NeoCD PSP v0.8 Released
Zelurker continues to improve upon yoyofr’s original NeoCD PSP v0.5 emulator and has now released a brand new build, v0.8! A lot has changed in this newest version, including a lot more menu options, speed fixes, and a new look! As always, the source code is also available for download for all you burgeoning developers to learn from, or experienced devs to use to improve upon one of the PSP’s finest emulators.
Fixed speed of animations (waterfall in blue's journey...)
Fixed voices too fast in art of fighting (and maybe some others)
Fixed red and blue inverted when clearing the screen in hardware mode (it was producing a red sky in crossed swords, and a few bad colors in some other games).
Some files were really intended not to be loaded in the neocd, such as these weird samples in aof, and another in neo turf master. Now they are correctly ignored.
The rasterline interrupt is now emulated which enables playing art of fighting 2 at 115 or 130% (button B when starting a game) The raster effects are not yet emulated, the background in super sidekicks2 is now all green !
A new gui from Radius !
Added support for the fonts of the SDL_gfx project, and added a font selector to the new gui
Fixed the crash in neogeo cd special
Acceleration : a basic optimization for the 68k handlers and I won about 15 fps on the art of fighting main menu, and a trick on the raster counter helped me to win about 30 fps in ninja commando, and the hall of fame in magician lord (now maybe you don't have enough time to input your name in magician lord, oh well...)
Added more options than what anybody will ever need for the osd :
you can now choose if you want to see or not mp3 tracks, mp3 errors, if you want a black or transparent background and I added a profiler display that you can choose from the "Show FPS" option. This profiler is mainly useful to me to see where the emulation looses time, but you can try it if you are curious!
All this is now in the "OSD..." menu.
下载:
http://dl.qj.net/dl.php?fid=770
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