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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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. W! F) x1 ?& J( s" r0 h0 R. R■● ■  NintendoWorld    站友xliz原创# o8 l5 ^1 _: r4 B
■ ●■    http://www.NewWise.com % w* w7 R' d$ M
■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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           洛克人 EXE 3 Blue 卡片组合. F( I8 J  [0 c% T; X
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 q* k$ D4 W) x4 d) W4 Z
大家要看日文版的P.A.或详细攻略,点击这里吧!

7 r0 T$ R8 d8 L" ~# p1 ?% A====================+ w% g% ?$ A$ o2 Y  T. S: X- C0 @, I
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( q) P; W" T' K9 ]
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以下内容格式如下:
5 o; m# s$ F& z' U1 Q
% k$ i$ @8 r5 ?! [编号    名称
0 f* }* C- j* B+ h1 f6 E; I说明
1 q* u" `% z1 z' ?7 Q1 O8 w组合方法2 I4 [5 f  x1 S5 l6 l8 q
---------------------------------7 [* b9 h( n! q4 o
01    Z-Connon 1+ v: ^( l7 p6 x0 K1 e% E4 ]- w; j
Unlimited Cannon for 5 sec" A" Z% q; A% h1 N' |$ V
Cannon A+B+C; z0 f6 p6 [  t3 U8 F: E
Cannon B+C+D
( s, X0 d, Z* }4 Q& }8 J, q) pCannon C+D+E
4 t- X* L" |. m- X0 ]
) W  _2 {4 i: O0 E+ K02    Z-Connon 2( W1 R. \& I$ B8 C2 H4 R+ |
Unlimited HiCannon for 5 sec# H( _5 A# |7 u2 V
HiCannon H+I+J) d/ f. }- n4 M9 h
HiCannon I+J+K
' \; E# M6 E+ y+ o% p" j' a/ v, D9 iHiCannon J+K+L
; q3 [/ [( H1 P* i$ Y1 _# e8 C9 x/ q. |+ @$ W  ]
03    Z-Connon 39 f3 q) @+ P& E8 b9 `5 k
Unlimited MegaCannon for 5 sec7 T+ U$ o) Q8 S
M-Cannon O+P+Q% |8 ^9 `/ D" A* B! e. t( s
M-Cannon P+Q+R+ f# L+ z4 j3 Q8 P9 n9 X9 j
M-Cannon Q+R+S
8 M7 V* y, ^: W9 D$ B
3 K* F/ N$ R: p: P& e. Z. n" b04    Z-Punch$ v7 U/ i% B$ i1 Y0 v
Unlimited GutPunch for 5 sec( c5 p; B- F0 a$ h$ b: J6 a
GutPunch B+C+D' ^, E% f( Q' H% D% K+ t
GutPunch C+D+E
5 S, K6 p& r- @+ x8 R7 TGutPunch D+E+F. X4 T+ z* ~- d6 e& N, r
/ D. {1 {' J, W9 B7 }1 m2 k
05    Z-Strght* V' P; q: J8 e: ]
Unlimited GutStrgt for 5 sec
0 S0 U- W  k$ T* L! i" K5 LGutStrgt O+P+Q0 e* N" e# \) U+ w
GutStrgt P+Q+R+ u$ a; F/ F4 t5 Y" {* \
GutStrgt Q+R+S
- r) j9 k" Z6 C& O% M, R3 X
, N+ J& x) L, M) Z: j06    Z-Impact( Q+ h9 ?, |& z& w* q( \% E
Unlimited GutImpct for 5 sec% m4 i8 I' w. A+ r: ]* Z
GutImpact G+H+I
- ^3 v& a% v6 sGutImpact H+I+J
) e4 F5 K: o  @' H0 eGutImpact J+K+L% E8 `5 W9 P& n  C# A# F8 h: R
- Y; X, I) e6 i* X
07    Z-Varibl& U9 m$ k" T4 t! r
Unlimited VarSword for 5 sec
( y  K; e$ K" q! e8 ?. kVarSwrd B+C+D
) }4 i( W2 t* c* e# JVarSwrd C+D+E
( m  _! K6 I' ?+ d  @5 ?$ hVarSwrd D+E+F  e' U. j+ ^( \' }- f, G
% v2 z7 ?7 q1 ~  |1 x
08    Z-Yoyo 1
- j2 B* R8 @' E2 Y  WUnlimited Yo-Yo for 5 sec- J9 A- J+ Y& e6 M
Yo-Yo1 C+D+E" k' s& o2 `2 e0 ]
Yo-Yo1 D+E+F
  m8 |9 n0 ^* B6 ~  g% ?Yo-Yo1 E+F+G
6 Z- Y* w$ b# r8 \* t
0 [  y/ \7 B( ~$ G3 L8 K5 ]09    Z-Yoyo 2' f% W2 J( ]; V# e
Unlimited Yo-Yo2 for 5 sec, K- f* y) T+ p; ~
Yo-Yo2 H+I+J
! ~# q8 Z& `* O, C& DYo-Yo2 I+J+K
  y- T. e/ h9 I- a* fYo-Yo2 J+K+L; t. x4 j/ L+ z! e# r. c

" c7 r) v4 z! h0 E10    Z-Yoyo 3; Q# H+ |: O/ C7 ^
Unlimited Yo-Yo3 for 5 sec3 c. _. C& w0 `5 \, u! u4 |
Yo-Yo3 M+N+O
  ]1 C5 O- }$ c- J- d4 W! WYo-Yo3 N+O+P
% ?) O4 l& I' P. A& [" QYo-Yo3 O+P+Q
( S; E, s; G) _6 m
+ _3 X* J" _* T3 T  n11    Z-Step 1; M! b+ V" v' S: F
Unlimited StepSwrd for 5 sec
3 B1 z* h* l7 B2 F1 Q6 }8 B/ C& b$ ^StepSwrd L+M+N# {. ?! \; w: g7 v4 W
StepSwrd M+N+O* E+ P2 d7 x, q% ]9 o
StepSwrd N+O+P7 i. ]# z2 s  W  v" O

& ?3 T  P% g5 n" u2 r2 w- q( l12    Z-Step 2
5 s' f7 E) |6 g7 K' }( LUnlimited StepCros for 5 sec  T) ?. `7 h0 A7 a: w8 S1 `
StepCros P+Q+R
1 N! ]1 ]$ K% ?9 O4 ?+ s  RStepCros Q+R+S
4 w, Y4 p) u+ c; {& R& VStepCros R+S+T
7 b  N; O8 V, l8 c: M( n% n1 o9 G# n; M
13    BubSprd
2 A( E4 x& p$ C6 S( p+ I0 |- ]Attks w/ spreading bubbles!
; q3 ]) A. j$ k8 D# E& o2 h& gBubbler  C+D+E, x4 p6 `+ h! w- P5 ~4 }8 M
Bub-V    D+E+F: v; D" m9 a. F# Y6 _
BublSide E+F+G* I0 H5 Z- F" J# W2 x" E( d
Bubbler E + Bub-V E + BublSide E
8 L0 L* F4 u: ^% }
& ~& D3 s- T( p  e( k14    HeatSprd( O7 `0 _$ C+ E& Y
Attks w/ spreading fireball!
4 |: U, H9 |. I7 p% M7 n9 dHeatShot H+I+J
) R4 \9 s2 G) XHeat-V   I+J+K% L% J" b$ z: h- `& K
HeatSide J+K+L/ C/ k0 k* ~* H( Z; ?0 I
HeatShot J + Heat-V J + HeatSide J
8 f7 H, W/ a) U7 g& F7 K5 g4 o. o2 f# K0 c9 \
15    H-Burst7 i% O1 m' V, W# U# ^8 R/ M# w
Creates a giant explosion
% g# P! h, ^1 c: ?Spreader M+N+O
; D6 `. w0 M: r$ M6 K, I1 kSpreader N+O+P( j& ]% Z$ k: O6 z: R; i
Spreader O+P+Q
4 N$ u5 J9 u' y' |' F
: K% A8 f* q+ U16    LifeSwrd& }/ \  u) H' O
Swings a huge 2×3 sword!4 J; m5 }6 b  ?, M4 U
Sword E + WideSwrd E + LongSwrd E
" r) v: H6 K/ B% |7 U3 L) r- N% aSword L + WideSwrd L + LongSwrd L
' H% E! q5 t9 TSword Y + WideSwrd Y + LongSwrd Y
  O' [3 @" v* S4 q! U, S# f' H* @. D5 ], L1 e
17    ElemSwrd
- X/ u* G* b; p/ J" DWide swrd contains 4 elemnts
. E* }( Z, |2 k, V) J( o1 o5 dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# G* q7 R* A$ |, A% W9 v5 H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) N% U6 L( K- g# Z+ A; V

- _8 c' Y8 [) B0 ~: n$ j( P18    EvilCut6 ?+ i: P5 ]: B0 M
Step up 2 & make 4 atacks& L0 h+ H" X% `" Q7 J5 R
StepSwrd P + HeroSwrd P + StepCros P
4 L5 Y" Z3 v5 ]4 d5 y: z3 w% e
3 [$ `* I( j6 G7 j5 J19    HyperRat
, Z9 C! z" P1 i$ G  @& \7 |! BA giant Ratton charges!1 `" s3 p: v: k$ n! i: K8 D
Ratton1 A + Ratton2 A + Ratton3 A
: H3 [9 K  Z* IRatton1 C + Ratton2 C + Ratton3 C' D+ i: B: g6 ~, c" A. X2 ^& J7 e
Ratton1 F + Ratton2 F + Ratton3 F
! P( C& s- F5 n3 n8 e7 U7 Z2 S' H2 p( o7 b8 B9 S& }; E
20    TimeBom +
4 o+ c3 i! B5 O9 N0 {! USets Time Bomb in enmy area/ q$ ~+ Q, f# U! p
TimeBomb J+K+L
9 m: Z: i( ]7 O- ?' s* QTimeBomb K+L+M/ H4 z% ?* Z. g# r& d
TimeBomb L+M+N0 V5 [0 y9 L2 ^+ O  R+ a
% U1 u9 F6 R& s' K/ p1 X$ b+ j
21    GelRain( q! C: p" X) T2 z3 V, V
Gel steals squares
2 U: H; j# N& e$ H2 EMetaGel1 B+C+D) n. a4 n" c, l: y
MetaGel2 E+F+G
1 A% y: D% [" S: @, o1 AMetaGel3 S+T+U1 l: b- c! I- M0 l: f

2 ]$ z! E: V8 m5 F7 E22    EverCrse* W! U1 ?& Y7 q* A
Shield chases enemies
+ V3 Z# c1 e' D1 r% hCrsShld1 C + CrsShld2 C + CrsShld3 C: x) I+ o( h6 B4 B  o  `( e
CrsShld1 L + CrsShld2 L + CrsShld3 L
  N* \: J! W: l$ Z) m' I1 y$ ~3 r* T7 K8 p
23    MomQuake& K! n2 _4 v3 ?- d+ V  s0 }1 }7 O
Awakens Mother Earth!+ O! W$ s5 p) B8 @7 O# n9 u- K6 h
RockCube * + RockCube * + GodStone S" e' A  R" w! [9 T+ d4 W: I' f
7 Y; z  V+ w5 E  M
24    PoisPhar) m9 J+ d' b' `$ k4 b
Pharaoh generates poison9 K% j, p+ A, F4 B7 F
PoisMask A + PoisFace A + Anubis A
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25    BodyGrd
4 O' |6 L8 b  z4 _$ H" zBodyguard takes out enemies2 E; F! b: B, @5 I
AntiDmg M + AntiNavi M + Muramasa M) H5 Y5 ^1 O4 c1 q7 w. J% x

; |8 F1 C' Z: G( d) x0 f26    500Barr) H0 ]- _0 b6 N8 P* i- n9 e0 Y
Barrier absorbs 500HP dmg. d7 k/ v4 U5 k8 p" d6 v, b  h, M
Barrier E + Barr100 E + Barr200 E
  _/ x  W. a8 V, mBarrier R + Barr100 R + Barr200 R
& x, n! p9 V! x( S+ {% R8 V2 d* V: u( L0 Z
27    BigHeart
5 V( @  U! E2 f+ k9 h, L! JAttacks, then heals HP!. h  M. D" }5 _: [' R
HolyPanl R + Recov300 R + Roll R
- u9 V, P, M! H5 `HolyPanl R + Recov300 R + RollV2 R
6 j0 R/ d$ M+ E+ m- S! a$ [% HHolyPanl R + Recov300 R + RollV3 R
6 ]" [0 n5 \/ a1 k  w  L
' b/ Y; k. t& ~, l28    GtsShoot- f; E7 \0 b" @* m. p8 g
GutsMan throws MegaMan!
4 b! D* H  {; C9 q3 l+ q/ ~5 wGuard * + DashAtk G + GutsMan G; j% N2 A) ?/ S' X2 [- {
Guard * + DashAtk G + GutsMan2 G
, O7 S, A. O/ [  oGuard * + DashAtk G + GutsMan3 G
9 t1 n! Z9 I3 V2 y# r* d5 tGuard * + DashAtk G + GutsMan4 G
% f& w* c3 J; W% U3 O; j7 A( c- w- A- S$ W. L, @
29    DeuxHero
. x- Y. W8 M8 C* @5 ZMegaMan & ProtoMan team up!
$ C/ R' f2 Q, j. S2 D4 n# MCustSwrd B + VarSwrd B + ProtoMan B9 a) ]/ O3 x) {' K
CustSwrd B + VarSwrd B + ProtoMn2 B: s  X8 ~' A+ o5 j4 W8 E
CustSwrd B + VarSwrd B + ProtoMn3 B
2 c1 Y' t% X  |. W+ C! N) ECustSwrd B + VarSwrd B + ProtoMn4 B
) y% o7 {/ E/ {0 c; j, I  j; A( R5 |- G+ f5 B% @, B
30    2xHero* k% d+ Z8 a0 S  {( B
MegaMan & ProtoMan Dual atk) P& [) D$ N! `) d& o9 H. o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ }' ]. B& o  rSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* {' Z( x% Q. @0 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# x# T$ F1 d/ s- u, O& p0 N- Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 ^' g# |' m6 D/ S) t+ u' ~

; S2 y6 L+ ?+ f, t% Y; q- C31    PrixPowr
( x0 u/ D5 w; r2 v: s$ w3 Navis attack at once!- u8 W! d0 O6 t5 h5 E3 g$ k
Team1 * + Team2 * + KingMan5 K# F; D! p  Q8 G0 M6 Z
Team1 * + Team2 * + MistMan5 M  w: a4 [- x- [. ]
Team1 * + Team2 * + BowlMan5 B* L+ m# \7 T! n! E5 |* F; d' f
) T) _" H4 r+ h2 q8 A$ y5 A) Z
32    MstrStyl
, H2 h% Q, R8 f9 u5 @5 `  P  I% X9 }MegaMan unleashes his power
( i1 Z  u9 H6 G* H% mSalamndr * + Fountain * + Bolt * + GaiaBlad *
; I8 F9 [% e. [, o& q/ {
. D- R& c" }  I5 ?/ z6 J2 JStdrdChip (Part 1)  r( C" W: ~# `$ `0 ?5 v
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 A5 @) N$ @4 L- c! g9 v' ], w7 \, w│编号│名称  │MB│攻击│属性│稀有度│说明             │
' ]! `5 _/ L% }' N+ m' l* g% e├──┼────┼─┼──┼──┼───┼───────────────┤
1 j( w& l7 X  |& R! d│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
  @- F9 N3 o, o7 z' j. {│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │: Z% m# [7 }8 J# g6 \+ N& E- l
│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │/ d1 B$ N$ H% q# Z; H$ l
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │
( q: v- k* k1 I; M7 f( l│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
5 I* V$ x7 ~8 j# n' h* J+ f- L│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │1 N, }. G* g8 o
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │7 q8 K5 X7 ?( ]: }9 H
│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │4 \: k! r0 ?/ M+ ^' e4 g
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │6 [: g' Z) E$ I, \% O1 Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │9 d7 P4 f" J( p3 k1 O
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │
# x- Q& X- Z& [│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │; r! v& Q0 ~1 ?7 N3 O4 s0 V
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
" W! l+ Y6 R( Q3 @7 f7 Y$ b* }7 ]│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
& E1 d3 u# t& U: I& I7 }! l│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │( m, P/ v* F: f& b" S0 z0 B6 ?
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │" X7 s7 S) |0 _2 P0 u
│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
  f  B1 ~& w# Z│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │
9 c; I, q3 t8 C5 R" s" R│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │
* {) p% n  K8 x- l│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │* L/ a1 A. b3 Q3 X5 _$ ~6 q
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │- Z4 G1 G% n. a  A' E+ [1 B  E; i$ \! Q
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │& x3 P! u& h$ v, y) [: p! n, x+ W
│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
1 ?' N. r. ^# `9 c│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │8 _& S/ M3 Z& T: b$ z9 A
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │
0 J0 I! h" `" m+ n│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
+ P: m4 h* K: U# Y& r9 b6 U│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │9 f8 c; F/ m: J9 R- M5 i& p$ y
│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │
" ~/ Z( m: o# p$ X$ N* `/ S│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
. L. Z- f/ A( h. [2 Z) ?, Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │$ u- s$ D1 x; B4 J( W$ o$ f# P
│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │
0 }) X1 A6 ^, {! {  L│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │- U% ]! e6 P. d
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
  D- n7 `- ?/ d7 N3 P% N: t│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │5 C$ h! ?( X* ^9 e; g
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │
% J) ?! `) t; Q│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │" b" _! u2 l. H6 d0 R$ L3 V  ~& }
│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │
# x. B0 P; p5 |( R4 [│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │
, Y5 [" a' y0 a2 \- F│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
% y* M; m! r  v3 ~7 V% D│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
# s3 v& V4 n7 ?* H│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │; m9 q" v  W3 _% k' q$ M1 ^
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │
, u( u/ I$ L# q% [│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │
' d2 m. Y3 X& r: ^! ?2 N- g│44 │ShockWav│10│60 │  │*   │Shock through enemies     │. R/ `* g& w0 {% Q3 x1 K3 j8 p
│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
! K+ A' K, [/ Y& d; a6 z, J' h│46 │DynaWave│42│100 │  │***  │Shock through enemies     │
3 g4 p. c1 C8 y│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │1 s9 M3 C0 n3 }; x1 C; b0 T
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" E6 W! U# S5 ^- K/ G1 O2 l│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │7 u+ g, R# t' s
│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │, c" z# {4 E& o/ Q2 Y
│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │
/ b5 c. C* B6 X│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
7 {+ I* L; z! V% r│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │  E+ }% D' j# V% J/ v3 d0 t$ v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │( G: Q- ?) a4 Y7 C- P
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │
+ U( e3 i8 U/ {4 x│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
% L4 _/ @& w& l: L( L  T4 C│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
  T# k- P3 \/ ^: Y+ ^* s" I│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │  a% {) G6 |/ q" I' C" u
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │
& Y3 N8 V5 c8 C4 K) S│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │' Q+ y+ n/ z/ E. I
│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │
3 g& \) i5 {9 \. I7 N│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │2 F) R3 p: [6 ^+ O. [
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │
' W( S! z8 R+ r│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
# X% H# L; m6 I+ W0 I* O% j│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │. s& \8 P* T  E1 w4 N3 o' p
│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │/ |5 R$ v* J6 U$ G& N9 {1 Z
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │
) r( E7 [8 t, w) z2 g" Q5 O! |4 F│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │0 A& i6 N0 ^! L; C8 d, f
│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
+ |+ Y# C0 T* k4 `- ~# p$ U│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │3 o$ P0 @) M& f, q& c
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │
2 S$ K4 w8 B7 b; V, g0 o5 U│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │
& Q6 W9 g$ w! o: ?0 W│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │
% _& R# \" C) Z, s│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│  l7 g- y- j* w/ D6 N
│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │2 {8 w7 j' Z& Q4 W5 [! G
│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
: I4 M2 [; u. Q& @' C7 N6 W+ }│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │! D) d/ V7 K0 N/ r( S. G
│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
( x7 n/ J( Q& `8 G  L9 l. a│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │0 ^% V3 L3 V# P' C( F4 r0 R6 }( N% n
│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
! b* n* c9 F( F5 }; ]│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │) U  |5 F7 b9 p" C
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │
4 _% o' j/ W6 p7 l7 q│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
$ c$ g1 j% {7 m2 L, ^│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │  |/ l0 R$ n; z1 y& R1 [2 {" W6 H
│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │: U$ D- @/ M' G, f
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │4 j5 D7 ]. ], i. U
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │
3 {& F7 m' e# x! A$ {3 Z: ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │
) a. f" `$ G. i' x│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │
8 X2 K* T% E  f. G+ r│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
  @" a- R( U; k) r4 W. i. b( _4 R2 j│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │9 c* d: w) O. S& g# p5 ^
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
! @+ T2 Y% H4 F$ E2 Y% b2 g, d│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
& F0 d# t# N7 ]3 S$ e│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │
% S6 G% ?- `9 V/ T0 C- m) O3 t│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
+ ^& o: o# ?2 q1 ]│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │& H9 T# S" e! h  ~
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │0 o. p( L# L1 |# i' V9 t
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
& j  F- v' L' J2 U2 \, j│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │  x+ r% L, ^7 \+ T
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 u% X: H$ X& l( \1 R/ _0 E└──┴────┴─┴──┴──┴───┴───────────────┘
/ \' x" ~. \/ y  L8 J( o
. x- z3 t& O8 ~( ?# NStdrdChip (Part 2)/ j) K' q, v6 u: ]  F
┌──┬────┬─┬──┬──┬───┬───────────────┐
: [! i0 i/ f- Z1 ~' D7 x│编号│名称  │MB│攻击│属性│稀有度│说明             │' I' F# A5 V. t. I* C. F9 ]& u
├──┼────┼─┼──┼──┼───┼───────────────┤
( G' Z5 `" i; ?* F& v8 W( N│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│" l- j6 B" y$ E) \
│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│! O8 v6 S3 X" B0 Q" r
│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
: z- j) o# m% m7 _0 h│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │
$ g6 q& a; O' F│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │
& [6 S+ s5 B' V) P  c: ?, F│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │: y( Q, c5 K6 r$ i& D
│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │
! A& @( b8 j5 o, }│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │
: v; F2 h6 m. |: f9 g: f1 I│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │
) P5 M- x( Y1 r0 F6 U│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │1 m9 l. F9 T* M( x, f
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │
% f" Q5 x: V/ w( ]│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
  q( f/ k9 g8 y- H% c/ K% F│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │  Y+ ?+ X) |1 T7 Z' W) I; U8 m
│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │
- E3 y6 ]) g: Q/ _│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │$ G% H5 P* Q- Y$ n" f
│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │
% J3 x6 f; [$ y6 J+ H& A; P│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │
4 `' o0 N- e1 G9 X, B│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │" }5 s9 _7 n9 R, `. T0 S
│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
# a  q' {6 }  a. G& ^/ n. y, f* l│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │2 `7 {. `5 g7 }5 |- o' z
│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
. A& x7 {" x6 H│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
9 J! X& M6 f7 O4 C( B│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │! z! W8 j4 s8 D
│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │% d$ A' }3 I% U5 V$ r! ], J) j* w! Q
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │
4 X1 m4 p7 D) u# {2 b8 U$ o7 t1 c4 w4 @│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
$ N- I! d% n+ w+ P│126 │Rook  │30│  │  │***  │Protects you from attacks   │& Q: t  p. `- @) h
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │0 |2 V* U! i7 c
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │& |' U1 k) i; r. X. q, v" e# r
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
/ \+ L5 J; A$ h/ G│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │4 s& g4 H7 B& @6 x
│131 │Lance  │46│130 │Wood│***  │Lances through back line   │! W6 M4 e. J3 r5 Y- H
│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │7 I2 f) N/ ?% I$ {+ P
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │8 c- @$ D- a/ q7 N0 _* G5 y1 L
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │/ D/ y* v- f+ f1 U5 s
│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │
- n$ I& o, s# ?. f│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │8 d9 J! F) T4 l) k
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │$ c& F; \2 t7 X" t7 Q, \
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │
$ d) o; m- b& P2 a- ^4 H' W│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │8 u! g( S' x, m$ a1 ^. @" @
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │! r2 X$ V: \) V6 @% f
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
) B! ~( i2 C4 w* g2 K& Z│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │/ A& k3 w9 M. N( L1 q7 e
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │
, H. ^* w$ b; d0 l" w9 q│144 │Fanfare │32│  │  │***  │Take no damage for a while  │
6 Y+ A& @* d& y  Z│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │0 D. Z' m# U- u# ]) {% \! y
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │
3 Z+ [# A2 C( T' O- x' X│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │
1 O  @$ q8 w2 N% ?! ^. _│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │6 L; \: ]) ]$ w, h- N1 C
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │7 M( I7 b; X/ ?$ l/ q# }1 g
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
+ H: t0 Y( h5 s$ S) G3 o│151 │Recov120│35│  │  │***  │Recovers 120HP        │* z, m  q8 A# d. B
│152 │Recov150│50│  │  │***  │Recovers 150HP        │  H; T0 M" {2 W1 [3 j4 s
│153 │Recov200│65│  │  │**** │Recovers 200HP        │  H7 d2 H" }/ @3 E: }$ }
│154 │Recov300│80│  │  │**** │Recovers 300HP        │4 `" c( G, z" |- Z4 t
│155 │Repair │8 │  │  │*   │Fix your area's panels    │  }! W' w/ r" a
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│; H8 Y% o# g: v9 ~" [5 k
│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │& V. ?0 i; j/ i& w6 ]
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │2 p5 X. L! x7 I4 L- u, L
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │6 E, g2 U0 K4 Y3 s0 L
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │
' l: ^1 h5 v9 x; w9 h│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │* r$ y4 ?: {( c0 M8 _
│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │& Z6 \% W; ?9 ~1 c0 _! s) v
│163 │Invis  │11│  │  │***  │Invisible for a while     │6 D9 u* Q9 i$ N9 X+ Q& R) N
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │2 n% H# @, k( |" e4 }/ o0 S
│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │
2 G6 K6 ~& L7 q1 Q6 c. m, ?4 }( m│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
" y5 p+ z7 }* {' H5 `$ n│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │+ P7 I* C/ p2 D# M6 Z; Z0 m$ K
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │
' G1 C# u. J& P6 P1 F+ k/ R│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
* q% r, V- I: t( u! Z│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │
" e" Q% x: a) X. H4 J│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │* A& n; i0 e: W  F2 h1 y  Q& r
│172 │Aura  │55│  │  │***  │Repels attacks under 100   │" p& E# D8 u1 x2 `0 R" w
│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │9 q& M; B+ K9 a2 f
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │
' i- V$ T& P3 D: d! k│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │5 h0 x" d! Y. Q7 I" }3 S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
/ b3 H* t( Q/ P/ i6 z" U│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
6 r/ _- x+ G! \" E0 B% N: |5 @( u│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │
% S; m4 w( H( N/ h│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
3 `5 o' z  b+ F* v0 N/ K│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │
+ T( [$ D1 z  S- K4 S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" J9 x; ~2 ~! h. z
│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │1 X$ m" E7 x1 T1 {4 j
│183 │Hole  │55│  │  │**** │Open hole to dark world    │. l% `; J; x, [/ |/ F. X
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │0 m% [6 r' q$ l7 @+ r; J+ ^/ K
│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │
' g- f" C$ p  i0 n" L│186 │IceStage│20│  │  │***  │Changes all panls to ice   │
5 j% v7 E5 g' `* F5 L5 d. _2 z│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
6 _$ |" O' s0 Z2 ^% Y│188 │SandStge│18│  │  │***  │Changes all panls to sand   │
( G3 k$ U# `, D; i# s% a│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │* S* M; v  @" ?/ a
│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
7 a" P" P  e& ?: T/ c9 n) c│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
$ K1 I) Y9 g- Q, l+ {│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │3 x0 K( m4 j8 G2 G4 C% D2 k6 ]
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │2 d7 V  g7 r8 _# g) ?
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
. \3 K: ?  x$ V( i# R1 s& ?& i0 D│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │0 Q% a, g& A. u7 X  {
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │1 q7 J8 y: m, d/ Y6 G0 q0 k
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │4 ]2 Q: h8 u! O5 Y% X
│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │
# f4 y( |( f9 a% v, Q5 p0 ^5 M│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │
. k7 s1 U5 o* T* {3 m│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
+ ?+ K! F. J0 `5 l4 z/ l& L9 o└──┴────┴─┴──┴──┴───┴───────────────┘3 a' K1 _/ o7 D; a8 h! z; R

& x9 M2 j  `5 X, f5 p0 T5 t, `2 q0 t$ ?
Mega Chip
8 W1 g# L: ^  j/ @* N. @- {2 c┌──┬─────┬─┬──┬──┬───┬───────────────┐
% j  x( `1 o! v! t  w7 R│编号│名称   │MB│攻击│属性│稀有度│说明             │
- }3 G( n% k( ^/ {2 v; C: s├──┼─────┼─┼──┼──┼───┼───────────────┤
7 e4 X3 A% u8 {│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
5 Q8 D: e* O6 G/ I* Q│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │2 O. M3 r" z5 o
│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │
7 ?1 K* ]+ u2 L│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │3 Z" A; X: E+ r9 L' s8 B0 Q. b
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │& F  \& T+ I, g$ ]" Z. r, f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │3 R0 U% J! G1 F% E
│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │- R4 Q/ r0 f9 p8 S; I
│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │0 u9 ?/ W$ |+ r! E! q. T
│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │; g3 W' \* R# d0 Y# j: o7 G
│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│
6 U- m( \/ n/ A) F. T, R$ B$ n: o6 o1 j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* f+ R& O$ ]# V5 y# U4 c4 n
│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
3 K7 e) r& g$ t: d│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
- {  Q: o: M# M$ U│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │
& V; H6 O, _; L8 }: L/ P│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │5 {  C# C. x/ {
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │
6 E$ \2 P7 {! i2 a  p│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │- |6 ?. u% s  F- q* f! s
│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │
! G: y+ A2 J/ m; l. _- P│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │# X9 ^6 [+ d* P2 {' I
│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
4 d8 t$ h1 d2 q; E│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │7 V4 Z3 p: Y/ f
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │7 U5 q( e. V- C! N8 r
│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │
4 A0 Z0 L! ]6 \  }: y* c% g+ Z4 V& B, Q, \│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
) T. ^6 d0 I6 r2 ]. Y│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │
" p  x) T) Z% `8 W7 ^5 t" v│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
5 S% ?" C# L; ]7 o1 ^4 @( n; ~; z│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │
) \$ P- j5 ?/ o/ r: d5 w% @/ u' L│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │: j: K, q# o" j
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │
" `3 L$ f" [: ?: R$ D% v+ Q& O│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │4 {% r' |$ b! a% y; a  N
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │9 K( }+ X5 M7 S: b- k; O0 U
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │# d+ T( Q& f' k- S9 Y$ F$ c' Y2 r
│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │- e& g; \  X3 E) k
│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
6 i3 P# P- x* q* @3 Q( m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │( L9 ]" q  K. R' Y8 h1 O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 E. Z( L) v; s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
! T  S6 K) `' t4 b" K│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │' A8 ]  B. c  j5 M
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │
& ~: s0 \4 R% B│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │" f, N# n+ R* G. i. P" R  h
│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
! E3 V" h( J' E. ?, V4 i│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │
7 @; R4 L1 K7 u7 E* q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │
5 b( c8 w; j  ^% n! d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
0 @  g: G# @$ x$ _│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
; Q# x5 }& r$ O; {│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │& j5 Z2 I2 j6 b3 D! S! p7 B
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │4 B: p% Q' d& b2 ]6 Q' A
│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │! a9 c- B% q2 R( ]! w/ X. ?  Z
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& S' {3 q, K+ g1 @/ {5 I│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │7 B$ z1 o, _: H# m) |7 m
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
& L2 S8 h% ~7 P5 W5 [# I7 \2 P" q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
' K7 J* o; W8 E2 f6 H& L. V3 y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │+ @2 j- M$ I# V
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │6 j& b* }* T+ W+ c4 F7 S' Z) V* H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │6 v. E( x" J, ]' P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │
* u0 b  ^1 d$ ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │
2 r2 a/ e0 w9 G* V# K5 G│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │- Q7 G& S1 C4 q7 y
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │& t3 i# k" f2 Z: F
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │
3 ^9 i# R: [: u! \3 ~. t│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
" b! L% L- Y4 M5 m  d% x- \│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │
( J* z% q  p, H' e  U! G% a│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
1 A/ L% M, m4 R+ E│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │4 F6 b" e9 a  |1 W, R4 c) I2 K' U
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │6 @( _8 s6 t" D9 o
│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
5 K- X+ ~3 l0 |0 S& M) v' V│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │. p' ^+ \7 C, ]6 T9 g2 ^
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │1 w6 J2 E/ F2 b1 x
│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
) q, V3 R1 @  O0 o+ H$ V│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │3 Y+ N2 s5 x0 s3 y) p8 U
│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │. p9 g+ c6 l3 K
│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │" e, s# A9 `$ `' r0 T
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │
+ F, s: X$ }! c+ h5 G│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │
" H& a% C4 y# j. h│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ [) L! Z5 C( L& C0 W( g: Y│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │
" s/ V5 J+ i% ?* _$ ^; O5 x│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │1 @- _1 D, T# a& s9 N7 v
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │7 C" P% C5 `% V! x5 t% F# W/ a
│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │  x1 ^9 y! M& q  J" _; C6 w9 N
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │& x: e1 N+ t! Q$ Q. X1 `
│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │
: ?4 {1 G4 G; k│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
' b7 W4 x7 Q. M+ P8 u$ N6 `+ e+ G│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │- [, ?% Z" |" @& f5 G) l( @% I- ]
│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │) E; O5 S/ a4 y5 J$ L' ]+ p
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │
4 d2 j. |6 Z# h- ?└──┴─────┴─┴──┴──┴───┴───────────────┘& J9 ?# @4 N+ [. g' L7 N! ~& ~/ ^8 K3 x6 s0 F

+ D9 ~0 f: \9 p& U! d; t, c8 n( d; `1 d
GigaChip (蓝版)
  t  I9 G/ {( Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
' ?* U* I. H( E0 R  _, {& f( }. h# \( r│编号│名称   │MB│攻击│属性│稀有度│说明             │& v' n, B# T0 V9 y, Z
├──┼─────┼─┼──┼──┼───┼───────────────┤+ u# K2 g7 _2 B' J+ v4 i  c2 l
│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │( b# W' B0 F6 l' H/ o
│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │* M4 h) C4 f( W
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │8 d+ N$ ?, ]+ u. [# \+ a- Q
│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │& @$ u, P) }- W; R, V& m) A
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │4 e) j4 H7 {* M1 F7 Y7 d
│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │# S! r2 i& Q& y; Z7 G& h5 \
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │1 {" i& O+ j( j/ L
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
8 a+ E3 T7 a$ ]6 |3 q! E│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │
5 J# }0 w$ }5 t0 x' |2 ^! t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │4 H8 t. v& b3 h( D
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
3 v) ~% h& g  g$ c) Y  J0 M│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
- J0 o5 L  q( \3 \4 q/ Y9 M6 Q7 Y- c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │
6 h: {. _6 R. x$ X6 b7 \  M& ]│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │; }) t# [) P6 ~( n/ v* @$ U
│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │; h1 ^4 K$ T& q8 t. s' L+ y
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │0 z/ m" O6 c+ N) V$ [7 D
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
! K4 v* Y$ ]" a! S/ b│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │6 c* _0 w6 W  r. |9 a% V
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
/ T" w, `& Z; M# J│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │
) f& |# ^; w5 Y$ w. k└──┴─────┴─┴──┴──┴───┴───────────────┘% T) z# [, }3 b' l: B# b1 Z
7 K6 g& d8 ~9 T: C# z$ k7 e$ O
GigaChip (白版)(只列出与蓝版不一样的Chips)9 F( f1 y2 E; G) [! [. q+ e* B, U
┌──┬─────┬─┬──┬──┬───┬───────────────┐# ~, W  q$ s9 ^& N
│编号│名称   │MB│攻击│属性│稀有度│说明             │* x3 e- j# }6 Z! C4 m
├──┼─────┼─┼──┼──┼───┼───────────────┤% S! n; k% ^" `5 u% S7 a" G0 E) [
│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │; f% L! R: v# V% D, c
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │0 U0 ]+ {; T3 R4 i8 |
│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │  ?" V. _1 e8 O, x& I% x4 ?
│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │
8 T2 n, T) g( @' D, I└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% @7 A! H& d  ~( i. x! lMegaman EXE 3 蓝+白 Standard 级别的 Chips:
7 a- L9 ^! L5 A7 U+ v. l  U* t2 [8 O* n2 Y
001002003004005006
1 Y+ r  u- J) M( a- @# h: @007008009010011012
  L$ L% Q2 F$ @3 O013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
3 P+ W+ u: r3 u; K0 u2 J& K
6 V& l8 {8 h) o% \3 E( g7 Q019020021022023024
) z8 K- K* X. H' m025026027028029030
% C" a1 e- y! g" V031032033034035036
7 O1 K+ a3 \3 b! z
/ K4 h; _% L0 G2 Q# p! p7 K[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:+ K6 Y# b- k4 e) j! v2 z8 h

' H" X3 j6 w* @2 q037038039040041042
* C: g3 e) E! l* W! ]043044045046047048, o4 a9 o. t$ U" S3 |& u3 Z
049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:' u' h$ F( o. a1 w0 ~% [/ B5 e

8 O$ j' t6 p& m! [4 ?0 n: Z055056057058059060
" [6 u4 _  y$ d6 i7 @3 \1 ?061062063064065066
! _: \" k) C4 H# T067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
- {7 H, o1 Q  U# g" S; e
3 }( h/ D: Y, I7 L5 ^5 W% V0730740750760770787 n. [- h* ?! U8 X% y6 r8 [
079080081082083084! k( c/ F7 @  T# |! w$ B6 ]
085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
7 ~5 M7 X8 i- ?
# L# k5 z+ D1 E$ ^  i' z0910920930940950967 j" ^) _. Q2 g6 Y9 S3 ^
097098099100101102
% i0 [- L8 V' c5 Y4 R103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' f2 i/ c- x2 u& F; p# B$ Y* v: D% @8 }3 r' x3 Q
109110111112113114
; W0 Y5 O7 b) T' ]- z) z$ k115116117118119120. z4 q( o- n8 X, s7 s
121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
9 \, N: I3 P0 p4 g6 U5 S3 K! ?2 l5 Z! C5 o$ Q: a
127128129130131132
. Z8 b5 G) j: R- N/ i133134135136137138+ G$ R" ]7 P1 r) z
139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:) o9 ~9 z1 C/ S1 g& N

9 H6 o; l  z+ Q- h6 V3 y8 k* n0 s' J145146147148149150
4 B" H7 u$ T1 t+ ]& Z, j151152153154155156* J1 @7 L. f( ]3 F4 \3 I! p6 d
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
, a- q" c1 K3 B/ r0 v* Z3 v, {" w5 u4 @2 Y, [. S: p
163164165166167168
' T* R4 u/ r$ P5 E7 t4 a" i/ J5 M3 t* f169170171172173174
- j8 C3 d5 y& T9 B* o3 k8 e175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:  |1 E" S! h% h) |

5 F4 r; |. W9 ~! K181182183184185186
: w- Q! x( V$ g. I0 f- J187188189190191192
6 [- y6 P* N6 ^$ Y  x# g1931941951961971985 |4 ]8 {9 @; S9 B) ?6 Q1 a% M
199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:/ B' `5 C. D0 I* U! k. r3 b
. T/ z  F. i! L6 {5 v1 n& w% i0 s
001002003004005006
: |  f$ a1 W4 h007008009010011012
2 {7 K$ U# D  Z8 G" A013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:! l: {* [; M2 Z8 {2 b

  Y& O+ B$ Y* Y# n) D019020021022023024
6 w# i4 R/ D4 `' }7 T0 m# F# B% x025026027028029030" }- G5 v, j) d+ a4 Q& ]* \
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 G6 ~2 I1 a- f9 [+ t7 t* U
+ E3 G- f8 B" _. M037038039040041042
0 |( S) ?# ?7 g6 ^+ o* f; |043044045046047048
7 w* |! Z$ H- f9 \% e049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
2 {8 a+ Q4 \# O  x# _0 s  X- {* w  ^+ P
055056057058059060# @. e- v" V6 Y0 M
061062063064065066
4 W. v' g4 b* \) S0 k067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:" ?+ @  f8 K- m9 _. m$ O$ B$ J) D

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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
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发表于 2003-8-1 05:49:38 | 显示全部楼层
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