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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!   h" o& R" T7 |4 @7 v" Y1 e5 ^
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ 3 p1 {7 }+ @6 S  |0 W& G
■● ■  NintendoWorld    站友xliz原创
  r  [+ L# [+ w■ ●■    http://www.NewWise.com
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7 {6 x; x9 X3 r) c. B7 Z+ k% C
           洛克人 EXE 3 Blue 卡片组合
5 L- f* h' c- W  j- U/ j5 B
3 v' Q8 s; t/ Y. A% t# d
/ `, S' c/ g4 C( C  G) B0 Y, j英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* M+ g! R# s5 M4 V& \. t- v大家要看日文版的P.A.或详细攻略,点击这里吧!
! z; x1 D0 ?4 k% ^$ C1 G9 p
====================
8 X: V3 @6 |$ N2 N! e( ~希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol:
1 O, O& U& \/ C9 g3 u- I
+ X5 n  W' J$ w' H0 A2 I以下内容格式如下:3 m7 M. T; b& ]6 ?& x2 W& e
( a2 w4 c0 q' ~8 K
编号    名称: z" ]& W! Y' @& ^& J6 {4 H: K8 {( ^
说明
7 p1 i1 a, a0 V& K' S7 t' V组合方法
$ g' ^$ ]& X  h% o2 ~$ }---------------------------------
; T- o$ H/ o% k) K5 T. `6 b01    Z-Connon 1
1 j0 D- T* b9 ?  W9 l0 u4 V* z1 ]! OUnlimited Cannon for 5 sec
0 Z8 u7 Z1 E8 z, w0 FCannon A+B+C
" s% ^- J% t9 Y! h4 |" aCannon B+C+D
7 V( _1 f/ r9 N5 rCannon C+D+E8 ^3 d; _" e6 E, y$ L% z

+ Y$ j# W5 g/ m/ Q02    Z-Connon 2
- p% t( j' Y1 ^7 a4 ~- S2 C/ j" e5 eUnlimited HiCannon for 5 sec
: _! Z7 y: `$ h. D' pHiCannon H+I+J) q& \. C! [: {) W6 [! l
HiCannon I+J+K
9 O, w' L1 ]* `+ H) j% XHiCannon J+K+L  l  _! e2 D2 m( |* k: x& E

7 R$ O3 ?4 _& x! ]( I03    Z-Connon 3
4 G. L& h2 O1 I9 m, pUnlimited MegaCannon for 5 sec! A* Y& J5 M, c, v+ b
M-Cannon O+P+Q2 T( i& Z) |1 ]
M-Cannon P+Q+R& w: P- X* s4 y4 s) @% s
M-Cannon Q+R+S! b& V) ~" w* Z: R0 q5 @& h
) J- u8 N4 M+ P: ^3 w' x3 }
04    Z-Punch
& W2 ~4 L3 r; u2 B- p/ v  O& p) oUnlimited GutPunch for 5 sec1 v, F; [, A! y) n" T8 _
GutPunch B+C+D
2 h' T* z. G, V. t- n5 _GutPunch C+D+E
1 [  O& l" n) S# P6 S6 mGutPunch D+E+F0 k. `. q  E5 u3 g! i

: c" f) c, w) J3 @05    Z-Strght+ s0 Q7 H0 c/ S. y, t& D& B2 V
Unlimited GutStrgt for 5 sec6 m3 m/ O* |1 @' ^. Q0 M
GutStrgt O+P+Q
; L8 k) O2 j; ?  x! C' A2 F: e' @. GGutStrgt P+Q+R* n. K$ u- M/ a6 n) b
GutStrgt Q+R+S
1 r+ _( @1 c0 Y! O9 d" L
( |, w4 R1 G! |: q' O' P06    Z-Impact
3 Q4 `, E* `7 N7 Z7 {  e2 AUnlimited GutImpct for 5 sec8 q+ c) H; H" O* k& R
GutImpact G+H+I! y# n2 ]) o6 R
GutImpact H+I+J
: G9 S9 M4 X4 t# f1 e6 \* x+ Q+ oGutImpact J+K+L4 z# P9 m4 h% T8 \# q

# q- I  [3 ^! P) ^! d07    Z-Varibl( A, x+ W% D1 Z# w
Unlimited VarSword for 5 sec, x0 Z) ^  F" V& R; c* U, G1 H) r
VarSwrd B+C+D
! m; ^% K5 {9 x1 K  \# hVarSwrd C+D+E
# y# U0 G% E. R% C; H5 eVarSwrd D+E+F9 \- J% b0 g! J( r) \
9 L1 C$ Y4 S, c' a& _/ u
08    Z-Yoyo 1
2 @. q+ e, N% e* IUnlimited Yo-Yo for 5 sec
9 E) a6 d/ I5 F/ CYo-Yo1 C+D+E9 \; ?) A8 J3 n+ e5 R3 M0 D
Yo-Yo1 D+E+F
% Y& f. y+ @% v8 [# U- x- c( LYo-Yo1 E+F+G
4 z9 A. J9 w0 Z* j% f. E5 t) B3 h3 G: y& e+ B% K
09    Z-Yoyo 2
( ]* Y, e7 Z& m1 V2 j1 N* _Unlimited Yo-Yo2 for 5 sec
! @5 n% ^& t+ @Yo-Yo2 H+I+J# \2 x: P/ l( t" C# I- s
Yo-Yo2 I+J+K
% b( V# M' P) B5 m7 eYo-Yo2 J+K+L1 G3 G+ ?* d- R' \2 I2 y
* j; i! j2 Z8 t3 d6 u
10    Z-Yoyo 3
/ e; u, a: f  c. m; A6 O$ jUnlimited Yo-Yo3 for 5 sec' F& V; v9 U0 @! {/ n% d1 d# `, S
Yo-Yo3 M+N+O
' e8 L. U0 _8 b6 {/ ^' HYo-Yo3 N+O+P
1 b" R, X  \" DYo-Yo3 O+P+Q
- ~. c  o7 B. G. i# e/ p
4 y- d; N) p2 ]/ ?11    Z-Step 17 T% g0 R4 f, u! C. k
Unlimited StepSwrd for 5 sec4 w" h7 a* V  u) y3 M
StepSwrd L+M+N
# S0 t" p0 u$ K6 r) hStepSwrd M+N+O2 ], L2 H# j% @% P7 ]3 M; }/ c
StepSwrd N+O+P
& H6 W6 V' Q% f% q+ {/ Z  c% }5 X' I1 g( e
12    Z-Step 2
, a4 j/ |7 U9 ?5 q2 I3 mUnlimited StepCros for 5 sec+ D1 z* W5 H/ O; @0 Q5 j
StepCros P+Q+R6 ]9 f7 t5 M1 ?1 h
StepCros Q+R+S
  x# \' ]  i' j2 L' q% d: w2 lStepCros R+S+T+ ]( p# `. ^% R) y/ o
- |, m% h" |7 a. ?( \0 L! e
13    BubSprd
: F% g, }' X& }Attks w/ spreading bubbles!
5 b$ o+ n, {$ W  M) U0 HBubbler  C+D+E# s- a+ o% X0 C
Bub-V    D+E+F
" r' H! s; ]# Y' ]2 M% k8 g2 XBublSide E+F+G3 n% f3 r1 O& |8 x% T
Bubbler E + Bub-V E + BublSide E/ E. j& s! ?9 `0 @
! a6 t8 |$ k2 I# S3 s. b/ F
14    HeatSprd
* d1 k  V& y9 W+ i# ?: l& PAttks w/ spreading fireball!
( E3 Z4 }% {0 t  QHeatShot H+I+J
; F  ~6 r/ F1 t! _9 ?* `5 j( Q6 HHeat-V   I+J+K
/ u1 l7 ^. p$ a& u) I8 ]HeatSide J+K+L# T; [" |1 w5 d$ U% h( @
HeatShot J + Heat-V J + HeatSide J" q; G0 o% z) Q( Z" T1 Y

% V* y% k: v8 ]2 o" R& c  `. S15    H-Burst* K- @" o- y3 a3 q6 R$ S, G& X( k
Creates a giant explosion* K0 O. K4 L& z$ |6 j4 n3 E$ ?
Spreader M+N+O+ V4 _+ I' `+ N
Spreader N+O+P8 t1 }2 t/ p) l& H  t( u
Spreader O+P+Q! E- M3 @/ d8 Y$ W3 C0 W

' T$ b/ A& _! O2 j2 H16    LifeSwrd0 u! L* n2 Q; t  G7 Q0 v
Swings a huge 2×3 sword!! s5 ^& f+ i" z
Sword E + WideSwrd E + LongSwrd E& ^2 _4 L2 v) [' {/ S" R
Sword L + WideSwrd L + LongSwrd L
, V. L4 u6 D; |( m) sSword Y + WideSwrd Y + LongSwrd Y2 V' ~! C# C: ?" Y  x
: L* x5 B1 ]- s5 ?1 g$ C: d
17    ElemSwrd
9 @% c9 c9 D0 N  z; TWide swrd contains 4 elemnts
4 P1 L2 W0 H+ P6 ?1 r9 E# [0 c( jFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N
/ P) j0 i  Y2 ~9 L" z- F/ KFireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
2 x5 j. M3 S. H* V9 F! ^2 S
( Z. b( B, H2 J7 s7 o# X  T18    EvilCut
& |! R2 e# n' Q8 ?7 I, f" |Step up 2 & make 4 atacks
, C& Q: \' Z2 q0 l2 r1 {% a  lStepSwrd P + HeroSwrd P + StepCros P
) C- D! r: J- F$ B7 c8 z0 C* p8 v6 h% a8 ^# @; j3 v* F3 f
19    HyperRat
; a* x, A( y. b1 M; TA giant Ratton charges!
( f+ q: O/ M/ e8 M/ JRatton1 A + Ratton2 A + Ratton3 A
. i+ N. k' S- X( m* q( W9 y0 ?* RRatton1 C + Ratton2 C + Ratton3 C
4 w$ I. ~8 j3 C3 j8 PRatton1 F + Ratton2 F + Ratton3 F
5 s  f6 X8 a( K8 d
+ G2 I- H+ O& Q7 s. K20    TimeBom +
- e2 e2 D+ a' Q8 o3 nSets Time Bomb in enmy area0 a$ {' ?) y' X8 Q; E* A5 c4 L" J; p
TimeBomb J+K+L3 F/ p! O% H' |8 |. q
TimeBomb K+L+M0 ^7 V. ]1 J+ g' I# H" W2 m" ?2 v2 }0 j
TimeBomb L+M+N
3 g$ B; D) [7 Q. M( \
9 d# h; C; O+ L1 v21    GelRain" |: l7 T+ S3 Q% ~" b
Gel steals squares
9 R: q1 [# b4 o; Z, H3 P3 Q+ UMetaGel1 B+C+D
5 E# }9 n8 n1 _7 G- SMetaGel2 E+F+G, A. z6 f1 Z, l
MetaGel3 S+T+U# u. z5 P) S' M! L1 D( s( }/ S

# G* K- y3 Y2 d0 B+ M* }7 b' T22    EverCrse  _' k3 l8 p; R( F. I6 d; d
Shield chases enemies. e2 _; G2 h$ X. c4 {
CrsShld1 C + CrsShld2 C + CrsShld3 C
) o( k  Y! ?9 JCrsShld1 L + CrsShld2 L + CrsShld3 L# Q1 s1 C  G  W9 }, N
7 O' _6 ?5 ^, ]. Y+ V/ E- h2 V
23    MomQuake+ C! h2 }* I- m7 X
Awakens Mother Earth!( E; o5 M& K) b3 w2 x0 z% E2 w
RockCube * + RockCube * + GodStone S
& n. Y0 \$ z3 x+ u" a* a. G4 f1 r2 ?
% E" T. \  ]. Y  C; W0 ^24    PoisPhar8 d6 j# Z1 F) j# g
Pharaoh generates poison
- w9 i# a! o( j" p9 [) W2 LPoisMask A + PoisFace A + Anubis A
8 }" r0 X7 F2 X3 A' V1 y' b! f( n, S
25    BodyGrd
, G% C1 `0 S5 h) J* pBodyguard takes out enemies
* N, L; N) G9 X9 A  }AntiDmg M + AntiNavi M + Muramasa M& }! i% g9 c+ u
% K' b+ K0 N5 z% W4 Y+ A
26    500Barr4 J/ O9 s, f2 s
Barrier absorbs 500HP dmg$ ^0 `3 N7 \) l. ^$ }. i* P' G" q2 \
Barrier E + Barr100 E + Barr200 E! i( M7 s0 S& D% T$ R  J  {
Barrier R + Barr100 R + Barr200 R- k2 ^* Z6 ?1 Q; J" I, U1 s* O

  [8 g  D5 J: R  j' K* g27    BigHeart
5 C8 y) Y) Q$ F1 u2 d9 HAttacks, then heals HP!
7 K. m, Y+ }3 P! {: lHolyPanl R + Recov300 R + Roll R% ~7 Y( a! C4 f8 _& l
HolyPanl R + Recov300 R + RollV2 R0 d* }' Z1 z, E
HolyPanl R + Recov300 R + RollV3 R
$ l) ~% v) B# w% [5 x; j
& J& t$ O9 p- |- P- [" ^28    GtsShoot0 q9 a% s# m  Y  h+ Y
GutsMan throws MegaMan!
. O% ?: v/ j( ^+ G0 [* \, p/ f) fGuard * + DashAtk G + GutsMan G
- Q: X: ]. ?2 {Guard * + DashAtk G + GutsMan2 G
5 T# K2 o# l4 eGuard * + DashAtk G + GutsMan3 G+ h! X" f$ i8 W2 a. x* Y" @
Guard * + DashAtk G + GutsMan4 G
! {* b. a! N7 s9 Y! y' \3 H1 B  |  W
" S: A1 F" @1 a/ @" w/ z29    DeuxHero
! D2 Q& J' K% G$ ]6 g/ U; NMegaMan & ProtoMan team up!$ c. O/ n) j( X! @" |) Q0 [+ u+ \% [& x: C
CustSwrd B + VarSwrd B + ProtoMan B
/ ~4 v+ l3 c, M# U" J2 M! R9 z! |CustSwrd B + VarSwrd B + ProtoMn2 B/ U. T; l, r. X5 m
CustSwrd B + VarSwrd B + ProtoMn3 B
2 q0 x  @, o# L8 y8 _* NCustSwrd B + VarSwrd B + ProtoMn4 B+ F3 O5 v6 @8 B; m' M
2 _/ K' x! L& p$ @1 ?: K+ ?/ Y
30    2xHero; s! E  j" q, {) V6 {; Z* S
MegaMan & ProtoMan Dual atk
& Q+ A2 X" E  V8 \8 x  N' Y  f- W3 WSlasher B + CustSwrd B + VarSwrd B + ProtoMan B7 o/ ~$ l' N# @4 ]6 U
Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
8 d0 i3 j4 K" O' j/ DSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
. i( n* l; A  R7 ASlasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
# c9 e' M$ ^& I, U8 \$ F' ?8 H, A% _1 |
31    PrixPowr
1 K  R1 ?: H# k2 W: V3 Navis attack at once!
( f1 B/ l: f1 OTeam1 * + Team2 * + KingMan5 K. P6 D: T1 a) p8 S  h# L: o3 j' R
Team1 * + Team2 * + MistMan5 M; w2 T0 ~. v, F" ]7 i- F7 j- K
Team1 * + Team2 * + BowlMan5 B
. v) B6 o: L; H; w" i. ~% m+ H! J, r
32    MstrStyl% I5 y6 K- ]* L. f5 [1 L% @: _1 Y% t
MegaMan unleashes his power3 n# u: D$ `' v/ X6 R. w+ R
Salamndr * + Fountain * + Bolt * + GaiaBlad *
9 M' H# F* a6 ^5 ~$ T. O
! w* h8 n1 c+ q2 W% dStdrdChip (Part 1)
: K5 z+ E; o- P7 n4 E2 O5 }┌──┬────┬─┬──┬──┬───┬───────────────┐- F: l  P5 Z: O3 p5 q$ ^2 Y
│编号│名称  │MB│攻击│属性│稀有度│说明             │
6 B: I/ d; Q( T├──┼────┼─┼──┼──┼───┼───────────────┤9 u' H- g. F/ }# n5 M
│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │. [9 P+ k# k( Q+ B, Q3 {( W2 I4 B
│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │( g$ p1 A6 O! d8 S
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │
! V  Y; r  r; S! z; h. H7 s│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │! E, j3 a" V6 Y) S/ O7 N
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
+ p- W) B) ~& S) a& ~! Z. E│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │
! W7 ~5 I1 S  `│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │' K; T+ p! a; h
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │
6 _2 d/ r4 {9 |3 G, C│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │; p( {7 R; X4 R5 A5 a- z% w
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │
- ?) ?7 J7 ]6 N$ @& ]6 q│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │8 {2 H7 k! i$ A2 d5 Z
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │
8 T9 a2 r% u8 E; |# ^│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │: p+ Q& [' `- P3 w: ?! L. Q& z
│14 │Spreader│16│30 │  │**  │Creates a large explosion   │( u/ `! m) A# H2 \
│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │
+ b: C8 I) O5 K+ d3 B5 A& k! Z, J│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │( H3 G8 b% I, k2 g# L! F) W8 T/ ?
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │3 ^( Z% L: }- c& M8 }
│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
' V% c" j: {$ C+ r  N% \│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* D) D' w$ `6 Y. R# D' ]│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │8 e! ?  M2 ^7 L3 C
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │
# P9 L; p$ ]( @7 [7 o│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
9 ]# @5 s5 h: z+ e2 d3 n│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │7 b9 Q/ @. M, }! V; X# F# P; @$ J
│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │4 {: T- S$ a0 y: A
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
1 G# n" _; b! V2 I│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
/ x4 K. k- q2 E) L│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
4 d8 Z$ G0 u8 c4 E3 r│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
7 f: O! A& h8 v( Q# l% V│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
( a8 [  e/ u8 j* B% }; w│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ D, r: V/ X9 B) q4 ?# f
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 `7 j) M4 L: c( k( C  I│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │; {' G9 Q. u2 o) l( M' Z
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
6 \1 s& R/ `2 I+ m" _8 a│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │4 b3 b1 I- L1 L) i6 Y
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
" j" B& K+ ^: f2 d│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │# l& J8 _9 q- i' ]  _2 U
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │1 B( W8 P9 P' J, u
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
4 B9 x. s: o9 K; n" |4 A, k, ~│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
2 ?' Y7 d6 Y& L6 l& P, q│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │+ I" N5 Q0 k5 e, y: b
│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │
: I2 W$ m. [  H) p% T│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │' @9 G$ T* `( b7 Z8 v" \
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
% r: E% _$ D- Q8 w* s) ~6 t│44 │ShockWav│10│60 │  │*   │Shock through enemies     │& J4 i9 I+ Q$ y' t
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │( \& c0 C" H% p! ~8 \
│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 w* O+ a9 D* }* c& W1 e) G8 j/ H" u│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │2 {$ x2 @' D( N: k: V
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │% P3 x9 G' v5 h, R% x8 D
│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │3 V7 P0 W/ c. k6 x+ J
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
( c9 e& P. {$ o8 e% }; C/ a! w│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │- Q, L" t1 A5 z  ^. H9 W
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │  s3 `5 l+ x$ N3 m0 N
│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │
+ q" F. d9 H3 R' W. T: f│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │
# m8 ^& A8 o$ M' @& `" P│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
' x  X! }& n% D2 ^2 _+ A│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
* H: h( a7 N5 m* W2 X  s2 n% I│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
. ?8 l! A# n+ R5 _8 Z│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │
2 f8 N9 ]6 {* Z6 f) d7 V│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
" D3 R+ M6 l) i0 @! h% e│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │( O8 X5 F, D3 s. `5 v( \, `& _" n
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │# P) R8 Y, h# K) {
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │: j( I6 u& \5 W) r& W/ b7 f
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
/ Q1 [3 \& X) [& G- A/ A│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
6 }/ s6 h9 A( e│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │4 U) N5 w+ s: S3 C) ^9 r) O9 ~
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │
4 J6 M4 D$ m( ~* q% W- d" B6 E│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
3 }% J( e3 l/ [) S+ n1 |│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │2 ?- X% L9 M5 O# s' F& d
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │8 \0 b  L/ {4 P/ [) ]
│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │* O9 J3 }5 J) y7 j
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │: O: t% B# m. ?, w/ i! M, }( T
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │* a2 C, v# J" y5 S
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
' ^% Z; R  ^* ~6 _$ s3 Q: \7 n  z│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│/ @6 S6 r7 Q# k) p- u. c
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
) o  |9 u! b$ \6 R│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │% {4 Q, g7 F# X. ]1 \5 b9 `
│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
! v5 T5 o; r& d2 k  g│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │4 b* s0 |4 y3 p
│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │! w) S7 L8 O* @' _1 E& y
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │- w8 P* X. L7 o  A. W8 ~) M
│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │
2 I9 V/ @4 Y2 {8 K3 l0 J3 W( z: u│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │. x/ U' w6 Y: k( d& A
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │  h# {, P& s' L8 j0 s2 b  [
│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │" P# B9 f9 @  c( Q4 n, t
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │* ~3 m7 G) ]7 C) x0 F3 q! Z$ v
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │( M+ D# P+ U1 p; I/ A
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( f" b8 u6 q6 M0 E$ {# z8 i: H
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │9 R. P/ K" l$ X8 H+ |
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │7 @% R: F9 ^4 t& \) o
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
0 |8 k! a; {4 q# Z  t│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │# |' U* s! r) g# I, m4 A
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │  y8 D0 A+ I5 W6 Y
│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
: a7 l) n* }4 m) l* K, S3 C│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │7 z$ Z9 w7 o6 k7 e- N/ c
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │! e9 y$ _2 `6 G0 y
│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │: l0 m( I0 W8 Z. @+ ?# q% p3 o; M
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │
, s3 S# t6 u# _0 u. e7 q│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
" H) W$ F$ x; u, W# F│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │8 W0 ]; f8 j; S2 o7 x: b
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" n% L1 t6 ^$ c3 Y
└──┴────┴─┴──┴──┴───┴───────────────┘9 h* ~9 j7 g1 Q: C1 I$ t0 ~1 T

7 R: _% x* a) b* iStdrdChip (Part 2)" I5 Y6 ]% ]6 K9 e
┌──┬────┬─┬──┬──┬───┬───────────────┐
$ D# b: m0 i& X! {, j4 a" |- _│编号│名称  │MB│攻击│属性│稀有度│说明             │% K$ r3 `8 Q& j
├──┼────┼─┼──┼──┼───┼───────────────┤* u  X' E* _  q3 K9 `% I
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
+ V( c% O* G3 e3 T6 t│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
5 ]9 _* O1 O+ v( Z9 K2 `│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
# `- h+ j' e8 p$ `4 @  K5 q│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
# T% m/ }2 T7 r0 ], X) O│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │+ f9 G  l* Z- s- M# M! @* f* F
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │3 {1 m  A! t2 @9 C- t" ~' B1 ^
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
5 k5 V! ?- J* h) D" s" G8 T8 ^) f│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
/ y7 ^: U7 Y# `│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │: c3 s, I7 ]1 f/ Z* ]
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │' a) j! l) R& q$ a6 Z
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
+ b1 X4 H% S9 @2 w│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │" D9 ]2 x% M  d$ `! p0 w
│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │4 f! W4 |, c! C  y) w
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │" t$ z8 Q1 v4 }: ^' K5 x$ n
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │* N! w) ^$ U+ y
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │" J, _" ~- w; E* B5 v$ f9 U- h' |
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
+ V! H, j) p4 \" V1 b/ o. z! f5 g│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
+ l9 E2 x1 T3 B3 d' t# @│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │" D9 d! b' b; y: X% Y" p% r0 p
│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │7 ^+ |+ h+ N9 v/ H  y3 u; i  h
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
" g1 h. s% r% [& s4 T│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
/ y1 o, @7 i3 D* q) P│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │, v8 n3 z/ g! |
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │1 r; w: @& n; U& `( v/ g  v
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
9 c1 ]  R$ s' q- W2 k" Z/ {│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │3 r% z* R4 a7 t+ R) ~2 t/ V
│126 │Rook  │30│  │  │***  │Protects you from attacks   │
  J* k8 J) {  i+ M2 y│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │
, Y% o2 |7 t' a5 q8 \% H: v! f: J7 i│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │
$ o' v& n) T% L+ f│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
9 i# Z' \. \; A/ @# R( o│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
: o) {8 ^$ C$ ]$ e. U; G* D│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
& t: A5 j5 y. O  @, T│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │
' F! m4 \9 f  U* V: o│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │, \: l/ G1 O: }$ R  c/ W8 G5 p2 h
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │  S# ^0 K4 M" s- I. ]
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │  j8 W" r8 z  ?: Y9 y, C( {
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │# s1 J6 f) y+ b6 Y2 ?  `2 P' t
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │; K9 T% M; \/ d9 @1 V5 Z
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
3 \! o+ L9 Y6 I) t- E7 q8 e│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │
0 N+ z7 Y4 P2 e# @1 _, l│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! E+ v" Y8 G: V6 D% h
│141 │Prism  │60│  │  │***  │Prism fires randomly     │# }2 y) z9 X; z# U+ b4 j& I
│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │
* i- L, W/ M3 ~( p$ b  ^0 D3 Q│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │7 p4 W5 `# q& a" l6 H" v
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │/ n$ m& X( ?7 E: d2 `. P. ?: Y  i9 l% c
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │
8 n2 O  s/ Y5 h  s8 q$ d0 e1 z4 x│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │5 S% `- G! t) A5 F" _
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
( @% i6 p) |; o' L│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │
8 u8 g/ A8 v7 m4 q9 w│149 │Recov50 │14│  │  │**  │Recovers 50HP         │+ d: \; i+ Z! g: d% ]+ Y4 O
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ o. z" R# e# x  A2 ~* I- `│151 │Recov120│35│  │  │***  │Recovers 120HP        │) J* i5 D: Q7 A1 u6 w6 Z8 k% J
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
0 T% ^. L1 U7 C& ?! {0 h/ Y/ [/ s% |│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 o# O, o* D) O4 q: W) k+ I2 @│154 │Recov300│80│  │  │**** │Recovers 300HP        │
, v. U' [) M% j- L│155 │Repair │8 │  │  │*   │Fix your area's panels    │
% H4 {3 D! T% t/ `6 d3 Q  \│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
, P. n, T/ D: F& [) N│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │- [# w! Q2 b  a# L) }/ F5 d
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │% R. E! S  L& B1 a# \3 g
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │4 X! ^; {) P; c: m3 |/ z8 M1 W
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │, y# ~9 s' j) R2 ]6 ?
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │: @* U* _. _9 }) T% W
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │) B$ M4 D( R; o
│163 │Invis  │11│  │  │***  │Invisible for a while     │# T5 ^5 h! ?, p1 U+ T, `/ ?. U8 v2 I- @
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │- {* u" ?' O/ E, @
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │. L6 M  j' u6 e7 U$ Y- X
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
4 T* p  G& @* \" u│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │9 p5 @* {; ]9 y9 Y7 d0 l6 W
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
4 `  A8 z- R( B6 \1 G; m  k! T│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
! I1 G: W7 {8 P8 m! s│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │) i: ~) [, z7 N. |) w% {9 t
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
; O  H( j7 P0 e│172 │Aura  │55│  │  │***  │Repels attacks under 100   │: N) Y) _, _+ p7 S) z$ l+ l  n/ i& X
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │
3 t9 t2 y5 z7 \8 D# `+ d- ?│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │' l6 W7 x- m4 T5 L0 P
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
# n5 m, l' J$ P7 ^│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │  @, s+ H4 m& D+ s% b& t: C
│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │1 U& o) [9 K8 g; ]
│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │& ~& ^% A1 \8 d
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
$ |4 X( Q( ], K│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
% O5 j0 }& X- E9 s) f' e2 ~& o│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
. G# u3 H# c+ z" v$ Y│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
( O3 b# G! [# s2 i8 D│183 │Hole  │55│  │  │**** │Open hole to dark world    │7 h- b# n7 w( u1 M5 e
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
" V# H4 T3 g3 g7 T7 q4 f7 g│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
! d7 K. P& c2 j0 Q- C) {│186 │IceStage│20│  │  │***  │Changes all panls to ice   │+ `9 X: ?( {: \0 q+ w# L1 F
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
* I% e0 d  F( P" j│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
! Z0 s- U' o' [/ @│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │0 |; R1 r! w! p3 U& C
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
5 q! v/ y# w- P! o│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
7 ^; u9 l* d! t$ x│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │
1 q; p3 w! z2 a' w2 k8 a" w2 e9 M. d│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │
1 i, U: K! @# Q& r$ }0 V, g* q# i│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
: y; H" F# N5 C; X# D8 O+ }│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │/ `+ ]: m4 @/ o# L! \
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │
1 ]; E5 f# [+ i3 K1 _│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- n" k: Z4 A9 k& x8 |' h- m│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │3 T7 E& e. u4 ]/ \6 U$ c
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │) d, E4 i) M# S' c. [
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │" \( h% C' A4 D+ o2 @: i" w! n
└──┴────┴─┴──┴──┴───┴───────────────┘
$ r9 O( I# C( S1 ?/ V
# @! K* @1 Z/ D! _1 ]' ?
+ @3 Y( k4 E8 |3 [6 a1 _" ?Mega Chip# U( ]$ t" G) h+ U- z3 [( U
┌──┬─────┬─┬──┬──┬───┬───────────────┐
% t% G* S5 F, Y0 A( s4 c* O- c│编号│名称   │MB│攻击│属性│稀有度│说明             │1 d+ j5 Y) E1 x
├──┼─────┼─┼──┼──┼───┼───────────────┤* ?0 E" P6 n% Y4 w% m
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │6 Q2 K- ?1 Z. g+ K; l% y
│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
0 r3 z, F/ g; e- m9 F3 v│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │  }7 r0 R& P* I9 @: V1 v8 i' R$ T
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │" n; |3 o  p% G) k8 B$ H+ e
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │6 q5 h+ I1 Z% G' S% \1 H
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │* P) s5 N4 a; g3 \. j
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │9 M) g2 W1 p% M
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
6 ^! _# h9 h5 s  i) `$ O│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │/ A% i# `; N& C5 v- r& E9 t
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
8 t# E7 G5 f9 P( i) X│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│  z# z. |  }9 o1 ]9 O7 J( x8 F
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │0 i/ f- i( z$ X% g
│13 │Guardian │82│  │  │***** │Statue punishes when hit   │- a# q1 G& K: w" ?
│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │: d- ]' A5 j0 J2 n
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │! h+ R' S6 B2 }; N. O0 t- d& a
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
3 [, n; d& g# `5 ]│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │" B7 ~+ j; U5 I
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
3 v: b4 D. Y; T7 z0 _│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
/ V+ Q4 w2 w! y# L! \│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
! |+ o) g. z2 ^* P& @│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │6 a& H* Y, Z* _( h; _' `
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
2 V9 [. y3 Q( s│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
" N  }' X* L" M4 k' J5 J8 T0 [│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
% _7 h  d7 {8 o│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
: r) z& K- B* [' Z6 H+ y7 \│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │( p: {' P7 q- f; ~8 |% ]
│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │: Y% b0 s0 n; G5 g, H- E
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │
& t8 f+ E0 P; g/ I, _6 h│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
/ N* P, Q& o3 N% H2 z4 p│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │9 X/ S2 ?$ `+ n  G7 h
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │: K- f: ]/ X) z( U6 U
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
0 D  _; F! ?' N│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │+ _' \6 V1 n' G- T& k  f
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
1 z- Y. O2 [% x. O9 s2 n│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
1 T: F0 x8 P' s% \8 t2 b│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │! |# C7 L4 f% S" e1 Z" k" W
│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
# w4 K+ q+ W1 h7 x# Q│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │
  r' ~/ M+ V5 ^! J3 {│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
8 ]0 g2 _1 F1 {; g- |│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
! _8 ?. t" q9 N) ?9 G+ g& b│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
4 t1 {8 n: c2 {( x& g" T! t│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
0 @7 ]( W9 V( D6 p/ `│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
( u. p. |, O7 I% ^│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
. Y, w  F9 Z; G  J! p3 l│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
7 a2 ?  ?: A4 f8 Q: e│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │
: ]6 P+ |; N  }* u3 a5 F│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │3 A4 n8 Z# c( |) m. Q$ \: H
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │: x* V0 i) K2 y! q& E
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
1 w: r( |- \" F% I│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │8 C! n9 A' y8 D! j" J* @
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
4 j: k" ?5 z% A- f& a0 Y│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
$ \7 H. V0 t9 b│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │
  B  u9 G9 M$ U& |6 c5 |│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │/ t% z1 C- U8 _) j
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │
# O5 s' T' h; k+ A/ j1 P" c& g9 c│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
! n7 W+ `3 v' H' s4 r│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
$ W6 k! p( p% H9 A8 W│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │
- E  t& c" K1 T& Y│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │) U; O- I7 E. R' R, R
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │+ V, d0 {: B# s/ M+ P  F* c
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │0 w# j$ M) r* a; ?  f
│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ P% _7 F: \8 e6 {# c4 D1 C/ q. {
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │7 E+ b; c$ b7 D- Y2 m  }
│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │
2 j1 U1 X4 |4 X4 o6 F│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │" d; K0 P# L& [* o/ t
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
7 F8 j9 f. i1 j* L( ]: T│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │% h0 P. Z' L1 x1 \& x
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │% p' d% R% j2 b
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │  v$ S0 O0 H) l1 @7 T1 Z7 K3 r
│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │9 U+ s) j0 @( U9 ?0 j: c' b1 t
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
5 e) p) `- r2 c8 p/ U│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │! r0 G$ }9 ~8 }4 H5 i% g- W
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │$ C  B* e0 |$ k4 t; V" V9 f+ k$ B
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
, T3 y- p) S+ c( e( N; o9 k$ n│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
* w: V& G' e' P+ A. B# m  B│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │! s& J7 y7 V5 N! v
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │3 E4 l, T, M5 ?% O# @# ~
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │+ H* ?" e  X7 u7 j; l4 y
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │; ?* T5 x5 x4 ^: B! I9 I
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │7 W4 h/ ^/ Y. u4 _
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │/ {$ B" w8 \4 M( i" J9 @7 G
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │4 d. q% F1 d4 w) |) N( L7 ~
│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │/ @! l7 w9 ?3 a# `' d) t( Y; [
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │
' X% g6 G* Q1 n│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
( H! r, M$ A  S4 d7 h9 o- f4 m! \, q/ ?└──┴─────┴─┴──┴──┴───┴───────────────┘4 D7 ~  H- o8 }9 i& u1 [6 y

  R( b  B6 v: L2 k! t' L8 Y
& K# ~$ k: p" JGigaChip (蓝版)1 t2 S, ~  E; A1 j# e0 V
┌──┬─────┬─┬──┬──┬───┬───────────────┐
6 l- [1 b3 j/ U+ ^" }│编号│名称   │MB│攻击│属性│稀有度│说明             │0 p/ r& j; D9 o1 R8 f) X( [
├──┼─────┼─┼──┼──┼───┼───────────────┤) ]% C6 A2 F- i. ?* g2 U3 l
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
. x: l. C' i2 I; g# O│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │
% e, t7 s. Y; R  w4 ^6 u3 ]│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
* P. D. v8 V0 J) s( e│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │
, e) u9 }/ l- B% ^5 n* J: Y4 J│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
. J, G. K. d: c- o5 q5 v│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │
8 h5 j9 @3 _2 K, G│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │
  ~5 u! K! k' l. N│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
7 x/ O) d! W/ i7 F$ Q│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │! @  z# G2 t3 j+ K3 X# D1 g$ Y
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │
# J* ]% j3 O4 [& @' g6 o│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 x2 y8 s. c5 D8 m* Y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
* r% i; p2 S# k+ P$ F$ X2 E│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
# a* ?" B+ S+ X* e│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
( m: J9 G: C6 w3 z2 A2 X$ f│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │* @- S7 Y' d  B  W: v6 I! \& K
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │; N. X( ]; f$ h+ F
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
% a& J' A- Q% e4 ?+ g; H│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │
/ W. f# A5 s) N0 _│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
7 T, j0 K2 _: n% o3 v. a; A$ B│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
/ @! `, R6 n4 a) c└──┴─────┴─┴──┴──┴───┴───────────────┘: W' J9 m+ T- @- h; O

6 h5 @. p2 {* r( H( sGigaChip (白版)(只列出与蓝版不一样的Chips)
- v( C( A2 N3 ]$ [4 q┌──┬─────┬─┬──┬──┬───┬───────────────┐. V& O6 z- P" }" V2 t; m
│编号│名称   │MB│攻击│属性│稀有度│说明             │
3 t5 o1 f6 R% Y4 N. z8 O# c. }├──┼─────┼─┼──┼──┼───┼───────────────┤6 ]( p. D1 n+ d+ g( F, c
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │5 T1 d" {, a% |2 E# H
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │# G8 a& b( Z6 c
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
9 P+ X' r: {) t" d8 H& H! e│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │, i* X, R+ \# V/ P( N" W+ e' L
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!% |  C3 W/ V' H$ E
Megaman EXE 3 蓝+白 Standard 级别的 Chips:3 t% C  Q- ~9 x, \. I

- d9 P& c. x" N5 @: Q( @" e  A001002003004005006" Q0 ^5 d- ?" d$ W+ N
0070080090100110121 ^8 u! `# Y9 G' q/ k& M$ I. O
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:6 R( A4 g! R; r' m4 D( \+ E

0 ~" m) D( c" B# U4 {7 G0190200210220230243 V( C5 z) Y" a8 K( L% Z
0250260270280290303 \7 `, q( b. a
031032033034035036& _! N  @, |0 w7 a6 |
8 ?( L2 u$ _% C9 X
[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 w9 v& @, F' G# f

( U* G; N. J% d; A5 A037038039040041042
& o, i; G9 [8 q8 w& v, A043044045046047048
7 `3 ?+ L: D- b, V( ?049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ z- f% N8 \8 l$ ?2 j. @, Q

+ \: {* }3 p$ Y055056057058059060; ]$ ]+ f, e% S, \1 \$ \" c
061062063064065066/ h( }  T( `' d2 G" v; D
067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:! `; Q7 l  Z* l6 U- d
/ q# @% G' b/ v
073074075076077078
7 x3 T4 r8 }  V079080081082083084
* I* K9 j9 V  K2 T3 B# q5 K1 `085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
" m* R3 h, U+ |& p, n5 {1 B. S$ L5 l. o
091092093094095096
2 v3 L) G; E. ~' h  U0 X& o097098099100101102
* I' G# h4 }6 k+ }103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# \4 P: _/ B  {
9 W  {0 o* y' o
109110111112113114, J$ Q  R, m5 M- b5 U" B9 D
115116117118119120
0 e4 I$ s2 e& K* _6 v! h7 D! Y121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
# }% G# d2 p+ k4 _+ L* u, a. Y" ]* o3 j' r+ [
127128129130131132! r- Q9 @$ s( ~* k  J+ T- i  d0 z
133134135136137138
( I, c8 t, K3 ]- S, ^) O: A8 U! w2 Z139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:2 h9 r& b: B' f

! f* d3 R# b: V* R* i+ Z0 a145146147148149150
6 V. v" g+ H+ A" x1511521531541551562 |' Z4 R$ |' O
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
4 [! Y, c+ d# t+ J/ |
1 ~2 k! p0 \' p7 W' d% L+ Y/ b2 _163164165166167168: U$ c$ D3 F/ I; P
1691701711721731745 d1 K* t# X; t7 {0 n
175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:& b! F* |6 b1 B* m2 {" Q; H

- e3 o0 Q0 w5 E8 C181182183184185186
; e0 ~. J% z( o187188189190191192
3 W( {$ X6 M. Y3 L( x+ r193194195196197198
7 @1 Z- V/ }1 z199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:# I+ x' J7 ~; ]/ U" g5 V3 n* E- n
# n) V" b1 l3 A  [0 T; v
0010020030040050064 N2 V; \8 k* y3 V) \! P
007008009010011012
, z9 |: D: z' R013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:3 E2 J, H  r0 M7 ~* w+ _0 G% g
% I  W# o3 k% p
019020021022023024
$ Y  H% s1 \- a$ I  n0250260270280290303 a/ U' Z# D! J# f* R" ?/ E
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
& W& p8 a+ Q9 T( g; }+ f. p
# W$ s6 t6 H$ C* ?" D037038039040041042! C" k$ Y. Z. V$ F5 s
043044045046047048) T* X$ ?% H) d
049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" ?* i  u. E' j; ?9 V& a
2 V# }9 V- Q9 @
055056057058059060/ m2 @, p! c, Z5 f/ E. ]
061062063064065066
9 z3 A; w+ t4 f0 A067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
% \9 [; z& v& N4 x4 Q
3 m4 b0 \5 B1 s) T( j/ t) b073074075076077078# C! }( D& R4 E% H
079080081082083084
3 Z1 {- ]/ ?: j085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:3 [) f$ L" W# `4 W2 ]

2 ?8 l3 H9 M, O) W; R0010020030040050065 \. N7 _0 J8 Y
007008009010011012
# I1 K% g! W( w3 j013014015016017018
! U5 o$ X( `" C9 X1 v9 B# L$ `019020
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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