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[Xbox2]微軟與Sony會爭奪客廳﹐任天堂祗能放小孩房間

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发表于 2004-4-28 21:54:33 | 显示全部楼层 |阅读模式
微軟與Sony會爭奪客廳﹐任天堂祗能放小孩房間

微軟Xbox頭頭Peter Moore接受Boomtown訪問
概要如下

Xbox 2 not backwards compatible?
- I think that backwards compatibility is mainly a PR problem. In the case of the PS2, it was only important for the first sixty days, until there were good PS2 titles on the shelves. After this, there wasn’t much interest in playing old PlayStation games , Moore concludes, and continues with a smile, It’s mostly a message to the parents, assuring them that they didn’t throw their money out of the window buying games for their kids.

Why do we need XNA?
- XNA is obviously focused on the next generation of consoles. Expenses are constantly rising for developers, while consumers are expecting more and more. We reckon that about 70 percent of all games result in deficits. The XNA software will reverse this for the better, because it means that developers need not spend so much time making tools, and it gives them freedom to design good games instead, Moore says.

Get ready, Sony
- Think of these factors, and you’ll know that the game will be different this time. Microsoft and Sony will fight a deciding battle for the living-room supremacy and Nintendo will have to settle for the kids’ rooms. Then we can take over the kids at age 12, he states.

The next generation is all about experiences
- Consumers will seek new kinds of gaming experiences. The Eye Toy is a brilliant example of that, and one that even expands the demographic reach of games. Games often deter non-gamers, but the Eye Toy conquers this barrier. At Microsoft, we’re also looking at different forms of gameplay, the Xbox boss reveals, thus indicating that we might see some new interesting hardware along the lines of the EyeToy for the Xbox/Xbox 2.
- But we’ve also learned other things. For instance, making a black console was enough to deter casual gamers, he adds, without telling us which colour the Xbox 2 will be... (erm, is it just me, or is the PS2 black as well? – ed.)
- That is why Rare (a developer, Microsoft bought – ed.) are so important for us. They really have the abilities to expand the existing market with their games, thinks Moore.

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For the full story.....

Boomtown的Peter Moore專訪
http://xbox.boomtown.net/en_uk/arti...iew.php?id=4781

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日本語版

Nintendo Inside
http://www.nintendo-inside.jp/news/134/13452.html
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