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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! , L* N! Z% l  L
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■● ■  NintendoWorld    站友xliz原创: y3 i1 @! C8 `
■ ●■    http://www.NewWise.com 7 T. I  m* N, U6 p0 T
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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) u4 T2 q; {- A2 s" G
* Y, q7 X0 i, v           洛克人 EXE 3 Blue 卡片组合- u) Y: x5 V. k4 I( C2 g/ g/ y
# o. p- t5 U/ \% ]! w: t

0 q3 E  M# a: f6 y英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
0 ^: Y. ]6 f0 U. _' z大家要看日文版的P.A.或详细攻略,点击这里吧!
6 M5 ~" }+ O8 k$ d- U
====================& W* [; I: d9 A: r$ v: Q
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 r( G3 q% J, u; x3 Y7 {+ m
5 w' T( E  X4 _) _& R
以下内容格式如下:  n% j3 j8 s# Z4 V; \

' w) r+ y% x8 w- l, Q, S9 j编号    名称
4 d* U. ]7 N- f- Q( W( G8 q+ d说明
" h& N- G5 v) m/ q组合方法4 b5 d4 y$ ]4 K) r# x
---------------------------------  U- l- P+ v3 S7 K/ m- g
01    Z-Connon 1: ^$ y5 v( N: S/ k
Unlimited Cannon for 5 sec
1 f( m8 P4 t4 \) GCannon A+B+C
5 k( y4 I2 |% p9 ^+ x- FCannon B+C+D
  T, ^; U6 Z6 h& k* c# ICannon C+D+E
. C) |( w% @9 b+ D! @' K5 B3 i5 W1 u$ h( f8 l
02    Z-Connon 2
8 G, s8 s$ x( N: ~! i! HUnlimited HiCannon for 5 sec
$ @' Z; g5 ~6 F, p; C8 H) THiCannon H+I+J$ E7 r. c4 p# N5 h/ p. Y- r7 [
HiCannon I+J+K, H* X" y$ E: E6 T* a; t2 |
HiCannon J+K+L
7 ?5 I, c* A% y
( y, t# G( C3 U3 h: w0 |3 ?03    Z-Connon 3' d7 r* x/ y/ \& r# W( k( I, i
Unlimited MegaCannon for 5 sec8 T9 T  F, s& x+ |( O
M-Cannon O+P+Q
) e8 J6 p9 M9 D2 F" _M-Cannon P+Q+R
7 u& ^4 a: @" v3 ?2 U* AM-Cannon Q+R+S
0 t, |3 j- g- S' R: V) Q- h+ A* M8 [% C, Y' y1 k
04    Z-Punch
" k4 S6 D+ T4 @( N* T  y# I9 U) LUnlimited GutPunch for 5 sec
/ O! i+ B1 s( cGutPunch B+C+D
! g# k' B0 m8 y/ WGutPunch C+D+E
" w2 _& E1 j* u% @6 i3 |+ e& P- n( [GutPunch D+E+F& Q8 _1 Z- }5 d0 L. D7 Q

, p) l$ |$ z. F+ A1 b1 I05    Z-Strght
, G1 l6 U; `$ B6 _4 SUnlimited GutStrgt for 5 sec9 d3 D' a( ~( h$ F* d
GutStrgt O+P+Q
5 q' Q3 B# Y( \  |" mGutStrgt P+Q+R
7 p4 m& Y' E7 xGutStrgt Q+R+S" o" n: E; B: Q+ h$ r! b
/ v- j# t! K# x9 L9 _* b9 M# \
06    Z-Impact3 ]0 x4 A/ f2 l
Unlimited GutImpct for 5 sec
( G; ]' g; B8 y0 S( cGutImpact G+H+I" X8 a5 X* H1 C) f7 X4 l# R
GutImpact H+I+J' l+ i9 O+ j0 l7 ~4 @1 {
GutImpact J+K+L. m1 I' y6 s8 m9 }6 N

- \+ F! v* u" l* t07    Z-Varibl
7 O* t; U# U% Z, ?- @9 R$ d) oUnlimited VarSword for 5 sec" ?( y$ q) H, e3 Y& r
VarSwrd B+C+D- E1 P1 Y  V% t* F' [* d& h7 E) k
VarSwrd C+D+E
$ |* s6 c! h2 ]' @# xVarSwrd D+E+F
- `- p% c! {7 z, M! z# a: Y* v1 \/ C; ^: M! ^6 n( J- R% X
08    Z-Yoyo 1; E0 V9 w1 `; L6 n4 d2 y& K# t: `5 W
Unlimited Yo-Yo for 5 sec+ m/ ]1 e# w* B3 o4 ?$ t
Yo-Yo1 C+D+E
2 O) n9 F- x8 o* t; Y2 y4 XYo-Yo1 D+E+F0 m; P2 P2 B& L* q) P
Yo-Yo1 E+F+G
$ m. E; m1 P6 R; `" b- h9 ?1 g( _& ?6 y1 d  a  W8 r' W$ i
09    Z-Yoyo 2" E, |) Z2 v/ n
Unlimited Yo-Yo2 for 5 sec  x2 f  Z: |1 \  D
Yo-Yo2 H+I+J
! K% y2 o, M8 UYo-Yo2 I+J+K
5 i- `. P# y' J. _/ E/ \& r) `Yo-Yo2 J+K+L6 y4 C$ m; |# R! v7 x

# j  \2 _& @5 c/ u4 c' s5 A5 N10    Z-Yoyo 3
. W* h2 B1 j, N% R1 c4 FUnlimited Yo-Yo3 for 5 sec! ~2 N' T  @% N8 V$ t0 H
Yo-Yo3 M+N+O. b5 t# z( S" M  ^* F! V/ Q
Yo-Yo3 N+O+P8 B5 G! M6 @/ L  @' K- s- a% A% W
Yo-Yo3 O+P+Q
# u! g& C" Z- C1 f( I+ y7 M/ |4 O' e4 D; ?
11    Z-Step 1
( c' [4 e* g/ J# Q' w  MUnlimited StepSwrd for 5 sec3 N2 W0 z! X% B' r1 M8 B3 m
StepSwrd L+M+N2 R+ k& M* r, R# Y
StepSwrd M+N+O- Z6 N3 m  ?( @- f& N. I2 E: `1 _( h
StepSwrd N+O+P3 u4 V: D# N) S0 E

! j7 c. M* V1 h  W' ]; l: D" R9 F12    Z-Step 29 k. Y7 K/ Y# _4 {$ k- Z
Unlimited StepCros for 5 sec' y, ]' N1 z; [; Q! a
StepCros P+Q+R
+ b4 K3 r7 s6 c  N; i" FStepCros Q+R+S
! \# u5 d7 R0 w# D; AStepCros R+S+T: t/ y, r) C( R1 C4 u' }

( k; n8 ^, H5 P; N  r3 E13    BubSprd3 Y- F: y" X4 D7 L/ T- t: n
Attks w/ spreading bubbles!/ E' ~7 d# A3 c/ H) Z
Bubbler  C+D+E" G( q/ ~; A$ |0 g6 O
Bub-V    D+E+F
+ l2 z$ C- }, B  l% YBublSide E+F+G7 N! r& q8 w' o
Bubbler E + Bub-V E + BublSide E
5 w! j9 u7 r3 Y8 P
5 ?2 z/ b5 o! ~14    HeatSprd9 ?+ B0 c! ?6 u% o
Attks w/ spreading fireball!7 S* z' a5 q' r0 d; \
HeatShot H+I+J  X+ f$ @7 F1 K  U; g( l: L" E3 a
Heat-V   I+J+K* v" \& d4 P$ }# G
HeatSide J+K+L: _2 \0 A2 N2 Y/ \# @! e- @
HeatShot J + Heat-V J + HeatSide J
$ f8 x; N4 d0 }6 x9 ]3 ^2 q' Q* @$ O" K3 n
15    H-Burst3 L/ e$ _! E- @; s" E$ q8 s
Creates a giant explosion
, B" d) v! x; h* \2 DSpreader M+N+O
# O; }5 g4 K* J* ?Spreader N+O+P+ b1 s7 P, d! m
Spreader O+P+Q" {1 {" i" A' k4 w. E+ ]
$ T( @. i% ^" i; o
16    LifeSwrd: u8 N$ b# W) v& {' `+ I# J
Swings a huge 2×3 sword!
, t; F: W) Z9 sSword E + WideSwrd E + LongSwrd E
+ q6 b  j6 W. t# S$ t- CSword L + WideSwrd L + LongSwrd L+ S' K2 l; @! ]& Y& i
Sword Y + WideSwrd Y + LongSwrd Y
. o! W: v' y; [. ?
4 M' {' c7 W3 _4 k8 D/ _  P17    ElemSwrd4 T+ r7 z: Z; o% N8 O3 ^
Wide swrd contains 4 elemnts, z, r, k2 I8 E& l8 k
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
+ r6 ?& p5 i" R5 PFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
8 F0 I! k3 ~+ D% X
4 G: k2 _; T. A& `) J, r18    EvilCut0 K, X+ `% |9 Z0 K
Step up 2 & make 4 atacks+ ]6 o3 l& c1 X, s3 R
StepSwrd P + HeroSwrd P + StepCros P* |# `7 [2 O! X2 ~- f2 o  P3 P
3 B5 X3 w4 S" o! o  A, R
19    HyperRat% G8 @- u; c. k/ u3 @' k
A giant Ratton charges!
3 x2 F0 ~7 U5 E* e' s5 y( W! B+ C3 pRatton1 A + Ratton2 A + Ratton3 A4 j! K; O! ~# J' H, y( B
Ratton1 C + Ratton2 C + Ratton3 C
% Q, i+ |7 m+ u+ _) A9 _. d7 xRatton1 F + Ratton2 F + Ratton3 F
( t/ w$ w& ~* G5 _1 o1 C  \3 b$ k7 Q0 V2 h! s6 P: f- ~$ Y
20    TimeBom +
8 N- d7 _2 r* i! ]( n( CSets Time Bomb in enmy area9 O9 e7 y1 c6 {3 z) V
TimeBomb J+K+L5 F/ C% ~2 }$ F, f- l
TimeBomb K+L+M8 O* Y* s) U5 O7 h( H! \
TimeBomb L+M+N
0 U* ?2 ]% f/ p  U4 I, ?$ N1 J0 B. z2 k; K' _. c3 S
21    GelRain# S8 s2 E1 ^4 e* l! Y; g
Gel steals squares
, V( {7 k: p: P2 R1 d- |MetaGel1 B+C+D
" e# g9 Z- v* H! {; j$ P, g' L- {MetaGel2 E+F+G
# n) c0 @4 r, v6 x# J6 H/ ]MetaGel3 S+T+U
: g) E7 H+ G+ ^  x- V7 l; ^& a$ l4 Q! d2 ]7 Y1 T& t7 i
22    EverCrse/ D# d% x8 \! d$ S8 s
Shield chases enemies( ?9 q9 \" ?9 {# u. o0 c( [
CrsShld1 C + CrsShld2 C + CrsShld3 C$ L! W" c* f! }) Q9 S  R  k
CrsShld1 L + CrsShld2 L + CrsShld3 L3 W' h4 A9 A1 n! f

% t7 R; t) {; y" K5 A; Z23    MomQuake
/ ~# T6 g, p. a4 J; E1 lAwakens Mother Earth!
9 n8 M' _6 J/ ^" ], T7 eRockCube * + RockCube * + GodStone S
) B' d9 J! y3 g4 J3 U) y) T; p8 w0 r2 q0 o0 r
24    PoisPhar
0 E1 x( {* u& o  _1 z  pPharaoh generates poison, y! Y. h: n: n3 U" I( f
PoisMask A + PoisFace A + Anubis A
3 U' F3 P( ~5 q. \9 A
+ e/ ?! J: B2 U" @25    BodyGrd. x  B. k0 F& q* F) X; j5 H
Bodyguard takes out enemies
/ V# J* n. J0 |' |5 h+ ?AntiDmg M + AntiNavi M + Muramasa M- X3 a* @* O# d' t: @2 }

- g5 P/ p# }  {* D2 W0 z26    500Barr
1 u/ M4 h2 g" k" YBarrier absorbs 500HP dmg1 O2 o  l4 j4 ~( C4 ]
Barrier E + Barr100 E + Barr200 E
! I$ e+ l+ A1 h* ?& W' L: C! q( vBarrier R + Barr100 R + Barr200 R; P. C9 _3 B3 {) F+ ^
. q# c. l- I: m) w& g
27    BigHeart
7 v8 z8 X$ D6 dAttacks, then heals HP!
+ w6 d, Q7 q7 z8 v! g  RHolyPanl R + Recov300 R + Roll R; `# `: l) ?& n8 X
HolyPanl R + Recov300 R + RollV2 R
% p( j8 H- B4 U/ cHolyPanl R + Recov300 R + RollV3 R
8 V5 Q& h: w; B. Q$ {, q4 C4 a3 ?2 h1 z3 B9 D7 Z4 C) l) P0 s
28    GtsShoot
* G2 R& ?/ V+ ~" u( i( I0 C; @GutsMan throws MegaMan!
$ X  P. `& N$ `6 ^# AGuard * + DashAtk G + GutsMan G- _$ R2 |/ C% Q0 ?$ j+ z
Guard * + DashAtk G + GutsMan2 G
$ c) `/ L  _2 w- i# `8 d: Z2 Z% I3 YGuard * + DashAtk G + GutsMan3 G
* [# Z; m+ q: e0 |" I  vGuard * + DashAtk G + GutsMan4 G+ o: Y: H' Y% U. u

# V, r$ w" F* B% `9 F! k6 m' [29    DeuxHero
* F3 f& Q7 [" h6 p" A5 ?' @MegaMan & ProtoMan team up!( [9 C* U1 X% q" n# ^/ C9 n
CustSwrd B + VarSwrd B + ProtoMan B8 ]& H/ P+ a+ M& Y6 u
CustSwrd B + VarSwrd B + ProtoMn2 B0 x# o4 a0 Q+ c% {* l* E
CustSwrd B + VarSwrd B + ProtoMn3 B4 B: ]# ]- h% y( t
CustSwrd B + VarSwrd B + ProtoMn4 B
' s9 |# K  j& J7 ?! D- Q, x9 d5 L7 z# }! K3 P' z: Q2 F
30    2xHero# H+ j7 ]0 {. {, y. z& v9 Y( u
MegaMan & ProtoMan Dual atk! N7 S9 |- ]& }0 K+ z; S( M- C
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
' B, Y' ^, \0 ?1 O' p% C5 HSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B3 m2 m- g! O1 {! M
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B! A- L8 W9 c  Z( i* L: q# ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 k, D6 d7 F4 _: x5 a9 V1 C& ?  F
5 T7 a5 a& O9 ^5 ~% ~0 x, @2 i8 a! Q
31    PrixPowr
$ t* n  Z9 j, E+ W( B3 Navis attack at once!1 s( V4 C0 C: ?7 F7 ^
Team1 * + Team2 * + KingMan5 K
2 \" m1 O6 t6 O4 E# cTeam1 * + Team2 * + MistMan5 M/ U/ V, f  _% ~0 l. e0 ]7 p8 ?$ ^: g7 G
Team1 * + Team2 * + BowlMan5 B* Y* z  I# [" `  C! l
0 Q- }4 c  S  Y  v: U# U' `
32    MstrStyl! W/ N6 h' s6 R9 o& u
MegaMan unleashes his power) {1 [1 G- r! V4 k* e
Salamndr * + Fountain * + Bolt * + GaiaBlad *
. V  z7 w9 u' f$ z# [" o& X
; ]* N' M3 Z4 s; \8 g) }StdrdChip (Part 1)
8 f% Y0 @: i+ Y$ W" t┌──┬────┬─┬──┬──┬───┬───────────────┐
$ p  \# u6 g0 d0 Y% F│编号│名称  │MB│攻击│属性│稀有度│说明             │
% k9 J3 v# o% o├──┼────┼─┼──┼──┼───┼───────────────┤; i" j; f, y) g& e0 x3 q
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
5 D8 k% k$ w; ]│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
+ w3 B: U' U! l$ W8 ]; W. L- N│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
' S; _  ]5 z& w- a! f. g  I│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │3 J/ z) S# O) V# ?) B
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
( C7 X7 X' S6 i5 ]6 Z! q! \│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
. \$ C3 m& |$ U" ~5 K6 i│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │- H" \2 Z9 w6 T' d
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │+ Y( e# v3 X, \* r0 j# @
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │  t2 p) w( A) c) M
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
8 K  O2 \/ C" e( a* z2 Z│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  F! O( e$ I4 E5 t. x% N  x: z/ S
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │1 }' Y: j) v& y1 F( \" F7 P
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │0 [; e' s  l7 n0 Z2 [7 {/ I; E3 e
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
0 \( \' o6 r8 \8 M" f; I│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
2 X3 K" [7 O9 e1 q: @: l│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │/ [, Q0 v# B6 T: S4 X. j( ^
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │* f- K3 _- ]" D  b) q8 i
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │* O( m/ [) C4 l% O$ ^; p# o
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
4 ~* u$ m9 N& k# _4 `2 M* X/ `│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
9 O5 r$ c1 x8 P; H7 E, p│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
. g5 f3 V; B* @  G3 R( Y+ A│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
) x6 F6 ^0 {7 w, q% C│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
# c& ~3 r4 Z6 N! r6 N, g7 |│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
- w; g6 Y: e3 N/ `/ e5 ~│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
, m; I9 t8 T" z6 w4 i5 b3 d+ I│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
' \. \6 i3 z) \' f) D' [/ W3 f│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │& W% ^" G' y% b4 p
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" r3 v) }; c4 S% y0 b0 f1 k│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
  i! F( r- O- q6 i9 F5 N1 v│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │& r# O, J  D/ c2 z
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
" {8 I( e- k- n" Q│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │1 _" C! y! O2 o, n
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
* C7 ]! l# k/ K│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
( K, U' P& z$ T' H9 |" S* K3 W' g│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
4 K5 F; Y* @( T5 l) B2 |│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# ~; f% v' b+ q2 ]1 ~
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │0 _! S6 D& a) U+ ^8 A7 {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
' G, {- c! z. \( F: i7 t: N9 e│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
  _3 T# C; e$ |( @1 L: P│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
+ S# g* q4 ~4 C! ?& [& U6 Y8 ]1 G│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │8 q. J+ _& s5 g8 U) d. o3 S- E
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
2 m0 E5 N& g! I' g│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- H' g3 a0 @) c; g8 ~│44 │ShockWav│10│60 │  │*   │Shock through enemies     │) q' @/ J/ t3 x7 e) n# w0 |0 U
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
& \& r0 m, _8 P0 Z) N2 m. E: T. `│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
6 e! Y% U7 n2 P  }│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
( r# a( Y' t, o! ]│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
2 F& V! ^6 l& e$ w│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
7 q! A$ V& K+ F│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │6 v  y' Q( }3 q3 ~4 r' k+ O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
, ]0 X' s$ E. x" r- K+ Y│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
/ h/ B3 ?- Z! M! c/ k& K) @│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │% c8 T; ^! |& s
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
7 D; I' a' J. `, B: @  b│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │: D+ _% H' b: f( A9 p9 {; [
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │6 @) C; X! r: t* l5 F
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │6 G% n, d6 G0 S4 |
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
" ?: }! P& ]0 u0 [2 X( n! o5 C$ ^/ m│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& ]- F4 I, k! p9 x6 l3 D9 B  l  u│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │+ Y& e1 o1 Y& }! e6 J5 P* X# u
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │8 w* @0 M7 c3 Y; g
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
! h" h; V. X* ~1 V9 {# a3 _! ~  P│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
% V' Q0 \* i- F! H) I; e│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
6 k! b& K( m1 i/ \5 ]+ E│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
" \0 _6 }& [) Y: w9 S' B│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │9 f8 R" p: U5 o, y/ e" w
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │) K: p" k; ]: w0 l
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │- R" `: A/ h! g, K% J" n( o
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
/ ^. c; e6 K" d* F│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │1 U: W0 G* L+ p& B, \( T
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │$ s6 ^+ S, x$ M. G2 S% Q+ D& y
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
4 K2 S/ b" j  E│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
) d- W7 O5 H/ n4 a: b. C- S│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
  ~! _, d3 [* X4 H- g: G│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
; D4 I) c% O+ |# X9 E│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% y7 P" B, y6 j0 ^
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │3 }# q, H# s0 {$ E; R! ~
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
2 B5 q) v) B; u) T6 b1 T│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │8 X7 d3 {$ A, g( j" H8 v
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" j( P2 h( h2 S; ~% \3 k1 r8 v│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' P2 b4 F/ a( }( ]2 @( S- g; W! H) J
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │- M% a9 i  x1 }. ^3 p
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │; A! F8 o! g) \0 `  [1 ?  S8 D: r
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
, \2 F7 i0 }$ |* E, L8 {# b3 Q% N│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │) D( ?, r1 L% B! _7 v
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │- o/ {! G% p) w, u5 k+ D7 s
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( W% i7 t. y* ~; y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
% ^( V) k+ b# A: j" [│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │* ?% Y0 t, Q1 k  B/ p/ F
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
& N7 Y; q8 Y2 f4 m# Z1 X3 k, v* V│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │; D9 t: c" p$ Q8 T- s) N
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │' U/ e" g' L1 m3 P3 B8 X
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
( F9 \- S3 [4 p. B5 x│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
* j$ g5 J" d, ?" W5 I" u│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │- v+ i, t0 D$ \0 S7 }( u
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
& n  c5 h4 J* i% z3 P& B. K/ p, B0 S; f│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │3 D* |- x9 n4 J, b7 p7 Z
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
; o- c6 V  M  G9 i2 K│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
2 t/ ]1 _2 a  O│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
% m! q( K' r9 c* e" ?└──┴────┴─┴──┴──┴───┴───────────────┘  \+ k3 J/ ?6 _: a8 ~

* S4 E6 D4 ~. g: v( f- dStdrdChip (Part 2)" x, F, v7 x  s
┌──┬────┬─┬──┬──┬───┬───────────────┐
" y% o! ~* r% v6 n% M│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 o8 j- _- l" M8 o* `: P. n# A) _" c% p├──┼────┼─┼──┼──┼───┼───────────────┤3 _0 O( }$ f0 U) k/ Q
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
# ~" v5 j: o3 R/ t4 N│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
1 L# ~, J- z: c6 y. M│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│1 F1 ~# J7 ]- K
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │$ E) E0 j& h1 x) `" b( B1 m' j2 ~* h
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │6 w& Q, k( n$ x5 `' G3 Q, w, D
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │' C8 ^: W$ D8 m
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
# m; \- k$ ~7 T/ }. R4 _: U│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
8 m0 ]" T( L  Q% Y0 I│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │* X5 [( I( W( V
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │. y/ ?/ `+ m# D; y3 Z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │( T" _8 ~) ~+ A/ S, m& _
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
2 T$ I; s( B; S& ^( s│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │+ g( Q* \  i4 N1 v, B% z$ Z- s( I
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
& w! Y8 ?, v9 I* |' L  L' N1 q7 i│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
+ l" c' u7 E0 y: k( s! U% N% m' r& H│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
  N( N$ l3 p9 c│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
- s1 x% y1 J, n4 h: \+ h2 v│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │: Z4 p: G; T5 \: R8 R% B
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │9 m  W% U# @1 }9 ~" n. d# [2 Q
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
! ]6 a3 l* G7 F│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │( j# Z8 g$ f: X8 K' Z" v
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │0 L3 g  [: e  y2 U+ s+ \
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │% a9 u4 x- ]% T' q7 o7 Y0 ^! C
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 X6 B& O& P; D! A
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │, B& L+ d$ ~# M' {# F' e
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │2 I2 n8 m/ d% X# V- ~9 A
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
; d2 {8 s' ]" G│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │: k2 g$ }& @9 Y- @
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
  b3 ^1 n+ f$ @( F& }7 ?# Q7 ?. A: _* ~│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
+ e$ S8 Q. Y! i│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │2 l- c0 O+ u6 d3 }9 k2 ^
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! {4 x, g1 r. V) \0 s1 X
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
  |2 A9 ^% n" r0 f% v# a" N│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │7 d3 L5 W0 X- A% v/ X6 ?
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │( x3 T2 o8 t7 ?  R' U! U
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │6 \: g" ^$ F! G0 h1 k0 c1 ?
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │  }+ p* e1 E- C3 o
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │" U& A- k/ k" W2 K7 L2 B
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
: @6 e7 v" }, n6 w) I# [│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │7 g2 c0 W" g9 k  L
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
1 w' x4 w3 K, E( a│141 │Prism  │60│  │  │***  │Prism fires randomly     │9 u; A+ |1 v9 O5 Q
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
3 L# Z# F( M) t6 J6 A0 @│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │+ ]  m2 P, r. N0 C7 M( {
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
7 a& |+ B/ B* i; K! m8 G8 H│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │1 y2 `" F- M! m7 y3 t2 Y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │: [( E# }2 Y& O
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
" R% w* x3 E/ H│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │5 O+ G7 l7 H5 w, d
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │! u3 |, h: ]& f  o5 Z
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │( V( g6 [. ?0 u/ ~
│151 │Recov120│35│  │  │***  │Recovers 120HP        │- h# j3 w' Z/ N  ~+ s% O4 ]
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
# T9 C# T% P! z. j) h3 \5 Q│153 │Recov200│65│  │  │**** │Recovers 200HP        │
) s8 ]3 w' f5 c│154 │Recov300│80│  │  │**** │Recovers 300HP        │
& s% r7 E. T9 |/ X5 k0 C& h5 `: ]│155 │Repair │8 │  │  │*   │Fix your area's panels    │
) _4 \" B" i& R│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│4 F; }( ^9 W' A" ^! A0 f  m* {
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
8 W8 L) u  r4 ?( [: p│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │. P* B) N9 m# {6 Q3 [
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │8 t* i, |# e- h3 Q
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │( T: l( H+ }. s. R, n1 E& g
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
8 J/ G+ J8 a5 h1 P9 h; M- R' m9 O│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
& w, u8 {2 L* M│163 │Invis  │11│  │  │***  │Invisible for a while     │( r" R8 b* j4 a
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
8 S  I, J9 I+ Q0 q│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
# G9 L2 `0 Q9 M│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
( W3 {" s+ W. _% K; W! T& |- L│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │6 p" m- N3 t8 \& R9 Y& k
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
* ~2 E0 L$ X4 d+ z│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │) [6 X2 Z2 z2 J. v% V" Y2 ?% f. M
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │* `/ M& D% G# Z5 a4 k/ J
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │! B2 b+ \' h' Y, D* `8 O+ R4 D
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │' `, ]+ S) h9 ?- L0 K3 }
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │7 V! q' H- g* o& M& F
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
& A# h1 x/ H; u) ?( X( H: I$ ~│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 v* z2 A. R6 Z! o6 R9 h, i1 C
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
4 q' c" F7 R" w/ [+ b│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
! D1 [# E6 H+ R) A0 }5 w│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │: T5 S2 C6 s0 K4 Q% ]
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │/ ]- `; ~' ~4 S. U, f, T7 U
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
6 M% G, A1 g4 N! d$ W) s* z│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
: ^2 z% l' Z# s│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │5 L  ~" W: v5 |2 o7 a: `% Z
│183 │Hole  │55│  │  │**** │Open hole to dark world    │! A) ~% w5 H+ w3 Q9 M' h8 u- f
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │5 B5 E# }( D) g; C# h
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │+ A" J" o8 P" {# f$ Y
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
  f3 m5 L6 v1 \│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
2 \* ], p9 b: o. T$ i0 ^  d│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
/ X, a( {* l! X% B( z│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
9 ^+ W4 R$ f" s│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
: I& V" V, C, Z1 b* i( u; V" H8 }7 L│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
0 ^" X5 o+ i* Y6 L* `* W) M│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │' I% [3 I% `. x7 E5 A/ B
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
& D7 f$ f. J, J3 |2 ?! W% W│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │% v0 w- B+ P& H
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) B$ R8 o, ^6 }0 K
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │$ U0 K8 f1 u: F) I: o
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
5 f' a0 p6 S) T! X: w6 v/ J4 w│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 d5 l6 ?; \+ B; [' a
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
' Y% ]' w# t9 O/ v6 U; t+ X│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │- m0 d. ?7 o" W- z! U
└──┴────┴─┴──┴──┴───┴───────────────┘
8 q2 n( k% j* a, V  W0 X
. ^& V( m1 @, }& O1 P# a% h7 ~) Y
Mega Chip
* t" X3 U2 _  ^, y& B┌──┬─────┬─┬──┬──┬───┬───────────────┐
# x6 a2 T  Q2 R) z  G: `│编号│名称   │MB│攻击│属性│稀有度│说明             │6 I6 v9 T& b4 t
├──┼─────┼─┼──┼──┼───┼───────────────┤
' ^6 K" f. M7 G. Z│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │9 d+ w  s  e/ Q: D% X, a6 T9 Y) d- {6 S
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
3 o0 p7 \; P  _# V│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │3 x3 X7 r  T& W/ m- k
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
( b. K# f5 C  y│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* S3 a# s) g$ |# s( r
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
! A% V( y, p" t3 B│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │! c' B0 G/ ~* Z! b, s# K) c
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │+ N# F$ f  \4 d4 e
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
+ i, @6 V( `/ V│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
5 C' q% {% z! X3 }  ]* r. l│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│8 J# M6 f! }% A( b/ w% n4 C' R6 S
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ J. N# E* J- P
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │) i5 G8 |/ Z1 \2 {. y; M# d+ W. J
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │8 F! I( [6 t3 |& H' v" A
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
& A: y) p% o, q│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 y( r4 V& t% f' o1 H│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
% n4 d" e  k! ~/ E& R│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │' F! I$ X# R" i+ e  {* Z* L
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │8 s6 w9 L/ j' R$ i- R  W
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │5 y: d; D+ D2 }# Q
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │" e2 U. K" R! m
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
; c9 [* ^* u- k, T: ~│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
0 m& Q: L) E1 a& i│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* `4 f4 H8 O& A' ?1 a│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( Y: W+ ]. T& O$ L$ e│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │6 I: [' n- ~! U9 r
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
. L( w3 G, f) O0 L8 @; N5 x: |$ j│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
; {. ?+ w( i/ u- n│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │) _( c9 i/ T: S9 O# B2 f  F7 Y: A& R
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 r2 i& m6 S& ?. U
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
: C) p) `  S( v( O# x- l3 l- E- h│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
* W: s' _( A9 b+ a9 z│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
0 e' N$ O! S6 r1 R│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
$ K1 X# E& _7 O# n/ V│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
. Y/ P( D$ _. C" i│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │% w; Q( K1 i! }6 I7 J1 g
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │, z/ L) E9 I& o7 [
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
4 o5 j: R# z$ J  C: ?1 J* W  |│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │$ z* O, c: B4 n# O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │* X( q- i. G9 ?; D
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- m$ Q4 ?3 Q8 `, z│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! |3 K! D. a8 \; Y6 A  U7 Q
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
' G" r5 Y6 f$ D# Q: l( L# B│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │; E* q1 n. c8 l' g, a
│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │4 U5 m. c( v' U3 M2 Q3 W# Y
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │3 I6 H. A8 b6 r% P
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
. P  x* l( j' o" r& t4 v% u' G- e│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │0 J  J7 `/ O! ~4 s( G9 h
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │7 |* v8 E/ |# t3 z8 ^. y% ]
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │  a8 A. z8 u- b5 w5 I8 `( N
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
$ p# U+ W+ a+ `, d- E* y5 e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
6 G- n6 m3 G8 L5 g9 S│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │) {9 ^  y$ O9 G* W2 W' v
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ d3 @% ^4 C5 X: }+ [1 A8 a│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
- t: m- T# T# o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │) r" }- O  s4 O' ]8 @( k9 }+ G- M
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │0 M/ V+ Z/ @1 O1 v: L& U5 k
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
) `6 U8 _- E) [│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │3 k* Q* f' J9 v' q3 d4 m
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │* ^2 C: k3 ~7 M0 `( E
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │; H' l. c' O# N# h- B6 S1 A  X  s2 v5 a
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │" p* V, w6 _' @  _3 y! ?& J  G" `( U
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
( r; D( P+ ]+ U7 }1 K' N  |│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
9 @2 L' y( Z/ a1 t/ h. s1 A* Y- Q│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
" Y6 C0 b: L3 \/ s# b  l' p│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │! x* R) V; M8 a, `7 P0 i. Z
│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │; ?, O( ?( V5 s
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
; g2 n8 h1 C) Q6 N│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │$ I1 k% u8 e! w: s& a; d" ]
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ ?: C' z  u6 }  R+ [, h│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │0 _/ g% t9 ^3 C3 i. J. }# C
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 [" |& v4 D/ @# D* p
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
3 [! h4 l3 \7 E' H1 T│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │: ~  t6 n5 r0 |. u+ z2 ]; w* I* d
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
) `+ G7 H# b% J+ E- z. y* L│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
/ }& e$ Y7 [$ d6 M8 _9 d│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
9 J8 Y! t3 j# c│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │$ T, @: a# x" i0 A' Q  f
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │' G- w' m( F5 ~. n
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │2 i. T* }/ c5 h& h
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ f* V0 q2 h' K3 o% w0 E
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │' f, A) e/ L$ w9 q) d7 q4 h
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
- Y  _+ x. k2 O/ t) p5 _│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │' W# ~$ J6 K% s: X
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
/ k1 N8 @2 K$ W1 P└──┴─────┴─┴──┴──┴───┴───────────────┘
5 U, j! W* r3 [$ G+ [9 `" U9 b! E' {

5 ?" P" v3 s  ?GigaChip (蓝版); H, J! `" M4 ]& p6 O0 C) W
┌──┬─────┬─┬──┬──┬───┬───────────────┐
; k, V1 _; G3 s' i; a. ^│编号│名称   │MB│攻击│属性│稀有度│说明             │
, o4 a0 q0 M: }. U+ u8 v├──┼─────┼─┼──┼──┼───┼───────────────┤- h3 W! e9 S; T' l! a% K9 n
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
8 e/ N5 _5 }2 U& W- I│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │7 K) @; s0 A" g6 e
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 v1 K3 x& o# S1 R% U3 ^  U# s* n
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
: L2 Q8 l% o" z/ q│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │+ P- j: w+ B& {( F! |* ]/ e
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │. v  k1 e) O8 z  Z
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
$ l* U) ^: d; A* r1 {' b│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
. o; n0 x+ ^' ?( c& ]# e│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │2 b0 M/ x2 k) ?6 q$ s- m" q; U
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# i: L0 b( K' V% ?% r! O0 `& L. L│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │0 f* x' _2 D0 ~$ `% D' ]+ _1 \# I
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │1 s2 v) u% ~% x
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
* ^  u( `& i/ _- }- A│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
+ l4 E8 H0 _! Z; y% P: ?. U│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │7 }, Y, y1 U' o( t8 t
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │5 U4 n5 R1 D4 a4 v* C3 @3 {6 Z; @
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
. c/ Z, K0 j/ o6 `* S) W│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │4 i' N8 [4 W& U) C9 F/ Z
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
3 f8 W; t9 C6 Z8 M  m5 Z0 q│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │6 m" x7 _: Q7 p9 D
└──┴─────┴─┴──┴──┴───┴───────────────┘9 Z% j' V, D" B0 I
! x' x0 e4 `  E8 f2 S# P
GigaChip (白版)(只列出与蓝版不一样的Chips)
! I/ u& ?$ P- S, f& f┌──┬─────┬─┬──┬──┬───┬───────────────┐( H2 p3 o% p6 E, ]: c8 O3 w
│编号│名称   │MB│攻击│属性│稀有度│说明             │* G- T6 W( @6 v& f" O
├──┼─────┼─┼──┼──┼───┼───────────────┤
; b3 i/ a) _7 ?& A3 q│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
0 A0 d( j) y, ]- g  ^$ L8 [│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
* v8 ?  H6 }. L) x$ R4 K│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │+ W5 X7 k0 d- J+ Y% B  Y- j& @
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │" }1 o1 t9 \7 `2 Y) K
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!: l- k5 f& X7 U$ l
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# V) d6 @2 D& x. q, H- d: \8 e1 U9 O& F( y
001002003004005006  {7 d8 h% ?! S, ?8 \
007008009010011012) N; N  R3 \# j8 x7 U, x
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:) s1 _+ H7 Z9 r+ L5 H

' ?. y4 H" I. u7 y- [019020021022023024: f; f! {7 X. y7 ?. U% {% \
025026027028029030
: a2 K" {, R& B* O( q031032033034035036, S! N0 \1 [, ^8 s& ^7 Y- a

2 x! l6 ]( J$ P  }/ p+ p[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:, \! B  D- M2 G6 B2 ^: z
: ~; B7 z" K6 ^$ l! o# x) l+ p8 t* c  Q
037038039040041042# B) t! b' X4 f, I
043044045046047048; s- r+ _5 ]' H% s
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:5 H/ w9 q3 T* ^* }; y& C
7 c) D$ s8 v1 W5 a, {
055056057058059060& n# |( s, A  V; T
061062063064065066
( A1 c$ |- i4 Y* E; T# m067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' I$ Q4 l5 G) q; Q' o

$ ?2 w# p" e5 L* \& \0730740750760770789 r. N) W5 p) p
079080081082083084
6 e" O/ i. Z4 K9 w# S  T- [0 d085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 u+ x8 D: r9 Y$ ]1 X/ t: ~# V( f5 R$ J/ I1 U5 {+ I0 _
091092093094095096
4 @* a4 V- |( Q2 y" L: ^0 g% |- h097098099100101102! X. v: e! f5 D" z
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:* F, @& q* v  N/ ~( K

! d3 @) ^1 C) A! z1091101111121131143 J5 d; P1 g  g7 Z4 w
1151161171181191207 y; X  v# l% |* X0 `: n/ A
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ]. L/ S& x' ?0 B# m2 _& }6 j4 z
127128129130131132
0 _+ K# y) A9 @: Z+ _! [- t1331341351361371387 Q- ~9 ]/ n% j2 U( S$ p$ c
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# h4 M. S$ P' f' J2 M  F  [

! ~% |; L$ u2 j1 V; K+ n3 K145146147148149150. J" h" w# m0 T( Z
151152153154155156' y+ x# m5 `! j: }0 {
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ s, A4 S. b& M

. X; M( W& S; \: Y# T) K163164165166167168  X8 \: U; h) [9 m0 F) v. @7 F3 h7 N
169170171172173174
5 f/ d; p5 R1 F! u9 T0 S" z175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:8 c1 J/ ?; g3 Y& @# @8 a5 M

# U+ a7 R! N$ e& x  }3 w$ x181182183184185186
3 f0 b* k# [; u& l( G7 }187188189190191192
/ a2 b+ I9 S$ A2 K7 n193194195196197198$ P5 u* v% }6 o9 D
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
. v6 g" ~9 l( o, ]1 E' v; V" Y& Q* O* C- s3 x
001002003004005006$ K% P8 T+ }+ P/ i" V8 Q1 R
0070080090100110127 l0 c. \2 P* x% ^0 f
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 v; {4 ]) T* V8 o6 j2 @. }

/ _+ O4 D' M& t% w8 w5 Z8 n- J1 J019020021022023024
1 E6 T! b: g, S& c  Q% f025026027028029030/ ?9 t, H8 d7 K- }& g1 j* f
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; W$ R; V: p+ F4 C5 r% D/ z) A$ I- t! G+ }" d* k
037038039040041042! {$ ?" _. t8 K% l# |* T% j* f
043044045046047048$ T; a+ r# z' J- O. y  w3 K( Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
6 F5 x/ [/ e- O& Q5 H/ d) }/ r6 M6 [3 s+ _" n( z" }
055056057058059060% p2 u- P/ t. \# z6 y
061062063064065066$ v, z2 p6 J5 R: R6 x& Z
067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 a, e  `3 _6 [: T  q/ x* S' Y2 `
0730740750760770783 N  N3 \5 J) |, u( g, a% x9 p, B& k
079080081082083084
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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