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GBA-1078-<洛克人 EXE 3 Blue>卡片组合(本站原创)

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发表于 2003-7-8 21:20:33 | 显示全部楼层 |阅读模式
转载请不要删除以下信息,感谢您!
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■● ■  NintendoWorld    站友xliz原创
- I3 e7 d7 y  e& U6 H& y■ ●■    http://www.NewWise.com
( Y0 c% ?& N! r, i2 h■  ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★
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) n+ X0 j& E- e; v$ n. j+ m6 j           洛克人 EXE 3 Blue 卡片组合
: }6 b- b" C, u! C1 @, W6 q! z5 D1 ?  P$ l
/ [# ?) O0 j9 A2 ~! u  _) Z; i
英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版
/ Z! K  n! u8 F" [9 q+ b; R. _大家要看日文版的P.A.或详细攻略,点击这里吧!
3 e: v5 m; Q, `9 s, l
====================
7 q; p% s* u$ ?- |- {希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: * s9 O( }* B: P- ^3 b/ Q
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以下内容格式如下:$ B7 |: J" [. Z& h( R1 B0 n+ _
6 X! S' |7 p6 U2 o* ^
编号    名称
1 b- r$ C! Q3 y' g" u说明; v- W. x8 T  X5 c
组合方法
  E: G" y7 m2 k/ l1 B1 Y---------------------------------
' o0 C) x8 t5 f4 O+ h- X8 S01    Z-Connon 1
% q2 _0 T! B: `9 Z9 U; \Unlimited Cannon for 5 sec+ b8 k$ |$ f/ V/ i! `7 I
Cannon A+B+C
; J" x! n; G! y$ s0 c! U4 SCannon B+C+D6 H0 [- Q) _% K+ F1 L1 f+ H
Cannon C+D+E& o. C+ }* ?+ E  y7 U( }+ t  L
1 q0 A/ a5 z5 C% d; `7 Z( j  b) X
02    Z-Connon 2  d2 w; y7 d; J; D9 I! z( b
Unlimited HiCannon for 5 sec
. H* H9 ~1 x$ E0 a% qHiCannon H+I+J% W+ s7 ^# y3 k5 a  S4 i- D
HiCannon I+J+K
9 L! ?, M" Z- jHiCannon J+K+L) N( n! j2 V( S$ J% J( N1 K

1 e1 s& a4 ]8 M8 a" f03    Z-Connon 3
2 s" J& Z3 v- R0 m1 _9 B+ p) rUnlimited MegaCannon for 5 sec3 W8 e! l, N) `" I& c1 \
M-Cannon O+P+Q# r, i1 A4 _' t; N
M-Cannon P+Q+R+ J6 P6 H& q4 v4 H; i6 K
M-Cannon Q+R+S! ~9 j7 R# b% z! h- L- n

2 p/ t6 G2 r# K2 G% B$ K" n04    Z-Punch
5 K9 m' ~4 L4 F' C' m+ rUnlimited GutPunch for 5 sec
5 j- y! F/ u8 t& ]! e4 cGutPunch B+C+D# m! k* g* x$ Y) t* f% J
GutPunch C+D+E' e: ^* ?  T; o* \
GutPunch D+E+F
3 z  W$ i" b3 ?: v0 k( z5 C& [5 W) I8 H& Y+ l- m5 C4 Y1 l
05    Z-Strght1 q7 @4 Y  h% o- b
Unlimited GutStrgt for 5 sec1 \! ~2 h" F) t3 B3 h1 x7 C
GutStrgt O+P+Q1 B$ ?  M+ @& T4 h' ]! [. A0 ^
GutStrgt P+Q+R+ y3 ?; i, J8 O# i
GutStrgt Q+R+S
. g1 G* c! I- L$ @- I5 Y* A" K1 n0 W" ~$ C3 ]
06    Z-Impact
' b, G* U9 Z: BUnlimited GutImpct for 5 sec
, E2 w% O; b2 y3 j: I. G) mGutImpact G+H+I
2 p, M: g, O; aGutImpact H+I+J
8 }5 j; m6 Y0 Y+ aGutImpact J+K+L
6 Y3 j, N4 Z# g, H6 |
" `2 {. l: H5 O; }& l( c07    Z-Varibl+ y! Q& [- W4 ~5 K
Unlimited VarSword for 5 sec1 M# s1 `4 z! R! U
VarSwrd B+C+D4 p7 j* }9 X1 F+ y
VarSwrd C+D+E
+ F8 Y' m" i( U  I. r4 l! c! k  AVarSwrd D+E+F
4 B! I* H% P  g% i# a# t' a6 a* m1 K0 c
08    Z-Yoyo 1
: d, q* `+ h2 @9 FUnlimited Yo-Yo for 5 sec
2 f$ r7 m, H0 s: Z" nYo-Yo1 C+D+E* p, D$ @% L, y4 a' G9 U
Yo-Yo1 D+E+F3 E! g" J+ Y  q* e/ W
Yo-Yo1 E+F+G! P3 {" w( z6 z; O

1 k1 ]- f; e2 p4 G9 v4 r. ^09    Z-Yoyo 2
8 B$ k4 l! u6 Y3 F$ QUnlimited Yo-Yo2 for 5 sec
. p' y( H/ U/ x( g- RYo-Yo2 H+I+J
6 |" o2 X8 N8 |- w( f% lYo-Yo2 I+J+K
) j( s' E$ f7 X0 l- yYo-Yo2 J+K+L
2 Z0 d4 X4 e# X0 ]( }" l0 x# Q( ]- B8 G! p. @& e/ ^7 y# N
10    Z-Yoyo 3
3 y* H. S6 p* wUnlimited Yo-Yo3 for 5 sec
- W/ A; `" j0 iYo-Yo3 M+N+O$ k( u# R% K/ I5 D1 }% T% x  s
Yo-Yo3 N+O+P
# C2 q* F0 ?4 U0 A2 nYo-Yo3 O+P+Q- e' n+ H0 Z2 ]0 J9 {3 X, Y
, Z9 w$ I# Q  r& g: e
11    Z-Step 1
$ g4 h, u5 n: x8 b2 y9 M4 `; A, SUnlimited StepSwrd for 5 sec
! @" [4 W. l0 r$ \- v# C7 Z, [StepSwrd L+M+N' u4 Q- {9 i4 B) [5 W8 Z
StepSwrd M+N+O: ?* e6 U1 P# u# V+ D7 n  O1 N
StepSwrd N+O+P: S! |! ?- a! z

& k$ X; A8 f1 G3 m9 A) L12    Z-Step 2
/ Y8 [/ Z. a" ?# IUnlimited StepCros for 5 sec
6 d4 S0 h4 \0 x/ XStepCros P+Q+R
( e- S2 \  Q+ D) aStepCros Q+R+S
+ H& c; e7 U9 {/ MStepCros R+S+T5 H# N. N- w% x, L6 G1 j/ l6 F
$ C% b  d( u* ~" Z% X! X' z
13    BubSprd
6 l5 z) _- p6 G" {# SAttks w/ spreading bubbles!
" J9 W4 {" R* d2 a2 XBubbler  C+D+E
9 o. u0 `/ J) g/ {+ X! mBub-V    D+E+F8 d  f/ _, q- H
BublSide E+F+G" R: P% d9 _; u4 a4 K) b/ }
Bubbler E + Bub-V E + BublSide E
+ k5 I% }1 b* z, \! h) z/ Q* S4 r
* m  N7 Y: Z. r/ W% ~14    HeatSprd
- O/ W2 h2 o- p: Z- w3 sAttks w/ spreading fireball!
+ }$ c) r! H; a7 c  FHeatShot H+I+J
9 p7 G( A3 T/ mHeat-V   I+J+K
! a+ K- C) M( o! f% oHeatSide J+K+L
/ w1 A: {7 y: y1 h; J; i. sHeatShot J + Heat-V J + HeatSide J
" ]8 Q! s) m6 ^0 H, D, v' K6 y) v* n( u( D0 }
15    H-Burst+ D* x: `1 U, B( _7 L
Creates a giant explosion3 J& d1 |: S* B: h
Spreader M+N+O5 K. `7 s4 W+ ?$ U& k
Spreader N+O+P
8 c. H3 @! p" X6 H4 k; Q% USpreader O+P+Q( K- ^3 {4 h7 {# ?0 n8 l. M* C
8 h: Q. }' x9 l2 b. A  U& P
16    LifeSwrd
5 Q, r; {. B$ @# |6 RSwings a huge 2×3 sword!
6 x& _6 G2 M" Q! _/ |/ ]0 ISword E + WideSwrd E + LongSwrd E3 d, B. i+ ^  M" ?: X9 z
Sword L + WideSwrd L + LongSwrd L6 ~4 i# f4 q: n0 d& E3 g5 t
Sword Y + WideSwrd Y + LongSwrd Y
0 `  }% Q, s* x) H  h7 Z; [( Y
6 T# z7 y0 ?* H' y# _4 \" c17    ElemSwrd/ n) k* H8 g) [2 W
Wide swrd contains 4 elemnts
) U& W, f& h# [( M* Y4 RFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N$ \. j/ Z. C: C+ Z
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P( d& Y% p6 G( s! X
) o' ^. ?$ K  N
18    EvilCut, A9 _3 [9 E+ \# C1 N# ~  a
Step up 2 & make 4 atacks* X/ m/ x$ l6 m& t9 z* ]: J
StepSwrd P + HeroSwrd P + StepCros P
6 b& ]( h. M$ B, l9 u! q6 t- K+ A6 ?+ Q3 H8 s1 g$ ?% V7 Q
19    HyperRat! ?" H+ P" L+ g- o
A giant Ratton charges!
5 @/ ~( H. p$ Q4 tRatton1 A + Ratton2 A + Ratton3 A
+ u/ D) `/ i4 S7 K. l0 D& jRatton1 C + Ratton2 C + Ratton3 C  B. h# I! F6 Q; |  \( c+ W
Ratton1 F + Ratton2 F + Ratton3 F5 k6 F6 G2 W, I" H7 H: e: U
  f7 |* s( I  @+ {* C5 Z
20    TimeBom +( s/ c3 s; G6 S& i
Sets Time Bomb in enmy area" b4 s4 F  }& s& I
TimeBomb J+K+L( x1 O7 J! @. G% j9 s8 J6 S
TimeBomb K+L+M6 i; \% o9 h! v- o0 V1 p# N0 N
TimeBomb L+M+N
. h" C: g) Z8 `5 d6 e7 E7 p" r: H
21    GelRain
4 j  r* B1 x# h4 |' B: NGel steals squares
. {0 {  q$ K) U7 aMetaGel1 B+C+D$ r& c3 l5 w0 b5 f: W7 r7 y
MetaGel2 E+F+G
) G' Y# I1 ~: T4 C! t6 y* a5 `* LMetaGel3 S+T+U
" N2 z! U1 P- F1 ^) W" I5 j
* F2 u6 [/ r1 z7 r, q22    EverCrse
2 K4 ]2 @$ u. n0 u! kShield chases enemies
1 l4 r3 L) E: P! z" F. h; nCrsShld1 C + CrsShld2 C + CrsShld3 C5 Q6 ^% A) z+ V2 @0 j: }+ G
CrsShld1 L + CrsShld2 L + CrsShld3 L
0 X1 {! H) ^5 ?
# D; a5 h4 Y5 x# S8 o: v23    MomQuake
8 p3 H' V% C$ v$ ~4 [4 T" iAwakens Mother Earth!
" Q) Y( Y& P" l, W' M) SRockCube * + RockCube * + GodStone S
6 v# `8 p4 b- I7 C
  L% K/ A1 T7 }* N  L24    PoisPhar
$ T/ y8 A4 {! ]  X' a9 QPharaoh generates poison! l& m9 M3 j, ?6 v7 h' K
PoisMask A + PoisFace A + Anubis A
: w' p5 K) p! ~4 v
" i, }7 ~, y. P; q% @25    BodyGrd" D8 G1 y( Q" W; |3 A+ ?" n
Bodyguard takes out enemies3 r- A- ]! s4 y' u! |" Q
AntiDmg M + AntiNavi M + Muramasa M* r6 T" J6 |" B6 n' Z& X
% B* }* Q! [/ l1 U+ N$ g$ ?% X
26    500Barr' A2 \! q. [- ~7 v+ K
Barrier absorbs 500HP dmg- B/ i; s8 p" a2 H. U7 k
Barrier E + Barr100 E + Barr200 E
3 U6 [8 l9 A0 s3 A2 Z6 _Barrier R + Barr100 R + Barr200 R9 v" w' |& I4 K& Y8 D

# W; c0 p( m4 s4 I: ]  \. X27    BigHeart
; t2 F) a, ?( c' dAttacks, then heals HP!( U' E# q" L7 `$ ]  p3 r" {
HolyPanl R + Recov300 R + Roll R5 |0 c+ y" h  C  v3 B8 W* @
HolyPanl R + Recov300 R + RollV2 R
) l5 }, x5 w0 pHolyPanl R + Recov300 R + RollV3 R( ?1 V9 h; `6 I1 H/ H: I: d
7 D  t' c( u0 l
28    GtsShoot
, V3 s, a, e1 k/ R& {4 U0 UGutsMan throws MegaMan!
! X; v, ^9 Z! cGuard * + DashAtk G + GutsMan G; ?( E9 B2 f' |6 R- U
Guard * + DashAtk G + GutsMan2 G; _" R  e( a$ v
Guard * + DashAtk G + GutsMan3 G* m9 \* j, u7 [- `2 ?2 R$ M
Guard * + DashAtk G + GutsMan4 G
: D7 T+ O. q6 x% R
6 B& ^- V- C( h+ W29    DeuxHero
7 J# w! E5 H" M  `: j- _- j! b  SMegaMan & ProtoMan team up!3 Y, \. E" N: V# e
CustSwrd B + VarSwrd B + ProtoMan B
1 }  P) u! A) ^6 `7 oCustSwrd B + VarSwrd B + ProtoMn2 B$ F, B8 R" I8 n/ u3 l/ w
CustSwrd B + VarSwrd B + ProtoMn3 B, y+ z* A3 m; B
CustSwrd B + VarSwrd B + ProtoMn4 B
) @" c! b7 d, `  J+ V8 z/ P
+ \- r0 A& U/ c( h30    2xHero5 t0 I3 F/ ]9 K: h1 o
MegaMan & ProtoMan Dual atk
8 O% v! C/ g  g" q9 e# d1 {# ?4 cSlasher B + CustSwrd B + VarSwrd B + ProtoMan B
0 ^$ P9 C" a9 N: l4 I- @) y9 eSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B2 _7 f" w+ m! @' y4 e: Y& [
Slasher B + CustSwrd B + VarSwrd B + ProtoMn3 B  m5 A; i; {. a; b
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
1 L. g/ D) t0 B; y# C
. b  {( C) J' g' M, N( k1 r# {31    PrixPowr. n+ L0 D: l& z2 Q/ ~' \  N
3 Navis attack at once!
1 M5 g+ F7 j# f( p; yTeam1 * + Team2 * + KingMan5 K8 h4 F5 }( O4 }. v% V2 Q% K" y- E
Team1 * + Team2 * + MistMan5 M
; a2 I) g' v/ q% uTeam1 * + Team2 * + BowlMan5 B9 U9 W1 v+ m6 R- m  p
; A9 _' n4 F4 G, t( W
32    MstrStyl
* G/ L% Q( D" Y" J+ K7 zMegaMan unleashes his power! o, H3 N1 D* W3 _  m  {  M
Salamndr * + Fountain * + Bolt * + GaiaBlad *
4 p7 \! |9 M2 ~* {0 ~! J( d
% A5 }+ Q' X, A* B* u: pStdrdChip (Part 1)
1 b% f, X1 h+ V/ I5 {. M. B7 S┌──┬────┬─┬──┬──┬───┬───────────────┐
# F( F/ r+ o) t│编号│名称  │MB│攻击│属性│稀有度│说明             │
9 V! n( G0 ]0 L% a( u9 A7 d├──┼────┼─┼──┼──┼───┼───────────────┤
( Q. D7 z3 p' L8 E4 Z( s8 F│1  │Cannon │12│40 │  │*   │Cannon to attack 1 enemy   │
( C. n( q$ {/ I│2  │HiCannon│24│60 │  │**  │Cannon to attack 1 enemy   │
, n6 N6 m' K2 a& {# W& @$ q│3  │M-Cannon│36│80 │  │***  │Cannon to attack 1 enemy   │+ E  h) B3 F0 W6 l( ?2 x9 E  }+ X
│4  │Airshot1│4 │20 │  │*   │Knocks enemy back 1      │+ q. v' w8 A0 Y
│5  │Airshot2│12│30 │  │**  │Knocks enemy back 1      │
: n/ r$ I; t* c│6  │Airshot3│18│40 │  │**  │Knocks enemy back 1      │' `; _- A! M2 e$ I' M9 z
│7  │LavaCan1│34│90 │Fire│*   │Fires lava fr. area      │
* U: H$ F1 P! ]6 }8 f  I│8  │LavaCan2│42│120 │Fire│**  │Fires lava fr. area      │9 G0 a7 I! K. x' {
│9  │LavaCan3│60│150 │Fire│***  │Fires lava fr. area      │
  `' V: }% L/ L8 o│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area   │3 j- f9 {2 F, n# w$ n3 x8 s" u
│11 │ShotGun │8 │30 │  │*   │Explodes 1 square behind   │  I9 R# w2 H+ ?
│12 │V-Gun  │8 │30 │  │*   │Explodes 2 diag. squares   │# j' b6 E  i$ [' x7 @- }
│13 │SideGun │8 │30 │  │*   │Explodes up, down on hit   │
4 A. O6 ]9 ~1 p/ T. c# B; g" g& L│14 │Spreader│16│30 │  │**  │Creates a large explosion   │
: n2 e0 c' U, [│15 │Bubbler │14│60 │Aqua│*   │Explodes 1 square behind   │4 C+ W: _1 X0 X; e
│16 │Bub-V  │22│60 │Aqua│*   │Explodes 2 diag. squares   │
! ]* |+ N7 [7 I( j! @+ J, d│17 │BublSide│30│60 │Aqua│**  │Explodes up, down on hit   │
4 y  g2 ?1 d# J│18 │HeatShot│16│40 │Fire│***  │Explodes 1 square behind   │5 g  a  c5 \9 {2 W1 `* V0 |1 [; O
│19 │Heat-V │24│40 │Fire│*   │Explodes 2 diag. squares   │8 H8 y. M, y7 g# Z; K: p0 e
│20 │HeatSide│32│40 │Fire│**  │Explodes up, down on hit   │1 T1 d- Q! H. M8 @0 P
│21 │MiniBomb│6 │50 │  │***  │Throws a bomb 3 squares    │, }  F: f  N; I& p
│22 │SnglBomb│12│50 │  │*   │Throws a big bomb 3 squares  │
* f9 o) a8 t5 ]; ~- n│23 │DublBomb│24│50 │  │*   │Throws 2 big bombs 3 squares │
; ~' M3 f5 j5 {│24 │TrplBomb│36│50 │  │**  │Throws 3 big bombs 3 squares │2 u' r5 c/ b* [) s: p6 ^4 w- B
│25 │CannBall│33│160 │  │***  │Breaks 3rd panel ahead    │- O1 ]! o) G# M- h
│26 │IceBall │18│120 │Aqua│***  │Freezes 3rd sqr. ahead    │
3 @( d3 M6 _7 t/ o" ], o│27 │LavaBall│20│140 │Fire│***  │Shoot lava 3rd sq. ahead   │
- S: p# S! I" |3 [6 h6 k9 ?9 Y│28 │BlkBomb1│60│120 │Fire│**  │Firebomb hits 3rd sq ahead!  │& S1 c( G) l2 z, L2 ?2 o
│29 │BlkBomb2│70│170 │Fire│***  │Firebomb hits 3rd sq ahead!  │
3 P2 C8 @4 p1 i0 {8 w5 d│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead!  │
) c; v! {- [$ J! a│31 │Sword  │10│80 │  │*   │Cuts enmy in front! Range: 1 │9 B& S1 `! z1 z% A( Z, R
│32 │WideSwrd│16│80 │  │**  │Cuts enmy in front! Range: 3 │3 U! d" ~9 e* A1 R+ R  l4 u
│33 │LongSwrd│24│80 │  │***  │Cuts enmy in front! Range: 2 │
4 ?5 E7 h" a+ ~, V│34 │FireSwrd│20│150 │Fire│***  │Fire: Cuts fwd 3 squares   │' Q7 ?, t! Y6 T
│35 │AquaSwrd│25│150 │Aqua│***  │Water: Cuts fwd 3 squares   │7 e) [  v# b8 P3 ^# {$ h* h
│36 │ElecSwrd│23│130 │Elec│***  │Elec: Cuts fwd 3 squares   │
! ?1 z2 p* \* b│37 │BambSwrd│18│140 │Wood│***  │Wood: Cuts fwd 3 squares   │) l/ ]4 v0 L7 Z3 e1 q4 V9 {
│38 │CustSwrd│21│????│  │***  │Cust Gauge = Atk Str     │( x) n4 N0 H, Y% w, [4 B1 n2 `
│39 │VarSwrd │68│160 │  │**** │A magical shifting sword   │
! B8 N5 p- L4 a& Z# |1 ?: z% I- I│40 │AirSwrd │30│100 │  │***  │Wide swrd with air attack!  │
2 X9 J3 g9 m, {" z7 S│41 │StepSwrd│43│130 │  │**** │2 steps, then uses wide swrd │- w% q) L, c% ^& e0 G
│42 │StepCros│74│130 │  │**** │2 steps, then uses cross atk │/ B1 I3 _9 d/ ?& a- i+ b8 _
│43 │Slasher │12│240 │  │***  │Cut while A button is held!  │+ [. t9 T2 Z) g2 O
│44 │ShockWav│10│60 │  │*   │Shock through enemies     │
) G- T9 E, T0 j; T- }) a│45 │SonicWav│26│80 │  │**  │Shock through enemies     │
6 w* ~5 K% N: P- d; \│46 │DynaWave│42│100 │  │***  │Shock through enemies     │( S3 t5 O4 Z( i, u6 U7 G/ D
│47 │BigWave │82│190 │  │**** │Shck wave cracks panels    │5 ~  s' x9 L) O' {9 t' Y% G9 M& |, ~
│48 │GutPunch│14│80 │  │*   │Punch pushes 1 square     │
" x9 J8 N6 w) \│49 │GutStrgt│30│100 │  │**  │Punxh 2 square range     │
0 \! c% ~: n1 |│50 │GutImpct│50│160 │  │***  │Punch pushes 1 square     │
- ~, ^, y  X7 c5 d: J6 ]. A/ m│51 │DashAtk │11│90 │  │*   │Dash through enemies!     │/ a8 J, ?( h2 M& ^- S9 j
│52 │Burner │15│130 │Fire│***  │Envelops you in flame!    │
: a3 q) h- @8 K3 x2 ^# A│53 │Condor │44│180 │  │**** │Chrge atk pierces enemies   │2 J  [/ \! t/ w( m% i
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape!   │+ m% q! n' z+ t6 f0 Z8 H; s' u
│55 │Zapring1│8 │20 │Elec│*   │Pralyzing electric ring atk! │) h/ Q, L) A( M' _' O8 D1 D/ s
│56 │Zapring2│18│40 │Elec│**  │Pralyzing electric ring atk! │
4 V# j# @8 _# _& Q; o# R6 f5 W│57 │Zapring3│28│60 │Elec│***  │Pralyzing electric ring atk! │
1 T3 o* U* w! a" W│58 │IceWave1│14│80 │Aqua│*   │Creates a 2 sq wide ice wave! │! Y% Y9 P0 f( e5 K
│59 │IceWave2│22│100 │Aqua│**  │Creates a 2 sq wide ice wave! │- L; C9 L0 f8 g$ Q$ _7 z1 N* F4 X
│60 │IceWave3│30│140 │Aqua│***  │Creates a 2 sq wide ice wave! │
2 X0 ~) t; L: [. g* U  ]: w$ A7 K3 ]│61 │Yo-Yo1 │72│40 │  │*   │3-square yo-yo attack!    │: A! c- M" l. z8 A1 }5 y
│62 │Yo-Yo2 │80│50 │  │**  │3-square yo-yo attack!    │1 V, C( `! X$ k8 N* {
│63 │Yo-Yo3 │88│60 │  │***  │3-square yo-yo attack!    │0 H/ }! e  `$ d* s. {
│64 │AirStrm1│26│50 │  │*   │Creates 3 whirlwinds     │
" r8 c9 ^) h6 ?7 s+ z│65 │AirStrm2│35│60 │  │**  │Creates 3 whirlwinds     │
& g( c" P  J+ B" t% z- }4 S+ t│66 │AirStrm3│44│70 │  │***  │Creates 3 whirlwinds     │8 _. A. h0 _" z" z) N! x
│67 │Arrow1 │40│100 │Elec│*   │Bee fly diagonal paths    │4 J: a+ k* z+ r: Y
│68 │Arrow2 │60│130 │Elec│**  │Bee fly diagonal paths    │
3 J, t3 Y9 e* v* d& |. s, k+ ^│69 │Arrow3 │80│160 │Elec│***  │Bee fly diagonal paths    │
! w4 s% U7 m+ Y) k6 D; ~│70 │Ratton1 │14│80 │  │*   │Crawling rat, turns once   │/ e+ h, d7 R& Z! [6 q) B2 V- W
│71 │Ratton2 │24│100 │  │**  │Crawling rat, turns once   │6 \& g' a* o, ]: v$ z
│72 │Ratton3 │34│120 │  │***  │Crawling rat, turns once   │1 z. I- g! R. x( T2 }
│73 │FireRatn│35│230 │  │***  │Activates when hit w/fire!  │/ p9 H# X6 _0 S
│74 │Wave  │60│80 │Aqua│***  │Creates a wave that moves 3 sq│
9 V" I8 b  d: C│75 │RedWave │72│90 │Fire│***  │Creates a 3 sq wave of lava  │
$ }$ E' k: V, X$ i$ e8 C- z/ w│76 │MudWave │84│100 │Wood│***  │Mud wave advances 3 squares  │
+ p" \7 `7 r2 c7 I/ `# Y. J# @│77 │Tornado │18│20 │  │**  │An 8-hit tornado 2 ahead   │
& d& t5 q1 l$ }& C" a. L. r, N4 `│78 │Spice1 │22│80 │Wood│*   │Dangerous powder on all grass │
" x5 z4 ]& N: {: x% Z│79 │Spice2 │34│110 │Wood│**  │Dangerous powder on all grass │
3 o' Y  J" l! f; [) D8 ~│80 │Spice3 │46│140 │Wood│***  │Dangerous powder on all grass │
6 Z8 ]- o/ w' J  {. m- g- r( j│81 │Shake1 │34│90 │  │*   │Vertical shaking 3 sq ahead  │* j' v6 m. m% d8 K
│82 │Shake2 │40│110 │  │**  │Vertical shaking 3 sq ahead  │9 b7 \4 M0 W% S; }) Z
│83 │Shake3 │50│140 │  │***  │Vertical shaking 3 sq ahead  │
, M+ `" R( w* P, I│84 │NoBeam1 │66│200 │  │**  │Fires if something behind   │
; [& i6 a# x- V+ q3 F│85 │NoBeam2 │77│260 │  │***  │Fires if something behind   │3 o  C1 M* p) p
│86 │NoBeam3 │88│300 │  │**** │Fires if something behind   │- R- c( v) G' K, o
│87 │Hammer │16│100 │  │**  │Hammer smashes front!     │( s* u# @7 p2 D" t$ z( I8 K) h
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward   │6 V4 C+ J/ t9 B+ L# E
│89 │Rope1  │45│50 │Wood│*   │Entwines adjacent enemies!  │6 A6 h. b$ R1 P9 X. J
│90 │Rope2  │55│70 │Wood│**  │Entwines adjacent enemies!  │
" N  E7 y  }; i* {" u│91 │Rope3  │65│90 │Wood│***  │Entwines adjacent enemies!  │2 J) C0 a! w  j5 s- k6 @- `: D1 w$ j& ^
│92 │Boomer1 │15│60 │Wood│*   │Boomerang encircles field   │
- ?  T: R; S" t4 f9 t' r. Q│93 │Boomer2 │22│80 │Wood│**  │Boomerang encircles field   │
* H+ Q; p7 I, B1 j; z5 D% b│94 │Boomer3 │30│100 │Wood│***  │Boomerang encircles field   │- u* q% U8 B5 f  T' i" w0 k3 b
│95 │PoisMask│30│  │  │*   │Poison area w/ A button!   │
5 B* _( {! g* s2 m│96 │PoisFace│38│  │  │**  │Spread poison w/ A button!  │. U5 h; b+ w; \# d' j
│97 │RockArm1│23│100 │  │*   │Paralyzes enemy w/ erthquake │$ f) W' q" H' e* i" K2 X
│98 │RockArm2│35│150 │  │**  │Paralyzes enemy w/ erthquake │
: u! H, l; K( T% U│99 │RockArm3│47│200 │  │***  │Paralyzes enemy w/ erthquake │5 x; f7 P) q7 L% T# U
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│/ v4 x# ^( N" i( }
└──┴────┴─┴──┴──┴───┴───────────────┘
( S1 M$ K% k) N) ?, M' U, k0 `+ _
StdrdChip (Part 2)$ \4 ]. L) o0 W5 {) K3 ^2 Z
┌──┬────┬─┬──┬──┬───┬───────────────┐2 v" e8 W, Z) m- y. M, S' v
│编号│名称  │MB│攻击│属性│稀有度│说明             │0 ^/ k- O- ]# b: U5 C* ~2 C
├──┼────┼─┼──┼──┼───┼───────────────┤  S$ Q- g+ {: v1 k* K1 J1 |. c
│100 │CrsShld1│25│160 │  │*   │Guard, and bite into the enemy│
4 b/ O; i: Y& |│101 │CrsShld2│33│210 │  │**  │Guard, and bite into the enemy│
! F+ z' g4 ?! t$ B" \│102 │CrsShld3│41│260 │  │***  │Guard, and bite into the enemy│
& N0 d, \1 J! p5 c' x+ v│103 │Magnum1 │35│120 │Fire│*   │Cursor destroys panel!    │) i3 J8 m1 v  W! L9 }  }
│104 │Magnum2 │55│150 │Fire│**  │Cursor destroys panel!    │# U8 ~/ j7 Z1 M; s$ _$ y( ~! j
│105 │Magnum3 │75│180 │Fire│***  │Cursor destroys panel!    │
7 |; m- C7 P' u7 Y& @5 S, b( P; v│106 │Plasma1 │14│30 │Elec│*   │Launches electric attack   │$ C: w; ^% X8 l  n" C2 V
│107 │Plasma2 │26│60 │Elec│**  │Launches electric attack   │0 {- Z0 Y8 M( r* U+ D
│108 │Plasma3 │34│90 │Elec│***  │Launches electric attack   │% S% }' ^1 d' u  e
│109 │RndmMetr│28│100 │Fire│***  │Meteors smash enemies!    │, K& ?4 q2 D5 F% x' C3 Q0 P0 g5 r  {- Y
│110 │HoleMetr│48│100 │Fire│***  │Meteors smash into sq     │4 N" H3 H# X/ h. u" o
│111 │ShotMetr│38│100 │Fire│***  │Meteors shoot out forward   │
4 [+ y3 l$ M3 h( ]│112 │Needler1│32│30 │  │*   │Advance w/ A, stop to attack │
' Z8 {, e. P+ ~* D% e1 M+ x# x; x& W│113 │Needler2│52│40 │  │**  │Advance w/ A, stop to attack │; C- q0 E' _$ A
│114 │Needler3│72│50 │  │***  │Advance w/ A, stop to attack │
. A6 Z# x4 [) X/ G│115 │Totem1 │29│100 │Fire│*   │Creates a totem to blow fire │6 \4 a0 g9 o" s& G8 ^% j" W
│116 │Totem2 │38│140 │Fire│**  │Creates a totem to blow fire │/ ?  C# s% c- Y- Z9 Y
│117 │Totem3 │47│180 │Fire│***  │Creates a totem to blow fire │
4 q% {1 q9 B8 z- t5 t/ e, E# R│118 │Sensor1 │62│100 │Elec│***  │Sensor to watch sq ahead   │
1 S$ C  B3 J7 O% Y5 Z# M│119 │Sensor2 │70│130 │Elec│***  │Watch sq ahead or diagonal  │
: {' N" Q* m+ j5 g│120 │Sensor3 │72│130 │Elec│***  │Watch sq ahead or diagonal  │
- i* z7 x, u8 G! i; I│121 │MetaGel1│18│90 │Aqua│*   │Gel atk steals a panel!    │
0 ^# {/ M1 X- h6 d+ m4 {│122 │MetaGel2│28│130 │Aqua│**  │Gel atk steals a panel!    │
+ a5 g9 w  w8 y│123 │MetaGel3│38│170 │Aqua│***  │Gel atk steals a panel!    │6 i$ E+ o7 d. n5 @1 S3 w
│124 │Pawn  │44│90 │  │***  │Attack by pressing A button  │9 b' }9 E' [$ s# Z, F3 H1 g: Z
│125 │Knight │64│150 │  │***  │Jumps fwd and attacks     │
7 Q! s( Y5 \4 ]/ Q│126 │Rook  │30│  │  │***  │Protects you from attacks   │2 t, l  r/ a  C* l3 `
│127 │Team1  │16│10 │  │**  │Powers up when ally is hit  │5 W7 ~, n1 f3 `& }; t( L
│128 │Team2  │20│  │  │**  │Ally's HP recovered if hurt  │- g, T. E  n4 i* D: y( y
│129 │TimeBomb│32│150 │  │***  │An area-wide time bomb    │
; F3 h1 r& p8 H6 u# |" s6 J│130 │Mine  │16│300 │  │***  │Places a mine in enmy area  │
) k) T+ _* c8 d, f: |- G│131 │Lance  │46│130 │Wood│***  │Lances through back line   │
; D2 L; A1 J8 J1 \: P1 U│132 │Snake  │20│40 │Wood│***  │Snake from hole in area    │+ r; E+ S' I% s! Q- R
│133 │Guard  │5 │  │  │*   │Repels enemy's attack     │: i7 Q8 f' D5 S) b0 F/ y
│134 │PanlOut1│4 │  │  │*   │Destroys 1 panel in front   │
) }8 z* I; U; Z: f│135 │PanlOut3│7 │  │  │*   │Destroys 3 panels in front  │. a7 W& m* T6 s' {3 N
│136 │PanlGrab│10│  │  │*   │Steals one enemy square!   │; H2 k2 [" a" S1 t3 e
│137 │AreaGrab│15│  │  │**  │Steals left edge from enmy  │7 D% W: A- ]/ l( b' k
│138 │GrabBack│10│40 │  │***  │Retaliate stolen panels!   │" o. \5 m: I2 Y0 P, V
│139 │GrabRvng│30│80 │  │**** │Retaliate stolen panels!   │1 X1 L/ [' l( p& Q! t" L- ~
│140 │RockCube│9 │  │  │*   │Places a rock cube in front  │6 D7 S. D& G9 g
│141 │Prism  │60│  │  │***  │Prism fires randomly     │
( b2 q5 J+ B: n  {/ d- N0 _, V│142 │Wind  │14│  │  │*   │Windbox blows at enmy area  │* M% a. h7 p1 V/ Z; B
│143 │Fan   │14│  │  │*   │Vacuum pulls enemies     │4 K6 a: \! ~, B' m0 }& ]
│144 │Fanfare │32│  │  │***  │Take no damage for a while  │6 m. n% j6 c8 z3 C9 G
│145 │Discord │38│  │  │***  │Confuses enemies w/ music   │$ S( L2 v5 X) T) C
│146 │Timpani │42│  │  │***  │Paralyzes enemies w/ music  │& u7 y* R  Q$ n. A# N
│147 │Recov10 │5 │  │  │*   │Recovers 10HP         │4 z* g/ X8 u) D* z
│148 │Recov30 │8 │  │  │*   │Recovers 30HP         │3 x0 w' l/ |; e8 U; V0 I9 E% B
│149 │Recov50 │14│  │  │**  │Recovers 50HP         │, |/ |. _$ b" K9 V; n
│150 │Recov80 │20│  │  │**  │Recovers 80HP         │
3 x7 L' H/ w9 l$ ?│151 │Recov120│35│  │  │***  │Recovers 120HP        │3 X9 {# H2 O. U9 d6 Z  `6 ]4 q/ [
│152 │Recov150│50│  │  │***  │Recovers 150HP        │
% f* b9 i0 I/ C9 X% K│153 │Recov200│65│  │  │**** │Recovers 200HP        │
4 c6 }2 t& O1 A0 H% p8 A- V│154 │Recov300│80│  │  │**** │Recovers 300HP        │
+ N0 D4 S. ]1 C│155 │Repair │8 │  │  │*   │Fix your area's panels    │  w4 }* }  K8 b9 O- L
│156 │SloGauge│20│  │  │***  │CustGauge slows down in battle│
5 C! f3 F* q' ]- w+ v│157 │FstGauge│40│  │  │***  │CustGauge speeds up in battle │. P5 V& B5 Q! _$ ~& T( N; B
│158 │Panic  │14│  │  │***  │Confuses enmies if you are  │0 Q" i# A; _) X/ I
│159 │Geddon1 │10│  │  │***  │Cracks all panels!      │) T( N5 z$ D* b9 t( C
│160 │Geddon2 │50│  │  │**** │Breaks all empty squares!   │( c% N; d  u) Z
│161 │Geddon3 │90│  │  │**** │Turn all panels to swamp!   │
: [7 A. a8 |. b0 n* k  N8 a│162 │CopyDmg │18│  │  │***  │Duplicate damage on 2nd enemy │$ E' l, @# C0 L
│163 │Invis  │11│  │  │***  │Invisible for a while     │4 N3 Z/ \7 ]8 l, ~$ v; d
│164 │Shadow │60│  │  │***  │Only swrd attack hurt you   │
' `" ]3 `8 F5 m│165 │Mole1  │28│  │  │*   │Attacks fr. under ground!   │2 j+ Q* O: W  S- F& l/ i! C
│166 │Mole2  │35│  │  │**  │Attacks fr. under ground!   │
  |3 l' Y6 K+ q3 Q│167 │Mole3  │42│  │  │***  │Attacks fr. under ground!   │* T0 ~1 r& f9 m2 V$ @, f0 N! G
│168 │AirShoes│26│  │  │***  │Can stand on empty squares  │+ {8 i' B% W( E
│169 │Barrier │7 │  │  │*   │Nullifies 10HP of damage!   │
- K# q, V7 q7 R% t4 q│170 │Barr100 │25│  │  │**  │Nullifies 100HP of damage!  │" Z" U0 M" U- A4 Q
│171 │Barr200 │50│  │  │***  │Nullifies 200HP of damage!  │
4 ?7 E& t- x9 i8 K│172 │Aura  │55│  │  │***  │Repels attacks under 100   │
3 V6 ]: b1 k8 f9 b6 e│173 │NrthWind│43│  │  │**** │Wind removes auras, etc    │* O5 z0 w; C; k5 Q
│174 │Mettaur │30│????│  │***** │Summons a Mettaur to fight!  │* l4 a8 R& q( a/ \% ~
│175 │Bunny  │32│????│Elec│***** │Summons a Bunny to fight!   │
" l) J( s3 Z7 `; G5 }│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight!  │
+ j# j& k( x9 a' y* B# j0 V│177 │Swordy │30│????│  │***** │Summons a Swordy to fight!  │
* b' ], g- {4 e5 Z* D" {2 v7 f# i: v│178 │Jelly  │46│????│  │***** │Summons a Jelly to fight!   │- q4 _/ N  y$ W" c
│179 │Mushy  │38│????│Wood│***** │Summons a Mushy to fight!   │
5 B4 c1 q! ?# g/ V│180 │Momogra │38│????│  │***** │Summons a Momogra to fight!  │" b& ~% P# d+ U2 a. W' w
│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
5 D' T; T* q8 _5 I│182 │Scuttlst│52│????│  │***** │Summons a Scuttlest to fight! │
6 i9 `: ]+ ]# P│183 │Hole  │55│  │  │**** │Open hole to dark world    │0 C: R, ]9 A: ]
│184 │HolyPanl│14│  │  │**  │Creates a holy pnl in front  │
/ I0 d: G3 j# m0 S; S) P, {! U│185 │LavaStge│22│  │  │***  │Changes all panls to lava   │3 U$ G" z/ ]1 ~& t
│186 │IceStage│20│  │  │***  │Changes all panls to ice   │1 R) L5 e5 ?* j$ l4 `
│187 │GrassStg│10│  │  │***  │Changes all panls to grass  │
  v  V: j! h0 d  y( O* l│188 │SandStge│18│  │  │***  │Changes all panls to sand   │- T; ~2 I0 M# @, q
│189 │MetlStge│26│  │  │***  │Changes all panls to metal  │
# A. c; L) e4 T) j, N│190 │Snctuary│54│  │  │**** │Change own panls to holy   │
; b& z. R# I4 b" U│191 │AntiDmg │45│100 │  │***  │Sets trap & throws stars!   │
" _7 c4 d, a6 d( X% Q' E│192 │AntiSwrd│68│100 │  │***  │Retaliate for sword damage  │- b) T6 V: Z/ H7 O' j6 @
│193 │AntiNavi│60│  │  │**** │Take the enemy's Navi away  │7 a, H) A5 E6 Q9 f5 D% o
│194 │AntiRecv│73│  │  │***  │Punish recovery of HPs!    │
' K$ N3 N  `& |5 w' u│195 │Atk+10 │4 │  │  │*   │+10 for selected atk chip   │) I9 N  |9 c0 K
│196 │Fire+30 │20│  │  │**  │+30 for Fire atk chip     │! l; G- j) ~0 H, n# w
│197 │Aqua+30 │21│  │  │**  │+30 for Aqua atk chip     │
- ]1 f2 p; g. D- e3 y- j3 T│198 │Elec+30 │23│  │  │**  │+30 for Elec atk chip     │4 _# M' G  K+ y) I) F% W. }( y
│199 │Wood+30 │26│  │  │**  │+30 for Wood atk chip     │  w4 a) y+ A. y6 K2 i/ ?
│200 │Navi+20 │34│  │  │**  │+20 for selected Navi chip  │
4 }8 h- ~) N5 N) c└──┴────┴─┴──┴──┴───┴───────────────┘4 b. ~8 H, F5 z
: b% `6 }5 [9 @1 A

+ P1 F* W& L& b  ?/ ZMega Chip
$ ]4 \. S) D: z2 l┌──┬─────┬─┬──┬──┬───┬───────────────┐$ B+ Z* H- E1 u3 j! O
│编号│名称   │MB│攻击│属性│稀有度│说明             │+ J2 Q0 |( F0 ~0 a% F2 [
├──┼─────┼─┼──┼──┼───┼───────────────┤+ |: S' A# B( m" V& D  z
│1  │Muramasa │74│????│  │***** │Power = amount of HP lost!  │
. t6 d" N% S4 v# L│2  │HeroSwrd │65│180 │  │**** │Legendary swrd cuts 3 sq!   │
! m$ s; f; {6 S( o3 t2 t9 b│3  │ZeusHamr │90│250 │  │***** │Damages anyone on a panel   │) d' C, Y! }* ^4 V
│4  │StandOut │22│220 │Fire│***  │Heat: Send Fire into hole   │+ A1 t2 @* D$ N: N- E
│5  │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole   │; y: B' `/ u1 G" A, [- f
│6  │WatrLine │18│180 │Aqua│***  │Water: Draw wter from hole  │
) y8 i) t3 a% k* |│7  │Fountain │48│240 │Aqua│***  │Water: Draw wter from hole  │
4 F$ ]2 t+ b& u- a0 M: k: b  T│8  │Ligtning │30│160 │Elec│***  │Elec: Dmgs object & area   │
% I6 G) I2 K" V* I9 W* E# T│9  │Bolt   │52│210 │Elec│***  │Elec: Dmgs object & area   │
: z: r2 _+ \6 d+ @) N│10 │GaiaSwrd │28│100 │Wood│***  │Wood: Take power frm next chip│) F% X5 B7 `5 a; L, y" I: M
│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│
  y% t9 h- a+ Q) v+ u( C' O* n│12 │Meteors  │86│40 │Fire│**** │Drop many meteors on enemy  │
! I- h/ T2 h2 c- D8 r  L│13 │Guardian │82│  │  │***** │Statue punishes when hit   │
4 |, z6 t5 n% z1 J# A! N  j│14 │Anubis  │90│  │  │***** │Anubis poisons enemies    │+ K9 W  P2 }  d- ~
│15 │Godstone │66│150 │  │**** │Summons a GodStone from hole │% c; ^4 h* ]! P
│16 │OldWood  │72│100 │Wood│**** │Summons OldWood from hole   │, b- A0 F6 ?& X- h. I: {0 A
│17 │Jealousy │64│100 │  │***  │More dmg if enemy has chips  │
8 V8 g' F1 `0 ^$ o5 o: z9 s$ n│18 │Poltrgst │58│  │  │***** │Objects thrown at enemies!  │: g7 ?8 F0 e5 ^9 |- G
│19 │LifAura  │77│  │  │**** │Repel all attacks under 200  │
" B) P1 y" g1 I0 ~│20 │FullCust │10│  │  │***  │CustGauge instantly refills! │
6 [6 p- n# Z* g7 o│21 │Atk+30  │50│  │  │***  │+30 for selected atk chip   │$ C, t' P6 ~; v' s1 h
│22 │Navi+40  │60│  │  │***  │+40 for selected Navi chip  │
$ k# M" m* G6 S6 R' i│23 │Roll   │10│20 │  │***  │Attack an enemy, heal you   │: o" F! t; _# q; \6 L$ ]
│24 │RollV2  │22│30 │  │**** │Attack an enemy, heal you   │
* x3 b0 ?( \- h$ [  s) B│25 │RollV3  │34│40 │  │***** │Attack an enemy, heal you   │* R+ l$ K% n7 \& s$ R$ l- A
│26 │GutsMan  │15│50 │  │***  │Sneaks up to smash panels   │
- I7 h- F- T+ e+ X) w9 T│27 │GutsManV2 │41│70 │  │**** │Sneaks up to smash panels   │/ R( {1 F- v; {" E- v8 @
│28 │GutsManV3 │57│90 │  │***** │Sneaks up to smash panels   │. s. P) @8 ^& A; X4 D! g% ^* q
│29 │GutsManV4 │63│100 │  │***** │Sneaks up to smash panels   │' h+ p) F  y, r" I
│30 │ProtoMan │68│160 │  │***  │Moves in to slice the enemy  │, m3 V, e* z. |! A- M* P2 R
│31 │ProtoMnV2 │76│180 │  │**** │Moves in to slice the enemy  │5 B; \( m8 w) W' A8 k
│32 │ProtoMnV3 │82│200 │  │***** │Moves in to slice the enemy  │
+ \- s3 q# v0 Q; H│33 │ProtoMnV4 │90│220 │  │***** │Moves in to slice the enemy  │
) a" X$ e4 W$ V; k! k) A5 E│34 │FlashMan │39│50 │Elec│***  │Flash atk paralyzes enemy   │
) @/ q2 ]  b! R. h  G7 _│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy   │
' R( p. n6 j1 O│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy   │
9 b& G+ y0 ?' i7 e0 I5 |( k+ ^7 E│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy   │
1 ]: l- R4 w) R% c│38 │BeastMan │38│40 │  │***  │Claw atk 3 squares ahead!   │2 V4 P/ L- S( a+ }- j- G
│39 │BeastMnV2 │60│50 │  │**** │Claw atk 3 squares ahead!   │9 `6 h1 ^1 i- o0 A$ s7 D8 k
│40 │BeastMnV3 │68│60 │  │***** │Claw atk 3 squares ahead!   │
& q. s' @( X. o" @% w│41 │BeastMnV4 │76│70 │  │***** │Claw atk 3 squares ahead!   │
. w: N1 ~7 e- L# Q" D7 u│42 │BubblMan │50│20 │Aqua│***  │Fires several AquaShots    │: y2 T3 a+ {8 L  P
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots    │5 F6 N' Z) P# L/ t7 P# M% e
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots    │
' `# K, |" l+ r│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots    │
  s3 E- d( `1 n4 H+ n│46 │DesrtMan │32│120 │  │***  │Launches fists at enemies!  │8 i  M4 d) V) r+ j. L
│47 │DesrtMnV2 │52│140 │  │**** │Launches fists at enemies!  │
) [9 X8 \, d) y* e( m/ ]│48 │DesrtMnV3 │64│160 │  │***** │Launches fists at enemies!  │9 I2 J% p3 s3 ?) N
│49 │DesrtMnV4 │72│180 │  │***** │Launches fists at enemies!  │
& y# E6 M. V( s- i! v/ I6 L% y│50 │PlantMan │60│20 │Wood│***  │Vines harm all enemies!    │' U4 o3 G) {" d$ i
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies!    │
3 J! D) b" ~$ [- s  f  u│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies!    │
/ b+ E5 l/ P; _! _│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies!    │* M: O# O) d2 J- `, w( G* S
│54 │FlamMan  │32│120 │Fire│***  │Flames burn all enemies!   │( S1 p2 q$ q# R4 M* f
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies!   │; o, x, J: q0 I+ C+ M
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies!   │& w0 |: C' C$ |  x
│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies!   │, ]. f& z; z2 d" Y
│58 │DrillMan │66│70 │  │***  │3 drills fly at enemies!   │7 `0 M3 h8 c# L! x8 N# }7 C: [, m) S
│59 │DrillMnV2 │70│90 │  │**** │3 drills fly at enemies!   │2 i- J1 c  ?- x; s) E. B4 N  e! q! f
│60 │DrillMnV3 │74│110 │  │***** │3 drills fly at enemies!   │' N$ M  _/ r8 X0 N8 [
│61 │DrillMnV4 │78│130 │  │***** │3 drills fly at enemies!   │
) F9 s# e; \; h, @9 o│62 │MetalMan │40│100 │  │***  │Iron fist smashes 1 square!  │+ X- x1 m# [: `0 P, g; t' s, R
│63 │MetalMnV2 │60│130 │  │**** │Iron fist smashes 1 square!  │
$ n! ]. W$ T% K" s│64 │MetalMnV3 │70│160 │  │***** │Iron fist smashes 1 square!  │& L- \6 h/ o6 D! b, |
│65 │MetalMnV4 │80│190 │  │***** │Iron fist smashes 1 square!  │
% U2 w# y" x" [│66 │KingMan  │36│140 │  │***  │Move up 3 square & 4-way hit │
0 r6 _- S3 s8 _8 s│67 │KingManV2 │48│170 │  │**** │Move up 3 square & 4-way hit │0 v/ t/ N( J0 m
│68 │KingManV3 │60│200 │  │***** │Move up 3 square & 4-way hit │
7 ~. X+ e. ^' p7 K& s4 p│69 │KingManV4 │72│240 │  │***** │Move up 3 square & 4-way hit │
1 o' l" d! V# @( G( j" |1 V9 y( M6 x│70 │MistMan  │68│90 │  │***  │Appears from mist & attacks  │
. z9 [7 `9 z* u│71 │MistManV2 │71│110 │  │**** │Appears from mist & attacks  │
: T4 I8 E/ a1 ^& M3 q│72 │MistManV3 │74│130 │  │***** │Appears from mist & attacks  │9 N/ W& `2 U+ S7 r
│73 │MistManV4 │77│150 │  │***** │Appears from mist & attacks  │' @' K: _% o& s6 x/ \* h# V9 ]$ N
│74 │BowlMan  │80│100 │  │***  │Lines up pins for a strike!  │7 L- H) b2 b. \6 m
│75 │BowlManV2 │82│120 │  │**** │Lines up pins for a strike!  │
/ p' T0 @0 Z, f6 U9 N│76 │BowlManV3 │84│140 │  │***** │Lines up pins for a strike!  │4 D5 s0 P3 z& f, C
│77 │BowlManV4 │86│160 │  │***** │Lines up pins for a strike!  │. T( q. ~# W7 ^9 h0 ?) }2 @! Y
│78 │DarkMan  │72│30 │  │***  │Creates 3 caves in enmy area │
7 k8 `- }* s0 O; P│79 │DarkManV2 │76│30 │  │**** │Creates 3 caves in enmy area │# u2 W, `' N# r* G! K" P. f3 c& \# X
│80 │DarkManV3 │80│30 │  │***** │Creates 3 caves in enmy area │
; T+ Z5 ]* V9 i% H│81 │DarkManV4 │84│30 │  │***** │Creates 3 caves in enmy area │% x3 P+ Q! y9 a- R; o6 C& c
│82 │JapanMan │82│40 │  │***  │Multiple attacks w/ spear   │
  [6 ?2 s+ X$ z7 X│83 │JapanMnV2 │85│45 │  │**** │Multiple attacks w/ spear   │
( i$ r1 J8 y2 u│84 │JapanMnV3 │88│50 │  │***** │Multiple attacks w/ spear   │* h. ]8 s7 X% }$ a5 B
│85 │JapanMnV4 │91│55 │  │***** │Multiple attacks w/ spear   │! `! h! h0 u. x3 L7 G) D) T% d
└──┴─────┴─┴──┴──┴───┴───────────────┘4 x8 N- p1 P0 q; d" C
. k  B! \7 O2 Q# G! R
5 ~. X1 j4 p3 B6 E1 O5 G, d
GigaChip (蓝版)
' t; C3 `) b& ~& O$ w┌──┬─────┬─┬──┬──┬───┬───────────────┐& y  R( S  Q) ^
│编号│名称   │MB│攻击│属性│稀有度│说明             │: Y4 H; k2 ~; O2 f- i0 s; J% O
├──┼─────┼─┼──┼──┼───┼───────────────┤
6 Z9 B1 [4 W+ k& M9 C9 w│1  │FoldrBak │99│  │  │***** │Restores all chips & folders │
& w: K( W! a. i, {│2  │BassGS  │99│700 │  │***** │Bass' secret weapon      │% w7 s+ _! V/ X4 s# Z1 g0 G
│3  │DarkAura │55│  │  │***** │Dark chip repels <300 atks  │
8 I* |' C. o7 P4 c% }│4  │DeltaRay │92│220 │  │***** │Use A btn for up to 3 attacks │! {+ h0 j: P/ O
│5  │AlphArmΩ │97│500 │  │***** │Launches a giant rocket    │
1 U* p- m7 V- j5 G5 \/ x5 g│6  │GutsManV5 │79│120 │  │***** │Sneaks up to smash panels   │& y  ^. b$ [' p) y" z7 ]7 M
│7  │ProtoMnV5 │98│240 │  │***** │Moves in to slice the enemy  │: o0 H) _& w  Z, s
│8  │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy   │
) l/ l& Z6 X1 c. X│9  │BeastMnV5 │84│80 │  │***** │Claw atk 3 squares ahead!   │& `8 T$ [" @. d  T+ v. |& v
│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots    │& t7 C; L. c/ T! j
│11 │DesrtMnV5 │80│210 │  │***** │Launches fists at enemies!  │
) f+ a5 M* |& ]  W│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies!    │
) K# q: O8 k- D, m│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies!   │; Y: B5 K2 I1 n
│14 │DrillMnV5 │82│150 │  │***** │3 drills fly at enemies!   │
' e3 R8 c7 D/ }2 n) c# r9 u; P8 ]│15 │MetalMnV5 │90│250 │  │***** │Iron fist smashes 1 square!  │) K0 z* |: e. g
│16 │KingManV5 │84│280 │  │***** │Move up 3 square & 4-way hit │" R) I$ Q! `3 t1 q% x6 O* R* j
│17 │MistManV5 │80│170 │  │***** │Appears from mist & attacks  │
0 B: H- Z+ P# @$ J* @│18 │BowlManV5 │88│180 │  │***** │Lines up pins for a strike!  │! }) t  O( O7 @$ l6 M- w
│19 │DarkManV5 │88│30 │  │***** │Creates 3 caves in enmy area │
6 w, ?1 h4 u7 s+ y& W& x│20 │JapanMnV5 │94│60 │  │***** │Multiple attacks w/ spear   │# j) ?: w# f$ f: r
└──┴─────┴─┴──┴──┴───┴───────────────┘# }- n2 h! ^( h) `# I% R, [: y# L  M

. }. i6 E" x. @8 L4 aGigaChip (白版)(只列出与蓝版不一样的Chips)  ?) r& o/ e" h2 I) l& u9 K
┌──┬─────┬─┬──┬──┬───┬───────────────┐3 K( D* Y1 I" h2 p
│编号│名称   │MB│攻击│属性│稀有度│说明             │
- {; y; A% G- z& r├──┼─────┼─┼──┼──┼───┼───────────────┤
; B; |, B4 e! `5 J' e│1  │NavRcycl │50│  │  │***** │Recalls last Navi used    │+ e$ `7 D1 }) C7 O- s( X
│3  │Serenade │97│100 │  │***** │Dark chip Holy pwr to front  │
4 \; G3 T  z- w" G2 S/ r│4  │Balance  │60│  │  │***** │Both Hp reduced by half    │
) S8 k9 U& t( g' k' t$ j4 K& R2 X│5  │AlphArmΣ │97│50 │  │***** │3-stage electric attack!   │& T9 B7 @' n& q- a& t
└──┴─────┴─┴──┴──┴───┴───────────────┘
 楼主| 发表于 2003-7-14 17:30:40 | 显示全部楼层
哈哈,开始贴图了!
% s/ J, O" I  V9 ?9 yMegaman EXE 3 蓝+白 Standard 级别的 Chips:
5 I# @* B" d; h& F% g8 C' W$ R" L. a* n6 u7 K
001002003004005006
2 @) u4 d7 d0 A9 ^9 c9 B) ^007008009010011012* b* c; f' L+ i' b- u
013014015016017018
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 楼主| 发表于 2003-7-15 13:42:03 | 显示全部楼层

GBA-<洛克人EXE3-Blue>卡片组合

Megaman EXE 3 蓝+白 Standard 级别的 Chips:
: Z2 }0 ~; m' a: m6 Q+ @# D2 z7 X7 z' p' @) ?
0190200210220230243 A# y$ c. u3 ~# n6 `" J
025026027028029030
8 @# ~- m# E. k, m031032033034035036
6 m' V& M; _; G* H
# z+ `$ Q! O0 Y2 Y6 p7 U[ 本帖最后由 hwz1015 于 2006-1-5 14:17 编辑 ]
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 楼主| 发表于 2003-7-15 13:43:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
' d2 G1 O' {. Z# N  d" q7 @: @1 _8 N& }/ q
037038039040041042) c' W/ x2 D+ N. [2 S$ d* b; W* p
043044045046047048
% P/ X7 ]) s% h* G049050051052053054
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 楼主| 发表于 2003-7-15 14:14:39 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
5 H! {* L! O: p, i8 X; h
! {3 ^( v) [/ |& u0550560570580590604 s+ Y7 j: H! M" N
061062063064065066
8 F  E6 J' K1 |1 h5 d5 g067068069070071072
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 楼主| 发表于 2003-7-15 14:15:19 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
6 U: H5 K' v) J2 H
" Y+ Q) D/ @  v( ]  Q9 G( C073074075076077078
  ]( x$ k. U7 P) C) |079080081082083084
2 t* C0 c3 u5 V' y( m085086087088089090
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 楼主| 发表于 2003-7-15 14:16:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:# J8 k% P# M& U( h
- _# F8 k4 {( [. v. b
091092093094095096
4 s) u$ ^3 r1 J) E. d7 x4 k& W097098099100101102
# W& F% n' {: R/ L  g4 A103104105106107108
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 楼主| 发表于 2003-7-15 14:24:10 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:4 M6 ~" v, R; s) h" h% U

! y$ {  l/ _7 n6 Y" q9 n3 d109110111112113114. }, C8 R- A- o5 e$ Z+ X
115116117118119120
) u/ F/ [8 q0 p( P& w121122123124125126
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 楼主| 发表于 2003-7-15 14:28:54 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
  U1 b# G5 O- l. ^7 z9 f, a+ D5 h: t0 R3 V3 A5 H: o0 R
127128129130131132: N- i8 X/ T1 f: F- e
133134135136137138
% j) d+ b  B3 c: m3 R# Z& U139140141142143144
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 楼主| 发表于 2003-7-15 14:33:48 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:/ G1 J- B! I* {
& ]2 o2 J: p2 Q( a
145146147148149150
* V  a0 K0 L5 L6 d5 u/ l1511521531541551560 R7 n. X% d# m" u% f" T3 `( [
157158159160161162
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 楼主| 发表于 2003-7-15 14:35:44 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:
+ P. F# N/ n9 X7 N
3 ?% h; S3 I. D- K) v% S. h6 y163164165166167168! u7 [0 f# A4 [% x
169170171172173174
  N8 p# m4 l+ D  ?. @0 M+ E175176177178179180
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 楼主| 发表于 2003-7-15 14:37:02 | 显示全部楼层
Megaman EXE 3 蓝+白 Standard 级别的 Chips:$ U& [2 _  X( D- L+ o+ m/ A0 U% ?
" v! C/ |3 e  }  m7 I& n
181182183184185186
" @2 d+ l8 w" F* G, w5 r* Q187188189190191192" s4 _' j* t& X( p6 R" X  u8 \
193194195196197198
4 m( S/ ]: [$ b& @  X199200
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 楼主| 发表于 2003-7-15 14:47:18 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
/ |/ O  x( i8 m- W* H4 O7 _+ g/ e
& N& s- j- i& I( E9 d# @001002003004005006
/ e# d& s2 G$ d; g3 P007008009010011012* Q* W% _7 Z! E. J( T+ c$ [5 T- D8 E
013014015016017018
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 楼主| 发表于 2003-7-15 14:50:34 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:4 N6 y9 M' q1 u0 R: l6 w4 k' T
: f2 F, g4 h3 @0 c) Q
019020021022023024! {$ {, f: J8 m# |: q
025026027028029030+ H- J6 U  I! b: t) f6 V- J
031032033034035036
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 楼主| 发表于 2003-7-15 14:52:01 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
, u. r6 {4 {% T+ ~' M. w% K1 }9 t6 d% p  @6 G$ W' }# j8 A
037038039040041042
4 y  b# ^# s3 B0 R) G2 K0 @! S$ P043044045046047048
% }4 i7 \! A/ ]- B; Z049050051052053054
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 楼主| 发表于 2003-7-15 14:55:14 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* U" d0 x1 R% r+ E( y" G8 v2 L, t% K8 o% r4 Q# k4 K4 J& Y
0550560570580590602 |- _! K& k. p
061062063064065066
; |- ]; e7 k2 p067068069070071072
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 楼主| 发表于 2003-7-15 14:58:43 | 显示全部楼层
Megaman EXE 3 蓝+白 Mega 级别的 Chips:
* O+ E. {! ]+ L6 W6 d# f# W& I# z. G* ?( s
073074075076077078+ i, T4 d* b% a
079080081082083084- @- j7 _! i+ R# ]* x
085
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 楼主| 发表于 2003-7-15 15:09:46 | 显示全部楼层
Megaman EXE 3 蓝 Giga 级别的 Chips:
5 Y3 S# g# q( V8 r/ [/ A1 {+ O8 M/ i# ~5 g& X
001002003004005006; y+ ^$ ?% [( N" t: f
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