游戏名称:God of War 2
游戏平台:PS2
游戏发行:SCEA
游戏制作:SCEA Santa Monica Studios
游戏类型:ACT
游戏发售:2007年2月15日
游戏视频
制作人访谈
访谈原文如下:
1UP: What's the spiel -- the one minute version?
Cory Barlog: You're Kratos, you've just killed Aries, and now you're living with the Gods -- the backstabbing Gods. So you're learning what it's like to deal with all of that. You end up getting betrayed, fight from the arms of death, and have to seek out the sisters of fate to actually return to that time when you got betrayed.
1UP: Obviously the first had lots of action, but it had lots of adventure. Would you say that this one has a little less adventure?
CB: No...from an adventure standpoint there's some pretty amazing stuff we're holding close right now. We've got a year until we're releasing, so we're going to start releasing stuff intermittently, but we wanted people to understand that first and foremost I understand where we are with the franchise and where we were in the beginning so that people [don't think] we're going to come out with that dual analog thing or something like that. We're not changing it.
1UP: You do have more action, though. You have more combos and more moves in that vein, right?
CB: What we're doing is refining it. I wouldn't even say that the action quotient has fully increased so much as that...there are all these things that I wanted to do...ways that I wanted to integrate magic and weapons into combat so that it wasn't so clumsy. I don't want to say that it was really clumsy in the last game so much as that when I'm playing it I want to be able to launch a guy up into the air and switch to a weapon before he lands. These are even the smaller aspects of God of War 2.
From the story perspective it's definitely...the adventure is equally balanced with the action. But the puzzle solving and the platforming is sort of on the same level, kind of turning the puzzles in a different direction in some respects. Some we're bringing back, like the ones with story elements, the story driven puzzles. Stuff like burning the guy in the cage -- to me that really defined the character. It really made you think like Kratos. You had to decide what he would decide in order to continue the game. Those kinds of things -- I want to continue making the player have to make those kinds of tough choices.
1UP: Can you give us an example of that or is it too early?
CB: I can't...no I can't. I want to give you an example of that, seriously, I just can't. We want to save some of that stuff because there's going to be some really cool stuff coming out soon.
1UP: You mentioned there are going to be some cool bosses in the game. [Can you mention any?]
CB: We're definitely bringing in a lot of really cool minibosses -- not even just cool because it's a cool fight, but because you'll recognize them from mythology. To me as a fan of these things there's a lot of cool things that I would appreciate, but from the big, eventful, massive boss perspective...things like the minotaur, Aries -- these were things we worked on massively in the first game, but really we started a bit late. Now we're starting way earlier and we're going to get pretty amazing stuff and get a wider variety.
1UP: The trailer we saw ended with [the line] "The End Begins..." What does that mean?
CB: I can't really talk too much about that. It's really alluding to the grander summary, the idea that to me [and] to Dave [Jaffe], it really is the continuation of a bigger story. What we want to tell is this epic. I mean this story is big. God of War 1 -- we were zoomed in kind of close and then we pulled out. God of War 2 -- we're pulling out even further, revealing more of the world, more of the things going on and the connections to Kratos. And we'd like to tell even more of that.
1UP: Do you know what the end is yet?
CB: Yes, I do.
1UP: Ten games down the line kind of thing?
CB: I don't know about that.
1UP: Well, however many.
CB: Well, however many it takes. I mean, I know how many it should take, Dave and I are of the on the same page with how many it should take. But we'll never tell.
1UP: Unless it's the final one?
CB: Unless it's the final one.
1UP: And then it'll be all you'll talk about.
CB: Right. And then it'll be a false one. "Oh, by the way that wasn't really the final one."
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新闻及视频来源:1UP
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