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- ^- p/ v$ s* {$ M■● ■ NintendoWorld 站友xliz原创
' ~8 F3 v: M+ D7 x# ^) A5 t■ ●■ http://www.NewWise.com
" x' k# c( k, Z1 u9 _■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ ; @8 Y/ K& L4 h1 J
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洛克人 EXE 3 Blue 卡片组合: E$ v+ K$ f7 n- i1 A
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3 h* q& R1 U( g/ ^* R* Z9 z英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
* h5 e, A/ E9 p. T大家要看日文版的P.A.或详细攻略,点击这里吧!4 w% R) d$ l* h7 D- F2 L3 R2 \, z" |
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( c% z# Z/ V7 N7 C& k% G1 o希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 0 v0 U/ P' }- ?9 w. c& _
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以下内容格式如下:- U( K0 R: t+ w" A" v8 S
) B; ~3 ^; F/ A$ S) |% q- q: g4 \# B" G
编号 名称& a& w6 j* I6 g5 e+ e3 t
说明
i! Z) i( C* r5 p7 N组合方法
+ J% d# Z, J' u. T! q' \---------------------------------/ v B! ^+ m7 j. M5 @% K. L
01 Z-Connon 18 E. y+ O4 W: L/ D
Unlimited Cannon for 5 sec
" W( p4 w+ H( v5 A7 ]( q* rCannon A+B+C
7 {0 h: b; H! TCannon B+C+D
3 H* V5 x3 k$ e* j7 `6 w9 UCannon C+D+E% U4 l+ k0 k3 s
% Y9 ?% d+ I' x( J8 U0 d- {# R( w
02 Z-Connon 2
; @7 |- U; F! v- _0 ? L$ xUnlimited HiCannon for 5 sec0 D" [/ P+ Y% j9 U) p3 E3 h& C
HiCannon H+I+J+ F- Z' U% e* f" Y1 Y/ J g' o
HiCannon I+J+K2 _7 I3 n0 \7 Y% O
HiCannon J+K+L: G7 e+ M% C0 n
( e* `4 W3 ]- P- u0 Z; U4 ?; w
03 Z-Connon 3 r: v% A, V9 J4 m0 O0 n
Unlimited MegaCannon for 5 sec
9 o0 P& n1 a; mM-Cannon O+P+Q
" V9 D# m M* k$ y5 g4 ]M-Cannon P+Q+R* d9 V0 S5 c, K$ z6 v
M-Cannon Q+R+S
( {; a+ S- U% ~4 k) B l
+ G! i, W7 ]9 X6 p# _. i04 Z-Punch3 }! j0 m6 Z4 o9 }. w
Unlimited GutPunch for 5 sec
2 o- Z" O& t, T R* w/ FGutPunch B+C+D
5 U& ~. {/ J4 X( q: nGutPunch C+D+E
" `, \% ~: } j% o6 @! M5 yGutPunch D+E+F
8 a+ a6 k L( L# f5 ?$ ^4 p( D. W; b4 [8 `4 m' \1 K7 }/ M8 K# f
05 Z-Strght
; i Y) i, [/ E7 S$ c; k* MUnlimited GutStrgt for 5 sec/ q u: I0 p1 X8 W6 ~: f
GutStrgt O+P+Q2 d0 Z' s% k/ `8 j& B' n
GutStrgt P+Q+R2 O$ p9 a# p1 X+ y* Y2 W4 i# b
GutStrgt Q+R+S
) j+ z1 o% Y1 f- t* i- e, e' t* D0 g Y M; W
06 Z-Impact4 i# w% c7 n! X2 \& P k
Unlimited GutImpct for 5 sec
& l1 B+ [/ g) h# gGutImpact G+H+I0 q9 j: {' ?3 A9 L% E; }* y$ p+ I/ K
GutImpact H+I+J% e8 K8 I( ]- Z! Q; ~
GutImpact J+K+L, x7 f6 e! r$ H9 I7 S
% B" [5 k% n f% M- B$ Y0 D+ ?07 Z-Varibl' ^5 r0 P0 I, j$ R6 S
Unlimited VarSword for 5 sec
% U, S/ m+ ^8 Y; U- ZVarSwrd B+C+D
, ] M/ m8 X3 h! dVarSwrd C+D+E
/ S: Y' d- X+ q; B* `. WVarSwrd D+E+F# m! C, V# w. z/ l* m, w
2 c0 F% {7 a9 |9 ?08 Z-Yoyo 15 s, W, j& O, n% n$ J
Unlimited Yo-Yo for 5 sec- q2 ^: C9 z" t# s8 L$ ]2 D
Yo-Yo1 C+D+E
1 o) N! q, T8 Q+ n2 }8 f, z# ?Yo-Yo1 D+E+F
: X* P2 j! P8 V0 Y/ Z: B1 d4 E# oYo-Yo1 E+F+G2 W7 n7 t1 e" ?' O8 f1 S
% i+ h3 Z* v( W! k! g
09 Z-Yoyo 2, G r+ q7 l- [5 `( t7 F
Unlimited Yo-Yo2 for 5 sec% d- b ~% i R6 E
Yo-Yo2 H+I+J3 {* I" ?: v/ i9 ]' q9 g
Yo-Yo2 I+J+K* J+ E- K4 W$ \/ @& @5 _2 D2 t
Yo-Yo2 J+K+L# u4 q5 z! K/ u& w% J5 @
* g- w7 ?) k4 A* a7 T2 d" I h
10 Z-Yoyo 3 U/ F4 }' C% p* |" [
Unlimited Yo-Yo3 for 5 sec
+ q& J0 z) u [% F; U. f6 g, Q+ DYo-Yo3 M+N+O5 w: j. m. B5 U2 P
Yo-Yo3 N+O+P
4 x- d5 S$ o. ?4 ]- B* K. Z8 y2 LYo-Yo3 O+P+Q! {- i* T. |7 L' b6 [ q2 {$ B
+ J6 k2 t. B6 U, Z! B6 ~11 Z-Step 1
3 k9 m3 J3 [& D. H1 m# cUnlimited StepSwrd for 5 sec7 t8 c9 d& T! B( g& L0 x% x8 j
StepSwrd L+M+N
! R6 I$ b* f# p2 T5 G- s* FStepSwrd M+N+O
" s1 I7 e+ _+ x. `StepSwrd N+O+P" |% e$ a$ p4 I
9 j3 l( V' L2 A" T r/ E- N12 Z-Step 2
; B0 h" x5 K$ N" H6 v6 M1 WUnlimited StepCros for 5 sec- @/ }. Z) c+ z5 W& ?
StepCros P+Q+R
( x- b! q: S' k& R+ r9 x qStepCros Q+R+S
7 `6 s+ b* \7 w1 e4 Y" g2 A5 s6 G, v7 BStepCros R+S+T
: F$ L) h2 Y* {0 X1 Z. w7 Z- @' p- {" b: |3 \, e: ?! P# Z
13 BubSprd( G2 R- }7 n$ ]$ s% X& F
Attks w/ spreading bubbles!* F7 L* e4 u7 U# Q9 X% q
Bubbler C+D+E
; Z% o l/ _* X( G0 E0 R" d* l+ OBub-V D+E+F
: P4 {0 m6 ^9 Y# E1 oBublSide E+F+G- h# i; Q& P S% p
Bubbler E + Bub-V E + BublSide E
! S( A; e/ }/ ~0 v7 y* ?
~. ~, U' g4 u4 u/ A6 s6 x* _14 HeatSprd
1 V. ?9 w& z$ j) oAttks w/ spreading fireball!' w& h7 R1 X9 j3 a4 \; m
HeatShot H+I+J2 `- [2 P0 W6 \6 d% V% S5 _' x
Heat-V I+J+K
6 a8 j3 m3 \6 {1 Y) K$ t" @+ S; FHeatSide J+K+L* P$ f" f7 P+ I7 G6 m- v8 z
HeatShot J + Heat-V J + HeatSide J
% h9 f8 G8 G$ z* O% E6 Z2 n
" K1 R& I, f* O" _* ^15 H-Burst1 A: |& ]$ M+ J9 P! |. p
Creates a giant explosion; D+ h6 [' K4 w( L! ~2 j
Spreader M+N+O9 T" ]1 }2 }1 a
Spreader N+O+P
' }3 v6 N2 O/ N/ Q% l3 N1 ?Spreader O+P+Q- n, N% x/ Y& N# |( H( L) J
& `; o! n# Q4 z1 j2 o5 {5 T; ?
16 LifeSwrd
# l% W( T2 q' A* H" kSwings a huge 2×3 sword!
, R! Q' t2 ]- _: d9 s+ kSword E + WideSwrd E + LongSwrd E
6 w3 w+ H. m8 ?8 G/ I DSword L + WideSwrd L + LongSwrd L6 s g/ o" s- J
Sword Y + WideSwrd Y + LongSwrd Y
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- h: A# g( I* D$ j4 B4 m. l8 Q6 c17 ElemSwrd: s& D6 h& A e, [$ h& ~
Wide swrd contains 4 elemnts
7 e" g" \: Q" n9 j4 YFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N2 G# \+ f# [: v8 C( u- g: C
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
, p1 X3 _% H1 p; a3 q
r! t+ u+ u, \/ K$ p4 _18 EvilCut
4 k4 c- R$ d+ b! ?. FStep up 2 & make 4 atacks
$ r6 n9 f! L8 X$ e! yStepSwrd P + HeroSwrd P + StepCros P
4 I6 T3 u3 e/ _+ q% `: O4 i3 K) g" D2 y* n* \
19 HyperRat! B( j' C7 s+ e# w
A giant Ratton charges!4 p* x; x+ l0 s* g' y
Ratton1 A + Ratton2 A + Ratton3 A6 g7 D7 o! h, O5 A, z* \
Ratton1 C + Ratton2 C + Ratton3 C7 n. k* \; v9 G! R
Ratton1 F + Ratton2 F + Ratton3 F
( n' u9 R' |3 G5 F* ]9 O6 p, x/ U+ s! H. Z# _! P- u; u4 u
20 TimeBom +
8 i9 J7 V4 E" T8 Y( n" k8 ZSets Time Bomb in enmy area
9 S9 m2 \6 S" i4 g% j# c. B2 \) R8 nTimeBomb J+K+L
8 }3 e0 b9 F* R( d0 a" ~% ATimeBomb K+L+M
8 s8 A; {9 N8 E4 b/ k: h% VTimeBomb L+M+N
. x2 x" O$ w1 V2 F( D. ^4 n+ r4 C; O+ i* f
21 GelRain
! }% v+ y' A* F ]1 D8 S1 }4 A* {Gel steals squares
( X3 v1 Q0 z9 }3 R% V, O3 d$ IMetaGel1 B+C+D
& J6 D8 P E$ R/ z9 K" oMetaGel2 E+F+G8 U* i( X7 w' t3 Q* {
MetaGel3 S+T+U9 e3 X; B ~6 F- I
" K! H1 `- N: m6 [ V22 EverCrse5 B7 }% g1 b/ [! |
Shield chases enemies
* E# j h3 Q) w v/ x6 z! }4 TCrsShld1 C + CrsShld2 C + CrsShld3 C
3 _- e- O8 |5 i5 V1 ICrsShld1 L + CrsShld2 L + CrsShld3 L
1 U4 @, @) l: J
2 [0 v* n) f v8 v y23 MomQuake1 o( \. `, f X1 T' p
Awakens Mother Earth!
9 C. c6 s4 L3 Y: P3 h0 l1 jRockCube * + RockCube * + GodStone S
, J- c# U5 I/ d6 g+ s, s$ M3 R1 r+ U& c2 l
24 PoisPhar
+ i0 H% i. @6 A( sPharaoh generates poison
3 l" l8 a- Q3 }$ M! S9 G0 O CPoisMask A + PoisFace A + Anubis A4 n5 M7 j5 {! c. j- g
" z+ r+ t; c; U: [" w' p7 L8 i; s
25 BodyGrd
6 ^- K: F# a+ R) i9 QBodyguard takes out enemies
" Q8 I1 F* Z. ?/ z, B, y0 H( J$ EAntiDmg M + AntiNavi M + Muramasa M
6 R! W7 _9 i' Q% \) K" b. |( M* N8 L7 a" C+ [
26 500Barr0 F* ]9 e$ B- J7 M
Barrier absorbs 500HP dmg5 B1 G T, ?! X7 b; ^4 I
Barrier E + Barr100 E + Barr200 E0 M! G& \" j, U: Q( a
Barrier R + Barr100 R + Barr200 R
* _$ j. g' z* B; C: b2 A! _' J9 Z+ y/ x& u
27 BigHeart
- i$ ?, M( o* q# n; P+ n- k2 Q6 bAttacks, then heals HP!9 k: t* M! J+ z% n4 X T! x3 z, c
HolyPanl R + Recov300 R + Roll R
: f" }$ U/ j' vHolyPanl R + Recov300 R + RollV2 R
. U' W h4 o2 g9 a: ]5 `HolyPanl R + Recov300 R + RollV3 R
7 W. L ]; @ X3 M+ q5 c1 L) t
28 GtsShoot
# \% d1 t5 G0 s6 n) G5 |GutsMan throws MegaMan!
7 p' h" l- T5 ^Guard * + DashAtk G + GutsMan G! O+ O: ^6 z+ ^: P4 F3 {7 \
Guard * + DashAtk G + GutsMan2 G
8 x \( g8 g, P3 _- N+ k" Z- o' kGuard * + DashAtk G + GutsMan3 G
+ \( a# l6 ^! Y+ `* F) u6 gGuard * + DashAtk G + GutsMan4 G7 {2 q) d2 {; D' z1 `) {1 i
3 V D' `, [. R7 ^
29 DeuxHero
6 @$ Q! w& h" U; L5 uMegaMan & ProtoMan team up!$ M7 Z. Q+ t+ B4 f0 }# w1 }
CustSwrd B + VarSwrd B + ProtoMan B# G( f: s7 f+ k
CustSwrd B + VarSwrd B + ProtoMn2 B
0 {8 V* j2 n: d! M: TCustSwrd B + VarSwrd B + ProtoMn3 B
" Y8 ? s/ S$ E4 x; v% nCustSwrd B + VarSwrd B + ProtoMn4 B
+ e0 K! z* _9 P8 T& b5 k+ L# c; Z8 l8 w$ W1 e
30 2xHero! ?; ]# ]7 w2 B- w9 l( m# g1 @
MegaMan & ProtoMan Dual atk0 }' b# r) Z. T6 R8 { w; a' F( q
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
" O/ _' f& F) X, W4 {Slasher B + CustSwrd B + VarSwrd B + ProtoMn2 B. {0 V: [- d* B7 K' Q/ P
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B
1 t4 g7 ~$ x2 C: U) h; S& i9 @* F5 g4 }Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
: O Z4 M1 e- T& l
% y+ n) J* H5 M+ _" F7 c6 W31 PrixPowr$ h9 G. M* m) T
3 Navis attack at once!( @5 j. R( e- e' r& D# W N' h
Team1 * + Team2 * + KingMan5 K0 ~- | k3 n7 S+ E; Q; q$ F- l
Team1 * + Team2 * + MistMan5 M
2 W3 d. Y! b* k& |* OTeam1 * + Team2 * + BowlMan5 B
0 e" |9 P( [4 {: v2 i4 o5 z$ z/ A! @. k/ j1 S
32 MstrStyl
- |+ a3 D, V' x4 q. v) O7 M5 bMegaMan unleashes his power
% E. D5 A. r0 t& S4 fSalamndr * + Fountain * + Bolt * + GaiaBlad *. U7 I" A) p* n2 O- a, M1 y) O
- d. E, W; g0 l* Z/ D5 \
StdrdChip (Part 1)/ d' L# Z* C) R: p$ D2 b& X& D7 q* a
┌──┬────┬─┬──┬──┬───┬───────────────┐
. U/ }- Q, X* ^ J3 M5 h│编号│名称 │MB│攻击│属性│稀有度│说明 │
( w' j2 E. R1 N( D3 T% U6 d$ E├──┼────┼─┼──┼──┼───┼───────────────┤* O& J$ p8 v. L! S# {$ }
│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
, }7 O" I4 h7 R) W│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │" A4 e/ g9 U( G0 {3 n B! ~) J
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
7 q4 l" f1 O0 W2 J4 ]│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │$ {" W4 M& ?6 u2 k& @& E
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
6 t. v4 V& X" Q9 a" c: r│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │
3 D+ D' w; p {) @# _│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │
" c; k Z6 M5 T4 P% {. T+ k│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │
3 _% q& w6 v: |; f' @; K) o: D│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │' Q; S& E+ U: c
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │2 s1 p7 H% z& f, m1 O5 W% I
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
& e2 E" ]" T' T│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │9 u9 y' a' j9 J/ ?
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" N& b& v+ m1 h1 N6 F│14 │Spreader│16│30 │ │** │Creates a large explosion │
6 w. `$ }7 G- u( X│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 H! a# u% ~# Q" G2 r+ K│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- q) r( L' F+ a$ n5 v│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
! j3 U: n, S8 I8 X! R│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │: a0 }, T) X1 `6 a( \* j1 J
│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
+ t5 Q1 a8 Z0 {3 K$ H# A│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
4 @; N$ p# m8 v8 O* t" @│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
) Z9 i: M) K$ z# t4 f2 a# _- p│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │( F2 H: P1 u3 ]& I& R" i4 ?! c; J
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
& m. U3 q1 O$ t0 X# X8 @│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │
, [- D' R3 g' b9 {$ f* F4 T/ m8 ~│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │) W5 y x! r% \% v( {4 S+ y
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │; r( j6 Q7 }" G8 U8 P& @
│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ U7 w1 `" J( i$ E+ ]9 I2 s│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │$ C' {0 v2 S! |0 s2 s5 Q
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
- k# t9 f. {& L% C│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │) A2 B# k1 U/ y% ^6 s
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
6 z- d( m/ \2 Z7 G4 w│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
. p# V( z8 g5 E│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
: W4 x) e+ }4 A8 W. u│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
. w7 ^2 ~" p# ^ y% V│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
/ L, M) S+ D1 h. k' {│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
3 K6 `) B! D# v5 ~, r! _# N│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │8 u2 n# G; s# i3 X; d
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
`+ c1 j* s2 i1 [) }& E% _. Q│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │" n. W6 _" E5 f% b8 T( E& Z
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │+ Y( O( }$ |0 Q! A5 |+ J2 k" Y
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │
- a: e" A6 [6 ~% |9 D│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
- ^; r4 L6 p! |; n│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
4 _- [9 ^3 u! Z& I* A' p" D│44 │ShockWav│10│60 │ │* │Shock through enemies │
$ `- c* L0 G+ P: K4 g) j6 I│45 │SonicWav│26│80 │ │** │Shock through enemies │
* V8 {' T* ?+ q8 Q2 G% |9 ]│46 │DynaWave│42│100 │ │*** │Shock through enemies │
- O% o: G) _* X5 l5 w( A( V7 s│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
- W2 Y8 k3 D2 { ?│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
5 r6 {, B9 h6 U$ `/ @' w7 f1 L│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │
0 t! N4 \$ [. i# u$ \; s; }│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │% z$ G4 Z: l& U: p& q- j
│51 │DashAtk │11│90 │ │* │Dash through enemies! │# f% Z, Q. g5 n$ D, Z4 @: Q" a
│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
) ^- X; V9 u" y9 s% Z│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │: y3 n8 ]0 w- f1 u# F/ `7 d
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
# w% ~# `1 w; w1 I5 t2 u│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
% z8 K9 y+ Y. P4 G, y: ~│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
! o2 y7 u p, `5 o+ V* M+ X│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │; w" d Q4 y3 |' V1 X( o- K
│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │" K) m. \7 v$ b7 z, Q- B0 |. I
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │0 o, d, t) |! p$ r' R0 G# k
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │1 S# O* t$ P2 T, P' h* {$ f: [0 H
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
0 ^ N) P* P# }│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │
$ j0 s4 S5 {+ Z│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
- u+ P9 n7 f) }3 P, o& j; C│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │2 M# b; U# x; \: L; D
│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │2 l h4 `* M& |4 N- H- Z: X: Q
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │! u3 g5 s' x, G; u, |
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │2 o9 q) S0 y4 A$ [
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │& x! V0 i! H3 [
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │7 X1 l h1 h) I4 q
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │; a2 [; d3 M6 f+ G4 c
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
# D. s Q+ V$ x' y9 q2 P│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
0 @/ ^- \/ D: m+ f+ M9 l0 S│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
& M9 a; |! Q9 C! O6 L0 H, f│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
# s7 Z7 R' o [( m1 @0 f│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │* Q- D/ U2 e1 x$ Q X& w( E
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: @1 h# g- v4 E│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │8 z7 I3 g/ I; ?7 g; a- |7 [
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
9 [6 q& i- Q* {" j* V; I# B│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │" W6 r; {( X% s
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
! Y n& F: \1 e# O( L/ [) f+ Y│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │
0 c1 X, v$ N& \& J│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │4 \3 r+ y7 v1 w; ` z
│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
6 B3 Y6 s* u- U/ @/ ?1 o1 W│84 │NoBeam1 │66│200 │ │** │Fires if something behind │5 b# _# K0 b j* i. Z
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
7 _, V1 \& O" o│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │) g5 w7 f8 ~ p+ r
│87 │Hammer │16│100 │ │** │Hammer smashes front! │9 u2 r- h, Z% B! c6 w% Q* @+ P
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │! J% D; ?" C5 E& W) P
│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
- P4 ]; L: J5 A, Y; m4 ~3 o│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
, ]3 T4 X% ?$ p- r│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
7 G" G9 [% ?$ ]; S│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │! U1 ]6 J; r' b) N" S
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │) Z* S7 e' ?6 ]* o" H' m1 ~! }. G
│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │: Q. c2 S6 S" C: h1 a3 n9 t8 g# ?
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │9 _! ?, [6 D4 o0 k4 ^/ h0 R R
│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │1 i8 n; S7 u+ E% F! v) {
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( x) ?6 X. u! \1 v* Z/ J/ |│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
) r( ^: m E+ Y. @, l8 F+ O│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │3 w) A1 F+ s7 @( k
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
6 ^: E7 i2 J- h: G└──┴────┴─┴──┴──┴───┴───────────────┘; Z4 D% k( G- N
, P8 v3 U% D9 A* ^StdrdChip (Part 2), ~. B; }) K; n! c7 J
┌──┬────┬─┬──┬──┬───┬───────────────┐
1 }- o& b) V7 ]# B( y) x7 f│编号│名称 │MB│攻击│属性│稀有度│说明 │ `. t5 A5 i& D, w
├──┼────┼─┼──┼──┼───┼───────────────┤
7 T: t9 H4 ?4 V) _│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│3 J9 C- D4 T- S. |
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│) {* ^- S2 z5 X) I; I* {! M
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
( Q/ D2 g8 P4 e( j( q│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
6 {8 u) X2 t$ [- n│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │5 r! J* H; ~* u8 }# x: d: B
│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │: k! M- Q6 G- B! b
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │& [3 i: m) Y7 I& B6 ]+ Q% N/ R/ ]9 z
│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │" K' j/ s/ R3 P) X' F$ C
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │, u* \( V: [9 A# x' ^4 D
│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │) P' Y) v" h0 E# p3 z3 a" v
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │* _4 Y4 Z# X. ~* N7 y: S
│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
. r V2 f; a) d5 L# p: Q2 j│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │! N: |, s! K- \" ]" k* k
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │2 z8 ^5 `0 d; O3 B
│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │6 [2 f t- ~0 b$ v( k2 i: _. t. H5 B
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
: v9 d# G5 ~7 _; d5 c" H+ X│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │# ^2 M0 D* S/ u) d W
│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │, t/ E' ~, B2 F$ n* l
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
3 E6 [. x M" }6 J│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │/ }" }0 h5 A8 h% A5 i3 C( q, J
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │& v0 ^8 y8 X2 b. a. N% f( S f$ d
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │$ d. }; D4 J: J, X
│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │) f3 p, A& D* p; g' D. [
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │5 b& j: p& o$ v6 P5 e) ]- Q- \
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │5 l4 A0 J! ^4 o6 S
│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │9 Z u' e. G0 f1 x5 ?. k; h
│126 │Rook │30│ │ │*** │Protects you from attacks │1 ?$ C# `, Y3 c0 G
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
/ S2 h+ H' e2 U3 ^# \ ]│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │
5 i! `0 \- x& [! b- z& T. {│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │) L3 Y) F6 K+ P& I# ~9 G
│130 │Mine │16│300 │ │*** │Places a mine in enmy area │
7 [; |9 S* b4 H) p│131 │Lance │46│130 │Wood│*** │Lances through back line │
( O! c1 x) U( M3 `* t& d│132 │Snake │20│40 │Wood│*** │Snake from hole in area │! O' k6 H- B) q
│133 │Guard │5 │ │ │* │Repels enemy's attack │
+ O3 G0 U$ R) P3 H2 L( [- k9 A│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │
2 H: b! \3 K# N6 L│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │. s) C4 ?3 s5 T# o/ a( t" N
│136 │PanlGrab│10│ │ │* │Steals one enemy square! │ g: ?/ W O4 U. Q. g: z# {, O j( }
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │% y5 `) h7 {' w$ h7 m
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │" L& X/ u7 [4 i5 P' k
│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │
5 {$ ^! k7 a: v' U% r! W" e│140 │RockCube│9 │ │ │* │Places a rock cube in front │+ N# D. @ [- q' F. @
│141 │Prism │60│ │ │*** │Prism fires randomly │
0 o7 N9 x- _5 t' M' E! w│142 │Wind │14│ │ │* │Windbox blows at enmy area │
Y( h% [0 }, r$ n# d6 {% f6 T│143 │Fan │14│ │ │* │Vacuum pulls enemies │1 G: w3 M* m! K' C9 h g0 p
│144 │Fanfare │32│ │ │*** │Take no damage for a while │% A, Z8 R+ M% \
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │
8 h2 Z8 H& v, A3 K│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │! w: M0 Q% J) \) n& k# q( a4 Z9 s' Q
│147 │Recov10 │5 │ │ │* │Recovers 10HP │1 o% q% u# y( o0 R a
│148 │Recov30 │8 │ │ │* │Recovers 30HP │
& Q/ [, U, ?, |5 x4 O4 x│149 │Recov50 │14│ │ │** │Recovers 50HP │
5 C! P; a% t( e- F) ^│150 │Recov80 │20│ │ │** │Recovers 80HP │
' S, `2 m" v& V# \│151 │Recov120│35│ │ │*** │Recovers 120HP │- @3 g; A5 d/ L
│152 │Recov150│50│ │ │*** │Recovers 150HP │2 w! ^; h# C6 R/ N* T
│153 │Recov200│65│ │ │**** │Recovers 200HP │
& c* p, R. S! y8 \" N│154 │Recov300│80│ │ │**** │Recovers 300HP │
& r) H: C) g( p│155 │Repair │8 │ │ │* │Fix your area's panels │
& L6 b( Y* w, y. ~1 m1 `│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│
6 W+ q3 K5 c, {; W' \( g│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │
2 w) ?/ t d+ S0 [8 N! d! k│158 │Panic │14│ │ │*** │Confuses enmies if you are │
- |; T7 e6 ^# Z+ ?7 M4 o. |1 ]│159 │Geddon1 │10│ │ │*** │Cracks all panels! │' G5 y% d4 e3 O0 Y: V# h+ X% h
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │1 s u- G7 G3 I' m0 h( D
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │
; Y0 ?7 J9 K. G│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │' {3 L7 k0 |( O# v. h
│163 │Invis │11│ │ │*** │Invisible for a while │
8 e& a' f) V. r1 q6 R+ d8 @, A* c│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │: j9 ?, Z r1 j+ J1 c
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │( ?+ k2 F- o( z7 h1 }- }
│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
6 X' @5 c8 H' Q1 t2 a( B1 K3 u" f│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │1 q; @" v/ E: Q- R
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
+ c( t" _7 d4 \+ K, [% G│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
6 C; N* A2 U( {$ |' s) {│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │, b, A s- C0 x- |5 @
│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │
) o1 {* J( _$ g" A* Q. U/ [│172 │Aura │55│ │ │*** │Repels attacks under 100 │
+ s) f; L* M7 [│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │# B& R% ` _! ?2 \1 e9 ^
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │1 `* o6 Z2 }& c% W
│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │
; Q+ P+ S1 w- n( a+ j" y! m│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │. V1 Q5 I6 J* h! ?. J' ?
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
% v9 E) y L4 v│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ h% Y% C0 t) A. ~' R5 Z
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
' @5 m6 d. S2 D8 \$ ?│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │9 q3 Q5 i; B7 j( S
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 c5 R" ^$ q7 D0 q* t! }│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
& g; y) j' b/ U$ c│183 │Hole │55│ │ │**** │Open hole to dark world │
7 A6 C3 k5 y- G; z8 l9 o│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │
8 p1 N: z9 N% x( X: S│185 │LavaStge│22│ │ │*** │Changes all panls to lava │' ~* J' J; n1 G% a7 n
│186 │IceStage│20│ │ │*** │Changes all panls to ice │
! F, a w# k2 P5 v# _│187 │GrassStg│10│ │ │*** │Changes all panls to grass │$ @% K6 O& h/ K; }% F0 s) a
│188 │SandStge│18│ │ │*** │Changes all panls to sand │1 Z: I/ X6 J1 U" j1 I! J6 Q6 u2 k
│189 │MetlStge│26│ │ │*** │Changes all panls to metal │1 t9 V! s1 e( ^5 F9 o4 _ F
│190 │Snctuary│54│ │ │**** │Change own panls to holy │1 m" m+ T s7 X6 z" p1 b# ~3 p1 ^
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
" r9 u% m& F( s│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │+ Z+ Z# m& A" v) `& P
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │( S. Z9 A4 O3 r/ I8 ^0 Y% ^, z4 \
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │# m" M( \5 x4 d& e
│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │4 M0 d+ m N" V: r* K
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
5 Q, E- H2 w8 b│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │
' D. h2 U+ J# |0 F│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │& Q' w9 Z' M$ P9 m+ P( m
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
5 R/ D; @- g) ~│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
6 v- o9 U. x) x4 m& A# I└──┴────┴─┴──┴──┴───┴───────────────┘; H& T, m1 \ D3 L7 e, I
) T6 D z" L7 V/ N+ r6 q9 ~+ U6 K: N; Z" p( P: K8 U+ t
Mega Chip$ [4 F4 M: k% u: n% g
┌──┬─────┬─┬──┬──┬───┬───────────────┐ R# e! A. ?% [, D/ T1 D8 w# k
│编号│名称 │MB│攻击│属性│稀有度│说明 │: ]. e9 l7 Z* k3 Y% E
├──┼─────┼─┼──┼──┼───┼───────────────┤6 B. P, K6 s$ t
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │+ p4 [) D( l+ ~ d9 q+ `- u/ l
│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │
C0 [' q9 L+ N& [4 R8 ?│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │' b+ W! s0 N8 x1 j/ Y# H: v2 ^
│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │: G+ a4 c$ o K+ y$ [
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │. D! d9 l+ [. I b# m! {
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │& u8 Y! J( @% D; b9 m! l
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │) ~4 E+ D9 E6 C4 f
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
; ^: }% a9 C7 I( M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
( m, ~7 Q% a" q) x" H G7 J│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│1 w" O* ~6 l8 H. C
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
- e* c' \3 [) Y- E; p8 J│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │ Y, r0 Q+ j% k ]: v- X5 e, m
│13 │Guardian │82│ │ │***** │Statue punishes when hit │ g5 Z- _) {! v# j6 @0 E
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │, o3 c: u8 C/ W
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
: M. c( _5 J& i/ z3 H9 s% p; S│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │8 s7 [% w" \! a) i0 h
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │
1 w6 N2 v$ u( h. _3 l4 z- q% L│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
0 [4 b0 t l+ D8 y$ \7 m; I│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │' y p2 m( {, h T( {+ ~: ^
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │ t2 q$ |/ Q; _0 v
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │
3 f" ]* q* w4 o" Q+ y/ z│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │- S+ m, H( D: ?5 P/ }
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │- t6 |0 n; P, e# }" A# [
│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
; \) U. H3 {2 V9 `+ A! _│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
% v1 n( a7 p( n( `, @( I3 @│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │, S* }2 C* A- } D1 M8 a
│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │1 ^7 m4 {2 R( W6 E. ?/ W, P
│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
6 o A. e5 Z$ p2 D, k│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
~1 {7 u. e& L2 g9 W│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
3 T3 k& N p' f! t: B" g│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 z- V' n- H8 D+ O' v: _
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
& ]+ z" ?4 a d" R5 @: S. J│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │0 T% j6 e2 d, ?! z8 F2 T# r- _
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
7 s* L+ f1 v+ B6 B; r* \& X' d. u│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
h% G2 C( M2 |2 Q│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
& @% G' G/ p. R' U│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │6 Z# |: h9 b, r) F* |# ^3 T
│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │6 ~1 e! T- s; U' G! _4 ]. Y6 \( ^
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
6 p9 w6 c+ Y5 o# _/ n. Y* O1 v│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │
( |7 d$ g' k8 H! Y6 M0 z9 u│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
2 [# L% `6 |3 Y: e│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
: w+ C7 Z. ^5 V# w( R! n1 e│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │6 ~8 \" f* } B4 r
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
) u( F K* h9 ^' v/ E│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │, M/ m! h( K! [, A8 z z
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │/ j0 D3 h- s) _1 l% F6 y
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │* |4 i$ w1 q% ?
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │
9 ~+ H* |8 ]% g1 A4 A│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
g+ }& w. c7 C6 G7 `) m. e2 V│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │ `) T% {) u* L% m1 h$ _
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
; x# m' N% x# `7 w w8 ~% D ^3 h│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' |% _: f" Z# R, V0 ]# V
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │/ m% q) `9 D' q$ s; T
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │
5 H; k- d/ Q# E- q/ T& ~│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │8 u' O7 A! D3 U
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │9 }6 W! ` z' s; c% W, K% S
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
6 F/ s8 F% q2 k& I `# L% K│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
/ _; D& ?, c s* }│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │( l/ s& m7 a0 r& i9 D
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
1 G+ b2 w; P) e: I# H│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
( U" j3 Q# D. l; J│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │% m' ]/ l% i, L9 w8 a: ?
│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
% w. Z2 x k% F+ E& S: c; B" Z│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
+ b' M; r9 F N! `8 O6 L( ^│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │
0 j4 p0 O0 [! t2 S│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │9 g* J$ ] }8 H6 `; { y4 F
│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │) W' q4 D$ b3 E4 p- Y
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │8 R" \1 h7 \' {# I
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │2 Z- O/ p4 R9 u9 n: k" z
│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │/ r! R/ t5 q. p
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │
' L5 B; i& y! K# b9 N│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │
- H j0 C: W0 i. `3 g0 \3 U│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
6 S+ e5 `3 h% v' L/ w( G$ w│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
& _6 Y, B+ M) r3 E7 v│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │. h/ I# n R9 {& C& ]. q# H
│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │6 S( z" X* ^# T+ L
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │
& ]. T$ |5 P3 w, r2 i! B+ ]│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │$ R7 J H/ I: o! d' V
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
2 C! q4 U- N5 N: F/ a' J$ x1 K0 X│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │
2 N0 Z% |1 |& Q& A/ \- l; b│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │* `9 `% M; U7 Y! M; `# [$ T
│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
/ t# x+ y3 t) E G: L) M" }│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │
) M0 ^. @" i" M" f( C5 {; z" Q) ?/ @4 C│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
( S( a5 M4 P5 }│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
( h% O! }7 ?# O5 t; c$ b# X: v└──┴─────┴─┴──┴──┴───┴───────────────┘1 J' x$ \* ?6 y3 K
- k y# [: Q" ?7 F* Q- k2 e2 k( J9 ?3 R r
GigaChip (蓝版)) E2 Z1 ?, p# e0 Q
┌──┬─────┬─┬──┬──┬───┬───────────────┐+ c+ f9 [3 }) p, \* @3 i5 @$ {: ~
│编号│名称 │MB│攻击│属性│稀有度│说明 │$ D; P% @3 |" v5 ~( q
├──┼─────┼─┼──┼──┼───┼───────────────┤0 F! S' b8 [6 C# V
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │
& ^8 j- b: O& ~7 H│2 │BassGS │99│700 │ │***** │Bass' secret weapon │. C. ]! K+ r" ^9 R% Y
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │: q1 L- D/ z* q: V" G5 ^
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │9 x- z! a1 h4 D: C
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │
- A/ @; z* o* e+ q│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │
5 S) T( _1 m }: m0 M+ a│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │
) v. ^; @+ o- l5 K: @│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
3 f# ?9 G6 Y9 X# L( W│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
4 C9 ^5 y* L2 u; X│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │
3 }+ C6 O e- m& {8 ]│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
7 h" |4 g6 X8 f; k! Q8 f7 ], y│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
! }- B( s2 ]7 K$ J) m│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │9 W4 Y' g% k- L9 B- J! F
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │& V& }. i- _/ O6 z% ~( ^2 u4 K* \; [
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │% v) L* S: F W) w
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │' D7 f1 u9 ?3 ]0 O
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
0 L; G; ?8 R* a o5 v8 o f! y│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │
. r; }- z) _9 P7 M# V; t│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │. ]" ~8 E O% r% ]5 q+ l
│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
v8 h8 f. E. s @$ Q└──┴─────┴─┴──┴──┴───┴───────────────┘1 C+ R# ~: v& m. |& K z# K z
' i. ^$ H, g, L' L+ _
GigaChip (白版)(只列出与蓝版不一样的Chips)
8 T* F/ l- ~; m+ O* W* y┌──┬─────┬─┬──┬──┬───┬───────────────┐, d/ x' t5 h! f2 e$ A4 ^
│编号│名称 │MB│攻击│属性│稀有度│说明 │
, W3 P+ ~) i, j2 H- r# {├──┼─────┼─┼──┼──┼───┼───────────────┤6 r$ c/ n* g# X
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │& [1 l# B5 g) v+ |
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
3 ^ }7 _% Q' b1 O│4 │Balance │60│ │ │***** │Both Hp reduced by half │
: g4 }8 f9 n1 @1 N) x: Z│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │+ K$ ^; n0 |7 o8 e) ?$ N
└──┴─────┴─┴──┴──┴───┴───────────────┘ |