转载请不要删除以下信息,感谢您!
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. W! F) x1 ?& J( s" r0 h0 R. R■● ■ NintendoWorld 站友xliz原创# o8 l5 ^1 _: r4 B
■ ●■ http://www.NewWise.com % w* w7 R' d$ M
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洛克人 EXE 3 Blue 卡片组合. F( I8 J [0 c% T; X
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英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版7 q* k$ D4 W) x4 d) W4 Z
大家要看日文版的P.A.或详细攻略,点击这里吧!
7 r0 T$ R8 d8 L" ~# p1 ?% A====================+ w% g% ?$ A$ o2 Y T. S: X- C0 @, I
希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: ( q) P; W" T' K9 ]
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以下内容格式如下:
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% k$ i$ @8 r5 ?! [编号 名称
0 f* }* C- j* B+ h1 f6 E; I说明
1 q* u" `% z1 z' ?7 Q1 O8 w组合方法2 I4 [5 f x1 S5 l6 l8 q
---------------------------------7 [* b9 h( n! q4 o
01 Z-Connon 1+ v: ^( l7 p6 x0 K1 e% E4 ]- w; j
Unlimited Cannon for 5 sec" A" Z% q; A% h1 N' |$ V
Cannon A+B+C; z0 f6 p6 [ t3 U8 F: E
Cannon B+C+D
( s, X0 d, Z* }4 Q& }8 J, q) pCannon C+D+E
4 t- X* L" |. m- X0 ]
) W _2 {4 i: O0 E+ K02 Z-Connon 2( W1 R. \& I$ B8 C2 H4 R+ |
Unlimited HiCannon for 5 sec# H( _5 A# |7 u2 V
HiCannon H+I+J) d/ f. }- n4 M9 h
HiCannon I+J+K
' \; E# M6 E+ y+ o% p" j' a/ v, D9 iHiCannon J+K+L
; q3 [/ [( H1 P* i$ Y1 _# e8 C9 x/ q. |+ @$ W ]
03 Z-Connon 39 f3 q) @+ P& E8 b9 `5 k
Unlimited MegaCannon for 5 sec7 T+ U$ o) Q8 S
M-Cannon O+P+Q% |8 ^9 `/ D" A* B! e. t( s
M-Cannon P+Q+R+ f# L+ z4 j3 Q8 P9 n9 X9 j
M-Cannon Q+R+S
8 M7 V* y, ^: W9 D$ B
3 K* F/ N$ R: p: P& e. Z. n" b04 Z-Punch$ v7 U/ i% B$ i1 Y0 v
Unlimited GutPunch for 5 sec( c5 p; B- F0 a$ h$ b: J6 a
GutPunch B+C+D' ^, E% f( Q' H% D% K+ t
GutPunch C+D+E
5 S, K6 p& r- @+ x8 R7 TGutPunch D+E+F. X4 T+ z* ~- d6 e& N, r
/ D. {1 {' J, W9 B7 }1 m2 k
05 Z-Strght* V' P; q: J8 e: ]
Unlimited GutStrgt for 5 sec
0 S0 U- W k$ T* L! i" K5 LGutStrgt O+P+Q0 e* N" e# \) U+ w
GutStrgt P+Q+R+ u$ a; F/ F4 t5 Y" {* \
GutStrgt Q+R+S
- r) j9 k" Z6 C& O% M, R3 X
, N+ J& x) L, M) Z: j06 Z-Impact( Q+ h9 ?, |& z& w* q( \% E
Unlimited GutImpct for 5 sec% m4 i8 I' w. A+ r: ]* Z
GutImpact G+H+I
- ^3 v& a% v6 sGutImpact H+I+J
) e4 F5 K: o @' H0 eGutImpact J+K+L% E8 `5 W9 P& n C# A# F8 h: R
- Y; X, I) e6 i* X
07 Z-Varibl& U9 m$ k" T4 t! r
Unlimited VarSword for 5 sec
( y K; e$ K" q! e8 ?. kVarSwrd B+C+D
) }4 i( W2 t* c* e# JVarSwrd C+D+E
( m _! K6 I' ?+ d @5 ?$ hVarSwrd D+E+F e' U. j+ ^( \' }- f, G
% v2 z7 ?7 q1 ~ |1 x
08 Z-Yoyo 1
- j2 B* R8 @' E2 Y WUnlimited Yo-Yo for 5 sec- J9 A- J+ Y& e6 M
Yo-Yo1 C+D+E" k' s& o2 `2 e0 ]
Yo-Yo1 D+E+F
m8 |9 n0 ^* B6 ~ g% ?Yo-Yo1 E+F+G
6 Z- Y* w$ b# r8 \* t
0 [ y/ \7 B( ~$ G3 L8 K5 ]09 Z-Yoyo 2' f% W2 J( ]; V# e
Unlimited Yo-Yo2 for 5 sec, K- f* y) T+ p; ~
Yo-Yo2 H+I+J
! ~# q8 Z& `* O, C& DYo-Yo2 I+J+K
y- T. e/ h9 I- a* fYo-Yo2 J+K+L; t. x4 j/ L+ z! e# r. c
" c7 r) v4 z! h0 E10 Z-Yoyo 3; Q# H+ |: O/ C7 ^
Unlimited Yo-Yo3 for 5 sec3 c. _. C& w0 `5 \, u! u4 |
Yo-Yo3 M+N+O
]1 C5 O- }$ c- J- d4 W! WYo-Yo3 N+O+P
% ?) O4 l& I' P. A& [" QYo-Yo3 O+P+Q
( S; E, s; G) _6 m
+ _3 X* J" _* T3 T n11 Z-Step 1; M! b+ V" v' S: F
Unlimited StepSwrd for 5 sec
3 B1 z* h* l7 B2 F1 Q6 }8 B/ C& b$ ^StepSwrd L+M+N# {. ?! \; w: g7 v4 W
StepSwrd M+N+O* E+ P2 d7 x, q% ]9 o
StepSwrd N+O+P7 i. ]# z2 s W v" O
& ?3 T P% g5 n" u2 r2 w- q( l12 Z-Step 2
5 s' f7 E) |6 g7 K' }( LUnlimited StepCros for 5 sec T) ?. `7 h0 A7 a: w8 S1 `
StepCros P+Q+R
1 N! ]1 ]$ K% ?9 O4 ?+ s RStepCros Q+R+S
4 w, Y4 p) u+ c; {& R& VStepCros R+S+T
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13 BubSprd
2 A( E4 x& p$ C6 S( p+ I0 |- ]Attks w/ spreading bubbles!
; q3 ]) A. j$ k8 D# E& o2 h& gBubbler C+D+E, x4 p6 `+ h! w- P5 ~4 }8 M
Bub-V D+E+F: v; D" m9 a. F# Y6 _
BublSide E+F+G* I0 H5 Z- F" J# W2 x" E( d
Bubbler E + Bub-V E + BublSide E
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& ~& D3 s- T( p e( k14 HeatSprd( O7 `0 _$ C+ E& Y
Attks w/ spreading fireball!
4 |: U, H9 |. I7 p% M7 n9 dHeatShot H+I+J
) R4 \9 s2 G) XHeat-V I+J+K% L% J" b$ z: h- `& K
HeatSide J+K+L/ C/ k0 k* ~* H( Z; ?0 I
HeatShot J + Heat-V J + HeatSide J
8 f7 H, W/ a) U7 g& F7 K5 g4 o. o2 f# K0 c9 \
15 H-Burst7 i% O1 m' V, W# U# ^8 R/ M# w
Creates a giant explosion
% g# P! h, ^1 c: ?Spreader M+N+O
; D6 `. w0 M: r$ M6 K, I1 kSpreader N+O+P( j& ]% Z$ k: O6 z: R; i
Spreader O+P+Q
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: K% A8 f* q+ U16 LifeSwrd& }/ \ u) H' O
Swings a huge 2×3 sword!4 J; m5 }6 b ?, M4 U
Sword E + WideSwrd E + LongSwrd E
" r) v: H6 K/ B% |7 U3 L) r- N% aSword L + WideSwrd L + LongSwrd L
' H% E! q5 t9 TSword Y + WideSwrd Y + LongSwrd Y
O' [3 @" v* S4 q! U, S# f' H* @. D5 ], L1 e
17 ElemSwrd
- X/ u* G* b; p/ J" DWide swrd contains 4 elemnts
. E* }( Z, |2 k, V) J( o1 o5 dFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N# G* q7 R* A$ |, A% W9 v5 H
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P) N% U6 L( K- g# Z+ A; V
- _8 c' Y8 [) B0 ~: n$ j( P18 EvilCut6 ?+ i: P5 ]: B0 M
Step up 2 & make 4 atacks& L0 h+ H" X% `" Q7 J5 R
StepSwrd P + HeroSwrd P + StepCros P
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3 [$ `* I( j6 G7 j5 J19 HyperRat
, Z9 C! z" P1 i$ G @& \7 |! BA giant Ratton charges!1 `" s3 p: v: k$ n! i: K8 D
Ratton1 A + Ratton2 A + Ratton3 A
: H3 [9 K Z* IRatton1 C + Ratton2 C + Ratton3 C' D+ i: B: g6 ~, c" A. X2 ^& J7 e
Ratton1 F + Ratton2 F + Ratton3 F
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20 TimeBom +
4 o+ c3 i! B5 O9 N0 {! USets Time Bomb in enmy area/ q$ ~+ Q, f# U! p
TimeBomb J+K+L
9 m: Z: i( ]7 O- ?' s* QTimeBomb K+L+M/ H4 z% ?* Z. g# r& d
TimeBomb L+M+N0 V5 [0 y9 L2 ^+ O R+ a
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21 GelRain( q! C: p" X) T2 z3 V, V
Gel steals squares
2 U: H; j# N& e$ H2 EMetaGel1 B+C+D) n. a4 n" c, l: y
MetaGel2 E+F+G
1 A% y: D% [" S: @, o1 AMetaGel3 S+T+U1 l: b- c! I- M0 l: f
2 ]$ z! E: V8 m5 F7 E22 EverCrse* W! U1 ?& Y7 q* A
Shield chases enemies
+ V3 Z# c1 e' D1 r% hCrsShld1 C + CrsShld2 C + CrsShld3 C: x) I+ o( h6 B4 B o `( e
CrsShld1 L + CrsShld2 L + CrsShld3 L
N* \: J! W: l$ Z) m' I1 y$ ~3 r* T7 K8 p
23 MomQuake& K! n2 _4 v3 ?- d+ V s0 }1 }7 O
Awakens Mother Earth!+ O! W$ s5 p) B8 @7 O# n9 u- K6 h
RockCube * + RockCube * + GodStone S" e' A R" w! [9 T+ d4 W: I' f
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24 PoisPhar) m9 J+ d' b' `$ k4 b
Pharaoh generates poison9 K% j, p+ A, F4 B7 F
PoisMask A + PoisFace A + Anubis A
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25 BodyGrd
4 O' |6 L8 b z4 _$ H" zBodyguard takes out enemies2 E; F! b: B, @5 I
AntiDmg M + AntiNavi M + Muramasa M) H5 Y5 ^1 O4 c1 q7 w. J% x
; |8 F1 C' Z: G( d) x0 f26 500Barr) H0 ]- _0 b6 N8 P* i- n9 e0 Y
Barrier absorbs 500HP dmg. d7 k/ v4 U5 k8 p" d6 v, b h, M
Barrier E + Barr100 E + Barr200 E
_/ x W. a8 V, mBarrier R + Barr100 R + Barr200 R
& x, n! p9 V! x( S+ {% R8 V2 d* V: u( L0 Z
27 BigHeart
5 V( @ U! E2 f+ k9 h, L! JAttacks, then heals HP!. h M. D" }5 _: [' R
HolyPanl R + Recov300 R + Roll R
- u9 V, P, M! H5 `HolyPanl R + Recov300 R + RollV2 R
6 j0 R/ d$ M+ E+ m- S! a$ [% HHolyPanl R + Recov300 R + RollV3 R
6 ]" [0 n5 \/ a1 k w L
' b/ Y; k. t& ~, l28 GtsShoot- f; E7 \0 b" @* m. p8 g
GutsMan throws MegaMan!
4 b! D* H {; C9 q3 l+ q/ ~5 wGuard * + DashAtk G + GutsMan G; j% N2 A) ?/ S' X2 [- {
Guard * + DashAtk G + GutsMan2 G
, O7 S, A. O/ [ oGuard * + DashAtk G + GutsMan3 G
9 t1 n! Z9 I3 V2 y# r* d5 tGuard * + DashAtk G + GutsMan4 G
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29 DeuxHero
. x- Y. W8 M8 C* @5 ZMegaMan & ProtoMan team up!
$ C/ R' f2 Q, j. S2 D4 n# MCustSwrd B + VarSwrd B + ProtoMan B9 a) ]/ O3 x) {' K
CustSwrd B + VarSwrd B + ProtoMn2 B: s X8 ~' A+ o5 j4 W8 E
CustSwrd B + VarSwrd B + ProtoMn3 B
2 c1 Y' t% X |. W+ C! N) ECustSwrd B + VarSwrd B + ProtoMn4 B
) y% o7 {/ E/ {0 c; j, I j; A( R5 |- G+ f5 B% @, B
30 2xHero* k% d+ Z8 a0 S {( B
MegaMan & ProtoMan Dual atk) P& [) D$ N! `) d& o9 H. o
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
+ }' ]. B& o rSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B* {' Z( x% Q. @0 s
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B# x# T$ F1 d/ s- u, O& p0 N- Y
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B3 ^' g# |' m6 D/ S) t+ u' ~
; S2 y6 L+ ?+ f, t% Y; q- C31 PrixPowr
( x0 u/ D5 w; r2 v: s$ w3 Navis attack at once!- u8 W! d0 O6 t5 h5 E3 g$ k
Team1 * + Team2 * + KingMan5 K# F; D! p Q8 G0 M6 Z
Team1 * + Team2 * + MistMan5 M w: a4 [- x- [. ]
Team1 * + Team2 * + BowlMan5 B* L+ m# \7 T! n! E5 |* F; d' f
) T) _" H4 r+ h2 q8 A$ y5 A) Z
32 MstrStyl
, H2 h% Q, R8 f9 u5 @5 ` P I% X9 }MegaMan unleashes his power
( i1 Z u9 H6 G* H% mSalamndr * + Fountain * + Bolt * + GaiaBlad *
; I8 F9 [% e. [, o& q/ {
. D- R& c" } I5 ?/ z6 J2 JStdrdChip (Part 1) r( C" W: ~# `$ `0 ?5 v
┌──┬────┬─┬──┬──┬───┬───────────────┐
5 A5 @) N$ @4 L- c! g9 v' ], w7 \, w│编号│名称 │MB│攻击│属性│稀有度│说明 │
' ]! `5 _/ L% }' N+ m' l* g% e├──┼────┼─┼──┼──┼───┼───────────────┤
1 j( w& l7 X |& R! d│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
@- F9 N3 o, o7 z' j. {│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │: Z% m# [7 }8 J# g6 \+ N& E- l
│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │/ d1 B$ N$ H% q# Z; H$ l
│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │
( q: v- k* k1 I; M7 f( l│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
5 I* V$ x7 ~8 j# n' h* J+ f- L│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │1 N, }. G* g8 o
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │7 q8 K5 X7 ?( ]: }9 H
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │4 \: k! r0 ?/ M+ ^' e4 g
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │6 [: g' Z) E$ I, \% O1 Q
│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │9 d7 P4 f" J( p3 k1 O
│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │
# x- Q& X- Z& [│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │; r! v& Q0 ~1 ?7 N3 O4 s0 V
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
" W! l+ Y6 R( Q3 @7 f7 Y$ b* }7 ]│14 │Spreader│16│30 │ │** │Creates a large explosion │
& E1 d3 u# t& U: I& I7 }! l│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │( m, P/ v* F: f& b" S0 z0 B6 ?
│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │" X7 s7 S) |0 _2 P0 u
│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │
f B1 ~& w# Z│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
9 c; I, q3 t8 C5 R" s" R│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
* {) p% n K8 x- l│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │* L/ a1 A. b3 Q3 X5 _$ ~6 q
│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │- Z4 G1 G% n. a A' E+ [1 B E; i$ \! Q
│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │& x3 P! u& h$ v, y) [: p! n, x+ W
│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
1 ?' N. r. ^# `9 c│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │8 _& S/ M3 Z& T: b$ z9 A
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │
0 J0 I! h" `" m+ n│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
+ P: m4 h* K: U# Y& r9 b6 U│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │9 f8 c; F/ m: J9 R- M5 i& p$ y
│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │
" ~/ Z( m: o# p$ X$ N* `/ S│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │
. L. Z- f/ A( h. [2 Z) ?, Y│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │$ u- s$ D1 x; B4 J( W$ o$ f# P
│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
0 }) X1 A6 ^, {! { L│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │- U% ]! e6 P. d
│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
D- n7 `- ?/ d7 N3 P% N: t│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │5 C$ h! ?( X* ^9 e; g
│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │
% J) ?! `) t; Q│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │" b" _! u2 l. H6 d0 R$ L3 V ~& }
│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │
# x. B0 P; p5 |( R4 [│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
, Y5 [" a' y0 a2 \- F│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │
% y* M; m! r v3 ~7 V% D│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │
# s3 v& V4 n7 ?* H│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │; m9 q" v W3 _% k' q$ M1 ^
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │
, u( u/ I$ L# q% [│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
' d2 m. Y3 X& r: ^! ?2 N- g│44 │ShockWav│10│60 │ │* │Shock through enemies │. R/ `* g& w0 {% Q3 x1 K3 j8 p
│45 │SonicWav│26│80 │ │** │Shock through enemies │
! K+ A' K, [/ Y& d; a6 z, J' h│46 │DynaWave│42│100 │ │*** │Shock through enemies │
3 g4 p. c1 C8 y│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │1 s9 M3 C0 n3 }; x1 C; b0 T
│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
" E6 W! U# S5 ^- K/ G1 O2 l│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │7 u+ g, R# t' s
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │, c" z# {4 E& o/ Q2 Y
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
/ b5 c. C* B6 X│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │
7 {+ I* L; z! V% r│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │ E+ }% D' j# V% J/ v3 d0 t$ v
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │( G: Q- ?) a4 Y7 C- P
│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
+ U( e3 i8 U/ {4 x│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │
% L4 _/ @& w& l: L( L T4 C│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
T# k- P3 \/ ^: Y+ ^* s" I│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │ a% {) G6 |/ q" I' C" u
│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │
& Y3 N8 V5 c8 C4 K) S│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │' Q+ y+ n/ z/ E. I
│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │
3 g& \) i5 {9 \. I7 N│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │2 F) R3 p: [6 ^+ O. [
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
' W( S! z8 R+ r│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
# X% H# L; m6 I+ W0 I* O% j│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │. s& \8 P* T E1 w4 N3 o' p
│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │/ |5 R$ v* J6 U$ G& N9 {1 Z
│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │
) r( E7 [8 t, w) z2 g" Q5 O! |4 F│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │0 A& i6 N0 ^! L; C8 d, f
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │
+ |+ Y# C0 T* k4 `- ~# p$ U│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │3 o$ P0 @) M& f, q& c
│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │
2 S$ K4 w8 B7 b; V, g0 o5 U│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
& Q6 W9 g$ w! o: ?0 W│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │
% _& R# \" C) Z, s│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│ l7 g- y- j* w/ D6 N
│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │2 {8 w7 j' Z& Q4 W5 [! G
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │
: I4 M2 [; u. Q& @' C7 N6 W+ }│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │! D) d/ V7 K0 N/ r( S. G
│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
( x7 n/ J( Q& `8 G L9 l. a│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │0 ^% V3 L3 V# P' C( F4 r0 R6 }( N% n
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │
! b* n* c9 F( F5 }; ]│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │) U |5 F7 b9 p" C
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
4 _% o' j/ W6 p7 l7 q│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │
$ c$ g1 j% {7 m2 L, ^│84 │NoBeam1 │66│200 │ │** │Fires if something behind │ |/ l0 R$ n; z1 y& R1 [2 {" W6 H
│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │: U$ D- @/ M' G, f
│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │4 j5 D7 ]. ], i. U
│87 │Hammer │16│100 │ │** │Hammer smashes front! │
3 {& F7 m' e# x! A$ {3 Z: ]│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
) a. f" `$ G. i' x│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │
8 X2 K* T% E f. G+ r│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
@" a- R( U; k) r4 W. i. b( _4 R2 j│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │9 c* d: w) O. S& g# p5 ^
│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │
! @+ T2 Y% H4 F$ E2 Y% b2 g, d│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
& F0 d# t# N7 ]3 S$ e│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │
% S6 G% ?- `9 V/ T0 C- m) O3 t│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
+ ^& o: o# ?2 q1 ]│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │& H9 T# S" e! h ~
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │0 o. p( L# L1 |# i' V9 t
│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │
& j F- v' L' J2 U2 \, j│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │ x+ r% L, ^7 \+ T
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
4 u% X: H$ X& l( \1 R/ _0 E└──┴────┴─┴──┴──┴───┴───────────────┘
/ \' x" ~. \/ y L8 J( o
. x- z3 t& O8 ~( ?# NStdrdChip (Part 2)/ j) K' q, v6 u: ] F
┌──┬────┬─┬──┬──┬───┬───────────────┐
: [! i0 i/ f- Z1 ~' D7 x│编号│名称 │MB│攻击│属性│稀有度│说明 │' I' F# A5 V. t. I* C. F9 ]& u
├──┼────┼─┼──┼──┼───┼───────────────┤
( G' Z5 `" i; ?* F& v8 W( N│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│" l- j6 B" y$ E) \
│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│! O8 v6 S3 X" B0 Q" r
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│
: z- j) o# m% m7 _0 h│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
$ g6 q& a; O' F│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
& [6 S+ s5 B' V) P c: ?, F│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │: y( Q, c5 K6 r$ i& D
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
! A& @( b8 j5 o, }│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │
: v; F2 h6 m. |: f9 g: f1 I│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
) P5 M- x( Y1 r0 F6 U│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │1 m9 l. F9 T* M( x, f
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
% f" Q5 x: V/ w( ]│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │
q( f/ k9 g8 y- H% c/ K% F│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │ Y+ ?+ X) |1 T7 Z' W) I; U8 m
│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
- E3 y6 ]) g: Q/ _│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │$ G% H5 P* Q- Y$ n" f
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │
% J3 x6 f; [$ y6 J+ H& A; P│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
4 `' o0 N- e1 G9 X, B│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │" }5 s9 _7 n9 R, `. T0 S
│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │
# a q' {6 } a. G& ^/ n. y, f* l│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │2 `7 {. `5 g7 }5 |- o' z
│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │
. A& x7 {" x6 H│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
9 J! X& M6 f7 O4 C( B│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │! z! W8 j4 s8 D
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │% d$ A' }3 I% U5 V$ r! ], J) j* w! Q
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
4 X1 m4 p7 D) u# {2 b8 U$ o7 t1 c4 w4 @│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │
$ N- I! d% n+ w+ P│126 │Rook │30│ │ │*** │Protects you from attacks │& Q: t p. `- @) h
│127 │Team1 │16│10 │ │** │Powers up when ally is hit │0 |2 V* U! i7 c
│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │& |' U1 k) i; r. X. q, v" e# r
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
/ \+ L5 J; A$ h/ G│130 │Mine │16│300 │ │*** │Places a mine in enmy area │4 s& g4 H7 B& @6 x
│131 │Lance │46│130 │Wood│*** │Lances through back line │! W6 M4 e. J3 r5 Y- H
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │7 I2 f) N/ ?% I$ {+ P
│133 │Guard │5 │ │ │* │Repels enemy's attack │8 c- @$ D- a/ q7 N0 _* G5 y1 L
│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │/ D/ y* v- f+ f1 U5 s
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
- n$ I& o, s# ?. f│136 │PanlGrab│10│ │ │* │Steals one enemy square! │8 d9 J! F) T4 l) k
│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │$ c& F; \2 t7 X" t7 Q, \
│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
$ d) o; m- b& P2 a- ^4 H' W│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │8 u! g( S' x, m$ a1 ^. @" @
│140 │RockCube│9 │ │ │* │Places a rock cube in front │! r2 X$ V: \) V6 @% f
│141 │Prism │60│ │ │*** │Prism fires randomly │
) B! ~( i2 C4 w* g2 K& Z│142 │Wind │14│ │ │* │Windbox blows at enmy area │/ A& k3 w9 M. N( L1 q7 e
│143 │Fan │14│ │ │* │Vacuum pulls enemies │
, H. ^* w$ b; d0 l" w9 q│144 │Fanfare │32│ │ │*** │Take no damage for a while │
6 Y+ A& @* d& y Z│145 │Discord │38│ │ │*** │Confuses enemies w/ music │0 D. Z' m# U- u# ]) {% \! y
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │
3 Z+ [# A2 C( T' O- x' X│147 │Recov10 │5 │ │ │* │Recovers 10HP │
1 O @$ q8 w2 N% ?! ^. _│148 │Recov30 │8 │ │ │* │Recovers 30HP │6 L; \: ]) ]$ w, h- N1 C
│149 │Recov50 │14│ │ │** │Recovers 50HP │7 M( I7 b; X/ ?$ l/ q# }1 g
│150 │Recov80 │20│ │ │** │Recovers 80HP │
+ H: t0 Y( h5 s$ S) G3 o│151 │Recov120│35│ │ │*** │Recovers 120HP │* z, m q8 A# d. B
│152 │Recov150│50│ │ │*** │Recovers 150HP │ H; T0 M" {2 W1 [3 j4 s
│153 │Recov200│65│ │ │**** │Recovers 200HP │ H7 d2 H" }/ @3 E: }$ }
│154 │Recov300│80│ │ │**** │Recovers 300HP │4 `" c( G, z" |- Z4 t
│155 │Repair │8 │ │ │* │Fix your area's panels │ }! W' w/ r" a
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│; H8 Y% o# g: v9 ~" [5 k
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │& V. ?0 i; j/ i& w6 ]
│158 │Panic │14│ │ │*** │Confuses enmies if you are │2 p5 X. L! x7 I4 L- u, L
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │6 E, g2 U0 K4 Y3 s0 L
│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │
' l: ^1 h5 v9 x; w9 h│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │* r$ y4 ?: {( c0 M8 _
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │& Z6 \% W; ?9 ~1 c0 _! s) v
│163 │Invis │11│ │ │*** │Invisible for a while │6 D9 u* Q9 i$ N9 X+ Q& R) N
│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │2 n% H# @, k( |" e4 }/ o0 S
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
2 G6 K6 ~& L7 q1 Q6 c. m, ?4 }( m│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │
" y5 p+ z7 }* {' H5 `$ n│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │+ P7 I* C/ p2 D# M6 Z; Z0 m$ K
│168 │AirShoes│26│ │ │*** │Can stand on empty squares │
' G1 C# u. J& P6 P1 F+ k/ R│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │
* q% r, V- I: t( u! Z│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
" e" Q% x: a) X. H4 J│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │* A& n; i0 e: W F2 h1 y Q& r
│172 │Aura │55│ │ │*** │Repels attacks under 100 │" p& E# D8 u1 x2 `0 R" w
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │9 q& M; B+ K9 a2 f
│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
' i- V$ T& P3 D: d! k│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │5 h0 x" d! Y. Q7 I" }3 S
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │
/ b3 H* t( Q/ P/ i6 z" U│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
6 r/ _- x+ G! \" E0 B% N: |5 @( u│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │
% S; m4 w( H( N/ h│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │
3 `5 o' z b+ F* v0 N/ K│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
+ T( [$ D1 z S- K4 S│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │" J9 x; ~2 ~! h. z
│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │1 X$ m" E7 x1 T1 {4 j
│183 │Hole │55│ │ │**** │Open hole to dark world │. l% `; J; x, [/ |/ F. X
│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │0 m% [6 r' q$ l7 @+ r; J+ ^/ K
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │
' g- f" C$ p i0 n" L│186 │IceStage│20│ │ │*** │Changes all panls to ice │
5 j% v7 E5 g' `* F5 L5 d. _2 z│187 │GrassStg│10│ │ │*** │Changes all panls to grass │
6 _$ |" O' s0 Z2 ^% Y│188 │SandStge│18│ │ │*** │Changes all panls to sand │
( G3 k$ U# `, D; i# s% a│189 │MetlStge│26│ │ │*** │Changes all panls to metal │* S* M; v @" ?/ a
│190 │Snctuary│54│ │ │**** │Change own panls to holy │
7 a" P" P e& ?: T/ c9 n) c│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ K1 I) Y9 g- Q, l+ {│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │3 x0 K( m4 j8 G2 G4 C% D2 k6 ]
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │2 d7 V g7 r8 _# g) ?
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
. \3 K: ? x$ V( i# R1 s& ?& i0 D│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │0 Q% a, g& A. u7 X {
│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │1 q7 J8 y: m, d/ Y6 G0 q0 k
│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │4 ]2 Q: h8 u! O5 Y% X
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │
# f4 y( |( f9 a% v, Q5 p0 ^5 M│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
. k7 s1 U5 o* T* {3 m│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │
+ ?+ K! F. J0 `5 l4 z/ l& L9 o└──┴────┴─┴──┴──┴───┴───────────────┘3 a' K1 _/ o7 D; a8 h! z; R
& x9 M2 j `5 X, f5 p0 T5 t, `2 q0 t$ ?
Mega Chip
8 W1 g# L: ^ j/ @* N. @- {2 c┌──┬─────┬─┬──┬──┬───┬───────────────┐
% j x( `1 o! v! t w7 R│编号│名称 │MB│攻击│属性│稀有度│说明 │
- }3 G( n% k( ^/ {2 v; C: s├──┼─────┼─┼──┼──┼───┼───────────────┤
7 e4 X3 A% u8 {│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
5 Q8 D: e* O6 G/ I* Q│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │2 O. M3 r" z5 o
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
7 ?1 K* ]+ u2 L│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │3 Z" A; X: E+ r9 L' s8 B0 Q. b
│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │& F \& T+ I, g$ ]" Z. r, f
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │3 R0 U% J! G1 F% E
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │- R4 Q/ r0 f9 p8 S; I
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │0 u9 ?/ W$ |+ r! E! q. T
│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │; g3 W' \* R# d0 Y# j: o7 G
│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
6 U- m( \/ n/ A) F. T, R$ B$ n: o6 o1 j│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│* f+ R& O$ ]# V5 y# U4 c4 n
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │
3 K7 e) r& g$ t: d│13 │Guardian │82│ │ │***** │Statue punishes when hit │
- { Q: o: M# M$ U│14 │Anubis │90│ │ │***** │Anubis poisons enemies │
& V; H6 O, _; L8 }: L/ P│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │5 { C# C. x/ {
│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │
6 E$ \2 P7 {! i2 a p│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │- |6 ?. u% s F- q* f! s
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │
! G: y+ A2 J/ m; l. _- P│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │# X9 ^6 [+ d* P2 {' I
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │
4 d8 t$ h1 d2 q; E│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │7 V4 Z3 p: Y/ f
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │7 U5 q( e. V- C! N8 r
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
4 A0 Z0 L! ]6 \ }: y* c% g+ Z4 V& B, Q, \│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │
) T. ^6 d0 I6 r2 ]. Y│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │
" p x) T) Z% `8 W7 ^5 t" v│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
5 S% ?" C# L; ]7 o1 ^4 @( n; ~; z│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
) \$ P- j5 ?/ o/ r: d5 w% @/ u' L│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │: j: K, q# o" j
│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │
" `3 L$ f" [: ?: R$ D% v+ Q& O│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │4 {% r' |$ b! a% y; a N
│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │9 K( }+ X5 M7 S: b- k; O0 U
│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │# d+ T( Q& f' k- S9 Y$ F$ c' Y2 r
│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │- e& g; \ X3 E) k
│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │
6 i3 P# P- x* q* @3 Q( m│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │( L9 ]" q K. R' Y8 h1 O
│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
9 E. Z( L) v; s│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
! T S6 K) `' t4 b" K│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │' A8 ] B. c j5 M
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │
& ~: s0 \4 R% B│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │" f, N# n+ R* G. i. P" R h
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │
! E3 V" h( J' E. ?, V4 i│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │
7 @; R4 L1 K7 u7 E* q│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │
5 b( c8 w; j ^% n! d│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
0 @ g: G# @$ x$ _│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │
; Q# x5 }& r$ O; {│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │& j5 Z2 I2 j6 b3 D! S! p7 B
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │4 B: p% Q' d& b2 ]6 Q' A
│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │! a9 c- B% q2 R( ]! w/ X. ? Z
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │
& S' {3 q, K+ g1 @/ {5 I│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │7 B$ z1 o, _: H# m) |7 m
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │
& L2 S8 h% ~7 P5 W5 [# I7 \2 P" q│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │
' K7 J* o; W8 E2 f6 H& L. V3 y│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │+ @2 j- M$ I# V
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │6 j& b* }* T+ W+ c4 F7 S' Z) V* H
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │6 v. E( x" J, ]' P
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
* u0 b ^1 d$ ]│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │
2 r2 a/ e0 w9 G* V# K5 G│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │- Q7 G& S1 C4 q7 y
│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │& t3 i# k" f2 Z: F
│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
3 ^9 i# R: [: u! \3 ~. t│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
" b! L% L- Y4 M5 m d% x- \│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
( J* z% q p, H' e U! G% a│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │
1 A/ L% M, m4 R+ E│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │4 F6 b" e9 a |1 W, R4 c) I2 K' U
│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │6 @( _8 s6 t" D9 o
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
5 K- X+ ~3 l0 |0 S& M) v' V│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │. p' ^+ \7 C, ]6 T9 g2 ^
│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │1 w6 J2 E/ F2 b1 x
│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) q, V3 R1 @ O0 o+ H$ V│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │3 Y+ N2 s5 x0 s3 y) p8 U
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │. p9 g+ c6 l3 K
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │" e, s# A9 `$ `' r0 T
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
+ F, s: X$ }! c+ h5 G│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
" H& a% C4 y# j. h│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
/ [) L! Z5 C( L& C0 W( g: Y│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │
" s/ V5 J+ i% ?* _$ ^; O5 x│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │1 @- _1 D, T# a& s9 N7 v
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │7 C" P% C5 `% V! x5 t% F# W/ a
│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │ x1 ^9 y! M& q J" _; C6 w9 N
│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │& x: e1 N+ t! Q$ Q. X1 `
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
: ?4 {1 G4 G; k│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │
' b7 W4 x7 Q. M+ P8 u$ N6 `+ e+ G│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │- [, ?% Z" |" @& f5 G) l( @% I- ]
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │) E; O5 S/ a4 y5 J$ L' ]+ p
│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │
4 d2 j. |6 Z# h- ?└──┴─────┴─┴──┴──┴───┴───────────────┘& J9 ?# @4 N+ [. g' L7 N! ~& ~/ ^8 K3 x6 s0 F
+ D9 ~0 f: \9 p& U! d; t, c8 n( d; `1 d
GigaChip (蓝版)
t I9 G/ {( Q┌──┬─────┬─┬──┬──┬───┬───────────────┐
' ?* U* I. H( E0 R _, {& f( }. h# \( r│编号│名称 │MB│攻击│属性│稀有度│说明 │& v' n, B# T0 V9 y, Z
├──┼─────┼─┼──┼──┼───┼───────────────┤+ u# K2 g7 _2 B' J+ v4 i c2 l
│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │( b# W' B0 F6 l' H/ o
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │* M4 h) C4 f( W
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │8 d+ N$ ?, ]+ u. [# \+ a- Q
│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │& @$ u, P) }- W; R, V& m) A
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 e) j4 H7 {* M1 F7 Y7 d
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │# S! r2 i& Q& y; Z7 G& h5 \
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │1 {" i& O+ j( j/ L
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │
8 a+ E3 T7 a$ ]6 |3 q! E│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
5 J# }0 w$ }5 t0 x' |2 ^! t│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │4 H8 t. v& b3 h( D
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │
3 v) ~% h& g g$ c) Y J0 M│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │
- J0 o5 L q( \3 \4 q/ Y9 M6 Q7 Y- c│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │
6 h: {. _6 R. x$ X6 b7 \ M& ]│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │; }) t# [) P6 ~( n/ v* @$ U
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │; h1 ^4 K$ T& q8 t. s' L+ y
│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │0 z/ m" O6 c+ N) V$ [7 D
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │
! K4 v* Y$ ]" a! S/ b│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 c* _0 w6 W r. |9 a% V
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ T" w, `& Z; M# J│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │
) f& |# ^; w5 Y$ w. k└──┴─────┴─┴──┴──┴───┴───────────────┘% T) z# [, }3 b' l: B# b1 Z
7 K6 g& d8 ~9 T: C# z$ k7 e$ O
GigaChip (白版)(只列出与蓝版不一样的Chips)9 F( f1 y2 E; G) [! [. q+ e* B, U
┌──┬─────┬─┬──┬──┬───┬───────────────┐# ~, W q$ s9 ^& N
│编号│名称 │MB│攻击│属性│稀有度│说明 │* x3 e- j# }6 Z! C4 m
├──┼─────┼─┼──┼──┼───┼───────────────┤% S! n; k% ^" `5 u% S7 a" G0 E) [
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │; f% L! R: v# V% D, c
│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │0 U0 ]+ {; T3 R4 i8 |
│4 │Balance │60│ │ │***** │Both Hp reduced by half │ ?" V. _1 e8 O, x& I% x4 ?
│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
8 T2 n, T) g( @' D, I└──┴─────┴─┴──┴──┴───┴───────────────┘ |