Nw BBS 壬天堂世界

 找回密码
 注册
搜索
热搜: 资料集合
查看: 16244|回复: 18
收起左侧

GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

[复制链接]
发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
9 e% j6 G' O6 E: x, C■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- }3 m% ~3 T7 D  Y2 R$ q( j■● ■  NintendoWorld    站友xliz原创
# n4 P; f! s) t9 _% k% K" a+ a9 q■ ●■    http://www.NewWise.com 8 `5 C* |0 \1 q( m! ?
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ T1 [) q5 Q) V1 J1 ^9 e  M. x, x* e. w4 k6 B

1 s" _; P" F8 {0 M9 V6 Y           洛克人 EXE 3 Blue 卡片组合) v0 f- Z2 m' |9 s- d) b5 `+ Z

6 I( }* P2 Y( ]/ a+ s3 p: f0 h8 D/ l! z7 @
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% C4 n( n) r! J0 J- r; L8 _大家要看日文版的P.A.或详细攻略,点击这里吧!
0 y# s0 r, k0 w3 I/ t( p8 M
====================! q& G2 N, ]5 }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 h& A% J. B8 K& L9 o' [

$ ~$ F: b# f  ^0 |# f; G, B) M6 m以下内容格式如下:: k$ x2 w! k+ R& k2 t. w

9 H, E% e2 b+ ^: N编号    名称
' P, Z( }5 k3 |1 J说明+ r' r& V! S# s; q! s! A; p
组合方法6 _- b% Q0 ?( `) l# f2 X
---------------------------------
- u8 m8 h6 k/ G7 k+ L4 N+ |: Y01    Z-Connon 1
9 q1 z' ]* E3 U' m' e8 ^Unlimited Cannon for 5 sec/ o" U0 O% s! B, x9 U6 R
Cannon A+B+C
- Y  Q: j9 [* ]/ G/ g! z1 iCannon B+C+D/ C1 w" ?, D+ F8 Q3 k! h3 ^
Cannon C+D+E
* V9 H% n& M" `9 H: L* G0 t  }- R+ k- |; i5 z/ X8 R
02    Z-Connon 2
9 ^8 \  L+ p8 t4 x: T: R0 uUnlimited HiCannon for 5 sec$ C6 h" U; A) s3 A
HiCannon H+I+J
& f( b6 H* |! M2 A8 M2 SHiCannon I+J+K! N2 D+ w$ h6 }' c" [) ]/ ]8 m
HiCannon J+K+L
+ R* @' ~* s" V2 }1 n7 D
. n. q; V0 q0 _9 [7 v03    Z-Connon 3
  O& l% k" A7 E6 p9 |  e) C, `Unlimited MegaCannon for 5 sec
' t! [3 j( c2 a& ^- z: A, yM-Cannon O+P+Q. h# h7 K0 G2 `/ e0 M
M-Cannon P+Q+R
0 ?4 Q. v; W' }7 T' s1 tM-Cannon Q+R+S
% N5 K1 f0 }) I" u+ U" {3 G: ?9 x" r+ ?
04    Z-Punch
- p+ ^2 W( S3 U; ^3 N5 G% w; @+ c9 @2 ~Unlimited GutPunch for 5 sec
( t2 Y0 m4 u! ~6 V3 ]; o. EGutPunch B+C+D
+ H; |8 E1 k+ Y; mGutPunch C+D+E- J) u9 K1 N0 l. O
GutPunch D+E+F
( I2 d# n2 q  C# m3 z9 t
# l+ R+ |* i2 E7 ?0 L" G6 m05    Z-Strght4 q5 `! i3 x5 P; u, a
Unlimited GutStrgt for 5 sec
5 d7 H' b) @9 W: PGutStrgt O+P+Q
8 r' ?; Z" S1 O2 B9 L1 m* MGutStrgt P+Q+R. L  g- t1 E: s1 Y0 n+ C4 K+ I9 o+ ]
GutStrgt Q+R+S( _1 G) D( K2 e' H& t  ^. y
: P+ }# P, b. [; K, B, d( c1 g
06    Z-Impact8 \1 |' A( t8 e0 `3 `
Unlimited GutImpct for 5 sec+ l* w" f  P& Y
GutImpact G+H+I
, H" w8 ^% `' ~% _GutImpact H+I+J" [8 }9 k  h: M  r
GutImpact J+K+L7 g# {- W" T; r, X3 U/ V* s

6 k! ]0 o1 n9 {4 |; e07    Z-Varibl0 D! V9 U0 o- H: O9 x4 q! E
Unlimited VarSword for 5 sec
2 d$ B0 t0 X4 Z+ W' s3 d- B' }- hVarSwrd B+C+D/ s, l! h+ L" \5 Z! k' _
VarSwrd C+D+E: K1 `- r8 T1 k# _/ w4 [& b; G
VarSwrd D+E+F& I; x2 j* G$ D/ L
1 ?( Z9 }* }2 ]1 O7 H  d
08    Z-Yoyo 1: d$ h! q& e; ^4 r
Unlimited Yo-Yo for 5 sec% v, L4 W& r$ Z. ]0 r
Yo-Yo1 C+D+E4 _# [! X  K; s* A5 g3 J
Yo-Yo1 D+E+F
& D8 f- R5 x9 N8 v2 \& T% [Yo-Yo1 E+F+G/ P: c- o1 X- |/ l
* \" E9 a% W7 N
09    Z-Yoyo 2
8 X# u1 [* H9 W$ ~6 Q+ J2 V5 rUnlimited Yo-Yo2 for 5 sec* m( Y: }* Z& f9 j1 G
Yo-Yo2 H+I+J; I- M# a9 k3 k( G
Yo-Yo2 I+J+K
. R, l' l' q( @6 WYo-Yo2 J+K+L
% t. G/ y; l9 I' K4 X) r9 c2 D' ~  _0 O+ d" c, ]$ v
10    Z-Yoyo 3: O# m" t- |0 ~/ S, Q
Unlimited Yo-Yo3 for 5 sec
) |4 M# T5 K' L1 lYo-Yo3 M+N+O
5 g2 c; y' \# P, u1 ]1 |Yo-Yo3 N+O+P
" F, t1 b; S: T( bYo-Yo3 O+P+Q
' Z7 t5 a. z6 ^$ h3 f1 S) j2 z2 z# a6 W* K, ~
11    Z-Step 1  a# d( y1 O0 x4 |
Unlimited StepSwrd for 5 sec
# n9 Z! G8 z! t7 iStepSwrd L+M+N) H# z- F+ I1 G" p
StepSwrd M+N+O
4 }1 T& b! u. k6 b+ o2 Z: V( ~StepSwrd N+O+P
# i  w: v4 e/ S' ?" _3 w- ]* u
12    Z-Step 2
" f# E6 D* f2 f" P4 {Unlimited StepCros for 5 sec
( [9 J% R9 \% p* {StepCros P+Q+R
, R& \3 h2 \9 d6 @StepCros Q+R+S+ B7 ~: e6 m+ Z- d7 H
StepCros R+S+T+ q5 O& h7 O# j+ V3 g0 L

" M1 a( r* [( V! L4 O13    BubSprd' {/ d7 \6 `# I$ y& C
Attks w/ spreading bubbles!
* |$ {8 Z6 o' q5 H* F' K4 ^Bubbler  C+D+E
. A/ a7 o+ _5 \: E( w6 Z9 J- ~Bub-V    D+E+F% O- a6 e* M! [1 ?. v
BublSide E+F+G
1 p$ A# K- w0 G6 M6 v+ I4 i2 [Bubbler E + Bub-V E + BublSide E" s8 m: S9 m! B3 r7 f

! G: V) w, X6 ~14    HeatSprd0 N9 ^- I/ F1 E
Attks w/ spreading fireball!
! Z# m; }4 O" F3 H. ]HeatShot H+I+J1 T2 ?# A' {- y1 o, }& [8 r4 g
Heat-V   I+J+K
( `# q# N( `9 n8 m0 n1 U% XHeatSide J+K+L8 W, a  B$ e0 W; ]
HeatShot J + Heat-V J + HeatSide J4 v/ ?* W! p. ^7 e% n% t4 c7 z
/ w9 B! Q; W5 R' l; a7 Z- m# }
15    H-Burst5 \0 K4 y1 ^2 H4 D1 S& x# {7 r
Creates a giant explosion
- V$ p7 Z4 \  D, V) v9 ~0 e3 dSpreader M+N+O9 o' d0 ?7 h. `. ?8 R  Y' e) d
Spreader N+O+P
! a* m* t* L' y8 w8 }Spreader O+P+Q
1 {1 `( j6 k( f  E6 E% ?; ~  Y5 D" {/ i9 K& ?1 R8 @
16    LifeSwrd( V& _. w6 w( v; Q# j5 B
Swings a huge 2×3 sword!
7 ~- C' ?: B; }# HSword E + WideSwrd E + LongSwrd E
1 R' s5 [: \% _# M7 o8 }Sword L + WideSwrd L + LongSwrd L
9 Q. [1 q$ }/ p% ISword Y + WideSwrd Y + LongSwrd Y+ Y" b4 m+ o6 v

8 W+ C+ C4 z2 U3 i2 h17    ElemSwrd/ o+ x8 R. R; ?: U( i# R+ G
Wide swrd contains 4 elemnts
. K% w5 f' C, G7 Y8 K$ \. m5 MFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 e7 h+ N8 H% O. H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" B7 e: U; }8 v. c
) s9 l/ B- j& w7 n- n7 d* \; D
18    EvilCut- Q% O$ A5 ^" o. q
Step up 2 & make 4 atacks
  g; M3 [: q" S/ ?StepSwrd P + HeroSwrd P + StepCros P
7 [" s6 y( t5 m7 ~
7 L, e' T5 O2 @19    HyperRat. n7 f' z+ z& t5 J
A giant Ratton charges!3 K# K3 T# Q$ A, @& d- K
Ratton1 A + Ratton2 A + Ratton3 A, ?  E+ p& v) }; d4 `% ~6 ?
Ratton1 C + Ratton2 C + Ratton3 C
. _0 T$ Y, a! ~, F7 f" [3 A" @Ratton1 F + Ratton2 F + Ratton3 F5 s0 s- z1 q; _' ~

5 c( k7 ~% G$ J20    TimeBom +& J8 U- W, g9 W' U; o+ O" x+ i
Sets Time Bomb in enmy area( d2 ?9 P" u3 ^7 c2 ]2 Q
TimeBomb J+K+L
( J- H) e# X: Z% A2 ]3 g# STimeBomb K+L+M* E1 \. Y1 Y1 o9 b0 @( P6 n3 u
TimeBomb L+M+N+ o& {+ L* d, H, X) b% }

4 g' ?' h8 w. }. t' p# u21    GelRain
+ R) ]$ q- T+ YGel steals squares
" P$ r' S9 j6 i' RMetaGel1 B+C+D% y, }* J: W$ _% Z( Q+ ^
MetaGel2 E+F+G
2 G2 d( `: O9 I- xMetaGel3 S+T+U* [$ M+ H/ Z: g, s  V* ]9 k

9 _3 F/ {! o% S& d22    EverCrse
* p, D: x; n* Y+ pShield chases enemies
' `4 [9 ?. [4 u1 }$ U% b; MCrsShld1 C + CrsShld2 C + CrsShld3 C2 F: f; J3 k. E
CrsShld1 L + CrsShld2 L + CrsShld3 L
! e% O5 U& {0 J7 c1 {* z4 W; {
+ ?2 E, L5 v6 C( \9 ]  `23    MomQuake
8 x7 F: }4 \# V  H8 ?Awakens Mother Earth!
6 ?0 B2 P. \& K7 {RockCube * + RockCube * + GodStone S) o! Z& b6 ~7 ]# y1 v  S
- B/ }- o* G( }
24    PoisPhar
8 d1 L' ]* G; }Pharaoh generates poison
; j0 j* f( g  l' ~. e& g' \PoisMask A + PoisFace A + Anubis A
3 B7 g7 z6 I- p: j5 h6 c, _& }+ n( H' M) @
25    BodyGrd
, c, P9 s" o$ W+ o* o1 ~Bodyguard takes out enemies
4 n! J0 ~; R5 b7 x% g$ Y6 @  TAntiDmg M + AntiNavi M + Muramasa M
# r6 J' L) g4 O, u; A
5 ~& O3 T. Z7 D% O; Y( ~26    500Barr
! X; y' }) b1 G$ d0 X3 jBarrier absorbs 500HP dmg
: x! U7 \- K, t$ h- ?Barrier E + Barr100 E + Barr200 E
% N$ M% `) Q: B' z4 ?' Y( uBarrier R + Barr100 R + Barr200 R& c0 G- ?! o" m# S
6 N0 c3 ~8 i( f% u8 `3 g
27    BigHeart
* X4 s: c( ~" MAttacks, then heals HP!
! Z" B) D4 X+ MHolyPanl R + Recov300 R + Roll R
% S: s/ L' a0 i; D: D$ k3 OHolyPanl R + Recov300 R + RollV2 R
/ O# r2 i) J$ E4 R0 W7 }/ D& }HolyPanl R + Recov300 R + RollV3 R: s$ T; M* K9 h
8 D% n! i! V/ \6 H& [7 v, s/ \
28    GtsShoot
& J+ |, v; ]4 ~* {7 j1 h, D! {) F4 wGutsMan throws MegaMan!  R0 G" s5 D+ }( C& N/ d1 L. v
Guard * + DashAtk G + GutsMan G
5 T) J2 }) A5 p0 u; XGuard * + DashAtk G + GutsMan2 G# S9 G( V0 |$ v4 t4 q+ B
Guard * + DashAtk G + GutsMan3 G
9 y$ l" t: L  M( CGuard * + DashAtk G + GutsMan4 G
% i1 k( A. {% H' r3 j( L- E
$ b: R2 k5 y; Z9 y& @: T29    DeuxHero
" t) N0 p/ [' v( S9 ]& @/ cMegaMan & ProtoMan team up!
1 q- V/ k8 ?! p7 t" z, K& F# FCustSwrd B + VarSwrd B + ProtoMan B3 [: e. {& J/ w; x! h& H
CustSwrd B + VarSwrd B + ProtoMn2 B
6 \9 K4 Y" }4 ?; dCustSwrd B + VarSwrd B + ProtoMn3 B6 ~2 x/ a, n2 }( n& m! T
CustSwrd B + VarSwrd B + ProtoMn4 B0 a( ~+ @1 L5 ?5 g7 s) ]- v" o/ [

/ f5 A. b; B! X; V' o2 N; u30    2xHero. R' S  B7 J  K! K/ D
MegaMan & ProtoMan Dual atk
2 U& Q; `( b' M# h7 q1 ^, S- \0 |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 e9 {5 f8 E) j8 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' ?3 J( Y2 M! f' P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 f: A% W9 B; C) b0 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B  L" G& _+ S( V: k
! q# C5 H& k1 r% d
31    PrixPowr
7 U, {6 @& p0 L3 Navis attack at once!6 z( f- |: N) `! A8 R+ {! l8 P
Team1 * + Team2 * + KingMan5 K
7 w( @$ e0 t: X- }Team1 * + Team2 * + MistMan5 M- V7 [3 X- \- Z7 ?9 p: H) b; g
Team1 * + Team2 * + BowlMan5 B
; s) w1 k% `! E1 o1 h( f: C, u2 ]' Q1 \  ~, h
32    MstrStyl
2 J  C, i+ y( t0 @9 S2 X( @! zMegaMan unleashes his power. F, _2 _8 V7 S9 W! }# Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* R9 ?2 T. g* p# j3 p( p
6 L0 @3 H2 d; B% wStdrdChip (Part 1)
- [, v0 ~5 m5 X* `$ p4 z┌──┬────┬─┬──┬──┬───┬───────────────┐
! k: {0 W) c. J  ]1 V: }│编号│名称  │MB│攻击│属性│稀有度│说明             │
. C" G' o) r, O5 ]0 ]3 ~├──┼────┼─┼──┼──┼───┼───────────────┤
& W, j8 D) C# u0 F3 Z" _│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │4 g3 `; V+ a) L: H! N5 p
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │$ K# A. t/ m" S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( Z; T9 w/ W" y; c& |
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │) M( ?2 u, G0 b. \, B' X
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
! o& [1 @! x9 C5 A7 \) H3 w& q- S, L& X# X│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
- B, n5 y! _7 J) A! Q2 O. n/ W│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
# N5 u/ o, r, e" f' a1 R9 @4 H4 T, D│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
  _; {' q0 Z: w( Q3 x│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 E: O( D! _. P; }1 a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │/ N" O, a! Q1 v' u: @2 I+ I
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
; h" v( u' i5 k7 @" h: b9 b* R4 I│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │2 Z4 X, \: ^& h7 d3 Q( ]/ @
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
+ C! B; O7 H% ^│14 │Spreader│16│30 │  │**  │Creates a large explosion   │2 `5 W, r& @2 V, ]2 a' R' q
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
" G2 B/ ?+ u$ \6 r│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
& A0 f! ^8 v( [" J# M" l│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │" Q  [% X6 H9 e" v+ h" E0 Q
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │' n8 ^' b8 j6 F
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
  A% |4 |9 f" K" E│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │( l2 z4 J; |* ^3 z) q8 ?
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# P3 R6 {5 F  t│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
; _5 c- _6 X; R' e9 U+ r0 [│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
+ w5 U" X( U0 b│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │+ c  H* v, E5 p  K; v7 P
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │0 d: m6 m* S4 b: K3 L+ a+ ~8 Z
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
8 O( [2 }. R9 G- v  ?! O- S│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │" @9 c6 V9 q; i  X8 q  m6 Q
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
1 k/ q- q! \0 }5 ]' p# {7 @0 W│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │- {. H, w, i! g8 c. m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │! {% K1 \- O+ l% C' y0 ]
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
' K! K0 Q6 D- o; b8 b' a  U│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │: c) g8 ~2 b# P7 c- V. V0 W  }+ u
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │" p: {6 F5 x- y( z% u* e( h
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │% H2 {3 X; |  k. _+ m
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │5 c- {, |7 X: G2 O8 m2 x  z
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
$ j* z$ H% }) A$ a" @│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
4 G4 R/ z. q: D  @! {- o% A│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
) s" l. f3 e, F% R│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │" b. k% f0 q2 T0 g8 s
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │' {& m$ M0 Z8 [' A$ p# y
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 O1 i5 ^  r& T7 q' }
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │; [2 r. q5 J5 h0 ]
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% |1 _6 P. M. V1 Q2 K, X│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
: d1 s2 g+ h$ n2 o' u% @# L. @. U│45 │SonicWav│26│80 │  │**  │Shock through enemies     │; @) K) o6 @& ]2 @% H$ b3 k2 u
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
- p2 U' {- n2 `7 y, z" Y  _3 u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
- a! X, Z3 s" q, D; }│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
( j0 f2 F8 }& a0 P% t6 R│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
8 u; T( h, J" r- Y│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │9 ~% S* U) x2 g8 \0 w4 d: J! E, K
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
3 I6 U  V3 T7 n% d│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
- @* Z/ }3 z% O* ?! B2 p│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │& c& B+ Z2 K2 z. o: R& J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │3 v4 U+ o; x0 A' y- E! V" A3 n
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │" S3 M$ ^: c" \/ g: b& w
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
' k% F. @+ n3 e" S$ x, Z2 C1 ^│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. \3 Z. t  y) @( f9 R8 i* u│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │8 ^# F" p$ F- Y- ^$ w& G# G
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ g  |9 |! I# I0 Y+ Y% X
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │/ n+ s0 y, y0 p7 ~# i) t* u* x
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │9 i. E6 y. z6 ^9 m6 `  G
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │9 h( x  H4 Q: Q' R
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
6 m; {. Y- b& C( [3 q) Z│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │" r/ V4 ^/ A5 H
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 X9 k+ K* k+ q% a6 s& a! e5 a1 N│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
& Q0 G9 L( F. W9 v│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │1 f( \- B4 ~0 E* g, B0 d% g
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
7 |: H( M; a& d/ g! E6 m5 u│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
0 r/ \! y% o$ \3 A# L, N: {│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │; E% q) U$ c8 W$ W$ R9 M
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: C# i$ J$ B  H+ e5 V& h0 K/ w
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  `5 x9 G6 R. ^│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
9 {' @+ z! l7 \) i# i0 r; N/ D+ A│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
6 m2 m+ s# {2 G│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
9 w* n1 W* O7 U8 V6 B8 e│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 y& x2 V) b8 F! _( Z5 f7 I, A# r│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
# ?& r$ E; q8 e! L│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │; I3 ~* m$ K2 I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
9 Q5 r4 q( t( G│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
8 Y/ o" q: e" t9 ^│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
  [! C9 n$ T; b3 F' ?│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
2 N( t2 Z2 a  w0 ]0 {4 l6 s4 y│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
( W* F4 Y& `* m3 E$ u3 ?│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
9 a# v/ v0 w6 j8 g% i( M│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
1 D9 R! z% S9 v. ^│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │( ]" u. ]/ H. f# z
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
, [! F: A2 W+ l5 e' w( M0 Y( ^: i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
8 Y- |9 y7 S2 Y' G) ^) `2 l│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
  K$ k& f# X; U9 T│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
: T9 i1 `% G- p' O│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │) v  [8 u1 L  p# Q4 T& y
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │. d6 L7 W) K' U
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │" `. b6 C+ u9 `
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │5 C) E% D9 N, E  }; B9 l! k
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- \; [; A9 L& j7 u* U
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
# n$ R4 x( m8 C* L1 `│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │5 W+ R% ~  j' E. @% S* C
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
1 S5 @! v# l/ r+ n│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │2 d1 U. [( ~% e1 |: @- H1 N; {* ?
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
; [/ d7 \; d% h└──┴────┴─┴──┴──┴───┴───────────────┘
1 _* R1 @- W9 I$ u- a3 K2 ]$ M
9 A3 J& u5 o. H, Y2 kStdrdChip (Part 2)( x2 d: m- O* i
┌──┬────┬─┬──┬──┬───┬───────────────┐, n! l. M* H0 \  [# _6 N
│编号│名称  │MB│攻击│属性│稀有度│说明             │! h: I# @8 X6 A( t, N
├──┼────┼─┼──┼──┼───┼───────────────┤
# F1 e. J/ `! o# b: |1 K6 S( x│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
2 ?$ D1 E+ u) w# Q│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│* h2 o$ k$ F3 f2 p2 b
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
/ d/ t) N$ k$ o) U3 z4 M6 @8 Z! K│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │/ n& _+ D( g7 E( D  Y
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │8 @4 C3 G; @, F& n# B3 S
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │6 n0 @5 p6 a' U# E
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │; }. M8 \2 N) ]1 W$ W; U# J
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │) p. a1 a! P, f$ \. v- U/ I
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
$ G1 _: S) I. k│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
4 l* o+ i2 z( P│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │. N: ]! `" Q$ n% c4 q% g
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
! `" a, v. w: K│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
3 I0 s$ w. B/ z4 ^3 i* u( E3 b│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
1 v% M+ b! W% C# T) z6 c+ t│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │- E# l# D- j$ p' n
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
7 U7 C, s: p4 `, O# D5 V! b│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
8 l  i/ W% j6 o│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
8 C5 [, A+ [, E3 W- n# ~│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │; `4 h# ^+ p9 X/ j
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
, d# M) e- p/ V* o│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │* {( B, u. R3 N5 p7 K+ p
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │' r" T' Z0 m' {: p+ @0 D1 G
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │2 ^. A4 W' v$ R* L1 i
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
: t6 t1 C9 u) A8 H' u│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │6 r6 Y8 _6 |( k; f* R
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
  G( \0 x+ p  b0 t& n│126 │Rook  │30│  │  │***  │Protects you from attacks   │
" l8 g+ e- y  `5 u" g6 _" Y│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │- u" T! G" m$ @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │1 \- u2 i4 s6 ^* [. D- q
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │1 i% }# A9 |. k8 \% V' z# m
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │& S5 p9 D7 A8 K; G- I" k1 q: d% i
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │+ q! U. p7 z; Y/ B
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │6 Y. n- g( q) `4 ?( \
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
' Q9 Q" {/ @3 X7 g' r# h6 V# E│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │$ G" c: c9 Z- i6 R+ |2 b7 ~
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
" ]) t- q" m4 f$ V│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
5 {, i  }7 R$ Z7 P4 T│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │. H, s7 e) O( x$ k$ \/ P0 ^/ p
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │8 J) u- X1 {8 G4 a4 g' V- H
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
- [) B% v2 E$ P│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
6 \# D8 T. a  i  f│141 │Prism  │60│  │  │***  │Prism fires randomly     │
2 c4 W0 Z3 ^* `: u) }│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
$ y+ x9 A3 E1 {8 o9 D│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │8 L' `# v3 @9 U  d8 k* u$ n
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
" _5 H/ ?  s) J! [: U│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │; l; c' F# h* f
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │! F. O& e2 ]( ]& Y+ O- u6 \
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
7 R" F& D) s( Y) L; X7 X( n" B│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
0 y/ H* l- C4 Y  O# c2 Q7 |; r│149 │Recov50 │14│  │  │**  │Recovers 50HP         │6 J2 P! w5 ~+ G' m$ u. Q
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
7 l3 a  U. b3 N5 @9 t+ S│151 │Recov120│35│  │  │***  │Recovers 120HP        │8 I, ~! ~8 Y* E7 o) X
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
, Z$ e; \4 q- ?! [, |│153 │Recov200│65│  │  │**** │Recovers 200HP        │
: y8 |( K& `4 z! n│154 │Recov300│80│  │  │**** │Recovers 300HP        │* z, j4 w7 J1 A  D+ F( d5 t8 J. d
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
# ]* E4 [& w4 |│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
# T7 J% j- z+ D9 [  G│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │5 Q! L" T( \3 h$ H
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
1 B. G0 L0 u! N2 l/ A│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │# y) f! p" W4 {; A' n4 r% J% k
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
) }, g9 u' C! U8 J8 U4 B3 P; s│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
! K! E# O$ g1 n7 a7 ?. d8 p, J4 y│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │! |2 Y) t) A5 r9 ~6 o+ ?+ {5 z
│163 │Invis  │11│  │  │***  │Invisible for a while     │4 A$ P! X( s# v+ z6 b% l
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
$ I- k5 Q* c+ k' m│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │7 M: a7 }  _" a9 H1 N. c) j; }, N
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. @( y3 I: M# E│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │; I7 |9 [  E7 S
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
8 p- s$ Q* U" {4 H% b2 d  h│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
7 s$ e; R! ]' u6 {3 v│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │- f% z  {3 x0 E# K" y/ d
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
* H% Z3 v7 m0 s' l/ c( Q3 y│172 │Aura  │55│  │  │***  │Repels attacks under 100   │3 z9 ^, {' P  G
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
* Y8 B, ]4 _4 @" _4 G! D│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │4 P  n, o$ T9 _/ L
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
8 E  ^& o/ z, @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │0 L4 W6 r9 F% K5 D9 m
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
5 s$ R. E! l9 D$ I0 d│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │  l( |, b8 [' T: H/ D4 f7 J; L
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
' q% D0 z& y% V) a│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │1 q9 {- a8 e6 Y( N  A, N) P
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 y5 Q* {- w& p& j. T8 |: X
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
; X& T* f+ |* c: z* B│183 │Hole  │55│  │  │**** │Open hole to dark world    │
3 a- \  k2 d$ k- w│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
  a( d7 G. _+ @$ L$ e$ B, W│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │4 F7 r. c, h2 R; M
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │5 y$ m; b8 ^  g  G4 ?
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
/ T7 d/ o( z) l6 L- n' f│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
2 @5 w" l; g, u7 M. [- @: s│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │7 c$ Z' U0 b( P1 T
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
! M# M& R, Q6 L, y│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │0 J% D- {2 B( z- L8 [) S+ L
│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
4 }- x- ]( H( \, y( n) N│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │/ V5 L0 g. H3 Y1 @
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │1 r% {1 I: T  L4 i8 {0 n
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
. F8 ~5 n9 I8 e. R% n  b+ ]│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │3 n: x2 E6 f4 H0 l, H
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │1 a8 G: H2 Z* a
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │; ?1 Y  c' L/ U$ |. {$ I! ?
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
5 }3 \  A' P  ?0 s& `% N9 I│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │* e, C! i+ e" ~1 g9 ]# }2 J5 e
└──┴────┴─┴──┴──┴───┴───────────────┘7 m1 b# P) c& w$ H2 c$ m
5 s* ~. J$ h: m7 A% N5 _4 k
% k. r  e( F3 y2 n& y
Mega Chip
2 w/ S6 j# a3 j& y3 K4 [) l┌──┬─────┬─┬──┬──┬───┬───────────────┐
# n5 m; d& c" j0 s7 r& M: f" j; k8 R│编号│名称   │MB│攻击│属性│稀有度│说明             │
. g, T' U) V( Z0 l) j7 j├──┼─────┼─┼──┼──┼───┼───────────────┤* M' |: v/ k2 ~1 }5 k: W% i
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
) {6 J, y* t9 n# ?5 R│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │4 B: ~* `2 k& @2 A
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
( `) X& w- C! `│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │/ N- c1 u* S, a5 L
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │- |. Q) p" \8 ]! H% p
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 x! k6 ^- s. y7 a, @* i5 m
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! _! V; D5 O4 S, b  M( u4 J
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
! `. d- @! w) K) v; N5 I2 o% x│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │! Z' \* W$ m$ O8 E
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 m" L) s% S* V3 c/ M2 J5 J: a- C# @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" K9 @( N+ z- X# V+ K│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
( ?  Q" h8 J' w. ~* j! }0 T/ y1 E8 r: s│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
" P( M- C5 v1 ~  a8 y9 W3 l  k│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& w, n2 u$ Y$ E% W/ `! O│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( A* x! h% F5 c4 c! f│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
9 U+ A* i3 k' i$ _! h% [! n│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' A; [  u4 ]" l. K7 @, W  u4 E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │8 r$ g" d( O9 y$ y2 o" g9 l" c
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │9 j3 g# u% a. j
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │) c4 O% x1 v2 ]2 _7 O& e
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
) f7 v2 W5 O2 H$ a3 ?│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
  D5 X+ ]( T0 t. o" g  {│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │0 @& M# w' G1 B- U/ m# B
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
/ K' v! u! W  S; t│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │8 a  m& |1 k) {$ n
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
8 `* X& T5 t- H: W% ^│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  r2 @* o0 M# k  F- t
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' Z5 A6 h1 @, N) I, @5 e
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │; s9 ^2 C/ L, x# B6 a& [! h
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
  M' J( D! m4 `$ y! N9 g│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │: r/ f6 [' o8 |. p( u; L3 W2 b7 ]
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │0 m4 p$ i5 Y4 X6 {# L# h# j& V' f
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │% d% w- a: l$ b
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
9 P; c0 w9 |1 a& Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
6 E  r( v( }) j# c, G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │* x# N4 _% ~  @( j1 q0 m
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │) g/ c/ Q, B# k6 T  q& r
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │4 X" `4 D: y4 y# z' r
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
# u8 K# u$ w% z" `│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* Y$ c6 J2 u1 X* k
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
1 X6 }9 h! O9 b* Y9 ?8 u│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │; Z4 b: F: e8 M& R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
+ d4 K- E( p  r$ F, k" Y+ f4 ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
; i) k3 ], ?; ]% P* K│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │/ B4 {$ n/ x! |/ h/ |/ V: d
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
6 y) Z4 y5 J7 T( D  D3 y│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │& V' V9 l' [, Y8 D& v1 b) }
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
$ s! L" q! t  j│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │; J& j( P; i/ h- B8 u  l
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │/ r1 d! ^3 z& j6 Y$ B4 s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
5 y0 O9 `: {# a% c; z/ v4 j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
( U* i# q) ~. B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │6 i- {( ^) d% ~: S+ k
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │7 o" R* T' U+ o9 n" h- e4 a/ n
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
$ z, l1 `  s  W2 K& {│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │. K& ], D5 h% F, ]2 o
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │- N$ {; J* v8 Q- g) ~& A, a
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) N; L4 a# F5 u3 Z* \3 V. F5 \# {│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
+ _0 u7 s) m2 w│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │  G2 @$ m/ c4 j
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
% y( q$ n8 K/ m: L* z│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │* u* W: l  f: U
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
4 w8 Z5 V8 N* ?# p6 }│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │, V  N4 F2 N( H0 B
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
2 u  e) }8 I! Z8 v2 z5 g│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
  i9 O/ ?" z# e( _( j│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; \% L! z- b* `* A+ [
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │8 D( P0 w4 |. _- a
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
5 z1 B; o/ c4 b9 c, i' V/ a│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
5 w" n& y- y4 c/ j/ E. ]9 S+ `9 e│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 b; a3 r7 Y3 c% c  @" c│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │5 Z7 ^1 M& i2 x# p. l3 i6 U+ T! ~
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
4 W- ~9 A4 b3 C! F; m│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
5 v+ n( x" G+ ~/ r* j3 x│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
" x8 P" L1 ]+ I9 `& `' ]│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
* h, z* r2 u( r' }- |+ a! c$ b│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │) k) n' ~5 n1 F1 W% h) y, _
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
! q0 }* q# u0 a/ `6 X│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │
- O2 Y% r% f8 ^" |* q│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
/ K1 G8 a* A+ {- _│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │- R- ^& [" H/ J$ k: d, j
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
: x! I/ m. C- Z$ \, I$ n│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │& Q4 l* p' {; l, D
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │2 B% h5 U' H, K6 T' x
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │/ n5 I& a3 g2 S/ b* f+ }9 Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ t2 `% p0 `6 m2 s7 a7 F; H6 G/ D+ x1 }) y# P7 j' I

$ O# l+ x" F8 o7 E' \GigaChip (蓝版)
4 U- X1 T: g+ _) \: q┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ `  c8 u( L8 U/ ]  X9 y│编号│名称   │MB│攻击│属性│稀有度│说明             │
9 g/ {* s" `' ]5 ^* `7 n/ K0 T/ n├──┼─────┼─┼──┼──┼───┼───────────────┤# j7 M6 J# ]  p* d2 u
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │: y1 n2 G% |; T' c# @$ R+ Y+ Z. l
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
+ Z  {3 z4 a! U4 o│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
4 d) l8 |" I- o; a│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │, p3 `5 y8 f5 o, r" ^' l1 c3 t' |
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
9 i2 L/ w+ C% N│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
+ ?& l2 O7 T5 H  K) q/ M; ~% ?│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: W# q8 M+ z1 r$ ~8 }) m
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
  |2 F0 x7 X8 S* t│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& `( f1 z# _7 a) ~  [9 p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
3 W5 U2 h, P6 k7 Q) Q, m& j- ?│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
- p5 R$ Z: a! O# t( i4 L; {│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
, e! ]4 o7 H7 l  B6 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │$ e3 P' `& N7 M
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
0 a' d7 _& t% d5 e│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │8 Z( _6 v9 n) f, m) g+ C* c4 v" i$ U2 \
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │& n8 U  N1 D: ]9 a# M
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │9 k* s! F1 R/ w, |1 h& A
│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
- k- l7 S4 R+ D│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
* F3 c, m" n2 m2 l8 Q! H│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │  i3 F& q# p4 W; E9 U! J3 ?# V
└──┴─────┴─┴──┴──┴───┴───────────────┘6 ^$ k! Z$ a: D% o

5 w" u& u. f$ x3 ]  n2 i/ [5 w, qGigaChip (白版)(只列出与蓝版不一样的Chips)
7 C) t+ Y% X, f- `3 G# i( K) O┌──┬─────┬─┬──┬──┬───┬───────────────┐
( Z5 m% {! K# ^│编号│名称   │MB│攻击│属性│稀有度│说明             │% X5 E" L% a* \% i, z4 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 ?" r( Y) T) M, k3 U│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │& j9 F; f. I1 u  U: i
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │! V4 H6 E9 B6 K- r( Y
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │" d, w. S9 V$ e& q4 w
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 O# Y4 ]( W- J. f
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
0 U" P1 ^1 Y! kMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ~. O* j8 x0 j' ~5 r% b* V/ C7 h7 r& h, L9 D/ K
001002003004005006
" k" h! L9 Q* z2 d+ H4 e3 [007008009010011012
0 m7 J2 [1 C( K8 F' }* \" Q013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 p6 g+ j8 N2 f% X) V* U: K/ L

" I& ^6 ?4 p$ X' a4 A5 T7 c' ]; v019020021022023024$ F7 v; |2 Y# s6 g( r* e
025026027028029030
- A/ [3 n; n6 F1 T2 x031032033034035036! D* J8 U, S9 T4 v5 ]% v
/ }) G0 u; K$ z7 a4 K0 W4 B
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
回复

使用道具 举报

 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& C% _$ E" j% C/ {- J

' o, c6 ~; R. b& A7 f1 o& }037038039040041042% d/ ^6 e/ z. `& ]* L6 U7 m
043044045046047048
- d: m  t4 J7 W' F6 |& q2 m049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ @+ c1 E) A) {7 j8 @& C- \4 c

' \4 ?3 L1 z. k1 N2 [" E. a055056057058059060
6 U" z% o" T& N& t+ Q8 a061062063064065066& c8 Y+ H- {- k* P; x, K
067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 j1 Y. ^2 E- g7 z6 G0 x$ Y0 U. ^+ q3 N! b1 v4 u! ?/ p! I
073074075076077078, w, E9 t, W! i& T1 ~3 m, }6 g2 J
079080081082083084  U- J! p4 c: U9 V- V) V  e) ~* j" d/ m
085086087088089090
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' H$ {7 `- m' v" }
% M8 F0 l6 F- W9 n8 o091092093094095096
8 _  Z0 K  s$ q% T097098099100101102
/ C. [9 j7 T: W" r) h* q103104105106107108
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 j& _  ~1 o$ t9 v
% q& J* t9 d5 _& k109110111112113114
' a6 ]0 ]1 X3 g1 A9 l$ g, \2 n1151161171181191203 I: G1 M- N3 w, d
121122123124125126
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. J5 @" V) ^% p4 V0 \

1 l1 i3 d# [; G5 ~$ M6 [127128129130131132) d/ {" E, @$ J
133134135136137138
! M! j. L7 y; Z/ x1 I) A139140141142143144
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 G1 O% ^: ~' i' O+ g
5 `) j% B$ V) @5 J* A/ f9 t5 i( Y145146147148149150
. A$ a' N( }. [' I3 F+ a0 f2 q151152153154155156
4 w+ v- g1 L& y6 R157158159160161162
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
& E! [3 o; Z& z( e8 L
. N/ H0 m2 C  p$ V; e163164165166167168
3 c  o1 H3 `% M* o# c# F5 b169170171172173174
. N# M; O  n$ H8 M4 ?175176177178179180
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 i& N) P  |5 k
6 O! R0 m0 X  g" W
181182183184185186
7 ?- j- h( H# A! s; S187188189190191192
% R- @! S& c. P4 a$ F, c193194195196197198/ Q" l, s6 b# L& s/ |% i
199200
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" V, m0 b* V! S: P6 u/ p/ g" x
" C' o: m1 `' S$ d
001002003004005006
  W6 R0 f( c' W, i- J; H007008009010011012+ d/ ^) Y( {3 g, b4 ~4 ~4 ~
013014015016017018
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:- M3 k4 V8 D* u. j' e: [9 ^
/ W) M/ [8 t' J( p# T* u% d: v
019020021022023024
, q, w" I" |, h0250260270280290304 }0 s( U5 f$ V2 d
031032033034035036
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. s/ m* j- y3 X) P% Z7 U% a( m" R" R* S, h8 d
037038039040041042
7 ~0 B$ O( K% ~5 |5 J0430440450460470483 E0 l7 ~8 u2 I; Q) r8 t
049050051052053054
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:8 ]( u  O! E  n1 Z% F0 y

' J- a: V5 ^2 |0 X  D2 A, P055056057058059060- D8 r' Z0 v/ E3 {% G
061062063064065066
$ V& R! c. Y( [4 n067068069070071072
回复

使用道具 举报

 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ ]8 v( C2 @. I. H$ ~  r
. f- k9 b$ L# q
073074075076077078
. D! E; V, G9 U* E; r- ^4 H& X2 G: e079080081082083084
3 L% Z: u1 u- x! j085
回复

使用道具 举报

 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:" H) a& g- M5 |: v0 s  ?
) F) k0 @! ~9 U$ y! d7 b$ t
0010020030040050065 N  w' \+ D2 k$ z
007008009010011012
1 y9 q) x' K" M5 F! D; d013014015016017018# p0 j# S0 l0 k, i4 B/ M: s+ ~
019020
回复

使用道具 举报

发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|小黑屋|手机版|Archiver|Nw壬天堂世界 ( 京ICP备05022083号-1 京公网安备11010202001397号 )

GMT+8, 2025-12-12 04:28 , Processed in 0.051155 second(s), 4 queries , Redis On.

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表