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[求助]没有这个游戏的攻略吗??

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发表于 2003-11-16 10:07:14 | 显示全部楼层 |阅读模式


规则好难懂,但是自己又是通灵王的超级FANS~~好想玩啊~~~~

旅团的各位大哥帮忙啊?~~~~~~
发表于 2003-11-16 11:25:42 | 显示全部楼层
目前是没有。只有2代的攻略。
也不必费心去其他站找了。如果NW没有的话其他站有的可能性微乎其微。

这个游戏是不错,可惜需要日语水平才能看懂。
你的英文水平如何?英文的攻略行吗?
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 楼主| 发表于 2003-11-17 12:36:24 | 显示全部楼层
目前是没有。只有2代的攻略。
也不必费心去其他站找了。如果NW没有的话其他站有的可能性微乎其微。

这个游戏是不错,可惜需要日语水平才能看懂。
你的英文水平如何?英文的攻略行吗?
英文啊……

偶才上高三……虽然每次英语都考100多……可是还是很差……

能力问题…………

NW没有要做这个游戏攻略的意思么……?
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发表于 2003-11-17 13:30:51 | 显示全部楼层
兔子可以把英文的给偶吗?
E-MAIL:phantom616@263.net
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 楼主| 发表于 2003-11-18 14:00:17 | 显示全部楼层
楼上的大哥……你能否翻译一下兔子的英文攻略呢??
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发表于 2003-11-18 14:09:59 | 显示全部楼层
目前是没有。只有2代的攻略。
也不必费心去其他站找了。如果NW没有的话其他站有的可能性微乎其微。

这个游戏是不错,可惜需要日语水平才能看懂。
你的英文水平如何?英文的攻略行吗?
兔子说这话的时候还真是自信满满啊  不过这话俺同意  比较看来这里的攻略真的是很全的
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发表于 2004-2-5 08:48:23 | 显示全部楼层
本人完成了剧情模式和动画模式,但商店可买卡的几个项目对应卡片组的哪几项还是搞不清,望赐教。
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发表于 2004-2-5 09:39:11 | 显示全部楼层
Shaman King: Chou Senjiryakketsu 3 for the GameBoy Advance
Anna's Card Training FAQ Version 1.00
February 4, 2003
by Harold Santos



=== COPYRIGHT AND LEGAL STUFF ========================================

  Copyright 2002, 2003 Harold Santos

       This may not be reproduced under any circumstances except for
  personal, private use. It may not be placed on any web site or
  otherwise distributed publicly without advance written permission.
  Use of this guide on any other web site or as a part of any public
  display is strictly prohibited, and a violation of copyright.



  Shaman King : Chou Senjiryakketsu 3
  ©Hiroyuki Takei / SHUEISHA, TV-Tokyo, XEBEC, NAS, Mankin Project
  ©2001,2002 KING RECORDS / GANSIS

  All trademarks and copyrights contained in this document are owned
  by their respective trademark and copyright holders.

  Resources:
    1. Japanese website for the Shaman King card game
          http://www.mankin-card.com/

    2. Japanese website for the Shaman King anime and manga
          http://www.tv-tokyo.co.jp/shaman/

    3. English fan-made website for the Shaman King manga
          http://www.geocities.com/bestshaman/

======================================================================



=== TABLE OF CONTENTS ================================================

  i. VERSION HISTORY


  1. ABOUT THIS FAQ
     - Introduction
     - Contacting Me

  2. ANNA'S CARD TRAINING
     - Beginner Level
     - Intermediate Level
     - Advance Level
     - Ultimate Mode

  3. CREDITS

======================================================================



i. VERSION HISTORY

  Version 1.00
  February 4, 2003      -   Completed all levels.

  Version 0.90
  February 2, 2003      -   Updates for the last training level.

  Version 0.85
  January 15, 2002      -   Added additional Ultimate trainings.

  Version 0.80
  December 23, 2002     -   Missing kanjis for some names.
                        -   Completed the Beginner, Intermediate and
                            Advance levels.
                        -   Finished writing down some of the Ultimate
                            trainings.




1. ABOUT THIS FAQ

  Introduction
  ------------

       I'm writing this FAQ because there is not a single guide for
  this game. Compared to the other collectible card games, I personally
  feel that Shaman King is better and people should try this game. Why
  make a FAQ for Anna's card training? Because the tutorial section is
  supposed to help you understand the game better - not drive you insane.

       The intended target readers of this FAQ are the players who
  already know the basic controls of the game. I have left out the
  other sections of the game (scenario, nationals, anime, etc.).

       I have used Shift-JIS encoding in this FAQ. To view them, you will
  need to toggle your browser's settings or if you're using Internet
  Explorer, download a Japanese language pack from Microsoft's site. You
  can also use NJStar, KanjiWeb or other software that lets you view
  Japanese characters.



  Contacting Me
  -------------

  There are two ways to contact me:

  [a] The Shaman King: Chou Senjiryakketsu 3 (GameBoy Advance) board
      at GameFAQs.com. If you have game-specific questions, I prefer that
      you post them on the board instead of e-mailing me.

   My email address (y3kman@hotmail.com). Please follow the guidelines
      before you e-mail me:

      * Have the words 'Shaman King' somewhere in your subject header.
      * Use English or Filipino.
      * Don't ask questions which are already answered in the FAQ.
      * Don't ask where to get the rom of the game. Use a search engine and
        don't bother me if you have nothing else to ask.
      * Don't ask for cheat codes. That will defeat the purpose of this FAQ.



  2. ANNA'S CARD TRAINING

       Anna's card training is probably the hardest part of the game.
  This mode is actually a puzzle mode where you're given specific tasks
  to accomplish. Most are easy but some are just too difficult. I highly
  recommend that you only use this FAQ if you're stuck with a difficult
  puzzle. Nothing beats the feeling of solving a puzzle on your own.

       To access this mode, go to the tutorial section. The tutorial is the
  lower-left option in the main screen. You will be given three choices: Maria's
  Game Explanation, Anna's Card Training, and Return to Main Menu. Pick the
  second option and you're all set to go. Initially, the only level available
  is the Beginner. You need to finish all challenges to proceed to the next
  level.

       Why bother with the training? Anna will give you a card after you finish
  the Beginner, Intermediate and Advance levels. You can only get the cards once.
  You won't get a card if you successfully complete the level again. The Ultimate
  level is special. You will receive a special card after a successful training.
  And the most important part is, you can repeat the training challenges and
  get those cards again.


  The solutions are written in this format:
     Training Name
     Hint (if any)
     Solution
          (Note: There are many possible solutions. I'm only going to list one.)


     Now, on with the training!!!



実践初級 (BEGINNER LEVEL)

  第1,  第2 ターン
  Hint: Just skip your phase and turn by pressing 'Start'.
  Solution:
  1. End your turn.


  シャーマンと戦闘
  Hint: Make sure you select your second shaman before ending your summon phase.
  Solution:
  1. During summon phase, select ホロホロ(Horohoro) as your second shaman.
  2. Select  阿弥陀丸(Amidamaru) and コロロ(Kororo) as your spirits.
  3. End your turn.
  4. During attack phase#1 in turn 3, select any of your spirits to attack.
     Do NOT select the shaman. You will not be able to cancel after selecting
     your attacker.
  5. Select any of your cards by pressing down and followed by the A-button.
     This will increase the attack power(AP) by 10.
  6. Attack the enemy shaman.
  7. During attack phase#2, select the remaining spirit.
  8. Select any of your cards by pressing down and followed by the A-button to
     increase the attack power by 10.
  9. Attack the enemy shaman.


  CLv2の必殺技
  Hint: Always pick the tech card with the highest attack power bonus.
  Solution:
  1. Skip the summon phase.
  2. During attack phase#1, select 阿弥陀丸(Amidamaru) as your attacker.
  3. When selecting your tech card, do NOT press down. Just select it using
     the A-button.
  4. Select Amidamaru's 仏陀切り(Buddha Giri) to increase his attack power by 50.
  5. Attack the enemy shaman.
  6. During attack phase#2, select 馬孫(Bason).
  7. Pick the 妖雷撃(Youraigeki) to increase Bason's attack power by 40.
  8. Attack the enemy shaman.


  ダメージ計算
  Hint:  The shaman will not be damaged if the defending spirit was able to
         defeat the attacker.
  Solution:
  1. During defense phase#1, select 阿弥陀丸(Amidamaru) to block the attack.
  2. Do not select a tech card for Amidamaru. You don't need to 'turn over a card'.
  3. During defense phase#2, select カエル(Kaeru) to block the attack.
  4. Pick the 妖雷撃(Youraigeki) card to increase Kaeru's attack power.


  CLv3の必殺技
  Hint:
  Solution:
  1. During attack phase#1, select 阿弥陀丸(Amidamaru).
  2. Select the append card - the card at the left side. This will increase
     Amidamaru's attack power by 10. Your combo level, indicated by the stars,
     will now become 2.
  3. Pick the 風林鬼火剣(Fuurin Onibi Ken) to increase Amidamaru's attack
     power by 60.
  4. Attack the enemy shaman.
  5. During attack phase#2, select 月心(Gesshin).
  6. Select any highlighted card.
  7. Attack the enemy shaman.


  撃披系の秘技
  Hint:
  Solution:
  1. During defense phase#1, select 麻倉 葉(Asakura Yoh), your shaman,
     as the defender.
  2. Use the ピンポイント(Pinpoint) to break the combo.
  3. During defense phase#2, select Yoh as the defender.
  4. Use the Pinpoint to break the combo.


  お返し系の秘技
  Hint:
  Solution:
  1. During defense phase #1, select 麻倉 葉(Asakura Yoh) as the defender.
  2. Use the append card to increase your combo level.
  3. Use the 金剛返し(Kongou Gaeshi) to swap attack powers with the attacker.


  力倍増系の秘技
  Hint:
  Solution:
  1. During attack phase#1, select 馬孫(Bason) as your attacker.
  2. Use the append card to increase attack power and combo level.
  3. Use the 中華二連撃(Chuuka Ni Rengeki) to double Bason's attack power.
  4. Attack the enemy shaman.


  戦闘時のステップ
  Hint:
  Solution:
  1. During attack phase#1, select 麻倉 葉(Asakura Yoh) as your attacker.
  2. Use the 霊界よりの使者(Reikaiyori no Shisha).
  3. Attack the enemy shaman.
  4. Use the Reikaiyori no Shisha.


  『気合い番長』
  Hint:
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru) as Yoh's spirit.
  2. During sorcery phase#1, use the 気合い番長(Ki'ai Banchou) on Amidamaru
     to move him to the battle field or the 'attack row'.
  3. During attack phase#1, select Amidamaru.
  4. Use the 妖雷撃(Youraigeki).
  5. Attack the enemy shaman.
  6. During attack phase#2, select 馬孫(Bason).
  7. Use the Youraigeki.
  8. Attack the enemy shaman.


  『浄化の雨』
  Hint:
  Solution:
  1. During sorcery phase#1, use the 浄化の雨(Jouka no Ame) to remove your
     opponent's append card.
  2. During attack phase#1, select 阿弥陀丸(Amidamaru).
  3. Use the 仏陀切り(Buddha Giri).
  4. Attack the enemy shaman.
  5. During attack phase#2, select トカグロウ(Tokagerou) .
  6. 'Turn over a card' to be able to attack. This will also increase Tokagerou's
     attack power by 10.
  7. Attack the enemy shaman.


  『脅し』
  Hint: Spirits in the standby field can not block.
  Solution:
  1. During sorcery phase#1, use the 脅し(Odoshi). The Odoshi lets you move
     your opponent's spirits to the standby field or the 'back row'. Put the
     cursor over the spirits you want to move and press 'A'. The shaman that
     used the Odoshi will receive 10 damage per spirit moved. Spirits on the
     back row are not available for blocking.
  2. During attack phase#1, select 阿弥陀丸(Amidamaru).
  3. Use the 妖雷撃(Youraigeki).
  4. Attack the enemy shaman.
  5. During attack phase#2, select 風魔の牙太郎(Fuuma no Kiba Tarou).
  6. Use the Youraigeki tech.
  7. Attack the enemy shaman.




実践中級 (INTERMEDIATE LEVEL)

  気合い系の霊
  Hint:
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. Select コロロ(Kororo).
  3. Select 尾張のうつけ(Owari no Utsuke). This will put your spirits in the
     battle field or the 'attack row'.
  4. During attack phase#1, select Kororo
  5. Use the モソソ・クルッペ(Mososo Kuruppe).
  6. Attack the enemy shaman.
  7. During attack phase#2, select Amidamaru.
  8. 'Turn over' a card to increase Amidamaru's attack power.
  9. Attack the enemy shaman.


  気合い系の霊2
  Hint:
  Solution:
  1. During summon phase, select L ・ロック(L. Locke).
  2. Select 尾張のうつけ(Owari no Utsuke).
  3. Use the ability to move your spirits to the 'attack row'.
  4. Select ウドの万作(Udo no Mansaku).
  5. During attack phase#1, select L. Locke.
  6. Use the append card.
  7. Attack ホロホロ(Horohoro).
  8. Skip your append phase.
  9. End your turn.
10. During defense phase#1, select Owari no Utsuke to block the attack.
11. Do not boost the attack power.


  お誘い系の霊
  Hint: Some spirits allow you to draw a card after summoning them.
  Solution:
  1. During summon phase, select カエル(Kaeru).
  2. Draw a card.
  3. Select 馬(Uma).
  4. Draw a card.
  5. During sorcery phase#1, use the Odoshi to move your opponent's spirits to
     the standby field or the 'back row'.
  6. During attack phase#1, select 阿弥陀丸(Amidamaru).
  7. Use the 仏陀切り(Buddha Giri).
  8. Attack the enemy shaman.
  9. During attack phase#2, select ライオン(Lion).
10. Use the 鬼火(Onibi).
11. Attack the enemy shaman.


  浄化系の霊
  Hint:
  Solution:
  1. During summon phase, select ベル(Belle).
  2. Remove your opponent's append card.
  3. During attack phase#1, select 阿弥陀丸(Amidamaru).
  4. Use the 仏陀切り(Buddha Giri).
  5. During attack phase#2, select 李白竜(Li Pai Long).
  6. Use the 火箭脚(Hojankyaku).
  7. Attack the enemy shaman.


  身代り系の霊
  Hint:
  Solution:
  1. During attack phase#1, select 石橋くん(Ishibashikun).
  2. Use the Attack10.
  3. Attack ファウストⅧ世(Faust VIII).
  4. During append phase,  select Attack10 as your append card.
  5. End turn.
  6. During defense phase#1, Anna will use the Odoshi card.
  7. Use Ishibashikun's ability to prevent the effect.
  8. Select 阿弥陀丸(Amidamaru) to block トカゲロウ(Tokagerou).
  9. Do not use any Attack10 card.
10. Use 麻倉 葉(Asakura Yoh) to block エリザ(Eliza).
11. Use an Attack10 card.


  相殺ルール
  Hint:
  Solution:
  1. During attack phase#1, select 阿弥陀丸(Amidamaru).
  2. Use an Attack10 card.
  3. Attack the enemy shaman.
  4. Use the 金剛返し(Kongou Gaeshi) to swap attack powers.
  5. During attack phase#2, select トカゲロウ(Tokagerou).
  6. Use the 地獄竜紅蜥蜴(Jigoku Ryuu Beni Tokage).
  7. Attack the enemy shaman.


  相殺ルール2
  Hint:
  Solution:
  1. During defense phase#1, select ホロホロ(Horohoro) to block the attack.
  2. Use the append card.
  3. Use the ダブルアタック(Double Attack).


  『超!』
  Hint:
  Solution:
  1. During attack phase#1, select 馬孫(Bason).
  2. Use the 超!(Chou!).
  3. Use the 中華二連撃(Chuuka Ni Rengeki).
  4. Attack ファウストⅧ世(Faust VIII).
  5. End turn.
  6. During defense phase#1, select 道 蓮(Tao Ren) to block エリザ(Eliza).
  7. Use the Chou!.
  8. Use the 九龍返し(Kuu Long Gaeshi).


  『中華連続撃』
  Hint:
  Solution:
  1. During attack phase#1, select 李白竜(Li Pai Long).
  2. Use the 中華連続撃(Chuuka Renzokugeki).
  3. Use the 火箭脚(Hojankyaku).
  4. Use the 俯沖羸炸機(Huuchonhonjajii)tech card.
  5. Use the 火柞脚(Honjakyaku) tech card.
  6. Attack the enemy shaman.


  CLv3の必殺技2
  Hint:
  Solution:
  1. During summon phase, select コロロ(Kororo).
  2. Select 尾張のうつけ(Owari no Utsuke).
  3. Use its ability to move your spirits to the battle field or the 'attack row'.
  4. During attack phase#1, select 阿弥陀丸(Amidamaru).
  5. Use the append card.
  5. Use the 一撃の矢(Ichigeki no Ya).
  6. Attack the enemy shaman.
  6. During attack phase#2, select Kororo.
  7. Use the append card.
  8. Attack the enemy shaman.


  『口寄せ』
  Hint: You only need to survive your opponent's attacks.
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. During sorcery phase#1, use the 口寄せ(Kuchiyose).
  3. Select 象(Zou).
  4. Assign Zou to 麻倉 葉(Asakura Yoh).
  5. Proceed to attack phase#1.
  6. During attack phase#1, select アンナ(Anna).
  7. 'Turn over' one of the Kuchiyose cards.
  8. Attack ファウストⅧ世(Faust VIII).
  9. Do not use the おかみパンチ(Okami Punch).
10. During attack phase#2, select Yoh.
11. Use the Attack30 card.
12. Attack Faust VIII.
13. Do not 'turn over' a card.
14. Skip your append phase.
15. End turn.
16. During defense phase#1, select Anna.
17. Use the Okami Punch to block トカゲロウ(Tokagerou).


  『ネクロマンシー』
  Hint: Necromancy puts the revived spirit in the battle field or the 'attack row'.
  Solution:
  1. During summon phase, do not select エリザ(Eliza).
  2. During sorcery phase#1, use the ネクロマンシー(Necromancy).
  3. Select Eliza.
  4. During attack phase#1, select 阿弥陀丸(Amidamaru).
  5. Use the 仏陀切り(Buddha Giri).
  6. Attack the enemy shaman.
  7. During attack phase#2, select Eliza
  8. 'Turn over' any card.
  9. Attack the enemy shaman.


  巫術で手札を漉らす
  Hint:
  Solution:
  1. During sorcery phase#1, use the 占い婆さん(Uranai Baasan)
  2. Remove one card from your opponent's hand.
  3. Use the 悪魔の鏡(Akami no Kagami).
  4. Remove two cards from your opponent's hand.
  5. Discard one of your Kororo spirit cards.
  6. During attack phase#1, select 阿弥陀丸(Amidamaru).
  7. Use the Attack10 card.
  8. Attack the enemy shaman.
  9. During attack phase#2, select コロロ(Kororo).
10. Use the モソソ・クルッペ(Mososo Kuruppe).
11. Attack the enemy shaman.


  『お経』
  Hint: Some tech cards are spirit-exclusive.
  Solution:
  1. During sorcery phase#1, use the 脅し(Odoshi).
  2. Select エリザ(Eliza) and move her to the standby field or the 'back row'.
  3. Use the お経(Okyou).
  4. Select ウドの万作(Udo no Mansaku).
  5. During attack phase#1, select 阿弥陀丸(Amidamaru).
  6. Use the 妖雷撃(Youraigeki).
  7. Attack the enemy shaman.
  8. During attack phase#2, select ポンチ(Ponchi).
  9. Use the いなりずし(Inarizushi).
10. Attack the enemy shaman.


  『骨肉の勾玉』
  Hint: Kotsuniku no Magatama deals (# of own spirits removed) x 20 damage.
  Solution:
  1. During summon phase, select 月心(Gesshin).
  2. Select ライオン(Lion).
  3. During sorcery phase#1, do not use the 骨肉の勾玉(Kotsuniku no Magatama).
  4. During attack phase#1, select 阿弥陀丸(Amidamaru).
  5. Use the 仏陀切り(Buddha Giri).
  6. Attack the enemy shaman.
  7. During sorcery phase#2, do not use the Kotsuniku no Magatama.
  8. During attack phase#2, select 馬孫(Bason).
  9. 'Turn over' any card except for the Kotsuniku no Magatama.
10. Attack the enemy shaman.
11. During sorcery phase#3, use the Kotsuniku no Magatama.


  『お墓参り』
  Hint: There should be four spirits in play to use the Ohakamairi.
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. Select ジャンガリアン(Jangarian).
  3. Assign this spirit to 道 潤(Tao Jun).
  4. Select 尾張のうつけ(Owari no Utsuke).
  5. Assign this spirit to Yoh.
  6. Use the ability of Owari no Utsuke.
  7. Do not summon anymore spirits.
  8. During attack phase#1, select Amidamaru
  9. Use the 仏陀切り(Buddha Giri).
10. Attack ホロホロ(Horohoro).
11. During sorcery phase#2, use the お墓参り(Ohakamairi).


  『大往生』
  Hint: There should be five spirits in play to use Daioujou.
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. Select エリザ(Eliza).
  3. End summon phase.
  4. During sorcery phase#1, use the 大往生(Daioujou).


  『超魔法陣』
  Hint: You should have six spirits to use Chou Mahoujin.
  Solution:
  1. During summon phase, select ライオン(Lion).
  2. Select 菊姫(Kiku Hime).
  3. End summon phase.
  4. During sorcery phase#1, use the 超魔法陣(Chou Mahoujin).
  5. During attack phase#1, select 阿弥陀丸(Amidamaru).
  6. Use the append card.
  7. Attack any of the opponent's shamans.
  8. During attack phase#2, select 馬孫(Bason).
  9. 'Turn over' any card.
10. Attack the enemy shaman.




実践上級 (Advance Level)

  墓揚から召喚する霊
  Hint:
  Solution:
  1. During your summon phase, select スピリットオブファイア(Spirit of Fire).
  2. Select 尾張のうつけ(Owari no Utsuke).
  3. Use its ability to move your spirits to the battle field or the 'attack row'.
  4. During attack phase#1, select 阿弥陀丸(Amidamaru).
  5. Use an Attack10 card.
  6. Attack the enemy shaman.
  7. During your attack phase#2, select the Spirit of Fire.
  8. Use an Attack10 card.
  9. Attack the enemy shaman.


  付加カード
  Hint:
  Solution:
  1. During sorcery phase#1, use the append card.
  2. Revive the fallen shaman.
  3. Use the 大往生(Daioujou).
  4. Use the 黄泉との交渉(Yomi to no Koushou).
  5. Select 阿弥陀丸(Amidamaru).
  6. Use 気合い番長(Ki'ai Banchou).
  7. Do not use the 巫女のお祓い(Miko no Oharai).
  8. During attack phase#1, select Amidamaru.
  9. Use the 仏陀切り(Buddha Giri).
10. Attack the enemy shaman.


  戦闘のコツ
  Hint:
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. Select コロロ(Kororo).
  3. Select 尾張のうつけ(Owari no Utsuke).
  4. Use its ability to put your spirits in the batte field or the 'attack row'.
  5. During sorcery phase#1, use the 浄化の雨(Jouka no Ame).
  6. Remove the opponent's append card.
  7. Use the お経(Okyou).
  8. Remove the opponent's spirit.
  9. During attack phase#1, select Amidamaru.
10. 'Turn over' the 脅し(Odoshi).
11. Attack the enemy shaman.
12. Use the ピンポイント(Pinpoint) to stop your opponent's combo.
13. During attack phase#2, select Kororo.
14. Use the append card.
15. Use the ダブルアタック(Double Attack).
16. Attack the enemy shaman.


  くの一と必殺技
  Hint:
  Solution:
  1. Skip the summon phase.
  2. During attack phase#1, select 菊姫(Kikuhime).
  3. Use the 忍法 爆炎撃(Ninpo Bakuengeki).
  4. Attack the enemy shaman.
  5. During attack phase #2, select 阿弥陀丸(Amidamaru).
  6. Use the append card.
  7. Use the 影分身女剣(Kage Bunshin Onna Ken).
  8. Return Kikuhime to your hand.
  9. Attack the enemy shaman.


  『口寄せ』2
  Hint:
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. Use the 口寄せ(Kuchiyose).
  3. Assign 尾張のうつけ(Owari no Utsuke) to Anna.
  4. Use the ability to put your spirits in the battle field or 'attack row'.
  5. During attack phase#1, select Amidamaru.
  6. Use the 妖雷撃(Youraigeki).
  7. Attack the enemy shaman.
  8. During attack phase#2, select Owari no Utsuke.
  9. 'Turn over' a card to be able to attack.
10. Attack the enemy shaman.


  『ネクロマンシー』2
  Hint:
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. During sorcery phase#1, use the ネクロマンシー(Necromancy).
  3. Select 伊達のあばれん坊(Date no Abarenbou).
  4. Use its ability.
  5. During attack phase#1, select Amidamaru.
  6. Use the append card.
  7. Use the 阿弥陀流互光刃(Amidaryuugokoujin).
  8. Attack the enemy shaman.
  9. During attack phase#2, select Date no Arenbou.
10. Use the 妖雷撃(Youraigeki).
11. Attack the enemy shaman.


  『お墓参り』2
  Hint:
  Solution:
  1. During sorcery phase#1, use the 道連れ地蔵(Michidure Jizou).
  2. Select 阿弥陀丸(Amidamaru).
  3. Remove エリザ(Eliza).
  4. Use the お経(Okyou).
  5. Select 麻倉 葉(Asakura Yoh).
  6. Remove 馬孫(Bason).
  7. Use the お墓参り(Ohakamairi).
  8. During attack phase#1, select 木刀の竜(Bokutou no Ryuu).
  9. 'Turn over' any card.
10. Attack enemy shaman.
11. 'Turn over' a card until your opponent runs out of cards.


  『お墓参り』3
  Hint:
  Solution:
  1. During sorcery phase#1, use the お墓参り(Ohakamairi).
  2. Use the 気合いキング(Ki'ai King) to put your spirits in the 'attack row'.
  3. During attack phase#1, select 阿弥陀丸(Amidamaru).
  4. 'Turn over' any card.
  5. Attack any of your opponent's shamans.
  6. During attack phase#2, select 馬孫(Bason).
  7. 'Turn over' any card.
  8. Attack the enemy shaman.


  『大往生』2
  Hint: You can only use the Daioujou if there are five spirits in play.
  Solution:
  1. During sorcery phase#1, use the 1080 card.
  2. Select 阿弥陀丸(Amidamaru).
  3. Use the 巫女のお祓い (Miko no Oharai).
  4. Select フランソワ(Francois).
  5. Use the 大往生(Daioujou) to damage your opponents.


  『大往生』3
  Hint:
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. During sorcery phase#1, use the 大往生(Daioujou).
  3. Use the 黄泉との交渉(Yomi to no Koushou).
  4. Select Amidamaru.
  5. Use the ネクロマンシー(Necromancy).
  6. Select 伊達のあばれん坊(Date no Abarenbou).
  7. Use its ability to put your spirits in the battle field or 'attack row'.
  8. During attack phase#1, select Amidamaru.
  9. Use the 仏陀切り(Buddha Giri).
10. Attack Ren.
11. During attack phase#2, select Date no Abarenbou.
12. 'Turn over' any card.
13. Attack ホロホロ(Horohoro).


  『超魔法陣』2
  Hint:
  Solution:
  1. During summon phase, select 阿弥陀丸(Amidamaru).
  2. Select 馬孫(Bason).
  3. Select 猪(Inoshishi).
  4. Draw a card.
  5. Select 熊(Kuma).
  6. Draw a card.
  7. Select 尾張のうつけ(Owari no Utsuke).
  8. Use its ability to put your spirits in the 'attack row'.
  9. Select 水使いの静華(Mizutsukai no Shizuka).
10. During sorcery phase#1, use the 超魔法陣(Chou Mahoujin).
11. Do not use the 骨肉の勾玉(Kotsuniku no Magatama).
12. During attack phase#1, select Amidamaru.
13. Use the append card.
14. Attack 木刀の竜(Bokutou no Ryuu).
15. Do not use the Kotsuniku no Magatama.
16. During attack phase#2, select Bason.
17.  'Turn over' the Amidamaru card.
18. Attack たまお(Tamao).
19. Use the Kotsuniku no magatama.




アルティメットモード (Ultimate Mode)

  メイデン様よ、永遠に
  Hint: Maiden will rely on her append card.
  Solution:
  1. During summon phase, do not select シャマシュ(Shamash).
  2. During sorcery phase#1, use the お経(Okyou).
  3. Select メイデン(Maiden).
  4. Remove any of your opponent's spirits.
  5. Remove Maiden's append card to prevent the damage.
  6. Use the Okyou.
  7. Select Maiden.
  8. Remove the remaining spirit of your opponent.
  9. Use the 命の霧(Inochi no Kiri).
10. Revive Maiden.
11. Use the 底無し沼(Sokonashinuma) to complete eight cards in your hand.
12. Use the ふかす女番長(Fukasu Onna Banchou).
13. Select the Attack10 as Maiden's append card.
14. Do not use the ハンドグレネードX(Hand Grenade X).
15. During attack phase#1, select メタトロン(Metatron)
16. 'Turn over' Shamash.
17. Attack Jun.
18. During sorcery phase#2, use the Hand Grenade X.
19. Remove Maiden's append card to prevent damage.
20. Use the 黄泉との交渉(Yomi to no Koushou).
21. Select Shamash.
22. Use the Ki'ai Bancho to put Shamash in the 'attack row'.
23. During attack phase#2, select Shamash.
24. 'Turn over' the Inochi no Kiri card.
25. Attack ホロホロ(Horohoro).
26. Use the 判決死刑(Hanketsu Shikei).
27. Select Hororo.

Ultimate Clear Bonus: 中鬼(Chuu Oni)


  ふんばり墓参り
  Hint: Sekigan no Moushou should attack last.
  Solution:
  1. During summon phase, summon 阿弥陀丸(Amidamaru).
  2. Summon 熊(Kuma) and use its ability.
  3. Summon カエル(Kaeru) and assign it to アンナ(Anna).
  4. Use its ability.
  5. During sorcery phase#1, use the 口寄せ(Kuchiyose).
  6. Select 馬(Uma) and use its ability.
  7. Use the 骨肉の勾玉(Kotsuniku no Magatama).
  8. Attack ホロホロ(Horohoro).
  9. Use the 悪魔の鏡(Akuma no Kagami).
10. Select any two cards from your opponent's hand.
11. Discard Amidamaru.
12. Use the Kuchiyose.
13. Select Amidamaru.
14. Use the お墓参り(Ohakamairi).
15. Use the Kuchiyose.
16. Select 伊達のあばれん坊(Date no Abarenbou).
17. Assign him to 葉(Yoh) and use its ability.
18. During attack phase#1, select Amidamaru.
19. 'Turn over' Kaeru to increase Amidamaru's attack power.
20. Attack Horohoro.
21. During sorcery phase#2, use the 底無し沼(Sokonashi Numa).
22. Use the 黄泉との外交(Yomi to no Gaikou).
23. Select ロベルト(Robert) and assign him to Faust.
24. Use the Yomi to no Gaikou.
25. Select コロロ(Kororo).
26. Use the Ohakamairi.
27. Use the コレはいらない(Kore wa Iranai).
28. Discard 隻眼の猛将(Sekigan no Moushou).
29. Use the Kuchiyose.
30. Select Sekigan no Moushou and use its ability.
31. During attack phase#2, select Sekigan no Moushou.
32. 'Turn over' any card to increase its attack power by 10.
33. Attack Faust.

Ultimate Clear Bonus: 麻倉 葉(Asakura Yoh)


  蓮突
  Hint: You need to use the Haka Dorobou twice.
  Solution:
  1. During summon phase, select 石川五右衛門(Ishikawa Goemon).
  2. Assign him to ハオ(Hao).
  3. Use the ability of Ishikawa Goemon.
  4. Summon スピリット・オブ・ファイア(Spirit of Fire).
  5. Summon 尾張のうつけ(Owari Noutsuke).
  6. Assign him to 道 蓮(Tao Ren).
  7. Summon 人形使いのお蘭(Ningyou Tsukai no Oran).
  8. Assign her to Hao.
  9. Summon 猪(Inoshishi).
10. Assign it to Ren.
11. During sorcery phase#1, use the 超魔法陣(Chou Mahoujin).
12. Use the 底無し沼(Sokonashi Numa) to use the remaining cards in your deck.
13. Use the 分身の術(Bunshin no Jutsu).
14. Select Ningyoutsukai no Oran.
15. Select Ishikawa Goemon.
16. Use the ability of Ishikawa Goemon.
17. Use the 墓泥棒(Haka Dorobou).
18. Select any of your Ishikawa Goemon spirits.
19. Select any two cards.
20. Use the Haka Dorobou.
21. Select Ishikawa Goemon.
22. Select the two cards.
23. Use the オーバーソウル(Oversoul).
24. Select 馬孫(Bason) as Ren's append card.
25. During attack phase#1, select Spirit of Fire.
26. Use the スピリット・オブ・バーベキュー(Spirit of Barbecue).
27. Attack カンナ(Kanna).
28. During attack phase#2, select Bason.
29. Use the append card.
30. Use the 超!(Chou!).
31. Use the 中華二連撃(Chuuka Ni Rengeki).
32. Attack the enemy shaman.
33. Use the 九龍返し(Kuu Long Gaeshi) to swap attack powers.

Ultimate Clear Bonus: 超・占事略決-木刀の竜(Chou Senjiryakketsu Bokutou no Ryuu)


  オレの一撃はデカイぞ
  Hint: Nezumi Kozou is very important.
  Solution:
  1. During sorcery phase#1, do not use the 骨肉の勾玉(Kotsuniku no Magatama).
  2. During attack phase#1, select 太一丸(Taichimaru).
  3. Use the Attack10 append card.
  4. Use the 中華二連撃(Chuuka Ni Rengeki).
  5. Attack Ren.
  6. Use the 中華三連爆(Chuuka San Renbaku) to triple Taichimaru's attack power.
  7. During sorcery phase#2, use the Kotsuniku no Magatama against Ren.
  8. Use the 黄泉との交渉(Yomi to no Koushou).
  9. Select Kaeru.
10. Assign it to Ren, one of your shamans.
11. Use the ネクロマンシー(Necromancy).
12. Select ねずみ小僧(Nezumi Kozou).
13. Use the お墓参り(Ohakamairi) to damage Maiden.
14. Use the 墓泥棒(Haka Dorobou).
15. Select Nezumi Kozou.
16. Select any two cards.
17. Use the Necromancy again.
18. Get Nezumi Kozou once more.
19. During attack phase#2, select Nezumi Kozou.
20. Use the append card.
21. Use the 巫力全力疾走(Furyouku Zenryoku Shissou).
22. Attack Maiden.

Ultimate Clear Bonus: メフィスト・E / 看護婦 / エリザ(Mephisto E / Kangofu / Eliza)


  正義悪魔
  Hint: You need to get the last card in your library.
  Solution:
  1. During summon phase, select ミカエル(Mikael).
  2. Do not summon ねずみ小僧(Nezumi Kozou).
  3. During sorcery phase#1, use the 正義の尋問(Seigi no Jinmon).
  4. Remove the 超!(Chou!).
  5. Use the Seigi no Jinmon again.
  6. Remove ヤマタノオロチ号 / 盗
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发表于 2004-2-5 09:44:35 | 显示全部楼层
Shaman King: Chou Senjiryakketsu 3 for the GameBoy Advance
Card List FAQ Version 1.03
April 3, 2003
by Harold Santos



=== COPYRIGHT AND LEGAL STUFF ========================================

  Copyright 2003 Harold Santos

       This may not be reproduced under any circumstances except for
  personal, private use. It may not be placed on any web site or
  otherwise distributed publicly without advance written permission.
  Use of this guide on any other web site or as a part of any public
  display is strictly prohibited, and a violation of copyright.



  Shaman King : Chou Senjiryakketsu 3
  ©Hiroyuki Takei / SHUEISHA, TV-Tokyo, XEBEC, NAS, Mankin Project
  ©2001,2002 KING RECORDS / GANSIS

  All trademarks and copyrights contained in this document are owned
  by their respective trademark and copyright holders.

  Resources:
    1. Japanese website for the Shaman King card game
          http://www.mankin-card.com/

    2. Japanese website for the Shaman King anime and manga
          http://www.tv-tokyo.co.jp/shaman/

    3. English fan-made website for the Shaman King manga
          http://www.geocities.com/bestshaman/

======================================================================



=== TABLE OF CONTENTS ================================================

  i. VERSION HISTORY

  1. ABOUT THIS FAQ
     - Introduction
     - Contacting Me

  2. CARD LIST
     - first
     - EX
     - EX2
     - EX3
     - 2nd
     - GB
     - Glico
     - Glico2
     - Glico3
     - Glico4

  3. CREDITS

======================================================================



i. VERSION HISTORY

  Version 1.03
  April 3, 2003         -   More card corrections

  Version 1.02
  March 29, 2003        -   Additional card corrections

  Version 1.01
  March 7, 2003         -   Corrected card info for GB cards 064 and 065

  Version 1.00
  February 13, 2003     -   Complete list of cards



1. ABOUT THIS FAQ

  Introduction
  ------------

       I'm writing this FAQ to help the non-Japanese reading people to
  understand the game better. This guide contains translations of the
  card text and some additional notes on how to use the cards in an
  actual game. Hopefully, this could be used as a reference by all
  Shaman King card game players since this document covers the different
  versions excluding the Oversoul set. The Oversoul version is the latest
  version and it is not included in any of the Shaman King: Chou
  Senjiryakketsu games.

       I have used Shift-JIS encoding in this FAQ. To view them, you will
  need to toggle your browser's settings or if you're using Internet
  Explorer, download a Japanese language pack from Microsoft's site. You
  can also use NJStar, KanjiWeb or other software that lets you view
  Japanese characters.

       I tried to keep the translations as close as possible to the original
  text. But some of the translations I've made could contain very serious
  mistakes. Please contact me if you have found some errors in this guide.



  Contacting Me
  -------------

  There are two ways to contact me:

  [a] The Shaman King: Chou Senjiryakketsu 3 (GameBoy Advance) board
      at GameFAQs.com. If you have game-specific questions, I prefer that
      you post them on the board instead of e-mailing me.

   My email address (y3kman@hotmail.com). Please follow the guidelines
      before you e-mail me:

      * Have the words 'Shaman King' somewhere in your subject header.
      * Use English or Filipino.
      * Don't ask questions which are already answered in the FAQ.
      * Don't ask where to get the rom of the game. Use a search engine and
        don't bother me if you have nothing else to ask.
      * Don't ask for cheat codes. That will defeat the purpose of this FAQ.



2. CARD LIST

  There are seven main types of cards. They are the:
       a. Shaman Card
       b. Attack Card
       c. Tech Card
       d. Skill Card
       e. Sorcery Card
       f. Spirit Card
       g. Illustration Card

  Card Explanation
  ----------------

       The shaman card is your 'character' who summons spirits. This card
  tells us the number of spirits he or she can summon (Summon Limit), summon
  power and the max HP. All shaman cards when used on the same shaman during
  the sorcery phase will heal or recover 50 HP. You cannot exceed the max HP.

       The attack card is denoted by the word 'Attack' on the top part of
  the card. This card when used during the attack phase increases the attack
  power of your shaman. But when you use this as an append card, it will
  either increase the summon limit, add a value to the summon power or have
  special effects.

       The tech card increases the attack power of your shaman or spirit.
  Most of the combos use this type of card. Some of the tech cards are
  shaman- or spirit-exclusive

       The sorcery cards are the 'magic' of this game. Most of the sorcery
  cards are affected by the spirits in play. Magic effects range from direct
  damage, HP recovery, card removal and added abilities.

       The skill card is used by the shaman. This type of card has different
  effects ranging from attack power increase, combo prevention and ability
  negation. Skill cards are shaman-exclusive.

       The spirit cards are divided into three groups. They are the: Human,
  Animal, and Soul. Each spirit could also fall under different categories
  or 'jobs'. WAIT! Actually, there are some cards that are considered to be
  special spirits. They are spirits that need to be summoned by a specific
  shaman. Anyway, that will be covered by the faq. Regarding the numbers you
  see on a spirit card, they are the attack power(upper-left), summon value
  or cost(upper-right) and the defense power(lower-right).

       The illustration cards have nothing to do with the game. All of the
  cards of this type are found in the GameBoy (GB) version.



-------------------------
first Version   203 cards
-------------------------
001   麻倉 葉   Asakura Yoh
Shaman Card
   Summon Limit: 2
   Summon Power: 30
   HP: 250
You can only use this card once during your first turn. If you're going to
use it as a sorcery card, use it on Asakura Yoh to recover 50 HP.

002   道 蓮   Tao Ren
Shaman Card
   Summon Limit: 3
   Summon Power: 40
   HP: 230
You can only use this card once during your first turn. If you're going to
use it as a sorcery card, use it on Tao Ren to recover 50 HP.

003   恐山アンナ   Kyouyama Anna
Shaman Card
   Summon Limit: 2
   Summon Power: 50
   HP: 210
You can only use this card once during your first turn. If you're going to
use it as a sorcery card, use it on Kyouyama Anna to recover 50 HP.

004   ホロホロ   Horohoro
Shaman Card
   Summon Limit: 2
   Summon Power: 30
   HP: 230
You can only use this card once during your first turn. If you're going to
use it as a sorcery card, use it on Horohoro to recover 50 HP.

005   ファウストVIII世   Faust VIII
Shaman Card
   Summon Limit: 3
   Summon Power: 40
   HP: 210
You can only use this card once during your first turn. If you're going to
use it as a sorcery card, use it on Faust to recover 50 HP.

006   アタック10 麻倉 葉   Attack10 Asakura Yoh
Attack Card
   Attack Power 10
   Append +30 (Summon Power)
Yoh's attack card. When used as an append card, this will increase Yoh's
summon power by 30.

007   アタック20 麻倉 葉   Attack20 Asakura Yoh
Attack Card
   Attack Power 20
   Append +20 (Summon Power)
Yoh's attack card. When used as an append card, this will increase Yoh's
summon power by 20.

008   アタック30 麻倉 葉   Attack30 Asakura Yoh
Attack Card
   Attack Power 30
   Append +10 (Summon Power)
Yoh's attack card. When used as an append card, this will increase Yoh's
summon power by 10.

009   アタック10 Sp. 麻倉 葉   Attack10 Sp. Asakura Yoh
Attack Card
   Attack Power 10
   Append +1 (Summon Limit)
Yoh's attack card. When used as an append card, this will increase Yoh's
summon limit by 1.

010   アタック10 道 蓮   Attack10 Tao Ren
Attack Card
   Attack Power 10
   Append +30 (Summon Power)
Ren's attack card. When used as an append card, this will increase Ren's
summon power by 30.

011   アタック20 道 蓮   Attack20 Tao Ren
Attack Card
   Attack Power 20
   Append +20 (Summon Power)
Ren's attack card. When used as an append card, this will increase Ren's
summon power by 20.

012   アタック30 道 蓮   Attack30 Tao Ren
Attack Card
   Attack Power 30
   Append +10 (Summon Power)
Ren's attack card. When used as an append card, this will increase Ren's
summon power by 10.

013   アタック10 恐山アンナ   Attack10 Kyouyama Anna
Attack Card
   Attack Power 10
   Append +30 (Summon Power)
Anna's attack card. When used as an append card, this will increase Anna's
summon power by 30.

014   アタック20 恐山アンナ   Attack20 Kyouyama Anna
Attack Card
   Attack Power 20
   Append +20 (Summon Power)
Anna's attack card. When used as an append card, this will increase Anna's
summon power by 20.

015   アタック30 恐山アンナ   Attack30 Kyouyama Anna
Attack Card
   Attack Power 30
   Append +10 (Summon Power)
Anna's attack card. When used as an append card, this will increase Anna's
summon power by 10.

016   アタック10 Sp. 恐山アンナ   Atack10 Sp. Kyouyama Anna
Attack Card
   Attack Power 10
   Append +1 (Summon Limit)
Anna's attack card. When used as an append card, this will increase Anna's
summon limit by 1.

017   アタック10 ホロホロ   Attack10 Horohoro
Attack Card
   Attack Power 10
   Append +30 (Summon Power)
Horohoro's attack card. When used as an append card, this will increase
Horohoro's summon power by 30.

018   アタック20 ホロホロ   Attack20 Horohoro
Attack Card
   Attack Power 20
   Append +20 (Summon Power)
Horohoro's attack card. When used as an append card, this will increase
Horohoro's summon power by 20.

019   アタック30 ホロホロ   Attack30 Horohoro
Attack Card
   Attack Power 30
   Append +10 (Summon Power)
Horohoro's attack card. When used as an append card, this will increase
Horohoro's summon power by 10.

020   アタック10 Sp. ホロホロ   Attack10 Sp. Horohoro
Attack Card
   Attack Power 10
   Append +1 (Summon Limit)
Horohoro's attack card. When used as an append card, this will increase
Horohoro's summon limit by 1.

021   アタック10 ファウストVIII世   Attack10 Faust VIII
Attack Card
   Attack Power 10
   Append +30 (Summon Power)
Faust's attack card. When used as an append card, this will increase Faust's
summon power by 30.

022   アタック20 ファウストVIII世   Attack20 Faust VIII
Attack Card
   Attack Power 20
   Append +20 (Summon Power)
Faust's attack card. When used as an append card, this will increase Faust's
summon power by 20.

023   アタック30 ファウストVIII世   Attack30 Faust VIII
Attack Card
   Attack Power 30
   Append +10 (Summon Power)
Faust's attack card. When used as an append card, this will increase Faust's
summon power by 10.

024    霊界よりの使者   Reikaiyori no Shisha
Tech Card
   Attack Power 60
Shaman tech card. You can use this when the shaman is in the attack position.

025   オロチ降臨   Orochi Kourin
Tech Card
   Attack Power 100
Shaman tech card. You can use this when the shaman is in the attack position.
(Combo Level 3)

026   仏陀切り   Buddha Giri
Tech Card
   Attack Power 50
Amidamaru's tech card. You can use this when Amidamaru is attacking.

027   中華斬舞   Chuukazanmai
Tech Card
   Attack Power 50
Bason's tech card. You can use this when Bason is attacking.

028   モソソ・クルッペ   Mososo Kuruppe
Tech Card
   Attack Power 60
Kororo's tech card. You can use this when Kororo is attacking.

029   愛しのエリザよ!!   Itoshi no Eliza yo!!
Tech Card
   Attack Power 50
Eliza's tech card. You can use this when Eliza is attacking.

030   影分身惨爪殺!!   Kage Bunshin Zansousatsu!!
Tech Card
   Attack Power 60
All spirits can use this tech card. You can use this when you have a Ninja
spirit in play. Return the Ninja to your hand.

031   影分身女剣!!   Kage Bunshin Onna Ken!!
Tech Card
   Attack Power 70
All spirits can use this tech card. You can use this when you have a Kunoichi
(female ninja) spirit in play. Return the Kunoichi to your hand.
(Combo Level 3)

032   忍法 爆炎撃   Ninpou Bakuengeki
Tech Card
   Attack Power 60
Ninja and Kunoichi tech card. You can use this when the ninja or kunoichi
is attacking.

033   援護の一突き   Engo no Hitotsuki
Tech Card
   Attack Power 50
All spirits can use this tech card. You can use this when you have a Bushou
(commander) spirit in play.

034   一撃の矢   Ichigeki no Ya
Tech Card
   Attack Power 80
All spirits can use this tech card. You can use this when you have a Bushou
(commander) spirit in play. (Combo Level 3)

035   風林鬼火剣   Fuurin Onibi Ken
Tech Card
   Attack Power 60
Samurai tech card. You can use this when the samurai is attacking.
(Combo Level 3)

036   カモン! 弁慶!!   Come on! Benkei!!
Tech Card
   Attack Power 60
All spirits can use this tech card. You can use this when you have a Bouzu
(monk) spirit in play. (Combo Level 3)

037   鬼火   Onibi
Tech Card
   Attack Power 20
All spirits can use this tech card.

038   カマイタチ   Kamaitachi
Tech Card
   Attack Power 30
All spirits can use this tech card.

039   妖雷撃   Youraigeki
Tech Card
   Attack Power 40
All spirits can use this tech card.

040   灼熱ガマ地獄   Shakunetsu Gama Jigoku
Tech Card
   Attack Power 50
Soul and Animal spirits can use this tech card.

041   ピンポイント   Pinpoint
Skill Card
Yoh's skill card. The attack, tech or skill card the opponent last used
is nullified. The opponent's card and this one are sent to the graveyard.
(Effect: Defeat)

042   金剛返し   Kongou Gaeshi
Skill Card
Yoh's skill card. This card will exchange your attack power with the opponent
when your opponent has a higher attack power. If the opponent does not use a
skill card with a 'Return' or 'Defeat' effect, damage calculation begins.
(Effect: Return)

043   中華二連撃   Chuuka Ni Rengeki
Skill Card
Ren's skill card. Your attack power is doubled. (Effect: Power Up)

044   九龍返し   Kuu Long Gaeshi
Skill Card
Ren's skill card. This card will exchange your attack power with the opponent
when your opponent has a higher attack power. If the opponent does not use a
skill card with a 'Return' or 'Defeat' effect, damage calculation begins.
(Effect: Return)

045   仏壇返し   Butsudan Gaeshi
Skill Card
Anna's skill card. This card will exchange your attack power with the opponent
when your opponent has a higher attack power. If the opponent does not use a
skill card with a 'Return' or 'Defeat' effect, damage calculation begins.
(Effect: Return)

046   おかみパンチ   Okami Punch
Skill Card
Anna's skill card. The attack, tech or skill card the opponent last used is
nullified. The opponent's card and this one are sent to the graveyard.
(Effect: Defeat)

047   幻の左   Maboroshi no Hidari
Skill Card
Anna's skill card. Your attack power is doubled. (Effect: Power Up)

048   ダブルアタック   Double Attack
Skill Card
Horohoro's skill card. Your attack power is doubled. (Effect: Power Up)

049   ニポポパンチ   Nipopo Punch
Skill Card
Horohoro's skill card. The attack, tech or skill card the opponent last used
is nullified. The opponent's card and this one are sent to the graveyard.
(Effect: Defeat)

050   悪魔の気まぐれ   Akuma no Kimagure
Skill Card
Faust's skill card. The attack, tech or skill card the opponent last used
is nullified. The opponent's card and this one are sent to the graveyard.
(Effect: Defeat)

051   白衣の魔天使   Hakui no Matenshi
Sorcery Card
You can use this sorcery card when you have at least one spirit in play.
Send a spirit card in your hand that is already in play to the graveyard and
the shaman will recover HP equal to the defense power of the spirit.
(Effect: Love)

052   骨肉の勾玉   Kotsuniku no Magatama
Sorcery Card
You can use this sorcery card when you have more spirits in play than your
opponent. Send all of your spirits back to your hand and select the enemy
shaman. That shaman will receive (# of spirits sent back to your hand) x 20
damage. (Effect: Flesh and Blood)

053   口寄せ   Kuchiyose
Sorcery Card
Anna's sorcery card. Select one spirit card from your graveyard and put it
in the summon field of one of your shamans. (Effect: Revive)

054   ネクロマンシー   Necromancy   
Sorcery Card
Faust's sorcery card. Select a Human or Soul spirit card from your graveyard.
Put the revived spirit in the battle field or 'attack row' of Faust.
(Effect: Revive)

055   黄泉との交渉   Yomi to no Koushou
Sorcery Card
Select one spirit card from your graveyard and put it in the summon field of
one of your shamans. (Effect: Revive)

056   頼むぜ! まん太!!   Tanomuze! Manta!!
Sorcery Card
Select one card from your library and put it in your hand. Shuffle your deck
after selecting the card. Your opponent discards one of your cards in hand
and sends it to the graveyard. (Effect: Manta)

057   占い婆さん   Uranai Baasan
Sorcery Card
Select one card from your opponent's hand and put it at the top of his
library face up. (Effect: Visible)

058   悪魔の鏡   Akuma no Kagami
Sorcery Card
You can not use this card on your first turn. Select two cards from your
opponent's hand and send it to his graveyard. Select one card from your hand
and send it to your graveyard. (Effect: Mirror)

059   森のいやし   Mori no Iyashi
Sorcery Card
Distribute 10 HP of one of your shamans to the other one. The hit points of
the shaman who gave HP should be more than 0 after using this card.
(Effect: Love)

060   命の霧   Inochi no Kiri
Sorcery Card
Distribute the HP of one of your shamans the the one with HP equal to 0.
This will revive the defeated shaman. The hit points of the shaman who gave
HP should be more than 0 after using this card. You should distribute at
least 10 HP. (Effect: Love)

061   狙い撃ち   Neraiuchi
Sorcery Card
Send one of your opponent's Human spirits in the standby field back to his
hand. (Effect: Sniping)

062   乱れ撃ち   Midareuchi
Sorcery Card
Send one of your opponent's spirits back to his hand. (Effect: Confuse)

063   巫女のお祓い   Miko no Oharai
Sorcery Card
Send one of your spirits back to your hand. (Effect: Sniping)

064   脅し   Odoshi
Sorcery Card
Move the Human and Soul spirits of your opponent back to the standby field
or the 'back row'. Each spirit you move will deal 10 damage to the shaman who
used the Odoshi. (Effect: Threat)

065   猛獣使い   Moujuutsukai
Sorcery Card
Move the Animal and Soul spirits of your opponent back to the standby field
or the 'back row'. Each spirit you move will deal 10 damage to the shaman who
used the Moujuutsukai. (Effect: Threat)

066   挑発   Chouhatsu
Sorcery Card
The effects of your opponent's spirits are nullified in this turn.
(Effect: Provoke)

067   気合い番長   Kiai Banchou
Sorcery Card
Move one of your spirits in the standby or summon field to the battle field
or the 'attack row'. (Effect: Morale)

068   気合いキング   Kiai King
Sorcery Card
Move all of your spirits in the standby field to the battle field or the
'attack row'. (Effect: Morale)

069   お経   Okyou
Sorcery Card
Select one of your opponent's spirits and send it to his graveyard. The
shaman who used the Okyou will receive damage equal to the summon value of
the removed spirit. (Effect: Sutra)

070   浄化の雨   Jouka no Ame
Sorcery Card
Remove one append card of your opponent and send it to the graveyard.
(Effect: Purify)

071   道連れ地蔵   Michidure Jizou
Sorcery Card
Select one of your spirits and one of your opponent's and send them to the
graveyard. The shaman who used the Michidure Jizou will receive damage equal
to the defense power of the opponent's spirit. (Effect: Guide)

072   お墓参り   Ohakamairi
Sorcery Card
You can use this when there are four spirits in play. You should have at
least one spirit. The enemy shaman will receive damage equal to the total
defense power of the spirits he control. The opponent's spirits are sent to
the graveyard. Your spirits are moved to the standby field or the 'back row'.
(Effect: Death)

073   大往生   Daioujou
Sorcery Card
You can use this when there are five spirits in play. You should have at
least one spirit. The enemy shaman will receive damage equal to the total
attack power of the spirits he control. All the spirits in play are sent to
the graveyard. (Effect: Death)

074   超魔法陣   Chou Mahoujin
Sorcery Card
You can use this when you have six spirits in play. The enemy shaman will
receive damage equal to the total summon value of the spirits he control. The
spirits of the enemy shaman are sent to the graveyard. (Effect: Death)

075   侍/阿弥陀丸   Samurai / Amidamaru
Special Spirit Card (Human Spirit Card)
   Attack Power: 90
   Summon Value: 80
   Defense Power: 40
Yoh's special spirit. When summoned by Yoh, this spirit has a summon value
of 0.

076   武人/馬孫   Bujin / Bason
Special Spirit Card (Human Spirit Card)
   Attack Power: 70
   Summon Value: 70
   Defense Power: 50
Ren's special spirit. When summoned by Ren, this spirit has a summon value
of 0.

077   コロポックル/コロロ   Koropokul / Kororo
Special Spirit Card (Soul Spirit Card)
   Attack Power: 70
   Summon Value: 80
   Defense Power: 40
Horohoro's special spirit. When summoned by Horohoro, this spirit has a summon
value of 0.

078   看護婦/エリザ   Kangofu / Eliza
Special Spirit Card (Human Spirit Card)
   Attack Power: 70
   Summon Value: 80
   Defense Power: 40
Faust's special spirit. When summoned by Faust, this spirit has a summon
value of 0.

079   坊主/虚無僧 春海   Bouzu / Komusou Shunkai
Human Spirit Card
   Attack Power: 30
   Summon Value: 50
   Defense Power: 10
When this spirit goes to the graveyard due to battle, the shaman who attacked
this spirit receives 30 damage. (Effect: Final Attack)

080   坊主/修行僧 珍念   Bouzu / Shugyousou Chinnen
Human Spirit Card
   Attack Power: 10
   Summon Value: 40
   Defense Power: 40
When this spirit goes to the graveyard due to battle, the shaman who controlled
this spirit can sacrifice 30 HP to send one of the opponent's spirit to the
graveyard. (Effect: Sutra)

081   山
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