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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! 8 t$ K) l0 Q! I# ^* @
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, x, s+ N% _& g  o2 w" b, m1 w, }■● ■  NintendoWorld    站友xliz原创
/ w6 z# D, `8 `" d6 y6 {9 u6 T■ ●■    http://www.NewWise.com / F6 z0 E4 Y3 f8 ~: n2 Z
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6 S  p0 y& T8 q" h# ^: m           洛克人 EXE 3 Blue 卡片组合
" `& w' j& K2 {+ H" [/ ~
3 T, Q4 C: p; N
  W4 Q7 W7 }6 O' u- J英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
, o# j& Y3 F9 w, O- J6 d大家要看日文版的P.A.或详细攻略,点击这里吧!

* {  J. I$ k) R8 z( ?  J====================" T- F% w" Z8 `# L0 C% G& c
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
+ i' _: R+ u0 n& A. c4 B& _$ q% E7 z5 f/ E7 f, d/ [# k
以下内容格式如下:$ F/ s, Z& D  O

0 d- r' v: B" {1 P# K" j6 b7 I编号    名称( a. o: u7 `, B& P" L
说明" `3 \* J' d6 F0 j3 o* P$ @
组合方法
! ]$ \4 u2 V  d6 G" X3 L---------------------------------
! K; |1 T5 G# \0 O, J9 z. w# z) v01    Z-Connon 1
: E& o  p9 Z0 E3 q  V4 YUnlimited Cannon for 5 sec
  ?! L; a2 ?# qCannon A+B+C
8 b) D: }" Q7 m9 ~: [; ~! DCannon B+C+D
" X6 P7 S+ y# A4 UCannon C+D+E1 a' ?( J4 C, l4 S! V
$ v% E! a- Z: s6 _
02    Z-Connon 25 W6 I3 q$ @# }# Y( D
Unlimited HiCannon for 5 sec+ R: u, Z" i9 H+ X1 X
HiCannon H+I+J
' w2 n! N+ A/ e# F# P' K# o2 Q* fHiCannon I+J+K
( N) O& @4 V7 f0 kHiCannon J+K+L
4 X3 x, R, V6 x  _4 }
/ O7 L9 v4 x  a; i0 h8 X$ P03    Z-Connon 38 f% k  W) S/ p, H
Unlimited MegaCannon for 5 sec7 I, k8 ~  @. N; u
M-Cannon O+P+Q6 N' ]6 J6 y) e
M-Cannon P+Q+R2 S% e; h) ^* g! d/ V1 _! Z3 E
M-Cannon Q+R+S
& g+ a* Y$ n% W, W  q
) I" l8 T8 V! F, R! r04    Z-Punch
6 |$ S: `" Q: sUnlimited GutPunch for 5 sec
3 ?- q' G8 {. v9 W& y; f9 OGutPunch B+C+D
# u, }" W) Z, d* }, _7 @( Z8 eGutPunch C+D+E
/ Q; w0 o! e' C7 \3 sGutPunch D+E+F. W. {: M; M8 E& P$ i

6 W  N! z& `$ v4 |+ ]05    Z-Strght
" W' l( j8 y5 h( H2 J3 IUnlimited GutStrgt for 5 sec
& p  H5 A; k; w  gGutStrgt O+P+Q
% |2 Q8 L* e# WGutStrgt P+Q+R- f; u: C# S: C/ D) u/ T* m& V
GutStrgt Q+R+S
1 {2 s5 |5 e; h/ J# h6 J' k/ z( W6 N1 y7 e
06    Z-Impact0 b; r) `& S* ?+ {
Unlimited GutImpct for 5 sec
1 G5 L* D4 |8 r" eGutImpact G+H+I
0 q$ r  Y) L0 s+ [) zGutImpact H+I+J
( W' _- n; p, p. dGutImpact J+K+L
9 ?5 L- k# n% [/ ^0 P9 l6 \# M' |7 H* D
07    Z-Varibl1 I% @- Q- S2 d1 u% u( n
Unlimited VarSword for 5 sec
. x# w7 U4 ^4 _, k' O* P+ ^6 G9 SVarSwrd B+C+D
. E, _* ~7 t2 u' s# EVarSwrd C+D+E, n0 T# z6 W9 G$ J3 x
VarSwrd D+E+F
& v! J( _* ^+ w1 e9 ~9 t( T) u/ l, @! N* T( K
08    Z-Yoyo 1- O6 K: U5 e  K: X: e4 C; t
Unlimited Yo-Yo for 5 sec
) q, s/ _: V. E7 _! {) DYo-Yo1 C+D+E7 ]4 E/ c: r7 B7 e
Yo-Yo1 D+E+F
- r5 Z+ ~/ W5 {Yo-Yo1 E+F+G
4 f$ W5 A4 w4 X. A* `$ E; o6 u. N. P$ |1 A, f0 z( H; f
09    Z-Yoyo 2
2 W+ n) S) g; r7 ]Unlimited Yo-Yo2 for 5 sec
8 C+ v) q; @  c& SYo-Yo2 H+I+J4 _/ H( s" Y1 q
Yo-Yo2 I+J+K
# e! d+ Y& N# R8 i) sYo-Yo2 J+K+L% B, V# Z* w+ |1 c8 x, Z/ r" N+ T$ j
5 [8 z) F- h+ m) }! L
10    Z-Yoyo 3' ~' @3 L! K" Z  U2 ]
Unlimited Yo-Yo3 for 5 sec
4 M- S( a. Y: ?0 m0 gYo-Yo3 M+N+O8 p- v6 _* k$ ~% W* ]; a3 s7 c
Yo-Yo3 N+O+P: b1 e+ J$ \( F7 D1 F% U0 s
Yo-Yo3 O+P+Q
, \4 D& {2 ^8 z1 T7 c( j
6 U0 ~& Y, Q2 [. F& t4 A; @11    Z-Step 1* u- ]" l2 C3 ~; y% c+ x! b# j
Unlimited StepSwrd for 5 sec
5 t( |3 J7 e+ MStepSwrd L+M+N; D) k% `, t  ?" T; P6 v
StepSwrd M+N+O
9 m; N* {  f  x/ ]7 a' C0 [; h1 DStepSwrd N+O+P
: \" J5 ?5 q* d. N0 f
: h, `! I4 \6 x7 d( P0 \0 C7 L12    Z-Step 2
4 w8 z$ g& {+ m: K5 Q) [Unlimited StepCros for 5 sec6 p9 X+ x6 }) z
StepCros P+Q+R) f$ P# R; D5 P; x
StepCros Q+R+S9 }' a  H+ t  O5 q; x( }; o
StepCros R+S+T# L: G, `9 I. o3 m
6 d7 D. P. j/ V1 |+ D
13    BubSprd
8 }  m8 F6 t$ g. h5 i' C: G) RAttks w/ spreading bubbles!
/ l3 A( G! `) F- ~7 o1 _Bubbler  C+D+E
$ O8 y/ F: u! P$ vBub-V    D+E+F* X! z0 i9 H7 j$ F7 k! K) q$ N0 k
BublSide E+F+G* U4 l- A! ]* p9 A$ n* x
Bubbler E + Bub-V E + BublSide E
9 w+ Y. l3 {  h. ~2 N. T7 M0 o$ v  r" F
14    HeatSprd0 L  a: r5 M6 t! `; A. H2 z  ]
Attks w/ spreading fireball!
, k+ G7 `: J0 ?7 BHeatShot H+I+J
4 A) R. h5 D% Q5 k3 ^7 |Heat-V   I+J+K
) m0 t% ]  g9 _# H: w) @HeatSide J+K+L1 O# b7 L+ c$ H' N9 |
HeatShot J + Heat-V J + HeatSide J% B& g3 J4 Y% M3 d: j3 v
' ~1 L% H$ U6 z
15    H-Burst
) K1 n. @; M5 [6 e9 rCreates a giant explosion& G4 ~, M1 a  `8 |" G5 a* L" _
Spreader M+N+O
5 M+ S1 u( w& \. W+ DSpreader N+O+P
) c! E2 r/ o# r/ ^! USpreader O+P+Q: B2 Q% I  _+ X# v2 ]  S9 l# \  d* a
# D' }, j, U2 G  U6 O7 B. s. s: P
16    LifeSwrd8 a- h$ U# m6 n; i0 L9 `9 C" [* F- G
Swings a huge 2×3 sword!
. e- W1 o0 h  }, dSword E + WideSwrd E + LongSwrd E
/ z5 B! z, @/ h! z9 C0 eSword L + WideSwrd L + LongSwrd L
5 B0 a& r, J% Y( ~' ySword Y + WideSwrd Y + LongSwrd Y8 i( e9 u9 F0 I) A
; \; m) E6 W, c
17    ElemSwrd% l3 K% H. V/ x. `
Wide swrd contains 4 elemnts5 N. g) C% T6 h8 j7 f
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
& ]% E& J% U+ e' `$ ~/ \+ b/ C* a2 YFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 n/ O1 \+ q3 @
& _9 k8 }# q$ E0 m8 A* p
18    EvilCut1 C' @9 G; S2 K$ C
Step up 2 & make 4 atacks9 I/ @$ ?6 A1 e& o8 X
StepSwrd P + HeroSwrd P + StepCros P3 I/ Q" Y+ B3 x" }

7 B9 u$ K4 I3 l1 R% V. i19    HyperRat3 }  b( d1 J$ p, l& K$ o
A giant Ratton charges!
+ G" D1 J0 q* G7 k8 _5 e4 ERatton1 A + Ratton2 A + Ratton3 A- n9 u$ s& K. D0 S3 Z- I( l9 L
Ratton1 C + Ratton2 C + Ratton3 C
% A" m* b( |7 K, z( {5 X2 pRatton1 F + Ratton2 F + Ratton3 F
7 N( T* @+ W! R
/ A* l3 Y7 E; k6 h- o& ?9 C1 a20    TimeBom +
- L6 L0 \' O4 A+ ~2 E% }% `, x: D4 MSets Time Bomb in enmy area
3 ]) D: z5 Q4 T6 TTimeBomb J+K+L8 E$ \' [5 L3 p5 p0 x  q$ E4 `
TimeBomb K+L+M
! ?6 `7 z7 l( x) b+ R$ ~9 q7 @TimeBomb L+M+N
( O! U: C3 x% j2 `
# D  a/ E  s; }* b: n. f21    GelRain; u: S4 q. [! L8 D# d' p
Gel steals squares
3 R( c/ L( y' S. p7 t% A3 p1 qMetaGel1 B+C+D; P# y& p+ L( y7 o2 h* H
MetaGel2 E+F+G
. c0 O9 V) h  e+ C6 Z# UMetaGel3 S+T+U
( A7 E8 e; k+ Q! n. d* M
% E1 N$ ~) m/ W% C) Q22    EverCrse
& r2 ]% o) s3 _( R& o+ \0 `. {1 PShield chases enemies* }  R4 z" W2 K8 V# a
CrsShld1 C + CrsShld2 C + CrsShld3 C2 R- k& V# i5 c) p3 O$ B) o1 a
CrsShld1 L + CrsShld2 L + CrsShld3 L
4 f5 c, D1 X& }4 C# G
2 x" {6 K# {: }9 N. _. J! N23    MomQuake( I0 r  a  i6 t& w3 e' I2 a+ `: }  Z; n
Awakens Mother Earth!4 s; e0 J. t7 X3 i8 c( G4 j% H; G
RockCube * + RockCube * + GodStone S, g5 ^- s/ n; D5 I

: }# E( }( F- ^# u4 J24    PoisPhar9 d/ o  C! K8 p$ `9 c# F
Pharaoh generates poison% H- P' I6 q' z" |+ V% c
PoisMask A + PoisFace A + Anubis A/ D, a0 o9 T% F7 v: h3 g
  k+ C3 a; x- I( ~* J- z
25    BodyGrd
9 K' t  R* l/ i5 D9 MBodyguard takes out enemies0 n3 o% s2 k4 R4 Q" V$ [7 g: G
AntiDmg M + AntiNavi M + Muramasa M/ |' ~  g( l  |" Z# m5 @, w5 c
9 _3 a6 m5 s4 g1 S
26    500Barr
) l+ Y- F' F! H1 y% i* fBarrier absorbs 500HP dmg$ i6 i3 Z9 d2 q3 X3 q
Barrier E + Barr100 E + Barr200 E
! Y6 ~8 r' W! Q2 @Barrier R + Barr100 R + Barr200 R
1 `6 B7 Z& B- d
% R4 A1 s* b9 B/ Z4 N27    BigHeart
3 P2 ?; ]7 F3 \/ u/ }8 TAttacks, then heals HP!: B; l! x2 b7 g9 B& B+ ?' t  S
HolyPanl R + Recov300 R + Roll R% ^) a4 t# F" Z5 [
HolyPanl R + Recov300 R + RollV2 R4 ^2 o6 h4 O  n; I
HolyPanl R + Recov300 R + RollV3 R
' ]: Y; W% ^* q* A6 U  Q3 L. w3 s" t% e8 r* {
28    GtsShoot0 Z) o0 k: Z* ]& C) w
GutsMan throws MegaMan!9 M# j( J6 B0 Q* d% T
Guard * + DashAtk G + GutsMan G& k( g0 t8 G6 K! z; `6 R. S
Guard * + DashAtk G + GutsMan2 G0 E: m; ]' V. r! P! d. B
Guard * + DashAtk G + GutsMan3 G* I/ _$ d- ^  J7 i$ _5 x
Guard * + DashAtk G + GutsMan4 G
0 E2 _; r. i* s. G1 b9 ^, f7 ?1 Z0 @6 U3 W/ o: k( R2 K7 D
29    DeuxHero
2 p# u0 G* X0 k; ]8 u* L8 |+ ^MegaMan & ProtoMan team up!+ }8 G5 S6 |7 s
CustSwrd B + VarSwrd B + ProtoMan B
& b& \/ @% ?& j& SCustSwrd B + VarSwrd B + ProtoMn2 B
& O# o2 w9 P8 q1 W! lCustSwrd B + VarSwrd B + ProtoMn3 B
' `3 A+ J8 h: G! W6 l/ L: B# MCustSwrd B + VarSwrd B + ProtoMn4 B
) p; x7 ^0 R+ i0 L% f; d+ X4 {" @
0 Z$ u: }; `* k/ p& v" g! g5 e30    2xHero  _; u4 g& B. u  _& O8 c  l
MegaMan & ProtoMan Dual atk* c* O4 k! C* u: U! ?
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B7 M( N+ @, C* m& k0 j
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B5 s, r, A1 n9 [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
9 w+ @! ~% k/ F9 E5 k4 s. w' b1 {4 ]Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B. l; n, L5 C+ Y% p$ M
7 ~! g8 N0 n3 J, y# ?4 a
31    PrixPowr
5 z/ p0 F4 i2 ~# H! `3 Navis attack at once!, {& t! `1 L& k. o' V7 b
Team1 * + Team2 * + KingMan5 K
2 [- E  s3 G: h* o7 \( ?6 b# `Team1 * + Team2 * + MistMan5 M1 E5 z  F& O) N
Team1 * + Team2 * + BowlMan5 B
$ A' a6 }! |1 M5 p& v) r: D' _
; w2 q3 K% j# j, ~8 S32    MstrStyl/ P- J( r/ l) x7 T# L, B
MegaMan unleashes his power
. m; P# k  Q. r) }! V1 ZSalamndr * + Fountain * + Bolt * + GaiaBlad ** r" O- K; b7 ?4 ]* F# ^# u

7 i- W0 t4 _& W4 @! T% Z, [StdrdChip (Part 1)
+ }$ [+ `- W6 y$ }8 u┌──┬────┬─┬──┬──┬───┬───────────────┐
7 v9 w5 v8 f; E% B8 F│编号│名称  │MB│攻击│属性│稀有度│说明             │- _: Z7 V0 W* V. j8 o" X& S
├──┼────┼─┼──┼──┼───┼───────────────┤
$ m6 Z# N. W1 P! Q6 k; M, D2 r1 O│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
& {/ a5 s, ~# b. p! t│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │# x# V/ ~. N& `' y9 k
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
5 E! [9 Q3 l5 K5 f  r; O6 r6 [│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' v. `; `, G# b% B/ Y% S│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
4 g; P4 Q3 L% j" w  Z│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
+ _+ y' E, R3 p+ D, J# l│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │$ T/ f& @. f) H5 K% N  U+ n& V8 K2 U
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 W4 E4 V& W8 s5 \; O9 v4 F' i3 x│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │8 x' E6 E$ \" o+ k4 P4 v% d' N
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
& M# |8 D, ~. F3 B3 v  M9 b# U│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │6 F7 q  o' {% M' k* z9 I7 o
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
2 D0 W% k7 r  |. }8 L1 x% n/ r  {( o│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │  A7 e8 G! M& F. r- p- l
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │& C7 u$ V) M  {
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │. y9 }- @+ h7 Q: q
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │) J* E+ w9 C* h/ ?. T2 \) p
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
2 H1 x; v( b7 ]4 p9 G& P8 s3 y8 m│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
2 @$ |6 D& G5 @2 l│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │5 u: X7 j0 R4 v$ G
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
/ ^, l- i/ C% [│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │% t$ H: I/ P5 }' O/ m9 X  d  I) o
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │8 Q' g( B8 W; E9 c7 I  X. Y
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
1 Y. F4 Q: H( q1 O2 p  O% X) O/ X│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │" P6 u8 w  R  Y3 F) B& O* o- a4 z" S9 S
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │; ?: E/ h& x1 y$ u6 l/ `
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
" w, z0 j0 R' {6 U# J& a│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
9 a" k7 S2 X; i) R6 w" ^5 Z│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │( E' ^& u0 d6 T& d* L% }  i
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
" Y" C* Y( {  J4 I& K│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │  E0 i3 O( O; o1 @. _; w
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
- R# k/ @$ T3 r│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │2 R: Z! H7 S% Q) T: f; u
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
% `  O" {% e! z' I│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │1 ]' e* ?2 q. e
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │0 S: V) N- h# U4 s- U, F
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
# n! H, S7 a6 \5 V5 R│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
, Y% N9 a4 k" d. @- H* g/ P│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │, ], p( n. e3 Y  I
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! h# e4 p8 W% H) j7 P( O0 D│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
, Q0 w5 F1 H* V! x: f0 D│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │, F( \8 E: y# w0 s3 v
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
0 P& ]: m8 r; L$ p8 F( k│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │2 f5 e" u2 A" d6 [2 ]
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
5 ?4 h2 ?3 o( d* O│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
. w; a( @: @3 O│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 N. O9 I7 r# V% U│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │& J/ ?5 _1 F3 g5 C9 n: c/ n! L& [6 J
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ b& x5 s0 d. v' N# j$ ^. A│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │8 B' k7 n+ U: m6 ^3 K: b0 b8 s
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │' ~0 o" o1 \/ P- |$ F9 x7 v6 R2 M* O
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │7 M8 {" G8 x$ l
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
8 u" ~, l0 h& x3 U* u2 y0 e" s│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
1 u) K4 }! W$ R  m4 p& c% R│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
. k0 C0 q# A5 \1 J8 s7 {│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
$ y' }8 D* v% f6 l4 ^! k& x" w│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │9 d! ]9 z0 |5 |5 ]5 Z
│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │( g( u' e, e) I  {3 Q9 m' N
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │4 e* \3 }9 _( Y! G) j
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │+ h) {! y# t' G( Z) `- ?/ N' S
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
: v2 T; t1 m6 m6 H, _( {. I│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │( y( K7 }: W* ~
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 ], Z. }, n5 M. G
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
! c: |2 }( u6 F5 J' P│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
- `* z* H" r( c. C- W7 s  }│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │, K- m; X+ M5 |' g7 r
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
1 y: G) P8 c7 w│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
9 T/ q- O# E) L7 s2 n│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
0 s) Y3 f0 A. u& q1 Z│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
8 F% w# Q2 b- V* L5 c8 _( z% o0 t+ Y│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │6 u. Y7 {+ P6 q! _. G6 r0 K
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │+ r/ x; _1 v( M7 U% w
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │. Q/ D+ J) S8 `0 d1 e9 Y
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
+ I- w# ^. m- \( A│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
3 p, O5 ?7 M) q│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │7 ?3 L) c# K/ N& B9 [! ], T5 h5 R9 y
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │# q7 e$ V2 n( r8 t" x+ I
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │- i& q  \( p) ~  x4 ~% ]3 k( B
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │! ]; S/ b0 G; o9 I
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │) W% ~! u  t) a1 z: c
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
' O; D9 P+ H" w& T  u│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
) E/ N5 F0 W( E6 A8 v│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
. H$ B6 H$ H9 E│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │9 h3 \9 t0 Z$ X6 k' c" Q3 Y
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │' e- g) s% S2 J) k1 y
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
- o; z0 J0 G  ]5 D1 k│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │! z' m! w2 o( W, f0 E
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
5 }$ ~9 n3 g! A5 {8 P9 c- r. [│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 d. z% q5 x9 `! f- y
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
+ {* R, N% n  H( ?; z│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │6 W. Z& A) k7 s; I& S
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
) }" J1 @7 _; }5 e- V: i( A│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
, @5 ]# @, D. x4 ?0 M+ a( m, H. k│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │# d/ `( n7 O! W' \; {
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
0 v0 `: c' h2 S│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
( R. W, ]. T- t+ L2 I│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │! g1 Z* K  [- O4 Y* T/ o' D6 E! `
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │) E8 W5 {! G5 T& g
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │. }/ k& B2 n6 Z7 `, |
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │' U- d! y4 p. e6 z$ n3 B
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
  b: h* R! ]! v, Y└──┴────┴─┴──┴──┴───┴───────────────┘, `$ {6 R9 V2 r6 A9 M: W/ C, r6 r7 b

, `. ^$ t/ S3 f8 A0 R- zStdrdChip (Part 2)
: T+ d# ~1 ]; j( `) x0 ?4 U┌──┬────┬─┬──┬──┬───┬───────────────┐
/ F  n' i' w6 v& N│编号│名称  │MB│攻击│属性│稀有度│说明             │
% G' c5 e) v" K0 K+ s, ]* n├──┼────┼─┼──┼──┼───┼───────────────┤- _% i" |' B1 |: H8 M
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
) c+ X+ s9 d2 |, h: }& W│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
. E0 n; q" j' H2 ]3 L3 ~│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
* O  q) k9 w& Y) A2 W9 Q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
" ?7 H6 }( }5 g7 |4 h$ V│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │- S& g. L. w! F/ S1 I0 h& T( T
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 b' @& K+ ^) D  D- Q: i
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │5 }% z$ r7 N- d" S4 N
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │+ N' Y% L) N/ w; ?, ]1 R
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │( E3 a* q; v. y% }- \! G5 V' O0 ?( L  v
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
5 k, n  `% H. D& `' @& o" ?8 a. `. o/ X7 i│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │- D* E/ _8 z8 @' @
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
0 t! j. q% x8 k  |0 o! w│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │7 B% W& p8 @2 t$ }9 q
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │( T- M7 g  }# V! c8 K' {
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
' j5 G$ `- b# S; D2 M& K│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │0 M2 o. T4 a% m0 R' b. F* t
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
, I! U) S9 @* Z0 v( A0 \│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │- }8 C/ T/ z* a7 w( }' y8 Z$ {
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
- j+ M1 y5 q2 D" M│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
) M4 q$ p; T4 D: O7 M6 h│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │5 s6 B: x8 T; [$ Y3 x. U
│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
# s& C/ V$ `- S│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
* f/ g- o4 j9 e+ p4 u( B8 r│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │( ~2 ~: F( `& U& J1 ]
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │2 k. a3 ~" g7 T/ |1 \
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
" v& K1 ^( a, s3 o( L! K│126 │Rook  │30│  │  │***  │Protects you from attacks   │
0 k0 p$ O7 [9 x* E( T6 a1 l│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
2 q& v+ n  I% o( a" v; U: x; R) Z│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │3 D2 t6 Q+ c3 {8 z  |
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │$ r! j8 x  q7 u& e
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │8 e7 f0 j  N/ }) q1 J* ^
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │  S* W/ H+ ~& @9 Y2 {4 ]
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
9 m" ]. |6 `. y, X3 ^" B. u0 }│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │, A. c& V- d4 m1 N
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │: J. o4 {9 {, R2 C4 w5 l/ |
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │+ \! y$ q1 n* q8 p5 c) l- p$ y
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │1 }- w/ A' Z" s  L
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 z5 A& A: Z7 A3 i
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
% @3 i/ S+ @. }2 d6 `7 M│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
/ S9 [! a8 `2 K& [│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │. `2 ?- S2 }! i
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
& v/ m# V2 ]6 B  X  {+ n│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
% u5 z: w3 O$ \* o; A│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
. w$ h" G' e, m+ q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
$ x2 F# @# ]  a: R/ q+ D$ z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │2 g" G* O) R! v6 \! N1 D
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
% g0 |- j  [  G1 ~│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
& ^0 ~$ c: g5 O. |+ J1 b- R│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
' C" f/ ?. C* l│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
5 D* ?3 J, X- e* t│150 │Recov80 │20│  │  │**  │Recovers 80HP         │2 `9 _, [, r1 C$ H
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
% I/ z$ J; g2 t1 P6 m, k/ g% o$ a│152 │Recov150│50│  │  │***  │Recovers 150HP        │' c4 o8 x- R' G
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
* ]$ V5 A4 Z. X+ w* z6 P' L5 j│154 │Recov300│80│  │  │**** │Recovers 300HP        │2 l0 C9 G4 V% }
│155 │Repair │8 │  │  │*   │Fix your area's panels    │- B% O4 `5 C7 v& K9 K3 \6 C
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│2 Z2 @& T" B  n7 Q" n9 p( o7 N
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │: H; x  w4 g+ `3 {
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │7 w7 d: l& r% R
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │
. H( I7 t$ O7 R6 c│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
0 c$ c8 ^8 I; H9 [. J│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
7 w1 o3 C; T3 b4 K1 G3 ~7 h+ w6 c│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- H: K5 C/ i: P0 d│163 │Invis  │11│  │  │***  │Invisible for a while     │
( c! |9 L) o2 D# L# Z- V$ h│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │) q4 n( I3 Q5 E* C$ l
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
" E* j+ T" H6 f│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
; T  N/ U, P: r& ]3 b9 a│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │, \+ Y' b' `, _; m' W9 d+ I
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │1 `1 T4 s  x6 |; {9 p& X
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │6 z$ X, T: S1 \9 R
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" C( @: Z7 ?, q+ h5 a2 e) T: E
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
5 K+ w2 S% }! x! C8 a) G' S│172 │Aura  │55│  │  │***  │Repels attacks under 100   │# [) [* @, I5 r$ f( s' ^
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │+ }9 k* C# L+ S1 H' n- B# H
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │+ {" N  i" O0 U% P1 ^
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │9 l" r* i3 i# z" Q1 f) b5 q0 g
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
1 D" k& i: s5 U3 g# [! v6 u│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │3 H* k- |9 A0 M
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
7 O4 T( B$ U# N" M9 P│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │8 x9 N  Y! [+ d5 G3 b
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
  [; w# j( B9 i: Z2 I│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
0 b# h, e* }- h$ \2 J│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
, d" }) C: y  l7 l2 }│183 │Hole  │55│  │  │**** │Open hole to dark world    │- P. c* l, L0 p# A+ R6 b( l) ?
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │$ f; @# f1 B- q/ v$ m/ N
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
0 m/ K  O- Y8 x7 ?( T4 y0 |! x│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
6 g. A: \. v6 S' ]& I+ H│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
; s8 k9 M4 X2 g4 \│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( V7 [, r% l& \* a3 Y4 A│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │' G1 X: T9 w/ X, j- c4 Y
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 T. H* }/ i- K5 t│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
# v6 {: h& \8 G5 ^0 U: y( H│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │; j! W0 {; P% z) J" u5 F
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
5 n) T$ k. g; g1 ~7 f5 a2 n│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
4 `9 C: m" |+ W1 |- R- r& I! m* l│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │
( C2 N, G4 U5 w/ h: w1 S│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │7 }+ X+ J" @! t6 T$ _
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │- I$ M( U! t, {2 ?1 X
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │, F( Y# V3 V1 W" C
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
2 Y% q4 x- u) \$ }: y' J: E# K│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
0 I' f: h; O. D- a6 s└──┴────┴─┴──┴──┴───┴───────────────┘; x4 W& G( a9 c$ i* f

- I7 T. a# v: ?* `/ r0 |, K% {1 A$ y3 o3 z5 ~+ y* v; d: F( G
Mega Chip
# ^8 t% x+ {+ L( e3 q$ i0 x, Q5 L+ z┌──┬─────┬─┬──┬──┬───┬───────────────┐
5 ]0 ^0 S3 j( d" J. T│编号│名称   │MB│攻击│属性│稀有度│说明             │
; f. n1 }* b3 D5 d9 T* o" z) _├──┼─────┼─┼──┼──┼───┼───────────────┤
. h4 r5 Y4 c( l! c9 p│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
, q7 I) ?- F' H, H1 \6 l│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │6 x' V# N4 p6 ]
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
' q7 B& M6 B$ c│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │1 z. |" o  a3 n
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │* E+ u! D" T0 a' b  G, P, `
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │9 b3 _. h. }# k% }- N8 l, D4 @
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 Y  X7 n4 P  W1 b5 N' v6 w/ D
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
% o/ J  V& [# F1 v& X9 L" j% F! H│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │* k% t( }* c) v+ R* W
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│5 n/ W3 q! \6 g1 k
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
# w* a. q, Y# X4 n. Y- _0 \│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │$ j( b- h1 k. ?% ~3 _5 a; I# \
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │! a" a4 v4 m1 t& x1 R
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │$ ]+ @6 P& a  {
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
( U' P2 H4 m( u3 p7 n9 V3 H& p│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
1 s, r) H8 N- l+ U│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
' _; N8 p2 u9 v8 e4 y2 a$ M6 y6 E│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │; X$ E( \& ~) }1 ^6 ]$ R, k6 e
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │/ y% V) T2 Q* m0 N% C/ @
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
- b, ?) Y/ x- w│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
9 P, a( l8 {# b1 Y# b│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
+ D- t* }8 p$ e' o  F2 G" W│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │! e) ?) u+ d) k* ]9 x8 z- K# L
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │: I& X! G! m# Q$ Q; N. R
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │4 B7 t" f( Z+ Z$ z3 f% ~' g! h$ g
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │0 h9 a$ q7 P5 ?6 ]  X
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │7 }: Y- D' E8 m1 w7 \" ~; u
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │' p! ^) x$ q( ~
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │* e* q3 p- V+ j% z1 }2 z
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
" h9 q4 c" V  U$ O$ n# k+ w│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
9 b- J) G7 v- f& j! v3 w. Q. E2 a. ~│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │) ?2 ?5 k1 ~. `5 D
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
3 {# e+ c% i( u│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │& {8 _' o0 \$ W0 b3 r
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │. g1 U4 u. x$ J- s& a# H: r' \) {& G
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │/ _5 H$ {2 A3 n
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │2 E/ K$ {8 ]" i- ~5 d
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │0 B% d* _# U+ b* ^% ^+ Z
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, }$ `6 E6 n7 W) D& V, U8 G0 U
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │' d; Y9 h  p# {4 k; o, s* N
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │9 n/ e; J* @8 \5 L+ Y
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │! F4 M5 r$ ~/ I
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
# a  _! |$ z8 Q* s│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
! F: P6 C9 i! j1 a1 ^5 a; r, [│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
3 a+ v- Z5 D. u3 I* B' w" Q│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
9 a  J6 j9 y9 K. w9 |│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │9 u/ c( K5 n9 z3 [1 S
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │
# E* D4 M& x0 n: G│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │, E1 P" D: v% }: Y( P4 ]$ |9 q
│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │9 ?3 T) p, O* D, W& D- q2 z
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │9 V# S" e3 ]/ ]5 E" z: f
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
. _% T) l3 H1 s│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
2 q: p& E: m1 t) N6 ~- f# |│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
! {! I- D+ H8 a: o# @( \5 M0 v6 w│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
+ w' h4 g- Y2 f; R' s8 C" V│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
: \6 v4 K8 r$ }3 n│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │3 U6 n, }  u3 Q6 O8 K, n
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │2 A0 a- W0 A; F) g
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │8 S" {) E/ f1 \( e- W2 d$ N
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │; Q+ O: W. Z, M  {' d
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │, H7 i0 ]1 C$ e- c# h' g8 t) ~
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │% F; w: ~; g& {* R& L8 \8 R# d
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │' H6 H- O4 `$ C7 S% _4 W, ^8 D
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │) V# o+ [# @! Q( L% W
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
; {8 \; `% G* U/ i" L# r│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
. B$ X  [* s+ V( @  O  A│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
2 ^1 Y1 b) f. z2 R" [, b│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* H7 c* m: m* @0 [6 V( C1 T│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
0 n8 ]0 b: J9 Y, K│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ _: }  K  h+ s: j% h8 ]# r│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
; ~1 T2 h( [9 ^1 R3 V2 l3 X- T1 P│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │
0 i: ~; A+ O9 Y* a! s' m│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
  s" n9 P9 P" y' {' b/ n│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" X7 v! h. c  L+ c' _. h│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │- ~- G2 F$ y" b
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
% }4 k, o' V0 \│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │, D, k- y: i. o; C" [8 w" q. p
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
8 R; P, J1 B8 G6 j8 c│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; F# k" `! p. b5 z/ \" ^1 J
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │1 O# }8 d6 I9 I* r) \. g
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
5 A- C5 @& P% a+ s1 }3 C│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │# G8 {  b) W" o+ i! j
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
" }! j9 U: }2 L" F- Z. E2 L│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │$ x8 n2 j6 P: G; X9 q  h! s0 f
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │6 Q3 A0 V6 E4 w" i' E0 @! t# l
└──┴─────┴─┴──┴──┴───┴───────────────┘  G' {8 a, v0 v, d! k" l8 j

( S6 t0 p! d6 _9 V  N/ `1 ?# m% |; r/ S+ h
GigaChip (蓝版)
6 u+ h  Z' p' r4 c- Q" ?┌──┬─────┬─┬──┬──┬───┬───────────────┐, l# D$ H3 z" L+ X- Y) L
│编号│名称   │MB│攻击│属性│稀有度│说明             │0 h$ i' U7 ^4 W! ^- S1 }$ e
├──┼─────┼─┼──┼──┼───┼───────────────┤
; A: O7 c; t) I│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
, m4 ?/ O+ }$ t, Q2 W│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
; H' J; k+ F1 _0 {: @2 ]│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │6 N' E, k2 }& N: S. ~+ K( U% e4 G
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │# j3 O# Z) p3 u% c
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
: h) ~, c: }- f+ X% j! t│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
' w; j9 w1 }3 \1 _7 K+ L& }│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │, u: w( s. J* S
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │  j3 @, _2 N' d" {) A
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │. s) m, C4 K1 F) I/ y8 v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
5 h0 M8 K! [! c- u+ o& z│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │$ E1 L. N; k5 N
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │7 b6 m& g* J( @7 @8 E  l
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" C" ]) |; `: Y6 I# R3 N
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ s: [+ k/ w* Z/ j
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │! W. m( n6 d9 X
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │7 d* ^3 z- `/ Q6 H2 k! x- g  b
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
; g2 m" v% S7 h% G0 s│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
  r4 f( @0 T9 D  z) N6 E* \4 }( P│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │, o) k& ^" X5 M2 g
│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 N& q  [$ S, b& P└──┴─────┴─┴──┴──┴───┴───────────────┘
& W6 q0 ]0 q: d/ M3 {- G$ b& P5 {( e$ @# R3 ]
GigaChip (白版)(只列出与蓝版不一样的Chips)6 K, M% M& k( D' r9 u' W0 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐# V( J) F7 i; v% F0 T; \/ [' K6 z7 G
│编号│名称   │MB│攻击│属性│稀有度│说明             │3 C& p+ k, h- ^- v4 c
├──┼─────┼─┼──┼──┼───┼───────────────┤' |, R0 S, f. u" m. U7 }
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │/ u2 l: Z: C! r0 g5 s' E7 A3 f
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │2 |" z; q2 G1 o* x6 k, ]8 a
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │2 U, E: Z) P* @- v' k  S
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │9 U% Z% a3 `1 y' c( D" \( D
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
; n: j8 y) ^; G! EMegaman EXE 3 蓝+白 Standard 级别的 Chips:. i' b- l, m2 E; b# R5 o

% W+ \$ l" C+ M; |001002003004005006% I1 z  a6 P. w
007008009010011012. N% |' X* F7 e- r0 B/ C% k
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:: M# u* z4 K) l) @& L
* n3 w1 o5 F$ Z) f) ?
019020021022023024. }# ^4 j# N' Q' k2 B
025026027028029030+ |: J1 r. X. X
031032033034035036" N* R# R% @: O* S( Q$ ?0 L# S
5 J" E7 m' s. U1 c, j( `
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 f- k& m- Y: E; ^# D) H9 C" F5 I+ C+ {3 t' V; Z
037038039040041042
. ~: W% S) {( E/ h- i- F7 F. |9 u0430440450460470487 o& |1 {- v) A& z* @
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# O) q2 g6 U8 L0 `3 A; c7 u6 K$ Z+ {
055056057058059060
7 ]( J, p3 E; G$ w4 Y061062063064065066
% \/ I4 W3 ]& @067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' s; M2 h1 P. g1 U  q7 o  f. S. ^1 i# P
073074075076077078
- e: ?9 A' f: L079080081082083084& }/ q+ a/ R' t; M) T. V- k, d9 D
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 z9 ~5 q3 t, Y* \: B5 {: h
/ O& q3 ?9 s! ~* |0 m
091092093094095096) ^* ?0 J6 n; J3 R: f/ w& Y
0970980991001011020 r$ y* ~4 ]3 _& }" @  k
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- i3 X% w4 ?  ~  G% E+ `# [( j8 M3 i, [& }( F! t5 L
109110111112113114) E8 B+ O7 ~9 J) U8 t1 ~; @
115116117118119120; L/ F9 B' K% u
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ R* y& M" ~8 X+ L. i- H
; m, U* _5 @% S1 M' G' J( l
127128129130131132& t$ C6 K; H8 o$ [  A$ c# m' E
133134135136137138; i, y9 H+ d) z+ ]
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
8 Z( }: j8 W2 l3 H' j: j: `. T: V$ y1 ?4 n. b
145146147148149150/ Q7 _3 S+ M: p; v; f$ R: S  T2 x
151152153154155156
' |8 w2 s$ _- F1 f) t: |157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:; o. j& L/ n0 Z, H2 ?
$ M# P1 w; ~& R/ C! |
163164165166167168/ ]) q7 w  k% H3 R2 K( L% E
169170171172173174+ }( e0 B+ g; E! ^$ v( h% I& x
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 S" o% j: o# j, B- s; S7 X% b
4 q3 t8 m: p1 Q5 ?/ y
1811821831841851868 I- J4 n- C! ?/ h2 b6 |
187188189190191192
. ?% a) f4 Z7 X3 ?5 i) b2 q& X193194195196197198* n2 l" {  y- O( p. T1 ]
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" _+ e2 m; c9 H( }" j: t

) b; z2 O3 y/ l* y) Z. a' U001002003004005006
* S% R1 [- s7 N. q1 [8 k. O% _007008009010011012& h: V4 O# u) B0 d" R
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 ?4 ?7 S: T: i% v
  [/ ^+ Q: R- R9 r$ [! z' o/ n; l' S019020021022023024
7 v: \" e3 A6 a; c4 t025026027028029030* ?: K2 V# K& d# b! {) G. D
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, d; A, f- |( j- r
' p" s' U! C/ P6 T6 M( r" N, K; y5 x0370380390400410428 C  |- F0 I8 a: Z& ?
043044045046047048
+ n1 s2 E  N' c4 @2 e9 y2 Q049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
; W! J4 n/ U2 L5 Y) t# G; r
, e" a  V# O# @* `) ~! O; P055056057058059060: d: G6 p: R, k5 z0 t% y1 @
061062063064065066
; d( n/ x, `) y6 {( i  Y' S/ H067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:: S6 F6 }( K0 g! a4 X# u( b
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:% I0 Y: D4 V, A6 l9 F' e

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007008009010011012
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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