转载请不要删除以下信息,感谢您!
9 e% j6 G' O6 E: x, C■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
- }3 m% ~3 T7 D Y2 R$ q( j■● ■ NintendoWorld 站友xliz原创
# n4 P; f! s) t9 _% k% K" a+ a9 q■ ●■ http://www.NewWise.com 8 `5 C* |0 \1 q( m! ?
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
$ T1 [) q5 Q) V1 J1 ^9 e M. x, x* e. w4 k6 B
1 s" _; P" F8 {0 M9 V6 Y 洛克人 EXE 3 Blue 卡片组合) v0 f- Z2 m' |9 s- d) b5 `+ Z
6 I( }* P2 Y( ]/ a+ s3 p: f0 h8 D/ l! z7 @
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
% C4 n( n) r! J0 J- r; L8 _大家要看日文版的P.A.或详细攻略,点击这里吧!0 y# s0 r, k0 w3 I/ t( p8 M
====================! q& G2 N, ]5 }
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 1 h& A% J. B8 K& L9 o' [
$ ~$ F: b# f ^0 |# f; G, B) M6 m以下内容格式如下:: k$ x2 w! k+ R& k2 t. w
9 H, E% e2 b+ ^: N编号 名称
' P, Z( }5 k3 |1 J说明+ r' r& V! S# s; q! s! A; p
组合方法6 _- b% Q0 ?( `) l# f2 X
---------------------------------
- u8 m8 h6 k/ G7 k+ L4 N+ |: Y01 Z-Connon 1
9 q1 z' ]* E3 U' m' e8 ^Unlimited Cannon for 5 sec/ o" U0 O% s! B, x9 U6 R
Cannon A+B+C
- Y Q: j9 [* ]/ G/ g! z1 iCannon B+C+D/ C1 w" ?, D+ F8 Q3 k! h3 ^
Cannon C+D+E
* V9 H% n& M" `9 H: L* G0 t }- R+ k- |; i5 z/ X8 R
02 Z-Connon 2
9 ^8 \ L+ p8 t4 x: T: R0 uUnlimited HiCannon for 5 sec$ C6 h" U; A) s3 A
HiCannon H+I+J
& f( b6 H* |! M2 A8 M2 SHiCannon I+J+K! N2 D+ w$ h6 }' c" [) ]/ ]8 m
HiCannon J+K+L
+ R* @' ~* s" V2 }1 n7 D
. n. q; V0 q0 _9 [7 v03 Z-Connon 3
O& l% k" A7 E6 p9 | e) C, `Unlimited MegaCannon for 5 sec
' t! [3 j( c2 a& ^- z: A, yM-Cannon O+P+Q. h# h7 K0 G2 `/ e0 M
M-Cannon P+Q+R
0 ?4 Q. v; W' }7 T' s1 tM-Cannon Q+R+S
% N5 K1 f0 }) I" u+ U" {3 G: ?9 x" r+ ?
04 Z-Punch
- p+ ^2 W( S3 U; ^3 N5 G% w; @+ c9 @2 ~Unlimited GutPunch for 5 sec
( t2 Y0 m4 u! ~6 V3 ]; o. EGutPunch B+C+D
+ H; |8 E1 k+ Y; mGutPunch C+D+E- J) u9 K1 N0 l. O
GutPunch D+E+F
( I2 d# n2 q C# m3 z9 t
# l+ R+ |* i2 E7 ?0 L" G6 m05 Z-Strght4 q5 `! i3 x5 P; u, a
Unlimited GutStrgt for 5 sec
5 d7 H' b) @9 W: PGutStrgt O+P+Q
8 r' ?; Z" S1 O2 B9 L1 m* MGutStrgt P+Q+R. L g- t1 E: s1 Y0 n+ C4 K+ I9 o+ ]
GutStrgt Q+R+S( _1 G) D( K2 e' H& t ^. y
: P+ }# P, b. [; K, B, d( c1 g
06 Z-Impact8 \1 |' A( t8 e0 `3 `
Unlimited GutImpct for 5 sec+ l* w" f P& Y
GutImpact G+H+I
, H" w8 ^% `' ~% _GutImpact H+I+J" [8 }9 k h: M r
GutImpact J+K+L7 g# {- W" T; r, X3 U/ V* s
6 k! ]0 o1 n9 {4 |; e07 Z-Varibl0 D! V9 U0 o- H: O9 x4 q! E
Unlimited VarSword for 5 sec
2 d$ B0 t0 X4 Z+ W' s3 d- B' }- hVarSwrd B+C+D/ s, l! h+ L" \5 Z! k' _
VarSwrd C+D+E: K1 `- r8 T1 k# _/ w4 [& b; G
VarSwrd D+E+F& I; x2 j* G$ D/ L
1 ?( Z9 }* }2 ]1 O7 H d
08 Z-Yoyo 1: d$ h! q& e; ^4 r
Unlimited Yo-Yo for 5 sec% v, L4 W& r$ Z. ]0 r
Yo-Yo1 C+D+E4 _# [! X K; s* A5 g3 J
Yo-Yo1 D+E+F
& D8 f- R5 x9 N8 v2 \& T% [Yo-Yo1 E+F+G/ P: c- o1 X- |/ l
* \" E9 a% W7 N
09 Z-Yoyo 2
8 X# u1 [* H9 W$ ~6 Q+ J2 V5 rUnlimited Yo-Yo2 for 5 sec* m( Y: }* Z& f9 j1 G
Yo-Yo2 H+I+J; I- M# a9 k3 k( G
Yo-Yo2 I+J+K
. R, l' l' q( @6 WYo-Yo2 J+K+L
% t. G/ y; l9 I' K4 X) r9 c2 D' ~ _0 O+ d" c, ]$ v
10 Z-Yoyo 3: O# m" t- |0 ~/ S, Q
Unlimited Yo-Yo3 for 5 sec
) |4 M# T5 K' L1 lYo-Yo3 M+N+O
5 g2 c; y' \# P, u1 ]1 |Yo-Yo3 N+O+P
" F, t1 b; S: T( bYo-Yo3 O+P+Q
' Z7 t5 a. z6 ^$ h3 f1 S) j2 z2 z# a6 W* K, ~
11 Z-Step 1 a# d( y1 O0 x4 |
Unlimited StepSwrd for 5 sec
# n9 Z! G8 z! t7 iStepSwrd L+M+N) H# z- F+ I1 G" p
StepSwrd M+N+O
4 }1 T& b! u. k6 b+ o2 Z: V( ~StepSwrd N+O+P
# i w: v4 e/ S' ?" _3 w- ]* u
12 Z-Step 2
" f# E6 D* f2 f" P4 {Unlimited StepCros for 5 sec
( [9 J% R9 \% p* {StepCros P+Q+R
, R& \3 h2 \9 d6 @StepCros Q+R+S+ B7 ~: e6 m+ Z- d7 H
StepCros R+S+T+ q5 O& h7 O# j+ V3 g0 L
" M1 a( r* [( V! L4 O13 BubSprd' {/ d7 \6 `# I$ y& C
Attks w/ spreading bubbles!
* |$ {8 Z6 o' q5 H* F' K4 ^Bubbler C+D+E
. A/ a7 o+ _5 \: E( w6 Z9 J- ~Bub-V D+E+F% O- a6 e* M! [1 ?. v
BublSide E+F+G
1 p$ A# K- w0 G6 M6 v+ I4 i2 [Bubbler E + Bub-V E + BublSide E" s8 m: S9 m! B3 r7 f
! G: V) w, X6 ~14 HeatSprd0 N9 ^- I/ F1 E
Attks w/ spreading fireball!
! Z# m; }4 O" F3 H. ]HeatShot H+I+J1 T2 ?# A' {- y1 o, }& [8 r4 g
Heat-V I+J+K
( `# q# N( `9 n8 m0 n1 U% XHeatSide J+K+L8 W, a B$ e0 W; ]
HeatShot J + Heat-V J + HeatSide J4 v/ ?* W! p. ^7 e% n% t4 c7 z
/ w9 B! Q; W5 R' l; a7 Z- m# }
15 H-Burst5 \0 K4 y1 ^2 H4 D1 S& x# {7 r
Creates a giant explosion
- V$ p7 Z4 \ D, V) v9 ~0 e3 dSpreader M+N+O9 o' d0 ?7 h. `. ?8 R Y' e) d
Spreader N+O+P
! a* m* t* L' y8 w8 }Spreader O+P+Q
1 {1 `( j6 k( f E6 E% ?; ~ Y5 D" {/ i9 K& ?1 R8 @
16 LifeSwrd( V& _. w6 w( v; Q# j5 B
Swings a huge 2×3 sword!
7 ~- C' ?: B; }# HSword E + WideSwrd E + LongSwrd E
1 R' s5 [: \% _# M7 o8 }Sword L + WideSwrd L + LongSwrd L
9 Q. [1 q$ }/ p% ISword Y + WideSwrd Y + LongSwrd Y+ Y" b4 m+ o6 v
8 W+ C+ C4 z2 U3 i2 h17 ElemSwrd/ o+ x8 R. R; ?: U( i# R+ G
Wide swrd contains 4 elemnts
. K% w5 f' C, G7 Y8 K$ \. m5 MFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N3 e7 h+ N8 H% O. H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P" B7 e: U; }8 v. c
) s9 l/ B- j& w7 n- n7 d* \; D
18 EvilCut- Q% O$ A5 ^" o. q
Step up 2 & make 4 atacks
g; M3 [: q" S/ ?StepSwrd P + HeroSwrd P + StepCros P
7 [" s6 y( t5 m7 ~
7 L, e' T5 O2 @19 HyperRat. n7 f' z+ z& t5 J
A giant Ratton charges!3 K# K3 T# Q$ A, @& d- K
Ratton1 A + Ratton2 A + Ratton3 A, ? E+ p& v) }; d4 `% ~6 ?
Ratton1 C + Ratton2 C + Ratton3 C
. _0 T$ Y, a! ~, F7 f" [3 A" @Ratton1 F + Ratton2 F + Ratton3 F5 s0 s- z1 q; _' ~
5 c( k7 ~% G$ J20 TimeBom +& J8 U- W, g9 W' U; o+ O" x+ i
Sets Time Bomb in enmy area( d2 ?9 P" u3 ^7 c2 ]2 Q
TimeBomb J+K+L
( J- H) e# X: Z% A2 ]3 g# STimeBomb K+L+M* E1 \. Y1 Y1 o9 b0 @( P6 n3 u
TimeBomb L+M+N+ o& {+ L* d, H, X) b% }
4 g' ?' h8 w. }. t' p# u21 GelRain
+ R) ]$ q- T+ YGel steals squares
" P$ r' S9 j6 i' RMetaGel1 B+C+D% y, }* J: W$ _% Z( Q+ ^
MetaGel2 E+F+G
2 G2 d( `: O9 I- xMetaGel3 S+T+U* [$ M+ H/ Z: g, s V* ]9 k
9 _3 F/ {! o% S& d22 EverCrse
* p, D: x; n* Y+ pShield chases enemies
' `4 [9 ?. [4 u1 }$ U% b; MCrsShld1 C + CrsShld2 C + CrsShld3 C2 F: f; J3 k. E
CrsShld1 L + CrsShld2 L + CrsShld3 L
! e% O5 U& {0 J7 c1 {* z4 W; {
+ ?2 E, L5 v6 C( \9 ] `23 MomQuake
8 x7 F: }4 \# V H8 ?Awakens Mother Earth!
6 ?0 B2 P. \& K7 {RockCube * + RockCube * + GodStone S) o! Z& b6 ~7 ]# y1 v S
- B/ }- o* G( }
24 PoisPhar
8 d1 L' ]* G; }Pharaoh generates poison
; j0 j* f( g l' ~. e& g' \PoisMask A + PoisFace A + Anubis A
3 B7 g7 z6 I- p: j5 h6 c, _& }+ n( H' M) @
25 BodyGrd
, c, P9 s" o$ W+ o* o1 ~Bodyguard takes out enemies
4 n! J0 ~; R5 b7 x% g$ Y6 @ TAntiDmg M + AntiNavi M + Muramasa M
# r6 J' L) g4 O, u; A
5 ~& O3 T. Z7 D% O; Y( ~26 500Barr
! X; y' }) b1 G$ d0 X3 jBarrier absorbs 500HP dmg
: x! U7 \- K, t$ h- ?Barrier E + Barr100 E + Barr200 E
% N$ M% `) Q: B' z4 ?' Y( uBarrier R + Barr100 R + Barr200 R& c0 G- ?! o" m# S
6 N0 c3 ~8 i( f% u8 `3 g
27 BigHeart
* X4 s: c( ~" MAttacks, then heals HP!
! Z" B) D4 X+ MHolyPanl R + Recov300 R + Roll R
% S: s/ L' a0 i; D: D$ k3 OHolyPanl R + Recov300 R + RollV2 R
/ O# r2 i) J$ E4 R0 W7 }/ D& }HolyPanl R + Recov300 R + RollV3 R: s$ T; M* K9 h
8 D% n! i! V/ \6 H& [7 v, s/ \
28 GtsShoot
& J+ |, v; ]4 ~* {7 j1 h, D! {) F4 wGutsMan throws MegaMan! R0 G" s5 D+ }( C& N/ d1 L. v
Guard * + DashAtk G + GutsMan G
5 T) J2 }) A5 p0 u; XGuard * + DashAtk G + GutsMan2 G# S9 G( V0 |$ v4 t4 q+ B
Guard * + DashAtk G + GutsMan3 G
9 y$ l" t: L M( CGuard * + DashAtk G + GutsMan4 G
% i1 k( A. {% H' r3 j( L- E
$ b: R2 k5 y; Z9 y& @: T29 DeuxHero
" t) N0 p/ [' v( S9 ]& @/ cMegaMan & ProtoMan team up!
1 q- V/ k8 ?! p7 t" z, K& F# FCustSwrd B + VarSwrd B + ProtoMan B3 [: e. {& J/ w; x! h& H
CustSwrd B + VarSwrd B + ProtoMn2 B
6 \9 K4 Y" }4 ?; dCustSwrd B + VarSwrd B + ProtoMn3 B6 ~2 x/ a, n2 }( n& m! T
CustSwrd B + VarSwrd B + ProtoMn4 B0 a( ~+ @1 L5 ?5 g7 s) ]- v" o/ [
/ f5 A. b; B! X; V' o2 N; u30 2xHero. R' S B7 J K! K/ D
MegaMan & ProtoMan Dual atk
2 U& Q; `( b' M# h7 q1 ^, S- \0 |Slasher B + CustSwrd B + VarSwrd B + ProtoMan B9 e9 {5 f8 E) j8 r
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B' ?3 J( Y2 M! f' P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B8 f: A% W9 B; C) b0 P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B L" G& _+ S( V: k
! q# C5 H& k1 r% d
31 PrixPowr
7 U, {6 @& p0 L3 Navis attack at once!6 z( f- |: N) `! A8 R+ {! l8 P
Team1 * + Team2 * + KingMan5 K
7 w( @$ e0 t: X- }Team1 * + Team2 * + MistMan5 M- V7 [3 X- \- Z7 ?9 p: H) b; g
Team1 * + Team2 * + BowlMan5 B
; s) w1 k% `! E1 o1 h( f: C, u2 ]' Q1 \ ~, h
32 MstrStyl
2 J C, i+ y( t0 @9 S2 X( @! zMegaMan unleashes his power. F, _2 _8 V7 S9 W! }# Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *
* R9 ?2 T. g* p# j3 p( p
6 L0 @3 H2 d; B% wStdrdChip (Part 1)
- [, v0 ~5 m5 X* `$ p4 z┌──┬────┬─┬──┬──┬───┬───────────────┐
! k: {0 W) c. J ]1 V: }│编号│名称 │MB│攻击│属性│稀有度│说明 │
. C" G' o) r, O5 ]0 ]3 ~├──┼────┼─┼──┼──┼───┼───────────────┤
& W, j8 D) C# u0 F3 Z" _│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │4 g3 `; V+ a) L: H! N5 p
│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │$ K# A. t/ m" S
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │( Z; T9 w/ W" y; c& |
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │) M( ?2 u, G0 b. \, B' X
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
! o& [1 @! x9 C5 A7 \) H3 w& q- S, L& X# X│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
- B, n5 y! _7 J) A! Q2 O. n/ W│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
# N5 u/ o, r, e" f' a1 R9 @4 H4 T, D│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
_; {' q0 Z: w( Q3 x│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
7 E: O( D! _. P; }1 a│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │/ N" O, a! Q1 v' u: @2 I+ I
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
; h" v( u' i5 k7 @" h: b9 b* R4 I│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │2 Z4 X, \: ^& h7 d3 Q( ]/ @
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
+ C! B; O7 H% ^│14 │Spreader│16│30 │ │** │Creates a large explosion │2 `5 W, r& @2 V, ]2 a' R' q
│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
" G2 B/ ?+ u$ \6 r│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
& A0 f! ^8 v( [" J# M" l│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │" Q [% X6 H9 e" v+ h" E0 Q
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │' n8 ^' b8 j6 F
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
A% |4 |9 f" K" E│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │( l2 z4 J; |* ^3 z) q8 ?
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
# P3 R6 {5 F t│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
; _5 c- _6 X; R' e9 U+ r0 [│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
+ w5 U" X( U0 b│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │+ c H* v, E5 p K; v7 P
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │0 d: m6 m* S4 b: K3 L+ a+ ~8 Z
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
8 O( [2 }. R9 G- v ?! O- S│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │" @9 c6 V9 q; i X8 q m6 Q
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
1 k/ q- q! \0 }5 ]' p# {7 @0 W│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │- {. H, w, i! g8 c. m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │! {% K1 \- O+ l% C' y0 ]
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
' K! K0 Q6 D- o; b8 b' a U│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │: c) g8 ~2 b# P7 c- V. V0 W }+ u
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │" p: {6 F5 x- y( z% u* e( h
│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │% H2 {3 X; | k. _+ m
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │5 c- {, |7 X: G2 O8 m2 x z
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
$ j* z$ H% }) A$ a" @│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
4 G4 R/ z. q: D @! {- o% A│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
) s" l. f3 e, F% R│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" b. k% f0 q2 T0 g8 s
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │' {& m$ M0 Z8 [' A$ p# y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │8 O1 i5 ^ r& T7 q' }
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │; [2 r. q5 J5 h0 ]
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
% |1 _6 P. M. V1 Q2 K, X│44 │ShockWav│10│60 │ │* │Shock through enemies │
: d1 s2 g+ h$ n2 o' u% @# L. @. U│45 │SonicWav│26│80 │ │** │Shock through enemies │; @) K) o6 @& ]2 @% H$ b3 k2 u
│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- p2 U' {- n2 `7 y, z" Y _3 u│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- a! X, Z3 s" q, D; }│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
( j0 f2 F8 }& a0 P% t6 R│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
8 u; T( h, J" r- Y│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 ~% S* U) x2 g8 \0 w4 d: J! E, K
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
3 I6 U V3 T7 n% d│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
- @* Z/ }3 z% O* ?! B2 p│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │& c& B+ Z2 K2 z. o: R& J
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │3 v4 U+ o; x0 A' y- E! V" A3 n
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │" S3 M$ ^: c" \/ g: b& w
│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
' k% F. @+ n3 e" S$ x, Z2 C1 ^│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
. \3 Z. t y) @( f9 R8 i* u│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │8 ^# F" p$ F- Y- ^$ w& G# G
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │+ g |9 |! I# I0 Y+ Y% X
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │/ n+ s0 y, y0 p7 ~# i) t* u* x
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │9 i. E6 y. z6 ^9 m6 ` G
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │9 h( x H4 Q: Q' R
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
6 m; {. Y- b& C( [3 q) Z│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │" r/ V4 ^/ A5 H
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
7 X9 k+ K* k+ q% a6 s& a! e5 a1 N│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
& Q0 G9 L( F. W9 v│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │1 f( \- B4 ~0 E* g, B0 d% g
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │
7 |: H( M; a& d/ g! E6 m5 u│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
0 r/ \! y% o$ \3 A# L, N: {│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; E% q) U$ c8 W$ W$ R9 M
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │: C# i$ J$ B H+ e5 V& h0 K/ w
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
`5 x9 G6 R. ^│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
9 {' @+ z! l7 \) i# i0 r; N/ D+ A│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
6 m2 m+ s# {2 G│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │
9 w* n1 W* O7 U8 V6 B8 e│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
1 y& x2 V) b8 F! _( Z5 f7 I, A# r│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
# ?& r$ E; q8 e! L│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │; I3 ~* m$ K2 I
│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │
9 Q5 r4 q( t( G│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
8 Y/ o" q: e" t9 ^│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
[! C9 n$ T; b3 F' ?│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
2 N( t2 Z2 a w0 ]0 {4 l6 s4 y│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
( W* F4 Y& `* m3 E$ u3 ?│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
9 a# v/ v0 w6 j8 g% i( M│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
1 D9 R! z% S9 v. ^│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │( ]" u. ]/ H. f# z
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
, [! F: A2 W+ l5 e' w( M0 Y( ^: i│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
8 Y- |9 y7 S2 Y' G) ^) `2 l│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
K$ k& f# X; U9 T│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
: T9 i1 `% G- p' O│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │) v [8 u1 L p# Q4 T& y
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │. d6 L7 W) K' U
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │" `. b6 C+ u9 `
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 C) E% D9 N, E }; B9 l! k
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │- \; [; A9 L& j7 u* U
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │
# n$ R4 x( m8 C* L1 `│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │5 W+ R% ~ j' E. @% S* C
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
1 S5 @! v# l/ r+ n│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │2 d1 U. [( ~% e1 |: @- H1 N; {* ?
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
; [/ d7 \; d% h└──┴────┴─┴──┴──┴───┴───────────────┘
1 _* R1 @- W9 I$ u- a3 K2 ]$ M
9 A3 J& u5 o. H, Y2 kStdrdChip (Part 2)( x2 d: m- O* i
┌──┬────┬─┬──┬──┬───┬───────────────┐, n! l. M* H0 \ [# _6 N
│编号│名称 │MB│攻击│属性│稀有度│说明 │! h: I# @8 X6 A( t, N
├──┼────┼─┼──┼──┼───┼───────────────┤
# F1 e. J/ `! o# b: |1 K6 S( x│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
2 ?$ D1 E+ u) w# Q│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│* h2 o$ k$ F3 f2 p2 b
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
/ d/ t) N$ k$ o) U3 z4 M6 @8 Z! K│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │/ n& _+ D( g7 E( D Y
│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │8 @4 C3 G; @, F& n# B3 S
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │6 n0 @5 p6 a' U# E
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │; }. M8 \2 N) ]1 W$ W; U# J
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │) p. a1 a! P, f$ \. v- U/ I
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
$ G1 _: S) I. k│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │
4 l* o+ i2 z( P│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │. N: ]! `" Q$ n% c4 q% g
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
! `" a, v. w: K│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
3 I0 s$ w. B/ z4 ^3 i* u( E3 b│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
1 v% M+ b! W% C# T) z6 c+ t│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │- E# l# D- j$ p' n
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
7 U7 C, s: p4 `, O# D5 V! b│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
8 l i/ W% j6 o│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
8 C5 [, A+ [, E3 W- n# ~│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │; `4 h# ^+ p9 X/ j
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
, d# M) e- p/ V* o│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │* {( B, u. R3 N5 p7 K+ p
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │' r" T' Z0 m' {: p+ @0 D1 G
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │2 ^. A4 W' v$ R* L1 i
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │
: t6 t1 C9 u) A8 H' u│124 │Pawn │44│90 │ │*** │Attack by pressing A button │6 r6 Y8 _6 |( k; f* R
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
G( \0 x+ p b0 t& n│126 │Rook │30│ │ │*** │Protects you from attacks │
" l8 g+ e- y `5 u" g6 _" Y│127 │Team1 │16│10 │ │** │Powers up when ally is hit │- u" T! G" m$ @
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │1 \- u2 i4 s6 ^* [. D- q
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │1 i% }# A9 |. k8 \% V' z# m
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │& S5 p9 D7 A8 K; G- I" k1 q: d% i
│131 │Lance │46│130 │Wood│*** │Lances through back line │+ q! U. p7 z; Y/ B
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │6 Y. n- g( q) `4 ?( \
│133 │Guard │5 │ │ │* │Repels enemy's attack │
' Q9 Q" {/ @3 X7 g' r# h6 V# E│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │$ G" c: c9 Z- i6 R+ |2 b7 ~
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
" ]) t- q" m4 f$ V│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
5 {, i }7 R$ Z7 P4 T│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │. H, s7 e) O( x$ k$ \/ P0 ^/ p
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │8 J) u- X1 {8 G4 a4 g' V- H
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
- [) B% v2 E$ P│140 │RockCube│9 │ │ │* │Places a rock cube in front │
6 \# D8 T. a i f│141 │Prism │60│ │ │*** │Prism fires randomly │
2 c4 W0 Z3 ^* `: u) }│142 │Wind │14│ │ │* │Windbox blows at enmy area │
$ y+ x9 A3 E1 {8 o9 D│143 │Fan │14│ │ │* │Vacuum pulls enemies │8 L' `# v3 @9 U d8 k* u$ n
│144 │Fanfare │32│ │ │*** │Take no damage for a while │
" _5 H/ ? s) J! [: U│145 │Discord │38│ │ │*** │Confuses enemies w/ music │; l; c' F# h* f
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! F. O& e2 ]( ]& Y+ O- u6 \
│147 │Recov10 │5 │ │ │* │Recovers 10HP │
7 R" F& D) s( Y) L; X7 X( n" B│148 │Recov30 │8 │ │ │* │Recovers 30HP │
0 y/ H* l- C4 Y O# c2 Q7 |; r│149 │Recov50 │14│ │ │** │Recovers 50HP │6 J2 P! w5 ~+ G' m$ u. Q
│150 │Recov80 │20│ │ │** │Recovers 80HP │
7 l3 a U. b3 N5 @9 t+ S│151 │Recov120│35│ │ │*** │Recovers 120HP │8 I, ~! ~8 Y* E7 o) X
│152 │Recov150│50│ │ │*** │Recovers 150HP │
, Z$ e; \4 q- ?! [, |│153 │Recov200│65│ │ │**** │Recovers 200HP │
: y8 |( K& `4 z! n│154 │Recov300│80│ │ │**** │Recovers 300HP │* z, j4 w7 J1 A D+ F( d5 t8 J. d
│155 │Repair │8 │ │ │* │Fix your area's panels │
# ]* E4 [& w4 |│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
# T7 J% j- z+ D9 [ G│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │5 Q! L" T( \3 h$ H
│158 │Panic │14│ │ │*** │Confuses enmies if you are │
1 B. G0 L0 u! N2 l/ A│159 │Geddon1 │10│ │ │*** │Cracks all panels! │# y) f! p" W4 {; A' n4 r% J% k
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
) }, g9 u' C! U8 J8 U4 B3 P; s│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
! K! E# O$ g1 n7 a7 ?. d8 p, J4 y│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │! |2 Y) t) A5 r9 ~6 o+ ?+ {5 z
│163 │Invis │11│ │ │*** │Invisible for a while │4 A$ P! X( s# v+ z6 b% l
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │
$ I- k5 Q* c+ k' m│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │7 M: a7 } _" a9 H1 N. c) j; }, N
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
. @( y3 I: M# E│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │; I7 |9 [ E7 S
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
8 p- s$ Q* U" {4 H% b2 d h│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
7 s$ e; R! ]' u6 {3 v│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │- f% z {3 x0 E# K" y/ d
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
* H% Z3 v7 m0 s' l/ c( Q3 y│172 │Aura │55│ │ │*** │Repels attacks under 100 │3 z9 ^, {' P G
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
* Y8 B, ]4 _4 @" _4 G! D│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │4 P n, o$ T9 _/ L
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
8 E ^& o/ z, @│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │0 L4 W6 r9 F% K5 D9 m
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
5 s$ R. E! l9 D$ I0 d│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │ l( |, b8 [' T: H/ D4 f7 J; L
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' q% D0 z& y% V) a│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │1 q9 {- a8 e6 Y( N A, N) P
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │8 y5 Q* {- w& p& j. T8 |: X
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
; X& T* f+ |* c: z* B│183 │Hole │55│ │ │**** │Open hole to dark world │
3 a- \ k2 d$ k- w│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
a( d7 G. _+ @$ L$ e$ B, W│185 │LavaStge│22│ │ │*** │Changes all panls to lava │4 F7 r. c, h2 R; M
│186 │IceStage│20│ │ │*** │Changes all panls to ice │5 y$ m; b8 ^ g G4 ?
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
/ T7 d/ o( z) l6 L- n' f│188 │SandStge│18│ │ │*** │Changes all panls to sand │
2 @5 w" l; g, u7 M. [- @: s│189 │MetlStge│26│ │ │*** │Changes all panls to metal │7 c$ Z' U0 b( P1 T
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
! M# M& R, Q6 L, y│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │0 J% D- {2 B( z- L8 [) S+ L
│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │
4 }- x- ]( H( \, y( n) N│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │/ V5 L0 g. H3 Y1 @
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │1 r% {1 I: T L4 i8 {0 n
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
. F8 ~5 n9 I8 e. R% n b+ ]│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │3 n: x2 E6 f4 H0 l, H
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │1 a8 G: H2 Z* a
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │; ?1 Y c' L/ U$ |. {$ I! ?
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
5 }3 \ A' P ?0 s& `% N9 I│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │* e, C! i+ e" ~1 g9 ]# }2 J5 e
└──┴────┴─┴──┴──┴───┴───────────────┘7 m1 b# P) c& w$ H2 c$ m
5 s* ~. J$ h: m7 A% N5 _4 k
% k. r e( F3 y2 n& y
Mega Chip
2 w/ S6 j# a3 j& y3 K4 [) l┌──┬─────┬─┬──┬──┬───┬───────────────┐
# n5 m; d& c" j0 s7 r& M: f" j; k8 R│编号│名称 │MB│攻击│属性│稀有度│说明 │
. g, T' U) V( Z0 l) j7 j├──┼─────┼─┼──┼──┼───┼───────────────┤* M' |: v/ k2 ~1 }5 k: W% i
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
) {6 J, y* t9 n# ?5 R│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 B: ~* `2 k& @2 A
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( `) X& w- C! `│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │/ N- c1 u* S, a5 L
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │- |. Q) p" \8 ]! H% p
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 x! k6 ^- s. y7 a, @* i5 m
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │! _! V; D5 O4 S, b M( u4 J
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
! `. d- @! w) K) v; N5 I2 o% x│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │! Z' \* W$ m$ O8 E
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
8 m" L) s% S* V3 c/ M2 J5 J: a- C# @│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
" K9 @( N+ z- X# V+ K│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
( ? Q" h8 J' w. ~* j! }0 T/ y1 E8 r: s│13 │Guardian │82│ │ │***** │Statue punishes when hit │
" P( M- C5 v1 ~ a8 y9 W3 l k│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& w, n2 u$ Y$ E% W/ `! O│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
( A* x! h% F5 c4 c! f│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
9 U+ A* i3 k' i$ _! h% [! n│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
' A; [ u4 ]" l. K7 @, W u4 E│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │8 r$ g" d( O9 y$ y2 o" g9 l" c
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │9 j3 g# u% a. j
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │) c4 O% x1 v2 ]2 _7 O& e
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
) f7 v2 W5 O2 H$ a3 ?│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │
D5 X+ ]( T0 t. o" g {│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │0 @& M# w' G1 B- U/ m# B
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
/ K' v! u! W S; t│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │8 a m& |1 k) {$ n
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
8 `* X& T5 t- H: W% ^│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │ r2 @* o0 M# k F- t
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │' Z5 A6 h1 @, N) I, @5 e
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │; s9 ^2 C/ L, x# B6 a& [! h
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
M' J( D! m4 `$ y! N9 g│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │: r/ f6 [' o8 |. p( u; L3 W2 b7 ]
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │0 m4 p$ i5 Y4 X6 {# L# h# j& V' f
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │% d% w- a: l$ b
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
9 P; c0 w9 |1 a& Y│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
6 E r( v( }) j# c, G│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │* x# N4 _% ~ @( j1 q0 m
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │) g/ c/ Q, B# k6 T q& r
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │4 X" `4 D: y4 y# z' r
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
# u8 K# u$ w% z" `│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │* Y$ c6 J2 u1 X* k
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
1 X6 }9 h! O9 b* Y9 ?8 u│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │; Z4 b: F: e8 M& R
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
+ d4 K- E( p r$ F, k" Y+ f4 ]│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
; i) k3 ], ?; ]% P* K│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │/ B4 {$ n/ x! |/ h/ |/ V: d
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │
6 y) Z4 y5 J7 T( D D3 y│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │& V' V9 l' [, Y8 D& v1 b) }
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
$ s! L" q! t j│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │; J& j( P; i/ h- B8 u l
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │/ r1 d! ^3 z& j6 Y$ B4 s
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
5 y0 O9 `: {# a% c; z/ v4 j│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
( U* i# q) ~. B│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │6 i- {( ^) d% ~: S+ k
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │7 o" R* T' U+ o9 n" h- e4 a/ n
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │
$ z, l1 ` s W2 K& {│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │. K& ], D5 h% F, ]2 o
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │- N$ {; J* v8 Q- g) ~& A, a
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
) N; L4 a# F5 u3 Z* \3 V. F5 \# {│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
+ _0 u7 s) m2 w│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │ G2 @$ m/ c4 j
│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
% y( q$ n8 K/ m: L* z│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │* u* W: l f: U
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
4 w8 Z5 V8 N* ?# p6 }│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │, V N4 F2 N( H0 B
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
2 u e) }8 I! Z8 v2 z5 g│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
i9 O/ ?" z# e( _( j│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │; \% L! z- b* `* A+ [
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 D( P0 w4 |. _- a
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
5 z1 B; o/ c4 b9 c, i' V/ a│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │
5 w" n& y- y4 c/ j/ E. ]9 S+ `9 e│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
8 b; a3 r7 Y3 c% c @" c│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │5 Z7 ^1 M& i2 x# p. l3 i6 U+ T! ~
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
4 W- ~9 A4 b3 C! F; m│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
5 v+ n( x" G+ ~/ r* j3 x│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
" x8 P" L1 ]+ I9 `& `' ]│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
* h, z* r2 u( r' }- |+ a! c$ b│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │) k) n' ~5 n1 F1 W% h) y, _
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
! q0 }* q# u0 a/ `6 X│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
- O2 Y% r% f8 ^" |* q│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
/ K1 G8 a* A+ {- _│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │- R- ^& [" H/ J$ k: d, j
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
: x! I/ m. C- Z$ \, I$ n│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │& Q4 l* p' {; l, D
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │2 B% h5 U' H, K6 T' x
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │/ n5 I& a3 g2 S/ b* f+ }9 Q
└──┴─────┴─┴──┴──┴───┴───────────────┘
+ t2 `% p0 `6 m2 s7 a7 F; H6 G/ D+ x1 }) y# P7 j' I
$ O# l+ x" F8 o7 E' \GigaChip (蓝版)
4 U- X1 T: g+ _) \: q┌──┬─────┬─┬──┬──┬───┬───────────────┐
+ ` c8 u( L8 U/ ] X9 y│编号│名称 │MB│攻击│属性│稀有度│说明 │
9 g/ {* s" `' ]5 ^* `7 n/ K0 T/ n├──┼─────┼─┼──┼──┼───┼───────────────┤# j7 M6 J# ] p* d2 u
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │: y1 n2 G% |; T' c# @$ R+ Y+ Z. l
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │
+ Z {3 z4 a! U4 o│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
4 d) l8 |" I- o; a│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │, p3 `5 y8 f5 o, r" ^' l1 c3 t' |
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
9 i2 L/ w+ C% N│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
+ ?& l2 O7 T5 H K) q/ M; ~% ?│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │: W# q8 M+ z1 r$ ~8 }) m
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
|2 F0 x7 X8 S* t│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │& `( f1 z# _7 a) ~ [9 p
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 W5 U2 h, P6 k7 Q) Q, m& j- ?│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
- p5 R$ Z: a! O# t( i4 L; {│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
, e! ]4 o7 H7 l B6 V│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │$ e3 P' `& N7 M
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │
0 a' d7 _& t% d5 e│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │8 Z( _6 v9 n) f, m) g+ C* c4 v" i$ U2 \
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │& n8 U N1 D: ]9 a# M
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │9 k* s! F1 R/ w, |1 h& A
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
- k- l7 S4 R+ D│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
* F3 c, m" n2 m2 l8 Q! H│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │ i3 F& q# p4 W; E9 U! J3 ?# V
└──┴─────┴─┴──┴──┴───┴───────────────┘6 ^$ k! Z$ a: D% o
5 w" u& u. f$ x3 ] n2 i/ [5 w, qGigaChip (白版)(只列出与蓝版不一样的Chips)
7 C) t+ Y% X, f- `3 G# i( K) O┌──┬─────┬─┬──┬──┬───┬───────────────┐
( Z5 m% {! K# ^│编号│名称 │MB│攻击│属性│稀有度│说明 │% X5 E" L% a* \% i, z4 F
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 ?" r( Y) T) M, k3 U│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& j9 F; f. I1 u U: i
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │! V4 H6 E9 B6 K- r( Y
│4 │Balance │60│ │ │***** │Both Hp reduced by half │" d, w. S9 V$ e& q4 w
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │9 O# Y4 ]( W- J. f
└──┴─────┴─┴──┴──┴───┴───────────────┘ |