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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创$ P1 j3 J3 K  n0 s
■ ●■    http://www.NewWise.com
# a/ g1 x( z- g■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; M$ S9 ~7 t  P" d
# U/ ~  |% v# t1 ]

2 B9 W/ C1 `# _           洛克人 EXE 3 Blue 卡片组合  S2 U$ v, B+ N+ e

* L4 P0 I/ e' T4 \. S5 Y( M
# y! j" U! o, t$ E英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版* x. b+ f6 i: R4 n
大家要看日文版的P.A.或详细攻略,点击这里吧!

( h+ s0 c1 O) e& q8 s0 }* V====================1 f3 _" ]/ @: `& {6 S2 z: T
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
5 M$ g: ^, @: j' B: C. c, L. y: Y
/ H" c4 P( I; P! M) m& \' G6 \! f# e以下内容格式如下:
% ?/ t& ^% M* `( e0 v+ y6 ?" }0 E& Z* H' L$ b9 v* r9 W& E
编号    名称
% u2 O% q+ q9 ?4 m/ g说明
! Y5 N6 m; `) A: n1 B. v/ J( b/ T组合方法
, T& }$ Y( A' Q- F1 ?. Q; {& k---------------------------------+ S! W+ }0 j2 f
01    Z-Connon 1
  M; w9 X3 F1 g" W8 z: AUnlimited Cannon for 5 sec5 V5 ?8 \% E. u- D% {5 c: w
Cannon A+B+C# l' l" x, a6 n6 F  @( x; j" g
Cannon B+C+D
7 V& ~1 i' |1 F7 m, S; ZCannon C+D+E
  U2 u' ]7 J- X& C5 n
; b. |, T0 f/ ?02    Z-Connon 2
5 W' q- R) X4 ~: q; X1 zUnlimited HiCannon for 5 sec
) t/ b" h) \; zHiCannon H+I+J5 T& j( t; l0 D' |
HiCannon I+J+K0 F! p8 d6 y2 S0 T
HiCannon J+K+L7 t% Q& h) O# O" ~. [1 f" E; k
# L4 S3 \8 m, |& |# @. ?$ [9 f
03    Z-Connon 3
% @. S; b4 h' GUnlimited MegaCannon for 5 sec
: g' u! E. t# V! k% f" RM-Cannon O+P+Q- b8 B) O. N& h  _, R9 x
M-Cannon P+Q+R
9 T- \% a7 e* ]( ?M-Cannon Q+R+S+ U: T) U" Z5 T4 A- a* g# C9 ?

7 g+ y, N  N4 _3 M" B04    Z-Punch
6 K/ {% L/ L; f: m7 e- w- L5 v3 x3 CUnlimited GutPunch for 5 sec% U. A% t/ E  z3 `7 U+ ^3 V" b. G
GutPunch B+C+D7 F( R$ B/ O; d/ x9 q2 W) Z) ]7 p
GutPunch C+D+E
0 M/ b/ |2 n( x% i( }6 r4 ^( aGutPunch D+E+F7 w, R: y9 H3 k" i( B( L
& I0 b. O: t5 t  h2 ?5 A6 l
05    Z-Strght' x5 }  X2 w6 J; S0 k9 l9 k
Unlimited GutStrgt for 5 sec
$ v3 [9 C7 u' EGutStrgt O+P+Q1 K! U% Z- n- ^7 _/ \; S
GutStrgt P+Q+R$ L# k& b# ]7 w& R: H
GutStrgt Q+R+S. X/ }: I& m- A0 g/ F
* Y) N% E. S! E# F. Z% N' Z
06    Z-Impact! @" T5 a  }$ z8 D. j6 ?
Unlimited GutImpct for 5 sec
8 w' A, J! n* |. R% ]+ B' uGutImpact G+H+I
7 p& q+ ^& t4 s  p7 C1 eGutImpact H+I+J
: Z5 |( P7 Z( [' |4 QGutImpact J+K+L
7 a1 O4 {# p3 |- r6 _! u, I% }5 r5 M: c! U" R9 w; r8 K$ t
07    Z-Varibl5 h% T5 V8 J3 {! \0 L
Unlimited VarSword for 5 sec  n- Z) }+ ]# i2 R% s  }# T7 y
VarSwrd B+C+D
* w" m# z  |. S: sVarSwrd C+D+E: P$ w$ `& j6 n: w! f* d9 P
VarSwrd D+E+F! D9 o/ P  J2 w" d  N  z0 x+ L

# M* y; `7 c, r7 y; t" E08    Z-Yoyo 16 j& E5 j) Q4 B( [( H1 O/ U
Unlimited Yo-Yo for 5 sec
+ C0 V* w) t7 j% n' R0 A, hYo-Yo1 C+D+E
4 C; N- C6 T6 b$ DYo-Yo1 D+E+F
1 }0 W# k/ t; s/ G; ~+ Z, kYo-Yo1 E+F+G
1 [4 j% e$ |" @  n. A0 {7 M4 Z0 e% U* w& ~3 w, P: J  U
09    Z-Yoyo 2' i. Q+ `. N2 j, s+ j6 Y& s
Unlimited Yo-Yo2 for 5 sec
, Q: r* ^5 z; [: @3 wYo-Yo2 H+I+J
  M) g1 u# c9 F8 C7 aYo-Yo2 I+J+K
5 V3 ~9 h; A0 m; s0 ~Yo-Yo2 J+K+L4 @) {% U9 L2 ^+ H/ @- f1 J. C

: y) n( u4 I% X' Z10    Z-Yoyo 3
/ t9 n+ T3 t7 I  v& }0 J/ ~Unlimited Yo-Yo3 for 5 sec
8 E1 X. M7 a7 N$ sYo-Yo3 M+N+O8 p# C: {+ D( J! T( X, S6 P# j; c
Yo-Yo3 N+O+P
4 R; w5 n* B8 a$ I5 `4 K% ZYo-Yo3 O+P+Q
# L6 Q/ @/ ^! _4 L1 l+ e
2 |' `- Z1 A* i11    Z-Step 1
2 i' S9 |' K5 ]& r; HUnlimited StepSwrd for 5 sec* S1 {; ], _. l( E
StepSwrd L+M+N' k* `& p' n5 q3 \( X
StepSwrd M+N+O$ w/ h1 [- o1 k
StepSwrd N+O+P0 m# C$ A; O# @# z& ?& s
' L5 B; D# p5 t* V* [& L: B# Q
12    Z-Step 2
! f" R  W4 g$ F% F; S4 y& ^5 MUnlimited StepCros for 5 sec
- o* \3 _' U: a) fStepCros P+Q+R# ]. k) ^5 x+ B  U" `" y
StepCros Q+R+S
/ W6 [/ J  Q. v" ^StepCros R+S+T
; a# r' b  I% y0 Z$ d5 w
" ]( m3 m, ^# Y& r& _13    BubSprd
. k8 W. ~8 c! P( L0 \Attks w/ spreading bubbles!
$ d/ B, [4 q" A9 j$ M+ ^" U( aBubbler  C+D+E
1 R, @2 K+ z0 Q7 e1 N1 }2 L2 Y, @Bub-V    D+E+F$ o) X: {: ]2 ?! _
BublSide E+F+G) @, x  D. U  U. e! `0 [
Bubbler E + Bub-V E + BublSide E
0 @* ^3 H7 o" w% v: ~- z* _8 O% D% a6 S  [2 T# z$ p; |; C
14    HeatSprd9 r. c* m2 w8 a
Attks w/ spreading fireball!
+ Z" R! B) O7 R) \& Y" s, }HeatShot H+I+J& q5 k8 H6 \. R; f: l- `" u: a
Heat-V   I+J+K
- [# n8 o/ F- G; d8 yHeatSide J+K+L( G. ^8 {0 N; u' v- x
HeatShot J + Heat-V J + HeatSide J/ s" i" E4 w, D& f5 k0 O0 W$ G

. D# S7 V% z; J' t15    H-Burst
( f- X! h/ Q# O$ O6 i7 j) V; DCreates a giant explosion; z7 V4 K% y0 {/ Q1 A& }, g
Spreader M+N+O
. l* `* g& G, Q+ kSpreader N+O+P6 y1 \# M8 H" O" I, s
Spreader O+P+Q7 O+ F) m, E9 U1 w

2 ?2 T, k' L  k1 J16    LifeSwrd
/ _# L. a! i* rSwings a huge 2×3 sword!
7 |. m9 Y- |7 B" {' E8 uSword E + WideSwrd E + LongSwrd E! Z& L# }& a+ z) v) E
Sword L + WideSwrd L + LongSwrd L, n3 i& p/ N0 p/ D
Sword Y + WideSwrd Y + LongSwrd Y
, t2 \/ _2 b' i, p& t% {
; `8 _3 i; k8 f+ X, C17    ElemSwrd
, R% R1 U7 `" Y7 z4 hWide swrd contains 4 elemnts
+ ]8 c, j2 _4 j7 v' V- }FireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ K+ t+ o  B+ z' E: c; ]FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P! \, [/ O, \: L' ]/ k9 y6 P

' u* J) E' z0 e18    EvilCut
( L3 \0 C; _3 T3 tStep up 2 & make 4 atacks
& s+ o5 T& G; n- X# FStepSwrd P + HeroSwrd P + StepCros P
( Y- ~, P9 O. i
) D! ^4 \. [2 R7 M( `' C" v  `5 Y, h- k19    HyperRat
8 O, k) l' `& j# P! f: LA giant Ratton charges!4 Z3 |: m# V' A7 I6 w3 y
Ratton1 A + Ratton2 A + Ratton3 A
$ Z# @5 @- p7 BRatton1 C + Ratton2 C + Ratton3 C) w) J2 s. c7 Y  J- h" q4 z2 Z
Ratton1 F + Ratton2 F + Ratton3 F
3 ^% S5 G8 E1 E0 l5 n  W! A; ~5 F# Q& d$ v9 [
20    TimeBom +% ^. n  H9 o" u6 h0 o( r6 C
Sets Time Bomb in enmy area" u: e' q' w+ f  p2 d6 n- Q
TimeBomb J+K+L3 I6 w- U7 p2 P. u6 ~
TimeBomb K+L+M
+ ]) q( F$ g* g  k3 }) r/ v5 GTimeBomb L+M+N  }7 c/ g: W: [! F7 s8 G7 S8 S
9 H6 J& v' e, y. v+ d7 z
21    GelRain
3 p& f5 o, x+ M5 ZGel steals squares
- ~# N; v' s% {2 ?' O/ {MetaGel1 B+C+D
) z4 w# X* ?% X6 b  xMetaGel2 E+F+G, H# b" U/ d$ e( I$ z( m, }
MetaGel3 S+T+U
$ i6 |2 S( T. N+ s" t. X# i
6 K+ C: i. {. W! C+ z22    EverCrse7 z+ Q& _+ ^0 j
Shield chases enemies
4 \& L$ ]( [( xCrsShld1 C + CrsShld2 C + CrsShld3 C  C1 f7 M% Z9 W" q5 R& G- F
CrsShld1 L + CrsShld2 L + CrsShld3 L
* u3 A! x/ |, t! D, z- L: k0 y' @) ^( @
23    MomQuake, |% D9 `, M  B# K- }
Awakens Mother Earth!9 I7 I6 S1 ^8 E) [6 r1 ]
RockCube * + RockCube * + GodStone S
) ^8 M; K, A$ }3 A' u; E
" f9 g7 C' V) v* X4 D) p4 q/ _24    PoisPhar
' y# b; t3 X: i. _Pharaoh generates poison
$ J* }4 e4 Q- @9 p7 cPoisMask A + PoisFace A + Anubis A
% a; r) ?5 W. I5 ?& J
* B  i4 K9 e* F8 P- Z9 A5 w$ E0 m25    BodyGrd
* J7 _5 g; d$ G+ L' Z* _Bodyguard takes out enemies5 q6 F- _4 q! A
AntiDmg M + AntiNavi M + Muramasa M
4 D  O7 f) s; s. _" [% |0 y. a* a$ I7 k/ h& z* Q
26    500Barr" B2 V, F* {0 t7 X
Barrier absorbs 500HP dmg
/ j* K: S& c" G- u! x9 FBarrier E + Barr100 E + Barr200 E( a1 @& o' @4 t4 C
Barrier R + Barr100 R + Barr200 R
% v9 v$ A8 G5 p1 F4 B/ @' f0 b8 }+ X' C1 o/ W* C
27    BigHeart4 i0 `! n3 f" T& U2 Q0 h
Attacks, then heals HP!3 s* y, y3 B" L, K
HolyPanl R + Recov300 R + Roll R+ }3 m- G1 `9 @- j
HolyPanl R + Recov300 R + RollV2 R
, |- f) T. k. @5 E9 }$ ^( x/ {HolyPanl R + Recov300 R + RollV3 R
9 }. l, v2 V# q: m. K7 @; G# u7 h
' ^( g& i5 j. g4 l28    GtsShoot- U  l2 P0 ]( B8 F1 w3 G
GutsMan throws MegaMan!: Y5 D4 B' P3 g% z6 `$ W+ Y" d
Guard * + DashAtk G + GutsMan G
+ f: A2 q. Q# A  t# J; ]Guard * + DashAtk G + GutsMan2 G
$ O% F! I9 {- Q1 G. V" z( _Guard * + DashAtk G + GutsMan3 G
2 R3 u% I- y7 l6 U* ?Guard * + DashAtk G + GutsMan4 G+ u6 @) G3 k5 i( k% Y
2 q( o1 U  Y# }/ n) _/ K
29    DeuxHero
1 ?& l& N& N, VMegaMan & ProtoMan team up!
' k$ e+ b$ [$ x7 n. Q) MCustSwrd B + VarSwrd B + ProtoMan B$ l: v2 c  e7 p6 y  Y- n
CustSwrd B + VarSwrd B + ProtoMn2 B4 y  j2 q4 n# D5 K! T4 z4 h
CustSwrd B + VarSwrd B + ProtoMn3 B( k+ ]0 L* L. E1 o% V! X
CustSwrd B + VarSwrd B + ProtoMn4 B
0 W& F- ^8 a" {; q$ b8 X8 |; u
: |; n" {: ]/ ?) Y7 G# j30    2xHero* Q; B- d* d$ V
MegaMan & ProtoMan Dual atk8 E: D( T/ c! s
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
  k4 n: g3 ]7 S2 M+ J# Q  TSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B% `$ o5 e2 ~9 _( T1 ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B+ [' L7 v' N' z8 C' _$ B4 X
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B7 Z# v& C+ d( _; M! r: F

4 x- _/ ^: f& ^/ y1 I5 h31    PrixPowr
8 s! c2 L+ A7 \+ O( A/ v! I- j3 Navis attack at once!: t& w: H* L0 W5 |7 g
Team1 * + Team2 * + KingMan5 K
1 O# i% A% C$ C- ATeam1 * + Team2 * + MistMan5 M/ V1 c- j$ S' M: Y) b! \0 N
Team1 * + Team2 * + BowlMan5 B4 D4 S2 q$ u) V5 p

7 x1 C5 r" }7 M8 u32    MstrStyl+ k% }& T- V/ ?7 q. x0 P% ?8 m
MegaMan unleashes his power; d, R& H1 ]! c3 o3 N) G' h8 X/ G
Salamndr * + Fountain * + Bolt * + GaiaBlad *
& P) y: ^- \0 c+ w* W
. W) ^' v! ~3 n/ r! M+ b& zStdrdChip (Part 1)
  n9 u0 L/ i: \# n9 J' C┌──┬────┬─┬──┬──┬───┬───────────────┐
0 v: \4 g" h, \  D6 M│编号│名称  │MB│攻击│属性│稀有度│说明             │
! w' r" K: q1 B├──┼────┼─┼──┼──┼───┼───────────────┤4 p# b  |4 a( x* y
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
7 z9 p$ Y! s1 N2 t% }# @│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
9 _, S, J5 k4 k/ {│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │( d& `5 F. T$ f4 A3 v. O1 r
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
' R2 ~, J: m8 `. Q, d+ ^! ?│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
6 l$ }) m" b0 E" d* a│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │2 V5 {# t5 b$ O1 `) j0 [
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │  m) f+ M- D& A1 k/ A- L( E
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │) c5 C  O6 I( R2 |: O0 m
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
7 Y0 R/ Q5 g9 u/ i( g) K# i+ I│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
$ a9 v& R; U# B; W. A. q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 f; D; m& t- _$ i
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
) R4 L4 S4 f* \0 F. i; m│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │, [% q8 s" O/ [* |$ C& ~  a6 K/ s
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
8 j, f# k. E) @5 d9 ^│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
; k3 M$ s4 o( s& o3 X1 m5 c- u│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │1 }- M2 W) E7 r3 @6 q( q  G
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
; T: G8 y1 H. B# n│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │: b  h' Y6 ?. \$ ~0 x
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
7 p5 g* D% M  ?4 M: Q1 X& S│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │
( x2 \8 W7 R9 E/ ]0 J# b. Y6 ~│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │1 Y9 t6 U, |$ R
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
  g$ Q. F% c- Z! a6 q& N. l│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │3 m* a; f8 |% B( C
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │
2 T' Z3 e# x( l% V) N* a│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │& @$ i$ X: v8 K8 [
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
! N+ w7 l* U9 f1 F9 |- i9 \│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 \  G+ v7 ^) P. W: p4 t/ h7 v
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │0 v0 R9 r: ]/ W  a
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 i9 t+ Z* T% V0 e5 i8 a  e│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │6 }& P  A# E' ^  P/ x2 a& |& L( n8 f
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
$ I3 b+ @( D9 C' a│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │9 o$ g$ w+ s# `) @/ k, b* L" @7 a! P
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │% w5 j( L/ |; Q, K% D# y/ l
│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │  D4 Q8 d8 W1 u( z
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │  Y; @9 t9 |/ G% p" _
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
  t$ c. q: Q0 x% H│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │- U& W. |. S" C% c. W$ l6 m/ m
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │) B" I0 T' x1 `5 u
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │9 \# S+ z- Y- ^, B0 J
│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │# ~4 n! B2 ~3 S) m6 L% j
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
5 d2 D  B, B) H- r2 b5 ~│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │3 f- l; {# y+ Z
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │; P: H- d" [) I9 a: L
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │+ w9 U; B$ `# y; B* n; W
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │9 d! S! `9 J) l
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │+ m" ~' n' B" T5 v1 Y: n7 \! I
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │
: V# b; y- n5 \. b3 r│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% _; e( E1 o" {4 h+ g5 u' i/ ?, N
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
: Y6 v" H9 m/ `; i2 t0 z; V, O│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
& ~+ P# X% c& B" r& y│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
9 Q4 A0 u! \+ h│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
1 k2 V3 X$ b8 ~5 q" ^3 r│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
) f/ U2 n+ b5 z5 L│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │  N0 H# e2 g+ }2 ]7 `, K# e" l3 _6 `
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
" C" x1 e  G3 R' S│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
- P  n+ ~4 c9 N% j4 o1 [6 b. m# \│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
- h( v' H/ q( T- C: m; ^0 K4 c│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
6 {0 m0 ?! t; J6 N+ _/ }│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
5 A5 V7 b0 T: g9 U│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │  C6 p- Z  g- |2 `; c, x) G
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │' z1 J# W3 s! Q. {; C* H
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │
( l( u& a0 \: ^$ ]% ?4 Q) F│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │! ]4 s3 _) K: C: u$ ?
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
, t* r$ V6 d" C1 N│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
7 K' d& U& n- {8 f" n5 s│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
. q9 u* G4 Q, T3 I; \│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │# p7 h( ^) l2 X# K
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │7 M6 t* D! ?9 K! o- m6 `
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
% B7 ^! B+ H+ u/ ]1 f│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │
5 \) }8 o5 a5 x│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
5 P( }9 I- f) p5 _│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& [2 e3 |0 k  V│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
( |7 W4 E! m# A) T2 E% P. B& S│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│$ |" |4 _2 c) G+ s% o; H4 s
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
& }5 G" |4 f* m: I5 W6 j│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │5 z' Q2 n+ ]/ J! g
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
% q- E+ Y' F6 E# \' L│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
/ C; x+ f/ V: }, A( O# {│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! }- U+ S4 [7 T3 x  D
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │9 T2 @3 o9 B: S' p* W3 R; e
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │' b" ^2 z; U5 v
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │' W' P% y/ m# O* k: `
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
0 w0 ~$ M) ~+ v" I7 N4 j: Y4 o│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │8 E$ I( W1 _9 p3 V0 p  x
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │
4 `$ U+ z% j, b- Z│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │
1 s' q& n  m( c, {9 T│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │: l6 o* T9 F: \! S
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │- T  i: t4 ~  \* _8 p* _
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
1 v7 L2 v" P  U  C8 f  l. o│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
( j1 L  P( U2 @  B5 i0 A9 ?# L, \│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │
, C- @$ }3 ?0 g0 W4 j$ k% k│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │$ f9 p8 V( k3 Q3 V  y8 u
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │3 G$ a1 y4 `2 G% I% ?" F
│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │. Q5 f; U# V( `- g
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! f; p# \; [. n- ^# w% B; ]5 X
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │
/ v/ k3 O& [  f) _' P5 o│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │4 e9 L! {) O( I: [2 y
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │5 h/ n6 R* a7 P9 Q+ Q! Z  [
│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │7 k  N1 H. P* @9 X0 l7 w- r: c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" E! H0 a2 {& }; W* I3 R, t& ]. Z
└──┴────┴─┴──┴──┴───┴───────────────┘& f2 r. j' ]2 K' ^; K' f+ ?

& u" p4 A  S4 u% q2 AStdrdChip (Part 2)# O* x1 ]- F. o
┌──┬────┬─┬──┬──┬───┬───────────────┐
+ a8 ?! @1 {- t' p+ {9 S7 ^  D7 p│编号│名称  │MB│攻击│属性│稀有度│说明             │: z* F! H0 N4 ~  F8 I; k; c( q) S6 L
├──┼────┼─┼──┼──┼───┼───────────────┤
6 R  L: t. N1 q+ C+ s8 \2 V│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ `/ s. l6 t0 V) E( N* ~7 O
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│0 }! `( W5 Z: E9 ^9 F; r! |# {
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
5 z% m+ e0 X+ S/ V│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │. {; F& ?! [3 k* I: ?3 j3 V" R
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
" ~' l9 B& }9 j# T8 _1 p0 q$ ]│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │* {4 {0 z! r+ G( v; I( D0 f! N
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
1 J# t$ D( X* P% ]7 |& ^- |│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
9 ]# p5 o# `# n; N' R% b│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │' A5 T, X0 H! I) m$ j% j/ M( b
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │
3 l1 x6 |1 n( K1 h1 o' t│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │) ~: v( P) H7 U- v6 \. L( q# ]
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │2 K: X4 L9 Z1 d& P! z- D6 ^
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │- O8 e8 i2 _# h4 ^4 x# R+ u
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │% D+ f' a; h3 E
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
# s/ n. E% b! U3 h1 U, V│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
: \4 U5 g5 d3 i/ S  R$ j# ]│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
7 I" }8 b6 A; D- ~2 o) P+ E+ B│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
( }! }3 G6 e4 O' n! m│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
9 h! h+ E7 U* d6 C│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │* M4 t: l# A/ V* e7 H0 P1 a
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
: o9 r3 b: J  f7 t8 |+ I+ e$ c+ P│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │5 M5 ]; Y" p+ V8 q; q
│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │3 |& P9 V/ L7 o
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │
1 W( i7 v- d) G; C1 h1 c│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
; a9 t0 L3 }5 F% ~- ]. M│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
0 V+ j6 L3 H* ^9 c6 U' k│126 │Rook  │30│  │  │***  │Protects you from attacks   │, X; F' r, r, s$ w1 u
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │" `, M: z, ]: ^' y5 F. h
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │4 a3 \0 X" n3 c9 W% l2 u. j# E* w4 @
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │( ~: _2 i% P+ F3 g- F
│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
0 G& a) i0 I- }. N  l% ^3 U) j│131 │Lance  │46│130 │Wood│***  │Lances through back line   │4 v' @* e, ]5 _- f0 D
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │9 t1 X5 ?2 R. _2 R$ g: Y8 n
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │2 ^$ b& u' |# N1 }3 D3 S; `
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │4 K( Z3 K9 C# }6 Y$ _) l' n8 @
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
' H5 k$ V# W' ~/ ~( {  h5 v│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │
8 M+ z& T. T% Y│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │6 t& l) B( w3 K% K, B5 [) x* w- k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
/ m1 o/ r: O2 k& N  t1 A7 z│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
7 G+ K$ v  a) A# K, c: c│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │
7 b- [- h, w- ?$ \6 @) i8 O& E8 J│141 │Prism  │60│  │  │***  │Prism fires randomly     │
' _- y" ]: `7 |# g│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │: X* q+ g4 A, r' \. p! G
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │' |! v, S- a$ b  ?8 o3 \7 E
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
2 F) [2 y2 L( G7 G' i4 t  d% D  ?( V# ]│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
+ }# O4 l6 a2 W$ j1 R. W│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
* j9 G- \2 t% S4 }: f│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
0 S9 x5 y6 K; s│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │& J( b# [% C% H; |
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │/ y) ]4 Y. D- p8 [5 I( O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
* W2 P6 j4 b/ v- E8 m4 _│151 │Recov120│35│  │  │***  │Recovers 120HP        │
4 p* {8 q+ z3 C7 C9 h' f( p│152 │Recov150│50│  │  │***  │Recovers 150HP        │- E9 P3 T8 x4 p0 p! i) r4 r
│153 │Recov200│65│  │  │**** │Recovers 200HP        │
; I3 k2 Q3 T* z/ F│154 │Recov300│80│  │  │**** │Recovers 300HP        │# L  K5 \& O, t! r- |0 ]
│155 │Repair │8 │  │  │*   │Fix your area's panels    │
/ f, X, j/ }2 T1 Q/ |- T' W│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│) F. I1 L3 f% |1 R) i
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │" k* W  K& z4 H) U& l: A
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │+ @8 z& Z+ @7 C: M" F  m. n) D) ?" H
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │* l) ~5 Z6 s- K2 w. K2 s- g/ D
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │5 D# |4 b! ]! X, U: w9 T
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
* A8 \( K) Q) V│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │
- H0 [% p6 a/ q0 K│163 │Invis  │11│  │  │***  │Invisible for a while     │3 s  Y0 b0 E: w  H- x) C7 R
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
, _0 i/ j/ L. G3 D) e! k│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │: s; Z& F! `( b) d( L8 v
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
& @2 E6 u4 f3 l│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │5 \3 \3 a* o  n) H3 o/ I" j, K# G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
3 \0 e3 b# o, I: q, I+ T: F! N4 |│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │' F( c3 K+ Y" Y7 E
│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" M3 ]: c( h& e  e2 V$ W│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
8 [2 Y  w8 Z  I0 O5 l) U│172 │Aura  │55│  │  │***  │Repels attacks under 100   │% R7 A2 w/ a& \+ G5 E0 M
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
, S' Z* m/ y$ E& j" B1 Z* H│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
) C6 p3 F5 z: O* \* U. \1 p5 r$ d│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │3 x$ I4 v% W  \) }9 K
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
- Y8 [. b' C' C2 t1 U4 i" }/ S# S│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │' w/ `) v7 B5 p- J- C5 y% w
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │1 E# d% A& T" W% `' m
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
. Z7 c% P; o6 k2 x│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
( m" k7 v& u2 n│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │& b" e0 \1 Z, A, K
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │2 I8 z8 V0 k0 y4 E9 x+ W& E
│183 │Hole  │55│  │  │**** │Open hole to dark world    │- x) w1 `1 O; S: z! r3 G/ z
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
( I$ e; T- f( B2 ?5 ^  D│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
: C5 ~! R  ?1 L1 O3 U: j│186 │IceStage│20│  │  │***  │Changes all panls to ice   │* M7 n2 I5 V9 a0 h, J
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │1 e  u' v/ v1 `7 v. X
│188 │SandStge│18│  │  │***  │Changes all panls to sand   │  ]9 m0 o, G0 u$ \
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
6 T3 h7 F% J2 h9 |& C0 n9 I│190 │Snctuary│54│  │  │**** │Change own panls to holy   │1 x' }% q. y! x  q3 q
│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
. Z4 _1 }# F5 B& v1 ^7 g( K│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │( B$ s3 l' i0 |, h" T7 T" @
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 P* C# b2 T+ |- N│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │& G+ X. e4 U: {" p
│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │' P: c8 p1 D" W
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
8 ]! w6 W9 @2 X  w) J; p2 j/ K. e│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
2 @" e3 E5 [1 e; |. r; z│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │6 N9 z8 h9 x! ]: _% Q* d3 ?
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │7 T  \/ s' T2 l$ z" F- f6 W; P
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
9 R. p. X" [* `9 n7 M2 E└──┴────┴─┴──┴──┴───┴───────────────┘
1 Z) s. b& w9 d, D" i( s; H
* B+ K8 M3 B) s* C8 T0 T; n+ B- S! P. F& f3 W5 |$ D
Mega Chip1 Q. o2 n2 p5 L, @& e& m% t% n  y
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% A8 j: Y2 k; J4 _/ B8 B│编号│名称   │MB│攻击│属性│稀有度│说明             │/ e, P! z  R' ]) o0 `) }% j
├──┼─────┼─┼──┼──┼───┼───────────────┤
9 |* J  s# b. |; K+ P│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │3 a6 Z. c+ u6 q( J5 _4 C% y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
4 A& X* _0 f3 g' I1 c│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
9 _. G/ }, [4 i│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │
/ B% d+ s: g3 T1 y6 _│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │+ _( S( S- n8 A5 l$ y0 z& @
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │( l  p  N* M7 ~& `
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │" Z# k. x# N# O; Q4 d0 v
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
+ J4 D6 e, W9 v│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │: f5 s. [8 i4 m, `3 B) ]& f
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│0 u' ~3 M5 V6 b# K0 U7 V
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│$ z% e3 Q3 q% @: N
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │8 V- p7 V1 ~+ y: [+ j# f) X
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
9 ~; H, L( f2 o# y6 J│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │0 ?9 Q7 c, D: ^& s0 n8 s( H% D% ~
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │' R# o, N, G' Y! Y( L! x& U6 O
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │8 K6 N9 u3 i! R
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │% E7 |7 j5 d1 x8 J) a0 t
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │+ [* N2 I% O& x+ E8 ?1 X  d
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │: M) O" ~5 R( @) j* V- k
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
: r6 L* G5 d; J1 \! H1 O4 T, H$ A│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │
+ z( y+ K5 d0 I% S' p0 h│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │0 b, u" Y% Q( U3 E" I
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │2 \" e  _/ M' ^2 }1 J3 f; g  w
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │, I- F7 d# |, ]7 x4 K9 M% e
│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
( Q3 A8 ~5 K7 Z+ |% G0 V$ X: F│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │6 i) h0 p* F7 q3 z0 P
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
( A& m4 u; l( z/ Z│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
- S3 f6 ~# r# E6 o* d6 `│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
5 N$ S$ V! _: W, R, A- X0 b) ?! i│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │+ U# K( I% _" `
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │
( x& I$ z. t+ _! `* T4 o' y│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
" }- u6 F8 w8 L& ^! \│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
6 w- k. @. P2 w- O1 ^- ^# V│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
2 l% Y  i5 s  [7 S│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │+ k9 L" t; v  ?, d' A/ v
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │& b  |" Q9 L6 V0 L' C; O
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
3 V3 ^5 E8 ^) f" q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │0 f+ v, n3 S% N- D* O* \7 ~, k- V5 ~9 W
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
- o' q- A" S, H2 r' m6 T, d+ R│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │5 ~! g) ]: k8 M- E% e1 _
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │2 g; s' k6 h5 @8 t# v
│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
; H1 b- F& w$ ]5 k  ~9 V; |2 L│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
* w* h3 d1 B' I" g  A% H│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
$ D" ^" n4 o  W0 `3 T( B│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │  ^: ^  v/ ~8 y  s- J: p
│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
/ v1 X) C5 R. L; p9 o│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
9 j! `& ~4 O$ o. j2 Y│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │1 e# ^' F: }$ W1 }; Y  g9 I
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
/ X; q5 h4 S% S( w) t│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │
7 [- }- p! h  F7 Z5 ~( p│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │; Q. j+ k" _8 b8 U1 k5 b! Y/ P, I
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │5 d: s. Y# U+ X2 ~! b
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │" I( `: ~3 l0 O. E+ \" B
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │! n8 p. |8 D' y: N4 u
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
; A1 L- a2 W8 n│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │# f1 q% u6 L0 r  V( l& Z, K
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
& W  Y* e  @; ^% A) l+ _│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- j& H. a( A. v& \' A8 G0 q0 y│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │
9 c3 ]) I5 P" G5 a- z' Z│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │4 W/ p6 O& r0 v, e4 P2 L2 |/ h
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │& S$ e1 G1 t5 L+ C/ T' m6 W3 e
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ Z# [6 [( X6 ?& D3 r
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │: M& _; c0 F$ a
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
/ x0 t% o" `# w. F│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │9 ~; o4 f7 C5 K# c6 ^
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
" t3 X5 l7 y3 u" }  k$ h│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │
/ I( T- u! X% l' X. |2 s! W│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
* v$ Z. o& U; S│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │) `- [" `; _0 T7 k
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
) W+ m# B9 Z  Y/ K* j│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │  u3 {/ }5 t5 P  c7 Z) G- [0 S4 x
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │3 h) |; B; Y, @; t$ E7 C+ E
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │0 A, E& S# A, R' @
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │2 `, H% t( t# m, i* J1 |2 r2 J
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
  _  J6 I& Z6 C) f│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
1 Y) [, c4 H/ B: X/ J│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │/ C) s) O1 h5 u- o
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │3 o  _4 G8 I" e2 r# L
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │7 P9 T  P- z! Y# ~4 B/ [& A
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
5 H, G# e( n& W3 V* c│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
3 g5 Y- M6 y$ g0 R* q" Z0 S│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │& q% F9 {, L- d" ^
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │* \1 h8 B' D) ^) g! C2 u. r$ F
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
( K' A# i; C- m; h; h9 O│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
7 n2 i: @! b6 t9 h, h+ s5 ]' H5 [└──┴─────┴─┴──┴──┴───┴───────────────┘
% [. v, J0 q6 e. e+ {  X
* U8 h" T; C  U# L( Y
+ c- P% N1 C: g$ y! O2 Q/ R4 R3 _GigaChip (蓝版)# P8 S% s8 F/ h& V* ~
┌──┬─────┬─┬──┬──┬───┬───────────────┐
. q6 d+ V" W* L│编号│名称   │MB│攻击│属性│稀有度│说明             │# M( Z% C; u; r+ e- Y  V
├──┼─────┼─┼──┼──┼───┼───────────────┤
* G8 A1 J& W. I$ l- ~. w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │2 x$ B' d2 q, b1 N2 s
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
5 D; q' s5 u" B- K│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │4 v/ D# t# p4 ?( B' O/ _* f2 E
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │; c2 V$ l/ @' h. c( ?. _+ A" H
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │! M. f0 i: `( X$ a% R! d9 }
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
# u% W: {: T# l) K. W# ^& y│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │7 S/ U. @" I; X1 u- A3 q% A" M/ W
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │* b* J; {  l/ c5 j
│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
* Q$ [; R2 `" q* {9 w+ X; e│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
( w9 S2 Q: ]2 \/ R  V3 ~│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
4 W" g4 s0 S- C0 f6 D│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
# i) E8 H( ?+ S│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │" A! i: Z& S8 u
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │$ S, |. c2 _& E9 L
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │
# T* T  {: x1 z4 H/ k│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 L# j( [( r5 k( V+ D
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
' K7 D. x. Z7 o│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │8 {* D: i; a3 x9 A, |0 F- T
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
. d* w/ B3 K- l: C4 B│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │7 ?2 ~6 n( t9 w0 n9 j9 \' V
└──┴─────┴─┴──┴──┴───┴───────────────┘0 d) Z8 a! P6 [. Q+ l
+ K) G2 k! k& G
GigaChip (白版)(只列出与蓝版不一样的Chips)
$ T7 p$ u' ]! Y( m. E┌──┬─────┬─┬──┬──┬───┬───────────────┐
" b& j+ L& U" A' W/ N! W$ s8 o3 i│编号│名称   │MB│攻击│属性│稀有度│说明             │
2 C% x' x) H. t" Y8 {├──┼─────┼─┼──┼──┼───┼───────────────┤
; N2 n- j/ }" w5 D│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │
" ]" ~& S8 Z7 u$ j# S# V5 b  }- q│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
, a1 ^- G; T& J8 `) `9 @│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
2 f1 N4 p. U5 D1 g│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │2 l( A" s+ k6 J  a* A, A; H
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!  n/ V& S$ r  x5 R! G; Z
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
1 @& {1 b% x4 P; |& b/ X: S9 D9 Q9 v3 h9 X
0010020030040050063 V& I  Q1 ]" f& O0 w4 r
007008009010011012; }- R, X6 \$ q6 r, s# g' {
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: k4 e! S+ v( {4 g, P, c# T9 ~6 N* C/ l" T  I9 B1 W% k" s% X
019020021022023024
# a' {$ E3 @+ K4 ]025026027028029030
, P# p8 p3 o" u, Q# v5 [8 Z, E0310320330340350362 ]  u6 G9 t8 g( r1 m
5 X7 O/ l3 U/ c" m; r4 K
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 r4 O: Y) U  U  @- G1 ]/ U+ A6 b1 D) x2 Y7 h5 d. U
0370380390400410425 g/ N  p, D4 z1 X  S/ Z' y
0430440450460470481 }* L/ Q# _: [0 T
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
* {2 b+ d. M4 q. G( ~6 H" }2 a
* N9 k" t1 l9 Y9 F+ U- L055056057058059060
& x* B: A/ \6 t; x2 P& T" `061062063064065066
; k* }$ ]* I7 h4 G9 Y7 j2 ~067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) ]  g9 B& t0 g, _- g" b
, a# x& U- e0 \, S. \: Z
073074075076077078
+ J* Y# m) ?/ ?# d0790800810820830849 d: q7 o2 g( ?, U. T
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
0 l* e/ T$ I8 _, M4 c, K9 B1 H' ^4 n3 a5 b2 O6 ^7 Z5 K1 n
091092093094095096  k' s0 |. n: ~! f: M* n, C
097098099100101102  n. D/ [+ e) {' m1 i* H1 J! Y0 `
103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ U& ]! J7 `6 j. P( z5 n% {" y5 q' }" n% j( e* B
109110111112113114) a* h0 Q! l5 K$ Y9 @# Z( I
1151161171181191209 A" a0 Z1 `2 p; R& W5 j3 o
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:% u0 x/ U" y% P: R6 H0 E& R& e* ~/ V( U
' z9 P# q, P; H* B3 Y" o* \4 N
127128129130131132
2 T8 ?/ }2 Y  ~& F' ?1331341351361371385 E- u1 D2 ?6 x7 |' O$ n$ F
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:0 G* B; s' @0 ~

5 o4 ]' ]0 Z: {: s5 j) P5 F0 d145146147148149150- \4 @1 c5 i% ?. s+ i! b7 `' |! F
151152153154155156+ k/ a( K: f; J
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  z7 J( Y* U: r8 T

, ^4 N& s9 l2 Z+ ]- F163164165166167168
; s$ f/ C* `9 S( ?, w169170171172173174
# O' _- x  L4 Z' B+ m1 \& n175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
) ^2 U  k& F6 N6 N+ \$ I3 I" ]
& E+ F. i/ D. ~- N, L" f181182183184185186
+ O8 F% R! n$ J! W6 u6 H187188189190191192
3 A9 Q6 x4 o5 P. e1 F193194195196197198
' V$ T2 P5 T8 _# a. U$ Y2 i7 D199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
7 k8 y) F5 {* Z. q9 X. h% A! D/ o. N) @; y. {+ ?1 K% N
001002003004005006
- ?9 w! W4 J7 \3 }6 J/ J/ R007008009010011012
9 E$ g6 H  p/ a013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:  T5 f/ F, X+ |. ~8 O8 _
! [! b, Z9 j0 b$ x: A  Z0 i0 A
019020021022023024  t$ t/ h" w$ n6 W
0250260270280290301 _3 |" p$ g4 R
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:2 f1 `& N/ y1 S" ^( K7 S6 B
9 _0 a# J2 i) {# ]
037038039040041042
7 y( |6 _2 r" n% M1 C# H0430440450460470489 c4 k# D1 p$ I4 S; X+ t
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& d, K# c5 V2 V) S2 `" n6 Z7 V' _' u- n) i8 z
055056057058059060
- s9 R1 @. x, S061062063064065066
2 S+ b9 H+ l/ Z8 T- v# R; o3 M067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
# l+ U1 e3 ]3 z
2 e) Q* |! n6 i& O/ s$ I$ h0730740750760770781 O# c7 d5 e" n9 M% A( _
079080081082083084  `8 G% c) Y/ b
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
: N. C1 o; G! a8 ^$ u6 h! P$ d6 N1 B9 k# i
001002003004005006# w( N2 X4 B6 C1 A% z( F
007008009010011012
! A; F8 E% b- ^" Z# O* ^013014015016017018% `1 I8 E+ q9 ?7 u
019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
留一帖备用
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