发现这个东西:
可是对用2.0的机器玩破解游戏方面没什么进展。
pspupdates上的原文如下:
Fanjita has updated his very popular and easy to use program which allows homebrew to run on your PSP with firmware version 2.0. If you do not want to downgrade every time to run homebrew then this is the way to go. Please note that not all homebrew will run using this program, but the list grows with every release. The many changes in this release include:
v0.8 : Usability, compatibility
- Added capability to reboot the PSP without holding the power button.
During any EBOOT, just hold Left Trigger, Right Trigger and START
buttons for 1 second to exit the loader and reboot back to the PSP
menu.
- Separated menu binary from loader binary, to allow custom menu creation.
Included custom menu by Calum.
- Added kernel-mode override facility - allows the loader to attempt
to load apps marked as kernel-mode, that don't really require
kernel access. This doesn't enable a huge number of apps, but it
does enable a few - e.g. ScummVM 0.5, PSPChess, Nethack. Expect more
progress in the future.
- Relax requirement to resolve all NIDs. Now you can choose to ignore
failed NIDs in the hope that they aren't required.
- Improved USER_LUA stability (by incorporating the 0.7 USER_LUA patch)
- Added PowerTick() call to prevent display dimming during play
- Skip calling .init code by default
- Allow easier co-existence of multiple loader versions.
- Improve memory and thread manager semaphoring.
- Added all remaining VSH-mode NIDs, thanks to Vampyre's work.
- Moved working EBOOT list to new web-page.
- Filled in some missing opcodes from the disassembler
- Added syscall dereferencing to disassembler
- Added hook to sceKernelCreateThread, to improve thread monitoring
- Reduced screen spam during loading, by moving it to debug-only build
- Attempt to load more of the ELF sections into RAM if appropriate
- Retired hokey malloc implementation during file load, use proper
memory blocks now.
至于下载么,自己找[wdb4] |