/ j" e5 eUnlimited HiCannon for 5 sec
: _! Z7 y: `$ h. D' pHiCannon H+I+J) q& \. C! [: {) W6 [! l
HiCannon I+J+K
9 O, w' L1 ]* `+ H) j% XHiCannon J+K+L l _! e2 D2 m( |* k: x& E
7 R$ O3 ?4 _& x! ]( I03 Z-Connon 3
4 G. L& h2 O1 I9 m, pUnlimited MegaCannon for 5 sec! A* Y& J5 M, c, v+ b
M-Cannon O+P+Q2 T( i& Z) |1 ]
M-Cannon P+Q+R& w: P- X* s4 y4 s) @% s
M-Cannon Q+R+S! b& V) ~" w* Z: R0 q5 @& h
) J- u8 N4 M+ P: ^3 w' x3 }
04 Z-Punch
& W2 ~4 L3 r; u2 B- p/ v O& p) oUnlimited GutPunch for 5 sec1 v, F; [, A! y) n" T8 _
GutPunch B+C+D
2 h' T* z. G, V. t- n5 _GutPunch C+D+E
1 [ O& l" n) S# P6 S6 mGutPunch D+E+F0 k. `. q E5 u3 g! i
: c" f) c, w) J3 @05 Z-Strght+ s0 Q7 H0 c/ S. y, t& D& B2 V
Unlimited GutStrgt for 5 sec6 m3 m/ O* |1 @' ^. Q0 M
GutStrgt O+P+Q
; L8 k) O2 j; ? x! C' A2 F: e' @. GGutStrgt P+Q+R* n. K$ u- M/ a6 n) b
GutStrgt Q+R+S
1 r+ _( @1 c0 Y! O9 d" L
( |, w4 R1 G! |: q' O' P06 Z-Impact
3 Q4 `, E* `7 N7 Z7 { e2 AUnlimited GutImpct for 5 sec8 q+ c) H; H" O* k& R
GutImpact G+H+I! y# n2 ]) o6 R
GutImpact H+I+J
: G9 S9 M4 X4 t# f1 e6 \* x+ Q+ oGutImpact J+K+L4 z# P9 m4 h% T8 \# q
# q- I [3 ^! P) ^! d07 Z-Varibl( A, x+ W% D1 Z# w
Unlimited VarSword for 5 sec, x0 Z) ^ F" V& R; c* U, G1 H) r
VarSwrd B+C+D
! m; ^% K5 {9 x1 K \# hVarSwrd C+D+E
# y# U0 G% E. R% C; H5 eVarSwrd D+E+F9 \- J% b0 g! J( r) \
9 L1 C$ Y4 S, c' a& _/ u
08 Z-Yoyo 1
2 @. q+ e, N% e* IUnlimited Yo-Yo for 5 sec
9 E) a6 d/ I5 F/ CYo-Yo1 C+D+E9 \; ?) A8 J3 n+ e5 R3 M0 D
Yo-Yo1 D+E+F
% Y& f. y+ @% v8 [# U- x- c( LYo-Yo1 E+F+G
4 z9 A. J9 w0 Z* j% f. E5 t) B3 h3 G: y& e+ B% K
09 Z-Yoyo 2
( ]* Y, e7 Z& m1 V2 j1 N* _Unlimited Yo-Yo2 for 5 sec
! @5 n% ^& t+ @Yo-Yo2 H+I+J# \2 x: P/ l( t" C# I- s
Yo-Yo2 I+J+K
% b( V# M' P) B5 m7 eYo-Yo2 J+K+L1 G3 G+ ?* d- R' \2 I2 y
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10 Z-Yoyo 3
/ e; u, a: f c. m; A6 O$ jUnlimited Yo-Yo3 for 5 sec' F& V; v9 U0 @! {/ n% d1 d# `, S
Yo-Yo3 M+N+O
' e8 L. U0 _8 b6 {/ ^' HYo-Yo3 N+O+P
1 b" R, X \" DYo-Yo3 O+P+Q
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4 y- d; N) p2 ]/ ?11 Z-Step 17 T% g0 R4 f, u! C. k
Unlimited StepSwrd for 5 sec4 w" h7 a* V u) y3 M
StepSwrd L+M+N
# S0 t" p0 u$ K6 r) hStepSwrd M+N+O2 ], L2 H# j% @% P7 ]3 M; }/ c
StepSwrd N+O+P
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12 Z-Step 2
, a4 j/ |7 U9 ?5 q2 I3 mUnlimited StepCros for 5 sec+ D1 z* W5 H/ O; @0 Q5 j
StepCros P+Q+R6 ]9 f7 t5 M1 ?1 h
StepCros Q+R+S
x# \' ] i' j2 L' q% d: w2 lStepCros R+S+T+ ]( p# `. ^% R) y/ o
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13 BubSprd
: F% g, }' X& }Attks w/ spreading bubbles!
5 b$ o+ n, {$ W M) U0 HBubbler C+D+E# s- a+ o% X0 C
Bub-V D+E+F
" r' H! s; ]# Y' ]2 M% k8 g2 XBublSide E+F+G3 n% f3 r1 O& |8 x% T
Bubbler E + Bub-V E + BublSide E/ E. j& s! ?9 `0 @
! a6 t8 |$ k2 I# S3 s. b/ F
14 HeatSprd
* d1 k V& y9 W+ i# ?: l& PAttks w/ spreading fireball!
( E3 Z4 }% {0 t QHeatShot H+I+J
; F ~6 r/ F1 t! _9 ?* `5 j( Q6 HHeat-V I+J+K
/ u1 l7 ^. p$ a& u) I8 ]HeatSide J+K+L# T; [" |1 w5 d$ U% h( @
HeatShot J + Heat-V J + HeatSide J" q; G0 o% z) Q( Z" T1 Y
% V* y% k: v8 ]2 o" R& c `. S15 H-Burst* K- @" o- y3 a3 q6 R$ S, G& X( k
Creates a giant explosion* K0 O. K4 L& z$ |6 j4 n3 E$ ?
Spreader M+N+O+ V4 _+ I' `+ N
Spreader N+O+P8 t1 }2 t/ p) l& H t( u
Spreader O+P+Q! E- M3 @/ d8 Y$ W3 C0 W
' T$ b/ A& _! O2 j2 H16 LifeSwrd0 u! L* n2 Q; t G7 Q0 v
Swings a huge 2×3 sword!! s5 ^& f+ i" z
Sword E + WideSwrd E + LongSwrd E& ^2 _4 L2 v) [' {/ S" R
Sword L + WideSwrd L + LongSwrd L
, V. L4 u6 D; |( m) sSword Y + WideSwrd Y + LongSwrd Y2 V' ~! C# C: ?" Y x
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17 ElemSwrd
9 @% c9 c9 D0 N z; TWide swrd contains 4 elemnts
4 P1 L2 W0 H+ P6 ?1 r9 E# [0 c( jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ P) j0 i Y2 ~9 L" z- F/ KFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
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( Z. b( B, H2 J7 s7 o# X T18 EvilCut
& |! R2 e# n' Q8 ?7 I, f" |Step up 2 & make 4 atacks
, C& Q: \' Z2 q0 l2 r1 {% a lStepSwrd P + HeroSwrd P + StepCros P
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19 HyperRat
; a* x, A( y. b1 M; TA giant Ratton charges!
( f+ q: O/ M/ e8 M/ JRatton1 A + Ratton2 A + Ratton3 A
. i+ N. k' S- X( m* q( W9 y0 ?* RRatton1 C + Ratton2 C + Ratton3 C
4 w$ I. ~8 j3 C3 j8 PRatton1 F + Ratton2 F + Ratton3 F
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+ G2 I- H+ O& Q7 s. K20 TimeBom +
- e2 e2 D+ a' Q8 o3 nSets Time Bomb in enmy area0 a$ {' ?) y' X8 Q; E* A5 c4 L" J; p
TimeBomb J+K+L3 F/ p! O% H' |8 |. q
TimeBomb K+L+M0 ^7 V. ]1 J+ g' I# H" W2 m" ?2 v2 }0 j
TimeBomb L+M+N
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9 d# h; C; O+ L1 v21 GelRain" |: l7 T+ S3 Q% ~" b
Gel steals squares
9 R: q1 [# b4 o; Z, H3 P3 Q+ UMetaGel1 B+C+D
5 E# }9 n8 n1 _7 G- SMetaGel2 E+F+G, A. z6 f1 Z, l
MetaGel3 S+T+U# u. z5 P) S' M! L1 D( s( }/ S
# G* K- y3 Y2 d0 B+ M* }7 b' T22 EverCrse _' k3 l8 p; R( F. I6 d; d
Shield chases enemies. e2 _; G2 h$ X. c4 {
CrsShld1 C + CrsShld2 C + CrsShld3 C
) o( k Y! ?9 JCrsShld1 L + CrsShld2 L + CrsShld3 L# Q1 s1 C G W9 }, N
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23 MomQuake+ C! h2 }* I- m7 X
Awakens Mother Earth!( E; o5 M& K) b3 w2 x0 z% E2 w
RockCube * + RockCube * + GodStone S
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% E" T. \ ]. Y C; W0 ^24 PoisPhar8 d6 j# Z1 F) j# g
Pharaoh generates poison
- w9 i# a! o( j" p9 [) W2 LPoisMask A + PoisFace A + Anubis A
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25 BodyGrd
, G% C1 `0 S5 h) J* pBodyguard takes out enemies
* N, L; N) G9 X9 A }AntiDmg M + AntiNavi M + Muramasa M& }! i% g9 c+ u
% K' b+ K0 N5 z% W4 Y+ A
26 500Barr4 J/ O9 s, f2 s
Barrier absorbs 500HP dmg$ ^0 `3 N7 \) l. ^$ }. i* P' G" q2 \
Barrier E + Barr100 E + Barr200 E! i( M7 s0 S& D% T$ R J {
Barrier R + Barr100 R + Barr200 R- k2 ^* Z6 ?1 Q; J" I, U1 s* O
[8 g D5 J: R j' K* g27 BigHeart
5 C8 y) Y) Q$ F1 u2 d9 HAttacks, then heals HP!
7 K. m, Y+ }3 P! {: lHolyPanl R + Recov300 R + Roll R% ~7 Y( a! C4 f8 _& l
HolyPanl R + Recov300 R + RollV2 R0 d* }' Z1 z, E
HolyPanl R + Recov300 R + RollV3 R
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& J& t$ O9 p- |- P- [" ^28 GtsShoot0 q9 a% s# m Y h+ Y
GutsMan throws MegaMan!
. O% ?: v/ j( ^+ G0 [* \, p/ f) fGuard * + DashAtk G + GutsMan G
- Q: X: ]. ?2 {Guard * + DashAtk G + GutsMan2 G
5 T# K2 o# l4 eGuard * + DashAtk G + GutsMan3 G+ h! X" f$ i8 W2 a. x* Y" @
Guard * + DashAtk G + GutsMan4 G
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" S: A1 F" @1 a/ @" w/ z29 DeuxHero
! D2 Q& J' K% G$ ]6 g/ U; NMegaMan & ProtoMan team up!$ c. O/ n) j( X! @" |) Q0 [+ u+ \% [& x: C
CustSwrd B + VarSwrd B + ProtoMan B
/ ~4 v+ l3 c, M# U" J2 M! R9 z! |CustSwrd B + VarSwrd B + ProtoMn2 B/ U. T; l, r. X5 m
CustSwrd B + VarSwrd B + ProtoMn3 B
2 q0 x @, o# L8 y8 _* NCustSwrd B + VarSwrd B + ProtoMn4 B+ F3 O5 v6 @8 B; m' M
2 _/ K' x! L& p$ @1 ?: K+ ?/ Y
30 2xHero; s! E j" q, {) V6 {; Z* S
MegaMan & ProtoMan Dual atk
& Q+ A2 X" E V8 \8 x N' Y f- W3 WSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 o/ ~$ l' N# @4 ]6 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 d0 i3 j4 K" O' j/ DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. i( n* l; A R7 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
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31 PrixPowr
1 K R1 ?: H# k2 W: V3 Navis attack at once!
( f1 B/ l: f1 OTeam1 * + Team2 * + KingMan5 K. P6 D: T1 a) p8 S h# L: o3 j' R
Team1 * + Team2 * + MistMan5 M; w2 T0 ~. v, F" ]7 i- F7 j- K
Team1 * + Team2 * + BowlMan5 B
. v) B6 o: L; H; w" i. ~% m+ H! J, r
32 MstrStyl% I5 y6 K- ]* L. f5 [1 L% @: _1 Y% t
MegaMan unleashes his power3 n# u: D$ `' v/ X6 R. w+ R
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 M' H# F* a6 ^5 ~$ T. O
! w* h8 n1 c+ q2 W% dStdrdChip (Part 1)
: K5 z+ E; o- P7 n4 E2 O5 }┌──┬────┬─┬──┬──┬───┬───────────────┐- F: l P5 Z: O3 p5 q$ ^2 Y
│编号│名称 │MB│攻击│属性│稀有度│说明 │
6 B: I/ d; Q( T├──┼────┼─┼──┼──┼───┼───────────────┤9 u' H- g. F/ }# n5 M
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │. [9 P+ k# k( Q+ B, Q3 {( W2 I4 B
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │( g$ p1 A6 O! d8 S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
! V Y; r r; S! z; h. H7 s│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │! E, j3 a" V6 Y) S/ O7 N
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
+ p- W) B) ~& S) a& ~! Z. E│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
! W7 ~5 I1 S `│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' K; T+ p! a; h
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
6 _2 d/ r4 {9 |3 G, C│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │; p( {7 R; X4 R5 A5 a- z% w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
- ?) ?7 J7 ]6 N$ @& ]6 q│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │8 {2 H7 k! i$ A2 d5 Z
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │
8 T9 a2 r% u8 E; |# ^│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │: p+ Q& [' `- P3 w: ?! L. Q& z
│14 │Spreader│16│30 │ │** │Creates a large explosion │( u/ `! m) A# H2 \
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
+ b: C8 I) O5 K+ d3 B5 A& k! Z, J│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │( H3 G8 b% I, k2 g# L! F) W8 T/ ?
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │3 ^( Z% L: }- c& M8 }
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
' V% c" j: {$ C+ r N% \│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* D) D' w$ `6 Y. R# D' ]│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │8 e! ? M2 ^7 L3 C
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# P9 L; p$ ]( @7 [7 o│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
9 ]# @5 s5 h: z+ e2 d3 n│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │7 b9 Q/ @. M, }! V; X# F# P; @$ J
│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │4 {: T- S$ a0 y: A
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
1 G# n" _; b! V2 I│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
/ x4 K. k- q2 E) L│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
4 d8 Z$ G0 u8 c4 E3 r│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
7 f: O! A& h8 v( Q# l% V│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
( a8 [ e/ u8 j* B% }; w│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ D, r: V/ X9 B) q4 ?# f
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 `7 j) M4 L: c( k( C I│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │; {' G9 Q. u2 o) l( M' Z
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
6 \1 s& R/ `2 I+ m" _8 a│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │4 b3 b1 I- L1 L) i6 Y
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
" j" B& K+ ^: f2 d│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │# l& J8 _9 q- i' ] _2 U
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │1 B( W8 P9 P' J, u
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
4 B9 x. s: o9 K; n" |4 A, k, ~│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
2 ?' Y7 d6 Y& L6 l& P, q│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ I" N5 Q0 k5 e, y: b
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
: I2 W$ m. [ H) p% T│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │' @9 G$ T* `( b7 Z8 v" \
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% r: E% _$ D- Q8 w* s) ~6 t│44 │ShockWav│10│60 │ │* │Shock through enemies │& J4 i9 I+ Q$ y' t
│45 │SonicWav│26│80 │ │** │Shock through enemies │( \& c0 C" H% p! ~8 \
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 w* O+ a9 D* }* c& W1 e) G8 j/ H" u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │2 {$ x2 @' D( N: k: V
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │% P3 x9 G' v5 h, R% x8 D
│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │3 V7 P0 W/ c. k6 x+ J
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │
( c9 e& P. {$ o8 e% }; C/ a! w│51 │DashAtk │11│90 │ │* │Dash through enemies! │- Q, L" t1 A5 z ^. H9 W
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │ s3 `5 l+ x$ N3 m0 N
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │
+ q" F. d9 H3 R' W. T: f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
# m8 ^& A8 o$ M' @& `" P│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
' x X! }& n% D2 ^2 _+ A│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
* H: h( a7 N5 m* W2 X s2 n% I│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. ?8 l! A# n+ R5 _8 Z│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
2 f8 N9 ]6 {* Z6 f) d7 V│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
" D3 R+ M6 l) i0 @! h% e│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │( O8 X5 F, D3 s. `5 v( \, `& _" n
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │# P) R8 Y, h# K) {
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │: j( I6 u& \5 W) r& W/ b7 f
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
/ Q1 [3 \& X) [& G- A/ A│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
6 }/ s6 h9 A( e│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │4 U) N5 w+ s: S3 C) ^9 r) O9 ~
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
4 J6 M4 D$ m( ~* q% W- d" B6 E│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
3 }% J( e3 l/ [) S+ n1 |│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │2 ?- X% L9 M5 O# s' F& d
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │8 \0 b L/ {4 P/ [) ]
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │* O9 J3 }5 J) y7 j
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: O: t% B# m. ?, w/ i! M, }( T
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │* a2 C, v# J" y5 S
│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
' ^% Z; R ^* ~6 _$ s3 Q: \7 n z│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│/ @6 S6 r7 Q# k) p- u. c
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
) o |9 u! b$ \6 R│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% {4 Q, g7 F# X. ]1 \5 b9 `
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
! v5 T5 o; r& d2 k g│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │4 b* s0 |4 y3 p
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │! w) S7 L8 O* @' _1 E& y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- w8 P* X. L7 o A. W8 ~) M
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
2 I9 V/ @4 Y2 {8 K3 l0 J3 W( z: u│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │. x/ U' w6 Y: k( d& A
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │ h# {, P& s' L8 j0 s2 b [
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │" P# B9 f9 @ c( Q4 n, t
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │* ~3 m7 G) ]7 C) x0 F3 q! Z$ v
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( M+ D# P+ U1 p; I/ A
│87 │Hammer │16│100 │ │** │Hammer smashes front! │( f" b8 u6 q6 M0 E$ {# z8 i: H
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │9 R. P/ K" l$ X8 H+ |
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │7 @% R: F9 ^4 t& \) o
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
0 |8 k! a; {4 q# Z t│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │# |' U* s! r) g# I, m4 A
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │ y8 D0 A+ I5 W6 Y
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
: a7 l) n* }4 m) l* K, S3 C│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │7 z$ Z9 w7 o6 k7 e- N/ c
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │! e9 y$ _2 `6 G0 y
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │: l0 m( I0 W8 Z. @+ ?# q% p3 o; M
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
, s3 S# t6 u# _0 u. e7 q│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
" H) W$ F$ x; u, W# F│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │8 W0 ]; f8 j; S2 o7 x: b
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" n% L1 t6 ^$ c3 Y
└──┴────┴─┴──┴──┴───┴───────────────┘9 h* ~9 j7 g1 Q: C1 I$ t0 ~1 T
7 R: _% x* a) b* iStdrdChip (Part 2)" I5 Y6 ]% ]6 K9 e
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ D# b: m0 i& X! {, j4 a" |- _│编号│名称 │MB│攻击│属性│稀有度│说明 │% K$ r3 `8 Q& j
├──┼────┼─┼──┼──┼───┼───────────────┤* u X' E* _ q3 K9 `% I
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
+ V( c% O* G3 e3 T6 t│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│
5 ]9 _* O1 O+ v( Z9 K2 `│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
# `- h+ j' e8 p$ `4 @ K5 q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
# T% m/ }2 T7 r0 ], X) O│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │+ f9 G l* Z- s- M# M! @* f* F
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │3 {1 m A! t2 @9 C- t" ~' B1 ^
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
5 k5 V! ?- J* h) D" s" G8 T8 ^) f│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
/ y7 ^: U7 Y# `│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │: c3 s, I7 ]1 f/ Z* ]
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │' a) j! l) R& q$ a6 Z
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
+ b1 X4 H% S9 @2 w│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │" D9 ]2 x% M d$ `! p0 w
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │4 f! W4 |, c! C y) w
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │" t$ z8 Q1 v4 }: ^' K5 x$ n
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │* N! w) ^$ U+ y
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │" J, _" ~- w; E* B5 v$ f9 U- h' |
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
+ V! H, j) p4 \" V1 b/ o. z! f5 g│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
+ l9 E2 x1 T3 B3 d' t# @│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │" D9 d! b' b; y: X% Y" p% r0 p
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │7 ^+ |+ h+ N9 v/ H y3 u; i h
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
" g1 h. s% r% [& s4 T│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
/ y1 o, @7 i3 D* q) P│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │, v8 n3 z/ g! |
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │1 r; w: @& n; U& `( v/ g v
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
9 c1 ] R$ s' q- W2 k" Z/ {│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │3 r% z* R4 a7 t+ R) ~2 t/ V
│126 │Rook │30│ │ │*** │Protects you from attacks │
J* k8 J) { i+ M2 y│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
, Y% o2 |7 t' a5 q8 \% H: v! f: J7 i│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
$ o' v& n) T% L+ f│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
9 i# Z' \. \; A/ @# R( o│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
: o) {8 ^$ C$ ]$ e. U; G* D│131 │Lance │46│130 │Wood│*** │Lances through back line │
& t: A5 j5 y. O @, T│132 │Snake │20│40 │Wood│*** │Snake from hole in area │
' F! m4 \9 f U* V: o│133 │Guard │5 │ │ │* │Repels enemy's attack │, \: l/ G1 O: }$ R c/ W8 G5 p2 h
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │ S# ^0 K4 M" s- I. ]
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │ j8 W" r8 z ?: Y9 y, C( {
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │# s1 J6 f) y+ b6 Y2 ? `2 P' t
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │; K9 T% M; \/ d9 @1 V5 Z
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
3 \! o+ L9 Y6 I) t- E7 q8 e│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
0 N+ z7 Y4 P2 e# @1 _, l│140 │RockCube│9 │ │ │* │Places a rock cube in front │! E+ v" Y8 G: V6 D% h
│141 │Prism │60│ │ │*** │Prism fires randomly │# }2 y) z9 X; z# U+ b4 j& I
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
* i- L, W/ M3 ~( p$ b ^0 D3 Q│143 │Fan │14│ │ │* │Vacuum pulls enemies │7 p4 W5 `# q& a" l6 H" v
│144 │Fanfare │32│ │ │*** │Take no damage for a while │/ n$ m& X( ?7 E: d2 `. P. ?: Y i9 l% c
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 n2 O s/ Y5 h s8 q$ d0 e1 z4 x│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │5 S% `- G! t) A5 F" _
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
( @% i6 p) |; o' L│148 │Recov30 │8 │ │ │* │Recovers 30HP │
8 u8 g/ A8 v7 m4 q9 w│149 │Recov50 │14│ │ │** │Recovers 50HP │+ d: \; i+ Z! g: d% ]+ Y4 O
│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ o. z" R# e# x A2 ~* I- `│151 │Recov120│35│ │ │*** │Recovers 120HP │) J* i5 D: Q7 A1 u6 w6 Z8 k% J
│152 │Recov150│50│ │ │*** │Recovers 150HP │
0 T% ^. L1 U7 C& ?! {0 h/ Y/ [/ s% |│153 │Recov200│65│ │ │**** │Recovers 200HP │
4 o# O, o* D) O4 q: W) k+ I2 @│154 │Recov300│80│ │ │**** │Recovers 300HP │
, v. U' [) M% j- L│155 │Repair │8 │ │ │* │Fix your area's panels │
% H4 {3 D! T% t/ `6 d3 Q \│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
, P. n, T/ D: F& [) N│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │- [# w! Q2 b a# L) }/ F5 d
│158 │Panic │14│ │ │*** │Confuses enmies if you are │% R. E! S L& B1 a# \3 g
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │4 X! ^; {) P; c: m3 |/ z8 M1 W
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │, y# ~9 s' j) R2 ]6 ?
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │: @* U* _. _9 }) T% W
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │) B$ M4 D( R; o
│163 │Invis │11│ │ │*** │Invisible for a while │# T5 ^5 h! ?, p1 U+ T, `/ ?. U8 v2 I- @
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │- {* u" ?' O/ E, @
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │. L6 M j' u6 e7 U$ Y- X
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
4 T* p G& @* \" u│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │9 p5 @* {; ]9 y9 Y7 d0 l6 W
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
4 ` A8 z- R( B6 \1 G; m k! T│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
! I1 G: W7 {8 P8 m! s│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │) i: ~) [, z7 N. |) w% {9 t
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
; O H( j7 P0 e│172 │Aura │55│ │ │*** │Repels attacks under 100 │: N) Y) _, _+ p7 S) z$ l+ l n/ i& X
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
3 t9 t2 y5 z7 \8 D# `+ d- ?│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │' l6 W7 x- m4 T5 L0 P
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
# n5 m, l' J$ P7 ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │ @, s+ H4 m& D+ s% b& t: C
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │1 U& o) [9 K8 g; ]
│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │& ~& ^% A1 \8 d
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
$ |4 X( Q( ], K│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
% O5 j0 }& X- E9 s) f' e2 ~& o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. G# u3 H# c+ z" v$ Y│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
( O3 b# G! [# s2 i8 D│183 │Hole │55│ │ │**** │Open hole to dark world │7 h- b# n7 w( u1 M5 e
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
" V# H4 T3 g3 g7 T7 q4 f7 g│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
! d7 K. P& c2 j0 Q- C) {│186 │IceStage│20│ │ │*** │Changes all panls to ice │+ `9 X: ?( {: \0 q+ w# L1 F
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
* I% e0 d F( P" j│188 │SandStge│18│ │ │*** │Changes all panls to sand │
! Z0 s- U' o' [/ @│189 │MetlStge│26│ │ │*** │Changes all panls to metal │0 |; R1 r! w! p3 U& C
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
5 q! v/ y# w- P! o│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
7 ^; u9 l* d! t$ x│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
1 q; p3 w! z2 a' w2 k8 a" w2 e9 M. d│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │
1 i, U: K! @# Q& r$ }0 V, g* q# i│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
: y; H" F# N5 C; X# D8 O+ }│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │/ `+ ]: m4 @/ o# L! \
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
1 ]; E5 f# [+ i3 K1 _│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
- n" k: Z4 A9 k& x8 |' h- m│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │3 T7 E& e. u4 ]/ \6 U$ c
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │) d, E4 i) M# S' c. [
│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │" \( h% C' A4 D+ o2 @: i" w! n
└──┴────┴─┴──┴──┴───┴───────────────┘
$ r9 O( I# C( S1 ?/ V
# @! K* @1 Z/ D! _1 ]' ?
+ @3 Y( k4 E8 |3 [6 a1 _" ?Mega Chip# U( ]$ t" G) h+ U- z3 [( U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% t% G* S5 F, Y0 A( s4 c* O- c│编号│名称 │MB│攻击│属性│稀有度│说明 │1 d+ j5 Y) E1 x
├──┼─────┼─┼──┼──┼───┼───────────────┤* ?0 E" P6 n% Y4 w% m
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │6 Q2 K- ?1 Z. g+ K; l% y
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
0 r3 z, F/ g; e- m9 F3 v│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │ }7 r0 R& P* I9 @: V1 v8 i' R$ T
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │" n; |3 o p% G) k8 B$ H+ e
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │6 q5 h+ I1 Z% G' S% \1 H
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │* P) s5 N4 a; g3 \. j
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │9 M) g2 W1 p% M
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
6 ^! _# h9 h5 s i) `$ O│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │/ A% i# `; N& C5 v- r& E9 t
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 t# E7 G5 f9 P( i) X│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│ z# z. | }9 o1 ]9 O7 J( x8 F
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │0 i/ f- i( z$ X% g
│13 │Guardian │82│ │ │***** │Statue punishes when hit │- a# q1 G& K: w" ?
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │: d- ]' A5 j0 J2 n
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │! h+ R' S6 B2 }; N. O0 t- d& a
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
3 [, n; d& g# `5 ]│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │" B7 ~+ j; U5 I
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
3 v: b4 D. Y; T7 z0 _│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │
/ V+ Q4 w2 w! y# L! \│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
! |+ o) g. z2 ^* P& @│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │6 a& H* Y, Z* _( h; _' `
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
2 V9 [. y3 Q( s│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
" N }' X* L" M4 k' J5 J8 T0 [│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
% _7 h d7 {8 o│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
: r) z& K- B* [' Z6 H+ y7 \│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │( p: {' P7 q- f; ~8 |% ]
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │: Y% b0 s0 n; G5 g, H- E
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
& t8 f+ E0 P; g/ I, _6 h│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
/ N* P, Q& o3 N% H2 z4 p│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │9 X/ S2 ?$ `+ n G7 h
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: K- f: ]/ X) z( U6 U
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
0 D _; F! ?' N│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │+ _' \6 V1 n' G- T& k f
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
1 z- Y. O2 [% x. O9 s2 n│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
1 T: F0 x8 P' s% \8 t2 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │! |# C7 L4 f% S" e1 Z" k" W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
# w4 K+ q+ W1 h7 x# Q│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │
r' ~/ M+ V5 ^! J3 {│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
8 ]0 g2 _1 F1 {; g- |│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
! _8 ?. t" q9 N) ?9 G+ g& b│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
4 t1 {8 n: c2 {( x& g" T! t│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
0 @7 ]( W9 V( D6 p/ `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
( u. p. |, O7 I% ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
. Y, w F9 Z; G J! p3 l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
7 a2 ? ?: A4 f8 Q: e│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
: ]6 P+ |; N }* u3 a5 F│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │3 A4 n8 Z# c( |) m. Q$ \: H
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │: x* V0 i) K2 y! q& E
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
1 w: r( |- \" F% I│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │8 C! n9 A' y8 D! j" J* @
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
4 j: k" ?5 z% A- f& a0 Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
$ \7 H. V0 t9 b│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │
B u9 G9 M$ U& |6 c5 |│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │/ t% z1 C- U8 _) j
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
# O5 s' T' h; k+ A/ j1 P" c& g9 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
! n7 W+ `3 v' H' s4 r│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
$ W6 k! p( p% H9 A8 W│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
- E t& c" K1 T& Y│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │) U; O- I7 E. R' R, R
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │+ V, d0 {: B# s/ M+ P F* c
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │0 w# j$ M) r* a; ? f
│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │+ P% _7 F: \8 e6 {# c4 D1 C/ q. {
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │7 E+ b; c$ b7 D- Y2 m }
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
2 j1 U1 X4 |4 X4 o6 F│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │" d; K0 P# L& [* o/ t
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
7 F8 j9 f. i1 j* L( ]: T│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │% h0 P. Z' L1 x1 \& x
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │% p' d% R% j2 b
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │ v$ S0 O0 H) l1 @7 T1 Z7 K3 r
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │9 U+ s) j0 @( U9 ?0 j: c' b1 t
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
5 e) p) `- r2 c8 p/ U│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! r0 G$ }9 ~8 }4 H5 i% g- W
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │$ C B* e0 |$ k4 t; V" V9 f+ k$ B
│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
, T3 y- p) S+ c( e( N; o9 k$ n│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
* w: V& G' e' P+ A. B# m B│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │! s& J7 y7 V5 N! v
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │3 E4 l, T, M5 ?% O# @# ~
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │+ H* ?" e X7 u7 j; l4 y
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │; ?* T5 x5 x4 ^: B! I9 I
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │7 W4 h/ ^/ Y. u4 _
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │/ {$ B" w8 \4 M( i" J9 @7 G
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │4 d. q% F1 d4 w) |) N( L7 ~
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ @! l7 w9 ?3 a# `' d) t( Y; [
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
' X% g6 G* Q1 n│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
( H! r, M$ A S4 d7 h9 o- f4 m! \, q/ ?└──┴─────┴─┴──┴──┴───┴───────────────┘4 D7 ~ H- o8 }9 i& u1 [6 y
R( b B6 v: L2 k! t' L8 Y
& K# ~$ k: p" JGigaChip (蓝版)1 t2 S, ~ E; A1 j# e0 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 l- [1 b3 j/ U+ ^" }│编号│名称 │MB│攻击│属性│稀有度│说明 │0 p/ r& j; D9 o1 R8 f) X( [
├──┼─────┼─┼──┼──┼───┼───────────────┤) ]% C6 A2 F- i. ?* g2 U3 l
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
. x: l. C' i2 I; g# O│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
% e, t7 s. Y; R w4 ^6 u3 ]│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
* P. D. v8 V0 J) s( e│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │
, e) u9 }/ l- B% ^5 n* J: Y4 J│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
. J, G. K. d: c- o5 q5 v│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
8 h5 j9 @3 _2 K, G│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
~5 u! K! k' l. N│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
7 x/ O) d! W/ i7 F$ Q│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │! @ z# G2 t3 j+ K3 X# D1 g$ Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
# J* ]% j3 O4 [& @' g6 o│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 x2 y8 s. c5 D8 m* Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
* r% i; p2 S# k+ P$ F$ X2 E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
# a* ?" B+ S+ X* e│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
( m: J9 G: C6 w3 z2 A2 X$ f│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │* @- S7 Y' d B W: v6 I! \& K
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; N. X( ]; f$ h+ F
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
% a& J' A- Q% e4 ?+ g; H│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
/ W. f# A5 s) N0 _│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
7 T, j0 K2 _: n% o3 v. a; A$ B│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
/ @! `, R6 n4 a) c└──┴─────┴─┴──┴──┴───┴───────────────┘: W' J9 m+ T- @- h; O
6 h5 @. p2 {* r( H( sGigaChip (白版)(只列出与蓝版不一样的Chips)
- v( C( A2 N3 ]$ [4 q┌──┬─────┬─┬──┬──┬───┬───────────────┐. V& O6 z- P" }" V2 t; m
│编号│名称 │MB│攻击│属性│稀有度│说明 │
3 t5 o1 f6 R% Y4 N. z8 O# c. }├──┼─────┼─┼──┼──┼───┼───────────────┤6 ]( p. D1 n+ d+ g( F, c
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │5 T1 d" {, a% |2 E# H
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │# G8 a& b( Z6 c
│4 │Balance │60│ │ │***** │Both Hp reduced by half │
9 P+ X' r: {) t" d8 H& H! e│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │, i* X, R+ \# V/ P( N" W+ e' L
└──┴─────┴─┴──┴──┴───┴───────────────┘ |