對于早前說由于Blu-Ray 格式限制著MGS4開發,小島秀夫作出了澄清:"這不是批判藍光格式,但這是宇宙的本質."小島表示以目前的技術他所追求的MGS4理論上是不可能實現的.現在的量子物理學,計算機科學信息.根本沒有足夠的空間,時間去實現他所追求的MGS4.他解釋這將是個相當龐大的游戲.
小岛有远大理想就是好
Kojima: MGS4 “Theoretically Impossible”
Following widely publicized complaints that the Blu-Ray format has limited development of Metal Gear Solid 4, the game’s director, Hideo Kojima, took a moment to clarify his statement.
“It is not a criticism of the Blu-Ray format, but rather of the universe itself.”
According to Kojima, it is theoretically impossible to create a game as ambitious as Metal Gear Solid 4. Given recent findings in quantum physics, computer science, and information, there is simply not enough space, time, or matter in the known Universe to convey his exact ambitions for Metal Gear Solid 4.
“Truly, it is a rather large game,” he explains.
While as of this moment, a proper definitive version of Metal Gear Solid 4 is impossible, Kojima holds out hope for a fully realized Metal Gear Solid 5, where he hopes to explore the information carrying properties of Dark Matter and the expanding field of extra-dimensional space.
http://phase1phaser.com/2008/03/07/news-kojima-mgs4-theoretically-impossible.aspx |