那个魔法师是黄金太阳中有数的难对付的BOSS之一。不过在黄金太阳系列中对付BOSS无外乎是强力召唤+回复这条基本概率。建议你好好提升一下等级,掌握好精灵召唤和属性等关键因素。
现提供一下欧美玩家对付它的方法供你参考。
Hint: Defeating Star Magician:
Use the following trick to defeat Star Magician in Treasure Isle in about thirty to forty five minutes. Make sure you have Isaac, Jenna, Felix and Sheba/Ivan in your party. When the fight begins, have Isaac attack the balls only. Take out the refresher balls first to prevent them from healing Star Magician; then the guard balls; followed by the anger balls; and finally the thunder balls. Do not let the Star Magician to gain more than three thunder balls. Do not have Jenna attack at all. Instead, have her heal the entire party on each turn. Felix should attack (no Psynergy) the Star Magician. Sheba/Ivan should only use Psynergies to raise the party's Impact and Resistance. Concentrate mainly on the balls and not on the Star Magician. If you get to the point where there are four to five balls on the screen, then only attack them. After about a half hour, you should be able to take the Star Magician out easily due to the fact that the refresher balls were taken out first. After defeating the Star Magician you should gain 20,000 experience points.
Star Magician has over 5,000 HP. Defeat the refresher balls and guardian balls so he cannot get healed or shielded. He is extremely weak to Earth. Use a lot of Venus Djinn and summon Judgement whenever possible. Defeating this Boss will take a long time. He will give about 30,000 to 35,000 experience points. It guards the Summon Haures (three Venus and two Mars Standby Djinn are needed).
The Star Magician is in the last room of Treasure Isle in the Northern part of the Great Eastern Sea. He is guarding the summon Azul, which requires three Earth Djinn and four Water Djinn to summon. An ideal level to fight him at is 35. Before the battle, put your Djinn on 'Set' and save. This battle could last up to about 45 minutes, depending on your level and how fast you work. The Star Magician cannot call out another ball if there are four out already. You want him to have four thunder balls out; do not harm any thunder balls. From the beginning, you should build up your defenses with Sheba. Jenna should heal just about every turn. Ignore the Star Magician until there are four thunder balls out. Then, attack only the Star Magician. Ether is very useful. Later in the battle, if Jenna's Psynergy gets low unleash Ether to restore it. If Jenna cannot keep up with the damage, either have Sheba increase your resistance, unleash a Djinni that heals your whole party (such as Flower), or use a Mist potion. Felix and Piers should attack the Star Magician every turn with a weapon or with Psynergy like Odyssey and Diamond Berg (although the Star Magician is resistant to water Psynergy). The Star Magician has about 7500 HP. Once you defeat the Star Magician, the remaining thunder balls should not be a problem.
Have Isaac and Felix in your party. You must have both of the following Djinn: Petra and Ground. Set one to Felix and the other to Isaac. You can choose any other two characters as desired. On each turn, Unleash Petra and Set Ground, or vice-versa. Use them alternately on the Star Magician. This will prevent him from creating any new balls or doing anything else. Use your other two characters to attack and destroy the balls, then focus on the Star Magician. |