转载请不要删除以下信息,感谢您!
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■● ■ NintendoWorld 站友xliz原创
) C" {0 `; R- ~9 \0 Y" j% s: j■ ●■ http://www.NewWise.com : j3 n4 V! V! l; b
■ ■┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅┅★ * P6 O7 x; f/ A e7 _% b9 v3 }/ ?
+ ^3 x# O1 J: p
: P+ t8 Z# f% A3 L 洛克人 EXE 3 Blue 卡片组合 X7 X4 `; l+ @& ?1 r5 ]. i
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$ b8 T2 V( E* X# g* i+ ~4 L0 [英文的 blue 和 white版 对应的就是日文版的 黑版 和 白版$ L9 Y4 U8 F0 T8 K9 M B! [' T9 N* K5 r
大家要看日文版的P.A.或详细攻略,点击这里吧!
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希望看完贴后,能给点回覆,这样我就可以在第2页贴图了…… :lol: 3 S5 h1 d1 \8 y/ [5 ^
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以下内容格式如下:
/ `4 v5 |5 l: H0 t% E1 V F& [' I* i
- K7 ]* ~6 l6 F# B) F编号 名称
( o( C! q3 t$ X6 [/ l% D2 |' a说明$ p' `% l& F7 [2 G4 K, O) r
组合方法( w5 i5 F5 b f6 Q0 z0 g( ~% c
---------------------------------
2 H7 Q4 A' U+ i+ ~2 K01 Z-Connon 1
# K1 ]: H6 }2 UUnlimited Cannon for 5 sec7 w' d) i6 _1 Y$ Q! [! B
Cannon A+B+C
( \ r, I3 Q( A" {$ Y6 pCannon B+C+D
6 M% I) h& ?- a2 g( tCannon C+D+E6 I w- Q% L! }8 n
! h. J2 _: @: T$ m2 A
02 Z-Connon 2$ w5 ^& C7 M, n$ A3 a
Unlimited HiCannon for 5 sec% A. p9 ~: ]* Y/ p/ v/ `" D: ~ F% c e
HiCannon H+I+J
* o- ]$ d5 F, }0 G8 NHiCannon I+J+K' j4 I7 t* P( E9 I8 t7 R* X7 \
HiCannon J+K+L
# h7 }, C9 {' k+ m: t
C: A3 G' u Z03 Z-Connon 34 p ]% s. n9 @! l
Unlimited MegaCannon for 5 sec
! j$ [+ [# d p# h5 qM-Cannon O+P+Q% a3 ?0 Q5 U4 D% J/ i3 e( a
M-Cannon P+Q+R
* R8 [0 X- G6 A l9 }9 Q: nM-Cannon Q+R+S9 h( [: M! `2 z, [) h' k
" v2 P- P# W" |7 N04 Z-Punch' _/ Y+ Z3 T( S1 I! z: @
Unlimited GutPunch for 5 sec
2 e. N3 V3 ~+ x& WGutPunch B+C+D* P3 f1 z! [. n* Q
GutPunch C+D+E
) X& B. p3 j' Z) {6 Y4 K- n: `! }GutPunch D+E+F% f T) i6 e: o& e G8 C3 c5 K
' Q/ [ I- O0 B$ f! r2 O6 X05 Z-Strght
7 I+ S$ O6 X7 I& a3 v. C" pUnlimited GutStrgt for 5 sec( p! i0 M' O% P
GutStrgt O+P+Q
3 a% G$ Z: O$ L7 U6 {GutStrgt P+Q+R
% l( R* y, b. E2 ?! G; r# @GutStrgt Q+R+S
: f5 ~% V; d7 S j0 v5 ~& I& j9 \7 o" ~0 X( d% [' ^0 m) V
06 Z-Impact5 U/ {5 O Z; _; W
Unlimited GutImpct for 5 sec
: F. `! ^$ d( D8 fGutImpact G+H+I
4 B: M+ I0 M+ {, y$ ] Y7 EGutImpact H+I+J
3 ]; S; F) C% @2 |GutImpact J+K+L
) d, d6 B+ {/ U+ \9 |& V
0 G% n7 w9 }: {$ i0 o0 I0 k$ {07 Z-Varibl% u6 q2 ^4 C: m2 x& {
Unlimited VarSword for 5 sec
: }* F: w7 l) m% Y6 D: eVarSwrd B+C+D/ h' i+ K1 _+ T
VarSwrd C+D+E
$ t5 L6 U* w I: n* T: YVarSwrd D+E+F0 I$ v- h3 ^( V
; r4 \5 P! b) O3 |
08 Z-Yoyo 1
2 g" f5 D. P9 `2 g. N+ YUnlimited Yo-Yo for 5 sec/ N8 g. |% j8 m
Yo-Yo1 C+D+E
4 p' K5 [! K5 r6 i- {( M4 Y% ZYo-Yo1 D+E+F
& I/ N8 w$ h- j/ b4 |. v% qYo-Yo1 E+F+G
4 {5 R2 I( Z n4 W2 t
5 H' _, f7 Y* k( l/ W# z: O; a09 Z-Yoyo 2& u" k- J4 b4 A& f. `. d
Unlimited Yo-Yo2 for 5 sec
. }6 [5 I! T4 g& ~/ D' @* N& YYo-Yo2 H+I+J& g9 [5 T( S( I1 N# r6 h% {
Yo-Yo2 I+J+K
1 \6 Y7 i4 r, Y8 x& C, hYo-Yo2 J+K+L* v6 W- k1 }$ _- j" J) ~- `7 D+ Z
$ y/ t0 D5 J- L& r10 Z-Yoyo 39 p9 D) T, ?: i; e9 l% {
Unlimited Yo-Yo3 for 5 sec! o& G; ^9 R9 G% S1 Y* g
Yo-Yo3 M+N+O
8 j% _6 p( L, yYo-Yo3 N+O+P
. E; f! r2 z! ?' S7 O# M+ i( PYo-Yo3 O+P+Q
4 i6 H! E/ J4 b9 O I/ {, @2 b; Z. B# a. \
11 Z-Step 1! l5 p1 y" ]) \, ~$ j7 G! W
Unlimited StepSwrd for 5 sec
/ g$ B( u3 Y5 d# PStepSwrd L+M+N; q+ [& d' s) m: q0 E* Q- w
StepSwrd M+N+O
' I3 I1 O( _, C1 m, D$ F8 O+ v) CStepSwrd N+O+P* h' z& C& H0 p! b" m9 I
: m$ M$ P- p- L: o3 G
12 Z-Step 2- u" A, R- Z( y( U R) [; l( P
Unlimited StepCros for 5 sec* L7 O6 U& p* v1 b0 O+ u
StepCros P+Q+R! b5 } L& u% O W7 m$ `% }- D
StepCros Q+R+S% H" Z. g% g/ N+ S% b6 m: ^; H
StepCros R+S+T+ h5 d0 |% _0 g# y+ ~+ ?
2 F- y3 |! c4 O3 \0 B- |8 e1 {
13 BubSprd2 I+ J" H4 j6 O" y' v7 K3 v
Attks w/ spreading bubbles!
3 F/ `" _& \; M) GBubbler C+D+E
; U) }3 `! P4 w+ l- L0 H6 K* z" B7 fBub-V D+E+F
+ l( O& k6 O! ~BublSide E+F+G( H! D' B: C" o B8 \4 j$ o: w( P
Bubbler E + Bub-V E + BublSide E
* a# S" T4 M0 x2 X; d8 S9 b: Q. ^. \/ o5 T3 H& S8 m2 W) |
14 HeatSprd
) U* `! C, v0 E9 l$ f1 `+ mAttks w/ spreading fireball!
4 D" \* D7 h; ~HeatShot H+I+J/ s6 ~) ?+ o7 l/ e/ u8 w
Heat-V I+J+K* W/ d) ^' K { Y
HeatSide J+K+L
& X; e1 ^( m# p7 k. N( A. |6 JHeatShot J + Heat-V J + HeatSide J
# p E% g! w0 g e" X+ N6 b& P" X" F4 g% x. { d$ ?
15 H-Burst
# V& U! _8 @" T; `( M' OCreates a giant explosion. i: v5 L1 D. J3 d
Spreader M+N+O1 d2 ^; o: |9 v& F9 e2 W+ k
Spreader N+O+P$ b% ~$ N/ f7 V/ M
Spreader O+P+Q
9 f2 p- l, J; P. e
; @# J2 F. x+ m$ [6 ]: Z+ H5 I16 LifeSwrd
; W) E! @+ W* _8 V9 G$ {8 a$ SSwings a huge 2×3 sword!
2 u, Y! o2 W5 r) ~; c8 Z% j3 e* t8 fSword E + WideSwrd E + LongSwrd E
* Y9 a; j D( MSword L + WideSwrd L + LongSwrd L. q6 l' z* t; K# b& T# m* `5 o
Sword Y + WideSwrd Y + LongSwrd Y$ d, F- M! {5 f
2 n' d. J( K4 I5 g: H# T; n! Z7 e
17 ElemSwrd7 _: C' b3 C2 A& `% ]
Wide swrd contains 4 elemnts
- M- u+ I) i# L$ EFireSwrd N + AquaSwrd N + ElecSwrd N + BambSwrd N8 _! V( f) q2 \) |
FireSwrd P + AquaSwrd P + ElecSwrd P + BambSwrd P
( M' a& o! g: a$ ~- Y5 v/ t! p
+ H" ?+ G. x9 v18 EvilCut
e8 H3 p ?$ l4 T7 ^, Q. DStep up 2 & make 4 atacks
% ~' @2 p3 v% K8 Z; u$ B* {) [, iStepSwrd P + HeroSwrd P + StepCros P' \' S$ R; X6 D" J
* s; v) J% [* F6 s
19 HyperRat. s5 T; ]! ^* O7 x. m( E8 b
A giant Ratton charges!* ?+ j" E3 W3 m; h
Ratton1 A + Ratton2 A + Ratton3 A; K ]& o& O% K1 e- i9 Y5 [
Ratton1 C + Ratton2 C + Ratton3 C
8 e8 E' z8 \8 M, |# vRatton1 F + Ratton2 F + Ratton3 F
- D) y$ {9 T; ^1 I. G* j' K+ ]3 m
20 TimeBom +
$ D7 M! M- l* {, _& F$ R# oSets Time Bomb in enmy area( p I: N1 b0 C9 ?5 ~4 c" s
TimeBomb J+K+L! ^7 B8 s' e9 n8 w
TimeBomb K+L+M
! R# j# g8 j& dTimeBomb L+M+N
* [" U2 [3 Y; I1 ]) z% C
3 K. v3 w. D. p. J5 F, r* g21 GelRain4 x7 k$ t3 M+ B7 e* L$ ]: Z5 s3 Q
Gel steals squares* M$ [% O! A3 Z- Y) C: V; }
MetaGel1 B+C+D
0 u% @ g: ~% w& q5 wMetaGel2 E+F+G
- _% b3 r p- M2 b1 k! ~ A; HMetaGel3 S+T+U- W4 a; t. k d6 b- |/ s: G3 H
) @" N! v3 I2 H
22 EverCrse
! [% M: Y6 Q3 b. N" ZShield chases enemies" W6 c. |% Q) C5 K; X0 M( }
CrsShld1 C + CrsShld2 C + CrsShld3 C
1 ^6 r# p7 m5 c1 C6 B4 sCrsShld1 L + CrsShld2 L + CrsShld3 L+ R* [0 A1 s6 g
) }& |6 v5 W y0 e1 l23 MomQuake; i6 F+ w( ^- O0 ]8 H# k) S
Awakens Mother Earth!
) y% f' ?, `6 A! Q: kRockCube * + RockCube * + GodStone S
6 o! C0 B% I O n2 g; ]4 W0 L1 E |1 y& D
24 PoisPhar! R9 b% S* _3 X+ {% {
Pharaoh generates poison5 U/ F( U5 R" Y7 Q" s0 Q5 t
PoisMask A + PoisFace A + Anubis A2 \" T0 b' t' h# x+ A4 {! P
2 [& o: \( f& `; X- t
25 BodyGrd
1 y2 t7 B) |4 x) RBodyguard takes out enemies
1 J/ u% v' k ?( H- V5 F i# Y5 MAntiDmg M + AntiNavi M + Muramasa M+ E$ J7 A% R2 R7 R2 o& D
3 f2 q3 \* n) r3 K; L, a5 _2 Z26 500Barr
# j; I6 s+ g2 f/ d1 uBarrier absorbs 500HP dmg
* a% g( G* o+ j. }4 M: m3 mBarrier E + Barr100 E + Barr200 E
! Y+ z0 N- B3 }* G7 t5 VBarrier R + Barr100 R + Barr200 R
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4 i0 x& b( G. y+ m* I27 BigHeart
; \) {# B4 N/ y X/ T% kAttacks, then heals HP!
9 D. q+ ~" \- q! EHolyPanl R + Recov300 R + Roll R
% q6 w# L, Z0 A- aHolyPanl R + Recov300 R + RollV2 R
/ e; P6 N. N- E- a( kHolyPanl R + Recov300 R + RollV3 R8 d3 x: ?/ }, F5 }
& k! p' c' i5 k% l9 e) g, u6 c3 @. A; p28 GtsShoot$ A9 W5 M0 |. S; c7 z
GutsMan throws MegaMan!
0 [ g, t& w; G& b( {Guard * + DashAtk G + GutsMan G
5 g6 |% y) C3 ^1 G& bGuard * + DashAtk G + GutsMan2 G0 X: L8 A/ o3 n- Z8 `) y; J
Guard * + DashAtk G + GutsMan3 G
/ v/ l6 H, H! i3 T8 Q8 QGuard * + DashAtk G + GutsMan4 G
7 v. V5 P3 u- X
; ]5 `) v; I, |0 r4 B29 DeuxHero
7 b5 l0 w+ i( `% y9 Y! P, }# _ W- tMegaMan & ProtoMan team up!5 z0 d0 w' ?3 ^- R
CustSwrd B + VarSwrd B + ProtoMan B
3 m# k2 T* r0 F- V" SCustSwrd B + VarSwrd B + ProtoMn2 B
1 r7 G) M: u) l1 r6 e# lCustSwrd B + VarSwrd B + ProtoMn3 B6 k* M/ G5 m- c4 ?% U4 c
CustSwrd B + VarSwrd B + ProtoMn4 B
, D$ l, t7 a% r- f7 D! L8 H% G; L9 i; m' I9 x! j1 z- z1 m
30 2xHero+ w# _7 h. D, r
MegaMan & ProtoMan Dual atk# E& f( ~. z) B6 B, m$ j
Slasher B + CustSwrd B + VarSwrd B + ProtoMan B
4 E% @/ A- b- k1 R$ j+ V* w$ SSlasher B + CustSwrd B + VarSwrd B + ProtoMn2 B
+ K8 }# V8 D# B5 ZSlasher B + CustSwrd B + VarSwrd B + ProtoMn3 B) L3 W! k6 `- C5 \! ]
Slasher B + CustSwrd B + VarSwrd B + ProtoMn4 B
8 o6 n) w: _' t5 e0 B0 m! p7 ^; U5 O# \# }
31 PrixPowr6 L! k0 t' @3 m* n# P
3 Navis attack at once!( y9 h2 V# _2 E, t/ Z
Team1 * + Team2 * + KingMan5 K4 Y) j+ G0 y4 @: c& Z
Team1 * + Team2 * + MistMan5 M
( b" o5 O! o3 s" |4 c# cTeam1 * + Team2 * + BowlMan5 B: |$ O% A$ V0 W2 y- c
& e. Z1 i, B* a32 MstrStyl; n" j6 G* M; w X
MegaMan unleashes his power: n0 I9 P6 f3 d# _( Z
Salamndr * + Fountain * + Bolt * + GaiaBlad *3 H" M7 \% G& x( B6 P0 S
: D' D1 c0 h6 u4 w9 G- RStdrdChip (Part 1)
- n7 ]) q; ] B9 O) `┌──┬────┬─┬──┬──┬───┬───────────────┐
+ P1 O) \* C7 X. j3 S│编号│名称 │MB│攻击│属性│稀有度│说明 │
J% j$ C3 C8 B# Y$ a/ M- E9 ?0 s├──┼────┼─┼──┼──┼───┼───────────────┤
6 Z6 e( u. B: [$ R. z% ~' B! M; h│1 │Cannon │12│40 │ │* │Cannon to attack 1 enemy │
8 T3 a7 _% R. ?' `$ m: t│2 │HiCannon│24│60 │ │** │Cannon to attack 1 enemy │
/ B3 a4 \0 N1 H│3 │M-Cannon│36│80 │ │*** │Cannon to attack 1 enemy │
$ G1 N2 s8 d4 a% P3 V2 o5 p2 q0 r│4 │Airshot1│4 │20 │ │* │Knocks enemy back 1 │" ?8 k) c4 k7 x" f% \3 g
│5 │Airshot2│12│30 │ │** │Knocks enemy back 1 │
3 q4 v$ P9 D+ H│6 │Airshot3│18│40 │ │** │Knocks enemy back 1 │6 f6 B% h5 v5 b4 g/ N
│7 │LavaCan1│34│90 │Fire│* │Fires lava fr. area │' e( {% i: T5 q$ k m% H, v
│8 │LavaCan2│42│120 │Fire│** │Fires lava fr. area │% p! f H5 r8 I; r: X
│9 │LavaCan3│60│150 │Fire│*** │Fires lava fr. area │
( P" a4 V3 J+ u0 x( v│10 │Volcanoe│75│150 │Fire│**** │Fire lava from your area │
2 a) |$ V3 {* o: {│11 │ShotGun │8 │30 │ │* │Explodes 1 square behind │3 r- \3 U8 w* O
│12 │V-Gun │8 │30 │ │* │Explodes 2 diag. squares │3 T0 h( R/ D- Y* Q: s" y
│13 │SideGun │8 │30 │ │* │Explodes up, down on hit │
9 k3 K% i4 S( }9 @) F% `5 U│14 │Spreader│16│30 │ │** │Creates a large explosion │
9 r9 r5 F% \- \2 y) \" p│15 │Bubbler │14│60 │Aqua│* │Explodes 1 square behind │
7 B! A- M, y; l* b0 ^* K* W│16 │Bub-V │22│60 │Aqua│* │Explodes 2 diag. squares │
- v' u+ o' J" V( ^ Y4 f│17 │BublSide│30│60 │Aqua│** │Explodes up, down on hit │; Y! a S( p m; U7 K2 c
│18 │HeatShot│16│40 │Fire│*** │Explodes 1 square behind │
/ p) N9 r! h: L# z( u8 J│19 │Heat-V │24│40 │Fire│* │Explodes 2 diag. squares │
! p5 Q$ ]6 L' E8 P4 _* o│20 │HeatSide│32│40 │Fire│** │Explodes up, down on hit │
* }; P+ D9 i& z8 u3 j+ N( M0 v│21 │MiniBomb│6 │50 │ │*** │Throws a bomb 3 squares │
2 v5 Q% v) `' M. _. v│22 │SnglBomb│12│50 │ │* │Throws a big bomb 3 squares │
" j8 ?8 k# f! `; }│23 │DublBomb│24│50 │ │* │Throws 2 big bombs 3 squares │
$ y; n3 l( n0 ?+ j. a│24 │TrplBomb│36│50 │ │** │Throws 3 big bombs 3 squares │: H% C! n2 @- u( H. U. r* f2 T
│25 │CannBall│33│160 │ │*** │Breaks 3rd panel ahead │1 @3 E& l. ~3 E5 g
│26 │IceBall │18│120 │Aqua│*** │Freezes 3rd sqr. ahead │
, U/ W0 w6 E3 A│27 │LavaBall│20│140 │Fire│*** │Shoot lava 3rd sq. ahead │
$ L# l/ G G6 s│28 │BlkBomb1│60│120 │Fire│** │Firebomb hits 3rd sq ahead! │9 b% Z5 s) N9 F8 d$ j( u6 c; e6 Y
│29 │BlkBomb2│70│170 │Fire│*** │Firebomb hits 3rd sq ahead! │* m# j/ y2 ?9 Q# v: m
│30 │BlkBomb3│80│220 │Fire│**** │Firebomb hits 3rd sq ahead! │
5 X x( o& o* C- m4 n J+ n3 z│31 │Sword │10│80 │ │* │Cuts enmy in front! Range: 1 │
9 X1 H8 Y+ a- z0 X; k$ R2 N1 e: S5 p( l│32 │WideSwrd│16│80 │ │** │Cuts enmy in front! Range: 3 │
- b8 M9 d, L9 X! J+ F3 N│33 │LongSwrd│24│80 │ │*** │Cuts enmy in front! Range: 2 │
" Z2 o) F, }8 ]│34 │FireSwrd│20│150 │Fire│*** │Fire: Cuts fwd 3 squares │
|4 Y% ^( O N& c% m* |- I│35 │AquaSwrd│25│150 │Aqua│*** │Water: Cuts fwd 3 squares │9 x1 M' ~$ _2 ]
│36 │ElecSwrd│23│130 │Elec│*** │Elec: Cuts fwd 3 squares │
) q0 Q) ?) y9 W! x( a9 ], p│37 │BambSwrd│18│140 │Wood│*** │Wood: Cuts fwd 3 squares │9 ?& _& ~8 p6 I( }* r
│38 │CustSwrd│21│????│ │*** │Cust Gauge = Atk Str │
& s/ R$ e+ G% w- B" K; ^! Y" X│39 │VarSwrd │68│160 │ │**** │A magical shifting sword │# Y3 G, g ^: i
│40 │AirSwrd │30│100 │ │*** │Wide swrd with air attack! │- E& x6 S2 ^* F( L4 w
│41 │StepSwrd│43│130 │ │**** │2 steps, then uses wide swrd │9 |( I0 I% }3 W
│42 │StepCros│74│130 │ │**** │2 steps, then uses cross atk │5 A+ g# O- d2 w4 q: |
│43 │Slasher │12│240 │ │*** │Cut while A button is held! │
0 Z2 L7 v$ |$ X9 s│44 │ShockWav│10│60 │ │* │Shock through enemies │
+ L: Y6 \0 u6 {! Z+ [' P│45 │SonicWav│26│80 │ │** │Shock through enemies │( D V6 D7 C# o8 Z( S" {3 B9 q
│46 │DynaWave│42│100 │ │*** │Shock through enemies │0 L, ]! R: ~% P8 A! S0 i
│47 │BigWave │82│190 │ │**** │Shck wave cracks panels │
4 y2 S- H. ?# e+ T│48 │GutPunch│14│80 │ │* │Punch pushes 1 square │
# V3 u% U: y; a. Q│49 │GutStrgt│30│100 │ │** │Punxh 2 square range │/ f3 K, k) }2 w Z2 T( v% j
│50 │GutImpct│50│160 │ │*** │Punch pushes 1 square │9 p- q1 J2 J7 N8 A
│51 │DashAtk │11│90 │ │* │Dash through enemies! │
% P) k' P/ I; W" x! e# {# f│52 │Burner │15│130 │Fire│*** │Envelops you in flame! │1 N9 |1 [- l% J, g7 m; G( P
│53 │Condor │44│180 │ │**** │Chrge atk pierces enemies │9 N. j1 d. h+ E. A a; V% j" X
│54 │Burning │42│150 │Fire│**** │Fire atk in cross shape! │
8 ]# H1 J, v; s* i│55 │Zapring1│8 │20 │Elec│* │Pralyzing electric ring atk! │
- ]2 }1 |6 v1 i│56 │Zapring2│18│40 │Elec│** │Pralyzing electric ring atk! │! [) L% O" m/ b
│57 │Zapring3│28│60 │Elec│*** │Pralyzing electric ring atk! │
( R7 ~ F9 }. S2 O, @│58 │IceWave1│14│80 │Aqua│* │Creates a 2 sq wide ice wave! │
" p# k+ _0 t5 s4 d; ?: i q4 R│59 │IceWave2│22│100 │Aqua│** │Creates a 2 sq wide ice wave! │" ]& I( D, C; Y) ?& D0 A4 B8 R4 C3 Y
│60 │IceWave3│30│140 │Aqua│*** │Creates a 2 sq wide ice wave! │
/ q1 C% w% O* }│61 │Yo-Yo1 │72│40 │ │* │3-square yo-yo attack! │5 E$ M2 m( A1 i
│62 │Yo-Yo2 │80│50 │ │** │3-square yo-yo attack! │% ^, o, k7 J7 X4 G5 w( ]/ M
│63 │Yo-Yo3 │88│60 │ │*** │3-square yo-yo attack! │
+ y# g6 S3 A7 [2 n* H│64 │AirStrm1│26│50 │ │* │Creates 3 whirlwinds │
0 c' J+ t* U7 x3 ?' r│65 │AirStrm2│35│60 │ │** │Creates 3 whirlwinds │
; N- V8 R9 p3 i) ^' @│66 │AirStrm3│44│70 │ │*** │Creates 3 whirlwinds │
2 l3 b+ t% ~# \! `# s8 v. f3 ~9 u│67 │Arrow1 │40│100 │Elec│* │Bee fly diagonal paths │6 w1 Y7 ~9 Q6 D; u
│68 │Arrow2 │60│130 │Elec│** │Bee fly diagonal paths │- p, Z/ H$ L$ Z
│69 │Arrow3 │80│160 │Elec│*** │Bee fly diagonal paths │3 K5 s/ S* ^' W8 c+ Z! S1 o
│70 │Ratton1 │14│80 │ │* │Crawling rat, turns once │
7 a; H$ m2 ?+ T3 `4 W: n│71 │Ratton2 │24│100 │ │** │Crawling rat, turns once │) y8 ~- t" O7 I& X% a" p7 }
│72 │Ratton3 │34│120 │ │*** │Crawling rat, turns once │
1 n# X( D% X+ E# G; P5 e& p1 H│73 │FireRatn│35│230 │ │*** │Activates when hit w/fire! │: a1 ]* d! d8 j- D& w6 \
│74 │Wave │60│80 │Aqua│*** │Creates a wave that moves 3 sq│
' a% z- ^4 Z! q2 Y( K6 ]3 L│75 │RedWave │72│90 │Fire│*** │Creates a 3 sq wave of lava │/ i3 [2 c/ e, D; S2 y, b
│76 │MudWave │84│100 │Wood│*** │Mud wave advances 3 squares │% r1 P; P# o9 ]6 z
│77 │Tornado │18│20 │ │** │An 8-hit tornado 2 ahead │
9 T; h; _, h' r6 M. s3 R7 @│78 │Spice1 │22│80 │Wood│* │Dangerous powder on all grass │
; p3 c/ A% q) R│79 │Spice2 │34│110 │Wood│** │Dangerous powder on all grass │6 ?3 _5 W+ H V& U# I4 y
│80 │Spice3 │46│140 │Wood│*** │Dangerous powder on all grass │- O* q/ k) i$ F3 B9 E2 l( I! ^
│81 │Shake1 │34│90 │ │* │Vertical shaking 3 sq ahead │2 a+ u7 |( Q: F0 s8 l6 y5 z' H# h& S
│82 │Shake2 │40│110 │ │** │Vertical shaking 3 sq ahead │
7 l; @( e3 L; D, L: G! |3 _) l8 q! T" J│83 │Shake3 │50│140 │ │*** │Vertical shaking 3 sq ahead │) M# T& a# U$ A. y
│84 │NoBeam1 │66│200 │ │** │Fires if something behind │
% f# F0 D+ n# G+ m) ^: Y" H│85 │NoBeam2 │77│260 │ │*** │Fires if something behind │
: I+ Z/ B9 u2 n- l1 d3 z│86 │NoBeam3 │88│300 │ │**** │Fires if something behind │
2 Y. C) }7 ?3 O* G) r│87 │Hammer │16│100 │ │** │Hammer smashes front! │6 h& v+ I" O8 Y
│88 │Geyser │22│200 │Aqua│**** │Geyser 3 squares forward │
! E1 R# m" u/ T0 l s7 g: w# H│89 │Rope1 │45│50 │Wood│* │Entwines adjacent enemies! │! I' W# E% o6 q+ @9 V
│90 │Rope2 │55│70 │Wood│** │Entwines adjacent enemies! │
+ I* z [) e$ X) X( Q│91 │Rope3 │65│90 │Wood│*** │Entwines adjacent enemies! │
W; K( [; S3 g" J% R0 B+ L* ^' g│92 │Boomer1 │15│60 │Wood│* │Boomerang encircles field │& r8 X$ ?2 w2 z! k0 ~9 Z: Y4 J
│93 │Boomer2 │22│80 │Wood│** │Boomerang encircles field │
, i# G1 L' Q5 D% J│94 │Boomer3 │30│100 │Wood│*** │Boomerang encircles field │5 w( d( u- T0 U1 h9 C8 i
│95 │PoisMask│30│ │ │* │Poison area w/ A button! │
: @$ K$ a. i2 y4 ?; N│96 │PoisFace│38│ │ │** │Spread poison w/ A button! │# o( B6 l; w; i7 ?2 E: G2 |0 p
│97 │RockArm1│23│100 │ │* │Paralyzes enemy w/ erthquake │
( @* o0 N; _& @0 T$ `1 P) d│98 │RockArm2│35│150 │ │** │Paralyzes enemy w/ erthquake │; m8 v# s: P1 o9 q( V# e! v
│99 │RockArm3│47│200 │ │*** │Paralyzes enemy w/ erthquake │
% G: E: ?- ?1 X3 k5 V: M0 o│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│5 }' K0 a+ k6 n$ I; i
└──┴────┴─┴──┴──┴───┴───────────────┘
" s! i' M4 P# }- ~
& U% _) B5 W& e8 eStdrdChip (Part 2)0 y7 g( c# d8 b/ f
┌──┬────┬─┬──┬──┬───┬───────────────┐8 k, E1 Q, }8 m* c; b# O6 Z3 ~1 y3 q
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 \; @2 L9 A2 H2 j├──┼────┼─┼──┼──┼───┼───────────────┤1 A. o9 V/ [" E w8 f
│100 │CrsShld1│25│160 │ │* │Guard, and bite into the enemy│
/ L/ g3 Z; A" t2 l& e│101 │CrsShld2│33│210 │ │** │Guard, and bite into the enemy│4 |8 L4 D7 k# F% d$ r
│102 │CrsShld3│41│260 │ │*** │Guard, and bite into the enemy│) }, ]5 ^) q+ U
│103 │Magnum1 │35│120 │Fire│* │Cursor destroys panel! │
- g) z/ S9 ~5 E│104 │Magnum2 │55│150 │Fire│** │Cursor destroys panel! │
. i e/ F$ J/ z. ^. c* A! _# L│105 │Magnum3 │75│180 │Fire│*** │Cursor destroys panel! │" C/ ^1 W* E7 F1 H
│106 │Plasma1 │14│30 │Elec│* │Launches electric attack │
, w8 N- c3 t/ y│107 │Plasma2 │26│60 │Elec│** │Launches electric attack │' R' B# X; S; p& X
│108 │Plasma3 │34│90 │Elec│*** │Launches electric attack │
5 {9 Q1 C2 h1 P) Y7 X& U" [│109 │RndmMetr│28│100 │Fire│*** │Meteors smash enemies! │/ |- w# k% ^% ~1 G1 V* i
│110 │HoleMetr│48│100 │Fire│*** │Meteors smash into sq │
9 d# h u2 k9 I# N) Y0 E) P# ^│111 │ShotMetr│38│100 │Fire│*** │Meteors shoot out forward │8 }$ {( V; {' P1 X1 w8 ^
│112 │Needler1│32│30 │ │* │Advance w/ A, stop to attack │
2 n( {: e" O" ]# q1 y3 d│113 │Needler2│52│40 │ │** │Advance w/ A, stop to attack │
) n O6 Z7 t4 d% h8 S$ V! b1 E│114 │Needler3│72│50 │ │*** │Advance w/ A, stop to attack │2 U7 j- ^* P3 r/ Y0 W
│115 │Totem1 │29│100 │Fire│* │Creates a totem to blow fire │5 S' l9 \$ j9 e# M. b( @- R
│116 │Totem2 │38│140 │Fire│** │Creates a totem to blow fire │
- k7 q+ i% J& |│117 │Totem3 │47│180 │Fire│*** │Creates a totem to blow fire │
& ^; g* X" ~% @! x& h7 y│118 │Sensor1 │62│100 │Elec│*** │Sensor to watch sq ahead │! R, N: Y1 g; B* |; G" d( a
│119 │Sensor2 │70│130 │Elec│*** │Watch sq ahead or diagonal │
6 v0 I3 S* ?* A ]4 T│120 │Sensor3 │72│130 │Elec│*** │Watch sq ahead or diagonal │: z: i& F. d9 A' ^8 I5 F
│121 │MetaGel1│18│90 │Aqua│* │Gel atk steals a panel! │
% H7 y8 x3 E1 h5 u& K│122 │MetaGel2│28│130 │Aqua│** │Gel atk steals a panel! │0 ^: E0 ~( Q, K5 g& X
│123 │MetaGel3│38│170 │Aqua│*** │Gel atk steals a panel! │! V- x- k) o6 V9 n* ]
│124 │Pawn │44│90 │ │*** │Attack by pressing A button │
# C# A9 D/ \. l; H* v│125 │Knight │64│150 │ │*** │Jumps fwd and attacks │6 q( ^9 b! H3 i
│126 │Rook │30│ │ │*** │Protects you from attacks │
& m. W+ N! `' B7 {; A+ O3 g│127 │Team1 │16│10 │ │** │Powers up when ally is hit │
( H; o" o! v' B7 Y. o H, r│128 │Team2 │20│ │ │** │Ally's HP recovered if hurt │3 ~ z. \9 `: n! i! P2 l
│129 │TimeBomb│32│150 │ │*** │An area-wide time bomb │
4 d" A. M5 i2 U% [" \4 s! n│130 │Mine │16│300 │ │*** │Places a mine in enmy area │1 T K) B; Z' N* R& W- c6 H
│131 │Lance │46│130 │Wood│*** │Lances through back line │" J2 J8 {+ `- V9 X) D" \
│132 │Snake │20│40 │Wood│*** │Snake from hole in area │) J+ C G+ w7 B+ A# }5 N5 V$ ^
│133 │Guard │5 │ │ │* │Repels enemy's attack │
* W. I% C9 b, M w7 |/ f│134 │PanlOut1│4 │ │ │* │Destroys 1 panel in front │, O9 F: v4 k8 O! F5 L
│135 │PanlOut3│7 │ │ │* │Destroys 3 panels in front │
; H+ g$ Y% z, E# }. V" u│136 │PanlGrab│10│ │ │* │Steals one enemy square! │
, W @( E" d8 v# j; p6 Q8 D│137 │AreaGrab│15│ │ │** │Steals left edge from enmy │
+ v `" G) ^4 b& {$ E& x: q% T' g/ ~5 {│138 │GrabBack│10│40 │ │*** │Retaliate stolen panels! │
* A/ H# X+ I) x6 @│139 │GrabRvng│30│80 │ │**** │Retaliate stolen panels! │! s! E. u+ I1 O) l; U0 F
│140 │RockCube│9 │ │ │* │Places a rock cube in front │ Z1 {$ T& y' _0 x _ Y0 b% P& P4 y
│141 │Prism │60│ │ │*** │Prism fires randomly │$ s6 |1 o3 y1 V4 u" P- G
│142 │Wind │14│ │ │* │Windbox blows at enmy area │
, o6 b* ~2 y6 X$ r R# k5 N/ d/ D* x│143 │Fan │14│ │ │* │Vacuum pulls enemies │
9 u1 H4 l8 R& e3 [! q x│144 │Fanfare │32│ │ │*** │Take no damage for a while │1 ]3 A# j9 Y, d' q( J7 k M/ M; t
│145 │Discord │38│ │ │*** │Confuses enemies w/ music │% d$ ], ^+ I7 B$ G( j: [8 ]
│146 │Timpani │42│ │ │*** │Paralyzes enemies w/ music │' {9 _2 A# q5 |
│147 │Recov10 │5 │ │ │* │Recovers 10HP │/ C& V3 [& ^& f3 p) {- t- O
│148 │Recov30 │8 │ │ │* │Recovers 30HP │4 L- T# G$ V* ?) ]8 x
│149 │Recov50 │14│ │ │** │Recovers 50HP │' d4 H% R3 C; N6 v0 F6 I* ~
│150 │Recov80 │20│ │ │** │Recovers 80HP │
3 |* Q, ^7 r) Z( _$ [│151 │Recov120│35│ │ │*** │Recovers 120HP │
$ ]5 e! T _ N│152 │Recov150│50│ │ │*** │Recovers 150HP │6 Z3 c8 ]8 M9 ~. {: ~
│153 │Recov200│65│ │ │**** │Recovers 200HP │
q+ [% g0 x8 x9 f' @7 T│154 │Recov300│80│ │ │**** │Recovers 300HP │
" G6 l! z+ F9 _9 e( f3 y; ]% s│155 │Repair │8 │ │ │* │Fix your area's panels │% ~+ l: o+ y) P1 u4 |. S& Y) f' s
│156 │SloGauge│20│ │ │*** │CustGauge slows down in battle│( ~& V$ }+ _; @! x3 X
│157 │FstGauge│40│ │ │*** │CustGauge speeds up in battle │! M, N$ [1 v( b+ Y! G
│158 │Panic │14│ │ │*** │Confuses enmies if you are │; M' M& @# I$ }2 s& ?6 `) w/ m
│159 │Geddon1 │10│ │ │*** │Cracks all panels! │
, q' k- w& y% ^ }2 ?8 O│160 │Geddon2 │50│ │ │**** │Breaks all empty squares! │9 y0 L: ^" p$ j
│161 │Geddon3 │90│ │ │**** │Turn all panels to swamp! │! ~* a p* Y( C. n
│162 │CopyDmg │18│ │ │*** │Duplicate damage on 2nd enemy │: K: e# _; D4 q* E$ {% i
│163 │Invis │11│ │ │*** │Invisible for a while │
% h$ M9 z5 c' P│164 │Shadow │60│ │ │*** │Only swrd attack hurt you │. b) {0 A% T9 J8 H$ W1 h; z
│165 │Mole1 │28│ │ │* │Attacks fr. under ground! │
8 P' W' N ^' l" p3 P│166 │Mole2 │35│ │ │** │Attacks fr. under ground! │9 Y/ \! v l$ z
│167 │Mole3 │42│ │ │*** │Attacks fr. under ground! │
" n* @6 V" o8 `! L7 B5 @ x6 G0 I│168 │AirShoes│26│ │ │*** │Can stand on empty squares │- @/ Q3 {3 N% T" z1 n) Y
│169 │Barrier │7 │ │ │* │Nullifies 10HP of damage! │ A8 T r. k; N& w
│170 │Barr100 │25│ │ │** │Nullifies 100HP of damage! │
5 p9 G' e+ j1 ^+ q/ F│171 │Barr200 │50│ │ │*** │Nullifies 200HP of damage! │% Y N1 M6 {4 E" p1 r* @5 r; b
│172 │Aura │55│ │ │*** │Repels attacks under 100 │2 g3 A( Q' {- F# s
│173 │NrthWind│43│ │ │**** │Wind removes auras, etc │
: }7 W- n9 [' y1 C│174 │Mettaur │30│????│ │***** │Summons a Mettaur to fight! │
f, C2 |# {# f5 {│175 │Bunny │32│????│Elec│***** │Summons a Bunny to fight! │; e+ I& e; ?9 B4 @
│176 │Spikey │34│????│Fire│***** │Summons a Spikey to fight! │$ q. x! z8 N* B( c
│177 │Swordy │30│????│ │***** │Summons a Swordy to fight! │
; n* v1 G. n o) O X, E, o│178 │Jelly │46│????│ │***** │Summons a Jelly to fight! │+ N. W* R6 t7 X' K- k
│179 │Mushy │38│????│Wood│***** │Summons a Mushy to fight! │# J* t1 P( G3 C8 m( M
│180 │Momogra │38│????│ │***** │Summons a Momogra to fight! │
/ V8 `- r4 J3 Q9 Q7 U4 J7 u│181 │KillrEye│50│????│Elec│***** │Summons a KillerEye to fight! │
' X$ n) X; f B# k" \' h4 A7 D0 O- _9 m│182 │Scuttlst│52│????│ │***** │Summons a Scuttlest to fight! │
3 Y" ^2 z2 U$ H D- o. p│183 │Hole │55│ │ │**** │Open hole to dark world │
- q( S* L5 Q2 e0 Z1 k, t' Z│184 │HolyPanl│14│ │ │** │Creates a holy pnl in front │# t5 E1 v6 J$ B1 P
│185 │LavaStge│22│ │ │*** │Changes all panls to lava │2 M; Q: x7 y2 e
│186 │IceStage│20│ │ │*** │Changes all panls to ice │; t# V8 _+ }: \; R; q5 f
│187 │GrassStg│10│ │ │*** │Changes all panls to grass │# ?+ K' a3 t2 Q6 c0 a
│188 │SandStge│18│ │ │*** │Changes all panls to sand │
; h$ b, n5 J2 [- k│189 │MetlStge│26│ │ │*** │Changes all panls to metal │6 \ L% J: F6 b/ R" [
│190 │Snctuary│54│ │ │**** │Change own panls to holy │- S0 _+ o. n3 b! w1 |8 i5 S
│191 │AntiDmg │45│100 │ │*** │Sets trap & throws stars! │
$ Z8 J# c( W" M6 J; \│192 │AntiSwrd│68│100 │ │*** │Retaliate for sword damage │' E5 K# ]. ?( F. f. b+ @% z, x
│193 │AntiNavi│60│ │ │**** │Take the enemy's Navi away │" } e w% |& ?9 u
│194 │AntiRecv│73│ │ │*** │Punish recovery of HPs! │
0 R% G2 E$ X; [# q│195 │Atk+10 │4 │ │ │* │+10 for selected atk chip │
, _- {- w6 k' Z* V; {│196 │Fire+30 │20│ │ │** │+30 for Fire atk chip │
# Q" a0 `3 l- b% E│197 │Aqua+30 │21│ │ │** │+30 for Aqua atk chip │' W, l5 Y5 g; a/ u6 N* C& u8 V* R
│198 │Elec+30 │23│ │ │** │+30 for Elec atk chip │9 [! P$ G# b# Z- s1 u5 g# q' w
│199 │Wood+30 │26│ │ │** │+30 for Wood atk chip │
3 Z2 k+ {! `% ]% A& T+ o- Y│200 │Navi+20 │34│ │ │** │+20 for selected Navi chip │3 b4 |# {$ J8 q2 p8 ]! v: e4 a: H
└──┴────┴─┴──┴──┴───┴───────────────┘8 N6 P& G8 n5 I" F- A6 z
/ K7 H0 }# f$ |; r7 S8 r9 ?# u8 t: f+ u/ ]
Mega Chip2 n7 Q5 |1 R0 t- L/ ]5 F
┌──┬─────┬─┬──┬──┬───┬───────────────┐
# ] f1 Z5 j& r$ R│编号│名称 │MB│攻击│属性│稀有度│说明 │" g# G2 N! M) [; g9 Q7 i8 h
├──┼─────┼─┼──┼──┼───┼───────────────┤3 l. C9 |: A( s; i8 o. o9 Z
│1 │Muramasa │74│????│ │***** │Power = amount of HP lost! │
2 ]* U0 m' q& m) N' `│2 │HeroSwrd │65│180 │ │**** │Legendary swrd cuts 3 sq! │4 B4 A( ]5 L& B* a" W: k: [/ V
│3 │ZeusHamr │90│250 │ │***** │Damages anyone on a panel │
( {$ H2 j# b- G8 B! N- {8 S; n│4 │StandOut │22│220 │Fire│*** │Heat: Send Fire into hole │
2 ?4 t8 K( B( i( d0 O& B5 A# }/ }│5 │Salamndr │50│300 │Fire│**** │Heat: Send Fire into hole │8 s I& u& D b
│6 │WatrLine │18│180 │Aqua│*** │Water: Draw wter from hole │+ r3 t. ^' w1 P% z: g
│7 │Fountain │48│240 │Aqua│*** │Water: Draw wter from hole │& Z' I& M; h- N9 L
│8 │Ligtning │30│160 │Elec│*** │Elec: Dmgs object & area │
/ Q# P `3 {( q8 c6 o/ M│9 │Bolt │52│210 │Elec│*** │Elec: Dmgs object & area │
$ F v8 k) T; k# |│10 │GaiaSwrd │28│100 │Wood│*** │Wood: Take power frm next chip│
/ p Q" P9 c* w2 \│11 │GaiaBlad │55│100 │Wood│**** │Wood: Take power fr. next chip│/ a$ p: y" K8 O- ^9 v
│12 │Meteors │86│40 │Fire│**** │Drop many meteors on enemy │- y5 v. N3 Z- o
│13 │Guardian │82│ │ │***** │Statue punishes when hit │' |1 y) G6 v8 C. H# K* q/ b
│14 │Anubis │90│ │ │***** │Anubis poisons enemies │3 }# C- C1 y9 W7 T8 `* L$ h
│15 │Godstone │66│150 │ │**** │Summons a GodStone from hole │
4 b# X7 p# u& [, i. z6 c2 m│16 │OldWood │72│100 │Wood│**** │Summons OldWood from hole │0 s% j1 U7 @1 z5 |, ?
│17 │Jealousy │64│100 │ │*** │More dmg if enemy has chips │3 [" a& D! F4 L% |# D3 W( B
│18 │Poltrgst │58│ │ │***** │Objects thrown at enemies! │ P/ \1 E+ [9 t# V6 A+ x# C
│19 │LifAura │77│ │ │**** │Repel all attacks under 200 │( P7 s+ U! Z( I. w) [' q
│20 │FullCust │10│ │ │*** │CustGauge instantly refills! │3 G) }1 _" N+ L+ n
│21 │Atk+30 │50│ │ │*** │+30 for selected atk chip │- e# q& u! o! N" s) A1 y* J7 q$ T
│22 │Navi+40 │60│ │ │*** │+40 for selected Navi chip │3 a0 ^* S) y) @2 {- H B* i
│23 │Roll │10│20 │ │*** │Attack an enemy, heal you │
8 E5 O5 v3 T; t2 I$ p. p7 b. r│24 │RollV2 │22│30 │ │**** │Attack an enemy, heal you │+ ~# d+ R' Q* s7 Z& W3 h6 s4 Q
│25 │RollV3 │34│40 │ │***** │Attack an enemy, heal you │4 A" [! U" [5 ?" |5 V3 ^
│26 │GutsMan │15│50 │ │*** │Sneaks up to smash panels │
- ]' V0 Y6 J+ N) ?* I! o) N& x0 q# c│27 │GutsManV2 │41│70 │ │**** │Sneaks up to smash panels │
5 X" n* F- N) Z0 a$ c4 k│28 │GutsManV3 │57│90 │ │***** │Sneaks up to smash panels │
$ I8 O! P# M1 D9 P│29 │GutsManV4 │63│100 │ │***** │Sneaks up to smash panels │% u% ?/ |( N& k
│30 │ProtoMan │68│160 │ │*** │Moves in to slice the enemy │
, M8 j! k m1 F0 H% g5 y( v│31 │ProtoMnV2 │76│180 │ │**** │Moves in to slice the enemy │
4 `$ F; e# l! _! B; v1 }2 y% p% I│32 │ProtoMnV3 │82│200 │ │***** │Moves in to slice the enemy │
E4 J5 z7 s7 [# N) ^3 n: k% S; h7 g│33 │ProtoMnV4 │90│220 │ │***** │Moves in to slice the enemy │
/ T( p( j; e' r+ J/ f│34 │FlashMan │39│50 │Elec│*** │Flash atk paralyzes enemy │( B' W6 W: W% K4 v% D
│35 │FlashMnV2 │59│70 │Elec│**** │Flash atk paralyzes enemy │
% N, d0 u- H+ Y2 g' T│36 │FlashMnV3 │69│90 │Elec│***** │Flash atk paralyzes enemy │
1 w/ Y1 ]" s9 r4 B2 H0 R│37 │FlashMnV4 │79│120 │Elec│***** │Flash atk paralyzes enemy │
/ F1 [6 q. L) V V' ?2 L│38 │BeastMan │38│40 │ │*** │Claw atk 3 squares ahead! │+ }2 o9 H+ S1 v; F$ w0 k5 U
│39 │BeastMnV2 │60│50 │ │**** │Claw atk 3 squares ahead! │1 A7 G8 X G' J" k) B8 y8 A: B
│40 │BeastMnV3 │68│60 │ │***** │Claw atk 3 squares ahead! │. B6 u7 D4 B. H
│41 │BeastMnV4 │76│70 │ │***** │Claw atk 3 squares ahead! │2 p5 ]7 X# ^4 t. g/ E* z- t
│42 │BubblMan │50│20 │Aqua│*** │Fires several AquaShots │9 P8 b3 F" F7 C; d8 j% _
│43 │BubblMnV2 │62│20 │Aqua│**** │Fires several AquaShots │& ]+ {, p; d/ I$ G0 F6 y# s9 L) t
│44 │BubblMnV3 │74│20 │Aqua│***** │Fires several AquaShots │
: ~8 u0 M0 C+ a7 Y' `- W4 d1 }│45 │BubblMnV4 │80│20 │Aqua│***** │Fires several AquaShots │8 e2 Z& A3 U+ v" T, L; x7 [
│46 │DesrtMan │32│120 │ │*** │Launches fists at enemies! │7 X8 W8 ^1 H5 g) j/ T* L
│47 │DesrtMnV2 │52│140 │ │**** │Launches fists at enemies! │
1 [0 J6 c4 w' G; I│48 │DesrtMnV3 │64│160 │ │***** │Launches fists at enemies! │. c: J# r; F: Z5 ^6 e
│49 │DesrtMnV4 │72│180 │ │***** │Launches fists at enemies! │5 f% g8 c/ c0 q4 O2 v
│50 │PlantMan │60│20 │Wood│*** │Vines harm all enemies! │4 d4 c5 r3 y5 y) i4 q: |
│51 │PlantMnV2 │65│30 │Wood│**** │Vines harm all enemies! │) R3 F- P2 F' R* [1 E
│52 │PlantMnV3 │70│40 │Wood│***** │Vines harm all enemies! │' ~- f W5 h+ q; B
│53 │PlantMnV4 │75│50 │Wood│***** │Vines harm all enemies! │- A0 h3 j/ }4 G
│54 │FlamMan │32│120 │Fire│*** │Flames burn all enemies! │' l" V* Y4 N" _
│55 │FlamManV2 │52│150 │Fire│**** │Flames burn all enemies! │$ D8 W" Q9 S+ S! [6 |8 d5 G
│56 │FlamManV3 │62│180 │Fire│***** │Flames burn all enemies! │
4 F# f- k( B3 @$ j│57 │FlamManV4 │72│210 │Fire│***** │Flames burn all enemies! │2 P: U, b# v) p* {
│58 │DrillMan │66│70 │ │*** │3 drills fly at enemies! │
: i4 Y! b% W$ Y+ o* K│59 │DrillMnV2 │70│90 │ │**** │3 drills fly at enemies! │
5 B/ U4 @0 X( {+ D1 L+ _8 L4 B: f4 y5 l ~│60 │DrillMnV3 │74│110 │ │***** │3 drills fly at enemies! │
- ~( c; l; w; U( t2 r: k│61 │DrillMnV4 │78│130 │ │***** │3 drills fly at enemies! │
- H# Y0 D( Z, }7 E$ @│62 │MetalMan │40│100 │ │*** │Iron fist smashes 1 square! │
4 d8 z4 h4 \8 p. Q6 M8 G│63 │MetalMnV2 │60│130 │ │**** │Iron fist smashes 1 square! │' f; p2 ?: r+ H: U& M+ ~; a
│64 │MetalMnV3 │70│160 │ │***** │Iron fist smashes 1 square! │
0 f7 P7 h/ p4 S R3 o( t│65 │MetalMnV4 │80│190 │ │***** │Iron fist smashes 1 square! │7 r7 _' z; p( Z$ J6 B
│66 │KingMan │36│140 │ │*** │Move up 3 square & 4-way hit │
8 A2 z& @. `9 ~9 k8 N2 V│67 │KingManV2 │48│170 │ │**** │Move up 3 square & 4-way hit │
0 m: y" ^! r$ {1 d5 ]# `│68 │KingManV3 │60│200 │ │***** │Move up 3 square & 4-way hit │
/ P' I7 p0 `5 Z│69 │KingManV4 │72│240 │ │***** │Move up 3 square & 4-way hit │
) l Z4 _" o* V$ k│70 │MistMan │68│90 │ │*** │Appears from mist & attacks │, i" b; T( f4 ]# u
│71 │MistManV2 │71│110 │ │**** │Appears from mist & attacks │! e# @1 A$ g; I4 {9 {
│72 │MistManV3 │74│130 │ │***** │Appears from mist & attacks │! T9 z7 t; Z }2 n0 p& d
│73 │MistManV4 │77│150 │ │***** │Appears from mist & attacks │
$ J8 w( H) {/ }6 ]$ ]│74 │BowlMan │80│100 │ │*** │Lines up pins for a strike! │
6 e4 V+ v+ }. |2 K; D' o- X│75 │BowlManV2 │82│120 │ │**** │Lines up pins for a strike! │
+ E( e0 _+ l. y" w( ~6 d" z5 g' W' {( \│76 │BowlManV3 │84│140 │ │***** │Lines up pins for a strike! │/ L# U2 h. t1 G
│77 │BowlManV4 │86│160 │ │***** │Lines up pins for a strike! │* G6 }6 ?9 m9 B5 B' \
│78 │DarkMan │72│30 │ │*** │Creates 3 caves in enmy area │
" r4 v O2 E% o│79 │DarkManV2 │76│30 │ │**** │Creates 3 caves in enmy area │
. o4 t& @. A1 Z5 | m3 T4 s2 i( \│80 │DarkManV3 │80│30 │ │***** │Creates 3 caves in enmy area │2 V" s7 W4 t3 {
│81 │DarkManV4 │84│30 │ │***** │Creates 3 caves in enmy area │
3 p/ p0 ?; ~. d9 W! [: `( o│82 │JapanMan │82│40 │ │*** │Multiple attacks w/ spear │+ |7 S$ k9 b- _5 i. D
│83 │JapanMnV2 │85│45 │ │**** │Multiple attacks w/ spear │/ u* T: w% v9 ^: a1 a& l
│84 │JapanMnV3 │88│50 │ │***** │Multiple attacks w/ spear │
. I: t7 l3 j/ _0 z% C│85 │JapanMnV4 │91│55 │ │***** │Multiple attacks w/ spear │8 D! ^4 r' i2 q/ R; Q% f
└──┴─────┴─┴──┴──┴───┴───────────────┘5 e2 q; F7 v7 A0 b3 i0 Q" v
8 G9 A4 d4 l H# \2 }! g3 M$ e/ e# S0 g7 Z F+ F7 T
GigaChip (蓝版)
/ l: O2 z* g/ j┌──┬─────┬─┬──┬──┬───┬───────────────┐5 b) ^6 R# Q/ B
│编号│名称 │MB│攻击│属性│稀有度│说明 │
5 e v7 O$ ]- w7 I├──┼─────┼─┼──┼──┼───┼───────────────┤
7 [+ ~9 \# m8 E2 w7 x, m│1 │FoldrBak │99│ │ │***** │Restores all chips & folders │. q: O3 H. b( e. d
│2 │BassGS │99│700 │ │***** │Bass' secret weapon │9 L: e$ U# G+ J
│3 │DarkAura │55│ │ │***** │Dark chip repels <300 atks │
/ W( I$ ]! O: ]+ j. X4 ?│4 │DeltaRay │92│220 │ │***** │Use A btn for up to 3 attacks │2 L3 K: e S& H! X0 [
│5 │AlphArmΩ │97│500 │ │***** │Launches a giant rocket │4 {( A! K! n. o/ t$ _" \! s. t
│6 │GutsManV5 │79│120 │ │***** │Sneaks up to smash panels │" y6 i2 h; H+ a/ U- I4 D5 s! L
│7 │ProtoMnV5 │98│240 │ │***** │Moves in to slice the enemy │- y8 b2 q7 h. D" G0 N
│8 │FlashMnV5 │89│150 │Elec│***** │Flash atk paralyzes enemy │: Z1 x4 C( p2 o5 m9 [! h$ K
│9 │BeastMnV5 │84│80 │ │***** │Claw atk 3 squares ahead! │
3 Y* z- u2 ]' \1 w1 N│10 │BubblMnV5 │86│20 │Aqua│***** │Fires several AquaShots │2 p' g% ]! E9 G3 k
│11 │DesrtMnV5 │80│210 │ │***** │Launches fists at enemies! │( g; B6 o; h% g
│12 │PlantMnV5 │80│60 │Wood│***** │Vines harm all enemies! │ ^ h3 `! a5 {! P4 Z
│13 │FlamManV5 │82│240 │Fire│***** │Flames burn all enemies! │2 h; K" D; N% q) q4 U" T
│14 │DrillMnV5 │82│150 │ │***** │3 drills fly at enemies! │. m) ~, j- r' a
│15 │MetalMnV5 │90│250 │ │***** │Iron fist smashes 1 square! │
& G8 N- w0 \+ b; }" n4 q│16 │KingManV5 │84│280 │ │***** │Move up 3 square & 4-way hit │; l) d3 p5 C {5 W7 U
│17 │MistManV5 │80│170 │ │***** │Appears from mist & attacks │4 r- F" @, e* `* p% L; n3 k5 i+ i
│18 │BowlManV5 │88│180 │ │***** │Lines up pins for a strike! │6 }# N- v' {* B8 H. U% w
│19 │DarkManV5 │88│30 │ │***** │Creates 3 caves in enmy area │
/ j1 ]8 a. B; `│20 │JapanMnV5 │94│60 │ │***** │Multiple attacks w/ spear │9 t1 @0 S$ @6 j; v; c1 {0 {
└──┴─────┴─┴──┴──┴───┴───────────────┘! d8 J/ D5 u4 N4 V; ~# u
3 i, y' ?- r* A( J8 G0 i' lGigaChip (白版)(只列出与蓝版不一样的Chips)$ r$ x7 g" Z E/ z% d% W/ ?
┌──┬─────┬─┬──┬──┬───┬───────────────┐" p: ~$ I4 G7 i0 [: k) a# T
│编号│名称 │MB│攻击│属性│稀有度│说明 │) n. S* i3 J. q) x$ @ k
├──┼─────┼─┼──┼──┼───┼───────────────┤% Q1 a1 m7 P6 [& y
│1 │NavRcycl │50│ │ │***** │Recalls last Navi used │
7 s& v. J! O8 N. J/ V│3 │Serenade │97│100 │ │***** │Dark chip Holy pwr to front │
9 I4 N9 O7 J5 F9 ]│4 │Balance │60│ │ │***** │Both Hp reduced by half │
! R0 F. J, Z, O│5 │AlphArmΣ │97│50 │ │***** │3-stage electric attack! │
; k( i9 U' U) U1 c+ t0 w1 |+ d/ K└──┴─────┴─┴──┴──┴───┴───────────────┘ |