各位SS(官方词汇:warlock)玩家,乃们有福了!
2008 WORLD OF NORTH AMERICAN CONTINENTAL CHAMPIONSHIP 的冠军是 部落术士玩家 ——Matt Markoff !
(酷么?这样看是个很MAN的帅哥,其实……他是个胖子……OTZ)
真相:
废话少说,让我们看看冠军的夺冠历程吧~
(小二~先上盘生肉!)
It’s time: Matt Markoff has arrived. Since his Worlds Top 8 he has been rolling in high finishes, and a win here would likely cement 2008 as the “Year of the Markoff.” His opponent, James McCoy, is looking for his first big win, in one of his few major events.
“I don’t play very often,” James admitted. “My deck’s better than I am.”
“Eighteen quests is a lot for a rush deck,” Markoff said.
James laughed, “I do run 32 allies . . . it’s pretty consistent.”
James McCoy of North Carolina and Team TBG’s Matt Markoff are now ready to do battle to see who will be crowned the World of Warcraft TCG Continental Champion!
Game 1
James won the die roll and would be playing first for game 1 in this best-of-five series. James shipped his first hand back, but Markoff did not; he kept a gutsy hand with no quests. “No guts, no glory,” Markoff said as he drew The Fel and the Furious on his turn. James played Instructor Giralo on turn 2, but Markoff’s Vexmaster Nar’jo cleared it out in a trade we’ve seen all weekend. James decided to pass after playing a Lost! to go with his One Draenei’s Junk . . . and Corki’s Ransom.
“I’m winning the race against the rush deck!” Markoff announced when James passed turn.
“Rush deck?” James asked. “I’m a control deck with 3 / 2 allies.”
Junk found James a Xanata the Lightsworn that he played on turn 4, leaving two resources open. Markoff slammed Vexmaster at the hero, but Xanata protected. Markoff’s ruse let him play Doshura Risestrider through what appeared to be a represented Counterspell. He was truly being careful!
James played a Water Elemental and no resource on turn 4, leaving Markoff open to combo on the 3 / 4 with Doshura and a fresh Vexmaster; James, however, flipped to stop Vexmaster. Now that all his opponent’s resources were exhausted, Markoff was free to play Steal Essence and finish the job. James passed with five resources open and Corki’s Ransom available, and he went to 4 damage as Markoff swung in. A Niyore of the Watch merited a Nether Fracture from James. “One down, three to go,” Markoff smiled.
James played Vindicator Kentho after replaying Corki’s, leaving open three resources once more. Kentho traded with Vexmaster, and Doshura hit in for more damage. When Markoff attempted Belt of Blasting, James had a second Nether Fracture. James then played a Marksman Glous, but promptly lost it to Markoff’s Doshura. Once Markoff passed, a second Glous came down as James continued to manage his resources carefully. He was representing every interrupt in the book, but Markoff had no fear. He rowed a resource and played his last guy: The Abominable Greench.
Corki’s Ransom didn’t find a third Nether Fracture, and James had to scoop ’em up.
Markoff: 1, James: 0
Game 2
James was on the play again, hoping to come back with three consecutive wins. His mulligan made that a little less likely, but when he began with Antikron the Unyielding, things were looking up. Markoff made The Fel and the Furious and attacked Antikron himself to guarantee he could complete it. James extended further with Vindicator Kentho. That was no Glous, which meant Markoff could Eye of Kilrogg without fear of Fizzle. He saw a bad hand for James: Xanata, “Scrapper” Ironbane, and two Counterspell. Markoff decided to remove one of the Counters from the game, no doubt hoping to strengthen Shadowfury or maybe even Drain Mana later on.
James found his Glous on the next turn, but with Finkle Einhorn, At Your Service! and The Missing Diplomat, she was less than amazing. Markoff rowed to enable Vexmaster Nar’jo, but Antikron took the hit and put damage at 4-2 in James’s favor. James drew “another good card,” One Draenei’s Junk . . ., and attacked Matt’s Pagatha Soulbinder to 11. The Junk was inspired after James played Xanata.
Markoff found a Deep Sea Salvage on top, but he needed something a little heavier. He tried to combo Vexmaster and a fresh Brok Bloodcaller into Xanata the Lightsworn, but James flipped “Black Ice” Fizzlefreeze on Brok to stop him. The Junk found James another Glous, and his draw step yielded a second Junk. Xanata finished Vexmaster, and James’s attacks put Markoff to 17 damage. When Matt attempted Dread Infernal, James managed the incredibly rare miss with Junk, bottoming three quests. Xanata and Antikron died, and Glous and Kentho were not long for this world; Kentho died especially fast, trading with Brok on Markoff’s turn.
Both copies of Glous attacked Markoff to 23, and James tried to force in the damage with a Finkle on Vindicator Kentho and an Angelista from his hand. Did Markoff have the Shadowfury while James was exhausted? Nope; just a lowly Doshura Risestrider to kill one Glous, and the Infernal to kill Kentho. Angelista hit Markoff for 2, and then James completed The Missing Diplomat for Antikron to try to preserve his allies by stopping but not killing the damaged Dread Infernal. Markoff had a Brok Bloodcaller though, wiping the board and leaving damage at 25 to 8. James’s draw yielded nothing, and he had to scoop game 2.
Markoff: 2, James: 0
Game 3
“They could get worse,” James sighed as he mulliganed again. “I had the 4-drop hand.” Markoff had to mulligan as well, and then it was do-or-die time for James; a loss this game would mean the end of his quest for the title. So far Markoff’s deck had proved itself an able match for the Mage, but James had not had much luck.
James once again had Antikron the Unyielding beat in this game, while Markoff led with Counterattack! to promise some draw later on. James again lacked Marksman Glous, so he continued his protector theme with Xanata the Lightsworn. He completed Lost! on his own turn, making a gamble for card draw.
Markoff’s hand would heavily depend on the presence or absence of James’s interrupts, as it was filled to the brim with Shadowfury and not much else. An Eye of Kilrogg off the top showed Markoff an Archbishop Benedictus, Angelista, Lost!, and a Fizzle (which left the game). James just had Myriam Starcaller and a poke that put Markoff to 9 damage. When James exhausted low for a second Myriam Starcaller, it left him open to Shadowfury from Markoff. If James failed to draw an interrupt, it would let Markoff play a second and likely win the game on the spot. Markoff went for it, but James had hit Nether Fracture!
Both Myriams readied, and Markoff stared at them coolly. If they both did that again, he would almost certainly be dead. Instructor Giralo hit for James, and his inspire enabled him to put Markoff to 20. Markoff had another Eye—this time for Vindicator Kentho—and with the coast clear, he played the third Shadowfury. James completed One Draenei’s Junk . . . and hit Junk, Finkle Einhorn, At Your Service! . . . and Nether Fracture! After the Fracture, we were off to game 4.
Markoff; 2, James: 1
Game 4
“I didn’t get swept, yay!” James said. “It’s a moral victory.”
For the first time in the match, Markoff would be on the play. Markoff chuckled at his opening hand before sending it back. James had to think long and hard, but he eventually elected to keep. He had a turn 1 Antikron the Unyielding again, but Markoff had a turn 2 Eye of Kilrogg that took Nether Fracture from a hand featuring Marksman Glous, “Scrapper” Ironbane, Counterspell, and Water Elemental. Another Eye on turn 3 took the Counterspell and showed Markoff the newly drawn Vindicator Kentho.
James played the Elemental, and Markoff went to 4 damage on attacks, but a Doshura Risestrider would go a long way in helping Matt stabilize.
When James emptied his hand to play Instructor Giralo and Kentho, he said, “Shadowfury and you win.” Markoff flashed the Warlock sweeper card, and James picked up his cards.
Markoff: 3, James: 1
Matt Markoff of Team TBG is the first Continental Champion of North America!
(小二~上盘熟的!!!)
(= =! 客官,请稍等,正在火上烧着呢……您稍等片刻~)
[ 本帖最后由 伊猪-贝贝 于 2008-9-8 11:29 编辑 ] |