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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您! / E! ], R1 H1 W- g- s3 ~
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
( B  ~9 M! {7 Z■● ■  NintendoWorld    站友xliz原创+ I# q8 C2 c/ @, s
■ ●■    http://www.NewWise.com
; @* x( f0 r4 [, Q3 A4 S) k( e. N■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
3 W3 [: _+ z5 B) E9 \1 E$ _  M; A9 A( ^/ ]% O

' n0 G' x! S3 J           洛克人 EXE 3 Blue 卡片组合8 O2 y9 H1 W5 R3 |, e9 F; d: e

. b8 ]6 |  e' ?, Q
- N: K( k9 ]( V1 H' V英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
( T. i0 @: C- k' f$ _大家要看日文版的P.A.或详细攻略,点击这里吧!

( Y3 k6 O, N$ F, ~  m' n" Q====================. E8 o( G! a2 x) S2 J; {" X; u
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
9 ~2 R% n# r; _8 U0 H6 s/ M- n& R# c' t) D5 Y) \
以下内容格式如下:
% [% N5 l2 J0 q$ b4 K6 u2 {' a( U$ z
编号    名称8 d8 p0 o  H. [+ X/ s. y9 \/ \
说明
: s" x0 l9 A& O/ p) G) A- |组合方法
/ ?$ r. \6 `  D% D4 c---------------------------------
! O3 z- p" S# }- M9 y5 e2 m8 s( N7 @01    Z-Connon 18 `9 N: C' f/ f% ]2 W) i; [1 N7 U
Unlimited Cannon for 5 sec
! O' a! _- ]/ V" CCannon A+B+C5 {& h8 m1 f1 B/ K) Q0 B; A, r
Cannon B+C+D) c: H" s: g% r
Cannon C+D+E+ P/ x' q; B" R2 Y/ _3 t
+ g: \5 W: Q+ z% {6 \
02    Z-Connon 23 b4 V" U8 R! d$ y8 |
Unlimited HiCannon for 5 sec0 ~1 V! a  s5 V1 v( F
HiCannon H+I+J! y( C0 j# p! T" l4 i5 w2 y
HiCannon I+J+K5 e& q; C- ^5 k$ h
HiCannon J+K+L
) p+ s2 y8 O' U  o$ c* i
# v6 I( J- J* X$ c8 ^03    Z-Connon 3
' U/ f, {9 D" |7 e! ]; lUnlimited MegaCannon for 5 sec
# G" h6 f3 o# m3 k) n, x& wM-Cannon O+P+Q
6 i5 y/ b- r9 S! nM-Cannon P+Q+R- ?" R/ U" u. c" `3 Y( C
M-Cannon Q+R+S- k. M' a: s, Y4 u% E* w
: d) O; ^" }  u% }7 n& O
04    Z-Punch9 X- f3 r4 W/ Q: F5 ^3 D* I. ?
Unlimited GutPunch for 5 sec$ A9 b/ q# H' {: b' O
GutPunch B+C+D& J* t0 \# F$ ^; Z+ Z+ U# \
GutPunch C+D+E
6 |# E' h$ X2 ZGutPunch D+E+F
! t4 U* R' X- b2 c& {3 C+ @: L7 ]) q& S' F  A5 [8 }6 l
05    Z-Strght
" y; B  Y8 C( c) h% zUnlimited GutStrgt for 5 sec
. ^3 o$ v$ _- Y) C2 S( y& {7 RGutStrgt O+P+Q/ |% x: a. [' W9 M) G3 R3 N. j6 F
GutStrgt P+Q+R* ]! c* l7 Q/ P1 A
GutStrgt Q+R+S6 c3 z: W' C+ S$ M# f) V

9 `% H/ w: u1 }3 ~# K06    Z-Impact
' i" }' p" G7 w6 S3 g( ]3 O. ZUnlimited GutImpct for 5 sec7 U& D4 P% a, X
GutImpact G+H+I
: s# l- h' }) EGutImpact H+I+J
, G+ f* x7 M. a1 y" i1 RGutImpact J+K+L
/ {3 D- ^# U- w$ o8 J& x, j' `  L5 s" B, ]; v- q0 I/ Q' Z
07    Z-Varibl6 D  f! _( E" g: H3 D
Unlimited VarSword for 5 sec
4 g$ n3 `; Z% e" Z; J* JVarSwrd B+C+D9 O# ^  }% W" m/ `4 P- f8 E" ^" I
VarSwrd C+D+E. j) v; j- n5 N4 l( \
VarSwrd D+E+F  P& t0 n9 V8 F! g6 }
9 W3 l5 K2 h. y6 R, O+ U
08    Z-Yoyo 17 s  g. ~9 [5 [
Unlimited Yo-Yo for 5 sec
- {; L; A& ]4 NYo-Yo1 C+D+E
5 N0 B% n. P& k- l; G: a1 Q5 ^Yo-Yo1 D+E+F: C; U6 l$ w: M8 g" r$ _
Yo-Yo1 E+F+G4 S- S7 ]3 z" `

7 _1 K. ?, V; O* H8 D; k09    Z-Yoyo 2  O1 W& U3 U  m, F- m. x
Unlimited Yo-Yo2 for 5 sec
( U) o8 v  U9 Z9 s% M- m; rYo-Yo2 H+I+J( l8 K* e, v; ^  W4 A
Yo-Yo2 I+J+K
5 r; z0 z: K/ y# H+ YYo-Yo2 J+K+L0 ?& P2 l. ~1 |3 b8 g

( L* W  C' j- `9 _; X0 n10    Z-Yoyo 3+ J4 s, P$ s9 G( {( _2 _. x
Unlimited Yo-Yo3 for 5 sec/ T  x% f  A2 g9 v9 L1 E' x
Yo-Yo3 M+N+O( V. g, k$ Y# H$ y+ G; v
Yo-Yo3 N+O+P  n% }& [: Z3 |2 A, s( y
Yo-Yo3 O+P+Q
& c! u2 ]' S/ [- G) |# h! h( \( v' i1 \7 W" w
11    Z-Step 1
5 f0 k7 Y+ L' l  [; G& Q- I' _# jUnlimited StepSwrd for 5 sec
* u3 k" e% Z. ^% x( X( D" `( f0 ]StepSwrd L+M+N
: U! i( ~# g/ q3 NStepSwrd M+N+O  c, w  u4 \3 V- U0 ?+ e4 d5 Z. F
StepSwrd N+O+P
* d7 Q. `* i- t3 k& D6 |! x
$ V* B; T2 L+ [& C12    Z-Step 2& S# R+ J% p) m0 g7 i
Unlimited StepCros for 5 sec
+ @, G% m# @. b& p  CStepCros P+Q+R& E# ]( m( X& {
StepCros Q+R+S/ X, H9 q2 K- X  n
StepCros R+S+T
: e3 b" x4 g, ~* p; Y
! Y. _/ V. f8 d, a* I) g1 N! u* y13    BubSprd
/ y4 z- B& [! |8 {0 p& z5 wAttks w/ spreading bubbles!
1 u( ~- t0 R% B( R" VBubbler  C+D+E6 n6 x( E" ~1 _4 Q
Bub-V    D+E+F
3 n6 ~9 h" z1 J5 V* z/ zBublSide E+F+G
/ q  |" z" E! n# GBubbler E + Bub-V E + BublSide E
/ C2 g* _# F! n! v( I0 a' U! \  Y( m
14    HeatSprd
. w4 O  a. q( S  UAttks w/ spreading fireball!4 m$ |) c( r8 S* }3 f2 r+ H
HeatShot H+I+J6 j5 P7 P- ]% t: U
Heat-V   I+J+K
5 T  w/ p! _! R% ~HeatSide J+K+L2 ^5 m, O6 E- s- U! n+ r+ ]0 P2 N
HeatShot J + Heat-V J + HeatSide J- z' ^/ Z2 s  C/ s. \5 Y5 N  O6 K8 u

: _* S" u$ ^6 {( ]15    H-Burst
+ N, u1 Q* q8 L+ c; p8 n5 l% `Creates a giant explosion
- v( R* M  M7 Y8 K  J' q7 X8 a) e, fSpreader M+N+O
3 J! w. _1 X2 y" ]Spreader N+O+P
, S, K) }  h( e" q  t  z& KSpreader O+P+Q
4 m0 D5 x0 ~9 Z  G8 y" d
  n4 d7 {: I( k3 y, }9 w' o" Q16    LifeSwrd
& f2 U9 X7 b9 {& o! f- qSwings a huge 2×3 sword!9 |, l7 \8 E! y% p9 W# M
Sword E + WideSwrd E + LongSwrd E( F5 i9 Z" H; [2 {3 m
Sword L + WideSwrd L + LongSwrd L
0 l0 S0 D6 C4 ^8 A& T, ^0 k1 v7 cSword Y + WideSwrd Y + LongSwrd Y, V& ~' \  \" K& R" k1 m
' o/ l. z0 \- [, O0 d7 l/ t
17    ElemSwrd4 \+ W$ e& ^. M" ?
Wide swrd contains 4 elemnts& Y8 M4 K  r' A( Z
FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
5 a5 w+ R# V. r- V8 {1 uFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P6 v1 O/ [4 @" P6 m
, ~- I  [& K1 Z3 W$ X: ^
18    EvilCut" d: a7 w0 X) Q% W  `2 [
Step up 2 & make 4 atacks2 X- {3 c9 {+ l9 `) X" C( [
StepSwrd P + HeroSwrd P + StepCros P, \9 [" i, L6 H2 c; |

9 e! X" p4 \2 x. Q9 i8 F, @19    HyperRat
% c  V$ d3 Y  GA giant Ratton charges!
4 R8 h: G, @7 a$ P1 MRatton1 A + Ratton2 A + Ratton3 A
$ K$ T* V$ M2 e$ [6 TRatton1 C + Ratton2 C + Ratton3 C
6 f% t, L7 R# ^Ratton1 F + Ratton2 F + Ratton3 F  F+ I5 }' D# O, H5 ~" o7 [

! E0 j0 J2 y8 x  b) t! M3 N$ o2 A20    TimeBom +
! Q; B6 i1 g% pSets Time Bomb in enmy area
4 t! u% A5 H; o5 p1 M2 e( w7 ZTimeBomb J+K+L0 J9 E5 s5 V( D0 Q& [# A) A/ L! N- O
TimeBomb K+L+M
* }+ ]# Q! r$ D) o5 n) MTimeBomb L+M+N
: U* G! z, |! M$ K" g/ q  ?( p0 [1 Y
21    GelRain! i9 ^. w( N' i! G: H! i
Gel steals squares
: H3 L* i% N9 [; AMetaGel1 B+C+D
, e% A% T2 p* P' u  x, j$ bMetaGel2 E+F+G. w( ]  I9 N& g& B( |
MetaGel3 S+T+U
0 X) R2 h+ I# W& K7 r; E7 \8 M& @% F$ F& W$ f
22    EverCrse3 e  K  v  H) k5 @! s! e
Shield chases enemies" |& }1 i6 C( t" X" r
CrsShld1 C + CrsShld2 C + CrsShld3 C
. j( d- \) Z1 iCrsShld1 L + CrsShld2 L + CrsShld3 L
- N8 J9 F* Z8 J$ Q9 B% z
- I4 q( S+ }0 c23    MomQuake+ s+ ^5 a! l6 P+ c+ c
Awakens Mother Earth!% |& r5 X% S. L. Z* a7 [/ c' r
RockCube * + RockCube * + GodStone S
- \  E" b4 X, Q5 A
  Y( [5 y% ?- n8 c* J, L! _24    PoisPhar
+ k: H% _1 C+ f' f. |Pharaoh generates poison4 R! b! h& j$ x" {: J/ u( z
PoisMask A + PoisFace A + Anubis A
4 k& A: Q" I9 x# ^% I" o3 h# U
1 i9 e! A+ X# a25    BodyGrd
. B) i1 V; R. F9 c' fBodyguard takes out enemies
' @, S& F' e4 u9 i5 H" yAntiDmg M + AntiNavi M + Muramasa M/ s6 g  Z* }( Z! f2 Q# b. m

- y2 ?+ s0 _8 [; p% P6 R26    500Barr
+ R( }$ ?% Q, t  q2 p$ UBarrier absorbs 500HP dmg9 q! C: t% X6 k4 M- T( e" N- `& r3 F
Barrier E + Barr100 E + Barr200 E
0 d: b4 M; ]. JBarrier R + Barr100 R + Barr200 R# T  V3 h! u+ Z+ n
0 \. Y( Z6 ~  K- k- n7 B& v, E
27    BigHeart, p' k- q1 C" g  E
Attacks, then heals HP!' _- K; R# E6 R8 q" N
HolyPanl R + Recov300 R + Roll R5 C! a' l! `; e* K! d8 L- S$ h6 ^
HolyPanl R + Recov300 R + RollV2 R: W$ h6 }: q+ f8 |2 C
HolyPanl R + Recov300 R + RollV3 R
' j7 g) S2 I1 i+ s# F, p+ p, s1 a9 c6 M
28    GtsShoot
( }0 v) h) f4 }3 m& I0 W' GGutsMan throws MegaMan!& o' q/ N/ g( I
Guard * + DashAtk G + GutsMan G0 V4 _1 l# k6 x  r9 [- |1 d/ S
Guard * + DashAtk G + GutsMan2 G
/ R; k( G+ a( ~( m9 }0 N1 EGuard * + DashAtk G + GutsMan3 G- U0 A( O1 M/ v) a  z
Guard * + DashAtk G + GutsMan4 G0 f2 p% s- Y3 _: r, C6 v6 l

7 U7 I. X! L( t- H! b1 ]; m, T29    DeuxHero; a; u8 h4 Z/ f/ R( T
MegaMan & ProtoMan team up!
4 [9 o3 u, i2 {* J! jCustSwrd B + VarSwrd B + ProtoMan B
/ ]" A7 m& `' A& @8 v1 k4 hCustSwrd B + VarSwrd B + ProtoMn2 B. e' x& f0 \9 ^( _
CustSwrd B + VarSwrd B + ProtoMn3 B
7 R1 ~" I# H% C: UCustSwrd B + VarSwrd B + ProtoMn4 B
3 T4 D9 U& Z7 u# \( ^9 Q
3 K  R, C$ F$ j# Y* e30    2xHero/ G% a( n' Q, s, }0 S0 A+ Q% f( P
MegaMan & ProtoMan Dual atk5 r# M8 E7 Z2 C9 p/ W6 Z
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B0 l  r& }( |3 Q' w( w0 B+ F
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
3 N5 T# ~" G6 L" _7 g7 I8 y, v1 W) PSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
' {" G, u: P5 k0 ^Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B5 q' o) w# c! |) b) Z

* W, i" @6 D' v5 w* C" a31    PrixPowr6 _& X0 w1 L( c
3 Navis attack at once!
& E8 c1 _: g5 T; I7 g/ H% V4 XTeam1 * + Team2 * + KingMan5 K- y, u# O1 w; I. X0 |
Team1 * + Team2 * + MistMan5 M
( R3 w- {; H% T$ `; M. XTeam1 * + Team2 * + BowlMan5 B9 N; \, M% S  o

% t2 |1 O# `+ o- U32    MstrStyl
5 m( w# d+ D+ u# H# nMegaMan unleashes his power4 I2 o( D. A2 O; }$ U
Salamndr * + Fountain * + Bolt * + GaiaBlad *
; @# _: x+ J, y3 R3 t/ W( R
3 V( @  P" _! z# Z. G& SStdrdChip (Part 1)
/ ^% ]$ I5 Q% n* y! q9 ^┌──┬────┬─┬──┬──┬───┬───────────────┐2 e) a/ [1 O( C$ x) R' a
│编号│名称  │MB│攻击│属性│稀有度│说明             │- G* f' ^; J% h
├──┼────┼─┼──┼──┼───┼───────────────┤
4 p! \3 R3 `4 w( s# |│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │: Y& Z6 a5 h7 j& H
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, o: V5 [, ?; S) N│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
2 ?6 Q2 q$ O" ~8 \4 d# W/ o│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
* P% a0 D& h7 K% v/ y│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │( ?8 M) P9 {  @; ]4 s
│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
3 |2 Q0 A7 h5 X! S; S) W' Z│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
' J% s3 A: Z4 A" \7 d│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │- Z6 U  T$ z  B( |
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
- G; Y8 ^. d7 y% H4 ]$ ?& Y│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
. d) E! i1 D$ W, G1 V! E: w, W│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │1 D7 G8 |# s3 j  y, v2 D* L: K0 E
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │7 o' \# Z- }& \6 S# l
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │- G1 v0 H$ A% n! c1 Z' W. \- R8 g* Q
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
9 Y  p1 Y# u8 y. g+ T6 i( G1 o│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │  G' _  d- `, j7 E+ _
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
  B. R. m5 ?8 |- a│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │6 @) x& Z! M7 Z
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
( G5 W% V8 s; g- x, F│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
; @1 F! r  |/ D│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
: L( |2 C6 F  ?4 ]/ f7 I; c│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │3 y/ L: ?! Z4 X2 d1 R
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
, H. Y: ?% H2 E) E* a8 B│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │- l+ v8 ^1 e8 X7 S6 ^  o
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
5 @6 G; _# r" k│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │7 a5 w5 ?+ P, U1 u  I
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │  P) c! x8 I8 l4 ?/ o  f
│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
$ h9 z3 g# D$ Y4 K) _3 X5 L│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
( p9 Q* O) {- a# l# v7 @. x│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │" h5 O4 e5 [3 {0 }, m* c
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
4 R' G- M+ ?% p, A9 C* V" |│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
# v' x/ S, d8 a- b, {│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │7 T8 Q0 F( G* d
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
/ Q" u1 Q4 S' g6 r) \│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │
1 Z  R  W9 Z  N* ]$ F7 ?+ ~│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
. n* n1 q; M0 D. h0 n+ I. c5 G/ g│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │2 E  D! g8 }4 E& v+ \
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
$ S8 H; w. ^7 W0 S│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
7 Q. n! H" F* c│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
7 o1 M- }3 t6 t; D& {) y2 ?│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │7 m$ Y8 h3 U. X$ c9 Q9 V
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │4 `* l4 J* X3 `
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
* U8 w" c/ W7 `- B' h│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
- N3 k9 p' ^# Q, D│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
9 b0 N9 Q0 |4 _: E│45 │SonicWav│26│80 │  │**  │Shock through enemies     │$ K& K+ z* G% j$ E1 o
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │4 O& J, ?) S3 G7 I
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 D7 f$ t$ J; ?" t1 h" v
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
$ C* ~" v5 t  K' x# c. `│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
* F$ \2 z! U- Y5 Q│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │4 q' L! `5 X7 l8 M
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │0 a/ c8 R& i% P1 [  R
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
3 A7 E5 Z& L$ C. {- Y│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │" s3 X+ J+ \9 b  }& I' h( s5 Z
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │# o" r8 U6 J0 j4 D
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │+ A, e5 d) p- ]5 g8 f
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
  s0 w! [/ U* H, u1 u' S2 x9 D│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │* y) ^* B2 p: J# _# T: f5 R5 V& Z
│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
0 i' c% n! W* R│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
% L) D/ z( e4 n+ D3 u3 \4 d0 N│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │& Z8 F% S5 g7 g% g: d7 t& c' `3 p
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
5 o  p+ Y; p$ K, r4 _; h6 p$ ]│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
) d+ B; M) l" n. a3 }│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
7 |/ U  Z, k7 I* M! p+ w│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │+ ^* F; K. k( Q; H) c
│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │5 H# H: U5 c1 R
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
5 b8 ]4 n1 G0 O/ V) W│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
& r( R& v4 R9 s8 f6 D│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │; K. v( I+ }6 e0 `4 J
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ ?1 ]/ Z# z( D3 n│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │: O1 ~; e: ~' g' z. x6 q( k
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
4 z1 ~+ W! L6 m│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
  v4 U* W+ n/ v( K: ?" x│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │* o7 f- o$ C0 d$ l) ^- O
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  n# U4 W+ t. y0 f* @6 c  M# G
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
' s4 v. Q. [5 o) t│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
1 N% t6 p; ?5 j│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& j$ x5 Y# r- A' y, ~  H9 s1 m8 b│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
1 V5 `9 H& g/ ~( `. ~( T; G( I! U│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
% S) L7 p1 M8 v- I$ w1 Q, [│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
" s% _8 e' Q8 v/ D│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │, F0 }6 G. l7 ~, B- P0 |
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. A& D: r7 O8 e4 c0 G) j( e' Q
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │( `; x9 t! l/ q/ y5 Q2 r! c5 f7 o4 |
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │6 A8 H, D0 Z) O4 r/ |% g0 K
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
$ @4 V! c- U3 d1 I! m7 n│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │8 G3 d  x  v, \9 o4 C) F# [/ l& S: W
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │2 n6 P) S% f: R" A7 s. a
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
7 `7 X0 R+ ]& B+ Y: G3 W│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │) h6 E; W; [, e# b* |
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │( s  z1 b  Q; j; ~7 P1 {
│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
+ v5 \  r6 h$ v( i+ h│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │; v' e# B! q  C) J) h% _" b
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
5 k2 X0 L( T! A" \2 d│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
: P% t% x/ R4 r* ?# ?* S9 ]; y8 r$ l│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
, O0 ~% @( U0 G& K- ]│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
+ S# |+ \  [% J1 s│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
0 h" T" H2 ~+ q$ t) X& K, I, M│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
8 R* V" q$ N7 Z4 F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │
, }# _8 Q! {& p8 U│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
, n* ?8 v1 f4 e6 a- r9 E2 n& c2 {└──┴────┴─┴──┴──┴───┴───────────────┘" Q2 J0 n2 Q2 ^* c1 q
. M4 U" f/ A5 U/ t6 }4 y
StdrdChip (Part 2)$ m3 x4 A' n. }4 U% s' O4 Q
┌──┬────┬─┬──┬──┬───┬───────────────┐
% f" W" X' m# R2 l/ J% P│编号│名称  │MB│攻击│属性│稀有度│说明             │
2 `# B) A* g0 S% O├──┼────┼─┼──┼──┼───┼───────────────┤3 b9 P' e0 h& i  p  L
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
9 M  i8 p: C6 o+ [9 @│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
+ I" _/ q7 l* T2 t1 a. Y# m) {* E│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│$ s1 ^9 O2 c3 }4 m  i- H0 k
│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │1 j& R  o: D/ E" k9 R
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │9 m8 M+ H; }  c; [' z! O2 V- ^
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
( D" l5 |+ T8 I1 D5 T( A│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │! v( j7 T. p2 M+ J. u( A
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
% t6 G' T/ p; u/ U│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │, [, [( n$ D" n0 u/ f( N. z/ P
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
- Z1 t5 ~+ o, G  I* C│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
* G2 q0 G( G. p% q, q6 z3 p# U│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
" I+ |! F8 S! h$ p) x2 u* q+ q+ @│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
( b3 W  S' |$ B' q6 S0 t│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │/ m3 {9 a/ O+ m0 ~9 U* U
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
' V% d' w/ {% o7 c0 d- J│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
( K! M+ k+ j+ z# V; F│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
6 Z4 B5 \/ E; P8 a' ~9 j9 g│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │+ |3 R  c" d4 R9 C7 u4 Z( R" p1 ?
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │. N& U6 V5 y; M- Z: o6 `+ [3 ]" h
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │8 u$ L. j9 ]% c
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" c0 l+ o) C  Z$ p9 b│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
+ J( t' S) {: o/ Y& Q% g5 q* \│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
' @4 z; L  m  A3 j$ R│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 t# f- `* N" `9 ]6 B7 T3 Q│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │; K* w* I3 a4 Y; M3 T
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │, `, _" d0 c) m0 U& r4 ?) i
│126 │Rook  │30│  │  │***  │Protects you from attacks   │4 P$ ~& T% q1 w. P% W
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" y& e4 d8 a0 I  b
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │: L, I9 U( K' l7 d  x" E
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │% y& c; W: l1 k
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
/ H1 n4 Y" y9 I- `( @: i! Q" t│131 │Lance  │46│130 │Wood│***  │Lances through back line   │* n8 s9 }3 x! q* f; p
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │1 [" u" K4 C. i) f0 D& J1 r; Q
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │
; L1 W4 H: C, Y7 |8 v│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │" |- C5 V. X5 w8 n  u/ N( @
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │; \; ^. m+ G( Y% n8 O3 Z+ b
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 {4 T* ~' n7 ^( [# }│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │
# h. [. l1 I& n3 q│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │, i+ K0 r+ w* b& U
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
" U4 O$ h" Q3 p7 [) y; \" P│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 Z  f- O( k. Q; B│141 │Prism  │60│  │  │***  │Prism fires randomly     │  h( S3 M& X7 @8 Z8 `/ [8 I2 R6 q+ ]" P
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │+ i$ `9 u8 z9 n1 i6 I& Y2 A0 u
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │9 H$ E7 K! H  _/ t$ i. @
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │: p6 X2 k$ U) e! L
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
2 \! A% c8 _- J│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
8 Q/ ~* u. k7 h- E2 g4 T/ [1 a│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │! l( s8 P( V" J6 {5 g( {& y
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
& S1 m  T( W; j! L3 |│149 │Recov50 │14│  │  │**  │Recovers 50HP         │
$ E0 v) k& V- s( f5 `- R6 ]│150 │Recov80 │20│  │  │**  │Recovers 80HP         │5 W5 U: f4 x: O
│151 │Recov120│35│  │  │***  │Recovers 120HP        │
0 a' ^& m" k, d9 L* C, k( i│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% ~! u" O/ y8 Q) v7 M$ n│153 │Recov200│65│  │  │**** │Recovers 200HP        │- x0 n1 t- X2 f& C5 U* k: }6 t
│154 │Recov300│80│  │  │**** │Recovers 300HP        │( ~. O# v- C' V& C
│155 │Repair │8 │  │  │*   │Fix your area's panels    │/ O6 A1 J! f" r
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
( Y2 _5 L) [# r5 X7 e- |' s│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │
' B* a9 V3 T3 S" t: ?* ^│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │
; R9 ^; Z( s" U* U│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* \8 d: c& c- V; g) V) \* k
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │- s4 q" U& P# w, ~. F
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │9 n2 x# O- y( z' K) y( k/ i
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │/ `8 H) k' ]; ?: R; R; `! {9 g/ j$ D
│163 │Invis  │11│  │  │***  │Invisible for a while     │; O- D/ d" J6 x) n/ E4 p! ^
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
1 T* Q  n- s8 z: D. Y7 V7 l$ A│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
- J! V2 o) e5 }9 `- d8 |: m7 i│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
. @3 j/ S3 _/ }: U5 @│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │( c6 n0 ]: G1 V' L5 R5 U
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
$ d0 `, A5 R' G; ~7 _5 Y│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
1 D- _2 ^5 S. q4 S; |- a4 Q% B│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
5 H# B" Y, ]9 ~# e' \2 h& [  Y│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 U- i) N/ n3 }% K3 R! N│172 │Aura  │55│  │  │***  │Repels attacks under 100   │/ k& l7 j7 J# g  Q+ Y3 W' O
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* ?- O  y5 T- S" t% |) W9 G
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
8 S5 b8 V& ~$ s! ]# `+ ~│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │4 i' H% K3 d- ^. n
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
* }7 v* E' b; s5 y& q+ F+ M│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
8 k4 C* \+ B/ e# m. p│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │+ @+ I: |: Y0 f1 J+ t0 k1 t  W, N
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │: c' M1 e. K, {* Q, {
│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( C7 I! R7 I3 x9 F8 p: u* {│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
" A1 p( v4 C4 z4 A$ O& T│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │4 g8 P' {5 k6 z" H9 ]5 Z. T
│183 │Hole  │55│  │  │**** │Open hole to dark world    │
4 t0 [2 A% S+ [# Y8 q│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │; x5 m( k* C" ~* G' _  D
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
) o9 l& d1 l! F" J' I+ O! ~│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
& z2 o- e1 W9 L+ b! Z8 o2 V│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
. S# `) h" H: M. H& l│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
3 e& ~" Q6 `' S. b$ I5 R/ _6 d3 C5 ~9 j│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │& [5 d5 [, |5 Q
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │3 e! K6 J# J4 L4 T: x' M1 [% e8 e7 C
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
4 }7 L' v) J7 n/ |3 G3 {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │1 w& a  d2 a& E' ~0 |: {
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │. X/ e/ W, W1 D/ q. g! q6 {  o
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │9 |5 W2 x5 J0 t3 z" P0 s
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │( t6 @9 ~0 O; B1 S6 t8 Y- ~7 m; h! e
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
+ Q4 K  r4 C: H9 z$ P│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │2 h) U. P& a2 S
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
( V6 P* I- t/ F│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │2 F0 X9 N) P9 h
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │9 ]! X; C& h9 `1 C" m4 o
└──┴────┴─┴──┴──┴───┴───────────────┘
: |; g2 N- ^) P. m, v( p' U# J8 }$ n: G0 G, B# O( v! H! y/ Q8 ~
& h1 J6 d! W- H& s0 j- u. d$ U
Mega Chip
; D+ q+ q) y& u  ?/ a$ Z┌──┬─────┬─┬──┬──┬───┬───────────────┐& O! A1 {5 i/ o
│编号│名称   │MB│攻击│属性│稀有度│说明             │
6 j; `/ u. y) W. }├──┼─────┼─┼──┼──┼───┼───────────────┤
0 d" ?& t/ {& _│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
9 {* e2 M/ g4 y$ D  G2 c│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
1 K7 L' v$ _5 H│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │; C, {. c: y9 \+ k/ w! Z
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
, V# U% V+ ~6 x4 P│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │
; C. q2 _3 w9 i% m% K0 L* T│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( U$ n. \1 F' k  F6 L# O. s
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │3 K3 R. N& `6 M' u& E4 z3 M+ |3 f
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
- I! A' B- s+ K6 c) ~│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
6 p) P' C3 x6 d" F, E│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
/ Q3 _3 t, a, b$ E* E& e│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- B7 L4 G" }) [- j2 _│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
: r: M) s2 v& n3 Y2 B│13 │Guardian │82│  │  │***** │Statue punishes when hit   │$ y8 r1 ]- B# ^) G$ }( U1 G: k' H
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │! i- o4 C5 n4 S# r9 `$ w6 G$ Z
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │
6 [3 Z( z( S1 d% G( n1 X│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
% \  y* F- S% e2 M! ]: P) V7 `│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │/ K  A4 v- d, B
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
  [, K" _( Q& p* F% d1 B│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │! i' l) l6 O9 }
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │" @% ]% p1 j* s( y) J
│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
( A' \' T8 y9 W- Z; f1 d; U│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │, G, g" L; D3 J- v. F0 t
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 T4 z# w$ k4 ?& G* J
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
: t# z( Z  Z3 D' I7 B│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" P. B; F8 R9 ~; U7 Q! s│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │, u0 o8 F, g. a* m; Q/ r2 l
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │  [& P* Q! W+ w' b1 O# T! ?) Q
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
8 Q! Q7 _) B& J: P│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
1 D. y; h3 j: s* N- M│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │
! F+ J7 n0 `; F0 P/ A% s6 E│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │2 Q. D) W' e' y/ T% f; J' ^1 o
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
; g2 y( J+ }( ~% w! x% ]│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │  M( ]+ Y1 g: |8 [9 U
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 g. l, N( K% U│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
8 W  ~: q" O7 a( A4 K- `│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
+ S/ p9 w0 y; f# N+ W2 R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │- A) x4 L! I- Y& f: F2 e7 r
│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │% [+ V3 o) |3 L: w6 k; ~4 M' _
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │, H0 c8 @) a$ y. T9 Y1 O
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │6 v; ~% i+ @5 W3 g9 N
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
- H' c7 C6 N7 |. {│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
& }; H& g  O' |3 y. h5 D  e7 \6 t│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │8 F9 e+ y0 k  O; |
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
- \, ^) Q: D  V, {. n4 T" j│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
$ Z+ O& \1 ~" B5 @4 ~│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& `9 i1 v) K0 P5 \
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │! m8 {9 P- n3 X4 [1 l! Q# k# W
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │3 A$ p* V7 h9 h
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
7 n7 |  i' j; M* c( Q( i! k│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
% L$ a& I7 x1 Z7 |5 `│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
/ M* `# |, I  ?* e│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
- y3 [4 u- t8 M' Z8 E│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
' Q& Q# u! D/ e5 x; S; B│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │
+ K1 R6 C, {, Z│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
% I# T/ N* s3 N0 o│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
* j) ~8 U' r8 `│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
/ ^/ {: n, a* Q0 t. U. w│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- L" y: l: K) |6 V│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │+ y" H2 g9 V0 r4 T" j
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │9 X" B' \) n) s  E# {
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
: N# z; F* \( u  R2 I│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
$ b3 X- f' t6 L2 @0 L4 z│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │* b  V5 U' j$ X. K" D# ?3 R
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
" F5 Z1 w: @% U' H5 N5 }$ Z│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │' {% I# y+ k5 n( ~0 x! y5 P: }4 g
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
- y) K  a1 A7 e│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
7 j# S4 b$ i" Y$ w2 j│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │+ Q" Q( D8 v! S# z
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
, ?; {8 x2 d; Y. A│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
+ W; m# z! D. N│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
8 c* G# e6 v" W│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │4 p! a# K# U9 {3 f
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │6 {! x5 X' E+ {+ J3 F' q" g
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, H  e8 C0 k" Y│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │0 z6 ]$ g) i- X6 C, A6 @
│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │" U8 B" Z3 N0 {9 d/ j& ~
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │
( |& x/ j3 H/ K2 H. l( W  p│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
0 D  H6 d; `6 R│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  j3 M1 Z2 b' n( C5 ?7 s
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │( _# O3 x. j- j& p* x/ `
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │  ?5 i: ?3 Z( t
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │9 @( R5 g- _( n3 d) v
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │4 g7 y2 }0 \+ g
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │1 }! M& D6 [: m
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │1 |" ^, F5 h5 j& d; Z' x
└──┴─────┴─┴──┴──┴───┴───────────────┘
0 R% }" T& P2 ^1 q6 o. `7 b3 M  T
, i* a5 j/ `' ?1 W: X3 v
0 o$ M. E7 i1 h- MGigaChip (蓝版)
% T6 K& I" S5 s& q0 w┌──┬─────┬─┬──┬──┬───┬───────────────┐" R0 ]  s; m* X8 @' p) ?" ~
│编号│名称   │MB│攻击│属性│稀有度│说明             │
; q! y7 b3 _( Y7 h- n$ ^! s" L├──┼─────┼─┼──┼──┼───┼───────────────┤
" m. I0 P/ |8 a2 u- D│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │+ ?7 E8 m+ b% }
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │$ m8 _- F+ o' `$ I) G! P
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │5 v+ z+ F9 W: P: z
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │) \+ ?+ M- Q5 ~9 @3 e' o
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
; x1 I" s( u5 n) N- `) @' g│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │7 ], X  p  i& e- `
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
% J( F0 V9 I8 c. r! v│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
" r( o& O1 }, G, g& F4 l│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │) K( p# t& E. m9 j2 r
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
. M( k$ m. a7 L│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │9 ?! q: U  I# a4 d# e
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
+ I7 m$ X' y3 e) f2 {4 W│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │' T, D- n! G+ i6 O! H
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │. k: j  g" M1 {/ ?
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │5 ^& X- s7 |6 E7 l8 u) C- D4 O1 L
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │
# m. S& N2 k7 a0 ?8 @- p6 ^8 A% g$ |│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
- S) B; t& G; j│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │: [* N- j7 C! {+ q& W" A
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
2 n2 l  b! H( v* b9 ~) `│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
9 J+ F' B3 Y& [' A* C0 _└──┴─────┴─┴──┴──┴───┴───────────────┘7 w/ Z% H! F- \0 [7 x
6 M' \" D6 O/ N& g" |- T1 f
GigaChip (白版)(只列出与蓝版不一样的Chips)
3 ^+ M, [$ y. Y3 s0 Y# v# m┌──┬─────┬─┬──┬──┬───┬───────────────┐
# S+ F- ?2 Y/ ]( q1 p* F$ ^│编号│名称   │MB│攻击│属性│稀有度│说明             │! X) T# |! G$ K& {: y5 O
├──┼─────┼─┼──┼──┼───┼───────────────┤
- g1 [, Y4 q* O1 r8 Y" D+ u( s│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
: _! ?- x! @) H( L. n│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │+ F1 }% A! ^( k  X4 H" \/ d& Y
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
1 h. I0 s$ V6 n! P│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │3 i# z# R9 m6 z9 L4 H
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!6 Z& U2 |  X% J' p
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) [" j5 O6 A' X' k6 W6 r8 R
6 G4 C  N- D& f! o8 r
0010020030040050061 E3 U' ^5 J, ]4 N" \8 h; R
007008009010011012
/ a  k: E6 n, E8 o  n8 ^, B, e: E+ H- Y013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:" `9 y, T" m$ F" l

+ M" A7 q+ o' B019020021022023024
  T. e* }3 o, S4 Y025026027028029030
# e; U2 C# U1 {4 T- t031032033034035036
" d2 {, s, T$ o) s) T5 z
2 n$ I' R4 n/ K; O[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
$ s1 o% J. x8 `/ V5 p5 L+ U% q& z: F7 M: O. h7 p5 R. h3 Y; B2 l
037038039040041042# [* g: ?! ]4 ?) A+ J
043044045046047048
9 _8 Z) w* d  N- C, z! ^) s049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
; w0 n  r! R& R
$ b& j2 E$ L0 o055056057058059060! A) W* M5 @4 H& ?
061062063064065066
: o' C) W8 n( R$ ~067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:7 m  I1 y3 B9 {4 }- ~

8 z  D2 L; P2 S4 F: _073074075076077078. H6 L% l1 y9 y2 h" |# y8 c
079080081082083084
/ }" q3 P3 z! @# ?085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 @+ C2 |3 B1 K* s
0 S% W% |( T# d0 G091092093094095096! z% ^8 y. V0 f5 F7 L
097098099100101102
8 @: u0 T' p, j# m1 k' z1 C8 ?103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:. }8 N$ F- Q; g( \8 {2 ^: j1 C

. ^  z5 v. e8 @/ D  v7 W+ |1091101111121131149 _- J6 Y5 ?; m' \, x+ o
115116117118119120
& ~' @, J- _9 t; k6 w9 x121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 v. W9 q! z8 s" `6 ^
) s) h/ ^( D1 H& G& y/ }  n
127128129130131132
4 b  |& f/ M& {1 `+ H0 Q9 @133134135136137138
5 E6 v8 C% g3 s! i! A6 c139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:1 K+ v- e& o. O  y
  J+ P6 q0 R5 F' A2 v( P
145146147148149150. g, k+ c1 I8 P1 o0 j4 Q( x
151152153154155156
* |( T* O( u8 Q' w% B# g7 e5 m157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 m, \/ A/ z$ _# x
( _. S# w7 f% O& N; Z3 u. z% y1631641651661671680 |% E$ ^/ D) b
1691701711721731741 x9 q1 C2 @+ O5 ?
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
2 M; ^& X5 X& G) M! [9 W* _/ B  n
181182183184185186
7 m+ T1 M0 G" s4 x$ y- [+ L187188189190191192
  H" C  {0 v3 u/ \8 |4 a1931941951961971985 o& D9 b# X3 [, ^
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
1 C" `1 d+ c" o) v5 Z& O! ^: K" r
0010020030040050069 w( |; J7 T5 O0 e, [% g$ v$ P
007008009010011012) i% q# B* [; E/ ?' ^
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 J: l, D, i8 ~
0 d- u1 f4 O0 `/ L* @& x9 |
0190200210220230240 D1 `1 x0 D/ J. R4 O5 B0 `
025026027028029030+ h$ @% x1 X- r' L; q; Q. e
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
3 p, ]" n3 K6 M5 i6 c- U! t
1 n" v$ e5 ]: F; ~' Y0 x0370380390400410422 O$ u1 d* a1 q; O2 m5 |( N% s/ C
043044045046047048
) k% G5 {4 W5 {' h049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# d$ h- E# n8 h5 A3 c  x/ L
5 _, D6 E: H8 u0 p+ w( x3 ]055056057058059060, r7 [, z+ A  d6 @0 C
061062063064065066
/ m* I( E0 Z  K5 c067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:0 w; [1 i) _. h- X* R
. Y, ]5 U/ B3 z1 ~  O
073074075076077078" \0 `& E# H- l6 Q# \4 O! G% D
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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